Merge remote branch 'origin/master' into pipe-video
[mesa.git] / src / gallium / drivers / r300 / r300_blit.c
1 /*
2 * Copyright 2009 Marek Olšák <maraeo@gmail.com>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
22
23 #include "r300_context.h"
24 #include "r300_emit.h"
25 #include "r300_texture.h"
26 #include "r300_winsys.h"
27
28 #include "util/u_format.h"
29 #include "util/u_pack_color.h"
30
31 enum r300_blitter_op /* bitmask */
32 {
33 R300_CLEAR = 1,
34 R300_CLEAR_SURFACE = 2,
35 R300_COPY = 4
36 };
37
38 static void r300_blitter_begin(struct r300_context* r300, enum r300_blitter_op op)
39 {
40 if (r300->query_current) {
41 r300->blitter_saved_query = r300->query_current;
42 r300_stop_query(r300);
43 }
44
45 /* Yeah we have to save all those states to ensure the blitter operation
46 * is really transparent. The states will be restored by the blitter once
47 * copying is done. */
48 util_blitter_save_blend(r300->blitter, r300->blend_state.state);
49 util_blitter_save_depth_stencil_alpha(r300->blitter, r300->dsa_state.state);
50 util_blitter_save_stencil_ref(r300->blitter, &(r300->stencil_ref));
51 util_blitter_save_rasterizer(r300->blitter, r300->rs_state.state);
52 util_blitter_save_fragment_shader(r300->blitter, r300->fs.state);
53 util_blitter_save_vertex_shader(r300->blitter, r300->vs_state.state);
54 util_blitter_save_viewport(r300->blitter, &r300->viewport);
55 util_blitter_save_clip(r300->blitter, (struct pipe_clip_state*)r300->clip_state.state);
56 util_blitter_save_vertex_elements(r300->blitter, r300->velems);
57 util_blitter_save_vertex_buffers(r300->blitter, r300->vbuf_mgr->nr_vertex_buffers,
58 r300->vbuf_mgr->vertex_buffer);
59
60 if (op & (R300_CLEAR_SURFACE | R300_COPY)) {
61 util_blitter_save_framebuffer(r300->blitter, r300->fb_state.state);
62 }
63
64 if (op & R300_COPY) {
65 struct r300_textures_state* state =
66 (struct r300_textures_state*)r300->textures_state.state;
67
68 util_blitter_save_fragment_sampler_states(
69 r300->blitter, state->sampler_state_count,
70 (void**)state->sampler_states);
71
72 util_blitter_save_fragment_sampler_views(
73 r300->blitter, state->sampler_view_count,
74 (struct pipe_sampler_view**)state->sampler_views);
75 }
76 }
77
78 static void r300_blitter_end(struct r300_context *r300)
79 {
80 if (r300->blitter_saved_query) {
81 r300_resume_query(r300, r300->blitter_saved_query);
82 r300->blitter_saved_query = NULL;
83 }
84 }
85
86 static uint32_t r300_depth_clear_cb_value(enum pipe_format format,
87 const float* rgba)
88 {
89 union util_color uc;
90 util_pack_color(rgba, format, &uc);
91
92 if (util_format_get_blocksizebits(format) == 32)
93 return uc.ui;
94 else
95 return uc.us | (uc.us << 16);
96 }
97
98 static boolean r300_cbzb_clear_allowed(struct r300_context *r300,
99 unsigned clear_buffers)
100 {
101 struct pipe_framebuffer_state *fb =
102 (struct pipe_framebuffer_state*)r300->fb_state.state;
103
104 /* Only color clear allowed, and only one colorbuffer. */
105 if (clear_buffers != PIPE_CLEAR_COLOR || fb->nr_cbufs != 1)
106 return FALSE;
107
108 return r300_surface(fb->cbufs[0])->cbzb_allowed;
109 }
110
111 static boolean r300_fast_zclear_allowed(struct r300_context *r300)
112 {
113 struct pipe_framebuffer_state *fb =
114 (struct pipe_framebuffer_state*)r300->fb_state.state;
115
116 return r300_resource(fb->zsbuf->texture)->tex.zmask_dwords[fb->zsbuf->u.tex.level];
117 }
118
119 static boolean r300_hiz_clear_allowed(struct r300_context *r300)
120 {
