2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
25 #include "si_shader.h"
26 #include "si_public.h"
29 #include "radeon/radeon_llvm_emit.h"
30 #include "radeon/radeon_uvd.h"
31 #include "util/u_memory.h"
32 #include "util/u_suballoc.h"
33 #include "vl/vl_decoder.h"
34 #include "../ddebug/dd_util.h"
36 #define SI_LLVM_DEFAULT_FEATURES \
37 "+DumpCode,+vgpr-spilling,-fp32-denormals,+fp64-denormals"
42 static void si_destroy_context(struct pipe_context
*context
)
44 struct si_context
*sctx
= (struct si_context
*)context
;
47 /* Unreference the framebuffer normally to disable related logic
50 struct pipe_framebuffer_state fb
= {};
51 context
->set_framebuffer_state(context
, &fb
);
53 si_release_all_descriptors(sctx
);
55 if (sctx
->ce_suballocator
)
56 u_suballocator_destroy(sctx
->ce_suballocator
);
58 pipe_resource_reference(&sctx
->esgs_ring
, NULL
);
59 pipe_resource_reference(&sctx
->gsvs_ring
, NULL
);
60 pipe_resource_reference(&sctx
->tf_ring
, NULL
);
61 pipe_resource_reference(&sctx
->tess_offchip_ring
, NULL
);
62 pipe_resource_reference(&sctx
->null_const_buf
.buffer
, NULL
);
63 r600_resource_reference(&sctx
->border_color_buffer
, NULL
);
64 free(sctx
->border_color_table
);
65 r600_resource_reference(&sctx
->scratch_buffer
, NULL
);
66 r600_resource_reference(&sctx
->compute_scratch_buffer
, NULL
);
68 si_pm4_free_state(sctx
, sctx
->init_config
, ~0);
69 if (sctx
->init_config_gs_rings
)
70 si_pm4_free_state(sctx
, sctx
->init_config_gs_rings
, ~0);
71 for (i
= 0; i
< ARRAY_SIZE(sctx
->vgt_shader_config
); i
++)
72 si_pm4_delete_state(sctx
, vgt_shader_config
, sctx
->vgt_shader_config
[i
]);
74 if (sctx
->fixed_func_tcs_shader
.cso
)
75 sctx
->b
.b
.delete_tcs_state(&sctx
->b
.b
, sctx
->fixed_func_tcs_shader
.cso
);
76 if (sctx
->custom_dsa_flush
)
77 sctx
->b
.b
.delete_depth_stencil_alpha_state(&sctx
->b
.b
, sctx
->custom_dsa_flush
);
78 if (sctx
->custom_blend_resolve
)
79 sctx
->b
.b
.delete_blend_state(&sctx
->b
.b
, sctx
->custom_blend_resolve
);
80 if (sctx
->custom_blend_decompress
)
81 sctx
->b
.b
.delete_blend_state(&sctx
->b
.b
, sctx
->custom_blend_decompress
);
82 if (sctx
->custom_blend_fastclear
)
83 sctx
->b
.b
.delete_blend_state(&sctx
->b
.b
, sctx
->custom_blend_fastclear
);
84 if (sctx
->custom_blend_dcc_decompress
)
85 sctx
->b
.b
.delete_blend_state(&sctx
->b
.b
, sctx
->custom_blend_dcc_decompress
);
88 util_blitter_destroy(sctx
->blitter
);
90 r600_common_context_cleanup(&sctx
->b
);
92 LLVMDisposeTargetMachine(sctx
->tm
);
94 r600_resource_reference(&sctx
->trace_buf
, NULL
);
95 r600_resource_reference(&sctx
->last_trace_buf
, NULL
);
96 radeon_clear_saved_cs(&sctx
->last_gfx
);
101 static enum pipe_reset_status
102 si_amdgpu_get_reset_status(struct pipe_context
*ctx
)
104 struct si_context
*sctx
= (struct si_context
*)ctx
;
106 return sctx
->b
.ws
->ctx_query_reset_status(sctx
->b
.ctx
);
109 /* Apitrace profiling:
110 * 1) qapitrace : Tools -> Profile: Measure CPU & GPU times
111 * 2) In the middle panel, zoom in (mouse wheel) on some bad draw call
112 * and remember its number.
113 * 3) In Mesa, enable queries and performance counters around that draw
114 * call and print the results.
115 * 4) glretrace --benchmark --markers ..
