gallium/radeon: remove r600_htile_info
[mesa.git] / src / gallium / drivers / radeon / r600_pipe_common.h
1 /*
2 * Copyright 2013 Advanced Micro Devices, Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 *
23 * Authors: Marek Olšák <maraeo@gmail.com>
24 *
25 */
26
27 /**
28 * This file contains common screen and context structures and functions
29 * for r600g and radeonsi.
30 */
31
32 #ifndef R600_PIPE_COMMON_H
33 #define R600_PIPE_COMMON_H
34
35 #include <stdio.h>
36
37 #include "radeon/radeon_winsys.h"
38
39 #include "util/u_blitter.h"
40 #include "util/list.h"
41 #include "util/u_range.h"
42 #include "util/slab.h"
43 #include "util/u_suballoc.h"
44 #include "util/u_transfer.h"
45
46 #define ATI_VENDOR_ID 0x1002
47
48 #define R600_RESOURCE_FLAG_TRANSFER (PIPE_RESOURCE_FLAG_DRV_PRIV << 0)
49 #define R600_RESOURCE_FLAG_FLUSHED_DEPTH (PIPE_RESOURCE_FLAG_DRV_PRIV << 1)
50 #define R600_RESOURCE_FLAG_FORCE_TILING (PIPE_RESOURCE_FLAG_DRV_PRIV << 2)
51 #define R600_RESOURCE_FLAG_DISABLE_DCC (PIPE_RESOURCE_FLAG_DRV_PRIV << 3)
52
53 #define R600_CONTEXT_STREAMOUT_FLUSH (1u << 0)
54 /* Pipeline & streamout query controls. */
55 #define R600_CONTEXT_START_PIPELINE_STATS (1u << 1)
56 #define R600_CONTEXT_STOP_PIPELINE_STATS (1u << 2)
57 #define R600_CONTEXT_PRIVATE_FLAG (1u << 3)
58
59 /* special primitive types */
60 #define R600_PRIM_RECTANGLE_LIST PIPE_PRIM_MAX
61
62 /* Debug flags. */
63 /* logging */
64 #define DBG_TEX (1 << 0)
65 /* gap - reuse */
66 #define DBG_COMPUTE (1 << 2)
67 #define DBG_VM (1 << 3)
68 /* gap - reuse */
69 /* shader logging */
70 #define DBG_FS (1 << 5)
71 #define DBG_VS (1 << 6)
72 #define DBG_GS (1 << 7)
73 #define DBG_PS (1 << 8)
74 #define DBG_CS (1 << 9)
75 #define DBG_TCS (1 << 10)
76 #define DBG_TES (1 << 11)
77 #define DBG_NO_IR (1 << 12)
78 #define DBG_NO_TGSI (1 << 13)
79 #define DBG_NO_ASM (1 << 14)
80 #define DBG_PREOPT_IR (1 << 15)
81 #define DBG_CHECK_IR (1 << 16)
82 /* gaps */
83 #define DBG_TEST_DMA (1 << 20)
84 /* Bits 21-31 are reserved for the r600g driver. */
85 /* features */
86 #define DBG_NO_ASYNC_DMA (1llu << 32)
87 #define DBG_NO_HYPERZ (1llu << 33)
88 #define DBG_NO_DISCARD_RANGE (1llu << 34)
89 #define DBG_NO_2D_TILING (1llu << 35)
90 #define DBG_NO_TILING (1llu << 36)
91 #define DBG_SWITCH_ON_EOP (1llu << 37)
92 #define DBG_FORCE_DMA (1llu << 38)
93 #define DBG_PRECOMPILE (1llu << 39)
94 #define DBG_INFO (1llu << 40)
95 #define DBG_NO_WC (1llu << 41)
96 #define DBG_CHECK_VM (1llu << 42)
97 #define DBG_NO_DCC (1llu << 43)
98 #define DBG_NO_DCC_CLEAR (1llu << 44)
99 #define DBG_NO_RB_PLUS (1llu << 45)
100 #define DBG_SI_SCHED (1llu << 46)
101 #define DBG_MONOLITHIC_SHADERS (1llu << 47)
102 #define DBG_NO_CE (1llu << 48)
103 #define DBG_UNSAFE_MATH (1llu << 49)
104 #define DBG_NO_DCC_FB (1llu << 50)
105
106 #define R600_MAP_BUFFER_ALIGNMENT 64
107 #define R600_MAX_VIEWPORTS 16
108
109 #define SI_MAX_VARIABLE_THREADS_PER_BLOCK 1024
110
111 enum r600_coherency {
112 R600_COHERENCY_NONE, /* no cache flushes needed */
113 R600_COHERENCY_SHADER,
114 R600_COHERENCY_CB_META,
115 };
116
117 #ifdef PIPE_ARCH_BIG_ENDIAN
118 #define R600_BIG_ENDIAN 1
119 #else
120 #define R600_BIG_ENDIAN 0
121 #endif
122
123 struct r600_common_context;
124 struct r600_perfcounters;
125 struct tgsi_shader_info;
126 struct r600_qbo_state;
127
128 struct radeon_shader_reloc {
129 char name[32];
130 uint64_t offset;
131 };
132
133 struct radeon_shader_binary {
134 /** Shader code */
135 unsigned char *code;
136 unsigned code_size;
137
138 /** Config/Context register state that accompanies this shader.
