gallium: remove pipe_index_buffer and set_index_buffer
[mesa.git] / src / gallium / drivers / r300 / r300_context.h
1 /*
2 * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
22
23 #ifndef R300_CONTEXT_H
24 #define R300_CONTEXT_H
25
26 #define R300_BUFFER_ALIGNMENT 64
27
28 #include "draw/draw_vertex.h"
29
30 #include "util/u_blitter.h"
31
32 #include "pipe/p_context.h"
33 #include "util/u_inlines.h"
34 #include "util/u_transfer.h"
35
36 #include "r300_defines.h"
37 #include "r300_screen.h"
38 #include "compiler/radeon_regalloc.h"
39
40 struct u_upload_mgr;
41 struct r300_context;
42 struct r300_fragment_shader;
43 struct r300_vertex_shader;
44 struct r300_stencilref_context;
45
46 enum colormask_swizzle {
47 COLORMASK_BGRA,
48 COLORMASK_RGBA,
49 COLORMASK_RRRR,
50 COLORMASK_AAAA,
51 COLORMASK_GRRG,
52 COLORMASK_ARRA,
53 COLORMASK_BGRX,
54 COLORMASK_RGBX,
55 COLORMASK_NUM_SWIZZLES
56 };
57
58 struct r300_atom {
59 /* Name, for debugging. */
60 const char* name;
61 /* Opaque state. */
62 void* state;
63 /* Emit the state to the context. */
64 void (*emit)(struct r300_context*, unsigned, void*);
65 /* Upper bound on number of dwords to emit. */
66 unsigned size;
67 /* Whether this atom should be emitted. */
68 boolean dirty;
69 /* Whether this atom may be emitted with state == NULL. */
70 boolean allow_null_state;
71 };
72
73 struct r300_aa_state {
74 struct r300_surface *dest;
75
76 uint32_t aa_config;
77 };
78
79 struct r300_blend_state {
80 struct pipe_blend_state state;
81
82 uint32_t cb_clamp[COLORMASK_NUM_SWIZZLES][8];
83 uint32_t cb_noclamp[8];
84 uint32_t cb_noclamp_noalpha[8];
85 uint32_t cb_no_readwrite[8];
86 };
87
88 struct r300_blend_color_state {
89 struct pipe_blend_color state;
90 uint32_t cb[3];
91 };
92
93 struct r300_clip_state {
94 uint32_t cb[29];
95 };
96
97 struct r300_dsa_state {
98 struct pipe_depth_stencil_alpha_state dsa;
99
100 /* This is actually a command buffer with named dwords. */
101 uint32_t cb_begin;
102 uint32_t z_buffer_control; /* R300_ZB_CNTL: 0x4f00 */
103 uint32_t z_stencil_control; /* R300_ZB_ZSTENCILCNTL: 0x4f04 */
104 uint32_t stencil_ref_mask; /* R300_ZB_STENCILREFMASK: 0x4f08 */
105 uint32_t cb_reg;
106 uint32_t stencil_ref_bf; /* R500_ZB_STENCILREFMASK_BF: 0x4fd4 */
107 uint32_t cb_reg1;
108 uint32_t alpha_value; /* R500_FG_ALPHA_VALUE: 0x4be0 */
109
110 /* Same, but without ZB reads and writes. */
111 uint32_t cb_zb_no_readwrite[8]; /* ZB not bound */
112
113 /* Emitted separately: */
114 uint32_t alpha_function;
115
116 /* Whether a two-sided stencil is enabled. */
117 boolean two_sided;
118 /* Whether a fallback should be used for a two-sided stencil ref value. */
119 boolean two_sided_stencil_ref;
120 };
121
122 struct r300_hyperz_state {
123 int flush;
124 /* This is actually a command buffer with named dwords. */
125 uint32_t cb_flush_begin;
126 uint32_t zb_zcache_ctlstat; /* R300_ZB_CACHE_CNTL */
127 uint32_t cb_begin;
128 uint32_t zb_bw_cntl; /* R300_ZB_BW_CNTL */
129 uint32_t cb_reg1;
130 uint32_t zb_depthclearvalue; /* R300_ZB_DEPTHCLEARVALUE */
131 uint32_t cb_reg2;
132 uint32_t sc_hyperz; /* R300_SC_HYPERZ */
133 uint32_t cb_reg3;
134 uint32_t gb_z_peq_config; /* R300_GB_Z_PEQ_CONFIG: 0x4028 */
