panfrost/decode: Hit MRT blend shader enable bits
[mesa.git] / src / gallium / drivers / panfrost / pandecode / decode.c
1 /*
2 * Copyright (C) 2017-2019 Alyssa Rosenzweig
3 * Copyright (C) 2017-2019 Connor Abbott
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22 * SOFTWARE.
23 */
24
25 #include <panfrost-job.h>
26 #include <stdio.h>
27 #include <stdlib.h>
28 #include <memory.h>
29 #include <stdbool.h>
30 #include <stdarg.h>
31 #include "mmap.h"
32
33 #include "../pan_pretty_print.h"
34 #include "../midgard/disassemble.h"
35 int pandecode_replay_jc(mali_ptr jc_gpu_va, bool bifrost);
36
37 #define MEMORY_PROP(obj, p) {\
38 char *a = pointer_as_memory_reference(obj->p); \
39 pandecode_prop("%s = %s", #p, a); \
40 free(a); \
41 }
42
43 #define MEMORY_COMMENT(obj, p) {\
44 char *a = pointer_as_memory_reference(obj->p); \
45 pandecode_msg("%s = %s\n", #p, a); \
46 free(a); \
47 }
48
49 #define DYN_MEMORY_PROP(obj, no, p) { \
50 if (obj->p) \
51 pandecode_prop("%s = %s_%d_p", #p, #p, no); \
52 }
53
54 /* Semantic logging type.
55 *
56 * Raw: for raw messages to be printed as is.
57 * Message: for helpful information to be commented out in replays.
58 * Property: for properties of a struct
59 *
60 * Use one of pandecode_log, pandecode_msg, or pandecode_prop as syntax sugar.
61 */
62
63 enum pandecode_log_type {
64 PANDECODE_RAW,
65 PANDECODE_MESSAGE,
66 PANDECODE_PROPERTY
67 };
68
69 #define pandecode_log(...) pandecode_log_typed(PANDECODE_RAW, __VA_ARGS__)
70 #define pandecode_msg(...) pandecode_log_typed(PANDECODE_MESSAGE, __VA_ARGS__)
71 #define pandecode_prop(...) pandecode_log_typed(PANDECODE_PROPERTY, __VA_ARGS__)
72
73 unsigned pandecode_indent = 0;
74
75 static void
76 pandecode_make_indent(void)
77 {
78 for (unsigned i = 0; i < pandecode_indent; ++i)
79 printf(" ");
80 }
81
82 static void
83 pandecode_log_typed(enum pandecode_log_type type, const char *format, ...)
84 {
85 va_list ap;
86
87 pandecode_make_indent();
88
89 if (type == PANDECODE_MESSAGE)
90 printf("// ");
91 else if (type == PANDECODE_PROPERTY)
92 printf(".");
93
94 va_start(ap, format);
95 vprintf(format, ap);
96 va_end(ap);
97
98 if (type == PANDECODE_PROPERTY)
99 printf(",\n");
100 }
101
102 static void
103 pandecode_log_cont(const char *format, ...)
104 {
105 va_list ap;
106
107 va_start(ap, format);
108 vprintf(format, ap);
109 va_end(ap);
110 }
111
112 struct pandecode_flag_info {
113 u64 flag;
114 const char *name;
115 };
116
117 static void
118 pandecode_log_decoded_flags(const struct pandecode_flag_info *flag_info,
119 u64 flags)
120 {
121 bool decodable_flags_found = false;
122
123 for (int i = 0; flag_info[i].name; i++) {
124 if ((flags & flag_info[i].flag) != flag_info[i].flag)
125 continue;
126
127 if (!decodable_flags_found) {
128 decodable_flags_found = true;
129 } else {
130 pandecode_log_cont(" | ");
131 }
132
133 pandecode_log_cont("%s", flag_info[i].name);
134
135 flags &= ~flag_info[i].flag;
136 }
137
138 if (decodable_flags_found) {
139 if (flags)
140 pandecode_log_cont(" | 0x%" PRIx64, flags);
141 } else {
142 pandecode_log_cont("0x%" PRIx64, flags);
143 }
144 }
145
146 #define FLAG_INFO(flag) { MALI_##flag, "MALI_" #flag }
147 static const struct pandecode_flag_info gl_enable_flag_info[] = {
148 FLAG_INFO(CULL_FACE_FRONT),
149 FLAG_INFO(CULL_FACE_BACK),
150 FLAG_INFO(OCCLUSION_QUERY),
151 FLAG_INFO(OCCLUSION_PRECISE),
152 {}
153 };
154 #undef FLAG_INFO
155
156 #define FLAG_INFO(flag) { MALI_CLEAR_##flag, "MALI_CLEAR_" #flag }
157 static const struct pandecode_flag_info clear_flag_info[] = {
158 FLAG_INFO(FAST),
159 FLAG_INFO(SLOW),
160 FLAG_INFO(SLOW_STENCIL),
161 {}
162 };
163 #undef FLAG_INFO
164
165 #define FLAG_INFO(flag) { MALI_MASK_##flag, "MALI_MASK_" #flag }
166 static const struct pandecode_flag_info mask_flag_info[] = {
167 FLAG_INFO(R),
168 FLAG_INFO(G),
169 FLAG_INFO(B),
170 FLAG_INFO(A),
171 {}
172 };
173 #undef FLAG_INFO
174
175 #define FLAG_INFO(flag) { MALI_##flag, "MALI_" #flag }
176 static const struct pandecode_flag_info u3_flag_info[] = {
177 FLAG_INFO(HAS_MSAA),
178 FLAG_INFO(CAN_DISCARD),
179 FLAG_INFO(HAS_BLEND_SHADER),
180 FLAG_INFO(DEPTH_TEST),
181 {}
182 };
183
184 static const struct pandecode_flag_info u4_flag_info[] = {
185 FLAG_INFO(NO_MSAA),
186 FLAG_INFO(NO_DITHER),
187 FLAG_INFO(DEPTH_RANGE_A),
188 FLAG_INFO(DEPTH_RANGE_B),
189 FLAG_INFO(STENCIL_TEST),
190 FLAG_INFO(SAMPLE_ALPHA_TO_COVERAGE_NO_BLEND_SHADER),
191 {}
192 };
193 #undef FLAG_INFO
194
195 #define FLAG_INFO(flag) { MALI_FRAMEBUFFER_##flag, "MALI_FRAMEBUFFER_" #flag }
196 static const struct pandecode_flag_info fb_fmt_flag_info[] = {
197 FLAG_INFO(MSAA_A),
198 FLAG_INFO(MSAA_B),
199 FLAG_INFO(MSAA_8),
200 {}
201 };
202 #undef FLAG_INFO
203
204 #define FLAG_INFO(flag) { MALI_MFBD_FORMAT_##flag, "MALI_MFBD_FORMAT_" #flag }
205 static const struct pandecode_flag_info mfbd_fmt_flag_info[] = {
206 FLAG_INFO(AFBC),
207 FLAG_INFO(MSAA),
208 {}
209 };
210 #undef FLAG_INFO
211
212 #define FLAG_INFO(flag) { MALI_EXTRA_##flag, "MALI_EXTRA_" #flag }
213 static const struct pandecode_flag_info mfbd_extra_flag_info[] = {
214 FLAG_INFO(PRESENT),
215 FLAG_INFO(AFBC),
216 FLAG_INFO(ZS),
217 {}
218 };
219 #undef FLAG_INFO
220
221 #define FLAG_INFO(flag) { MALI_##flag, "MALI_" #flag }
222 static const struct pandecode_flag_info shader_unknown1_flag_info [] = {
223 FLAG_INFO(NO_ALPHA_TO_COVERAGE),
224 FLAG_INFO(READS_TILEBUFFER),
225 FLAG_INFO(READS_ZS),
226 {}
227 };
228 #undef FLAG_INFO
229
230 extern char *replace_fragment;
231 extern char *replace_vertex;
232
233 static char *
234 pandecode_job_type_name(enum mali_job_type type)
235 {
236 #define DEFINE_CASE(name) case JOB_TYPE_ ## name: return "JOB_TYPE_" #name
237
238 switch (type) {
239 DEFINE_CASE(NULL);
240 DEFINE_CASE(SET_VALUE);
241 DEFINE_CASE(CACHE_FLUSH);
242 DEFINE_CASE(COMPUTE);
243 DEFINE_CASE(VERTEX);
244 DEFINE_CASE(TILER);
245 DEFINE_CASE(FUSED);
246 DEFINE_CASE(FRAGMENT);
247
248 case JOB_NOT_STARTED:
249 return "NOT_STARTED";
250
251 default:
252 pandecode_log("Warning! Unknown job type %x\n", type);
253 return "!?!?!?";
254 }
255
256 #undef DEFINE_CASE
257 }
258
259 static char *
260 pandecode_draw_mode_name(enum mali_draw_mode mode)
261 {
262 #define DEFINE_CASE(name) case MALI_ ## name: return "MALI_" #name
263
264 switch (mode) {
265 DEFINE_CASE(DRAW_NONE);
266 DEFINE_CASE(POINTS);
267 DEFINE_CASE(LINES);
268 DEFINE_CASE(TRIANGLES);
269 DEFINE_CASE(TRIANGLE_STRIP);
270 DEFINE_CASE(TRIANGLE_FAN);
271 DEFINE_CASE(LINE_STRIP);
272 DEFINE_CASE(LINE_LOOP);
273 DEFINE_CASE(POLYGON);
274 DEFINE_CASE(QUADS);
275 DEFINE_CASE(QUAD_STRIP);
276
277 default:
278 return "MALI_TRIANGLES /* XXX: Unknown GL mode, check dump */";
279 }
280
281 #undef DEFINE_CASE
282 }
283
284 #define DEFINE_CASE(name) case MALI_FUNC_ ## name: return "MALI_FUNC_" #name
285 static char *
286 pandecode_func_name(enum mali_func mode)
287 {
288 switch (mode) {
289 DEFINE_CASE(NEVER);
290 DEFINE_CASE(LESS);
291 DEFINE_CASE(EQUAL);
292 DEFINE_CASE(LEQUAL);
293 DEFINE_CASE(GREATER);
294 DEFINE_CASE(NOTEQUAL);
295 DEFINE_CASE(GEQUAL);
296 DEFINE_CASE(ALWAYS);
297
298 default:
299 return "MALI_FUNC_NEVER /* XXX: Unknown function, check dump */";
300 }
301 }
302 #undef DEFINE_CASE
303
304 /* Why is this duplicated? Who knows... */
305 #define DEFINE_CASE(name) case MALI_ALT_FUNC_ ## name: return "MALI_ALT_FUNC_" #name
306 static char *
307 pandecode_alt_func_name(enum mali_alt_func mode)
308 {
309 switch (mode) {
