99eb1aa46929119e9addd189813f64ca0d146297
[mesa.git] / src / gallium / drivers / r600 / r600_texture.c
1 /*
2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 * Jerome Glisse
25 * Corbin Simpson
26 */
27 #include <errno.h>
28 #include "pipe/p_screen.h"
29 #include "util/u_format.h"
30 #include "util/u_format_s3tc.h"
31 #include "util/u_math.h"
32 #include "util/u_inlines.h"
33 #include "util/u_memory.h"
34 #include "pipebuffer/pb_buffer.h"
35 #include "r600_pipe.h"
36 #include "r600_resource.h"
37 #include "r600d.h"
38 #include "r600_formats.h"
39
40 /* Copy from a full GPU texture to a transfer's staging one. */
41 static void r600_copy_to_staging_texture(struct pipe_context *ctx, struct r600_transfer *rtransfer)
42 {
43 struct pipe_transfer *transfer = (struct pipe_transfer*)rtransfer;
44 struct pipe_resource *texture = transfer->resource;
45
46 ctx->resource_copy_region(ctx, rtransfer->staging_texture,
47 0, 0, 0, 0, texture, transfer->level,
48 &transfer->box);
49 }
50
51
52 /* Copy from a transfer's staging texture to a full GPU one. */
53 static void r600_copy_from_staging_texture(struct pipe_context *ctx, struct r600_transfer *rtransfer)
54 {
55 struct pipe_transfer *transfer = (struct pipe_transfer*)rtransfer;
56 struct pipe_resource *texture = transfer->resource;
57 struct pipe_box sbox;
58
59 sbox.x = sbox.y = sbox.z = 0;
60 sbox.width = transfer->box.width;
61 sbox.height = transfer->box.height;
62 /* XXX that might be wrong */
63 sbox.depth = 1;
64 ctx->resource_copy_region(ctx, texture, transfer->level,
65 transfer->box.x, transfer->box.y, transfer->box.z,
66 rtransfer->staging_texture,
67 0, &sbox);
68
69 r600_flush(ctx, NULL, RADEON_FLUSH_ASYNC);
70 }
71
72 unsigned r600_texture_get_offset(struct r600_resource_texture *rtex,
73 unsigned level, unsigned layer)
74 {
75 unsigned offset = rtex->offset[level];
76
77 switch (rtex->resource.b.b.b.target) {
78 case PIPE_TEXTURE_3D:
79 case PIPE_TEXTURE_CUBE:
80 default:
81 return offset + layer * rtex->layer_size[level];
82 }
83 }
84
85 static unsigned r600_get_block_alignment(struct pipe_screen *screen,
86 enum pipe_format format,
87 unsigned array_mode)
88 {
89 struct r600_screen* rscreen = (struct r600_screen *)screen;
90 unsigned pixsize = util_format_get_blocksize(format);
91 int p_align;
92
93 switch(array_mode) {
94 case V_038000_ARRAY_1D_TILED_THIN1:
95 p_align = MAX2(8,
96 ((rscreen->tiling_info.group_bytes / 8 / pixsize)));
97 break;
98 case V_038000_ARRAY_2D_TILED_THIN1:
99 p_align = MAX2(rscreen->tiling_info.num_banks,
100 (((rscreen->tiling_info.group_bytes / 8 / pixsize)) *
101 rscreen->tiling_info.num_banks)) * 8;
102 break;
103 case V_038000_ARRAY_LINEAR_ALIGNED:
104 p_align = MAX2(64, rscreen->tiling_info.group_bytes / pixsize);
105 break;
106 case V_038000_ARRAY_LINEAR_GENERAL:
107 default:
108 p_align = rscreen->tiling_info.group_bytes / pixsize;
109 break;
110 }
111 return p_align;
112 }
113
114 static unsigned r600_get_height_alignment(struct pipe_screen *screen,
115 unsigned array_mode)
116 {
117 struct r600_screen* rscreen = (struct r600_screen *)screen;
118 int h_align;
119
120 switch (array_mode) {
121 case V_038000_ARRAY_2D_TILED_THIN1:
122 h_align = rscreen->tiling_info.num_channels * 8;
123 break;
124 case V_038000_ARRAY_1D_TILED_THIN1:
125 case V_038000_ARRAY_LINEAR_ALIGNED:
126 h_align = 8;
127 break;
128 case V_038000_ARRAY_LINEAR_GENERAL:
129 default:
130 h_align = 1;
131 break;
132 }
133 return h_align;
134 }
135
136 static unsigned r600_get_base_alignment(struct pipe_screen *screen,
137 enum pipe_format format,
138 unsigned array_mode)
139 {
140 struct r600_screen* rscreen = (struct r600_screen *)screen;
141 unsigned pixsize = util_format_get_blocksize(format);
142 int p_align = r600_get_block_alignment(screen, format, array_mode);
143 int h_align = r600_get_height_alignment(screen, array_mode);
144 int b_align;
145
146 switch (array_mode) {
147 case V_038000_ARRAY_2D_TILED_THIN1:
148 b_align = MAX2(rscreen->tiling_info.num_banks * rscreen->tiling_info.num_channels * 8 * 8 * pixsize,
149 p_align * pixsize * h_align);
150 break;
151 case V_038000_ARRAY_1D_TILED_THIN1:
152 case V_038000_ARRAY_LINEAR_ALIGNED:
153 case V_038000_ARRAY_LINEAR_GENERAL:
154 default:
155 b_align = rscreen->tiling_info.group_bytes;
156 break;
157 }
158 return b_align;
159 }
160
161 static unsigned mip_minify(unsigned size, unsigned level)
162 {
163 unsigned val;
164 val = u_minify(size, level);
165 if (level > 0)
166 val = util_next_power_of_two(val);
167 return val;
168 }
169
170 static unsigned r600_texture_get_nblocksx(struct pipe_screen *screen,
171 struct r600_resource_texture *rtex,
172 unsigned level)
173 {
174 struct pipe_resource *ptex = &rtex->resource.b.b.b;
175 unsigned nblocksx, block_align, width;
176 unsigned blocksize = util_format_get_blocksize(rtex->real_format);
177
178 if (rtex->pitch_override)
179 return rtex->pitch_override / blocksize;
180
181 width = mip_minify(ptex->width0, level);
182 nblocksx = util_format_get_nblocksx(rtex->real_format, width);
183
184 block_align = r600_get_block_alignment(screen, rtex->real_format,
185 rtex->array_mode[level]);
186 nblocksx = align(nblocksx, block_align);
187 return nblocksx;
188 }
189
190 static unsigned r600_texture_get_nblocksy(struct pipe_screen *screen,
191 struct r600_resource_texture *rtex,
192 unsigned level)
193 {
194 struct pipe_resource *ptex = &rtex->resource.b.b.b;
195 unsigned height, tile_height;
196
197 height = mip_minify(ptex->height0, level);
198 height = util_format_get_nblocksy(rtex->real_format, height);
199 tile_height = r600_get_height_alignment(screen,
200 rtex->array_mode[level]);
201
202 /* XXX Hack around an alignment issue. Less tests fail with this.
