2 * Copyright 2012 Advanced Micro Devices, Inc.
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
24 * Tom Stellard <thomas.stellard@amd.com>
25 * Michel Dänzer <michel.daenzer@amd.com>
26 * Christian König <christian.koenig@amd.com>
29 #include "gallivm/lp_bld_const.h"
30 #include "gallivm/lp_bld_gather.h"
31 #include "gallivm/lp_bld_intr.h"
32 #include "gallivm/lp_bld_logic.h"
33 #include "gallivm/lp_bld_arit.h"
34 #include "gallivm/lp_bld_bitarit.h"
35 #include "gallivm/lp_bld_flow.h"
36 #include "radeon/r600_cs.h"
37 #include "radeon/radeon_llvm.h"
38 #include "radeon/radeon_elf_util.h"
39 #include "radeon/radeon_llvm_emit.h"
40 #include "util/u_memory.h"
41 #include "util/u_pstipple.h"
42 #include "tgsi/tgsi_parse.h"
43 #include "tgsi/tgsi_util.h"
44 #include "tgsi/tgsi_dump.h"
47 #include "si_shader.h"
52 static const char *scratch_rsrc_dword0_symbol
=
53 "SCRATCH_RSRC_DWORD0";
55 static const char *scratch_rsrc_dword1_symbol
=
56 "SCRATCH_RSRC_DWORD1";
58 struct si_shader_output_values
60 LLVMValueRef values
[4];
65 struct si_shader_context
67 struct radeon_llvm_context radeon_bld
;
68 struct si_shader
*shader
;
69 struct si_screen
*screen
;
70 unsigned type
; /* TGSI_PROCESSOR_* specifies the type of shader. */
71 bool is_gs_copy_shader
;
72 int param_streamout_config
;
73 int param_streamout_write_index
;
74 int param_streamout_offset
[4];
76 int param_rel_auto_id
;
78 int param_instance_id
;
81 int param_tes_rel_patch_id
;
82 int param_tes_patch_id
;
83 int param_es2gs_offset
;
84 LLVMTargetMachineRef tm
;
85 LLVMValueRef const_md
;
86 LLVMValueRef const_buffers
[SI_NUM_CONST_BUFFERS
];
88 LLVMValueRef
*constants
[SI_NUM_CONST_BUFFERS
];
89 LLVMValueRef sampler_views
[SI_NUM_SAMPLER_VIEWS
];
90 LLVMValueRef sampler_states
[SI_NUM_SAMPLER_STATES
];
91 LLVMValueRef so_buffers
[4];
92 LLVMValueRef esgs_ring
;
93 LLVMValueRef gsvs_ring
[4];
94 LLVMValueRef gs_next_vertex
[4];
97 static struct si_shader_context
* si_shader_context(
98 struct lp_build_tgsi_context
* bld_base
)
100 return (struct si_shader_context
*)bld_base
;
104 #define PERSPECTIVE_BASE 0
105 #define LINEAR_BASE 9
107 #define SAMPLE_OFFSET 0
108 #define CENTER_OFFSET 2
109 #define CENTROID_OFSET 4
111 #define USE_SGPR_MAX_SUFFIX_LEN 5
112 #define CONST_ADDR_SPACE 2
113 #define LOCAL_ADDR_SPACE 3
114 #define USER_SGPR_ADDR_SPACE 8
118 #define SENDMSG_GS_DONE 3
120 #define SENDMSG_GS_OP_NOP (0 << 4)
121 #define SENDMSG_GS_OP_CUT (1 << 4)
122 #define SENDMSG_GS_OP_EMIT (2 << 4)
123 #define SENDMSG_GS_OP_EMIT_CUT (3 << 4)
126 * Returns a unique index for a semantic name and index. The index must be
127 * less than 64, so that a 64-bit bitmask of used inputs or outputs can be
130 unsigned si_shader_io_get_unique_index(unsigned semantic_name
, unsigned index
)
132 switch (semantic_name
) {
133 case TGSI_SEMANTIC_POSITION
:
135 case TGSI_SEMANTIC_PSIZE
:
137 case TGSI_SEMANTIC_CLIPDIST
:
140 case TGSI_SEMANTIC_GENERIC
:
144 /* same explanation as in the default statement,
145 * the only user hitting this is st/nine.
149 /* patch indices are completely separate and thus start from 0 */
150 case TGSI_SEMANTIC_TESSOUTER
:
152 case TGSI_SEMANTIC_TESSINNER
:
154 case TGSI_SEMANTIC_PATCH
:
158 /* Don't fail here. The result of this function is only used
159 * for LS, TCS, TES, and GS, where legacy GL semantics can't
160 * occur, but this function is called for all vertex shaders
161 * before it's known whether LS will be compiled or not.
168 * Get the value of a shader input parameter and extract a bitfield.
170 static LLVMValueRef
unpack_param(struct si_shader_context
*si_shader_ctx
,
171 unsigned param
, unsigned rshift
,
174 struct gallivm_state
*gallivm
= &si_shader_ctx
->radeon_bld
.gallivm
;
175 LLVMValueRef value
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
179 value
= LLVMBuildLShr(gallivm
->builder
, value
,
180 lp_build_const_int32(gallivm
, rshift
), "");
182 if (rshift
+ bitwidth
< 32) {
183 unsigned mask
= (1 << bitwidth
) - 1;
184 value
= LLVMBuildAnd(gallivm
->builder
, value
,
185 lp_build_const_int32(gallivm
, mask
), "");
191 static LLVMValueRef
get_rel_patch_id(struct si_shader_context
*si_shader_ctx
)
193 switch (si_shader_ctx
->type
) {
194 case TGSI_PROCESSOR_TESS_CTRL
:
195 return unpack_param(si_shader_ctx
, SI_PARAM_REL_IDS
, 0, 8);
197 case TGSI_PROCESSOR_TESS_EVAL
:
198 return LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
199 si_shader_ctx
->param_tes_rel_patch_id
);
207 /* Tessellation shaders pass outputs to the next shader using LDS.
209 * LS outputs = TCS inputs
210 * TCS outputs = TES inputs
213 * - TCS inputs for patch 0
214 * - TCS inputs for patch 1
215 * - TCS inputs for patch 2 = get_tcs_in_current_patch_offset (if RelPatchID==2)
217 * - TCS outputs for patch 0 = get_tcs_out_patch0_offset
218 * - Per-patch TCS outputs for patch 0 = get_tcs_out_patch0_patch_data_offset
219 * - TCS outputs for patch 1
220 * - Per-patch TCS outputs for patch 1
221 * - TCS outputs for patch 2 = get_tcs_out_current_patch_offset (if RelPatchID==2)
222 * - Per-patch TCS outputs for patch 2 = get_tcs_out_current_patch_data_offset (if RelPatchID==2)
225 * All three shaders VS(LS), TCS, TES share the same LDS space.
229 get_tcs_in_patch_stride(struct si_shader_context
*si_shader_ctx
)
231 if (si_shader_ctx
->type
== TGSI_PROCESSOR_VERTEX
)
232 return unpack_param(si_shader_ctx
, SI_PARAM_LS_OUT_LAYOUT
, 0, 13);
233 else if (si_shader_ctx
->type
== TGSI_PROCESSOR_TESS_CTRL
)
234 return unpack_param(si_shader_ctx
, SI_PARAM_TCS_IN_LAYOUT
, 0, 13);
242 get_tcs_out_patch_stride(struct si_shader_context
*si_shader_ctx
)
244 return unpack_param(si_shader_ctx
, SI_PARAM_TCS_OUT_LAYOUT
, 0, 13);
248 get_tcs_out_patch0_offset(struct si_shader_context
*si_shader_ctx
)
250 return lp_build_mul_imm(&si_shader_ctx
->radeon_bld
.soa
.bld_base
.uint_bld
,
251 unpack_param(si_shader_ctx
,
252 SI_PARAM_TCS_OUT_OFFSETS
,
258 get_tcs_out_patch0_patch_data_offset(struct si_shader_context
*si_shader_ctx
)
260 return lp_build_mul_imm(&si_shader_ctx
->radeon_bld
.soa
.bld_base
.uint_bld
,
261 unpack_param(si_shader_ctx
,
262 SI_PARAM_TCS_OUT_OFFSETS
,
268 get_tcs_in_current_patch_offset(struct si_shader_context
*si_shader_ctx
)
270 struct gallivm_state
*gallivm
= &si_shader_ctx
->radeon_bld
.gallivm
;
271 LLVMValueRef patch_stride
= get_tcs_in_patch_stride(si_shader_ctx
);
272 LLVMValueRef rel_patch_id
= get_rel_patch_id(si_shader_ctx
);
274 return LLVMBuildMul(gallivm
->builder
, patch_stride
, rel_patch_id
, "");
278 get_tcs_out_current_patch_offset(struct si_shader_context
*si_shader_ctx
)
280 struct gallivm_state
*gallivm
= &si_shader_ctx
->radeon_bld
.gallivm
;
281 LLVMValueRef patch0_offset
= get_tcs_out_patch0_offset(si_shader_ctx
);
282 LLVMValueRef patch_stride
= get_tcs_out_patch_stride(si_shader_ctx
);
283 LLVMValueRef rel_patch_id
= get_rel_patch_id(si_shader_ctx
);
285 return LLVMBuildAdd(gallivm
->builder
, patch0_offset
,
286 LLVMBuildMul(gallivm
->builder
, patch_stride
,
292 get_tcs_out_current_patch_data_offset(struct si_shader_context
*si_shader_ctx
)
294 struct gallivm_state
*gallivm
= &si_shader_ctx
->radeon_bld
.gallivm
;
295 LLVMValueRef patch0_patch_data_offset
=
296 get_tcs_out_patch0_patch_data_offset(si_shader_ctx
);
297 LLVMValueRef patch_stride
= get_tcs_out_patch_stride(si_shader_ctx
);
298 LLVMValueRef rel_patch_id
= get_rel_patch_id(si_shader_ctx
);
300 return LLVMBuildAdd(gallivm
->builder
, patch0_patch_data_offset
,
301 LLVMBuildMul(gallivm
->builder
, patch_stride
,
306 static void build_indexed_store(struct si_shader_context
*si_shader_ctx
,
307 LLVMValueRef base_ptr
, LLVMValueRef index
,
310 struct lp_build_tgsi_context
*bld_base
= &si_shader_ctx
->radeon_bld
.soa
.bld_base
;
311 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
312 LLVMValueRef indices
[2], pointer
;
314 indices
[0] = bld_base
->uint_bld
.zero
;
317 pointer
= LLVMBuildGEP(gallivm
->builder
, base_ptr
, indices
, 2, "");
318 LLVMBuildStore(gallivm
->builder
, value
, pointer
);
322 * Build an LLVM bytecode indexed load using LLVMBuildGEP + LLVMBuildLoad.
323 * It's equivalent to doing a load from &base_ptr[index].
325 * \param base_ptr Where the array starts.
326 * \param index The element index into the array.
328 static LLVMValueRef
build_indexed_load(struct si_shader_context
*si_shader_ctx
,
329 LLVMValueRef base_ptr
, LLVMValueRef index
)
331 struct lp_build_tgsi_context
*bld_base
= &si_shader_ctx
->radeon_bld
.soa
.bld_base
;
332 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
333 LLVMValueRef indices
[2], pointer
;
335 indices
[0] = bld_base
->uint_bld
.zero
;
338 pointer
= LLVMBuildGEP(gallivm
->builder
, base_ptr
, indices
, 2, "");
339 return LLVMBuildLoad(gallivm
->builder
, pointer
, "");
343 * Do a load from &base_ptr[index], but also add a flag that it's loading
346 static LLVMValueRef
build_indexed_load_const(
347 struct si_shader_context
* si_shader_ctx
,
348 LLVMValueRef base_ptr
, LLVMValueRef index
)
350 LLVMValueRef result
= build_indexed_load(si_shader_ctx
, base_ptr
, index
);
351 LLVMSetMetadata(result
, 1, si_shader_ctx
->const_md
);
355 static LLVMValueRef
get_instance_index_for_fetch(
356 struct radeon_llvm_context
* radeon_bld
,
359 struct si_shader_context
*si_shader_ctx
=
360 si_shader_context(&radeon_bld
->soa
.bld_base
);
361 struct gallivm_state
* gallivm
= radeon_bld
->soa
.bld_base
.base
.gallivm
;
363 LLVMValueRef result
= LLVMGetParam(radeon_bld
->main_fn
,
364 si_shader_ctx
->param_instance_id
);
366 /* The division must be done before START_INSTANCE is added. */
368 result
= LLVMBuildUDiv(gallivm
->builder
, result
,
369 lp_build_const_int32(gallivm
, divisor
), "");
371 return LLVMBuildAdd(gallivm
->builder
, result
, LLVMGetParam(
372 radeon_bld
->main_fn
, SI_PARAM_START_INSTANCE
), "");
375 static void declare_input_vs(
376 struct radeon_llvm_context
*radeon_bld
,
377 unsigned input_index
,
378 const struct tgsi_full_declaration
*decl
)
380 struct lp_build_context
*base
= &radeon_bld
->soa
.bld_base
.base
;
381 struct gallivm_state
*gallivm
= base
->gallivm
;
382 struct si_shader_context
*si_shader_ctx
=
383 si_shader_context(&radeon_bld
->soa
.bld_base
);
384 unsigned divisor
= si_shader_ctx
->shader
->key
.vs
.instance_divisors
[input_index
];
388 LLVMValueRef t_list_ptr
;
389 LLVMValueRef t_offset
;
391 LLVMValueRef attribute_offset
;
392 LLVMValueRef buffer_index
;
393 LLVMValueRef args
[3];
394 LLVMTypeRef vec4_type
;
397 /* Load the T list */
398 t_list_ptr
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_VERTEX_BUFFERS
);
400 t_offset
= lp_build_const_int32(gallivm
, input_index
);
402 t_list
= build_indexed_load_const(si_shader_ctx
, t_list_ptr
, t_offset
);
404 /* Build the attribute offset */
405 attribute_offset
= lp_build_const_int32(gallivm
, 0);
408 /* Build index from instance ID, start instance and divisor */
409 si_shader_ctx
->shader
->uses_instanceid
= true;
410 buffer_index
= get_instance_index_for_fetch(&si_shader_ctx
->radeon_bld
, divisor
);
412 /* Load the buffer index for vertices. */
413 LLVMValueRef vertex_id
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
414 si_shader_ctx
->param_vertex_id
);
415 LLVMValueRef base_vertex
= LLVMGetParam(radeon_bld
->main_fn
,
416 SI_PARAM_BASE_VERTEX
);
417 buffer_index
= LLVMBuildAdd(gallivm
->builder
, base_vertex
, vertex_id
, "");
420 vec4_type
= LLVMVectorType(base
->elem_type
, 4);
422 args
[1] = attribute_offset
;
423 args
[2] = buffer_index
;
424 input
= lp_build_intrinsic(gallivm
->builder
,
425 "llvm.SI.vs.load.input", vec4_type
, args
, 3,
426 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
428 /* Break up the vec4 into individual components */
429 for (chan
= 0; chan
< 4; chan
++) {
430 LLVMValueRef llvm_chan
= lp_build_const_int32(gallivm
, chan
);
431 /* XXX: Use a helper function for this. There is one in
433 si_shader_ctx
->radeon_bld
.inputs
[radeon_llvm_reg_index_soa(input_index
, chan
)] =
434 LLVMBuildExtractElement(gallivm
->builder
,
435 input
, llvm_chan
, "");
439 static LLVMValueRef
get_primitive_id(struct lp_build_tgsi_context
*bld_base
,
442 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
445 return bld_base
->uint_bld
.zero
;
447 switch (si_shader_ctx
->type
) {
448 case TGSI_PROCESSOR_VERTEX
:
449 return LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
450 si_shader_ctx
->param_vs_prim_id
);
451 case TGSI_PROCESSOR_TESS_CTRL
:
452 return LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
454 case TGSI_PROCESSOR_TESS_EVAL
:
455 return LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
456 si_shader_ctx
->param_tes_patch_id
);
457 case TGSI_PROCESSOR_GEOMETRY
:
458 return LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
459 SI_PARAM_PRIMITIVE_ID
);
462 return bld_base
->uint_bld
.zero
;
467 * Return the value of tgsi_ind_register for indexing.
468 * This is the indirect index with the constant offset added to it.
470 static LLVMValueRef
get_indirect_index(struct si_shader_context
*si_shader_ctx
,
471 const struct tgsi_ind_register
*ind
,
474 struct gallivm_state
*gallivm
= si_shader_ctx
->radeon_bld
.soa
.bld_base
.base
.gallivm
;
477 result
= si_shader_ctx
->radeon_bld
.soa
.addr
[ind
->Index
][ind
->Swizzle
];
478 result
= LLVMBuildLoad(gallivm
->builder
, result
, "");
479 result
= LLVMBuildAdd(gallivm
->builder
, result
,
480 lp_build_const_int32(gallivm
, rel_index
), "");
485 * Calculate a dword address given an input or output register and a stride.
487 static LLVMValueRef
get_dw_address(struct si_shader_context
*si_shader_ctx
,
488 const struct tgsi_full_dst_register
*dst
,
489 const struct tgsi_full_src_register
*src
,
490 LLVMValueRef vertex_dw_stride
,
491 LLVMValueRef base_addr
)
493 struct gallivm_state
*gallivm
= si_shader_ctx
->radeon_bld
.soa
.bld_base
.base
.gallivm
;
494 struct tgsi_shader_info
*info
= &si_shader_ctx
->shader
->selector
->info
;
495 ubyte
*name
, *index
, *array_first
;
497 struct tgsi_full_dst_register reg
;
499 /* Set the register description. The address computation is the same
500 * for sources and destinations. */
502 reg
.Register
.File
= src
->Register
.File
;
503 reg
.Register
.Index
= src
->Register
.Index
;
504 reg
.Register
.Indirect
= src
->Register
.Indirect
;
505 reg
.Register
.Dimension
= src
->Register
.Dimension
;
506 reg
.Indirect
= src
->Indirect
;
507 reg
.Dimension
= src
->Dimension
;
508 reg
.DimIndirect
= src
->DimIndirect
;
512 /* If the register is 2-dimensional (e.g. an array of vertices
513 * in a primitive), calculate the base address of the vertex. */
514 if (reg
.Register
.Dimension
) {
517 if (reg
.Dimension
.Indirect
)
518 index
= get_indirect_index(si_shader_ctx
, ®
.DimIndirect
,
519 reg
.Dimension
.Index
);
521 index
= lp_build_const_int32(gallivm
, reg
.Dimension
.Index
);
523 base_addr
= LLVMBuildAdd(gallivm
->builder
, base_addr
,
524 LLVMBuildMul(gallivm
->builder
, index
,
525 vertex_dw_stride
, ""), "");
528 /* Get information about the register. */
529 if (reg
.Register
.File
== TGSI_FILE_INPUT
) {
530 name
= info
->input_semantic_name
;
531 index
= info
->input_semantic_index
;
532 array_first
= info
->input_array_first
;
533 } else if (reg
.Register
.File
== TGSI_FILE_OUTPUT
) {
534 name
= info
->output_semantic_name
;
535 index
= info
->output_semantic_index
;
536 array_first
= info
->output_array_first
;
542 if (reg
.Register
.Indirect
) {
543 /* Add the relative address of the element. */
544 LLVMValueRef ind_index
;
546 if (reg
.Indirect
.ArrayID
)
547 first
= array_first
[reg
.Indirect
.ArrayID
];
549 first
= reg
.Register
.Index
;
551 ind_index
= get_indirect_index(si_shader_ctx
, ®
.Indirect
,
552 reg
.Register
.Index
- first
);
554 base_addr
= LLVMBuildAdd(gallivm
->builder
, base_addr
,
555 LLVMBuildMul(gallivm
->builder
, ind_index
,
556 lp_build_const_int32(gallivm
, 4), ""), "");
558 param
= si_shader_io_get_unique_index(name
[first
], index
[first
]);
560 param
= si_shader_io_get_unique_index(name
[reg
.Register
.Index
],
561 index
[reg
.Register
.Index
]);
564 /* Add the base address of the element. */
565 return LLVMBuildAdd(gallivm
->builder
, base_addr
,
566 lp_build_const_int32(gallivm
, param
* 4), "");
572 * \param type output value type
573 * \param swizzle offset (typically 0..3); it can be ~0, which loads a vec4
574 * \param dw_addr address in dwords
576 static LLVMValueRef
lds_load(struct lp_build_tgsi_context
*bld_base
,
577 enum tgsi_opcode_type type
, unsigned swizzle
,
578 LLVMValueRef dw_addr
)
580 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
581 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
585 LLVMValueRef values
[TGSI_NUM_CHANNELS
];
587 for (unsigned chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++)
588 values
[chan
] = lds_load(bld_base
, type
, chan
, dw_addr
);
590 return lp_build_gather_values(bld_base
->base
.gallivm
, values
,
594 dw_addr
= lp_build_add(&bld_base
->uint_bld
, dw_addr
,
595 lp_build_const_int32(gallivm
, swizzle
));
597 value
= build_indexed_load(si_shader_ctx
, si_shader_ctx
->lds
, dw_addr
);
598 if (type
== TGSI_TYPE_DOUBLE
) {
600 dw_addr
= lp_build_add(&bld_base
->uint_bld
, dw_addr
,
601 lp_build_const_int32(gallivm
, swizzle
+ 1));
602 value2
= build_indexed_load(si_shader_ctx
, si_shader_ctx
->lds
, dw_addr
);
603 return radeon_llvm_emit_fetch_double(bld_base
, value
, value2
);
606 return LLVMBuildBitCast(gallivm
->builder
, value
,
607 tgsi2llvmtype(bld_base
, type
), "");
613 * \param swizzle offset (typically 0..3)
614 * \param dw_addr address in dwords
615 * \param value value to store
617 static void lds_store(struct lp_build_tgsi_context
* bld_base
,
618 unsigned swizzle
, LLVMValueRef dw_addr
,
621 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
622 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
624 dw_addr
= lp_build_add(&bld_base
->uint_bld
, dw_addr
,
625 lp_build_const_int32(gallivm
, swizzle
));
627 value
= LLVMBuildBitCast(gallivm
->builder
, value
,
628 LLVMInt32TypeInContext(gallivm
->context
), "");
629 build_indexed_store(si_shader_ctx
, si_shader_ctx
->lds
,
633 static LLVMValueRef
fetch_input_tcs(
634 struct lp_build_tgsi_context
*bld_base
,
635 const struct tgsi_full_src_register
*reg
,
636 enum tgsi_opcode_type type
, unsigned swizzle
)
638 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
639 LLVMValueRef dw_addr
, stride
;
641 stride
= unpack_param(si_shader_ctx
, SI_PARAM_TCS_IN_LAYOUT
, 13, 8);
642 dw_addr
= get_tcs_in_current_patch_offset(si_shader_ctx
);
643 dw_addr
= get_dw_address(si_shader_ctx
, NULL
, reg
, stride
, dw_addr
);
645 return lds_load(bld_base
, type
, swizzle
, dw_addr
);
648 static LLVMValueRef
fetch_output_tcs(
649 struct lp_build_tgsi_context
*bld_base
,
650 const struct tgsi_full_src_register
*reg
,
651 enum tgsi_opcode_type type
, unsigned swizzle
)
653 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
654 LLVMValueRef dw_addr
, stride
;
656 if (reg
->Register
.Dimension
) {
657 stride
= unpack_param(si_shader_ctx
, SI_PARAM_TCS_OUT_LAYOUT
, 13, 8);
658 dw_addr
= get_tcs_out_current_patch_offset(si_shader_ctx
);
659 dw_addr
= get_dw_address(si_shader_ctx
, NULL
, reg
, stride
, dw_addr
);
661 dw_addr
= get_tcs_out_current_patch_data_offset(si_shader_ctx
);
662 dw_addr
= get_dw_address(si_shader_ctx
, NULL
, reg
, NULL
, dw_addr
);
665 return lds_load(bld_base
, type
, swizzle
, dw_addr
);
668 static LLVMValueRef
fetch_input_tes(
669 struct lp_build_tgsi_context
*bld_base
,
670 const struct tgsi_full_src_register
*reg
,
671 enum tgsi_opcode_type type
, unsigned swizzle
)
673 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
674 LLVMValueRef dw_addr
, stride
;
676 if (reg
->Register
.Dimension
) {
677 stride
= unpack_param(si_shader_ctx
, SI_PARAM_TCS_OUT_LAYOUT
, 13, 8);
678 dw_addr
= get_tcs_out_current_patch_offset(si_shader_ctx
);
679 dw_addr
= get_dw_address(si_shader_ctx
, NULL
, reg
, stride
, dw_addr
);
681 dw_addr
= get_tcs_out_current_patch_data_offset(si_shader_ctx
);
682 dw_addr
= get_dw_address(si_shader_ctx
, NULL
, reg
, NULL
, dw_addr
);
685 return lds_load(bld_base
, type
, swizzle
, dw_addr
);
688 static void store_output_tcs(struct lp_build_tgsi_context
* bld_base
,
689 const struct tgsi_full_instruction
* inst
,
690 const struct tgsi_opcode_info
* info
,
693 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
694 const struct tgsi_full_dst_register
*reg
= &inst
->Dst
[0];
696 LLVMValueRef dw_addr
, stride
;
698 /* Only handle per-patch and per-vertex outputs here.
