radeonsi: track buffer bind history
[mesa.git] / src / gallium / drivers / radeon / r600_pipe_common.h
1 /*
2 * Copyright 2013 Advanced Micro Devices, Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 *
23 * Authors: Marek Olšák <maraeo@gmail.com>
24 *
25 */
26
27 /**
28 * This file contains common screen and context structures and functions
29 * for r600g and radeonsi.
30 */
31
32 #ifndef R600_PIPE_COMMON_H
33 #define R600_PIPE_COMMON_H
34
35 #include <stdio.h>
36
37 #include "radeon/radeon_winsys.h"
38
39 #include "util/u_blitter.h"
40 #include "util/list.h"
41 #include "util/u_range.h"
42 #include "util/slab.h"
43 #include "util/u_suballoc.h"
44 #include "util/u_transfer.h"
45
46 #define ATI_VENDOR_ID 0x1002
47
48 #define R600_RESOURCE_FLAG_TRANSFER (PIPE_RESOURCE_FLAG_DRV_PRIV << 0)
49 #define R600_RESOURCE_FLAG_FLUSHED_DEPTH (PIPE_RESOURCE_FLAG_DRV_PRIV << 1)
50 #define R600_RESOURCE_FLAG_FORCE_TILING (PIPE_RESOURCE_FLAG_DRV_PRIV << 2)
51 #define R600_RESOURCE_FLAG_DISABLE_DCC (PIPE_RESOURCE_FLAG_DRV_PRIV << 3)
52
53 #define R600_CONTEXT_STREAMOUT_FLUSH (1u << 0)
54 /* Pipeline & streamout query controls. */
55 #define R600_CONTEXT_START_PIPELINE_STATS (1u << 1)
56 #define R600_CONTEXT_STOP_PIPELINE_STATS (1u << 2)
57 #define R600_CONTEXT_PRIVATE_FLAG (1u << 3)
58
59 /* special primitive types */
60 #define R600_PRIM_RECTANGLE_LIST PIPE_PRIM_MAX
61
62 /* Debug flags. */
63 /* logging */
64 #define DBG_TEX (1 << 0)
65 /* gap - reuse */
66 #define DBG_COMPUTE (1 << 2)
67 #define DBG_VM (1 << 3)
68 /* gap - reuse */
69 /* shader logging */
70 #define DBG_FS (1 << 5)
71 #define DBG_VS (1 << 6)
72 #define DBG_GS (1 << 7)
73 #define DBG_PS (1 << 8)
74 #define DBG_CS (1 << 9)
75 #define DBG_TCS (1 << 10)
76 #define DBG_TES (1 << 11)
77 #define DBG_NO_IR (1 << 12)
78 #define DBG_NO_TGSI (1 << 13)
79 #define DBG_NO_ASM (1 << 14)
80 #define DBG_PREOPT_IR (1 << 15)
81 /* gaps */
82 #define DBG_TEST_DMA (1 << 20)
83 /* Bits 21-31 are reserved for the r600g driver. */
84 /* features */
85 #define DBG_NO_ASYNC_DMA (1llu << 32)
86 #define DBG_NO_HYPERZ (1llu << 33)
87 #define DBG_NO_DISCARD_RANGE (1llu << 34)
88 #define DBG_NO_2D_TILING (1llu << 35)
89 #define DBG_NO_TILING (1llu << 36)
90 #define DBG_SWITCH_ON_EOP (1llu << 37)
91 #define DBG_FORCE_DMA (1llu << 38)
92 #define DBG_PRECOMPILE (1llu << 39)
93 #define DBG_INFO (1llu << 40)
94 #define DBG_NO_WC (1llu << 41)
95 #define DBG_CHECK_VM (1llu << 42)
96 #define DBG_NO_DCC (1llu << 43)
97 #define DBG_NO_DCC_CLEAR (1llu << 44)
98 #define DBG_NO_RB_PLUS (1llu << 45)
99 #define DBG_SI_SCHED (1llu << 46)
100 #define DBG_MONOLITHIC_SHADERS (1llu << 47)
101 #define DBG_NO_CE (1llu << 48)
102 #define DBG_UNSAFE_MATH (1llu << 49)
103 #define DBG_NO_DCC_FB (1llu << 50)
104
105 #define R600_MAP_BUFFER_ALIGNMENT 64
106 #define R600_MAX_VIEWPORTS 16
107
108 enum r600_coherency {
109 R600_COHERENCY_NONE, /* no cache flushes needed */
110 R600_COHERENCY_SHADER,
111 R600_COHERENCY_CB_META,
112 };
113
114 #ifdef PIPE_ARCH_BIG_ENDIAN
115 #define R600_BIG_ENDIAN 1
116 #else
117 #define R600_BIG_ENDIAN 0
118 #endif
119
120 struct r600_common_context;
121 struct r600_perfcounters;
122 struct tgsi_shader_info;
123 struct r600_qbo_state;
124
125 struct radeon_shader_reloc {
126 char name[32];
127 uint64_t offset;
128 };
129
130 struct radeon_shader_binary {
131 /** Shader code */
132 unsigned char *code;
133 unsigned code_size;
134
135 /** Config/Context register state that accompanies this shader.