310 DEFINE_CASE(NEVER);
311 DEFINE_CASE(LESS);
312 DEFINE_CASE(EQUAL);
313 DEFINE_CASE(LEQUAL);
314 DEFINE_CASE(GREATER);
315 DEFINE_CASE(NOTEQUAL);
316 DEFINE_CASE(GEQUAL);
317 DEFINE_CASE(ALWAYS);
318
319 default:
320 return "MALI_FUNC_NEVER /* XXX: Unknown function, check dump */";
321 }
322 }
323 #undef DEFINE_CASE
324
325 #define DEFINE_CASE(name) case MALI_STENCIL_ ## name: return "MALI_STENCIL_" #name
326 static char *
327 pandecode_stencil_op_name(enum mali_stencil_op op)
328 {
329 switch (op) {
330 DEFINE_CASE(KEEP);
331 DEFINE_CASE(REPLACE);
332 DEFINE_CASE(ZERO);
333 DEFINE_CASE(INVERT);
334 DEFINE_CASE(INCR_WRAP);
335 DEFINE_CASE(DECR_WRAP);
336 DEFINE_CASE(INCR);
337 DEFINE_CASE(DECR);
338
339 default:
340 return "MALI_STENCIL_KEEP /* XXX: Unknown stencil op, check dump */";
341 }
342 }
343
344 #undef DEFINE_CASE
345
346 #define DEFINE_CASE(name) case MALI_ATTR_ ## name: return "MALI_ATTR_" #name
347 static char *pandecode_attr_mode_name(enum mali_attr_mode mode)
348 {
349 switch(mode) {
350 DEFINE_CASE(UNUSED);
351 DEFINE_CASE(LINEAR);
352 DEFINE_CASE(POT_DIVIDE);
353 DEFINE_CASE(MODULO);
354 DEFINE_CASE(NPOT_DIVIDE);
355 default: return "MALI_ATTR_UNUSED /* XXX: Unknown stencil op, check dump */";
356 }
357 }
358
359 #undef DEFINE_CASE
360
361 #define DEFINE_CASE(name) case MALI_CHANNEL_## name: return "MALI_CHANNEL_" #name
362 static char *
363 pandecode_channel_name(enum mali_channel channel)
364 {
365 switch (channel) {
366 DEFINE_CASE(RED);
367 DEFINE_CASE(GREEN);
368 DEFINE_CASE(BLUE);
369 DEFINE_CASE(ALPHA);
370 DEFINE_CASE(ZERO);
371 DEFINE_CASE(ONE);
372 DEFINE_CASE(RESERVED_0);
373 DEFINE_CASE(RESERVED_1);
374
375 default:
376 return "MALI_CHANNEL_ZERO /* XXX: Unknown channel, check dump */";
377 }
378 }
379 #undef DEFINE_CASE
380
381 #define DEFINE_CASE(name) case MALI_WRAP_## name: return "MALI_WRAP_" #name
382 static char *
383 pandecode_wrap_mode_name(enum mali_wrap_mode op)
384 {
385 switch (op) {
386 DEFINE_CASE(REPEAT);
387 DEFINE_CASE(CLAMP_TO_EDGE);
388 DEFINE_CASE(CLAMP_TO_BORDER);
389 DEFINE_CASE(MIRRORED_REPEAT);
390
391 default:
392 return "MALI_WRAP_REPEAT /* XXX: Unknown wrap mode, check dump */";
393 }
394 }
395 #undef DEFINE_CASE
396
397 static inline char *
398 pandecode_decode_fbd_type(enum mali_fbd_type type)
399 {
400 if (type == MALI_SFBD) return "SFBD";
401 else if (type == MALI_MFBD) return "MFBD";
402 else return "WATFBD /* XXX */";
403 }
404
405 static void
406 pandecode_replay_sfbd(uint64_t gpu_va, int job_no)
407 {
408 struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(gpu_va);
409 const struct mali_single_framebuffer *PANDECODE_PTR_VAR(s, mem, (mali_ptr) gpu_va);
410
411 pandecode_log("struct mali_single_framebuffer framebuffer_%d = {\n", job_no);
412 pandecode_indent++;
413
414 pandecode_prop("unknown1 = 0x%" PRIx32, s->unknown1);
415 pandecode_prop("unknown2 = 0x%" PRIx32, s->unknown2);
416
417 pandecode_log(".format = ");
418 pandecode_log_decoded_flags(fb_fmt_flag_info, s->format);
419 pandecode_log_cont(",\n");
420
421 pandecode_prop("width = MALI_POSITIVE(%" PRId16 ")", s->width + 1);
422 pandecode_prop("height = MALI_POSITIVE(%" PRId16 ")", s->height + 1);
423
424 MEMORY_PROP(s, framebuffer);
425 pandecode_prop("stride = %d", s->stride);
426
427 /* Earlier in the actual commandstream -- right before width -- but we
428 * delay to flow nicer */
429
430 pandecode_log(".clear_flags = ");
431 pandecode_log_decoded_flags(clear_flag_info, s->clear_flags);
432 pandecode_log_cont(",\n");
433
434 if (s->depth_buffer | s->depth_buffer_enable) {
435 MEMORY_PROP(s, depth_buffer);
436 pandecode_prop("depth_buffer_enable = %s", DS_ENABLE(s->depth_buffer_enable));
437 }
438
439 if (s->stencil_buffer | s->stencil_buffer_enable) {
440 MEMORY_PROP(s, stencil_buffer);
441 pandecode_prop("stencil_buffer_enable = %s", DS_ENABLE(s->stencil_buffer_enable));
442 }
443
444 if (s->clear_color_1 | s->clear_color_2 | s->clear_color_3 | s->clear_color_4) {
445 pandecode_prop("clear_color_1 = 0x%" PRIx32, s->clear_color_1);
446 pandecode_prop("clear_color_2 = 0x%" PRIx32, s->clear_color_2);
447 pandecode_prop("clear_color_3 = 0x%" PRIx32, s->clear_color_3);
448 pandecode_prop("clear_color_4 = 0x%" PRIx32, s->clear_color_4);
449 }
450
451 if (s->clear_depth_1 != 0 || s->clear_depth_2 != 0 || s->clear_depth_3 != 0 || s->clear_depth_4 != 0) {
452 pandecode_prop("clear_depth_1 = %f", s->clear_depth_1);
453 pandecode_prop("clear_depth_2 = %f", s->clear_depth_2);
454 pandecode_prop("clear_depth_3 = %f", s->clear_depth_3);
455 pandecode_prop("clear_depth_4 = %f", s->clear_depth_4);
456 }
457
458 if (s->clear_stencil) {
459 pandecode_prop("clear_stencil = 0x%x", s->clear_stencil);
460 }
461
462 MEMORY_PROP(s, unknown_address_0);
463 MEMORY_PROP(s, unknown_address_1);
464 MEMORY_PROP(s, unknown_address_2);
465
466 pandecode_prop("resolution_check = 0x%" PRIx32, s->resolution_check);
467 pandecode_prop("tiler_flags = 0x%" PRIx32, s->tiler_flags);
468
469 MEMORY_PROP(s, tiler_heap_free);
470 MEMORY_PROP(s, tiler_heap_end);
471
472 pandecode_indent--;
473 pandecode_log("};\n");
474
475 pandecode_prop("zero0 = 0x%" PRIx64, s->zero0);
476 pandecode_prop("zero1 = 0x%" PRIx64, s->zero1);
477 pandecode_prop("zero2 = 0x%" PRIx32, s->zero2);
478 pandecode_prop("zero4 = 0x%" PRIx32, s->zero4);
479
480 printf(".zero3 = {");
481
482 for (int i = 0; i < sizeof(s->zero3) / sizeof(s->zero3[0]); ++i)
483 printf("%X, ", s->zero3[i]);
484
485 printf("},\n");
486
487 printf(".zero6 = {");
488
489 for (int i = 0; i < sizeof(s->zero6) / sizeof(s->zero6[0]); ++i)
490 printf("%X, ", s->zero6[i]);
491
492 printf("},\n");
493 }
494
495 static void
496 pandecode_replay_swizzle(unsigned swizzle)
497 {
498 pandecode_prop("swizzle = %s | (%s << 3) | (%s << 6) | (%s << 9)",
499 pandecode_channel_name((swizzle >> 0) & 0x7),
500 pandecode_channel_name((swizzle >> 3) & 0x7),
501 pandecode_channel_name((swizzle >> 6) & 0x7),
502 pandecode_channel_name((swizzle >> 9) & 0x7));
503 }
504
505 static void
506 pandecode_rt_format(struct mali_rt_format format)
507 {
508 pandecode_log(".format = {\n");
509 pandecode_indent++;
510
511 pandecode_prop("unk1 = 0x%" PRIx32, format.unk1);
512 pandecode_prop("unk2 = 0x%" PRIx32, format.unk2);
513
514 pandecode_prop("nr_channels = MALI_POSITIVE(%d)",
515 MALI_NEGATIVE(format.nr_channels));
516
517 pandecode_log(".flags = ");
518 pandecode_log_decoded_flags(mfbd_fmt_flag_info, format.flags);
519 pandecode_log_cont(",\n");
520
521 pandecode_replay_swizzle(format.swizzle);
522
523 pandecode_prop("unk4 = 0x%" PRIx32, format.unk4);
524
525 pandecode_indent--;
526 pandecode_log("},\n");
527 }
528
529 static void
530 pandecode_replay_mfbd_bfr(uint64_t gpu_va, int job_no)
531 {
532 struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(gpu_va);
533 const struct bifrost_framebuffer *PANDECODE_PTR_VAR(fb, mem, (mali_ptr) gpu_va);
534
535 if (fb->sample_locations) {
536 /* The blob stores all possible sample locations in a single buffer
537 * allocated on startup, and just switches the pointer when switching
538 * MSAA state. For now, we just put the data into the cmdstream, but we
539 * should do something like what the blob does with a real driver.
540 *
541 * There seem to be 32 slots for sample locations, followed by another
542 * 16. The second 16 is just the center location followed by 15 zeros
543 * in all the cases I've identified (maybe shader vs. depth/color
544 * samples?).
