Merge remote branch 'origin/master' into nv50-compiler
[mesa.git] / src / gallium / drivers / r300 / r300_hyperz.c
1 /*
2 * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
3 * Copyright 2009 Marek Olšák <maraeo@gmail.com>
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
23
24 #include "r300_context.h"
25 #include "r300_hyperz.h"
26 #include "r300_reg.h"
27 #include "r300_fs.h"
28 #include "r300_winsys.h"
29
30 #include "util/u_format.h"
31 #include "util/u_mm.h"
32
33 /*
34 HiZ rules - taken from various docs
35 1. HiZ only works on depth values
36 2. Cannot HiZ if stencil fail or zfail is !KEEP
37 3. on R300/400, HiZ is disabled if depth test is EQUAL
38 4. comparison changes without clears usually mean disabling HiZ
39 */
40 /*****************************************************************************/
41 /* The HyperZ setup */
42 /*****************************************************************************/
43
44 static bool r300_get_sc_hz_max(struct r300_context *r300)
45 {
46 struct r300_dsa_state *dsa_state = r300->dsa_state.state;
47 int func = dsa_state->z_stencil_control & 0x7;
48 int ret = R300_SC_HYPERZ_MIN;
49
50 if (func >= 4 && func <= 7)
51 ret = R300_SC_HYPERZ_MAX;
52 return ret;
53 }
54
55 static bool r300_zfunc_same_direction(int func1, int func2)
56 {
57 /* func1 is less/lessthan */
58 if (func1 == 1 || func1 == 2)
59 if (func2 == 3 || func2 == 4 || func2 == 5)
60 return FALSE;
61
62 if (func2 == 1 || func2 == 2)
63 if (func1 == 4 || func1 == 5)
64 return FALSE;
65 return TRUE;
66 }
67
68 static int r300_get_hiz_min(struct r300_context *r300)
69 {
70 struct r300_dsa_state *dsa_state = r300->dsa_state.state;
71 int func = dsa_state->z_stencil_control & 0x7;
72 int ret = R300_HIZ_MIN;
73
74 if (func == 1 || func == 2)
75 ret = R300_HIZ_MAX;
76 return ret;
77 }
78
79 static boolean r300_dsa_stencil_op_not_keep(struct pipe_stencil_state *s)
80 {
81 if (s->enabled && (s->fail_op != PIPE_STENCIL_OP_KEEP ||
82 s->zfail_op != PIPE_STENCIL_OP_KEEP))
83 return TRUE;
84 return FALSE;
85 }
86
87 static boolean r300_can_hiz(struct r300_context *r300)
88 {
89 struct r300_dsa_state *dsa_state = r300->dsa_state.state;
90 struct pipe_depth_stencil_alpha_state *dsa = &dsa_state->dsa;
91 struct r300_screen* r300screen = r300->screen;
92 struct r300_hyperz_state *z = r300->hyperz_state.state;
93
94 /* shader writes depth - no HiZ */
95 if (r300_fragment_shader_writes_depth(r300_fs(r300))) /* (5) */
96 return FALSE;
97
98 if (r300->query_current)
99 return FALSE;
100 /* if stencil fail/zfail op is not KEEP */
101 if (r300_dsa_stencil_op_not_keep(&dsa->stencil[0]) ||
102 r300_dsa_stencil_op_not_keep(&dsa->stencil[1]))
103 return FALSE;
104
105 if (dsa->depth.enabled) {
106 /* if depth func is EQUAL pre-r500 */
107 if (dsa->depth.func == PIPE_FUNC_EQUAL && !r300screen->caps.is_r500)
108 return FALSE;
109 /* if depth func is NOTEQUAL */
110 if (dsa->depth.func == PIPE_FUNC_NOTEQUAL)
111 return FALSE;
112 }
113 /* depth comparison function - if just cleared save and return okay */
