gallium: move ddebug, noop, rbug, trace to auxiliary to improve build times
[mesa.git] / src / gallium / drivers / radeonsi / si_debug.c
1 /*
2 * Copyright 2015 Advanced Micro Devices, Inc.
3 * All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25 #include "si_pipe.h"
26 #include "si_compute.h"
27 #include "sid.h"
28 #include "gfx9d.h"
29 #include "sid_tables.h"
30 #include "driver_ddebug/dd_util.h"
31 #include "util/u_dump.h"
32 #include "util/u_log.h"
33 #include "util/u_memory.h"
34 #include "util/u_string.h"
35 #include "ac_debug.h"
36
37 static void si_dump_bo_list(struct si_context *sctx,
38 const struct radeon_saved_cs *saved, FILE *f);
39
40 DEBUG_GET_ONCE_OPTION(replace_shaders, "RADEON_REPLACE_SHADERS", NULL)
41
42 /**
43 * Store a linearized copy of all chunks of \p cs together with the buffer
44 * list in \p saved.
45 */
46 void si_save_cs(struct radeon_winsys *ws, struct radeon_winsys_cs *cs,
47 struct radeon_saved_cs *saved, bool get_buffer_list)
48 {
49 uint32_t *buf;
50 unsigned i;
51
52 /* Save the IB chunks. */
53 saved->num_dw = cs->prev_dw + cs->current.cdw;
54 saved->ib = MALLOC(4 * saved->num_dw);
55 if (!saved->ib)
56 goto oom;
57
58 buf = saved->ib;
59 for (i = 0; i < cs->num_prev; ++i) {
60 memcpy(buf, cs->prev[i].buf, cs->prev[i].cdw * 4);
61 buf += cs->prev[i].cdw;
62 }
63 memcpy(buf, cs->current.buf, cs->current.cdw * 4);
64
65 if (!get_buffer_list)
66 return;
67
68 /* Save the buffer list. */
69 saved->bo_count = ws->cs_get_buffer_list(cs, NULL);
70 saved->bo_list = CALLOC(saved->bo_count,
71 sizeof(saved->bo_list[0]));
72 if (!saved->bo_list) {
73 FREE(saved->ib);
74 goto oom;
75 }
76 ws->cs_get_buffer_list(cs, saved->bo_list);
77
78 return;
79
80 oom:
81 fprintf(stderr, "%s: out of memory\n", __func__);
82 memset(saved, 0, sizeof(*saved));
83 }
84
85 void si_clear_saved_cs(struct radeon_saved_cs *saved)
86 {
87 FREE(saved->ib);
88 FREE(saved->bo_list);
89
90 memset(saved, 0, sizeof(*saved));
91 }
92
93 void si_destroy_saved_cs(struct si_saved_cs *scs)
94 {
95 si_clear_saved_cs(&scs->gfx);
96 r600_resource_reference(&scs->trace_buf, NULL);
97 free(scs);
98 }
99
100 static void si_dump_shader(struct si_screen *sscreen,
101 enum pipe_shader_type processor,
102 const struct si_shader *shader, FILE *f)
103 {
104 if (shader->shader_log)
105 fwrite(shader->shader_log, shader->shader_log_size, 1, f);
106 else
107 si_shader_dump(sscreen, shader, NULL, processor, f, false);
108 }
109
110 struct si_log_chunk_shader {
111 /* The shader destroy code assumes a current context for unlinking of
112 * PM4 packets etc.
113 *
114 * While we should be able to destroy shaders without a context, doing
115 * so would happen only very rarely and be therefore likely to fail
116 * just when you're trying to debug something. Let's just remember the
117 * current context in the chunk.
118 */
119 struct si_context *ctx;
120 struct si_shader *shader;
121 enum pipe_shader_type processor;
122
123 /* For keep-alive reference counts */
124 struct si_shader_selector *sel;
125 struct si_compute *program;
126 };
127
128 static void
129 si_log_chunk_shader_destroy(void *data)
130 {
131 struct si_log_chunk_shader *chunk = data;
132 si_shader_selector_reference(chunk->ctx, &chunk->sel, NULL);
133 si_compute_reference(&chunk->program, NULL);
134 FREE(chunk);
135 }
136
137 static void
138 si_log_chunk_shader_print(void *data, FILE *f)
139 {
140 struct si_log_chunk_shader *chunk = data;
141 struct si_screen *sscreen = chunk->ctx->screen;
142 si_dump_shader(sscreen, chunk->processor,
143 chunk->shader, f);
144 }
145
146 static struct u_log_chunk_type si_log_chunk_type_shader = {
147 .destroy = si_log_chunk_shader_destroy,
148 .print = si_log_chunk_shader_print,
149 };
150
151 static void si_dump_gfx_shader(struct si_context *ctx,
152 const struct si_shader_ctx_state *state,
153 struct u_log_context *log)
154 {
155 struct si_shader *current = state->current;
156
157 if (!state->cso || !current)
158 return;
159
160 struct si_log_chunk_shader *chunk = CALLOC_STRUCT(si_log_chunk_shader);
161 chunk->ctx = ctx;
162 chunk->processor = state->cso->info.processor;
163 chunk->shader = current;
164 si_shader_selector_reference(ctx, &chunk->sel, current->selector);
165 u_log_chunk(log, &si_log_chunk_type_shader, chunk);
166 }
167
168 static void si_dump_compute_shader(struct si_context *ctx,
169 struct u_log_context *log)
170 {
