2 * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
3 * Copyright 2010 Marek Olšák <maraeo@gmail.com>
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
24 #include "util/u_format.h"
25 #include "util/u_format_s3tc.h"
26 #include "util/u_memory.h"
27 #include "util/os_time.h"
28 #include "vl/vl_decoder.h"
29 #include "vl/vl_video_buffer.h"
31 #include "r300_context.h"
32 #include "r300_texture.h"
33 #include "r300_screen_buffer.h"
34 #include "r300_state_inlines.h"
35 #include "r300_public.h"
37 #include "draw/draw_context.h"
39 /* Return the identifier behind whom the brave coders responsible for this
40 * amalgamation of code, sweat, and duct tape, routinely obscure their names.
42 * ...I should have just put "Corbin Simpson", but I'm not that cool.
44 * (Or egotistical. Yet.) */
45 static const char* r300_get_vendor(struct pipe_screen
* pscreen
)
47 return "X.Org R300 Project";
50 static const char* r300_get_device_vendor(struct pipe_screen
* pscreen
)
55 static const char* chip_families
[] = {
82 static const char* r300_get_name(struct pipe_screen
* pscreen
)
84 struct r300_screen
* r300screen
= r300_screen(pscreen
);
86 return chip_families
[r300screen
->caps
.family
];
89 static int r300_get_param(struct pipe_screen
* pscreen
, enum pipe_cap param
)
91 struct r300_screen
* r300screen
= r300_screen(pscreen
);
92 boolean is_r500
= r300screen
->caps
.is_r500
;
95 /* Supported features (boolean caps). */
96 case PIPE_CAP_NPOT_TEXTURES
:
97 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES
:
98 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS
:
99 case PIPE_CAP_ANISOTROPIC_FILTER
:
100 case PIPE_CAP_POINT_SPRITE
:
101 case PIPE_CAP_OCCLUSION_QUERY
:
102 case PIPE_CAP_TEXTURE_MIRROR_CLAMP
:
103 case PIPE_CAP_BLEND_EQUATION_SEPARATE
:
104 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR
:
105 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT
:
106 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER
:
107 case PIPE_CAP_CONDITIONAL_RENDER
:
108 case PIPE_CAP_TEXTURE_BARRIER
:
109 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS
:
110 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER
:
111 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT
:
112 case PIPE_CAP_CLIP_HALFZ
:
113 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION
:
116 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT
:
117 return R300_BUFFER_ALIGNMENT
;
119 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT
:
122 case PIPE_CAP_GLSL_FEATURE_LEVEL
:
125 /* r300 cannot do swizzling of compressed textures. Supported otherwise. */
126 case PIPE_CAP_TEXTURE_SWIZZLE
:
127 return r300screen
->caps
.dxtc_swizzle
;
129 /* We don't support color clamping on r500, so that we can use color
130 * intepolators for generic varyings. */
131 case PIPE_CAP_VERTEX_COLOR_CLAMPED
:
134 /* Supported on r500 only. */
135 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED
:
136 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS
:
138 return is_r500
? 1 : 0;
140 /* Unsupported features. */
141 case PIPE_CAP_QUERY_TIME_ELAPSED
:
142 case PIPE_CAP_QUERY_PIPELINE_STATISTICS
:
143 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS
:
144 case PIPE_CAP_INDEP_BLEND_ENABLE
:
145 case PIPE_CAP_INDEP_BLEND_FUNC
:
146 case PIPE_CAP_DEPTH_CLIP_DISABLE
:
147 case PIPE_CAP_SHADER_STENCIL_EXPORT
:
148 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS
:
149 case PIPE_CAP_TGSI_INSTANCEID
:
150 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT
:
151 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER
:
152 case PIPE_CAP_SEAMLESS_CUBE_MAP
:
153 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE
:
154 case PIPE_CAP_MIN_TEXEL_OFFSET
:
155 case PIPE_CAP_MAX_TEXEL_OFFSET
:
156 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET
:
157 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET
:
158 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS
:
159 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS
:
160 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS
:
161 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES
:
162 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS
:
163 case PIPE_CAP_MAX_VERTEX_STREAMS
:
164 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME
:
165 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS
:
166 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED
:
167 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION
:
168 case PIPE_CAP_COMPUTE
:
169 case PIPE_CAP_START_INSTANCE
:
170 case PIPE_CAP_QUERY_TIMESTAMP
:
171 case PIPE_CAP_TEXTURE_MULTISAMPLE
:
172 case PIPE_CAP_CUBE_MAP_ARRAY
:
173 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS
:
174 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT
:
175 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK
:
176 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE
:
177 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT
:
178 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS
:
179 case PIPE_CAP_TEXTURE_GATHER_SM5
:
180 case PIPE_CAP_TEXTURE_QUERY_LOD
:
181 case PIPE_CAP_FAKE_SW_MSAA
:
182 case PIPE_CAP_SAMPLE_SHADING
:
183 case PIPE_CAP_TEXTURE_GATHER_OFFSETS
:
184 case PIPE_CAP_DRAW_INDIRECT
:
185 case PIPE_CAP_MULTI_DRAW_INDIRECT
:
186 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS
:
187 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE
:
188 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED
:
189 case PIPE_CAP_SAMPLER_VIEW_TARGET
:
190 case PIPE_CAP_VERTEXID_NOBASE
:
191 case PIPE_CAP_POLYGON_OFFSET_CLAMP
:
192 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE
:
193 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY
:
194 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY
:
195 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS
:
196 case PIPE_CAP_TEXTURE_FLOAT_LINEAR
:
197 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR
:
198 case PIPE_CAP_DEPTH_BOUNDS_TEST
:
199 case PIPE_CAP_TGSI_TXQS
:
200 case PIPE_CAP_FORCE_PERSAMPLE_INTERP
:
201 case PIPE_CAP_SHAREABLE_SHADERS
:
202 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS
:
203 case PIPE_CAP_CLEAR_TEXTURE
:
204 case PIPE_CAP_DRAW_PARAMETERS
:
205 case PIPE_CAP_TGSI_PACK_HALF_FLOAT
:
206 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL
:
207 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL
:
208 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT
:
209 case PIPE_CAP_INVALIDATE_BUFFER
:
210 case PIPE_CAP_GENERATE_MIPMAP
:
211 case PIPE_CAP_STRING_MARKER
:
212 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY
:
213 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS
:
214 case PIPE_CAP_QUERY_BUFFER_OBJECT
:
215 case PIPE_CAP_QUERY_MEMORY_INFO
:
216 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT
:
217 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR
:
218 case PIPE_CAP_CULL_DISTANCE
:
219 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES
:
220 case PIPE_CAP_TGSI_VOTE
:
221 case PIPE_CAP_MAX_WINDOW_RECTANGLES
:
222 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED
:
223 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS
:
224 case PIPE_CAP_TGSI_ARRAY_COMPONENTS
:
225 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS
:
226 case PIPE_CAP_NATIVE_FENCE_FD
:
227 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY
:
228 case PIPE_CAP_TGSI_FS_FBFETCH
:
229 case PIPE_CAP_TGSI_MUL_ZERO_WINS
:
230 case PIPE_CAP_DOUBLES
:
232 case PIPE_CAP_INT64_DIVMOD
:
233 case PIPE_CAP_TGSI_TEX_TXF_LZ
:
234 case PIPE_CAP_TGSI_CLOCK
:
235 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE
:
236 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE
:
237 case PIPE_CAP_TGSI_BALLOT
:
238 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT
:
239 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX
:
240 case PIPE_CAP_POST_DEPTH_COVERAGE
:
241 case PIPE_CAP_BINDLESS_TEXTURE
:
242 case PIPE_CAP_NIR_SAMPLERS_AS_DEREF
:
243 case PIPE_CAP_QUERY_SO_OVERFLOW
:
244 case PIPE_CAP_MEMOBJ
:
245 case PIPE_CAP_LOAD_CONSTBUF
:
246 case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS
:
247 case PIPE_CAP_TILE_RASTER_ORDER
:
248 case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES
:
249 case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET
:
250 case PIPE_CAP_CONTEXT_PRIORITY_MASK
:
251 case PIPE_CAP_FENCE_SIGNAL
:
252 case PIPE_CAP_CONSTBUF0_FLAGS
:
253 case PIPE_CAP_PACKED_UNIFORMS
:
254 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_TRIANGLES
:
255 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_POINTS_LINES
:
256 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_TRIANGLES
:
257 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES
:
258 case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE
:
259 case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS
:
262 /* SWTCL-only features. */
263 case PIPE_CAP_PRIMITIVE_RESTART
:
264 case PIPE_CAP_USER_VERTEX_BUFFERS
:
265 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION
:
266 return !r300screen
->caps
.has_tcl
;
268 /* HWTCL-only features / limitations. */
269 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY
:
270 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY
:
271 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY
:
272 return r300screen
->caps
.has_tcl
;
273 case PIPE_CAP_TGSI_TEXCOORD
:
277 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS
:
278 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS
:
279 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS
:
280 /* 13 == 4096, 12 == 2048 */
281 return is_r500
? 13 : 12;
283 /* Render targets. */
284 case PIPE_CAP_MAX_RENDER_TARGETS
:
286 case PIPE_CAP_ENDIANNESS
:
287 return PIPE_ENDIAN_LITTLE
;
289 case PIPE_CAP_MAX_VIEWPORTS
:
292 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE
:
295 case PIPE_CAP_VENDOR_ID
:
297 case PIPE_CAP_DEVICE_ID
:
298 return r300screen
->info
.pci_id
;
299 case PIPE_CAP_ACCELERATED
:
301 case PIPE_CAP_VIDEO_MEMORY
:
302 return r300screen
->info
.vram_size
>> 20;
305 case PIPE_CAP_PCI_GROUP
:
306 return r300screen
->info
.pci_domain
;
307 case PIPE_CAP_PCI_BUS
:
308 return r300screen
->info
.pci_bus
;
309 case PIPE_CAP_PCI_DEVICE
:
310 return r300screen
->info
.pci_dev
;
311 case PIPE_CAP_PCI_FUNCTION
:
312 return r300screen
->info
.pci_func
;
317 static int r300_get_shader_param(struct pipe_screen
*pscreen
,
318 enum pipe_shader_type shader
,
319 enum pipe_shader_cap param
)
321 struct r300_screen
* r300screen
= r300_screen(pscreen
);
322 boolean is_r400
= r300screen
->caps
.is_r400
;
323 boolean is_r500
= r300screen
->caps
.is_r500
;
326 case PIPE_SHADER_FRAGMENT
:
329 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS
:
330 return is_r500
|| is_r400
? 512 : 96;
331 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS
:
332 return is_r500
|| is_r400
? 512 : 64;
333 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS
:
334 return is_r500
|| is_r400
? 512 : 32;
335 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS
:
336 return is_r500
? 511 : 4;
337 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH
:
338 return is_r500
? 64 : 0; /* Actually unlimited on r500. */
339 /* Fragment shader limits. */
340 case PIPE_SHADER_CAP_MAX_INPUTS
:
341 /* 2 colors + 8 texcoords are always supported
342 * (minus fog and wpos).
344 * R500 has the ability to turn 3rd and 4th color into
345 * additional texcoords but there is no two-sided color
346 * selection then. However the facing bit can be used instead. */
348 case PIPE_SHADER_CAP_MAX_OUTPUTS
:
350 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE
:
351 return (is_r500
? 256 : 32) * sizeof(float[4]);
352 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS
:
353 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE
:
355 case PIPE_SHADER_CAP_MAX_TEMPS
:
356 return is_r500
? 128 : is_r400
? 64 : 32;
357 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS
:
358 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS
:
359 return r300screen
->caps
.num_tex_units
;
360 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED
:
361 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED
:
362 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR
:
363 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR
:
364 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR
:
365 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR
:
366 case PIPE_SHADER_CAP_SUBROUTINES
:
367 case PIPE_SHADER_CAP_INTEGERS
:
368 case PIPE_SHADER_CAP_INT64_ATOMICS
:
369 case PIPE_SHADER_CAP_FP16
:
370 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED
:
371 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED
:
372 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED
:
373 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED
:
374 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS
:
375 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES
:
376 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD
:
377 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS
:
378 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS
:
379 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS
:
381 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT
:
383 case PIPE_SHADER_CAP_PREFERRED_IR
:
384 return PIPE_SHADER_IR_TGSI
;
385 case PIPE_SHADER_CAP_SUPPORTED_IRS
:
389 case PIPE_SHADER_VERTEX
:
392 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS
:
393 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS
:
394 case PIPE_SHADER_CAP_SUBROUTINES
:
399 if (!r300screen
->caps
.has_tcl
) {
400 return draw_get_shader_param(shader
, param
);
405 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS
:
406 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS
:
407 return is_r500
? 1024 : 256;
408 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH
:
409 return is_r500
? 4 : 0; /* For loops; not sure about conditionals. */
410 case PIPE_SHADER_CAP_MAX_INPUTS
:
412 case PIPE_SHADER_CAP_MAX_OUTPUTS
:
414 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE
:
415 return 256 * sizeof(float[4]);
416 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS
:
418 case PIPE_SHADER_CAP_MAX_TEMPS
:
420 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR
:
421 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE
:
423 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS
:
424 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS
:
425 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED
:
426 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED
:
427 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR
:
428 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR
:
429 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR
:
430 case PIPE_SHADER_CAP_SUBROUTINES
:
431 case PIPE_SHADER_CAP_INTEGERS
:
432 case PIPE_SHADER_CAP_FP16
:
433 case PIPE_SHADER_CAP_INT64_ATOMICS
:
434 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS
:
435 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS
:
436 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED
:
437 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED
:
438 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED
:
439 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED
:
440 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS
:
441 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES
:
442 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD
:
443 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS
:
444 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS
:
445 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS
:
447 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT
:
449 case PIPE_SHADER_CAP_PREFERRED_IR
:
450 return PIPE_SHADER_IR_TGSI
;
451 case PIPE_SHADER_CAP_SUPPORTED_IRS
:
461 static float r300_get_paramf(struct pipe_screen
* pscreen
,
462 enum pipe_capf param
)
464 struct r300_screen
* r300screen
= r300_screen(pscreen
);
467 case PIPE_CAPF_MAX_LINE_WIDTH
:
468 case PIPE_CAPF_MAX_LINE_WIDTH_AA
:
469 case PIPE_CAPF_MAX_POINT_WIDTH
:
470 case PIPE_CAPF_MAX_POINT_WIDTH_AA
:
471 /* The maximum dimensions of the colorbuffer are our practical
472 * rendering limits. 2048 pixels should be enough for anybody. */
473 if (r300screen
->caps
.is_r500
) {
475 } else if (r300screen
->caps
.is_r400
) {
480 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY
:
482 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS
:
484 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE
:
485 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE
:
486 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY
:
489 debug_printf("r300: Warning: Unknown CAP %d in get_paramf.\n",
495 static int r300_get_video_param(struct pipe_screen
*screen
,
496 enum pipe_video_profile profile
,
497 enum pipe_video_entrypoint entrypoint
,
498 enum pipe_video_cap param
)
501 case PIPE_VIDEO_CAP_SUPPORTED
:
502 return vl_profile_supported(screen
, profile
, entrypoint
);
503 case PIPE_VIDEO_CAP_NPOT_TEXTURES
:
505 case PIPE_VIDEO_CAP_MAX_WIDTH
:
506 case PIPE_VIDEO_CAP_MAX_HEIGHT
:
507 return vl_video_buffer_max_size(screen
);
508 case PIPE_VIDEO_CAP_PREFERED_FORMAT
:
509 return PIPE_FORMAT_NV12
;
510 case PIPE_VIDEO_CAP_PREFERS_INTERLACED
:
512 case PIPE_VIDEO_CAP_SUPPORTS_INTERLACED
:
514 case PIPE_VIDEO_CAP_SUPPORTS_PROGRESSIVE
:
516 case PIPE_VIDEO_CAP_MAX_LEVEL
:
517 return vl_level_supported(screen
, profile
);
524 * Whether the format matches:
525 * PIPE_FORMAT_?10?10?10?2_UNORM
527 static inline boolean
528 util_format_is_rgba1010102_variant(const struct util_format_description
*desc
)
530 static const unsigned size
[4] = {10, 10, 10, 2};
533 if (desc
->block
.width
!= 1 ||
534 desc
->block
.height
!= 1 ||
535 desc
->block
.bits
!= 32)
538 for (chan
= 0; chan
< 4; ++chan
) {
539 if(desc
->channel
[chan
].type
!= UTIL_FORMAT_TYPE_UNSIGNED
&&
540 desc
->channel
[chan
].type
!= UTIL_FORMAT_TYPE_VOID
)
542 if (desc
->channel
[chan
].size
!= size
[chan
])
549 static bool r300_is_blending_supported(struct r300_screen
*rscreen
,
550 enum pipe_format format
)
553 const struct util_format_description
*desc
=
554 util_format_description(format
);
556 if (desc
->layout
!= UTIL_FORMAT_LAYOUT_PLAIN
)
559 c
= util_format_get_first_non_void_channel(format
);
562 if (rscreen
->caps
.is_r500
&&
563 desc
->nr_channels
== 4 &&
564 desc
->channel
[c
].size
== 16 &&
565 desc
->channel
[c
].type
== UTIL_FORMAT_TYPE_FLOAT
)
568 if (desc
->channel
[c
].normalized
&&
569 desc
->channel
[c
].type
== UTIL_FORMAT_TYPE_UNSIGNED
&&
570 desc
->channel
[c
].size
>= 4 &&
571 desc
->channel
[c
].size
<= 10) {
572 /* RGB10_A2, RGBA8, RGB5_A1, RGBA4, RGB565 */
573 if (desc
->nr_channels
>= 3)
576 if (format
== PIPE_FORMAT_R8G8_UNORM
)
580 if (desc
->nr_channels
== 1)
587 static boolean
r300_is_format_supported(struct pipe_screen
* screen
,
588 enum pipe_format format
,
589 enum pipe_texture_target target
,
590 unsigned sample_count
,
594 boolean is_r500
= r300_screen(screen
)->caps
.is_r500
;
595 boolean is_r400
= r300_screen(screen
)->caps
.is_r400
;
596 boolean is_color2101010
= format
== PIPE_FORMAT_R10G10B10A2_UNORM
||
597 format
== PIPE_FORMAT_R10G10B10X2_SNORM
||
598 format
== PIPE_FORMAT_B10G10R10A2_UNORM
||
599 format
== PIPE_FORMAT_B10G10R10X2_UNORM
||
600 format
== PIPE_FORMAT_R10SG10SB10SA2U_NORM
;
601 boolean is_ati1n
= format
== PIPE_FORMAT_RGTC1_UNORM
||
602 format
== PIPE_FORMAT_RGTC1_SNORM
||
603 format
== PIPE_FORMAT_LATC1_UNORM
||
604 format
== PIPE_FORMAT_LATC1_SNORM
;
605 boolean is_ati2n
= format
== PIPE_FORMAT_RGTC2_UNORM
||
606 format
== PIPE_FORMAT_RGTC2_SNORM
||
607 format
== PIPE_FORMAT_LATC2_UNORM
||
608 format
== PIPE_FORMAT_LATC2_SNORM
;
609 boolean is_half_float
= format
== PIPE_FORMAT_R16_FLOAT
||
610 format
== PIPE_FORMAT_R16G16_FLOAT
||
611 format
== PIPE_FORMAT_R16G16B16_FLOAT
||
612 format
== PIPE_FORMAT_R16G16B16A16_FLOAT
||
613 format
== PIPE_FORMAT_R16G16B16X16_FLOAT
;
614 const struct util_format_description
*desc
;
616 if (!util_format_is_supported(format
, usage
))
619 /* Check multisampling support. */
620 switch (sample_count
) {
627 /* No texturing and scanout. */
628 if (usage
& (PIPE_BIND_SAMPLER_VIEW
|
629 PIPE_BIND_DISPLAY_TARGET
|
630 PIPE_BIND_SCANOUT
)) {
634 desc
= util_format_description(format
);
637 /* Only allow depth/stencil, RGBA8, RGBA1010102, RGBA16F. */
638 if (!util_format_is_depth_or_stencil(format
) &&
639 !util_format_is_rgba8_variant(desc
) &&
640 !util_format_is_rgba1010102_variant(desc
) &&
641 format
!= PIPE_FORMAT_R16G16B16A16_FLOAT
&&
642 format
!= PIPE_FORMAT_R16G16B16X16_FLOAT
) {