135 };
136
137 struct r300_gpu_flush {
138 uint32_t cb_flush_clean[6];
139 };
140
141 #define RS_STATE_MAIN_SIZE 27
142
143 struct r300_rs_state {
144 /* Original rasterizer state. */
145 struct pipe_rasterizer_state rs;
146 /* Draw-specific rasterizer state. */
147 struct pipe_rasterizer_state rs_draw;
148
149 /* Command buffers. */
150 uint32_t cb_main[RS_STATE_MAIN_SIZE];
151 uint32_t cb_poly_offset_zb16[5];
152 uint32_t cb_poly_offset_zb24[5];
153
154 /* The index to cb_main where the cull_mode register value resides. */
155 unsigned cull_mode_index;
156
157 /* Whether polygon offset is enabled. */
158 boolean polygon_offset_enable;
159
160 /* This is emitted in the draw function. */
161 uint32_t color_control; /* R300_GA_COLOR_CONTROL: 0x4278 */
162 };
163
164 struct r300_rs_block {
165 uint32_t vap_vtx_state_cntl; /* R300_VAP_VTX_STATE_CNTL: 0x2180 */
166 uint32_t vap_vsm_vtx_assm; /* R300_VAP_VSM_VTX_ASSM: 0x2184 */
167 uint32_t vap_out_vtx_fmt[2]; /* R300_VAP_OUTPUT_VTX_FMT_[0-1]: 0x2090 */
168 uint32_t gb_enable;
169
170 uint32_t ip[8]; /* R300_RS_IP_[0-7], R500_RS_IP_[0-7] */
171 uint32_t count; /* R300_RS_COUNT */
172 uint32_t inst_count; /* R300_RS_INST_COUNT */
173 uint32_t inst[8]; /* R300_RS_INST_[0-7] */
174 };
175
176 struct r300_sampler_state {
177 struct pipe_sampler_state state;
178
179 uint32_t filter0; /* R300_TX_FILTER0: 0x4400 */
180 uint32_t filter1; /* R300_TX_FILTER1: 0x4440 */
181
182 /* Min/max LOD must be clamped to [0, last_level], thus
183 * it's dependent on a currently bound texture */
184 unsigned min_lod, max_lod;
185 };
186
187 struct r300_texture_format_state {
188 uint32_t format0; /* R300_TX_FORMAT0: 0x4480 */
189 uint32_t format1; /* R300_TX_FORMAT1: 0x44c0 */
190 uint32_t format2; /* R300_TX_FORMAT2: 0x4500 */
191 uint32_t tile_config; /* R300_TX_OFFSET (subset thereof) */
192 uint32_t us_format0; /* R500_US_FORMAT0_0: 0x4640 (through 15) */
193 };
194
195 struct r300_sampler_view {
196 struct pipe_sampler_view base;
197
198 /* For resource_copy_region. */
199 unsigned width0_override;
200 unsigned height0_override;
201
202 /* Swizzles in the PIPE_SWIZZLE_* representation,
203 * derived from base. */
204 unsigned char swizzle[4];
205
206 /* Copy of r300_texture::texture_format_state with format-specific bits
207 * added. */
208 struct r300_texture_format_state format;
209
210 /* The texture cache region for this texture. */
211 uint32_t texcache_region;
212 };
213
214 struct r300_texture_sampler_state {
215 struct r300_texture_format_state format;
216 uint32_t filter0; /* R300_TX_FILTER0: 0x4400 */
217 uint32_t filter1; /* R300_TX_FILTER1: 0x4440 */
218 uint32_t border_color; /* R300_TX_BORDER_COLOR: 0x45c0 */
219 };
220
221 struct r300_textures_state {
222 /* Textures. */
223 struct r300_sampler_view *sampler_views[16];
224 int sampler_view_count;
225 /* Sampler states. */
226 struct r300_sampler_state *sampler_states[16];
227 int sampler_state_count;
228
229 /* This is the merge of the texture and sampler states. */
230 unsigned count;
231 uint32_t tx_enable; /* R300_TX_ENABLE: 0x4101 */
232 struct r300_texture_sampler_state regs[16];
233 };
234
235 struct r300_vertex_stream_state {
236 /* R300_VAP_PROG_STREAK_CNTL_[0-7] */