171 const struct si_cs_shader_state *state = &ctx->cs_shader_state;
172
173 if (!state->program)
174 return;
175
176 struct si_log_chunk_shader *chunk = CALLOC_STRUCT(si_log_chunk_shader);
177 chunk->ctx = ctx;
178 chunk->processor = PIPE_SHADER_COMPUTE;
179 chunk->shader = &state->program->shader;
180 si_compute_reference(&chunk->program, state->program);
181 u_log_chunk(log, &si_log_chunk_type_shader, chunk);
182 }
183
184 /**
185 * Shader compiles can be overridden with arbitrary ELF objects by setting
186 * the environment variable RADEON_REPLACE_SHADERS=num1:filename1[;num2:filename2]
187 */
188 bool si_replace_shader(unsigned num, struct ac_shader_binary *binary)
189 {
190 const char *p = debug_get_option_replace_shaders();
191 const char *semicolon;
192 char *copy = NULL;
193 FILE *f;
194 long filesize, nread;
195 char *buf = NULL;
196 bool replaced = false;
197
198 if (!p)
199 return false;
200
201 while (*p) {
202 unsigned long i;
203 char *endp;
204 i = strtoul(p, &endp, 0);
205
206 p = endp;
207 if (*p != ':') {
208 fprintf(stderr, "RADEON_REPLACE_SHADERS formatted badly.\n");
209 exit(1);
210 }
211 ++p;
212
213 if (i == num)
214 break;
215
216 p = strchr(p, ';');
217 if (!p)
218 return false;
219 ++p;
220 }
221 if (!*p)
222 return false;
223
224 semicolon = strchr(p, ';');
225 if (semicolon) {
226 p = copy = strndup(p, semicolon - p);
227 if (!copy) {
228 fprintf(stderr, "out of memory\n");
229 return false;
230 }
231 }
232
233 fprintf(stderr, "radeonsi: replace shader %u by %s\n", num, p);
234
235 f = fopen(p, "r");
236 if (!f) {
237 perror("radeonsi: failed to open file");
238 goto out_free;
239 }
240
241 if (fseek(f, 0, SEEK_END) != 0)
242 goto file_error;
243
244 filesize = ftell(f);
245 if (filesize < 0)
246 goto file_error;
247
248 if (fseek(f, 0, SEEK_SET) != 0)
249 goto file_error;
250
251 buf = MALLOC(filesize);
252 if (!buf) {
253 fprintf(stderr, "out of memory\n");
254 goto out_close;
255 }
256
257 nread = fread(buf, 1, filesize, f);
258 if (nread != filesize)
259 goto file_error;
260
261 ac_elf_read(buf, filesize, binary);
262 replaced = true;
263
264 out_close:
265 fclose(f);
266 out_free:
267 FREE(buf);
268 free(copy);
269 return replaced;
270
271 file_error:
272 perror("radeonsi: reading shader");
273 goto out_close;
274 }
275
276 /* Parsed IBs are difficult to read without colors. Use "less -R file" to
277 * read them, or use "aha -b -f file" to convert them to html.
278 */
279 #define COLOR_RESET "\033[0m"
280 #define COLOR_RED "\033[31m"
281 #define COLOR_GREEN "\033[1;32m"
282 #define COLOR_YELLOW "\033[1;33m"
283 #define COLOR_CYAN "\033[1;36m"
284
285 static void si_dump_mmapped_reg(struct si_context *sctx, FILE *f,
286 unsigned offset)
287 {
288 struct radeon_winsys *ws = sctx->ws;
289 uint32_t value;
290
291 if (ws->read_registers(ws, offset, 1, &value))
292 ac_dump_reg(f, sctx->chip_class, offset, value, ~0);
293 }
294
295 static void si_dump_debug_registers(struct si_context *sctx, FILE *f)
296 {
297 if (sctx->screen->info.drm_major == 2 &&
298 sctx->screen->info.drm_minor < 42)
299 return; /* no radeon support */
300
301 fprintf(f, "Memory-mapped registers:\n");
302 si_dump_mmapped_reg(sctx, f, R_008010_GRBM_STATUS);
303
304 /* No other registers can be read on DRM < 3.1.0. */
305 if (sctx->screen->info.drm_major < 3 ||
306 sctx->screen->info.drm_minor < 1) {
307 fprintf(f, "\n");
308 return;
309 }
310
311 si_dump_mmapped_reg(sctx, f, R_008008_GRBM_STATUS2);
312 si_dump_mmapped_reg(sctx, f, R_008014_GRBM_STATUS_SE0);
313 si_dump_mmapped_reg(sctx, f, R_008018_GRBM_STATUS_SE1);
314 si_dump_mmapped_reg(sctx, f, R_008038_GRBM_STATUS_SE2);
315 si_dump_mmapped_reg(sctx, f, R_00803C_GRBM_STATUS_SE3);
316 si_dump_mmapped_reg(sctx, f, R_00D034_SDMA0_STATUS_REG);
317 si_dump_mmapped_reg(sctx, f, R_00D834_SDMA1_STATUS_REG);
318 if (sctx->chip_class <= VI) {
319 si_dump_mmapped_reg(sctx, f, R_000E50_SRBM_STATUS);
320 si_dump_mmapped_reg(sctx, f, R_000E4C_SRBM_STATUS2);
321 si_dump_mmapped_reg(sctx, f, R_000E54_SRBM_STATUS3);
322 }
323 si_dump_mmapped_reg(sctx, f, R_008680_CP_STAT);
324 si_dump_mmapped_reg(sctx, f, R_008674_CP_STALLED_STAT1);
325 si_dump_mmapped_reg(sctx, f, R_008678_CP_STALLED_STAT2);
326 si_dump_mmapped_reg(sctx, f, R_008670_CP_STALLED_STAT3);
327 si_dump_mmapped_reg(sctx, f, R_008210_CP_CPC_STATUS);
328 si_dump_mmapped_reg(sctx, f, R_008214_CP_CPC_BUSY_STAT);
