2 * Copyright 2017 Advanced Micro Devices, Inc.
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
25 #include "si_shader_internal.h"
29 #include "util/u_memory.h"
30 #include "util/u_prim.h"
32 static LLVMValueRef
get_wave_id_in_tg(struct si_shader_context
*ctx
)
34 return si_unpack_param(ctx
, ctx
->merged_wave_info
, 24, 4);
37 static LLVMValueRef
get_tgsize(struct si_shader_context
*ctx
)
39 return si_unpack_param(ctx
, ctx
->merged_wave_info
, 28, 4);
42 static LLVMValueRef
get_thread_id_in_tg(struct si_shader_context
*ctx
)
44 LLVMBuilderRef builder
= ctx
->ac
.builder
;
46 tmp
= LLVMBuildMul(builder
, get_wave_id_in_tg(ctx
),
47 LLVMConstInt(ctx
->ac
.i32
, ctx
->ac
.wave_size
, false), "");
48 return LLVMBuildAdd(builder
, tmp
, ac_get_thread_id(&ctx
->ac
), "");
51 static LLVMValueRef
ngg_get_vtx_cnt(struct si_shader_context
*ctx
)
53 return si_unpack_param(ctx
, ctx
->gs_tg_info
, 12, 9);
56 static LLVMValueRef
ngg_get_prim_cnt(struct si_shader_context
*ctx
)
58 return si_unpack_param(ctx
, ctx
->gs_tg_info
, 22, 9);
61 static LLVMValueRef
ngg_get_ordered_id(struct si_shader_context
*ctx
)
63 return si_unpack_param(ctx
, ctx
->gs_tg_info
, 0, 12);
66 static LLVMValueRef
ngg_get_query_buf(struct si_shader_context
*ctx
)
68 LLVMValueRef buf_ptr
= ac_get_arg(&ctx
->ac
, ctx
->rw_buffers
);
70 return ac_build_load_to_sgpr(&ctx
->ac
, buf_ptr
,
71 LLVMConstInt(ctx
->i32
, GFX10_GS_QUERY_BUF
, false));
74 static LLVMValueRef
ngg_get_initial_edgeflag(struct si_shader_context
*ctx
, unsigned index
)
76 if (ctx
->type
== PIPE_SHADER_VERTEX
) {
78 tmp
= LLVMBuildLShr(ctx
->ac
.builder
,
79 ac_get_arg(&ctx
->ac
, ctx
->args
.gs_invocation_id
),
80 LLVMConstInt(ctx
->ac
.i32
, 8 + index
, false), "");
81 return LLVMBuildTrunc(ctx
->ac
.builder
, tmp
, ctx
->ac
.i1
, "");
87 * Return the number of vertices as a constant in \p num_vertices,
88 * and return a more precise value as LLVMValueRef from the function.
90 static LLVMValueRef
ngg_get_vertices_per_prim(struct si_shader_context
*ctx
,
91 unsigned *num_vertices
)
93 const struct si_shader_info
*info
= &ctx
->shader
->selector
->info
;
95 if (ctx
->type
== PIPE_SHADER_VERTEX
) {
96 if (info
->properties
[TGSI_PROPERTY_VS_BLIT_SGPRS_AMD
]) {
97 /* Blits always use axis-aligned rectangles with 3 vertices. */
99 return LLVMConstInt(ctx
->i32
, 3, 0);
101 /* We always build up all three indices for the prim export
102 * independent of the primitive type. The additional garbage
103 * data shouldn't hurt. This number doesn't matter with
108 /* Extract OUTPRIM field. */
109 LLVMValueRef num
= si_unpack_param(ctx
, ctx
->vs_state_bits
, 2, 2);
110 return LLVMBuildAdd(ctx
->ac
.builder
, num
, ctx
->i32_1
, "");
113 assert(ctx
->type
== PIPE_SHADER_TESS_EVAL
);
115 if (info
->properties
[TGSI_PROPERTY_TES_POINT_MODE
])
117 else if (info
->properties
[TGSI_PROPERTY_TES_PRIM_MODE
] == PIPE_PRIM_LINES
)
122 return LLVMConstInt(ctx
->i32
, *num_vertices
, false);
126 void gfx10_ngg_build_sendmsg_gs_alloc_req(struct si_shader_context
*ctx
)
128 ac_build_sendmsg_gs_alloc_req(&ctx
->ac
, get_wave_id_in_tg(ctx
),
129 ngg_get_vtx_cnt(ctx
),
130 ngg_get_prim_cnt(ctx
));
133 static void build_streamout_vertex(struct si_shader_context
*ctx
,
134 LLVMValueRef
*so_buffer
, LLVMValueRef
*wg_offset_dw
,
135 unsigned stream
, LLVMValueRef offset_vtx
,
136 LLVMValueRef vertexptr
)
138 struct si_shader_info
*info
= &ctx
->shader
->selector
->info
;
139 struct pipe_stream_output_info
*so
= &ctx
->shader
->selector
->so
;
140 LLVMBuilderRef builder
= ctx
->ac
.builder
;
141 LLVMValueRef offset
[4] = {};
144 for (unsigned buffer
= 0; buffer
< 4; ++buffer
) {
145 if (!wg_offset_dw
[buffer
])
148 tmp
= LLVMBuildMul(builder
, offset_vtx
,
149 LLVMConstInt(ctx
->i32
, so
->stride
[buffer
], false), "");
150 tmp
= LLVMBuildAdd(builder
, wg_offset_dw
[buffer
], tmp
, "");
151 offset
[buffer
] = LLVMBuildShl(builder
, tmp
, LLVMConstInt(ctx
->i32
, 2, false), "");
154 for (unsigned i
= 0; i
< so
->num_outputs
; ++i
) {
155 if (so
->output
[i
].stream
!= stream
)
158 unsigned reg
= so
->output
[i
].register_index
;
159 struct si_shader_output_values out
;
160 out
.semantic_name
= info
->output_semantic_name
[reg
];
161 out
.semantic_index
= info
->output_semantic_index
[reg
];
163 for (unsigned comp
= 0; comp
< 4; comp
++) {
164 tmp
= ac_build_gep0(&ctx
->ac
, vertexptr
,
165 LLVMConstInt(ctx
->i32
, 4 * reg
+ comp
, false));
166 out
.values
[comp
] = LLVMBuildLoad(builder
, tmp
, "");
167 out
.vertex_stream
[comp
] =
168 (info
->output_streams
[reg
] >> (2 * comp
)) & 3;
171 si_emit_streamout_output(ctx
, so_buffer
, offset
, &so
->output
[i
], &out
);
175 struct ngg_streamout
{
176 LLVMValueRef num_vertices
;
178 /* per-thread data */
179 LLVMValueRef prim_enable
[4]; /* i1 per stream */
180 LLVMValueRef vertices
[3]; /* [N x i32] addrspace(LDS)* */
183 LLVMValueRef emit
[4]; /* per-stream emitted primitives (only valid for used streams) */
187 * Build streamout logic.
191 * Writes number of emitted primitives to gs_ngg_scratch[4:8].
193 * Clobbers gs_ngg_scratch[8:].
