2 * Copyright 2012 Advanced Micro Devices, Inc.
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
24 * Tom Stellard <thomas.stellard@amd.com>
25 * Michel Dänzer <michel.daenzer@amd.com>
26 * Christian König <christian.koenig@amd.com>
29 #include "gallivm/lp_bld_const.h"
30 #include "gallivm/lp_bld_gather.h"
31 #include "gallivm/lp_bld_intr.h"
32 #include "gallivm/lp_bld_logic.h"
33 #include "gallivm/lp_bld_arit.h"
34 #include "gallivm/lp_bld_flow.h"
35 #include "gallivm/lp_bld_misc.h"
36 #include "radeon/radeon_elf_util.h"
37 #include "util/u_memory.h"
38 #include "util/u_string.h"
39 #include "tgsi/tgsi_build.h"
40 #include "tgsi/tgsi_util.h"
41 #include "tgsi/tgsi_dump.h"
43 #include "ac_llvm_util.h"
44 #include "si_shader_internal.h"
49 static const char *scratch_rsrc_dword0_symbol
=
50 "SCRATCH_RSRC_DWORD0";
52 static const char *scratch_rsrc_dword1_symbol
=
53 "SCRATCH_RSRC_DWORD1";
55 struct si_shader_output_values
57 LLVMValueRef values
[4];
58 unsigned semantic_name
;
59 unsigned semantic_index
;
60 ubyte vertex_stream
[4];
63 static void si_init_shader_ctx(struct si_shader_context
*ctx
,
64 struct si_screen
*sscreen
,
65 struct si_shader
*shader
,
66 LLVMTargetMachineRef tm
);
68 static void si_llvm_emit_barrier(const struct lp_build_tgsi_action
*action
,
69 struct lp_build_tgsi_context
*bld_base
,
70 struct lp_build_emit_data
*emit_data
);
72 static void si_dump_shader_key(unsigned shader
, struct si_shader_key
*key
,
75 static void si_build_vs_prolog_function(struct si_shader_context
*ctx
,
76 union si_shader_part_key
*key
);
77 static void si_build_vs_epilog_function(struct si_shader_context
*ctx
,
78 union si_shader_part_key
*key
);
79 static void si_build_tcs_epilog_function(struct si_shader_context
*ctx
,
80 union si_shader_part_key
*key
);
81 static void si_build_ps_prolog_function(struct si_shader_context
*ctx
,
82 union si_shader_part_key
*key
);
83 static void si_build_ps_epilog_function(struct si_shader_context
*ctx
,
84 union si_shader_part_key
*key
);
86 /* Ideally pass the sample mask input to the PS epilog as v13, which
87 * is its usual location, so that the shader doesn't have to add v_mov.
89 #define PS_EPILOG_SAMPLEMASK_MIN_LOC 13
91 /* The VS location of the PrimitiveID input is the same in the epilog,
92 * so that the main shader part doesn't have to move it.
94 #define VS_EPILOG_PRIMID_LOC 2
102 #define SENDMSG_GS_DONE 3
104 #define SENDMSG_GS_OP_NOP (0 << 4)
105 #define SENDMSG_GS_OP_CUT (1 << 4)
106 #define SENDMSG_GS_OP_EMIT (2 << 4)
107 #define SENDMSG_GS_OP_EMIT_CUT (3 << 4)
110 * Returns a unique index for a semantic name and index. The index must be
111 * less than 64, so that a 64-bit bitmask of used inputs or outputs can be
114 unsigned si_shader_io_get_unique_index(unsigned semantic_name
, unsigned index
)
116 switch (semantic_name
) {
117 case TGSI_SEMANTIC_POSITION
:
119 case TGSI_SEMANTIC_PSIZE
:
121 case TGSI_SEMANTIC_CLIPDIST
:
124 case TGSI_SEMANTIC_GENERIC
:
128 assert(!"invalid generic index");
131 /* patch indices are completely separate and thus start from 0 */
132 case TGSI_SEMANTIC_TESSOUTER
:
134 case TGSI_SEMANTIC_TESSINNER
:
136 case TGSI_SEMANTIC_PATCH
:
140 assert(!"invalid semantic name");
145 unsigned si_shader_io_get_unique_index2(unsigned name
, unsigned index
)
148 case TGSI_SEMANTIC_FOG
:
150 case TGSI_SEMANTIC_LAYER
:
152 case TGSI_SEMANTIC_VIEWPORT_INDEX
:
154 case TGSI_SEMANTIC_PRIMID
:
156 case TGSI_SEMANTIC_COLOR
: /* these alias */
157 case TGSI_SEMANTIC_BCOLOR
:
159 case TGSI_SEMANTIC_TEXCOORD
:
162 assert(!"invalid semantic name");
168 * Get the value of a shader input parameter and extract a bitfield.
170 static LLVMValueRef
unpack_param(struct si_shader_context
*ctx
,
171 unsigned param
, unsigned rshift
,
174 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
175 LLVMValueRef value
= LLVMGetParam(ctx
->main_fn
,
178 if (LLVMGetTypeKind(LLVMTypeOf(value
)) == LLVMFloatTypeKind
)
179 value
= bitcast(&ctx
->bld_base
,
180 TGSI_TYPE_UNSIGNED
, value
);
183 value
= LLVMBuildLShr(gallivm
->builder
, value
,
184 lp_build_const_int32(gallivm
, rshift
), "");
186 if (rshift
+ bitwidth
< 32) {
187 unsigned mask
= (1 << bitwidth
) - 1;
188 value
= LLVMBuildAnd(gallivm
->builder
, value
,
189 lp_build_const_int32(gallivm
, mask
), "");
195 static LLVMValueRef
get_rel_patch_id(struct si_shader_context
*ctx
)
198 case PIPE_SHADER_TESS_CTRL
:
199 return unpack_param(ctx
, SI_PARAM_REL_IDS
, 0, 8);
201 case PIPE_SHADER_TESS_EVAL
:
202 return LLVMGetParam(ctx
->main_fn
,
203 ctx
->param_tes_rel_patch_id
);
211 /* Tessellation shaders pass outputs to the next shader using LDS.
213 * LS outputs = TCS inputs
214 * TCS outputs = TES inputs
217 * - TCS inputs for patch 0
218 * - TCS inputs for patch 1
219 * - TCS inputs for patch 2 = get_tcs_in_current_patch_offset (if RelPatchID==2)
221 * - TCS outputs for patch 0 = get_tcs_out_patch0_offset
222 * - Per-patch TCS outputs for patch 0 = get_tcs_out_patch0_patch_data_offset
223 * - TCS outputs for patch 1
224 * - Per-patch TCS outputs for patch 1
225 * - TCS outputs for patch 2 = get_tcs_out_current_patch_offset (if RelPatchID==2)
226 * - Per-patch TCS outputs for patch 2 = get_tcs_out_current_patch_data_offset (if RelPatchID==2)
229 * All three shaders VS(LS), TCS, TES share the same LDS space.
233 get_tcs_in_patch_stride(struct si_shader_context
*ctx
)
235 if (ctx
->type
== PIPE_SHADER_VERTEX
)
236 return unpack_param(ctx
, SI_PARAM_LS_OUT_LAYOUT
, 0, 13);
237 else if (ctx
->type
== PIPE_SHADER_TESS_CTRL
)
238 return unpack_param(ctx
, SI_PARAM_TCS_IN_LAYOUT
, 0, 13);
246 get_tcs_out_patch_stride(struct si_shader_context
*ctx
)
248 return unpack_param(ctx
, SI_PARAM_TCS_OUT_LAYOUT
, 0, 13);
252 get_tcs_out_patch0_offset(struct si_shader_context
*ctx
)
254 return lp_build_mul_imm(&ctx
->bld_base
.uint_bld
,
256 SI_PARAM_TCS_OUT_OFFSETS
,
262 get_tcs_out_patch0_patch_data_offset(struct si_shader_context
*ctx
)
264 return lp_build_mul_imm(&ctx
->bld_base
.uint_bld
,
266 SI_PARAM_TCS_OUT_OFFSETS
,
272 get_tcs_in_current_patch_offset(struct si_shader_context
*ctx
)
274 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
275 LLVMValueRef patch_stride
= get_tcs_in_patch_stride(ctx
);
276 LLVMValueRef rel_patch_id
= get_rel_patch_id(ctx
);
278 return LLVMBuildMul(gallivm
->builder
, patch_stride
, rel_patch_id
, "");
282 get_tcs_out_current_patch_offset(struct si_shader_context
*ctx
)
284 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
285 LLVMValueRef patch0_offset
= get_tcs_out_patch0_offset(ctx
);
286 LLVMValueRef patch_stride
= get_tcs_out_patch_stride(ctx
);
287 LLVMValueRef rel_patch_id
= get_rel_patch_id(ctx
);
289 return LLVMBuildAdd(gallivm
->builder
, patch0_offset
,
290 LLVMBuildMul(gallivm
->builder
, patch_stride
,
296 get_tcs_out_current_patch_data_offset(struct si_shader_context
*ctx
)
298 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
299 LLVMValueRef patch0_patch_data_offset
=
300 get_tcs_out_patch0_patch_data_offset(ctx
);
301 LLVMValueRef patch_stride
= get_tcs_out_patch_stride(ctx
);
302 LLVMValueRef rel_patch_id
= get_rel_patch_id(ctx
);
304 return LLVMBuildAdd(gallivm
->builder
, patch0_patch_data_offset
,
305 LLVMBuildMul(gallivm
->builder
, patch_stride
,
310 static LLVMValueRef
build_gep0(struct si_shader_context
*ctx
,
311 LLVMValueRef base_ptr
, LLVMValueRef index
)
313 LLVMValueRef indices
[2] = {
314 LLVMConstInt(ctx
->i32
, 0, 0),
317 return LLVMBuildGEP(ctx
->gallivm
.builder
, base_ptr
,
321 static void build_indexed_store(struct si_shader_context
*ctx
,
322 LLVMValueRef base_ptr
, LLVMValueRef index
,
325 struct lp_build_tgsi_context
*bld_base
= &ctx
->bld_base
;
326 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
328 LLVMBuildStore(gallivm
->builder
, value
,
329 build_gep0(ctx
, base_ptr
, index
));
333 * Build an LLVM bytecode indexed load using LLVMBuildGEP + LLVMBuildLoad.
334 * It's equivalent to doing a load from &base_ptr[index].
336 * \param base_ptr Where the array starts.
337 * \param index The element index into the array.
