gallium: Add capability for ARB_robust_buffer_access_behavior.
[mesa.git] / src / gallium / drivers / r300 / r300_texture.c
1 /*
2 * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
3 * Copyright 2010 Marek Olšák <maraeo@gmail.com>
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
23
24 /* Always include headers in the reverse order!! ~ M. */
25 #include "r300_texture.h"
26
27 #include "r300_context.h"
28 #include "r300_reg.h"
29 #include "r300_texture_desc.h"
30 #include "r300_transfer.h"
31 #include "r300_screen.h"
32
33 #include "util/u_format.h"
34 #include "util/u_format_s3tc.h"
35 #include "util/u_math.h"
36 #include "util/u_memory.h"
37 #include "util/u_mm.h"
38
39 #include "pipe/p_screen.h"
40
41 unsigned r300_get_swizzle_combined(const unsigned char *swizzle_format,
42 const unsigned char *swizzle_view,
43 boolean dxtc_swizzle)
44 {
45 unsigned i;
46 unsigned char swizzle[4];
47 unsigned result = 0;
48 const uint32_t swizzle_shift[4] = {
49 R300_TX_FORMAT_R_SHIFT,
50 R300_TX_FORMAT_G_SHIFT,
51 R300_TX_FORMAT_B_SHIFT,
52 R300_TX_FORMAT_A_SHIFT
53 };
54 uint32_t swizzle_bit[4] = {
55 dxtc_swizzle ? R300_TX_FORMAT_Z : R300_TX_FORMAT_X,
56 R300_TX_FORMAT_Y,
57 dxtc_swizzle ? R300_TX_FORMAT_X : R300_TX_FORMAT_Z,
58 R300_TX_FORMAT_W
59 };
60
61 if (swizzle_view) {
62 /* Combine two sets of swizzles. */
63 util_format_compose_swizzles(swizzle_format, swizzle_view, swizzle);
64 } else {
65 memcpy(swizzle, swizzle_format, 4);
66 }
67
68 /* Get swizzle. */
69 for (i = 0; i < 4; i++) {
70 switch (swizzle[i]) {
71 case UTIL_FORMAT_SWIZZLE_Y:
72 result |= swizzle_bit[1] << swizzle_shift[i];
73 break;
74 case UTIL_FORMAT_SWIZZLE_Z:
75 result |= swizzle_bit[2] << swizzle_shift[i];
76 break;
77 case UTIL_FORMAT_SWIZZLE_W:
78 result |= swizzle_bit[3] << swizzle_shift[i];
79 break;
80 case UTIL_FORMAT_SWIZZLE_0:
81 result |= R300_TX_FORMAT_ZERO << swizzle_shift[i];
82 break;
83 case UTIL_FORMAT_SWIZZLE_1:
84 result |= R300_TX_FORMAT_ONE << swizzle_shift[i];
85 break;
86 default: /* UTIL_FORMAT_SWIZZLE_X */
87 result |= swizzle_bit[0] << swizzle_shift[i];
88 }
89 }
90 return result;
91 }
92
93 /* Translate a pipe_format into a useful texture format for sampling.
94 *
95 * Some special formats are translated directly using R300_EASY_TX_FORMAT,
96 * but the majority of them is translated in a generic way, automatically
97 * supporting all the formats hw can support.
98 *
99 * R300_EASY_TX_FORMAT swizzles the texture.
100 * Note the signature of R300_EASY_TX_FORMAT:
101 * R300_EASY_TX_FORMAT(B, G, R, A, FORMAT);
102 *
103 * The FORMAT specifies how the texture sampler will treat the texture, and
104 * makes available X, Y, Z, W, ZERO, and ONE for swizzling. */
105 uint32_t r300_translate_texformat(enum pipe_format format,
106 const unsigned char *swizzle_view,
107 boolean is_r500,
108 boolean dxtc_swizzle)
109 {
110 uint32_t result = 0;
111 const struct util_format_description *desc;
112 unsigned i;
113 boolean uniform = TRUE;
114 const uint32_t sign_bit[4] = {
115 R300_TX_FORMAT_SIGNED_W,
116 R300_TX_FORMAT_SIGNED_Z,
117 R300_TX_FORMAT_SIGNED_Y,
118 R300_TX_FORMAT_SIGNED_X,
119 };
120
121 desc = util_format_description(format);
122
123 /* Colorspace (return non-RGB formats directly). */
124 switch (desc->colorspace) {
125 /* Depth stencil formats.
126 * Swizzles are added in r300_merge_textures_and_samplers. */
127 case UTIL_FORMAT_COLORSPACE_ZS:
128 switch (format) {
129 case PIPE_FORMAT_Z16_UNORM:
130 return R300_TX_FORMAT_X16;
131 case PIPE_FORMAT_X8Z24_UNORM:
132 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
133 if (is_r500)
134 return R500_TX_FORMAT_Y8X24;
135 else
136 return R300_TX_FORMAT_Y16X16;
137 default:
138 return ~0; /* Unsupported. */
139 }
140
141 /* YUV formats. */
142 case UTIL_FORMAT_COLORSPACE_YUV:
143 result |= R300_TX_FORMAT_YUV_TO_RGB;
144
145 switch (format) {
146 case PIPE_FORMAT_UYVY:
147 return R300_EASY_TX_FORMAT(X, Y, Z, ONE, YVYU422) | result;
148 case PIPE_FORMAT_YUYV:
149 return R300_EASY_TX_FORMAT(X, Y, Z, ONE, VYUY422) | result;
150 default:
151 return ~0; /* Unsupported/unknown. */
152 }
153
154 /* Add gamma correction. */
155 case UTIL_FORMAT_COLORSPACE_SRGB:
156 result |= R300_TX_FORMAT_GAMMA;
157 break;
158
159 default:
160 switch (format) {
161 /* Same as YUV but without the YUR->RGB conversion. */
162 case PIPE_FORMAT_R8G8_B8G8_UNORM:
163 return R300_EASY_TX_FORMAT(X, Y, Z, ONE, YVYU422) | result;
164 case PIPE_FORMAT_G8R8_G8B8_UNORM:
165 return R300_EASY_TX_FORMAT(X, Y, Z, ONE, VYUY422) | result;
166 default:;
167 }
168 }
169
170 /* Add swizzling. */
171 /* The RGTC1_SNORM and LATC1_SNORM swizzle is done in the shader. */
172 if (util_format_is_compressed(format) &&
173 dxtc_swizzle &&
174 format != PIPE_FORMAT_RGTC2_UNORM &&
175 format != PIPE_FORMAT_RGTC2_SNORM &&
176 format != PIPE_FORMAT_LATC2_UNORM &&
177 format != PIPE_FORMAT_LATC2_SNORM &&
178 format != PIPE_FORMAT_RGTC1_UNORM &&
179 format != PIPE_FORMAT_RGTC1_SNORM &&
180 format != PIPE_FORMAT_LATC1_UNORM &&
181 format != PIPE_FORMAT_LATC1_SNORM) {