136 * This is a stream of dword pairs. First dword contains the
137 * register address, the second dword contains the value.*/
138 unsigned char *config;
139 unsigned config_size;
140
141 /** The number of bytes of config information for each global symbol.
142 */
143 unsigned config_size_per_symbol;
144
145 /** Constant data accessed by the shader. This will be uploaded
146 * into a constant buffer. */
147 unsigned char *rodata;
148 unsigned rodata_size;
149
150 /** List of symbol offsets for the shader */
151 uint64_t *global_symbol_offsets;
152 unsigned global_symbol_count;
153
154 struct radeon_shader_reloc *relocs;
155 unsigned reloc_count;
156
157 /** Disassembled shader in a string. */
158 char *disasm_string;
159 char *llvm_ir_string;
160 };
161
162 void radeon_shader_binary_init(struct radeon_shader_binary *b);
163 void radeon_shader_binary_clean(struct radeon_shader_binary *b);
164
165 /* Only 32-bit buffer allocations are supported, gallium doesn't support more
166 * at the moment.
167 */
168 struct r600_resource {
169 struct u_resource b;
170
171 /* Winsys objects. */
172 struct pb_buffer *buf;
173 uint64_t gpu_address;
174 /* Memory usage if the buffer placement is optimal. */
175 uint64_t vram_usage;
176 uint64_t gart_usage;
177
178 /* Resource properties. */
179 uint64_t bo_size;
180 unsigned bo_alignment;
181 enum radeon_bo_domain domains;
182 enum radeon_bo_flag flags;
183 unsigned bind_history;
184
185 /* The buffer range which is initialized (with a write transfer,
186 * streamout, DMA, or as a random access target). The rest of
187 * the buffer is considered invalid and can be mapped unsynchronized.
188 *
189 * This allows unsychronized mapping of a buffer range which hasn't
190 * been used yet. It's for applications which forget to use
191 * the unsynchronized map flag and expect the driver to figure it out.
192 */
193 struct util_range valid_buffer_range;
194
195 /* For buffers only. This indicates that a write operation has been
196 * performed by TC L2, but the cache hasn't been flushed.
197 * Any hw block which doesn't use or bypasses TC L2 should check this
198 * flag and flush the cache before using the buffer.
199 *
200 * For example, TC L2 must be flushed if a buffer which has been
201 * modified by a shader store instruction is about to be used as
202 * an index buffer. The reason is that VGT DMA index fetching doesn't
203 * use TC L2.
204 */
205 bool TC_L2_dirty;
206
207 /* Whether the resource has been exported via resource_get_handle. */
208 bool is_shared;
209 unsigned external_usage; /* PIPE_HANDLE_USAGE_* */
210 };
211
212 struct r600_transfer {
213 struct pipe_transfer transfer;
214 struct r600_resource *staging;
215 unsigned offset;
216 };
217
218 struct r600_fmask_info {
219 uint64_t offset;
220 uint64_t size;
221 unsigned alignment;
222 unsigned pitch_in_pixels;
223 unsigned bank_height;
224 unsigned slice_tile_max;
225 unsigned tile_mode_index;
226 };
227
228 struct r600_cmask_info {
229 uint64_t offset;
230 uint64_t size;
231 unsigned alignment;
232 unsigned pitch;
233 unsigned height;
234 unsigned xalign;
235 unsigned yalign;
236 unsigned slice_tile_max;
237 unsigned base_address_reg;
238 };
239
240 struct r600_htile_info {
241 unsigned pitch;
242 unsigned height;
243 unsigned xalign;
244 unsigned yalign;
245 };
246
247 struct r600_texture {
248 struct r600_resource resource;
249
250 uint64_t size;
251 unsigned num_level0_transfers;
252 bool is_depth;
253 bool db_compatible;
254 bool can_sample_z;
255 bool can_sample_s;
256 unsigned dirty_level_mask; /* each bit says if that mipmap is compressed */
257 unsigned stencil_dirty_level_mask; /* each bit says if that mipmap is compressed */
258 struct r600_texture *flushed_depth_texture;
259 struct radeon_surf surface;
260
261 /* Colorbuffer compression and fast clear. */
262 struct r600_fmask_info fmask;
263 struct r600_cmask_info cmask;
264 struct r600_resource *cmask_buffer;
265 uint64_t dcc_offset; /* 0 = disabled */
266 unsigned cb_color_info; /* fast clear enable bit */
267 unsigned color_clear_value[2];
268 unsigned last_msaa_resolve_target_micro_mode;
269
270 /* Depth buffer compression and fast clear. */
271 struct r600_htile_info htile;
272 struct r600_resource *htile_buffer;
273 bool depth_cleared; /* if it was cleared at least once */
274 float depth_clear_value;
275 bool stencil_cleared; /* if it was cleared at least once */
276 uint8_t stencil_clear_value;
277
278 bool non_disp_tiling; /* R600-Cayman only */
279
280 /* Whether the texture is a displayable back buffer and needs DCC
281 * decompression, which is expensive. Therefore, it's enabled only
282 * if statistics suggest that it will pay off and it's allocated
283 * separately. It can't be bound as a sampler by apps. Limited to
284 * target == 2D and last_level == 0. If enabled, dcc_offset contains
285 * the absolute GPUVM address, not the relative one.