329 si_dump_mmapped_reg(sctx, f, R_008218_CP_CPC_STALLED_STAT1);
330 si_dump_mmapped_reg(sctx, f, R_00821C_CP_CPF_STATUS);
331 si_dump_mmapped_reg(sctx, f, R_008220_CP_CPF_BUSY_STAT);
332 si_dump_mmapped_reg(sctx, f, R_008224_CP_CPF_STALLED_STAT1);
333 fprintf(f, "\n");
334 }
335
336 struct si_log_chunk_cs {
337 struct si_context *ctx;
338 struct si_saved_cs *cs;
339 bool dump_bo_list;
340 unsigned gfx_begin, gfx_end;
341 };
342
343 static void si_log_chunk_type_cs_destroy(void *data)
344 {
345 struct si_log_chunk_cs *chunk = data;
346 si_saved_cs_reference(&chunk->cs, NULL);
347 free(chunk);
348 }
349
350 static void si_parse_current_ib(FILE *f, struct radeon_winsys_cs *cs,
351 unsigned begin, unsigned end,
352 int *last_trace_id, unsigned trace_id_count,
353 const char *name, enum chip_class chip_class)
354 {
355 unsigned orig_end = end;
356
357 assert(begin <= end);
358
359 fprintf(f, "------------------ %s begin (dw = %u) ------------------\n",
360 name, begin);
361
362 for (unsigned prev_idx = 0; prev_idx < cs->num_prev; ++prev_idx) {
363 struct radeon_winsys_cs_chunk *chunk = &cs->prev[prev_idx];
364
365 if (begin < chunk->cdw) {
366 ac_parse_ib_chunk(f, chunk->buf + begin,
367 MIN2(end, chunk->cdw) - begin,
368 last_trace_id, trace_id_count,
369 chip_class, NULL, NULL);
370 }
371
372 if (end <= chunk->cdw)
373 return;
374
375 if (begin < chunk->cdw)
376 fprintf(f, "\n---------- Next %s Chunk ----------\n\n",
377 name);
378
379 begin -= MIN2(begin, chunk->cdw);
380 end -= chunk->cdw;
381 }
382
383 assert(end <= cs->current.cdw);
384
385 ac_parse_ib_chunk(f, cs->current.buf + begin, end - begin, last_trace_id,
386 trace_id_count, chip_class, NULL, NULL);
387
388 fprintf(f, "------------------- %s end (dw = %u) -------------------\n\n",
389 name, orig_end);
390 }
391
392 static void si_log_chunk_type_cs_print(void *data, FILE *f)
393 {
394 struct si_log_chunk_cs *chunk = data;
395 struct si_context *ctx = chunk->ctx;
396 struct si_saved_cs *scs = chunk->cs;
397 int last_trace_id = -1;
398
399 /* We are expecting that the ddebug pipe has already
400 * waited for the context, so this buffer should be idle.
401 * If the GPU is hung, there is no point in waiting for it.
402 */
403 uint32_t *map = ctx->ws->buffer_map(scs->trace_buf->buf,
404 NULL,
405 PIPE_TRANSFER_UNSYNCHRONIZED |
406 PIPE_TRANSFER_READ);
407 if (map)
408 last_trace_id = map[0];
409
410 if (chunk->gfx_end != chunk->gfx_begin) {
411 if (chunk->gfx_begin == 0) {
412 if (ctx->init_config)
413 ac_parse_ib(f, ctx->init_config->pm4, ctx->init_config->ndw,
414 NULL, 0, "IB2: Init config", ctx->chip_class,
415 NULL, NULL);
416
417 if (ctx->init_config_gs_rings)
418 ac_parse_ib(f, ctx->init_config_gs_rings->pm4,
419 ctx->init_config_gs_rings->ndw,
420 NULL, 0, "IB2: Init GS rings", ctx->chip_class,
421 NULL, NULL);
422 }
423
424 if (scs->flushed) {
425 ac_parse_ib(f, scs->gfx.ib + chunk->gfx_begin,
426 chunk->gfx_end - chunk->gfx_begin,
427 &last_trace_id, map ? 1 : 0, "IB", ctx->chip_class,
428 NULL, NULL);
429 } else {
430 si_parse_current_ib(f, ctx->gfx_cs, chunk->gfx_begin,
431 chunk->gfx_end, &last_trace_id, map ? 1 : 0,
432 "IB", ctx->chip_class);
433 }
434 }
435
436 if (chunk->dump_bo_list) {
437 fprintf(f, "Flushing. Time: ");
438 util_dump_ns(f, scs->time_flush);
439 fprintf(f, "\n\n");
440 si_dump_bo_list(ctx, &scs->gfx, f);
441 }
442 }
443
444 static const struct u_log_chunk_type si_log_chunk_type_cs = {
445 .destroy = si_log_chunk_type_cs_destroy,
446 .print = si_log_chunk_type_cs_print,
447 };
448
449 static void si_log_cs(struct si_context *ctx, struct u_log_context *log,
450 bool dump_bo_list)
451 {
452 assert(ctx->current_saved_cs);
453
454 struct si_saved_cs *scs = ctx->current_saved_cs;
455 unsigned gfx_cur = ctx->gfx_cs->prev_dw + ctx->gfx_cs->current.cdw;
456
457 if (!dump_bo_list &&
458 gfx_cur == scs->gfx_last_dw)
459 return;
460
461 struct si_log_chunk_cs *chunk = calloc(1, sizeof(*chunk));
462
463 chunk->ctx = ctx;
464 si_saved_cs_reference(&chunk->cs, scs);
465 chunk->dump_bo_list = dump_bo_list;
466
467 chunk->gfx_begin = scs->gfx_last_dw;
468 chunk->gfx_end = gfx_cur;
469 scs->gfx_last_dw = gfx_cur;
470
471 u_log_chunk(log, &si_log_chunk_type_cs, chunk);
472 }
473
474 void si_auto_log_cs(void *data, struct u_log_context *log)
475 {
476 struct si_context *ctx = (struct si_context *)data;
477 si_log_cs(ctx, log, false);
478 }
479
