r300g: turn invariant state into a command buffer
[mesa.git] / src / gallium / drivers / r300 / r300_emit.c
1 /*
2 * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
3 * Copyright 2009 Marek Olšák <maraeo@gmail.com>
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
23
24 /* r300_emit: Functions for emitting state. */
25
26 #include "util/u_format.h"
27 #include "util/u_math.h"
28 #include "util/u_simple_list.h"
29
30 #include "r300_context.h"
31 #include "r300_cs.h"
32 #include "r300_emit.h"
33 #include "r300_fs.h"
34 #include "r300_screen.h"
35 #include "r300_screen_buffer.h"
36 #include "r300_vs.h"
37
38 void r300_emit_blend_state(struct r300_context* r300,
39 unsigned size, void* state)
40 {
41 struct r300_blend_state* blend = (struct r300_blend_state*)state;
42 struct pipe_framebuffer_state* fb =
43 (struct pipe_framebuffer_state*)r300->fb_state.state;
44 CS_LOCALS(r300);
45
46 if (fb->nr_cbufs) {
47 WRITE_CS_TABLE(blend->cb, size);
48 } else {
49 WRITE_CS_TABLE(blend->cb_no_readwrite, size);
50 }
51 }
52
53 void r300_emit_blend_color_state(struct r300_context* r300,
54 unsigned size, void* state)
55 {
56 struct r300_blend_color_state* bc = (struct r300_blend_color_state*)state;
57 CS_LOCALS(r300);
58
59 WRITE_CS_TABLE(bc->cb, size);
60 }
61
62 void r300_emit_clip_state(struct r300_context* r300,
63 unsigned size, void* state)
64 {
65 struct r300_clip_state* clip = (struct r300_clip_state*)state;
66 CS_LOCALS(r300);
67
68 WRITE_CS_TABLE(clip->cb, size);
69 }
70
71 void r300_emit_dsa_state(struct r300_context* r300, unsigned size, void* state)
72 {
73 struct r300_dsa_state* dsa = (struct r300_dsa_state*)state;
74 struct pipe_framebuffer_state* fb =
75 (struct pipe_framebuffer_state*)r300->fb_state.state;
76 CS_LOCALS(r300);
77
78 if (fb->zsbuf) {
79 WRITE_CS_TABLE(&dsa->cb_begin, size);
80 } else {
81 WRITE_CS_TABLE(dsa->cb_no_readwrite, size);
82 }
83 }
84
85 static const float * get_rc_constant_state(
86 struct r300_context * r300,
87 struct rc_constant * constant)
88 {
89 struct r300_textures_state* texstate = r300->textures_state.state;
90 static float vec[4] = { 0.0, 0.0, 0.0, 1.0 };
91 struct pipe_resource *tex;
92
93 assert(constant->Type == RC_CONSTANT_STATE);
94
95 switch (constant->u.State[0]) {
96 /* Factor for converting rectangle coords to
97 * normalized coords. Should only show up on non-r500. */
98 case RC_STATE_R300_TEXRECT_FACTOR:
99 tex = texstate->sampler_views[constant->u.State[1]]->base.texture;
100 vec[0] = 1.0 / tex->width0;
101 vec[1] = 1.0 / tex->height0;
102 break;
103
104 case RC_STATE_R300_VIEWPORT_SCALE:
105 vec[0] = r300->viewport.scale[0];
106 vec[1] = r300->viewport.scale[1];
107 vec[2] = r300->viewport.scale[2];
108 break;
109
110 case RC_STATE_R300_VIEWPORT_OFFSET:
111 vec[0] = r300->viewport.translate[0];
112 vec[1] = r300->viewport.translate[1];
113 vec[2] = r300->viewport.translate[2];
114 break;
115
116 default:
117 fprintf(stderr, "r300: Implementation error: "
118 "Unknown RC_CONSTANT type %d\n", constant->u.State[0]);
119 }
120
121 /* This should either be (0, 0, 0, 1), which should be a relatively safe
122 * RGBA or STRQ value, or it could be one of the RC_CONSTANT_STATE
123 * state factors. */
124 return vec;
125 }
126
127 /* Convert a normal single-precision float into the 7.16 format
128 * used by the R300 fragment shader.