545 */
546
547 struct pandecode_mapped_memory *smem = pandecode_find_mapped_gpu_mem_containing(fb->sample_locations);
548
549 const u16 *PANDECODE_PTR_VAR(samples, smem, fb->sample_locations);
550
551 pandecode_log("uint16_t sample_locations_%d[] = {\n", job_no);
552 pandecode_indent++;
553
554 for (int i = 0; i < 32 + 16; i++) {
555 pandecode_log("%d, %d,\n", samples[2 * i], samples[2 * i + 1]);
556 }
557
558 pandecode_indent--;
559 pandecode_log("};\n");
560 }
561
562 pandecode_log("struct bifrost_framebuffer framebuffer_%d = {\n", job_no);
563 pandecode_indent++;
564
565 pandecode_prop("unk0 = 0x%x", fb->unk0);
566
567 if (fb->sample_locations)
568 pandecode_prop("sample_locations = sample_locations_%d", job_no);
569
570 /* Assume that unknown1 and tiler_meta were emitted in the last job for
571 * now */
572 /*pandecode_prop("unknown1 = unknown1_%d_p", job_no - 1);
573 pandecode_prop("tiler_meta = tiler_meta_%d_p", job_no - 1);*/
574 MEMORY_PROP(fb, unknown1);
575 MEMORY_PROP(fb, tiler_meta);
576
577 pandecode_prop("width1 = MALI_POSITIVE(%d)", fb->width1 + 1);
578 pandecode_prop("height1 = MALI_POSITIVE(%d)", fb->height1 + 1);
579 pandecode_prop("width2 = MALI_POSITIVE(%d)", fb->width2 + 1);
580 pandecode_prop("height2 = MALI_POSITIVE(%d)", fb->height2 + 1);
581
582 pandecode_prop("unk1 = 0x%x", fb->unk1);
583 pandecode_prop("unk2 = 0x%x", fb->unk2);
584 pandecode_prop("rt_count_1 = MALI_POSITIVE(%d)", fb->rt_count_1 + 1);
585 pandecode_prop("rt_count_2 = %d", fb->rt_count_2);
586
587 pandecode_prop("unk3 = 0x%x", fb->unk3);
588 pandecode_prop("clear_stencil = 0x%x", fb->clear_stencil);
589 pandecode_prop("clear_depth = %f", fb->clear_depth);
590
591 pandecode_prop("unknown2 = 0x%x", fb->unknown2);
592 MEMORY_PROP(fb, scratchpad);
593 MEMORY_PROP(fb, tiler_scratch_start);
594 MEMORY_PROP(fb, tiler_scratch_middle);
595 MEMORY_PROP(fb, tiler_heap_start);
596 MEMORY_PROP(fb, tiler_heap_end);
597
598 if (fb->zero3 || fb->zero4 || fb->zero9 || fb->zero10 || fb->zero11 || fb->zero12) {
599 pandecode_msg("framebuffer zeros tripped\n");
600 pandecode_prop("zero3 = 0x%" PRIx32, fb->zero3);
601 pandecode_prop("zero4 = 0x%" PRIx32, fb->zero4);
602 pandecode_prop("zero9 = 0x%" PRIx64, fb->zero9);
603 pandecode_prop("zero10 = 0x%" PRIx64, fb->zero10);
604 pandecode_prop("zero11 = 0x%" PRIx64, fb->zero11);
605 pandecode_prop("zero12 = 0x%" PRIx64, fb->zero12);
606 }
607
608 pandecode_indent--;
609 pandecode_log("};\n");
610
611 gpu_va += sizeof(struct bifrost_framebuffer);
612
613 if (fb->unk3 & MALI_MFBD_EXTRA) {
614 mem = pandecode_find_mapped_gpu_mem_containing(gpu_va);
615 const struct bifrost_fb_extra *PANDECODE_PTR_VAR(fbx, mem, (mali_ptr) gpu_va);
616
617 pandecode_log("struct bifrost_fb_extra fb_extra_%d = {\n", job_no);
618 pandecode_indent++;
619
620 MEMORY_PROP(fbx, checksum);
621
622 if (fbx->checksum_stride)
623 pandecode_prop("checksum_stride = %d", fbx->checksum_stride);
624
625 pandecode_log(".flags = ");
626 pandecode_log_decoded_flags(mfbd_extra_flag_info, fbx->flags);
627 pandecode_log_cont(",\n");
628
629 if (fbx->flags & MALI_EXTRA_AFBC_ZS) {
630 pandecode_log(".ds_afbc = {\n");
631 pandecode_indent++;
632
633 MEMORY_PROP((&fbx->ds_afbc), depth_stencil_afbc_metadata);
634 pandecode_prop("depth_stencil_afbc_stride = %d",
635 fbx->ds_afbc.depth_stencil_afbc_stride);
636 MEMORY_PROP((&fbx->ds_afbc), depth_stencil);
637
638 if (fbx->ds_afbc.zero1 || fbx->ds_afbc.padding) {
639 pandecode_msg("Depth/stencil AFBC zeros tripped\n");
640 pandecode_prop("zero1 = 0x%" PRIx32,
641 fbx->ds_afbc.zero1);
642 pandecode_prop("padding = 0x%" PRIx64,
643 fbx->ds_afbc.padding);
644 }
645
646 pandecode_indent--;
647 pandecode_log("},\n");
648 } else {
649 pandecode_log(".ds_linear = {\n");
650 pandecode_indent++;
651
652 if (fbx->ds_linear.depth) {
653 MEMORY_PROP((&fbx->ds_linear), depth);
654 pandecode_prop("depth_stride = %d",
655 fbx->ds_linear.depth_stride);
656 }
657
658 if (fbx->ds_linear.stencil) {
659 MEMORY_PROP((&fbx->ds_linear), stencil);
660 pandecode_prop("stencil_stride = %d",
661 fbx->ds_linear.stencil_stride);
662 }
663
664 if (fbx->ds_linear.depth_stride_zero ||
665 fbx->ds_linear.stencil_stride_zero ||
666 fbx->ds_linear.zero1 || fbx->ds_linear.zero2) {
667 pandecode_msg("Depth/stencil zeros tripped\n");
668 pandecode_prop("depth_stride_zero = 0x%x",
669 fbx->ds_linear.depth_stride_zero);
670 pandecode_prop("stencil_stride_zero = 0x%x",
671 fbx->ds_linear.stencil_stride_zero);
672 pandecode_prop("zero1 = 0x%" PRIx32,
673 fbx->ds_linear.zero1);
674 pandecode_prop("zero2 = 0x%" PRIx32,
675 fbx->ds_linear.zero2);
676 }
677
678 pandecode_indent--;
679 pandecode_log("},\n");
680 }
681
682 if (fbx->zero3 || fbx->zero4) {
683 pandecode_msg("fb_extra zeros tripped\n");
684 pandecode_prop("zero3 = 0x%" PRIx64, fbx->zero3);
685 pandecode_prop("zero4 = 0x%" PRIx64, fbx->zero4);
686 }
687
688 pandecode_indent--;
689 pandecode_log("};\n");
690
691 gpu_va += sizeof(struct bifrost_fb_extra);
692 }
693
694 pandecode_log("struct bifrost_render_target rts_list_%d[] = {\n", job_no);
695 pandecode_indent++;
696
697 for (int i = 0; i < MALI_NEGATIVE(fb->rt_count_1); i++) {
698 mali_ptr rt_va = gpu_va + i * sizeof(struct bifrost_render_target);
699 mem = pandecode_find_mapped_gpu_mem_containing(rt_va);
700 const struct bifrost_render_target *PANDECODE_PTR_VAR(rt, mem, (mali_ptr) rt_va);
701
702 pandecode_log("{\n");
703 pandecode_indent++;
704
705 pandecode_rt_format(rt->format);
706
707 /* TODO: How the actual heck does AFBC enabling work here? */
708 if (0) {
709 pandecode_log(".afbc = {\n");
710 pandecode_indent++;
711
712 char *a = pointer_as_memory_reference(rt->afbc.metadata);
713 pandecode_prop("metadata = %s", a);
714 free(a);
715
716 pandecode_prop("stride = %d", rt->afbc.stride);
717 pandecode_prop("unk = 0x%" PRIx32, rt->afbc.unk);
718
719 pandecode_indent--;
720 pandecode_log("},\n");
721 } else {
722 pandecode_log(".chunknown = {\n");
723 pandecode_indent++;
724
725 pandecode_prop("unk = 0x%" PRIx64, rt->chunknown.unk);
726
727 char *a = pointer_as_memory_reference(rt->chunknown.pointer);
728 pandecode_prop("pointer = %s", a);
729 free(a);
730
731 pandecode_indent--;
732 pandecode_log("},\n");
733 }
734
735 MEMORY_PROP(rt, framebuffer);
736 pandecode_prop("framebuffer_stride = %d", rt->framebuffer_stride);
737
738 if (rt->clear_color_1 | rt->clear_color_2 | rt->clear_color_3 | rt->clear_color_4) {
739 pandecode_prop("clear_color_1 = 0x%" PRIx32, rt->clear_color_1);
740 pandecode_prop("clear_color_2 = 0x%" PRIx32, rt->clear_color_2);
741 pandecode_prop("clear_color_3 = 0x%" PRIx32, rt->clear_color_3);
742 pandecode_prop("clear_color_4 = 0x%" PRIx32, rt->clear_color_4);
743 }
744
745 if (rt->zero1 || rt->zero2 || rt->zero3) {
746 pandecode_msg("render target zeros tripped\n");
747 pandecode_prop("zero1 = 0x%" PRIx64, rt->zero1);
748 pandecode_prop("zero2 = 0x%" PRIx32, rt->zero2);
749 pandecode_prop("zero3 = 0x%" PRIx32, rt->zero3);
750 }
751
752 pandecode_indent--;
753 pandecode_log("},\n");
754 }
755
756 pandecode_indent--;
757 pandecode_log("};\n");
758 }
759
760 static void
761 pandecode_replay_attributes(const struct pandecode_mapped_memory *mem,
762 mali_ptr addr, int job_no, char *suffix,
763 int count, bool varying)
764 {
765 char *prefix = varying ? "varyings" : "attributes";
766
767 union mali_attr *attr = pandecode_fetch_gpu_mem(mem, addr, sizeof(union mali_attr) * count);
768
769 char base[128];
770 snprintf(base, sizeof(base), "%s_data_%d%s", prefix, job_no, suffix);
771
772 for (int i = 0; i < count; ++i) {
773 enum mali_attr_mode mode = attr[i].elements & 7;
774
775 if (mode == MALI_ATTR_UNUSED)
776 continue;
777
778 mali_ptr raw_elements = attr[i].elements & ~7;
779
780 /* TODO: Do we maybe want to dump the attribute values
781 * themselves given the specified format? Or is that too hard?