237 uint32_t vap_prog_stream_cntl[8];
238 /* R300_VAP_PROG_STREAK_CNTL_EXT_[0-7] */
239 uint32_t vap_prog_stream_cntl_ext[8];
240
241 unsigned count;
242 };
243
244 struct r300_invariant_state {
245 uint32_t cb[24];
246 };
247
248 struct r300_vap_invariant_state {
249 uint32_t cb[11];
250 };
251
252 struct r300_viewport_state {
253 float xscale; /* R300_VAP_VPORT_XSCALE: 0x2098 */
254 float xoffset; /* R300_VAP_VPORT_XOFFSET: 0x209c */
255 float yscale; /* R300_VAP_VPORT_YSCALE: 0x20a0 */
256 float yoffset; /* R300_VAP_VPORT_YOFFSET: 0x20a4 */
257 float zscale; /* R300_VAP_VPORT_ZSCALE: 0x20a8 */
258 float zoffset; /* R300_VAP_VPORT_ZOFFSET: 0x20ac */
259 uint32_t vte_control; /* R300_VAP_VTE_CNTL: 0x20b0 */
260 };
261
262 struct r300_ztop_state {
263 uint32_t z_buffer_top; /* R300_ZB_ZTOP: 0x4f14 */
264 };
265
266 /* The next several objects are not pure Radeon state; they inherit from
267 * various Gallium classes. */
268
269 struct r300_constant_buffer {
270 /* Buffer of constants */
271 uint32_t *ptr;
272 /* Remapping table. */
273 unsigned *remap_table;
274 /* const buffer base */
275 uint32_t buffer_base;
276 };
277
278 /* Query object.
279 *
280 * This is not a subclass of pipe_query because pipe_query is never
281 * actually fully defined. So, rather than have it as a member, and do
282 * subclass-style casting, we treat pipe_query as an opaque, and just
283 * trust that our state tracker does not ever mess up query objects.
284 */
285 struct r300_query {
286 /* The kind of query. Currently only OQ is supported. */
287 unsigned type;
288 /* The number of pipes where query results are stored. */
289 unsigned num_pipes;
290 /* How many results have been written, in dwords. It's incremented
291 * after end_query and flush. */
292 unsigned num_results;
293 /* if begin has been emitted */
294 boolean begin_emitted;
295
296 /* The buffer where query results are stored. */
297 struct pb_buffer *buf;
298 };
299
300 struct r300_surface {
301 struct pipe_surface base;
302
303 /* Winsys buffer backing the texture. */
304 struct pb_buffer *buf;
305
306 enum radeon_bo_domain domain;
307
308 uint32_t offset; /* COLOROFFSET or DEPTHOFFSET. */
309 uint32_t pitch; /* COLORPITCH or DEPTHPITCH. */
310 uint32_t pitch_zmask; /* ZMASK_PITCH */
311 uint32_t pitch_hiz; /* HIZ_PITCH */
312 uint32_t pitch_cmask; /* CMASK_PITCH */
313 uint32_t format; /* US_OUT_FMT or ZB_FORMAT. */
314
315 /* Parameters dedicated to the CBZB clear. */
316 uint32_t cbzb_width; /* Aligned width. */
317 uint32_t cbzb_height; /* Half of the height. */
318 uint32_t cbzb_midpoint_offset; /* DEPTHOFFSET. */
319 uint32_t cbzb_pitch; /* DEPTHPITCH. */
320 uint32_t cbzb_format; /* ZB_FORMAT. */
321
322 /* Whether the CBZB clear is allowed on the surface. */
323 boolean cbzb_allowed;
324
325 unsigned colormask_swizzle;
326 };
327
328 struct r300_texture_desc {
329 /* Width, height, and depth.
330 * Most of the time, these are equal to pipe_texture::width0, height0,
331 * and depth0. However, NPOT 3D textures must have dimensions aligned
332 * to POT, and this is the only case when these variables differ from
333 * pipe_texture. */
334 unsigned width0, height0, depth0;
335
336 /* Buffer tiling.
