radeonsi: Implement POLYGON_OFFSET_UNITS_UNSCALED
[mesa.git] / src / gallium / drivers / radeonsi / si_pipe.c
1 /*
2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 */
23
24 #include "si_pipe.h"
25 #include "si_shader.h"
26 #include "si_public.h"
27 #include "sid.h"
28
29 #include "radeon/radeon_llvm_emit.h"
30 #include "radeon/radeon_uvd.h"
31 #include "util/u_memory.h"
32 #include "util/u_suballoc.h"
33 #include "vl/vl_decoder.h"
34
35 #define SI_LLVM_DEFAULT_FEATURES \
36 "+DumpCode,+vgpr-spilling,-fp32-denormals,+fp64-denormals"
37
38 /*
39 * pipe_context
40 */
41 static void si_destroy_context(struct pipe_context *context)
42 {
43 struct si_context *sctx = (struct si_context *)context;
44 int i;
45
46 si_dec_framebuffer_counters(&sctx->framebuffer.state);
47
48 si_release_all_descriptors(sctx);
49
50 if (sctx->ce_suballocator)
51 u_suballocator_destroy(sctx->ce_suballocator);
52
53 pipe_resource_reference(&sctx->esgs_ring, NULL);
54 pipe_resource_reference(&sctx->gsvs_ring, NULL);
55 pipe_resource_reference(&sctx->tf_ring, NULL);
56 pipe_resource_reference(&sctx->tess_offchip_ring, NULL);
57 pipe_resource_reference(&sctx->null_const_buf.buffer, NULL);
58 r600_resource_reference(&sctx->border_color_buffer, NULL);
59 free(sctx->border_color_table);
60 r600_resource_reference(&sctx->scratch_buffer, NULL);
61 r600_resource_reference(&sctx->compute_scratch_buffer, NULL);
62 sctx->b.ws->fence_reference(&sctx->last_gfx_fence, NULL);
63
64 si_pm4_free_state(sctx, sctx->init_config, ~0);
65 if (sctx->init_config_gs_rings)
66 si_pm4_free_state(sctx, sctx->init_config_gs_rings, ~0);
67 for (i = 0; i < ARRAY_SIZE(sctx->vgt_shader_config); i++)
68 si_pm4_delete_state(sctx, vgt_shader_config, sctx->vgt_shader_config[i]);
69
70 if (sctx->fixed_func_tcs_shader.cso)
71 sctx->b.b.delete_tcs_state(&sctx->b.b, sctx->fixed_func_tcs_shader.cso);
72 if (sctx->custom_dsa_flush)
73 sctx->b.b.delete_depth_stencil_alpha_state(&sctx->b.b, sctx->custom_dsa_flush);
74 if (sctx->custom_blend_resolve)
75 sctx->b.b.delete_blend_state(&sctx->b.b, sctx->custom_blend_resolve);
76 if (sctx->custom_blend_decompress)
77 sctx->b.b.delete_blend_state(&sctx->b.b, sctx->custom_blend_decompress);
78 if (sctx->custom_blend_fastclear)
79 sctx->b.b.delete_blend_state(&sctx->b.b, sctx->custom_blend_fastclear);
80 if (sctx->custom_blend_dcc_decompress)
81 sctx->b.b.delete_blend_state(&sctx->b.b, sctx->custom_blend_dcc_decompress);
82 util_unreference_framebuffer_state(&sctx->framebuffer.state);
83
84 if (sctx->blitter)
85 util_blitter_destroy(sctx->blitter);
86
87 r600_common_context_cleanup(&sctx->b);
88
89 LLVMDisposeTargetMachine(sctx->tm);
90
91 r600_resource_reference(&sctx->trace_buf, NULL);
92 r600_resource_reference(&sctx->last_trace_buf, NULL);
93 radeon_clear_saved_cs(&sctx->last_gfx);
94
95 FREE(sctx);
96 }
97