286 */
287 struct r600_resource *dcc_separate_buffer;
288 /* When DCC is temporarily disabled, the separate buffer is here. */
289 struct r600_resource *last_dcc_separate_buffer;
290 /* We need to track DCC dirtiness, because st/dri usually calls
291 * flush_resource twice per frame (not a bug) and we don't wanna
292 * decompress DCC twice. Also, the dirty tracking must be done even
293 * if DCC isn't used, because it's required by the DCC usage analysis
294 * for a possible future enablement.
295 */
296 bool separate_dcc_dirty;
297 /* Statistics gathering for the DCC enablement heuristic. */
298 bool dcc_gather_statistics;
299 /* Estimate of how much this color buffer is written to in units of
300 * full-screen draws: ps_invocations / (width * height)
301 * Shader kills, late Z, and blending with trivial discards make it
302 * inaccurate (we need to count CB updates, not PS invocations).
303 */
304 unsigned ps_draw_ratio;
305 /* The number of clears since the last DCC usage analysis. */
306 unsigned num_slow_clears;
307
308 /* Counter that should be non-zero if the texture is bound to a
309 * framebuffer. Implemented in radeonsi only.
310 */
311 uint32_t framebuffers_bound;
312 };
313
314 struct r600_surface {
315 struct pipe_surface base;
316 const struct radeon_surf_level *level_info;
317
318 bool color_initialized;
319 bool depth_initialized;
320
321 /* Misc. color flags. */
322 bool alphatest_bypass;
323 bool export_16bpc;
324 bool color_is_int8;
325
326 /* Color registers. */
327 unsigned cb_color_info;
328 unsigned cb_color_base;
329 unsigned cb_color_view;
330 unsigned cb_color_size; /* R600 only */
331 unsigned cb_color_dim; /* EG only */
332 unsigned cb_color_pitch; /* EG and later */
333 unsigned cb_color_slice; /* EG and later */
334 unsigned cb_color_attrib; /* EG and later */
335 unsigned cb_dcc_control; /* VI and later */
336 unsigned cb_color_fmask; /* CB_COLORn_FMASK (EG and later) or CB_COLORn_FRAG (r600) */
337 unsigned cb_color_fmask_slice; /* EG and later */
338 unsigned cb_color_cmask; /* CB_COLORn_TILE (r600 only) */
339 unsigned cb_color_mask; /* R600 only */
340 unsigned spi_shader_col_format; /* SI+, no blending, no alpha-to-coverage. */
341 unsigned spi_shader_col_format_alpha; /* SI+, alpha-to-coverage */
342 unsigned spi_shader_col_format_blend; /* SI+, blending without alpha. */
343 unsigned spi_shader_col_format_blend_alpha; /* SI+, blending with alpha. */
344 struct r600_resource *cb_buffer_fmask; /* Used for FMASK relocations. R600 only */
345 struct r600_resource *cb_buffer_cmask; /* Used for CMASK relocations. R600 only */
346
347 /* DB registers. */
348 unsigned db_depth_info; /* R600 only, then SI and later */
349 unsigned db_z_info; /* EG and later */
350 unsigned db_depth_base; /* DB_Z_READ/WRITE_BASE (EG and later) or DB_DEPTH_BASE (r600) */
351 unsigned db_depth_view;
352 unsigned db_depth_size;
353 unsigned db_depth_slice; /* EG and later */
354 unsigned db_stencil_base; /* EG and later */
355 unsigned db_stencil_info; /* EG and later */
356 unsigned db_prefetch_limit; /* R600 only */
357 unsigned db_htile_surface;
358 unsigned db_htile_data_base;
359 unsigned db_preload_control; /* EG and later */
360 };
361
362 struct r600_common_screen {
363 struct pipe_screen b;
364 struct radeon_winsys *ws;
365 enum radeon_family family;
366 enum chip_class chip_class;
367 struct radeon_info info;
368 uint64_t debug_flags;
369 bool has_cp_dma;
370 bool has_streamout;
371
372 /* Texture filter settings. */
373 int force_aniso; /* -1 = disabled */
374
375 /* Auxiliary context. Mainly used to initialize resources.
376 * It must be locked prior to using and flushed before unlocking. */
377 struct pipe_context *aux_context;
378 pipe_mutex aux_context_lock;
379
380 /* This must be in the screen, because UE4 uses one context for
381 * compilation and another one for rendering.