195 static void build_streamout(struct si_shader_context
*ctx
,
196 struct ngg_streamout
*nggso
)
198 struct si_shader_info
*info
= &ctx
->shader
->selector
->info
;
199 struct pipe_stream_output_info
*so
= &ctx
->shader
->selector
->so
;
200 LLVMBuilderRef builder
= ctx
->ac
.builder
;
201 LLVMValueRef buf_ptr
= ac_get_arg(&ctx
->ac
, ctx
->rw_buffers
);
202 LLVMValueRef tid
= get_thread_id_in_tg(ctx
);
203 LLVMValueRef tmp
, tmp2
;
204 LLVMValueRef i32_2
= LLVMConstInt(ctx
->i32
, 2, false);
205 LLVMValueRef i32_4
= LLVMConstInt(ctx
->i32
, 4, false);
206 LLVMValueRef i32_8
= LLVMConstInt(ctx
->i32
, 8, false);
207 LLVMValueRef so_buffer
[4] = {};
208 unsigned max_num_vertices
= 1 + (nggso
->vertices
[1] ? 1 : 0) +
209 (nggso
->vertices
[2] ? 1 : 0);
210 LLVMValueRef prim_stride_dw
[4] = {};
211 LLVMValueRef prim_stride_dw_vgpr
= LLVMGetUndef(ctx
->i32
);
212 int stream_for_buffer
[4] = { -1, -1, -1, -1 };
213 unsigned bufmask_for_stream
[4] = {};
214 bool isgs
= ctx
->type
== PIPE_SHADER_GEOMETRY
;
215 unsigned scratch_emit_base
= isgs
? 4 : 0;
216 LLVMValueRef scratch_emit_basev
= isgs
? i32_4
: ctx
->i32_0
;
217 unsigned scratch_offset_base
= isgs
? 8 : 4;
218 LLVMValueRef scratch_offset_basev
= isgs
? i32_8
: i32_4
;
220 ac_llvm_add_target_dep_function_attr(ctx
->main_fn
, "amdgpu-gds-size", 256);
222 /* Determine the mapping of streamout buffers to vertex streams. */
223 for (unsigned i
= 0; i
< so
->num_outputs
; ++i
) {
224 unsigned buf
= so
->output
[i
].output_buffer
;
225 unsigned stream
= so
->output
[i
].stream
;
226 assert(stream_for_buffer
[buf
] < 0 || stream_for_buffer
[buf
] == stream
);
227 stream_for_buffer
[buf
] = stream
;
228 bufmask_for_stream
[stream
] |= 1 << buf
;
231 for (unsigned buffer
= 0; buffer
< 4; ++buffer
) {
232 if (stream_for_buffer
[buffer
] == -1)
235 assert(so
->stride
[buffer
]);
237 tmp
= LLVMConstInt(ctx
->i32
, so
->stride
[buffer
], false);
238 prim_stride_dw
[buffer
] = LLVMBuildMul(builder
, tmp
, nggso
->num_vertices
, "");
239 prim_stride_dw_vgpr
= ac_build_writelane(
240 &ctx
->ac
, prim_stride_dw_vgpr
, prim_stride_dw
[buffer
],
241 LLVMConstInt(ctx
->i32
, buffer
, false));
243 so_buffer
[buffer
] = ac_build_load_to_sgpr(
245 LLVMConstInt(ctx
->i32
, SI_VS_STREAMOUT_BUF0
+ buffer
, false));
248 tmp
= LLVMBuildICmp(builder
, LLVMIntEQ
, get_wave_id_in_tg(ctx
), ctx
->i32_0
, "");
249 ac_build_ifcc(&ctx
->ac
, tmp
, 5200);
251 LLVMTypeRef gdsptr
= LLVMPointerType(ctx
->i32
, AC_ADDR_SPACE_GDS
);
252 LLVMValueRef gdsbase
= LLVMBuildIntToPtr(builder
, ctx
->i32_0
, gdsptr
, "");
254 /* Advance the streamout offsets in GDS. */
255 LLVMValueRef offsets_vgpr
= ac_build_alloca_undef(&ctx
->ac
, ctx
->i32
, "");
256 LLVMValueRef generated_by_stream_vgpr
= ac_build_alloca_undef(&ctx
->ac
, ctx
->i32
, "");
258 tmp
= LLVMBuildICmp(builder
, LLVMIntULT
, ac_get_thread_id(&ctx
->ac
), i32_4
, "");
259 ac_build_ifcc(&ctx
->ac
, tmp
, 5210);
262 tmp
= ac_build_gep0(&ctx
->ac
, ctx
->gs_ngg_scratch
, tid
);
263 tmp
= LLVMBuildLoad(builder
, tmp
, "");
265 tmp
= ac_build_writelane(&ctx
->ac
, ctx
->i32_0
,
266 ngg_get_prim_cnt(ctx
), ctx
->i32_0
);
268 LLVMBuildStore(builder
, tmp
, generated_by_stream_vgpr
);
271 int unused_stream
= -1;
272 for (unsigned stream
= 0; stream
< 4; ++stream
) {
273 if (!info
->num_stream_output_components
[stream
]) {
274 unused_stream
= stream
;
278 for (unsigned buffer
= 0; buffer
< 4; ++buffer
) {
279 if (stream_for_buffer
[buffer
] >= 0) {
280 swizzle
[buffer
] = stream_for_buffer
[buffer
];
282 assert(unused_stream
>= 0);
283 swizzle
[buffer
] = unused_stream
;
287 tmp
= ac_build_quad_swizzle(&ctx
->ac
, tmp
,
288 swizzle
[0], swizzle
[1], swizzle
[2], swizzle
[3]);
289 tmp
= LLVMBuildMul(builder
, tmp
, prim_stride_dw_vgpr
, "");
291 LLVMValueRef args
[] = {
292 LLVMBuildIntToPtr(builder
, ngg_get_ordered_id(ctx
), gdsptr
, ""),
294 ctx
->i32_0
, // ordering
296 ctx
->ac
.i1false
, // isVolatile
297 LLVMConstInt(ctx
->i32
, 4 << 24, false), // OA index
298 ctx
->ac
.i1true
, // wave release
299 ctx
->ac
.i1true
, // wave done
301 tmp
= ac_build_intrinsic(&ctx
->ac
, "llvm.amdgcn.ds.ordered.add",
302 ctx
->i32
, args
, ARRAY_SIZE(args
), 0);
304 /* Keep offsets in a VGPR for quick retrieval via readlane by
305 * the first wave for bounds checking, and also store in LDS
306 * for retrieval by all waves later. */
307 LLVMBuildStore(builder
, tmp
, offsets_vgpr
);
309 tmp2
= LLVMBuildAdd(builder
, ac_get_thread_id(&ctx
->ac
),
310 scratch_offset_basev
, "");
311 tmp2
= ac_build_gep0(&ctx
->ac
, ctx
->gs_ngg_scratch
, tmp2
);
312 LLVMBuildStore(builder
, tmp
, tmp2
);
314 ac_build_endif(&ctx
->ac
, 5210);
316 /* Determine the max emit per buffer. This is done via the SALU, in part
317 * because LLVM can't generate divide-by-multiply if we try to do this
318 * via VALU with one lane per buffer.
320 LLVMValueRef max_emit
[4] = {};
321 for (unsigned buffer
= 0; buffer
< 4; ++buffer
) {
322 if (stream_for_buffer
[buffer
] == -1)
325 LLVMValueRef bufsize_dw
=
326 LLVMBuildLShr(builder
,
327 LLVMBuildExtractElement(builder
, so_buffer
[buffer
], i32_2
, ""),
330 tmp
= LLVMBuildLoad(builder
, offsets_vgpr
, "");
331 LLVMValueRef offset_dw
=
332 ac_build_readlane(&ctx
->ac
, tmp
,
333 LLVMConstInt(ctx
->i32
, buffer
, false));
335 tmp
= LLVMBuildSub(builder
, bufsize_dw
, offset_dw
, "");
336 tmp
= LLVMBuildUDiv(builder
, tmp
, prim_stride_dw
[buffer
], "");
338 tmp2
= LLVMBuildICmp(builder
, LLVMIntULT
, bufsize_dw
, offset_dw
, "");
339 max_emit
[buffer
] = LLVMBuildSelect(builder
, tmp2
, ctx
->i32_0
, tmp
, "");
342 /* Determine the number of emitted primitives per stream and fixup the
343 * GDS counter if necessary.
345 * This is complicated by the fact that a single stream can emit to
346 * multiple buffers (but luckily not vice versa).
