Merge branch 'mesa_7_7_branch'
[mesa.git] / src / gallium / drivers / r300 / r300_state_invariant.c
1 /*
2 * Copyright 2009 Joakim Sindholt <opensource@zhasha.com>
3 * Corbin Simpson <MostAwesomeDude@gmail.com>
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
23
24 #include "r300_context.h"
25 #include "r300_cs.h"
26 #include "r300_reg.h"
27 #include "r300_screen.h"
28 #include "r300_state_invariant.h"
29
30 struct pipe_viewport_state r300_viewport_identity = {
31 .scale = {1.0, 1.0, 1.0, 1.0},
32 .translate = {0.0, 0.0, 0.0, 0.0},
33 };
34
35 /* Calculate and emit invariant state. This is data that the 3D engine
36 * will probably want at the beginning of every CS, but it's not currently
37 * handled by any CSO setup, and in addition it doesn't really change much.
38 *
39 * Note that eventually this should be empty, but it's useful for development
40 * and general unduplication of code. */
41 void r300_emit_invariant_state(struct r300_context* r300)
42 {
43 struct r300_capabilities* caps = r300_screen(r300->context.screen)->caps;
44 CS_LOCALS(r300);
45
46 BEGIN_CS(24 + (caps->has_tcl ? 2: 0));
47
48 /*** Graphics Backend (GB) ***/
49 /* Various GB enables */
50 OUT_CS_REG(R300_GB_ENABLE, R300_GB_POINT_STUFF_ENABLE |
51 R300_GB_LINE_STUFF_ENABLE |
52 R300_GB_TRIANGLE_STUFF_ENABLE);
53 /* Subpixel multisampling for AA
54 * These are commented out because glisse's CS checker doesn't like them.
55 * I presume these will be re-enabled later.
56 * OUT_CS_REG(R300_GB_MSPOS0, 0x66666666);
57 * OUT_CS_REG(R300_GB_MSPOS1, 0x6666666);
58 */
59 /* Source of fog depth */
60 OUT_CS_REG(R300_GB_SELECT, R300_GB_FOG_SELECT_1_1_W);
61 /* AA enable */
62 OUT_CS_REG(R300_GB_AA_CONFIG, 0x0);
63
64 /*** Fog (FG) ***/
65 OUT_CS_REG(R300_FG_FOG_BLEND, 0x0);
66 OUT_CS_REG(R300_FG_FOG_COLOR_R, 0x0);
67 OUT_CS_REG(R300_FG_FOG_COLOR_G, 0x0);
68 OUT_CS_REG(R300_FG_FOG_COLOR_B, 0x0);
69 OUT_CS_REG(R300_FG_DEPTH_SRC, 0x0);
70 OUT_CS_REG(R300_US_W_FMT, 0x0);
71
72 /*** VAP ***/
73 /* Max and min vertex index clamp. */
74 OUT_CS_REG(R300_VAP_VF_MIN_VTX_INDX, 0x0);
75 OUT_CS_REG(R300_VAP_VF_MAX_VTX_INDX, 0xffffff);
76 /* Sign/normalize control */
77 OUT_CS_REG(R300_VAP_PSC_SGN_NORM_CNTL, R300_SGN_NORM_NO_ZERO);
78 /* TCL-only stuff */
79 if (caps->has_tcl) {
80 /* Amount of time to wait for vertex fetches in PVS */