480 void si_log_hw_flush(struct si_context *sctx)
481 {
482 if (!sctx->log)
483 return;
484
485 si_log_cs(sctx, sctx->log, true);
486 }
487
488 static const char *priority_to_string(enum radeon_bo_priority priority)
489 {
490 #define ITEM(x) [RADEON_PRIO_##x] = #x
491 static const char *table[64] = {
492 ITEM(FENCE),
493 ITEM(TRACE),
494 ITEM(SO_FILLED_SIZE),
495 ITEM(QUERY),
496 ITEM(IB1),
497 ITEM(IB2),
498 ITEM(DRAW_INDIRECT),
499 ITEM(INDEX_BUFFER),
500 ITEM(VCE),
501 ITEM(UVD),
502 ITEM(SDMA_BUFFER),
503 ITEM(SDMA_TEXTURE),
504 ITEM(CP_DMA),
505 ITEM(CONST_BUFFER),
506 ITEM(DESCRIPTORS),
507 ITEM(BORDER_COLORS),
508 ITEM(SAMPLER_BUFFER),
509 ITEM(VERTEX_BUFFER),
510 ITEM(SHADER_RW_BUFFER),
511 ITEM(COMPUTE_GLOBAL),
512 ITEM(SAMPLER_TEXTURE),
513 ITEM(SHADER_RW_IMAGE),
514 ITEM(SAMPLER_TEXTURE_MSAA),
515 ITEM(COLOR_BUFFER),
516 ITEM(DEPTH_BUFFER),
517 ITEM(COLOR_BUFFER_MSAA),
518 ITEM(DEPTH_BUFFER_MSAA),
519 ITEM(CMASK),
520 ITEM(DCC),
521 ITEM(HTILE),
522 ITEM(SHADER_BINARY),
523 ITEM(SHADER_RINGS),
524 ITEM(SCRATCH_BUFFER),
525 };
526 #undef ITEM
527
528 assert(priority < ARRAY_SIZE(table));
529 return table[priority];
530 }
531
532 static int bo_list_compare_va(const struct radeon_bo_list_item *a,
533 const struct radeon_bo_list_item *b)
534 {
535 return a->vm_address < b->vm_address ? -1 :
536 a->vm_address > b->vm_address ? 1 : 0;
537 }
538
539 static void si_dump_bo_list(struct si_context *sctx,
540 const struct radeon_saved_cs *saved, FILE *f)
541 {
542 unsigned i,j;
543
544 if (!saved->bo_list)
545 return;
546
547 /* Sort the list according to VM adddresses first. */
548 qsort(saved->bo_list, saved->bo_count,
549 sizeof(saved->bo_list[0]), (void*)bo_list_compare_va);
550
551 fprintf(f, "Buffer list (in units of pages = 4kB):\n"
552 COLOR_YELLOW " Size VM start page "
553 "VM end page Usage" COLOR_RESET "\n");
554
555 for (i = 0; i < saved->bo_count; i++) {
556 /* Note: Buffer sizes are expected to be aligned to 4k by the winsys. */
557 const unsigned page_size = sctx->screen->info.gart_page_size;
558 uint64_t va = saved->bo_list[i].vm_address;
559 uint64_t size = saved->bo_list[i].bo_size;
560 bool hit = false;
561
562 /* If there's unused virtual memory between 2 buffers, print it. */
563 if (i) {
564 uint64_t previous_va_end = saved->bo_list[i-1].vm_address +
565 saved->bo_list[i-1].bo_size;
566
567 if (va > previous_va_end) {
568 fprintf(f, " %10"PRIu64" -- hole --\n",
569 (va - previous_va_end) / page_size);
570 }
571 }
572
573 /* Print the buffer. */
574 fprintf(f, " %10"PRIu64" 0x%013"PRIX64" 0x%013"PRIX64" ",
575 size / page_size, va / page_size, (va + size) / page_size);
576
577 /* Print the usage. */
578 for (j = 0; j < 64; j++) {
579 if (!(saved->bo_list[i].priority_usage & (1ull << j)))
580 continue;
581
582 fprintf(f, "%s%s", !hit ? "" : ", ", priority_to_string(j));
583 hit = true;
584 }
585 fprintf(f, "\n");
586 }
587 fprintf(f, "\nNote: The holes represent memory not used by the IB.\n"
588 " Other buffers can still be allocated there.\n\n");
589 }
590
591 static void si_dump_framebuffer(struct si_context *sctx, struct u_log_context *log)
592 {
593 struct pipe_framebuffer_state *state = &sctx->framebuffer.state;
594 struct r600_texture *rtex;
595 int i;
596
597 for (i = 0; i < state->nr_cbufs; i++) {
598 if (!state->cbufs[i])
599 continue;
600
601 rtex = (struct r600_texture*)state->cbufs[i]->texture;
602 u_log_printf(log, COLOR_YELLOW "Color buffer %i:" COLOR_RESET "\n", i);
603 si_print_texture_info(sctx->screen, rtex, log);
604 u_log_printf(log, "\n");
605 }
606
607 if (state->zsbuf) {
608 rtex = (struct r600_texture*)state->zsbuf->texture;
609 u_log_printf(log, COLOR_YELLOW "Depth-stencil buffer:" COLOR_RESET "\n");
610 si_print_texture_info(sctx->screen, rtex, log);
611 u_log_printf(log, "\n");
612 }
613 }
614
615 typedef unsigned (*slot_remap_func)(unsigned);
616
617 struct si_log_chunk_desc_list {
618 /** Pointer to memory map of buffer where the list is uploader */
619 uint32_t *gpu_list;
620 /** Reference of buffer where the list is uploaded, so that gpu_list
621 * is kept live. */
622 struct r600_resource *buf;
623
624 const char *shader_name;
625 const char *elem_name;
626 slot_remap_func slot_remap;
627 enum chip_class chip_class;
628 unsigned element_dw_size;
629 unsigned num_elements;
630
631 uint32_t list[0];
632 };
633
634 static void
635 si_log_chunk_desc_list_destroy(void *data)
636 {