337 * Macrotiling is specified per-level because small mipmaps cannot
338 * be macrotiled. */
339 enum radeon_bo_layout microtile;
340 enum radeon_bo_layout macrotile[R300_MAX_TEXTURE_LEVELS];
341
342 /* Offsets into the buffer. */
343 unsigned offset_in_bytes[R300_MAX_TEXTURE_LEVELS];
344
345 /* Strides for each mip-level. */
346 unsigned stride_in_bytes[R300_MAX_TEXTURE_LEVELS];
347
348 /* Size of one zslice or face or 2D image based on the texture target. */
349 unsigned layer_size_in_bytes[R300_MAX_TEXTURE_LEVELS];
350
351 /* Total size of this texture, in bytes,
352 * derived from the texture properties. */
353 unsigned size_in_bytes;
354
355 /**
356 * If non-zero, override the natural texture layout with
357 * a custom stride (in bytes).
358 *
359 * \note Mipmapping fails for textures with a non-natural layout!
360 *
361 * \sa r300_texture_get_stride
362 */
363 unsigned stride_in_bytes_override;
364
365 /* Whether this texture has non-power-of-two dimensions.
366 * It can be either a regular texture or a rectangle one. */
367 boolean is_npot;
368
369 /* This flag says that hardware must use the stride for addressing
370 * instead of the width. */
371 boolean uses_stride_addressing;
372
373 /* Whether CBZB fast color clear is allowed on the miplevel. */
374 boolean cbzb_allowed[R300_MAX_TEXTURE_LEVELS];
375
376 /* Zbuffer compression info for each miplevel. */
377 boolean zcomp8x8[R300_MAX_TEXTURE_LEVELS];
378 /* If zero, then disable Z compression/HiZ. */
379 unsigned zmask_dwords[R300_MAX_TEXTURE_LEVELS];
380 unsigned hiz_dwords[R300_MAX_TEXTURE_LEVELS];
381 /* Zmask/HiZ strides for each miplevel. */
382 unsigned zmask_stride_in_pixels[R300_MAX_TEXTURE_LEVELS];
383 unsigned hiz_stride_in_pixels[R300_MAX_TEXTURE_LEVELS];
384
385 /* CMASK info for AA buffers (no mipmapping). */
386 unsigned cmask_dwords;
387 unsigned cmask_stride_in_pixels;
388 };
389
390 struct r300_resource
391 {
392 struct u_resource b;
393
394 /* Winsys buffer backing this resource. */
395 struct pb_buffer *buf;
396 enum radeon_bo_domain domain;
397
398 /* Constant buffers and SWTCL vertex and index buffers are in user
399 * memory. */
400 uint8_t *malloced_buffer;
401
402 /* Texture description (addressing, layout, special features). */
403 struct r300_texture_desc tex;
404
405 /* This is the level tiling flags were last time set for.
406 * It's used to prevent redundant tiling-flags changes from happening.*/
407 unsigned surface_level;
408 };
409
410 struct r300_vertex_element_state {
411 unsigned count;
412 struct pipe_vertex_element velem[PIPE_MAX_ATTRIBS];
413 unsigned format_size[PIPE_MAX_ATTRIBS];
414
415 /* The size of the vertex, in dwords. */
416 unsigned vertex_size_dwords;
417
418 struct r300_vertex_stream_state vertex_stream;
419 };
420
421 enum r300_hiz_func {
422 HIZ_FUNC_NONE,
423
424 /* The function, when determined, is set in stone
425 * until the next HiZ clear. */
426
427 /* MAX is written to the HiZ buffer.
428 * Used for LESS, LEQUAL. */
429 HIZ_FUNC_MAX,
430
431 /* MIN is written to the HiZ buffer.