129 */
130 uint32_t pack_float24(float f)
131 {
132 union {
133 float fl;
134 uint32_t u;
135 } u;
136 float mantissa;
137 int exponent;
138 uint32_t float24 = 0;
139
140 if (f == 0.0)
141 return 0;
142
143 u.fl = f;
144
145 mantissa = frexpf(f, &exponent);
146
147 /* Handle -ve */
148 if (mantissa < 0) {
149 float24 |= (1 << 23);
150 mantissa = mantissa * -1.0;
151 }
152 /* Handle exponent, bias of 63 */
153 exponent += 62;
154 float24 |= (exponent << 16);
155 /* Kill 7 LSB of mantissa */
156 float24 |= (u.u & 0x7FFFFF) >> 7;
157
158 return float24;
159 }
160
161 void r300_emit_fs(struct r300_context* r300, unsigned size, void *state)
162 {
163 struct r300_fragment_shader *fs = r300_fs(r300);
164 CS_LOCALS(r300);
165
166 WRITE_CS_TABLE(fs->shader->cb_code, fs->shader->cb_code_size);
167 }
168
169 void r300_emit_fs_constants(struct r300_context* r300, unsigned size, void *state)
170 {
171 struct r300_fragment_shader *fs = r300_fs(r300);
172 struct r300_constant_buffer *buf = (struct r300_constant_buffer*)state;
173 unsigned count = fs->shader->externals_count * 4;
174 CS_LOCALS(r300);
175
176 if (count == 0)
177 return;
178
179 BEGIN_CS(size);
180 OUT_CS_REG_SEQ(R300_PFS_PARAM_0_X, count);
181 OUT_CS_TABLE(buf->constants, count);
182 END_CS;
183 }
184
185 void r300_emit_fs_rc_constant_state(struct r300_context* r300, unsigned size, void *state)
186 {
187 struct r300_fragment_shader *fs = r300_fs(r300);
188 struct rc_constant_list *constants = &fs->shader->code.constants;
189 unsigned i;
190 unsigned count = fs->shader->rc_state_count;
191 unsigned first = fs->shader->externals_count;
192 unsigned end = constants->Count;
193 uint32_t cdata[4];
194 unsigned j;
195 CS_LOCALS(r300);
196
197 if (count == 0)
198 return;
199
200 BEGIN_CS(size);
201 for(i = first; i < end; ++i) {
202 if (constants->Constants[i].Type == RC_CONSTANT_STATE) {
203 const float *data =
204 get_rc_constant_state(r300, &constants->Constants[i]);
205
206 for (j = 0; j < 4; j++)
207 cdata[j] = pack_float24(data[j]);
208
209 OUT_CS_REG_SEQ(R300_PFS_PARAM_0_X + i * 16, 4);
210 OUT_CS_TABLE(cdata, 4);
211 }
212 }
213 END_CS;
214 }
215
216 void r500_emit_fs(struct r300_context* r300, unsigned size, void *state)
217 {
218 struct r300_fragment_shader *fs = r300_fs(r300);
219 CS_LOCALS(r300);
220
221 WRITE_CS_TABLE(fs->shader->cb_code, fs->shader->cb_code_size);
222 }
223
224 void r500_emit_fs_constants(struct r300_context* r300, unsigned size, void *state)
225 {
226 struct r300_fragment_shader *fs = r300_fs(r300);
227 struct r300_constant_buffer *buf = (struct r300_constant_buffer*)state;
228 unsigned count = fs->shader->externals_count * 4;
229 CS_LOCALS(r300);
230
231 if (count == 0)
232 return;
233
234 BEGIN_CS(size);
235 OUT_CS_REG(R500_GA_US_VECTOR_INDEX, R500_GA_US_VECTOR_INDEX_TYPE_CONST);
236 OUT_CS_ONE_REG(R500_GA_US_VECTOR_DATA, count);
237 OUT_CS_TABLE(buf->constants, count);
238 END_CS;
239 }
240
241 void r500_emit_fs_rc_constant_state(struct r300_context* r300, unsigned size, void *state)
242 {
243 struct r300_fragment_shader *fs = r300_fs(r300);
244 struct rc_constant_list *constants = &fs->shader->code.constants;
245 unsigned i;
246 unsigned count = fs->shader->rc_state_count;
247 unsigned first = fs->shader->externals_count;
248 unsigned end = constants->Count;
249 CS_LOCALS(r300);
250
251 if (count == 0)
252 return;
253
254 BEGIN_CS(size);
255 for(i = first; i < end; ++i) {
256 if (constants->Constants[i].Type == RC_CONSTANT_STATE) {
257 const float *data =
258 get_rc_constant_state(r300, &constants->Constants[i]);
259
260 OUT_CS_REG(R500_GA_US_VECTOR_INDEX,
261 R500_GA_US_VECTOR_INDEX_TYPE_CONST |
262 (i & R500_GA_US_VECTOR_INDEX_MASK));
263 OUT_CS_ONE_REG(R500_GA_US_VECTOR_DATA, 4);
264 OUT_CS_TABLE(data, 4);
265 }
266 }
267 END_CS;
268 }
269
270 void r300_emit_gpu_flush(struct r300_context *r300, unsigned size, void *state)
271 {
272 struct r300_gpu_flush *gpuflush = (struct r300_gpu_flush*)state;
273 struct pipe_framebuffer_state* fb =
274 (struct pipe_framebuffer_state*)r300->fb_state.state;
275 CS_LOCALS(r300);
276
277 BEGIN_CS(size);
278
279 /* Set up scissors.
280 * By writing to the SC registers, SC & US assert idle. */