98 static enum pipe_reset_status
99 si_amdgpu_get_reset_status(struct pipe_context *ctx)
100 {
101 struct si_context *sctx = (struct si_context *)ctx;
102
103 return sctx->b.ws->ctx_query_reset_status(sctx->b.ctx);
104 }
105
106 static struct pipe_context *si_create_context(struct pipe_screen *screen,
107 void *priv, unsigned flags)
108 {
109 struct si_context *sctx = CALLOC_STRUCT(si_context);
110 struct si_screen* sscreen = (struct si_screen *)screen;
111 struct radeon_winsys *ws = sscreen->b.ws;
112 LLVMTargetRef r600_target;
113 const char *triple = "amdgcn--";
114 int shader, i;
115
116 if (!sctx)
117 return NULL;
118
119 if (sscreen->b.debug_flags & DBG_CHECK_VM)
120 flags |= PIPE_CONTEXT_DEBUG;
121
122 sctx->b.b.screen = screen; /* this must be set first */
123 sctx->b.b.priv = priv;
124 sctx->b.b.destroy = si_destroy_context;
125 sctx->b.set_atom_dirty = (void *)si_set_atom_dirty;
126 sctx->screen = sscreen; /* Easy accessing of screen/winsys. */
127 sctx->is_debug = (flags & PIPE_CONTEXT_DEBUG) != 0;
128
129 if (!r600_common_context_init(&sctx->b, &sscreen->b))
130 goto fail;
131
132 if (sscreen->b.info.drm_major == 3)
133 sctx->b.b.get_device_reset_status = si_amdgpu_get_reset_status;
134
135 si_init_blit_functions(sctx);
136 si_init_compute_functions(sctx);
137 si_init_cp_dma_functions(sctx);
138 si_init_debug_functions(sctx);
139
140 if (sscreen->b.info.has_uvd) {
141 sctx->b.b.create_video_codec = si_uvd_create_decoder;
142 sctx->b.b.create_video_buffer = si_video_buffer_create;
143 } else {
144 sctx->b.b.create_video_codec = vl_create_decoder;
145 sctx->b.b.create_video_buffer = vl_video_buffer_create;
146 }
147
148 sctx->b.gfx.cs = ws->cs_create(sctx->b.ctx, RING_GFX,
149 si_context_gfx_flush, sctx);
150
151 if (!(sscreen->b.debug_flags & DBG_NO_CE) && ws->cs_add_const_ib) {
152 sctx->ce_ib = ws->cs_add_const_ib(sctx->b.gfx.cs);
153 if (!sctx->ce_ib)
154 goto fail;
155
156 if (ws->cs_add_const_preamble_ib) {
157 sctx->ce_preamble_ib =
158 ws->cs_add_const_preamble_ib(sctx->b.gfx.cs);
159
160 if (!sctx->ce_preamble_ib)
161 goto fail;
162 }
163
164 sctx->ce_suballocator =
165 u_suballocator_create(&sctx->b.b, 1024 * 1024,
166 PIPE_BIND_CUSTOM,
167 PIPE_USAGE_DEFAULT, FALSE);
168 if (!sctx->ce_suballocator)
169 goto fail;
170 }
171
172 sctx->b.gfx.flush = si_context_gfx_flush;
173
174 /* Border colors. */
175 sctx->border_color_table = malloc(SI_MAX_BORDER_COLORS *
176 sizeof(*sctx->border_color_table));
177 if (!sctx->border_color_table)
178 goto fail;
179
180 sctx->border_color_buffer = (struct r600_resource*)
181 pipe_buffer_create(screen, PIPE_BIND_CUSTOM, PIPE_USAGE_DEFAULT,
182 SI_MAX_BORDER_COLORS *
183 sizeof(*sctx->border_color_table));
184 if (!sctx->border_color_buffer)
185 goto fail;
186
187 sctx->border_color_map =
188 ws->buffer_map(sctx->border_color_buffer->buf,