432 * Used for GREATER, GEQUAL. */
433 HIZ_FUNC_MIN,
434 };
435
436 /* For deferred fragment shader state validation. */
437 enum r300_fs_validity_status {
438 FRAGMENT_SHADER_VALID, /* No need to change/validate the FS. */
439 FRAGMENT_SHADER_MAYBE_DIRTY,/* Validate the FS if external state was changed. */
440 FRAGMENT_SHADER_DIRTY /* Always validate the FS (if the FS was changed) */
441 };
442
443 struct r300_context {
444 /* Parent class */
445 struct pipe_context context;
446
447 /* The interface to the windowing system, etc. */
448 struct radeon_winsys *rws;
449 /* The submission context. */
450 struct radeon_winsys_ctx *ctx;
451 /* The command stream. */
452 struct radeon_winsys_cs *cs;
453 /* Screen. */
454 struct r300_screen *screen;
455
456 /* Draw module. Used mostly for SW TCL. */
457 struct draw_context* draw;
458 /* Vertex buffer for SW TCL. */
459 struct pb_buffer *vbo;
460 /* Offset and size into the SW TCL VBO. */
461 size_t draw_vbo_offset;
462
463 /* Accelerated blit support. */
464 struct blitter_context* blitter;
465 /* Stencil two-sided reference value fallback. */
466 struct r300_stencilref_context *stencilref_fallback;
467
468 /* The KIL opcode needs the first texture unit to be enabled
469 * on r3xx-r4xx. In order to calm down the CS checker, we bind this
470 * dummy texture there. */
471 struct r300_sampler_view *texkill_sampler;
472
473 /* When no vertex buffer is set, this one is used instead to prevent
474 * hardlocks. */
475 struct pipe_vertex_buffer dummy_vb;
476
477 /* The currently active query. */
478 struct r300_query *query_current;
479 /* The saved query for blitter operations. */
480 struct r300_query *blitter_saved_query;
481 /* Query list. */
482 struct r300_query query_list;
483
484 /* Various CSO state objects. */
485
486 /* Each atom is emitted in the order it appears here, which can affect
487 * performance and stability if not handled with care. */
488 /* GPU flush. */
489 struct r300_atom gpu_flush;
490 /* Clears must be emitted immediately after the flush. */
491 /* HiZ clear */
492 struct r300_atom hiz_clear;
493 /* zmask clear */
494 struct r300_atom zmask_clear;
495 /* cmask clear */
496 struct r300_atom cmask_clear;
497 /* Anti-aliasing (MSAA) state. */
498 struct r300_atom aa_state;
499 /* Framebuffer state. */
500 struct r300_atom fb_state;
501 /* HyperZ state (various SC/ZB bits). */
502 struct r300_atom hyperz_state;
503 /* ZTOP state. */
504 struct r300_atom ztop_state;
505 /* Depth, stencil, and alpha state. */
506 struct r300_atom dsa_state;
507 /* Blend state. */
508 struct r300_atom blend_state;
509 /* Blend color state. */
510 struct r300_atom blend_color_state;
511 /* Scissor state. */
512 struct r300_atom scissor_state;
513 /* Sample mask. */
514 struct r300_atom sample_mask;
515 /* Invariant state. This must be emitted to get the engine started. */
516 struct r300_atom invariant_state;
517 /* Viewport state. */
518 struct r300_atom viewport_state;
519 /* PVS flush. */
520 struct r300_atom pvs_flush;
521 /* VAP invariant state. */
522 struct r300_atom vap_invariant_state;
523 /* Vertex stream formatting state. */
524 struct r300_atom vertex_stream_state;
525 /* Vertex shader. */
526 struct r300_atom vs_state;
527 /* User clip planes. */
528 struct r300_atom clip_state;
529 /* RS block state + VAP (vertex shader) output mapping state. */
530 struct r300_atom rs_block_state;
531 /* Rasterizer state. */
532 struct r300_atom rs_state;
533 /* Framebuffer state (pipelined regs). */
534 struct r300_atom fb_state_pipelined;
535 /* Fragment shader. */
536 struct r300_atom fs;
537 /* Fragment shader RC_CONSTANT_STATE variables. */
538 struct r300_atom fs_rc_constant_state;
539 /* Fragment shader constant buffer. */
540 struct r300_atom fs_constants;
541 /* Vertex shader constant buffer. */
542 struct r300_atom vs_constants;
543 /* Texture cache invalidate. */
544 struct r300_atom texture_cache_inval;
545 /* Textures state. */
546 struct r300_atom textures_state;