382 */
383 unsigned num_compilations;
384 /* Along with ST_DEBUG=precompile, this should show if applications
385 * are loading shaders on demand. This is a monotonic counter.
386 */
387 unsigned num_shaders_created;
388
389 /* GPU load thread. */
390 pipe_mutex gpu_load_mutex;
391 pipe_thread gpu_load_thread;
392 unsigned gpu_load_counter_busy;
393 unsigned gpu_load_counter_idle;
394 volatile unsigned gpu_load_stop_thread; /* bool */
395
396 char renderer_string[100];
397
398 /* Performance counters. */
399 struct r600_perfcounters *perfcounters;
400
401 /* If pipe_screen wants to re-emit the framebuffer state of all
402 * contexts, it should atomically increment this. Each context will
403 * compare this with its own last known value of the counter before
404 * drawing and re-emit the framebuffer state accordingly.
405 */
406 unsigned dirty_fb_counter;
407
408 /* Atomically increment this counter when an existing texture's
409 * metadata is enabled or disabled in a way that requires changing
410 * contexts' compressed texture binding masks.
411 */
412 unsigned compressed_colortex_counter;
413
414 /* Atomically increment this counter when an existing texture's
415 * backing buffer or tile mode parameters have changed that requires
416 * recomputation of shader descriptors.
417 */
418 unsigned dirty_tex_descriptor_counter;
419
420 struct {
421 /* Context flags to set so that all writes from earlier jobs
422 * in the CP are seen by L2 clients.
423 */
424 unsigned cp_to_L2;
425
426 /* Context flags to set so that all writes from earlier
427 * compute jobs are seen by L2 clients.
428 */
429 unsigned compute_to_L2;
430 } barrier_flags;
431
432 void (*query_opaque_metadata)(struct r600_common_screen *rscreen,
433 struct r600_texture *rtex,
434 struct radeon_bo_metadata *md);
435
436 void (*apply_opaque_metadata)(struct r600_common_screen *rscreen,
437 struct r600_texture *rtex,
438 struct radeon_bo_metadata *md);
439 };
440
441 /* This encapsulates a state or an operation which can emitted into the GPU
442 * command stream. */
443 struct r600_atom {
444 void (*emit)(struct r600_common_context *ctx, struct r600_atom *state);
445 unsigned num_dw;
446 unsigned short id;
447 };
448
449 struct r600_so_target {
450 struct pipe_stream_output_target b;
451
452 /* The buffer where BUFFER_FILLED_SIZE is stored. */
453 struct r600_resource *buf_filled_size;
454 unsigned buf_filled_size_offset;
455 bool buf_filled_size_valid;
456
457 unsigned stride_in_dw;
458 };
459
460 struct r600_streamout {
461 struct r600_atom begin_atom;
462 bool begin_emitted;
463 unsigned num_dw_for_end;
464
465 unsigned enabled_mask;
466 unsigned num_targets;
467 struct r600_so_target *targets[PIPE_MAX_SO_BUFFERS];
468
469 unsigned append_bitmask;
470 bool suspended;
471
472 /* External state which comes from the vertex shader,
473 * it must be set explicitly when binding a shader. */
474 unsigned *stride_in_dw;
475 unsigned enabled_stream_buffers_mask; /* stream0 buffers0-3 in 4 LSB */
476
477 /* The state of VGT_STRMOUT_BUFFER_(CONFIG|EN). */
478 unsigned hw_enabled_mask;
479
480 /* The state of VGT_STRMOUT_(CONFIG|EN). */
481 struct r600_atom enable_atom;
482 bool streamout_enabled;
483 bool prims_gen_query_enabled;
484 int num_prims_gen_queries;
485 };
486
487 struct r600_signed_scissor {
488 int minx;
489 int miny;
490 int maxx;
491 int maxy;
492 };
493
494 struct r600_scissors {
495 struct r600_atom atom;
496 unsigned dirty_mask;
497 struct pipe_scissor_state states[R600_MAX_VIEWPORTS];
498 };
499
500 struct r600_viewports {
501 struct r600_atom atom;
502 unsigned dirty_mask;
503 unsigned depth_range_dirty_mask;
504 struct pipe_viewport_state states[R600_MAX_VIEWPORTS];