121 struct pipe_framebuffer_state *fb =
122 (struct pipe_framebuffer_state*)r300->fb_state.state;
123
124 return r300_resource(fb->zsbuf->texture)->tex.hiz_dwords[fb->zsbuf->u.tex.level];
125 }
126
127 static uint32_t r300_depth_clear_value(enum pipe_format format,
128 double depth, unsigned stencil)
129 {
130 switch (format) {
131 case PIPE_FORMAT_Z16_UNORM:
132 case PIPE_FORMAT_X8Z24_UNORM:
133 return util_pack_z(format, depth);
134
135 case PIPE_FORMAT_S8_USCALED_Z24_UNORM:
136 return util_pack_z_stencil(format, depth, stencil);
137
138 default:
139 assert(0);
140 return 0;
141 }
142 }
143
144 static uint32_t r300_hiz_clear_value(double depth)
145 {
146 uint32_t r = (uint32_t)(CLAMP(depth, 0, 1) * 255.5);
147 assert(r <= 255);
148 return r | (r << 8) | (r << 16) | (r << 24);
149 }
150
151 /* Clear currently bound buffers. */
152 static void r300_clear(struct pipe_context* pipe,
153 unsigned buffers,
154 const float* rgba,
155 double depth,
156 unsigned stencil)
157 {
158 /* My notes about Zbuffer compression:
159 *
160 * 1) The zbuffer must be micro-tiled and whole microtiles must be
161 * written if compression is enabled. If microtiling is disabled,
162 * it locks up.
163 *
164 * 2) There is ZMASK RAM which contains a compressed zbuffer.
165 * Each dword of the Z Mask contains compression information
166 * for 16 4x4 pixel tiles, that is 2 bits for each tile.
167 * On chips with 2 Z pipes, every other dword maps to a different
168 * pipe. On newer chipsets, there is a new compression mode
169 * with 8x8 pixel tiles per 2 bits.
170 *
171 * 3) The FASTFILL bit has nothing to do with filling. It only tells hw
172 * it should look in the ZMASK RAM first before fetching from a real
173 * zbuffer.
174 *
175 * 4) If a pixel is in a cleared state, ZB_DEPTHCLEARVALUE is returned
176 * during zbuffer reads instead of the value that is actually stored
177 * in the zbuffer memory. A pixel is in a cleared state when its ZMASK
178 * is equal to 0. Therefore, if you clear ZMASK with zeros, you may
179 * leave the zbuffer memory uninitialized, but then you must enable
180 * compression, so that the ZMASK RAM is actually used.
181 *
182 * 5) Each 4x4 (or 8x8) tile is automatically decompressed and recompressed
183 * during zbuffer updates. A special decompressing operation should be
184 * used to fully decompress a zbuffer, which basically just stores all
185 * compressed tiles in ZMASK to the zbuffer memory.
186 *
187 * 6) For a 16-bit zbuffer, compression causes a hung with one or
188 * two samples and should not be used.
189 *
190 * 7) FORCE_COMPRESSED_STENCIL_VALUE should be enabled for stencil clears
191 * to avoid needless decompression.
192 *
193 * 8) Fastfill must not be used if reading of compressed Z data is disabled
194 * and writing of compressed Z data is enabled (RD/WR_COMP_ENABLE),
195 * i.e. it cannot be used to compress the zbuffer.
196 *
197 * 9) ZB_CB_CLEAR does not interact with zbuffer compression in any way.
198 *
199 * - Marek
200 */
201
202 struct r300_context* r300 = r300_context(pipe);
203 struct pipe_framebuffer_state *fb =
204 (struct pipe_framebuffer_state*)r300->fb_state.state;
205 struct r300_hyperz_state *hyperz =
206 (struct r300_hyperz_state*)r300->hyperz_state.state;
207 uint32_t width = fb->width;
208 uint32_t height = fb->height;
209 boolean can_hyperz = r300->rws->get_value(r300->rws, R300_CAN_HYPERZ);
210 uint32_t hyperz_dcv = hyperz->zb_depthclearvalue;
211
212 /* Enable fast Z clear.