699 * Vectors will be lowered to scalars and this function will be called again.
701 if (reg
->Register
.File
!= TGSI_FILE_OUTPUT
||
702 (dst
[0] && LLVMGetTypeKind(LLVMTypeOf(dst
[0])) == LLVMVectorTypeKind
)) {
703 radeon_llvm_emit_store(bld_base
, inst
, info
, dst
);
707 if (reg
->Register
.Dimension
) {
708 stride
= unpack_param(si_shader_ctx
, SI_PARAM_TCS_OUT_LAYOUT
, 13, 8);
709 dw_addr
= get_tcs_out_current_patch_offset(si_shader_ctx
);
710 dw_addr
= get_dw_address(si_shader_ctx
, reg
, NULL
, stride
, dw_addr
);
712 dw_addr
= get_tcs_out_current_patch_data_offset(si_shader_ctx
);
713 dw_addr
= get_dw_address(si_shader_ctx
, reg
, NULL
, NULL
, dw_addr
);
716 TGSI_FOR_EACH_DST0_ENABLED_CHANNEL(inst
, chan_index
) {
717 LLVMValueRef value
= dst
[chan_index
];
719 if (inst
->Instruction
.Saturate
)
720 value
= radeon_llvm_saturate(bld_base
, value
);
722 lds_store(bld_base
, chan_index
, dw_addr
, value
);
726 static LLVMValueRef
fetch_input_gs(
727 struct lp_build_tgsi_context
*bld_base
,
728 const struct tgsi_full_src_register
*reg
,
729 enum tgsi_opcode_type type
,
732 struct lp_build_context
*base
= &bld_base
->base
;
733 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
734 struct si_shader
*shader
= si_shader_ctx
->shader
;
735 struct lp_build_context
*uint
= &si_shader_ctx
->radeon_bld
.soa
.bld_base
.uint_bld
;
736 struct gallivm_state
*gallivm
= base
->gallivm
;
737 LLVMTypeRef i32
= LLVMInt32TypeInContext(gallivm
->context
);
738 LLVMValueRef vtx_offset
;
739 LLVMValueRef args
[9];
740 unsigned vtx_offset_param
;
741 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
742 unsigned semantic_name
= info
->input_semantic_name
[reg
->Register
.Index
];
743 unsigned semantic_index
= info
->input_semantic_index
[reg
->Register
.Index
];
747 if (swizzle
!= ~0 && semantic_name
== TGSI_SEMANTIC_PRIMID
)
748 return get_primitive_id(bld_base
, swizzle
);
750 if (!reg
->Register
.Dimension
)
754 LLVMValueRef values
[TGSI_NUM_CHANNELS
];
756 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
757 values
[chan
] = fetch_input_gs(bld_base
, reg
, type
, chan
);
759 return lp_build_gather_values(bld_base
->base
.gallivm
, values
,
763 /* Get the vertex offset parameter */
764 vtx_offset_param
= reg
->Dimension
.Index
;
765 if (vtx_offset_param
< 2) {
766 vtx_offset_param
+= SI_PARAM_VTX0_OFFSET
;
768 assert(vtx_offset_param
< 6);
769 vtx_offset_param
+= SI_PARAM_VTX2_OFFSET
- 2;
771 vtx_offset
= lp_build_mul_imm(uint
,
772 LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
776 param
= si_shader_io_get_unique_index(semantic_name
, semantic_index
);
777 args
[0] = si_shader_ctx
->esgs_ring
;
778 args
[1] = vtx_offset
;
779 args
[2] = lp_build_const_int32(gallivm
, (param
* 4 + swizzle
) * 256);
780 args
[3] = uint
->zero
;
781 args
[4] = uint
->one
; /* OFFEN */
782 args
[5] = uint
->zero
; /* IDXEN */
783 args
[6] = uint
->one
; /* GLC */
784 args
[7] = uint
->zero
; /* SLC */
785 args
[8] = uint
->zero
; /* TFE */
787 value
= lp_build_intrinsic(gallivm
->builder
,
788 "llvm.SI.buffer.load.dword.i32.i32",
790 LLVMReadOnlyAttribute
| LLVMNoUnwindAttribute
);
791 if (type
== TGSI_TYPE_DOUBLE
) {
793 args
[2] = lp_build_const_int32(gallivm
, (param
* 4 + swizzle
+ 1) * 256);
794 value2
= lp_build_intrinsic(gallivm
->builder
,
795 "llvm.SI.buffer.load.dword.i32.i32",
797 LLVMReadOnlyAttribute
| LLVMNoUnwindAttribute
);
798 return radeon_llvm_emit_fetch_double(bld_base
,
801 return LLVMBuildBitCast(gallivm
->builder
,
803 tgsi2llvmtype(bld_base
, type
), "");
806 static int lookup_interp_param_index(unsigned interpolate
, unsigned location
)
808 switch (interpolate
) {
809 case TGSI_INTERPOLATE_CONSTANT
:
812 case TGSI_INTERPOLATE_LINEAR
:
813 if (location
== TGSI_INTERPOLATE_LOC_SAMPLE
)
814 return SI_PARAM_LINEAR_SAMPLE
;
815 else if (location
== TGSI_INTERPOLATE_LOC_CENTROID
)
816 return SI_PARAM_LINEAR_CENTROID
;
818 return SI_PARAM_LINEAR_CENTER
;
820 case TGSI_INTERPOLATE_COLOR
:
821 case TGSI_INTERPOLATE_PERSPECTIVE
:
822 if (location
== TGSI_INTERPOLATE_LOC_SAMPLE
)
823 return SI_PARAM_PERSP_SAMPLE
;
824 else if (location
== TGSI_INTERPOLATE_LOC_CENTROID
)
825 return SI_PARAM_PERSP_CENTROID
;
827 return SI_PARAM_PERSP_CENTER
;
830 fprintf(stderr
, "Warning: Unhandled interpolation mode.\n");
835 /* This shouldn't be used by explicit INTERP opcodes. */
836 static LLVMValueRef
get_interp_param(struct si_shader_context
*si_shader_ctx
,
839 struct gallivm_state
*gallivm
= &si_shader_ctx
->radeon_bld
.gallivm
;
840 unsigned sample_param
= 0;
841 LLVMValueRef default_ij
, sample_ij
, force_sample
;
843 default_ij
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, param
);
845 /* If the shader doesn't use center/centroid, just return the parameter.
847 * If the shader only uses one set of (i,j), "si_emit_spi_ps_input" can
848 * switch between center/centroid and sample without shader changes.
851 case SI_PARAM_PERSP_CENTROID
:
852 case SI_PARAM_PERSP_CENTER
:
853 if (!si_shader_ctx
->shader
->selector
->forces_persample_interp_for_persp
)
856 sample_param
= SI_PARAM_PERSP_SAMPLE
;
859 case SI_PARAM_LINEAR_CENTROID
:
860 case SI_PARAM_LINEAR_CENTER
:
861 if (!si_shader_ctx
->shader
->selector
->forces_persample_interp_for_linear
)
864 sample_param
= SI_PARAM_LINEAR_SAMPLE
;
871 /* Otherwise, we have to select (i,j) based on a user data SGPR. */
872 sample_ij
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, sample_param
);
874 /* TODO: this can be done more efficiently by switching between
877 force_sample
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
878 SI_PARAM_PS_STATE_BITS
);
879 force_sample
= LLVMBuildTrunc(gallivm
->builder
, force_sample
,
880 LLVMInt1TypeInContext(gallivm
->context
), "");
881 return LLVMBuildSelect(gallivm
->builder
, force_sample
,
882 sample_ij
, default_ij
, "");
885 static void declare_input_fs(
886 struct radeon_llvm_context
*radeon_bld
,
887 unsigned input_index
,
888 const struct tgsi_full_declaration
*decl
)
890 struct lp_build_context
*base
= &radeon_bld
->soa
.bld_base
.base
;
891 struct si_shader_context
*si_shader_ctx
=
892 si_shader_context(&radeon_bld
->soa
.bld_base
);
893 struct si_shader
*shader
= si_shader_ctx
->shader
;
894 struct lp_build_context
*uint
= &radeon_bld
->soa
.bld_base
.uint_bld
;
895 struct gallivm_state
*gallivm
= base
->gallivm
;
896 LLVMTypeRef input_type
= LLVMFloatTypeInContext(gallivm
->context
);
897 LLVMValueRef main_fn
= radeon_bld
->main_fn
;
899 LLVMValueRef interp_param
= NULL
;
900 int interp_param_idx
;
901 const char * intr_name
;
904 * [15:0] NewPrimMask (Bit mask for each quad. It is set it the
905 * quad begins a new primitive. Bit 0 always needs
907 * [32:16] ParamOffset
910 LLVMValueRef params
= LLVMGetParam(main_fn
, SI_PARAM_PRIM_MASK
);
911 LLVMValueRef attr_number
;
915 attr_number
= lp_build_const_int32(gallivm
, input_index
);
917 shader
->ps_input_interpolate
[input_index
] = decl
->Interp
.Interpolate
;
918 interp_param_idx
= lookup_interp_param_index(decl
->Interp
.Interpolate
,
919 decl
->Interp
.Location
);
920 if (interp_param_idx
== -1)
922 else if (interp_param_idx
)
923 interp_param
= get_interp_param(si_shader_ctx
, interp_param_idx
);
925 /* fs.constant returns the param from the middle vertex, so it's not
926 * really useful for flat shading. It's meant to be used for custom
927 * interpolation (but the intrinsic can't fetch from the other two
930 * Luckily, it doesn't matter, because we rely on the FLAT_SHADE state
931 * to do the right thing. The only reason we use fs.constant is that
932 * fs.interp cannot be used on integers, because they can be equal
935 intr_name
= interp_param
? "llvm.SI.fs.interp" : "llvm.SI.fs.constant";
937 if (decl
->Semantic
.Name
== TGSI_SEMANTIC_COLOR
&&
938 si_shader_ctx
->shader
->key
.ps
.color_two_side
) {
939 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
940 LLVMValueRef args
[4];
941 LLVMValueRef face
, is_face_positive
;
942 LLVMValueRef back_attr_number
;
944 /* If BCOLOR0 is used, BCOLOR1 is at offset "num_inputs + 1",
945 * otherwise it's at offset "num_inputs".
947 unsigned back_attr_offset
= shader
->selector
->info
.num_inputs
;
948 if (decl
->Semantic
.Index
== 1 && info
->colors_read
& 0xf)
949 back_attr_offset
+= 1;
951 back_attr_number
= lp_build_const_int32(gallivm
, back_attr_offset
);
953 face
= LLVMGetParam(main_fn
, SI_PARAM_FRONT_FACE
);
955 is_face_positive
= LLVMBuildICmp(gallivm
->builder
, LLVMIntNE
,
956 face
, uint
->zero
, "");
959 args
[3] = interp_param
;
960 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
961 LLVMValueRef llvm_chan
= lp_build_const_int32(gallivm
, chan
);
962 unsigned soa_index
= radeon_llvm_reg_index_soa(input_index
, chan
);
963 LLVMValueRef front
, back
;
966 args
[1] = attr_number
;
967 front
= lp_build_intrinsic(gallivm
->builder
, intr_name
,
968 input_type
, args
, args
[3] ? 4 : 3,
969 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
971 args
[1] = back_attr_number
;
972 back
= lp_build_intrinsic(gallivm
->builder
, intr_name
,
973 input_type
, args
, args
[3] ? 4 : 3,
974 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
976 radeon_bld
->inputs
[soa_index
] =
977 LLVMBuildSelect(gallivm
->builder
,
983 } else if (decl
->Semantic
.Name
== TGSI_SEMANTIC_FOG
) {
984 LLVMValueRef args
[4];
986 args
[0] = uint
->zero
;
987 args
[1] = attr_number
;
989 args
[3] = interp_param
;
990 radeon_bld
->inputs
[radeon_llvm_reg_index_soa(input_index
, 0)] =
991 lp_build_intrinsic(gallivm
->builder
, intr_name
,
992 input_type
, args
, args
[3] ? 4 : 3,
993 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
994 radeon_bld
->inputs
[radeon_llvm_reg_index_soa(input_index
, 1)] =
995 radeon_bld
->inputs
[radeon_llvm_reg_index_soa(input_index
, 2)] =
996 lp_build_const_float(gallivm
, 0.0f
);
997 radeon_bld
->inputs
[radeon_llvm_reg_index_soa(input_index
, 3)] =
998 lp_build_const_float(gallivm
, 1.0f
);
1000 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
1001 LLVMValueRef args
[4];
1002 LLVMValueRef llvm_chan
= lp_build_const_int32(gallivm
, chan
);
1003 unsigned soa_index
= radeon_llvm_reg_index_soa(input_index
, chan
);
1004 args
[0] = llvm_chan
;
1005 args
[1] = attr_number
;
1007 args
[3] = interp_param
;
1008 radeon_bld
->inputs
[soa_index
] =
1009 lp_build_intrinsic(gallivm
->builder
, intr_name
,
1010 input_type
, args
, args
[3] ? 4 : 3,
1011 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
1016 static LLVMValueRef
get_sample_id(struct radeon_llvm_context
*radeon_bld
)
1018 return unpack_param(si_shader_context(&radeon_bld
->soa
.bld_base
),
1019 SI_PARAM_ANCILLARY
, 8, 4);
1023 * Load a dword from a constant buffer.
1025 static LLVMValueRef
buffer_load_const(LLVMBuilderRef builder
, LLVMValueRef resource
,
1026 LLVMValueRef offset
, LLVMTypeRef return_type
)
1028 LLVMValueRef args
[2] = {resource
, offset
};
1030 return lp_build_intrinsic(builder
, "llvm.SI.load.const", return_type
, args
, 2,
1031 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
1034 static LLVMValueRef
load_sample_position(struct radeon_llvm_context
*radeon_bld
, LLVMValueRef sample_id
)
1036 struct si_shader_context
*si_shader_ctx
=
1037 si_shader_context(&radeon_bld
->soa
.bld_base
);
1038 struct lp_build_context
*uint_bld
= &radeon_bld
->soa
.bld_base
.uint_bld
;
1039 struct gallivm_state
*gallivm
= &radeon_bld
->gallivm
;
1040 LLVMBuilderRef builder
= gallivm
->builder
;
1041 LLVMValueRef desc
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_CONST_BUFFERS
);
1042 LLVMValueRef buf_index
= lp_build_const_int32(gallivm
, SI_DRIVER_STATE_CONST_BUF
);
1043 LLVMValueRef resource
= build_indexed_load_const(si_shader_ctx
, desc
, buf_index
);
1045 /* offset = sample_id * 8 (8 = 2 floats containing samplepos.xy) */
1046 LLVMValueRef offset0
= lp_build_mul_imm(uint_bld
, sample_id
, 8);
1047 LLVMValueRef offset1
= LLVMBuildAdd(builder
, offset0
, lp_build_const_int32(gallivm
, 4), "");
1049 LLVMValueRef pos
[4] = {
1050 buffer_load_const(builder
, resource
, offset0
, radeon_bld
->soa
.bld_base
.base
.elem_type
),
1051 buffer_load_const(builder
, resource
, offset1
, radeon_bld
->soa
.bld_base
.base
.elem_type
),
1052 lp_build_const_float(gallivm
, 0),
1053 lp_build_const_float(gallivm
, 0)
1056 return lp_build_gather_values(gallivm
, pos
, 4);
1059 static void declare_system_value(
1060 struct radeon_llvm_context
* radeon_bld
,
1062 const struct tgsi_full_declaration
*decl
)
1064 struct si_shader_context
*si_shader_ctx
=
1065 si_shader_context(&radeon_bld
->soa
.bld_base
);
1066 struct lp_build_context
*bld
= &radeon_bld
->soa
.bld_base
.base
;
1067 struct lp_build_context
*uint_bld
= &radeon_bld
->soa
.bld_base
.uint_bld
;
1068 struct gallivm_state
*gallivm
= &radeon_bld
->gallivm
;
1069 LLVMValueRef value
= 0;
1071 switch (decl
->Semantic
.Name
) {
1072 case TGSI_SEMANTIC_INSTANCEID
:
1073 value
= LLVMGetParam(radeon_bld
->main_fn
,
1074 si_shader_ctx
->param_instance_id
);
1077 case TGSI_SEMANTIC_VERTEXID
:
1078 value
= LLVMBuildAdd(gallivm
->builder
,
1079 LLVMGetParam(radeon_bld
->main_fn
,
1080 si_shader_ctx
->param_vertex_id
),
1081 LLVMGetParam(radeon_bld
->main_fn
,
1082 SI_PARAM_BASE_VERTEX
), "");
1085 case TGSI_SEMANTIC_VERTEXID_NOBASE
:
1086 value
= LLVMGetParam(radeon_bld
->main_fn
,
1087 si_shader_ctx
->param_vertex_id
);
1090 case TGSI_SEMANTIC_BASEVERTEX
:
1091 value
= LLVMGetParam(radeon_bld
->main_fn
,
1092 SI_PARAM_BASE_VERTEX
);
1095 case TGSI_SEMANTIC_INVOCATIONID
:
1096 if (si_shader_ctx
->type
== TGSI_PROCESSOR_TESS_CTRL
)
1097 value
= unpack_param(si_shader_ctx
, SI_PARAM_REL_IDS
, 8, 5);
1098 else if (si_shader_ctx
->type
== TGSI_PROCESSOR_GEOMETRY
)
1099 value
= LLVMGetParam(radeon_bld
->main_fn
,
1100 SI_PARAM_GS_INSTANCE_ID
);
1102 assert(!"INVOCATIONID not implemented");
1105 case TGSI_SEMANTIC_POSITION
:
1107 LLVMValueRef pos
[4] = {
1108 LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_POS_X_FLOAT
),
1109 LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_POS_Y_FLOAT
),
1110 LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_POS_Z_FLOAT
),
1111 lp_build_emit_llvm_unary(&radeon_bld
->soa
.bld_base
, TGSI_OPCODE_RCP
,
1112 LLVMGetParam(radeon_bld
->main_fn
,
1113 SI_PARAM_POS_W_FLOAT
)),
1115 value
= lp_build_gather_values(gallivm
, pos
, 4);
1119 case TGSI_SEMANTIC_FACE
:
1120 value
= LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_FRONT_FACE
);
1123 case TGSI_SEMANTIC_SAMPLEID
:
1124 value
= get_sample_id(radeon_bld
);
1127 case TGSI_SEMANTIC_SAMPLEPOS
: {
1128 LLVMValueRef pos
[4] = {
1129 LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_POS_X_FLOAT
),
1130 LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_POS_Y_FLOAT
),
1131 lp_build_const_float(gallivm
, 0),
1132 lp_build_const_float(gallivm
, 0)
1134 pos
[0] = lp_build_emit_llvm_unary(&radeon_bld
->soa
.bld_base
,
1135 TGSI_OPCODE_FRC
, pos
[0]);
1136 pos
[1] = lp_build_emit_llvm_unary(&radeon_bld
->soa
.bld_base
,
1137 TGSI_OPCODE_FRC
, pos
[1]);
1138 value
= lp_build_gather_values(gallivm
, pos
, 4);
1142 case TGSI_SEMANTIC_SAMPLEMASK
:
1143 /* Smoothing isn't MSAA in GL, but it's MSAA in hardware.