782 * */
783
784 char *a = pointer_as_memory_reference(raw_elements);
785 pandecode_log("mali_ptr %s_%d_p = %s;\n", base, i, a);
786 free(a);
787 }
788
789 pandecode_log("union mali_attr %s_%d[] = {\n", prefix, job_no);
790 pandecode_indent++;
791
792 for (int i = 0; i < count; ++i) {
793 pandecode_log("{\n");
794 pandecode_indent++;
795
796 pandecode_prop("elements = (%s_%d_p) | %s", base, i, pandecode_attr_mode_name(attr[i].elements & 7));
797 pandecode_prop("shift = %d", attr[i].shift);
798 pandecode_prop("extra_flags = %d", attr[i].extra_flags);
799 pandecode_prop("stride = 0x%" PRIx32, attr[i].stride);
800 pandecode_prop("size = 0x%" PRIx32, attr[i].size);
801 pandecode_indent--;
802 pandecode_log("}, \n");
803
804 if ((attr[i].elements & 7) == MALI_ATTR_NPOT_DIVIDE) {
805 i++;
806 pandecode_log("{\n");
807 pandecode_indent++;
808 pandecode_prop("unk = 0x%x", attr[i].unk);
809 pandecode_prop("magic_divisor = 0x%08x", attr[i].magic_divisor);
810 if (attr[i].zero != 0)
811 pandecode_prop("zero = 0x%x /* XXX zero tripped */", attr[i].zero);
812 pandecode_prop("divisor = %d", attr[i].divisor);
813 pandecode_indent--;
814 pandecode_log("}, \n");
815 }
816
817 }
818
819 pandecode_indent--;
820 pandecode_log("};\n");
821 }
822
823 static mali_ptr
824 pandecode_replay_shader_address(const char *name, mali_ptr ptr)
825 {
826 /* TODO: Decode flags */
827 mali_ptr shader_ptr = ptr & ~15;
828
829 char *a = pointer_as_memory_reference(shader_ptr);
830 pandecode_prop("%s = (%s) | %d", name, a, (int) (ptr & 15));
831 free(a);
832
833 return shader_ptr;
834 }
835
836 static void
837 pandecode_replay_stencil(const char *name, const struct mali_stencil_test *stencil)
838 {
839 const char *func = pandecode_func_name(stencil->func);
840 const char *sfail = pandecode_stencil_op_name(stencil->sfail);
841 const char *dpfail = pandecode_stencil_op_name(stencil->dpfail);
842 const char *dppass = pandecode_stencil_op_name(stencil->dppass);
843
844 if (stencil->zero)
845 pandecode_msg("Stencil zero tripped: %X\n", stencil->zero);
846
847 pandecode_log(".stencil_%s = {\n", name);
848 pandecode_indent++;
849 pandecode_prop("ref = %d", stencil->ref);
850 pandecode_prop("mask = 0x%02X", stencil->mask);
851 pandecode_prop("func = %s", func);
852 pandecode_prop("sfail = %s", sfail);
853 pandecode_prop("dpfail = %s", dpfail);
854 pandecode_prop("dppass = %s", dppass);
855 pandecode_indent--;
856 pandecode_log("},\n");
857 }
858
859 static void
860 pandecode_replay_blend_equation(const struct mali_blend_equation *blend, const char *suffix)
861 {
862 if (blend->zero1)
863 pandecode_msg("Blend zero tripped: %X\n", blend->zero1);
864
865 pandecode_log(".blend_equation%s = {\n", suffix);
866 pandecode_indent++;
867
868 pandecode_prop("rgb_mode = 0x%X", blend->rgb_mode);
869 pandecode_prop("alpha_mode = 0x%X", blend->alpha_mode);
870
871 pandecode_log(".color_mask = ");
872 pandecode_log_decoded_flags(mask_flag_info, blend->color_mask);
873 pandecode_log_cont(",\n");
874
875 pandecode_indent--;
876 pandecode_log("},\n");
877 }
878
879 static int
880 pandecode_replay_attribute_meta(int job_no, int count, const struct mali_vertex_tiler_postfix *v, bool varying, char *suffix)
881 {
882 char base[128];
883 char *prefix = varying ? "varying" : "attribute";
884 unsigned max_index = 0;
885 snprintf(base, sizeof(base), "%s_meta", prefix);
886
887 pandecode_log("struct mali_attr_meta %s_%d%s[] = {\n", base, job_no, suffix);
888 pandecode_indent++;
889
890 struct mali_attr_meta *attr_meta;
891 mali_ptr p = varying ? (v->varying_meta & ~0xF) : v->attribute_meta;
892
893 struct pandecode_mapped_memory *attr_mem = pandecode_find_mapped_gpu_mem_containing(p);
894
895 for (int i = 0; i < count; ++i, p += sizeof(struct mali_attr_meta)) {
896 attr_meta = pandecode_fetch_gpu_mem(attr_mem, p,
897 sizeof(*attr_mem));
898
899 pandecode_log("{\n");
900 pandecode_indent++;
901 pandecode_prop("index = %d", attr_meta->index);
902
903 if (attr_meta->index > max_index)
904 max_index = attr_meta->index;
905 pandecode_replay_swizzle(attr_meta->swizzle);
906 pandecode_prop("format = %s", pandecode_format_name(attr_meta->format));
907
908 pandecode_prop("unknown1 = 0x%" PRIx64, (u64) attr_meta->unknown1);
909 pandecode_prop("unknown3 = 0x%" PRIx64, (u64) attr_meta->unknown3);
910 pandecode_prop("src_offset = 0x%" PRIx64, (u64) attr_meta->src_offset);
911 pandecode_indent--;
912 pandecode_log("},\n");
913
914 }
915
916 pandecode_indent--;
917 pandecode_log("};\n");
918
919 return max_index;
920 }
921
922 static void
923 pandecode_replay_indices(uintptr_t pindices, uint32_t index_count, int job_no)
924 {
925 struct pandecode_mapped_memory *imem = pandecode_find_mapped_gpu_mem_containing(pindices);
926
927 if (imem) {
928 /* Indices are literally just a u32 array :) */
929
930 uint32_t *PANDECODE_PTR_VAR(indices, imem, pindices);
931
932 pandecode_log("uint32_t indices_%d[] = {\n", job_no);
933 pandecode_indent++;
934
935 for (unsigned i = 0; i < (index_count + 1); i += 3)
936 pandecode_log("%d, %d, %d,\n",
937 indices[i],
938 indices[i + 1],
939 indices[i + 2]);
940
941 pandecode_indent--;
942 pandecode_log("};\n");
943 }
944 }
945
946 /* return bits [lo, hi) of word */
947 static u32
948 bits(u32 word, u32 lo, u32 hi)
949 {
950 if (hi - lo >= 32)
951 return word; // avoid undefined behavior with the shift
952
953 return (word >> lo) & ((1 << (hi - lo)) - 1);
954 }
955
956 static void
957 pandecode_replay_vertex_tiler_prefix(struct mali_vertex_tiler_prefix *p, int job_no)
958 {
959 pandecode_log_cont("{\n");
960 pandecode_indent++;
961
962 pandecode_prop("invocation_count = %" PRIx32, p->invocation_count);
963 pandecode_prop("size_y_shift = %d", p->size_y_shift);
964 pandecode_prop("size_z_shift = %d", p->size_z_shift);
965 pandecode_prop("workgroups_x_shift = %d", p->workgroups_x_shift);
966 pandecode_prop("workgroups_y_shift = %d", p->workgroups_y_shift);
967 pandecode_prop("workgroups_z_shift = %d", p->workgroups_z_shift);
968 pandecode_prop("workgroups_x_shift_2 = 0x%" PRIx32, p->workgroups_x_shift_2);
969
970 /* Decode invocation_count. See the comment before the definition of
971 * invocation_count for an explanation.
972 */
973 pandecode_msg("size: (%d, %d, %d)\n",
974 bits(p->invocation_count, 0, p->size_y_shift) + 1,
975 bits(p->invocation_count, p->size_y_shift, p->size_z_shift) + 1,
976 bits(p->invocation_count, p->size_z_shift,
977 p->workgroups_x_shift) + 1);
978 pandecode_msg("workgroups: (%d, %d, %d)\n",
979 bits(p->invocation_count, p->workgroups_x_shift,
980 p->workgroups_y_shift) + 1,
981 bits(p->invocation_count, p->workgroups_y_shift,
982 p->workgroups_z_shift) + 1,
983 bits(p->invocation_count, p->workgroups_z_shift,
984 32) + 1);
985
986 /* TODO: Decode */
987 pandecode_prop("unknown_draw = 0x%" PRIx32, p->unknown_draw);
988 pandecode_prop("workgroups_x_shift_3 = 0x%" PRIx32, p->workgroups_x_shift_3);
989
990 pandecode_prop("draw_mode = %s", pandecode_draw_mode_name(p->draw_mode));
991
992 /* Index count only exists for tiler jobs anyway */
993
994 if (p->index_count)
995 pandecode_prop("index_count = MALI_POSITIVE(%" PRId32 ")", p->index_count + 1);
996
997 pandecode_prop("negative_start = %d", p->negative_start);
998
999 DYN_MEMORY_PROP(p, job_no, indices);
1000
1001 if (p->zero1) {
1002 pandecode_msg("Zero tripped\n");
1003 pandecode_prop("zero1 = 0x%" PRIx32, p->zero1);
1004 }
1005
1006 pandecode_indent--;
1007 pandecode_log("},\n");
1008 }
1009
1010 static void
1011 pandecode_replay_uniform_buffers(mali_ptr pubufs, int ubufs_count, int job_no)
1012 {
1013 struct pandecode_mapped_memory *umem = pandecode_find_mapped_gpu_mem_containing(pubufs);
1014
1015 struct mali_uniform_buffer_meta *PANDECODE_PTR_VAR(ubufs, umem, pubufs);
1016
1017 for (int i = 0; i < ubufs_count; i++) {
1018 mali_ptr ptr = ubufs[i].ptr << 2;
1019 struct pandecode_mapped_memory *umem2 = pandecode_find_mapped_gpu_mem_containing(ptr);
1020 uint32_t *PANDECODE_PTR_VAR(ubuf, umem2, ptr);
1021 char name[50];
1022 snprintf(name, sizeof(name), "ubuf_%d", i);
1023 /* The blob uses ubuf 0 to upload internal stuff and
1024 * uniforms that won't fit/are accessed indirectly, so
1025 * it puts it in the batchbuffer.