338 * \param uniform Whether the base_ptr and index can be assumed to be
339 * dynamically uniform
341 static LLVMValueRef
build_indexed_load(struct si_shader_context
*ctx
,
342 LLVMValueRef base_ptr
, LLVMValueRef index
,
345 struct lp_build_tgsi_context
*bld_base
= &ctx
->bld_base
;
346 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
347 LLVMValueRef pointer
;
349 pointer
= build_gep0(ctx
, base_ptr
, index
);
351 LLVMSetMetadata(pointer
, ctx
->uniform_md_kind
, ctx
->empty_md
);
352 return LLVMBuildLoad(gallivm
->builder
, pointer
, "");
356 * Do a load from &base_ptr[index], but also add a flag that it's loading
357 * a constant from a dynamically uniform index.
359 static LLVMValueRef
build_indexed_load_const(
360 struct si_shader_context
*ctx
,
361 LLVMValueRef base_ptr
, LLVMValueRef index
)
363 LLVMValueRef result
= build_indexed_load(ctx
, base_ptr
, index
, true);
364 LLVMSetMetadata(result
, ctx
->invariant_load_md_kind
, ctx
->empty_md
);
368 static LLVMValueRef
get_instance_index_for_fetch(
369 struct si_shader_context
*radeon_bld
,
370 unsigned param_start_instance
, unsigned divisor
)
372 struct si_shader_context
*ctx
=
373 si_shader_context(&radeon_bld
->bld_base
);
374 struct gallivm_state
*gallivm
= radeon_bld
->bld_base
.base
.gallivm
;
376 LLVMValueRef result
= LLVMGetParam(radeon_bld
->main_fn
,
377 ctx
->param_instance_id
);
379 /* The division must be done before START_INSTANCE is added. */
381 result
= LLVMBuildUDiv(gallivm
->builder
, result
,
382 lp_build_const_int32(gallivm
, divisor
), "");
384 return LLVMBuildAdd(gallivm
->builder
, result
,
385 LLVMGetParam(radeon_bld
->main_fn
, param_start_instance
), "");
388 static void declare_input_vs(
389 struct si_shader_context
*ctx
,
390 unsigned input_index
,
391 const struct tgsi_full_declaration
*decl
,
394 struct lp_build_context
*base
= &ctx
->bld_base
.base
;
395 struct gallivm_state
*gallivm
= base
->gallivm
;
400 LLVMValueRef t_list_ptr
;
401 LLVMValueRef t_offset
;
403 LLVMValueRef attribute_offset
;
404 LLVMValueRef buffer_index
;
405 LLVMValueRef args
[3];
408 /* Load the T list */
409 t_list_ptr
= LLVMGetParam(ctx
->main_fn
, SI_PARAM_VERTEX_BUFFERS
);
411 t_offset
= lp_build_const_int32(gallivm
, input_index
);
413 t_list
= build_indexed_load_const(ctx
, t_list_ptr
, t_offset
);
415 /* Build the attribute offset */
416 attribute_offset
= lp_build_const_int32(gallivm
, 0);
418 buffer_index
= LLVMGetParam(ctx
->main_fn
,
419 ctx
->param_vertex_index0
+
423 args
[1] = attribute_offset
;
424 args
[2] = buffer_index
;
425 input
= lp_build_intrinsic(gallivm
->builder
,
426 "llvm.SI.vs.load.input", ctx
->v4f32
, args
, 3,
427 LP_FUNC_ATTR_READNONE
);
429 /* Break up the vec4 into individual components */
430 for (chan
= 0; chan
< 4; chan
++) {
431 LLVMValueRef llvm_chan
= lp_build_const_int32(gallivm
, chan
);
432 out
[chan
] = LLVMBuildExtractElement(gallivm
->builder
,
433 input
, llvm_chan
, "");
436 fix_fetch
= (ctx
->shader
->key
.mono
.vs
.fix_fetch
>> (2 * input_index
)) & 3;
438 /* The hardware returns an unsigned value; convert it to a
441 LLVMValueRef tmp
= out
[3];
442 LLVMValueRef c30
= LLVMConstInt(ctx
->i32
, 30, 0);
444 /* First, recover the sign-extended signed integer value. */
445 if (fix_fetch
== SI_FIX_FETCH_A2_SSCALED
)
446 tmp
= LLVMBuildFPToUI(gallivm
->builder
, tmp
, ctx
->i32
, "");
448 tmp
= LLVMBuildBitCast(gallivm
->builder
, tmp
, ctx
->i32
, "");
450 /* For the integer-like cases, do a natural sign extension.
452 * For the SNORM case, the values are 0.0, 0.333, 0.666, 1.0
453 * and happen to contain 0, 1, 2, 3 as the two LSBs of the
456 tmp
= LLVMBuildShl(gallivm
->builder
, tmp
,
457 fix_fetch
== SI_FIX_FETCH_A2_SNORM
?
458 LLVMConstInt(ctx
->i32
, 7, 0) : c30
, "");
459 tmp
= LLVMBuildAShr(gallivm
->builder
, tmp
, c30
, "");
461 /* Convert back to the right type. */
462 if (fix_fetch
== SI_FIX_FETCH_A2_SNORM
) {
464 LLVMValueRef neg_one
= LLVMConstReal(ctx
->f32
, -1.0);
465 tmp
= LLVMBuildSIToFP(gallivm
->builder
, tmp
, ctx
->f32
, "");
466 clamp
= LLVMBuildFCmp(gallivm
->builder
, LLVMRealULT
, tmp
, neg_one
, "");
467 tmp
= LLVMBuildSelect(gallivm
->builder
, clamp
, neg_one
, tmp
, "");
468 } else if (fix_fetch
== SI_FIX_FETCH_A2_SSCALED
) {
469 tmp
= LLVMBuildSIToFP(gallivm
->builder
, tmp
, ctx
->f32
, "");
476 static LLVMValueRef
get_primitive_id(struct lp_build_tgsi_context
*bld_base
,
479 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
482 return bld_base
->uint_bld
.zero
;
485 case PIPE_SHADER_VERTEX
:
486 return LLVMGetParam(ctx
->main_fn
,
487 ctx
->param_vs_prim_id
);
488 case PIPE_SHADER_TESS_CTRL
:
489 return LLVMGetParam(ctx
->main_fn
,
491 case PIPE_SHADER_TESS_EVAL
:
492 return LLVMGetParam(ctx
->main_fn
,
493 ctx
->param_tes_patch_id
);
494 case PIPE_SHADER_GEOMETRY
:
495 return LLVMGetParam(ctx
->main_fn
,
496 SI_PARAM_PRIMITIVE_ID
);
499 return bld_base
->uint_bld
.zero
;
504 * Return the value of tgsi_ind_register for indexing.
505 * This is the indirect index with the constant offset added to it.
507 static LLVMValueRef
get_indirect_index(struct si_shader_context
*ctx
,
508 const struct tgsi_ind_register
*ind
,
511 struct gallivm_state
*gallivm
= ctx
->bld_base
.base
.gallivm
;
514 result
= ctx
->addrs
[ind
->Index
][ind
->Swizzle
];
515 result
= LLVMBuildLoad(gallivm
->builder
, result
, "");
516 result
= LLVMBuildAdd(gallivm
->builder
, result
,
517 lp_build_const_int32(gallivm
, rel_index
), "");
522 * Like get_indirect_index, but restricts the return value to a (possibly
523 * undefined) value inside [0..num).
525 static LLVMValueRef
get_bounded_indirect_index(struct si_shader_context
*ctx
,
526 const struct tgsi_ind_register
*ind
,
527 int rel_index
, unsigned num
)
529 LLVMValueRef result
= get_indirect_index(ctx
, ind
, rel_index
);
531 /* LLVM 3.8: If indirect resource indexing is used:
535 if (HAVE_LLVM
<= 0x0308)
536 return LLVMGetUndef(ctx
->i32
);
538 return si_llvm_bound_index(ctx
, result
, num
);
543 * Calculate a dword address given an input or output register and a stride.
545 static LLVMValueRef
get_dw_address(struct si_shader_context
*ctx
,
546 const struct tgsi_full_dst_register
*dst
,
547 const struct tgsi_full_src_register
*src
,
548 LLVMValueRef vertex_dw_stride
,
549 LLVMValueRef base_addr
)
551 struct gallivm_state
*gallivm
= ctx
->bld_base
.base
.gallivm
;
552 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
553 ubyte
*name
, *index
, *array_first
;
555 struct tgsi_full_dst_register reg
;
557 /* Set the register description. The address computation is the same
558 * for sources and destinations. */
560 reg
.Register
.File
= src
->Register
.File
;
561 reg
.Register
.Index
= src
->Register
.Index
;
562 reg
.Register
.Indirect
= src
->Register
.Indirect
;
563 reg
.Register
.Dimension
= src
->Register
.Dimension
;
564 reg
.Indirect
= src
->Indirect
;
565 reg
.Dimension
= src
->Dimension
;
566 reg
.DimIndirect
= src
->DimIndirect
;
570 /* If the register is 2-dimensional (e.g. an array of vertices
571 * in a primitive), calculate the base address of the vertex. */
572 if (reg
.Register
.Dimension
) {
575 if (reg
.Dimension
.Indirect
)
576 index
= get_indirect_index(ctx
, ®
.DimIndirect
,
577 reg
.Dimension
.Index
);
579 index
= lp_build_const_int32(gallivm
, reg
.Dimension
.Index
);
581 base_addr
= LLVMBuildAdd(gallivm
->builder
, base_addr
,
582 LLVMBuildMul(gallivm
->builder
, index
,
583 vertex_dw_stride
, ""), "");
586 /* Get information about the register. */
587 if (reg
.Register
.File
== TGSI_FILE_INPUT
) {
588 name
= info
->input_semantic_name
;
589 index
= info
->input_semantic_index
;
590 array_first
= info
->input_array_first
;
591 } else if (reg
.Register
.File
== TGSI_FILE_OUTPUT
) {
592 name
= info
->output_semantic_name
;
593 index
= info
->output_semantic_index
;
594 array_first
= info
->output_array_first
;
600 if (reg
.Register
.Indirect
) {
601 /* Add the relative address of the element. */
602 LLVMValueRef ind_index
;
604 if (reg
.Indirect
.ArrayID
)
605 first
= array_first
[reg
.Indirect
.ArrayID
];
607 first
= reg
.Register
.Index
;
609 ind_index
= get_indirect_index(ctx
, ®
.Indirect
,
610 reg
.Register
.Index
- first
);
612 base_addr
= LLVMBuildAdd(gallivm
->builder
, base_addr
,
613 LLVMBuildMul(gallivm
->builder
, ind_index
,
614 lp_build_const_int32(gallivm
, 4), ""), "");
616 param
= si_shader_io_get_unique_index(name
[first
], index
[first
]);
618 param
= si_shader_io_get_unique_index(name
[reg
.Register
.Index
],
619 index
[reg
.Register
.Index
]);
622 /* Add the base address of the element. */
623 return LLVMBuildAdd(gallivm
->builder
, base_addr
,
624 lp_build_const_int32(gallivm
, param
* 4), "");
627 /* The offchip buffer layout for TCS->TES is
629 * - attribute 0 of patch 0 vertex 0
630 * - attribute 0 of patch 0 vertex 1
631 * - attribute 0 of patch 0 vertex 2
633 * - attribute 0 of patch 1 vertex 0
634 * - attribute 0 of patch 1 vertex 1
636 * - attribute 1 of patch 0 vertex 0
637 * - attribute 1 of patch 0 vertex 1
639 * - per patch attribute 0 of patch 0
640 * - per patch attribute 0 of patch 1
643 * Note that every attribute has 4 components.