637 struct si_log_chunk_desc_list *chunk = data;
638 r600_resource_reference(&chunk->buf, NULL);
639 FREE(chunk);
640 }
641
642 static void
643 si_log_chunk_desc_list_print(void *data, FILE *f)
644 {
645 struct si_log_chunk_desc_list *chunk = data;
646
647 for (unsigned i = 0; i < chunk->num_elements; i++) {
648 unsigned cpu_dw_offset = i * chunk->element_dw_size;
649 unsigned gpu_dw_offset = chunk->slot_remap(i) * chunk->element_dw_size;
650 const char *list_note = chunk->gpu_list ? "GPU list" : "CPU list";
651 uint32_t *cpu_list = chunk->list + cpu_dw_offset;
652 uint32_t *gpu_list = chunk->gpu_list ? chunk->gpu_list + gpu_dw_offset : cpu_list;
653
654 fprintf(f, COLOR_GREEN "%s%s slot %u (%s):" COLOR_RESET "\n",
655 chunk->shader_name, chunk->elem_name, i, list_note);
656
657 switch (chunk->element_dw_size) {
658 case 4:
659 for (unsigned j = 0; j < 4; j++)
660 ac_dump_reg(f, chunk->chip_class,
661 R_008F00_SQ_BUF_RSRC_WORD0 + j*4,
662 gpu_list[j], 0xffffffff);
663 break;
664 case 8:
665 for (unsigned j = 0; j < 8; j++)
666 ac_dump_reg(f, chunk->chip_class,
667 R_008F10_SQ_IMG_RSRC_WORD0 + j*4,
668 gpu_list[j], 0xffffffff);
669
670 fprintf(f, COLOR_CYAN " Buffer:" COLOR_RESET "\n");
671 for (unsigned j = 0; j < 4; j++)
672 ac_dump_reg(f, chunk->chip_class,
673 R_008F00_SQ_BUF_RSRC_WORD0 + j*4,
674 gpu_list[4+j], 0xffffffff);
675 break;
676 case 16:
677 for (unsigned j = 0; j < 8; j++)
678 ac_dump_reg(f, chunk->chip_class,
679 R_008F10_SQ_IMG_RSRC_WORD0 + j*4,
680 gpu_list[j], 0xffffffff);
681
682 fprintf(f, COLOR_CYAN " Buffer:" COLOR_RESET "\n");
683 for (unsigned j = 0; j < 4; j++)
684 ac_dump_reg(f, chunk->chip_class,
685 R_008F00_SQ_BUF_RSRC_WORD0 + j*4,
686 gpu_list[4+j], 0xffffffff);
687
688 fprintf(f, COLOR_CYAN " FMASK:" COLOR_RESET "\n");
689 for (unsigned j = 0; j < 8; j++)
690 ac_dump_reg(f, chunk->chip_class,
691 R_008F10_SQ_IMG_RSRC_WORD0 + j*4,
692 gpu_list[8+j], 0xffffffff);
693
694 fprintf(f, COLOR_CYAN " Sampler state:" COLOR_RESET "\n");
695 for (unsigned j = 0; j < 4; j++)
696 ac_dump_reg(f, chunk->chip_class,
697 R_008F30_SQ_IMG_SAMP_WORD0 + j*4,
698 gpu_list[12+j], 0xffffffff);
699 break;
700 }
701
702 if (memcmp(gpu_list, cpu_list, chunk->element_dw_size * 4) != 0) {
703 fprintf(f, COLOR_RED "!!!!! This slot was corrupted in GPU memory !!!!!"
704 COLOR_RESET "\n");
705 }
706
707 fprintf(f, "\n");
708 }
709
710 }
711
712 static const struct u_log_chunk_type si_log_chunk_type_descriptor_list = {
713 .destroy = si_log_chunk_desc_list_destroy,
714 .print = si_log_chunk_desc_list_print,
715 };
716
717 static void si_dump_descriptor_list(struct si_screen *screen,
718 struct si_descriptors *desc,
719 const char *shader_name,
720 const char *elem_name,
721 unsigned element_dw_size,
722 unsigned num_elements,
723 slot_remap_func slot_remap,
724 struct u_log_context *log)
725 {
726 if (!desc->list)
727 return;
728
729 /* In some cases, the caller doesn't know how many elements are really
730 * uploaded. Reduce num_elements to fit in the range of active slots. */
731 unsigned active_range_dw_begin =
732 desc->first_active_slot * desc->element_dw_size;
733 unsigned active_range_dw_end =
734 active_range_dw_begin + desc->num_active_slots * desc->element_dw_size;
735
736 while (num_elements > 0) {
737 int i = slot_remap(num_elements - 1);
738 unsigned dw_begin = i * element_dw_size;
739 unsigned dw_end = dw_begin + element_dw_size;
740
741 if (dw_begin >= active_range_dw_begin && dw_end <= active_range_dw_end)
742 break;
743
744 num_elements--;
745 }
746
747 struct si_log_chunk_desc_list *chunk =
748 CALLOC_VARIANT_LENGTH_STRUCT(si_log_chunk_desc_list,
749 4 * element_dw_size * num_elements);
750 chunk->shader_name = shader_name;
751 chunk->elem_name = elem_name;
752 chunk->element_dw_size = element_dw_size;
753 chunk->num_elements = num_elements;
754 chunk->slot_remap = slot_remap;
755 chunk->chip_class = screen->info.chip_class;
756
757 r600_resource_reference(&chunk->buf, desc->buffer);
758 chunk->gpu_list = desc->gpu_list;
759
760 for (unsigned i = 0; i < num_elements; ++i) {
761 memcpy(&chunk->list[i * element_dw_size],
762 &desc->list[slot_remap(i) * element_dw_size],
763 4 * element_dw_size);
764 }
765
766 u_log_chunk(log, &si_log_chunk_type_descriptor_list, chunk);
767 }
768
769 static unsigned si_identity(unsigned slot)
770 {
771 return slot;
772 }
773
774 static void si_dump_descriptors(struct si_context *sctx,