348 LLVMValueRef emit_vgpr
= ctx
->i32_0
;
350 for (unsigned stream
= 0; stream
< 4; ++stream
) {
351 if (!info
->num_stream_output_components
[stream
])
354 tmp
= LLVMBuildLoad(builder
, generated_by_stream_vgpr
, "");
355 LLVMValueRef generated
=
356 ac_build_readlane(&ctx
->ac
, tmp
,
357 LLVMConstInt(ctx
->i32
, stream
, false));
359 LLVMValueRef emit
= generated
;
360 for (unsigned buffer
= 0; buffer
< 4; ++buffer
) {
361 if (stream_for_buffer
[buffer
] == stream
)
362 emit
= ac_build_umin(&ctx
->ac
, emit
, max_emit
[buffer
]);
365 emit_vgpr
= ac_build_writelane(&ctx
->ac
, emit_vgpr
, emit
,
366 LLVMConstInt(ctx
->i32
, stream
, false));
368 /* Fixup the offset using a plain GDS atomic if we overflowed. */
369 tmp
= LLVMBuildICmp(builder
, LLVMIntULT
, emit
, generated
, "");
370 ac_build_ifcc(&ctx
->ac
, tmp
, 5221); /* scalar branch */
371 tmp
= LLVMBuildLShr(builder
,
372 LLVMConstInt(ctx
->i32
, bufmask_for_stream
[stream
], false),
373 ac_get_thread_id(&ctx
->ac
), "");
374 tmp
= LLVMBuildTrunc(builder
, tmp
, ctx
->i1
, "");
375 ac_build_ifcc(&ctx
->ac
, tmp
, 5222);
377 tmp
= LLVMBuildSub(builder
, generated
, emit
, "");
378 tmp
= LLVMBuildMul(builder
, tmp
, prim_stride_dw_vgpr
, "");
379 tmp2
= LLVMBuildGEP(builder
, gdsbase
, &tid
, 1, "");
380 LLVMBuildAtomicRMW(builder
, LLVMAtomicRMWBinOpSub
, tmp2
, tmp
,
381 LLVMAtomicOrderingMonotonic
, false);
383 ac_build_endif(&ctx
->ac
, 5222);
384 ac_build_endif(&ctx
->ac
, 5221);
387 tmp
= LLVMBuildICmp(builder
, LLVMIntULT
, ac_get_thread_id(&ctx
->ac
), i32_4
, "");
388 ac_build_ifcc(&ctx
->ac
, tmp
, 5225);
390 tmp
= LLVMBuildAdd(builder
, ac_get_thread_id(&ctx
->ac
),
391 scratch_emit_basev
, "");
392 tmp
= ac_build_gep0(&ctx
->ac
, ctx
->gs_ngg_scratch
, tmp
);
393 LLVMBuildStore(builder
, emit_vgpr
, tmp
);
395 ac_build_endif(&ctx
->ac
, 5225);
397 ac_build_endif(&ctx
->ac
, 5200);
399 /* Determine the workgroup-relative per-thread / primitive offset into
400 * the streamout buffers */
401 struct ac_wg_scan primemit_scan
[4] = {};
404 for (unsigned stream
= 0; stream
< 4; ++stream
) {
405 if (!info
->num_stream_output_components
[stream
])
408 primemit_scan
[stream
].enable_exclusive
= true;
409 primemit_scan
[stream
].op
= nir_op_iadd
;
410 primemit_scan
[stream
].src
= nggso
->prim_enable
[stream
];
411 primemit_scan
[stream
].scratch
=
412 ac_build_gep0(&ctx
->ac
, ctx
->gs_ngg_scratch
,
413 LLVMConstInt(ctx
->i32
, 12 + 8 * stream
, false));
414 primemit_scan
[stream
].waveidx
= get_wave_id_in_tg(ctx
);
415 primemit_scan
[stream
].numwaves
= get_tgsize(ctx
);
416 primemit_scan
[stream
].maxwaves
= 8;
417 ac_build_wg_scan_top(&ctx
->ac
, &primemit_scan
[stream
]);
421 ac_build_s_barrier(&ctx
->ac
);
423 /* Fetch the per-buffer offsets and per-stream emit counts in all waves. */
424 LLVMValueRef wgoffset_dw
[4] = {};
427 LLVMValueRef scratch_vgpr
;
429 tmp
= ac_build_gep0(&ctx
->ac
, ctx
->gs_ngg_scratch
, ac_get_thread_id(&ctx
->ac
));
430 scratch_vgpr
= LLVMBuildLoad(builder
, tmp
, "");
432 for (unsigned buffer
= 0; buffer
< 4; ++buffer
) {
433 if (stream_for_buffer
[buffer
] >= 0) {
434 wgoffset_dw
[buffer
] = ac_build_readlane(
435 &ctx
->ac
, scratch_vgpr
,
436 LLVMConstInt(ctx
->i32
, scratch_offset_base
+ buffer
, false));
440 for (unsigned stream
= 0; stream
< 4; ++stream
) {
441 if (info
->num_stream_output_components
[stream
]) {
442 nggso
->emit
[stream
] = ac_build_readlane(
443 &ctx
->ac
, scratch_vgpr
,
444 LLVMConstInt(ctx
->i32
, scratch_emit_base
+ stream
, false));
449 /* Write out primitive data */
450 for (unsigned stream
= 0; stream
< 4; ++stream
) {
451 if (!info
->num_stream_output_components
[stream
])
455 ac_build_wg_scan_bottom(&ctx
->ac
, &primemit_scan
[stream
]);
457 primemit_scan
[stream
].result_exclusive
= tid
;
460 tmp
= LLVMBuildICmp(builder
, LLVMIntULT
,
461 primemit_scan
[stream
].result_exclusive
,
462 nggso
->emit
[stream
], "");
463 tmp
= LLVMBuildAnd(builder
, tmp
, nggso
->prim_enable
[stream
], "");
464 ac_build_ifcc(&ctx
->ac
, tmp
, 5240);
466 LLVMValueRef offset_vtx
=
467 LLVMBuildMul(builder
, primemit_scan
[stream
].result_exclusive
,
468 nggso
->num_vertices
, "");
470 for (unsigned i
= 0; i
< max_num_vertices
; ++i
) {
471 tmp
= LLVMBuildICmp(builder
, LLVMIntULT
,
472 LLVMConstInt(ctx
->i32
, i
, false),
473 nggso
->num_vertices
, "");
474 ac_build_ifcc(&ctx
->ac
, tmp
, 5241);
475 build_streamout_vertex(ctx
, so_buffer
, wgoffset_dw
,
476 stream
, offset_vtx
, nggso
->vertices
[i
]);
477 ac_build_endif(&ctx
->ac
, 5241);
478 offset_vtx
= LLVMBuildAdd(builder
, offset_vtx
, ctx
->i32_1
, "");
481 ac_build_endif(&ctx
->ac
, 5240);
485 static unsigned ngg_nogs_vertex_size(struct si_shader
*shader
)
487 unsigned lds_vertex_size
= 0;
489 /* The edgeflag is always stored in the last element that's also
490 * used for padding to reduce LDS bank conflicts. */
491 if (shader
->selector
->so
.num_outputs
)
492 lds_vertex_size
= 4 * shader
->selector
->info
.num_outputs
+ 1;
493 if (shader
->selector
->info
.writes_edgeflag
)
494 lds_vertex_size
= MAX2(lds_vertex_size
, 1);
496 /* LDS size for passing data from GS to ES.
497 * GS stores Primitive IDs into LDS at the address corresponding
498 * to the ES thread of the provoking vertex. All ES threads
499 * load and export PrimitiveID for their thread.
501 if (shader
->selector
->type
== PIPE_SHADER_VERTEX
&&
502 shader
->key
.mono
.u
.vs_export_prim_id
)
503 lds_vertex_size
= MAX2(lds_vertex_size
, 1);
505 return lds_vertex_size
;
509 * Returns an `[N x i32] addrspace(LDS)*` pointing at contiguous LDS storage
510 * for the vertex outputs.
512 static LLVMValueRef
ngg_nogs_vertex_ptr(struct si_shader_context
*ctx
,
515 /* The extra dword is used to avoid LDS bank conflicts. */
516 unsigned vertex_size
= ngg_nogs_vertex_size(ctx
->shader
);
517 LLVMTypeRef ai32
= LLVMArrayType(ctx
->i32
, vertex_size
);
518 LLVMTypeRef pai32
= LLVMPointerType(ai32
, AC_ADDR_SPACE_LDS
);
519 LLVMValueRef tmp
= LLVMBuildBitCast(ctx
->ac
.builder
, ctx
->esgs_ring
, pai32
, "");
520 return LLVMBuildGEP(ctx
->ac
.builder
, tmp
, &vtxid
, 1, "");
524 * Emit the epilogue of an API VS or TES shader compiled as ESGS shader.
526 void gfx10_emit_ngg_epilogue(struct ac_shader_abi
*abi
,
527 unsigned max_outputs
,
530 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
531 struct si_shader_selector
*sel
= ctx
->shader
->selector
;
532 struct si_shader_info
*info
= &sel
->info
;
533 struct si_shader_output_values outputs
[PIPE_MAX_SHADER_OUTPUTS
];
534 LLVMBuilderRef builder
= ctx
->ac
.builder
;
535 LLVMValueRef tmp
, tmp2
;
537 assert(!ctx
->shader
->is_gs_copy_shader
);
538 assert(info
->num_outputs
<= max_outputs
);
540 LLVMValueRef vertex_ptr
= NULL
;
542 if (sel
->so
.num_outputs
|| sel
->info
.writes_edgeflag
)
543 vertex_ptr
= ngg_nogs_vertex_ptr(ctx
, get_thread_id_in_tg(ctx
));
545 for (unsigned i
= 0; i
< info
->num_outputs
; i
++) {
546 outputs
[i
].semantic_name
= info
->output_semantic_name
[i
];
547 outputs
[i
].semantic_index
= info
->output_semantic_index
[i
];
549 for (unsigned j
= 0; j
< 4; j
++) {
550 outputs
[i
].vertex_stream
[j
] =
551 (info
->output_streams
[i
] >> (2 * j
)) & 3;
553 /* TODO: we may store more outputs than streamout needs,
554 * but streamout performance isn't that important.