645 static LLVMValueRef
get_tcs_tes_buffer_address(struct si_shader_context
*ctx
,
646 LLVMValueRef vertex_index
,
647 LLVMValueRef param_index
)
649 struct gallivm_state
*gallivm
= ctx
->bld_base
.base
.gallivm
;
650 LLVMValueRef base_addr
, vertices_per_patch
, num_patches
, total_vertices
;
651 LLVMValueRef param_stride
, constant16
;
653 vertices_per_patch
= unpack_param(ctx
, SI_PARAM_TCS_OFFCHIP_LAYOUT
, 9, 6);
654 num_patches
= unpack_param(ctx
, SI_PARAM_TCS_OFFCHIP_LAYOUT
, 0, 9);
655 total_vertices
= LLVMBuildMul(gallivm
->builder
, vertices_per_patch
,
658 constant16
= lp_build_const_int32(gallivm
, 16);
660 base_addr
= LLVMBuildMul(gallivm
->builder
, get_rel_patch_id(ctx
),
661 vertices_per_patch
, "");
663 base_addr
= LLVMBuildAdd(gallivm
->builder
, base_addr
,
666 param_stride
= total_vertices
;
668 base_addr
= get_rel_patch_id(ctx
);
669 param_stride
= num_patches
;
672 base_addr
= LLVMBuildAdd(gallivm
->builder
, base_addr
,
673 LLVMBuildMul(gallivm
->builder
, param_index
,
674 param_stride
, ""), "");
676 base_addr
= LLVMBuildMul(gallivm
->builder
, base_addr
, constant16
, "");
679 LLVMValueRef patch_data_offset
=
680 unpack_param(ctx
, SI_PARAM_TCS_OFFCHIP_LAYOUT
, 16, 16);
682 base_addr
= LLVMBuildAdd(gallivm
->builder
, base_addr
,
683 patch_data_offset
, "");
688 static LLVMValueRef
get_tcs_tes_buffer_address_from_reg(
689 struct si_shader_context
*ctx
,
690 const struct tgsi_full_dst_register
*dst
,
691 const struct tgsi_full_src_register
*src
)
693 struct gallivm_state
*gallivm
= ctx
->bld_base
.base
.gallivm
;
694 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
695 ubyte
*name
, *index
, *array_first
;
696 struct tgsi_full_src_register reg
;
697 LLVMValueRef vertex_index
= NULL
;
698 LLVMValueRef param_index
= NULL
;
699 unsigned param_index_base
, param_base
;
701 reg
= src
? *src
: tgsi_full_src_register_from_dst(dst
);
703 if (reg
.Register
.Dimension
) {
705 if (reg
.Dimension
.Indirect
)
706 vertex_index
= get_indirect_index(ctx
, ®
.DimIndirect
,
707 reg
.Dimension
.Index
);
709 vertex_index
= lp_build_const_int32(gallivm
,
710 reg
.Dimension
.Index
);
713 /* Get information about the register. */
714 if (reg
.Register
.File
== TGSI_FILE_INPUT
) {
715 name
= info
->input_semantic_name
;
716 index
= info
->input_semantic_index
;
717 array_first
= info
->input_array_first
;
718 } else if (reg
.Register
.File
== TGSI_FILE_OUTPUT
) {
719 name
= info
->output_semantic_name
;
720 index
= info
->output_semantic_index
;
721 array_first
= info
->output_array_first
;
727 if (reg
.Register
.Indirect
) {
728 if (reg
.Indirect
.ArrayID
)
729 param_base
= array_first
[reg
.Indirect
.ArrayID
];
731 param_base
= reg
.Register
.Index
;
733 param_index
= get_indirect_index(ctx
, ®
.Indirect
,
734 reg
.Register
.Index
- param_base
);
737 param_base
= reg
.Register
.Index
;
738 param_index
= lp_build_const_int32(gallivm
, 0);
741 param_index_base
= si_shader_io_get_unique_index(name
[param_base
],
744 param_index
= LLVMBuildAdd(gallivm
->builder
, param_index
,
745 lp_build_const_int32(gallivm
, param_index_base
),
748 return get_tcs_tes_buffer_address(ctx
, vertex_index
, param_index
);
751 /* TBUFFER_STORE_FORMAT_{X,XY,XYZ,XYZW} <- the suffix is selected by num_channels=1..4.
752 * The type of vdata must be one of i32 (num_channels=1), v2i32 (num_channels=2),
753 * or v4i32 (num_channels=3,4). */
754 static void build_tbuffer_store(struct si_shader_context
*ctx
,
757 unsigned num_channels
,
759 LLVMValueRef soffset
,
760 unsigned inst_offset
,
769 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
770 LLVMValueRef args
[] = {
773 LLVMConstInt(ctx
->i32
, num_channels
, 0),
776 LLVMConstInt(ctx
->i32
, inst_offset
, 0),
777 LLVMConstInt(ctx
->i32
, dfmt
, 0),
778 LLVMConstInt(ctx
->i32
, nfmt
, 0),
779 LLVMConstInt(ctx
->i32
, offen
, 0),
780 LLVMConstInt(ctx
->i32
, idxen
, 0),
781 LLVMConstInt(ctx
->i32
, glc
, 0),
782 LLVMConstInt(ctx
->i32
, slc
, 0),
783 LLVMConstInt(ctx
->i32
, tfe
, 0)
786 /* The instruction offset field has 12 bits */
787 assert(offen
|| inst_offset
< (1 << 12));
789 /* The intrinsic is overloaded, we need to add a type suffix for overloading to work. */
790 unsigned func
= CLAMP(num_channels
, 1, 3) - 1;
791 const char *types
[] = {"i32", "v2i32", "v4i32"};
793 snprintf(name
, sizeof(name
), "llvm.SI.tbuffer.store.%s", types
[func
]);
795 lp_build_intrinsic(gallivm
->builder
, name
, ctx
->voidt
,
796 args
, ARRAY_SIZE(args
), 0);
799 static void build_tbuffer_store_dwords(struct si_shader_context
*ctx
,
802 unsigned num_channels
,
804 LLVMValueRef soffset
,
805 unsigned inst_offset
)
807 static unsigned dfmt
[] = {
808 V_008F0C_BUF_DATA_FORMAT_32
,
809 V_008F0C_BUF_DATA_FORMAT_32_32
,
810 V_008F0C_BUF_DATA_FORMAT_32_32_32
,
811 V_008F0C_BUF_DATA_FORMAT_32_32_32_32
813 assert(num_channels
>= 1 && num_channels
<= 4);
815 build_tbuffer_store(ctx
, rsrc
, vdata
, num_channels
, vaddr
, soffset
,
816 inst_offset
, dfmt
[num_channels
-1],
817 V_008F0C_BUF_NUM_FORMAT_UINT
, 1, 0, 1, 1, 0);
820 static LLVMValueRef
build_buffer_load(struct si_shader_context
*ctx
,
824 LLVMValueRef voffset
,
825 LLVMValueRef soffset
,
826 unsigned inst_offset
,
830 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
831 unsigned func
= CLAMP(num_channels
, 1, 3) - 1;
833 if (HAVE_LLVM
>= 0x309) {
834 LLVMValueRef args
[] = {
835 LLVMBuildBitCast(gallivm
->builder
, rsrc
, ctx
->v4i32
, ""),
836 vindex
? vindex
: LLVMConstInt(ctx
->i32
, 0, 0),
837 LLVMConstInt(ctx
->i32
, inst_offset
, 0),
838 LLVMConstInt(ctx
->i1
, glc
, 0),
839 LLVMConstInt(ctx
->i1
, slc
, 0)
842 LLVMTypeRef types
[] = {ctx
->f32
, LLVMVectorType(ctx
->f32
, 2),
844 const char *type_names
[] = {"f32", "v2f32", "v4f32"};
848 args
[2] = LLVMBuildAdd(gallivm
->builder
, args
[2], voffset
,
853 args
[2] = LLVMBuildAdd(gallivm
->builder
, args
[2], soffset
,
857 snprintf(name
, sizeof(name
), "llvm.amdgcn.buffer.load.%s",
860 return lp_build_intrinsic(gallivm
->builder
, name
, types
[func
], args
,
861 ARRAY_SIZE(args
), LP_FUNC_ATTR_READONLY
);
863 LLVMValueRef args
[] = {
864 LLVMBuildBitCast(gallivm
->builder
, rsrc
, ctx
->v16i8
, ""),
865 voffset
? voffset
: vindex
,
867 LLVMConstInt(ctx
->i32
, inst_offset
, 0),
868 LLVMConstInt(ctx
->i32
, voffset
? 1 : 0, 0), // offen
869 LLVMConstInt(ctx
->i32
, vindex
? 1 : 0, 0), //idxen
870 LLVMConstInt(ctx
->i32
, glc
, 0),
871 LLVMConstInt(ctx
->i32
, slc
, 0),
872 LLVMConstInt(ctx
->i32
, 0, 0), // TFE
875 LLVMTypeRef types
[] = {ctx
->i32
, LLVMVectorType(ctx
->i32
, 2),
877 const char *type_names
[] = {"i32", "v2i32", "v4i32"};
878 const char *arg_type
= "i32";
881 if (voffset
&& vindex
) {
882 LLVMValueRef vaddr
[] = {vindex
, voffset
};
885 args
[1] = lp_build_gather_values(gallivm
, vaddr
, 2);
888 snprintf(name
, sizeof(name
), "llvm.SI.buffer.load.dword.%s.%s",
889 type_names
[func
], arg_type
);
891 return lp_build_intrinsic(gallivm
->builder
, name
, types
[func
], args
,
892 ARRAY_SIZE(args
), LP_FUNC_ATTR_READONLY
);
896 static LLVMValueRef
buffer_load(struct lp_build_tgsi_context
*bld_base
,
897 enum tgsi_opcode_type type
, unsigned swizzle
,
898 LLVMValueRef buffer
, LLVMValueRef offset
,
901 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
902 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
903 LLVMValueRef value
, value2
;
904 LLVMTypeRef llvm_type
= tgsi2llvmtype(bld_base
, type
);
905 LLVMTypeRef vec_type
= LLVMVectorType(llvm_type
, 4);
908 value
= build_buffer_load(ctx
, buffer
, 4, NULL
, base
, offset
,
911 return LLVMBuildBitCast(gallivm
->builder
, value
, vec_type
, "");
914 if (!tgsi_type_is_64bit(type
)) {
915 value
= build_buffer_load(ctx
, buffer
, 4, NULL
, base
, offset
,
918 value
= LLVMBuildBitCast(gallivm
->builder
, value
, vec_type
, "");
919 return LLVMBuildExtractElement(gallivm
->builder
, value
,
920 lp_build_const_int32(gallivm
, swizzle
), "");
923 value
= build_buffer_load(ctx
, buffer
, 1, NULL
, base
, offset
,
926 value2
= build_buffer_load(ctx
, buffer
, 1, NULL
, base
, offset
,
927 swizzle
* 4 + 4, 1, 0);
929 return si_llvm_emit_fetch_64bit(bld_base
, type
, value
, value2
);
935 * \param type output value type
936 * \param swizzle offset (typically 0..3); it can be ~0, which loads a vec4
937 * \param dw_addr address in dwords
939 static LLVMValueRef
lds_load(struct lp_build_tgsi_context
*bld_base
,
940 enum tgsi_opcode_type type
, unsigned swizzle
,
941 LLVMValueRef dw_addr
)
943 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
944 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
948 LLVMValueRef values
[TGSI_NUM_CHANNELS
];