139 * This is a stream of dword pairs. First dword contains the
140 * register address, the second dword contains the value.*/
141 unsigned char *config;
142 unsigned config_size;
143
144 /** The number of bytes of config information for each global symbol.
145 */
146 unsigned config_size_per_symbol;
147
148 /** Constant data accessed by the shader. This will be uploaded
149 * into a constant buffer. */
150 unsigned char *rodata;
151 unsigned rodata_size;
152
153 /** List of symbol offsets for the shader */
154 uint64_t *global_symbol_offsets;
155 unsigned global_symbol_count;
156
157 struct radeon_shader_reloc *relocs;
158 unsigned reloc_count;
159
160 /** Disassembled shader in a string. */
161 char *disasm_string;
162 char *llvm_ir_string;
163 };
164
165 void radeon_shader_binary_init(struct radeon_shader_binary *b);
166 void radeon_shader_binary_clean(struct radeon_shader_binary *b);
167
168 /* Only 32-bit buffer allocations are supported, gallium doesn't support more
169 * at the moment.
170 */
171 struct r600_resource {
172 struct u_resource b;
173
174 /* Winsys objects. */
175 struct pb_buffer *buf;
176 uint64_t gpu_address;
177 /* Memory usage if the buffer placement is optimal. */
178 uint64_t vram_usage;
179 uint64_t gart_usage;
180
181 /* Resource properties. */
182 uint64_t bo_size;
183 unsigned bo_alignment;
184 enum radeon_bo_domain domains;
185 enum radeon_bo_flag flags;
186 unsigned bind_history;
187
188 /* The buffer range which is initialized (with a write transfer,
189 * streamout, DMA, or as a random access target). The rest of
190 * the buffer is considered invalid and can be mapped unsynchronized.
191 *
192 * This allows unsychronized mapping of a buffer range which hasn't
193 * been used yet. It's for applications which forget to use
194 * the unsynchronized map flag and expect the driver to figure it out.
195 */
196 struct util_range valid_buffer_range;
197
198 /* For buffers only. This indicates that a write operation has been
199 * performed by TC L2, but the cache hasn't been flushed.
200 * Any hw block which doesn't use or bypasses TC L2 should check this
201 * flag and flush the cache before using the buffer.
202 *
203 * For example, TC L2 must be flushed if a buffer which has been
204 * modified by a shader store instruction is about to be used as
205 * an index buffer. The reason is that VGT DMA index fetching doesn't
206 * use TC L2.
207 */
208 bool TC_L2_dirty;
209
210 /* Whether the resource has been exported via resource_get_handle. */
211 bool is_shared;
212 unsigned external_usage; /* PIPE_HANDLE_USAGE_* */
213 };
214
215 struct r600_transfer {
216 struct pipe_transfer transfer;
217 struct r600_resource *staging;
218 unsigned offset;
219 };
220
221 struct r600_fmask_info {
222 uint64_t offset;
223 uint64_t size;
224 unsigned alignment;
225 unsigned pitch_in_pixels;
226 unsigned bank_height;
227 unsigned slice_tile_max;
228 unsigned tile_mode_index;
229 };
230
231 struct r600_cmask_info {
232 uint64_t offset;
233 uint64_t size;
234 unsigned alignment;
235 unsigned pitch;
236 unsigned height;
237 unsigned xalign;
238 unsigned yalign;
239 unsigned slice_tile_max;
240 unsigned base_address_reg;
241 };
242
243 struct r600_texture {
244 struct r600_resource resource;
245
246 uint64_t size;
247 unsigned num_level0_transfers;
248 enum pipe_format db_render_format;
249 bool is_depth;
250 bool db_compatible;
251 bool can_sample_z;
252 bool can_sample_s;
253 unsigned dirty_level_mask; /* each bit says if that mipmap is compressed */
254 unsigned stencil_dirty_level_mask; /* each bit says if that mipmap is compressed */
255 struct r600_texture *flushed_depth_texture;
256 struct radeon_surf surface;
257
258 /* Colorbuffer compression and fast clear. */
259 struct r600_fmask_info fmask;
260 struct r600_cmask_info cmask;
261 struct r600_resource *cmask_buffer;
262 uint64_t dcc_offset; /* 0 = disabled */
263 unsigned cb_color_info; /* fast clear enable bit */
264 unsigned color_clear_value[2];
265 unsigned last_msaa_resolve_target_micro_mode;
266
267 /* Depth buffer compression and fast clear. */
268 struct r600_resource *htile_buffer;
269 bool tc_compatible_htile;
270 bool depth_cleared; /* if it was cleared at least once */
271 float depth_clear_value;
272 bool stencil_cleared; /* if it was cleared at least once */
273 uint8_t stencil_clear_value;
274
275 bool non_disp_tiling; /* R600-Cayman only */
276
277 /* Whether the texture is a displayable back buffer and needs DCC
278 * decompression, which is expensive. Therefore, it's enabled only
279 * if statistics suggest that it will pay off and it's allocated
280 * separately. It can't be bound as a sampler by apps. Limited to
281 * target == 2D and last_level == 0. If enabled, dcc_offset contains
282 * the absolute GPUVM address, not the relative one.
