panfrost: Implement Z32F(_S8) support
[mesa.git] / src / gallium / drivers / panfrost / pan_screen.c
1 /*
2 * Copyright (C) 2008 VMware, Inc.
3 * Copyright (C) 2014 Broadcom
4 * Copyright (C) 2018 Alyssa Rosenzweig
5 * Copyright (C) 2019 Collabora, Ltd.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the next
15 * paragraph) shall be included in all copies or substantial portions of the
16 * Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
22 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
23 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
24 * SOFTWARE.
25 *
26 */
27
28 #include "util/u_debug.h"
29 #include "util/u_memory.h"
30 #include "util/u_format.h"
31 #include "util/u_format_s3tc.h"
32 #include "util/u_video.h"
33 #include "util/u_screen.h"
34 #include "util/os_time.h"
35 #include "pipe/p_defines.h"
36 #include "pipe/p_screen.h"
37 #include "draw/draw_context.h"
38 #include <xf86drm.h>
39
40 #include <fcntl.h>
41
42 #include "drm-uapi/drm_fourcc.h"
43
44 #include "pan_screen.h"
45 #include "pan_resource.h"
46 #include "pan_public.h"
47 #include "pan_util.h"
48 #include "pandecode/decode.h"
49
50 #include "pan_context.h"
51 #include "midgard/midgard_compile.h"
52
53 static const struct debug_named_value debug_options[] = {
54 {"msgs", PAN_DBG_MSGS, "Print debug messages"},
55 {"trace", PAN_DBG_TRACE, "Trace the command stream"},
56 {"deqp", PAN_DBG_DEQP, "Hacks for dEQP"},
57 {"afbc", PAN_DBG_AFBC, "Enable non-conformant AFBC impl"},
58 DEBUG_NAMED_VALUE_END
59 };
60
61 DEBUG_GET_ONCE_FLAGS_OPTION(pan_debug, "PAN_MESA_DEBUG", debug_options, 0)
62
63 int pan_debug = 0;
64
65 static const char *
66 panfrost_get_name(struct pipe_screen *screen)
67 {
68 return "panfrost";
69 }
70
71 static const char *
72 panfrost_get_vendor(struct pipe_screen *screen)
73 {
74 return "panfrost";
75 }
76
77 static const char *
78 panfrost_get_device_vendor(struct pipe_screen *screen)
79 {
80 return "Arm";
81 }
82
83 static int
84 panfrost_get_param(struct pipe_screen *screen, enum pipe_cap param)
85 {
86 /* We expose in-dev stuff for dEQP that we don't want apps to use yet */
87 bool is_deqp = pan_debug & PAN_DBG_DEQP;
88
89 switch (param) {
90 case PIPE_CAP_NPOT_TEXTURES:
91 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
92 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
93 case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD:
94 case PIPE_CAP_VERTEX_SHADER_SATURATE:
95 case PIPE_CAP_POINT_SPRITE:
96 return 1;
97
98 case PIPE_CAP_MAX_RENDER_TARGETS:
99 return 1;
100
101 case PIPE_CAP_OCCLUSION_QUERY:
102 return 1;
103 case PIPE_CAP_QUERY_TIME_ELAPSED:
104 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
105 case PIPE_CAP_QUERY_TIMESTAMP:
106 case PIPE_CAP_QUERY_SO_OVERFLOW:
107 return 0;
108
109 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
110 case PIPE_CAP_TEXTURE_SWIZZLE:
111 return 1;
112
113 case PIPE_CAP_TGSI_INSTANCEID:
114 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
115 return is_deqp ? 1 : 0;
116
117 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
118 return is_deqp ? 4 : 0;
119 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
120 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
121 return is_deqp ? 64 : 0;
122
123 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
124 return is_deqp ? 256 : 0; /* for GL3 */
125
126 case PIPE_CAP_GLSL_FEATURE_LEVEL:
127 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
128 return is_deqp ? 140 : 120;
129 case PIPE_CAP_ESSL_FEATURE_LEVEL:
130 return is_deqp ? 300 : 120;
131
132 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
133 return is_deqp ? 16 : 0;
134
135 case PIPE_CAP_CUBE_MAP_ARRAY:
136 return is_deqp;
137
138 /* TODO: Where does this req come from in practice? */
139 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
140 return 1;
141
142 case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
143 return 4096;
144 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
145 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
146 return 13;
147
148 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
149 case PIPE_CAP_INDEP_BLEND_ENABLE:
150 case PIPE_CAP_INDEP_BLEND_FUNC:
151 return 1;
152
153 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
154 /* Hardware is natively upper left */
155 return 0;
156
157 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
158 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
159 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
160 case PIPE_CAP_GENERATE_MIPMAP:
161 return 1;
162
163 case PIPE_CAP_SEAMLESS_CUBE_MAP:
164 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
165 return 1;
166
167 case PIPE_CAP_MAX_VERTEX_ELEMENT_SRC_OFFSET:
168 return 0xffff;
169
170 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
171 return 1;
172
173 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
174 return 65536;
175
176 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
177 return 0;
178
179 case PIPE_CAP_ENDIANNESS:
180 return PIPE_ENDIAN_NATIVE;
181
182 case PIPE_CAP_SAMPLER_VIEW_TARGET:
183 return 1;
184
185 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
186 return -8;
187
188 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
189 return 7;
190
191 case PIPE_CAP_VENDOR_ID:
192 case PIPE_CAP_DEVICE_ID:
193 return 0xFFFFFFFF;
194
195 case PIPE_CAP_ACCELERATED:
196 case PIPE_CAP_UMA:
197 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
198 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
199 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
200 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
201 return 1;
202
203 case PIPE_CAP_VIDEO_MEMORY: {
204 uint64_t system_memory;
205
206 if (!os_get_total_physical_memory(&system_memory))
207 return 0;
208
209 return (int)(system_memory >> 20);
210 }
211
212 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
213 return 4;
214
215 case PIPE_CAP_MAX_VARYINGS:
216 return 16;
217
218 default:
219 return u_pipe_screen_get_param_defaults(screen, param);
220 }
221 }
222
223 static int
224 panfrost_get_shader_param(struct pipe_screen *screen,
225 enum pipe_shader_type shader,
226 enum pipe_shader_cap param)
227 {
228 if (shader != PIPE_SHADER_VERTEX &&
229 shader != PIPE_SHADER_FRAGMENT) {
230 return 0;
231 }
232
233 /* this is probably not totally correct.. but it's a start: */
234 switch (param) {
235 case PIPE_SHADER_CAP_SCALAR_ISA:
236 return 0;
237
238 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
239 return 0;
240 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
241 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
242 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
243 return 16384;
244
245 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
246 return 1024;
247
248 case PIPE_SHADER_CAP_MAX_INPUTS:
249 return 16;
250
251 case PIPE_SHADER_CAP_MAX_OUTPUTS:
252 return shader == PIPE_SHADER_FRAGMENT ? 1 : 8;
253
254 case PIPE_SHADER_CAP_MAX_TEMPS:
255 return 256; /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
256
257 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
258 return 16 * 1024 * sizeof(float);
259
260 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
261 return PAN_MAX_CONST_BUFFERS;
262
263 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
264 return 0;
265
266 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
267 return 1;
268 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
269 return 0;
270
271 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
272 return 0;
273
274 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
275 return 1;
276
277 case PIPE_SHADER_CAP_SUBROUTINES:
278 return 0;
279
280 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
281 return 0;
282
283 case PIPE_SHADER_CAP_INTEGERS:
284 return 1;
285
286 case PIPE_SHADER_CAP_INT64_ATOMICS:
287 case PIPE_SHADER_CAP_FP16:
288 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
289 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
290 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
291 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
292 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
293 return 0;
294
295 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
296 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
297 return 16; /* XXX: How many? */
298
299 case PIPE_SHADER_CAP_PREFERRED_IR:
300 return PIPE_SHADER_IR_NIR;
301
302 case PIPE_SHADER_CAP_SUPPORTED_IRS:
303 return 0;
304
305 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
306 return 32;
307
308 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
309 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
310 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
311 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
312 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
313 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
314 return 0;
315
316 default:
317 fprintf(stderr, "unknown shader param %d\n", param);
318 return 0;
319 }
320
321 return 0;
322 }
323
324 static float
325 panfrost_get_paramf(struct pipe_screen *screen, enum pipe_capf param)
326 {
327 switch (param) {
328 case PIPE_CAPF_MAX_LINE_WIDTH:
329
330 /* fall-through */
331 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
332 return 255.0; /* arbitrary */
333
334 case PIPE_CAPF_MAX_POINT_WIDTH:
335
336 /* fall-through */
337 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
338 return 1024.0;
339
340 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
341 return 16.0;
342
343 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
344 return 16.0; /* arbitrary */
345
346 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
347 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
348 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
349 return 0.0f;
350
351 default:
352 debug_printf("Unexpected PIPE_CAPF %d query\n", param);
353 return 0.0;
354 }
355 }
356
357 /**
358 * Query format support for creating a texture, drawing surface, etc.
