r300g: rebuild winsys and command submission to support multiple contexts
[mesa.git] / src / gallium / drivers / r300 / r300_emit.c
1 /*
2 * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
3 * Copyright 2009 Marek Olšák <maraeo@gmail.com>
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
23
24 /* r300_emit: Functions for emitting state. */
25
26 #include "util/u_format.h"
27 #include "util/u_math.h"
28 #include "util/u_simple_list.h"
29
30 #include "r300_context.h"
31 #include "r300_cs.h"
32 #include "r300_emit.h"
33 #include "r300_fs.h"
34 #include "r300_screen.h"
35 #include "r300_screen_buffer.h"
36 #include "r300_vs.h"
37
38 void r300_emit_blend_state(struct r300_context* r300,
39 unsigned size, void* state)
40 {
41 struct r300_blend_state* blend = (struct r300_blend_state*)state;
42 struct pipe_framebuffer_state* fb =
43 (struct pipe_framebuffer_state*)r300->fb_state.state;
44 CS_LOCALS(r300);
45
46 if (fb->nr_cbufs) {
47 WRITE_CS_TABLE(blend->cb, size);
48 } else {
49 WRITE_CS_TABLE(blend->cb_no_readwrite, size);
50 }
51 }
52
53 void r300_emit_blend_color_state(struct r300_context* r300,
54 unsigned size, void* state)
55 {
56 struct r300_blend_color_state* bc = (struct r300_blend_color_state*)state;
57 CS_LOCALS(r300);
58
59 WRITE_CS_TABLE(bc->cb, size);
60 }
61
62 void r300_emit_clip_state(struct r300_context* r300,
63 unsigned size, void* state)
64 {
65 struct r300_clip_state* clip = (struct r300_clip_state*)state;
66 CS_LOCALS(r300);
67
68 WRITE_CS_TABLE(clip->cb, size);
69 }
70
71 void r300_emit_dsa_state(struct r300_context* r300, unsigned size, void* state)
72 {
73 struct r300_dsa_state* dsa = (struct r300_dsa_state*)state;
74 struct pipe_framebuffer_state* fb =
75 (struct pipe_framebuffer_state*)r300->fb_state.state;
76 CS_LOCALS(r300);
77
78 if (fb->zsbuf) {
79 WRITE_CS_TABLE(&dsa->cb_begin, size);
80 } else {
81 WRITE_CS_TABLE(dsa->cb_no_readwrite, size);
82 }
83 }
84
85 static const float * get_rc_constant_state(
86 struct r300_context * r300,
87 struct rc_constant * constant)
88 {
89 struct r300_textures_state* texstate = r300->textures_state.state;
90 static float vec[4] = { 0.0, 0.0, 0.0, 1.0 };
91 struct pipe_resource *tex;
92
93 assert(constant->Type == RC_CONSTANT_STATE);
94
95 switch (constant->u.State[0]) {
96 /* Factor for converting rectangle coords to
97 * normalized coords. Should only show up on non-r500. */
98 case RC_STATE_R300_TEXRECT_FACTOR:
99 tex = texstate->sampler_views[constant->u.State[1]]->base.texture;
100 vec[0] = 1.0 / tex->width0;
101 vec[1] = 1.0 / tex->height0;
102 break;
103
104 case RC_STATE_R300_VIEWPORT_SCALE:
105 vec[0] = r300->viewport.scale[0];
106 vec[1] = r300->viewport.scale[1];
107 vec[2] = r300->viewport.scale[2];
108 break;
109
110 case RC_STATE_R300_VIEWPORT_OFFSET:
111 vec[0] = r300->viewport.translate[0];
112 vec[1] = r300->viewport.translate[1];
113 vec[2] = r300->viewport.translate[2];
114 break;
115
116 default:
117 fprintf(stderr, "r300: Implementation error: "
118 "Unknown RC_CONSTANT type %d\n", constant->u.State[0]);
119 }
120
121 /* This should either be (0, 0, 0, 1), which should be a relatively safe
122 * RGBA or STRQ value, or it could be one of the RC_CONSTANT_STATE
123 * state factors. */
124 return vec;
125 }
126
127 /* Convert a normal single-precision float into the 7.16 format
128 * used by the R300 fragment shader.