505 struct r600_signed_scissor as_scissor[R600_MAX_VIEWPORTS];
506 };
507
508 struct r600_ring {
509 struct radeon_winsys_cs *cs;
510 void (*flush)(void *ctx, unsigned flags,
511 struct pipe_fence_handle **fence);
512 };
513
514 /* Saved CS data for debugging features. */
515 struct radeon_saved_cs {
516 uint32_t *ib;
517 unsigned num_dw;
518
519 struct radeon_bo_list_item *bo_list;
520 unsigned bo_count;
521 };
522
523 struct r600_common_context {
524 struct pipe_context b; /* base class */
525
526 struct r600_common_screen *screen;
527 struct radeon_winsys *ws;
528 struct radeon_winsys_ctx *ctx;
529 enum radeon_family family;
530 enum chip_class chip_class;
531 struct r600_ring gfx;
532 struct r600_ring dma;
533 struct pipe_fence_handle *last_gfx_fence;
534 struct pipe_fence_handle *last_sdma_fence;
535 unsigned num_gfx_cs_flushes;
536 unsigned initial_gfx_cs_size;
537 unsigned gpu_reset_counter;
538 unsigned last_dirty_fb_counter;
539 unsigned last_compressed_colortex_counter;
540 unsigned last_dirty_tex_descriptor_counter;
541
542 struct u_upload_mgr *uploader;
543 struct u_suballocator *allocator_zeroed_memory;
544 struct slab_mempool pool_transfers;
545
546 /* Current unaccounted memory usage. */
547 uint64_t vram;
548 uint64_t gtt;
549
550 /* States. */
551 struct r600_streamout streamout;
552 struct r600_scissors scissors;
553 struct r600_viewports viewports;
554 bool scissor_enabled;
555 bool clip_halfz;
556 bool vs_writes_viewport_index;
557 bool vs_disables_clipping_viewport;
558
559 /* Additional context states. */
560 unsigned flags; /* flush flags */
561
562 /* Queries. */
563 /* Maintain the list of active queries for pausing between IBs. */
564 int num_occlusion_queries;
565 int num_perfect_occlusion_queries;
566 struct list_head active_queries;
567 unsigned num_cs_dw_queries_suspend;
568 /* Additional hardware info. */
569 unsigned backend_mask;
570 unsigned max_db; /* for OQ */
571 /* Misc stats. */
572 unsigned num_draw_calls;
573 unsigned num_spill_draw_calls;
574 unsigned num_compute_calls;
575 unsigned num_spill_compute_calls;
576 unsigned num_dma_calls;
577 unsigned num_vs_flushes;
578 unsigned num_ps_flushes;
579 unsigned num_cs_flushes;
580 uint64_t num_alloc_tex_transfer_bytes;
581 unsigned last_tex_ps_draw_ratio; /* for query */
582
583 /* Render condition. */
584 struct r600_atom render_cond_atom;
585 struct pipe_query *render_cond;
586 unsigned render_cond_mode;
587 bool render_cond_invert;
588 bool render_cond_force_off; /* for u_blitter */
589
590 /* MSAA sample locations.
591 * The first index is the sample index.
592 * The second index is the coordinate: X, Y. */
593 float sample_locations_1x[1][2];
594 float sample_locations_2x[2][2];
595 float sample_locations_4x[4][2];
596 float sample_locations_8x[8][2];
597 float sample_locations_16x[16][2];
598
599 /* Statistics gathering for the DCC enablement heuristic. It can't be
600 * in r600_texture because r600_texture can be shared by multiple
601 * contexts. This is for back buffers only. We shouldn't get too many
602 * of those.
603 *
604 * X11 DRI3 rotates among a finite set of back buffers. They should
605 * all fit in this array. If they don't, separate DCC might never be
606 * enabled by DCC stat gathering.
607 */
608 struct {
609 struct r600_texture *tex;
610 /* Query queue: 0 = usually active, 1 = waiting, 2 = readback. */
611 struct pipe_query *ps_stats[3];
612 /* If all slots are used and another slot is needed,
613 * the least recently used slot is evicted based on this. */
614 int64_t last_use_timestamp;
615 bool query_active;
616 } dcc_stats[5];
617
618 /* The list of all texture buffer objects in this context.
