55850e09c3b9d20520d530ac8b13e8a158a20a4a
[mesa.git] / src / gallium / drivers / r300 / r300_context.c
1 /*
2 * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
22
23 #include "draw/draw_context.h"
24
25 #include "util/u_memory.h"
26 #include "util/u_simple_list.h"
27 #include "util/u_upload_mgr.h"
28
29 #include "r300_blit.h"
30 #include "r300_context.h"
31 #include "r300_emit.h"
32 #include "r300_flush.h"
33 #include "r300_query.h"
34 #include "r300_render.h"
35 #include "r300_screen.h"
36 #include "r300_screen_buffer.h"
37 #include "r300_state_invariant.h"
38 #include "r300_transfer.h"
39 #include "r300_winsys.h"
40
41 static void r300_destroy_context(struct pipe_context* context)
42 {
43 struct r300_context* r300 = r300_context(context);
44 struct r300_query* query, * temp;
45
46 util_blitter_destroy(r300->blitter);
47 draw_destroy(r300->draw);
48
49 /* Free the OQ BO. */
50 context->screen->buffer_destroy(r300->oqbo);
51
52 /* If there are any queries pending or not destroyed, remove them now. */
53 foreach_s(query, temp, &r300->query_list) {
54 remove_from_list(query);
55 FREE(query);
56 }
57
58 u_upload_destroy(r300->upload_vb);
59 u_upload_destroy(r300->upload_ib);
60
61 FREE(r300->blend_color_state.state);
62 FREE(r300->clip_state.state);
63 FREE(r300->fb_state.state);
64 FREE(r300->rs_block_state.state);
65 FREE(r300->scissor_state.state);
66 FREE(r300->textures_state.state);
67 FREE(r300->vap_output_state.state);
68 FREE(r300->viewport_state.state);
69 FREE(r300->ztop_state.state);
70 FREE(r300);
71 }
72
73 static unsigned int
74 r300_is_texture_referenced(struct pipe_context *context,
75 struct pipe_texture *texture,
76 unsigned face, unsigned level)
77 {
78 struct r300_context* r300 = r300_context(context);
79 struct r300_texture* tex = r300_texture(texture);
80
81 return r300->rws->is_buffer_referenced(r300->rws, tex->buffer);
82 }
83
84 static unsigned int
85 r300_is_buffer_referenced(struct pipe_context *context,
86 struct pipe_buffer *buf)
87 {
88 struct r300_context* r300 = r300_context(context);
89
90 return r300_buffer_is_referenced(r300, buf);
91 }
92
93 static void r300_flush_cb(void *data)
94 {
95 struct r300_context* const cs_context_copy = data;
96
97 cs_context_copy->context.flush(&cs_context_copy->context, 0, NULL);
98 }
99
100 #define R300_INIT_ATOM(atomname, atomsize) \
101 r300->atomname.name = #atomname; \
102 r300->atomname.state = NULL; \
103 r300->atomname.size = atomsize; \
104 r300->atomname.emit = r300_emit_##atomname; \
105 r300->atomname.dirty = FALSE; \
106 insert_at_tail(&r300->atom_list, &r300->atomname);
107
108 static void r300_setup_atoms(struct r300_context* r300)
109 {
110 boolean is_r500 = r300->screen->caps.is_r500;
111 boolean has_tcl = r300->screen->caps.has_tcl;
112
113 /* Create the actual atom list.
114 *
115 * Each atom is examined and emitted in the order it appears here, which
116 * can affect performance and conformance if not handled with care.