283 */
284 struct r600_resource *dcc_separate_buffer;
285 /* When DCC is temporarily disabled, the separate buffer is here. */
286 struct r600_resource *last_dcc_separate_buffer;
287 /* We need to track DCC dirtiness, because st/dri usually calls
288 * flush_resource twice per frame (not a bug) and we don't wanna
289 * decompress DCC twice. Also, the dirty tracking must be done even
290 * if DCC isn't used, because it's required by the DCC usage analysis
291 * for a possible future enablement.
292 */
293 bool separate_dcc_dirty;
294 /* Statistics gathering for the DCC enablement heuristic. */
295 bool dcc_gather_statistics;
296 /* Estimate of how much this color buffer is written to in units of
297 * full-screen draws: ps_invocations / (width * height)
298 * Shader kills, late Z, and blending with trivial discards make it
299 * inaccurate (we need to count CB updates, not PS invocations).
300 */
301 unsigned ps_draw_ratio;
302 /* The number of clears since the last DCC usage analysis. */
303 unsigned num_slow_clears;
304
305 /* Counter that should be non-zero if the texture is bound to a
306 * framebuffer. Implemented in radeonsi only.
307 */
308 uint32_t framebuffers_bound;
309 };
310
311 struct r600_surface {
312 struct pipe_surface base;
313 const struct radeon_surf_level *level_info;
314
315 bool color_initialized;
316 bool depth_initialized;
317
318 /* Misc. color flags. */
319 bool alphatest_bypass;
320 bool export_16bpc;
321 bool color_is_int8;
322
323 /* Color registers. */
324 unsigned cb_color_info;
325 unsigned cb_color_base;
326 unsigned cb_color_view;
327 unsigned cb_color_size; /* R600 only */
328 unsigned cb_color_dim; /* EG only */
329 unsigned cb_color_pitch; /* EG and later */
330 unsigned cb_color_slice; /* EG and later */
331 unsigned cb_color_attrib; /* EG and later */
332 unsigned cb_dcc_control; /* VI and later */
333 unsigned cb_color_fmask; /* CB_COLORn_FMASK (EG and later) or CB_COLORn_FRAG (r600) */
334 unsigned cb_color_fmask_slice; /* EG and later */
335 unsigned cb_color_cmask; /* CB_COLORn_TILE (r600 only) */
336 unsigned cb_color_mask; /* R600 only */
337 unsigned spi_shader_col_format; /* SI+, no blending, no alpha-to-coverage. */
338 unsigned spi_shader_col_format_alpha; /* SI+, alpha-to-coverage */
339 unsigned spi_shader_col_format_blend; /* SI+, blending without alpha. */
340 unsigned spi_shader_col_format_blend_alpha; /* SI+, blending with alpha. */
341 struct r600_resource *cb_buffer_fmask; /* Used for FMASK relocations. R600 only */
342 struct r600_resource *cb_buffer_cmask; /* Used for CMASK relocations. R600 only */
343
344 /* DB registers. */
345 unsigned db_depth_info; /* R600 only, then SI and later */
346 unsigned db_z_info; /* EG and later */
347 unsigned db_depth_base; /* DB_Z_READ/WRITE_BASE (EG and later) or DB_DEPTH_BASE (r600) */
348 unsigned db_depth_view;
349 unsigned db_depth_size;
350 unsigned db_depth_slice; /* EG and later */
351 unsigned db_stencil_base; /* EG and later */
352 unsigned db_stencil_info; /* EG and later */
353 unsigned db_prefetch_limit; /* R600 only */
354 unsigned db_htile_surface;
355 unsigned db_htile_data_base;
356 unsigned db_preload_control; /* EG and later */
357 };
358
359 struct r600_common_screen {
360 struct pipe_screen b;
361 struct radeon_winsys *ws;
362 enum radeon_family family;
363 enum chip_class chip_class;
364 struct radeon_info info;
365 uint64_t debug_flags;
366 bool has_cp_dma;
367 bool has_streamout;
368
369 struct slab_parent_pool pool_transfers;
370
371 /* Texture filter settings. */
372 int force_aniso; /* -1 = disabled */
373
374 /* Auxiliary context. Mainly used to initialize resources.
