Merge branch 'lp-offset-twoside'
[mesa.git] / src / gallium / drivers / r300 / r300_context.h
1 /*
2 * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
22
23 #ifndef R300_CONTEXT_H
24 #define R300_CONTEXT_H
25
26 #include "draw/draw_vertex.h"
27
28 #include "util/u_blitter.h"
29
30 #include "pipe/p_context.h"
31 #include "util/u_inlines.h"
32 #include "util/u_transfer.h"
33
34 #include "translate/translate_cache.h"
35
36 #include "r300_defines.h"
37 #include "r300_screen.h"
38
39 struct u_upload_mgr;
40 struct r300_context;
41 struct r300_fragment_shader;
42 struct r300_vertex_shader;
43 struct r300_stencilref_context;
44
45 struct r300_atom {
46 /* List pointers. */
47 struct r300_atom *prev, *next;
48 /* Name, for debugging. */
49 const char* name;
50 /* Stat counter. */
51 uint64_t counter;
52 /* Opaque state. */
53 void* state;
54 /* Emit the state to the context. */
55 void (*emit)(struct r300_context*, unsigned, void*);
56 /* Upper bound on number of dwords to emit. */
57 unsigned size;
58 /* Whether this atom should be emitted. */
59 boolean dirty;
60 /* Whether this atom may be emitted with state == NULL. */
61 boolean allow_null_state;
62 };
63
64 struct r300_aa_state {
65 struct r300_surface *dest;
66
67 uint32_t aa_config;
68 uint32_t aaresolve_ctl;
69 };
70
71 struct r300_blend_state {
72 uint32_t cb[8];
73 uint32_t cb_no_readwrite[8];
74 };
75
76 struct r300_blend_color_state {
77 uint32_t cb[3];
78 };
79
80 struct r300_clip_state {
81 struct pipe_clip_state clip;
82
83 uint32_t cb[29];
84 };
85
86 struct r300_dsa_state {
87 struct pipe_depth_stencil_alpha_state dsa;
88
89 /* This is actually a command buffer with named dwords. */
90 uint32_t cb_begin;
91 uint32_t alpha_function; /* R300_FG_ALPHA_FUNC: 0x4bd4 */
92 uint32_t cb_reg_seq;
93 uint32_t z_buffer_control; /* R300_ZB_CNTL: 0x4f00 */
94 uint32_t z_stencil_control; /* R300_ZB_ZSTENCILCNTL: 0x4f04 */
95 uint32_t stencil_ref_mask; /* R300_ZB_STENCILREFMASK: 0x4f08 */
96 uint32_t cb_reg;
97 uint32_t stencil_ref_bf; /* R500_ZB_STENCILREFMASK_BF: 0x4fd4 */
98
99 /* The second command buffer disables zbuffer reads and writes. */
100 uint32_t cb_no_readwrite[8];
101
102 /* Whether a two-sided stencil is enabled. */
103 boolean two_sided;
104 /* Whether a fallback should be used for a two-sided stencil ref value. */
105 boolean two_sided_stencil_ref;
106 };
107
108 struct r300_hyperz_state {
109 int current_func; /* -1 after a clear before first op */
110 int flush;
111 /* This is actually a command buffer with named dwords. */
112 uint32_t cb_flush_begin;
113 uint32_t zb_zcache_ctlstat; /* R300_ZB_CACHE_CNTL */
114 uint32_t cb_begin;
115 uint32_t zb_bw_cntl; /* R300_ZB_BW_CNTL */
116 uint32_t cb_reg1;
117 uint32_t zb_depthclearvalue; /* R300_ZB_DEPTHCLEARVALUE */
118 uint32_t cb_reg2;
119 uint32_t sc_hyperz; /* R300_SC_HYPERZ */
120 uint32_t cb_reg3;
121 uint32_t gb_z_peq_config; /* R300_GB_Z_PEQ_CONFIG: 0x4028 */
122 };
123
124 struct r300_gpu_flush {
125 uint32_t cb_flush_clean[6];
126 };
127
128 #define RS_STATE_MAIN_SIZE 23
129
130 struct r300_rs_state {
131 /* Original rasterizer state. */
132 struct pipe_rasterizer_state rs;
133 /* Draw-specific rasterizer state. */
134 struct pipe_rasterizer_state rs_draw;
135
136 /* Command buffers. */
137 uint32_t cb_main[RS_STATE_MAIN_SIZE];
138 uint32_t cb_poly_offset_zb16[5];
139 uint32_t cb_poly_offset_zb24[5];
140
141 /* The index to cb_main where the cull_mode register value resides. */
142 unsigned cull_mode_index;
143
144 /* Whether polygon offset is enabled. */
145 boolean polygon_offset_enable;
146
147 /* This is emitted in the draw function. */