1144 * Therefore, force gl_SampleMaskIn to 1 for GL. */
1145 if (si_shader_ctx
->shader
->key
.ps
.poly_line_smoothing
)
1146 value
= uint_bld
->one
;
1148 value
= LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_SAMPLE_COVERAGE
);
1151 case TGSI_SEMANTIC_TESSCOORD
:
1153 LLVMValueRef coord
[4] = {
1154 LLVMGetParam(radeon_bld
->main_fn
, si_shader_ctx
->param_tes_u
),
1155 LLVMGetParam(radeon_bld
->main_fn
, si_shader_ctx
->param_tes_v
),
1160 /* For triangles, the vector should be (u, v, 1-u-v). */
1161 if (si_shader_ctx
->shader
->selector
->info
.properties
[TGSI_PROPERTY_TES_PRIM_MODE
] ==
1162 PIPE_PRIM_TRIANGLES
)
1163 coord
[2] = lp_build_sub(bld
, bld
->one
,
1164 lp_build_add(bld
, coord
[0], coord
[1]));
1166 value
= lp_build_gather_values(gallivm
, coord
, 4);
1170 case TGSI_SEMANTIC_VERTICESIN
:
1171 value
= unpack_param(si_shader_ctx
, SI_PARAM_TCS_OUT_LAYOUT
, 26, 6);
1174 case TGSI_SEMANTIC_TESSINNER
:
1175 case TGSI_SEMANTIC_TESSOUTER
:
1177 LLVMValueRef dw_addr
;
1178 int param
= si_shader_io_get_unique_index(decl
->Semantic
.Name
, 0);
1180 dw_addr
= get_tcs_out_current_patch_data_offset(si_shader_ctx
);
1181 dw_addr
= LLVMBuildAdd(gallivm
->builder
, dw_addr
,
1182 lp_build_const_int32(gallivm
, param
* 4), "");
1184 value
= lds_load(&radeon_bld
->soa
.bld_base
, TGSI_TYPE_FLOAT
,
1189 case TGSI_SEMANTIC_PRIMID
:
1190 value
= get_primitive_id(&radeon_bld
->soa
.bld_base
, 0);
1194 assert(!"unknown system value");
1198 radeon_bld
->system_values
[index
] = value
;
1201 static LLVMValueRef
fetch_constant(
1202 struct lp_build_tgsi_context
* bld_base
,
1203 const struct tgsi_full_src_register
*reg
,
1204 enum tgsi_opcode_type type
,
1207 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
1208 struct lp_build_context
* base
= &bld_base
->base
;
1209 const struct tgsi_ind_register
*ireg
= ®
->Indirect
;
1212 LLVMValueRef addr
, bufp
;
1213 LLVMValueRef result
;
1215 if (swizzle
== LP_CHAN_ALL
) {
1217 LLVMValueRef values
[4];
1218 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; ++chan
)
1219 values
[chan
] = fetch_constant(bld_base
, reg
, type
, chan
);
1221 return lp_build_gather_values(bld_base
->base
.gallivm
, values
, 4);
1224 buf
= reg
->Register
.Dimension
? reg
->Dimension
.Index
: 0;
1225 idx
= reg
->Register
.Index
* 4 + swizzle
;
1227 if (!reg
->Register
.Indirect
&& !reg
->Dimension
.Indirect
) {
1228 if (type
!= TGSI_TYPE_DOUBLE
)
1229 return bitcast(bld_base
, type
, si_shader_ctx
->constants
[buf
][idx
]);
1231 return radeon_llvm_emit_fetch_double(bld_base
,
1232 si_shader_ctx
->constants
[buf
][idx
],
1233 si_shader_ctx
->constants
[buf
][idx
+ 1]);
1237 if (reg
->Register
.Dimension
&& reg
->Dimension
.Indirect
) {
1238 LLVMValueRef ptr
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_CONST_BUFFERS
);
1240 index
= get_indirect_index(si_shader_ctx
, ®
->DimIndirect
,
1241 reg
->Dimension
.Index
);
1242 bufp
= build_indexed_load_const(si_shader_ctx
, ptr
, index
);
1244 bufp
= si_shader_ctx
->const_buffers
[buf
];
1246 addr
= si_shader_ctx
->radeon_bld
.soa
.addr
[ireg
->Index
][ireg
->Swizzle
];
1247 addr
= LLVMBuildLoad(base
->gallivm
->builder
, addr
, "load addr reg");
1248 addr
= lp_build_mul_imm(&bld_base
->uint_bld
, addr
, 16);
1249 addr
= lp_build_add(&bld_base
->uint_bld
, addr
,
1250 lp_build_const_int32(base
->gallivm
, idx
* 4));
1252 result
= buffer_load_const(base
->gallivm
->builder
, bufp
,
1253 addr
, bld_base
->base
.elem_type
);
1255 if (type
!= TGSI_TYPE_DOUBLE
)
1256 result
= bitcast(bld_base
, type
, result
);
1258 LLVMValueRef addr2
, result2
;
1259 addr2
= si_shader_ctx
->radeon_bld
.soa
.addr
[ireg
->Index
][ireg
->Swizzle
+ 1];
1260 addr2
= LLVMBuildLoad(base
->gallivm
->builder
, addr2
, "load addr reg2");
1261 addr2
= lp_build_mul_imm(&bld_base
->uint_bld
, addr2
, 16);
1262 addr2
= lp_build_add(&bld_base
->uint_bld
, addr2
,
1263 lp_build_const_int32(base
->gallivm
, idx
* 4));
1265 result2
= buffer_load_const(base
->gallivm
->builder
, si_shader_ctx
->const_buffers
[buf
],
1266 addr2
, bld_base
->base
.elem_type
);
1268 result
= radeon_llvm_emit_fetch_double(bld_base
,
1274 /* Upper 16 bits must be zero. */
1275 static LLVMValueRef
si_llvm_pack_two_int16(struct gallivm_state
*gallivm
,
1276 LLVMValueRef val
[2])
1278 return LLVMBuildOr(gallivm
->builder
, val
[0],
1279 LLVMBuildShl(gallivm
->builder
, val
[1],
1280 lp_build_const_int32(gallivm
, 16),
1284 /* Upper 16 bits are ignored and will be dropped. */
1285 static LLVMValueRef
si_llvm_pack_two_int32_as_int16(struct gallivm_state
*gallivm
,
1286 LLVMValueRef val
[2])
1288 LLVMValueRef v
[2] = {
1289 LLVMBuildAnd(gallivm
->builder
, val
[0],
1290 lp_build_const_int32(gallivm
, 0xffff), ""),
1293 return si_llvm_pack_two_int16(gallivm
, v
);
1296 /* Initialize arguments for the shader export intrinsic */
1297 static void si_llvm_init_export_args(struct lp_build_tgsi_context
*bld_base
,
1298 LLVMValueRef
*values
,
1302 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
1303 struct lp_build_context
*uint
=
1304 &si_shader_ctx
->radeon_bld
.soa
.bld_base
.uint_bld
;
1305 struct lp_build_context
*base
= &bld_base
->base
;
1306 struct gallivm_state
*gallivm
= base
->gallivm
;
1307 LLVMBuilderRef builder
= base
->gallivm
->builder
;
1308 LLVMValueRef val
[4];
1309 unsigned spi_shader_col_format
= V_028714_SPI_SHADER_32_ABGR
;
1313 /* Default is 0xf. Adjusted below depending on the format. */
1314 args
[0] = lp_build_const_int32(base
->gallivm
, 0xf); /* writemask */
1316 /* Specify whether the EXEC mask represents the valid mask */
1317 args
[1] = uint
->zero
;
1319 /* Specify whether this is the last export */
1320 args
[2] = uint
->zero
;
1322 /* Specify the target we are exporting */
1323 args
[3] = lp_build_const_int32(base
->gallivm
, target
);
1325 if (si_shader_ctx
->type
== TGSI_PROCESSOR_FRAGMENT
) {
1326 const union si_shader_key
*key
= &si_shader_ctx
->shader
->key
;
1327 unsigned col_formats
= key
->ps
.spi_shader_col_format
;
1328 int cbuf
= target
- V_008DFC_SQ_EXP_MRT
;
1330 assert(cbuf
>= 0 && cbuf
< 8);
1331 spi_shader_col_format
= (col_formats
>> (cbuf
* 4)) & 0xf;
1332 is_int8
= (key
->ps
.color_is_int8
>> cbuf
) & 0x1;
1335 args
[4] = uint
->zero
; /* COMPR flag */
1336 args
[5] = base
->undef
;
1337 args
[6] = base
->undef
;
1338 args
[7] = base
->undef
;
1339 args
[8] = base
->undef
;
1341 switch (spi_shader_col_format
) {
1342 case V_028714_SPI_SHADER_ZERO
:
1343 args
[0] = uint
->zero
; /* writemask */
1344 args
[3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_NULL
);
1347 case V_028714_SPI_SHADER_32_R
:
1348 args
[0] = uint
->one
; /* writemask */
1349 args
[5] = values
[0];
1352 case V_028714_SPI_SHADER_32_GR
:
1353 args
[0] = lp_build_const_int32(base
->gallivm
, 0x3); /* writemask */
1354 args
[5] = values
[0];
1355 args
[6] = values
[1];
1358 case V_028714_SPI_SHADER_32_AR
:
1359 args
[0] = lp_build_const_int32(base
->gallivm
, 0x9); /* writemask */
1360 args
[5] = values
[0];
1361 args
[8] = values
[3];
1364 case V_028714_SPI_SHADER_FP16_ABGR
:
1365 args
[4] = uint
->one
; /* COMPR flag */
1367 for (chan
= 0; chan
< 2; chan
++) {
1368 LLVMValueRef pack_args
[2] = {
1370 values
[2 * chan
+ 1]
1372 LLVMValueRef packed
;
1374 packed
= lp_build_intrinsic(base
->gallivm
->builder
,
1376 uint
->elem_type
, pack_args
, 2,
1377 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
1379 LLVMBuildBitCast(base
->gallivm
->builder
,
1380 packed
, base
->elem_type
, "");
1384 case V_028714_SPI_SHADER_UNORM16_ABGR
:
1385 for (chan
= 0; chan
< 4; chan
++) {
1386 val
[chan
] = radeon_llvm_saturate(bld_base
, values
[chan
]);
1387 val
[chan
] = LLVMBuildFMul(builder
, val
[chan
],
1388 lp_build_const_float(gallivm
, 65535), "");
1389 val
[chan
] = LLVMBuildFAdd(builder
, val
[chan
],
1390 lp_build_const_float(gallivm
, 0.5), "");
1391 val
[chan
] = LLVMBuildFPToUI(builder
, val
[chan
],
1392 uint
->elem_type
, "");
1395 args
[4] = uint
->one
; /* COMPR flag */
1396 args
[5] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
1397 si_llvm_pack_two_int16(gallivm
, val
));
1398 args
[6] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
1399 si_llvm_pack_two_int16(gallivm
, val
+2));
1402 case V_028714_SPI_SHADER_SNORM16_ABGR
:
1403 for (chan
= 0; chan
< 4; chan
++) {
1404 /* Clamp between [-1, 1]. */
1405 val
[chan
] = lp_build_emit_llvm_binary(bld_base
, TGSI_OPCODE_MIN
,
1407 lp_build_const_float(gallivm
, 1));
1408 val
[chan
] = lp_build_emit_llvm_binary(bld_base
, TGSI_OPCODE_MAX
,
1410 lp_build_const_float(gallivm
, -1));
1411 /* Convert to a signed integer in [-32767, 32767]. */
1412 val
[chan
] = LLVMBuildFMul(builder
, val
[chan
],
1413 lp_build_const_float(gallivm
, 32767), "");
1414 /* If positive, add 0.5, else add -0.5. */
1415 val
[chan
] = LLVMBuildFAdd(builder
, val
[chan
],
1416 LLVMBuildSelect(builder
,
1417 LLVMBuildFCmp(builder
, LLVMRealOGE
,
1418 val
[chan
], base
->zero
, ""),
1419 lp_build_const_float(gallivm
, 0.5),
1420 lp_build_const_float(gallivm
, -0.5), ""), "");
1421 val
[chan
] = LLVMBuildFPToSI(builder
, val
[chan
], uint
->elem_type
, "");
1424 args
[4] = uint
->one
; /* COMPR flag */
1425 args
[5] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
1426 si_llvm_pack_two_int32_as_int16(gallivm
, val
));
1427 args
[6] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
1428 si_llvm_pack_two_int32_as_int16(gallivm
, val
+2));
1431 case V_028714_SPI_SHADER_UINT16_ABGR
: {
1432 LLVMValueRef max
= lp_build_const_int32(gallivm
, is_int8
?
1435 for (chan
= 0; chan
< 4; chan
++) {
1436 val
[chan
] = bitcast(bld_base
, TGSI_TYPE_UNSIGNED
, values
[chan
]);
1437 val
[chan
] = lp_build_emit_llvm_binary(bld_base
, TGSI_OPCODE_UMIN
,
1441 args
[4] = uint
->one
; /* COMPR flag */
1442 args
[5] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
1443 si_llvm_pack_two_int16(gallivm
, val
));
1444 args
[6] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
1445 si_llvm_pack_two_int16(gallivm
, val
+2));
1449 case V_028714_SPI_SHADER_SINT16_ABGR
: {
1450 LLVMValueRef max
= lp_build_const_int32(gallivm
, is_int8
?
1452 LLVMValueRef min
= lp_build_const_int32(gallivm
, is_int8
?
1455 for (chan
= 0; chan
< 4; chan
++) {
1456 val
[chan
] = bitcast(bld_base
, TGSI_TYPE_UNSIGNED
, values
[chan
]);
1457 val
[chan
] = lp_build_emit_llvm_binary(bld_base
,
1460 val
[chan
] = lp_build_emit_llvm_binary(bld_base
,
1465 args
[4] = uint
->one
; /* COMPR flag */
1466 args
[5] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
1467 si_llvm_pack_two_int32_as_int16(gallivm
, val
));
1468 args
[6] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
1469 si_llvm_pack_two_int32_as_int16(gallivm
, val
+2));
1473 case V_028714_SPI_SHADER_32_ABGR
:
1474 memcpy(&args
[5], values
, sizeof(values
[0]) * 4);
1479 static void si_alpha_test(struct lp_build_tgsi_context
*bld_base
,
1482 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
1483 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
1485 if (si_shader_ctx
->shader
->key
.ps
.alpha_func
!= PIPE_FUNC_NEVER
) {
1486 LLVMValueRef alpha_ref
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
1487 SI_PARAM_ALPHA_REF
);
1489 LLVMValueRef alpha_pass
=
1490 lp_build_cmp(&bld_base
->base
,
1491 si_shader_ctx
->shader
->key
.ps
.alpha_func
,
1494 lp_build_select(&bld_base
->base
,
1496 lp_build_const_float(gallivm
, 1.0f
),
1497 lp_build_const_float(gallivm
, -1.0f
));
1499 lp_build_intrinsic(gallivm
->builder
,
1501 LLVMVoidTypeInContext(gallivm
->context
),
1504 lp_build_intrinsic(gallivm
->builder
,
1506 LLVMVoidTypeInContext(gallivm
->context
),
1511 static LLVMValueRef
si_scale_alpha_by_sample_mask(struct lp_build_tgsi_context
*bld_base
,
1514 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
1515 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
1516 LLVMValueRef coverage
;
1518 /* alpha = alpha * popcount(coverage) / SI_NUM_SMOOTH_AA_SAMPLES */
1519 coverage
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
1520 SI_PARAM_SAMPLE_COVERAGE
);
1521 coverage
= bitcast(bld_base
, TGSI_TYPE_SIGNED
, coverage
);
1523 coverage
= lp_build_intrinsic(gallivm
->builder
, "llvm.ctpop.i32",
1524 bld_base
->int_bld
.elem_type
,
1525 &coverage
, 1, LLVMReadNoneAttribute
);
1527 coverage
= LLVMBuildUIToFP(gallivm
->builder
, coverage
,
1528 bld_base
->base
.elem_type
, "");
1530 coverage
= LLVMBuildFMul(gallivm
->builder
, coverage
,
1531 lp_build_const_float(gallivm
,
1532 1.0 / SI_NUM_SMOOTH_AA_SAMPLES
), "");
1534 return LLVMBuildFMul(gallivm
->builder
, alpha
, coverage
, "");
1537 static void si_llvm_emit_clipvertex(struct lp_build_tgsi_context
* bld_base
,
1538 LLVMValueRef (*pos
)[9], LLVMValueRef
*out_elts
)
1540 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
1541 struct lp_build_context
*base
= &bld_base
->base
;
1542 struct lp_build_context
*uint
= &si_shader_ctx
->radeon_bld
.soa
.bld_base
.uint_bld
;
1545 unsigned const_chan
;
1546 LLVMValueRef base_elt
;
1547 LLVMValueRef ptr
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_CONST_BUFFERS
);
1548 LLVMValueRef constbuf_index
= lp_build_const_int32(base
->gallivm
, SI_DRIVER_STATE_CONST_BUF
);
1549 LLVMValueRef const_resource
= build_indexed_load_const(si_shader_ctx
, ptr
, constbuf_index
);
1551 for (reg_index
= 0; reg_index
< 2; reg_index
++) {
1552 LLVMValueRef
*args
= pos
[2 + reg_index
];
1557 args
[8] = lp_build_const_float(base
->gallivm
, 0.0f
);
1559 /* Compute dot products of position and user clip plane vectors */
1560 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
1561 for (const_chan
= 0; const_chan
< TGSI_NUM_CHANNELS
; const_chan
++) {
1562 args
[1] = lp_build_const_int32(base
->gallivm
,
1563 ((reg_index
* 4 + chan
) * 4 +
1565 base_elt
= buffer_load_const(base
->gallivm
->builder
, const_resource
,
1566 args
[1], base
->elem_type
);
1568 lp_build_add(base
, args
[5 + chan
],
1569 lp_build_mul(base
, base_elt
,
1570 out_elts
[const_chan
]));
1574 args
[0] = lp_build_const_int32(base
->gallivm
, 0xf);
1575 args
[1] = uint
->zero
;
1576 args
[2] = uint
->zero
;
1577 args
[3] = lp_build_const_int32(base
->gallivm
,
1578 V_008DFC_SQ_EXP_POS
+ 2 + reg_index
);
1579 args
[4] = uint
->zero
;
1583 static void si_dump_streamout(struct pipe_stream_output_info
*so
)
1587 if (so
->num_outputs
)
1588 fprintf(stderr
, "STREAMOUT\n");
1590 for (i
= 0; i
< so
->num_outputs
; i
++) {
1591 unsigned mask
= ((1 << so
->output
[i
].num_components
) - 1) <<
1592 so
->output
[i
].start_component
;
1593 fprintf(stderr
, " %i: BUF%i[%i..%i] <- OUT[%i].%s%s%s%s\n",
1594 i
, so
->output
[i
].output_buffer
,
1595 so
->output
[i
].dst_offset
, so
->output
[i
].dst_offset
+ so
->output
[i
].num_components
- 1,
1596 so
->output
[i
].register_index
,
1597 mask
& 1 ? "x" : "",
1598 mask
& 2 ? "y" : "",
1599 mask
& 4 ? "z" : "",
1600 mask
& 8 ? "w" : "");
1604 /* TBUFFER_STORE_FORMAT_{X,XY,XYZ,XYZW} <- the suffix is selected by num_channels=1..4.
1605 * The type of vdata must be one of i32 (num_channels=1), v2i32 (num_channels=2),
1606 * or v4i32 (num_channels=3,4). */
1607 static void build_tbuffer_store(struct si_shader_context
*shader
,
1610 unsigned num_channels
,
1612 LLVMValueRef soffset
,
1613 unsigned inst_offset
,
1622 struct gallivm_state
*gallivm
= &shader
->radeon_bld
.gallivm
;
1623 LLVMTypeRef i32
= LLVMInt32TypeInContext(gallivm
->context
);
1624 LLVMValueRef args
[] = {
1627 LLVMConstInt(i32
, num_channels
, 0),
1630 LLVMConstInt(i32
, inst_offset
, 0),
1631 LLVMConstInt(i32
, dfmt
, 0),
1632 LLVMConstInt(i32
, nfmt
, 0),
1633 LLVMConstInt(i32
, offen
, 0),
1634 LLVMConstInt(i32
, idxen
, 0),
1635 LLVMConstInt(i32
, glc
, 0),
1636 LLVMConstInt(i32
, slc
, 0),
1637 LLVMConstInt(i32
, tfe
, 0)
1640 /* The instruction offset field has 12 bits */
1641 assert(offen
|| inst_offset
< (1 << 12));
1643 /* The intrinsic is overloaded, we need to add a type suffix for overloading to work. */
1644 unsigned func
= CLAMP(num_channels
, 1, 3) - 1;
1645 const char *types
[] = {"i32", "v2i32", "v4i32"};
1647 snprintf(name
, sizeof(name
), "llvm.SI.tbuffer.store.%s", types
[func
]);
1649 lp_build_intrinsic(gallivm
->builder
, name
,
1650 LLVMVoidTypeInContext(gallivm
->context
),
1651 args
, Elements(args
), 0);
1654 static void build_tbuffer_store_dwords(struct si_shader_context
*shader
,
1657 unsigned num_channels
,
1659 LLVMValueRef soffset
,
1660 unsigned inst_offset
)
1662 static unsigned dfmt
[] = {
1663 V_008F0C_BUF_DATA_FORMAT_32
,
1664 V_008F0C_BUF_DATA_FORMAT_32_32
,
1665 V_008F0C_BUF_DATA_FORMAT_32_32_32
,
1666 V_008F0C_BUF_DATA_FORMAT_32_32_32_32
1668 assert(num_channels
>= 1 && num_channels
<= 4);
1670 build_tbuffer_store(shader
, rsrc
, vdata
, num_channels
, vaddr
, soffset
,
1671 inst_offset
, dfmt
[num_channels
-1],
1672 V_008F0C_BUF_NUM_FORMAT_UINT
, 1, 0, 1, 1, 0);
1675 /* On SI, the vertex shader is responsible for writing streamout data
1677 static void si_llvm_emit_streamout(struct si_shader_context
*shader
,
1678 struct si_shader_output_values
*outputs
,
1681 struct pipe_stream_output_info
*so
= &shader
->shader
->selector
->so
;
1682 struct gallivm_state
*gallivm
= &shader
->radeon_bld
.gallivm
;
1683 LLVMBuilderRef builder
= gallivm
->builder
;
1685 struct lp_build_if_state if_ctx
;
1687 LLVMTypeRef i32
= LLVMInt32TypeInContext(gallivm
->context
);
1689 /* Get bits [22:16], i.e. (so_param >> 16) & 127; */
1690 LLVMValueRef so_vtx_count
=
1691 unpack_param(shader
, shader
->param_streamout_config
, 16, 7);
1693 LLVMValueRef tid
= lp_build_intrinsic(builder
, "llvm.SI.tid", i32
,
1694 NULL
, 0, LLVMReadNoneAttribute
);
1696 /* can_emit = tid < so_vtx_count; */
1697 LLVMValueRef can_emit
=
1698 LLVMBuildICmp(builder
, LLVMIntULT
, tid
, so_vtx_count
, "");
1700 LLVMValueRef stream_id
=
1701 unpack_param(shader
, shader
->param_streamout_config
, 24, 2);
1703 /* Emit the streamout code conditionally. This actually avoids
1704 * out-of-bounds buffer access. The hw tells us via the SGPR
1705 * (so_vtx_count) which threads are allowed to emit streamout data. */
1706 lp_build_if(&if_ctx
, gallivm
, can_emit
);
1708 /* The buffer offset is computed as follows:
1709 * ByteOffset = streamout_offset[buffer_id]*4 +
1710 * (streamout_write_index + thread_id)*stride[buffer_id] +
1714 LLVMValueRef so_write_index
=
1715 LLVMGetParam(shader
->radeon_bld
.main_fn
,
1716 shader
->param_streamout_write_index
);
1718 /* Compute (streamout_write_index + thread_id). */
1719 so_write_index
= LLVMBuildAdd(builder
, so_write_index
, tid
, "");
1721 /* Compute the write offset for each enabled buffer. */
1722 LLVMValueRef so_write_offset
[4] = {};
1723 for (i
= 0; i
< 4; i
++) {
1727 LLVMValueRef so_offset
= LLVMGetParam(shader
->radeon_bld
.main_fn
,
1728 shader
->param_streamout_offset
[i
]);
1729 so_offset
= LLVMBuildMul(builder
, so_offset
, LLVMConstInt(i32
, 4, 0), "");
1731 so_write_offset
[i
] = LLVMBuildMul(builder
, so_write_index
,
1732 LLVMConstInt(i32
, so
->stride
[i
]*4, 0), "");
1733 so_write_offset
[i
] = LLVMBuildAdd(builder
, so_write_offset
[i
], so_offset
, "");
1736 /* Write streamout data. */
1737 for (i
= 0; i
< so
->num_outputs
; i
++) {
1738 unsigned buf_idx
= so
->output
[i
].output_buffer
;
1739 unsigned reg
= so
->output
[i
].register_index
;
1740 unsigned start
= so
->output
[i
].start_component
;
1741 unsigned num_comps
= so
->output
[i
].num_components
;
1742 unsigned stream
= so
->output
[i
].stream
;
1743 LLVMValueRef out
[4];
1744 struct lp_build_if_state if_ctx_stream
;
1746 assert(num_comps
&& num_comps
<= 4);
1747 if (!num_comps
|| num_comps
> 4)
1753 /* Load the output as int. */
1754 for (j
= 0; j
< num_comps
; j
++) {
1755 out
[j
] = LLVMBuildBitCast(builder
,
1756 outputs
[reg
].values
[start
+j
],
1760 /* Pack the output. */
1761 LLVMValueRef vdata
= NULL
;
1763 switch (num_comps
) {
1764 case 1: /* as i32 */
1767 case 2: /* as v2i32 */
1768 case 3: /* as v4i32 (aligned to 4) */