182 result |= r300_get_swizzle_combined(desc->swizzle, swizzle_view,
183 TRUE);
184 } else {
185 result |= r300_get_swizzle_combined(desc->swizzle, swizzle_view,
186 FALSE);
187 }
188
189 /* S3TC formats. */
190 if (desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
191 if (!util_format_s3tc_enabled) {
192 return ~0; /* Unsupported. */
193 }
194
195 switch (format) {
196 case PIPE_FORMAT_DXT1_RGB:
197 case PIPE_FORMAT_DXT1_RGBA:
198 case PIPE_FORMAT_DXT1_SRGB:
199 case PIPE_FORMAT_DXT1_SRGBA:
200 return R300_TX_FORMAT_DXT1 | result;
201 case PIPE_FORMAT_DXT3_RGBA:
202 case PIPE_FORMAT_DXT3_SRGBA:
203 return R300_TX_FORMAT_DXT3 | result;
204 case PIPE_FORMAT_DXT5_RGBA:
205 case PIPE_FORMAT_DXT5_SRGBA:
206 return R300_TX_FORMAT_DXT5 | result;
207 default:
208 return ~0; /* Unsupported/unknown. */
209 }
210 }
211
212 /* RGTC formats. */
213 if (desc->layout == UTIL_FORMAT_LAYOUT_RGTC) {
214 switch (format) {
215 case PIPE_FORMAT_RGTC1_SNORM:
216 case PIPE_FORMAT_LATC1_SNORM:
217 result |= sign_bit[0];
218 case PIPE_FORMAT_LATC1_UNORM:
219 case PIPE_FORMAT_RGTC1_UNORM:
220 return R500_TX_FORMAT_ATI1N | result;
221
222 case PIPE_FORMAT_RGTC2_SNORM:
223 case PIPE_FORMAT_LATC2_SNORM:
224 result |= sign_bit[1] | sign_bit[0];
225 case PIPE_FORMAT_RGTC2_UNORM:
226 case PIPE_FORMAT_LATC2_UNORM:
227 return R400_TX_FORMAT_ATI2N | result;
228
229 default:
230 return ~0; /* Unsupported/unknown. */
231 }
232 }
233
234 /* This is truly a special format.
235 * It stores R8G8 and B is computed using sqrt(1 - R^2 - G^2)
236 * in the sampler unit. Also known as D3DFMT_CxV8U8. */
237 if (format == PIPE_FORMAT_R8G8Bx_SNORM) {
238 return R300_TX_FORMAT_CxV8U8 | result;
239 }
240
241 /* Integer and fixed-point 16.16 textures are not supported. */
242 for (i = 0; i < 4; i++) {
243 if (desc->channel[i].type == UTIL_FORMAT_TYPE_FIXED ||
244 ((desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED ||
245 desc->channel[i].type == UTIL_FORMAT_TYPE_UNSIGNED) &&
246 (!desc->channel[i].normalized ||
247 desc->channel[i].pure_integer))) {
248 return ~0; /* Unsupported/unknown. */
249 }
250 }
251
252 /* Add sign. */
253 for (i = 0; i < desc->nr_channels; i++) {
254 if (desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) {
255 result |= sign_bit[i];
256 }
257 }
258
259 /* See whether the components are of the same size. */
260 for (i = 1; i < desc->nr_channels; i++) {
261 uniform = uniform && desc->channel[0].size == desc->channel[i].size;
262 }
263
264 /* Non-uniform formats. */
265 if (!uniform) {
266 switch (desc->nr_channels) {
267 case 3:
268 if (desc->channel[0].size == 5 &&
269 desc->channel[1].size == 6 &&
270 desc->channel[2].size == 5) {
271 return R300_TX_FORMAT_Z5Y6X5 | result;
272 }
273 if (desc->channel[0].size == 5 &&
274 desc->channel[1].size == 5 &&
275 desc->channel[2].size == 6) {
276 return R300_TX_FORMAT_Z6Y5X5 | result;
277 }
278 if (desc->channel[0].size == 2 &&
279 desc->channel[1].size == 3 &&
280 desc->channel[2].size == 3) {
281 return R300_TX_FORMAT_Z3Y3X2 | result;
282 }
283 return ~0; /* Unsupported/unknown. */
284
285 case 4:
286 if (desc->channel[0].size == 5 &&
287 desc->channel[1].size == 5 &&
288 desc->channel[2].size == 5 &&
289 desc->channel[3].size == 1) {
290 return R300_TX_FORMAT_W1Z5Y5X5 | result;
291 }
292 if (desc->channel[0].size == 10 &&
293 desc->channel[1].size == 10 &&
294 desc->channel[2].size == 10 &&
295 desc->channel[3].size == 2) {
296 return R300_TX_FORMAT_W2Z10Y10X10 | result;
297 }
298 }
299 return ~0; /* Unsupported/unknown. */
300 }
301
302 /* Find the first non-VOID channel. */
303 for (i = 0; i < 4; i++) {
304 if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) {
305 break;
306 }
307 }
308
309 if (i == 4)
310 return ~0; /* Unsupported/unknown. */
311
312 /* And finally, uniform formats. */
313 switch (desc->channel[i].type) {
314 case UTIL_FORMAT_TYPE_UNSIGNED:
315 case UTIL_FORMAT_TYPE_SIGNED:
316 if (!desc->channel[i].normalized &&
317 desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB) {
318 return ~0;
319 }
320
321 switch (desc->channel[i].size) {
322 case 4:
323 switch (desc->nr_channels) {
324 case 2:
325 return R300_TX_FORMAT_Y4X4 | result;
326 case 4:
327 return R300_TX_FORMAT_W4Z4Y4X4 | result;
328 }
329 return ~0;
330
331 case 8:
332 switch (desc->nr_channels) {
333 case 1:
334 return R300_TX_FORMAT_X8 | result;
335 case 2:
336 return R300_TX_FORMAT_Y8X8 | result;
337 case 4:
338 return R300_TX_FORMAT_W8Z8Y8X8 | result;
339 }
340 return ~0;
341
342 case 16:
343 switch (desc->nr_channels) {
344 case 1:
345 return R300_TX_FORMAT_X16 | result;
346 case 2:
347 return R300_TX_FORMAT_Y16X16 | result;
348 case 4:
349 return R300_TX_FORMAT_W16Z16Y16X16 | result;
350 }
351 }
352 return ~0;
353
354 case UTIL_FORMAT_TYPE_FLOAT:
355 switch (desc->channel[i].size) {
356 case 16:
357 switch (desc->nr_channels) {
358 case 1:
359 return R300_TX_FORMAT_16F | result;
360 case 2:
361 return R300_TX_FORMAT_16F_16F | result;
362 case 4:
363 return R300_TX_FORMAT_16F_16F_16F_16F | result;