950 for (unsigned chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++)
951 values
[chan
] = lds_load(bld_base
, type
, chan
, dw_addr
);
953 return lp_build_gather_values(bld_base
->base
.gallivm
, values
,
957 dw_addr
= lp_build_add(&bld_base
->uint_bld
, dw_addr
,
958 lp_build_const_int32(gallivm
, swizzle
));
960 value
= build_indexed_load(ctx
, ctx
->lds
, dw_addr
, false);
961 if (tgsi_type_is_64bit(type
)) {
963 dw_addr
= lp_build_add(&bld_base
->uint_bld
, dw_addr
,
964 lp_build_const_int32(gallivm
, 1));
965 value2
= build_indexed_load(ctx
, ctx
->lds
, dw_addr
, false);
966 return si_llvm_emit_fetch_64bit(bld_base
, type
, value
, value2
);
969 return LLVMBuildBitCast(gallivm
->builder
, value
,
970 tgsi2llvmtype(bld_base
, type
), "");
976 * \param swizzle offset (typically 0..3)
977 * \param dw_addr address in dwords
978 * \param value value to store
980 static void lds_store(struct lp_build_tgsi_context
*bld_base
,
981 unsigned swizzle
, LLVMValueRef dw_addr
,
984 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
985 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
987 dw_addr
= lp_build_add(&bld_base
->uint_bld
, dw_addr
,
988 lp_build_const_int32(gallivm
, swizzle
));
990 value
= LLVMBuildBitCast(gallivm
->builder
, value
, ctx
->i32
, "");
991 build_indexed_store(ctx
, ctx
->lds
,
995 static LLVMValueRef
fetch_input_tcs(
996 struct lp_build_tgsi_context
*bld_base
,
997 const struct tgsi_full_src_register
*reg
,
998 enum tgsi_opcode_type type
, unsigned swizzle
)
1000 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1001 LLVMValueRef dw_addr
, stride
;
1003 stride
= unpack_param(ctx
, SI_PARAM_TCS_IN_LAYOUT
, 13, 8);
1004 dw_addr
= get_tcs_in_current_patch_offset(ctx
);
1005 dw_addr
= get_dw_address(ctx
, NULL
, reg
, stride
, dw_addr
);
1007 return lds_load(bld_base
, type
, swizzle
, dw_addr
);
1010 static LLVMValueRef
fetch_output_tcs(
1011 struct lp_build_tgsi_context
*bld_base
,
1012 const struct tgsi_full_src_register
*reg
,
1013 enum tgsi_opcode_type type
, unsigned swizzle
)
1015 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1016 LLVMValueRef dw_addr
, stride
;
1018 if (reg
->Register
.Dimension
) {
1019 stride
= unpack_param(ctx
, SI_PARAM_TCS_OUT_LAYOUT
, 13, 8);
1020 dw_addr
= get_tcs_out_current_patch_offset(ctx
);
1021 dw_addr
= get_dw_address(ctx
, NULL
, reg
, stride
, dw_addr
);
1023 dw_addr
= get_tcs_out_current_patch_data_offset(ctx
);
1024 dw_addr
= get_dw_address(ctx
, NULL
, reg
, NULL
, dw_addr
);
1027 return lds_load(bld_base
, type
, swizzle
, dw_addr
);
1030 static LLVMValueRef
fetch_input_tes(
1031 struct lp_build_tgsi_context
*bld_base
,
1032 const struct tgsi_full_src_register
*reg
,
1033 enum tgsi_opcode_type type
, unsigned swizzle
)
1035 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1036 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
1037 LLVMValueRef rw_buffers
, buffer
, base
, addr
;
1039 rw_buffers
= LLVMGetParam(ctx
->main_fn
,
1040 SI_PARAM_RW_BUFFERS
);
1041 buffer
= build_indexed_load_const(ctx
, rw_buffers
,
1042 lp_build_const_int32(gallivm
, SI_HS_RING_TESS_OFFCHIP
));
1044 base
= LLVMGetParam(ctx
->main_fn
, ctx
->param_oc_lds
);
1045 addr
= get_tcs_tes_buffer_address_from_reg(ctx
, NULL
, reg
);
1047 return buffer_load(bld_base
, type
, swizzle
, buffer
, base
, addr
);
1050 static void store_output_tcs(struct lp_build_tgsi_context
*bld_base
,
1051 const struct tgsi_full_instruction
*inst
,
1052 const struct tgsi_opcode_info
*info
,
1053 LLVMValueRef dst
[4])
1055 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1056 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
1057 const struct tgsi_full_dst_register
*reg
= &inst
->Dst
[0];
1058 unsigned chan_index
;
1059 LLVMValueRef dw_addr
, stride
;
1060 LLVMValueRef rw_buffers
, buffer
, base
, buf_addr
;
1061 LLVMValueRef values
[4];
1063 /* Only handle per-patch and per-vertex outputs here.
1064 * Vectors will be lowered to scalars and this function will be called again.
1066 if (reg
->Register
.File
!= TGSI_FILE_OUTPUT
||
1067 (dst
[0] && LLVMGetTypeKind(LLVMTypeOf(dst
[0])) == LLVMVectorTypeKind
)) {
1068 si_llvm_emit_store(bld_base
, inst
, info
, dst
);
1072 if (reg
->Register
.Dimension
) {
1073 stride
= unpack_param(ctx
, SI_PARAM_TCS_OUT_LAYOUT
, 13, 8);
1074 dw_addr
= get_tcs_out_current_patch_offset(ctx
);
1075 dw_addr
= get_dw_address(ctx
, reg
, NULL
, stride
, dw_addr
);
1077 dw_addr
= get_tcs_out_current_patch_data_offset(ctx
);
1078 dw_addr
= get_dw_address(ctx
, reg
, NULL
, NULL
, dw_addr
);
1081 rw_buffers
= LLVMGetParam(ctx
->main_fn
,
1082 SI_PARAM_RW_BUFFERS
);
1083 buffer
= build_indexed_load_const(ctx
, rw_buffers
,
1084 lp_build_const_int32(gallivm
, SI_HS_RING_TESS_OFFCHIP
));
1086 base
= LLVMGetParam(ctx
->main_fn
, ctx
->param_oc_lds
);
1087 buf_addr
= get_tcs_tes_buffer_address_from_reg(ctx
, reg
, NULL
);
1090 TGSI_FOR_EACH_DST0_ENABLED_CHANNEL(inst
, chan_index
) {
1091 LLVMValueRef value
= dst
[chan_index
];
1093 if (inst
->Instruction
.Saturate
)
1094 value
= si_llvm_saturate(bld_base
, value
);
1096 lds_store(bld_base
, chan_index
, dw_addr
, value
);
1098 value
= LLVMBuildBitCast(gallivm
->builder
, value
, ctx
->i32
, "");
1099 values
[chan_index
] = value
;
1101 if (inst
->Dst
[0].Register
.WriteMask
!= 0xF) {
1102 build_tbuffer_store_dwords(ctx
, buffer
, value
, 1,
1108 if (inst
->Dst
[0].Register
.WriteMask
== 0xF) {
1109 LLVMValueRef value
= lp_build_gather_values(bld_base
->base
.gallivm
,
1111 build_tbuffer_store_dwords(ctx
, buffer
, value
, 4, buf_addr
,
1116 static LLVMValueRef
fetch_input_gs(
1117 struct lp_build_tgsi_context
*bld_base
,
1118 const struct tgsi_full_src_register
*reg
,
1119 enum tgsi_opcode_type type
,
1122 struct lp_build_context
*base
= &bld_base
->base
;
1123 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1124 struct si_shader
*shader
= ctx
->shader
;
1125 struct lp_build_context
*uint
= &ctx
->bld_base
.uint_bld
;
1126 struct gallivm_state
*gallivm
= base
->gallivm
;
1127 LLVMValueRef vtx_offset
;
1128 LLVMValueRef args
[9];
1129 unsigned vtx_offset_param
;
1130 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
1131 unsigned semantic_name
= info
->input_semantic_name
[reg
->Register
.Index
];
1132 unsigned semantic_index
= info
->input_semantic_index
[reg
->Register
.Index
];
1136 if (swizzle
!= ~0 && semantic_name
== TGSI_SEMANTIC_PRIMID
)
1137 return get_primitive_id(bld_base
, swizzle
);
1139 if (!reg
->Register
.Dimension
)
1142 if (swizzle
== ~0) {
1143 LLVMValueRef values
[TGSI_NUM_CHANNELS
];
1145 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
1146 values
[chan
] = fetch_input_gs(bld_base
, reg
, type
, chan
);
1148 return lp_build_gather_values(bld_base
->base
.gallivm
, values
,
1152 /* Get the vertex offset parameter */
1153 vtx_offset_param
= reg
->Dimension
.Index
;
1154 if (vtx_offset_param
< 2) {
1155 vtx_offset_param
+= SI_PARAM_VTX0_OFFSET
;
1157 assert(vtx_offset_param
< 6);
1158 vtx_offset_param
+= SI_PARAM_VTX2_OFFSET
- 2;
1160 vtx_offset
= lp_build_mul_imm(uint
,
1161 LLVMGetParam(ctx
->main_fn
,
1165 param
= si_shader_io_get_unique_index(semantic_name
, semantic_index
);
1166 args
[0] = ctx
->esgs_ring
;
1167 args
[1] = vtx_offset
;
1168 args
[2] = lp_build_const_int32(gallivm
, (param
* 4 + swizzle
) * 256);
1169 args
[3] = uint
->zero
;
1170 args
[4] = uint
->one
; /* OFFEN */
1171 args
[5] = uint
->zero
; /* IDXEN */
1172 args
[6] = uint
->one
; /* GLC */
1173 args
[7] = uint
->zero
; /* SLC */
1174 args
[8] = uint
->zero
; /* TFE */
1176 value
= lp_build_intrinsic(gallivm
->builder
,
1177 "llvm.SI.buffer.load.dword.i32.i32",
1179 LP_FUNC_ATTR_READONLY
);
1180 if (tgsi_type_is_64bit(type
)) {
1181 LLVMValueRef value2
;
1182 args
[2] = lp_build_const_int32(gallivm
, (param
* 4 + swizzle
+ 1) * 256);
1183 value2
= lp_build_intrinsic(gallivm
->builder
,
1184 "llvm.SI.buffer.load.dword.i32.i32",
1186 LP_FUNC_ATTR_READONLY
);
1187 return si_llvm_emit_fetch_64bit(bld_base
, type
,
1190 return LLVMBuildBitCast(gallivm
->builder
,
1192 tgsi2llvmtype(bld_base
, type
), "");
1195 static int lookup_interp_param_index(unsigned interpolate
, unsigned location
)
1197 switch (interpolate
) {
1198 case TGSI_INTERPOLATE_CONSTANT
:
1201 case TGSI_INTERPOLATE_LINEAR
:
1202 if (location
== TGSI_INTERPOLATE_LOC_SAMPLE
)
1203 return SI_PARAM_LINEAR_SAMPLE
;
1204 else if (location
== TGSI_INTERPOLATE_LOC_CENTROID
)
1205 return SI_PARAM_LINEAR_CENTROID
;
1207 return SI_PARAM_LINEAR_CENTER
;
1209 case TGSI_INTERPOLATE_COLOR
:
1210 case TGSI_INTERPOLATE_PERSPECTIVE
:
1211 if (location
== TGSI_INTERPOLATE_LOC_SAMPLE
)