1769 case 4: /* as v4i32 */
1770 vdata
= LLVMGetUndef(LLVMVectorType(i32
, util_next_power_of_two(num_comps
)));
1771 for (j
= 0; j
< num_comps
; j
++) {
1772 vdata
= LLVMBuildInsertElement(builder
, vdata
, out
[j
],
1773 LLVMConstInt(i32
, j
, 0), "");
1778 LLVMValueRef can_emit_stream
=
1779 LLVMBuildICmp(builder
, LLVMIntEQ
,
1781 lp_build_const_int32(gallivm
, stream
), "");
1783 lp_build_if(&if_ctx_stream
, gallivm
, can_emit_stream
);
1784 build_tbuffer_store_dwords(shader
, shader
->so_buffers
[buf_idx
],
1786 so_write_offset
[buf_idx
],
1787 LLVMConstInt(i32
, 0, 0),
1788 so
->output
[i
].dst_offset
*4);
1789 lp_build_endif(&if_ctx_stream
);
1792 lp_build_endif(&if_ctx
);
1796 /* Generate export instructions for hardware VS shader stage */
1797 static void si_llvm_export_vs(struct lp_build_tgsi_context
*bld_base
,
1798 struct si_shader_output_values
*outputs
,
1801 struct si_shader_context
* si_shader_ctx
= si_shader_context(bld_base
);
1802 struct si_shader
* shader
= si_shader_ctx
->shader
;
1803 struct lp_build_context
* base
= &bld_base
->base
;
1804 struct lp_build_context
* uint
=
1805 &si_shader_ctx
->radeon_bld
.soa
.bld_base
.uint_bld
;
1806 LLVMValueRef args
[9];
1807 LLVMValueRef pos_args
[4][9] = { { 0 } };
1808 LLVMValueRef psize_value
= NULL
, edgeflag_value
= NULL
, layer_value
= NULL
, viewport_index_value
= NULL
;
1809 unsigned semantic_name
, semantic_index
;
1811 unsigned param_count
= 0;
1815 if (outputs
&& si_shader_ctx
->shader
->selector
->so
.num_outputs
) {
1816 si_llvm_emit_streamout(si_shader_ctx
, outputs
, noutput
);
1819 for (i
= 0; i
< noutput
; i
++) {
1820 semantic_name
= outputs
[i
].name
;
1821 semantic_index
= outputs
[i
].sid
;
1824 /* Select the correct target */
1825 switch(semantic_name
) {
1826 case TGSI_SEMANTIC_PSIZE
:
1827 psize_value
= outputs
[i
].values
[0];
1829 case TGSI_SEMANTIC_EDGEFLAG
:
1830 edgeflag_value
= outputs
[i
].values
[0];
1832 case TGSI_SEMANTIC_LAYER
:
1833 layer_value
= outputs
[i
].values
[0];
1834 semantic_name
= TGSI_SEMANTIC_GENERIC
;
1835 goto handle_semantic
;
1836 case TGSI_SEMANTIC_VIEWPORT_INDEX
:
1837 viewport_index_value
= outputs
[i
].values
[0];
1838 semantic_name
= TGSI_SEMANTIC_GENERIC
;
1839 goto handle_semantic
;
1840 case TGSI_SEMANTIC_POSITION
:
1841 target
= V_008DFC_SQ_EXP_POS
;
1843 case TGSI_SEMANTIC_COLOR
:
1844 case TGSI_SEMANTIC_BCOLOR
:
1845 target
= V_008DFC_SQ_EXP_PARAM
+ param_count
;
1846 shader
->vs_output_param_offset
[i
] = param_count
;
1849 case TGSI_SEMANTIC_CLIPDIST
:
1850 target
= V_008DFC_SQ_EXP_POS
+ 2 + semantic_index
;
1852 case TGSI_SEMANTIC_CLIPVERTEX
:
1853 si_llvm_emit_clipvertex(bld_base
, pos_args
, outputs
[i
].values
);
1855 case TGSI_SEMANTIC_PRIMID
:
1856 case TGSI_SEMANTIC_FOG
:
1857 case TGSI_SEMANTIC_TEXCOORD
:
1858 case TGSI_SEMANTIC_GENERIC
:
1859 target
= V_008DFC_SQ_EXP_PARAM
+ param_count
;
1860 shader
->vs_output_param_offset
[i
] = param_count
;
1866 "Warning: SI unhandled vs output type:%d\n",
1870 si_llvm_init_export_args(bld_base
, outputs
[i
].values
, target
, args
);
1872 if (target
>= V_008DFC_SQ_EXP_POS
&&
1873 target
<= (V_008DFC_SQ_EXP_POS
+ 3)) {
1874 memcpy(pos_args
[target
- V_008DFC_SQ_EXP_POS
],
1875 args
, sizeof(args
));
1877 lp_build_intrinsic(base
->gallivm
->builder
,
1879 LLVMVoidTypeInContext(base
->gallivm
->context
),
1883 if (semantic_name
== TGSI_SEMANTIC_CLIPDIST
) {
1884 semantic_name
= TGSI_SEMANTIC_GENERIC
;
1885 goto handle_semantic
;
1889 shader
->nr_param_exports
= param_count
;
1891 /* We need to add the position output manually if it's missing. */
1892 if (!pos_args
[0][0]) {
1893 pos_args
[0][0] = lp_build_const_int32(base
->gallivm
, 0xf); /* writemask */
1894 pos_args
[0][1] = uint
->zero
; /* EXEC mask */
1895 pos_args
[0][2] = uint
->zero
; /* last export? */
1896 pos_args
[0][3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_POS
);
1897 pos_args
[0][4] = uint
->zero
; /* COMPR flag */
1898 pos_args
[0][5] = base
->zero
; /* X */
1899 pos_args
[0][6] = base
->zero
; /* Y */
1900 pos_args
[0][7] = base
->zero
; /* Z */
1901 pos_args
[0][8] = base
->one
; /* W */
1904 /* Write the misc vector (point size, edgeflag, layer, viewport). */
1905 if (shader
->selector
->info
.writes_psize
||
1906 shader
->selector
->info
.writes_edgeflag
||
1907 shader
->selector
->info
.writes_viewport_index
||
1908 shader
->selector
->info
.writes_layer
) {
1909 pos_args
[1][0] = lp_build_const_int32(base
->gallivm
, /* writemask */
1910 shader
->selector
->info
.writes_psize
|
1911 (shader
->selector
->info
.writes_edgeflag
<< 1) |
1912 (shader
->selector
->info
.writes_layer
<< 2) |
1913 (shader
->selector
->info
.writes_viewport_index
<< 3));
1914 pos_args
[1][1] = uint
->zero
; /* EXEC mask */
1915 pos_args
[1][2] = uint
->zero
; /* last export? */
1916 pos_args
[1][3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_POS
+ 1);
1917 pos_args
[1][4] = uint
->zero
; /* COMPR flag */
1918 pos_args
[1][5] = base
->zero
; /* X */
1919 pos_args
[1][6] = base
->zero
; /* Y */
1920 pos_args
[1][7] = base
->zero
; /* Z */
1921 pos_args
[1][8] = base
->zero
; /* W */
1923 if (shader
->selector
->info
.writes_psize
)
1924 pos_args
[1][5] = psize_value
;
1926 if (shader
->selector
->info
.writes_edgeflag
) {
1927 /* The output is a float, but the hw expects an integer
1928 * with the first bit containing the edge flag. */
1929 edgeflag_value
= LLVMBuildFPToUI(base
->gallivm
->builder
,
1931 bld_base
->uint_bld
.elem_type
, "");
1932 edgeflag_value
= lp_build_min(&bld_base
->int_bld
,
1934 bld_base
->int_bld
.one
);
1936 /* The LLVM intrinsic expects a float. */
1937 pos_args
[1][6] = LLVMBuildBitCast(base
->gallivm
->builder
,
1939 base
->elem_type
, "");
1942 if (shader
->selector
->info
.writes_layer
)
1943 pos_args
[1][7] = layer_value
;
1945 if (shader
->selector
->info
.writes_viewport_index
)
1946 pos_args
[1][8] = viewport_index_value
;
1949 for (i
= 0; i
< 4; i
++)
1951 shader
->nr_pos_exports
++;
1954 for (i
= 0; i
< 4; i
++) {
1955 if (!pos_args
[i
][0])
1958 /* Specify the target we are exporting */
1959 pos_args
[i
][3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_POS
+ pos_idx
++);
1961 if (pos_idx
== shader
->nr_pos_exports
)
1962 /* Specify that this is the last export */
1963 pos_args
[i
][2] = uint
->one
;
1965 lp_build_intrinsic(base
->gallivm
->builder
,
1967 LLVMVoidTypeInContext(base
->gallivm
->context
),
1972 /* This only writes the tessellation factor levels. */
1973 static void si_llvm_emit_tcs_epilogue(struct lp_build_tgsi_context
*bld_base
)
1975 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
1976 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
1977 struct si_shader
*shader
= si_shader_ctx
->shader
;
1978 unsigned tess_inner_index
, tess_outer_index
;
1979 LLVMValueRef lds_base
, lds_inner
, lds_outer
;
1980 LLVMValueRef tf_base
, rel_patch_id
, byteoffset
, buffer
, rw_buffers
;
1981 LLVMValueRef out
[6], vec0
, vec1
, invocation_id
;
1982 unsigned stride
, outer_comps
, inner_comps
, i
;
1983 struct lp_build_if_state if_ctx
;
1985 invocation_id
= unpack_param(si_shader_ctx
, SI_PARAM_REL_IDS
, 8, 5);
1987 /* Do this only for invocation 0, because the tess levels are per-patch,
1990 * This can't jump, because invocation 0 executes this. It should
1991 * at least mask out the loads and stores for other invocations.
1993 lp_build_if(&if_ctx
, gallivm
,
1994 LLVMBuildICmp(gallivm
->builder
, LLVMIntEQ
,
1995 invocation_id
, bld_base
->uint_bld
.zero
, ""));
1997 /* Determine the layout of one tess factor element in the buffer. */
1998 switch (shader
->key
.tcs
.prim_mode
) {
1999 case PIPE_PRIM_LINES
:
2000 stride
= 2; /* 2 dwords, 1 vec2 store */
2004 case PIPE_PRIM_TRIANGLES
:
2005 stride
= 4; /* 4 dwords, 1 vec4 store */
2009 case PIPE_PRIM_QUADS
:
2010 stride
= 6; /* 6 dwords, 2 stores (vec4 + vec2) */
2019 /* Load tess_inner and tess_outer from LDS.
2020 * Any invocation can write them, so we can't get them from a temporary.
2022 tess_inner_index
= si_shader_io_get_unique_index(TGSI_SEMANTIC_TESSINNER
, 0);
2023 tess_outer_index
= si_shader_io_get_unique_index(TGSI_SEMANTIC_TESSOUTER
, 0);
2025 lds_base
= get_tcs_out_current_patch_data_offset(si_shader_ctx
);
2026 lds_inner
= LLVMBuildAdd(gallivm
->builder
, lds_base
,
2027 lp_build_const_int32(gallivm
,
2028 tess_inner_index
* 4), "");
2029 lds_outer
= LLVMBuildAdd(gallivm
->builder
, lds_base
,
2030 lp_build_const_int32(gallivm
,
2031 tess_outer_index
* 4), "");
2033 for (i
= 0; i
< outer_comps
; i
++)
2034 out
[i
] = lds_load(bld_base
, TGSI_TYPE_SIGNED
, i
, lds_outer
);
2035 for (i
= 0; i
< inner_comps
; i
++)
2036 out
[outer_comps
+i
] = lds_load(bld_base
, TGSI_TYPE_SIGNED
, i
, lds_inner
);
2038 /* Convert the outputs to vectors for stores. */
2039 vec0
= lp_build_gather_values(gallivm
, out
, MIN2(stride
, 4));
2043 vec1
= lp_build_gather_values(gallivm
, out
+4, stride
- 4);
2045 /* Get the buffer. */
2046 rw_buffers
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
2047 SI_PARAM_RW_BUFFERS
);
2048 buffer
= build_indexed_load_const(si_shader_ctx
, rw_buffers
,
2049 lp_build_const_int32(gallivm
, SI_RING_TESS_FACTOR
));
2051 /* Get the offset. */
2052 tf_base
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
2053 SI_PARAM_TESS_FACTOR_OFFSET
);
2054 rel_patch_id
= get_rel_patch_id(si_shader_ctx
);
2055 byteoffset
= LLVMBuildMul(gallivm
->builder
, rel_patch_id
,
2056 lp_build_const_int32(gallivm
, 4 * stride
), "");
2058 /* Store the outputs. */
2059 build_tbuffer_store_dwords(si_shader_ctx
, buffer
, vec0
,
2060 MIN2(stride
, 4), byteoffset
, tf_base
, 0);
2062 build_tbuffer_store_dwords(si_shader_ctx
, buffer
, vec1
,
2063 stride
- 4, byteoffset
, tf_base
, 16);
2064 lp_build_endif(&if_ctx
);
2067 static void si_llvm_emit_ls_epilogue(struct lp_build_tgsi_context
* bld_base
)
2069 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
2070 struct si_shader
*shader
= si_shader_ctx
->shader
;
2071 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
2072 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2074 LLVMValueRef vertex_id
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
2075 si_shader_ctx
->param_rel_auto_id
);
2076 LLVMValueRef vertex_dw_stride
=
2077 unpack_param(si_shader_ctx
, SI_PARAM_LS_OUT_LAYOUT
, 13, 8);
2078 LLVMValueRef base_dw_addr
= LLVMBuildMul(gallivm
->builder
, vertex_id
,
2079 vertex_dw_stride
, "");
2081 /* Write outputs to LDS. The next shader (TCS aka HS) will read
2082 * its inputs from it. */
2083 for (i
= 0; i
< info
->num_outputs
; i
++) {
2084 LLVMValueRef
*out_ptr
= si_shader_ctx
->radeon_bld
.soa
.outputs
[i
];
2085 unsigned name
= info
->output_semantic_name
[i
];
2086 unsigned index
= info
->output_semantic_index
[i
];
2087 int param
= si_shader_io_get_unique_index(name
, index
);
2088 LLVMValueRef dw_addr
= LLVMBuildAdd(gallivm
->builder
, base_dw_addr
,
2089 lp_build_const_int32(gallivm
, param
* 4), "");
2091 for (chan
= 0; chan
< 4; chan
++) {
2092 lds_store(bld_base
, chan
, dw_addr
,
2093 LLVMBuildLoad(gallivm
->builder
, out_ptr
[chan
], ""));
2098 static void si_llvm_emit_es_epilogue(struct lp_build_tgsi_context
* bld_base
)
2100 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
2101 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2102 struct si_shader
*es
= si_shader_ctx
->shader
;
2103 struct tgsi_shader_info
*info
= &es
->selector
->info
;
2104 LLVMTypeRef i32
= LLVMInt32TypeInContext(gallivm
->context
);
2105 LLVMValueRef soffset
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
2106 si_shader_ctx
->param_es2gs_offset
);
2110 for (i
= 0; i
< info
->num_outputs
; i
++) {
2111 LLVMValueRef
*out_ptr
=
2112 si_shader_ctx
->radeon_bld
.soa
.outputs
[i
];
2115 if (info
->output_semantic_name
[i
] == TGSI_SEMANTIC_VIEWPORT_INDEX
||
2116 info
->output_semantic_name
[i
] == TGSI_SEMANTIC_LAYER
)
2119 param_index
= si_shader_io_get_unique_index(info
->output_semantic_name
[i
],
2120 info
->output_semantic_index
[i
]);
2122 for (chan
= 0; chan
< 4; chan
++) {
2123 LLVMValueRef out_val
= LLVMBuildLoad(gallivm
->builder
, out_ptr
[chan
], "");
2124 out_val
= LLVMBuildBitCast(gallivm
->builder
, out_val
, i32
, "");
2126 build_tbuffer_store(si_shader_ctx
,
2127 si_shader_ctx
->esgs_ring
,
2129 LLVMGetUndef(i32
), soffset
,
2130 (4 * param_index
+ chan
) * 4,
2131 V_008F0C_BUF_DATA_FORMAT_32
,
2132 V_008F0C_BUF_NUM_FORMAT_UINT
,
2138 static void si_llvm_emit_gs_epilogue(struct lp_build_tgsi_context
*bld_base
)
2140 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
2141 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2142 LLVMValueRef args
[2];
2144 args
[0] = lp_build_const_int32(gallivm
, SENDMSG_GS_OP_NOP
| SENDMSG_GS_DONE
);
2145 args
[1] = LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_GS_WAVE_ID
);
2146 lp_build_intrinsic(gallivm
->builder
, "llvm.SI.sendmsg",
2147 LLVMVoidTypeInContext(gallivm
->context
), args
, 2,
2148 LLVMNoUnwindAttribute
);
2151 static void si_llvm_emit_vs_epilogue(struct lp_build_tgsi_context
* bld_base
)
2153 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
2154 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2155 struct tgsi_shader_info
*info
= &si_shader_ctx
->shader
->selector
->info
;
2156 struct si_shader_output_values
*outputs
= NULL
;
2159 assert(!si_shader_ctx
->is_gs_copy_shader
);
2161 outputs
= MALLOC((info
->num_outputs
+ 1) * sizeof(outputs
[0]));
2163 /* Vertex color clamping.
2165 * This uses a state constant loaded in a user data SGPR and
2166 * an IF statement is added that clamps all colors if the constant
2169 if (si_shader_ctx
->type
== TGSI_PROCESSOR_VERTEX
) {
2170 struct lp_build_if_state if_ctx
;
2171 LLVMValueRef cond
= NULL
;
2172 LLVMValueRef addr
, val
;
2174 for (i
= 0; i
< info
->num_outputs
; i
++) {
2175 if (info
->output_semantic_name
[i
] != TGSI_SEMANTIC_COLOR
&&
2176 info
->output_semantic_name
[i
] != TGSI_SEMANTIC_BCOLOR
)
2179 /* We've found a color. */
2181 /* The state is in the first bit of the user SGPR. */
2182 cond
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
2183 SI_PARAM_VS_STATE_BITS
);
2184 cond
= LLVMBuildTrunc(gallivm
->builder
, cond
,
2185 LLVMInt1TypeInContext(gallivm
->context
), "");
2186 lp_build_if(&if_ctx
, gallivm
, cond
);
2189 for (j
= 0; j
< 4; j
++) {
2190 addr
= si_shader_ctx
->radeon_bld
.soa
.outputs
[i
][j
];
2191 val
= LLVMBuildLoad(gallivm
->builder
, addr
, "");
2192 val
= radeon_llvm_saturate(bld_base
, val
);
2193 LLVMBuildStore(gallivm
->builder
, val
, addr
);
2198 lp_build_endif(&if_ctx
);
2201 for (i
= 0; i
< info
->num_outputs
; i
++) {
2202 outputs
[i
].name
= info
->output_semantic_name
[i
];
2203 outputs
[i
].sid
= info
->output_semantic_index
[i
];
2205 for (j
= 0; j
< 4; j
++)
2206 outputs
[i
].values
[j
] =
2207 LLVMBuildLoad(gallivm
->builder
,
2208 si_shader_ctx
->radeon_bld
.soa
.outputs
[i
][j
],
2212 /* Export PrimitiveID when PS needs it. */
2213 if (si_vs_exports_prim_id(si_shader_ctx
->shader
)) {
2214 outputs
[i
].name
= TGSI_SEMANTIC_PRIMID
;
2216 outputs
[i
].values
[0] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
2217 get_primitive_id(bld_base
, 0));
2218 outputs
[i
].values
[1] = bld_base
->base
.undef
;
2219 outputs
[i
].values
[2] = bld_base
->base
.undef
;
2220 outputs
[i
].values
[3] = bld_base
->base
.undef
;
2224 si_llvm_export_vs(bld_base
, outputs
, i
);
2228 static void si_export_mrt_z(struct lp_build_tgsi_context
*bld_base
,
2229 LLVMValueRef depth
, LLVMValueRef stencil
,
2230 LLVMValueRef samplemask
)
2232 struct si_screen
*sscreen
= si_shader_context(bld_base
)->screen
;
2233 struct lp_build_context
*base
= &bld_base
->base
;
2234 struct lp_build_context
*uint
= &bld_base
->uint_bld
;
2235 LLVMValueRef args
[9];
2238 assert(depth
|| stencil
|| samplemask
);
2240 args
[1] = uint
->one
; /* whether the EXEC mask is valid */
2241 args
[2] = uint
->one
; /* DONE bit */
2243 /* Specify the target we are exporting */
2244 args
[3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_MRTZ
);
2246 args
[4] = uint
->zero
; /* COMP flag */
2247 args
[5] = base
->undef
; /* R, depth */
2248 args
[6] = base
->undef
; /* G, stencil test value[0:7], stencil op value[8:15] */
2249 args
[7] = base
->undef
; /* B, sample mask */
2250 args
[8] = base
->undef
; /* A, alpha to mask */
2263 args
[7] = samplemask
;
2267 /* SI (except OLAND) has a bug that it only looks
2268 * at the X writemask component. */
2269 if (sscreen
->b
.chip_class
== SI
&&
2270 sscreen
->b
.family
!= CHIP_OLAND
)
2273 /* Specify which components to enable */
2274 args
[0] = lp_build_const_int32(base
->gallivm
, mask
);
2276 lp_build_intrinsic(base
->gallivm
->builder
, "llvm.SI.export",
2277 LLVMVoidTypeInContext(base
->gallivm
->context
),
2281 static void si_export_mrt_color(struct lp_build_tgsi_context
*bld_base
,
2282 LLVMValueRef
*color
, unsigned index
,
2285 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
2286 struct lp_build_context
*base
= &bld_base
->base
;
2287 LLVMValueRef args
[9];
2291 if (si_shader_ctx
->shader
->key
.ps
.clamp_color
)
2292 for (i
= 0; i
< 4; i
++)
2293 color
[i
] = radeon_llvm_saturate(bld_base
, color
[i
]);
2296 if (si_shader_ctx
->shader
->key
.ps
.alpha_to_one
)
2297 color
[3] = base
->one
;
2301 si_shader_ctx
->shader
->key
.ps
.alpha_func
!= PIPE_FUNC_ALWAYS
)
2302 si_alpha_test(bld_base
, color
[3]);
2304 /* Line & polygon smoothing */
2305 if (si_shader_ctx
->shader
->key
.ps
.poly_line_smoothing
)
2306 color
[3] = si_scale_alpha_by_sample_mask(bld_base
, color
[3]);
2308 /* If last_cbuf > 0, FS_COLOR0_WRITES_ALL_CBUFS is true. */
2310 si_shader_ctx
->shader
->key
.ps
.last_cbuf
> 0) {
2311 for (int c
= 1; c
<= si_shader_ctx
->shader
->key
.ps
.last_cbuf
; c
++) {
2312 si_llvm_init_export_args(bld_base
, color
,
2313 V_008DFC_SQ_EXP_MRT
+ c
, args
);
2314 lp_build_intrinsic(base
->gallivm
->builder
, "llvm.SI.export",
2315 LLVMVoidTypeInContext(base
->gallivm
->context
),
2321 si_llvm_init_export_args(bld_base
, color
, V_008DFC_SQ_EXP_MRT
+ index
,
2324 args
[1] = bld_base
->uint_bld
.one
; /* whether the EXEC mask is valid */
2325 args
[2] = bld_base
->uint_bld
.one
; /* DONE bit */
2327 lp_build_intrinsic(base
->gallivm
->builder
, "llvm.SI.export",
2328 LLVMVoidTypeInContext(base
->gallivm
->context
),
2332 static void si_export_null(struct lp_build_tgsi_context
*bld_base
)
2334 struct lp_build_context
*base
= &bld_base
->base
;
2335 struct lp_build_context
*uint
= &bld_base
->uint_bld
;
2336 LLVMValueRef args
[9];
2338 args
[0] = lp_build_const_int32(base
->gallivm
, 0x0); /* enabled channels */
2339 args
[1] = uint
->one
; /* whether the EXEC mask is valid */
2340 args
[2] = uint
->one
; /* DONE bit */
2341 args
[3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_NULL
);
2342 args
[4] = uint
->zero
; /* COMPR flag (0 = 32-bit export) */
2343 args
[5] = uint
->undef
; /* R */
2344 args
[6] = uint
->undef
; /* G */
2345 args
[7] = uint
->undef
; /* B */
2346 args
[8] = uint
->undef
; /* A */
2348 lp_build_intrinsic(base
->gallivm
->builder
, "llvm.SI.export",
2349 LLVMVoidTypeInContext(base
->gallivm
->context
),
2353 static void si_llvm_emit_fs_epilogue(struct lp_build_tgsi_context
* bld_base
)
2355 struct si_shader_context
* si_shader_ctx
= si_shader_context(bld_base
);
2356 struct si_shader
* shader
= si_shader_ctx
->shader
;
2357 struct lp_build_context
* base
= &bld_base
->base
;
2358 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
2359 LLVMBuilderRef builder
= base
->gallivm
->builder
;
2360 LLVMValueRef depth
= NULL
, stencil
= NULL
, samplemask
= NULL
;
2361 int last_color_export
= -1;
2364 /* If there are no outputs, add a dummy export. */
2365 if (!info
->num_outputs
) {
2366 si_export_null(bld_base
);
2370 /* Determine the last export. If MRTZ is present, it's always last.
2371 * Otherwise, find the last color export.