203 *
204 * The thing is depth-stencil buffers should be tiled, i.e.
205 * the alignment should be >=8. If I make them tiled, stencil starts
206 * working because it no longer overlaps with the depth buffer
207 * in memory, but texturing like drawpix-stencil breaks. */
208 if (util_format_is_depth_or_stencil(rtex->real_format) && tile_height < 8)
209 tile_height = 8;
210
211 height = align(height, tile_height);
212 return height;
213 }
214
215 static void r600_texture_set_array_mode(struct pipe_screen *screen,
216 struct r600_resource_texture *rtex,
217 unsigned level, unsigned array_mode)
218 {
219 struct pipe_resource *ptex = &rtex->resource.b.b.b;
220
221 switch (array_mode) {
222 case V_0280A0_ARRAY_LINEAR_GENERAL:
223 case V_0280A0_ARRAY_LINEAR_ALIGNED:
224 case V_0280A0_ARRAY_1D_TILED_THIN1:
225 default:
226 rtex->array_mode[level] = array_mode;
227 break;
228 case V_0280A0_ARRAY_2D_TILED_THIN1:
229 {
230 unsigned w, h, tile_height, tile_width;
231
232 tile_height = r600_get_height_alignment(screen, array_mode);
233 tile_width = r600_get_block_alignment(screen, rtex->real_format, array_mode);
234
235 w = mip_minify(ptex->width0, level);
236 h = mip_minify(ptex->height0, level);
237 if (w <= tile_width || h <= tile_height)
238 rtex->array_mode[level] = V_0280A0_ARRAY_1D_TILED_THIN1;
239 else
240 rtex->array_mode[level] = array_mode;
241 }
242 break;
243 }
244 }
245
246 static void r600_setup_miptree(struct pipe_screen *screen,
247 struct r600_resource_texture *rtex,
248 unsigned array_mode)
249 {
250 struct pipe_resource *ptex = &rtex->resource.b.b.b;
251 enum chip_class chipc = ((struct r600_screen*)screen)->chip_class;
252 unsigned size, layer_size, i, offset;
253 unsigned nblocksx, nblocksy;
254
255 for (i = 0, offset = 0; i <= ptex->last_level; i++) {
256 unsigned blocksize = util_format_get_blocksize(rtex->real_format);
257 unsigned base_align = r600_get_base_alignment(screen, rtex->real_format, array_mode);
258
259 r600_texture_set_array_mode(screen, rtex, i, array_mode);
260
261 nblocksx = r600_texture_get_nblocksx(screen, rtex, i);
262 nblocksy = r600_texture_get_nblocksy(screen, rtex, i);
263
264 if (chipc >= EVERGREEN && array_mode == V_038000_ARRAY_LINEAR_GENERAL)
265 layer_size = align(nblocksx, 64) * nblocksy * blocksize;
266 else
267 layer_size = nblocksx * nblocksy * blocksize;
268
269 if (ptex->target == PIPE_TEXTURE_CUBE) {
270 if (chipc >= R700)
271 size = layer_size * 8;
272 else
273 size = layer_size * 6;
274 }
275 else if (ptex->target == PIPE_TEXTURE_3D)
276 size = layer_size * u_minify(ptex->depth0, i);
277 else
278 size = layer_size * ptex->array_size;
279
280 /* align base image and start of miptree */
281 if ((i == 0) || (i == 1))
282 offset = align(offset, base_align);
283 rtex->offset[i] = offset;
284 rtex->layer_size[i] = layer_size;
285 rtex->pitch_in_blocks[i] = nblocksx; /* CB talks in elements */
286 rtex->pitch_in_bytes[i] = nblocksx * blocksize;
287
288 offset += size;
289 }
290 rtex->size = offset;
291 }
292
293 /* Figure out whether u_blitter will fallback to a transfer operation.
294 * If so, don't use a staging resource.