1212 return SI_PARAM_PERSP_SAMPLE
;
1213 else if (location
== TGSI_INTERPOLATE_LOC_CENTROID
)
1214 return SI_PARAM_PERSP_CENTROID
;
1216 return SI_PARAM_PERSP_CENTER
;
1219 fprintf(stderr
, "Warning: Unhandled interpolation mode.\n");
1224 static LLVMValueRef
build_fs_interp(
1225 struct lp_build_tgsi_context
*bld_base
,
1226 LLVMValueRef llvm_chan
,
1227 LLVMValueRef attr_number
,
1228 LLVMValueRef params
,
1232 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1233 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
1234 LLVMValueRef args
[5];
1236 if (HAVE_LLVM
< 0x0400) {
1238 ij
[0] = LLVMBuildBitCast(gallivm
->builder
, i
, ctx
->i32
, "");
1239 ij
[1] = LLVMBuildBitCast(gallivm
->builder
, j
, ctx
->i32
, "");
1241 args
[0] = llvm_chan
;
1242 args
[1] = attr_number
;
1244 args
[3] = lp_build_gather_values(gallivm
, ij
, 2);
1245 return lp_build_intrinsic(gallivm
->builder
, "llvm.SI.fs.interp",
1247 LP_FUNC_ATTR_READNONE
);
1251 args
[1] = llvm_chan
;
1252 args
[2] = attr_number
;
1255 p1
= lp_build_intrinsic(gallivm
->builder
, "llvm.amdgcn.interp.p1",
1256 ctx
->f32
, args
, 4, LP_FUNC_ATTR_READNONE
);
1260 args
[2] = llvm_chan
;
1261 args
[3] = attr_number
;
1264 return lp_build_intrinsic(gallivm
->builder
, "llvm.amdgcn.interp.p2",
1265 ctx
->f32
, args
, 5, LP_FUNC_ATTR_READNONE
);
1268 static LLVMValueRef
build_fs_interp_mov(
1269 struct lp_build_tgsi_context
*bld_base
,
1270 LLVMValueRef parameter
,
1271 LLVMValueRef llvm_chan
,
1272 LLVMValueRef attr_number
,
1273 LLVMValueRef params
) {
1275 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1276 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
1277 LLVMValueRef args
[4];
1278 if (HAVE_LLVM
< 0x0400) {
1279 args
[0] = llvm_chan
;
1280 args
[1] = attr_number
;
1283 return lp_build_intrinsic(gallivm
->builder
,
1284 "llvm.SI.fs.constant",
1286 LP_FUNC_ATTR_READNONE
);
1289 args
[0] = parameter
;
1290 args
[1] = llvm_chan
;
1291 args
[2] = attr_number
;
1294 return lp_build_intrinsic(gallivm
->builder
, "llvm.amdgcn.interp.mov",
1295 ctx
->f32
, args
, 4, LP_FUNC_ATTR_READNONE
);
1299 * Interpolate a fragment shader input.
1301 * @param ctx context
1302 * @param input_index index of the input in hardware
1303 * @param semantic_name TGSI_SEMANTIC_*
1304 * @param semantic_index semantic index
1305 * @param num_interp_inputs number of all interpolated inputs (= BCOLOR offset)
1306 * @param colors_read_mask color components read (4 bits for each color, 8 bits in total)
1307 * @param interp_param interpolation weights (i,j)
1308 * @param prim_mask SI_PARAM_PRIM_MASK
1309 * @param face SI_PARAM_FRONT_FACE
1310 * @param result the return value (4 components)
1312 static void interp_fs_input(struct si_shader_context
*ctx
,
1313 unsigned input_index
,
1314 unsigned semantic_name
,
1315 unsigned semantic_index
,
1316 unsigned num_interp_inputs
,
1317 unsigned colors_read_mask
,
1318 LLVMValueRef interp_param
,
1319 LLVMValueRef prim_mask
,
1321 LLVMValueRef result
[4])
1323 struct lp_build_tgsi_context
*bld_base
= &ctx
->bld_base
;
1324 struct lp_build_context
*base
= &bld_base
->base
;
1325 struct lp_build_context
*uint
= &bld_base
->uint_bld
;
1326 struct gallivm_state
*gallivm
= base
->gallivm
;
1327 LLVMValueRef attr_number
;
1332 /* fs.constant returns the param from the middle vertex, so it's not
1333 * really useful for flat shading. It's meant to be used for custom
1334 * interpolation (but the intrinsic can't fetch from the other two
1337 * Luckily, it doesn't matter, because we rely on the FLAT_SHADE state
1338 * to do the right thing. The only reason we use fs.constant is that
1339 * fs.interp cannot be used on integers, because they can be equal
1342 * When interp is false we will use fs.constant or for newer llvm,
1343 * amdgcn.interp.mov.
1345 bool interp
= interp_param
!= NULL
;
1347 attr_number
= lp_build_const_int32(gallivm
, input_index
);
1350 interp_param
= LLVMBuildBitCast(gallivm
->builder
, interp_param
,
1351 LLVMVectorType(ctx
->f32
, 2), "");
1353 i
= LLVMBuildExtractElement(gallivm
->builder
, interp_param
,
1355 j
= LLVMBuildExtractElement(gallivm
->builder
, interp_param
,
1359 if (semantic_name
== TGSI_SEMANTIC_COLOR
&&
1360 ctx
->shader
->key
.part
.ps
.prolog
.color_two_side
) {
1361 LLVMValueRef is_face_positive
;
1362 LLVMValueRef back_attr_number
;
1364 /* If BCOLOR0 is used, BCOLOR1 is at offset "num_inputs + 1",
1365 * otherwise it's at offset "num_inputs".
1367 unsigned back_attr_offset
= num_interp_inputs
;
1368 if (semantic_index
== 1 && colors_read_mask
& 0xf)
1369 back_attr_offset
+= 1;
1371 back_attr_number
= lp_build_const_int32(gallivm
, back_attr_offset
);
1373 is_face_positive
= LLVMBuildICmp(gallivm
->builder
, LLVMIntNE
,
1374 face
, uint
->zero
, "");
1376 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
1377 LLVMValueRef llvm_chan
= lp_build_const_int32(gallivm
, chan
);
1378 LLVMValueRef front
, back
;
1381 front
= build_fs_interp(bld_base
, llvm_chan
,
1382 attr_number
, prim_mask
,
1384 back
= build_fs_interp(bld_base
, llvm_chan
,
1385 back_attr_number
, prim_mask
,
1388 front
= build_fs_interp_mov(bld_base
,
1389 lp_build_const_int32(gallivm
, 2), /* P0 */
1390 llvm_chan
, attr_number
, prim_mask
);
1391 back
= build_fs_interp_mov(bld_base
,
1392 lp_build_const_int32(gallivm
, 2), /* P0 */
1393 llvm_chan
, back_attr_number
, prim_mask
);
1396 result
[chan
] = LLVMBuildSelect(gallivm
->builder
,
1402 } else if (semantic_name
== TGSI_SEMANTIC_FOG
) {
1404 result
[0] = build_fs_interp(bld_base
, uint
->zero
,
1405 attr_number
, prim_mask
, i
, j
);
1407 result
[0] = build_fs_interp_mov(bld_base
, uint
->zero
,
1408 lp_build_const_int32(gallivm
, 2), /* P0 */
1409 attr_number
, prim_mask
);
1412 result
[2] = lp_build_const_float(gallivm
, 0.0f
);
1413 result
[3] = lp_build_const_float(gallivm
, 1.0f
);
1415 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
1416 LLVMValueRef llvm_chan
= lp_build_const_int32(gallivm
, chan
);
1419 result
[chan
] = build_fs_interp(bld_base
,
1420 llvm_chan
, attr_number
, prim_mask
, i
, j
);
1422 result
[chan
] = build_fs_interp_mov(bld_base
,
1423 lp_build_const_int32(gallivm
, 2), /* P0 */
1424 llvm_chan
, attr_number
, prim_mask
);
1430 static void declare_input_fs(
1431 struct si_shader_context
*radeon_bld
,
1432 unsigned input_index
,
1433 const struct tgsi_full_declaration
*decl
,
1434 LLVMValueRef out
[4])
1436 struct lp_build_context
*base
= &radeon_bld
->bld_base
.base
;
1437 struct si_shader_context
*ctx
=
1438 si_shader_context(&radeon_bld
->bld_base
);
1439 struct si_shader
*shader
= ctx
->shader
;
1440 LLVMValueRef main_fn
= radeon_bld
->main_fn
;
1441 LLVMValueRef interp_param
= NULL
;
1442 int interp_param_idx
;
1444 /* Get colors from input VGPRs (set by the prolog). */
1445 if (decl
->Semantic
.Name
== TGSI_SEMANTIC_COLOR
) {
1446 unsigned i
= decl
->Semantic
.Index
;
1447 unsigned colors_read
= shader
->selector
->info
.colors_read
;
1448 unsigned mask
= colors_read
>> (i
* 4);
1449 unsigned offset
= SI_PARAM_POS_FIXED_PT
+ 1 +
1450 (i
? util_bitcount(colors_read
& 0xf) : 0);
1452 out
[0] = mask
& 0x1 ? LLVMGetParam(main_fn
, offset
++) : base
->undef
;
1453 out
[1] = mask
& 0x2 ? LLVMGetParam(main_fn
, offset
++) : base
->undef
;
1454 out
[2] = mask
& 0x4 ? LLVMGetParam(main_fn
, offset
++) : base
->undef
;
1455 out
[3] = mask
& 0x8 ? LLVMGetParam(main_fn
, offset
++) : base
->undef
;
1459 interp_param_idx
= lookup_interp_param_index(decl
->Interp
.Interpolate
,
1460 decl
->Interp
.Location
);
1461 if (interp_param_idx
== -1)
1463 else if (interp_param_idx
) {
1464 interp_param
= LLVMGetParam(ctx
->main_fn
, interp_param_idx
);
1467 if (decl
->Semantic
.Name
== TGSI_SEMANTIC_COLOR
&&
1468 decl
->Interp
.Interpolate
== TGSI_INTERPOLATE_COLOR
&&
1469 ctx
->shader
->key
.part
.ps
.prolog
.flatshade_colors
)
1470 interp_param
= NULL
; /* load the constant color */
1472 interp_fs_input(ctx
, input_index
, decl
->Semantic
.Name
,
1473 decl
->Semantic
.Index
, shader
->selector
->info
.num_inputs
,
1474 shader
->selector
->info
.colors_read
, interp_param
,
1475 LLVMGetParam(main_fn
, SI_PARAM_PRIM_MASK
),
1476 LLVMGetParam(main_fn
, SI_PARAM_FRONT_FACE
),
1480 static LLVMValueRef
get_sample_id(struct si_shader_context
*radeon_bld
)
1482 return unpack_param(si_shader_context(&radeon_bld
->bld_base
),
1483 SI_PARAM_ANCILLARY
, 8, 4);
1487 * Set range metadata on an instruction. This can only be used on load and
1488 * call instructions. If you know an instruction can only produce the values
1489 * 0, 1, 2, you would do set_range_metadata(value, 0, 3);
1490 * \p lo is the minimum value inclusive.