775 enum pipe_shader_type processor,
776 const struct tgsi_shader_info *info,
777 struct u_log_context *log)
778 {
779 struct si_descriptors *descs =
780 &sctx->descriptors[SI_DESCS_FIRST_SHADER +
781 processor * SI_NUM_SHADER_DESCS];
782 static const char *shader_name[] = {"VS", "PS", "GS", "TCS", "TES", "CS"};
783 const char *name = shader_name[processor];
784 unsigned enabled_constbuf, enabled_shaderbuf, enabled_samplers;
785 unsigned enabled_images;
786
787 if (info) {
788 enabled_constbuf = info->const_buffers_declared;
789 enabled_shaderbuf = info->shader_buffers_declared;
790 enabled_samplers = info->samplers_declared;
791 enabled_images = info->images_declared;
792 } else {
793 enabled_constbuf = sctx->const_and_shader_buffers[processor].enabled_mask >>
794 SI_NUM_SHADER_BUFFERS;
795 enabled_shaderbuf = sctx->const_and_shader_buffers[processor].enabled_mask &
796 u_bit_consecutive(0, SI_NUM_SHADER_BUFFERS);
797 enabled_shaderbuf = util_bitreverse(enabled_shaderbuf) >>
798 (32 - SI_NUM_SHADER_BUFFERS);
799 enabled_samplers = sctx->samplers[processor].enabled_mask;
800 enabled_images = sctx->images[processor].enabled_mask;
801 }
802
803 if (processor == PIPE_SHADER_VERTEX &&
804 sctx->vb_descriptors_buffer &&
805 sctx->vb_descriptors_gpu_list &&
806 sctx->vertex_elements) {
807 assert(info); /* only CS may not have an info struct */
808 struct si_descriptors desc = {};
809
810 desc.buffer = sctx->vb_descriptors_buffer;
811 desc.list = sctx->vb_descriptors_gpu_list;
812 desc.gpu_list = sctx->vb_descriptors_gpu_list;
813 desc.element_dw_size = 4;
814 desc.num_active_slots = sctx->vertex_elements->desc_list_byte_size / 16;
815
816 si_dump_descriptor_list(sctx->screen, &desc, name,
817 " - Vertex buffer", 4, info->num_inputs,
818 si_identity, log);
819 }
820
821 si_dump_descriptor_list(sctx->screen,
822 &descs[SI_SHADER_DESCS_CONST_AND_SHADER_BUFFERS],
823 name, " - Constant buffer", 4,
824 util_last_bit(enabled_constbuf),
825 si_get_constbuf_slot, log);
826 si_dump_descriptor_list(sctx->screen,
827 &descs[SI_SHADER_DESCS_CONST_AND_SHADER_BUFFERS],
828 name, " - Shader buffer", 4,
829 util_last_bit(enabled_shaderbuf),
830 si_get_shaderbuf_slot, log);
831 si_dump_descriptor_list(sctx->screen,
832 &descs[SI_SHADER_DESCS_SAMPLERS_AND_IMAGES],
833 name, " - Sampler", 16,
834 util_last_bit(enabled_samplers),
835 si_get_sampler_slot, log);
836 si_dump_descriptor_list(sctx->screen,
837 &descs[SI_SHADER_DESCS_SAMPLERS_AND_IMAGES],
838 name, " - Image", 8,
839 util_last_bit(enabled_images),
840 si_get_image_slot, log);
841 }
842
843 static void si_dump_gfx_descriptors(struct si_context *sctx,
844 const struct si_shader_ctx_state *state,
845 struct u_log_context *log)
846 {
847 if (!state->cso || !state->current)
848 return;
849
850 si_dump_descriptors(sctx, state->cso->type, &state->cso->info, log);
851 }
852
853 static void si_dump_compute_descriptors(struct si_context *sctx,
854 struct u_log_context *log)
855 {
856 if (!sctx->cs_shader_state.program)
857 return;
858
859 si_dump_descriptors(sctx, PIPE_SHADER_COMPUTE, NULL, log);
860 }
861
862 struct si_shader_inst {
863 const char *text; /* start of disassembly for this instruction */
864 unsigned textlen;
865 unsigned size; /* instruction size = 4 or 8 */
866 uint64_t addr; /* instruction address */
867 };
868
869 /**
870 * Split a disassembly string into instructions and add them to the array
871 * pointed to by \p instructions.
872 *
873 * Labels are considered to be part of the following instruction.
874 */
875 static void si_add_split_disasm(const char *disasm,
876 uint64_t *addr,
877 unsigned *num,
878 struct si_shader_inst *instructions)
879 {
880 const char *semicolon;
881
882 while ((semicolon = strchr(disasm, ';'))) {
883 struct si_shader_inst *inst = &instructions[(*num)++];
884 const char *end = util_strchrnul(semicolon, '\n');
885
886 inst->text = disasm;
887 inst->textlen = end - disasm;
888
889 inst->addr = *addr;
890 /* More than 16 chars after ";" means the instruction is 8 bytes long. */
891 inst->size = end - semicolon > 16 ? 8 : 4;
892 *addr += inst->size;
893
894 if (!(*end))
895 break;
896 disasm = end + 1;
897 }
898 }
899
900 /* If the shader is being executed, print its asm instructions, and annotate
901 * those that are being executed right now with information about waves that
902 * execute them. This is most useful during a GPU hang.