1026 */
1027 pandecode_log("uint32_t %s_%d[] = {\n", name, job_no);
1028 pandecode_indent++;
1029
1030 for (int j = 0; j <= ubufs[i].size; j++) {
1031 for (int k = 0; k < 4; k++) {
1032 if (k == 0)
1033 pandecode_log("0x%"PRIx32", ", ubuf[4 * j + k]);
1034 else
1035 pandecode_log_cont("0x%"PRIx32", ", ubuf[4 * j + k]);
1036
1037 }
1038
1039 pandecode_log_cont("\n");
1040 }
1041
1042 pandecode_indent--;
1043 pandecode_log("};\n");
1044 }
1045
1046 pandecode_log("struct mali_uniform_buffer_meta uniform_buffers_%d[] = {\n",
1047 job_no);
1048 pandecode_indent++;
1049
1050 for (int i = 0; i < ubufs_count; i++) {
1051 pandecode_log("{\n");
1052 pandecode_indent++;
1053 pandecode_prop("size = MALI_POSITIVE(%d)", ubufs[i].size + 1);
1054 pandecode_prop("ptr = ubuf_%d_%d_p >> 2", i, job_no);
1055 pandecode_indent--;
1056 pandecode_log("},\n");
1057 }
1058
1059 pandecode_indent--;
1060 pandecode_log("};\n");
1061 }
1062
1063 static void
1064 pandecode_replay_scratchpad(uintptr_t pscratchpad, int job_no, char *suffix)
1065 {
1066
1067 struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(pscratchpad);
1068
1069 struct bifrost_scratchpad *PANDECODE_PTR_VAR(scratchpad, mem, pscratchpad);
1070
1071 if (scratchpad->zero)
1072 pandecode_msg("XXX scratchpad zero tripped");
1073
1074 pandecode_log("struct bifrost_scratchpad scratchpad_%d%s = {\n", job_no, suffix);
1075 pandecode_indent++;
1076
1077 pandecode_prop("flags = 0x%x", scratchpad->flags);
1078 MEMORY_PROP(scratchpad, gpu_scratchpad);
1079
1080 pandecode_indent--;
1081 pandecode_log("};\n");
1082 }
1083
1084 static void
1085 pandecode_shader_disassemble(mali_ptr shader_ptr, int shader_no, int type,
1086 bool is_bifrost)
1087 {
1088 struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(shader_ptr);
1089 uint8_t *PANDECODE_PTR_VAR(code, mem, shader_ptr);
1090
1091 /* Compute maximum possible size */
1092 size_t sz = mem->length - (shader_ptr - mem->gpu_va);
1093
1094 /* TODO: When Bifrost is upstreamed, disassemble that too */
1095 if (is_bifrost) {
1096 pandecode_msg("Bifrost disassembler not yet upstreamed");
1097 return;
1098 }
1099
1100 /* Print some boilerplate to clearly denote the assembly (which doesn't
1101 * obey indentation rules), and actually do the disassembly! */
1102
1103 printf("\n\n");
1104 disassemble_midgard(code, sz);
1105 printf("\n\n");
1106 }
1107
1108 static void
1109 pandecode_replay_vertex_tiler_postfix_pre(const struct mali_vertex_tiler_postfix *p,
1110 int job_no, enum mali_job_type job_type,
1111 char *suffix, bool is_bifrost)
1112 {
1113 mali_ptr shader_meta_ptr = (u64) (uintptr_t) (p->_shader_upper << 4);
1114 struct pandecode_mapped_memory *attr_mem;
1115
1116 /* On Bifrost, since the tiler heap (for tiler jobs) and the scratchpad
1117 * are the only things actually needed from the FBD, vertex/tiler jobs
1118 * no longer reference the FBD -- instead, this field points to some
1119 * info about the scratchpad.
1120 */
1121 if (is_bifrost)
1122 pandecode_replay_scratchpad(p->framebuffer & ~FBD_TYPE, job_no, suffix);
1123 else if (p->framebuffer & MALI_MFBD)
1124 pandecode_replay_mfbd_bfr((u64) ((uintptr_t) p->framebuffer) & FBD_MASK, job_no);
1125 else
1126 pandecode_replay_sfbd((u64) (uintptr_t) p->framebuffer, job_no);
1127
1128 int varying_count = 0, attribute_count = 0, uniform_count = 0, uniform_buffer_count = 0;
1129 int texture_count = 0, sampler_count = 0;
1130
1131 if (shader_meta_ptr) {
1132 struct pandecode_mapped_memory *smem = pandecode_find_mapped_gpu_mem_containing(shader_meta_ptr);
1133 struct mali_shader_meta *PANDECODE_PTR_VAR(s, smem, shader_meta_ptr);
1134
1135 pandecode_log("struct mali_shader_meta shader_meta_%d%s = {\n", job_no, suffix);
1136 pandecode_indent++;
1137
1138 /* Save for dumps */
1139 attribute_count = s->attribute_count;
1140 varying_count = s->varying_count;
1141 texture_count = s->texture_count;
1142 sampler_count = s->sampler_count;
1143
1144 if (is_bifrost) {
1145 uniform_count = s->bifrost2.uniform_count;
1146 uniform_buffer_count = s->bifrost1.uniform_buffer_count;
1147 } else {
1148 uniform_count = s->midgard1.uniform_count;
1149 /* TODO figure this out */
1150 uniform_buffer_count = 1;
1151 }
1152
1153 mali_ptr shader_ptr = pandecode_replay_shader_address("shader", s->shader);
1154
1155 pandecode_prop("texture_count = %" PRId16, s->texture_count);
1156 pandecode_prop("sampler_count = %" PRId16, s->sampler_count);
1157 pandecode_prop("attribute_count = %" PRId16, s->attribute_count);
1158 pandecode_prop("varying_count = %" PRId16, s->varying_count);
1159
1160 if (is_bifrost) {
1161 pandecode_log(".bifrost1 = {\n");
1162 pandecode_indent++;
1163
1164 pandecode_prop("uniform_buffer_count = %" PRId32, s->bifrost1.uniform_buffer_count);
1165 pandecode_prop("unk1 = 0x%" PRIx32, s->bifrost1.unk1);
1166
1167 pandecode_indent--;
1168 pandecode_log("},\n");
1169 } else {
1170 pandecode_log(".midgard1 = {\n");
1171 pandecode_indent++;
1172
1173 pandecode_prop("uniform_count = %" PRId16, s->midgard1.uniform_count);
1174 pandecode_prop("work_count = %" PRId16, s->midgard1.work_count);
1175
1176 pandecode_log(".unknown1 = ");
1177 pandecode_log_decoded_flags(shader_unknown1_flag_info, s->midgard1.unknown1);
1178 pandecode_log_cont(",\n");
1179
1180 pandecode_prop("unknown2 = 0x%" PRIx32, s->midgard1.unknown2);
1181
1182 pandecode_indent--;
1183 pandecode_log("},\n");
1184 }
1185
1186 if (s->depth_units || s->depth_factor) {
1187 if (is_bifrost)
1188 pandecode_prop("depth_units = %f", s->depth_units);
1189 else
1190 pandecode_prop("depth_units = MALI_NEGATIVE(%f)", s->depth_units - 1.0f);
1191
1192 pandecode_prop("depth_factor = %f", s->depth_factor);
1193 }
1194
1195 bool invert_alpha_coverage = s->alpha_coverage & 0xFFF0;
1196 uint16_t inverted_coverage = invert_alpha_coverage ? ~s->alpha_coverage : s->alpha_coverage;
1197
1198 pandecode_prop("alpha_coverage = %sMALI_ALPHA_COVERAGE(%f)",
1199 invert_alpha_coverage ? "~" : "",
1200 MALI_GET_ALPHA_COVERAGE(inverted_coverage));
1201
1202 pandecode_log(".unknown2_3 = ");
1203
1204 int unknown2_3 = s->unknown2_3;
1205 int unknown2_4 = s->unknown2_4;
1206
1207 /* We're not quite sure what these flags mean without the depth test, if anything */
1208
1209 if (unknown2_3 & (MALI_DEPTH_TEST | MALI_DEPTH_FUNC_MASK)) {
1210 const char *func = pandecode_func_name(MALI_GET_DEPTH_FUNC(unknown2_3));
1211 unknown2_3 &= ~MALI_DEPTH_FUNC_MASK;
1212
1213 pandecode_log_cont("MALI_DEPTH_FUNC(%s) | ", func);
1214 }
1215
1216 pandecode_log_decoded_flags(u3_flag_info, unknown2_3);
1217 pandecode_log_cont(",\n");
1218
1219 pandecode_prop("stencil_mask_front = 0x%02X", s->stencil_mask_front);
1220 pandecode_prop("stencil_mask_back = 0x%02X", s->stencil_mask_back);
1221
1222 pandecode_log(".unknown2_4 = ");
1223 pandecode_log_decoded_flags(u4_flag_info, unknown2_4);
1224 pandecode_log_cont(",\n");
1225
1226 pandecode_replay_stencil("front", &s->stencil_front);
1227 pandecode_replay_stencil("back", &s->stencil_back);
1228
1229 if (is_bifrost) {
1230 pandecode_log(".bifrost2 = {\n");
1231 pandecode_indent++;
1232
1233 pandecode_prop("unk3 = 0x%" PRIx32, s->bifrost2.unk3);
1234 pandecode_prop("preload_regs = 0x%" PRIx32, s->bifrost2.preload_regs);
1235 pandecode_prop("uniform_count = %" PRId32, s->bifrost2.uniform_count);
1236 pandecode_prop("unk4 = 0x%" PRIx32, s->bifrost2.unk4);
1237
1238 pandecode_indent--;
1239 pandecode_log("},\n");
1240 } else {
1241 pandecode_log(".midgard2 = {\n");
1242 pandecode_indent++;
1243
1244 pandecode_prop("unknown2_7 = 0x%" PRIx32, s->midgard2.unknown2_7);
1245 pandecode_indent--;
1246 pandecode_log("},\n");
1247 }
1248
1249 pandecode_prop("unknown2_8 = 0x%" PRIx32, s->unknown2_8);
1250
1251 bool blend_shader = false;
1252
1253 if (!is_bifrost) {
1254 if (s->unknown2_3 & MALI_HAS_BLEND_SHADER) {
1255 blend_shader = true;
1256 pandecode_replay_shader_address("blend_shader", s->blend_shader);
1257 } else {
1258 pandecode_replay_blend_equation(&s->blend_equation, "");
1259 }
1260 }
1261
1262 pandecode_indent--;
1263 pandecode_log("};\n");
1264
1265 /* MRT blend fields are used whenever MFBD is used */
1266
1267 if (job_type == JOB_TYPE_TILER) {
1268 pandecode_log("struct mali_blend_meta blend_meta_%d[] = {\n",
1269 job_no);
1270 pandecode_indent++;
1271
1272 int i;
1273
1274 for (i = 0; i < 4; i++) {
1275 const struct mali_blend_meta *b = &s->blend_meta[i];
1276 pandecode_log("{\n");
1277 pandecode_indent++;
1278
1279 #ifndef BIFROST
1280 pandecode_prop("unk1 = 0x%" PRIx64, b->unk1);
1281
1282 /* Depending on unk1, we determine if there's a
1283 * blend shader */
1284
1285 if ((b->unk1 & 0xF) >= 0x2) {
1286 blend_shader = true;
1287 pandecode_replay_shader_address("blend_shader", b->blend_shader);
1288 } else {
1289 pandecode_replay_blend_equation(&b->blend_equation_1, "_1");
1290 }
1291
1292 /* This is always an equation, I think. If
1293 * there's a shader, it just defaults to
1294 * REPLACE (0x122) */
1295 pandecode_replay_blend_equation(&b->blend_equation_2, "_2");
1296
1297 if (b->zero2) {
1298 pandecode_msg("blend zero tripped\n");
1299 pandecode_prop("zero2 = 0x%x", b->zero2);
1300 }
1301
1302 #else
1303
1304 pandecode_prop("unk1 = 0x%" PRIx32, b->unk1);
1305 /* TODO figure out blend shader enable bit */
1306 pandecode_replay_blend_equation(&b->blend_equation);
1307 pandecode_prop("unk2 = 0x%" PRIx16, b->unk2);
1308 pandecode_prop("index = 0x%" PRIx16, b->index);
1309 pandecode_prop("unk3 = 0x%" PRIx32, b->unk3);
1310 #endif
1311
1312 pandecode_indent--;
1313 pandecode_log("},\n");
1314
1315 #ifdef BIFROST
1316 if (b->unk2 == 3)
1317 break;
1318 #else
1319 /* TODO: What's this supposed to be? */
1320 if (b->unk1 & 0x200)
1321 break;
1322 #endif
1323
1324 }
1325
1326 pandecode_indent--;
1327 pandecode_log("};\n");
1328
1329 /* This needs to be uploaded right after the
1330 * shader_meta since it's technically part of the same
1331 * (variable-size) structure.