213 * The zbuffer must be in micro-tiled mode, otherwise it locks up. */
214 if ((buffers & PIPE_CLEAR_DEPTHSTENCIL) && can_hyperz) {
215 if (r300_fast_zclear_allowed(r300)) {
216 hyperz_dcv = hyperz->zb_depthclearvalue =
217 r300_depth_clear_value(fb->zsbuf->format, depth, stencil);
218
219 r300_mark_atom_dirty(r300, &r300->zmask_clear);
220 buffers &= ~PIPE_CLEAR_DEPTHSTENCIL;
221 }
222
223 if (r300_hiz_clear_allowed(r300)) {
224 r300->hiz_clear_value = r300_hiz_clear_value(depth);
225 r300_mark_atom_dirty(r300, &r300->hiz_clear);
226 }
227 }
228
229 /* Enable CBZB clear. */
230 if (r300_cbzb_clear_allowed(r300, buffers)) {
231 struct r300_surface *surf = r300_surface(fb->cbufs[0]);
232
233 hyperz->zb_depthclearvalue =
234 r300_depth_clear_cb_value(surf->base.format, rgba);
235
236 width = surf->cbzb_width;
237 height = surf->cbzb_height;
238
239 r300->cbzb_clear = TRUE;
240 r300_mark_fb_state_dirty(r300, R300_CHANGED_HYPERZ_FLAG);
241 }
242
243 /* Clear. */
244 if (buffers) {
245 /* Clear using the blitter. */
246 r300_blitter_begin(r300, R300_CLEAR);
247 util_blitter_clear(r300->blitter,
248 width,
249 height,
250 fb->nr_cbufs,
251 buffers, rgba, depth, stencil);
252 r300_blitter_end(r300);
253 } else if (r300->zmask_clear.dirty || r300->hiz_clear.dirty) {
254 /* Just clear zmask and hiz now, this does not use the standard draw
255 * procedure. */
256 unsigned dwords;
257
258 /* Calculate zmask_clear and hiz_clear atom sizes. */
259 r300_update_hyperz_state(r300);
260 dwords = (r300->zmask_clear.dirty ? r300->zmask_clear.size : 0) +
261 (r300->hiz_clear.dirty ? r300->hiz_clear.size : 0) +
262 r300_get_num_cs_end_dwords(r300);
263
264 /* Reserve CS space. */
265 if (dwords > (R300_MAX_CMDBUF_DWORDS - r300->cs->cdw)) {
266 r300->context.flush(&r300->context, 0, NULL);
267 }
268
269 /* Emit clear packets. */
270 if (r300->zmask_clear.dirty) {
271 r300_emit_zmask_clear(r300, r300->zmask_clear.size,
272 r300->zmask_clear.state);
273 r300->zmask_clear.dirty = FALSE;
274 }
275 if (r300->hiz_clear.dirty) {
276 r300_emit_hiz_clear(r300, r300->hiz_clear.size,
277 r300->hiz_clear.state);
278 r300->hiz_clear.dirty = FALSE;
279 }
280 } else {
281 assert(0);
282 }
283
284 /* Disable CBZB clear. */
285 if (r300->cbzb_clear) {
286 r300->cbzb_clear = FALSE;
287 hyperz->zb_depthclearvalue = hyperz_dcv;
288 r300_mark_fb_state_dirty(r300, R300_CHANGED_HYPERZ_FLAG);
289 }
290
291 /* Enable fastfill and/or hiz.