556 if (sel
->so
.num_outputs
) {
557 tmp
= ac_build_gep0(&ctx
->ac
, vertex_ptr
,
558 LLVMConstInt(ctx
->i32
, 4 * i
+ j
, false));
559 tmp2
= LLVMBuildLoad(builder
, addrs
[4 * i
+ j
], "");
560 tmp2
= ac_to_integer(&ctx
->ac
, tmp2
);
561 LLVMBuildStore(builder
, tmp2
, tmp
);
565 /* Store the edgeflag at the end (if streamout is enabled) */
566 if (info
->output_semantic_name
[i
] == TGSI_SEMANTIC_EDGEFLAG
&&
567 sel
->info
.writes_edgeflag
) {
568 LLVMValueRef edgeflag
= LLVMBuildLoad(builder
, addrs
[4 * i
], "");
569 /* The output is a float, but the hw expects a 1-bit integer. */
570 edgeflag
= LLVMBuildFPToUI(ctx
->ac
.builder
, edgeflag
, ctx
->i32
, "");
571 edgeflag
= ac_build_umin(&ctx
->ac
, edgeflag
, ctx
->i32_1
);
573 tmp
= LLVMConstInt(ctx
->i32
, ngg_nogs_vertex_size(ctx
->shader
) - 1, 0);
574 tmp
= ac_build_gep0(&ctx
->ac
, vertex_ptr
, tmp
);
575 LLVMBuildStore(builder
, edgeflag
, tmp
);
579 ac_build_endif(&ctx
->ac
, ctx
->merged_wrap_if_label
);
581 LLVMValueRef is_gs_thread
= si_is_gs_thread(ctx
);
582 LLVMValueRef is_es_thread
= si_is_es_thread(ctx
);
583 LLVMValueRef vtxindex
[] = {
584 si_unpack_param(ctx
, ctx
->gs_vtx01_offset
, 0, 16),
585 si_unpack_param(ctx
, ctx
->gs_vtx01_offset
, 16, 16),
586 si_unpack_param(ctx
, ctx
->gs_vtx23_offset
, 0, 16),
589 /* Determine the number of vertices per primitive. */
590 unsigned num_vertices
;
591 LLVMValueRef num_vertices_val
= ngg_get_vertices_per_prim(ctx
, &num_vertices
);
594 LLVMValueRef emitted_prims
= NULL
;
596 if (sel
->so
.num_outputs
) {
597 struct ngg_streamout nggso
= {};
599 nggso
.num_vertices
= num_vertices_val
;
600 nggso
.prim_enable
[0] = is_gs_thread
;
602 for (unsigned i
= 0; i
< num_vertices
; ++i
)
603 nggso
.vertices
[i
] = ngg_nogs_vertex_ptr(ctx
, vtxindex
[i
]);
605 build_streamout(ctx
, &nggso
);
606 emitted_prims
= nggso
.emit
[0];
609 LLVMValueRef user_edgeflags
[3] = {};
611 if (sel
->info
.writes_edgeflag
) {
612 /* Streamout already inserted the barrier, so don't insert it again. */
613 if (!sel
->so
.num_outputs
)
614 ac_build_s_barrier(&ctx
->ac
);
616 ac_build_ifcc(&ctx
->ac
, is_gs_thread
, 5400);
617 /* Load edge flags from ES threads and store them into VGPRs in GS threads. */
618 for (unsigned i
= 0; i
< num_vertices
; i
++) {
619 tmp
= ngg_nogs_vertex_ptr(ctx
, vtxindex
[i
]);
620 tmp2
= LLVMConstInt(ctx
->i32
, ngg_nogs_vertex_size(ctx
->shader
) - 1, 0);
621 tmp
= ac_build_gep0(&ctx
->ac
, tmp
, tmp2
);
622 tmp
= LLVMBuildLoad(builder
, tmp
, "");
623 tmp
= LLVMBuildTrunc(builder
, tmp
, ctx
->i1
, "");
625 user_edgeflags
[i
] = ac_build_alloca_undef(&ctx
->ac
, ctx
->i1
, "");
626 LLVMBuildStore(builder
, tmp
, user_edgeflags
[i
]);
628 ac_build_endif(&ctx
->ac
, 5400);
631 /* Copy Primitive IDs from GS threads to the LDS address corresponding
632 * to the ES thread of the provoking vertex.
634 if (ctx
->type
== PIPE_SHADER_VERTEX
&&
635 ctx
->shader
->key
.mono
.u
.vs_export_prim_id
) {
636 /* Streamout and edge flags use LDS. Make it idle, so that we can reuse it. */
637 if (sel
->so
.num_outputs
|| sel
->info
.writes_edgeflag
)
638 ac_build_s_barrier(&ctx
->ac
);
640 ac_build_ifcc(&ctx
->ac
, is_gs_thread
, 5400);
641 /* Extract the PROVOKING_VTX_INDEX field. */
642 LLVMValueRef provoking_vtx_in_prim
=
643 si_unpack_param(ctx
, ctx
->vs_state_bits
, 4, 2);
645 /* provoking_vtx_index = vtxindex[provoking_vtx_in_prim]; */
646 LLVMValueRef indices
= ac_build_gather_values(&ctx
->ac
, vtxindex
, 3);
647 LLVMValueRef provoking_vtx_index
=
648 LLVMBuildExtractElement(builder
, indices
, provoking_vtx_in_prim
, "");
649 LLVMValueRef vertex_ptr
= ngg_nogs_vertex_ptr(ctx
, provoking_vtx_index
);
651 LLVMBuildStore(builder
, ac_get_arg(&ctx
->ac
, ctx
->args
.gs_prim_id
),
652 ac_build_gep0(&ctx
->ac
, vertex_ptr
, ctx
->i32_0
));
653 ac_build_endif(&ctx
->ac
, 5400);
656 /* Update query buffer */
657 if (ctx
->screen
->use_ngg_streamout
&&
658 !info
->properties
[TGSI_PROPERTY_VS_BLIT_SGPRS_AMD
]) {
659 tmp
= si_unpack_param(ctx
, ctx
->vs_state_bits
, 6, 1);
660 tmp
= LLVMBuildTrunc(builder
, tmp
, ctx
->i1
, "");
661 ac_build_ifcc(&ctx
->ac
, tmp
, 5029); /* if (STREAMOUT_QUERY_ENABLED) */
662 tmp
= LLVMBuildICmp(builder
, LLVMIntEQ
, get_wave_id_in_tg(ctx
), ctx
->ac
.i32_0
, "");
663 ac_build_ifcc(&ctx
->ac
, tmp
, 5030);
664 tmp
= LLVMBuildICmp(builder
, LLVMIntULE
, ac_get_thread_id(&ctx
->ac
),
665 sel
->so
.num_outputs
? ctx
->ac
.i32_1
: ctx
->ac
.i32_0
, "");
666 ac_build_ifcc(&ctx
->ac
, tmp
, 5031);
668 LLVMValueRef args
[] = {
669 ngg_get_prim_cnt(ctx
),
670 ngg_get_query_buf(ctx
),
671 LLVMConstInt(ctx
->i32
, 16, false), /* offset of stream[0].generated_primitives */
672 ctx
->i32_0
, /* soffset */
673 ctx
->i32_0
, /* cachepolicy */
676 if (sel
->so
.num_outputs
) {
677 args
[0] = ac_build_writelane(&ctx
->ac
, args
[0], emitted_prims
, ctx
->i32_1
);
678 args
[2] = ac_build_writelane(&ctx
->ac
, args
[2],
679 LLVMConstInt(ctx
->i32
, 24, false), ctx
->i32_1
);
682 /* TODO: should this be 64-bit atomics? */
683 ac_build_intrinsic(&ctx
->ac
, "llvm.amdgcn.raw.buffer.atomic.add.i32",
684 ctx
->i32
, args
, 5, 0);
686 ac_build_endif(&ctx
->ac
, 5031);
687 ac_build_endif(&ctx
->ac
, 5030);
688 ac_build_endif(&ctx
->ac
, 5029);
691 /* Build the primitive export. */
692 ac_build_ifcc(&ctx
->ac
, is_gs_thread
, 6001);
694 struct ac_ngg_prim prim
= {};
696 if (gfx10_is_ngg_passthrough(ctx
->shader
)) {
697 prim
.passthrough
= ac_get_arg(&ctx
->ac
, ctx
->gs_vtx01_offset
);
699 prim
.num_vertices
= num_vertices
;
700 prim
.isnull
= ctx
->ac
.i1false
;
701 memcpy(prim
.index
, vtxindex
, sizeof(vtxindex
[0]) * 3);
703 for (unsigned i
= 0; i
< num_vertices
; ++i
) {
704 prim
.edgeflag
[i
] = ngg_get_initial_edgeflag(ctx
, i
);
706 if (sel
->info
.writes_edgeflag
) {
707 tmp2
= LLVMBuildLoad(builder
, user_edgeflags
[i
], "");
708 prim
.edgeflag
[i
] = LLVMBuildAnd(builder
, prim
.edgeflag
[i
],
714 ac_build_export_prim(&ctx
->ac
, &prim
);
716 ac_build_endif(&ctx
->ac
, 6001);
718 /* Export per-vertex data (positions and parameters). */
719 ac_build_ifcc(&ctx
->ac
, is_es_thread
, 6002);
723 /* Unconditionally (re-)load the values for proper SSA form. */
724 for (i
= 0; i
< info
->num_outputs
; i
++) {
725 for (unsigned j
= 0; j
< 4; j
++) {
726 outputs
[i
].values
[j
] =
727 LLVMBuildLoad(builder
,
733 if (ctx
->shader
->key
.mono
.u
.vs_export_prim_id
) {
734 outputs
[i
].semantic_name
= TGSI_SEMANTIC_PRIMID
;
735 outputs
[i
].semantic_index
= 0;
737 if (ctx
->type
== PIPE_SHADER_VERTEX
) {
738 /* Wait for GS stores to finish. */
739 ac_build_s_barrier(&ctx
->ac
);
741 tmp
= ngg_nogs_vertex_ptr(ctx
, get_thread_id_in_tg(ctx
));
742 tmp
= ac_build_gep0(&ctx
->ac
, tmp
, ctx
->i32_0
);
743 outputs
[i
].values
[0] = LLVMBuildLoad(builder
, tmp
, "");
745 assert(ctx
->type
== PIPE_SHADER_TESS_EVAL
);
746 outputs
[i
].values
[0] = si_get_primitive_id(ctx
, 0);
749 outputs
[i
].values
[0] = ac_to_float(&ctx
->ac
, outputs
[i
].values
[0]);
750 for (unsigned j
= 1; j
< 4; j
++)
751 outputs
[i
].values
[j
] = LLVMGetUndef(ctx
->f32
);
753 memset(outputs
[i
].vertex_stream
, 0,
754 sizeof(outputs
[i
].vertex_stream
));
758 si_llvm_export_vs(ctx
, outputs
, i
);
760 ac_build_endif(&ctx
->ac
, 6002);
764 ngg_gs_get_vertex_storage(struct si_shader_context
*ctx
)
766 const struct si_shader_selector
*sel
= ctx
->shader
->selector
;
767 const struct si_shader_info
*info
= &sel
->info
;
769 LLVMTypeRef elements
[2] = {
770 LLVMArrayType(ctx
->ac
.i32
, 4 * info
->num_outputs
),
771 LLVMArrayType(ctx
->ac
.i8
, 4),
773 LLVMTypeRef type
= LLVMStructTypeInContext(ctx
->ac
.context
, elements
, 2, false);
774 type
= LLVMPointerType(LLVMArrayType(type
, 0), AC_ADDR_SPACE_LDS
);
775 return LLVMBuildBitCast(ctx
->ac
.builder
, ctx
->gs_ngg_emit
, type
, "");
779 * Return a pointer to the LDS storage reserved for the N'th vertex, where N
780 * is in emit order; that is:
781 * - during the epilogue, N is the threadidx (relative to the entire threadgroup)
782 * - during vertex emit, i.e. while the API GS shader invocation is running,
783 * N = threadidx * gs_max_out_vertices + emitidx
785 * Goals of the LDS memory layout:
786 * 1. Eliminate bank conflicts on write for geometry shaders that have all emits
787 * in uniform control flow
788 * 2. Eliminate bank conflicts on read for export if, additionally, there is no
790 * 3. Agnostic to the number of waves (since we don't know it before compiling)
791 * 4. Allow coalescing of LDS instructions (ds_write_b128 etc.)