281 OUT_CS_REG_SEQ(R300_SC_SCISSORS_TL, 2);
282 if (r300->screen->caps.is_r500) {
283 OUT_CS(0);
284 OUT_CS(((fb->width - 1) << R300_SCISSORS_X_SHIFT) |
285 ((fb->height - 1) << R300_SCISSORS_Y_SHIFT));
286 } else {
287 OUT_CS((1440 << R300_SCISSORS_X_SHIFT) |
288 (1440 << R300_SCISSORS_Y_SHIFT));
289 OUT_CS(((fb->width + 1440-1) << R300_SCISSORS_X_SHIFT) |
290 ((fb->height + 1440-1) << R300_SCISSORS_Y_SHIFT));
291 }
292
293 /* Flush CB & ZB caches and wait until the 3D engine is idle and clean. */
294 OUT_CS_TABLE(gpuflush->cb_flush_clean, 6);
295 END_CS;
296 }
297
298 void r300_emit_aa_state(struct r300_context *r300, unsigned size, void *state)
299 {
300 struct r300_aa_state *aa = (struct r300_aa_state*)state;
301 CS_LOCALS(r300);
302
303 BEGIN_CS(size);
304 OUT_CS_REG(R300_GB_AA_CONFIG, aa->aa_config);
305
306 if (aa->dest) {
307 OUT_CS_REG_SEQ(R300_RB3D_AARESOLVE_OFFSET, 1);
308 OUT_CS_RELOC(aa->dest->buffer, aa->dest->offset, 0, aa->dest->domain, 0);
309
310 OUT_CS_REG_SEQ(R300_RB3D_AARESOLVE_PITCH, 1);
311 OUT_CS_RELOC(aa->dest->buffer, aa->dest->pitch, 0, aa->dest->domain, 0);
312 }
313
314 OUT_CS_REG(R300_RB3D_AARESOLVE_CTL, aa->aaresolve_ctl);
315 END_CS;
316 }
317
318 void r300_emit_fb_state(struct r300_context* r300, unsigned size, void* state)
319 {
320 struct pipe_framebuffer_state* fb = (struct pipe_framebuffer_state*)state;
321 struct r300_surface* surf;
322 unsigned i;
323 CS_LOCALS(r300);
324
325 BEGIN_CS(size);
326
327 /* NUM_MULTIWRITES replicates COLOR[0] to all colorbuffers, which is not
328 * what we usually want. */
329 if (r300->screen->caps.is_r500) {
330 OUT_CS_REG(R300_RB3D_CCTL,
331 R300_RB3D_CCTL_INDEPENDENT_COLORFORMAT_ENABLE_ENABLE);
332 } else {
333 OUT_CS_REG(R300_RB3D_CCTL, 0);
334 }
335
336 /* Set up colorbuffers. */
337 for (i = 0; i < fb->nr_cbufs; i++) {
338 surf = r300_surface(fb->cbufs[i]);
339
340 OUT_CS_REG_SEQ(R300_RB3D_COLOROFFSET0 + (4 * i), 1);
341 OUT_CS_RELOC(surf->buffer, surf->offset, 0, surf->domain, 0);
342
343 OUT_CS_REG_SEQ(R300_RB3D_COLORPITCH0 + (4 * i), 1);
344 OUT_CS_RELOC(surf->buffer, surf->pitch, 0, surf->domain, 0);
345 }
346
347 /* Set up a zbuffer. */
348 if (fb->zsbuf) {
349 surf = r300_surface(fb->zsbuf);
350
351 OUT_CS_REG(R300_ZB_FORMAT, surf->format);
352 OUT_CS_REG(R300_ZB_BW_CNTL, 0);
353
354 OUT_CS_REG_SEQ(R300_ZB_DEPTHOFFSET, 1);
355 OUT_CS_RELOC(surf->buffer, surf->offset, 0, surf->domain, 0);
356
357 OUT_CS_REG_SEQ(R300_ZB_DEPTHPITCH, 1);
358 OUT_CS_RELOC(surf->buffer, surf->pitch, 0, surf->domain, 0);
359
360 OUT_CS_REG(R300_ZB_DEPTHCLEARVALUE, 0);
361
362 /* HiZ RAM. */
363 if (r300->screen->caps.has_hiz) {
364 OUT_CS_REG(R300_ZB_HIZ_OFFSET, 0);
365 OUT_CS_REG(R300_ZB_HIZ_PITCH, 0);
366 }
367
368 /* Z Mask RAM. (compressed zbuffer) */
369 OUT_CS_REG(R300_ZB_ZMASK_OFFSET, 0);
370 OUT_CS_REG(R300_ZB_ZMASK_PITCH, 0);
371 }
372
373 /* Colorbuffer format in the US block.
374 * (must be written after unpipelined regs) */
375 OUT_CS_REG_SEQ(R300_US_OUT_FMT_0, 4);
376 for (i = 0; i < fb->nr_cbufs; i++) {
377 OUT_CS(r300_surface(fb->cbufs[i])->format);
378 }
379 for (; i < 4; i++) {
380 OUT_CS(R300_US_OUT_FMT_UNUSED);
381 }
382 END_CS;
383 }
384
385 void r300_emit_query_start(struct r300_context *r300, unsigned size, void*state)
386 {
387 struct r300_query *query = r300->query_current;
388 CS_LOCALS(r300);
389
390 if (!query)
391 return;
392
393 BEGIN_CS(size);
394 if (r300->screen->caps.family == CHIP_FAMILY_RV530) {
395 OUT_CS_REG(RV530_FG_ZBREG_DEST, RV530_FG_ZBREG_DEST_PIPE_SELECT_ALL);
396 } else {
397 OUT_CS_REG(R300_SU_REG_DEST, R300_RASTER_PIPE_SELECT_ALL);
398 }
399 OUT_CS_REG(R300_ZB_ZPASS_DATA, 0);
400 END_CS;
401 query->begin_emitted = TRUE;
402 query->flushed = FALSE;
403 }
404
405 static void r300_emit_query_end_frag_pipes(struct r300_context *r300,
406 struct r300_query *query)
407 {
408 struct r300_capabilities* caps = &r300->screen->caps;
409 struct r300_winsys_buffer *buf = r300->query_current->buffer;
410 CS_LOCALS(r300);
411
412 assert(caps->num_frag_pipes);
413
414 BEGIN_CS(6 * caps->num_frag_pipes + 2);
415 /* I'm not so sure I like this switch, but it's hard to be elegant
416 * when there's so many special cases...