117 static void si_emit_string_marker(struct pipe_context
*ctx
,
118 const char *string
, int len
)
120 struct si_context
*sctx
= (struct si_context
*)ctx
;
122 dd_parse_apitrace_marker(string
, len
, &sctx
->apitrace_call_number
);
125 static LLVMTargetMachineRef
126 si_create_llvm_target_machine(struct si_screen
*sscreen
)
128 const char *triple
= "amdgcn--";
130 return LLVMCreateTargetMachine(radeon_llvm_get_r600_target(triple
), triple
,
131 r600_get_llvm_processor_name(sscreen
->b
.family
),
132 #if HAVE_LLVM >= 0x0308
133 sscreen
->b
.debug_flags
& DBG_SI_SCHED
?
134 SI_LLVM_DEFAULT_FEATURES
",+si-scheduler" :
136 SI_LLVM_DEFAULT_FEATURES
,
137 LLVMCodeGenLevelDefault
,
139 LLVMCodeModelDefault
);
142 static struct pipe_context
*si_create_context(struct pipe_screen
*screen
,
143 void *priv
, unsigned flags
)
145 struct si_context
*sctx
= CALLOC_STRUCT(si_context
);
146 struct si_screen
* sscreen
= (struct si_screen
*)screen
;
147 struct radeon_winsys
*ws
= sscreen
->b
.ws
;
153 if (sscreen
->b
.debug_flags
& DBG_CHECK_VM
)
154 flags
|= PIPE_CONTEXT_DEBUG
;
156 if (flags
& PIPE_CONTEXT_DEBUG
)
157 sscreen
->record_llvm_ir
= true; /* racy but not critical */
159 sctx
->b
.b
.screen
= screen
; /* this must be set first */
160 sctx
->b
.b
.priv
= priv
;
161 sctx
->b
.b
.destroy
= si_destroy_context
;
162 sctx
->b
.b
.emit_string_marker
= si_emit_string_marker
;
163 sctx
->b
.set_atom_dirty
= (void *)si_set_atom_dirty
;
164 sctx
->screen
= sscreen
; /* Easy accessing of screen/winsys. */
165 sctx
->is_debug
= (flags
& PIPE_CONTEXT_DEBUG
) != 0;
167 if (!r600_common_context_init(&sctx
->b
, &sscreen
->b
, flags
))
170 if (sscreen
->b
.info
.drm_major
== 3)
171 sctx
->b
.b
.get_device_reset_status
= si_amdgpu_get_reset_status
;
173 si_init_blit_functions(sctx
);
174 si_init_compute_functions(sctx
);
175 si_init_cp_dma_functions(sctx
);
176 si_init_debug_functions(sctx
);
178 if (sscreen
->b
.info
.has_uvd
) {
179 sctx
->b
.b
.create_video_codec
= si_uvd_create_decoder
;
180 sctx
->b
.b
.create_video_buffer
= si_video_buffer_create
;
182 sctx
->b
.b
.create_video_codec
= vl_create_decoder
;
183 sctx
->b
.b
.create_video_buffer
= vl_video_buffer_create
;
186 sctx
->b
.gfx
.cs
= ws
->cs_create(sctx
->b
.ctx
, RING_GFX
,
187 si_context_gfx_flush
, sctx
);
189 if (!(sscreen
->b
.debug_flags
& DBG_NO_CE
) && ws
->cs_add_const_ib
) {
190 sctx
->ce_ib
= ws
->cs_add_const_ib(sctx
->b
.gfx
.cs
);
194 if (ws
->cs_add_const_preamble_ib
) {
195 sctx
->ce_preamble_ib
=
196 ws
->cs_add_const_preamble_ib(sctx
->b
.gfx
.cs
);
198 if (!sctx
->ce_preamble_ib
)
202 sctx
->ce_suballocator
=
203 u_suballocator_create(&sctx
->b
.b
, 1024 * 1024,
205 PIPE_USAGE_DEFAULT
, false);
206 if (!sctx
->ce_suballocator
)
210 sctx
->b
.gfx
.flush
= si_context_gfx_flush
;
213 sctx