2373 if (!info
->writes_z
&& !info
->writes_stencil
&& !info
->writes_samplemask
)
2374 for (i
= 0; i
< info
->num_outputs
; i
++)
2375 if (info
->output_semantic_name
[i
] == TGSI_SEMANTIC_COLOR
)
2376 last_color_export
= i
;
2378 for (i
= 0; i
< info
->num_outputs
; i
++) {
2379 unsigned semantic_name
= info
->output_semantic_name
[i
];
2380 unsigned semantic_index
= info
->output_semantic_index
[i
];
2382 LLVMValueRef color
[4] = {};
2384 /* Select the correct target */
2385 switch (semantic_name
) {
2386 case TGSI_SEMANTIC_POSITION
:
2387 depth
= LLVMBuildLoad(builder
,
2388 si_shader_ctx
->radeon_bld
.soa
.outputs
[i
][2], "");
2390 case TGSI_SEMANTIC_STENCIL
:
2391 stencil
= LLVMBuildLoad(builder
,
2392 si_shader_ctx
->radeon_bld
.soa
.outputs
[i
][1], "");
2394 case TGSI_SEMANTIC_SAMPLEMASK
:
2395 samplemask
= LLVMBuildLoad(builder
,
2396 si_shader_ctx
->radeon_bld
.soa
.outputs
[i
][0], "");
2398 case TGSI_SEMANTIC_COLOR
:
2399 for (j
= 0; j
< 4; j
++)
2400 color
[j
] = LLVMBuildLoad(builder
,
2401 si_shader_ctx
->radeon_bld
.soa
.outputs
[i
][j
], "");
2403 si_export_mrt_color(bld_base
, color
, semantic_index
,
2404 last_color_export
== i
);
2408 "Warning: SI unhandled fs output type:%d\n",
2413 if (depth
|| stencil
|| samplemask
)
2414 si_export_mrt_z(bld_base
, depth
, stencil
, samplemask
);
2417 static void build_tex_intrinsic(const struct lp_build_tgsi_action
* action
,
2418 struct lp_build_tgsi_context
* bld_base
,
2419 struct lp_build_emit_data
* emit_data
);
2421 static bool tgsi_is_array_sampler(unsigned target
)
2423 return target
== TGSI_TEXTURE_1D_ARRAY
||
2424 target
== TGSI_TEXTURE_SHADOW1D_ARRAY
||
2425 target
== TGSI_TEXTURE_2D_ARRAY
||
2426 target
== TGSI_TEXTURE_SHADOW2D_ARRAY
||
2427 target
== TGSI_TEXTURE_CUBE_ARRAY
||
2428 target
== TGSI_TEXTURE_SHADOWCUBE_ARRAY
||
2429 target
== TGSI_TEXTURE_2D_ARRAY_MSAA
;
2432 static void set_tex_fetch_args(struct gallivm_state
*gallivm
,
2433 struct lp_build_emit_data
*emit_data
,
2434 unsigned opcode
, unsigned target
,
2435 LLVMValueRef res_ptr
, LLVMValueRef samp_ptr
,
2436 LLVMValueRef
*param
, unsigned count
,
2440 unsigned is_rect
= target
== TGSI_TEXTURE_RECT
;
2441 LLVMTypeRef i32
= LLVMInt32TypeInContext(gallivm
->context
);
2443 /* Pad to power of two vector */
2444 while (count
< util_next_power_of_two(count
))
2445 param
[count
++] = LLVMGetUndef(i32
);
2447 /* Texture coordinates. */
2449 emit_data
->args
[0] = lp_build_gather_values(gallivm
, param
, count
);
2451 emit_data
->args
[0] = param
[0];
2454 emit_data
->args
[1] = res_ptr
;
2457 if (opcode
== TGSI_OPCODE_TXF
|| opcode
== TGSI_OPCODE_TXQ
)
2458 emit_data
->dst_type
= LLVMVectorType(i32
, 4);
2460 emit_data
->dst_type
= LLVMVectorType(
2461 LLVMFloatTypeInContext(gallivm
->context
), 4);
2463 emit_data
->args
[num_args
++] = samp_ptr
;
2466 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
, dmask
);
2467 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
, is_rect
); /* unorm */
2468 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
, 0); /* r128 */
2469 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
,
2470 tgsi_is_array_sampler(target
)); /* da */
2471 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
, 0); /* glc */
2472 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
, 0); /* slc */
2473 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
, 0); /* tfe */
2474 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
, 0); /* lwe */
2476 emit_data
->arg_count
= num_args
;
2479 static const struct lp_build_tgsi_action tex_action
;
2481 static void tex_fetch_ptrs(
2482 struct lp_build_tgsi_context
* bld_base
,
2483 struct lp_build_emit_data
* emit_data
,
2484 LLVMValueRef
*res_ptr
, LLVMValueRef
*samp_ptr
, LLVMValueRef
*fmask_ptr
)
2486 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
2487 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2488 const struct tgsi_full_instruction
* inst
= emit_data
->inst
;
2489 unsigned target
= inst
->Texture
.Texture
;
2490 unsigned sampler_src
;
2491 unsigned sampler_index
;
2493 sampler_src
= emit_data
->inst
->Instruction
.NumSrcRegs
- 1;
2494 sampler_index
= emit_data
->inst
->Src
[sampler_src
].Register
.Index
;
2496 if (emit_data
->inst
->Src
[sampler_src
].Register
.Indirect
) {
2497 const struct tgsi_full_src_register
*reg
= &emit_data
->inst
->Src
[sampler_src
];
2498 LLVMValueRef ind_index
;
2500 ind_index
= get_indirect_index(si_shader_ctx
, ®
->Indirect
, reg
->Register
.Index
);
2502 *res_ptr
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_SAMPLER_VIEWS
);
2503 *res_ptr
= build_indexed_load_const(si_shader_ctx
, *res_ptr
, ind_index
);
2505 *samp_ptr
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_SAMPLER_STATES
);
2506 *samp_ptr
= build_indexed_load_const(si_shader_ctx
, *samp_ptr
, ind_index
);
2508 if (target
== TGSI_TEXTURE_2D_MSAA
||
2509 target
== TGSI_TEXTURE_2D_ARRAY_MSAA
) {
2510 ind_index
= LLVMBuildAdd(gallivm
->builder
, ind_index
,
2511 lp_build_const_int32(gallivm
,
2512 SI_FMASK_TEX_OFFSET
), "");
2513 *fmask_ptr
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_SAMPLER_VIEWS
);
2514 *fmask_ptr
= build_indexed_load_const(si_shader_ctx
, *fmask_ptr
, ind_index
);
2517 *res_ptr
= si_shader_ctx
->sampler_views
[sampler_index
];
2518 *samp_ptr
= si_shader_ctx
->sampler_states
[sampler_index
];
2519 *fmask_ptr
= si_shader_ctx
->sampler_views
[SI_FMASK_TEX_OFFSET
+ sampler_index
];
2523 static void tex_fetch_args(
2524 struct lp_build_tgsi_context
* bld_base
,
2525 struct lp_build_emit_data
* emit_data
)
2527 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
2528 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2529 LLVMBuilderRef builder
= gallivm
->builder
;
2530 const struct tgsi_full_instruction
* inst
= emit_data
->inst
;
2531 unsigned opcode
= inst
->Instruction
.Opcode
;
2532 unsigned target
= inst
->Texture
.Texture
;
2533 LLVMValueRef coords
[5], derivs
[6];
2534 LLVMValueRef address
[16];
2536 unsigned num_coords
= tgsi_util_get_texture_coord_dim(target
, &ref_pos
);
2539 unsigned num_deriv_channels
= 0;
2540 bool has_offset
= inst
->Texture
.NumOffsets
> 0;
2541 LLVMValueRef res_ptr
, samp_ptr
, fmask_ptr
= NULL
;
2542 LLVMTypeRef i32
= LLVMInt32TypeInContext(gallivm
->context
);
2543 unsigned dmask
= 0xf;
2545 tex_fetch_ptrs(bld_base
, emit_data
, &res_ptr
, &samp_ptr
, &fmask_ptr
);
2547 if (opcode
== TGSI_OPCODE_TXQ
) {
2548 if (target
== TGSI_TEXTURE_BUFFER
) {
2549 LLVMTypeRef v8i32
= LLVMVectorType(i32
, 8);
2551 /* Read the size from the buffer descriptor directly. */
2552 LLVMValueRef res
= LLVMBuildBitCast(builder
, res_ptr
, v8i32
, "");
2553 LLVMValueRef size
= LLVMBuildExtractElement(builder
, res
,
2554 lp_build_const_int32(gallivm
, 6), "");
2556 if (si_shader_ctx
->screen
->b
.chip_class
>= VI
) {
2557 /* On VI, the descriptor contains the size in bytes,
2558 * but TXQ must return the size in elements.
2559 * The stride is always non-zero for resources using TXQ.
2561 LLVMValueRef stride
=
2562 LLVMBuildExtractElement(builder
, res
,
2563 lp_build_const_int32(gallivm
, 5), "");
2564 stride
= LLVMBuildLShr(builder
, stride
,
2565 lp_build_const_int32(gallivm
, 16), "");
2566 stride
= LLVMBuildAnd(builder
, stride
,
2567 lp_build_const_int32(gallivm
, 0x3FFF), "");
2569 size
= LLVMBuildUDiv(builder
, size
, stride
, "");
2572 emit_data
->args
[0] = size
;
2576 /* Textures - set the mip level. */
2577 address
[count
++] = lp_build_emit_fetch(bld_base
, inst
, 0, TGSI_CHAN_X
);
2579 set_tex_fetch_args(gallivm
, emit_data
, opcode
, target
, res_ptr
,
2580 NULL
, address
, count
, 0xf);
2584 if (target
== TGSI_TEXTURE_BUFFER
) {
2585 LLVMTypeRef i128
= LLVMIntTypeInContext(gallivm
->context
, 128);
2586 LLVMTypeRef v2i128
= LLVMVectorType(i128
, 2);
2587 LLVMTypeRef i8
= LLVMInt8TypeInContext(gallivm
->context
);
2588 LLVMTypeRef v16i8
= LLVMVectorType(i8
, 16);
2590 /* Bitcast and truncate v8i32 to v16i8. */
2591 LLVMValueRef res
= res_ptr
;
2592 res
= LLVMBuildBitCast(gallivm
->builder
, res
, v2i128
, "");
2593 res
= LLVMBuildExtractElement(gallivm
->builder
, res
, bld_base
->uint_bld
.one
, "");
2594 res
= LLVMBuildBitCast(gallivm
->builder
, res
, v16i8
, "");
2596 emit_data
->dst_type
= LLVMVectorType(bld_base
->base
.elem_type
, 4);
2597 emit_data
->args
[0] = res
;
2598 emit_data
->args
[1] = bld_base
->uint_bld
.zero
;
2599 emit_data
->args
[2] = lp_build_emit_fetch(bld_base
, emit_data
->inst
, 0, TGSI_CHAN_X
);
2600 emit_data
->arg_count
= 3;
2604 /* Fetch and project texture coordinates */
2605 coords
[3] = lp_build_emit_fetch(bld_base
, emit_data
->inst
, 0, TGSI_CHAN_W
);
2606 for (chan
= 0; chan
< 3; chan
++ ) {
2607 coords
[chan
] = lp_build_emit_fetch(bld_base
,
2610 if (opcode
== TGSI_OPCODE_TXP
)
2611 coords
[chan
] = lp_build_emit_llvm_binary(bld_base
,
2617 if (opcode
== TGSI_OPCODE_TXP
)
2618 coords
[3] = bld_base
->base
.one
;
2621 if (has_offset
&& opcode
!= TGSI_OPCODE_TXF
) {
2622 /* The offsets are six-bit signed integers packed like this:
2623 * X=[5:0], Y=[13:8], and Z=[21:16].
2625 LLVMValueRef offset
[3], pack
;
2627 assert(inst
->Texture
.NumOffsets
== 1);
2629 for (chan
= 0; chan
< 3; chan
++) {
2630 offset
[chan
] = lp_build_emit_fetch_texoffset(bld_base
,
2631 emit_data
->inst
, 0, chan
);
2632 offset
[chan
] = LLVMBuildAnd(gallivm
->builder
, offset
[chan
],
2633 lp_build_const_int32(gallivm
, 0x3f), "");
2635 offset
[chan
] = LLVMBuildShl(gallivm
->builder
, offset
[chan
],
2636 lp_build_const_int32(gallivm
, chan
*8), "");
2639 pack
= LLVMBuildOr(gallivm
->builder
, offset
[0], offset
[1], "");
2640 pack
= LLVMBuildOr(gallivm
->builder
, pack
, offset
[2], "");
2641 address
[count
++] = pack
;
2644 /* Pack LOD bias value */
2645 if (opcode
== TGSI_OPCODE_TXB
)
2646 address
[count
++] = coords
[3];
2647 if (opcode
== TGSI_OPCODE_TXB2
)
2648 address
[count
++] = lp_build_emit_fetch(bld_base
, inst
, 1, TGSI_CHAN_X
);
2650 /* Pack depth comparison value */
2651 if (tgsi_is_shadow_target(target
) && opcode
!= TGSI_OPCODE_LODQ
) {
2652 if (target
== TGSI_TEXTURE_SHADOWCUBE_ARRAY
) {
2653 address
[count
++] = lp_build_emit_fetch(bld_base
, inst
, 1, TGSI_CHAN_X
);
2655 assert(ref_pos
>= 0);
2656 address
[count
++] = coords
[ref_pos
];
2660 /* Pack user derivatives */
2661 if (opcode
== TGSI_OPCODE_TXD
) {
2662 int param
, num_src_deriv_channels
;
2665 case TGSI_TEXTURE_3D
:
2666 num_src_deriv_channels
= 3;
2667 num_deriv_channels
= 3;
2669 case TGSI_TEXTURE_2D
:
2670 case TGSI_TEXTURE_SHADOW2D
:
2671 case TGSI_TEXTURE_RECT
:
2672 case TGSI_TEXTURE_SHADOWRECT
:
2673 case TGSI_TEXTURE_2D_ARRAY
:
2674 case TGSI_TEXTURE_SHADOW2D_ARRAY
:
2675 num_src_deriv_channels
= 2;
2676 num_deriv_channels
= 2;
2678 case TGSI_TEXTURE_CUBE
:
2679 case TGSI_TEXTURE_SHADOWCUBE
:
2680 case TGSI_TEXTURE_CUBE_ARRAY
:
2681 case TGSI_TEXTURE_SHADOWCUBE_ARRAY
:
2682 /* Cube derivatives will be converted to 2D. */
2683 num_src_deriv_channels
= 3;
2684 num_deriv_channels
= 2;
2686 case TGSI_TEXTURE_1D
:
2687 case TGSI_TEXTURE_SHADOW1D
:
2688 case TGSI_TEXTURE_1D_ARRAY
:
2689 case TGSI_TEXTURE_SHADOW1D_ARRAY
:
2690 num_src_deriv_channels
= 1;
2691 num_deriv_channels
= 1;
2694 unreachable("invalid target");
2697 for (param
= 0; param
< 2; param
++)
2698 for (chan
= 0; chan
< num_src_deriv_channels
; chan
++)
2699 derivs
[param
* num_src_deriv_channels
+ chan
] =
2700 lp_build_emit_fetch(bld_base
, inst
, param
+1, chan
);
2703 if (target
== TGSI_TEXTURE_CUBE
||
2704 target
== TGSI_TEXTURE_CUBE_ARRAY
||
2705 target
== TGSI_TEXTURE_SHADOWCUBE
||
2706 target
== TGSI_TEXTURE_SHADOWCUBE_ARRAY
)
2707 radeon_llvm_emit_prepare_cube_coords(bld_base
, emit_data
, coords
, derivs
);
2709 if (opcode
== TGSI_OPCODE_TXD
)
2710 for (int i
= 0; i
< num_deriv_channels
* 2; i
++)
2711 address
[count
++] = derivs
[i
];
2713 /* Pack texture coordinates */
2714 address
[count
++] = coords
[0];
2716 address
[count
++] = coords
[1];
2718 address
[count
++] = coords
[2];
2720 /* Pack LOD or sample index */
2721 if (opcode
== TGSI_OPCODE_TXL
|| opcode
== TGSI_OPCODE_TXF
)
2722 address
[count
++] = coords
[3];
2723 else if (opcode
== TGSI_OPCODE_TXL2
)
2724 address
[count
++] = lp_build_emit_fetch(bld_base
, inst
, 1, TGSI_CHAN_X
);
2727 assert(!"Cannot handle more than 16 texture address parameters");
2731 for (chan
= 0; chan
< count
; chan
++ ) {
2732 address
[chan
] = LLVMBuildBitCast(gallivm
->builder
,
2733 address
[chan
], i32
, "");
2736 /* Adjust the sample index according to FMASK.
2738 * For uncompressed MSAA surfaces, FMASK should return 0x76543210,
2739 * which is the identity mapping. Each nibble says which physical sample
2740 * should be fetched to get that sample.
2742 * For example, 0x11111100 means there are only 2 samples stored and
2743 * the second sample covers 3/4 of the pixel. When reading samples 0
2744 * and 1, return physical sample 0 (determined by the first two 0s
2745 * in FMASK), otherwise return physical sample 1.
2747 * The sample index should be adjusted as follows:
2748 * sample_index = (fmask >> (sample_index * 4)) & 0xF;
2750 if (target
== TGSI_TEXTURE_2D_MSAA
||
2751 target
== TGSI_TEXTURE_2D_ARRAY_MSAA
) {
2752 struct lp_build_context
*uint_bld
= &bld_base
->uint_bld
;
2753 struct lp_build_emit_data txf_emit_data
= *emit_data
;
2754 LLVMValueRef txf_address
[4];
2755 unsigned txf_count
= count
;
2756 struct tgsi_full_instruction inst
= {};
2758 memcpy(txf_address
, address
, sizeof(txf_address
));
2760 if (target
== TGSI_TEXTURE_2D_MSAA
) {
2761 txf_address
[2] = bld_base
->uint_bld
.zero
;
2763 txf_address
[3] = bld_base
->uint_bld
.zero
;
2765 /* Read FMASK using TXF. */
2766 inst
.Instruction
.Opcode
= TGSI_OPCODE_TXF
;
2767 inst
.Texture
.Texture
= target
;
2768 txf_emit_data
.inst
= &inst
;
2769 txf_emit_data
.chan
= 0;
2770 set_tex_fetch_args(gallivm
, &txf_emit_data
, TGSI_OPCODE_TXF
,
2771 target
, fmask_ptr
, NULL
,
2772 txf_address
, txf_count
, 0xf);
2773 build_tex_intrinsic(&tex_action
, bld_base
, &txf_emit_data
);
2775 /* Initialize some constants. */
2776 LLVMValueRef four
= LLVMConstInt(uint_bld
->elem_type
, 4, 0);
2777 LLVMValueRef F
= LLVMConstInt(uint_bld
->elem_type
, 0xF, 0);
2779 /* Apply the formula. */
2780 LLVMValueRef fmask
=
2781 LLVMBuildExtractElement(gallivm
->builder
,
2782 txf_emit_data
.output
[0],
2783 uint_bld
->zero
, "");
2785 unsigned sample_chan
= target
== TGSI_TEXTURE_2D_MSAA
? 2 : 3;
2787 LLVMValueRef sample_index4
=
2788 LLVMBuildMul(gallivm
->builder
, address
[sample_chan
], four
, "");
2790 LLVMValueRef shifted_fmask
=
2791 LLVMBuildLShr(gallivm
->builder
, fmask
, sample_index4
, "");
2793 LLVMValueRef final_sample
=
2794 LLVMBuildAnd(gallivm
->builder
, shifted_fmask
, F
, "");
2796 /* Don't rewrite the sample index if WORD1.DATA_FORMAT of the FMASK
2797 * resource descriptor is 0 (invalid),
2799 LLVMValueRef fmask_desc
=
2800 LLVMBuildBitCast(gallivm
->builder
, fmask_ptr
,
2801 LLVMVectorType(uint_bld
->elem_type
, 8), "");
2803 LLVMValueRef fmask_word1
=
2804 LLVMBuildExtractElement(gallivm
->builder
, fmask_desc
,
2807 LLVMValueRef word1_is_nonzero
=
2808 LLVMBuildICmp(gallivm
->builder
, LLVMIntNE
,
2809 fmask_word1
, uint_bld
->zero
, "");
2811 /* Replace the MSAA sample index. */
2812 address
[sample_chan
] =
2813 LLVMBuildSelect(gallivm
->builder
, word1_is_nonzero
,
2814 final_sample
, address
[sample_chan
], "");
2817 if (opcode
== TGSI_OPCODE_TXF
) {
2818 /* add tex offsets */
2819 if (inst
->Texture
.NumOffsets
) {
2820 struct lp_build_context
*uint_bld
= &bld_base
->uint_bld
;
2821 struct lp_build_tgsi_soa_context
*bld
= lp_soa_context(bld_base
);
2822 const struct tgsi_texture_offset
* off
= inst
->TexOffsets
;
2824 assert(inst
->Texture
.NumOffsets
== 1);
2827 case TGSI_TEXTURE_3D
:
2828 address
[2] = lp_build_add(uint_bld
, address
[2],
2829 bld
->immediates
[off
->Index
][off
->SwizzleZ
]);
2831 case TGSI_TEXTURE_2D
:
2832 case TGSI_TEXTURE_SHADOW2D
:
2833 case TGSI_TEXTURE_RECT
:
2834 case TGSI_TEXTURE_SHADOWRECT
:
2835 case TGSI_TEXTURE_2D_ARRAY
:
2836 case TGSI_TEXTURE_SHADOW2D_ARRAY
:
2838 lp_build_add(uint_bld
, address
[1],
2839 bld
->immediates
[off
->Index
][off
->SwizzleY
]);
2841 case TGSI_TEXTURE_1D
:
2842 case TGSI_TEXTURE_SHADOW1D
:
2843 case TGSI_TEXTURE_1D_ARRAY
:
2844 case TGSI_TEXTURE_SHADOW1D_ARRAY
:
2846 lp_build_add(uint_bld
, address
[0],
2847 bld
->immediates
[off
->Index
][off
->SwizzleX
]);
2849 /* texture offsets do not apply to other texture targets */
2854 if (opcode
== TGSI_OPCODE_TG4
) {
2855 unsigned gather_comp
= 0;
2857 /* DMASK was repurposed for GATHER4. 4 components are always
2858 * returned and DMASK works like a swizzle - it selects
2859 * the component to fetch. The only valid DMASK values are
2860 * 1=red, 2=green, 4=blue, 8=alpha. (e.g. 1 returns
2861 * (red,red,red,red) etc.) The ISA document doesn't mention
2865 /* Get the component index from src1.x for Gather4. */
2866 if (!tgsi_is_shadow_target(target
)) {
2867 LLVMValueRef (*imms
)[4] = lp_soa_context(bld_base
)->immediates
;
2868 LLVMValueRef comp_imm
;
2869 struct tgsi_src_register src1
= inst
->Src
[1].Register
;
2871 assert(src1
.File
== TGSI_FILE_IMMEDIATE
);
2873 comp_imm
= imms
[src1
.Index
][src1
.SwizzleX
];
2874 gather_comp
= LLVMConstIntGetZExtValue(comp_imm
);
2875 gather_comp
= CLAMP(gather_comp
, 0, 3);
2878 dmask
= 1 << gather_comp
;
2881 set_tex_fetch_args(gallivm
, emit_data
, opcode
, target
, res_ptr
,
2882 samp_ptr
, address
, count
, dmask
);
2885 static void build_tex_intrinsic(const struct lp_build_tgsi_action
* action
,
2886 struct lp_build_tgsi_context
* bld_base
,
2887 struct lp_build_emit_data
* emit_data
)
2889 struct lp_build_context
* base
= &bld_base
->base
;
2890 unsigned opcode
= emit_data
->inst
->Instruction
.Opcode
;
2891 unsigned target
= emit_data
->inst
->Texture
.Texture
;
2892 char intr_name
[127];
2893 bool has_offset
= emit_data
->inst
->Texture
.NumOffsets
> 0;
2894 bool is_shadow
= tgsi_is_shadow_target(target
);
2896 const char *name
= "llvm.SI.image.sample";
2897 const char *infix
= "";
2899 if (opcode
== TGSI_OPCODE_TXQ
&& target
== TGSI_TEXTURE_BUFFER
) {
2900 /* Just return the buffer size. */
2901 emit_data
->output
[emit_data
->chan
] = emit_data
->args
[0];
2905 if (target
== TGSI_TEXTURE_BUFFER
) {
2906 emit_data
->output
[emit_data
->chan
] = lp_build_intrinsic(
2907 base
->gallivm
->builder
,
2908 "llvm.SI.vs.load.input", emit_data
->dst_type
,
2909 emit_data
->args
, emit_data
->arg_count
,
2910 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
2915 case TGSI_OPCODE_TXF
:
2916 name
= target
== TGSI_TEXTURE_2D_MSAA
||
2917 target
== TGSI_TEXTURE_2D_ARRAY_MSAA
?