417 *
418 * So here's the basic idea. For each pipe, enable writes to it only,
419 * then put out the relocation for ZPASS_ADDR, taking into account a
420 * 4-byte offset for each pipe. RV380 and older are special; they have
421 * only two pipes, and the second pipe's enable is on bit 3, not bit 1,
422 * so there's a chipset cap for that. */
423 switch (caps->num_frag_pipes) {
424 case 4:
425 /* pipe 3 only */
426 OUT_CS_REG(R300_SU_REG_DEST, 1 << 3);
427 OUT_CS_REG_SEQ(R300_ZB_ZPASS_ADDR, 1);
428 OUT_CS_RELOC(buf, (query->num_results + 3) * 4,
429 0, query->domain, 0);
430 case 3:
431 /* pipe 2 only */
432 OUT_CS_REG(R300_SU_REG_DEST, 1 << 2);
433 OUT_CS_REG_SEQ(R300_ZB_ZPASS_ADDR, 1);
434 OUT_CS_RELOC(buf, (query->num_results + 2) * 4,
435 0, query->domain, 0);
436 case 2:
437 /* pipe 1 only */
438 /* As mentioned above, accomodate RV380 and older. */
439 OUT_CS_REG(R300_SU_REG_DEST,
440 1 << (caps->high_second_pipe ? 3 : 1));
441 OUT_CS_REG_SEQ(R300_ZB_ZPASS_ADDR, 1);
442 OUT_CS_RELOC(buf, (query->num_results + 1) * 4,
443 0, query->domain, 0);
444 case 1:
445 /* pipe 0 only */
446 OUT_CS_REG(R300_SU_REG_DEST, 1 << 0);
447 OUT_CS_REG_SEQ(R300_ZB_ZPASS_ADDR, 1);
448 OUT_CS_RELOC(buf, (query->num_results + 0) * 4,
449 0, query->domain, 0);
450 break;
451 default:
452 fprintf(stderr, "r300: Implementation error: Chipset reports %d"
453 " pixel pipes!\n", caps->num_frag_pipes);
454 abort();
455 }
456
457 /* And, finally, reset it to normal... */
458 OUT_CS_REG(R300_SU_REG_DEST, 0xF);
459 END_CS;
460 }
461
462 static void rv530_emit_query_end_single_z(struct r300_context *r300,
463 struct r300_query *query)
464 {
465 struct r300_winsys_buffer *buf = r300->query_current->buffer;
466 CS_LOCALS(r300);
467
468 BEGIN_CS(8);
469 OUT_CS_REG(RV530_FG_ZBREG_DEST, RV530_FG_ZBREG_DEST_PIPE_SELECT_0);
470 OUT_CS_REG_SEQ(R300_ZB_ZPASS_ADDR, 1);
471 OUT_CS_RELOC(buf, query->num_results * 4, 0, query->domain, 0);
472 OUT_CS_REG(RV530_FG_ZBREG_DEST, RV530_FG_ZBREG_DEST_PIPE_SELECT_ALL);
473 END_CS;
474 }
475
476 static void rv530_emit_query_end_double_z(struct r300_context *r300,
477 struct r300_query *query)
478 {
479 struct r300_winsys_buffer *buf = r300->query_current->buffer;
480 CS_LOCALS(r300);
481
482 BEGIN_CS(14);
483 OUT_CS_REG(RV530_FG_ZBREG_DEST, RV530_FG_ZBREG_DEST_PIPE_SELECT_0);
484 OUT_CS_REG_SEQ(R300_ZB_ZPASS_ADDR, 1);
485 OUT_CS_RELOC(buf, (query->num_results + 0) * 4, 0, query->domain, 0);
486 OUT_CS_REG(RV530_FG_ZBREG_DEST, RV530_FG_ZBREG_DEST_PIPE_SELECT_1);
487 OUT_CS_REG_SEQ(R300_ZB_ZPASS_ADDR, 1);
488 OUT_CS_RELOC(buf, (query->num_results + 1) * 4, 0, query->domain, 0);
489 OUT_CS_REG(RV530_FG_ZBREG_DEST, RV530_FG_ZBREG_DEST_PIPE_SELECT_ALL);
490 END_CS;
491 }
492
493 void r300_emit_query_end(struct r300_context* r300)
494 {
495 struct r300_capabilities *caps = &r300->screen->caps;
496 struct r300_query *query = r300->query_current;
497
498 if (!query)
499 return;
500
501 if (query->begin_emitted == FALSE)
502 return;
503
504 if (caps->family == CHIP_FAMILY_RV530) {
505 if (caps->num_z_pipes == 2)
506 rv530_emit_query_end_double_z(r300, query);
507 else
508 rv530_emit_query_end_single_z(r300, query);
509 } else
510 r300_emit_query_end_frag_pipes(r300, query);
511
512 query->begin_emitted = FALSE;
513 query->num_results += query->num_pipes;
514
515 /* XXX grab all the results and reset the counter. */
516 if (query->num_results >= query->buffer_size / 4 - 4) {
517 query->num_results = (query->buffer_size / 4) / 2;
518 fprintf(stderr, "r300: Rewinding OQBO...\n");
519 }
520 }
521
522 void r300_emit_invariant_state(struct r300_context *r300,
523 unsigned size, void *state)
524 {
525 CS_LOCALS(r300);
526 WRITE_CS_TABLE(state, size);
527 }
528
529 void r300_emit_rs_state(struct r300_context* r300, unsigned size, void* state)
530 {
531 struct r300_rs_state* rs = state;
532 struct pipe_framebuffer_state* fb = r300->fb_state.state;
533 float scale, offset;
534 unsigned mspos0, mspos1;
535 CS_LOCALS(r300);
536
537 BEGIN_CS(size);