->border_color_table
= malloc(SI_MAX_BORDER_COLORS
*
214 sizeof(*sctx
->border_color_table
));
215 if (!sctx
->border_color_table
)
218 sctx
->border_color_buffer
= (struct r600_resource
*)
219 pipe_buffer_create(screen
, PIPE_BIND_CUSTOM
, PIPE_USAGE_DEFAULT
,
220 SI_MAX_BORDER_COLORS
*
221 sizeof(*sctx
->border_color_table
));
222 if (!sctx
->border_color_buffer
)
225 sctx
->border_color_map
=
226 ws
->buffer_map(sctx
->border_color_buffer
->buf
,
227 NULL
, PIPE_TRANSFER_WRITE
);
228 if (!sctx
->border_color_map
)
231 si_init_all_descriptors(sctx
);
232 si_init_state_functions(sctx
);
233 si_init_shader_functions(sctx
);
235 if (sctx
->b
.chip_class
>= CIK
)
236 cik_init_sdma_functions(sctx
);
238 si_init_dma_functions(sctx
);
240 if (sscreen
->b
.debug_flags
& DBG_FORCE_DMA
)
241 sctx
->b
.b
.resource_copy_region
= sctx
->b
.dma_copy
;
243 sctx
->blitter
= util_blitter_create(&sctx
->b
.b
);
244 if (sctx
->blitter
== NULL
)
246 sctx
->blitter
->draw_rectangle
= r600_draw_rectangle
;
248 sctx
->sample_mask
.sample_mask
= 0xffff;
250 /* these must be last */
251 si_begin_new_cs(sctx
);
252 r600_query_init_backend_mask(&sctx
->b
); /* this emits commands and must be last */
254 /* CIK cannot unbind a constant buffer (S_BUFFER_LOAD is buggy
255 * with a NULL buffer). We need to use a dummy buffer instead. */
256 if (sctx
->b
.chip_class
== CIK
) {
257 sctx
->null_const_buf
.buffer
= pipe_buffer_create(screen
, PIPE_BIND_CONSTANT_BUFFER
,
258 PIPE_USAGE_DEFAULT
, 16);
259 if (!sctx
->null_const_buf
.buffer
)
261 sctx
->null_const_buf
.buffer_size
= sctx
->null_const_buf
.buffer
->width0
;
263 for (shader
= 0; shader
< SI_NUM_SHADERS
; shader
++) {
264 for (i
= 0; i
< SI_NUM_CONST_BUFFERS
; i
++) {
265 sctx
->b
.b
.set_constant_buffer(&sctx
->b
.b
, shader
, i
,
266 &sctx
->null_const_buf
);
270 /* Clear the NULL constant buffer, because loads should return zeros. */
271 sctx
->b
.clear_buffer(&sctx
->b
.b
, sctx
->null_const_buf
.buffer
, 0,
272 sctx
->null_const_buf
.buffer
->width0
, 0,
273 R600_COHERENCY_SHADER
);
276 uint64_t max_threads_per_block
;
277 screen
->get_compute_param(screen
, PIPE_SHADER_IR_TGSI
,
278 PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK
,
279 &max_threads_per_block
);
281 /* The maximum number of scratch waves. Scratch space isn't divided
282 * evenly between CUs. The number is only a function of the number of CUs.
283 * We can decrease the constant to decrease the scratch buffer size.
285 * sctx->scratch_waves must be >= the maximum posible size of
286 * 1 threadgroup, so that the hw doesn't hang from being unable
289 * The recommended value is 4 per CU at most. Higher numbers don't
290 * bring much benefit, but they still occupy chip resources (think
291 * async compute). I've seen ~2% performance difference between 4 and 32.