129 */
130 uint32_t pack_float24(float f)
131 {
132 union {
133 float fl;
134 uint32_t u;
135 } u;
136 float mantissa;
137 int exponent;
138 uint32_t float24 = 0;
139
140 if (f == 0.0)
141 return 0;
142
143 u.fl = f;
144
145 mantissa = frexpf(f, &exponent);
146
147 /* Handle -ve */
148 if (mantissa < 0) {
149 float24 |= (1 << 23);
150 mantissa = mantissa * -1.0;
151 }
152 /* Handle exponent, bias of 63 */
153 exponent += 62;
154 float24 |= (exponent << 16);
155 /* Kill 7 LSB of mantissa */
156 float24 |= (u.u & 0x7FFFFF) >> 7;
157
158 return float24;
159 }
160
161 void r300_emit_fs(struct r300_context* r300, unsigned size, void *state)
162 {
163 struct r300_fragment_shader *fs = r300_fs(r300);
164 CS_LOCALS(r300);
165
166 WRITE_CS_TABLE(fs->shader->cb_code, fs->shader->cb_code_size);
167 }
168
169 void r300_emit_fs_constants(struct r300_context* r300, unsigned size, void *state)
170 {
171 struct r300_fragment_shader *fs = r300_fs(r300);
172 struct r300_constant_buffer *buf = (struct r300_constant_buffer*)state;
173 unsigned count = fs->shader->externals_count * 4;
174 CS_LOCALS(r300);
175
176 if (count == 0)
177 return;
178
179 BEGIN_CS(size);
180 OUT_CS_REG_SEQ(R300_PFS_PARAM_0_X, count);
181 OUT_CS_TABLE(buf->constants, count);
182 END_CS;
183 }
184
185 void r300_emit_fs_rc_constant_state(struct r300_context* r300, unsigned size, void *state)
186 {
187 struct r300_fragment_shader *fs = r300_fs(r300);
188 struct rc_constant_list *constants = &fs->shader->code.constants;
189 unsigned i;
190 unsigned count = fs->shader->rc_state_count;
191 unsigned first = fs->shader->externals_count;
192 unsigned end = constants->Count;
193 uint32_t cdata[4];
194 unsigned j;
195 CS_LOCALS(r300);
196
197 if (count == 0)
198 return;
199
200 BEGIN_CS(size);
201 for(i = first; i < end; ++i) {
202 if (constants->Constants[i].Type == RC_CONSTANT_STATE) {
203 const float *data =
204 get_rc_constant_state(r300, &constants->Constants[i]);
205
206 for (j = 0; j < 4; j++)
207 cdata[j] = pack_float24(data[j]);
208
209 OUT_CS_REG_SEQ(R300_PFS_PARAM_0_X + i * 16, 4);
210 OUT_CS_TABLE(cdata, 4);
211 }
212 }
213 END_CS;
214 }
215
216 void r500_emit_fs(struct r300_context* r300, unsigned size, void *state)
217 {
218 struct r300_fragment_shader *fs = r300_fs(r300);
219 CS_LOCALS(r300);
220
221 WRITE_CS_TABLE(fs->shader->cb_code, fs->shader->cb_code_size);
222 }
223
224 void r500_emit_fs_constants(struct r300_context* r300, unsigned size, void *state)
225 {
226 struct r300_fragment_shader *fs = r300_fs(r300);
227 struct r300_constant_buffer *buf = (struct r300_constant_buffer*)state;
228 unsigned count = fs->shader->externals_count * 4;
229 CS_LOCALS(r300);
230
231 if (count == 0)
232 return;
233
234 BEGIN_CS(size);
235 OUT_CS_REG(R500_GA_US_VECTOR_INDEX, R500_GA_US_VECTOR_INDEX_TYPE_CONST);
236 OUT_CS_ONE_REG(R500_GA_US_VECTOR_DATA, count);
237 OUT_CS_TABLE(buf->constants, count);
238 END_CS;
239 }
240
241 void r500_emit_fs_rc_constant_state(struct r300_context* r300, unsigned size, void *state)
242 {
243 struct r300_fragment_shader *fs = r300_fs(r300);
244 struct rc_constant_list *constants = &fs->shader->code.constants;
245 unsigned i;
246 unsigned count = fs->shader->rc_state_count;
247 unsigned first = fs->shader->externals_count;
248 unsigned end = constants->Count;
249 CS_LOCALS(r300);
250
251 if (count == 0)
252 return;
253
254 BEGIN_CS(size);
255 for(i = first; i < end; ++i) {
256 if (constants->Constants[i].Type == RC_CONSTANT_STATE) {
257 const float *data =
258 get_rc_constant_state(r300, &constants->Constants[i]);
259
260 OUT_CS_REG(R500_GA_US_VECTOR_INDEX,
261 R500_GA_US_VECTOR_INDEX_TYPE_CONST |
262 (i & R500_GA_US_VECTOR_INDEX_MASK));
263 OUT_CS_ONE_REG(R500_GA_US_VECTOR_DATA, 4);
264 OUT_CS_TABLE(data, 4);
265 }
266 }
267 END_CS;
268 }
269
270 void r300_emit_gpu_flush(struct r300_context *r300, unsigned size, void *state)
271 {
272 struct r300_gpu_flush *gpuflush = (struct r300_gpu_flush*)state;
273 struct pipe_framebuffer_state* fb =
274 (struct pipe_framebuffer_state*)r300->fb_state.state;
275 uint32_t height = fb->height;
276 uint32_t width = fb->width;
277 CS_LOCALS(r300);
278
279 if (r300->cbzb_clear) {
280 struct r300_surface *surf = r300_surface(fb->cbufs[0]);
281
282 height = surf->cbzb_height;
283 width = surf->cbzb_width;
284 }
285
286 BEGIN_CS(size);
287
288 /* Set up scissors.