538 OUT_CS_REG(R300_VAP_CNTL_STATUS, rs->vap_control_status);
539
540 /* Multisampling. Depends on framebuffer sample count. */
541 if (r300->rws->get_value(r300->rws, R300_VID_DRM_2_3_0)) {
542 if (fb->nr_cbufs && fb->cbufs[0]->texture->nr_samples > 1) {
543 /* Subsample placement. These may not be optimal. */
544 switch (fb->cbufs[0]->texture->nr_samples) {
545 case 2:
546 mspos0 = 0x33996633;
547 mspos1 = 0x6666663;
548 break;
549 case 3:
550 mspos0 = 0x33936933;
551 mspos1 = 0x6666663;
552 break;
553 case 4:
554 mspos0 = 0x33939933;
555 mspos1 = 0x3966663;
556 break;
557 case 6:
558 mspos0 = 0x22a2aa22;
559 mspos1 = 0x2a65672;
560 break;
561 default:
562 debug_printf("r300: Bad number of multisamples!\n");
563 mspos0 = rs->multisample_position_0;
564 mspos1 = rs->multisample_position_1;
565 break;
566 }
567
568 OUT_CS_REG_SEQ(R300_GB_MSPOS0, 2);
569 OUT_CS(mspos0);
570 OUT_CS(mspos1);
571 } else {
572 OUT_CS_REG_SEQ(R300_GB_MSPOS0, 2);
573 OUT_CS(rs->multisample_position_0);
574 OUT_CS(rs->multisample_position_1);
575 }
576 }
577
578 OUT_CS_REG(R300_GA_POINT_SIZE, rs->point_size);
579 OUT_CS_REG_SEQ(R300_GA_POINT_MINMAX, 2);
580 OUT_CS(rs->point_minmax);
581 OUT_CS(rs->line_control);
582
583 if (rs->polygon_offset_enable) {
584 scale = rs->depth_scale * 12;
585 offset = rs->depth_offset;
586
587 switch (r300->zbuffer_bpp) {
588 case 16:
589 offset *= 4;
590 break;
591 case 24:
592 offset *= 2;
593 break;
594 }
595
596 OUT_CS_REG_SEQ(R300_SU_POLY_OFFSET_FRONT_SCALE, 4);
597 OUT_CS_32F(scale);
598 OUT_CS_32F(offset);
599 OUT_CS_32F(scale);
600 OUT_CS_32F(offset);
601 }
602
603 OUT_CS_REG_SEQ(R300_SU_POLY_OFFSET_ENABLE, 2);
604 OUT_CS(rs->polygon_offset_enable);
605 OUT_CS(rs->cull_mode);
606 OUT_CS_REG(R300_GA_LINE_STIPPLE_CONFIG, rs->line_stipple_config);
607 OUT_CS_REG(R300_GA_LINE_STIPPLE_VALUE, rs->line_stipple_value);
608 OUT_CS_REG(R300_GA_POLY_MODE, rs->polygon_mode);
609 OUT_CS_REG(R300_SC_CLIP_RULE, rs->clip_rule);
610 OUT_CS_REG(R300_GB_ENABLE, rs->stuffing_enable);
611 OUT_CS_REG_SEQ(R300_GA_POINT_S0, 4);
612 OUT_CS_32F(rs->point_texcoord_left);
613 OUT_CS_32F(rs->point_texcoord_bottom);
614 OUT_CS_32F(rs->point_texcoord_right);
615 OUT_CS_32F(rs->point_texcoord_top);
616 END_CS;
617 }
618
619 void r300_emit_rs_block_state(struct r300_context* r300,
620 unsigned size, void* state)
621 {
622 struct r300_rs_block* rs = (struct r300_rs_block*)state;
623 unsigned i;
624 /* It's the same for both INST and IP tables */
625 unsigned count = (rs->inst_count & R300_RS_INST_COUNT_MASK) + 1;
626 CS_LOCALS(r300);
627
628 if (SCREEN_DBG_ON(r300->screen, DBG_DRAW)) {
629 r500_dump_rs_block(rs);
630 }
631
632 DBG(r300, DBG_DRAW, "r300: RS emit:\n");
633
634 BEGIN_CS(size);
635 OUT_CS_REG_SEQ(R300_VAP_VTX_STATE_CNTL, 2);
636 OUT_CS(rs->vap_vtx_state_cntl);
637 OUT_CS(rs->vap_vsm_vtx_assm);
638 OUT_CS_REG_SEQ(R300_VAP_OUTPUT_VTX_FMT_0, 2);
639 OUT_CS(rs->vap_out_vtx_fmt[0]);
640 OUT_CS(rs->vap_out_vtx_fmt[1]);
641
642 if (r300->screen->caps.is_r500) {
643 OUT_CS_REG_SEQ(R500_RS_IP_0, count);
644 } else {
645 OUT_CS_REG_SEQ(R300_RS_IP_0, count);
646 }
647 OUT_CS_TABLE(rs->ip, count);
648 for (i = 0; i < count; i++) {
649 DBG(r300, DBG_DRAW, " : ip %d: 0x%08x\n", i, rs->ip[i]);
650 }
651
652 OUT_CS_REG_SEQ(R300_RS_COUNT, 2);
653 OUT_CS(rs->count);
654 OUT_CS(rs->inst_count);
655
656 if (r300->screen->caps.is_r500) {
657 OUT_CS_REG_SEQ(R500_RS_INST_0, count);
658 } else {
659 OUT_CS_REG_SEQ(R300_RS_INST_0, count);
660 }
661 OUT_CS_TABLE(rs->inst, count);
662 for (i = 0; i < count; i++) {
663 DBG(r300, DBG_DRAW, " : inst %d: 0x%08x\n", i, rs->inst[i]);
664 }
665
666 DBG(r300, DBG_DRAW, " : count: 0x%08x inst_count: 0x%08x\n",
667 rs->count, rs->inst_count);
668
669 END_CS;
670 }
671
672 void r300_emit_scissor_state(struct r300_context* r300,
673 unsigned size, void* state)
674 {
675 struct pipe_scissor_state* scissor = (struct pipe_scissor_state*)state;
676 CS_LOCALS(r300);
677
678 BEGIN_CS(size);
679 OUT_CS_REG_SEQ(R300_SC_CLIPRECT_TL_0, 2);
680 if (r300->screen->caps.is_r500) {