189 NULL, PIPE_TRANSFER_WRITE);
190 if (!sctx->border_color_map)
191 goto fail;
192
193 si_init_all_descriptors(sctx);
194 si_init_state_functions(sctx);
195 si_init_shader_functions(sctx);
196
197 if (sctx->b.chip_class >= CIK)
198 cik_init_sdma_functions(sctx);
199 else
200 si_init_dma_functions(sctx);
201
202 if (sscreen->b.debug_flags & DBG_FORCE_DMA)
203 sctx->b.b.resource_copy_region = sctx->b.dma_copy;
204
205 sctx->blitter = util_blitter_create(&sctx->b.b);
206 if (sctx->blitter == NULL)
207 goto fail;
208 sctx->blitter->draw_rectangle = r600_draw_rectangle;
209
210 sctx->sample_mask.sample_mask = 0xffff;
211
212 /* these must be last */
213 si_begin_new_cs(sctx);
214 r600_query_init_backend_mask(&sctx->b); /* this emits commands and must be last */
215
216 /* CIK cannot unbind a constant buffer (S_BUFFER_LOAD is buggy
217 * with a NULL buffer). We need to use a dummy buffer instead. */
218 if (sctx->b.chip_class == CIK) {
219 sctx->null_const_buf.buffer = pipe_buffer_create(screen, PIPE_BIND_CONSTANT_BUFFER,
220 PIPE_USAGE_DEFAULT, 16);
221 if (!sctx->null_const_buf.buffer)
222 goto fail;
223 sctx->null_const_buf.buffer_size = sctx->null_const_buf.buffer->width0;
224
225 for (shader = 0; shader < SI_NUM_SHADERS; shader++) {
226 for (i = 0; i < SI_NUM_CONST_BUFFERS; i++) {
227 sctx->b.b.set_constant_buffer(&sctx->b.b, shader, i,
228 &sctx->null_const_buf);
229 }
230 }
231
232 /* Clear the NULL constant buffer, because loads should return zeros. */
233 sctx->b.clear_buffer(&sctx->b.b, sctx->null_const_buf.buffer, 0,
234 sctx->null_const_buf.buffer->width0, 0,
235 R600_COHERENCY_SHADER);
236 }
237
238 uint64_t max_threads_per_block;
239 screen->get_compute_param(screen, PIPE_SHADER_IR_TGSI,
240 PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK,
241 &max_threads_per_block);
242
243 /* The maximum number of scratch waves. Scratch space isn't divided
244 * evenly between CUs. The number is only a function of the number of CUs.
245 * We can decrease the constant to decrease the scratch buffer size.
246 *
247 * sctx->scratch_waves must be >= the maximum posible size of
248 * 1 threadgroup, so that the hw doesn't hang from being unable
249 * to start any.
250 *
251 * The recommended value is 4 per CU at most. Higher numbers don't
252 * bring much benefit, but they still occupy chip resources (think
253 * async compute). I've seen ~2% performance difference between 4 and 32.
254 */
255 sctx->scratch_waves = MAX2(32 * sscreen->b.info.num_good_compute_units,
256 max_threads_per_block / 64);
257
258 /* Initialize LLVM TargetMachine */
259 r600_target = radeon_llvm_get_r600_target(triple);
260 sctx->tm = LLVMCreateTargetMachine(r600_target, triple,
261 r600_get_llvm_processor_name(sscreen->b.family),
262 #if HAVE_LLVM >= 0x0308
263 sscreen->b.debug_flags & DBG_SI_SCHED ?