148 uint32_t color_control; /* R300_GA_COLOR_CONTROL: 0x4278 */
149 };
150
151 struct r300_rs_block {
152 uint32_t vap_vtx_state_cntl; /* R300_VAP_VTX_STATE_CNTL: 0x2180 */
153 uint32_t vap_vsm_vtx_assm; /* R300_VAP_VSM_VTX_ASSM: 0x2184 */
154 uint32_t vap_out_vtx_fmt[2]; /* R300_VAP_OUTPUT_VTX_FMT_[0-1]: 0x2090 */
155 uint32_t gb_enable;
156
157 uint32_t ip[8]; /* R300_RS_IP_[0-7], R500_RS_IP_[0-7] */
158 uint32_t count; /* R300_RS_COUNT */
159 uint32_t inst_count; /* R300_RS_INST_COUNT */
160 uint32_t inst[8]; /* R300_RS_INST_[0-7] */
161 };
162
163 struct r300_sampler_state {
164 struct pipe_sampler_state state;
165
166 uint32_t filter0; /* R300_TX_FILTER0: 0x4400 */
167 uint32_t filter1; /* R300_TX_FILTER1: 0x4440 */
168
169 /* Min/max LOD must be clamped to [0, last_level], thus
170 * it's dependent on a currently bound texture */
171 unsigned min_lod, max_lod;
172 };
173
174 struct r300_texture_format_state {
175 uint32_t format0; /* R300_TX_FORMAT0: 0x4480 */
176 uint32_t format1; /* R300_TX_FORMAT1: 0x44c0 */
177 uint32_t format2; /* R300_TX_FORMAT2: 0x4500 */
178 uint32_t tile_config; /* R300_TX_OFFSET (subset thereof) */
179 };
180
181 struct r300_sampler_view {
182 struct pipe_sampler_view base;
183
184 /* Swizzles in the UTIL_FORMAT_SWIZZLE_* representation,
185 * derived from base. */
186 unsigned char swizzle[4];
187
188 /* Copy of r300_texture::texture_format_state with format-specific bits
189 * added. */
190 struct r300_texture_format_state format;
191
192 /* The texture cache region for this texture. */
193 uint32_t texcache_region;
194 };
195
196 struct r300_texture_fb_state {
197 uint32_t pitch[R300_MAX_TEXTURE_LEVELS]; /* COLORPITCH or DEPTHPITCH. */
198 uint32_t format; /* US_OUT_FMT or R300_ZB_FORMAT */
199 };
200
201 struct r300_texture_sampler_state {
202 struct r300_texture_format_state format;
203 uint32_t filter0; /* R300_TX_FILTER0: 0x4400 */
204 uint32_t filter1; /* R300_TX_FILTER1: 0x4440 */
205 uint32_t border_color; /* R300_TX_BORDER_COLOR: 0x45c0 */
206 };
207
208 struct r300_textures_state {
209 /* Textures. */
210 struct r300_sampler_view *sampler_views[16];
211 int sampler_view_count;
212 /* Sampler states. */
213 struct r300_sampler_state *sampler_states[16];
214 int sampler_state_count;
215
216 /* This is the merge of the texture and sampler states. */
217 unsigned count;
218 uint32_t tx_enable; /* R300_TX_ENABLE: 0x4101 */
219 struct r300_texture_sampler_state regs[16];
220 };
221
222 struct r300_vertex_stream_state {
223 /* R300_VAP_PROG_STREAK_CNTL_[0-7] */
224 uint32_t vap_prog_stream_cntl[8];
225 /* R300_VAP_PROG_STREAK_CNTL_EXT_[0-7] */
226 uint32_t vap_prog_stream_cntl_ext[8];
227
228 unsigned count;
229 };
230
231 struct r300_invariant_state {
232 uint32_t cb[20];
233 };
234
235 struct r300_vap_invariant_state {
236 uint32_t cb[9];
237 };
238
239 struct r300_viewport_state {
240 float xscale; /* R300_VAP_VPORT_XSCALE: 0x2098 */
241 float xoffset; /* R300_VAP_VPORT_XOFFSET: 0x209c */
242 float yscale; /* R300_VAP_VPORT_YSCALE: 0x20a0 */
243 float yoffset; /* R300_VAP_VPORT_YOFFSET: 0x20a4 */
244 float zscale; /* R300_VAP_VPORT_ZSCALE: 0x20a8 */
245 float zoffset; /* R300_VAP_VPORT_ZOFFSET: 0x20ac */
246 uint32_t vte_control; /* R300_VAP_VTE_CNTL: 0x20b0 */
247 };
248
249 struct r300_ztop_state {
250 uint32_t z_buffer_top; /* R300_ZB_ZTOP: 0x4f14 */
251 };
252
253 /* The next several objects are not pure Radeon state; they inherit from
254 * various Gallium classes. */
255
256 struct r300_constant_buffer {
257 /* Buffer of constants */
258 uint32_t *ptr;
259 /* Remapping table. */
260 unsigned *remap_table;
261 };
262
263 /* Query object.