619 * This list is walked when a buffer is invalidated/reallocated and
620 * the GPU addresses are updated. */
621 struct list_head texture_buffers;
622
623 struct pipe_debug_callback debug;
624
625 void *query_result_shader;
626
627 /* Copy one resource to another using async DMA. */
628 void (*dma_copy)(struct pipe_context *ctx,
629 struct pipe_resource *dst,
630 unsigned dst_level,
631 unsigned dst_x, unsigned dst_y, unsigned dst_z,
632 struct pipe_resource *src,
633 unsigned src_level,
634 const struct pipe_box *src_box);
635
636 void (*clear_buffer)(struct pipe_context *ctx, struct pipe_resource *dst,
637 uint64_t offset, uint64_t size, unsigned value,
638 enum r600_coherency coher);
639
640 void (*blit_decompress_depth)(struct pipe_context *ctx,
641 struct r600_texture *texture,
642 struct r600_texture *staging,
643 unsigned first_level, unsigned last_level,
644 unsigned first_layer, unsigned last_layer,
645 unsigned first_sample, unsigned last_sample);
646
647 void (*decompress_dcc)(struct pipe_context *ctx,
648 struct r600_texture *rtex);
649
650 /* Reallocate the buffer and update all resource bindings where
651 * the buffer is bound, including all resource descriptors. */
652 void (*invalidate_buffer)(struct pipe_context *ctx, struct pipe_resource *buf);
653
654 /* Enable or disable occlusion queries. */
655 void (*set_occlusion_query_state)(struct pipe_context *ctx, bool enable);
656
657 void (*save_qbo_state)(struct pipe_context *ctx, struct r600_qbo_state *st);
658
659 /* This ensures there is enough space in the command stream. */
660 void (*need_gfx_cs_space)(struct pipe_context *ctx, unsigned num_dw,
661 bool include_draw_vbo);
662
663 void (*set_atom_dirty)(struct r600_common_context *ctx,
664 struct r600_atom *atom, bool dirty);
665
666 void (*check_vm_faults)(struct r600_common_context *ctx,
667 struct radeon_saved_cs *saved,
668 enum ring_type ring);
669 };
670
671 /* r600_buffer.c */
672 bool r600_rings_is_buffer_referenced(struct r600_common_context *ctx,
673 struct pb_buffer *buf,
674 enum radeon_bo_usage usage);
675 void *r600_buffer_map_sync_with_rings(struct r600_common_context *ctx,
676 struct r600_resource *resource,
677 unsigned usage);
678 void r600_buffer_subdata(struct pipe_context *ctx,
679 struct pipe_resource *buffer,
680 unsigned usage, unsigned offset,
681 unsigned size, const void *data);
682 void r600_init_resource_fields(struct r600_common_screen *rscreen,
683 struct r600_resource *res,
684 uint64_t size, unsigned alignment);
685 bool r600_alloc_resource(struct r600_common_screen *rscreen,
686 struct r600_resource *res);
687 struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
688 const struct pipe_resource *templ,
689 unsigned alignment);
690 struct pipe_resource * r600_aligned_buffer_create(struct pipe_screen *screen,
691 unsigned bind,
692 unsigned usage,
693 unsigned size,
694 unsigned alignment);
695 struct pipe_resource *
696 r600_buffer_from_user_memory(struct pipe_screen *screen,
697 const struct pipe_resource *templ,
698 void *user_memory);
699 void
700 r600_invalidate_resource(struct pipe_context *ctx,
701 struct pipe_resource *resource);
702
703 /* r600_common_pipe.c */
704 void r600_gfx_write_fence(struct r600_common_context *ctx, struct r600_resource *buf,
705 uint64_t va, uint32_t old_value, uint32_t new_value);
706 unsigned r600_gfx_write_fence_dwords(struct r600_common_screen *screen);
707 void r600_gfx_wait_fence(struct r600_common_context *ctx,
708 uint64_t va, uint32_t ref, uint32_t mask);
709 void r600_draw_rectangle(struct blitter_context *blitter,
710 int x1, int y1, int x2, int y2, float depth,
711 enum blitter_attrib_type type,
712 const union pipe_color_union *attrib);
713 bool r600_common_screen_init(struct r600_common_screen *rscreen,
714 struct radeon_winsys *ws);
715 void r600_destroy_common_screen(struct r600_common_screen *rscreen);
716 void r600_preflush_suspend_features(struct r600_common_context *ctx);
717 void r600_postflush_resume_features(struct r600_common_context *ctx);
718 bool r600_common_context_init(struct r600_common_context *rctx,
719 struct r600_common_screen *rscreen,
720 unsigned context_flags);
721 void r600_common_context_cleanup(struct r600_common_context *rctx);
722 bool r600_can_dump_shader(struct r600_common_screen *rscreen,
723 unsigned processor);
724 void r600_screen_clear_buffer(struct r600_common_screen *rscreen, struct pipe_resource *dst,
725 uint64_t offset, uint64_t size, unsigned value,