375 * It must be locked prior to using and flushed before unlocking. */
376 struct pipe_context *aux_context;
377 pipe_mutex aux_context_lock;
378
379 /* This must be in the screen, because UE4 uses one context for
380 * compilation and another one for rendering.
381 */
382 unsigned num_compilations;
383 /* Along with ST_DEBUG=precompile, this should show if applications
384 * are loading shaders on demand. This is a monotonic counter.
385 */
386 unsigned num_shaders_created;
387
388 /* GPU load thread. */
389 pipe_mutex gpu_load_mutex;
390 pipe_thread gpu_load_thread;
391 unsigned gpu_load_counter_busy;
392 unsigned gpu_load_counter_idle;
393 volatile unsigned gpu_load_stop_thread; /* bool */
394
395 char renderer_string[100];
396
397 /* Performance counters. */
398 struct r600_perfcounters *perfcounters;
399
400 /* If pipe_screen wants to re-emit the framebuffer state of all
401 * contexts, it should atomically increment this. Each context will
402 * compare this with its own last known value of the counter before
403 * drawing and re-emit the framebuffer state accordingly.
404 */
405 unsigned dirty_fb_counter;
406
407 /* Atomically increment this counter when an existing texture's
408 * metadata is enabled or disabled in a way that requires changing
409 * contexts' compressed texture binding masks.
410 */
411 unsigned compressed_colortex_counter;
412
413 /* Atomically increment this counter when an existing texture's
414 * backing buffer or tile mode parameters have changed that requires
415 * recomputation of shader descriptors.
416 */
417 unsigned dirty_tex_descriptor_counter;
418
419 struct {
420 /* Context flags to set so that all writes from earlier jobs
421 * in the CP are seen by L2 clients.
422 */
423 unsigned cp_to_L2;
424
425 /* Context flags to set so that all writes from earlier
426 * compute jobs are seen by L2 clients.
427 */
428 unsigned compute_to_L2;
429 } barrier_flags;
430
431 void (*query_opaque_metadata)(struct r600_common_screen *rscreen,
432 struct r600_texture *rtex,
433 struct radeon_bo_metadata *md);
434
435 void (*apply_opaque_metadata)(struct r600_common_screen *rscreen,
436 struct r600_texture *rtex,
437 struct radeon_bo_metadata *md);
438 };
439
440 /* This encapsulates a state or an operation which can emitted into the GPU
441 * command stream. */
442 struct r600_atom {
443 void (*emit)(struct r600_common_context *ctx, struct r600_atom *state);
444 unsigned num_dw;
445 unsigned short id;
446 };
447
448 struct r600_so_target {
449 struct pipe_stream_output_target b;
450
451 /* The buffer where BUFFER_FILLED_SIZE is stored. */
452 struct r600_resource *buf_filled_size;
453 unsigned buf_filled_size_offset;
454 bool buf_filled_size_valid;
455
456 unsigned stride_in_dw;
457 };
458
459 struct r600_streamout {
460 struct r600_atom begin_atom;
461 bool begin_emitted;
462 unsigned num_dw_for_end;
463
464 unsigned enabled_mask;
465 unsigned num_targets;
466 struct r600_so_target *targets[PIPE_MAX_SO_BUFFERS];
467
468 unsigned append_bitmask;
469 bool suspended;
470
471 /* External state which comes from the vertex shader,
472 * it must be set explicitly when binding a shader. */
473 unsigned *stride_in_dw;
474 unsigned enabled_stream_buffers_mask; /* stream0 buffers0-3 in 4 LSB */
475
476 /* The state of VGT_STRMOUT_BUFFER_(CONFIG|EN). */
477 unsigned hw_enabled_mask;
478
479 /* The state of VGT_STRMOUT_(CONFIG|EN). */
480 struct r600_atom enable_atom;
481 bool streamout_enabled;
482 bool prims_gen_query_enabled;
483 int num_prims_gen_queries;
484 };
485
486 struct r600_signed_scissor {
487 int minx;
488 int miny;
489 int maxx;
490 int maxy;
491 };
492
493 struct r600_scissors {
494 struct r600_atom atom;
495 unsigned dirty_mask;
496 struct pipe_scissor_state states[R600_MAX_VIEWPORTS];
497 };
498
499 struct r600_viewports {
500 struct r600_atom atom;
501 unsigned dirty_mask;
502 unsigned depth_range_dirty_mask;
503 struct pipe_viewport_state states[R600_MAX_VIEWPORTS];
504 struct r600_signed_scissor as_scissor[R600_MAX_VIEWPORTS];
505 };
506
507 struct r600_ring {
508 struct radeon_winsys_cs *cs;
509 void (*flush)(void *ctx, unsigned flags,
510 struct pipe_fence_handle **fence);
511 };
512
513 /* Saved CS data for debugging features. */