114 if (z->current_func == -1) {
115 int func = dsa_state->z_stencil_control & 0x7;
116 if (func != 0 && func != 7)
117 z->current_func = dsa_state->z_stencil_control & 0x7;
118 } else {
119 /* simple don't change */
120 if (!r300_zfunc_same_direction(z->current_func, (dsa_state->z_stencil_control & 0x7))) {
121 DBG(r300, DBG_HYPERZ, "z func changed direction - disabling hyper-z %d -> %d\n", z->current_func, dsa_state->z_stencil_control);
122 return FALSE;
123 }
124 }
125 return TRUE;
126 }
127
128 static void r300_update_hyperz(struct r300_context* r300)
129 {
130 struct r300_hyperz_state *z =
131 (struct r300_hyperz_state*)r300->hyperz_state.state;
132 struct pipe_framebuffer_state *fb =
133 (struct pipe_framebuffer_state*)r300->fb_state.state;
134 struct r300_texture *zstex =
135 fb->zsbuf ? r300_texture(fb->zsbuf->texture) : NULL;
136 boolean zmask_in_use = FALSE;
137 boolean hiz_in_use = FALSE;
138
139 z->gb_z_peq_config = 0;
140 z->zb_bw_cntl = 0;
141 z->sc_hyperz = R300_SC_HYPERZ_ADJ_2;
142 z->flush = 0;
143
144 if (r300->cbzb_clear) {
145 z->zb_bw_cntl |= R300_ZB_CB_CLEAR_CACHE_LINE_WRITE_ONLY;
146 return;
147 }
148
149 if (!zstex)
150 return;
151
152 if (!r300->rws->get_value(r300->rws, R300_CAN_HYPERZ))
153 return;
154
155 zmask_in_use = zstex->zmask_in_use[fb->zsbuf->level];
156 hiz_in_use = zstex->hiz_in_use[fb->zsbuf->level];
157
158 /* Z fastfill. */
159 if (zmask_in_use) {
160 z->zb_bw_cntl |= R300_FAST_FILL_ENABLE; /* | R300_FORCE_COMPRESSED_STENCIL_VALUE_ENABLE;*/
161 }
162
163 /* Zbuffer compression. */
164 if (zmask_in_use && r300->z_compression) {
165 z->zb_bw_cntl |= R300_RD_COMP_ENABLE;
166 if (r300->z_decomp_rd == false)
167 z->zb_bw_cntl |= R300_WR_COMP_ENABLE;
168 }
169 /* RV350 and up optimizations. */
170 /* The section 10.4.9 in the docs is a lie. */
171 if (r300->z_compression == RV350_Z_COMPRESS_88)
172 z->gb_z_peq_config |= R300_GB_Z_PEQ_CONFIG_Z_PEQ_SIZE_8_8;
173
174 if (hiz_in_use) {
175 bool can_hiz = r300_can_hiz(r300);
176 if (can_hiz) {
177 z->zb_bw_cntl |= R300_HIZ_ENABLE;
178 z->sc_hyperz |= R300_SC_HYPERZ_ENABLE;
179 z->sc_hyperz |= r300_get_sc_hz_max(r300);
180 z->zb_bw_cntl |= r300_get_hiz_min(r300);
181 }
182 }
183
184 /* R500-specific features and optimizations. */
185 if (r300->screen->caps.is_r500) {
186 z->zb_bw_cntl |= R500_HIZ_FP_EXP_BITS_3;
187 z->zb_bw_cntl |=
188 R500_HIZ_EQUAL_REJECT_ENABLE |
189 R500_PEQ_PACKING_ENABLE |
190 R500_COVERED_PTR_MASKING_ENABLE;
191 }
192 }
193
194 /*****************************************************************************/
195 /* The ZTOP state */
196 /*****************************************************************************/
197
198 static boolean r300_dsa_writes_stencil(
199 struct pipe_stencil_state *s)
200 {
201 return s->enabled && s->writemask &&
202 (s->fail_op != PIPE_STENCIL_OP_KEEP ||
203 s->zfail_op != PIPE_STENCIL_OP_KEEP ||
204 s->zpass_op != PIPE_STENCIL_OP_KEEP);
205 }
206
207 static boolean r300_dsa_writes_depth_stencil(
208 struct pipe_depth_stencil_alpha_state *dsa)