792 * 5. Avoid wasting memory.
794 * We use an AoS layout due to point 4 (this also helps point 3). In an AoS
795 * layout, elimination of bank conflicts requires that each vertex occupy an
796 * odd number of dwords. We use the additional dword to store the output stream
797 * index as well as a flag to indicate whether this vertex ends a primitive
800 * Swizzling is required to satisfy points 1 and 2 simultaneously.
802 * Vertices are stored in export order (gsthread * gs_max_out_vertices + emitidx).
803 * Indices are swizzled in groups of 32, which ensures point 1 without
804 * disturbing point 2.
806 * \return an LDS pointer to type {[N x i32], [4 x i8]}
809 ngg_gs_vertex_ptr(struct si_shader_context
*ctx
, LLVMValueRef vertexidx
)
811 struct si_shader_selector
*sel
= ctx
->shader
->selector
;
812 LLVMBuilderRef builder
= ctx
->ac
.builder
;
813 LLVMValueRef storage
= ngg_gs_get_vertex_storage(ctx
);
815 /* gs_max_out_vertices = 2^(write_stride_2exp) * some odd number */
816 unsigned write_stride_2exp
= ffs(sel
->gs_max_out_vertices
) - 1;
817 if (write_stride_2exp
) {
819 LLVMBuildLShr(builder
, vertexidx
,
820 LLVMConstInt(ctx
->ac
.i32
, 5, false), "");
821 LLVMValueRef swizzle
=
822 LLVMBuildAnd(builder
, row
,
823 LLVMConstInt(ctx
->ac
.i32
, (1u << write_stride_2exp
) - 1,
825 vertexidx
= LLVMBuildXor(builder
, vertexidx
, swizzle
, "");
828 return ac_build_gep0(&ctx
->ac
, storage
, vertexidx
);
832 ngg_gs_emit_vertex_ptr(struct si_shader_context
*ctx
, LLVMValueRef gsthread
,
833 LLVMValueRef emitidx
)
835 struct si_shader_selector
*sel
= ctx
->shader
->selector
;
836 LLVMBuilderRef builder
= ctx
->ac
.builder
;
839 tmp
= LLVMConstInt(ctx
->ac
.i32
, sel
->gs_max_out_vertices
, false);
840 tmp
= LLVMBuildMul(builder
, tmp
, gsthread
, "");
841 const LLVMValueRef vertexidx
= LLVMBuildAdd(builder
, tmp
, emitidx
, "");
842 return ngg_gs_vertex_ptr(ctx
, vertexidx
);
846 ngg_gs_get_emit_output_ptr(struct si_shader_context
*ctx
, LLVMValueRef vertexptr
,
849 LLVMValueRef gep_idx
[3] = {
850 ctx
->ac
.i32_0
, /* implied C-style array */
851 ctx
->ac
.i32_0
, /* first struct entry */
852 LLVMConstInt(ctx
->ac
.i32
, out_idx
, false),
854 return LLVMBuildGEP(ctx
->ac
.builder
, vertexptr
, gep_idx
, 3, "");
858 ngg_gs_get_emit_primflag_ptr(struct si_shader_context
*ctx
, LLVMValueRef vertexptr
,
861 LLVMValueRef gep_idx
[3] = {
862 ctx
->ac
.i32_0
, /* implied C-style array */
863 ctx
->ac
.i32_1
, /* second struct entry */
864 LLVMConstInt(ctx
->ac
.i32
, stream
, false),
866 return LLVMBuildGEP(ctx
->ac
.builder
, vertexptr
, gep_idx
, 3, "");
869 void gfx10_ngg_gs_emit_vertex(struct si_shader_context
*ctx
,
873 const struct si_shader_selector
*sel
= ctx
->shader
->selector
;
874 const struct si_shader_info
*info
= &sel
->info
;
875 LLVMBuilderRef builder
= ctx
->ac
.builder
;
877 const LLVMValueRef vertexidx
=
878 LLVMBuildLoad(builder
, ctx
->gs_next_vertex
[stream
], "");
880 /* If this thread has already emitted the declared maximum number of
881 * vertices, skip the write: excessive vertex emissions are not
882 * supposed to have any effect.
884 const LLVMValueRef can_emit
=
885 LLVMBuildICmp(builder
, LLVMIntULT
, vertexidx
,
886 LLVMConstInt(ctx
->i32
, sel
->gs_max_out_vertices
, false), "");
888 tmp
= LLVMBuildAdd(builder
, vertexidx
, ctx
->ac
.i32_1
, "");
889 tmp
= LLVMBuildSelect(builder
, can_emit
, tmp
, vertexidx
, "");
890 LLVMBuildStore(builder
, tmp
, ctx
->gs_next_vertex
[stream
]);
892 ac_build_ifcc(&ctx
->ac
, can_emit
, 9001);
894 const LLVMValueRef vertexptr
=
895 ngg_gs_emit_vertex_ptr(ctx
, get_thread_id_in_tg(ctx
), vertexidx
);
896 unsigned out_idx
= 0;
897 for (unsigned i
= 0; i
< info
->num_outputs
; i
++) {
898 for (unsigned chan
= 0; chan
< 4; chan
++, out_idx
++) {
899 if (!(info
->output_usagemask
[i
] & (1 << chan
)) ||
900 ((info
->output_streams
[i
] >> (2 * chan
)) & 3) != stream
)
903 LLVMValueRef out_val
= LLVMBuildLoad(builder
, addrs
[4 * i
+ chan
], "");
904 out_val
= ac_to_integer(&ctx
->ac
, out_val
);
905 LLVMBuildStore(builder
, out_val
,
906 ngg_gs_get_emit_output_ptr(ctx
, vertexptr
, out_idx
));
909 assert(out_idx
* 4 == sel
->gsvs_vertex_size
);
911 /* Determine and store whether this vertex completed a primitive. */
912 const LLVMValueRef curverts
= LLVMBuildLoad(builder
, ctx
->gs_curprim_verts
[stream
], "");
914 tmp
= LLVMConstInt(ctx
->ac
.i32
, u_vertices_per_prim(sel
->gs_output_prim
) - 1, false);
915 const LLVMValueRef iscompleteprim
=
916 LLVMBuildICmp(builder
, LLVMIntUGE
, curverts
, tmp
, "");
918 /* Since the geometry shader emits triangle strips, we need to
919 * track which primitive is odd and swap vertex indices to get
920 * the correct vertex order.