295 */
296 static boolean permit_hardware_blit(struct pipe_screen *screen,
297 const struct pipe_resource *res)
298 {
299 unsigned bind;
300
301 if (util_format_is_depth_or_stencil(res->format))
302 bind = PIPE_BIND_DEPTH_STENCIL;
303 else
304 bind = PIPE_BIND_RENDER_TARGET;
305
306 /* hackaround for S3TC */
307 if (util_format_is_compressed(res->format))
308 return TRUE;
309
310 if (!screen->is_format_supported(screen,
311 res->format,
312 res->target,
313 res->nr_samples,
314 bind))
315 return FALSE;
316
317 if (!screen->is_format_supported(screen,
318 res->format,
319 res->target,
320 res->nr_samples,
321 PIPE_BIND_SAMPLER_VIEW))
322 return FALSE;
323
324 switch (res->usage) {
325 case PIPE_USAGE_STREAM:
326 case PIPE_USAGE_STAGING:
327 return FALSE;
328
329 default:
330 return TRUE;
331 }
332 }
333
334 static boolean r600_texture_get_handle(struct pipe_screen* screen,
335 struct pipe_resource *ptex,
336 struct winsys_handle *whandle)
337 {
338 struct r600_resource_texture *rtex = (struct r600_resource_texture*)ptex;
339 struct r600_resource *resource = &rtex->resource;
340 struct r600_screen *rscreen = (struct r600_screen*)screen;
341
342 return rscreen->ws->buffer_get_handle(resource->buf,
343 rtex->pitch_in_bytes[0], whandle);
344 }
345
346 static void r600_texture_destroy(struct pipe_screen *screen,
347 struct pipe_resource *ptex)
348 {
349 struct r600_resource_texture *rtex = (struct r600_resource_texture*)ptex;
350 struct r600_resource *resource = &rtex->resource;
351
352 if (rtex->flushed_depth_texture)
353 pipe_resource_reference((struct pipe_resource **)&rtex->flushed_depth_texture, NULL);
354
355 pb_reference(&resource->buf, NULL);
356 FREE(rtex);
357 }
358
359 static const struct u_resource_vtbl r600_texture_vtbl =
360 {
361 r600_texture_get_handle, /* get_handle */
362 r600_texture_destroy, /* resource_destroy */
363 r600_texture_get_transfer, /* get_transfer */
364 r600_texture_transfer_destroy, /* transfer_destroy */
365 r600_texture_transfer_map, /* transfer_map */
366 u_default_transfer_flush_region,/* transfer_flush_region */
367 r600_texture_transfer_unmap, /* transfer_unmap */
368 u_default_transfer_inline_write /* transfer_inline_write */
369 };
370
371 static struct r600_resource_texture *
372 r600_texture_create_object(struct pipe_screen *screen,
373 const struct pipe_resource *base,
374 unsigned array_mode,
375 unsigned pitch_in_bytes_override,
376 unsigned max_buffer_size,
377 struct pb_buffer *buf,
378 boolean alloc_bo)
379 {
380 struct r600_resource_texture *rtex;
381 struct r600_resource *resource;
382 struct r600_screen *rscreen = (struct r600_screen*)screen;
383
384 rtex = CALLOC_STRUCT(r600_resource_texture);
385 if (rtex == NULL)
386 return NULL;
387
388 resource = &rtex->resource;
389 resource->b.b.b = *base;
390 resource->b.b.vtbl = &r600_texture_vtbl;
391 pipe_reference_init(&resource->b.b.b.reference, 1);
392 resource->b.b.b.screen = screen;
393 rtex->pitch_override = pitch_in_bytes_override;
394 rtex->real_format = base->format;
395
396 /* We must split depth and stencil into two separate buffers on Evergreen. */
397 if (!(base->flags & R600_RESOURCE_FLAG_TRANSFER) &&
398 ((struct r600_screen*)screen)->chip_class >= EVERGREEN &&
399 util_format_is_depth_and_stencil(base->format)) {
400 struct pipe_resource stencil;
401 unsigned stencil_pitch_override = 0;
402
403 switch (base->format) {
404 case PIPE_FORMAT_Z24_UNORM_S8_USCALED:
405 rtex->real_format = PIPE_FORMAT_Z24X8_UNORM;
406 break;
407 case PIPE_FORMAT_S8_USCALED_Z24_UNORM:
408 rtex->real_format = PIPE_FORMAT_X8Z24_UNORM;
409 break;
410 case PIPE_FORMAT_Z32_FLOAT_S8X24_USCALED:
411 rtex->real_format = PIPE_FORMAT_Z32_FLOAT;
412 break;
413 default:
414 assert(0);
415 FREE(rtex);
416 return NULL;
417 }
418
419 /* Divide the pitch in bytes by 4 for stencil, because it has a smaller pixel size. */
420 if (pitch_in_bytes_override) {
421 assert(base->format == PIPE_FORMAT_Z24_UNORM_S8_USCALED ||
422 base->format == PIPE_FORMAT_S8_USCALED_Z24_UNORM);
423 stencil_pitch_override = pitch_in_bytes_override / 4;
424 }
425
426 /* Allocate the stencil buffer. */
427 stencil = *base;
428 stencil.format = PIPE_FORMAT_S8_USCALED;
429 rtex->stencil = r600_texture_create_object(screen, &stencil, array_mode,
