gallium: Redefine the max texture 2d cap from _LEVELS to _SIZE.
[mesa.git] / src / gallium / drivers / panfrost / pan_screen.c
1 /**************************************************************************
2 *
3 * Copyright 2008 VMware, Inc.
4 * Copyright 2014 Broadcom
5 * Copyright 2018 Alyssa Rosenzweig
6 * All Rights Reserved.
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the
10 * "Software"), to deal in the Software without restriction, including
11 * without limitation the rights to use, copy, modify, merge, publish,
12 * distribute, sub license, and/or sell copies of the Software, and to
13 * permit persons to whom the Software is furnished to do so, subject to
14 * the following conditions:
15 *
16 * The above copyright notice and this permission notice (including the
17 * next paragraph) shall be included in all copies or substantial portions
18 * of the Software.
19 *
20 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
21 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
22 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
23 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
24 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
25 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
26 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
27 *
28 **************************************************************************/
29
30
31 #include "util/u_debug.h"
32 #include "util/u_memory.h"
33 #include "util/u_format.h"
34 #include "util/u_format_s3tc.h"
35 #include "util/u_video.h"
36 #include "util/u_screen.h"
37 #include "util/os_time.h"
38 #include "pipe/p_defines.h"
39 #include "pipe/p_screen.h"
40 #include "draw/draw_context.h"
41 #include <xf86drm.h>
42
43 #include <fcntl.h>
44
45 #include "drm-uapi/drm_fourcc.h"
46
47 #include "pan_screen.h"
48 #include "pan_resource.h"
49 #include "pan_public.h"
50 #include "pan_util.h"
51
52 #include "pan_context.h"
53 #include "midgard/midgard_compile.h"
54
55 static const struct debug_named_value debug_options[] = {
56 {"msgs", PAN_DBG_MSGS, "Print debug messages"},
57 DEBUG_NAMED_VALUE_END
58 };
59
60 DEBUG_GET_ONCE_FLAGS_OPTION(pan_debug, "PAN_MESA_DEBUG", debug_options, 0)
61
62 int pan_debug = 0;
63
64 struct panfrost_driver *panfrost_create_drm_driver(int fd);
65
66 const char *pan_counters_base = NULL;
67
68 static const char *
69 panfrost_get_name(struct pipe_screen *screen)
70 {
71 return "panfrost";
72 }
73
74 static const char *
75 panfrost_get_vendor(struct pipe_screen *screen)
76 {
77 return "panfrost";
78 }
79
80 static const char *
81 panfrost_get_device_vendor(struct pipe_screen *screen)
82 {
83 return "Arm";
84 }
85
86 static int
87 panfrost_get_param(struct pipe_screen *screen, enum pipe_cap param)
88 {
89 switch (param) {
90 case PIPE_CAP_NPOT_TEXTURES:
91 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
92 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
93 return 1;
94
95 case PIPE_CAP_SM3:
96 case PIPE_CAP_POINT_SPRITE:
97 return 1;
98
99 case PIPE_CAP_MAX_RENDER_TARGETS:
100 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
101 return 1;
102
103 case PIPE_CAP_OCCLUSION_QUERY:
104 case PIPE_CAP_QUERY_TIME_ELAPSED:
105 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
106 return 1; /* TODO: Queries */
107
108 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
109 case PIPE_CAP_TEXTURE_SWIZZLE:
110 return 1;
111
112 /* TODO: ES3. We expose these caps so we can access higher dEQP
113 * tests; in actuality they are nonfunctional */
114 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
115 return 4;
116 case PIPE_CAP_TGSI_INSTANCEID:
117 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
118 return 1;
119
120 case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
121 return 4096;
122 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
123 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
124 return 13;
125
126 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
127 return 1;
128
129 case PIPE_CAP_INDEP_BLEND_ENABLE:
130 return 1;
131
132 case PIPE_CAP_INDEP_BLEND_FUNC:
133 return 1;
134
135 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
136 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
137 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
138 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
139 return 1;
140
141 case PIPE_CAP_DEPTH_CLIP_DISABLE:
142 return 1;
143
144 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
145 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
146 return 16 * 4;
147
148 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
149 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
150 return 1024;
151
152 case PIPE_CAP_MAX_VERTEX_STREAMS:
153 return 1;
154
155 case PIPE_CAP_SHADER_STENCIL_EXPORT:
156 return 1;
157
158 case PIPE_CAP_SEAMLESS_CUBE_MAP:
159 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