1332 */
1333 }
1334
1335 pandecode_shader_disassemble(shader_ptr, job_no, job_type, is_bifrost);
1336
1337 if (!is_bifrost && blend_shader)
1338 pandecode_shader_disassemble(s->blend_shader & ~0xF, job_no, job_type, false);
1339
1340 } else
1341 pandecode_msg("<no shader>\n");
1342
1343 if (p->viewport) {
1344 struct pandecode_mapped_memory *fmem = pandecode_find_mapped_gpu_mem_containing(p->viewport);
1345 struct mali_viewport *PANDECODE_PTR_VAR(f, fmem, p->viewport);
1346
1347 pandecode_log("struct mali_viewport viewport_%d%s = {\n", job_no, suffix);
1348 pandecode_indent++;
1349
1350 pandecode_prop("clip_minx = %f", f->clip_minx);
1351 pandecode_prop("clip_miny = %f", f->clip_miny);
1352 pandecode_prop("clip_minz = %f", f->clip_minz);
1353 pandecode_prop("clip_maxx = %f", f->clip_maxx);
1354 pandecode_prop("clip_maxy = %f", f->clip_maxy);
1355 pandecode_prop("clip_maxz = %f", f->clip_maxz);
1356
1357 /* Only the higher coordinates are MALI_POSITIVE scaled */
1358
1359 pandecode_prop("viewport0 = { %d, %d }",
1360 f->viewport0[0], f->viewport0[1]);
1361
1362 pandecode_prop("viewport1 = { MALI_POSITIVE(%d), MALI_POSITIVE(%d) }",
1363 f->viewport1[0] + 1, f->viewport1[1] + 1);
1364
1365 pandecode_indent--;
1366 pandecode_log("};\n");
1367 }
1368
1369 if (p->attribute_meta) {
1370 unsigned max_attr_index = pandecode_replay_attribute_meta(job_no, attribute_count, p, false, suffix);
1371
1372 attr_mem = pandecode_find_mapped_gpu_mem_containing(p->attributes);
1373 pandecode_replay_attributes(attr_mem, p->attributes, job_no, suffix, max_attr_index + 1, false);
1374 }
1375
1376 /* Varyings are encoded like attributes but not actually sent; we just
1377 * pass a zero buffer with the right stride/size set, (or whatever)
1378 * since the GPU will write to it itself */
1379
1380 if (p->varyings) {
1381 attr_mem = pandecode_find_mapped_gpu_mem_containing(p->varyings);
1382
1383 /* Number of descriptors depends on whether there are
1384 * non-internal varyings */
1385
1386 pandecode_replay_attributes(attr_mem, p->varyings, job_no, suffix, varying_count > 1 ? 4 : 1, true);
1387 }
1388
1389 if (p->varying_meta) {
1390 pandecode_replay_attribute_meta(job_no, varying_count, p, true, suffix);
1391 }
1392
1393 if (p->uniforms) {
1394 int rows = uniform_count, width = 4;
1395 size_t sz = rows * width * sizeof(float);
1396
1397 struct pandecode_mapped_memory *uniform_mem = pandecode_find_mapped_gpu_mem_containing(p->uniforms);
1398 pandecode_fetch_gpu_mem(uniform_mem, p->uniforms, sz);
1399 float *PANDECODE_PTR_VAR(uniforms, uniform_mem, p->uniforms);
1400
1401 pandecode_log("float uniforms_%d%s[] = {\n", job_no, suffix);
1402
1403 pandecode_indent++;
1404
1405 for (int row = 0; row < rows; row++) {
1406 for (int i = 0; i < width; i++)
1407 pandecode_log_cont("%ff, ", uniforms[i]);
1408
1409 pandecode_log_cont("\n");
1410
1411 uniforms += width;
1412 }
1413
1414 pandecode_indent--;
1415 pandecode_log("};\n");
1416 }
1417
1418 if (p->uniform_buffers) {
1419 pandecode_replay_uniform_buffers(p->uniform_buffers, uniform_buffer_count, job_no);
1420 }
1421
1422 if (p->texture_trampoline) {
1423 struct pandecode_mapped_memory *mmem = pandecode_find_mapped_gpu_mem_containing(p->texture_trampoline);
1424
1425 if (mmem) {
1426 mali_ptr *PANDECODE_PTR_VAR(u, mmem, p->texture_trampoline);
1427
1428 pandecode_log("uint64_t texture_trampoline_%d[] = {\n", job_no);
1429 pandecode_indent++;
1430
1431 for (int tex = 0; tex < texture_count; ++tex) {
1432 mali_ptr *PANDECODE_PTR_VAR(u, mmem, p->texture_trampoline + tex * sizeof(mali_ptr));
1433 char *a = pointer_as_memory_reference(*u);
1434 pandecode_log("%s,\n", a);
1435 free(a);
1436 }
1437
1438 pandecode_indent--;
1439 pandecode_log("};\n");
1440
1441 /* Now, finally, descend down into the texture descriptor */
1442 for (int tex = 0; tex < texture_count; ++tex) {
1443 mali_ptr *PANDECODE_PTR_VAR(u, mmem, p->texture_trampoline + tex * sizeof(mali_ptr));
1444 struct pandecode_mapped_memory *tmem = pandecode_find_mapped_gpu_mem_containing(*u);
1445
1446 if (tmem) {
1447 struct mali_texture_descriptor *PANDECODE_PTR_VAR(t, tmem, *u);
1448
1449 pandecode_log("struct mali_texture_descriptor texture_descriptor_%d_%d = {\n", job_no, tex);
1450 pandecode_indent++;
1451
1452 pandecode_prop("width = MALI_POSITIVE(%" PRId16 ")", t->width + 1);
1453 pandecode_prop("height = MALI_POSITIVE(%" PRId16 ")", t->height + 1);
1454 pandecode_prop("depth = MALI_POSITIVE(%" PRId16 ")", t->depth + 1);
1455
1456 pandecode_prop("unknown3 = %" PRId16, t->unknown3);
1457 pandecode_prop("unknown3A = %" PRId8, t->unknown3A);
1458 pandecode_prop("nr_mipmap_levels = %" PRId8, t->nr_mipmap_levels);
1459
1460 struct mali_texture_format f = t->format;
1461
1462 pandecode_log(".format = {\n");
1463 pandecode_indent++;
1464
1465 pandecode_replay_swizzle(f.swizzle);
1466 pandecode_prop("format = %s", pandecode_format_name(f.format));
1467
1468 pandecode_prop("usage1 = 0x%" PRIx32, f.usage1);
1469 pandecode_prop("is_not_cubemap = %" PRId32, f.is_not_cubemap);
1470 pandecode_prop("usage2 = 0x%" PRIx32, f.usage2);
1471
1472 pandecode_indent--;
1473 pandecode_log("},\n");
1474
1475 pandecode_replay_swizzle(t->swizzle);
1476
1477 if (t->swizzle_zero) {
1478 /* Shouldn't happen */
1479 pandecode_msg("Swizzle zero tripped but replay will be fine anyway");
1480 pandecode_prop("swizzle_zero = %d", t->swizzle_zero);
1481 }
1482
1483 pandecode_prop("unknown3 = 0x%" PRIx32, t->unknown3);
1484
1485 pandecode_prop("unknown5 = 0x%" PRIx32, t->unknown5);
1486 pandecode_prop("unknown6 = 0x%" PRIx32, t->unknown6);
1487 pandecode_prop("unknown7 = 0x%" PRIx32, t->unknown7);
1488
1489 pandecode_log(".swizzled_bitmaps = {\n");
1490 pandecode_indent++;
1491
1492 int bitmap_count = MALI_NEGATIVE(t->nr_mipmap_levels);
1493
1494 if (!f.is_not_cubemap) {
1495 /* Miptree for each face */
1496 bitmap_count *= 6;
1497 }
1498
1499 int max_count = sizeof(t->swizzled_bitmaps) / sizeof(t->swizzled_bitmaps[0]);
1500
1501 if (bitmap_count > max_count) {
1502 pandecode_msg("XXX: bitmap count tripped");
1503 bitmap_count = max_count;
1504 }
1505
1506 for (int i = 0; i < bitmap_count; ++i) {
1507 char *a = pointer_as_memory_reference(t->swizzled_bitmaps[i]);
1508 pandecode_log("%s, \n", a);
1509 free(a);
1510 }
1511
1512 pandecode_indent--;
1513 pandecode_log("},\n");
1514
1515 pandecode_indent--;
1516 pandecode_log("};\n");
1517 }
1518 }
1519 }
1520 }
1521
1522 if (p->sampler_descriptor) {
1523 struct pandecode_mapped_memory *smem = pandecode_find_mapped_gpu_mem_containing(p->sampler_descriptor);
1524
1525 if (smem) {
1526 struct mali_sampler_descriptor *s;
1527
1528 mali_ptr d = p->sampler_descriptor;
1529
1530 for (int i = 0; i < sampler_count; ++i) {
1531 s = pandecode_fetch_gpu_mem(smem, d + sizeof(*s) * i, sizeof(*s));
1532
1533 pandecode_log("struct mali_sampler_descriptor sampler_descriptor_%d_%d = {\n", job_no, i);
1534 pandecode_indent++;
1535
1536 /* Only the lower two bits are understood right now; the rest we display as hex */
1537 pandecode_log(".filter_mode = MALI_TEX_MIN(%s) | MALI_TEX_MAG(%s) | 0x%" PRIx32",\n",
1538 MALI_FILTER_NAME(s->filter_mode & MALI_TEX_MIN_MASK),
1539 MALI_FILTER_NAME(s->filter_mode & MALI_TEX_MAG_MASK),
1540 s->filter_mode & ~3);
1541
1542 pandecode_prop("min_lod = FIXED_16(%f)", DECODE_FIXED_16(s->min_lod));
1543 pandecode_prop("max_lod = FIXED_16(%f)", DECODE_FIXED_16(s->max_lod));
1544
1545 pandecode_prop("wrap_s = %s", pandecode_wrap_mode_name(s->wrap_s));
1546 pandecode_prop("wrap_t = %s", pandecode_wrap_mode_name(s->wrap_t));
1547 pandecode_prop("wrap_r = %s", pandecode_wrap_mode_name(s->wrap_r));
1548
1549 pandecode_prop("compare_func = %s", pandecode_alt_func_name(s->compare_func));
1550
1551 if (s->zero || s->zero2) {
1552 pandecode_msg("Zero tripped\n");
1553 pandecode_prop("zero = 0x%X, 0x%X\n", s->zero, s->zero2);
1554 }
1555
1556 pandecode_prop("unknown2 = %d", s->unknown2);
1557
1558 pandecode_prop("border_color = { %f, %f, %f, %f }",
1559 s->border_color[0],
1560 s->border_color[1],
1561 s->border_color[2],
1562 s->border_color[3]);
1563
1564 pandecode_indent--;
1565 pandecode_log("};\n");
1566 }
1567 }
1568 }
1569 }
1570
1571 static void