514 struct radeon_saved_cs {
515 uint32_t *ib;
516 unsigned num_dw;
517
518 struct radeon_bo_list_item *bo_list;
519 unsigned bo_count;
520 };
521
522 struct r600_common_context {
523 struct pipe_context b; /* base class */
524
525 struct r600_common_screen *screen;
526 struct radeon_winsys *ws;
527 struct radeon_winsys_ctx *ctx;
528 enum radeon_family family;
529 enum chip_class chip_class;
530 struct r600_ring gfx;
531 struct r600_ring dma;
532 struct pipe_fence_handle *last_gfx_fence;
533 struct pipe_fence_handle *last_sdma_fence;
534 unsigned num_gfx_cs_flushes;
535 unsigned initial_gfx_cs_size;
536 unsigned gpu_reset_counter;
537 unsigned last_dirty_fb_counter;
538 unsigned last_compressed_colortex_counter;
539 unsigned last_dirty_tex_descriptor_counter;
540
541 struct u_upload_mgr *uploader;
542 struct u_suballocator *allocator_zeroed_memory;
543 struct slab_child_pool pool_transfers;
544
545 /* Current unaccounted memory usage. */
546 uint64_t vram;
547 uint64_t gtt;
548
549 /* States. */
550 struct r600_streamout streamout;
551 struct r600_scissors scissors;
552 struct r600_viewports viewports;
553 bool scissor_enabled;
554 bool clip_halfz;
555 bool vs_writes_viewport_index;
556 bool vs_disables_clipping_viewport;
557
558 /* Additional context states. */
559 unsigned flags; /* flush flags */
560
561 /* Queries. */
562 /* Maintain the list of active queries for pausing between IBs. */
563 int num_occlusion_queries;
564 int num_perfect_occlusion_queries;
565 struct list_head active_queries;
566 unsigned num_cs_dw_queries_suspend;
567 /* Additional hardware info. */
568 unsigned backend_mask;
569 unsigned max_db; /* for OQ */
570 /* Misc stats. */
571 unsigned num_draw_calls;
572 unsigned num_spill_draw_calls;
573 unsigned num_compute_calls;
574 unsigned num_spill_compute_calls;
575 unsigned num_dma_calls;
576 unsigned num_vs_flushes;
577 unsigned num_ps_flushes;
578 unsigned num_cs_flushes;
579 uint64_t num_alloc_tex_transfer_bytes;
580 unsigned last_tex_ps_draw_ratio; /* for query */
581
582 /* Render condition. */
583 struct r600_atom render_cond_atom;
584 struct pipe_query *render_cond;
585 unsigned render_cond_mode;
586 bool render_cond_invert;
587 bool render_cond_force_off; /* for u_blitter */
588
589 /* MSAA sample locations.
590 * The first index is the sample index.
591 * The second index is the coordinate: X, Y. */
592 float sample_locations_1x[1][2];
593 float sample_locations_2x[2][2];
594 float sample_locations_4x[4][2];
595 float sample_locations_8x[8][2];
596 float sample_locations_16x[16][2];
597
598 /* Statistics gathering for the DCC enablement heuristic. It can't be
599 * in r600_texture because r600_texture can be shared by multiple
600 * contexts. This is for back buffers only. We shouldn't get too many
601 * of those.
602 *
603 * X11 DRI3 rotates among a finite set of back buffers. They should
604 * all fit in this array. If they don't, separate DCC might never be
605 * enabled by DCC stat gathering.
606 */
607 struct {
608 struct r600_texture *tex;
609 /* Query queue: 0 = usually active, 1 = waiting, 2 = readback. */
610 struct pipe_query *ps_stats[3];
611 /* If all slots are used and another slot is needed,
612 * the least recently used slot is evicted based on this. */
613 int64_t last_use_timestamp;
614 bool query_active;
615 } dcc_stats[5];
616
617 struct pipe_debug_callback debug;
618 struct pipe_device_reset_callback device_reset_callback;
619
620 void *query_result_shader;
621
622 /* Copy one resource to another using async DMA. */
623 void (*dma_copy)(struct pipe_context *ctx,
624 struct pipe_resource *dst,
625 unsigned dst_level,
626 unsigned dst_x, unsigned dst_y, unsigned dst_z,
627 struct pipe_resource *src,
628 unsigned src_level,
629 const struct pipe_box *src_box);
630
631 void (*clear_buffer)(struct pipe_context *ctx, struct pipe_resource *dst,
632 uint64_t offset, uint64_t size, unsigned value,
633 enum r600_coherency coher);
634
635 void (*blit_decompress_depth)(struct pipe_context *ctx,
636 struct r600_texture *texture,
637 struct r600_texture *staging,
638 unsigned first_level, unsigned last_level,
639 unsigned first_layer, unsigned last_layer,
640 unsigned first_sample, unsigned last_sample);