289 * By writing to the SC registers, SC & US assert idle. */
290 OUT_CS_REG_SEQ(R300_SC_SCISSORS_TL, 2);
291 if (r300->screen->caps.is_r500) {
292 OUT_CS(0);
293 OUT_CS(((width - 1) << R300_SCISSORS_X_SHIFT) |
294 ((height - 1) << R300_SCISSORS_Y_SHIFT));
295 } else {
296 OUT_CS((1440 << R300_SCISSORS_X_SHIFT) |
297 (1440 << R300_SCISSORS_Y_SHIFT));
298 OUT_CS(((width + 1440-1) << R300_SCISSORS_X_SHIFT) |
299 ((height + 1440-1) << R300_SCISSORS_Y_SHIFT));
300 }
301
302 /* Flush CB & ZB caches and wait until the 3D engine is idle and clean. */
303 OUT_CS_TABLE(gpuflush->cb_flush_clean, 6);
304 END_CS;
305 }
306
307 void r300_emit_aa_state(struct r300_context *r300, unsigned size, void *state)
308 {
309 struct r300_aa_state *aa = (struct r300_aa_state*)state;
310 CS_LOCALS(r300);
311
312 BEGIN_CS(size);
313 OUT_CS_REG(R300_GB_AA_CONFIG, aa->aa_config);
314
315 if (aa->dest) {
316 OUT_CS_REG_SEQ(R300_RB3D_AARESOLVE_OFFSET, 1);
317 OUT_CS_RELOC(aa->dest->buffer, aa->dest->offset, 0, aa->dest->domain);
318
319 OUT_CS_REG_SEQ(R300_RB3D_AARESOLVE_PITCH, 1);
320 OUT_CS_RELOC(aa->dest->buffer, aa->dest->pitch, 0, aa->dest->domain);
321 }
322
323 OUT_CS_REG(R300_RB3D_AARESOLVE_CTL, aa->aaresolve_ctl);
324 END_CS;
325 }
326
327 void r300_emit_fb_state(struct r300_context* r300, unsigned size, void* state)
328 {
329 struct pipe_framebuffer_state* fb = (struct pipe_framebuffer_state*)state;
330 struct r300_surface* surf;
331 unsigned i;
332 CS_LOCALS(r300);
333
334 BEGIN_CS(size);
335
336 /* NUM_MULTIWRITES replicates COLOR[0] to all colorbuffers, which is not
337 * what we usually want. */
338 if (r300->screen->caps.is_r500) {
339 OUT_CS_REG(R300_RB3D_CCTL,
340 R300_RB3D_CCTL_INDEPENDENT_COLORFORMAT_ENABLE_ENABLE);
341 } else {
342 OUT_CS_REG(R300_RB3D_CCTL, 0);
343 }
344
345 /* Set up colorbuffers. */
346 for (i = 0; i < fb->nr_cbufs; i++) {
347 surf = r300_surface(fb->cbufs[i]);
348
349 OUT_CS_REG_SEQ(R300_RB3D_COLOROFFSET0 + (4 * i), 1);
350 OUT_CS_RELOC(surf->buffer, surf->offset, 0, surf->domain);
351
352 OUT_CS_REG_SEQ(R300_RB3D_COLORPITCH0 + (4 * i), 1);
353 OUT_CS_RELOC(surf->buffer, surf->pitch, 0, surf->domain);
354 }
355
356 /* Set up the ZB part of the CBZB clear. */
357 if (r300->cbzb_clear) {
358 surf = r300_surface(fb->cbufs[0]);
359
360 OUT_CS_REG(R300_ZB_FORMAT, surf->cbzb_format);
361
362 OUT_CS_REG_SEQ(R300_ZB_DEPTHOFFSET, 1);
363 OUT_CS_RELOC(surf->buffer, surf->cbzb_midpoint_offset, 0, surf->domain);
364
365 OUT_CS_REG_SEQ(R300_ZB_DEPTHPITCH, 1);
366 OUT_CS_RELOC(surf->buffer, surf->cbzb_pitch, 0, surf->domain);
367 }
368 /* Set up a zbuffer. */
369 else if (fb->zsbuf) {
370 surf = r300_surface(fb->zsbuf);
371
372 OUT_CS_REG(R300_ZB_FORMAT, surf->format);
373
374 OUT_CS_REG_SEQ(R300_ZB_DEPTHOFFSET, 1);
375 OUT_CS_RELOC(surf->buffer, surf->offset, 0, surf->domain);
376
377 OUT_CS_REG_SEQ(R300_ZB_DEPTHPITCH, 1);
378 OUT_CS_RELOC(surf->buffer, surf->pitch, 0, surf->domain);
379
380 /* HiZ RAM. */
381 if (r300->screen->caps.has_hiz) {
382 OUT_CS_REG(R300_ZB_HIZ_OFFSET, 0);
383 OUT_CS_REG(R300_ZB_HIZ_PITCH, 0);
384 }
385
386 /* Z Mask RAM. (compressed zbuffer) */
387 OUT_CS_REG(R300_ZB_ZMASK_OFFSET, 0);
388 OUT_CS_REG(R300_ZB_ZMASK_PITCH, 0);
389 }
390
391 END_CS;
392 }
393
394 void r300_emit_hyperz_state(struct r300_context *r300,
395 unsigned size, void *state)
396 {
397 CS_LOCALS(r300);
398 WRITE_CS_TABLE(state, size);
399 }
400
401 void r300_emit_hyperz_end(struct r300_context *r300)
402 {
403 struct r300_hyperz_state z =
404 *(struct r300_hyperz_state*)r300->hyperz_state.state;
405
406 z.zb_bw_cntl = 0;
407 z.zb_depthclearvalue = 0;
408 z.sc_hyperz = R300_SC_HYPERZ_ADJ_2;
409
410 r300_emit_hyperz_state(r300, r300->hyperz_state.size, &z);
411 }
412
413 void r300_emit_fb_state_pipelined(struct r300_context *r300,
414 unsigned size, void *state)
415 {
416 struct pipe_framebuffer_state* fb =
417 (struct pipe_framebuffer_state*)r300->fb_state.state;
418 unsigned i;
419 CS_LOCALS(r300);
420
421 BEGIN_CS(size);
422
423 /* Colorbuffer format in the US block.
424 * (must be written after unpipelined regs) */
425 OUT_CS_REG_SEQ(R300_US_OUT_FMT_0, 4);
426 for (i = 0; i < fb->nr_cbufs; i++) {
427 OUT_CS(r300_surface(fb->cbufs[i])->format);
428 }
429 for (; i < 4; i++) {
430 OUT_CS(R300_US_OUT_FMT_UNUSED);
431 }
432
433 /* Multisampling. Depends on framebuffer sample count.