430 stencil_pitch_override,
431 max_buffer_size, NULL, FALSE);
432 if (!rtex->stencil) {
433 FREE(rtex);
434 return NULL;
435 }
436 /* Proceed in creating the depth buffer. */
437 }
438
439 /* only mark depth textures the HW can hit as depth textures */
440 if (util_format_is_depth_or_stencil(rtex->real_format) && permit_hardware_blit(screen, base))
441 rtex->depth = 1;
442
443 r600_setup_miptree(screen, rtex, array_mode);
444
445 /* If we initialized separate stencil for Evergreen. place it after depth. */
446 if (rtex->stencil) {
447 unsigned stencil_align, stencil_offset;
448
449 stencil_align = r600_get_base_alignment(screen, rtex->stencil->real_format, array_mode);
450 stencil_offset = align(rtex->size, stencil_align);
451
452 for (unsigned i = 0; i <= rtex->stencil->resource.b.b.b.last_level; i++)
453 rtex->stencil->offset[i] += stencil_offset;
454
455 rtex->size = stencil_offset + rtex->stencil->size;
456 }
457
458 /* Now create the backing buffer. */
459 if (!buf && alloc_bo) {
460 struct pipe_resource *ptex = &rtex->resource.b.b.b;
461 unsigned base_align = r600_get_base_alignment(screen, ptex->format, array_mode);
462
463 if (!r600_init_resource(rscreen, resource, rtex->size, base_align, base->bind, base->usage)) {
464 pipe_resource_reference((struct pipe_resource**)&rtex->stencil, NULL);
465 FREE(rtex);
466 return NULL;
467 }
468 } else if (buf) {
469 resource->buf = buf;
470 resource->cs_buf = rscreen->ws->buffer_get_cs_handle(buf);
471 resource->domains = RADEON_DOMAIN_GTT | RADEON_DOMAIN_VRAM;
472 }
473
474 if (rtex->stencil) {
475 rtex->stencil->resource.buf = rtex->resource.buf;
476 rtex->stencil->resource.cs_buf = rtex->resource.cs_buf;
477 rtex->stencil->resource.domains = rtex->resource.domains;
478 }
479 return rtex;
480 }
481
482 DEBUG_GET_ONCE_BOOL_OPTION(tiling_enabled, "R600_TILING", FALSE);
483
484 struct pipe_resource *r600_texture_create(struct pipe_screen *screen,
485 const struct pipe_resource *templ)
486 {
487 struct r600_screen *rscreen = (struct r600_screen*)screen;
488 unsigned array_mode = 0;
489
490 if (!(templ->flags & R600_RESOURCE_FLAG_TRANSFER) &&
491 !(templ->bind & PIPE_BIND_SCANOUT)) {
492 if (util_format_is_compressed(templ->format)) {
493 array_mode = V_038000_ARRAY_1D_TILED_THIN1;
494 }
495 else if (debug_get_option_tiling_enabled() &&
496 rscreen->info.drm_minor >= 9 &&
497 permit_hardware_blit(screen, templ)) {
498 array_mode = V_038000_ARRAY_2D_TILED_THIN1;
499 }
500 }
501
502 return (struct pipe_resource *)r600_texture_create_object(screen, templ, array_mode,
503 0, 0, NULL, TRUE);
504 }
505
506 static struct pipe_surface *r600_create_surface(struct pipe_context *pipe,
507 struct pipe_resource *texture,
508 const struct pipe_surface *surf_tmpl)
509 {
510 struct r600_resource_texture *rtex = (struct r600_resource_texture*)texture;
511 struct r600_surface *surface = CALLOC_STRUCT(r600_surface);
512 unsigned level = surf_tmpl->u.tex.level;
513
514 assert(surf_tmpl->u.tex.first_layer == surf_tmpl->u.tex.last_layer);
515 if (surface == NULL)
516 return NULL;
517 /* XXX no offset */
518 /* offset = r600_texture_get_offset(rtex, level, surf_tmpl->u.tex.first_layer);*/
519 pipe_reference_init(&surface->base.reference, 1);
520 pipe_resource_reference(&surface->base.texture, texture);
521 surface->base.context = pipe;
522 surface->base.format = surf_tmpl->format;
523 surface->base.width = mip_minify(texture->width0, level);
524 surface->base.height = mip_minify(texture->height0, level);
525 surface->base.usage = surf_tmpl->usage;
526 surface->base.texture = texture;
527 surface->base.u.tex.first_layer = surf_tmpl->u.tex.first_layer;
528 surface->base.u.tex.last_layer = surf_tmpl->u.tex.last_layer;
529 surface->base.u.tex.level = level;
530
531 surface->aligned_height = r600_texture_get_nblocksy(pipe->screen,
532 rtex, level);
533 return &surface->base;
534 }
535
536 static void r600_surface_destroy(struct pipe_context *pipe,
537 struct pipe_surface *surface)
538 {
539 pipe_resource_reference(&surface->texture, NULL);
540 FREE(surface);
541 }
542
543 struct pipe_resource *r600_texture_from_handle(struct pipe_screen *screen,
544 const struct pipe_resource *templ,
545 struct winsys_handle *whandle)
546 {
547 struct r600_screen *rscreen = (struct r600_screen*)screen;