160 return 1;
161
162 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
163 return 256; /* for GL3 */
164
165 case PIPE_CAP_CONDITIONAL_RENDER:
166 return 1;
167
168 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
169 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
170 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
171 return 1;
172
173 case PIPE_CAP_GLSL_FEATURE_LEVEL:
174 return 330;
175
176 case PIPE_CAP_USER_VERTEX_BUFFERS: /* TODO */
177 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
178 return 0;
179
180 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
181 case PIPE_CAP_DOUBLES:
182 case PIPE_CAP_INT64:
183 case PIPE_CAP_INT64_DIVMOD:
184 return 1;
185
186 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
187 return 16;
188
189 case PIPE_CAP_MAX_VERTEX_ELEMENT_SRC_OFFSET:
190 return 0xffff;
191
192 case PIPE_CAP_QUERY_TIMESTAMP:
193 case PIPE_CAP_CUBE_MAP_ARRAY:
194 return 1;
195
196 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
197 return 1;
198
199 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
200 return 65536;
201
202 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
203 return 0;
204
205 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
206 return 0;
207
208 case PIPE_CAP_MAX_VIEWPORTS:
209 return PIPE_MAX_VIEWPORTS;
210
211 case PIPE_CAP_ENDIANNESS:
212 return PIPE_ENDIAN_NATIVE;
213
214 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
215 return 4;
216
217 case PIPE_CAP_TEXTURE_GATHER_SM5:
218 case PIPE_CAP_TEXTURE_QUERY_LOD:
219 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
220 case PIPE_CAP_SAMPLER_VIEW_TARGET:
221 case PIPE_CAP_FAKE_SW_MSAA:
222 return 1;
223
224 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
225 return -32;
226
227 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
228 return 31;
229
230 case PIPE_CAP_DRAW_INDIRECT:
231 return 1;
232
233 case PIPE_CAP_QUERY_SO_OVERFLOW:
234 return 1;
235
236 case PIPE_CAP_VENDOR_ID:
237 return 0xFFFFFFFF;
238
239 case PIPE_CAP_DEVICE_ID:
240 return 0xFFFFFFFF;
241
242 case PIPE_CAP_ACCELERATED:
243 return 1;
244
245 case PIPE_CAP_VIDEO_MEMORY: {
246 uint64_t system_memory;
247
248 if (!os_get_total_physical_memory(&system_memory))
249 return 0;
250
251 return (int)(system_memory >> 20);
252 }
253
254 case PIPE_CAP_UMA:
255 return 1;
256
257 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
258 case PIPE_CAP_CLIP_HALFZ:
259 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
260 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
261 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
262 case PIPE_CAP_CULL_DISTANCE:
263 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
264 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
265 case PIPE_CAP_CLEAR_TEXTURE:
266 return 1;
267
268 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
269 return 4;
270
271 case PIPE_CAP_MAX_VARYINGS:
272 return 16;
273
274 default:
275 return u_pipe_screen_get_param_defaults(screen, param);
276 }
277 }
278
279 static int
280 panfrost_get_shader_param(struct pipe_screen *screen,
281 enum pipe_shader_type shader,
282 enum pipe_shader_cap param)
283 {
284 if (shader != PIPE_SHADER_VERTEX &&
285 shader != PIPE_SHADER_FRAGMENT) {
286 return 0;
287 }
288
289 /* this is probably not totally correct.. but it's a start: */
290 switch (param) {
291 case PIPE_SHADER_CAP_SCALAR_ISA:
292 return 0;
293
294 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
295 return 0;
296 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
297 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
298 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
299 return 16384;
300
301 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
302 return 1024;
303
304 case PIPE_SHADER_CAP_MAX_INPUTS:
305 return 16;
306
307 case PIPE_SHADER_CAP_MAX_OUTPUTS:
308 return shader == PIPE_SHADER_FRAGMENT ? 1 : 8;
309
310 case PIPE_SHADER_CAP_MAX_TEMPS:
311 return 256; /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
312
313 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
314 return 16 * 1024 * sizeof(float);
315
316 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
317 return 4;
318
319 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
320 return 0;
321
322 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
323 return 1;
324 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
325 return 0;
326
327 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
328 return 0;
329
330 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
331 return 1;
332
333 case PIPE_SHADER_CAP_SUBROUTINES:
334 return 0;
335
336 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
337 return 0;
338
339 case PIPE_SHADER_CAP_INTEGERS:
340 return 1;
341
342 case PIPE_SHADER_CAP_INT64_ATOMICS:
343 case PIPE_SHADER_CAP_FP16:
344 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