434 * These are pipelined regs and as such cannot be moved
435 * to the AA state. */
436 if (r300->rws->get_value(r300->rws, R300_VID_DRM_2_3_0)) {
437 unsigned mspos0 = 0x66666666;
438 unsigned mspos1 = 0x6666666;
439
440 if (fb->nr_cbufs && fb->cbufs[0]->texture->nr_samples > 1) {
441 /* Subsample placement. These may not be optimal. */
442 switch (fb->cbufs[0]->texture->nr_samples) {
443 case 2:
444 mspos0 = 0x33996633;
445 mspos1 = 0x6666663;
446 break;
447 case 3:
448 mspos0 = 0x33936933;
449 mspos1 = 0x6666663;
450 break;
451 case 4:
452 mspos0 = 0x33939933;
453 mspos1 = 0x3966663;
454 break;
455 case 6:
456 mspos0 = 0x22a2aa22;
457 mspos1 = 0x2a65672;
458 break;
459 default:
460 debug_printf("r300: Bad number of multisamples!\n");
461 }
462 }
463
464 OUT_CS_REG_SEQ(R300_GB_MSPOS0, 2);
465 OUT_CS(mspos0);
466 OUT_CS(mspos1);
467 }
468 END_CS;
469 }
470
471 void r300_emit_query_start(struct r300_context *r300, unsigned size, void*state)
472 {
473 struct r300_query *query = r300->query_current;
474 CS_LOCALS(r300);
475
476 if (!query)
477 return;
478
479 BEGIN_CS(size);
480 if (r300->screen->caps.family == CHIP_FAMILY_RV530) {
481 OUT_CS_REG(RV530_FG_ZBREG_DEST, RV530_FG_ZBREG_DEST_PIPE_SELECT_ALL);
482 } else {
483 OUT_CS_REG(R300_SU_REG_DEST, R300_RASTER_PIPE_SELECT_ALL);
484 }
485 OUT_CS_REG(R300_ZB_ZPASS_DATA, 0);
486 END_CS;
487 query->begin_emitted = TRUE;
488 query->flushed = FALSE;
489 }
490
491 static void r300_emit_query_end_frag_pipes(struct r300_context *r300,
492 struct r300_query *query)
493 {
494 struct r300_capabilities* caps = &r300->screen->caps;
495 struct r300_winsys_buffer *buf = r300->query_current->buffer;
496 CS_LOCALS(r300);
497
498 assert(caps->num_frag_pipes);
499
500 BEGIN_CS(6 * caps->num_frag_pipes + 2);
501 /* I'm not so sure I like this switch, but it's hard to be elegant
502 * when there's so many special cases...
503 *
504 * So here's the basic idea. For each pipe, enable writes to it only,
505 * then put out the relocation for ZPASS_ADDR, taking into account a
506 * 4-byte offset for each pipe. RV380 and older are special; they have
507 * only two pipes, and the second pipe's enable is on bit 3, not bit 1,
508 * so there's a chipset cap for that. */
509 switch (caps->num_frag_pipes) {
510 case 4:
511 /* pipe 3 only */
512 OUT_CS_REG(R300_SU_REG_DEST, 1 << 3);
513 OUT_CS_REG_SEQ(R300_ZB_ZPASS_ADDR, 1);
514 OUT_CS_RELOC(buf, (query->num_results + 3) * 4,
515 0, query->domain);
516 case 3:
517 /* pipe 2 only */
518 OUT_CS_REG(R300_SU_REG_DEST, 1 << 2);
519 OUT_CS_REG_SEQ(R300_ZB_ZPASS_ADDR, 1);
520 OUT_CS_RELOC(buf, (query->num_results + 2) * 4,
521 0, query->domain);
522 case 2:
523 /* pipe 1 only */
524 /* As mentioned above, accomodate RV380 and older. */
525 OUT_CS_REG(R300_SU_REG_DEST,
526 1 << (caps->high_second_pipe ? 3 : 1));
527 OUT_CS_REG_SEQ(R300_ZB_ZPASS_ADDR, 1);
528 OUT_CS_RELOC(buf, (query->num_results + 1) * 4,
529 0, query->domain);
530 case 1:
531 /* pipe 0 only */
532 OUT_CS_REG(R300_SU_REG_DEST, 1 << 0);
533 OUT_CS_REG_SEQ(R300_ZB_ZPASS_ADDR, 1);
534 OUT_CS_RELOC(buf, (query->num_results + 0) * 4,
535 0, query->domain);
536 break;
537 default:
538 fprintf(stderr, "r300: Implementation error: Chipset reports %d"
539 " pixel pipes!\n", caps->num_frag_pipes);
540 abort();
541 }
542
543 /* And, finally, reset it to normal... */
544 OUT_CS_REG(R300_SU_REG_DEST, 0xF);
545 END_CS;
546 }
547
548 static void rv530_emit_query_end_single_z(struct r300_context *r300,
549 struct r300_query *query)
550 {
551 struct r300_winsys_buffer *buf = r300->query_current->buffer;
552 CS_LOCALS(r300);
553
554 BEGIN_CS(8);
555 OUT_CS_REG(RV530_FG_ZBREG_DEST, RV530_FG_ZBREG_DEST_PIPE_SELECT_0);
556 OUT_CS_REG_SEQ(R300_ZB_ZPASS_ADDR, 1);
557 OUT_CS_RELOC(buf, query->num_results * 4, 0, query->domain);
558 OUT_CS_REG(RV530_FG_ZBREG_DEST, RV530_FG_ZBREG_DEST_PIPE_SELECT_ALL);
559 END_CS;
560 }
561
562 static void rv530_emit_query_end_double_z(struct r300_context *r300,