264 SI_LLVM_DEFAULT_FEATURES ",+si-scheduler" :
265 #endif
266 SI_LLVM_DEFAULT_FEATURES,
267 LLVMCodeGenLevelDefault,
268 LLVMRelocDefault,
269 LLVMCodeModelDefault);
270
271 return &sctx->b.b;
272 fail:
273 fprintf(stderr, "radeonsi: Failed to create a context.\n");
274 si_destroy_context(&sctx->b.b);
275 return NULL;
276 }
277
278 /*
279 * pipe_screen
280 */
281
282 static int si_get_param(struct pipe_screen* pscreen, enum pipe_cap param)
283 {
284 struct si_screen *sscreen = (struct si_screen *)pscreen;
285
286 switch (param) {
287 /* Supported features (boolean caps). */
288 case PIPE_CAP_TWO_SIDED_STENCIL:
289 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
290 case PIPE_CAP_ANISOTROPIC_FILTER:
291 case PIPE_CAP_POINT_SPRITE:
292 case PIPE_CAP_OCCLUSION_QUERY:
293 case PIPE_CAP_TEXTURE_SHADOW_MAP:
294 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
295 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
296 case PIPE_CAP_TEXTURE_SWIZZLE:
297 case PIPE_CAP_DEPTH_CLIP_DISABLE:
298 case PIPE_CAP_SHADER_STENCIL_EXPORT:
299 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
300 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
301 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
302 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
303 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
304 case PIPE_CAP_SM3:
305 case PIPE_CAP_SEAMLESS_CUBE_MAP:
306 case PIPE_CAP_PRIMITIVE_RESTART:
307 case PIPE_CAP_CONDITIONAL_RENDER:
308 case PIPE_CAP_TEXTURE_BARRIER:
309 case PIPE_CAP_INDEP_BLEND_ENABLE:
310 case PIPE_CAP_INDEP_BLEND_FUNC:
311 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
312 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
313 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
314 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
315 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
316 case PIPE_CAP_USER_INDEX_BUFFERS:
317 case PIPE_CAP_USER_CONSTANT_BUFFERS:
318 case PIPE_CAP_START_INSTANCE:
319 case PIPE_CAP_NPOT_TEXTURES:
320 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
321 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
322 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
323 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
324 case PIPE_CAP_TGSI_INSTANCEID:
325 case PIPE_CAP_COMPUTE:
326 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
327 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
328 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
329 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
330 case PIPE_CAP_CUBE_MAP_ARRAY:
331 case PIPE_CAP_SAMPLE_SHADING:
332 case PIPE_CAP_DRAW_INDIRECT:
333 case PIPE_CAP_CLIP_HALFZ:
334 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
335 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
336 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
337 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
338 case PIPE_CAP_TGSI_TEXCOORD:
339 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
340 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
341 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
342 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
343 case PIPE_CAP_SHAREABLE_SHADERS:
344 case PIPE_CAP_DEPTH_BOUNDS_TEST:
345 case PIPE_CAP_SAMPLER_VIEW_TARGET:
346 case PIPE_CAP_TEXTURE_QUERY_LOD:
347 case PIPE_CAP_TEXTURE_GATHER_SM5:
348 case PIPE_CAP_TGSI_TXQS:
349 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
350 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
351 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
352 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
353 case PIPE_CAP_INVALIDATE_BUFFER:
354 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
355 case PIPE_CAP_QUERY_MEMORY_INFO:
356 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
357 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
358 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
359 case PIPE_CAP_GENERATE_MIPMAP:
360 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
361 return 1;
362
363 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
364 return !SI_BIG_ENDIAN && sscreen->b.info.has_userptr;
365
366 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
367 return (sscreen->b.info.drm_major == 2 &&
368 sscreen->b.info.drm_minor >= 43) ||
369 sscreen->b.info.drm_major == 3;
370
371 case PIPE_CAP_TEXTURE_MULTISAMPLE:
372 /* 2D tiling on CIK is supported since DRM 2.35.0 */
373 return sscreen->b.chip_class < CIK ||
374 (sscreen->b.info.drm_major == 2 &&
375 sscreen->b.info.drm_minor >= 35) ||
376 sscreen->b.info.drm_major == 3;
377
378 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
379 return R600_MAP_BUFFER_ALIGNMENT;
380
381 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
382 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
383 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
384 return 4;
385 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
386 return HAVE_LLVM >= 0x0309 ? 4 : 0;
387
388 case PIPE_CAP_GLSL_FEATURE_LEVEL:
389 if (pscreen->get_shader_param(pscreen, PIPE_SHADER_COMPUTE,
390 PIPE_SHADER_CAP_SUPPORTED_IRS) &
391 (1 << PIPE_SHADER_IR_TGSI))
392 return 430;
393 return HAVE_LLVM >= 0x0309 ? 420 :
394 HAVE_LLVM >= 0x0307 ? 410 : 330;
395
396 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
397 return MIN2(sscreen->b.info.vram_size, 0xFFFFFFFF);
398
399 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
400 return 0;
401
402 /* Unsupported features. */
403 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
404 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
405 case PIPE_CAP_USER_VERTEX_BUFFERS:
406 case PIPE_CAP_FAKE_SW_MSAA:
407 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
408 case PIPE_CAP_VERTEXID_NOBASE:
409 case PIPE_CAP_CLEAR_TEXTURE:
410 case PIPE_CAP_DRAW_PARAMETERS:
411 case PIPE_CAP_MULTI_DRAW_INDIRECT:
412 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
413 case PIPE_CAP_STRING_MARKER:
414 case PIPE_CAP_QUERY_BUFFER_OBJECT:
415 case PIPE_CAP_CULL_DISTANCE:
416 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
417 case PIPE_CAP_TGSI_VOTE:
418 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
419 return 0;
420
421 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
422 return 30;
423
424 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
425 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_R600;
426
427 /* Stream output. */
428 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
429 return sscreen->b.has_streamout ? 4 : 0;
430 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
431 return sscreen->b.has_streamout ? 1 : 0;
432 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
433 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
434 return sscreen->b.has_streamout ? 32*4 : 0;
435
436 /* Geometry shader output. */
437 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
438 return 1024;
439 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
440 return 4095;
441 case PIPE_CAP_MAX_VERTEX_STREAMS:
442 return 4;
443
444 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
445 return 2048;
446
447 /* Texturing. */
448 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
449 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
450 return 15; /* 16384 */
451 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
452 /* textures support 8192, but layered rendering supports 2048 */
453 return 12;
454 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
455 /* textures support 8192, but layered rendering supports 2048 */
456 return 2048;
457
458 /* Render targets. */
459 case PIPE_CAP_MAX_RENDER_TARGETS:
460 return 8;
461
462 case PIPE_CAP_MAX_VIEWPORTS:
463 return R600_MAX_VIEWPORTS;
464
465 /* Timer queries, present when the clock frequency is non zero. */
466 case PIPE_CAP_QUERY_TIMESTAMP:
467 case PIPE_CAP_QUERY_TIME_ELAPSED:
468 return sscreen->b.info.clock_crystal_freq != 0;
469