364 }
365 return ~0;
366
367 case 32:
368 switch (desc->nr_channels) {
369 case 1:
370 return R300_TX_FORMAT_32F | result;
371 case 2:
372 return R300_TX_FORMAT_32F_32F | result;
373 case 4:
374 return R300_TX_FORMAT_32F_32F_32F_32F | result;
375 }
376 }
377 }
378
379 return ~0; /* Unsupported/unknown. */
380 }
381
382 uint32_t r500_tx_format_msb_bit(enum pipe_format format)
383 {
384 switch (format) {
385 case PIPE_FORMAT_RGTC1_UNORM:
386 case PIPE_FORMAT_RGTC1_SNORM:
387 case PIPE_FORMAT_LATC1_UNORM:
388 case PIPE_FORMAT_LATC1_SNORM:
389 case PIPE_FORMAT_X8Z24_UNORM:
390 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
391 return R500_TXFORMAT_MSB;
392 default:
393 return 0;
394 }
395 }
396
397 /* Buffer formats. */
398
399 /* Colorbuffer formats. This is the unswizzled format of the RB3D block's
400 * output. For the swizzling of the targets, check the shader's format. */
401 static uint32_t r300_translate_colorformat(enum pipe_format format)
402 {
403 switch (format) {
404 /* 8-bit buffers. */
405 case PIPE_FORMAT_A8_UNORM:
406 case PIPE_FORMAT_A8_SNORM:
407 case PIPE_FORMAT_I8_UNORM:
408 case PIPE_FORMAT_I8_SNORM:
409 case PIPE_FORMAT_L8_UNORM:
410 case PIPE_FORMAT_L8_SNORM:
411 case PIPE_FORMAT_R8_UNORM:
412 case PIPE_FORMAT_R8_SNORM:
413 return R300_COLOR_FORMAT_I8;
414
415 /* 16-bit buffers. */
416 case PIPE_FORMAT_L8A8_UNORM:
417 case PIPE_FORMAT_L8A8_SNORM:
418 case PIPE_FORMAT_R8G8_UNORM:
419 case PIPE_FORMAT_R8G8_SNORM:
420 case PIPE_FORMAT_R8A8_UNORM:
421 case PIPE_FORMAT_R8A8_SNORM:
422 /* These formats work fine with UV88 if US_OUT_FMT is set correctly. */
423 case PIPE_FORMAT_A16_UNORM:
424 case PIPE_FORMAT_A16_SNORM:
425 case PIPE_FORMAT_A16_FLOAT:
426 case PIPE_FORMAT_L16_UNORM:
427 case PIPE_FORMAT_L16_SNORM:
428 case PIPE_FORMAT_L16_FLOAT:
429 case PIPE_FORMAT_I16_UNORM:
430 case PIPE_FORMAT_I16_SNORM:
431 case PIPE_FORMAT_I16_FLOAT:
432 case PIPE_FORMAT_R16_UNORM:
433 case PIPE_FORMAT_R16_SNORM:
434 case PIPE_FORMAT_R16_FLOAT:
435 return R300_COLOR_FORMAT_UV88;
436
437 case PIPE_FORMAT_B5G6R5_UNORM:
438 return R300_COLOR_FORMAT_RGB565;
439
440 case PIPE_FORMAT_B5G5R5A1_UNORM:
441 case PIPE_FORMAT_B5G5R5X1_UNORM:
442 return R300_COLOR_FORMAT_ARGB1555;
443
444 case PIPE_FORMAT_B4G4R4A4_UNORM:
445 case PIPE_FORMAT_B4G4R4X4_UNORM:
446 return R300_COLOR_FORMAT_ARGB4444;
447
448 /* 32-bit buffers. */
449 case PIPE_FORMAT_B8G8R8A8_UNORM:
450 /*case PIPE_FORMAT_B8G8R8A8_SNORM:*/
451 case PIPE_FORMAT_B8G8R8X8_UNORM:
452 /*case PIPE_FORMAT_B8G8R8X8_SNORM:*/
453 case PIPE_FORMAT_R8G8B8A8_UNORM:
454 case PIPE_FORMAT_R8G8B8A8_SNORM:
455 case PIPE_FORMAT_R8G8B8X8_UNORM:
456 case PIPE_FORMAT_R8G8B8X8_SNORM:
457 /* These formats work fine with ARGB8888 if US_OUT_FMT is set
458 * correctly. */
459 case PIPE_FORMAT_R16G16_UNORM:
460 case PIPE_FORMAT_R16G16_SNORM:
461 case PIPE_FORMAT_R16G16_FLOAT:
462 case PIPE_FORMAT_L16A16_UNORM:
463 case PIPE_FORMAT_L16A16_SNORM:
464 case PIPE_FORMAT_L16A16_FLOAT:
465 case PIPE_FORMAT_R16A16_UNORM:
466 case PIPE_FORMAT_R16A16_SNORM:
467 case PIPE_FORMAT_R16A16_FLOAT:
468 case PIPE_FORMAT_A32_FLOAT:
469 case PIPE_FORMAT_L32_FLOAT:
470 case PIPE_FORMAT_I32_FLOAT:
471 case PIPE_FORMAT_R32_FLOAT:
472 return R300_COLOR_FORMAT_ARGB8888;
473
474 case PIPE_FORMAT_R10G10B10A2_UNORM:
475 case PIPE_FORMAT_R10G10B10X2_SNORM:
476 case PIPE_FORMAT_B10G10R10A2_UNORM:
477 case PIPE_FORMAT_B10G10R10X2_UNORM:
478 return R500_COLOR_FORMAT_ARGB2101010; /* R5xx-only? */
479
480 /* 64-bit buffers. */
481 case PIPE_FORMAT_R16G16B16A16_UNORM:
482 case PIPE_FORMAT_R16G16B16A16_SNORM:
483 case PIPE_FORMAT_R16G16B16A16_FLOAT:
484 case PIPE_FORMAT_R16G16B16X16_UNORM:
485 case PIPE_FORMAT_R16G16B16X16_SNORM:
486 case PIPE_FORMAT_R16G16B16X16_FLOAT:
487 /* These formats work fine with ARGB16161616 if US_OUT_FMT is set
488 * correctly. */
489 case PIPE_FORMAT_R32G32_FLOAT:
490 case PIPE_FORMAT_L32A32_FLOAT:
491 case PIPE_FORMAT_R32A32_FLOAT:
492 return R300_COLOR_FORMAT_ARGB16161616;
493
494 /* 128-bit buffers. */
495 case PIPE_FORMAT_R32G32B32A32_FLOAT:
496 case PIPE_FORMAT_R32G32B32X32_FLOAT:
497 return R300_COLOR_FORMAT_ARGB32323232;
498
499 /* YUV buffers. */
500 case PIPE_FORMAT_UYVY:
501 return R300_COLOR_FORMAT_YVYU;
502 case PIPE_FORMAT_YUYV:
503 return R300_COLOR_FORMAT_VYUY;
504 default:
505 return ~0; /* Unsupported. */
506 }
507 }
508
509 /* Depthbuffer and stencilbuffer. Thankfully, we only support two flavors. */
510 static uint32_t r300_translate_zsformat(enum pipe_format format)
511 {
512 switch (format) {
513 /* 16-bit depth, no stencil */
514 case PIPE_FORMAT_Z16_UNORM:
515 return R300_DEPTHFORMAT_16BIT_INT_Z;
516 /* 24-bit depth, ignored stencil */
517 case PIPE_FORMAT_X8Z24_UNORM:
518 /* 24-bit depth, 8-bit stencil */
519 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
520 return R300_DEPTHFORMAT_24BIT_INT_Z_8BIT_STENCIL;
521 default:
522 return ~0; /* Unsupported. */
523 }
524 }
525
526 /* Shader output formats. This is essentially the swizzle from the shader
527 * to the RB3D block.