1491 * \p hi is the maximum value exclusive.
1493 static void set_range_metadata(struct si_shader_context
*ctx
,
1494 LLVMValueRef value
, unsigned lo
, unsigned hi
)
1496 LLVMValueRef range_md
, md_args
[2];
1497 LLVMTypeRef type
= LLVMTypeOf(value
);
1498 LLVMContextRef context
= LLVMGetTypeContext(type
);
1500 md_args
[0] = LLVMConstInt(type
, lo
, false);
1501 md_args
[1] = LLVMConstInt(type
, hi
, false);
1502 range_md
= LLVMMDNodeInContext(context
, md_args
, 2);
1503 LLVMSetMetadata(value
, ctx
->range_md_kind
, range_md
);
1506 static LLVMValueRef
get_thread_id(struct si_shader_context
*ctx
)
1508 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
1511 if (HAVE_LLVM
< 0x0308) {
1512 tid
= lp_build_intrinsic(gallivm
->builder
, "llvm.SI.tid",
1513 ctx
->i32
, NULL
, 0, LP_FUNC_ATTR_READNONE
);
1515 LLVMValueRef tid_args
[2];
1516 tid_args
[0] = lp_build_const_int32(gallivm
, 0xffffffff);
1517 tid_args
[1] = lp_build_const_int32(gallivm
, 0);
1518 tid_args
[1] = lp_build_intrinsic(gallivm
->builder
,
1519 "llvm.amdgcn.mbcnt.lo", ctx
->i32
,
1520 tid_args
, 2, LP_FUNC_ATTR_READNONE
);
1522 tid
= lp_build_intrinsic(gallivm
->builder
,
1523 "llvm.amdgcn.mbcnt.hi", ctx
->i32
,
1524 tid_args
, 2, LP_FUNC_ATTR_READNONE
);
1526 set_range_metadata(ctx
, tid
, 0, 64);
1531 * Load a dword from a constant buffer.
1533 static LLVMValueRef
buffer_load_const(struct si_shader_context
*ctx
,
1534 LLVMValueRef resource
,
1535 LLVMValueRef offset
)
1537 LLVMBuilderRef builder
= ctx
->gallivm
.builder
;
1538 LLVMValueRef args
[2] = {resource
, offset
};
1540 return lp_build_intrinsic(builder
, "llvm.SI.load.const", ctx
->f32
, args
, 2,
1541 LP_FUNC_ATTR_READNONE
);
1544 static LLVMValueRef
load_sample_position(struct si_shader_context
*radeon_bld
, LLVMValueRef sample_id
)
1546 struct si_shader_context
*ctx
=
1547 si_shader_context(&radeon_bld
->bld_base
);
1548 struct lp_build_context
*uint_bld
= &radeon_bld
->bld_base
.uint_bld
;
1549 struct gallivm_state
*gallivm
= &radeon_bld
->gallivm
;
1550 LLVMBuilderRef builder
= gallivm
->builder
;
1551 LLVMValueRef desc
= LLVMGetParam(ctx
->main_fn
, SI_PARAM_RW_BUFFERS
);
1552 LLVMValueRef buf_index
= lp_build_const_int32(gallivm
, SI_PS_CONST_SAMPLE_POSITIONS
);
1553 LLVMValueRef resource
= build_indexed_load_const(ctx
, desc
, buf_index
);
1555 /* offset = sample_id * 8 (8 = 2 floats containing samplepos.xy) */
1556 LLVMValueRef offset0
= lp_build_mul_imm(uint_bld
, sample_id
, 8);
1557 LLVMValueRef offset1
= LLVMBuildAdd(builder
, offset0
, lp_build_const_int32(gallivm
, 4), "");
1559 LLVMValueRef pos
[4] = {
1560 buffer_load_const(ctx
, resource
, offset0
),
1561 buffer_load_const(ctx
, resource
, offset1
),
1562 lp_build_const_float(gallivm
, 0),
1563 lp_build_const_float(gallivm
, 0)
1566 return lp_build_gather_values(gallivm
, pos
, 4);
1569 static void declare_system_value(
1570 struct si_shader_context
*radeon_bld
,
1572 const struct tgsi_full_declaration
*decl
)
1574 struct si_shader_context
*ctx
=
1575 si_shader_context(&radeon_bld
->bld_base
);
1576 struct lp_build_context
*bld
= &radeon_bld
->bld_base
.base
;
1577 struct gallivm_state
*gallivm
= &radeon_bld
->gallivm
;
1578 LLVMValueRef value
= 0;
1580 switch (decl
->Semantic
.Name
) {
1581 case TGSI_SEMANTIC_INSTANCEID
:
1582 value
= LLVMGetParam(radeon_bld
->main_fn
,
1583 ctx
->param_instance_id
);
1586 case TGSI_SEMANTIC_VERTEXID
:
1587 value
= LLVMBuildAdd(gallivm
->builder
,
1588 LLVMGetParam(radeon_bld
->main_fn
,
1589 ctx
->param_vertex_id
),
1590 LLVMGetParam(radeon_bld
->main_fn
,
1591 SI_PARAM_BASE_VERTEX
), "");
1594 case TGSI_SEMANTIC_VERTEXID_NOBASE
:
1595 value
= LLVMGetParam(radeon_bld
->main_fn
,
1596 ctx
->param_vertex_id
);
1599 case TGSI_SEMANTIC_BASEVERTEX
:
1600 value
= LLVMGetParam(radeon_bld
->main_fn
,
1601 SI_PARAM_BASE_VERTEX
);
1604 case TGSI_SEMANTIC_BASEINSTANCE
:
1605 value
= LLVMGetParam(radeon_bld
->main_fn
,
1606 SI_PARAM_START_INSTANCE
);
1609 case TGSI_SEMANTIC_DRAWID
:
1610 value
= LLVMGetParam(radeon_bld
->main_fn
,
1614 case TGSI_SEMANTIC_INVOCATIONID
:
1615 if (ctx
->type
== PIPE_SHADER_TESS_CTRL
)
1616 value
= unpack_param(ctx
, SI_PARAM_REL_IDS
, 8, 5);
1617 else if (ctx
->type
== PIPE_SHADER_GEOMETRY
)
1618 value
= LLVMGetParam(radeon_bld
->main_fn
,
1619 SI_PARAM_GS_INSTANCE_ID
);
1621 assert(!"INVOCATIONID not implemented");
1624 case TGSI_SEMANTIC_POSITION
:
1626 LLVMValueRef pos
[4] = {
1627 LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_POS_X_FLOAT
),
1628 LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_POS_Y_FLOAT
),
1629 LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_POS_Z_FLOAT
),
1630 lp_build_emit_llvm_unary(&radeon_bld
->bld_base
, TGSI_OPCODE_RCP
,
1631 LLVMGetParam(radeon_bld
->main_fn
,
1632 SI_PARAM_POS_W_FLOAT
)),
1634 value
= lp_build_gather_values(gallivm
, pos
, 4);
1638 case TGSI_SEMANTIC_FACE
:
1639 value
= LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_FRONT_FACE
);
1642 case TGSI_SEMANTIC_SAMPLEID
:
1643 value
= get_sample_id(radeon_bld
);
1646 case TGSI_SEMANTIC_SAMPLEPOS
: {
1647 LLVMValueRef pos
[4] = {
1648 LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_POS_X_FLOAT
),
1649 LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_POS_Y_FLOAT
),
1650 lp_build_const_float(gallivm
, 0),
1651 lp_build_const_float(gallivm
, 0)
1653 pos
[0] = lp_build_emit_llvm_unary(&radeon_bld
->bld_base
,
1654 TGSI_OPCODE_FRC
, pos
[0]);
1655 pos
[1] = lp_build_emit_llvm_unary(&radeon_bld
->bld_base
,
1656 TGSI_OPCODE_FRC
, pos
[1]);
1657 value
= lp_build_gather_values(gallivm
, pos
, 4);
1661 case TGSI_SEMANTIC_SAMPLEMASK
:
1662 /* This can only occur with the OpenGL Core profile, which
1663 * doesn't support smoothing.