2918 "llvm.SI.image.load" :
2919 "llvm.SI.image.load.mip";
2923 case TGSI_OPCODE_TXQ
:
2924 name
= "llvm.SI.getresinfo";
2928 case TGSI_OPCODE_LODQ
:
2929 name
= "llvm.SI.getlod";
2933 case TGSI_OPCODE_TEX
:
2934 case TGSI_OPCODE_TEX2
:
2935 case TGSI_OPCODE_TXP
:
2937 case TGSI_OPCODE_TXB
:
2938 case TGSI_OPCODE_TXB2
:
2941 case TGSI_OPCODE_TXL
:
2942 case TGSI_OPCODE_TXL2
:
2945 case TGSI_OPCODE_TXD
:
2948 case TGSI_OPCODE_TG4
:
2949 name
= "llvm.SI.gather4";
2956 if (LLVMGetTypeKind(LLVMTypeOf(emit_data
->args
[0])) == LLVMVectorTypeKind
)
2957 sprintf(type
, ".v%ui32",
2958 LLVMGetVectorSize(LLVMTypeOf(emit_data
->args
[0])));
2960 strcpy(type
, ".i32");
2962 /* Add the type and suffixes .c, .o if needed. */
2963 sprintf(intr_name
, "%s%s%s%s%s",
2964 name
, is_shadow
? ".c" : "", infix
,
2965 has_offset
? ".o" : "", type
);
2967 emit_data
->output
[emit_data
->chan
] = lp_build_intrinsic(
2968 base
->gallivm
->builder
, intr_name
, emit_data
->dst_type
,
2969 emit_data
->args
, emit_data
->arg_count
,
2970 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
2972 /* Divide the number of layers by 6 to get the number of cubes. */
2973 if (opcode
== TGSI_OPCODE_TXQ
&&
2974 (target
== TGSI_TEXTURE_CUBE_ARRAY
||
2975 target
== TGSI_TEXTURE_SHADOWCUBE_ARRAY
)) {
2976 LLVMBuilderRef builder
= bld_base
->base
.gallivm
->builder
;
2977 LLVMValueRef two
= lp_build_const_int32(bld_base
->base
.gallivm
, 2);
2978 LLVMValueRef six
= lp_build_const_int32(bld_base
->base
.gallivm
, 6);
2980 LLVMValueRef v4
= emit_data
->output
[emit_data
->chan
];
2981 LLVMValueRef z
= LLVMBuildExtractElement(builder
, v4
, two
, "");
2982 z
= LLVMBuildSDiv(builder
, z
, six
, "");
2984 emit_data
->output
[emit_data
->chan
] =
2985 LLVMBuildInsertElement(builder
, v4
, z
, two
, "");
2989 static void si_llvm_emit_txqs(
2990 const struct lp_build_tgsi_action
* action
,
2991 struct lp_build_tgsi_context
* bld_base
,
2992 struct lp_build_emit_data
* emit_data
)
2994 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2995 LLVMBuilderRef builder
= gallivm
->builder
;
2996 LLVMTypeRef i32
= LLVMInt32TypeInContext(gallivm
->context
);
2997 LLVMTypeRef v8i32
= LLVMVectorType(i32
, 8);
2998 LLVMValueRef res
, samples
;
2999 LLVMValueRef res_ptr
, samp_ptr
, fmask_ptr
= NULL
;
3001 tex_fetch_ptrs(bld_base
, emit_data
, &res_ptr
, &samp_ptr
, &fmask_ptr
);
3004 /* Read the samples from the descriptor directly. */
3005 res
= LLVMBuildBitCast(builder
, res_ptr
, v8i32
, "");
3006 samples
= LLVMBuildExtractElement(
3008 lp_build_const_int32(gallivm
, 3), "");
3009 samples
= LLVMBuildLShr(builder
, samples
,
3010 lp_build_const_int32(gallivm
, 16), "");
3011 samples
= LLVMBuildAnd(builder
, samples
,
3012 lp_build_const_int32(gallivm
, 0xf), "");
3013 samples
= LLVMBuildShl(builder
, lp_build_const_int32(gallivm
, 1),
3016 emit_data
->output
[emit_data
->chan
] = samples
;
3020 * SI implements derivatives using the local data store (LDS)
3021 * All writes to the LDS happen in all executing threads at
3022 * the same time. TID is the Thread ID for the current
3023 * thread and is a value between 0 and 63, representing
3024 * the thread's position in the wavefront.
3026 * For the pixel shader threads are grouped into quads of four pixels.
3027 * The TIDs of the pixels of a quad are:
3035 * So, masking the TID with 0xfffffffc yields the TID of the top left pixel
3036 * of the quad, masking with 0xfffffffd yields the TID of the top pixel of
3037 * the current pixel's column, and masking with 0xfffffffe yields the TID
3038 * of the left pixel of the current pixel's row.
3040 * Adding 1 yields the TID of the pixel to the right of the left pixel, and
3041 * adding 2 yields the TID of the pixel below the top pixel.
3043 /* masks for thread ID. */
3044 #define TID_MASK_TOP_LEFT 0xfffffffc
3045 #define TID_MASK_TOP 0xfffffffd
3046 #define TID_MASK_LEFT 0xfffffffe
3048 static void si_llvm_emit_ddxy(
3049 const struct lp_build_tgsi_action
* action
,
3050 struct lp_build_tgsi_context
* bld_base
,
3051 struct lp_build_emit_data
* emit_data
)
3053 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
3054 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3055 struct lp_build_context
* base
= &bld_base
->base
;
3056 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3057 unsigned opcode
= inst
->Instruction
.Opcode
;
3058 LLVMValueRef indices
[2];
3059 LLVMValueRef store_ptr
, load_ptr0
, load_ptr1
;
3060 LLVMValueRef tl
, trbl
, result
[4];
3062 unsigned swizzle
[4];
3067 i32
= LLVMInt32TypeInContext(gallivm
->context
);
3069 indices
[0] = bld_base
->uint_bld
.zero
;
3070 indices
[1] = lp_build_intrinsic(gallivm
->builder
, "llvm.SI.tid", i32
,
3071 NULL
, 0, LLVMReadNoneAttribute
);
3072 store_ptr
= LLVMBuildGEP(gallivm
->builder
, si_shader_ctx
->lds
,
3075 if (opcode
== TGSI_OPCODE_DDX_FINE
)
3076 mask
= TID_MASK_LEFT
;
3077 else if (opcode
== TGSI_OPCODE_DDY_FINE
)
3078 mask
= TID_MASK_TOP
;
3080 mask
= TID_MASK_TOP_LEFT
;
3082 indices
[1] = LLVMBuildAnd(gallivm
->builder
, indices
[1],
3083 lp_build_const_int32(gallivm
, mask
), "");
3084 load_ptr0
= LLVMBuildGEP(gallivm
->builder
, si_shader_ctx
->lds
,
3087 /* for DDX we want to next X pixel, DDY next Y pixel. */
3088 idx
= (opcode
== TGSI_OPCODE_DDX
|| opcode
== TGSI_OPCODE_DDX_FINE
) ? 1 : 2;
3089 indices
[1] = LLVMBuildAdd(gallivm
->builder
, indices
[1],
3090 lp_build_const_int32(gallivm
, idx
), "");
3091 load_ptr1
= LLVMBuildGEP(gallivm
->builder
, si_shader_ctx
->lds
,
3094 for (c
= 0; c
< 4; ++c
) {
3097 swizzle
[c
] = tgsi_util_get_full_src_register_swizzle(&inst
->Src
[0], c
);
3098 for (i
= 0; i
< c
; ++i
) {
3099 if (swizzle
[i
] == swizzle
[c
]) {
3100 result
[c
] = result
[i
];
3107 LLVMBuildStore(gallivm
->builder
,
3108 LLVMBuildBitCast(gallivm
->builder
,
3109 lp_build_emit_fetch(bld_base
, inst
, 0, c
),
3113 tl
= LLVMBuildLoad(gallivm
->builder
, load_ptr0
, "");
3114 tl
= LLVMBuildBitCast(gallivm
->builder
, tl
, base
->elem_type
, "");
3116 trbl
= LLVMBuildLoad(gallivm
->builder
, load_ptr1
, "");
3117 trbl
= LLVMBuildBitCast(gallivm
->builder
, trbl
, base
->elem_type
, "");
3119 result
[c
] = LLVMBuildFSub(gallivm
->builder
, trbl
, tl
, "");
3122 emit_data
->output
[0] = lp_build_gather_values(gallivm
, result
, 4);
3126 * this takes an I,J coordinate pair,
3127 * and works out the X and Y derivatives.
3128 * it returns DDX(I), DDX(J), DDY(I), DDY(J).
3130 static LLVMValueRef
si_llvm_emit_ddxy_interp(
3131 struct lp_build_tgsi_context
*bld_base
,
3132 LLVMValueRef interp_ij
)
3134 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
3135 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3136 struct lp_build_context
*base
= &bld_base
->base
;
3137 LLVMValueRef indices
[2];
3138 LLVMValueRef store_ptr
, load_ptr_x
, load_ptr_y
, load_ptr_ddx
, load_ptr_ddy
, temp
, temp2
;
3139 LLVMValueRef tl
, tr
, bl
, result
[4];
3143 i32
= LLVMInt32TypeInContext(gallivm
->context
);
3145 indices
[0] = bld_base
->uint_bld
.zero
;
3146 indices
[1] = lp_build_intrinsic(gallivm
->builder
, "llvm.SI.tid", i32
,
3147 NULL
, 0, LLVMReadNoneAttribute
);
3148 store_ptr
= LLVMBuildGEP(gallivm
->builder
, si_shader_ctx
->lds
,
3151 temp
= LLVMBuildAnd(gallivm
->builder
, indices
[1],
3152 lp_build_const_int32(gallivm
, TID_MASK_LEFT
), "");
3154 temp2
= LLVMBuildAnd(gallivm
->builder
, indices
[1],
3155 lp_build_const_int32(gallivm
, TID_MASK_TOP
), "");
3158 load_ptr_x
= LLVMBuildGEP(gallivm
->builder
, si_shader_ctx
->lds
,
3162 load_ptr_y
= LLVMBuildGEP(gallivm
->builder
, si_shader_ctx
->lds
,
3165 indices
[1] = LLVMBuildAdd(gallivm
->builder
, temp
,
3166 lp_build_const_int32(gallivm
, 1), "");
3167 load_ptr_ddx
= LLVMBuildGEP(gallivm
->builder
, si_shader_ctx
->lds
,
3170 indices
[1] = LLVMBuildAdd(gallivm
->builder
, temp2
,
3171 lp_build_const_int32(gallivm
, 2), "");
3172 load_ptr_ddy
= LLVMBuildGEP(gallivm
->builder
, si_shader_ctx
->lds
,
3175 for (c
= 0; c
< 2; ++c
) {
3176 LLVMValueRef store_val
;
3177 LLVMValueRef c_ll
= lp_build_const_int32(gallivm
, c
);
3179 store_val
= LLVMBuildExtractElement(gallivm
->builder
,
3180 interp_ij
, c_ll
, "");
3181 LLVMBuildStore(gallivm
->builder
,
3185 tl
= LLVMBuildLoad(gallivm
->builder
, load_ptr_x
, "");
3186 tl
= LLVMBuildBitCast(gallivm
->builder
, tl
, base
->elem_type
, "");
3188 tr
= LLVMBuildLoad(gallivm
->builder
, load_ptr_ddx
, "");
3189 tr
= LLVMBuildBitCast(gallivm
->builder
, tr
, base
->elem_type
, "");
3191 result
[c
] = LLVMBuildFSub(gallivm
->builder
, tr
, tl
, "");
3193 tl
= LLVMBuildLoad(gallivm
->builder
, load_ptr_y
, "");
3194 tl
= LLVMBuildBitCast(gallivm
->builder
, tl
, base
->elem_type
, "");
3196 bl
= LLVMBuildLoad(gallivm
->builder
, load_ptr_ddy
, "");
3197 bl
= LLVMBuildBitCast(gallivm
->builder
, bl
, base
->elem_type
, "");
3199 result
[c
+ 2] = LLVMBuildFSub(gallivm
->builder
, bl
, tl
, "");
3202 return lp_build_gather_values(gallivm
, result
, 4);
3205 static void interp_fetch_args(
3206 struct lp_build_tgsi_context
*bld_base
,
3207 struct lp_build_emit_data
*emit_data
)
3209 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
3210 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3211 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3213 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_OFFSET
) {
3214 /* offset is in second src, first two channels */
3215 emit_data
->args
[0] = lp_build_emit_fetch(bld_base
,
3218 emit_data
->args
[1] = lp_build_emit_fetch(bld_base
,
3221 emit_data
->arg_count
= 2;
3222 } else if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_SAMPLE
) {
3223 LLVMValueRef sample_position
;
3224 LLVMValueRef sample_id
;
3225 LLVMValueRef halfval
= lp_build_const_float(gallivm
, 0.5f
);
3227 /* fetch sample ID, then fetch its sample position,
3228 * and place into first two channels.
3230 sample_id
= lp_build_emit_fetch(bld_base
,
3231 emit_data
->inst
, 1, TGSI_CHAN_X
);
3232 sample_id
= LLVMBuildBitCast(gallivm
->builder
, sample_id
,
3233 LLVMInt32TypeInContext(gallivm
->context
),
3235 sample_position
= load_sample_position(&si_shader_ctx
->radeon_bld
, sample_id
);
3237 emit_data
->args
[0] = LLVMBuildExtractElement(gallivm
->builder
,
3239 lp_build_const_int32(gallivm
, 0), "");
3241 emit_data
->args
[0] = LLVMBuildFSub(gallivm
->builder
, emit_data
->args
[0], halfval
, "");
3242 emit_data
->args
[1] = LLVMBuildExtractElement(gallivm
->builder
,
3244 lp_build_const_int32(gallivm
, 1), "");
3245 emit_data
->args
[1] = LLVMBuildFSub(gallivm
->builder
, emit_data
->args
[1], halfval
, "");
3246 emit_data
->arg_count
= 2;
3250 static void build_interp_intrinsic(const struct lp_build_tgsi_action
*action
,
3251 struct lp_build_tgsi_context
*bld_base
,
3252 struct lp_build_emit_data
*emit_data
)
3254 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
3255 struct si_shader
*shader
= si_shader_ctx
->shader
;
3256 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3257 LLVMValueRef interp_param
;
3258 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3259 const char *intr_name
;
3263 LLVMValueRef attr_number
;
3264 LLVMTypeRef input_type
= LLVMFloatTypeInContext(gallivm
->context
);
3265 LLVMValueRef params
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_PRIM_MASK
);
3266 int interp_param_idx
;
3269 assert(inst
->Src
[0].Register
.File
== TGSI_FILE_INPUT
);
3270 input_index
= inst
->Src
[0].Register
.Index
;
3272 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_OFFSET
||
3273 inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_SAMPLE
)
3274 location
= TGSI_INTERPOLATE_LOC_CENTER
;
3276 location
= TGSI_INTERPOLATE_LOC_CENTROID
;
3278 interp_param_idx
= lookup_interp_param_index(shader
->ps_input_interpolate
[input_index
],
3280 if (interp_param_idx
== -1)
3282 else if (interp_param_idx
)
3283 interp_param
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, interp_param_idx
);
3285 interp_param
= NULL
;
3287 attr_number
= lp_build_const_int32(gallivm
, input_index
);
3289 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_OFFSET
||
3290 inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_SAMPLE
) {
3291 LLVMValueRef ij_out
[2];
3292 LLVMValueRef ddxy_out
= si_llvm_emit_ddxy_interp(bld_base
, interp_param
);
3295 * take the I then J parameters, and the DDX/Y for it, and
3296 * calculate the IJ inputs for the interpolator.
3297 * temp1 = ddx * offset/sample.x + I;
3298 * interp_param.I = ddy * offset/sample.y + temp1;
3299 * temp1 = ddx * offset/sample.x + J;
3300 * interp_param.J = ddy * offset/sample.y + temp1;
3302 for (i
= 0; i
< 2; i
++) {
3303 LLVMValueRef ix_ll
= lp_build_const_int32(gallivm
, i
);
3304 LLVMValueRef iy_ll
= lp_build_const_int32(gallivm
, i
+ 2);
3305 LLVMValueRef ddx_el
= LLVMBuildExtractElement(gallivm
->builder
,
3306 ddxy_out
, ix_ll
, "");
3307 LLVMValueRef ddy_el
= LLVMBuildExtractElement(gallivm
->builder
,
3308 ddxy_out
, iy_ll
, "");
3309 LLVMValueRef interp_el
= LLVMBuildExtractElement(gallivm
->builder
,
3310 interp_param
, ix_ll
, "");
3311 LLVMValueRef temp1
, temp2
;
3313 interp_el
= LLVMBuildBitCast(gallivm
->builder
, interp_el
,
3314 LLVMFloatTypeInContext(gallivm
->context
), "");
3316 temp1
= LLVMBuildFMul(gallivm
->builder
, ddx_el
, emit_data
->args
[0], "");
3318 temp1
= LLVMBuildFAdd(gallivm
->builder
, temp1
, interp_el
, "");
3320 temp2
= LLVMBuildFMul(gallivm
->builder
, ddy_el
, emit_data
->args
[1], "");
3322 temp2
= LLVMBuildFAdd(gallivm
->builder
, temp2
, temp1
, "");
3324 ij_out
[i
] = LLVMBuildBitCast(gallivm
->builder
,
3326 LLVMIntTypeInContext(gallivm
->context
, 32), "");
3328 interp_param
= lp_build_gather_values(bld_base
->base
.gallivm
, ij_out
, 2);
3331 intr_name
= interp_param
? "llvm.SI.fs.interp" : "llvm.SI.fs.constant";
3332 for (chan
= 0; chan
< 2; chan
++) {
3333 LLVMValueRef args
[4];
3334 LLVMValueRef llvm_chan
;
3337 schan
= tgsi_util_get_full_src_register_swizzle(&inst
->Src
[0], chan
);
3338 llvm_chan
= lp_build_const_int32(gallivm
, schan
);
3340 args
[0] = llvm_chan
;
3341 args
[1] = attr_number
;
3343 args
[3] = interp_param
;
3345 emit_data
->output
[chan
] =
3346 lp_build_intrinsic(gallivm
->builder
, intr_name
,
3347 input_type
, args
, args
[3] ? 4 : 3,
3348 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
3352 static unsigned si_llvm_get_stream(struct lp_build_tgsi_context
*bld_base
,
3353 struct lp_build_emit_data
*emit_data
)
3355 LLVMValueRef (*imms
)[4] = lp_soa_context(bld_base
)->immediates
;
3356 struct tgsi_src_register src0
= emit_data
->inst
->Src
[0].Register
;
3359 assert(src0
.File
== TGSI_FILE_IMMEDIATE
);
3361 stream
= LLVMConstIntGetZExtValue(imms
[src0
.Index
][src0
.SwizzleX
]) & 0x3;
3365 /* Emit one vertex from the geometry shader */
3366 static void si_llvm_emit_vertex(
3367 const struct lp_build_tgsi_action
*action
,
3368 struct lp_build_tgsi_context
*bld_base
,
3369 struct lp_build_emit_data
*emit_data
)
3371 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
3372 struct lp_build_context
*uint
= &bld_base
->uint_bld
;
3373 struct si_shader
*shader
= si_shader_ctx
->shader
;
3374 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
3375 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3376 LLVMTypeRef i32
= LLVMInt32TypeInContext(gallivm
->context
);
3377 LLVMValueRef soffset
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
3378 SI_PARAM_GS2VS_OFFSET
);
3379 LLVMValueRef gs_next_vertex
;
3380 LLVMValueRef can_emit
, kill
;
3381 LLVMValueRef args
[2];
3386 stream
= si_llvm_get_stream(bld_base
, emit_data
);
3388 /* Write vertex attribute values to GSVS ring */
3389 gs_next_vertex
= LLVMBuildLoad(gallivm
->builder
,
3390 si_shader_ctx
->gs_next_vertex
[stream
],
3393 /* If this thread has already emitted the declared maximum number of
3394 * vertices, kill it: excessive vertex emissions are not supposed to
3395 * have any effect, and GS threads have no externally observable
3396 * effects other than emitting vertices.