548 struct pb_buffer *buf = NULL;
549 unsigned stride = 0;
550 unsigned array_mode = 0;
551 enum radeon_bo_layout micro, macro;
552
553 /* Support only 2D textures without mipmaps */
554 if ((templ->target != PIPE_TEXTURE_2D && templ->target != PIPE_TEXTURE_RECT) ||
555 templ->depth0 != 1 || templ->last_level != 0)
556 return NULL;
557
558 buf = rscreen->ws->buffer_from_handle(rscreen->ws, whandle, &stride, NULL);
559 if (!buf)
560 return NULL;
561
562 rscreen->ws->buffer_get_tiling(buf, &micro, &macro);
563
564 if (macro == RADEON_LAYOUT_TILED)
565 array_mode = V_0280A0_ARRAY_2D_TILED_THIN1;
566 else if (micro == RADEON_LAYOUT_TILED)
567 array_mode = V_0280A0_ARRAY_1D_TILED_THIN1;
568 else
569 array_mode = 0;
570
571 return (struct pipe_resource *)r600_texture_create_object(screen, templ, array_mode,
572 stride, 0, buf, FALSE);
573 }
574
575 int r600_texture_depth_flush(struct pipe_context *ctx,
576 struct pipe_resource *texture, boolean just_create)
577 {
578 struct r600_resource_texture *rtex = (struct r600_resource_texture*)texture;
579 struct pipe_resource resource;
580
581 if (rtex->flushed_depth_texture)
582 goto out;
583
584 resource.target = texture->target;
585 resource.format = texture->format;
586 resource.width0 = texture->width0;
587 resource.height0 = texture->height0;
588 resource.depth0 = texture->depth0;
589 resource.array_size = texture->array_size;
590 resource.last_level = texture->last_level;
591 resource.nr_samples = texture->nr_samples;
592 resource.usage = PIPE_USAGE_DYNAMIC;
593 resource.bind = texture->bind | PIPE_BIND_DEPTH_STENCIL;
594 resource.flags = R600_RESOURCE_FLAG_TRANSFER | texture->flags;
595
596 rtex->flushed_depth_texture = (struct r600_resource_texture *)ctx->screen->resource_create(ctx->screen, &resource);
597 if (rtex->flushed_depth_texture == NULL) {
598 R600_ERR("failed to create temporary texture to hold untiled copy\n");
599 return -ENOMEM;
600 }
601
602 ((struct r600_resource_texture *)rtex->flushed_depth_texture)->is_flushing_texture = TRUE;
603 out:
604 if (just_create)
605 return 0;
606
607 /* XXX: only do this if the depth texture has actually changed:
608 */
609 r600_blit_uncompress_depth(ctx, rtex);
610 return 0;
611 }
612
613 /* Needs adjustment for pixelformat:
614 */
615 static INLINE unsigned u_box_volume( const struct pipe_box *box )
616 {
617 return box->width * box->depth * box->height;
618 };
619
620 struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx,
621 struct pipe_resource *texture,
622 unsigned level,
623 unsigned usage,
624 const struct pipe_box *box)
625 {
626 struct r600_resource_texture *rtex = (struct r600_resource_texture*)texture;
627 struct pipe_resource resource;
628 struct r600_transfer *trans;
629 int r;
630 boolean use_staging_texture = FALSE;
631
632 /* We cannot map a tiled texture directly because the data is
633 * in a different order, therefore we do detiling using a blit.
634 *
635 * Also, use a temporary in GTT memory for read transfers, as
636 * the CPU is much happier reading out of cached system memory
637 * than uncached VRAM.
638 */
639 if (R600_TEX_IS_TILED(rtex, level))
640 use_staging_texture = TRUE;
641
642 if ((usage & PIPE_TRANSFER_READ) && u_box_volume(box) > 1024)
643 use_staging_texture = TRUE;
644
645 /* XXX: Use a staging texture for uploads if the underlying BO
646 * is busy. No interface for checking that currently? so do
647 * it eagerly whenever the transfer doesn't require a readback
648 * and might block.
649 */
650 if ((usage & PIPE_TRANSFER_WRITE) &&
651 !(usage & (PIPE_TRANSFER_READ |
652 PIPE_TRANSFER_DONTBLOCK |
653 PIPE_TRANSFER_UNSYNCHRONIZED)))
654 use_staging_texture = TRUE;
655
656 if (!permit_hardware_blit(ctx->screen, texture) ||
657 (texture->flags & R600_RESOURCE_FLAG_TRANSFER))
658 use_staging_texture = FALSE;
659
660 if (use_staging_texture && (usage & PIPE_TRANSFER_MAP_DIRECTLY))
661 return NULL;
662
663 trans = CALLOC_STRUCT(r600_transfer);
664 if (trans == NULL)
665 return NULL;
666 pipe_resource_reference(&trans->transfer.resource, texture);
667 trans->transfer.level = level;
668 trans->transfer.usage = usage;
669 trans->transfer.box = *box;
670 if (rtex->depth) {
671 /* XXX: only readback the rectangle which is being mapped?