293 sctx
->scratch_waves
= MAX2(32 * sscreen
->b
.info
.num_good_compute_units
,
294 max_threads_per_block
/ 64);
296 sctx
->tm
= si_create_llvm_target_machine(sscreen
);
300 fprintf(stderr
, "radeonsi: Failed to create a context.\n");
301 si_destroy_context(&sctx
->b
.b
);
309 static int si_get_param(struct pipe_screen
* pscreen
, enum pipe_cap param
)
311 struct si_screen
*sscreen
= (struct si_screen
*)pscreen
;
314 /* Supported features (boolean caps). */
315 case PIPE_CAP_TWO_SIDED_STENCIL
:
316 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS
:
317 case PIPE_CAP_ANISOTROPIC_FILTER
:
318 case PIPE_CAP_POINT_SPRITE
:
319 case PIPE_CAP_OCCLUSION_QUERY
:
320 case PIPE_CAP_TEXTURE_SHADOW_MAP
:
321 case PIPE_CAP_TEXTURE_MIRROR_CLAMP
:
322 case PIPE_CAP_BLEND_EQUATION_SEPARATE
:
323 case PIPE_CAP_TEXTURE_SWIZZLE
:
324 case PIPE_CAP_DEPTH_CLIP_DISABLE
:
325 case PIPE_CAP_SHADER_STENCIL_EXPORT
:
326 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR
:
327 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS
:
328 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT
:
329 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER
:
330 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER
:
332 case PIPE_CAP_SEAMLESS_CUBE_MAP
:
333 case PIPE_CAP_PRIMITIVE_RESTART
:
334 case PIPE_CAP_CONDITIONAL_RENDER
:
335 case PIPE_CAP_TEXTURE_BARRIER
:
336 case PIPE_CAP_INDEP_BLEND_ENABLE
:
337 case PIPE_CAP_INDEP_BLEND_FUNC
:
338 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE
:
339 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED
:
340 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY
:
341 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY
:
342 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY
:
343 case PIPE_CAP_USER_INDEX_BUFFERS
:
344 case PIPE_CAP_USER_CONSTANT_BUFFERS
:
345 case PIPE_CAP_START_INSTANCE
:
346 case PIPE_CAP_NPOT_TEXTURES
:
347 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES
:
348 case PIPE_CAP_VERTEX_COLOR_CLAMPED
:
349 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED
:
350 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER
:
351 case PIPE_CAP_TGSI_INSTANCEID
:
352 case PIPE_CAP_COMPUTE
:
353 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS
:
354 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT
:
355 case PIPE_CAP_QUERY_PIPELINE_STATISTICS
:
356 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT
:
357 case PIPE_CAP_CUBE_MAP_ARRAY
:
358 case PIPE_CAP_SAMPLE_SHADING
:
359 case PIPE_CAP_DRAW_INDIRECT
:
360 case PIPE_CAP_CLIP_HALFZ
:
361 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION
:
362 case PIPE_CAP_POLYGON_OFFSET_CLAMP
:
363 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE
:
364 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION
:
365 case PIPE_CAP_TGSI_TEXCOORD
:
366 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE
:
367 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED
:
368 case PIPE_CAP_TEXTURE_FLOAT_LINEAR
:
369 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR
:
370 case PIPE_CAP_SHAREABLE_SHADERS
:
371 case PIPE_CAP_DEPTH_BOUNDS_TEST
:
372 case PIPE_CAP_SAMPLER_VIEW_TARGET
:
373 case PIPE_CAP_TEXTURE_QUERY_LOD
:
374 case PIPE_CAP_TEXTURE_GATHER_SM5
:
375 case PIPE_CAP_TGSI_TXQS
:
376 case PIPE_CAP_FORCE_PERSAMPLE_INTERP
:
377 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS
:
378 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL
:
379 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL
:
380 case PIPE_CAP_INVALIDATE_BUFFER
:
381 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS
:
382 case PIPE_CAP_QUERY_MEMORY_INFO
:
383 case PIPE_CAP_TGSI_PACK_HALF_FLOAT
:
384 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT
:
385 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR
:
386 case PIPE_CAP_GENERATE_MIPMAP
:
387 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED
:
388 case PIPE_CAP_STRING_MARKER
:
391 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY
:
392 return !SI_BIG_ENDIAN
&& sscreen
->b
.info
.has_userptr