547 /* Occlusion query. */
548 struct r300_atom query_start;
549
550 /* The pointers to the first and the last atom. */
551 struct r300_atom *first_dirty, *last_dirty;
552
553 /* Vertex elements for Gallium. */
554 struct r300_vertex_element_state *velems;
555
556 /* Vertex info for Draw. */
557 struct vertex_info vertex_info;
558
559 struct pipe_stencil_ref stencil_ref;
560 struct pipe_viewport_state viewport;
561
562 /* Stream locations for SWTCL. */
563 int stream_loc_notcl[16];
564
565 /* Flag indicating whether or not the HW is dirty. */
566 uint32_t dirty_hw;
567 /* Whether polygon offset is enabled. */
568 boolean polygon_offset_enabled;
569 /* Z buffer bit depth. */
570 uint32_t zbuffer_bpp;
571 /* Whether rendering is conditional and should be skipped. */
572 boolean skip_rendering;
573 /* The flag above saved by blitter. */
574 unsigned char blitter_saved_skip_rendering;
575 /* Point sprites texcoord index, 1 bit per texcoord */
576 int sprite_coord_enable;
577 /* Whether two-sided color selection is enabled (AKA light_twoside). */
578 boolean two_sided_color;
579 boolean flatshade;
580 boolean clip_halfz;
581 /* Whether fast color clear is enabled. */
582 boolean cbzb_clear;
583 /* Whether fragment shader needs to be validated. */
584 enum r300_fs_validity_status fs_status;
585 /* Framebuffer multi-write. */
586 boolean fb_multiwrite;
587 unsigned num_samples;
588 boolean msaa_enable;
589 boolean alpha_to_one;
590 boolean alpha_to_coverage;
591
592 void *dsa_decompress_zmask;
593
594 struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS];
595 unsigned nr_vertex_buffers;
596 struct u_upload_mgr *uploader;
597
598 struct slab_child_pool pool_transfers;
599
600 /* Stat counter. */
601 uint64_t flush_counter;
602
603 /* const tracking for VS */
604 int vs_const_base;
605
606 /* Vertex array state info */
607 boolean vertex_arrays_dirty;
608 boolean vertex_arrays_indexed;
609 int vertex_arrays_offset;
610 int vertex_arrays_instance_id;
611 boolean instancing_enabled;
612
613 /* Hyper-Z stats. */
614 boolean hyperz_enabled; /* Whether it owns Hyper-Z access. */
615 int64_t hyperz_time_of_last_flush; /* Time of the last flush with Z clear. */
616 unsigned num_z_clears; /* Since the last flush. */
617
618 /* ZMask state. */
619 boolean zmask_in_use; /* Whether ZMASK is enabled. */
620 boolean zmask_decompress; /* Whether ZMASK is being decompressed. */
621 struct pipe_surface *locked_zbuffer; /* Unbound zbuffer which still has data in ZMASK. */
622
623 /* HiZ state. */
624 boolean hiz_in_use; /* Whether HIZ is enabled. */
625 enum r300_hiz_func hiz_func; /* HiZ function. Can be either MIN or MAX. */
626 uint32_t hiz_clear_value; /* HiZ clear value. */
627
628 /* CMASK state. */
629 boolean cmask_access;
630 boolean cmask_in_use;
631 uint32_t color_clear_value; /* RGBA8 or RGBA1010102 */
632 uint32_t color_clear_value_ar; /* RGBA16F */
633 uint32_t color_clear_value_gb; /* RGBA16F */
634
635 /* Compiler state. */
636 struct rc_regalloc_state fs_regalloc_state; /* Register allocator info for
637 * fragment shaders. */
638 };
639
640 #define foreach_atom(r300, atom) \
641 for (atom = &r300->gpu_flush; atom != (&r300->query_start)+1; atom++)
642
643 #define foreach_dirty_atom(r300, atom) \
644 for (atom = r300->first_dirty; atom != r300->last_dirty; atom++)
645
646 /* Convenience cast wrappers. */
647 static inline struct r300_query* r300_query(struct pipe_query* q)
648 {
649 return (struct r300_query*)q;
650 }
651
652 static inline struct r300_surface* r300_surface(struct pipe_surface* surf)
653 {
654 return (struct r300_surface*)surf;
655 }
656
657 static inline struct r300_resource* r300_resource(struct pipe_resource* tex)
658 {
659 return (struct r300_resource*)tex;
660 }
661
662 static inline struct r300_context* r300_context(struct pipe_context* context)
663 {
664 return (struct r300_context*)context;
665 }
666
667 static inline struct r300_fragment_shader *r300_fs(struct r300_context *r300)
668 {