359 * \param format the format to test
360 * \param type one of PIPE_TEXTURE, PIPE_SURFACE
361 */
362 static boolean
363 panfrost_is_format_supported( struct pipe_screen *screen,
364 enum pipe_format format,
365 enum pipe_texture_target target,
366 unsigned sample_count,
367 unsigned storage_sample_count,
368 unsigned bind)
369 {
370 const struct util_format_description *format_desc;
371
372 assert(target == PIPE_BUFFER ||
373 target == PIPE_TEXTURE_1D ||
374 target == PIPE_TEXTURE_1D_ARRAY ||
375 target == PIPE_TEXTURE_2D ||
376 target == PIPE_TEXTURE_2D_ARRAY ||
377 target == PIPE_TEXTURE_RECT ||
378 target == PIPE_TEXTURE_3D ||
379 target == PIPE_TEXTURE_CUBE ||
380 target == PIPE_TEXTURE_CUBE_ARRAY);
381
382 format_desc = util_format_description(format);
383
384 if (!format_desc)
385 return FALSE;
386
387 if (sample_count > 1)
388 return FALSE;
389
390 /* Format wishlist */
391 if (format == PIPE_FORMAT_X8Z24_UNORM)
392 return FALSE;
393
394 if (format == PIPE_FORMAT_A1B5G5R5_UNORM || format == PIPE_FORMAT_X1B5G5R5_UNORM)
395 return FALSE;
396
397 /* TODO */
398 if (format == PIPE_FORMAT_B5G5R5A1_UNORM)
399 return FALSE;
400
401 /* Don't confuse poorly written apps (workaround dEQP bug) that expect
402 * more alpha than they ask for */
403
404 bool scanout = bind & (PIPE_BIND_SCANOUT | PIPE_BIND_SHARED | PIPE_BIND_DISPLAY_TARGET);
405 bool renderable = bind & PIPE_BIND_RENDER_TARGET;
406
407 if (scanout && renderable && !util_format_is_rgba8_variant(format_desc))
408 return FALSE;
409
410 if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN &&
411 format_desc->layout != UTIL_FORMAT_LAYOUT_OTHER) {
412 /* Compressed formats not yet hooked up. */
413 return FALSE;
414 }
415
416 /* Internally, formats that are depth/stencil renderable are limited.
417 *
418 * In particular: Z16, Z24, Z24S8, S8 are all identical from the GPU
419 * rendering perspective. That is, we render to Z24S8 (which we can
420 * AFBC compress), ignore the different when texturing (who cares?),
421 * and then in the off-chance there's a CPU read we blit back to
422 * staging.