641
642 void (*decompress_dcc)(struct pipe_context *ctx,
643 struct r600_texture *rtex);
644
645 /* Reallocate the buffer and update all resource bindings where
646 * the buffer is bound, including all resource descriptors. */
647 void (*invalidate_buffer)(struct pipe_context *ctx, struct pipe_resource *buf);
648
649 /* Enable or disable occlusion queries. */
650 void (*set_occlusion_query_state)(struct pipe_context *ctx, bool enable);
651
652 void (*save_qbo_state)(struct pipe_context *ctx, struct r600_qbo_state *st);
653
654 /* This ensures there is enough space in the command stream. */
655 void (*need_gfx_cs_space)(struct pipe_context *ctx, unsigned num_dw,
656 bool include_draw_vbo);
657
658 void (*set_atom_dirty)(struct r600_common_context *ctx,
659 struct r600_atom *atom, bool dirty);
660
661 void (*check_vm_faults)(struct r600_common_context *ctx,
662 struct radeon_saved_cs *saved,
663 enum ring_type ring);
664 };
665
666 /* r600_buffer.c */
667 bool r600_rings_is_buffer_referenced(struct r600_common_context *ctx,
668 struct pb_buffer *buf,
669 enum radeon_bo_usage usage);
670 void *r600_buffer_map_sync_with_rings(struct r600_common_context *ctx,
671 struct r600_resource *resource,
672 unsigned usage);
673 void r600_buffer_subdata(struct pipe_context *ctx,
674 struct pipe_resource *buffer,
675 unsigned usage, unsigned offset,
676 unsigned size, const void *data);
677 void r600_init_resource_fields(struct r600_common_screen *rscreen,
678 struct r600_resource *res,
679 uint64_t size, unsigned alignment);
680 bool r600_alloc_resource(struct r600_common_screen *rscreen,
681 struct r600_resource *res);
682 struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
683 const struct pipe_resource *templ,
684 unsigned alignment);
685 struct pipe_resource * r600_aligned_buffer_create(struct pipe_screen *screen,
686 unsigned bind,
687 unsigned usage,
688 unsigned size,
689 unsigned alignment);
690 struct pipe_resource *
691 r600_buffer_from_user_memory(struct pipe_screen *screen,
692 const struct pipe_resource *templ,
693 void *user_memory);
694 void
695 r600_invalidate_resource(struct pipe_context *ctx,
696 struct pipe_resource *resource);
697
698 /* r600_common_pipe.c */
699 void r600_gfx_write_event_eop(struct r600_common_context *ctx,
700 unsigned event, unsigned event_flags,
701 unsigned data_sel,
702 struct r600_resource *buf, uint64_t va,
703 uint32_t old_fence, uint32_t new_fence);
704 unsigned r600_gfx_write_fence_dwords(struct r600_common_screen *screen);
705 void r600_gfx_wait_fence(struct r600_common_context *ctx,
706 uint64_t va, uint32_t ref, uint32_t mask);
707 void r600_draw_rectangle(struct blitter_context *blitter,
708 int x1, int y1, int x2, int y2, float depth,
709 enum blitter_attrib_type type,
710 const union pipe_color_union *attrib);
711 bool r600_common_screen_init(struct r600_common_screen *rscreen,
712 struct radeon_winsys *ws);
713 void r600_destroy_common_screen(struct r600_common_screen *rscreen);
714 void r600_preflush_suspend_features(struct r600_common_context *ctx);
715 void r600_postflush_resume_features(struct r600_common_context *ctx);
716 bool r600_common_context_init(struct r600_common_context *rctx,
717 struct r600_common_screen *rscreen,
718 unsigned context_flags);
719 void r600_common_context_cleanup(struct r600_common_context *rctx);
720 bool r600_can_dump_shader(struct r600_common_screen *rscreen,
721 unsigned processor);
722 bool r600_extra_shader_checks(struct r600_common_screen *rscreen,
723 unsigned processor);
724 void r600_screen_clear_buffer(struct r600_common_screen *rscreen, struct pipe_resource *dst,
725 uint64_t offset, uint64_t size, unsigned value,
726 enum r600_coherency coher);
727 struct pipe_resource *r600_resource_create_common(struct pipe_screen *screen,
728 const struct pipe_resource *templ);
729 const char *r600_get_llvm_processor_name(enum radeon_family family);
730 void r600_need_dma_space(struct r600_common_context *ctx, unsigned num_dw,
731 struct r600_resource *dst, struct r600_resource *src);
732 void r600_dma_emit_wait_idle(struct r600_common_context *rctx);
733 void radeon_save_cs(struct radeon_winsys *ws, struct radeon_winsys_cs *cs,