669 return (struct r300_fragment_shader*)r300->fs.state;
670 }
671
672 static inline void r300_mark_atom_dirty(struct r300_context *r300,
673 struct r300_atom *atom)
674 {
675 atom->dirty = TRUE;
676
677 if (!r300->first_dirty) {
678 r300->first_dirty = atom;
679 r300->last_dirty = atom+1;
680 } else {
681 if (atom < r300->first_dirty)
682 r300->first_dirty = atom;
683 else if (atom+1 > r300->last_dirty)
684 r300->last_dirty = atom+1;
685 }
686 }
687
688 static inline struct pipe_surface *
689 r300_get_nonnull_cb(struct pipe_framebuffer_state *fb, unsigned i)
690 {
691 if (fb->cbufs[i])
692 return fb->cbufs[i];
693
694 /* The i-th framebuffer is NULL, return any non-NULL one. */
695 for (i = 0; i < fb->nr_cbufs; i++)
696 if (fb->cbufs[i])
697 return fb->cbufs[i];
698
699 return NULL;
700 }
701
702 struct pipe_context* r300_create_context(struct pipe_screen* screen,
703 void *priv, unsigned flags);
704
705 /* Context initialization. */
706 struct draw_stage* r300_draw_stage(struct r300_context* r300);
707 void r300_init_blit_functions(struct r300_context *r300);
708 void r300_init_flush_functions(struct r300_context* r300);
709 void r300_init_query_functions(struct r300_context* r300);
710 void r300_init_render_functions(struct r300_context *r300);
711 void r300_init_state_functions(struct r300_context* r300);
712 void r300_init_resource_functions(struct r300_context* r300);
713
714 /* r300_blit.c */
715 void r300_decompress_zmask(struct r300_context *r300);
716 void r300_decompress_zmask_locked_unsafe(struct r300_context *r300);
717 void r300_decompress_zmask_locked(struct r300_context *r300);
718 bool r300_is_blit_supported(enum pipe_format format);
719
720 /* r300_flush.c */
721 void r300_flush(struct pipe_context *pipe,
722 unsigned flags,
723 struct pipe_fence_handle **fence);
724
725 /* r300_hyperz.c */
726 void r300_update_hyperz_state(struct r300_context* r300);
727
728 /* r300_query.c */
729 void r300_resume_query(struct r300_context *r300,
730 struct r300_query *query);
731 void r300_stop_query(struct r300_context *r300);
732
733 /* r300_render_translate.c */
734 void r300_translate_index_buffer(struct r300_context *r300,
735 const struct pipe_draw_info *info,
736 struct pipe_resource **out_index_buffer,
737 unsigned *index_size, unsigned index_offset,
738 unsigned *start, unsigned count);
739
740 /* r300_render_stencilref.c */
741 void r300_plug_in_stencil_ref_fallback(struct r300_context *r300);
742
743 /* r300_render.c */
744 void r500_emit_index_bias(struct r300_context *r300, int index_bias);
745 void r300_blitter_draw_rectangle(struct blitter_context *blitter,
746 int x1, int y1, int x2, int y2,
747 float depth,
748 enum blitter_attrib_type type,
749 const union pipe_color_union *attrib);
750
751 /* r300_state.c */
752 enum r300_fb_state_change {
753 R300_CHANGED_FB_STATE = 0,
754 R300_CHANGED_HYPERZ_FLAG,
755 R300_CHANGED_MULTIWRITE,
756 R300_CHANGED_CMASK_ENABLE,
757 };
758
759 void r300_mark_fb_state_dirty(struct r300_context *r300,
760 enum r300_fb_state_change change);
761 void r300_mark_fs_code_dirty(struct r300_context *r300);
762
763 struct pipe_sampler_view *
764 r300_create_sampler_view_custom(struct pipe_context *pipe,
765 struct pipe_resource *texture,
766 const struct pipe_sampler_view *templ,
767 unsigned width0_override,
768 unsigned height0_override);
769
770 /* r300_state_derived.c */
771 void r300_update_derived_state(struct r300_context* r300);
772
773 /* r300_debug.c */
774 void r500_dump_rs_block(struct r300_rs_block *rs);
775
776
777 static inline boolean CTX_DBG_ON(struct r300_context * ctx, unsigned flags)
778 {
779 return SCREEN_DBG_ON(ctx->screen, flags);
780 }
781
782 static inline void CTX_DBG(struct r300_context * ctx, unsigned flags,
783 const char * fmt, ...)
784 {
785 if (CTX_DBG_ON(ctx, flags)) {
786 va_list va;
787 va_start(va, fmt);
788 vfprintf(stderr, fmt, va);
789 va_end(va);
790 }
791 }
792
793 #define DBG_ON CTX_DBG_ON
794 #define DBG CTX_DBG
795
796 #endif /* R300_CONTEXT_H */