563 struct r300_query *query)
564 {
565 struct r300_winsys_buffer *buf = r300->query_current->buffer;
566 CS_LOCALS(r300);
567
568 BEGIN_CS(14);
569 OUT_CS_REG(RV530_FG_ZBREG_DEST, RV530_FG_ZBREG_DEST_PIPE_SELECT_0);
570 OUT_CS_REG_SEQ(R300_ZB_ZPASS_ADDR, 1);
571 OUT_CS_RELOC(buf, (query->num_results + 0) * 4, 0, query->domain);
572 OUT_CS_REG(RV530_FG_ZBREG_DEST, RV530_FG_ZBREG_DEST_PIPE_SELECT_1);
573 OUT_CS_REG_SEQ(R300_ZB_ZPASS_ADDR, 1);
574 OUT_CS_RELOC(buf, (query->num_results + 1) * 4, 0, query->domain);
575 OUT_CS_REG(RV530_FG_ZBREG_DEST, RV530_FG_ZBREG_DEST_PIPE_SELECT_ALL);
576 END_CS;
577 }
578
579 void r300_emit_query_end(struct r300_context* r300)
580 {
581 struct r300_capabilities *caps = &r300->screen->caps;
582 struct r300_query *query = r300->query_current;
583
584 if (!query)
585 return;
586
587 if (query->begin_emitted == FALSE)
588 return;
589
590 if (caps->family == CHIP_FAMILY_RV530) {
591 if (caps->num_z_pipes == 2)
592 rv530_emit_query_end_double_z(r300, query);
593 else
594 rv530_emit_query_end_single_z(r300, query);
595 } else
596 r300_emit_query_end_frag_pipes(r300, query);
597
598 query->begin_emitted = FALSE;
599 query->num_results += query->num_pipes;
600
601 /* XXX grab all the results and reset the counter. */
602 if (query->num_results >= query->buffer_size / 4 - 4) {
603 query->num_results = (query->buffer_size / 4) / 2;
604 fprintf(stderr, "r300: Rewinding OQBO...\n");
605 }
606 }
607
608 void r300_emit_invariant_state(struct r300_context *r300,
609 unsigned size, void *state)
610 {
611 CS_LOCALS(r300);
612 WRITE_CS_TABLE(state, size);
613 }
614
615 void r300_emit_rs_state(struct r300_context* r300, unsigned size, void* state)
616 {
617 struct r300_rs_state* rs = state;
618 CS_LOCALS(r300);
619
620 BEGIN_CS(size);
621 OUT_CS_TABLE(rs->cb_main, 25);
622 if (rs->polygon_offset_enable) {
623 if (r300->zbuffer_bpp == 16) {
624 OUT_CS_TABLE(rs->cb_poly_offset_zb16, 5);
625 } else {
626 OUT_CS_TABLE(rs->cb_poly_offset_zb24, 5);
627 }
628 }
629 END_CS;
630 }
631
632 void r300_emit_rs_block_state(struct r300_context* r300,
633 unsigned size, void* state)
634 {
635 struct r300_rs_block* rs = (struct r300_rs_block*)state;
636 unsigned i;
637 /* It's the same for both INST and IP tables */
638 unsigned count = (rs->inst_count & R300_RS_INST_COUNT_MASK) + 1;
639 CS_LOCALS(r300);
640
641 if (DBG_ON(r300, DBG_RS_BLOCK)) {
642 r500_dump_rs_block(rs);
643
644 fprintf(stderr, "r300: RS emit:\n");
645
646 for (i = 0; i < count; i++)
647 fprintf(stderr, " : ip %d: 0x%08x\n", i, rs->ip[i]);
648
649 for (i = 0; i < count; i++)
650 fprintf(stderr, " : inst %d: 0x%08x\n", i, rs->inst[i]);
651
652 fprintf(stderr, " : count: 0x%08x inst_count: 0x%08x\n",
653 rs->count, rs->inst_count);
654 }
655
656 BEGIN_CS(size);
657 OUT_CS_REG_SEQ(R300_VAP_VTX_STATE_CNTL, 2);
658 OUT_CS(rs->vap_vtx_state_cntl);
659 OUT_CS(rs->vap_vsm_vtx_assm);
660 OUT_CS_REG_SEQ(R300_VAP_OUTPUT_VTX_FMT_0, 2);
661 OUT_CS(rs->vap_out_vtx_fmt[0]);
662 OUT_CS(rs->vap_out_vtx_fmt[1]);
663
664 if (r300->screen->caps.is_r500) {
665 OUT_CS_REG_SEQ(R500_RS_IP_0, count);
666 } else {
667 OUT_CS_REG_SEQ(R300_RS_IP_0, count);
668 }
669 OUT_CS_TABLE(rs->ip, count);
670
671 OUT_CS_REG_SEQ(R300_RS_COUNT, 2);
672 OUT_CS(rs->count);
673 OUT_CS(rs->inst_count);
674
675 if (r300->screen->caps.is_r500) {
676 OUT_CS_REG_SEQ(R500_RS_INST_0, count);
677 } else {
678 OUT_CS_REG_SEQ(R300_RS_INST_0, count);
679 }
680 OUT_CS_TABLE(rs->inst, count);
681 END_CS;
682 }
683
684 void r300_emit_scissor_state(struct r300_context* r300,
685 unsigned size, void* state)
686 {
687 struct pipe_scissor_state* scissor = (struct pipe_scissor_state*)state;
688 CS_LOCALS(r300);
689
690 BEGIN_CS(size);
691 OUT_CS_REG_SEQ(R300_SC_CLIPRECT_TL_0, 2);
692 if (r300->screen->caps.is_r500) {
693 OUT_CS((scissor->minx << R300_CLIPRECT_X_SHIFT) |
694 (scissor->miny << R300_CLIPRECT_Y_SHIFT));
695 OUT_CS(((scissor->maxx - 1) << R300_CLIPRECT_X_SHIFT) |