1572 pandecode_replay_vertex_tiler_postfix(const struct mali_vertex_tiler_postfix *p, int job_no, bool is_bifrost)
1573 {
1574 pandecode_log_cont("{\n");
1575 pandecode_indent++;
1576
1577 MEMORY_PROP(p, position_varying);
1578 MEMORY_COMMENT(p, position_varying);
1579 DYN_MEMORY_PROP(p, job_no, uniform_buffers);
1580 MEMORY_COMMENT(p, uniform_buffers);
1581 DYN_MEMORY_PROP(p, job_no, texture_trampoline);
1582 MEMORY_COMMENT(p, texture_trampoline);
1583 DYN_MEMORY_PROP(p, job_no, sampler_descriptor);
1584 MEMORY_COMMENT(p, sampler_descriptor);
1585 DYN_MEMORY_PROP(p, job_no, uniforms);
1586 MEMORY_COMMENT(p, uniforms);
1587 DYN_MEMORY_PROP(p, job_no, attributes);
1588 MEMORY_COMMENT(p, attributes);
1589 DYN_MEMORY_PROP(p, job_no, attribute_meta);
1590 MEMORY_COMMENT(p, attribute_meta);
1591 DYN_MEMORY_PROP(p, job_no, varyings);
1592 MEMORY_COMMENT(p, varyings);
1593 DYN_MEMORY_PROP(p, job_no, varying_meta);
1594 MEMORY_COMMENT(p, varying_meta);
1595 DYN_MEMORY_PROP(p, job_no, viewport);
1596 MEMORY_COMMENT(p, viewport);
1597 DYN_MEMORY_PROP(p, job_no, occlusion_counter);
1598 MEMORY_COMMENT(p, occlusion_counter);
1599 MEMORY_COMMENT(p, framebuffer & ~1);
1600 pandecode_msg("%" PRIx64 "\n", p->viewport);
1601 pandecode_msg("%" PRIx64 "\n", p->framebuffer);
1602
1603 if (is_bifrost)
1604 pandecode_prop("framebuffer = scratchpad_%d_p", job_no);
1605 else
1606 pandecode_prop("framebuffer = framebuffer_%d_p | %s", job_no, p->framebuffer & MALI_MFBD ? "MALI_MFBD" : "0");
1607
1608 pandecode_prop("_shader_upper = (shader_meta_%d_p) >> 4", job_no);
1609 pandecode_prop("flags = %d", p->flags);
1610
1611 pandecode_indent--;
1612 pandecode_log("},\n");
1613 }
1614
1615 static void
1616 pandecode_replay_vertex_only_bfr(struct bifrost_vertex_only *v)
1617 {
1618 pandecode_log_cont("{\n");
1619 pandecode_indent++;
1620
1621 pandecode_prop("unk2 = 0x%x", v->unk2);
1622
1623 if (v->zero0 || v->zero1) {
1624 pandecode_msg("vertex only zero tripped");
1625 pandecode_prop("zero0 = 0x%" PRIx32, v->zero0);
1626 pandecode_prop("zero1 = 0x%" PRIx64, v->zero1);
1627 }
1628
1629 pandecode_indent--;
1630 pandecode_log("}\n");
1631 }
1632
1633 static void
1634 pandecode_replay_tiler_heap_meta(mali_ptr gpu_va, int job_no)
1635 {
1636
1637 struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(gpu_va);
1638 const struct bifrost_tiler_heap_meta *PANDECODE_PTR_VAR(h, mem, gpu_va);
1639
1640 pandecode_log("struct mali_tiler_heap_meta tiler_heap_meta_%d = {\n", job_no);
1641 pandecode_indent++;
1642
1643 if (h->zero) {
1644 pandecode_msg("tiler heap zero tripped\n");
1645 pandecode_prop("zero = 0x%x", h->zero);
1646 }
1647
1648 for (int i = 0; i < 12; i++) {
1649 if (h->zeros[i] != 0) {
1650 pandecode_msg("tiler heap zero %d tripped, value %x\n",
1651 i, h->zeros[i]);
1652 }
1653 }
1654
1655 pandecode_prop("heap_size = 0x%x", h->heap_size);
1656 MEMORY_PROP(h, tiler_heap_start);
1657 MEMORY_PROP(h, tiler_heap_free);
1658
1659 /* this might point to the beginning of another buffer, when it's
1660 * really the end of the tiler heap buffer, so we have to be careful
1661 * here.
1662 */
1663 char *a = pointer_as_memory_reference(h->tiler_heap_end - 1);
1664 pandecode_prop("tiler_heap_end = %s + 1", a);
1665 free(a);
1666
1667 pandecode_indent--;
1668 pandecode_log("};\n");
1669 }
1670
1671 static void
1672 pandecode_replay_tiler_meta(mali_ptr gpu_va, int job_no)
1673 {
1674 struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(gpu_va);
1675 const struct bifrost_tiler_meta *PANDECODE_PTR_VAR(t, mem, gpu_va);
1676
1677 pandecode_replay_tiler_heap_meta(t->tiler_heap_meta, job_no);
1678
1679 pandecode_log("struct mali_tiler_meta tiler_meta_%d = {\n", job_no);
1680 pandecode_indent++;
1681
1682 if (t->zero0 || t->zero1) {
1683 pandecode_msg("tiler meta zero tripped");
1684 pandecode_prop("zero0 = 0x%" PRIx64, t->zero0);
1685 pandecode_prop("zero1 = 0x%" PRIx64, t->zero1);
1686 }
1687
1688 pandecode_prop("unk = 0x%x", t->unk);
1689 pandecode_prop("width = MALI_POSITIVE(%d)", t->width + 1);
1690 pandecode_prop("height = MALI_POSITIVE(%d)", t->height + 1);
1691 DYN_MEMORY_PROP(t, job_no, tiler_heap_meta);
1692
1693 for (int i = 0; i < 12; i++) {
1694 if (t->zeros[i] != 0) {
1695 pandecode_msg("tiler heap zero %d tripped, value %" PRIx64 "\n",
1696 i, t->zeros[i]);
1697 }
1698 }
1699
1700 pandecode_indent--;
1701 pandecode_log("};\n");
1702 }
1703
1704 static void
1705 pandecode_replay_gl_enables(uint32_t gl_enables, int job_type)
1706 {
1707 pandecode_log(".gl_enables = ");
1708
1709 if (job_type == JOB_TYPE_TILER) {
1710 pandecode_log_cont("MALI_FRONT_FACE(MALI_%s) | ",
1711 gl_enables & MALI_FRONT_FACE(MALI_CW) ? "CW" : "CCW");
1712
1713 gl_enables &= ~(MALI_FRONT_FACE(1));
1714 }
1715
1716 pandecode_log_decoded_flags(gl_enable_flag_info, gl_enables);
1717
1718 pandecode_log_cont(",\n");
1719 }
1720
1721 static void
1722 pandecode_replay_primitive_size(union midgard_primitive_size u, bool constant)
1723 {
1724 pandecode_log(".primitive_size = {\n");
1725 pandecode_indent++;
1726
1727 if (constant) {
1728 pandecode_prop("constant = %f", u.constant);
1729 } else {
1730 MEMORY_PROP((&u), pointer);
1731 }
1732
1733 pandecode_indent--;
1734 pandecode_log("},\n");
1735 }
1736
1737 static void
1738 pandecode_replay_tiler_only_bfr(const struct bifrost_tiler_only *t, int job_no)
1739 {
1740 pandecode_log_cont("{\n");
1741 pandecode_indent++;
1742
1743 /* TODO: gl_PointSize on Bifrost */
1744 pandecode_replay_primitive_size(t->primitive_size, true);
1745
1746 DYN_MEMORY_PROP(t, job_no, tiler_meta);
1747 pandecode_replay_gl_enables(t->gl_enables, JOB_TYPE_TILER);
1748
1749 if (t->zero1 || t->zero2 || t->zero3 || t->zero4 || t->zero5
1750 || t->zero6 || t->zero7 || t->zero8) {
1751 pandecode_msg("tiler only zero tripped");
1752 pandecode_prop("zero1 = 0x%" PRIx64, t->zero1);
1753 pandecode_prop("zero2 = 0x%" PRIx64, t->zero2);
1754 pandecode_prop("zero3 = 0x%" PRIx64, t->zero3);
1755 pandecode_prop("zero4 = 0x%" PRIx64, t->zero4);
1756 pandecode_prop("zero5 = 0x%" PRIx64, t->zero5);
1757 pandecode_prop("zero6 = 0x%" PRIx64, t->zero6);
1758 pandecode_prop("zero7 = 0x%" PRIx32, t->zero7);
1759 pandecode_prop("zero8 = 0x%" PRIx64, t->zero8);
1760 }
1761
1762 pandecode_indent--;
1763 pandecode_log("},\n");
1764 }
1765
1766 static int
1767 pandecode_replay_vertex_job_bfr(const struct mali_job_descriptor_header *h,
1768 const struct pandecode_mapped_memory *mem,
1769 mali_ptr payload, int job_no)
1770 {
1771 struct bifrost_payload_vertex *PANDECODE_PTR_VAR(v, mem, payload);
1772
1773 pandecode_replay_vertex_tiler_postfix_pre(&v->postfix, job_no, h->job_type, "", true);
1774
1775 pandecode_log("struct bifrost_payload_vertex payload_%d = {\n", job_no);
1776 pandecode_indent++;
1777
1778 pandecode_log(".prefix = ");
1779 pandecode_replay_vertex_tiler_prefix(&v->prefix, job_no);
1780
1781 pandecode_log(".vertex = ");
1782 pandecode_replay_vertex_only_bfr(&v->vertex);
1783
1784 pandecode_log(".postfix = ");
1785 pandecode_replay_vertex_tiler_postfix(&v->postfix, job_no, true);
1786
1787 pandecode_indent--;
1788 pandecode_log("};\n");
1789
1790 return sizeof(*v);
1791 }
1792
1793 static int
1794 pandecode_replay_tiler_job_bfr(const struct mali_job_descriptor_header *h,
1795 const struct pandecode_mapped_memory *mem,
1796 mali_ptr payload, int job_no)
1797 {
1798 struct bifrost_payload_tiler *PANDECODE_PTR_VAR(t, mem, payload);
1799
1800 pandecode_replay_vertex_tiler_postfix_pre(&t->postfix, job_no, h->job_type, "", true);
1801
1802 pandecode_replay_indices(t->prefix.indices, t->prefix.index_count, job_no);
1803 pandecode_replay_tiler_meta(t->tiler.tiler_meta, job_no);
1804
1805 pandecode_log("struct bifrost_payload_tiler payload_%d = {\n", job_no);
1806 pandecode_indent++;
1807
1808 pandecode_log(".prefix = ");
1809 pandecode_replay_vertex_tiler_prefix(&t->prefix, job_no);
1810
1811 pandecode_log(".tiler = ");
1812 pandecode_replay_tiler_only_bfr(&t->tiler, job_no);
1813
1814 pandecode_log(".postfix = ");
1815 pandecode_replay_vertex_tiler_postfix(&t->postfix, job_no, true);
1816
1817 pandecode_indent--;
1818 pandecode_log("};\n");
1819
1820 return sizeof(*t);
1821 }
1822
1823 static int
1824 pandecode_replay_vertex_or_tiler_job_mdg(const struct mali_job_descriptor_header *h,