292 *
293 * If we cleared zmask/hiz, it's in use now. The Hyper-Z state update
294 * looks if zmask/hiz is in use and programs hardware accordingly. */
295 if (r300->zmask_in_use || r300->hiz_in_use) {
296 r300_mark_atom_dirty(r300, &r300->hyperz_state);
297 }
298 }
299
300 /* Clear a region of a color surface to a constant value. */
301 static void r300_clear_render_target(struct pipe_context *pipe,
302 struct pipe_surface *dst,
303 const float *rgba,
304 unsigned dstx, unsigned dsty,
305 unsigned width, unsigned height)
306 {
307 struct r300_context *r300 = r300_context(pipe);
308
309 r300->hyperz_locked = TRUE;
310 r300_mark_atom_dirty(r300, &r300->hyperz_state);
311
312 r300_blitter_begin(r300, R300_CLEAR_SURFACE);
313 util_blitter_clear_render_target(r300->blitter, dst, rgba,
314 dstx, dsty, width, height);
315 r300_blitter_end(r300);
316
317 r300->hyperz_locked = FALSE;
318 r300_mark_atom_dirty(r300, &r300->hyperz_state);
319 }
320
321 /* Clear a region of a depth stencil surface. */
322 static void r300_clear_depth_stencil(struct pipe_context *pipe,
323 struct pipe_surface *dst,
324 unsigned clear_flags,
325 double depth,
326 unsigned stencil,
327 unsigned dstx, unsigned dsty,
328 unsigned width, unsigned height)
329 {
330 struct r300_context *r300 = r300_context(pipe);
331 struct pipe_framebuffer_state *fb =
332 (struct pipe_framebuffer_state*)r300->fb_state.state;
333
334 if (r300->zmask_in_use && !r300->hyperz_locked) {
335 if (fb->zsbuf->texture == dst->texture) {
336 r300_decompress_zmask(r300);
337 } else {
338 r300->hyperz_locked = TRUE;
339 r300_mark_atom_dirty(r300, &r300->hyperz_state);
340 }
341 }
342
343 r300_blitter_begin(r300, R300_CLEAR_SURFACE);
344 util_blitter_clear_depth_stencil(r300->blitter, dst, clear_flags, depth, stencil,
345 dstx, dsty, width, height);
346 r300_blitter_end(r300);
347
348 if (r300->hyperz_locked) {
349 r300->hyperz_locked = FALSE;
350 r300_mark_atom_dirty(r300, &r300->hyperz_state);
351 }
352 }
353
354 void r300_decompress_zmask(struct r300_context *r300)
355 {
356 struct pipe_framebuffer_state *fb =
357 (struct pipe_framebuffer_state*)r300->fb_state.state;
358
359 if (!r300->zmask_in_use || r300->hyperz_locked)
360 return;
361
362 r300->zmask_decompress = TRUE;
363 r300_mark_atom_dirty(r300, &r300->hyperz_state);
364
365 r300_blitter_begin(r300, R300_CLEAR);
366 util_blitter_clear_depth_custom(r300->blitter, fb->width, fb->height, 0,
367 r300->dsa_decompress_zmask);
368 r300_blitter_end(r300);
369
370 r300->zmask_decompress = FALSE;
371 r300->zmask_in_use = FALSE;
372 r300_mark_atom_dirty(r300, &r300->hyperz_state);
373 }
374
375 void r300_decompress_zmask_locked_unsafe(struct r300_context *r300)
376 {
377 struct pipe_framebuffer_state fb = {0};
378 fb.width = r300->locked_zbuffer->width;
379 fb.height = r300->locked_zbuffer->height;
380 fb.nr_cbufs = 0;
381 fb.zsbuf = r300->locked_zbuffer;
382
383 r300->context.set_framebuffer_state(&r300->context, &fb);
384 r300_decompress_zmask(r300);
385 }
386
387 void r300_decompress_zmask_locked(struct r300_context *r300)
388 {
389 struct pipe_framebuffer_state saved_fb = {0};
390
391 util_copy_framebuffer_state(&saved_fb, r300->fb_state.state);
392 r300_decompress_zmask_locked_unsafe(r300);
393 r300->context.set_framebuffer_state(&r300->context, &saved_fb);
394 util_unreference_framebuffer_state(&saved_fb);
395 }
396
397 /* Copy a block of pixels from one surface to another using HW. */
398 static void r300_hw_copy_region(struct pipe_context* pipe,
399 struct pipe_resource *dst,
400 unsigned dst_level,
401 unsigned dstx, unsigned dsty, unsigned dstz,
402 struct pipe_resource *src,
403 unsigned src_level,
404 const struct pipe_box *src_box)
405 {
406 struct r300_context* r300 = r300_context(pipe);
407
408 r300_blitter_begin(r300, R300_COPY);
409 util_blitter_copy_region(r300->blitter, dst, dst_level, dstx, dsty, dstz,
410 src, src_level, src_box, TRUE);
411 r300_blitter_end(r300);
412 }
413