726 enum r600_coherency coher);
727 struct pipe_resource *r600_resource_create_common(struct pipe_screen *screen,
728 const struct pipe_resource *templ);
729 const char *r600_get_llvm_processor_name(enum radeon_family family);
730 void r600_need_dma_space(struct r600_common_context *ctx, unsigned num_dw,
731 struct r600_resource *dst, struct r600_resource *src);
732 void r600_dma_emit_wait_idle(struct r600_common_context *rctx);
733 void radeon_save_cs(struct radeon_winsys *ws, struct radeon_winsys_cs *cs,
734 struct radeon_saved_cs *saved);
735 void radeon_clear_saved_cs(struct radeon_saved_cs *saved);
736
737 /* r600_gpu_load.c */
738 void r600_gpu_load_kill_thread(struct r600_common_screen *rscreen);
739 uint64_t r600_gpu_load_begin(struct r600_common_screen *rscreen);
740 unsigned r600_gpu_load_end(struct r600_common_screen *rscreen, uint64_t begin);
741
742 /* r600_perfcounters.c */
743 void r600_perfcounters_destroy(struct r600_common_screen *rscreen);
744
745 /* r600_query.c */
746 void r600_init_screen_query_functions(struct r600_common_screen *rscreen);
747 void r600_query_init(struct r600_common_context *rctx);
748 void r600_suspend_queries(struct r600_common_context *ctx);
749 void r600_resume_queries(struct r600_common_context *ctx);
750 void r600_query_init_backend_mask(struct r600_common_context *ctx);
751
752 /* r600_streamout.c */
753 void r600_streamout_buffers_dirty(struct r600_common_context *rctx);
754 void r600_set_streamout_targets(struct pipe_context *ctx,
755 unsigned num_targets,
756 struct pipe_stream_output_target **targets,
757 const unsigned *offset);
758 void r600_emit_streamout_end(struct r600_common_context *rctx);
759 void r600_update_prims_generated_query_state(struct r600_common_context *rctx,
760 unsigned type, int diff);
761 void r600_streamout_init(struct r600_common_context *rctx);
762
763 /* r600_test_dma.c */
764 void r600_test_dma(struct r600_common_screen *rscreen);
765
766 /* r600_texture.c */
767 bool r600_prepare_for_dma_blit(struct r600_common_context *rctx,
768 struct r600_texture *rdst,
769 unsigned dst_level, unsigned dstx,
770 unsigned dsty, unsigned dstz,
771 struct r600_texture *rsrc,
772 unsigned src_level,
773 const struct pipe_box *src_box);
774 void r600_texture_get_fmask_info(struct r600_common_screen *rscreen,
775 struct r600_texture *rtex,
776 unsigned nr_samples,
777 struct r600_fmask_info *out);
778 void r600_texture_get_cmask_info(struct r600_common_screen *rscreen,
779 struct r600_texture *rtex,
780 struct r600_cmask_info *out);
781 bool r600_init_flushed_depth_texture(struct pipe_context *ctx,
782 struct pipe_resource *texture,
783 struct r600_texture **staging);
784 void r600_print_texture_info(struct r600_texture *rtex, FILE *f);
785 struct pipe_resource *r600_texture_create(struct pipe_screen *screen,
786 const struct pipe_resource *templ);
787 bool vi_dcc_formats_compatible(enum pipe_format format1,
788 enum pipe_format format2);
789 void vi_dcc_disable_if_incompatible_format(struct r600_common_context *rctx,
790 struct pipe_resource *tex,
791 unsigned level,
792 enum pipe_format view_format);
793 struct pipe_surface *r600_create_surface_custom(struct pipe_context *pipe,
794 struct pipe_resource *texture,
795 const struct pipe_surface *templ,
796 unsigned width, unsigned height);
797 unsigned r600_translate_colorswap(enum pipe_format format, bool do_endian_swap);
798 void vi_separate_dcc_start_query(struct pipe_context *ctx,
799 struct r600_texture *tex);
800 void vi_separate_dcc_stop_query(struct pipe_context *ctx,
801 struct r600_texture *tex);
802 void vi_separate_dcc_process_and_reset_stats(struct pipe_context *ctx,
803 struct r600_texture *tex);
804 void vi_dcc_clear_level(struct r600_common_context *rctx,
805 struct r600_texture *rtex,
806 unsigned level, unsigned clear_value);
807 void evergreen_do_fast_color_clear(struct r600_common_context *rctx,
808 struct pipe_framebuffer_state *fb,
809 struct r600_atom *fb_state,
810 unsigned *buffers, unsigned *dirty_cbufs,
811 const union pipe_color_union *color);
812 bool r600_texture_disable_dcc(struct r600_common_context *rctx,
813 struct r600_texture *rtex);
814 void r600_init_screen_texture_functions(struct r600_common_screen *rscreen);
815 void r600_init_context_texture_functions(struct r600_common_context *rctx);
816
817 /* r600_viewport.c */
818 void evergreen_apply_scissor_bug_workaround(struct r600_common_context *rctx,