672 */
673 /* XXX: when discard is true, no need to read back from depth texture
674 */
675 r = r600_texture_depth_flush(ctx, texture, FALSE);
676 if (r < 0) {
677 R600_ERR("failed to create temporary texture to hold untiled copy\n");
678 pipe_resource_reference(&trans->transfer.resource, NULL);
679 FREE(trans);
680 return NULL;
681 }
682 trans->transfer.stride = rtex->flushed_depth_texture->pitch_in_bytes[level];
683 trans->offset = r600_texture_get_offset(rtex->flushed_depth_texture, level, box->z);
684 return &trans->transfer;
685 } else if (use_staging_texture) {
686 resource.target = PIPE_TEXTURE_2D;
687 resource.format = texture->format;
688 resource.width0 = box->width;
689 resource.height0 = box->height;
690 resource.depth0 = 1;
691 resource.array_size = 1;
692 resource.last_level = 0;
693 resource.nr_samples = 0;
694 resource.usage = PIPE_USAGE_STAGING;
695 resource.bind = 0;
696 resource.flags = R600_RESOURCE_FLAG_TRANSFER;
697 /* For texture reading, the temporary (detiled) texture is used as
698 * a render target when blitting from a tiled texture. */
699 if (usage & PIPE_TRANSFER_READ) {
700 resource.bind |= PIPE_BIND_RENDER_TARGET;
701 }
702 /* For texture writing, the temporary texture is used as a sampler
703 * when blitting into a tiled texture. */
704 if (usage & PIPE_TRANSFER_WRITE) {
705 resource.bind |= PIPE_BIND_SAMPLER_VIEW;
706 }
707 /* Create the temporary texture. */
708 trans->staging_texture = ctx->screen->resource_create(ctx->screen, &resource);
709 if (trans->staging_texture == NULL) {
710 R600_ERR("failed to create temporary texture to hold untiled copy\n");
711 pipe_resource_reference(&trans->transfer.resource, NULL);
712 FREE(trans);
713 return NULL;
714 }
715
716 trans->transfer.stride =
717 ((struct r600_resource_texture *)trans->staging_texture)->pitch_in_bytes[0];
718 if (usage & PIPE_TRANSFER_READ) {
719 r600_copy_to_staging_texture(ctx, trans);
720 /* Always referenced in the blit. */
721 r600_flush(ctx, NULL, 0);
722 }
723 return &trans->transfer;
724 }
725 trans->transfer.stride = rtex->pitch_in_bytes[level];
726 trans->transfer.layer_stride = rtex->layer_size[level];
727 trans->offset = r600_texture_get_offset(rtex, level, box->z);
728 return &trans->transfer;
729 }
730
731 void r600_texture_transfer_destroy(struct pipe_context *ctx,
732 struct pipe_transfer *transfer)
733 {
734 struct r600_transfer *rtransfer = (struct r600_transfer*)transfer;
735 struct pipe_resource *texture = transfer->resource;
736 struct r600_resource_texture *rtex = (struct r600_resource_texture*)texture;
737
738 if (rtransfer->staging_texture) {
739 if (transfer->usage & PIPE_TRANSFER_WRITE) {
740 r600_copy_from_staging_texture(ctx, rtransfer);
741 }
742 pipe_resource_reference(&rtransfer->staging_texture, NULL);
743 }
744
745 if (rtex->depth && !rtex->is_flushing_texture) {
746 if ((transfer->usage & PIPE_TRANSFER_WRITE) && rtex->flushed_depth_texture)
747 r600_blit_push_depth(ctx, rtex);
748 }
749
750 pipe_resource_reference(&transfer->resource, NULL);
751 FREE(transfer);
752 }
753
754 void* r600_texture_transfer_map(struct pipe_context *ctx,
755 struct pipe_transfer* transfer)
756 {
757 struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
758 struct r600_transfer *rtransfer = (struct r600_transfer*)transfer;
759 struct pb_buffer *buf;
760 enum pipe_format format = transfer->resource->format;
761 unsigned offset = 0;
762 char *map;
763
764 if (rtransfer->staging_texture) {
765 buf = ((struct r600_resource *)rtransfer->staging_texture)->buf;
766 } else {
767 struct r600_resource_texture *rtex = (struct r600_resource_texture*)transfer->resource;
768
769 if (rtex->flushed_depth_texture)
770 buf = ((struct r600_resource *)rtex->flushed_depth_texture)->buf;
771 else
772 buf = ((struct r600_resource *)transfer->resource)->buf;
773
774 offset = rtransfer->offset +
775 transfer->box.y / util_format_get_blockheight(format) * transfer->stride +
776 transfer->box.x / util_format_get_blockwidth(format) * util_format_get_blocksize(format);
777 }
778
779 if (!(map = rctx->ws->buffer_map(buf, rctx->ctx.cs, transfer->usage))) {
780 return NULL;
781 }
782
783 return map + offset;
784 }
785
786 void r600_texture_transfer_unmap(struct pipe_context *ctx,
787 struct pipe_transfer* transfer)
788 {
789 struct r600_transfer *rtransfer = (struct r600_transfer*)transfer;
790 struct r600_pipe_context *rctx = (struct r600_pipe_context*)ctx;
791 struct pb_buffer *buf;
792
793 if (rtransfer->staging_texture) {
794 buf = ((struct r600_resource *)rtransfer->staging_texture)->buf;
795 } else {
796 struct r600_resource_texture *rtex = (struct r600_resource_texture*)transfer->resource;