264 *
265 * This is not a subclass of pipe_query because pipe_query is never
266 * actually fully defined. So, rather than have it as a member, and do
267 * subclass-style casting, we treat pipe_query as an opaque, and just
268 * trust that our state tracker does not ever mess up query objects.
269 */
270 struct r300_query {
271 /* The kind of query. Currently only OQ is supported. */
272 unsigned type;
273 /* The number of pipes where query results are stored. */
274 unsigned num_pipes;
275 /* How many results have been written, in dwords. It's incremented
276 * after end_query and flush. */
277 unsigned num_results;
278 /* if we've flushed the query */
279 boolean flushed;
280 /* if begin has been emitted */
281 boolean begin_emitted;
282
283 /* The buffer where query results are stored. */
284 struct r300_winsys_buffer *buffer;
285 /* The size of the buffer. */
286 unsigned buffer_size;
287 /* The domain of the buffer. */
288 enum r300_buffer_domain domain;
289
290 /* Linked list members. */
291 struct r300_query* prev;
292 struct r300_query* next;
293 };
294
295 /* Fence object.
296 *
297 * This is a fake fence. Instead of syncing with the fence, we sync
298 * with the context, which is inefficient but compliant.
299 *
300 * This is not a subclass of pipe_fence_handle because pipe_fence_handle is
301 * never actually fully defined. So, rather than have it as a member, and do
302 * subclass-style casting, we treat pipe_fence_handle as an opaque, and just
303 * trust that our state tracker does not ever mess up fence objects.
304 */
305 struct r300_fence {
306 struct pipe_reference reference;
307 struct r300_context *ctx;
308 boolean signalled;
309 };
310
311 struct r300_surface {
312 struct pipe_surface base;
313
314 /* Winsys buffer backing the texture. */
315 struct r300_winsys_buffer *buffer;
316
317 enum r300_buffer_domain domain;
318
319 uint32_t offset; /* COLOROFFSET or DEPTHOFFSET. */
320 uint32_t pitch; /* COLORPITCH or DEPTHPITCH. */
321 uint32_t format; /* US_OUT_FMT or ZB_FORMAT. */
322
323 /* Parameters dedicated to the CBZB clear. */
324 uint32_t cbzb_width; /* Aligned width. */
325 uint32_t cbzb_height; /* Half of the height. */
326 uint32_t cbzb_midpoint_offset; /* DEPTHOFFSET. */
327 uint32_t cbzb_pitch; /* DEPTHPITCH. */
328 uint32_t cbzb_format; /* ZB_FORMAT. */
329
330 /* Whether the CBZB clear is allowed on the surface. */
331 boolean cbzb_allowed;
332
333 };
334
335 struct r300_texture_desc {
336 /* Parent class. */
337 struct u_resource b;
338
339 /* Width, height, and depth.
340 * Most of the time, these are equal to pipe_texture::width0, height0,
341 * and depth0. However, NPOT 3D textures must have dimensions aligned
342 * to POT, and this is the only case when these variables differ from
343 * pipe_texture. */
344 unsigned width0, height0, depth0;
345
346 /* Buffer tiling.
347 * Macrotiling is specified per-level because small mipmaps cannot
348 * be macrotiled. */
349 enum r300_buffer_tiling microtile;
350 enum r300_buffer_tiling macrotile[R300_MAX_TEXTURE_LEVELS];
351
352 /* Offsets into the buffer. */
353 unsigned offset_in_bytes[R300_MAX_TEXTURE_LEVELS];
354
355 /* Strides for each mip-level. */
356 unsigned stride_in_pixels[R300_MAX_TEXTURE_LEVELS];
357 unsigned stride_in_bytes[R300_MAX_TEXTURE_LEVELS];
358
359 /* Size of one zslice or face or 2D image based on the texture target. */
360 unsigned layer_size_in_bytes[R300_MAX_TEXTURE_LEVELS];
361
362 /* Total size of this texture, in bytes,
363 * derived from the texture properties. */
364 unsigned size_in_bytes;
365
366 /* Total size of the buffer backing this texture, in bytes.