681 OUT_CS((scissor->minx << R300_CLIPRECT_X_SHIFT) |
682 (scissor->miny << R300_CLIPRECT_Y_SHIFT));
683 OUT_CS(((scissor->maxx - 1) << R300_CLIPRECT_X_SHIFT) |
684 ((scissor->maxy - 1) << R300_CLIPRECT_Y_SHIFT));
685 } else {
686 OUT_CS(((scissor->minx + 1440) << R300_CLIPRECT_X_SHIFT) |
687 ((scissor->miny + 1440) << R300_CLIPRECT_Y_SHIFT));
688 OUT_CS(((scissor->maxx + 1440-1) << R300_CLIPRECT_X_SHIFT) |
689 ((scissor->maxy + 1440-1) << R300_CLIPRECT_Y_SHIFT));
690 }
691 END_CS;
692 }
693
694 void r300_emit_textures_state(struct r300_context *r300,
695 unsigned size, void *state)
696 {
697 struct r300_textures_state *allstate = (struct r300_textures_state*)state;
698 struct r300_texture_sampler_state *texstate;
699 struct r300_texture *tex;
700 unsigned i;
701 CS_LOCALS(r300);
702
703 BEGIN_CS(size);
704 OUT_CS_REG(R300_TX_ENABLE, allstate->tx_enable);
705
706 for (i = 0; i < allstate->count; i++) {
707 if ((1 << i) & allstate->tx_enable) {
708 texstate = &allstate->regs[i];
709 tex = r300_texture(allstate->sampler_views[i]->base.texture);
710
711 OUT_CS_REG(R300_TX_FILTER0_0 + (i * 4), texstate->filter0);
712 OUT_CS_REG(R300_TX_FILTER1_0 + (i * 4), texstate->filter1);
713 OUT_CS_REG(R300_TX_BORDER_COLOR_0 + (i * 4),
714 texstate->border_color);
715
716 OUT_CS_REG(R300_TX_FORMAT0_0 + (i * 4), texstate->format.format0);
717 OUT_CS_REG(R300_TX_FORMAT1_0 + (i * 4), texstate->format.format1);
718 OUT_CS_REG(R300_TX_FORMAT2_0 + (i * 4), texstate->format.format2);
719
720 OUT_CS_REG_SEQ(R300_TX_OFFSET_0 + (i * 4), 1);
721 OUT_CS_TEX_RELOC(tex, texstate->format.tile_config, tex->domain,
722 0, 0);
723 }
724 }
725 END_CS;
726 }
727
728 void r300_emit_aos(struct r300_context* r300, int offset, boolean indexed)
729 {
730 struct pipe_vertex_buffer *vb1, *vb2, *vbuf = r300->vertex_buffer;
731 struct pipe_vertex_element *velem = r300->velems->velem;
732 struct r300_buffer *buf;
733 int i;
734 unsigned *hw_format_size = r300->velems->hw_format_size;
735 unsigned size1, size2, aos_count = r300->velems->count;
736 unsigned packet_size = (aos_count * 3 + 1) / 2;
737 CS_LOCALS(r300);
738
739 BEGIN_CS(2 + packet_size + aos_count * 2);
740 OUT_CS_PKT3(R300_PACKET3_3D_LOAD_VBPNTR, packet_size);
741 OUT_CS(aos_count | (!indexed ? R300_VC_FORCE_PREFETCH : 0));
742
743 for (i = 0; i < aos_count - 1; i += 2) {
744 vb1 = &vbuf[velem[i].vertex_buffer_index];
745 vb2 = &vbuf[velem[i+1].vertex_buffer_index];
746 size1 = hw_format_size[i];
747 size2 = hw_format_size[i+1];
748
749 OUT_CS(R300_VBPNTR_SIZE0(size1) | R300_VBPNTR_STRIDE0(vb1->stride) |
750 R300_VBPNTR_SIZE1(size2) | R300_VBPNTR_STRIDE1(vb2->stride));
751 OUT_CS(vb1->buffer_offset + velem[i].src_offset + offset * vb1->stride);
752 OUT_CS(vb2->buffer_offset + velem[i+1].src_offset + offset * vb2->stride);
753 }
754
755 if (aos_count & 1) {
756 vb1 = &vbuf[velem[i].vertex_buffer_index];
757 size1 = hw_format_size[i];
758
759 OUT_CS(R300_VBPNTR_SIZE0(size1) | R300_VBPNTR_STRIDE0(vb1->stride));
760 OUT_CS(vb1->buffer_offset + velem[i].src_offset + offset * vb1->stride);
761 }
762
763 for (i = 0; i < aos_count; i++) {
764 buf = r300_buffer(vbuf[velem[i].vertex_buffer_index].buffer);
765 OUT_CS_BUF_RELOC_NO_OFFSET(&buf->b.b, buf->domain, 0, 0);
766 }
767 END_CS;
768 }
769
770 void r300_emit_aos_swtcl(struct r300_context *r300, boolean indexed)
771 {
772 CS_LOCALS(r300);
773
774 DBG(r300, DBG_DRAW, "r300: Preparing vertex buffer %p for render, "
775 "vertex size %d\n", r300->vbo,
776 r300->vertex_info.size);
777 /* Set the pointer to our vertex buffer. The emitted values are this:
778 * PACKET3 [3D_LOAD_VBPNTR]
779 * COUNT [1]
780 * FORMAT [size | stride << 8]
781 * OFFSET [offset into BO]
782 * VBPNTR [relocated BO]
783 */
784 BEGIN_CS(7);
785 OUT_CS_PKT3(R300_PACKET3_3D_LOAD_VBPNTR, 3);
786 OUT_CS(1 | (!indexed ? R300_VC_FORCE_PREFETCH : 0));
787 OUT_CS(r300->vertex_info.size |
788 (r300->vertex_info.size << 8));
789 OUT_CS(r300->vbo_offset);
790 OUT_CS_BUF_RELOC(r300->vbo, 0, r300_buffer(r300->vbo)->domain, 0, 0);