209 {
210 /* We are interested only in the cases when a depth or stencil value
211 * can be changed. */
212
213 if (dsa->depth.enabled && dsa->depth.writemask &&
214 dsa->depth.func != PIPE_FUNC_NEVER)
215 return TRUE;
216
217 if (r300_dsa_writes_stencil(&dsa->stencil[0]) ||
218 r300_dsa_writes_stencil(&dsa->stencil[1]))
219 return TRUE;
220
221 return FALSE;
222 }
223
224 static boolean r300_dsa_alpha_test_enabled(
225 struct pipe_depth_stencil_alpha_state *dsa)
226 {
227 /* We are interested only in the cases when alpha testing can kill
228 * a fragment. */
229
230 return dsa->alpha.enabled && dsa->alpha.func != PIPE_FUNC_ALWAYS;
231 }
232
233 static void r300_update_ztop(struct r300_context* r300)
234 {
235 struct r300_ztop_state* ztop_state =
236 (struct r300_ztop_state*)r300->ztop_state.state;
237 uint32_t old_ztop = ztop_state->z_buffer_top;
238
239 /* This is important enough that I felt it warranted a comment.
240 *
241 * According to the docs, these are the conditions where ZTOP must be
242 * disabled:
243 * 1) Alpha testing enabled
244 * 2) Texture kill instructions in fragment shader
245 * 3) Chroma key culling enabled
246 * 4) W-buffering enabled
247 *
248 * The docs claim that for the first three cases, if no ZS writes happen,
249 * then ZTOP can be used.
250 *
251 * (3) will never apply since we do not support chroma-keyed operations.
252 * (4) will need to be re-examined (and this comment updated) if/when
253 * Hyper-Z becomes supported.
254 *
255 * Additionally, the following conditions require disabled ZTOP:
256 * 5) Depth writes in fragment shader
257 * 6) Outstanding occlusion queries
258 *
259 * This register causes stalls all the way from SC to CB when changed,
260 * but it is buffered on-chip so it does not hurt to write it if it has
261 * not changed.
262 *
263 * ~C.
264 */
265
266 /* ZS writes */
267 if (r300_dsa_writes_depth_stencil(r300->dsa_state.state) &&
268 (r300_dsa_alpha_test_enabled(r300->dsa_state.state) || /* (1) */
269 r300_fs(r300)->shader->info.uses_kill)) { /* (2) */
270 ztop_state->z_buffer_top = R300_ZTOP_DISABLE;
271 } else if (r300_fragment_shader_writes_depth(r300_fs(r300))) { /* (5) */
272 ztop_state->z_buffer_top = R300_ZTOP_DISABLE;
273 } else if (r300->query_current) { /* (6) */
274 ztop_state->z_buffer_top = R300_ZTOP_DISABLE;
275 } else {
276 ztop_state->z_buffer_top = R300_ZTOP_ENABLE;
277 }
278 if (ztop_state->z_buffer_top != old_ztop)
279 r300->ztop_state.dirty = TRUE;
280 }
281
282 #define ALIGN_DIVUP(x, y) (((x) + (y) - 1) / (y))
283
284 static void r300_update_hiz_clear(struct r300_context *r300)
285 {
286 struct pipe_framebuffer_state *fb =
287 (struct pipe_framebuffer_state*)r300->fb_state.state;
288 uint32_t height;
289
290 height = ALIGN_DIVUP(fb->zsbuf->height, 4);
291 r300->hiz_clear.size = height * 4;
292 }
293
294 static void r300_update_zmask_clear(struct r300_context *r300)
295 {
296 struct pipe_framebuffer_state *fb =
297 (struct pipe_framebuffer_state*)r300->fb_state.state;
298 uint32_t height;