903 */
904 static void si_print_annotated_shader(struct si_shader *shader,
905 struct ac_wave_info *waves,
906 unsigned num_waves,
907 FILE *f)
908 {
909 if (!shader || !shader->binary.disasm_string)
910 return;
911
912 uint64_t start_addr = shader->bo->gpu_address;
913 uint64_t end_addr = start_addr + shader->bo->b.b.width0;
914 unsigned i;
915
916 /* See if any wave executes the shader. */
917 for (i = 0; i < num_waves; i++) {
918 if (start_addr <= waves[i].pc && waves[i].pc <= end_addr)
919 break;
920 }
921 if (i == num_waves)
922 return; /* the shader is not being executed */
923
924 /* Remember the first found wave. The waves are sorted according to PC. */
925 waves = &waves[i];
926 num_waves -= i;
927
928 /* Get the list of instructions.
929 * Buffer size / 4 is the upper bound of the instruction count.
930 */
931 unsigned num_inst = 0;
932 uint64_t inst_addr = start_addr;
933 struct si_shader_inst *instructions =
934 calloc(shader->bo->b.b.width0 / 4, sizeof(struct si_shader_inst));
935
936 if (shader->prolog) {
937 si_add_split_disasm(shader->prolog->binary.disasm_string,
938 &inst_addr, &num_inst, instructions);
939 }
940 if (shader->previous_stage) {
941 si_add_split_disasm(shader->previous_stage->binary.disasm_string,
942 &inst_addr, &num_inst, instructions);
943 }
944 if (shader->prolog2) {
945 si_add_split_disasm(shader->prolog2->binary.disasm_string,
946 &inst_addr, &num_inst, instructions);
947 }
948 si_add_split_disasm(shader->binary.disasm_string,
949 &inst_addr, &num_inst, instructions);
950 if (shader->epilog) {
951 si_add_split_disasm(shader->epilog->binary.disasm_string,
952 &inst_addr, &num_inst, instructions);
953 }
954
955 fprintf(f, COLOR_YELLOW "%s - annotated disassembly:" COLOR_RESET "\n",
956 si_get_shader_name(shader, shader->selector->type));
957
958 /* Print instructions with annotations. */
959 for (i = 0; i < num_inst; i++) {
960 struct si_shader_inst *inst = &instructions[i];
961
962 fprintf(f, "%.*s [PC=0x%"PRIx64", size=%u]\n",
963 inst->textlen, inst->text, inst->addr, inst->size);
964
965 /* Print which waves execute the instruction right now. */
966 while (num_waves && inst->addr == waves->pc) {
967 fprintf(f,
968 " " COLOR_GREEN "^ SE%u SH%u CU%u "
969 "SIMD%u WAVE%u EXEC=%016"PRIx64 " ",
970 waves->se, waves->sh, waves->cu, waves->simd,
971 waves->wave, waves->exec);
972
973 if (inst->size == 4) {
974 fprintf(f, "INST32=%08X" COLOR_RESET "\n",
975 waves->inst_dw0);
976 } else {
977 fprintf(f, "INST64=%08X %08X" COLOR_RESET "\n",
978 waves->inst_dw0, waves->inst_dw1);
979 }
980
981 waves->matched = true;
982 waves = &waves[1];
983 num_waves--;
984 }
985 }
986
987 fprintf(f, "\n\n");
988 free(instructions);
989 }
990
991 static void si_dump_annotated_shaders(struct si_context *sctx, FILE *f)
992 {
993 struct ac_wave_info waves[AC_MAX_WAVES_PER_CHIP];
994 unsigned num_waves = ac_get_wave_info(waves);
995
996 fprintf(f, COLOR_CYAN "The number of active waves = %u" COLOR_RESET
997 "\n\n", num_waves);
998
999 si_print_annotated_shader(sctx->vs_shader.current, waves, num_waves, f);
1000 si_print_annotated_shader(sctx->tcs_shader.current, waves, num_waves, f);
1001 si_print_annotated_shader(sctx->tes_shader.current, waves, num_waves, f);
1002 si_print_annotated_shader(sctx->gs_shader.current, waves, num_waves, f);
1003 si_print_annotated_shader(sctx->ps_shader.current, waves, num_waves, f);
1004
1005 /* Print waves executing shaders that are not currently bound. */
1006 unsigned i;
1007 bool found = false;
1008 for (i = 0; i < num_waves; i++) {
1009 if (waves[i].matched)
1010 continue;
1011
1012 if (!found) {
1013 fprintf(f, COLOR_CYAN
1014 "Waves not executing currently-bound shaders:"
1015 COLOR_RESET "\n");
1016 found = true;
1017 }
1018 fprintf(f, " SE%u SH%u CU%u SIMD%u WAVE%u EXEC=%016"PRIx64
1019 " INST=%08X %08X PC=%"PRIx64"\n",
1020 waves[i].se, waves[i].sh, waves[i].cu, waves[i].simd,
1021 waves[i].wave, waves[i].exec, waves[i].inst_dw0,
1022 waves[i].inst_dw1, waves[i].pc);
1023 }
1024 if (found)
1025 fprintf(f, "\n\n");
1026 }
1027
1028 static void si_dump_command(const char *title, const char *command, FILE *f)
1029 {
1030 char line[2000];
1031
1032 FILE *p = popen(command, "r");
1033 if (!p)
1034 return;
1035