345 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
346 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
347 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
348 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
349 return 0;
350
351 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
352 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
353 return 16; /* XXX: How many? */
354
355 case PIPE_SHADER_CAP_PREFERRED_IR:
356 return PIPE_SHADER_IR_NIR;
357
358 case PIPE_SHADER_CAP_SUPPORTED_IRS:
359 return 0;
360
361 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
362 return 32;
363
364 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
365 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
366 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
367 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
368 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
369 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
370 return 0;
371
372 default:
373 fprintf(stderr, "unknown shader param %d\n", param);
374 return 0;
375 }
376
377 return 0;
378 }
379
380 static float
381 panfrost_get_paramf(struct pipe_screen *screen, enum pipe_capf param)
382 {
383 switch (param) {
384 case PIPE_CAPF_MAX_LINE_WIDTH:
385
386 /* fall-through */
387 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
388 return 255.0; /* arbitrary */
389
390 case PIPE_CAPF_MAX_POINT_WIDTH:
391
392 /* fall-through */
393 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
394 return 255.0; /* arbitrary */
395
396 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
397 return 16.0;
398
399 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
400 return 16.0; /* arbitrary */
401
402 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
403 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
404 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
405 return 0.0f;
406
407 default:
408 debug_printf("Unexpected PIPE_CAPF %d query\n", param);
409 return 0.0;
410 }
411 }
412
413 /**
414 * Query format support for creating a texture, drawing surface, etc.
415 * \param format the format to test
416 * \param type one of PIPE_TEXTURE, PIPE_SURFACE
417 */
418 static boolean
419 panfrost_is_format_supported( struct pipe_screen *screen,
420 enum pipe_format format,
421 enum pipe_texture_target target,
422 unsigned sample_count,
423 unsigned storage_sample_count,
424 unsigned bind)
425 {
426 const struct util_format_description *format_desc;
427
428 assert(target == PIPE_BUFFER ||
429 target == PIPE_TEXTURE_1D ||
430 target == PIPE_TEXTURE_1D_ARRAY ||
431 target == PIPE_TEXTURE_2D ||
432 target == PIPE_TEXTURE_2D_ARRAY ||
433 target == PIPE_TEXTURE_RECT ||
434 target == PIPE_TEXTURE_3D ||
435 target == PIPE_TEXTURE_CUBE ||
436 target == PIPE_TEXTURE_CUBE_ARRAY);
437
438 format_desc = util_format_description(format);
439
440 if (!format_desc)
441 return FALSE;
442
443 if (sample_count > 1)
444 return FALSE;
445
446 /* Format wishlist */
447 if (format == PIPE_FORMAT_Z24X8_UNORM || format == PIPE_FORMAT_X8Z24_UNORM)
448 return FALSE;
449
450 if (format == PIPE_FORMAT_A1B5G5R5_UNORM || format == PIPE_FORMAT_X1B5G5R5_UNORM)
451 return FALSE;
452
453 if (bind & PIPE_BIND_RENDER_TARGET) {
454 /* TODO: Support all the formats! :) */
455 bool supported = util_format_is_rgba8_variant(format_desc);
456 supported |= format == PIPE_FORMAT_B5G6R5_UNORM;
457
458 if (!supported)
459 return FALSE;
460
461 if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS)
462 return FALSE;
463
464 /*
465 * Although possible, it is unnatural to render into compressed or YUV
466 * surfaces. So disable these here to avoid going into weird paths
467 * inside the state trackers.
468 */
469 if (format_desc->block.width != 1 ||
470 format_desc->block.height != 1)
471 return FALSE;
472 }
473
474 if (bind & PIPE_BIND_DEPTH_STENCIL) {
475 if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
476 return FALSE;
477 }
478
479 if (format_desc->layout == UTIL_FORMAT_LAYOUT_BPTC ||
480 format_desc->layout == UTIL_FORMAT_LAYOUT_ASTC ||
481 format_desc->layout == UTIL_FORMAT_LAYOUT_ETC) {
482 /* Compressed formats not yet hooked up. */
483 return FALSE;
484 }
485
486 if ((bind & (PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW)) &&
487 ((bind & PIPE_BIND_DISPLAY_TARGET) == 0) &&
488 target != PIPE_BUFFER) {
489 const struct util_format_description *desc =
490 util_format_description(format);
491
492 if (desc->nr_channels == 3 && desc->is_array) {
493 /* Don't support any 3-component formats for rendering/texturing
494 * since we don't support the corresponding 8-bit 3 channel UNORM
495 * formats. This allows us to support GL_ARB_copy_image between
496 * GL_RGB8 and GL_RGB8UI, for example. Otherwise, we may be asked to
497 * do a resource copy between PIPE_FORMAT_R8G8B8_UINT and
498 * PIPE_FORMAT_R8G8B8X8_UNORM, for example, which will not work
499 * (different bpp).