734 struct radeon_saved_cs *saved);
735 void radeon_clear_saved_cs(struct radeon_saved_cs *saved);
736 bool r600_check_device_reset(struct r600_common_context *rctx);
737
738 /* r600_gpu_load.c */
739 void r600_gpu_load_kill_thread(struct r600_common_screen *rscreen);
740 uint64_t r600_gpu_load_begin(struct r600_common_screen *rscreen);
741 unsigned r600_gpu_load_end(struct r600_common_screen *rscreen, uint64_t begin);
742
743 /* r600_perfcounters.c */
744 void r600_perfcounters_destroy(struct r600_common_screen *rscreen);
745
746 /* r600_query.c */
747 void r600_init_screen_query_functions(struct r600_common_screen *rscreen);
748 void r600_query_init(struct r600_common_context *rctx);
749 void r600_suspend_queries(struct r600_common_context *ctx);
750 void r600_resume_queries(struct r600_common_context *ctx);
751 void r600_query_init_backend_mask(struct r600_common_context *ctx);
752
753 /* r600_streamout.c */
754 void r600_streamout_buffers_dirty(struct r600_common_context *rctx);
755 void r600_set_streamout_targets(struct pipe_context *ctx,
756 unsigned num_targets,
757 struct pipe_stream_output_target **targets,
758 const unsigned *offset);
759 void r600_emit_streamout_end(struct r600_common_context *rctx);
760 void r600_update_prims_generated_query_state(struct r600_common_context *rctx,
761 unsigned type, int diff);
762 void r600_streamout_init(struct r600_common_context *rctx);
763
764 /* r600_test_dma.c */
765 void r600_test_dma(struct r600_common_screen *rscreen);
766
767 /* r600_texture.c */
768 bool r600_prepare_for_dma_blit(struct r600_common_context *rctx,
769 struct r600_texture *rdst,
770 unsigned dst_level, unsigned dstx,
771 unsigned dsty, unsigned dstz,
772 struct r600_texture *rsrc,
773 unsigned src_level,
774 const struct pipe_box *src_box);
775 void r600_texture_get_fmask_info(struct r600_common_screen *rscreen,
776 struct r600_texture *rtex,
777 unsigned nr_samples,
778 struct r600_fmask_info *out);
779 void r600_texture_get_cmask_info(struct r600_common_screen *rscreen,
780 struct r600_texture *rtex,
781 struct r600_cmask_info *out);
782 bool r600_init_flushed_depth_texture(struct pipe_context *ctx,
783 struct pipe_resource *texture,
784 struct r600_texture **staging);
785 void r600_print_texture_info(struct r600_texture *rtex, FILE *f);
786 struct pipe_resource *r600_texture_create(struct pipe_screen *screen,
787 const struct pipe_resource *templ);
788 bool vi_dcc_formats_compatible(enum pipe_format format1,
789 enum pipe_format format2);
790 void vi_dcc_disable_if_incompatible_format(struct r600_common_context *rctx,
791 struct pipe_resource *tex,
792 unsigned level,
793 enum pipe_format view_format);
794 struct pipe_surface *r600_create_surface_custom(struct pipe_context *pipe,
795 struct pipe_resource *texture,
796 const struct pipe_surface *templ,
797 unsigned width, unsigned height);
798 unsigned r600_translate_colorswap(enum pipe_format format, bool do_endian_swap);
799 void vi_separate_dcc_start_query(struct pipe_context *ctx,
800 struct r600_texture *tex);
801 void vi_separate_dcc_stop_query(struct pipe_context *ctx,
802 struct r600_texture *tex);
803 void vi_separate_dcc_process_and_reset_stats(struct pipe_context *ctx,
804 struct r600_texture *tex);
805 void vi_dcc_clear_level(struct r600_common_context *rctx,
806 struct r600_texture *rtex,
807 unsigned level, unsigned clear_value);
808 void evergreen_do_fast_color_clear(struct r600_common_context *rctx,
809 struct pipe_framebuffer_state *fb,
810 struct r600_atom *fb_state,
811 unsigned *buffers, unsigned *dirty_cbufs,
812 const union pipe_color_union *color);
813 bool r600_texture_disable_dcc(struct r600_common_context *rctx,
814 struct r600_texture *rtex);
815 void r600_init_screen_texture_functions(struct r600_common_screen *rscreen);
816 void r600_init_context_texture_functions(struct r600_common_context *rctx);
817
818 /* r600_viewport.c */
819 void evergreen_apply_scissor_bug_workaround(struct r600_common_context *rctx,
820 struct pipe_scissor_state *scissor);
821 void r600_viewport_set_rast_deps(struct r600_common_context *rctx,
822 bool scissor_enable, bool clip_halfz);
823 void r600_update_vs_writes_viewport_index(struct r600_common_context *rctx,