367 * It must be >= size. */
368 unsigned buffer_size_in_bytes;
369
370 /**
371 * If non-zero, override the natural texture layout with
372 * a custom stride (in bytes).
373 *
374 * \note Mipmapping fails for textures with a non-natural layout!
375 *
376 * \sa r300_texture_get_stride
377 */
378 unsigned stride_in_bytes_override;
379
380 /* Whether this texture has non-power-of-two dimensions.
381 * It can be either a regular texture or a rectangle one. */
382 boolean is_npot;
383
384 /* This flag says that hardware must use the stride for addressing
385 * instead of the width. */
386 boolean uses_stride_addressing;
387
388 /* Whether CBZB fast color clear is allowed on the miplevel. */
389 boolean cbzb_allowed[R300_MAX_TEXTURE_LEVELS];
390 };
391
392 struct r300_texture {
393 struct r300_texture_desc desc;
394
395 enum r300_buffer_domain domain;
396
397 /* Pipe buffer backing this texture. */
398 struct r300_winsys_buffer *buffer;
399
400 /* Registers carrying texture format data. */
401 /* Only format-independent bits should be filled in. */
402 struct r300_texture_format_state tx_format;
403 /* All bits should be filled in. */
404 struct r300_texture_fb_state fb_state;
405
406 /* hyper-z memory allocs */
407 struct mem_block *hiz_mem[R300_MAX_TEXTURE_LEVELS];
408 struct mem_block *zmask_mem[R300_MAX_TEXTURE_LEVELS];
409 boolean zmask_in_use[R300_MAX_TEXTURE_LEVELS];
410 boolean hiz_in_use[R300_MAX_TEXTURE_LEVELS];
411
412 /* This is the level tiling flags were last time set for.
413 * It's used to prevent redundant tiling-flags changes from happening.*/
414 unsigned surface_level;
415 };
416
417 struct r300_vertex_element_state {
418 unsigned count;
419 struct pipe_vertex_element velem[PIPE_MAX_ATTRIBS];
420
421 /* If (velem[i].src_format != hw_format[i]), the vertex buffer
422 * referenced by this vertex element cannot be used for rendering and
423 * its vertex data must be translated to hw_format[i]. */
424 enum pipe_format hw_format[PIPE_MAX_ATTRIBS];
425 unsigned hw_format_size[PIPE_MAX_ATTRIBS];
426
427 /* The size of the vertex, in dwords. */
428 unsigned vertex_size_dwords;
429
430 /* This might mean two things:
431 * - src_format != hw_format, as discussed above.
432 * - src_offset % 4 != 0. */
433 boolean incompatible_layout;
434
435 struct r300_vertex_stream_state vertex_stream;
436 };
437
438 struct r300_translate_context {
439 /* Translate cache for incompatible vertex offset/stride/format fallback. */
440 struct translate_cache *translate_cache;
441
442 /* The vertex buffer slot containing the translated buffer. */
443 unsigned vb_slot;
444
445 /* Saved and new vertex element state. */
446 void *saved_velems, *new_velems;
447 };
448
449 struct r300_context {
450 /* Parent class */
451 struct pipe_context context;
452
453 /* The interface to the windowing system, etc. */
454 struct r300_winsys_screen *rws;
455 /* The command stream. */
456 struct r300_winsys_cs *cs;
457 /* Screen. */
458 struct r300_screen *screen;
459
460 /* Draw module. Used mostly for SW TCL. */
461 struct draw_context* draw;
462 /* Vertex buffer for SW TCL. */
463 struct pipe_resource* vbo;
464 /* Offset and size into the SW TCL VBO. */
465 size_t draw_vbo_offset;
466 size_t draw_vbo_size;
467 /* Whether the VBO must not be flushed. */
468 boolean draw_vbo_locked;
469 boolean draw_first_emitted;
470
471 /* Accelerated blit support. */
472 struct blitter_context* blitter;
473 /* Stencil two-sided reference value fallback. */
474 struct r300_stencilref_context *stencilref_fallback;
475 /* For translating vertex buffers having incompatible vertex layout. */
476 struct r300_translate_context tran;
477
478 /* The KIL opcode needs the first texture unit to be enabled