696 ((scissor->maxy - 1) << R300_CLIPRECT_Y_SHIFT));
697 } else {
698 OUT_CS(((scissor->minx + 1440) << R300_CLIPRECT_X_SHIFT) |
699 ((scissor->miny + 1440) << R300_CLIPRECT_Y_SHIFT));
700 OUT_CS(((scissor->maxx + 1440-1) << R300_CLIPRECT_X_SHIFT) |
701 ((scissor->maxy + 1440-1) << R300_CLIPRECT_Y_SHIFT));
702 }
703 END_CS;
704 }
705
706 void r300_emit_textures_state(struct r300_context *r300,
707 unsigned size, void *state)
708 {
709 struct r300_textures_state *allstate = (struct r300_textures_state*)state;
710 struct r300_texture_sampler_state *texstate;
711 struct r300_texture *tex;
712 unsigned i;
713 CS_LOCALS(r300);
714
715 BEGIN_CS(size);
716 OUT_CS_REG(R300_TX_ENABLE, allstate->tx_enable);
717
718 for (i = 0; i < allstate->count; i++) {
719 if ((1 << i) & allstate->tx_enable) {
720 texstate = &allstate->regs[i];
721 tex = r300_texture(allstate->sampler_views[i]->base.texture);
722
723 OUT_CS_REG(R300_TX_FILTER0_0 + (i * 4), texstate->filter0);
724 OUT_CS_REG(R300_TX_FILTER1_0 + (i * 4), texstate->filter1);
725 OUT_CS_REG(R300_TX_BORDER_COLOR_0 + (i * 4),
726 texstate->border_color);
727
728 OUT_CS_REG(R300_TX_FORMAT0_0 + (i * 4), texstate->format.format0);
729 OUT_CS_REG(R300_TX_FORMAT1_0 + (i * 4), texstate->format.format1);
730 OUT_CS_REG(R300_TX_FORMAT2_0 + (i * 4), texstate->format.format2);
731
732 OUT_CS_REG_SEQ(R300_TX_OFFSET_0 + (i * 4), 1);
733 OUT_CS_TEX_RELOC(tex, texstate->format.tile_config, tex->domain,
734 0);
735 }
736 }
737 END_CS;
738 }
739
740 void r300_emit_aos(struct r300_context* r300, int offset, boolean indexed)
741 {
742 struct pipe_vertex_buffer *vb1, *vb2, *vbuf = r300->vertex_buffer;
743 struct pipe_vertex_element *velem = r300->velems->velem;
744 struct r300_buffer *buf;
745 int i;
746 unsigned *hw_format_size = r300->velems->hw_format_size;
747 unsigned size1, size2, aos_count = r300->velems->count;
748 unsigned packet_size = (aos_count * 3 + 1) / 2;
749 CS_LOCALS(r300);
750
751 BEGIN_CS(2 + packet_size + aos_count * 2);
752 OUT_CS_PKT3(R300_PACKET3_3D_LOAD_VBPNTR, packet_size);
753 OUT_CS(aos_count | (!indexed ? R300_VC_FORCE_PREFETCH : 0));
754
755 for (i = 0; i < aos_count - 1; i += 2) {
756 vb1 = &vbuf[velem[i].vertex_buffer_index];
757 vb2 = &vbuf[velem[i+1].vertex_buffer_index];
758 size1 = hw_format_size[i];
759 size2 = hw_format_size[i+1];
760
761 OUT_CS(R300_VBPNTR_SIZE0(size1) | R300_VBPNTR_STRIDE0(vb1->stride) |
762 R300_VBPNTR_SIZE1(size2) | R300_VBPNTR_STRIDE1(vb2->stride));
763 OUT_CS(vb1->buffer_offset + velem[i].src_offset + offset * vb1->stride);
764 OUT_CS(vb2->buffer_offset + velem[i+1].src_offset + offset * vb2->stride);
765 }
766
767 if (aos_count & 1) {
768 vb1 = &vbuf[velem[i].vertex_buffer_index];
769 size1 = hw_format_size[i];
770
771 OUT_CS(R300_VBPNTR_SIZE0(size1) | R300_VBPNTR_STRIDE0(vb1->stride));
772 OUT_CS(vb1->buffer_offset + velem[i].src_offset + offset * vb1->stride);
773 }
774
775 for (i = 0; i < aos_count; i++) {
776 buf = r300_buffer(vbuf[velem[i].vertex_buffer_index].buffer);
777 OUT_CS_BUF_RELOC_NO_OFFSET(&buf->b.b, buf->domain, 0);
778 }
779 END_CS;
780 }
781
782 void r300_emit_aos_swtcl(struct r300_context *r300, boolean indexed)
783 {
784 CS_LOCALS(r300);
785
786 DBG(r300, DBG_SWTCL, "r300: Preparing vertex buffer %p for render, "
787 "vertex size %d\n", r300->vbo,
788 r300->vertex_info.size);
789 /* Set the pointer to our vertex buffer. The emitted values are this:
790 * PACKET3 [3D_LOAD_VBPNTR]
791 * COUNT [1]
792 * FORMAT [size | stride << 8]
793 * OFFSET [offset into BO]
794 * VBPNTR [relocated BO]
795 */
796 BEGIN_CS(7);
797 OUT_CS_PKT3(R300_PACKET3_3D_LOAD_VBPNTR, 3);
798 OUT_CS(1 | (!indexed ? R300_VC_FORCE_PREFETCH : 0));
799 OUT_CS(r300->vertex_info.size |
800 (r300->vertex_info.size << 8));
801 OUT_CS(r300->vbo_offset);
802 OUT_CS_BUF_RELOC(r300->vbo, 0, r300_buffer(r300->vbo)->domain, 0);
803 END_CS;
804 }
805
806 void r300_emit_vertex_stream_state(struct r300_context* r300,