791 END_CS;
792 }
793
794 void r300_emit_vertex_stream_state(struct r300_context* r300,
795 unsigned size, void* state)
796 {
797 struct r300_vertex_stream_state *streams =
798 (struct r300_vertex_stream_state*)state;
799 unsigned i;
800 CS_LOCALS(r300);
801
802 DBG(r300, DBG_DRAW, "r300: PSC emit:\n");
803
804 BEGIN_CS(size);
805 OUT_CS_REG_SEQ(R300_VAP_PROG_STREAM_CNTL_0, streams->count);
806 OUT_CS_TABLE(streams->vap_prog_stream_cntl, streams->count);
807 for (i = 0; i < streams->count; i++) {
808 DBG(r300, DBG_DRAW, " : prog_stream_cntl%d: 0x%08x\n", i,
809 streams->vap_prog_stream_cntl[i]);
810 }
811 OUT_CS_REG_SEQ(R300_VAP_PROG_STREAM_CNTL_EXT_0, streams->count);
812 OUT_CS_TABLE(streams->vap_prog_stream_cntl_ext, streams->count);
813 for (i = 0; i < streams->count; i++) {
814 DBG(r300, DBG_DRAW, " : prog_stream_cntl_ext%d: 0x%08x\n", i,
815 streams->vap_prog_stream_cntl_ext[i]);
816 }
817 END_CS;
818 }
819
820 void r300_emit_pvs_flush(struct r300_context* r300, unsigned size, void* state)
821 {
822 CS_LOCALS(r300);
823
824 BEGIN_CS(size);
825 OUT_CS_REG(R300_VAP_PVS_STATE_FLUSH_REG, 0x0);
826 END_CS;
827 }
828
829 void r300_emit_vap_invariant_state(struct r300_context *r300,
830 unsigned size, void *state)
831 {
832 CS_LOCALS(r300);
833 WRITE_CS_TABLE(state, size);
834 }
835
836 void r300_emit_vs_state(struct r300_context* r300, unsigned size, void* state)
837 {
838 struct r300_vertex_shader* vs = (struct r300_vertex_shader*)state;
839 struct r300_vertex_program_code* code = &vs->code;
840 struct r300_screen* r300screen = r300->screen;
841 unsigned instruction_count = code->length / 4;
842 unsigned i;
843
844 unsigned vtx_mem_size = r300screen->caps.is_r500 ? 128 : 72;
845 unsigned input_count = MAX2(util_bitcount(code->InputsRead), 1);
846 unsigned output_count = MAX2(util_bitcount(code->OutputsWritten), 1);
847 unsigned temp_count = MAX2(code->num_temporaries, 1);
848
849 unsigned pvs_num_slots = MIN3(vtx_mem_size / input_count,
850 vtx_mem_size / output_count, 10);
851 unsigned pvs_num_controllers = MIN2(vtx_mem_size / temp_count, 6);
852
853 unsigned imm_first = vs->externals_count;
854 unsigned imm_end = vs->code.constants.Count;
855 unsigned imm_count = vs->immediates_count;
856
857 CS_LOCALS(r300);
858
859 BEGIN_CS(size);
860
861 /* R300_VAP_PVS_CODE_CNTL_0
862 * R300_VAP_PVS_CONST_CNTL
863 * R300_VAP_PVS_CODE_CNTL_1
864 * See the r5xx docs for instructions on how to use these. */
865 OUT_CS_REG_SEQ(R300_VAP_PVS_CODE_CNTL_0, 3);
866 OUT_CS(R300_PVS_FIRST_INST(0) |
867 R300_PVS_XYZW_VALID_INST(instruction_count - 1) |
868 R300_PVS_LAST_INST(instruction_count - 1));
869 OUT_CS(R300_PVS_MAX_CONST_ADDR(code->constants.Count - 1));
870 OUT_CS(instruction_count - 1);
871
872 OUT_CS_REG(R300_VAP_PVS_VECTOR_INDX_REG, 0);
873 OUT_CS_ONE_REG(R300_VAP_PVS_UPLOAD_DATA, code->length);
874 OUT_CS_TABLE(code->body.d, code->length);
875
876 OUT_CS_REG(R300_VAP_CNTL, R300_PVS_NUM_SLOTS(pvs_num_slots) |
877 R300_PVS_NUM_CNTLRS(pvs_num_controllers) |
878 R300_PVS_NUM_FPUS(r300screen->caps.num_vert_fpus) |
879 R300_PVS_VF_MAX_VTX_NUM(12) |
880 (r300screen->caps.is_r500 ? R500_TCL_STATE_OPTIMIZATION : 0));
881
882 /* Emit immediates. */
883 if (imm_count) {
884 OUT_CS_REG(R300_VAP_PVS_VECTOR_INDX_REG,
885 (r300->screen->caps.is_r500 ?
886 R500_PVS_CONST_START : R300_PVS_CONST_START) +
887 imm_first);
888 OUT_CS_ONE_REG(R300_VAP_PVS_UPLOAD_DATA, imm_count * 4);
889 for (i = imm_first; i < imm_end; i++) {
890 const float *data = vs->code.constants.Constants[i].u.Immediate;
891 OUT_CS_TABLE(data, 4);
892 }
893 }
894 END_CS;
895 }
896
897 void r300_emit_vs_constants(struct r300_context* r300,
898 unsigned size, void *state)
899 {
900 unsigned count =
901 ((struct r300_vertex_shader*)r300->vs_state.state)->externals_count;
902 struct r300_constant_buffer *buf = (struct r300_constant_buffer*)state;
903 CS_LOCALS(r300);
904
905 if (!count)
906 return;
907
908 BEGIN_CS(size);
909 OUT_CS_REG(R300_VAP_PVS_VECTOR_INDX_REG,
910 (r300->screen->caps.is_r500 ?