479 * on r3xx-r4xx. In order to calm down the CS checker, we bind this
480 * dummy texture there. */
481 struct r300_sampler_view *texkill_sampler;
482
483 /* When no vertex buffer is set, this one is used instead to prevent
484 * hardlocks. */
485 struct pipe_resource *dummy_vb;
486
487 /* The currently active query. */
488 struct r300_query *query_current;
489 /* The saved query for blitter operations. */
490 struct r300_query *blitter_saved_query;
491 /* Query list. */
492 struct r300_query query_list;
493
494 /* Various CSO state objects. */
495 /* Beginning of atom list. */
496 struct r300_atom atom_list;
497 /* Anti-aliasing (MSAA) state. */
498 struct r300_atom aa_state;
499 /* Blend state. */
500 struct r300_atom blend_state;
501 /* Blend color state. */
502 struct r300_atom blend_color_state;
503 /* User clip planes. */
504 struct r300_atom clip_state;
505 /* Depth, stencil, and alpha state. */
506 struct r300_atom dsa_state;
507 /* Fragment shader. */
508 struct r300_atom fs;
509 /* Fragment shader RC_CONSTANT_STATE variables. */
510 struct r300_atom fs_rc_constant_state;
511 /* Fragment shader constant buffer. */
512 struct r300_atom fs_constants;
513 /* Framebuffer state. */
514 struct r300_atom fb_state;
515 /* Framebuffer state (pipelined regs). */
516 struct r300_atom fb_state_pipelined;
517 /* HyperZ state (various SC/ZB bits). */
518 struct r300_atom hyperz_state;
519 /* Occlusion query. */
520 struct r300_atom query_start;
521 /* Rasterizer state. */
522 struct r300_atom rs_state;
523 /* RS block state + VAP (vertex shader) output mapping state. */
524 struct r300_atom rs_block_state;
525 /* Scissor state. */
526 struct r300_atom scissor_state;
527 /* Textures state. */
528 struct r300_atom textures_state;
529 /* Vertex stream formatting state. */
530 struct r300_atom vertex_stream_state;
531 /* Vertex shader. */
532 struct r300_atom vs_state;
533 /* Vertex shader constant buffer. */
534 struct r300_atom vs_constants;
535 /* Viewport state. */
536 struct r300_atom viewport_state;
537 /* ZTOP state. */
538 struct r300_atom ztop_state;
539 /* PVS flush. */
540 struct r300_atom pvs_flush;
541 /* VAP invariant state. */
542 struct r300_atom vap_invariant_state;
543 /* Texture cache invalidate. */
544 struct r300_atom texture_cache_inval;
545 /* GPU flush. */
546 struct r300_atom gpu_flush;
547 /* HiZ clear */
548 struct r300_atom hiz_clear;
549 /* zmask clear */
550 struct r300_atom zmask_clear;
551
552 /* Invariant state. This must be emitted to get the engine started. */
553 struct r300_atom invariant_state;
554
555 /* Vertex buffers for Gallium. */
556 struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS];
557 int vertex_buffer_count;
558 int vertex_buffer_max_index;
559 /* Vertex elements for Gallium. */
560 struct r300_vertex_element_state *velems;
561 bool any_user_vbs;
562
563 struct pipe_index_buffer index_buffer;
564
565 /* Vertex info for Draw. */
566 struct vertex_info vertex_info;
567
568 struct pipe_stencil_ref stencil_ref;
569 struct pipe_viewport_state viewport;
570
571 /* Stream locations for SWTCL. */
572 int stream_loc_notcl[16];
573
574 /* Flag indicating whether or not the HW is dirty. */
575 uint32_t dirty_hw;
576 /* Whether polygon offset is enabled. */
577 boolean polygon_offset_enabled;
578 /* Z buffer bit depth. */
579 uint32_t zbuffer_bpp;
580 /* Whether rendering is conditional and should be skipped. */
581 boolean skip_rendering;
582 /* Point sprites texcoord index, 1 bit per texcoord */
583 int sprite_coord_enable;
584 /* Whether two-sided color selection is enabled (AKA light_twoside). */
585 boolean two_sided_color;
586 /* Incompatible vertex buffer layout? (misaligned stride or buffer_offset) */
587 boolean incompatible_vb_layout;
588 #define R300_Z_COMPRESS_44 1