423 *
424 * ...alternatively, we can make the state tracker deal with that. */
425
426 if (bind & PIPE_BIND_DEPTH_STENCIL) {
427 switch (format) {
428 case PIPE_FORMAT_Z24_UNORM_S8_UINT:
429 case PIPE_FORMAT_Z24X8_UNORM:
430 case PIPE_FORMAT_Z32_UNORM:
431 case PIPE_FORMAT_Z32_FLOAT:
432 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
433 return true;
434
435 default:
436 return false;
437 }
438 }
439
440 return TRUE;
441 }
442
443
444 static void
445 panfrost_destroy_screen(struct pipe_screen *pscreen)
446 {
447 struct panfrost_screen *screen = pan_screen(pscreen);
448 panfrost_bo_cache_evict_all(screen);
449 ralloc_free(screen);
450 }
451
452 static void
453 panfrost_flush_frontbuffer(struct pipe_screen *_screen,
454 struct pipe_resource *resource,
455 unsigned level, unsigned layer,
456 void *context_private,
457 struct pipe_box *sub_box)
458 {
459 /* TODO: Display target integration */
460 }
461
462 static uint64_t
463 panfrost_get_timestamp(struct pipe_screen *_screen)
464 {
465 return os_time_get_nano();
466 }
467
468 static void
469 panfrost_fence_reference(struct pipe_screen *pscreen,
470 struct pipe_fence_handle **ptr,
471 struct pipe_fence_handle *fence)
472 {
473 panfrost_drm_fence_reference(pscreen, ptr, fence);
474 }
475
476 static boolean
477 panfrost_fence_finish(struct pipe_screen *pscreen,
478 struct pipe_context *ctx,
479 struct pipe_fence_handle *fence,
480 uint64_t timeout)
481 {
482 return panfrost_drm_fence_finish(pscreen, ctx, fence, timeout);
483 }
484
485 static const void *
486 panfrost_screen_get_compiler_options(struct pipe_screen *pscreen,
487 enum pipe_shader_ir ir,
488 enum pipe_shader_type shader)
489 {
490 return &midgard_nir_options;
491 }
492
493 struct pipe_screen *
494 panfrost_create_screen(int fd, struct renderonly *ro)
495 {
496 struct panfrost_screen *screen = rzalloc(NULL, struct panfrost_screen);
497
498 pan_debug = debug_get_option_pan_debug();
499
500 if (!screen)
501 return NULL;
502
503 if (ro) {
504 screen->ro = renderonly_dup(ro);
505 if (!screen->ro) {
506 fprintf(stderr, "Failed to dup renderonly object\n");
507 free(screen);
508 return NULL;
509 }
510 }
511
512 screen->fd = fd;
513
514 screen->gpu_id = panfrost_drm_query_gpu_version(screen);
515
516 /* Check if we're loading against a supported GPU model. */
517
518 switch (screen->gpu_id) {
519 case 0x750: /* T760 */
520 case 0x820: /* T820 */
521 case 0x860: /* T860 */
522 break;
523 default:
524 /* Fail to load against untested models */
525 debug_printf("panfrost: Unsupported model %X",
526 screen->gpu_id);
527 return NULL;
528 }
529
530 util_dynarray_init(&screen->transient_bo, screen);
531
532 for (unsigned i = 0; i < ARRAY_SIZE(screen->bo_cache); ++i)
533 list_inithead(&screen->bo_cache[i]);
534
535 if (pan_debug & PAN_DBG_TRACE)
536 pandecode_initialize();
537
538 screen->base.destroy = panfrost_destroy_screen;
539
540 screen->base.get_name = panfrost_get_name;
541 screen->base.get_vendor = panfrost_get_vendor;
542 screen->base.get_device_vendor = panfrost_get_device_vendor;
543 screen->base.get_param = panfrost_get_param;
544 screen->base.get_shader_param = panfrost_get_shader_param;
545 screen->base.get_paramf = panfrost_get_paramf;
546 screen->base.get_timestamp = panfrost_get_timestamp;
547 screen->base.is_format_supported = panfrost_is_format_supported;
548 screen->base.context_create = panfrost_create_context;
549 screen->base.flush_frontbuffer = panfrost_flush_frontbuffer;
550 screen->base.get_compiler_options = panfrost_screen_get_compiler_options;
551 screen->base.fence_reference = panfrost_fence_reference;
552 screen->base.fence_finish = panfrost_fence_finish;
553
554 screen->last_fragment_flushed = true;
555 screen->last_job = NULL;
556
557 panfrost_resource_screen_init(screen);
558
559 return &screen->base;
560 }