117 *
118 * Some atoms never change size, others change every emit - those have
119 * the size of 0 here. */
120 make_empty_list(&r300->atom_list);
121 R300_INIT_ATOM(invariant_state, 71);
122 R300_INIT_ATOM(ztop_state, 2);
123 R300_INIT_ATOM(blend_state, 8);
124 R300_INIT_ATOM(blend_color_state, is_r500 ? 3 : 2);
125 R300_INIT_ATOM(clip_state, has_tcl ? 5 + (6 * 4) : 2);
126 R300_INIT_ATOM(dsa_state, is_r500 ? 8 : 6);
127 R300_INIT_ATOM(fb_state, 0);
128 R300_INIT_ATOM(rs_state, 0);
129 R300_INIT_ATOM(scissor_state, 3);
130 R300_INIT_ATOM(viewport_state, 9);
131 R300_INIT_ATOM(rs_block_state, 0);
132 R300_INIT_ATOM(vertex_stream_state, 0);
133 R300_INIT_ATOM(vap_output_state, 6);
134 R300_INIT_ATOM(pvs_flush, 2);
135 R300_INIT_ATOM(vs_state, 0);
136 R300_INIT_ATOM(texture_cache_inval, 2);
137 R300_INIT_ATOM(textures_state, 0);
138
139 /* Some non-CSO atoms need explicit space to store the state locally. */
140 r300->blend_color_state.state = CALLOC_STRUCT(r300_blend_color_state);
141 r300->clip_state.state = CALLOC_STRUCT(pipe_clip_state);
142 r300->fb_state.state = CALLOC_STRUCT(pipe_framebuffer_state);
143 r300->rs_block_state.state = CALLOC_STRUCT(r300_rs_block);
144 r300->scissor_state.state = CALLOC_STRUCT(pipe_scissor_state);
145 r300->textures_state.state = CALLOC_STRUCT(r300_textures_state);
146 r300->vap_output_state.state = CALLOC_STRUCT(r300_vap_output_state);
147 r300->viewport_state.state = CALLOC_STRUCT(r300_viewport_state);
148 r300->ztop_state.state = CALLOC_STRUCT(r300_ztop_state);
149 }
150
151 struct pipe_context* r300_create_context(struct pipe_screen* screen,
152 void *priv)
153 {
154 struct r300_context* r300 = CALLOC_STRUCT(r300_context);
155 struct r300_screen* r300screen = r300_screen(screen);
156 struct r300_winsys_screen *rws = r300screen->rws;
157
158 if (!r300)
159 return NULL;
160
161 r300->rws = rws;
162 r300->screen = r300screen;
163
164 r300->context.winsys = (struct pipe_winsys*)rws;
165 r300->context.screen = screen;
166 r300->context.priv = priv;
167
168 r300->context.destroy = r300_destroy_context;
169
170 r300->context.clear = r300_clear;
171 r300->context.surface_copy = r300_surface_copy;
172 r300->context.surface_fill = r300_surface_fill;
173
174 if (r300screen->caps.has_tcl) {
175 r300->context.draw_arrays = r300_draw_arrays;
176 r300->context.draw_elements = r300_draw_elements;
177 r300->context.draw_range_elements = r300_draw_range_elements;
178
179 if (r300screen->caps.is_r500) {
180 r300->emit_draw_arrays_immediate = r500_emit_draw_arrays_immediate;
181 r300->emit_draw_arrays = r500_emit_draw_arrays;
182 r300->emit_draw_elements = r500_emit_draw_elements;
183 } else {
184 r300->emit_draw_arrays_immediate = r300_emit_draw_arrays_immediate;
185 r300->emit_draw_arrays = r300_emit_draw_arrays;
186 r300->emit_draw_elements = r300_emit_draw_elements;
187 }
188 } else {
189 r300->context.draw_arrays = r300_swtcl_draw_arrays;
190 r300->context.draw_elements = r300_draw_elements;
191 r300->context.draw_range_elements = r300_swtcl_draw_range_elements;
192
193 /* Create a Draw. This is used for SW TCL. */
194 r300->draw = draw_create();
195 /* Enable our renderer. */
196 draw_set_rasterize_stage(r300->draw, r300_draw_stage(r300));
197 /* Enable Draw's clipping. */
198 draw_set_driver_clipping(r300->draw, FALSE);
199 /* Force Draw to never do viewport transform, since we can do
200 * transform in hardware, always. */
201 draw_set_viewport_state(r300->draw, &r300_viewport_identity);
202 }
203
204 r300->context.is_texture_referenced = r300_is_texture_referenced;
205 r300->context.is_buffer_referenced = r300_is_buffer_referenced;
206
207 r300_setup_atoms(r300);
208
209 /* Open up the OQ BO. */
210 r300->oqbo = screen->buffer_create(screen, 4096,
211 PIPE_BUFFER_USAGE_PIXEL, 4096);
212 make_empty_list(&r300->query_list);
213
214 r300_init_flush_functions(r300);
215
216 r300_init_query_functions(r300);
217
218 r300_init_transfer_functions(r300);
219
220 r300_init_state_functions(r300);
221
222 r300->invariant_state.dirty = TRUE;
223
224 rws->set_flush_cb(r300->rws, r300_flush_cb, r300);
225 r300->dirty_hw++;
226
227 r300->blitter = util_blitter_create(&r300->context);
228
229 r300->upload_ib = u_upload_create(screen,
230 32 * 1024, 16,
231 PIPE_BUFFER_USAGE_INDEX);
232
233 if (r300->upload_ib == NULL)
234 goto no_upload_ib;
235
236 r300->upload_vb = u_upload_create(screen,
237 128 * 1024, 16,
238 PIPE_BUFFER_USAGE_VERTEX);
239 if (r300->upload_vb == NULL)
240 goto no_upload_vb;
241
242 return &r300->context;
243
244 no_upload_ib:
245 u_upload_destroy(r300->upload_ib);
246 no_upload_vb:
247 FREE(r300);
248 return NULL;
249 }