589 #define RV350_Z_COMPRESS_88 2
590 int z_compression;
591 boolean cbzb_clear;
592 boolean z_decomp_rd;
593
594 /* two mem block managers for hiz/zmask ram space */
595 struct mem_block *hiz_mm;
596 struct mem_block *zmask_mm;
597
598 /* upload managers */
599 struct u_upload_mgr *upload_vb;
600 struct u_upload_mgr *upload_ib;
601
602 struct util_mempool pool_transfers;
603
604 /* Stat counter. */
605 uint64_t flush_counter;
606 };
607
608 /* Convenience cast wrappers. */
609 static INLINE struct r300_query* r300_query(struct pipe_query* q)
610 {
611 return (struct r300_query*)q;
612 }
613
614 static INLINE struct r300_surface* r300_surface(struct pipe_surface* surf)
615 {
616 return (struct r300_surface*)surf;
617 }
618
619 static INLINE struct r300_texture* r300_texture(struct pipe_resource* tex)
620 {
621 return (struct r300_texture*)tex;
622 }
623
624 static INLINE struct r300_context* r300_context(struct pipe_context* context)
625 {
626 return (struct r300_context*)context;
627 }
628
629 static INLINE struct r300_fragment_shader *r300_fs(struct r300_context *r300)
630 {
631 return (struct r300_fragment_shader*)r300->fs.state;
632 }
633
634 struct pipe_context* r300_create_context(struct pipe_screen* screen,
635 void *priv);
636
637 void r300_finish(struct r300_context *r300);
638 void r300_flush_cb(void *data);
639
640 /* Context initialization. */
641 struct draw_stage* r300_draw_stage(struct r300_context* r300);
642 void r300_init_blit_functions(struct r300_context *r300);
643 void r300_init_flush_functions(struct r300_context* r300);
644 void r300_init_query_functions(struct r300_context* r300);
645 void r300_init_render_functions(struct r300_context *r300);
646 void r300_init_state_functions(struct r300_context* r300);
647 void r300_init_resource_functions(struct r300_context* r300);
648
649 /* r300_blit.c */
650 void r300_flush_depth_stencil(struct pipe_context *pipe,
651 struct pipe_resource *dst,
652 struct pipe_subresource subdst,
653 unsigned zslice);
654
655 /* r300_query.c */
656 void r300_resume_query(struct r300_context *r300,
657 struct r300_query *query);
658 void r300_stop_query(struct r300_context *r300);
659
660 /* r300_render_translate.c */
661 void r300_begin_vertex_translate(struct r300_context *r300);
662 void r300_end_vertex_translate(struct r300_context *r300);
663 void r300_translate_index_buffer(struct r300_context *r300,
664 struct pipe_resource **index_buffer,
665 unsigned *index_size, unsigned index_offset,
666 unsigned *start, unsigned count);
667
668 /* r300_render_stencilref.c */
669 void r300_plug_in_stencil_ref_fallback(struct r300_context *r300);
670
671 /* r300_render.c */
672 void r300_draw_flush_vbuf(struct r300_context *r300);
673 boolean r500_index_bias_supported(struct r300_context *r300);
674 void r500_emit_index_bias(struct r300_context *r300, int index_bias);
675
676 /* r300_state.c */
677 enum r300_fb_state_change {
678 R300_CHANGED_FB_STATE = 0,
679 R300_CHANGED_CBZB_FLAG,
680 R300_CHANGED_ZCLEAR_FLAG
681 };
682
683 void r300_mark_fb_state_dirty(struct r300_context *r300,
684 enum r300_fb_state_change change);
685 void r300_mark_fs_code_dirty(struct r300_context *r300);
686
687 /* r300_debug.c */
688 void r500_dump_rs_block(struct r300_rs_block *rs);
689
690
691 static INLINE boolean CTX_DBG_ON(struct r300_context * ctx, unsigned flags)
692 {
693 return SCREEN_DBG_ON(ctx->screen, flags);
694 }
695
696 static INLINE void CTX_DBG(struct r300_context * ctx, unsigned flags,
697 const char * fmt, ...)
698 {
699 if (CTX_DBG_ON(ctx, flags)) {
700 va_list va;
701 va_start(va, fmt);
702 vfprintf(stderr, fmt, va);
703 va_end(va);
704 }
705 }
706
707 #define DBG_ON CTX_DBG_ON
708 #define DBG CTX_DBG
709
710 #endif /* R300_CONTEXT_H */