797
798 if (rtex->flushed_depth_texture) {
799 buf = ((struct r600_resource *)rtex->flushed_depth_texture)->buf;
800 } else {
801 buf = ((struct r600_resource *)transfer->resource)->buf;
802 }
803 }
804 rctx->ws->buffer_unmap(buf);
805 }
806
807 void r600_init_surface_functions(struct r600_pipe_context *r600)
808 {
809 r600->context.create_surface = r600_create_surface;
810 r600->context.surface_destroy = r600_surface_destroy;
811 }
812
813 static unsigned r600_get_swizzle_combined(const unsigned char *swizzle_format,
814 const unsigned char *swizzle_view)
815 {
816 unsigned i;
817 unsigned char swizzle[4];
818 unsigned result = 0;
819 const uint32_t swizzle_shift[4] = {
820 16, 19, 22, 25,
821 };
822 const uint32_t swizzle_bit[4] = {
823 0, 1, 2, 3,
824 };
825
826 if (swizzle_view) {
827 util_format_compose_swizzles(swizzle_format, swizzle_view, swizzle);
828 } else {
829 memcpy(swizzle, swizzle_format, 4);
830 }
831
832 /* Get swizzle. */
833 for (i = 0; i < 4; i++) {
834 switch (swizzle[i]) {
835 case UTIL_FORMAT_SWIZZLE_Y:
836 result |= swizzle_bit[1] << swizzle_shift[i];
837 break;
838 case UTIL_FORMAT_SWIZZLE_Z:
839 result |= swizzle_bit[2] << swizzle_shift[i];
840 break;
841 case UTIL_FORMAT_SWIZZLE_W:
842 result |= swizzle_bit[3] << swizzle_shift[i];
843 break;
844 case UTIL_FORMAT_SWIZZLE_0:
845 result |= V_038010_SQ_SEL_0 << swizzle_shift[i];
846 break;
847 case UTIL_FORMAT_SWIZZLE_1:
848 result |= V_038010_SQ_SEL_1 << swizzle_shift[i];
849 break;
850 default: /* UTIL_FORMAT_SWIZZLE_X */
851 result |= swizzle_bit[0] << swizzle_shift[i];
852 }
853 }
854 return result;
855 }
856
857 /* texture format translate */
858 uint32_t r600_translate_texformat(struct pipe_screen *screen,
859 enum pipe_format format,
860 const unsigned char *swizzle_view,
861 uint32_t *word4_p, uint32_t *yuv_format_p)
862 {
863 uint32_t result = 0, word4 = 0, yuv_format = 0;
864 const struct util_format_description *desc;
865 boolean uniform = TRUE;
866 static int r600_enable_s3tc = -1;
867
868 int i;
869 const uint32_t sign_bit[4] = {
870 S_038010_FORMAT_COMP_X(V_038010_SQ_FORMAT_COMP_SIGNED),
871 S_038010_FORMAT_COMP_Y(V_038010_SQ_FORMAT_COMP_SIGNED),
872 S_038010_FORMAT_COMP_Z(V_038010_SQ_FORMAT_COMP_SIGNED),
873 S_038010_FORMAT_COMP_W(V_038010_SQ_FORMAT_COMP_SIGNED)
874 };
875 desc = util_format_description(format);
876
877 word4 |= r600_get_swizzle_combined(desc->swizzle, swizzle_view);
878
879 /* Colorspace (return non-RGB formats directly). */
880 switch (desc->colorspace) {
881 /* Depth stencil formats */
882 case UTIL_FORMAT_COLORSPACE_ZS:
883 switch (format) {
884 case PIPE_FORMAT_Z16_UNORM:
885 result = FMT_16;
886 goto out_word4;
887 case PIPE_FORMAT_X24S8_USCALED:
888 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
889 case PIPE_FORMAT_Z24X8_UNORM:
890 case PIPE_FORMAT_Z24_UNORM_S8_USCALED:
891 result = FMT_8_24;
892 goto out_word4;
893 case PIPE_FORMAT_S8X24_USCALED:
894 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
895 case PIPE_FORMAT_X8Z24_UNORM:
896 case PIPE_FORMAT_S8_USCALED_Z24_UNORM:
897 result = FMT_24_8;
898 goto out_word4;
899 case PIPE_FORMAT_S8_USCALED:
900 result = FMT_8;
901 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
902 goto out_word4;
903 case PIPE_FORMAT_Z32_FLOAT:
904 result = FMT_32_FLOAT;
905 goto out_word4;
906 case PIPE_FORMAT_Z32_FLOAT_S8X24_USCALED:
907 result = FMT_X24_8_32_FLOAT;
908 goto out_word4;
909 default:
910 goto out_unknown;
911 }
912
913 case UTIL_FORMAT_COLORSPACE_YUV:
914 yuv_format |= (1 << 30);
915 switch (format) {
916 case PIPE_FORMAT_UYVY:
917 case PIPE_FORMAT_YUYV:
918 default:
919 break;
920 }
921 goto out_unknown; /* TODO */
922
923 case UTIL_FORMAT_COLORSPACE_SRGB:
924 word4 |= S_038010_FORCE_DEGAMMA(1);
925 break;
926
927 default:
928 break;
929 }
930
931 if (r600_enable_s3tc == -1) {
932 struct r600_screen *rscreen = (struct r600_screen *)screen;
933 if (rscreen->info.drm_minor >= 9)
934 r600_enable_s3tc = 1;
935 else
936 r600_enable_s3tc = debug_get_bool_option("R600_ENABLE_S3TC", FALSE);
937 }
938
939 if (desc->layout == UTIL_FORMAT_LAYOUT_RGTC) {
940 if (!r600_enable_s3tc)
941 goto out_unknown;
942
943 switch (format) {
944 case PIPE_FORMAT_RGTC1_SNORM:
945 case PIPE_FORMAT_LATC1_SNORM:
946 word4 |= sign_bit[0];
947 case PIPE_FORMAT_RGTC1_UNORM:
948 case PIPE_FORMAT_LATC1_UNORM:
949 result = FMT_BC4;
950 goto out_word4;
951 case PIPE_FORMAT_RGTC2_SNORM:
952 case PIPE_FORMAT_LATC2_SNORM:
953 word4 |= sign_bit[0] | sign_bit[1];
954 case PIPE_FORMAT_RGTC2_UNORM:
955 case PIPE_FORMAT_LATC2_UNORM:
956 result = FMT_BC5;
957 goto out_word4;
958 default:
959 goto out_unknown;
960 }
961 }