470 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
471 case PIPE_CAP_MIN_TEXEL_OFFSET:
472 return -32;
473
474 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
475 case PIPE_CAP_MAX_TEXEL_OFFSET:
476 return 31;
477
478 case PIPE_CAP_ENDIANNESS:
479 return PIPE_ENDIAN_LITTLE;
480
481 case PIPE_CAP_VENDOR_ID:
482 return ATI_VENDOR_ID;
483 case PIPE_CAP_DEVICE_ID:
484 return sscreen->b.info.pci_id;
485 case PIPE_CAP_ACCELERATED:
486 return 1;
487 case PIPE_CAP_VIDEO_MEMORY:
488 return sscreen->b.info.vram_size >> 20;
489 case PIPE_CAP_UMA:
490 return 0;
491 case PIPE_CAP_PCI_GROUP:
492 return sscreen->b.info.pci_domain;
493 case PIPE_CAP_PCI_BUS:
494 return sscreen->b.info.pci_bus;
495 case PIPE_CAP_PCI_DEVICE:
496 return sscreen->b.info.pci_dev;
497 case PIPE_CAP_PCI_FUNCTION:
498 return sscreen->b.info.pci_func;
499 }
500 return 0;
501 }
502
503 static int si_get_shader_param(struct pipe_screen* pscreen, unsigned shader, enum pipe_shader_cap param)
504 {
505 struct si_screen *sscreen = (struct si_screen *)pscreen;
506
507 switch(shader)
508 {
509 case PIPE_SHADER_FRAGMENT:
510 case PIPE_SHADER_VERTEX:
511 case PIPE_SHADER_GEOMETRY:
512 break;
513 case PIPE_SHADER_TESS_CTRL:
514 case PIPE_SHADER_TESS_EVAL:
515 /* LLVM 3.6.2 is required for tessellation because of bug fixes there */
516 if (HAVE_LLVM == 0x0306 && MESA_LLVM_VERSION_PATCH < 2)
517 return 0;
518 break;
519 case PIPE_SHADER_COMPUTE:
520 switch (param) {
521 case PIPE_SHADER_CAP_PREFERRED_IR:
522 return PIPE_SHADER_IR_NATIVE;
523
524 case PIPE_SHADER_CAP_SUPPORTED_IRS: {
525 int ir = 1 << PIPE_SHADER_IR_NATIVE;
526
527 /* Old kernels disallowed some register writes for SI
528 * that are used for indirect dispatches. */
529 if (HAVE_LLVM >= 0x309 && (sscreen->b.chip_class >= CIK ||
530 sscreen->b.info.drm_major == 3 ||
531 (sscreen->b.info.drm_major == 2 &&
532 sscreen->b.info.drm_minor >= 45)))
533 ir |= 1 << PIPE_SHADER_IR_TGSI;
534
535 return ir;
536 }
537 case PIPE_SHADER_CAP_DOUBLES:
538 return HAVE_LLVM >= 0x0307;
539
540 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE: {
541 uint64_t max_const_buffer_size;
542 pscreen->get_compute_param(pscreen, PIPE_SHADER_IR_TGSI,
543 PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE,
544 &max_const_buffer_size);
545 return max_const_buffer_size;
546 }
547 default:
548 /* If compute shaders don't require a special value
549 * for this cap, we can return the same value we
550 * do for other shader types. */
551 break;
552 }
553 break;
554 default:
555 return 0;
556 }
557
558 switch (param) {
559 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
560 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
561 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
562 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
563 return 16384;
564 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
565 return 32;
566 case PIPE_SHADER_CAP_MAX_INPUTS:
567 return shader == PIPE_SHADER_VERTEX ? SI_NUM_VERTEX_BUFFERS : 32;
568 case PIPE_SHADER_CAP_MAX_OUTPUTS:
569 return shader == PIPE_SHADER_FRAGMENT ? 8 : 32;
570 case PIPE_SHADER_CAP_MAX_TEMPS:
571 return 256; /* Max native temporaries. */
572 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
573 return 4096 * sizeof(float[4]); /* actually only memory limits this */
574 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
575 return SI_NUM_CONST_BUFFERS;
576 case PIPE_SHADER_CAP_MAX_PREDS:
577 return 0; /* FIXME */
578 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
579 return 1;
580 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
581 return 1;
582 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
583 /* Indirection of geometry shader input dimension is not
584 * handled yet
585 */
586 return shader != PIPE_SHADER_GEOMETRY;
587 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
588 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
589 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
590 return 1;
591 case PIPE_SHADER_CAP_INTEGERS:
592 return 1;
593 case PIPE_SHADER_CAP_SUBROUTINES:
594 return 0;
595 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
596 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
597 return SI_NUM_SAMPLERS;
598 case PIPE_SHADER_CAP_PREFERRED_IR:
599 return PIPE_SHADER_IR_TGSI;
600 case PIPE_SHADER_CAP_SUPPORTED_IRS:
601 return 0;
602 case PIPE_SHADER_CAP_DOUBLES:
603 return HAVE_LLVM >= 0x0307;
604 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
605 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
606 return 0;
607 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
608 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
609 return 1;
610 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
611 return 32;
612 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
613 return HAVE_LLVM >= 0x0309 ? SI_NUM_SHADER_BUFFERS : 0;
614 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
615 return HAVE_LLVM >= 0x0309 ? SI_NUM_IMAGES : 0;
616 }
617 return 0;
618 }
619
620 static void si_destroy_screen(struct pipe_screen* pscreen)
621 {
622 struct si_screen *sscreen = (struct si_screen *)pscreen;
623 struct si_shader_part *parts[] = {
624 sscreen->vs_prologs,
625 sscreen->vs_epilogs,
626 sscreen->tcs_epilogs,
627 sscreen->ps_prologs,
628 sscreen->ps_epilogs
629 };
630 unsigned i;
631
632 if (!sscreen)
633 return;
634
635 if (!sscreen->b.ws->unref(sscreen->b.ws))
636 return;
637
638 /* Free shader parts. */
639 for (i = 0; i < ARRAY_SIZE(parts); i++) {
640 while (parts[i]) {
641 struct si_shader_part *part = parts[i];
642
643 parts[i] = part->next;
644 radeon_shader_binary_clean(&part->binary);
645 FREE(part);
646 }
647 }
648 pipe_mutex_destroy(sscreen->shader_parts_mutex);
649 si_destroy_shader_cache(sscreen);
650 r600_destroy_common_screen(&sscreen->b);
651 }
652
653 static bool si_init_gs_info(struct si_screen *sscreen)
654 {
655 switch (sscreen->b.family) {
656 case CHIP_OLAND:
657 case CHIP_HAINAN:
658 case CHIP_KAVERI:
659 case CHIP_KABINI:
660 case CHIP_MULLINS:
661 case CHIP_ICELAND:
662 case CHIP_CARRIZO:
663 case CHIP_STONEY:
664 sscreen->gs_table_depth = 16;
665 return true;
666 case CHIP_TAHITI:
667 case CHIP_PITCAIRN:
668 case CHIP_VERDE:
669 case CHIP_BONAIRE:
670 case CHIP_HAWAII:
671 case CHIP_TONGA:
672 case CHIP_FIJI:
673 case CHIP_POLARIS10:
674 case CHIP_POLARIS11:
675 sscreen->gs_table_depth = 32;
676 return true;
677 default:
678 return false;
679 }
680 }
681
682 struct pipe_screen *radeonsi_screen_create(struct radeon_winsys *ws)
683 {
684 struct si_screen *sscreen = CALLOC_STRUCT(si_screen);
685
686 if (!sscreen) {
687 return NULL;
688 }
689
690 /* Set functions first. */
691 sscreen->b.b.context_create = si_create_context;
692 sscreen->b.b.destroy = si_destroy_screen;
693 sscreen->b.b.get_param = si_get_param;
694 sscreen->b.b.get_shader_param = si_get_shader_param;
695 sscreen->b.b.is_format_supported = si_is_format_supported;
696 sscreen->b.b.resource_create = r600_resource_create_common;
697
698 si_init_screen_state_functions(sscreen);
699
700 if (!r600_common_screen_init(&sscreen->b, ws) ||
701 !si_init_gs_info(sscreen) ||
702 !si_init_shader_cache(sscreen)) {
703 FREE(sscreen);
704 return NULL;
705 }
706
707 if (!debug_get_bool_option("RADEON_DISABLE_PERFCOUNTERS", FALSE))
708 si_init_perfcounters(sscreen);
709
710 sscreen->b.has_cp_dma = true;
711 sscreen->b.has_streamout = true;
712 pipe_mutex_init(sscreen->shader_parts_mutex);
713 sscreen->use_monolithic_shaders =
714 HAVE_LLVM < 0x0308 ||
715 (sscreen->b.debug_flags & DBG_MONOLITHIC_SHADERS) != 0;
716
717 if (debug_get_bool_option("RADEON_DUMP_SHADERS", FALSE))
718 sscreen->b.debug_flags |= DBG_FS | DBG_VS | DBG_GS | DBG_PS | DBG_CS;
719
720 /* Create the auxiliary context. This must be done last. */
721 sscreen->b.aux_context = sscreen->b.b.context_create(&sscreen->b.b, NULL, 0);
722
723 if (sscreen->b.debug_flags & DBG_TEST_DMA)
724 r600_test_dma(&sscreen->b);
725
726 return &sscreen->b.b;
727 }