swr: fix build with mingw
[mesa.git] / src / gallium / drivers / r600 / evergreen_compute_internal.h
1 /*
2 * Permission is hereby granted, free of charge, to any person obtaining a
3 * copy of this software and associated documentation files (the "Software"),
4 * to deal in the Software without restriction, including without limitation
5 * on the rights to use, copy, modify, merge, publish, distribute, sub
6 * license, and/or sell copies of the Software, and to permit persons to whom
7 * the Software is furnished to do so, subject to the following conditions:
8 *
9 * The above copyright notice and this permission notice (including the next
10 * paragraph) shall be included in all copies or substantial portions of the
11 * Software.
12 *
13 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
14 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
15 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
16 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
17 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
18 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
19 * USE OR OTHER DEALINGS IN THE SOFTWARE.
20 *
21 * Authors:
22 * Adam Rak <adam.rak@streamnovation.com>
23 */
24 #ifndef EVERGREEN_COMPUTE_INTERNAL_H
25 #define EVERGREEN_COMPUTE_INTERNAL_H
26
27 #include "ac_binary.h"
28 #include "r600_asm.h"
29 #ifdef HAVE_OPENCL
30 #include <llvm-c/Core.h>
31 #endif
32
33 struct r600_shader_reloc {
34 char name[32];
35 uint64_t offset;
36 };
37
38 struct r600_shader_binary {
39 unsigned code_size;
40 unsigned config_size;
41 /** The number of bytes of config information for each global symbol.
42 */
43 unsigned config_size_per_symbol;
44 unsigned rodata_size;
45 unsigned global_symbol_count;
46 unsigned reloc_count;
47
48 /** Shader code */
49 unsigned char *code;
50
51 /** Config/Context register state that accompanies this shader.
52 * This is a stream of dword pairs. First dword contains the
53 * register address, the second dword contains the value.*/
54 unsigned char *config;
55
56
57 /** Constant data accessed by the shader. This will be uploaded
58 * into a constant buffer. */
59 unsigned char *rodata;
60
61 /** List of symbol offsets for the shader */
62 uint64_t *global_symbol_offsets;
63
64 struct r600_shader_reloc *relocs;
65
66 /** Disassembled shader in a string. */
67 char *disasm_string;
68 };
69
70 struct r600_pipe_compute {
71 struct r600_context *ctx;
72
73 struct r600_shader_binary binary;
74
75 enum pipe_shader_ir ir_type;
76
77 /* tgsi selector */
78 struct r600_pipe_shader_selector *sel;
79
80 struct r600_resource *code_bo;
81 struct r600_bytecode bc;
82
83 unsigned local_size;
84 unsigned private_size;
85 unsigned input_size;
86 struct r600_resource *kernel_param;
87
88 #ifdef HAVE_OPENCL
89 LLVMContextRef llvm_ctx;
90 #endif
91 };
92
93 struct r600_resource* r600_compute_buffer_alloc_vram(struct r600_screen *screen, unsigned size);
94
95 #endif