962
963 if (desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
964
965 if (!r600_enable_s3tc)
966 goto out_unknown;
967
968 if (!util_format_s3tc_enabled) {
969 goto out_unknown;
970 }
971
972 switch (format) {
973 case PIPE_FORMAT_DXT1_RGB:
974 case PIPE_FORMAT_DXT1_RGBA:
975 case PIPE_FORMAT_DXT1_SRGB:
976 case PIPE_FORMAT_DXT1_SRGBA:
977 result = FMT_BC1;
978 goto out_word4;
979 case PIPE_FORMAT_DXT3_RGBA:
980 case PIPE_FORMAT_DXT3_SRGBA:
981 result = FMT_BC2;
982 goto out_word4;
983 case PIPE_FORMAT_DXT5_RGBA:
984 case PIPE_FORMAT_DXT5_SRGBA:
985 result = FMT_BC3;
986 goto out_word4;
987 default:
988 goto out_unknown;
989 }
990 }
991
992 if (format == PIPE_FORMAT_R9G9B9E5_FLOAT) {
993 result = FMT_5_9_9_9_SHAREDEXP;
994 goto out_word4;
995 } else if (format == PIPE_FORMAT_R11G11B10_FLOAT) {
996 result = FMT_10_11_11_FLOAT;
997 goto out_word4;
998 }
999
1000
1001 for (i = 0; i < desc->nr_channels; i++) {
1002 if (desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) {
1003 word4 |= sign_bit[i];
1004 }
1005 }
1006
1007 /* R8G8Bx_SNORM - TODO CxV8U8 */
1008
1009 /* See whether the components are of the same size. */
1010 for (i = 1; i < desc->nr_channels; i++) {
1011 uniform = uniform && desc->channel[0].size == desc->channel[i].size;
1012 }
1013
1014 /* Non-uniform formats. */
1015 if (!uniform) {
1016 switch(desc->nr_channels) {
1017 case 3:
1018 if (desc->channel[0].size == 5 &&
1019 desc->channel[1].size == 6 &&
1020 desc->channel[2].size == 5) {
1021 result = FMT_5_6_5;
1022 goto out_word4;
1023 }
1024 goto out_unknown;
1025 case 4:
1026 if (desc->channel[0].size == 5 &&
1027 desc->channel[1].size == 5 &&
1028 desc->channel[2].size == 5 &&
1029 desc->channel[3].size == 1) {
1030 result = FMT_1_5_5_5;
1031 goto out_word4;
1032 }
1033 if (desc->channel[0].size == 10 &&
1034 desc->channel[1].size == 10 &&
1035 desc->channel[2].size == 10 &&
1036 desc->channel[3].size == 2) {
1037 result = FMT_2_10_10_10;
1038 goto out_word4;
1039 }
1040 goto out_unknown;
1041 }
1042 goto out_unknown;
1043 }
1044
1045 /* Find the first non-VOID channel. */
1046 for (i = 0; i < 4; i++) {
1047 if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) {
1048 break;
1049 }
1050 }
1051
1052 if (i == 4)
1053 goto out_unknown;
1054
1055 /* uniform formats */
1056 switch (desc->channel[i].type) {
1057 case UTIL_FORMAT_TYPE_UNSIGNED:
1058 case UTIL_FORMAT_TYPE_SIGNED:
1059 #if 0
1060 if (!desc->channel[i].normalized &&
1061 desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB) {
1062 goto out_unknown;
1063 }
1064 #endif
1065 if (desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB &&
1066 !desc->channel[i].normalized)
1067 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
1068
1069 switch (desc->channel[i].size) {
1070 case 4:
1071 switch (desc->nr_channels) {
1072 case 2:
1073 result = FMT_4_4;
1074 goto out_word4;
1075 case 4:
1076 result = FMT_4_4_4_4;
1077 goto out_word4;
1078 }
1079 goto out_unknown;
1080 case 8:
1081 switch (desc->nr_channels) {
1082 case 1:
1083 result = FMT_8;
1084 goto out_word4;
1085 case 2:
1086 result = FMT_8_8;
1087 goto out_word4;
1088 case 4:
1089 result = FMT_8_8_8_8;
1090 goto out_word4;
1091 }
1092 goto out_unknown;
1093 case 16:
1094 switch (desc->nr_channels) {
1095 case 1:
1096 result = FMT_16;
1097 goto out_word4;
1098 case 2:
1099 result = FMT_16_16;
1100 goto out_word4;
1101 case 4:
1102 result = FMT_16_16_16_16;
1103 goto out_word4;
1104 }
1105 goto out_unknown;
1106 case 32:
1107 switch (desc->nr_channels) {
1108 case 1:
1109 result = FMT_32;
1110 goto out_word4;
1111 case 2:
1112 result = FMT_32_32;
1113 goto out_word4;
1114 case 4:
1115 result = FMT_32_32_32_32;
1116 goto out_word4;
1117 }
1118 }
1119 goto out_unknown;
1120
1121 case UTIL_FORMAT_TYPE_FLOAT:
1122 switch (desc->channel[i].size) {
1123 case 16:
1124 switch (desc->nr_channels) {
1125 case 1:
1126 result = FMT_16_FLOAT;
1127 goto out_word4;
1128 case 2:
1129 result = FMT_16_16_FLOAT;
1130 goto out_word4;
1131 case 4:
1132 result = FMT_16_16_16_16_FLOAT;
1133 goto out_word4;
1134 }
1135 goto out_unknown;
1136 case 32:
1137 switch (desc->nr_channels) {
1138 case 1:
1139 result = FMT_32_FLOAT;
1140 goto out_word4;
1141 case 2:
1142 result = FMT_32_32_FLOAT;
1143 goto out_word4;
1144 case 4:
1145 result = FMT_32_32_32_32_FLOAT;
1146 goto out_word4;
1147 }
1148 }
1149 goto out_unknown;
1150 }
1151
1152 out_word4:
1153 if (word4_p)
1154 *word4_p = word4;
1155 if (yuv_format_p)
1156 *yuv_format_p = yuv_format;
1157 return result;
1158 out_unknown:
1159 /* R600_ERR("Unable to handle texformat %d %s\n", format, util_format_name(format)); */
1160 return ~0;
1161 }