922 LLVMValueRef is_odd
= ctx
->i1false
;
923 if (stream
== 0 && u_vertices_per_prim(sel
->gs_output_prim
) == 3) {
924 tmp
= LLVMBuildAnd(builder
, curverts
, ctx
->i32_1
, "");
925 is_odd
= LLVMBuildICmp(builder
, LLVMIntEQ
, tmp
, ctx
->i32_1
, "");
928 tmp
= LLVMBuildAdd(builder
, curverts
, ctx
->ac
.i32_1
, "");
929 LLVMBuildStore(builder
, tmp
, ctx
->gs_curprim_verts
[stream
]);
931 /* The per-vertex primitive flag encoding:
932 * bit 0: whether this vertex finishes a primitive
933 * bit 1: whether the primitive is odd (if we are emitting triangle strips)
935 tmp
= LLVMBuildZExt(builder
, iscompleteprim
, ctx
->ac
.i8
, "");
936 tmp
= LLVMBuildOr(builder
, tmp
,
937 LLVMBuildShl(builder
,
938 LLVMBuildZExt(builder
, is_odd
, ctx
->ac
.i8
, ""),
939 ctx
->ac
.i8_1
, ""), "");
940 LLVMBuildStore(builder
, tmp
, ngg_gs_get_emit_primflag_ptr(ctx
, vertexptr
, stream
));
942 tmp
= LLVMBuildLoad(builder
, ctx
->gs_generated_prims
[stream
], "");
943 tmp
= LLVMBuildAdd(builder
, tmp
, LLVMBuildZExt(builder
, iscompleteprim
, ctx
->ac
.i32
, ""), "");
944 LLVMBuildStore(builder
, tmp
, ctx
->gs_generated_prims
[stream
]);
946 ac_build_endif(&ctx
->ac
, 9001);
949 void gfx10_ngg_gs_emit_prologue(struct si_shader_context
*ctx
)
951 /* Zero out the part of LDS scratch that is used to accumulate the
952 * per-stream generated primitive count.
954 LLVMBuilderRef builder
= ctx
->ac
.builder
;
955 LLVMValueRef scratchptr
= ctx
->gs_ngg_scratch
;
956 LLVMValueRef tid
= get_thread_id_in_tg(ctx
);
959 tmp
= LLVMBuildICmp(builder
, LLVMIntULT
, tid
, LLVMConstInt(ctx
->i32
, 4, false), "");
960 ac_build_ifcc(&ctx
->ac
, tmp
, 5090);
962 LLVMValueRef ptr
= ac_build_gep0(&ctx
->ac
, scratchptr
, tid
);
963 LLVMBuildStore(builder
, ctx
->i32_0
, ptr
);
965 ac_build_endif(&ctx
->ac
, 5090);
967 ac_build_s_barrier(&ctx
->ac
);
970 void gfx10_ngg_gs_emit_epilogue(struct si_shader_context
*ctx
)
972 const struct si_shader_selector
*sel
= ctx
->shader
->selector
;
973 const struct si_shader_info
*info
= &sel
->info
;
974 const unsigned verts_per_prim
= u_vertices_per_prim(sel
->gs_output_prim
);
975 LLVMBuilderRef builder
= ctx
->ac
.builder
;
976 LLVMValueRef i8_0
= LLVMConstInt(ctx
->ac
.i8
, 0, false);
977 LLVMValueRef tmp
, tmp2
;
979 /* Zero out remaining (non-emitted) primitive flags.
981 * Note: Alternatively, we could pass the relevant gs_next_vertex to
982 * the emit threads via LDS. This is likely worse in the expected
983 * typical case where each GS thread emits the full set of
986 for (unsigned stream
= 0; stream
< 4; ++stream
) {
987 if (!info
->num_stream_output_components
[stream
])
990 const LLVMValueRef gsthread
= get_thread_id_in_tg(ctx
);
992 ac_build_bgnloop(&ctx
->ac
, 5100);
994 const LLVMValueRef vertexidx
=
995 LLVMBuildLoad(builder
, ctx
->gs_next_vertex
[stream
], "");
996 tmp
= LLVMBuildICmp(builder
, LLVMIntUGE
, vertexidx
,
997 LLVMConstInt(ctx
->ac
.i32
, sel
->gs_max_out_vertices
, false), "");
998 ac_build_ifcc(&ctx
->ac
, tmp
, 5101);
999 ac_build_break(&ctx
->ac
);
1000 ac_build_endif(&ctx
->ac
, 5101);
1002 tmp
= LLVMBuildAdd(builder
, vertexidx
, ctx
->ac
.i32_1
, "");
1003 LLVMBuildStore(builder
, tmp
, ctx
->gs_next_vertex
[stream
]);
1005 tmp
= ngg_gs_emit_vertex_ptr(ctx
, gsthread
, vertexidx
);
1006 LLVMBuildStore(builder
, i8_0
, ngg_gs_get_emit_primflag_ptr(ctx
, tmp
, stream
));
1008 ac_build_endloop(&ctx
->ac
, 5100);
1011 /* Accumulate generated primitives counts across the entire threadgroup. */
1012 for (unsigned stream
= 0; stream
< 4; ++stream
) {
1013 if (!info
->num_stream_output_components
[stream
])
1016 LLVMValueRef numprims
=
1017 LLVMBuildLoad(builder
, ctx
->gs_generated_prims
[stream
], "");
1018 numprims
= ac_build_reduce(&ctx
->ac
, numprims
, nir_op_iadd
, ctx
->ac
.wave_size
);
1020 tmp
= LLVMBuildICmp(builder
, LLVMIntEQ
, ac_get_thread_id(&ctx
->ac
), ctx
->i32_0
, "");
1021 ac_build_ifcc(&ctx
->ac
, tmp
, 5105);
1023 LLVMBuildAtomicRMW(builder
, LLVMAtomicRMWBinOpAdd
,
1024 ac_build_gep0(&ctx
->ac
, ctx
->gs_ngg_scratch
,
1025 LLVMConstInt(ctx
->i32
, stream
, false)),
1026 numprims
, LLVMAtomicOrderingMonotonic
, false);
1028 ac_build_endif(&ctx
->ac
, 5105);
1031 ac_build_endif(&ctx
->ac
, ctx
->merged_wrap_if_label
);
1033 ac_build_s_barrier(&ctx
->ac
);
1035 const LLVMValueRef tid
= get_thread_id_in_tg(ctx
);
1036 LLVMValueRef num_emit_threads
= ngg_get_prim_cnt(ctx
);
1039 if (sel
->so
.num_outputs
) {
1040 struct ngg_streamout nggso
= {};
1042 nggso
.num_vertices
= LLVMConstInt(ctx
->i32
, verts_per_prim
, false);
1044 LLVMValueRef vertexptr
= ngg_gs_vertex_ptr(ctx
, tid
);
1045 for (unsigned stream
= 0; stream
< 4; ++stream
) {
1046 if (!info
->num_stream_output_components
[stream
])
1049 tmp
= LLVMBuildLoad(builder
, ngg_gs_get_emit_primflag_ptr(ctx
, vertexptr
, stream
), "");
1050 tmp
= LLVMBuildTrunc(builder
, tmp
, ctx
->i1
, "");
1051 tmp2
= LLVMBuildICmp(builder
, LLVMIntULT
, tid
, num_emit_threads
, "");
1052 nggso
.prim_enable
[stream
] = LLVMBuildAnd(builder
, tmp
, tmp2
, "");
1055 for (unsigned i
= 0; i
< verts_per_prim
; ++i
) {
1056 tmp
= LLVMBuildSub(builder
, tid
,
1057 LLVMConstInt(ctx
->i32
, verts_per_prim
- i
- 1, false), "");
1058 tmp
= ngg_gs_vertex_ptr(ctx
, tmp
);
1059 nggso
.vertices
[i
] = ac_build_gep0(&ctx
->ac
, tmp
, ctx
->i32_0
);
1062 build_streamout(ctx
, &nggso
);
1065 /* Write shader query data. */
1066 if (ctx
->screen
->use_ngg_streamout
) {
1067 tmp
= si_unpack_param(ctx
, ctx
->vs_state_bits
, 6, 1);
1068 tmp
= LLVMBuildTrunc(builder
, tmp
, ctx
->i1
, "");
1069 ac_build_ifcc(&ctx
->ac
, tmp
, 5109); /* if (STREAMOUT_QUERY_ENABLED) */
1070 unsigned num_query_comps
= sel
->so
.num_outputs
? 8 : 4;
1071 tmp
= LLVMBuildICmp(builder
, LLVMIntULT
, tid
,
1072 LLVMConstInt(ctx
->i32
, num_query_comps
, false), "");
1073 ac_build_ifcc(&ctx
->ac
, tmp
, 5110);
1075 LLVMValueRef offset
;
1077 if (sel
->so
.num_outputs
)
1078 tmp
= LLVMBuildAnd(builder
, tmp
, LLVMConstInt(ctx
->i32
, 3, false), "");
1079 offset
= LLVMBuildNUWMul(builder
, tmp
, LLVMConstInt(ctx
->i32
, 32, false), "");
1080 if (sel
->so
.num_outputs
) {
1081 tmp
= LLVMBuildLShr(builder
, tid
, LLVMConstInt(ctx
->i32
, 2, false), "");
1082 tmp
= LLVMBuildNUWMul(builder
, tmp
, LLVMConstInt(ctx
->i32
, 8, false), "");
1083 offset
= LLVMBuildAdd(builder
, offset
, tmp
, "");
1086 tmp
= LLVMBuildLoad(builder
, ac_build_gep0(&ctx
->ac
, ctx
->gs_ngg_scratch
, tid
), "");
1087 LLVMValueRef args
[] = {
1089 ngg_get_query_buf(ctx
),
1091 LLVMConstInt(ctx
->i32
, 16, false), /* soffset */
1092 ctx
->i32_0
, /* cachepolicy */
1094 ac_build_intrinsic(&ctx
->ac
, "llvm.amdgcn.raw.buffer.atomic.add.i32",
1095 ctx
->i32
, args
, 5, 0);
1097 ac_build_endif(&ctx
->ac
, 5110);
1098 ac_build_endif(&ctx
->ac
, 5109);