528 *
529 * Note that formats are stored from C3 to C0. */
530 static uint32_t r300_translate_out_fmt(enum pipe_format format)
531 {
532 uint32_t modifier = 0;
533 unsigned i;
534 const struct util_format_description *desc;
535 boolean uniform_sign;
536
537 desc = util_format_description(format);
538
539 /* Find the first non-VOID channel. */
540 for (i = 0; i < 4; i++) {
541 if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) {
542 break;
543 }
544 }
545
546 if (i == 4)
547 return ~0; /* Unsupported/unknown. */
548
549 /* Specifies how the shader output is written to the fog unit. */
550 switch (desc->channel[i].type) {
551 case UTIL_FORMAT_TYPE_FLOAT:
552 switch (desc->channel[i].size) {
553 case 32:
554 switch (desc->nr_channels) {
555 case 1:
556 modifier |= R300_US_OUT_FMT_C_32_FP;
557 break;
558 case 2:
559 modifier |= R300_US_OUT_FMT_C2_32_FP;
560 break;
561 case 4:
562 modifier |= R300_US_OUT_FMT_C4_32_FP;
563 break;
564 }
565 break;
566
567 case 16:
568 switch (desc->nr_channels) {
569 case 1:
570 modifier |= R300_US_OUT_FMT_C_16_FP;
571 break;
572 case 2:
573 modifier |= R300_US_OUT_FMT_C2_16_FP;
574 break;
575 case 4:
576 modifier |= R300_US_OUT_FMT_C4_16_FP;
577 break;
578 }
579 break;
580 }
581 break;
582
583 default:
584 switch (desc->channel[i].size) {
585 case 16:
586 switch (desc->nr_channels) {
587 case 1:
588 modifier |= R300_US_OUT_FMT_C_16;
589 break;
590 case 2:
591 modifier |= R300_US_OUT_FMT_C2_16;
592 break;
593 case 4:
594 modifier |= R300_US_OUT_FMT_C4_16;
595 break;
596 }
597 break;
598
599 case 10:
600 modifier |= R300_US_OUT_FMT_C4_10;
601 break;
602
603 default:
604 /* C4_8 seems to be used for the formats whose pixel size
605 * is <= 32 bits. */
606 modifier |= R300_US_OUT_FMT_C4_8;
607 break;
608 }
609 }
610
611 /* Add sign. */
612 uniform_sign = TRUE;
613 for (i = 0; i < desc->nr_channels; i++)
614 if (desc->channel[i].type != UTIL_FORMAT_TYPE_SIGNED)
615 uniform_sign = FALSE;
616
617 if (uniform_sign)
618 modifier |= R300_OUT_SIGN(0xf);
619
620 /* Add swizzles and return. */
621 switch (format) {
622 /*** Special cases (non-standard channel mapping) ***/
623
624 /* X8
625 * COLORFORMAT_I8 stores the Z component (C2). */
626 case PIPE_FORMAT_A8_UNORM:
627 case PIPE_FORMAT_A8_SNORM:
628 return modifier | R300_C2_SEL_A;
629 case PIPE_FORMAT_I8_UNORM:
630 case PIPE_FORMAT_I8_SNORM:
631 case PIPE_FORMAT_L8_UNORM:
632 case PIPE_FORMAT_L8_SNORM:
633 case PIPE_FORMAT_R8_UNORM:
634 case PIPE_FORMAT_R8_SNORM:
635 return modifier | R300_C2_SEL_R;
636
637 /* X8Y8
638 * COLORFORMAT_UV88 stores ZX (C2 and C0). */
639 case PIPE_FORMAT_L8A8_SNORM:
640 case PIPE_FORMAT_L8A8_UNORM:
641 case PIPE_FORMAT_R8A8_SNORM:
642 case PIPE_FORMAT_R8A8_UNORM:
643 return modifier | R300_C0_SEL_A | R300_C2_SEL_R;
644 case PIPE_FORMAT_R8G8_SNORM:
645 case PIPE_FORMAT_R8G8_UNORM:
646 return modifier | R300_C0_SEL_G | R300_C2_SEL_R;
647
648 /* X32Y32
649 * ARGB16161616 stores XZ for RG32F */
650 case PIPE_FORMAT_R32G32_FLOAT:
651 return modifier | R300_C0_SEL_R | R300_C2_SEL_G;
652
653 /*** Generic cases (standard channel mapping) ***/
654
655 /* BGRA outputs. */
656 case PIPE_FORMAT_B5G6R5_UNORM:
657 case PIPE_FORMAT_B5G5R5A1_UNORM:
658 case PIPE_FORMAT_B5G5R5X1_UNORM:
659 case PIPE_FORMAT_B4G4R4A4_UNORM:
660 case PIPE_FORMAT_B4G4R4X4_UNORM:
661 case PIPE_FORMAT_B8G8R8A8_UNORM:
662 /*case PIPE_FORMAT_B8G8R8A8_SNORM:*/
663 case PIPE_FORMAT_B8G8R8X8_UNORM:
664 /*case PIPE_FORMAT_B8G8R8X8_SNORM:*/
665 case PIPE_FORMAT_B10G10R10A2_UNORM:
666 case PIPE_FORMAT_B10G10R10X2_UNORM:
667 return modifier |