807 unsigned size, void* state)
808 {
809 struct r300_vertex_stream_state *streams =
810 (struct r300_vertex_stream_state*)state;
811 unsigned i;
812 CS_LOCALS(r300);
813
814 if (DBG_ON(r300, DBG_PSC)) {
815 fprintf(stderr, "r300: PSC emit:\n");
816
817 for (i = 0; i < streams->count; i++) {
818 fprintf(stderr, " : prog_stream_cntl%d: 0x%08x\n", i,
819 streams->vap_prog_stream_cntl[i]);
820 }
821
822 for (i = 0; i < streams->count; i++) {
823 fprintf(stderr, " : prog_stream_cntl_ext%d: 0x%08x\n", i,
824 streams->vap_prog_stream_cntl_ext[i]);
825 }
826 }
827
828 BEGIN_CS(size);
829 OUT_CS_REG_SEQ(R300_VAP_PROG_STREAM_CNTL_0, streams->count);
830 OUT_CS_TABLE(streams->vap_prog_stream_cntl, streams->count);
831 OUT_CS_REG_SEQ(R300_VAP_PROG_STREAM_CNTL_EXT_0, streams->count);
832 OUT_CS_TABLE(streams->vap_prog_stream_cntl_ext, streams->count);
833 END_CS;
834 }
835
836 void r300_emit_pvs_flush(struct r300_context* r300, unsigned size, void* state)
837 {
838 CS_LOCALS(r300);
839
840 BEGIN_CS(size);
841 OUT_CS_REG(R300_VAP_PVS_STATE_FLUSH_REG, 0x0);
842 END_CS;
843 }
844
845 void r300_emit_vap_invariant_state(struct r300_context *r300,
846 unsigned size, void *state)
847 {
848 CS_LOCALS(r300);
849 WRITE_CS_TABLE(state, size);
850 }
851
852 void r300_emit_vs_state(struct r300_context* r300, unsigned size, void* state)
853 {
854 struct r300_vertex_shader* vs = (struct r300_vertex_shader*)state;
855 struct r300_vertex_program_code* code = &vs->code;
856 struct r300_screen* r300screen = r300->screen;
857 unsigned instruction_count = code->length / 4;
858 unsigned i;
859
860 unsigned vtx_mem_size = r300screen->caps.is_r500 ? 128 : 72;
861 unsigned input_count = MAX2(util_bitcount(code->InputsRead), 1);
862 unsigned output_count = MAX2(util_bitcount(code->OutputsWritten), 1);
863 unsigned temp_count = MAX2(code->num_temporaries, 1);
864
865 unsigned pvs_num_slots = MIN3(vtx_mem_size / input_count,
866 vtx_mem_size / output_count, 10);
867 unsigned pvs_num_controllers = MIN2(vtx_mem_size / temp_count, 6);
868
869 unsigned imm_first = vs->externals_count;
870 unsigned imm_end = vs->code.constants.Count;
871 unsigned imm_count = vs->immediates_count;
872
873 CS_LOCALS(r300);
874
875 BEGIN_CS(size);
876
877 /* R300_VAP_PVS_CODE_CNTL_0
878 * R300_VAP_PVS_CONST_CNTL
879 * R300_VAP_PVS_CODE_CNTL_1
880 * See the r5xx docs for instructions on how to use these. */
881 OUT_CS_REG_SEQ(R300_VAP_PVS_CODE_CNTL_0, 3);
882 OUT_CS(R300_PVS_FIRST_INST(0) |
883 R300_PVS_XYZW_VALID_INST(instruction_count - 1) |
884 R300_PVS_LAST_INST(instruction_count - 1));
885 OUT_CS(R300_PVS_MAX_CONST_ADDR(code->constants.Count - 1));
886 OUT_CS(instruction_count - 1);
887
888 OUT_CS_REG(R300_VAP_PVS_VECTOR_INDX_REG, 0);
889 OUT_CS_ONE_REG(R300_VAP_PVS_UPLOAD_DATA, code->length);
890 OUT_CS_TABLE(code->body.d, code->length);
891
892 OUT_CS_REG(R300_VAP_CNTL, R300_PVS_NUM_SLOTS(pvs_num_slots) |
893 R300_PVS_NUM_CNTLRS(pvs_num_controllers) |
894 R300_PVS_NUM_FPUS(r300screen->caps.num_vert_fpus) |
895 R300_PVS_VF_MAX_VTX_NUM(12) |
896 (r300screen->caps.is_r500 ? R500_TCL_STATE_OPTIMIZATION : 0));
897
898 /* Emit immediates. */
899 if (imm_count) {
900 OUT_CS_REG(R300_VAP_PVS_VECTOR_INDX_REG,
901 (r300->screen->caps.is_r500 ?
902 R500_PVS_CONST_START : R300_PVS_CONST_START) +
903 imm_first);
904 OUT_CS_ONE_REG(R300_VAP_PVS_UPLOAD_DATA, imm_count * 4);
905 for (i = imm_first; i < imm_end; i++) {
906 const float *data = vs->code.constants.Constants[i].u.Immediate;
907 OUT_CS_TABLE(data, 4);
908 }
909 }
910 END_CS;
911 }
912
913 void r300_emit_vs_constants(struct r300_context* r300,
914 unsigned size, void *state)
915 {
916 unsigned count =
917 ((struct r300_vertex_shader*)r300->vs_state.state)->externals_count;
918 struct r300_constant_buffer *buf = (struct r300_constant_buffer*)state;
919 CS_LOCALS(r300);
920
921 if (!count)
922 return;
923
924 BEGIN_CS(size);
925 OUT_CS_REG(R300_VAP_PVS_VECTOR_INDX_REG,
926 (r300->screen->caps.is_r500 ?