3398 can_emit
= LLVMBuildICmp(gallivm
->builder
, LLVMIntULE
, gs_next_vertex
,
3399 lp_build_const_int32(gallivm
,
3400 shader
->selector
->gs_max_out_vertices
), "");
3401 kill
= lp_build_select(&bld_base
->base
, can_emit
,
3402 lp_build_const_float(gallivm
, 1.0f
),
3403 lp_build_const_float(gallivm
, -1.0f
));
3405 lp_build_intrinsic(gallivm
->builder
, "llvm.AMDGPU.kill",
3406 LLVMVoidTypeInContext(gallivm
->context
), &kill
, 1, 0);
3408 for (i
= 0; i
< info
->num_outputs
; i
++) {
3409 LLVMValueRef
*out_ptr
=
3410 si_shader_ctx
->radeon_bld
.soa
.outputs
[i
];
3412 for (chan
= 0; chan
< 4; chan
++) {
3413 LLVMValueRef out_val
= LLVMBuildLoad(gallivm
->builder
, out_ptr
[chan
], "");
3414 LLVMValueRef voffset
=
3415 lp_build_const_int32(gallivm
, (i
* 4 + chan
) *
3416 shader
->selector
->gs_max_out_vertices
);
3418 voffset
= lp_build_add(uint
, voffset
, gs_next_vertex
);
3419 voffset
= lp_build_mul_imm(uint
, voffset
, 4);
3421 out_val
= LLVMBuildBitCast(gallivm
->builder
, out_val
, i32
, "");
3423 build_tbuffer_store(si_shader_ctx
,
3424 si_shader_ctx
->gsvs_ring
[stream
],
3426 voffset
, soffset
, 0,
3427 V_008F0C_BUF_DATA_FORMAT_32
,
3428 V_008F0C_BUF_NUM_FORMAT_UINT
,
3432 gs_next_vertex
= lp_build_add(uint
, gs_next_vertex
,
3433 lp_build_const_int32(gallivm
, 1));
3435 LLVMBuildStore(gallivm
->builder
, gs_next_vertex
, si_shader_ctx
->gs_next_vertex
[stream
]);
3437 /* Signal vertex emission */
3438 args
[0] = lp_build_const_int32(gallivm
, SENDMSG_GS_OP_EMIT
| SENDMSG_GS
| (stream
<< 8));
3439 args
[1] = LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_GS_WAVE_ID
);
3440 lp_build_intrinsic(gallivm
->builder
, "llvm.SI.sendmsg",
3441 LLVMVoidTypeInContext(gallivm
->context
), args
, 2,
3442 LLVMNoUnwindAttribute
);
3445 /* Cut one primitive from the geometry shader */
3446 static void si_llvm_emit_primitive(
3447 const struct lp_build_tgsi_action
*action
,
3448 struct lp_build_tgsi_context
*bld_base
,
3449 struct lp_build_emit_data
*emit_data
)
3451 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
3452 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3453 LLVMValueRef args
[2];
3456 /* Signal primitive cut */
3457 stream
= si_llvm_get_stream(bld_base
, emit_data
);
3458 args
[0] = lp_build_const_int32(gallivm
, SENDMSG_GS_OP_CUT
| SENDMSG_GS
| (stream
<< 8));
3459 args
[1] = LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_GS_WAVE_ID
);
3460 lp_build_intrinsic(gallivm
->builder
, "llvm.SI.sendmsg",
3461 LLVMVoidTypeInContext(gallivm
->context
), args
, 2,
3462 LLVMNoUnwindAttribute
);
3465 static void si_llvm_emit_barrier(const struct lp_build_tgsi_action
*action
,
3466 struct lp_build_tgsi_context
*bld_base
,
3467 struct lp_build_emit_data
*emit_data
)
3469 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3471 lp_build_intrinsic(gallivm
->builder
,
3472 HAVE_LLVM
>= 0x0309 ? "llvm.amdgcn.s.barrier"
3473 : "llvm.AMDGPU.barrier.local",
3474 LLVMVoidTypeInContext(gallivm
->context
), NULL
, 0,
3475 LLVMNoUnwindAttribute
);
3478 static const struct lp_build_tgsi_action tex_action
= {
3479 .fetch_args
= tex_fetch_args
,
3480 .emit
= build_tex_intrinsic
,
3483 static const struct lp_build_tgsi_action interp_action
= {
3484 .fetch_args
= interp_fetch_args
,
3485 .emit
= build_interp_intrinsic
,
3488 static void create_meta_data(struct si_shader_context
*si_shader_ctx
)
3490 struct gallivm_state
*gallivm
= si_shader_ctx
->radeon_bld
.soa
.bld_base
.base
.gallivm
;
3491 LLVMValueRef args
[3];
3493 args
[0] = LLVMMDStringInContext(gallivm
->context
, "const", 5);
3495 args
[2] = lp_build_const_int32(gallivm
, 1);
3497 si_shader_ctx
->const_md
= LLVMMDNodeInContext(gallivm
->context
, args
, 3);
3500 static LLVMTypeRef
const_array(LLVMTypeRef elem_type
, int num_elements
)
3502 return LLVMPointerType(LLVMArrayType(elem_type
, num_elements
),
3506 static void declare_streamout_params(struct si_shader_context
*si_shader_ctx
,
3507 struct pipe_stream_output_info
*so
,
3508 LLVMTypeRef
*params
, LLVMTypeRef i32
,
3509 unsigned *num_params
)
3513 /* Streamout SGPRs. */
3514 if (so
->num_outputs
) {
3515 params
[si_shader_ctx
->param_streamout_config
= (*num_params
)++] = i32
;
3516 params
[si_shader_ctx
->param_streamout_write_index
= (*num_params
)++] = i32
;
3518 /* A streamout buffer offset is loaded if the stride is non-zero. */
3519 for (i
= 0; i
< 4; i
++) {
3523 params
[si_shader_ctx
->param_streamout_offset
[i
] = (*num_params
)++] = i32
;
3527 static void create_function(struct si_shader_context
*si_shader_ctx
)
3529 struct lp_build_tgsi_context
*bld_base
= &si_shader_ctx
->radeon_bld
.soa
.bld_base
;
3530 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3531 struct si_shader
*shader
= si_shader_ctx
->shader
;
3532 LLVMTypeRef params
[SI_NUM_PARAMS
], f32
, i8
, i32
, v2i32
, v3i32
, v16i8
, v4i32
, v8i32
;
3533 unsigned i
, last_array_pointer
, last_sgpr
, num_params
;
3535 i8
= LLVMInt8TypeInContext(gallivm
->context
);
3536 i32
= LLVMInt32TypeInContext(gallivm
->context
);
3537 f32
= LLVMFloatTypeInContext(gallivm
->context
);
3538 v2i32
= LLVMVectorType(i32
, 2);
3539 v3i32
= LLVMVectorType(i32
, 3);
3540 v4i32
= LLVMVectorType(i32
, 4);
3541 v8i32
= LLVMVectorType(i32
, 8);
3542 v16i8
= LLVMVectorType(i8
, 16);
3544 params
[SI_PARAM_RW_BUFFERS
] = const_array(v16i8
, SI_NUM_RW_BUFFERS
);
3545 params
[SI_PARAM_CONST_BUFFERS
] = const_array(v16i8
, SI_NUM_CONST_BUFFERS
);
3546 params
[SI_PARAM_SAMPLER_STATES
] = const_array(v4i32
, SI_NUM_SAMPLER_STATES
);
3547 params
[SI_PARAM_SAMPLER_VIEWS
] = const_array(v8i32
, SI_NUM_SAMPLER_VIEWS
);
3548 last_array_pointer
= SI_PARAM_SAMPLER_VIEWS
;
3550 switch (si_shader_ctx
->type
) {
3551 case TGSI_PROCESSOR_VERTEX
:
3552 params
[SI_PARAM_VERTEX_BUFFERS
] = const_array(v16i8
, SI_NUM_VERTEX_BUFFERS
);
3553 last_array_pointer
= SI_PARAM_VERTEX_BUFFERS
;
3554 params
[SI_PARAM_BASE_VERTEX
] = i32
;
3555 params
[SI_PARAM_START_INSTANCE
] = i32
;
3556 num_params
= SI_PARAM_START_INSTANCE
+1;
3558 if (shader
->key
.vs
.as_es
) {
3559 params
[si_shader_ctx
->param_es2gs_offset
= num_params
++] = i32
;
3560 } else if (shader
->key
.vs
.as_ls
) {
3561 params
[SI_PARAM_LS_OUT_LAYOUT
] = i32
;
3562 num_params
= SI_PARAM_LS_OUT_LAYOUT
+1;
3564 if (si_shader_ctx
->is_gs_copy_shader
) {
3565 last_array_pointer
= SI_PARAM_CONST_BUFFERS
;
3566 num_params
= SI_PARAM_CONST_BUFFERS
+1;
3568 params
[SI_PARAM_VS_STATE_BITS
] = i32
;
3569 num_params
= SI_PARAM_VS_STATE_BITS
+1;
3572 /* The locations of the other parameters are assigned dynamically. */
3573 declare_streamout_params(si_shader_ctx
, &shader
->selector
->so
,
3574 params
, i32
, &num_params
);
3577 last_sgpr
= num_params
-1;
3580 params
[si_shader_ctx
->param_vertex_id
= num_params
++] = i32
;
3581 params
[si_shader_ctx
->param_rel_auto_id
= num_params
++] = i32
;
3582 params
[si_shader_ctx
->param_vs_prim_id
= num_params
++] = i32
;
3583 params
[si_shader_ctx
->param_instance_id
= num_params
++] = i32
;
3586 case TGSI_PROCESSOR_TESS_CTRL
:
3587 params
[SI_PARAM_TCS_OUT_OFFSETS
] = i32
;
3588 params
[SI_PARAM_TCS_OUT_LAYOUT
] = i32
;
3589 params
[SI_PARAM_TCS_IN_LAYOUT
] = i32
;
3590 params
[SI_PARAM_TESS_FACTOR_OFFSET
] = i32
;
3591 last_sgpr
= SI_PARAM_TESS_FACTOR_OFFSET
;
3594 params
[SI_PARAM_PATCH_ID
] = i32
;
3595 params
[SI_PARAM_REL_IDS
] = i32
;
3596 num_params
= SI_PARAM_REL_IDS
+1;
3599 case TGSI_PROCESSOR_TESS_EVAL
:
3600 params
[SI_PARAM_TCS_OUT_OFFSETS
] = i32
;
3601 params
[SI_PARAM_TCS_OUT_LAYOUT
] = i32
;
3602 num_params
= SI_PARAM_TCS_OUT_LAYOUT
+1;
3604 if (shader
->key
.tes
.as_es
) {
3605 params
[si_shader_ctx
->param_es2gs_offset
= num_params
++] = i32
;
3607 declare_streamout_params(si_shader_ctx
, &shader
->selector
->so
,
3608 params
, i32
, &num_params
);
3610 last_sgpr
= num_params
- 1;
3613 params
[si_shader_ctx
->param_tes_u
= num_params
++] = f32
;
3614 params
[si_shader_ctx
->param_tes_v
= num_params
++] = f32
;
3615 params
[si_shader_ctx
->param_tes_rel_patch_id
= num_params
++] = i32
;
3616 params
[si_shader_ctx
->param_tes_patch_id
= num_params
++] = i32
;
3619 case TGSI_PROCESSOR_GEOMETRY
:
3620 params
[SI_PARAM_GS2VS_OFFSET
] = i32
;
3621 params
[SI_PARAM_GS_WAVE_ID
] = i32
;
3622 last_sgpr
= SI_PARAM_GS_WAVE_ID
;
3625 params
[SI_PARAM_VTX0_OFFSET
] = i32
;
3626 params
[SI_PARAM_VTX1_OFFSET
] = i32
;
3627 params
[SI_PARAM_PRIMITIVE_ID
] = i32
;
3628 params
[SI_PARAM_VTX2_OFFSET
] = i32
;
3629 params
[SI_PARAM_VTX3_OFFSET
] = i32
;
3630 params
[SI_PARAM_VTX4_OFFSET
] = i32
;
3631 params
[SI_PARAM_VTX5_OFFSET
] = i32
;
3632 params
[SI_PARAM_GS_INSTANCE_ID
] = i32
;
3633 num_params
= SI_PARAM_GS_INSTANCE_ID
+1;
3636 case TGSI_PROCESSOR_FRAGMENT
:
3637 params
[SI_PARAM_ALPHA_REF
] = f32
;
3638 params
[SI_PARAM_PS_STATE_BITS
] = i32
;
3639 params
[SI_PARAM_PRIM_MASK
] = i32
;
3640 last_sgpr
= SI_PARAM_PRIM_MASK
;
3641 params
[SI_PARAM_PERSP_SAMPLE
] = v2i32
;
3642 params
[SI_PARAM_PERSP_CENTER
] = v2i32
;
3643 params
[SI_PARAM_PERSP_CENTROID
] = v2i32
;
3644 params
[SI_PARAM_PERSP_PULL_MODEL
] = v3i32
;
3645 params
[SI_PARAM_LINEAR_SAMPLE
] = v2i32
;
3646 params
[SI_PARAM_LINEAR_CENTER
] = v2i32
;
3647 params
[SI_PARAM_LINEAR_CENTROID
] = v2i32
;
3648 params
[SI_PARAM_LINE_STIPPLE_TEX
] = f32
;
3649 params
[SI_PARAM_POS_X_FLOAT
] = f32
;
3650 params
[SI_PARAM_POS_Y_FLOAT
] = f32
;
3651 params
[SI_PARAM_POS_Z_FLOAT
] = f32
;
3652 params
[SI_PARAM_POS_W_FLOAT
] = f32
;
3653 params
[SI_PARAM_FRONT_FACE
] = i32
;
3654 params
[SI_PARAM_ANCILLARY
] = i32
;
3655 params
[SI_PARAM_SAMPLE_COVERAGE
] = f32
;
3656 params
[SI_PARAM_POS_FIXED_PT
] = f32
;
3657 num_params
= SI_PARAM_POS_FIXED_PT
+1;
3661 assert(0 && "unimplemented shader");
3665 assert(num_params
<= Elements(params
));
3666 radeon_llvm_create_func(&si_shader_ctx
->radeon_bld
, params
, num_params
);
3667 radeon_llvm_shader_type(si_shader_ctx
->radeon_bld
.main_fn
, si_shader_ctx
->type
);
3669 if (shader
->dx10_clamp_mode
)
3670 LLVMAddTargetDependentFunctionAttr(si_shader_ctx
->radeon_bld
.main_fn
,
3671 "enable-no-nans-fp-math", "true");
3673 for (i
= 0; i
<= last_sgpr
; ++i
) {
3674 LLVMValueRef P
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, i
);
3676 /* We tell llvm that array inputs are passed by value to allow Sinking pass
3677 * to move load. Inputs are constant so this is fine. */
3678 if (i
<= last_array_pointer
)
3679 LLVMAddAttribute(P
, LLVMByValAttribute
);
3681 LLVMAddAttribute(P
, LLVMInRegAttribute
);
3684 if (bld_base
->info
&&
3685 (bld_base
->info
->opcode_count
[TGSI_OPCODE_DDX
] > 0 ||
3686 bld_base
->info
->opcode_count
[TGSI_OPCODE_DDY
] > 0 ||
3687 bld_base
->info
->opcode_count
[TGSI_OPCODE_DDX_FINE
] > 0 ||
3688 bld_base
->info
->opcode_count
[TGSI_OPCODE_DDY_FINE
] > 0 ||
3689 bld_base
->info
->opcode_count
[TGSI_OPCODE_INTERP_OFFSET
] > 0 ||
3690 bld_base
->info
->opcode_count
[TGSI_OPCODE_INTERP_SAMPLE
] > 0))
3691 si_shader_ctx
->lds
=
3692 LLVMAddGlobalInAddressSpace(gallivm
->module
,
3693 LLVMArrayType(i32
, 64),
3697 if ((si_shader_ctx
->type
== TGSI_PROCESSOR_VERTEX
&& shader
->key
.vs
.as_ls
) ||
3698 si_shader_ctx
->type
== TGSI_PROCESSOR_TESS_CTRL
||
3699 si_shader_ctx
->type
== TGSI_PROCESSOR_TESS_EVAL
) {
3700 /* This is the upper bound, maximum is 32 inputs times 32 vertices */
3701 unsigned vertex_data_dw_size
= 32*32*4;
3702 unsigned patch_data_dw_size
= 32*4;
3703 /* The formula is: TCS inputs + TCS outputs + TCS patch outputs. */
3704 unsigned patch_dw_size
= vertex_data_dw_size
*2 + patch_data_dw_size
;
3705 unsigned lds_dwords
= patch_dw_size
;
3707 /* The actual size is computed outside of the shader to reduce
3708 * the number of shader variants. */
3709 si_shader_ctx
->lds
=
3710 LLVMAddGlobalInAddressSpace(gallivm
->module
,
3711 LLVMArrayType(i32
, lds_dwords
),
3717 static void preload_constants(struct si_shader_context
*si_shader_ctx
)
3719 struct lp_build_tgsi_context
* bld_base
= &si_shader_ctx
->radeon_bld
.soa
.bld_base
;
3720 struct gallivm_state
* gallivm
= bld_base
->base
.gallivm
;
3721 const struct tgsi_shader_info
* info
= bld_base
->info
;
3723 LLVMValueRef ptr
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_CONST_BUFFERS
);
3725 for (buf
= 0; buf
< SI_NUM_CONST_BUFFERS
; buf
++) {
3726 unsigned i
, num_const
= info
->const_file_max
[buf
] + 1;
3731 /* Allocate space for the constant values */
3732 si_shader_ctx
->constants
[buf
] = CALLOC(num_const
* 4, sizeof(LLVMValueRef
));
3734 /* Load the resource descriptor */
3735 si_shader_ctx
->const_buffers
[buf
] =
3736 build_indexed_load_const(si_shader_ctx
, ptr
, lp_build_const_int32(gallivm
, buf
));
3738 /* Load the constants, we rely on the code sinking to do the rest */
3739 for (i
= 0; i
< num_const
* 4; ++i
) {
3740 si_shader_ctx
->constants
[buf
][i
] =
3741 buffer_load_const(gallivm
->builder
,
3742 si_shader_ctx
->const_buffers
[buf
],
3743 lp_build_const_int32(gallivm
, i
* 4),
3744 bld_base
->base
.elem_type
);
3749 static void preload_samplers(struct si_shader_context
*si_shader_ctx
)
3751 struct lp_build_tgsi_context
* bld_base
= &si_shader_ctx
->radeon_bld
.soa
.bld_base
;
3752 struct gallivm_state
* gallivm
= bld_base
->base
.gallivm
;
3753 const struct tgsi_shader_info
* info
= bld_base
->info
;
3755 unsigned i
, num_samplers
= info
->file_max
[TGSI_FILE_SAMPLER
] + 1;
3757 LLVMValueRef res_ptr
, samp_ptr
;
3758 LLVMValueRef offset
;
3760 if (num_samplers
== 0)
3763 res_ptr
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_SAMPLER_VIEWS
);
3764 samp_ptr
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_SAMPLER_STATES
);
3766 /* Load the resources and samplers, we rely on the code sinking to do the rest */
3767 for (i
= 0; i
< num_samplers
; ++i
) {
3769 offset
= lp_build_const_int32(gallivm
, i
);
3770 si_shader_ctx
->sampler_views
[i
] = build_indexed_load_const(si_shader_ctx
, res_ptr
, offset
);
3773 offset
= lp_build_const_int32(gallivm
, i
);
3774 si_shader_ctx
->sampler_states
[i
] = build_indexed_load_const(si_shader_ctx
, samp_ptr
, offset
);
3776 /* FMASK resource */
3777 if (info
->is_msaa_sampler
[i
]) {
3778 offset
= lp_build_const_int32(gallivm
, SI_FMASK_TEX_OFFSET
+ i
);
3779 si_shader_ctx
->sampler_views
[SI_FMASK_TEX_OFFSET
+ i
] =
3780 build_indexed_load_const(si_shader_ctx
, res_ptr
, offset
);
3785 static void preload_streamout_buffers(struct si_shader_context
*si_shader_ctx
)
3787 struct lp_build_tgsi_context
* bld_base
= &si_shader_ctx
->radeon_bld
.soa
.bld_base
;
3788 struct gallivm_state
* gallivm
= bld_base
->base
.gallivm
;
3791 /* Streamout can only be used if the shader is compiled as VS. */
3792 if (!si_shader_ctx
->shader
->selector
->so
.num_outputs
||
3793 (si_shader_ctx
->type
== TGSI_PROCESSOR_VERTEX
&&
3794 (si_shader_ctx
->shader
->key
.vs
.as_es
||
3795 si_shader_ctx
->shader
->key
.vs
.as_ls
)) ||
3796 (si_shader_ctx
->type
== TGSI_PROCESSOR_TESS_EVAL
&&
3797 si_shader_ctx
->shader
->key
.tes
.as_es
))
3800 LLVMValueRef buf_ptr
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
3801 SI_PARAM_RW_BUFFERS
);
3803 /* Load the resources, we rely on the code sinking to do the rest */
3804 for (i
= 0; i
< 4; ++i
) {
3805 if (si_shader_ctx
->shader
->selector
->so
.stride
[i
]) {
3806 LLVMValueRef offset
= lp_build_const_int32(gallivm
,
3807 SI_SO_BUF_OFFSET
+ i
);
3809 si_shader_ctx
->so_buffers
[i
] = build_indexed_load_const(si_shader_ctx
, buf_ptr
, offset
);
3815 * Load ESGS and GSVS ring buffer resource descriptors and save the variables
3818 static void preload_ring_buffers(struct si_shader_context
*si_shader_ctx
)
3820 struct gallivm_state
*gallivm
=
3821 si_shader_ctx
->radeon_bld
.soa
.bld_base
.base
.gallivm
;
3823 LLVMValueRef buf_ptr
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
3824 SI_PARAM_RW_BUFFERS
);
3826 if ((si_shader_ctx
->type
== TGSI_PROCESSOR_VERTEX
&&
3827 si_shader_ctx
->shader
->key
.vs
.as_es
) ||
3828 (si_shader_ctx
->type
== TGSI_PROCESSOR_TESS_EVAL
&&
3829 si_shader_ctx
->shader
->key
.tes
.as_es
) ||
3830 si_shader_ctx
->type
== TGSI_PROCESSOR_GEOMETRY
) {
3831 LLVMValueRef offset
= lp_build_const_int32(gallivm
, SI_RING_ESGS
);
3833 si_shader_ctx
->esgs_ring
=
3834 build_indexed_load_const(si_shader_ctx
, buf_ptr
, offset
);
3837 if (si_shader_ctx
->is_gs_copy_shader
) {
3838 LLVMValueRef offset
= lp_build_const_int32(gallivm
, SI_RING_GSVS
);
3840 si_shader_ctx
->gsvs_ring
[0] =
3841 build_indexed_load_const(si_shader_ctx
, buf_ptr
, offset
);
3843 if (si_shader_ctx
->type
== TGSI_PROCESSOR_GEOMETRY
) {
3845 for (i
= 0; i
< 4; i
++) {
3846 LLVMValueRef offset
= lp_build_const_int32(gallivm
, SI_RING_GSVS
+ i
);
3848 si_shader_ctx
->gsvs_ring
[i
] =
3849 build_indexed_load_const(si_shader_ctx
, buf_ptr
, offset
);
3854 void si_shader_binary_read_config(struct radeon_shader_binary
*binary
,
3855 struct si_shader_config
*conf
,
3856 unsigned symbol_offset
)
3859 const unsigned char *config
=
3860 radeon_shader_binary_config_start(binary
, symbol_offset
);
3862 /* XXX: We may be able to emit some of these values directly rather than
3863 * extracting fields to be emitted later.
3866 for (i
= 0; i
< binary
->config_size_per_symbol
; i
+= 8) {
3867 unsigned reg
= util_le32_to_cpu(*(uint32_t*)(config
+ i
));
3868 unsigned value
= util_le32_to_cpu(*(uint32_t*)(config
+ i
+ 4));
3870 case R_00B028_SPI_SHADER_PGM_RSRC1_PS
:
3871 case R_00B128_SPI_SHADER_PGM_RSRC1_VS
:
3872 case R_00B228_SPI_SHADER_PGM_RSRC1_GS
:
3873 case R_00B848_COMPUTE_PGM_RSRC1
:
3874 conf
->num_sgprs
= MAX2(conf
->num_sgprs
, (G_00B028_SGPRS(value
) + 1) * 8);
3875 conf
->num_vgprs
= MAX2(conf
->num_vgprs
, (G_00B028_VGPRS(value
) + 1) * 4);
3876 conf
->float_mode
= G_00B028_FLOAT_MODE(value
);
3877 conf
->rsrc1
= value
;
3879 case R_00B02C_SPI_SHADER_PGM_RSRC2_PS
:
3880 conf
->lds_size
= MAX2(conf
->lds_size
, G_00B02C_EXTRA_LDS_SIZE(value
));
3882 case R_00B84C_COMPUTE_PGM_RSRC2
:
3883 conf
->lds_size
= MAX2(conf
->lds_size
, G_00B84C_LDS_SIZE(value
));
3884 conf
->rsrc2
= value
;
3886 case R_0286CC_SPI_PS_INPUT_ENA
:
3887 conf
->spi_ps_input_ena
= value
;
3889 case R_0286D0_SPI_PS_INPUT_ADDR
:
3890 /* Not used yet, but will be in the future */
3892 case R_0286E8_SPI_TMPRING_SIZE
:
3893 case R_00B860_COMPUTE_TMPRING_SIZE
:
3894 /* WAVESIZE is in units of 256 dwords. */
3895 conf
->scratch_bytes_per_wave
=
3896 G_00B860_WAVESIZE(value
) * 256 * 4 * 1;
3900 static bool printed
;
3903 fprintf(stderr
, "Warning: LLVM emitted unknown "
3904 "config register: 0x%x\n", reg
);
3913 void si_shader_apply_scratch_relocs(struct si_context
*sctx
,
3914 struct si_shader
*shader
,
3915 uint64_t scratch_va
)
3918 uint32_t scratch_rsrc_dword0
= scratch_va
;
3919 uint32_t scratch_rsrc_dword1
=
3920 S_008F04_BASE_ADDRESS_HI(scratch_va
>> 32)
3921 | S_008F04_STRIDE(shader
->config
.scratch_bytes_per_wave
/ 64);
3923 for (i
= 0 ; i
< shader
->binary
.reloc_count
; i
++) {
3924 const struct radeon_shader_reloc
*reloc
=
3925 &shader
->binary
.relocs
[i
];
3926 if (!strcmp(scratch_rsrc_dword0_symbol
, reloc
->name
)) {
3927 util_memcpy_cpu_to_le32(shader
->binary
.code
+ reloc
->offset
,
3928 &scratch_rsrc_dword0
, 4);
3929 } else if (!strcmp(scratch_rsrc_dword1_symbol
, reloc
->name
)) {
3930 util_memcpy_cpu_to_le32(shader
->binary
.code
+ reloc
->offset
,
3931 &scratch_rsrc_dword1
, 4);
3936 int si_shader_binary_upload(struct si_screen
*sscreen
, struct si_shader
*shader
)
3938 const struct radeon_shader_binary
*binary
= &shader
->binary
;
3939 unsigned code_size
= binary
->code_size
+ binary
->rodata_size
;
3942 r600_resource_reference(&shader
->bo
, NULL
);
3943 shader
->bo
= si_resource_create_custom(&sscreen
->b
.b
,
3944 PIPE_USAGE_IMMUTABLE
,
3949 ptr
= sscreen
->b
.ws
->buffer_map(shader
->bo
->buf
, NULL
,
3950 PIPE_TRANSFER_READ_WRITE
);
3951 util_memcpy_cpu_to_le32(ptr
, binary
->code
, binary
->code_size
);
3952 if (binary
->rodata_size
> 0) {
3953 ptr
+= binary
->code_size
;
3954 util_memcpy_cpu_to_le32(ptr
, binary
->rodata
,
3955 binary
->rodata_size
);
3958 sscreen
->b
.ws
->buffer_unmap(shader
->bo
->buf
);
3962 static void si_shader_dump_disassembly(const struct radeon_shader_binary
*binary
,
3963 struct pipe_debug_callback
*debug
)
3968 if (binary
->disasm_string
) {
3969 fprintf(stderr
, "\nShader Disassembly:\n\n");
3970 fprintf(stderr
, "%s\n", binary
->disasm_string
);
3972 if (debug
&& debug
->debug_message
) {
3973 /* Very long debug messages are cut off, so send the
3974 * disassembly one line at a time. This causes more
3975 * overhead, but on the plus side it simplifies
3976 * parsing of resulting logs.