299 int mult;
300
301 if (r300->z_compression == RV350_Z_COMPRESS_88)
302 mult = 8;
303 else
304 mult = 4;
305
306 height = ALIGN_DIVUP(fb->zsbuf->height, mult);
307
308 r300->zmask_clear.size = height * 4;
309 }
310
311 void r300_update_hyperz_state(struct r300_context* r300)
312 {
313 r300_update_ztop(r300);
314 if (r300->hyperz_state.dirty) {
315 r300_update_hyperz(r300);
316 }
317
318 if (r300->hiz_clear.dirty) {
319 r300_update_hiz_clear(r300);
320 }
321 if (r300->zmask_clear.dirty) {
322 r300_update_zmask_clear(r300);
323 }
324 }
325
326 void r300_hiz_alloc_block(struct r300_context *r300, struct r300_surface *surf)
327 {
328 struct r300_texture *tex;
329 uint32_t zsize, ndw;
330 int level = surf->base.level;
331
332 tex = r300_texture(surf->base.texture);
333
334 if (tex->hiz_mem[level])
335 return;
336
337 zsize = tex->desc.layer_size_in_bytes[level];
338 zsize /= util_format_get_blocksize(tex->desc.b.b.format);
339 ndw = ALIGN_DIVUP(zsize, 64);
340
341 tex->hiz_mem[level] = u_mmAllocMem(r300->hiz_mm, ndw, 0, 0);
342 return;
343 }
344
345 void r300_zmask_alloc_block(struct r300_context *r300, struct r300_surface *surf, int compress)
346 {
347 int bsize = 256;
348 uint32_t zsize, ndw;
349 int level = surf->base.level;
350 struct r300_texture *tex;
351
352 tex = r300_texture(surf->base.texture);
353
354 /* We currently don't handle decompression for 3D textures and cubemaps
355 * correctly. */
356 if (tex->desc.b.b.target != PIPE_TEXTURE_1D &&
357 tex->desc.b.b.target != PIPE_TEXTURE_2D &&
358 tex->desc.b.b.target != PIPE_TEXTURE_RECT)
359 return;
360
361 /* Cannot flush zmask of 16-bit zbuffers. */
362 if (util_format_get_blocksizebits(tex->desc.b.b.format) == 16)
363 return;
364
365 if (tex->zmask_mem[level])
366 return;
367
368 zsize = tex->desc.layer_size_in_bytes[level];
369 zsize /= util_format_get_blocksize(tex->desc.b.b.format);
370
371 /* each zmask dword represents 16 4x4 blocks - which is 256 pixels
372 or 16 8x8 depending on the gb peq flag = 1024 pixels */
373 if (compress == RV350_Z_COMPRESS_88)
374 bsize = 1024;
375
376 ndw = ALIGN_DIVUP(zsize, bsize);
377 tex->zmask_mem[level] = u_mmAllocMem(r300->zmask_mm, ndw, 0, 0);
378 return;
379 }
380
381 boolean r300_hyperz_init_mm(struct r300_context *r300)
382 {
383 struct r300_screen* r300screen = r300->screen;
384 int frag_pipes = r300screen->caps.num_frag_pipes;
385
386 r300->zmask_mm = u_mmInit(0, r300screen->caps.zmask_ram * frag_pipes);
387 if (!r300->zmask_mm)
388 return FALSE;
389
390 if (r300screen->caps.hiz_ram) {
391 r300->hiz_mm = u_mmInit(0, r300screen->caps.hiz_ram * frag_pipes);
392 if (!r300->hiz_mm) {
393 u_mmDestroy(r300->zmask_mm);
394 r300->zmask_mm = NULL;
395 return FALSE;
396 }
397 }
398
399 return TRUE;
400 }
401
402 void r300_hyperz_destroy_mm(struct r300_context *r300)
403 {
404 struct r300_screen* r300screen = r300->screen;
405
406 if (r300screen->caps.hiz_ram) {
407 u_mmDestroy(r300->hiz_mm);
408 r300->hiz_mm = NULL;
409 }
410
411 u_mmDestroy(r300->zmask_mm);
412 r300->zmask_mm = NULL;
413 }