414 /* Copy a block of pixels from one surface to another. */
415 static void r300_resource_copy_region(struct pipe_context *pipe,
416 struct pipe_resource *dst,
417 unsigned dst_level,
418 unsigned dstx, unsigned dsty, unsigned dstz,
419 struct pipe_resource *src,
420 unsigned src_level,
421 const struct pipe_box *src_box)
422 {
423 struct r300_context *r300 = r300_context(pipe);
424 struct pipe_framebuffer_state *fb =
425 (struct pipe_framebuffer_state*)r300->fb_state.state;
426 struct pipe_resource old_src = *src;
427 struct pipe_resource old_dst = *dst;
428 struct pipe_resource new_src = old_src;
429 struct pipe_resource new_dst = old_dst;
430 const struct util_format_description *desc =
431 util_format_description(dst->format);
432 struct pipe_box box;
433
434 if (r300->zmask_in_use && !r300->hyperz_locked) {
435 if (fb->zsbuf->texture == src ||
436 fb->zsbuf->texture == dst) {
437 r300_decompress_zmask(r300);
438 } else {
439 r300->hyperz_locked = TRUE;
440 r300_mark_atom_dirty(r300, &r300->hyperz_state);
441 }
442 }
443
444 /* Handle non-renderable plain formats. */
445 if (desc->layout == UTIL_FORMAT_LAYOUT_PLAIN &&
446 (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB ||
447 !pipe->screen->is_format_supported(pipe->screen,
448 src->format, src->target,
449 src->nr_samples,
450 PIPE_BIND_SAMPLER_VIEW, 0) ||
451 !pipe->screen->is_format_supported(pipe->screen,
452 dst->format, dst->target,
453 dst->nr_samples,
454 PIPE_BIND_RENDER_TARGET, 0))) {
455 switch (util_format_get_blocksize(old_dst.format)) {
456 case 1:
457 new_dst.format = PIPE_FORMAT_I8_UNORM;
458 break;
459 case 2:
460 new_dst.format = PIPE_FORMAT_B4G4R4A4_UNORM;
461 break;
462 case 4:
463 new_dst.format = PIPE_FORMAT_B8G8R8A8_UNORM;
464 break;
465 case 8:
466 new_dst.format = PIPE_FORMAT_R16G16B16A16_UNORM;
467 break;
468 default:
469 debug_printf("r300: surface_copy: Unhandled format: %s. Falling back to software.\n"
470 "r300: surface_copy: Software fallback doesn't work for tiled textures.\n",
471 util_format_short_name(dst->format));
472 }
473 new_src.format = new_dst.format;
474 }
475
476 /* Handle compressed formats. */
477 if (desc->layout == UTIL_FORMAT_LAYOUT_S3TC ||
478 desc->layout == UTIL_FORMAT_LAYOUT_RGTC) {
479 switch (util_format_get_blocksize(old_dst.format)) {
480 case 8:
481 /* 1 pixel = 4 bits,
482 * we set 1 pixel = 2 bytes ===> 4 times larger pixels. */
483 new_dst.format = PIPE_FORMAT_B4G4R4A4_UNORM;
484 break;
485 case 16:
486 /* 1 pixel = 8 bits,
487 * we set 1 pixel = 4 bytes ===> 4 times larger pixels. */
488 new_dst.format = PIPE_FORMAT_B8G8R8A8_UNORM;
489 break;
490 }
491
492 /* Since the pixels are 4 times larger, we must decrease
493 * the image size and the coordinates 4 times. */
494 new_src.format = new_dst.format;
495 new_dst.height0 = (new_dst.height0 + 3) / 4;
496 new_src.height0 = (new_src.height0 + 3) / 4;
497 dsty /= 4;
498 box = *src_box;
499 box.y /= 4;
500 box.height = (box.height + 3) / 4;
501 src_box = &box;
502 }
503
504 if (old_src.format != new_src.format)
505 r300_resource_set_properties(pipe->screen, src, 0, &new_src);
506 if (old_dst.format != new_dst.format)
507 r300_resource_set_properties(pipe->screen, dst, 0, &new_dst);
508
509 r300_hw_copy_region(pipe, dst, dst_level, dstx, dsty, dstz,
510 src, src_level, src_box);
511
512 if (old_src.format != new_src.format)
513 r300_resource_set_properties(pipe->screen, src, 0, &old_src);
514 if (old_dst.format != new_dst.format)
515 r300_resource_set_properties(pipe->screen, dst, 0, &old_dst);
516
517 if (r300->hyperz_locked) {
518 r300->hyperz_locked = FALSE;
519 r300_mark_atom_dirty(r300, &r300->hyperz_state);
520 }
521 }
522
523 void r300_init_blit_functions(struct r300_context *r300)
524 {
525 r300->context.clear = r300_clear;
526 r300->context.clear_render_target = r300_clear_render_target;
527 r300->context.clear_depth_stencil = r300_clear_depth_stencil;
528 r300->context.resource_copy_region = r300_resource_copy_region;
529 }