927 R500_PVS_CONST_START : R300_PVS_CONST_START));
928 OUT_CS_ONE_REG(R300_VAP_PVS_UPLOAD_DATA, count * 4);
929 OUT_CS_TABLE(buf->constants, count * 4);
930 END_CS;
931 }
932
933 void r300_emit_viewport_state(struct r300_context* r300,
934 unsigned size, void* state)
935 {
936 struct r300_viewport_state* viewport = (struct r300_viewport_state*)state;
937 CS_LOCALS(r300);
938
939 BEGIN_CS(size);
940 OUT_CS_REG_SEQ(R300_SE_VPORT_XSCALE, 6);
941 OUT_CS_TABLE(&viewport->xscale, 6);
942 OUT_CS_REG(R300_VAP_VTE_CNTL, viewport->vte_control);
943 END_CS;
944 }
945
946 void r300_emit_ztop_state(struct r300_context* r300,
947 unsigned size, void* state)
948 {
949 struct r300_ztop_state* ztop = (struct r300_ztop_state*)state;
950 CS_LOCALS(r300);
951
952 BEGIN_CS(size);
953 OUT_CS_REG(R300_ZB_ZTOP, ztop->z_buffer_top);
954 END_CS;
955 }
956
957 void r300_emit_texture_cache_inval(struct r300_context* r300, unsigned size, void* state)
958 {
959 CS_LOCALS(r300);
960
961 BEGIN_CS(size);
962 OUT_CS_REG(R300_TX_INVALTAGS, 0);
963 END_CS;
964 }
965
966 void r300_emit_buffer_validate(struct r300_context *r300,
967 boolean do_validate_vertex_buffers,
968 struct pipe_resource *index_buffer)
969 {
970 struct pipe_framebuffer_state* fb =
971 (struct pipe_framebuffer_state*)r300->fb_state.state;
972 struct r300_textures_state *texstate =
973 (struct r300_textures_state*)r300->textures_state.state;
974 struct r300_texture* tex;
975 struct pipe_vertex_buffer *vbuf = r300->vertex_buffer;
976 struct pipe_vertex_element *velem = r300->velems->velem;
977 struct pipe_resource *pbuf;
978 unsigned i;
979 boolean invalid = FALSE;
980
981 /* upload buffers first */
982 if (r300->screen->caps.has_tcl && r300->any_user_vbs) {
983 r300_upload_user_buffers(r300);
984 r300->any_user_vbs = false;
985 }
986
987 /* Clean out BOs. */
988 r300->rws->cs_reset_buffers(r300->cs);
989
990 validate:
991 /* Color buffers... */
992 for (i = 0; i < fb->nr_cbufs; i++) {
993 tex = r300_texture(fb->cbufs[i]->texture);
994 assert(tex && tex->buffer && "cbuf is marked, but NULL!");
995 r300->rws->cs_add_buffer(r300->cs, tex->buffer, 0,
996 r300_surface(fb->cbufs[i])->domain);
997 }
998 /* ...depth buffer... */
999 if (fb->zsbuf) {
1000 tex = r300_texture(fb->zsbuf->texture);
1001 assert(tex && tex->buffer && "zsbuf is marked, but NULL!");
1002 r300->rws->cs_add_buffer(r300->cs, tex->buffer, 0,
1003 r300_surface(fb->zsbuf)->domain);
1004 }
1005 /* ...textures... */
1006 for (i = 0; i < texstate->count; i++) {
1007 if (!(texstate->tx_enable & (1 << i))) {
1008 continue;
1009 }
1010
1011 tex = r300_texture(texstate->sampler_views[i]->base.texture);
1012 r300->rws->cs_add_buffer(r300->cs, tex->buffer, tex->domain, 0);
1013 }
1014 /* ...occlusion query buffer... */
1015 if (r300->query_current)
1016 r300->rws->cs_add_buffer(r300->cs, r300->query_current->buffer,
1017 0, r300->query_current->domain);
1018 /* ...vertex buffer for SWTCL path... */
1019 if (r300->vbo)
1020 r300->rws->cs_add_buffer(r300->cs, r300_buffer(r300->vbo)->buf,
1021 r300_buffer(r300->vbo)->domain, 0);
1022 /* ...vertex buffers for HWTCL path... */
1023 if (do_validate_vertex_buffers) {
1024 for (i = 0; i < r300->velems->count; i++) {
1025 pbuf = vbuf[velem[i].vertex_buffer_index].buffer;
1026
1027 r300->rws->cs_add_buffer(r300->cs, r300_buffer(pbuf)->buf,
1028 r300_buffer(pbuf)->domain, 0);
1029 }
1030 }
1031 /* ...and index buffer for HWTCL path. */
1032 if (index_buffer)
1033 r300->rws->cs_add_buffer(r300->cs, r300_buffer(index_buffer)->buf,
1034 r300_buffer(index_buffer)->domain, 0);
1035
1036 if (!r300->rws->cs_validate(r300->cs)) {
1037 r300->context.flush(&r300->context, 0, NULL);
1038 if (invalid) {
1039 /* Well, hell. */
1040 fprintf(stderr, "r300: Stuck in validation loop, gonna quit now.\n");
1041 abort();
1042 }
1043 invalid = TRUE;
1044 goto validate;
1045 }
1046 }
1047
1048 unsigned r300_get_num_dirty_dwords(struct r300_context *r300)
1049 {
1050 struct r300_atom* atom;
1051 unsigned dwords = 0;
1052
1053 foreach(atom, &r300->atom_list) {
1054 if (atom->dirty) {
1055 dwords += atom->size;
1056 }
1057 }
1058
1059 /* let's reserve some more, just in case */
1060 dwords += 32;
1061
1062 return dwords;
1063 }
1064
1065 /* Emit all dirty state. */
1066 void r300_emit_dirty_state(struct r300_context* r300)
1067 {
1068 struct r300_atom* atom;
1069
1070 foreach(atom, &r300->atom_list) {
1071 if (atom->dirty) {
1072 atom->emit(r300, atom->size, atom->state);
1073 if (SCREEN_DBG_ON(r300->screen, DBG_STATS)) {
1074 atom->counter++;
1075 }
1076 atom->dirty = FALSE;
1077 }
1078 }
1079
1080 r300->dirty_hw++;
1081 }