1101 /* Determine vertex liveness. */
1102 LLVMValueRef vertliveptr
= ac_build_alloca(&ctx
->ac
, ctx
->ac
.i1
, "vertexlive");
1104 tmp
= LLVMBuildICmp(builder
, LLVMIntULT
, tid
, num_emit_threads
, "");
1105 ac_build_ifcc(&ctx
->ac
, tmp
, 5120);
1107 for (unsigned i
= 0; i
< verts_per_prim
; ++i
) {
1108 const LLVMValueRef primidx
=
1109 LLVMBuildAdd(builder
, tid
,
1110 LLVMConstInt(ctx
->ac
.i32
, i
, false), "");
1113 tmp
= LLVMBuildICmp(builder
, LLVMIntULT
, primidx
, num_emit_threads
, "");
1114 ac_build_ifcc(&ctx
->ac
, tmp
, 5121 + i
);
1117 /* Load primitive liveness */
1118 tmp
= ngg_gs_vertex_ptr(ctx
, primidx
);
1119 tmp
= LLVMBuildLoad(builder
, ngg_gs_get_emit_primflag_ptr(ctx
, tmp
, 0), "");
1120 const LLVMValueRef primlive
=
1121 LLVMBuildTrunc(builder
, tmp
, ctx
->ac
.i1
, "");
1123 tmp
= LLVMBuildLoad(builder
, vertliveptr
, "");
1124 tmp
= LLVMBuildOr(builder
, tmp
, primlive
, ""),
1125 LLVMBuildStore(builder
, tmp
, vertliveptr
);
1128 ac_build_endif(&ctx
->ac
, 5121 + i
);
1131 ac_build_endif(&ctx
->ac
, 5120);
1133 /* Inclusive scan addition across the current wave. */
1134 LLVMValueRef vertlive
= LLVMBuildLoad(builder
, vertliveptr
, "");
1135 struct ac_wg_scan vertlive_scan
= {};
1136 vertlive_scan
.op
= nir_op_iadd
;
1137 vertlive_scan
.enable_reduce
= true;
1138 vertlive_scan
.enable_exclusive
= true;
1139 vertlive_scan
.src
= vertlive
;
1140 vertlive_scan
.scratch
= ac_build_gep0(&ctx
->ac
, ctx
->gs_ngg_scratch
, ctx
->i32_0
);
1141 vertlive_scan
.waveidx
= get_wave_id_in_tg(ctx
);
1142 vertlive_scan
.numwaves
= get_tgsize(ctx
);
1143 vertlive_scan
.maxwaves
= 8;
1145 ac_build_wg_scan(&ctx
->ac
, &vertlive_scan
);
1147 /* Skip all exports (including index exports) when possible. At least on
1148 * early gfx10 revisions this is also to avoid hangs.
1150 LLVMValueRef have_exports
=
1151 LLVMBuildICmp(builder
, LLVMIntNE
, vertlive_scan
.result_reduce
, ctx
->ac
.i32_0
, "");
1153 LLVMBuildSelect(builder
, have_exports
, num_emit_threads
, ctx
->ac
.i32_0
, "");
1155 /* Allocate export space. Send this message as early as possible, to
1156 * hide the latency of the SQ <-> SPI roundtrip.
1158 * Note: We could consider compacting primitives for export as well.
1159 * PA processes 1 non-null prim / clock, but it fetches 4 DW of
1160 * prim data per clock and skips null primitives at no additional
1161 * cost. So compacting primitives can only be beneficial when
1162 * there are 4 or more contiguous null primitives in the export
1163 * (in the common case of single-dword prim exports).
1165 ac_build_sendmsg_gs_alloc_req(&ctx
->ac
, get_wave_id_in_tg(ctx
),
1166 vertlive_scan
.result_reduce
, num_emit_threads
);
1168 /* Setup the reverse vertex compaction permutation. We re-use stream 1
1169 * of the primitive liveness flags, relying on the fact that each
1170 * threadgroup can have at most 256 threads. */
1171 ac_build_ifcc(&ctx
->ac
, vertlive
, 5130);
1173 tmp
= ngg_gs_vertex_ptr(ctx
, vertlive_scan
.result_exclusive
);
1174 tmp2
= LLVMBuildTrunc(builder
, tid
, ctx
->ac
.i8
, "");
1175 LLVMBuildStore(builder
, tmp2
, ngg_gs_get_emit_primflag_ptr(ctx
, tmp
, 1));
1177 ac_build_endif(&ctx
->ac
, 5130);
1179 ac_build_s_barrier(&ctx
->ac
);
1181 /* Export primitive data */
1182 tmp
= LLVMBuildICmp(builder
, LLVMIntULT
, tid
, num_emit_threads
, "");
1183 ac_build_ifcc(&ctx
->ac
, tmp
, 5140);
1186 struct ac_ngg_prim prim
= {};
1187 prim
.num_vertices
= verts_per_prim
;
1189 tmp
= ngg_gs_vertex_ptr(ctx
, tid
);
1190 flags
= LLVMBuildLoad(builder
, ngg_gs_get_emit_primflag_ptr(ctx
, tmp
, 0), "");
1191 prim
.isnull
= LLVMBuildNot(builder
, LLVMBuildTrunc(builder
, flags
, ctx
->i1
, ""), "");
1193 for (unsigned i
= 0; i
< verts_per_prim
; ++i
) {
1194 prim
.index
[i
] = LLVMBuildSub(builder
, vertlive_scan
.result_exclusive
,
1195 LLVMConstInt(ctx
->ac
.i32
, verts_per_prim
- i
- 1, false), "");
1196 prim
.edgeflag
[i
] = ctx
->ac
.i1false
;
1199 /* Geometry shaders output triangle strips, but NGG expects triangles.
1200 * We need to change the vertex order for odd triangles to get correct
1201 * front/back facing by swapping 2 vertex indices, but we also have to
1202 * keep the provoking vertex in the same place.
1204 * If the first vertex is provoking, swap index 1 and 2.
1205 * If the last vertex is provoking, swap index 0 and 1.
1207 if (verts_per_prim
== 3) {
1208 LLVMValueRef is_odd
= LLVMBuildLShr(builder
, flags
, ctx
->ac
.i8_1
, "");
1209 is_odd
= LLVMBuildTrunc(builder
, is_odd
, ctx
->i1
, "");
1210 LLVMValueRef flatshade_first
=
1211 LLVMBuildICmp(builder
, LLVMIntEQ
,
1212 si_unpack_param(ctx
, ctx
->vs_state_bits
, 4, 2),
1215 struct ac_ngg_prim in
= prim
;
1216 prim
.index
[0] = LLVMBuildSelect(builder
, flatshade_first
,
1218 LLVMBuildSelect(builder
, is_odd
,
1219 in
.index
[1], in
.index
[0], ""), "");
1220 prim
.index
[1] = LLVMBuildSelect(builder
, flatshade_first
,
1221 LLVMBuildSelect(builder
, is_odd
,
1222 in
.index
[2], in
.index
[1], ""),
1223 LLVMBuildSelect(builder
, is_odd
,
1224 in
.index
[0], in
.index
[1], ""), "");
1225 prim
.index
[2] = LLVMBuildSelect(builder
, flatshade_first
,
1226 LLVMBuildSelect(builder
, is_odd
,
1227 in
.index
[1], in
.index
[2], ""),
1231 ac_build_export_prim(&ctx
->ac
, &prim
);
1233 ac_build_endif(&ctx
->ac
, 5140);
1235 /* Export position and parameter data */
1236 tmp
= LLVMBuildICmp(builder
, LLVMIntULT
, tid
, vertlive_scan
.result_reduce
, "");
1237 ac_build_ifcc(&ctx
->ac
, tmp
, 5145);
1239 struct si_shader_output_values outputs
[PIPE_MAX_SHADER_OUTPUTS
];
1241 tmp
= ngg_gs_vertex_ptr(ctx
, tid
);
1242 tmp
= LLVMBuildLoad(builder
, ngg_gs_get_emit_primflag_ptr(ctx
, tmp
, 1), "");
1243 tmp
= LLVMBuildZExt(builder
, tmp
, ctx
->ac
.i32
, "");
1244 const LLVMValueRef vertexptr
= ngg_gs_vertex_ptr(ctx
, tmp
);
1246 unsigned out_idx
= 0;
1247 for (unsigned i
= 0; i
< info
->num_outputs
; i
++) {
1248 outputs
[i
].semantic_name
= info
->output_semantic_name
[i
];
1249 outputs
[i
].semantic_index
= info
->output_semantic_index
[i
];
1251 for (unsigned j
= 0; j
< 4; j
++, out_idx
++) {
1252 tmp
= ngg_gs_get_emit_output_ptr(ctx
, vertexptr
, out_idx
);
1253 tmp
= LLVMBuildLoad(builder
, tmp
, "");
1254 outputs
[i
].values
[j
] = ac_to_float(&ctx
->ac
, tmp
);
1255 outputs
[i
].vertex_stream
[j
] =
1256 (info
->output_streams
[i
] >> (2 * j
)) & 3;
1260 si_llvm_export_vs(ctx
, outputs
, info
->num_outputs
);
1262 ac_build_endif(&ctx
->ac
, 5145);
1265 static void clamp_gsprims_to_esverts(unsigned *max_gsprims
, unsigned max_esverts
,
1266 unsigned min_verts_per_prim
, bool use_adjacency
)
1268 unsigned max_reuse
= max_esverts
- min_verts_per_prim
;
1271 *max_gsprims
= MIN2(*max_gsprims
, 1 + max_reuse
);
1275 * Determine subgroup information like maximum number of vertices and prims.