668 R300_C0_SEL_B | R300_C1_SEL_G |
669 R300_C2_SEL_R | R300_C3_SEL_A;
670
671 /* ARGB outputs. */
672 case PIPE_FORMAT_A16_UNORM:
673 case PIPE_FORMAT_A16_SNORM:
674 case PIPE_FORMAT_A16_FLOAT:
675 case PIPE_FORMAT_A32_FLOAT:
676 return modifier |
677 R300_C0_SEL_A | R300_C1_SEL_R |
678 R300_C2_SEL_G | R300_C3_SEL_B;
679
680 /* RGBA outputs. */
681 case PIPE_FORMAT_R8G8B8X8_UNORM:
682 case PIPE_FORMAT_R8G8B8X8_SNORM:
683 case PIPE_FORMAT_R8G8B8A8_UNORM:
684 case PIPE_FORMAT_R8G8B8A8_SNORM:
685 case PIPE_FORMAT_R10G10B10A2_UNORM:
686 case PIPE_FORMAT_R10G10B10X2_SNORM:
687 case PIPE_FORMAT_R16_UNORM:
688 case PIPE_FORMAT_R16G16_UNORM:
689 case PIPE_FORMAT_R16G16B16A16_UNORM:
690 case PIPE_FORMAT_R16_SNORM:
691 case PIPE_FORMAT_R16G16_SNORM:
692 case PIPE_FORMAT_R16G16B16A16_SNORM:
693 case PIPE_FORMAT_R16_FLOAT:
694 case PIPE_FORMAT_R16G16_FLOAT:
695 case PIPE_FORMAT_R16G16B16A16_FLOAT:
696 case PIPE_FORMAT_R32_FLOAT:
697 case PIPE_FORMAT_R32G32B32A32_FLOAT:
698 case PIPE_FORMAT_R32G32B32X32_FLOAT:
699 case PIPE_FORMAT_L16_UNORM:
700 case PIPE_FORMAT_L16_SNORM:
701 case PIPE_FORMAT_L16_FLOAT:
702 case PIPE_FORMAT_L32_FLOAT:
703 case PIPE_FORMAT_I16_UNORM:
704 case PIPE_FORMAT_I16_SNORM:
705 case PIPE_FORMAT_I16_FLOAT:
706 case PIPE_FORMAT_I32_FLOAT:
707 case PIPE_FORMAT_R16G16B16X16_UNORM:
708 case PIPE_FORMAT_R16G16B16X16_SNORM:
709 case PIPE_FORMAT_R16G16B16X16_FLOAT:
710 return modifier |
711 R300_C0_SEL_R | R300_C1_SEL_G |
712 R300_C2_SEL_B | R300_C3_SEL_A;
713
714 /* LA outputs. */
715 case PIPE_FORMAT_L16A16_UNORM:
716 case PIPE_FORMAT_L16A16_SNORM:
717 case PIPE_FORMAT_L16A16_FLOAT:
718 case PIPE_FORMAT_R16A16_UNORM:
719 case PIPE_FORMAT_R16A16_SNORM:
720 case PIPE_FORMAT_R16A16_FLOAT:
721 case PIPE_FORMAT_L32A32_FLOAT:
722 case PIPE_FORMAT_R32A32_FLOAT:
723 return modifier |
724 R300_C0_SEL_R | R300_C1_SEL_A;
725
726 default:
727 return ~0; /* Unsupported. */
728 }
729 }
730
731 static uint32_t r300_translate_colormask_swizzle(enum pipe_format format)
732 {
733 switch (format) {
734 case PIPE_FORMAT_A8_UNORM:
735 case PIPE_FORMAT_A8_SNORM:
736 case PIPE_FORMAT_A16_UNORM:
737 case PIPE_FORMAT_A16_SNORM:
738 case PIPE_FORMAT_A16_FLOAT:
739 case PIPE_FORMAT_A32_FLOAT:
740 return COLORMASK_AAAA;
741
742 case PIPE_FORMAT_I8_UNORM:
743 case PIPE_FORMAT_I8_SNORM:
744 case PIPE_FORMAT_L8_UNORM:
745 case PIPE_FORMAT_L8_SNORM:
746 case PIPE_FORMAT_R8_UNORM:
747 case PIPE_FORMAT_R8_SNORM:
748 case PIPE_FORMAT_R32_FLOAT:
749 case PIPE_FORMAT_L32_FLOAT:
750 case PIPE_FORMAT_I32_FLOAT:
751 return COLORMASK_RRRR;
752
753 case PIPE_FORMAT_L8A8_SNORM:
754 case PIPE_FORMAT_L8A8_UNORM:
755 case PIPE_FORMAT_R8A8_UNORM:
756 case PIPE_FORMAT_R8A8_SNORM:
757 case PIPE_FORMAT_L16A16_UNORM:
758 case PIPE_FORMAT_L16A16_SNORM:
759 case PIPE_FORMAT_L16A16_FLOAT:
760 case PIPE_FORMAT_R16A16_UNORM:
761 case PIPE_FORMAT_R16A16_SNORM:
762 case PIPE_FORMAT_R16A16_FLOAT:
763 case PIPE_FORMAT_L32A32_FLOAT:
764 case PIPE_FORMAT_R32A32_FLOAT:
765 return COLORMASK_ARRA;
766
767 case PIPE_FORMAT_R8G8_SNORM:
768 case PIPE_FORMAT_R8G8_UNORM:
769 case PIPE_FORMAT_R16G16_UNORM:
770 case PIPE_FORMAT_R16G16_SNORM:
771 case PIPE_FORMAT_R16G16_FLOAT:
772 case PIPE_FORMAT_R32G32_FLOAT:
773 return COLORMASK_GRRG;
774
775 case PIPE_FORMAT_B5G5R5X1_UNORM:
776 case PIPE_FORMAT_B4G4R4X4_UNORM:
777 case PIPE_FORMAT_B8G8R8X8_UNORM:
778 /*case PIPE_FORMAT_B8G8R8X8_SNORM:*/
779 case PIPE_FORMAT_B10G10R10X2_UNORM:
780 return COLORMASK_BGRX;
781
782 case PIPE_FORMAT_B5G6R5_UNORM:
783 case PIPE_FORMAT_B5G5R5A1_UNORM:
784 case PIPE_FORMAT_B4G4R4A4_UNORM:
785 case PIPE_FORMAT_B8G8R8A8_UNORM:
786 /*case PIPE_FORMAT_B8G8R8A8_SNORM:*/
787 case PIPE_FORMAT_B10G10R10A2_UNORM:
788 return COLORMASK_BGRA;
789
790 case PIPE_FORMAT_R8G8B8X8_UNORM:
791 /* RGBX_SNORM formats are broken for an unknown reason */
792 /*case PIPE_FORMAT_R8G8B8X8_SNORM:*/
793 /*case PIPE_FORMAT_R10G10B10X2_SNORM:*/
794 case PIPE_FORMAT_R16G16B16X16_UNORM:
795 /*case PIPE_FORMAT_R16G16B16X16_SNORM:*/
796 case PIPE_FORMAT_R16G16B16X16_FLOAT:
797 case PIPE_FORMAT_R32G32B32X32_FLOAT:
798 return COLORMASK_RGBX;
799
800 case PIPE_FORMAT_R8G8B8A8_UNORM:
801 case PIPE_FORMAT_R8G8B8A8_SNORM:
802 case PIPE_FORMAT_R10G10B10A2_UNORM:
803 case PIPE_FORMAT_R16_UNORM:
804 case PIPE_FORMAT_R16G16B16A16_UNORM:
805 case PIPE_FORMAT_R16_SNORM:
806 case PIPE_FORMAT_R16G16B16A16_SNORM:
807 case PIPE_FORMAT_R16_FLOAT:
808 case PIPE_FORMAT_R16G16B16A16_FLOAT:
809 case PIPE_FORMAT_R32G32B32A32_FLOAT:
810 case PIPE_FORMAT_L16_UNORM:
811 case PIPE_FORMAT_L16_SNORM:
812 case PIPE_FORMAT_L16_FLOAT:
813 case PIPE_FORMAT_I16_UNORM:
814 case PIPE_FORMAT_I16_SNORM:
815 case PIPE_FORMAT_I16_FLOAT:
816 return COLORMASK_RGBA;
817
818 default:
819 return ~0; /* Unsupported. */
820 }
821 }
822
823 boolean r300_is_colorbuffer_format_supported(enum pipe_format format)
824 {
825 return r300_translate_colorformat(format) != ~0 &&
826 r300_translate_out_fmt(format) != ~0 &&
827 r300_translate_colormask_swizzle(format) != ~0;
828 }
829
830 boolean r300_is_zs_format_supported(enum pipe_format format)
831 {
832 return r300_translate_zsformat(format) != ~0;
833 }
834
835 boolean r300_is_sampler_format_supported(enum pipe_format format)
836 {
837 return r300_translate_texformat(format, 0, TRUE, FALSE) != ~0;
838 }
839
840 void r300_texture_setup_format_state(struct r300_screen *screen,
841 struct r300_resource *tex,
842 enum pipe_format format,
843 unsigned level,
844 unsigned width0_override,
845 unsigned height0_override,
846 struct r300_texture_format_state *out)
847 {
848 struct pipe_resource *pt = &tex->b.b;
849 struct r300_texture_desc *desc = &tex->tex;
850 boolean is_r500 = screen->caps.is_r500;
851 unsigned width, height, depth;
852 unsigned txwidth, txheight, txdepth;
853
854 width = u_minify(width0_override, level);
855 height = u_minify(height0_override, level);
856 depth = u_minify(desc->depth0, level);
857
858 txwidth = (width - 1) & 0x7ff;
859 txheight = (height - 1) & 0x7ff;
860 txdepth = util_logbase2(depth) & 0xf;
861
862 /* Mask out all the fields we change. */
863 out->format0 = 0;
864 out->format1 &= ~R300_TX_FORMAT_TEX_COORD_TYPE_MASK;
865 out->format2 &= R500_TXFORMAT_MSB;
866 out->tile_config = 0;
867
868 /* Set sampler state. */
869 out->format0 =
870 R300_TX_WIDTH(txwidth) |
871 R300_TX_HEIGHT(txheight) |
872 R300_TX_DEPTH(txdepth);
873
874 if (desc->uses_stride_addressing) {
875 unsigned stride =
876 r300_stride_to_width(format, desc->stride_in_bytes[level]);
877 /* rectangles love this */
878 out->format0 |= R300_TX_PITCH_EN;
879 out->format2 = (stride - 1) & 0x1fff;
880 }
881
882 if (pt->target == PIPE_TEXTURE_CUBE) {
883 out->format1 |= R300_TX_FORMAT_CUBIC_MAP;
884 }
885 if (pt->target == PIPE_TEXTURE_3D) {
886 out->format1 |= R300_TX_FORMAT_3D;
887 }
888
889 /* large textures on r500 */
890 if (is_r500)
891 {
892 unsigned us_width = txwidth;
893 unsigned us_height = txheight;
894 unsigned us_depth = txdepth;
895
896 if (width > 2048) {
897 out->format2 |= R500_TXWIDTH_BIT11;
898 }
899 if (height > 2048) {
900 out->format2 |= R500_TXHEIGHT_BIT11;
901 }
902
903 /* The US_FORMAT register fixes an R500 TX addressing bug.