1036 fprintf(f, COLOR_YELLOW "%s: " COLOR_RESET "\n", title);
1037 while (fgets(line, sizeof(line), p))
1038 fputs(line, f);
1039 fprintf(f, "\n\n");
1040 pclose(p);
1041 }
1042
1043 static void si_dump_debug_state(struct pipe_context *ctx, FILE *f,
1044 unsigned flags)
1045 {
1046 struct si_context *sctx = (struct si_context*)ctx;
1047
1048 if (sctx->log)
1049 u_log_flush(sctx->log);
1050
1051 if (flags & PIPE_DUMP_DEVICE_STATUS_REGISTERS) {
1052 si_dump_debug_registers(sctx, f);
1053
1054 si_dump_annotated_shaders(sctx, f);
1055 si_dump_command("Active waves (raw data)", "umr -O halt_waves -wa | column -t", f);
1056 si_dump_command("Wave information", "umr -O halt_waves,bits -wa", f);
1057 }
1058 }
1059
1060 void si_log_draw_state(struct si_context *sctx, struct u_log_context *log)
1061 {
1062 if (!log)
1063 return;
1064
1065 si_dump_framebuffer(sctx, log);
1066
1067 si_dump_gfx_shader(sctx, &sctx->vs_shader, log);
1068 si_dump_gfx_shader(sctx, &sctx->tcs_shader, log);
1069 si_dump_gfx_shader(sctx, &sctx->tes_shader, log);
1070 si_dump_gfx_shader(sctx, &sctx->gs_shader, log);
1071 si_dump_gfx_shader(sctx, &sctx->ps_shader, log);
1072
1073 si_dump_descriptor_list(sctx->screen,
1074 &sctx->descriptors[SI_DESCS_RW_BUFFERS],
1075 "", "RW buffers", 4, SI_NUM_RW_BUFFERS,
1076 si_identity, log);
1077 si_dump_gfx_descriptors(sctx, &sctx->vs_shader, log);
1078 si_dump_gfx_descriptors(sctx, &sctx->tcs_shader, log);
1079 si_dump_gfx_descriptors(sctx, &sctx->tes_shader, log);
1080 si_dump_gfx_descriptors(sctx, &sctx->gs_shader, log);
1081 si_dump_gfx_descriptors(sctx, &sctx->ps_shader, log);
1082 }
1083
1084 void si_log_compute_state(struct si_context *sctx, struct u_log_context *log)
1085 {
1086 if (!log)
1087 return;
1088
1089 si_dump_compute_shader(sctx, log);
1090 si_dump_compute_descriptors(sctx, log);
1091 }
1092
1093 static void si_dump_dma(struct si_context *sctx,
1094 struct radeon_saved_cs *saved, FILE *f)
1095 {
1096 static const char ib_name[] = "sDMA IB";
1097 unsigned i;
1098
1099 si_dump_bo_list(sctx, saved, f);
1100
1101 fprintf(f, "------------------ %s begin ------------------\n", ib_name);
1102
1103 for (i = 0; i < saved->num_dw; ++i) {
1104 fprintf(f, " %08x\n", saved->ib[i]);
1105 }
1106
1107 fprintf(f, "------------------- %s end -------------------\n", ib_name);
1108 fprintf(f, "\n");
1109
1110 fprintf(f, "SDMA Dump Done.\n");
1111 }
1112
1113 void si_check_vm_faults(struct si_context *sctx,
1114 struct radeon_saved_cs *saved, enum ring_type ring)
1115 {
1116 struct pipe_screen *screen = sctx->b.screen;
1117 FILE *f;
1118 uint64_t addr;
1119 char cmd_line[4096];
1120
1121 if (!ac_vm_fault_occured(sctx->chip_class,
1122 &sctx->dmesg_timestamp, &addr))
1123 return;
1124
1125 f = dd_get_debug_file(false);
1126 if (!f)
1127 return;
1128
1129 fprintf(f, "VM fault report.\n\n");
1130 if (os_get_command_line(cmd_line, sizeof(cmd_line)))
1131 fprintf(f, "Command: %s\n", cmd_line);
1132 fprintf(f, "Driver vendor: %s\n", screen->get_vendor(screen));
1133 fprintf(f, "Device vendor: %s\n", screen->get_device_vendor(screen));
1134 fprintf(f, "Device name: %s\n\n", screen->get_name(screen));
1135 fprintf(f, "Failing VM page: 0x%08"PRIx64"\n\n", addr);
1136
1137 if (sctx->apitrace_call_number)
1138 fprintf(f, "Last apitrace call: %u\n\n",
1139 sctx->apitrace_call_number);
1140
1141 switch (ring) {
1142 case RING_GFX: {
1143 struct u_log_context log;
1144 u_log_context_init(&log);
1145
1146 si_log_draw_state(sctx, &log);
1147 si_log_compute_state(sctx, &log);
1148 si_log_cs(sctx, &log, true);
1149
1150 u_log_new_page_print(&log, f);
1151 u_log_context_destroy(&log);
1152 break;
1153 }
1154 case RING_DMA:
1155 si_dump_dma(sctx, saved, f);
1156 break;
1157
1158 default:
1159 break;
1160 }
1161
1162 fclose(f);
1163
1164 fprintf(stderr, "Detected a VM fault, exiting...\n");
1165 exit(0);
1166 }
1167
1168 void si_init_debug_functions(struct si_context *sctx)
1169 {
1170 sctx->b.dump_debug_state = si_dump_debug_state;
1171
1172 /* Set the initial dmesg timestamp for this context, so that
1173 * only new messages will be checked for VM faults.
1174 */
1175 if (sctx->screen->debug_flags & DBG(CHECK_VM))
1176 ac_vm_fault_occured(sctx->chip_class,
1177 &sctx->dmesg_timestamp, NULL);
1178 }