3978 pipe_debug_message(debug
, SHADER_INFO
,
3979 "Shader Disassembly Begin");
3981 line
= binary
->disasm_string
;
3983 p
= strchrnul(line
, '\n');
3987 pipe_debug_message(debug
, SHADER_INFO
,
3988 "%.*s", count
, line
);
3996 pipe_debug_message(debug
, SHADER_INFO
,
3997 "Shader Disassembly End");
4000 fprintf(stderr
, "SI CODE:\n");
4001 for (i
= 0; i
< binary
->code_size
; i
+= 4) {
4002 fprintf(stderr
, "@0x%x: %02x%02x%02x%02x\n", i
,
4003 binary
->code
[i
+ 3], binary
->code
[i
+ 2],
4004 binary
->code
[i
+ 1], binary
->code
[i
]);
4009 static void si_shader_dump_stats(struct si_screen
*sscreen
,
4010 struct si_shader_config
*conf
,
4011 unsigned num_inputs
,
4013 struct pipe_debug_callback
*debug
,
4016 unsigned lds_increment
= sscreen
->b
.chip_class
>= CIK
? 512 : 256;
4017 unsigned lds_per_wave
= 0;
4018 unsigned max_simd_waves
= 10;
4020 /* Compute LDS usage for PS. */
4021 if (processor
== TGSI_PROCESSOR_FRAGMENT
) {
4022 /* The minimum usage per wave is (num_inputs * 36). The maximum
4023 * usage is (num_inputs * 36 * 16).
4024 * We can get anything in between and it varies between waves.
4026 * Other stages don't know the size at compile time or don't
4027 * allocate LDS per wave, but instead they do it per thread group.
4029 lds_per_wave
= conf
->lds_size
* lds_increment
+
4030 align(num_inputs
* 36, lds_increment
);
4033 /* Compute the per-SIMD wave counts. */
4034 if (conf
->num_sgprs
) {
4035 if (sscreen
->b
.chip_class
>= VI
)
4036 max_simd_waves
= MIN2(max_simd_waves
, 800 / conf
->num_sgprs
);
4038 max_simd_waves
= MIN2(max_simd_waves
, 512 / conf
->num_sgprs
);
4041 if (conf
->num_vgprs
)
4042 max_simd_waves
= MIN2(max_simd_waves
, 256 / conf
->num_vgprs
);
4044 /* LDS is 64KB per CU (4 SIMDs), divided into 16KB blocks per SIMD
4048 max_simd_waves
= MIN2(max_simd_waves
, 16384 / lds_per_wave
);
4050 if (r600_can_dump_shader(&sscreen
->b
, processor
)) {
4051 fprintf(stderr
, "*** SHADER STATS ***\n"
4054 "Code Size: %d bytes\n"
4056 "Scratch: %d bytes per wave\n"
4058 "********************\n",
4059 conf
->num_sgprs
, conf
->num_vgprs
, code_size
,
4060 conf
->lds_size
, conf
->scratch_bytes_per_wave
,
4064 pipe_debug_message(debug
, SHADER_INFO
,
4065 "Shader Stats: SGPRS: %d VGPRS: %d Code Size: %d "
4066 "LDS: %d Scratch: %d Max Waves: %d",
4067 conf
->num_sgprs
, conf
->num_vgprs
, code_size
,
4068 conf
->lds_size
, conf
->scratch_bytes_per_wave
,
4072 void si_shader_dump(struct si_screen
*sscreen
, struct si_shader
*shader
,
4073 struct pipe_debug_callback
*debug
, unsigned processor
)
4075 if (r600_can_dump_shader(&sscreen
->b
, processor
))
4076 if (!(sscreen
->b
.debug_flags
& DBG_NO_ASM
))
4077 si_shader_dump_disassembly(&shader
->binary
, debug
);
4079 si_shader_dump_stats(sscreen
, &shader
->config
,
4080 shader
->selector
? shader
->selector
->info
.num_inputs
: 0,
4081 shader
->binary
.code_size
, debug
, processor
);
4084 int si_compile_llvm(struct si_screen
*sscreen
,
4085 struct radeon_shader_binary
*binary
,
4086 struct si_shader_config
*conf
,
4087 LLVMTargetMachineRef tm
,
4089 struct pipe_debug_callback
*debug
,
4093 unsigned count
= p_atomic_inc_return(&sscreen
->b
.num_compilations
);
4095 if (r600_can_dump_shader(&sscreen
->b
, processor
)) {
4096 fprintf(stderr
, "radeonsi: Compiling shader %d\n", count
);
4098 if (!(sscreen
->b
.debug_flags
& (DBG_NO_IR
| DBG_PREOPT_IR
)))
4099 LLVMDumpModule(mod
);
4102 if (!si_replace_shader(count
, binary
)) {
4103 r
= radeon_llvm_compile(mod
, binary
,
4104 r600_get_llvm_processor_name(sscreen
->b
.family
), tm
,
4110 si_shader_binary_read_config(binary
, conf
, 0);
4112 FREE(binary
->config
);
4113 FREE(binary
->global_symbol_offsets
);
4114 binary
->config
= NULL
;
4115 binary
->global_symbol_offsets
= NULL
;
4119 /* Generate code for the hardware VS shader stage to go with a geometry shader */
4120 static int si_generate_gs_copy_shader(struct si_screen
*sscreen
,
4121 struct si_shader_context
*si_shader_ctx
,
4122 struct si_shader
*gs
, bool dump
,
4123 struct pipe_debug_callback
*debug
)
4125 struct gallivm_state
*gallivm
= &si_shader_ctx
->radeon_bld
.gallivm
;
4126 struct lp_build_tgsi_context
*bld_base
= &si_shader_ctx
->radeon_bld
.soa
.bld_base
;
4127 struct lp_build_context
*base
= &bld_base
->base
;
4128 struct lp_build_context
*uint
= &bld_base
->uint_bld
;
4129 struct si_shader_output_values
*outputs
;
4130 struct tgsi_shader_info
*gsinfo
= &gs
->selector
->info
;
4131 LLVMValueRef args
[9];
4134 outputs
= MALLOC(gsinfo
->num_outputs
* sizeof(outputs
[0]));
4136 si_shader_ctx
->type
= TGSI_PROCESSOR_VERTEX
;
4137 si_shader_ctx
->is_gs_copy_shader
= true;
4139 radeon_llvm_context_init(&si_shader_ctx
->radeon_bld
);
4141 create_meta_data(si_shader_ctx
);
4142 create_function(si_shader_ctx
);
4143 preload_streamout_buffers(si_shader_ctx
);
4144 preload_ring_buffers(si_shader_ctx
);
4146 args
[0] = si_shader_ctx
->gsvs_ring
[0];
4147 args
[1] = lp_build_mul_imm(uint
,
4148 LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
4149 si_shader_ctx
->param_vertex_id
),
4151 args
[3] = uint
->zero
;
4152 args
[4] = uint
->one
; /* OFFEN */
4153 args
[5] = uint
->zero
; /* IDXEN */
4154 args
[6] = uint
->one
; /* GLC */
4155 args
[7] = uint
->one
; /* SLC */
4156 args
[8] = uint
->zero
; /* TFE */
4158 /* Fetch vertex data from GSVS ring */
4159 for (i
= 0; i
< gsinfo
->num_outputs
; ++i
) {
4162 outputs
[i
].name
= gsinfo
->output_semantic_name
[i
];
4163 outputs
[i
].sid
= gsinfo
->output_semantic_index
[i
];
4165 for (chan
= 0; chan
< 4; chan
++) {
4166 args
[2] = lp_build_const_int32(gallivm
,
4168 gs
->selector
->gs_max_out_vertices
* 16 * 4);
4170 outputs
[i
].values
[chan
] =
4171 LLVMBuildBitCast(gallivm
->builder
,
4172 lp_build_intrinsic(gallivm
->builder
,
4173 "llvm.SI.buffer.load.dword.i32.i32",
4174 LLVMInt32TypeInContext(gallivm
->context
),
4176 LLVMReadOnlyAttribute
| LLVMNoUnwindAttribute
),
4177 base
->elem_type
, "");
4181 si_llvm_export_vs(bld_base
, outputs
, gsinfo
->num_outputs
);
4183 LLVMBuildRetVoid(bld_base
->base
.gallivm
->builder
);
4185 /* Dump LLVM IR before any optimization passes */
4186 if (sscreen
->b
.debug_flags
& DBG_PREOPT_IR
&&
4187 r600_can_dump_shader(&sscreen
->b
, TGSI_PROCESSOR_GEOMETRY
))
4188 LLVMDumpModule(bld_base
->base
.gallivm
->module
);
4190 radeon_llvm_finalize_module(&si_shader_ctx
->radeon_bld
);
4193 fprintf(stderr
, "Copy Vertex Shader for Geometry Shader:\n\n");
4195 r
= si_compile_llvm(sscreen
, &si_shader_ctx
->shader
->binary
,
4196 &si_shader_ctx
->shader
->config
, si_shader_ctx
->tm
,
4197 bld_base
->base
.gallivm
->module
,
4198 debug
, TGSI_PROCESSOR_GEOMETRY
);
4200 si_shader_dump(sscreen
, si_shader_ctx
->shader
, debug
,
4201 TGSI_PROCESSOR_GEOMETRY
);
4202 r
= si_shader_binary_upload(sscreen
, si_shader_ctx
->shader
);
4205 radeon_llvm_dispose(&si_shader_ctx
->radeon_bld
);
4211 void si_dump_shader_key(unsigned shader
, union si_shader_key
*key
, FILE *f
)
4215 fprintf(f
, "SHADER KEY\n");
4218 case PIPE_SHADER_VERTEX
:
4219 fprintf(f
, " instance_divisors = {");
4220 for (i
= 0; i
< Elements(key
->vs
.instance_divisors
); i
++)
4221 fprintf(f
, !i
? "%u" : ", %u",
4222 key
->vs
.instance_divisors
[i
]);
4224 fprintf(f
, " as_es = %u\n", key
->vs
.as_es
);
4225 fprintf(f
, " as_ls = %u\n", key
->vs
.as_ls
);
4226 fprintf(f
, " export_prim_id = %u\n", key
->vs
.export_prim_id
);
4229 case PIPE_SHADER_TESS_CTRL
:
4230 fprintf(f
, " prim_mode = %u\n", key
->tcs
.prim_mode
);
4233 case PIPE_SHADER_TESS_EVAL
:
4234 fprintf(f
, " as_es = %u\n", key
->tes
.as_es
);
4235 fprintf(f
, " export_prim_id = %u\n", key
->tes
.export_prim_id
);
4238 case PIPE_SHADER_GEOMETRY
:
4241 case PIPE_SHADER_FRAGMENT
:
4242 fprintf(f
, " spi_shader_col_format = 0x%x\n", key
->ps
.spi_shader_col_format
);
4243 fprintf(f
, " last_cbuf = %u\n", key
->ps
.last_cbuf
);
4244 fprintf(f
, " color_two_side = %u\n", key
->ps
.color_two_side
);
4245 fprintf(f
, " alpha_func = %u\n", key
->ps
.alpha_func
);
4246 fprintf(f
, " alpha_to_one = %u\n", key
->ps
.alpha_to_one
);
4247 fprintf(f
, " poly_stipple = %u\n", key
->ps
.poly_stipple
);
4248 fprintf(f
, " clamp_color = %u\n", key
->ps
.clamp_color
);
4256 static void si_init_shader_ctx(struct si_shader_context
*ctx
,
4257 struct si_screen
*sscreen
,
4258 struct si_shader
*shader
,
4259 LLVMTargetMachineRef tm
,
4260 struct tgsi_shader_info
*info
)
4262 struct lp_build_tgsi_context
*bld_base
;
4264 memset(ctx
, 0, sizeof(*ctx
));
4265 radeon_llvm_context_init(&ctx
->radeon_bld
);
4267 ctx
->screen
= sscreen
;
4268 if (shader
&& shader
->selector
)
4269 ctx
->type
= shader
->selector
->info
.processor
;
4272 ctx
->shader
= shader
;
4274 bld_base
= &ctx
->radeon_bld
.soa
.bld_base
;
4275 bld_base
->info
= info
;
4276 bld_base
->emit_fetch_funcs
[TGSI_FILE_CONSTANT
] = fetch_constant
;
4278 bld_base
->op_actions
[TGSI_OPCODE_INTERP_CENTROID
] = interp_action
;
4279 bld_base
->op_actions
[TGSI_OPCODE_INTERP_SAMPLE
] = interp_action
;
4280 bld_base
->op_actions
[TGSI_OPCODE_INTERP_OFFSET
] = interp_action
;
4282 bld_base
->op_actions
[TGSI_OPCODE_TEX
] = tex_action
;
4283 bld_base
->op_actions
[TGSI_OPCODE_TEX2
] = tex_action
;
4284 bld_base
->op_actions
[TGSI_OPCODE_TXB
] = tex_action
;
4285 bld_base
->op_actions
[TGSI_OPCODE_TXB2
] = tex_action
;
4286 bld_base
->op_actions
[TGSI_OPCODE_TXD
] = tex_action
;
4287 bld_base
->op_actions
[TGSI_OPCODE_TXF
] = tex_action
;
4288 bld_base
->op_actions
[TGSI_OPCODE_TXL
] = tex_action
;
4289 bld_base
->op_actions
[TGSI_OPCODE_TXL2
] = tex_action
;
4290 bld_base
->op_actions
[TGSI_OPCODE_TXP
] = tex_action
;
4291 bld_base
->op_actions
[TGSI_OPCODE_TXQ
] = tex_action
;
4292 bld_base
->op_actions
[TGSI_OPCODE_TG4
] = tex_action
;
4293 bld_base
->op_actions
[TGSI_OPCODE_LODQ
] = tex_action
;
4294 bld_base
->op_actions
[TGSI_OPCODE_TXQS
].emit
= si_llvm_emit_txqs
;
4296 bld_base
->op_actions
[TGSI_OPCODE_DDX
].emit
= si_llvm_emit_ddxy
;
4297 bld_base
->op_actions
[TGSI_OPCODE_DDY
].emit
= si_llvm_emit_ddxy
;
4298 bld_base
->op_actions
[TGSI_OPCODE_DDX_FINE
].emit
= si_llvm_emit_ddxy
;
4299 bld_base
->op_actions
[TGSI_OPCODE_DDY_FINE
].emit
= si_llvm_emit_ddxy
;
4301 bld_base
->op_actions
[TGSI_OPCODE_EMIT
].emit
= si_llvm_emit_vertex
;
4302 bld_base
->op_actions
[TGSI_OPCODE_ENDPRIM
].emit
= si_llvm_emit_primitive
;
4303 bld_base
->op_actions
[TGSI_OPCODE_BARRIER
].emit
= si_llvm_emit_barrier
;
4305 if (HAVE_LLVM
>= 0x0306) {
4306 bld_base
->op_actions
[TGSI_OPCODE_MAX
].emit
= build_tgsi_intrinsic_nomem
;
4307 bld_base
->op_actions
[TGSI_OPCODE_MAX
].intr_name
= "llvm.maxnum.f32";
4308 bld_base
->op_actions
[TGSI_OPCODE_MIN
].emit
= build_tgsi_intrinsic_nomem
;
4309 bld_base
->op_actions
[TGSI_OPCODE_MIN
].intr_name
= "llvm.minnum.f32";
4313 int si_shader_create(struct si_screen
*sscreen
, LLVMTargetMachineRef tm
,
4314 struct si_shader
*shader
,
4315 struct pipe_debug_callback
*debug
)
4317 struct si_shader_selector
*sel
= shader
->selector
;
4318 struct tgsi_token
*tokens
= sel
->tokens
;
4319 struct si_shader_context si_shader_ctx
;
4320 struct lp_build_tgsi_context
* bld_base
;
4321 struct tgsi_shader_info stipple_shader_info
;
4324 bool poly_stipple
= sel
->type
== PIPE_SHADER_FRAGMENT
&&
4325 shader
->key
.ps
.poly_stipple
;
4326 bool dump
= r600_can_dump_shader(&sscreen
->b
, sel
->info
.processor
);
4329 tokens
= util_pstipple_create_fragment_shader(tokens
, NULL
,
4330 SI_POLY_STIPPLE_SAMPLER
,
4331 TGSI_FILE_SYSTEM_VALUE
);
4332 tgsi_scan_shader(tokens
, &stipple_shader_info
);
4335 /* Dump TGSI code before doing TGSI->LLVM conversion in case the
4336 * conversion fails. */
4337 if (dump
&& !(sscreen
->b
.debug_flags
& DBG_NO_TGSI
)) {
4338 si_dump_shader_key(sel
->type
, &shader
->key
, stderr
);
4339 tgsi_dump(tokens
, 0);
4340 si_dump_streamout(&sel
->so
);
4343 si_init_shader_ctx(&si_shader_ctx
, sscreen
, shader
, tm
,
4344 poly_stipple
? &stipple_shader_info
: &sel
->info
);
4346 if (sel
->type
!= PIPE_SHADER_COMPUTE
)
4347 shader
->dx10_clamp_mode
= true;
4349 shader
->uses_instanceid
= sel
->info
.uses_instanceid
;
4351 bld_base
= &si_shader_ctx
.radeon_bld
.soa
.bld_base
;
4352 si_shader_ctx
.radeon_bld
.load_system_value
= declare_system_value
;
4354 switch (si_shader_ctx
.type
) {
4355 case TGSI_PROCESSOR_VERTEX
:
4356 si_shader_ctx
.radeon_bld
.load_input
= declare_input_vs
;
4357 if (shader
->key
.vs
.as_ls
)
4358 bld_base
->emit_epilogue
= si_llvm_emit_ls_epilogue
;
4359 else if (shader
->key
.vs
.as_es
)
4360 bld_base
->emit_epilogue
= si_llvm_emit_es_epilogue
;
4362 bld_base
->emit_epilogue
= si_llvm_emit_vs_epilogue
;
4364 case TGSI_PROCESSOR_TESS_CTRL
:
4365 bld_base
->emit_fetch_funcs
[TGSI_FILE_INPUT
] = fetch_input_tcs
;
4366 bld_base
->emit_fetch_funcs
[TGSI_FILE_OUTPUT
] = fetch_output_tcs
;
4367 bld_base
->emit_store
= store_output_tcs
;
4368 bld_base
->emit_epilogue
= si_llvm_emit_tcs_epilogue
;
4370 case TGSI_PROCESSOR_TESS_EVAL
:
4371 bld_base
->emit_fetch_funcs
[TGSI_FILE_INPUT
] = fetch_input_tes
;
4372 if (shader
->key
.tes
.as_es
)
4373 bld_base
->emit_epilogue
= si_llvm_emit_es_epilogue
;
4375 bld_base
->emit_epilogue
= si_llvm_emit_vs_epilogue
;
4377 case TGSI_PROCESSOR_GEOMETRY
:
4378 bld_base
->emit_fetch_funcs
[TGSI_FILE_INPUT
] = fetch_input_gs
;
4379 bld_base
->emit_epilogue
= si_llvm_emit_gs_epilogue
;
4381 case TGSI_PROCESSOR_FRAGMENT
:
4382 si_shader_ctx
.radeon_bld
.load_input
= declare_input_fs
;
4383 bld_base
->emit_epilogue
= si_llvm_emit_fs_epilogue
;
4386 assert(!"Unsupported shader type");
4390 create_meta_data(&si_shader_ctx
);
4391 create_function(&si_shader_ctx
);
4392 preload_constants(&si_shader_ctx
);
4393 preload_samplers(&si_shader_ctx
);
4394 preload_streamout_buffers(&si_shader_ctx
);
4395 preload_ring_buffers(&si_shader_ctx
);
4397 if (si_shader_ctx
.type
== TGSI_PROCESSOR_GEOMETRY
) {
4399 for (i
= 0; i
< 4; i
++) {
4400 si_shader_ctx
.gs_next_vertex
[i
] =
4401 lp_build_alloca(bld_base
->base
.gallivm
,
4402 bld_base
->uint_bld
.elem_type
, "");
4406 if (!lp_build_tgsi_llvm(bld_base
, tokens
)) {
4407 fprintf(stderr
, "Failed to translate shader from TGSI to LLVM\n");
4411 LLVMBuildRetVoid(bld_base
->base
.gallivm
->builder
);
4412 mod
= bld_base
->base
.gallivm
->module
;
4414 /* Dump LLVM IR before any optimization passes */
4415 if (sscreen
->b
.debug_flags
& DBG_PREOPT_IR
&&
4416 r600_can_dump_shader(&sscreen
->b
, si_shader_ctx
.type
))
4417 LLVMDumpModule(mod
);
4419 radeon_llvm_finalize_module(&si_shader_ctx
.radeon_bld
);
4421 r
= si_compile_llvm(sscreen
, &shader
->binary
, &shader
->config
, tm
,
4422 mod
, debug
, si_shader_ctx
.type
);
4424 fprintf(stderr
, "LLVM failed to compile shader\n");
4428 si_shader_dump(sscreen
, shader
, debug
, si_shader_ctx
.type
);
4430 r
= si_shader_binary_upload(sscreen
, shader
);
4432 fprintf(stderr
, "LLVM failed to upload shader\n");
4436 radeon_llvm_dispose(&si_shader_ctx
.radeon_bld
);
4438 if (si_shader_ctx
.type
== TGSI_PROCESSOR_GEOMETRY
) {
4439 shader
->gs_copy_shader
= CALLOC_STRUCT(si_shader
);
4440 shader
->gs_copy_shader
->selector
= shader
->selector
;
4441 si_shader_ctx
.shader
= shader
->gs_copy_shader
;
4442 if ((r
= si_generate_gs_copy_shader(sscreen
, &si_shader_ctx
,
4443 shader
, dump
, debug
))) {
4444 free(shader
->gs_copy_shader
);
4445 shader
->gs_copy_shader
= NULL
;
4451 for (int i
= 0; i
< SI_NUM_CONST_BUFFERS
; i
++)
4452 FREE(si_shader_ctx
.constants
[i
]);
4454 tgsi_free_tokens(tokens
);
4458 void si_shader_destroy(struct si_shader
*shader
)
4460 if (shader
->gs_copy_shader
) {
4461 si_shader_destroy(shader
->gs_copy_shader
);
4462 FREE(shader
->gs_copy_shader
);
4465 if (shader
->scratch_bo
)
4466 r600_resource_reference(&shader
->scratch_bo
, NULL
);
4468 r600_resource_reference(&shader
->bo
, NULL
);
4470 radeon_shader_binary_clean(&shader
->binary
);