904 * Don't ask why it must be set like this. I don't know it either. */
905 if (width > 2048) {
906 us_width = (0x000007FF + us_width) >> 1;
907 us_depth |= 0x0000000D;
908 }
909 if (height > 2048) {
910 us_height = (0x000007FF + us_height) >> 1;
911 us_depth |= 0x0000000E;
912 }
913
914 out->us_format0 =
915 R300_TX_WIDTH(us_width) |
916 R300_TX_HEIGHT(us_height) |
917 R300_TX_DEPTH(us_depth);
918 }
919
920 out->tile_config = R300_TXO_MACRO_TILE(desc->macrotile[level]) |
921 R300_TXO_MICRO_TILE(desc->microtile);
922 }
923
924 static void r300_texture_setup_fb_state(struct r300_surface *surf)
925 {
926 struct r300_resource *tex = r300_resource(surf->base.texture);
927 unsigned level = surf->base.u.tex.level;
928 unsigned stride =
929 r300_stride_to_width(surf->base.format, tex->tex.stride_in_bytes[level]);
930
931 /* Set framebuffer state. */
932 if (util_format_is_depth_or_stencil(surf->base.format)) {
933 surf->pitch =
934 stride |
935 R300_DEPTHMACROTILE(tex->tex.macrotile[level]) |
936 R300_DEPTHMICROTILE(tex->tex.microtile);
937 surf->format = r300_translate_zsformat(surf->base.format);
938 surf->pitch_zmask = tex->tex.zmask_stride_in_pixels[level];
939 surf->pitch_hiz = tex->tex.hiz_stride_in_pixels[level];
940 } else {
941 enum pipe_format format = util_format_linear(surf->base.format);
942
943 surf->pitch =
944 stride |
945 r300_translate_colorformat(format) |
946 R300_COLOR_TILE(tex->tex.macrotile[level]) |
947 R300_COLOR_MICROTILE(tex->tex.microtile);
948 surf->format = r300_translate_out_fmt(format);
949 surf->colormask_swizzle =
950 r300_translate_colormask_swizzle(format);
951 surf->pitch_cmask = tex->tex.cmask_stride_in_pixels;
952 }
953 }
954
955 static void r300_texture_destroy(struct pipe_screen *screen,
956 struct pipe_resource* texture)
957 {
958 struct r300_screen *rscreen = r300_screen(screen);
959 struct r300_resource* tex = (struct r300_resource*)texture;
960
961 if (tex->tex.cmask_dwords) {
962 pipe_mutex_lock(rscreen->cmask_mutex);
963 if (texture == rscreen->cmask_resource) {
964 rscreen->cmask_resource = NULL;
965 }
966 pipe_mutex_unlock(rscreen->cmask_mutex);
967 }
968 pb_reference(&tex->buf, NULL);
969 FREE(tex);
970 }
971
972 boolean r300_resource_get_handle(struct pipe_screen* screen,
973 struct pipe_resource *texture,
974 struct winsys_handle *whandle,
975 unsigned usage)
976 {
977 struct radeon_winsys *rws = r300_screen(screen)->rws;
978 struct r300_resource* tex = (struct r300_resource*)texture;
979
980 if (!tex) {
981 return FALSE;
982 }
983
984 return rws->buffer_get_handle(tex->buf, tex->tex.stride_in_bytes[0],
985 0, 0, whandle);
986 }
987
988 static const struct u_resource_vtbl r300_texture_vtbl =
989 {
990 NULL, /* get_handle */
991 r300_texture_destroy, /* resource_destroy */
992 r300_texture_transfer_map, /* transfer_map */
993 NULL, /* transfer_flush_region */
994 r300_texture_transfer_unmap, /* transfer_unmap */
995 NULL /* transfer_inline_write */
996 };
997
998 /* The common texture constructor. */
999 static struct r300_resource*
1000 r300_texture_create_object(struct r300_screen *rscreen,
1001 const struct pipe_resource *base,
1002 enum radeon_bo_layout microtile,
1003 enum radeon_bo_layout macrotile,
1004 unsigned stride_in_bytes_override,
1005 struct pb_buffer *buffer)
1006 {
1007 struct radeon_winsys *rws = rscreen->rws;
1008 struct r300_resource *tex = NULL;
1009 struct radeon_bo_metadata tiling = {};
1010
1011 tex = CALLOC_STRUCT(r300_resource);
1012 if (!tex) {
1013 goto fail;
1014 }
1015
1016 pipe_reference_init(&tex->b.b.reference, 1);
1017 tex->b.b.screen = &rscreen->screen;
1018 tex->b.b.usage = base->usage;
1019 tex->b.b.bind = base->bind;
1020 tex->b.b.flags = base->flags;
1021 tex->b.vtbl = &r300_texture_vtbl;
1022 tex->tex.microtile = microtile;
1023 tex->tex.macrotile[0] = macrotile;
1024 tex->tex.stride_in_bytes_override = stride_in_bytes_override;
1025 tex->domain = (base->flags & R300_RESOURCE_FLAG_TRANSFER ||
1026 base->usage == PIPE_USAGE_STAGING) ? RADEON_DOMAIN_GTT :
1027 base->nr_samples > 1 ? RADEON_DOMAIN_VRAM :
1028 RADEON_DOMAIN_VRAM | RADEON_DOMAIN_GTT;
1029 tex->buf = buffer;
1030
1031 r300_texture_desc_init(rscreen, tex, base);
1032
1033 /* Figure out the ideal placement for the texture.. */
1034 if (tex->domain & RADEON_DOMAIN_VRAM &&
1035 tex->tex.size_in_bytes >= rscreen->info.vram_size) {
1036 tex->domain &= ~RADEON_DOMAIN_VRAM;
1037 tex->domain |= RADEON_DOMAIN_GTT;
1038 }
1039 if (tex->domain & RADEON_DOMAIN_GTT &&
1040 tex->tex.size_in_bytes >= rscreen->info.gart_size) {
1041 tex->domain &= ~RADEON_DOMAIN_GTT;
1042 }
1043 /* Just fail if the texture is too large. */
1044 if (!tex->domain) {
1045 goto fail;
1046 }
1047
1048 /* Create the backing buffer if needed. */
1049 if (!tex->buf) {
1050 tex->buf = rws->buffer_create(rws, tex->tex.size_in_bytes, 2048, TRUE,
1051 tex->domain, 0);
1052
1053 if (!tex->buf) {
1054 goto fail;
1055 }
1056 }
1057
1058 if (SCREEN_DBG_ON(rscreen, DBG_MSAA) && base->nr_samples > 1) {
1059 fprintf(stderr, "r300: %ix MSAA %s buffer created\n",
1060 base->nr_samples,
1061 util_format_is_depth_or_stencil(base->format) ? "depth" : "color");
1062 }
1063
1064 tiling.microtile = tex->tex.microtile;
1065 tiling.macrotile = tex->tex.macrotile[0];
1066 tiling.stride = tex->tex.stride_in_bytes[0];
1067 rws->buffer_set_metadata(tex->buf, &tiling);
1068
1069 return tex;
1070
1071 fail:
1072 FREE(tex);
1073 if (buffer)
1074 pb_reference(&buffer, NULL);
1075 return NULL;
1076 }
1077
1078 /* Create a new texture. */