819 struct pipe_scissor_state *scissor);
820 void r600_viewport_set_rast_deps(struct r600_common_context *rctx,
821 bool scissor_enable, bool clip_halfz);
822 void r600_update_vs_writes_viewport_index(struct r600_common_context *rctx,
823 struct tgsi_shader_info *info);
824 void r600_init_viewport_functions(struct r600_common_context *rctx);
825
826 /* cayman_msaa.c */
827 extern const uint32_t eg_sample_locs_2x[4];
828 extern const unsigned eg_max_dist_2x;
829 extern const uint32_t eg_sample_locs_4x[4];
830 extern const unsigned eg_max_dist_4x;
831 void cayman_get_sample_position(struct pipe_context *ctx, unsigned sample_count,
832 unsigned sample_index, float *out_value);
833 void cayman_init_msaa(struct pipe_context *ctx);
834 void cayman_emit_msaa_sample_locs(struct radeon_winsys_cs *cs, int nr_samples);
835 void cayman_emit_msaa_config(struct radeon_winsys_cs *cs, int nr_samples,
836 int ps_iter_samples, int overrast_samples,
837 unsigned sc_mode_cntl_1);
838
839
840 /* Inline helpers. */
841
842 static inline struct r600_resource *r600_resource(struct pipe_resource *r)
843 {
844 return (struct r600_resource*)r;
845 }
846
847 static inline void
848 r600_resource_reference(struct r600_resource **ptr, struct r600_resource *res)
849 {
850 pipe_resource_reference((struct pipe_resource **)ptr,
851 (struct pipe_resource *)res);
852 }
853
854 static inline void
855 r600_texture_reference(struct r600_texture **ptr, struct r600_texture *res)
856 {
857 pipe_resource_reference((struct pipe_resource **)ptr, &res->resource.b.b);
858 }
859
860 static inline void
861 r600_context_add_resource_size(struct pipe_context *ctx, struct pipe_resource *r)
862 {
863 struct r600_common_context *rctx = (struct r600_common_context *)ctx;
864 struct r600_resource *res = (struct r600_resource *)r;
865
866 if (res) {
867 /* Add memory usage for need_gfx_cs_space */
868 rctx->vram += res->vram_usage;
869 rctx->gtt += res->gart_usage;
870 }
871 }
872
873 static inline bool r600_get_strmout_en(struct r600_common_context *rctx)
874 {
875 return rctx->streamout.streamout_enabled ||
876 rctx->streamout.prims_gen_query_enabled;
877 }
878
879 #define SQ_TEX_XY_FILTER_POINT 0x00
880 #define SQ_TEX_XY_FILTER_BILINEAR 0x01
881 #define SQ_TEX_XY_FILTER_ANISO_POINT 0x02
882 #define SQ_TEX_XY_FILTER_ANISO_BILINEAR 0x03
883
884 static inline unsigned eg_tex_filter(unsigned filter, unsigned max_aniso)
885 {
886 if (filter == PIPE_TEX_FILTER_LINEAR)
887 return max_aniso > 1 ? SQ_TEX_XY_FILTER_ANISO_BILINEAR
888 : SQ_TEX_XY_FILTER_BILINEAR;
889 else
890 return max_aniso > 1 ? SQ_TEX_XY_FILTER_ANISO_POINT
891 : SQ_TEX_XY_FILTER_POINT;
892 }
893
894 static inline unsigned r600_tex_aniso_filter(unsigned filter)
895 {
896 if (filter < 2)
897 return 0;
898 if (filter < 4)
899 return 1;
900 if (filter < 8)
901 return 2;
902 if (filter < 16)
903 return 3;
904 return 4;
905 }
906
907 static inline unsigned r600_wavefront_size(enum radeon_family family)
908 {
909 switch (family) {
910 case CHIP_RV610:
911 case CHIP_RS780:
912 case CHIP_RV620:
913 case CHIP_RS880:
914 return 16;
915 case CHIP_RV630:
916 case CHIP_RV635:
917 case CHIP_RV730:
918 case CHIP_RV710:
919 case CHIP_PALM:
920 case CHIP_CEDAR:
921 return 32;
922 default:
923 return 64;
924 }
925 }
926
927 static inline enum radeon_bo_priority
928 r600_get_sampler_view_priority(struct r600_resource *res)
929 {
930 if (res->b.b.target == PIPE_BUFFER)
931 return RADEON_PRIO_SAMPLER_BUFFER;
932
933 if (res->b.b.nr_samples > 1)
934 return RADEON_PRIO_SAMPLER_TEXTURE_MSAA;
935
936 return RADEON_PRIO_SAMPLER_TEXTURE;
937 }
938
939 static inline bool
940 r600_can_sample_zs(struct r600_texture *tex, bool stencil_sampler)
941 {
942 return (stencil_sampler && tex->can_sample_s) ||
943 (!stencil_sampler && tex->can_sample_z);
944 }
945
946 #define COMPUTE_DBG(rscreen, fmt, args...) \
947 do { \
948 if ((rscreen->b.debug_flags & DBG_COMPUTE)) fprintf(stderr, fmt, ##args); \
949 } while (0);
950
951 #define R600_ERR(fmt, args...) \
952 fprintf(stderr, "EE %s:%d %s - " fmt, __FILE__, __LINE__, __func__, ##args)
953
954 /* For MSAA sample positions. */
955 #define FILL_SREG(s0x, s0y, s1x, s1y, s2x, s2y, s3x, s3y) \
956 (((s0x) & 0xf) | (((unsigned)(s0y) & 0xf) << 4) | \
957 (((unsigned)(s1x) & 0xf) << 8) | (((unsigned)(s1y) & 0xf) << 12) | \
958 (((unsigned)(s2x) & 0xf) << 16) | (((unsigned)(s2y) & 0xf) << 20) | \
959 (((unsigned)(s3x) & 0xf) << 24) | (((unsigned)(s3y) & 0xf) << 28))
960
961 #endif