500 */
501 return FALSE;
502 }
503 }
504
505 return TRUE;
506 }
507
508
509 static void
510 panfrost_destroy_screen( struct pipe_screen *screen )
511 {
512 FREE(screen);
513 }
514
515 static void
516 panfrost_flush_frontbuffer(struct pipe_screen *_screen,
517 struct pipe_resource *resource,
518 unsigned level, unsigned layer,
519 void *context_private,
520 struct pipe_box *sub_box)
521 {
522 /* TODO: Display target integration */
523 }
524
525 static uint64_t
526 panfrost_get_timestamp(struct pipe_screen *_screen)
527 {
528 return os_time_get_nano();
529 }
530
531 static void
532 panfrost_fence_reference(struct pipe_screen *pscreen,
533 struct pipe_fence_handle **ptr,
534 struct pipe_fence_handle *fence)
535 {
536 struct panfrost_screen *screen = pan_screen(pscreen);
537 screen->driver->fence_reference(pscreen, ptr, fence);
538 }
539
540 static boolean
541 panfrost_fence_finish(struct pipe_screen *pscreen,
542 struct pipe_context *ctx,
543 struct pipe_fence_handle *fence,
544 uint64_t timeout)
545 {
546 struct panfrost_screen *screen = pan_screen(pscreen);
547 return screen->driver->fence_finish(pscreen, ctx, fence, timeout);
548 }
549
550 static const void *
551 panfrost_screen_get_compiler_options(struct pipe_screen *pscreen,
552 enum pipe_shader_ir ir,
553 enum pipe_shader_type shader)
554 {
555 return &midgard_nir_options;
556 }
557
558 struct pipe_screen *
559 panfrost_create_screen(int fd, struct renderonly *ro)
560 {
561 struct panfrost_screen *screen = CALLOC_STRUCT(panfrost_screen);
562
563 pan_debug = debug_get_option_pan_debug();
564
565 if (!screen)
566 return NULL;
567
568 if (ro) {
569 screen->ro = renderonly_dup(ro);
570 if (!screen->ro) {
571 fprintf(stderr, "Failed to dup renderonly object\n");
572 free(screen);
573 return NULL;
574 }
575 }
576
577 screen->driver = panfrost_create_drm_driver(fd);
578
579 /* Dump memory and/or performance counters iff asked for in the environment */
580 const char *pantrace_base = getenv("PANTRACE_BASE");
581 pan_counters_base = getenv("PANCOUNTERS_BASE");
582
583 if (pantrace_base) {
584 pantrace_initialize(pantrace_base);
585 }
586
587 if (pan_counters_base) {
588 screen->driver->allocate_slab(screen, &screen->perf_counters, 64, true, 0, 0, 0);
589 screen->driver->enable_counters(screen);
590 }
591
592 screen->base.destroy = panfrost_destroy_screen;
593
594 screen->base.get_name = panfrost_get_name;
595 screen->base.get_vendor = panfrost_get_vendor;
596 screen->base.get_device_vendor = panfrost_get_device_vendor;
597 screen->base.get_param = panfrost_get_param;
598 screen->base.get_shader_param = panfrost_get_shader_param;
599 screen->base.get_paramf = panfrost_get_paramf;
600 screen->base.get_timestamp = panfrost_get_timestamp;
601 screen->base.is_format_supported = panfrost_is_format_supported;
602 screen->base.context_create = panfrost_create_context;
603 screen->base.flush_frontbuffer = panfrost_flush_frontbuffer;
604 screen->base.get_compiler_options = panfrost_screen_get_compiler_options;
605 screen->base.fence_reference = panfrost_fence_reference;
606 screen->base.fence_finish = panfrost_fence_finish;
607
608 screen->last_fragment_flushed = true;
609 screen->last_job = NULL;
610
611 panfrost_resource_screen_init(screen);
612
613 return &screen->base;
614 }