1665 value
= LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_SAMPLE_COVERAGE
);
1668 case TGSI_SEMANTIC_TESSCOORD
:
1670 LLVMValueRef coord
[4] = {
1671 LLVMGetParam(radeon_bld
->main_fn
, ctx
->param_tes_u
),
1672 LLVMGetParam(radeon_bld
->main_fn
, ctx
->param_tes_v
),
1677 /* For triangles, the vector should be (u, v, 1-u-v). */
1678 if (ctx
->shader
->selector
->info
.properties
[TGSI_PROPERTY_TES_PRIM_MODE
] ==
1679 PIPE_PRIM_TRIANGLES
)
1680 coord
[2] = lp_build_sub(bld
, bld
->one
,
1681 lp_build_add(bld
, coord
[0], coord
[1]));
1683 value
= lp_build_gather_values(gallivm
, coord
, 4);
1687 case TGSI_SEMANTIC_VERTICESIN
:
1688 if (ctx
->type
== PIPE_SHADER_TESS_CTRL
)
1689 value
= unpack_param(ctx
, SI_PARAM_TCS_OUT_LAYOUT
, 26, 6);
1690 else if (ctx
->type
== PIPE_SHADER_TESS_EVAL
)
1691 value
= unpack_param(ctx
, SI_PARAM_TCS_OFFCHIP_LAYOUT
, 9, 7);
1693 assert(!"invalid shader stage for TGSI_SEMANTIC_VERTICESIN");
1696 case TGSI_SEMANTIC_TESSINNER
:
1697 case TGSI_SEMANTIC_TESSOUTER
:
1699 LLVMValueRef rw_buffers
, buffer
, base
, addr
;
1700 int param
= si_shader_io_get_unique_index(decl
->Semantic
.Name
, 0);
1702 rw_buffers
= LLVMGetParam(ctx
->main_fn
,
1703 SI_PARAM_RW_BUFFERS
);
1704 buffer
= build_indexed_load_const(ctx
, rw_buffers
,
1705 lp_build_const_int32(gallivm
, SI_HS_RING_TESS_OFFCHIP
));
1707 base
= LLVMGetParam(ctx
->main_fn
, ctx
->param_oc_lds
);
1708 addr
= get_tcs_tes_buffer_address(ctx
, NULL
,
1709 lp_build_const_int32(gallivm
, param
));
1711 value
= buffer_load(&radeon_bld
->bld_base
, TGSI_TYPE_FLOAT
,
1712 ~0, buffer
, base
, addr
);
1717 case TGSI_SEMANTIC_DEFAULT_TESSOUTER_SI
:
1718 case TGSI_SEMANTIC_DEFAULT_TESSINNER_SI
:
1720 LLVMValueRef buf
, slot
, val
[4];
1723 slot
= lp_build_const_int32(gallivm
, SI_HS_CONST_DEFAULT_TESS_LEVELS
);
1724 buf
= LLVMGetParam(ctx
->main_fn
, SI_PARAM_RW_BUFFERS
);
1725 buf
= build_indexed_load_const(ctx
, buf
, slot
);
1726 offset
= decl
->Semantic
.Name
== TGSI_SEMANTIC_DEFAULT_TESSINNER_SI
? 4 : 0;
1728 for (i
= 0; i
< 4; i
++)
1729 val
[i
] = buffer_load_const(ctx
, buf
,
1730 lp_build_const_int32(gallivm
, (offset
+ i
) * 4));
1731 value
= lp_build_gather_values(gallivm
, val
, 4);
1735 case TGSI_SEMANTIC_PRIMID
:
1736 value
= get_primitive_id(&radeon_bld
->bld_base
, 0);
1739 case TGSI_SEMANTIC_GRID_SIZE
:
1740 value
= LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_GRID_SIZE
);
1743 case TGSI_SEMANTIC_BLOCK_SIZE
:
1745 LLVMValueRef values
[3];
1747 unsigned *properties
= ctx
->shader
->selector
->info
.properties
;
1749 if (properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH
] != 0) {
1750 unsigned sizes
[3] = {
1751 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH
],
1752 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_HEIGHT
],
1753 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_DEPTH
]
1756 for (i
= 0; i
< 3; ++i
)
1757 values
[i
] = lp_build_const_int32(gallivm
, sizes
[i
]);
1759 value
= lp_build_gather_values(gallivm
, values
, 3);
1761 value
= LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_BLOCK_SIZE
);
1766 case TGSI_SEMANTIC_BLOCK_ID
:
1767 value
= LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_BLOCK_ID
);
1770 case TGSI_SEMANTIC_THREAD_ID
:
1771 value
= LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_THREAD_ID
);
1774 case TGSI_SEMANTIC_HELPER_INVOCATION
:
1775 if (HAVE_LLVM
>= 0x0309) {
1776 value
= lp_build_intrinsic(gallivm
->builder
,
1777 "llvm.amdgcn.ps.live",
1779 LP_FUNC_ATTR_READNONE
);
1780 value
= LLVMBuildNot(gallivm
->builder
, value
, "");
1781 value
= LLVMBuildSExt(gallivm
->builder
, value
, ctx
->i32
, "");
1783 assert(!"TGSI_SEMANTIC_HELPER_INVOCATION unsupported");
1789 assert(!"unknown system value");
1793 radeon_bld
->system_values
[index
] = value
;
1796 static void declare_compute_memory(struct si_shader_context
*radeon_bld
,
1797 const struct tgsi_full_declaration
*decl
)
1799 struct si_shader_context
*ctx
=
1800 si_shader_context(&radeon_bld
->bld_base
);
1801 struct si_shader_selector
*sel
= ctx
->shader
->selector
;
1802 struct gallivm_state
*gallivm
= &radeon_bld
->gallivm
;
1804 LLVMTypeRef i8p
= LLVMPointerType(ctx
->i8
, LOCAL_ADDR_SPACE
);
1807 assert(decl
->Declaration
.MemType
== TGSI_MEMORY_TYPE_SHARED
);
1808 assert(decl
->Range
.First
== decl
->Range
.Last
);
1809 assert(!ctx
->shared_memory
);
1811 var
= LLVMAddGlobalInAddressSpace(gallivm
->module
,
1812 LLVMArrayType(ctx
->i8
, sel
->local_size
),
1815 LLVMSetAlignment(var
, 4);
1817 ctx
->shared_memory
= LLVMBuildBitCast(gallivm
->builder
, var
, i8p
, "");
1820 static LLVMValueRef
load_const_buffer_desc(struct si_shader_context
*ctx
, int i
)
1822 LLVMValueRef list_ptr
= LLVMGetParam(ctx
->main_fn
,
1823 SI_PARAM_CONST_BUFFERS
);
1825 return build_indexed_load_const(ctx
, list_ptr
,
1826 LLVMConstInt(ctx
->i32
, i
, 0));
1829 static LLVMValueRef
fetch_constant(
1830 struct lp_build_tgsi_context
*bld_base
,
1831 const struct tgsi_full_src_register
*reg
,
1832 enum tgsi_opcode_type type
,
1835 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1836 struct lp_build_context
*base
= &bld_base
->base
;
1837 const struct tgsi_ind_register
*ireg
= ®
->Indirect
;
1840 LLVMValueRef addr
, bufp
;
1841 LLVMValueRef result
;
1843 if (swizzle
== LP_CHAN_ALL
) {
1845 LLVMValueRef values
[4];
1846 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; ++chan
)
1847 values
[chan
] = fetch_constant(bld_base
, reg
, type
, chan
);
1849 return lp_build_gather_values(bld_base
->base
.gallivm
, values
, 4);
1852 buf
= reg
->Register
.Dimension
? reg
->Dimension
.Index
: 0;
1853 idx
= reg
->Register
.Index
* 4 + swizzle
;
1855 if (reg
->Register
.Dimension
&& reg
->Dimension
.Indirect
) {
1856 LLVMValueRef ptr
= LLVMGetParam(ctx
->main_fn
, SI_PARAM_CONST_BUFFERS
);
1858 index
= get_bounded_indirect_index(ctx
, ®
->DimIndirect
,
1859 reg
->Dimension
.Index
,
1860 SI_NUM_CONST_BUFFERS
);
1861 bufp
= build_indexed_load_const(ctx
, ptr
, index
);
1863 bufp
= load_const_buffer_desc(ctx
, buf
);
1865 if (reg
->Register
.Indirect
) {
1866 addr
= ctx
->addrs
[ireg
->Index
][ireg
->Swizzle
];
1867 addr
= LLVMBuildLoad(base
->gallivm
->builder
, addr
, "load addr reg");
1868 addr
= lp_build_mul_imm(&bld_base
->uint_bld
, addr
, 16);
1869 addr
= lp_build_add(&bld_base
->uint_bld
, addr
,
1870 lp_build_const_int32(base
->gallivm
, idx
* 4));
1872 addr
= LLVMConstInt(ctx
->i32
, idx
* 4, 0);
1875 result
= buffer_load_const(ctx
, bufp
, addr
);
1877 if (!tgsi_type_is_64bit(type
))
1878 result
= bitcast(bld_base
, type
, result
);
1880 LLVMValueRef addr2
, result2
;
1882 addr2
= lp_build_add(&bld_base
->uint_bld
, addr
,
1883 LLVMConstInt(ctx
->i32
, 4, 0));
1884 result2
= buffer_load_const(ctx
, bufp
, addr2
);
1886 result
= si_llvm_emit_fetch_64bit(bld_base
, type
,
1892 /* Upper 16 bits must be zero. */
1893 static LLVMValueRef
si_llvm_pack_two_int16(struct gallivm_state
*gallivm
,
1894 LLVMValueRef val
[2])
1896 return LLVMBuildOr(gallivm
->builder
, val
[0],
1897 LLVMBuildShl(gallivm
->builder
, val
[1],
1898 lp_build_const_int32(gallivm
, 16),
1902 /* Upper 16 bits are ignored and will be dropped. */
1903 static LLVMValueRef
si_llvm_pack_two_int32_as_int16(struct gallivm_state
*gallivm
,
1904 LLVMValueRef val
[2])
1906 LLVMValueRef v
[2] = {
1907 LLVMBuildAnd(gallivm
->builder
, val
[0],
1908 lp_build_const_int32(gallivm
, 0xffff), ""),
1911 return si_llvm_pack_two_int16(gallivm
, v
);
1914 /* Initialize arguments for the shader export intrinsic */
1915 static void si_llvm_init_export_args(struct lp_build_tgsi_context
*bld_base
,
1916 LLVMValueRef
*values
,
1920 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1921 struct lp_build_context
*uint
= &ctx
->bld_base
.uint_bld
;
1922 struct lp_build_context
*base
= &bld_base
->base
;
1923 struct gallivm_state
*gallivm
= base
->gallivm
;
1924 LLVMBuilderRef builder
= base
->gallivm
->builder
;
1925 LLVMValueRef val
[4];
1926 unsigned spi_shader_col_format
= V_028714_SPI_SHADER_32_ABGR
;
1930 /* Default is 0xf. Adjusted below depending on the format. */
1931 args
[0] = lp_build_const_int32(base
->gallivm
, 0xf); /* writemask */
1933 /* Specify whether the EXEC mask represents the valid mask */
1934 args
[1] = uint
->zero
;