911 R500_PVS_CONST_START : R300_PVS_CONST_START));
912 OUT_CS_ONE_REG(R300_VAP_PVS_UPLOAD_DATA, count * 4);
913 OUT_CS_TABLE(buf->constants, count * 4);
914 END_CS;
915 }
916
917 void r300_emit_viewport_state(struct r300_context* r300,
918 unsigned size, void* state)
919 {
920 struct r300_viewport_state* viewport = (struct r300_viewport_state*)state;
921 CS_LOCALS(r300);
922
923 BEGIN_CS(size);
924 OUT_CS_REG_SEQ(R300_SE_VPORT_XSCALE, 6);
925 OUT_CS_TABLE(&viewport->xscale, 6);
926 OUT_CS_REG(R300_VAP_VTE_CNTL, viewport->vte_control);
927 END_CS;
928 }
929
930 void r300_emit_ztop_state(struct r300_context* r300,
931 unsigned size, void* state)
932 {
933 struct r300_ztop_state* ztop = (struct r300_ztop_state*)state;
934 CS_LOCALS(r300);
935
936 BEGIN_CS(size);
937 OUT_CS_REG(R300_ZB_ZTOP, ztop->z_buffer_top);
938 END_CS;
939 }
940
941 void r300_emit_texture_cache_inval(struct r300_context* r300, unsigned size, void* state)
942 {
943 CS_LOCALS(r300);
944
945 BEGIN_CS(size);
946 OUT_CS_REG(R300_TX_INVALTAGS, 0);
947 END_CS;
948 }
949
950 void r300_emit_buffer_validate(struct r300_context *r300,
951 boolean do_validate_vertex_buffers,
952 struct pipe_resource *index_buffer)
953 {
954 struct pipe_framebuffer_state* fb =
955 (struct pipe_framebuffer_state*)r300->fb_state.state;
956 struct r300_textures_state *texstate =
957 (struct r300_textures_state*)r300->textures_state.state;
958 struct r300_texture* tex;
959 struct pipe_vertex_buffer *vbuf = r300->vertex_buffer;
960 struct pipe_vertex_element *velem = r300->velems->velem;
961 struct pipe_resource *pbuf;
962 unsigned i;
963 boolean invalid = FALSE;
964
965 /* upload buffers first */
966 if (r300->screen->caps.has_tcl && r300->any_user_vbs) {
967 r300_upload_user_buffers(r300);
968 r300->any_user_vbs = false;
969 }
970
971 /* Clean out BOs. */
972 r300->rws->reset_bos(r300->rws);
973
974 validate:
975 /* Color buffers... */
976 for (i = 0; i < fb->nr_cbufs; i++) {
977 tex = r300_texture(fb->cbufs[i]->texture);
978 assert(tex && tex->buffer && "cbuf is marked, but NULL!");
979 if (!r300_add_texture(r300->rws, tex, 0, tex->domain)) {
980 r300->context.flush(&r300->context, 0, NULL);
981 goto validate;
982 }
983 }
984 /* ...depth buffer... */
985 if (fb->zsbuf) {
986 tex = r300_texture(fb->zsbuf->texture);
987 assert(tex && tex->buffer && "zsbuf is marked, but NULL!");
988 if (!r300_add_texture(r300->rws, tex,
989 0, tex->domain)) {
990 r300->context.flush(&r300->context, 0, NULL);
991 goto validate;
992 }
993 }
994 /* ...textures... */
995 for (i = 0; i < texstate->count; i++) {
996 if (!(texstate->tx_enable & (1 << i))) {
997 continue;
998 }
999
1000 tex = r300_texture(texstate->sampler_views[i]->base.texture);
1001 if (!r300_add_texture(r300->rws, tex, tex->domain, 0)) {
1002 r300->context.flush(&r300->context, 0, NULL);
1003 goto validate;
1004 }
1005 }
1006 /* ...occlusion query buffer... */
1007 if (r300->query_current) {
1008 if (!r300->rws->add_buffer(r300->rws, r300->query_current->buffer,
1009 0, r300->query_current->domain)) {
1010 r300->context.flush(&r300->context, 0, NULL);
1011 goto validate;
1012 }
1013 }
1014 /* ...vertex buffer for SWTCL path... */
1015 if (r300->vbo) {
1016 if (!r300_add_buffer(r300->rws, r300->vbo,
1017 r300_buffer(r300->vbo)->domain, 0)) {
1018 r300->context.flush(&r300->context, 0, NULL);
1019 goto validate;
1020 }
1021 }
1022 /* ...vertex buffers for HWTCL path... */
1023 if (do_validate_vertex_buffers) {
1024 for (i = 0; i < r300->velems->count; i++) {
1025 pbuf = vbuf[velem[i].vertex_buffer_index].buffer;
1026
1027 if (!r300_add_buffer(r300->rws, pbuf,
1028 r300_buffer(pbuf)->domain, 0)) {
1029 r300->context.flush(&r300->context, 0, NULL);
1030 goto validate;
1031 }
1032 }
1033 }
1034 /* ...and index buffer for HWTCL path. */
1035 if (index_buffer) {
1036 if (!r300_add_buffer(r300->rws, index_buffer,
1037 r300_buffer(index_buffer)->domain, 0)) {
1038 r300->context.flush(&r300->context, 0, NULL);
1039 goto validate;
1040 }
1041 }
1042 if (!r300->rws->validate(r300->rws)) {
1043 r300->context.flush(&r300->context, 0, NULL);
1044 if (invalid) {
1045 /* Well, hell. */
1046 fprintf(stderr, "r300: Stuck in validation loop, gonna quit now.\n");
1047 abort();
1048 }
1049 invalid = TRUE;
1050 goto validate;
1051 }
1052 }
1053
1054 unsigned r300_get_num_dirty_dwords(struct r300_context *r300)
1055 {
1056 struct r300_atom* atom;
1057 unsigned dwords = 0;
1058
1059 foreach(atom, &r300->atom_list) {
1060 if (atom->dirty) {
1061 dwords += atom->size;
1062 }
1063 }
1064
1065 /* let's reserve some more, just in case */
1066 dwords += 32;
1067
1068 return dwords;
1069 }
1070
1071 /* Emit all dirty state. */
1072 void r300_emit_dirty_state(struct r300_context* r300)
1073 {
1074 struct r300_atom* atom;
1075
1076 foreach(atom, &r300->atom_list) {
1077 if (atom->dirty) {
1078 atom->emit(r300, atom->size, atom->state);
1079 if (SCREEN_DBG_ON(r300->screen, DBG_STATS)) {
1080 atom->counter++;
1081 }
1082 atom->dirty = FALSE;
1083 }
1084 }
1085
1086 r300->dirty_hw++;
1087 }