1079 struct pipe_resource *r300_texture_create(struct pipe_screen *screen,
1080 const struct pipe_resource *base)
1081 {
1082 struct r300_screen *rscreen = r300_screen(screen);
1083 enum radeon_bo_layout microtile, macrotile;
1084
1085 if ((base->flags & R300_RESOURCE_FLAG_TRANSFER) ||
1086 (base->bind & (PIPE_BIND_SCANOUT | PIPE_BIND_LINEAR))) {
1087 microtile = RADEON_LAYOUT_LINEAR;
1088 macrotile = RADEON_LAYOUT_LINEAR;
1089 } else {
1090 /* This will make the texture_create_function select the layout. */
1091 microtile = RADEON_LAYOUT_UNKNOWN;
1092 macrotile = RADEON_LAYOUT_UNKNOWN;
1093 }
1094
1095 return (struct pipe_resource*)
1096 r300_texture_create_object(rscreen, base, microtile, macrotile,
1097 0, NULL);
1098 }
1099
1100 struct pipe_resource *r300_texture_from_handle(struct pipe_screen *screen,
1101 const struct pipe_resource *base,
1102 struct winsys_handle *whandle,
1103 unsigned usage)
1104 {
1105 struct r300_screen *rscreen = r300_screen(screen);
1106 struct radeon_winsys *rws = rscreen->rws;
1107 struct pb_buffer *buffer;
1108 unsigned stride;
1109 struct radeon_bo_metadata tiling = {};
1110
1111 /* Support only 2D textures without mipmaps */
1112 if ((base->target != PIPE_TEXTURE_2D &&
1113 base->target != PIPE_TEXTURE_RECT) ||
1114 base->depth0 != 1 ||
1115 base->last_level != 0) {
1116 return NULL;
1117 }
1118
1119 buffer = rws->buffer_from_handle(rws, whandle, &stride, NULL);
1120 if (!buffer)
1121 return NULL;
1122
1123 rws->buffer_get_metadata(buffer, &tiling);
1124
1125 /* Enforce a microtiled zbuffer. */
1126 if (util_format_is_depth_or_stencil(base->format) &&
1127 tiling.microtile == RADEON_LAYOUT_LINEAR) {
1128 switch (util_format_get_blocksize(base->format)) {
1129 case 4:
1130 tiling.microtile = RADEON_LAYOUT_TILED;
1131 break;
1132
1133 case 2:
1134 tiling.microtile = RADEON_LAYOUT_SQUARETILED;
1135 break;
1136 }
1137 }
1138
1139 return (struct pipe_resource*)
1140 r300_texture_create_object(rscreen, base, tiling.microtile, tiling.macrotile,
1141 stride, buffer);
1142 }
1143
1144 /* Not required to implement u_resource_vtbl, consider moving to another file:
1145 */
1146 struct pipe_surface* r300_create_surface_custom(struct pipe_context * ctx,
1147 struct pipe_resource* texture,
1148 const struct pipe_surface *surf_tmpl,
1149 unsigned width0_override,
1150 unsigned height0_override)
1151 {
1152 struct r300_resource* tex = r300_resource(texture);
1153 struct r300_surface* surface = CALLOC_STRUCT(r300_surface);
1154 unsigned level = surf_tmpl->u.tex.level;
1155
1156 assert(surf_tmpl->u.tex.first_layer == surf_tmpl->u.tex.last_layer);
1157
1158 if (surface) {
1159 uint32_t offset, tile_height;
1160
1161 pipe_reference_init(&surface->base.reference, 1);
1162 pipe_resource_reference(&surface->base.texture, texture);
1163 surface->base.context = ctx;
1164 surface->base.format = surf_tmpl->format;
1165 surface->base.width = u_minify(width0_override, level);
1166 surface->base.height = u_minify(height0_override, level);
1167 surface->base.u.tex.level = level;
1168 surface->base.u.tex.first_layer = surf_tmpl->u.tex.first_layer;
1169 surface->base.u.tex.last_layer = surf_tmpl->u.tex.last_layer;
1170
1171 surface->buf = tex->buf;
1172 surface->buf = tex->buf;
1173
1174 /* Prefer VRAM if there are multiple domains to choose from. */
1175 surface->domain = tex->domain;
1176 if (surface->domain & RADEON_DOMAIN_VRAM)
1177 surface->domain &= ~RADEON_DOMAIN_GTT;
1178
1179 surface->offset = r300_texture_get_offset(tex, level,
1180 surf_tmpl->u.tex.first_layer);
1181 r300_texture_setup_fb_state(surface);
1182
1183 /* Parameters for the CBZB clear. */
1184 surface->cbzb_allowed = tex->tex.cbzb_allowed[level];
1185 surface->cbzb_width = align(surface->base.width, 64);
1186
1187 /* Height must be aligned to the size of a tile. */
1188 tile_height = r300_get_pixel_alignment(surface->base.format,
1189 tex->b.b.nr_samples,
1190 tex->tex.microtile,
1191 tex->tex.macrotile[level],
1192 DIM_HEIGHT, 0);
1193
1194 surface->cbzb_height = align((surface->base.height + 1) / 2,
1195 tile_height);
1196
1197 /* Offset must be aligned to 2K and must point at the beginning
1198 * of a scanline. */
1199 offset = surface->offset +
1200 tex->tex.stride_in_bytes[level] * surface->cbzb_height;
1201 surface->cbzb_midpoint_offset = offset & ~2047;
1202
1203 surface->cbzb_pitch = surface->pitch & 0x1ffffc;
1204
1205 if (util_format_get_blocksizebits(surface->base.format) == 32)
1206 surface->cbzb_format = R300_DEPTHFORMAT_24BIT_INT_Z_8BIT_STENCIL;
1207 else
1208 surface->cbzb_format = R300_DEPTHFORMAT_16BIT_INT_Z;
1209
1210 DBG(r300_context(ctx), DBG_CBZB,
1211 "CBZB Allowed: %s, Dim: %ix%i, Misalignment: %i, Micro: %s, Macro: %s\n",
1212 surface->cbzb_allowed ? "YES" : " NO",
1213 surface->cbzb_width, surface->cbzb_height,
1214 offset & 2047,
1215 tex->tex.microtile ? "YES" : " NO",
1216 tex->tex.macrotile[level] ? "YES" : " NO");
1217 }
1218
1219 return &surface->base;
1220 }
1221
1222 struct pipe_surface* r300_create_surface(struct pipe_context * ctx,
1223 struct pipe_resource* texture,
1224 const struct pipe_surface *surf_tmpl)
1225 {
1226 return r300_create_surface_custom(ctx, texture, surf_tmpl,
1227 texture->width0,
1228 texture->height0);
1229 }
1230
1231 /* Not required to implement u_resource_vtbl, consider moving to another file:
1232 */
1233 void r300_surface_destroy(struct pipe_context *ctx, struct pipe_surface* s)
1234 {
1235 pipe_resource_reference(&s->texture, NULL);
1236 FREE(s);
1237 }