;
394 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY
:
395 return (sscreen
->b
.info
.drm_major
== 2 &&
396 sscreen
->b
.info
.drm_minor
>= 43) ||
397 sscreen
->b
.info
.drm_major
== 3;
399 case PIPE_CAP_TEXTURE_MULTISAMPLE
:
400 /* 2D tiling on CIK is supported since DRM 2.35.0 */
401 return sscreen
->b
.chip_class
< CIK
||
402 (sscreen
->b
.info
.drm_major
== 2 &&
403 sscreen
->b
.info
.drm_minor
>= 35) ||
404 sscreen
->b
.info
.drm_major
== 3;
406 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT
:
407 return R600_MAP_BUFFER_ALIGNMENT
;
409 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT
:
410 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT
:
411 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS
:
413 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT
:
414 return HAVE_LLVM
>= 0x0309 ? 4 : 0;
416 case PIPE_CAP_GLSL_FEATURE_LEVEL
:
417 if (pscreen
->get_shader_param(pscreen
, PIPE_SHADER_COMPUTE
,
418 PIPE_SHADER_CAP_SUPPORTED_IRS
) &
419 (1 << PIPE_SHADER_IR_TGSI
))
421 return HAVE_LLVM
>= 0x0309 ? 420 :
422 HAVE_LLVM
>= 0x0307 ? 410 : 330;
424 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE
:
425 return MIN2(sscreen
->b
.info
.max_alloc_size
, INT_MAX
);
427 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY
:
430 /* Unsupported features. */
431 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT
:
432 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS
:
433 case PIPE_CAP_USER_VERTEX_BUFFERS
:
434 case PIPE_CAP_FAKE_SW_MSAA
:
435 case PIPE_CAP_TEXTURE_GATHER_OFFSETS
:
436 case PIPE_CAP_VERTEXID_NOBASE
:
437 case PIPE_CAP_CLEAR_TEXTURE
:
438 case PIPE_CAP_DRAW_PARAMETERS
:
439 case PIPE_CAP_MULTI_DRAW_INDIRECT
:
440 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS
:
441 case PIPE_CAP_QUERY_BUFFER_OBJECT
:
442 case PIPE_CAP_CULL_DISTANCE
:
443 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES
:
444 case PIPE_CAP_TGSI_VOTE
:
445 case PIPE_CAP_MAX_WINDOW_RECTANGLES
:
448 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS
:
451 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK
:
452 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_R600
;
455 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS
:
456 return sscreen
->b
.has_streamout
? 4 : 0;
457 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME
:
458 return sscreen
->b
.has_streamout
? 1 : 0;
459 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS
:
460 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS
:
461 return sscreen
->b
.has_streamout
? 32*4 : 0;
463 /* Geometry shader output. */
464 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES
:
466 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS
:
468 case PIPE_CAP_MAX_VERTEX_STREAMS
:
471 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE
:
475 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS
:
476 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS
:
477 return 15; /* 16384 */
478 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS
:
479 /* textures support 8192, but layered rendering supports 2048 */
481 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS
:
482 /* textures support 8192, but layered rendering supports 2048 */
485 /* Render targets. */
486 case PIPE_CAP_MAX_RENDER_TARGETS
:
489 case PIPE_CAP_MAX_VIEWPORTS
:
490 return R600_MAX_VIEWPORTS
;
491 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS
:
494 /* Timer queries, present when the clock frequency is non zero. */
495 case PIPE_CAP_QUERY_TIMESTAMP
:
496 case PIPE_CAP_QUERY_TIME_ELAPSED
:
497 return sscreen
->b
.info
.clock_crystal_freq
!= 0;
499 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET
:
500 case PIPE_CAP_MIN_TEXEL_OFFSET
:
503 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET
:
504 case PIPE_CAP_MAX_TEXEL_OFFSET
:
507 case PIPE_CAP_ENDIANNESS
:
508 return PIPE_ENDIAN_LITTLE
;
510 case PIPE_CAP_VENDOR_ID
:
511 return ATI_VENDOR_ID
;
512 case PIPE_CAP_DEVICE_ID
:
513 return sscreen
->b
.info
.pci_id
;
514 case PIPE_CAP_ACCELERATED
:
516 case PIPE_CAP_VIDEO_MEMORY