1277 * This happens before the shader is uploaded, since LDS relocations during
1278 * upload depend on the subgroup size.
1280 void gfx10_ngg_calculate_subgroup_info(struct si_shader
*shader
)
1282 const struct si_shader_selector
*gs_sel
= shader
->selector
;
1283 const struct si_shader_selector
*es_sel
=
1284 shader
->previous_stage_sel
? shader
->previous_stage_sel
: gs_sel
;
1285 const enum pipe_shader_type gs_type
= gs_sel
->type
;
1286 const unsigned gs_num_invocations
= MAX2(gs_sel
->gs_num_invocations
, 1);
1287 const unsigned input_prim
= si_get_input_prim(gs_sel
);
1288 const bool use_adjacency
= input_prim
>= PIPE_PRIM_LINES_ADJACENCY
&&
1289 input_prim
<= PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY
;
1290 const unsigned max_verts_per_prim
= u_vertices_per_prim(input_prim
);
1291 const unsigned min_verts_per_prim
=
1292 gs_type
== PIPE_SHADER_GEOMETRY
? max_verts_per_prim
: 1;
1294 /* All these are in dwords: */
1295 /* We can't allow using the whole LDS, because GS waves compete with
1296 * other shader stages for LDS space.
1298 * TODO: We should really take the shader's internal LDS use into
1299 * account. The linker will fail if the size is greater than
1302 const unsigned max_lds_size
= 8 * 1024 - 768;
1303 const unsigned target_lds_size
= max_lds_size
;
1304 unsigned esvert_lds_size
= 0;
1305 unsigned gsprim_lds_size
= 0;
1307 /* All these are per subgroup: */
1308 bool max_vert_out_per_gs_instance
= false;
1309 unsigned max_esverts_base
= 128;
1310 unsigned max_gsprims_base
= 128; /* default prim group size clamp */
1312 /* Hardware has the following non-natural restrictions on the value
1313 * of GE_CNTL.VERT_GRP_SIZE based on based on the primitive type of
1315 * - at most 252 for any line input primitive type
1316 * - at most 251 for any quad input primitive type
1317 * - at most 251 for triangle strips with adjacency (this happens to
1318 * be the natural limit for triangle *lists* with adjacency)
1320 max_esverts_base
= MIN2(max_esverts_base
, 251 + max_verts_per_prim
- 1);
1322 if (gs_type
== PIPE_SHADER_GEOMETRY
) {
1323 unsigned max_out_verts_per_gsprim
=
1324 gs_sel
->gs_max_out_vertices
* gs_num_invocations
;
1326 if (max_out_verts_per_gsprim
<= 256) {
1327 if (max_out_verts_per_gsprim
) {
1328 max_gsprims_base
= MIN2(max_gsprims_base
,
1329 256 / max_out_verts_per_gsprim
);
1332 /* Use special multi-cycling mode in which each GS
1333 * instance gets its own subgroup. Does not work with
1335 max_vert_out_per_gs_instance
= true;
1336 max_gsprims_base
= 1;
1337 max_out_verts_per_gsprim
= gs_sel
->gs_max_out_vertices
;
1340 esvert_lds_size
= es_sel
->esgs_itemsize
/ 4;
1341 gsprim_lds_size
= (gs_sel
->gsvs_vertex_size
/ 4 + 1) * max_out_verts_per_gsprim
;
1344 /* LDS size for passing data from ES to GS. */
1345 esvert_lds_size
= ngg_nogs_vertex_size(shader
);
1348 unsigned max_gsprims
= max_gsprims_base
;
1349 unsigned max_esverts
= max_esverts_base
;
1351 if (esvert_lds_size
)
1352 max_esverts
= MIN2(max_esverts
, target_lds_size
/ esvert_lds_size
);
1353 if (gsprim_lds_size
)
1354 max_gsprims
= MIN2(max_gsprims
, target_lds_size
/ gsprim_lds_size
);
1356 max_esverts
= MIN2(max_esverts
, max_gsprims
* max_verts_per_prim
);
1357 clamp_gsprims_to_esverts(&max_gsprims
, max_esverts
, min_verts_per_prim
, use_adjacency
);
1358 assert(max_esverts
>= max_verts_per_prim
&& max_gsprims
>= 1);
1360 if (esvert_lds_size
|| gsprim_lds_size
) {
1361 /* Now that we have a rough proportionality between esverts
1362 * and gsprims based on the primitive type, scale both of them
1363 * down simultaneously based on required LDS space.
1365 * We could be smarter about this if we knew how much vertex
1368 unsigned lds_total
= max_esverts
* esvert_lds_size
+
1369 max_gsprims
* gsprim_lds_size
;
1370 if (lds_total
> target_lds_size
) {
1371 max_esverts
= max_esverts
* target_lds_size
/ lds_total
;
1372 max_gsprims
= max_gsprims
* target_lds_size
/ lds_total
;
1374 max_esverts
= MIN2(max_esverts
, max_gsprims
* max_verts_per_prim
);
1375 clamp_gsprims_to_esverts(&max_gsprims
, max_esverts
,
1376 min_verts_per_prim
, use_adjacency
);
1377 assert(max_esverts
>= max_verts_per_prim
&& max_gsprims
>= 1);
1381 /* Round up towards full wave sizes for better ALU utilization. */
1382 if (!max_vert_out_per_gs_instance
) {
1383 const unsigned wavesize
= gs_sel
->screen
->ge_wave_size
;
1384 unsigned orig_max_esverts
;
1385 unsigned orig_max_gsprims
;
1387 orig_max_esverts
= max_esverts
;
1388 orig_max_gsprims
= max_gsprims
;
1390 max_esverts
= align(max_esverts
, wavesize
);
1391 max_esverts
= MIN2(max_esverts
, max_esverts_base
);
1392 if (esvert_lds_size
)
1393 max_esverts
= MIN2(max_esverts
,
1394 (max_lds_size
- max_gsprims
* gsprim_lds_size
) /
1396 max_esverts
= MIN2(max_esverts
, max_gsprims
* max_verts_per_prim
);
1398 max_gsprims
= align(max_gsprims
, wavesize
);
1399 max_gsprims
= MIN2(max_gsprims
, max_gsprims_base
);
1400 if (gsprim_lds_size
)
1401 max_gsprims
= MIN2(max_gsprims
,
1402 (max_lds_size
- max_esverts
* esvert_lds_size
) /
1404 clamp_gsprims_to_esverts(&max_gsprims
, max_esverts
,
1405 min_verts_per_prim
, use_adjacency
);
1406 assert(max_esverts
>= max_verts_per_prim
&& max_gsprims
>= 1);
1407 } while (orig_max_esverts
!= max_esverts
|| orig_max_gsprims
!= max_gsprims
);
1410 /* Hardware restriction: minimum value of max_esverts */
1411 max_esverts
= MAX2(max_esverts
, 23 + max_verts_per_prim
);
1413 unsigned max_out_vertices
=
1414 max_vert_out_per_gs_instance
? gs_sel
->gs_max_out_vertices
:
1415 gs_type
== PIPE_SHADER_GEOMETRY
?
1416 max_gsprims
* gs_num_invocations
* gs_sel
->gs_max_out_vertices
:
1418 assert(max_out_vertices
<= 256);
1420 unsigned prim_amp_factor
= 1;
1421 if (gs_type
== PIPE_SHADER_GEOMETRY
) {
1422 /* Number of output primitives per GS input primitive after
1424 prim_amp_factor
= gs_sel
->gs_max_out_vertices
;
1427 /* The GE only checks against the maximum number of ES verts after
1428 * allocating a full GS primitive. So we need to ensure that whenever
1429 * this check passes, there is enough space for a full primitive without
1432 shader
->ngg
.hw_max_esverts
= max_esverts
- max_verts_per_prim
+ 1;
1433 shader
->ngg
.max_gsprims
= max_gsprims
;
1434 shader
->ngg
.max_out_verts
= max_out_vertices
;
1435 shader
->ngg
.prim_amp_factor
= prim_amp_factor
;
1436 shader
->ngg
.max_vert_out_per_gs_instance
= max_vert_out_per_gs_instance
;
1438 shader
->gs_info
.esgs_ring_size
= 4 * max_esverts
* esvert_lds_size
;
1439 shader
->ngg
.ngg_emit_size
= max_gsprims
* gsprim_lds_size
;
1441 assert(shader
->ngg
.hw_max_esverts
>= 24); /* HW limitation */