824 struct tgsi_shader_info *info);
825 void r600_init_viewport_functions(struct r600_common_context *rctx);
826
827 /* cayman_msaa.c */
828 extern const uint32_t eg_sample_locs_2x[4];
829 extern const unsigned eg_max_dist_2x;
830 extern const uint32_t eg_sample_locs_4x[4];
831 extern const unsigned eg_max_dist_4x;
832 void cayman_get_sample_position(struct pipe_context *ctx, unsigned sample_count,
833 unsigned sample_index, float *out_value);
834 void cayman_init_msaa(struct pipe_context *ctx);
835 void cayman_emit_msaa_sample_locs(struct radeon_winsys_cs *cs, int nr_samples);
836 void cayman_emit_msaa_config(struct radeon_winsys_cs *cs, int nr_samples,
837 int ps_iter_samples, int overrast_samples,
838 unsigned sc_mode_cntl_1);
839
840
841 /* Inline helpers. */
842
843 static inline struct r600_resource *r600_resource(struct pipe_resource *r)
844 {
845 return (struct r600_resource*)r;
846 }
847
848 static inline void
849 r600_resource_reference(struct r600_resource **ptr, struct r600_resource *res)
850 {
851 pipe_resource_reference((struct pipe_resource **)ptr,
852 (struct pipe_resource *)res);
853 }
854
855 static inline void
856 r600_texture_reference(struct r600_texture **ptr, struct r600_texture *res)
857 {
858 pipe_resource_reference((struct pipe_resource **)ptr, &res->resource.b.b);
859 }
860
861 static inline void
862 r600_context_add_resource_size(struct pipe_context *ctx, struct pipe_resource *r)
863 {
864 struct r600_common_context *rctx = (struct r600_common_context *)ctx;
865 struct r600_resource *res = (struct r600_resource *)r;
866
867 if (res) {
868 /* Add memory usage for need_gfx_cs_space */
869 rctx->vram += res->vram_usage;
870 rctx->gtt += res->gart_usage;
871 }
872 }
873
874 static inline bool r600_get_strmout_en(struct r600_common_context *rctx)
875 {
876 return rctx->streamout.streamout_enabled ||
877 rctx->streamout.prims_gen_query_enabled;
878 }
879
880 #define SQ_TEX_XY_FILTER_POINT 0x00
881 #define SQ_TEX_XY_FILTER_BILINEAR 0x01
882 #define SQ_TEX_XY_FILTER_ANISO_POINT 0x02
883 #define SQ_TEX_XY_FILTER_ANISO_BILINEAR 0x03
884
885 static inline unsigned eg_tex_filter(unsigned filter, unsigned max_aniso)
886 {
887 if (filter == PIPE_TEX_FILTER_LINEAR)
888 return max_aniso > 1 ? SQ_TEX_XY_FILTER_ANISO_BILINEAR
889 : SQ_TEX_XY_FILTER_BILINEAR;
890 else
891 return max_aniso > 1 ? SQ_TEX_XY_FILTER_ANISO_POINT
892 : SQ_TEX_XY_FILTER_POINT;
893 }
894
895 static inline unsigned r600_tex_aniso_filter(unsigned filter)
896 {
897 if (filter < 2)
898 return 0;
899 if (filter < 4)
900 return 1;
901 if (filter < 8)
902 return 2;
903 if (filter < 16)
904 return 3;
905 return 4;
906 }
907
908 static inline unsigned r600_wavefront_size(enum radeon_family family)
909 {
910 switch (family) {
911 case CHIP_RV610:
912 case CHIP_RS780:
913 case CHIP_RV620:
914 case CHIP_RS880:
915 return 16;
916 case CHIP_RV630:
917 case CHIP_RV635:
918 case CHIP_RV730:
919 case CHIP_RV710:
920 case CHIP_PALM:
921 case CHIP_CEDAR:
922 return 32;
923 default:
924 return 64;
925 }
926 }
927
928 static inline enum radeon_bo_priority
929 r600_get_sampler_view_priority(struct r600_resource *res)
930 {
931 if (res->b.b.target == PIPE_BUFFER)
932 return RADEON_PRIO_SAMPLER_BUFFER;
933
934 if (res->b.b.nr_samples > 1)
935 return RADEON_PRIO_SAMPLER_TEXTURE_MSAA;
936
937 return RADEON_PRIO_SAMPLER_TEXTURE;
938 }
939
940 static inline bool
941 r600_can_sample_zs(struct r600_texture *tex, bool stencil_sampler)
942 {
943 return (stencil_sampler && tex->can_sample_s) ||
944 (!stencil_sampler && tex->can_sample_z);
945 }
946
947 #define COMPUTE_DBG(rscreen, fmt, args...) \
948 do { \
949 if ((rscreen->b.debug_flags & DBG_COMPUTE)) fprintf(stderr, fmt, ##args); \
950 } while (0);
951
952 #define R600_ERR(fmt, args...) \
953 fprintf(stderr, "EE %s:%d %s - " fmt, __FILE__, __LINE__, __func__, ##args)
954
955 /* For MSAA sample positions. */
956 #define FILL_SREG(s0x, s0y, s1x, s1y, s2x, s2y, s3x, s3y) \
957 (((s0x) & 0xf) | (((unsigned)(s0y) & 0xf) << 4) | \
958 (((unsigned)(s1x) & 0xf) << 8) | (((unsigned)(s1y) & 0xf) << 12) | \
959 (((unsigned)(s2x) & 0xf) << 16) | (((unsigned)(s2y) & 0xf) << 20) | \
960 (((unsigned)(s3x) & 0xf) << 24) | (((unsigned)(s3y) & 0xf) << 28))
961
962 #endif