:
517 return sscreen
->b
.info
.vram_size
>> 20;
520 case PIPE_CAP_PCI_GROUP
:
521 return sscreen
->b
.info
.pci_domain
;
522 case PIPE_CAP_PCI_BUS
:
523 return sscreen
->b
.info
.pci_bus
;
524 case PIPE_CAP_PCI_DEVICE
:
525 return sscreen
->b
.info
.pci_dev
;
526 case PIPE_CAP_PCI_FUNCTION
:
527 return sscreen
->b
.info
.pci_func
;
532 static int si_get_shader_param(struct pipe_screen
* pscreen
, unsigned shader
, enum pipe_shader_cap param
)
534 struct si_screen
*sscreen
= (struct si_screen
*)pscreen
;
538 case PIPE_SHADER_FRAGMENT
:
539 case PIPE_SHADER_VERTEX
:
540 case PIPE_SHADER_GEOMETRY
:
542 case PIPE_SHADER_TESS_CTRL
:
543 case PIPE_SHADER_TESS_EVAL
:
544 /* LLVM 3.6.2 is required for tessellation because of bug fixes there */
545 if (HAVE_LLVM
== 0x0306 && MESA_LLVM_VERSION_PATCH
< 2)
548 case PIPE_SHADER_COMPUTE
:
550 case PIPE_SHADER_CAP_PREFERRED_IR
:
551 return PIPE_SHADER_IR_NATIVE
;
553 case PIPE_SHADER_CAP_SUPPORTED_IRS
: {
554 int ir
= 1 << PIPE_SHADER_IR_NATIVE
;
556 /* Old kernels disallowed some register writes for SI
557 * that are used for indirect dispatches. */
558 if (HAVE_LLVM
>= 0x309 && (sscreen
->b
.chip_class
>= CIK
||
559 sscreen
->b
.info
.drm_major
== 3 ||
560 (sscreen
->b
.info
.drm_major
== 2 &&
561 sscreen
->b
.info
.drm_minor
>= 45)))
562 ir
|= 1 << PIPE_SHADER_IR_TGSI
;
566 case PIPE_SHADER_CAP_DOUBLES
:
567 return HAVE_LLVM
>= 0x0307;
569 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE
: {
570 uint64_t max_const_buffer_size
;
571 pscreen
->get_compute_param(pscreen
, PIPE_SHADER_IR_TGSI
,
572 PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE
,
573 &max_const_buffer_size
);
574 return MIN2(max_const_buffer_size
, INT_MAX
);
577 /* If compute shaders don't require a special value
578 * for this cap, we can return the same value we
579 * do for other shader types. */
588 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS
:
589 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS
:
590 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS
:
591 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS
:
593 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH
:
595 case PIPE_SHADER_CAP_MAX_INPUTS
:
596 return shader
== PIPE_SHADER_VERTEX
? SI_NUM_VERTEX_BUFFERS
: 32;
597 case PIPE_SHADER_CAP_MAX_OUTPUTS
:
598 return shader
== PIPE_SHADER_FRAGMENT
? 8 : 32;
599 case PIPE_SHADER_CAP_MAX_TEMPS
:
600 return 256; /* Max native temporaries. */
601 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE
:
602 return 4096 * sizeof(float[4]); /* actually only memory limits this */
603 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS
:
604 return SI_NUM_CONST_BUFFERS
;
605 case PIPE_SHADER_CAP_MAX_PREDS
:
606 return 0; /* FIXME */
607 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED
:
609 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED
:
611 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR
:
612 /* Indirection of geometry shader input dimension is not
615 return shader
!= PIPE_SHADER_GEOMETRY
;
616 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR
:
617 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR
:
618 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR
:
620 case PIPE_SHADER_CAP_INTEGERS
:
622 case PIPE_SHADER_CAP_SUBROUTINES
:
624 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS
:
625 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS
:
626 return SI_NUM_SAMPLERS
;
627 case PIPE_SHADER_CAP_PREFERRED_IR
:
628 return PIPE_SHADER_IR_TGSI
;
629 case PIPE_SHADER_CAP_SUPPORTED_IRS
:
631 case PIPE_SHADER_CAP_DOUBLES
:
632 return HAVE_LLVM
>= 0x0307;
633 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED
:
634 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED
:
636 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED
:
637 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE
:
639 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT
:
641 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS
:
642 return HAVE_LLVM
>= 0x0309 ? SI_NUM_SHADER_BUFFERS