1825 const struct pandecode_mapped_memory *mem,
1826 mali_ptr payload, int job_no)
1827 {
1828 struct midgard_payload_vertex_tiler *PANDECODE_PTR_VAR(v, mem, payload);
1829
1830 char *a = pointer_as_memory_reference(payload);
1831 pandecode_msg("vt payload: %s\n", a);
1832 free(a);
1833
1834 pandecode_replay_vertex_tiler_postfix_pre(&v->postfix, job_no, h->job_type, "", false);
1835
1836 pandecode_replay_indices(v->prefix.indices, v->prefix.index_count, job_no);
1837
1838 pandecode_log("struct midgard_payload_vertex_tiler payload_%d = {\n", job_no);
1839 pandecode_indent++;
1840
1841 bool has_primitive_pointer = v->prefix.unknown_draw & MALI_DRAW_VARYING_SIZE;
1842 pandecode_replay_primitive_size(v->primitive_size, !has_primitive_pointer);
1843
1844 pandecode_log(".prefix = ");
1845 pandecode_replay_vertex_tiler_prefix(&v->prefix, job_no);
1846
1847 pandecode_replay_gl_enables(v->gl_enables, h->job_type);
1848 pandecode_prop("draw_start = %d", v->draw_start);
1849
1850 #ifndef __LP64__
1851
1852 if (v->zero3) {
1853 pandecode_msg("Zero tripped\n");
1854 pandecode_prop("zero3 = 0x%" PRIx32, v->zero3);
1855 }
1856
1857 #endif
1858
1859 if (v->zero5) {
1860 pandecode_msg("Zero tripped\n");
1861 pandecode_prop("zero5 = 0x%" PRIx64, v->zero5);
1862 }
1863
1864 pandecode_log(".postfix = ");
1865 pandecode_replay_vertex_tiler_postfix(&v->postfix, job_no, false);
1866
1867 pandecode_indent--;
1868 pandecode_log("};\n");
1869
1870 return sizeof(*v);
1871 }
1872
1873 static int
1874 pandecode_replay_fragment_job(const struct pandecode_mapped_memory *mem,
1875 mali_ptr payload, int job_no,
1876 bool is_bifrost)
1877 {
1878 const struct mali_payload_fragment *PANDECODE_PTR_VAR(s, mem, payload);
1879
1880 bool fbd_dumped = false;
1881
1882 if (!is_bifrost && (s->framebuffer & FBD_TYPE) == MALI_SFBD) {
1883 /* Only SFBDs are understood, not MFBDs. We're speculating,
1884 * based on the versioning, kernel code, etc, that the
1885 * difference is between Single FrameBuffer Descriptor and
1886 * Multiple FrmaeBuffer Descriptor; the change apparently lines
1887 * up with multi-framebuffer support being added (T7xx onwards,
1888 * including Gxx). In any event, there's some field shuffling
1889 * that we haven't looked into yet. */
1890
1891 pandecode_replay_sfbd(s->framebuffer & FBD_MASK, job_no);
1892 fbd_dumped = true;
1893 } else if ((s->framebuffer & FBD_TYPE) == MALI_MFBD) {
1894 /* We don't know if Bifrost supports SFBD's at all, since the
1895 * driver never uses them. And the format is different from
1896 * Midgard anyways, due to the tiler heap and scratchpad being
1897 * moved out into separate structures, so it's not clear what a
1898 * Bifrost SFBD would even look like without getting an actual
1899 * trace, which appears impossible.
1900 */
1901
1902 pandecode_replay_mfbd_bfr(s->framebuffer & FBD_MASK, job_no);
1903 fbd_dumped = true;
1904 }
1905
1906 uintptr_t p = (uintptr_t) s->framebuffer & FBD_MASK;
1907
1908 pandecode_log("struct mali_payload_fragment payload_%d = {\n", job_no);
1909 pandecode_indent++;
1910
1911 /* See the comments by the macro definitions for mathematical context
1912 * on why this is so weird */
1913
1914 if (MALI_TILE_COORD_FLAGS(s->max_tile_coord) || MALI_TILE_COORD_FLAGS(s->min_tile_coord))
1915 pandecode_msg("Tile coordinate flag missed, replay wrong\n");
1916
1917 pandecode_prop("min_tile_coord = MALI_COORDINATE_TO_TILE_MIN(%d, %d)",
1918 MALI_TILE_COORD_X(s->min_tile_coord) << MALI_TILE_SHIFT,
1919 MALI_TILE_COORD_Y(s->min_tile_coord) << MALI_TILE_SHIFT);
1920
1921 pandecode_prop("max_tile_coord = MALI_COORDINATE_TO_TILE_MAX(%d, %d)",
1922 (MALI_TILE_COORD_X(s->max_tile_coord) + 1) << MALI_TILE_SHIFT,
1923 (MALI_TILE_COORD_Y(s->max_tile_coord) + 1) << MALI_TILE_SHIFT);
1924
1925 /* If the FBD was just decoded, we can refer to it by pointer. If not,
1926 * we have to fallback on offsets. */
1927
1928 const char *fbd_type = s->framebuffer & MALI_MFBD ? "MALI_MFBD" : "MALI_SFBD";
1929
1930 if (fbd_dumped)
1931 pandecode_prop("framebuffer = framebuffer_%d_p | %s", job_no, fbd_type);
1932 else
1933 pandecode_prop("framebuffer = %s | %s", pointer_as_memory_reference(p), fbd_type);
1934
1935 pandecode_indent--;
1936 pandecode_log("};\n");
1937
1938 return sizeof(*s);
1939 }
1940
1941 static int job_descriptor_number = 0;
1942
1943 int
1944 pandecode_replay_jc(mali_ptr jc_gpu_va, bool bifrost)
1945 {
1946 struct mali_job_descriptor_header *h;
1947
1948 int start_number = 0;
1949
1950 bool first = true;
1951 bool last_size;
1952
1953 do {
1954 struct pandecode_mapped_memory *mem =
1955 pandecode_find_mapped_gpu_mem_containing(jc_gpu_va);
1956
1957 void *payload;
1958
1959 h = PANDECODE_PTR(mem, jc_gpu_va, struct mali_job_descriptor_header);
1960
1961 /* On Midgard, for 32-bit jobs except for fragment jobs, the
1962 * high 32-bits of the 64-bit pointer are reused to store
1963 * something else.
1964 */
1965 int offset = h->job_descriptor_size == MALI_JOB_32 &&
1966 h->job_type != JOB_TYPE_FRAGMENT ? 4 : 0;
1967 mali_ptr payload_ptr = jc_gpu_va + sizeof(*h) - offset;
1968
1969 payload = pandecode_fetch_gpu_mem(mem, payload_ptr,
1970 MALI_PAYLOAD_SIZE);
1971
1972 int job_no = job_descriptor_number++;
1973
1974 if (first)
1975 start_number = job_no;
1976
1977 pandecode_log("struct mali_job_descriptor_header job_%d = {\n", job_no);
1978 pandecode_indent++;
1979
1980 pandecode_prop("job_type = %s", pandecode_job_type_name(h->job_type));
1981
1982 /* Save for next job fixing */
1983 last_size = h->job_descriptor_size;
1984
1985 if (h->job_descriptor_size)
1986 pandecode_prop("job_descriptor_size = %d", h->job_descriptor_size);
1987
1988 if (h->exception_status)
1989 pandecode_prop("exception_status = %d", h->exception_status);
1990
1991 if (h->first_incomplete_task)
1992 pandecode_prop("first_incomplete_task = %d", h->first_incomplete_task);
1993
1994 if (h->fault_pointer)
1995 pandecode_prop("fault_pointer = 0x%" PRIx64, h->fault_pointer);
1996
1997 if (h->job_barrier)
1998 pandecode_prop("job_barrier = %d", h->job_barrier);
1999
2000 pandecode_prop("job_index = %d", h->job_index);
2001
2002 if (h->unknown_flags)
2003 pandecode_prop("unknown_flags = %d", h->unknown_flags);
2004
2005 if (h->job_dependency_index_1)
2006 pandecode_prop("job_dependency_index_1 = %d", h->job_dependency_index_1);
2007
2008 if (h->job_dependency_index_2)
2009 pandecode_prop("job_dependency_index_2 = %d", h->job_dependency_index_2);
2010
2011 pandecode_indent--;
2012 pandecode_log("};\n");
2013
2014 /* Do not touch the field yet -- decode the payload first, and
2015 * don't touch that either. This is essential for the uploads
2016 * to occur in sequence and therefore be dynamically allocated
2017 * correctly. Do note the size, however, for that related
2018 * reason. */
2019
2020 switch (h->job_type) {
2021 case JOB_TYPE_SET_VALUE: {
2022 struct mali_payload_set_value *s = payload;
2023
2024 pandecode_log("struct mali_payload_set_value payload_%d = {\n", job_no);
2025 pandecode_indent++;
2026 MEMORY_PROP(s, out);
2027 pandecode_prop("unknown = 0x%" PRIX64, s->unknown);
2028 pandecode_indent--;
2029 pandecode_log("};\n");
2030
2031 break;
2032 }
2033
2034 case JOB_TYPE_TILER:
2035 case JOB_TYPE_VERTEX:
2036 case JOB_TYPE_COMPUTE:
2037 if (bifrost) {
2038 if (h->job_type == JOB_TYPE_TILER)
2039 pandecode_replay_tiler_job_bfr(h, mem, payload_ptr, job_no);
2040 else
2041 pandecode_replay_vertex_job_bfr(h, mem, payload_ptr, job_no);
2042 } else
2043 pandecode_replay_vertex_or_tiler_job_mdg(h, mem, payload_ptr, job_no);
2044
2045 break;
2046
2047 case JOB_TYPE_FRAGMENT:
2048 pandecode_replay_fragment_job(mem, payload_ptr, job_no, bifrost);
2049 break;
2050
2051 default:
2052 break;
2053 }
2054
2055 /* Handle linkage */
2056
2057 if (!first) {
2058 pandecode_log("((struct mali_job_descriptor_header *) (uintptr_t) job_%d_p)->", job_no - 1);
2059
2060 if (last_size)
2061 pandecode_log_cont("next_job_64 = job_%d_p;\n\n", job_no);
2062 else
2063 pandecode_log_cont("next_job_32 = (u32) (uintptr_t) job_%d_p;\n\n", job_no);
2064 }
2065
2066 first = false;
2067
2068 } while ((jc_gpu_va = h->job_descriptor_size ? h->next_job_64 : h->next_job_32));
2069
2070 return start_number;
2071 }