646 /* Only allow depth/stencil, RGBA8. */
647 if (!util_format_is_depth_or_stencil(format
) &&
648 !util_format_is_rgba8_variant(desc
)) {
657 /* Check sampler format support. */
658 if ((usage
& PIPE_BIND_SAMPLER_VIEW
) &&
659 /* these two are broken for an unknown reason */
660 format
!= PIPE_FORMAT_R8G8B8X8_SNORM
&&
661 format
!= PIPE_FORMAT_R16G16B16X16_SNORM
&&
662 /* ATI1N is r5xx-only. */
663 (is_r500
|| !is_ati1n
) &&
664 /* ATI2N is supported on r4xx-r5xx. */
665 (is_r400
|| is_r500
|| !is_ati2n
) &&
666 r300_is_sampler_format_supported(format
)) {
667 retval
|= PIPE_BIND_SAMPLER_VIEW
;
670 /* Check colorbuffer format support. */
671 if ((usage
& (PIPE_BIND_RENDER_TARGET
|
672 PIPE_BIND_DISPLAY_TARGET
|
675 PIPE_BIND_BLENDABLE
)) &&
676 /* 2101010 cannot be rendered to on non-r5xx. */
677 (!is_color2101010
|| is_r500
) &&
678 r300_is_colorbuffer_format_supported(format
)) {
680 (PIPE_BIND_RENDER_TARGET
|
681 PIPE_BIND_DISPLAY_TARGET
|
685 if (r300_is_blending_supported(r300_screen(screen
), format
)) {
686 retval
|= usage
& PIPE_BIND_BLENDABLE
;
690 /* Check depth-stencil format support. */
691 if (usage
& PIPE_BIND_DEPTH_STENCIL
&&
692 r300_is_zs_format_supported(format
)) {
693 retval
|= PIPE_BIND_DEPTH_STENCIL
;
696 /* Check vertex buffer format support. */
697 if (usage
& PIPE_BIND_VERTEX_BUFFER
) {
698 if (r300_screen(screen
)->caps
.has_tcl
) {
699 /* Half float is supported on >= R400. */
700 if ((is_r400
|| is_r500
|| !is_half_float
) &&
701 r300_translate_vertex_data_type(format
) != R300_INVALID_FORMAT
) {
702 retval
|= PIPE_BIND_VERTEX_BUFFER
;
706 if (!util_format_is_pure_integer(format
)) {
707 retval
|= PIPE_BIND_VERTEX_BUFFER
;
712 return retval
== usage
;
715 static void r300_destroy_screen(struct pipe_screen
* pscreen
)
717 struct r300_screen
* r300screen
= r300_screen(pscreen
);
718 struct radeon_winsys
*rws
= radeon_winsys(pscreen
);
720 if (rws
&& !rws
->unref(rws
))
723 mtx_destroy(&r300screen
->cmask_mutex
);
724 slab_destroy_parent(&r300screen
->pool_transfers
);
732 static void r300_fence_reference(struct pipe_screen
*screen
,
733 struct pipe_fence_handle
**ptr
,
734 struct pipe_fence_handle
*fence
)
736 struct radeon_winsys
*rws
= r300_screen(screen
)->rws
;
738 rws
->fence_reference(ptr
, fence
);
741 static boolean
r300_fence_finish(struct pipe_screen
*screen
,
742 struct pipe_context
*ctx
,
743 struct pipe_fence_handle
*fence
,
746 struct radeon_winsys
*rws
= r300_screen(screen
)->rws
;
748 return rws
->fence_wait(rws
, fence
, timeout
);
751 struct pipe_screen
* r300_screen_create(struct radeon_winsys
*rws
,
752 const struct pipe_screen_config
*config
)
754 struct r300_screen
*r300screen
= CALLOC_STRUCT(r300_screen
);
761 rws
->query_info(rws
, &r300screen
->info
);
763 r300_init_debug(r300screen
);
764 r300_parse_chipset(r300screen
->info
.pci_id
, &r300screen
->caps
);
766 if (SCREEN_DBG_ON(r300screen
, DBG_NO_ZMASK
))
767 r300screen
->caps
.zmask_ram
= 0;
768 if (SCREEN_DBG_ON(r300screen
, DBG_NO_HIZ
))
769 r300screen
->caps
.hiz_ram
= 0;
771 r300screen
->rws
= rws
;
772 r300screen
->screen
.destroy
= r300_destroy_screen
;
773 r300screen
->screen
.get_name
= r300_get_name
;
774 r300screen
->screen
.get_vendor
= r300_get_vendor
;
775 r300screen
->screen
.get_device_vendor
= r300_get_device_vendor
;
776 r300screen
->screen
.get_param
= r300_get_param
;
777 r300screen
->screen
.get_shader_param
= r300_get_shader_param
;
778 r300screen
->screen
.get_paramf
= r300_get_paramf
;
779 r300screen
->screen
.get_video_param
= r300_get_video_param
;
780 r300screen
->screen
.is_format_supported
= r300_is_format_supported
;
781 r300screen
->screen
.is_video_format_supported
= vl_video_buffer_is_format_supported
;
782 r300screen
->screen
.context_create
= r300_create_context
;
783 r300screen
->screen
.fence_reference
= r300_fence_reference
;
784 r300screen
->screen
.fence_finish
= r300_fence_finish
;
786 r300_init_screen_resource_functions(r300screen
);
788 slab_create_parent(&r300screen
->pool_transfers
, sizeof(struct pipe_transfer
), 64);
790 (void) mtx_init(&r300screen
->cmask_mutex
, mtx_plain
);
792 return &r300screen
->screen
;