: 0;
643 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES
:
644 return HAVE_LLVM
>= 0x0309 ? SI_NUM_IMAGES
: 0;
649 static void si_destroy_screen(struct pipe_screen
* pscreen
)
651 struct si_screen
*sscreen
= (struct si_screen
*)pscreen
;
652 struct si_shader_part
*parts
[] = {
655 sscreen
->tcs_epilogs
,
664 if (!sscreen
->b
.ws
->unref(sscreen
->b
.ws
))
667 if (util_queue_is_initialized(&sscreen
->shader_compiler_queue
))
668 util_queue_destroy(&sscreen
->shader_compiler_queue
);
670 for (i
= 0; i
< ARRAY_SIZE(sscreen
->tm
); i
++)
672 LLVMDisposeTargetMachine(sscreen
->tm
[i
]);
674 /* Free shader parts. */
675 for (i
= 0; i
< ARRAY_SIZE(parts
); i
++) {
677 struct si_shader_part
*part
= parts
[i
];
679 parts
[i
] = part
->next
;
680 radeon_shader_binary_clean(&part
->binary
);
684 pipe_mutex_destroy(sscreen
->shader_parts_mutex
);
685 si_destroy_shader_cache(sscreen
);
686 r600_destroy_common_screen(&sscreen
->b
);
689 static bool si_init_gs_info(struct si_screen
*sscreen
)
691 switch (sscreen
->b
.family
) {
700 sscreen
->gs_table_depth
= 16;
711 sscreen
->gs_table_depth
= 32;
718 static void si_handle_env_var_force_family(struct si_screen
*sscreen
)
720 const char *family
= debug_get_option("SI_FORCE_FAMILY", NULL
);
726 for (i
= CHIP_TAHITI
; i
< CHIP_LAST
; i
++) {
727 if (!strcmp(family
, r600_get_llvm_processor_name(i
))) {
728 /* Override family and chip_class. */
729 sscreen
->b
.family
= sscreen
->b
.info
.family
= i
;
732 sscreen
->b
.chip_class
= sscreen
->b
.info
.chip_class
= VI
;
733 else if (i
>= CHIP_BONAIRE
)
734 sscreen
->b
.chip_class
= sscreen
->b
.info
.chip_class
= CIK
;
736 sscreen
->b
.chip_class
= sscreen
->b
.info
.chip_class
= SI
;
738 /* Don't submit any IBs. */
739 setenv("RADEON_NOOP", "1", 1);
744 fprintf(stderr
, "radeonsi: Unknown family: %s\n", family
);
748 struct pipe_screen
*radeonsi_screen_create(struct radeon_winsys
*ws
)
750 struct si_screen
*sscreen
= CALLOC_STRUCT(si_screen
);
751 unsigned num_cpus
, num_compiler_threads
, i
;
757 /* Set functions first. */
758 sscreen
->b
.b
.context_create
= si_create_context
;
759 sscreen
->b
.b
.destroy
= si_destroy_screen
;
760 sscreen
->b
.b
.get_param
= si_get_param
;
761 sscreen
->b
.b
.get_shader_param
= si_get_shader_param
;
762 sscreen
->b
.b
.resource_create
= r600_resource_create_common
;
764 si_init_screen_state_functions(sscreen
);
766 if (!r600_common_screen_init(&sscreen
->b
, ws
) ||
767 !si_init_gs_info(sscreen
) ||
768 !si_init_shader_cache(sscreen
)) {
773 si_handle_env_var_force_family(sscreen
);
775 if (!debug_get_bool_option("RADEON_DISABLE_PERFCOUNTERS", false))
776 si_init_perfcounters(sscreen
);
778 /* Hawaii has a bug with offchip buffers > 256 that can be worked
779 * around by setting 4K granularity.
781 sscreen
->tess_offchip_block_dw_size
=
782 sscreen
->b
.family
== CHIP_HAWAII
? 4096 : 8192;
784 sscreen
->has_distributed_tess
=
785 sscreen
->b
.chip_class
>= VI
&&
786 sscreen
->b
.info
.max_se
>= 2;
788 sscreen
->b
.has_cp_dma
= true;
789 sscreen
->b
.has_streamout
= true;
790 pipe_mutex_init(sscreen
->shader_parts_mutex
);
791 sscreen
->use_monolithic_shaders
=
792 HAVE_LLVM
< 0x0308 ||
793 (sscreen
->b
.debug_flags
& DBG_MONOLITHIC_SHADERS
) != 0;
795 if (debug_get_bool_option("RADEON_DUMP_SHADERS", false))
796 sscreen
->b
.debug_flags
|= DBG_FS
| DBG_VS
| DBG_GS
| DBG_PS
| DBG_CS
;
798 /* Only enable as many threads as we have target machines and CPUs. */
799 num_cpus
= sysconf(_SC_NPROCESSORS_ONLN
);
800 num_compiler_threads
= MIN2(num_cpus
, ARRAY_SIZE(sscreen
->tm
));
802 for (i
= 0; i
< num_compiler_threads
; i
++)
803 sscreen
->tm
[i
] = si_create_llvm_target_machine(sscreen
);
805 util_queue_init(&sscreen
->shader_compiler_queue
, "si_shader",
806 32, num_compiler_threads
);
808 /* Create the auxiliary context. This must be done last. */
809 sscreen
->b
.aux_context
= sscreen
->b
.b
.context_create(&sscreen
->b
.b
, NULL
, 0);
811 if (sscreen
->b
.debug_flags
& DBG_TEST_DMA
)
812 r600_test_dma(&sscreen
->b
);
814 return &sscreen
->b
.b
;