81 OUT_CS_REG(VAP_PVS_VTX_TIMEOUT_REG, 0xffff);
82 }
83
84 END_CS;
85
86 /* XXX unsorted stuff from surface_fill */
87 BEGIN_CS(56 + (caps->has_tcl ? 5 : 0) + (caps->is_r500 ? 4 : 0));
88 /* Flush PVS. */
89 OUT_CS_REG(R300_VAP_PVS_STATE_FLUSH_REG, 0x0);
90
91 OUT_CS_REG(R300_SE_VTE_CNTL, R300_VPORT_X_SCALE_ENA |
92 R300_VPORT_X_OFFSET_ENA | R300_VPORT_Y_SCALE_ENA |
93 R300_VPORT_Y_OFFSET_ENA | R300_VPORT_Z_SCALE_ENA |
94 R300_VPORT_Z_OFFSET_ENA | R300_VTX_W0_FMT);
95 if (caps->has_tcl) {
96 OUT_CS_REG_SEQ(R300_VAP_GB_VERT_CLIP_ADJ, 4);
97 OUT_CS_32F(1.0);
98 OUT_CS_32F(1.0);
99 OUT_CS_32F(1.0);
100 OUT_CS_32F(1.0);
101 }
102 /* XXX point tex stuffing */
103 OUT_CS_REG_SEQ(R300_GA_POINT_S0, 1);
104 OUT_CS_32F(0.0);
105 OUT_CS_REG_SEQ(R300_GA_POINT_S1, 1);
106 OUT_CS_32F(1.0);
107 /* XXX line tex stuffing */
108 OUT_CS_REG_SEQ(R300_GA_LINE_S0, 1);
109 OUT_CS_32F(0.0);
110 OUT_CS_REG_SEQ(R300_GA_LINE_S1, 1);
111 OUT_CS_32F(1.0);
112 OUT_CS_REG(R300_GA_TRIANGLE_STIPPLE, 0x5 |
113 (0x5 << R300_GA_TRIANGLE_STIPPLE_Y_SHIFT_SHIFT));
114 /* XXX this big chunk should be refactored into rs_state */
115 OUT_CS_REG(R300_GA_SOLID_RG, 0x00000000);
116 OUT_CS_REG(R300_GA_SOLID_BA, 0x00000000);
117 OUT_CS_REG(R300_GA_ROUND_MODE, 0x00000001);
118 OUT_CS_REG(R300_GA_OFFSET, 0x00000000);
119 OUT_CS_REG(R300_GA_FOG_SCALE, 0x3DBF1412);
120 OUT_CS_REG(R300_GA_FOG_OFFSET, 0x00000000);
121 OUT_CS_REG(R300_SU_TEX_WRAP, 0x00000000);
122 OUT_CS_REG(R300_SU_DEPTH_SCALE, 0x4B7FFFFF);
123 OUT_CS_REG(R300_SU_DEPTH_OFFSET, 0x00000000);
124 OUT_CS_REG(R300_SC_HYPERZ, 0x0000001C);
125 OUT_CS_REG(R300_SC_EDGERULE, 0x2DA49525);
126 OUT_CS_REG(R300_RB3D_CCTL, 0x00000000);
127 OUT_CS_REG(R300_RB3D_AARESOLVE_CTL, 0x00000000);
128 if (caps->is_r500) {
129 OUT_CS_REG(R500_RB3D_DISCARD_SRC_PIXEL_LTE_THRESHOLD, 0x00000000);
130 OUT_CS_REG(R500_RB3D_DISCARD_SRC_PIXEL_GTE_THRESHOLD, 0xFFFFFFFF);
131 }
132 OUT_CS_REG(R300_ZB_FORMAT, 0x00000002);
133 OUT_CS_REG(R300_ZB_ZCACHE_CTLSTAT, 0x00000003);
134 OUT_CS_REG(R300_ZB_BW_CNTL, 0x00000000);
135 OUT_CS_REG(R300_ZB_DEPTHCLEARVALUE, 0x00000000);
136 OUT_CS_REG(R300_ZB_HIZ_OFFSET, 0x00000000);
137 OUT_CS_REG(R300_ZB_HIZ_PITCH, 0x00000000);
138 OUT_CS_REG(R300_SE_VTE_CNTL, 0x0000043F);
139
140 /* XXX */
141 OUT_CS_REG(R300_SC_CLIP_RULE, 0xaaaa);
142
143 END_CS;
144 }