1936 /* Specify whether this is the last export */
1937 args
[2] = uint
->zero
;
1939 /* Specify the target we are exporting */
1940 args
[3] = lp_build_const_int32(base
->gallivm
, target
);
1942 if (ctx
->type
== PIPE_SHADER_FRAGMENT
) {
1943 const struct si_shader_key
*key
= &ctx
->shader
->key
;
1944 unsigned col_formats
= key
->part
.ps
.epilog
.spi_shader_col_format
;
1945 int cbuf
= target
- V_008DFC_SQ_EXP_MRT
;
1947 assert(cbuf
>= 0 && cbuf
< 8);
1948 spi_shader_col_format
= (col_formats
>> (cbuf
* 4)) & 0xf;
1949 is_int8
= (key
->part
.ps
.epilog
.color_is_int8
>> cbuf
) & 0x1;
1952 args
[4] = uint
->zero
; /* COMPR flag */
1953 args
[5] = base
->undef
;
1954 args
[6] = base
->undef
;
1955 args
[7] = base
->undef
;
1956 args
[8] = base
->undef
;
1958 switch (spi_shader_col_format
) {
1959 case V_028714_SPI_SHADER_ZERO
:
1960 args
[0] = uint
->zero
; /* writemask */
1961 args
[3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_NULL
);
1964 case V_028714_SPI_SHADER_32_R
:
1965 args
[0] = uint
->one
; /* writemask */
1966 args
[5] = values
[0];
1969 case V_028714_SPI_SHADER_32_GR
:
1970 args
[0] = lp_build_const_int32(base
->gallivm
, 0x3); /* writemask */
1971 args
[5] = values
[0];
1972 args
[6] = values
[1];
1975 case V_028714_SPI_SHADER_32_AR
:
1976 args
[0] = lp_build_const_int32(base
->gallivm
, 0x9); /* writemask */
1977 args
[5] = values
[0];
1978 args
[8] = values
[3];
1981 case V_028714_SPI_SHADER_FP16_ABGR
:
1982 args
[4] = uint
->one
; /* COMPR flag */
1984 for (chan
= 0; chan
< 2; chan
++) {
1985 LLVMValueRef pack_args
[2] = {
1987 values
[2 * chan
+ 1]
1989 LLVMValueRef packed
;
1991 packed
= lp_build_intrinsic(base
->gallivm
->builder
,
1993 ctx
->i32
, pack_args
, 2,
1994 LP_FUNC_ATTR_READNONE
);
1996 LLVMBuildBitCast(base
->gallivm
->builder
,
1997 packed
, ctx
->f32
, "");
2001 case V_028714_SPI_SHADER_UNORM16_ABGR
:
2002 for (chan
= 0; chan
< 4; chan
++) {
2003 val
[chan
] = si_llvm_saturate(bld_base
, values
[chan
]);
2004 val
[chan
] = LLVMBuildFMul(builder
, val
[chan
],
2005 lp_build_const_float(gallivm
, 65535), "");
2006 val
[chan
] = LLVMBuildFAdd(builder
, val
[chan
],
2007 lp_build_const_float(gallivm
, 0.5), "");
2008 val
[chan
] = LLVMBuildFPToUI(builder
, val
[chan
],
2012 args
[4] = uint
->one
; /* COMPR flag */
2013 args
[5] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
2014 si_llvm_pack_two_int16(gallivm
, val
));
2015 args
[6] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
2016 si_llvm_pack_two_int16(gallivm
, val
+2));
2019 case V_028714_SPI_SHADER_SNORM16_ABGR
:
2020 for (chan
= 0; chan
< 4; chan
++) {
2021 /* Clamp between [-1, 1]. */
2022 val
[chan
] = lp_build_emit_llvm_binary(bld_base
, TGSI_OPCODE_MIN
,
2024 lp_build_const_float(gallivm
, 1));
2025 val
[chan
] = lp_build_emit_llvm_binary(bld_base
, TGSI_OPCODE_MAX
,
2027 lp_build_const_float(gallivm
, -1));
2028 /* Convert to a signed integer in [-32767, 32767]. */
2029 val
[chan
] = LLVMBuildFMul(builder
, val
[chan
],
2030 lp_build_const_float(gallivm
, 32767), "");
2031 /* If positive, add 0.5, else add -0.5. */
2032 val
[chan
] = LLVMBuildFAdd(builder
, val
[chan
],
2033 LLVMBuildSelect(builder
,
2034 LLVMBuildFCmp(builder
, LLVMRealOGE
,
2035 val
[chan
], base
->zero
, ""),
2036 lp_build_const_float(gallivm
, 0.5),
2037 lp_build_const_float(gallivm
, -0.5), ""), "");
2038 val
[chan
] = LLVMBuildFPToSI(builder
, val
[chan
], ctx
->i32
, "");
2041 args
[4] = uint
->one
; /* COMPR flag */
2042 args
[5] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
2043 si_llvm_pack_two_int32_as_int16(gallivm
, val
));
2044 args
[6] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
2045 si_llvm_pack_two_int32_as_int16(gallivm
, val
+2));
2048 case V_028714_SPI_SHADER_UINT16_ABGR
: {
2049 LLVMValueRef max
= lp_build_const_int32(gallivm
, is_int8
?
2052 for (chan
= 0; chan
< 4; chan
++) {
2053 val
[chan
] = bitcast(bld_base
, TGSI_TYPE_UNSIGNED
, values
[chan
]);
2054 val
[chan
] = lp_build_emit_llvm_binary(bld_base
, TGSI_OPCODE_UMIN
,
2058 args
[4] = uint
->one
; /* COMPR flag */
2059 args
[5] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
2060 si_llvm_pack_two_int16(gallivm
, val
));
2061 args
[6] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
2062 si_llvm_pack_two_int16(gallivm
, val
+2));
2066 case V_028714_SPI_SHADER_SINT16_ABGR
: {
2067 LLVMValueRef max
= lp_build_const_int32(gallivm
, is_int8
?
2069 LLVMValueRef min
= lp_build_const_int32(gallivm
, is_int8
?
2072 for (chan
= 0; chan
< 4; chan
++) {
2073 val
[chan
] = bitcast(bld_base
, TGSI_TYPE_UNSIGNED
, values
[chan
]);
2074 val
[chan
] = lp_build_emit_llvm_binary(bld_base
,
2077 val
[chan
] = lp_build_emit_llvm_binary(bld_base
,
2082 args
[4] = uint
->one
; /* COMPR flag */
2083 args
[5] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
2084 si_llvm_pack_two_int32_as_int16(gallivm
, val
));
2085 args
[6] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
2086 si_llvm_pack_two_int32_as_int16(gallivm
, val
+2));
2090 case V_028714_SPI_SHADER_32_ABGR
:
2091 memcpy(&args
[5], values
, sizeof(values
[0]) * 4);
2096 static void si_alpha_test(struct lp_build_tgsi_context
*bld_base
,
2099 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2100 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2102 if (ctx
->shader
->key
.part
.ps
.epilog
.alpha_func
!= PIPE_FUNC_NEVER
) {
2103 LLVMValueRef alpha_ref
= LLVMGetParam(ctx
->main_fn
,
2104 SI_PARAM_ALPHA_REF
);
2106 LLVMValueRef alpha_pass
=
2107 lp_build_cmp(&bld_base
->base
,
2108 ctx
->shader
->key
.part
.ps
.epilog
.alpha_func
,
2111 lp_build_select(&bld_base
->base
,
2113 lp_build_const_float(gallivm
, 1.0f
),
2114 lp_build_const_float(gallivm
, -1.0f
));
2116 lp_build_intrinsic(gallivm
->builder
, "llvm.AMDGPU.kill",
2117 ctx
->voidt
, &arg
, 1, 0);
2119 lp_build_intrinsic(gallivm
->builder
, "llvm.AMDGPU.kilp",
2120 ctx
->voidt
, NULL
, 0, 0);
2124 static LLVMValueRef
si_scale_alpha_by_sample_mask(struct lp_build_tgsi_context
*bld_base
,
2126 unsigned samplemask_param
)
2128 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2129 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2130 LLVMValueRef coverage
;
2132 /* alpha = alpha * popcount(coverage) / SI_NUM_SMOOTH_AA_SAMPLES */
2133 coverage
= LLVMGetParam(ctx
->main_fn
,
2135 coverage
= bitcast(bld_base
, TGSI_TYPE_SIGNED
, coverage
);
2137 coverage
= lp_build_intrinsic(gallivm
->builder
, "llvm.ctpop.i32",
2139 &coverage
, 1, LP_FUNC_ATTR_READNONE
);
2141 coverage
= LLVMBuildUIToFP(gallivm
->builder
, coverage
,
2144 coverage
= LLVMBuildFMul(gallivm
->builder
, coverage
,
2145 lp_build_const_float(gallivm
,
2146 1.0 / SI_NUM_SMOOTH_AA_SAMPLES
), "");
2148 return LLVMBuildFMul(gallivm
->builder
, alpha
, coverage
, "");
2151 static void si_llvm_emit_clipvertex(struct lp_build_tgsi_context
*bld_base
,
2152 LLVMValueRef (*pos
)[9], LLVMValueRef
*out_elts
)
2154 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2155 struct lp_build_context
*base
= &bld_base
->base
;
2156 struct lp_build_context
*uint
= &ctx
->bld_base
.uint_bld
;
2159 unsigned const_chan
;
2160 LLVMValueRef base_elt
;
2161 LLVMValueRef ptr
= LLVMGetParam(ctx
->main_fn
, SI_PARAM_RW_BUFFERS
);
2162 LLVMValueRef constbuf_index
= lp_build_const_int32(base
->gallivm
,
2163 SI_VS_CONST_CLIP_PLANES
);
2164 LLVMValueRef const_resource
= build_indexed_load_const(ctx
, ptr
, constbuf_index
);
2166 for (reg_index
= 0; reg_index
< 2; reg_index
++) {
2167 LLVMValueRef
*args
= pos
[2 + reg_index
];
2172 args
[8] = lp_build_const_float(base
->gallivm
, 0.0f
);
2174 /* Compute dot products of position and user clip plane vectors */
2175 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
2176 for (const_chan
= 0; const_chan
< TGSI_NUM_CHANNELS
; const_chan
++) {
2177 args
[1] = lp_build_const_int32(base
->gallivm
,
2178 ((reg_index
* 4 + chan
) * 4 +
2180 base_elt
= buffer_load_const(ctx
, const_resource
,
2183 lp_build_add(base
, args
[5 + chan
],
2184 lp_build_mul(base
, base_elt
,
2185 out_elts
[const_chan
]));
2189 args
[0] = lp_build_const_int32(base
->gallivm
, 0xf);
2190 args
[1] = uint
->zero
;
2191 args
[2] = uint
->zero
;
2192 args
[3] = lp_build_const_int32(base
->gallivm
,
2193 V_008DFC_SQ_EXP_POS
+ 2 + reg_index
);
2194 args
[4] = uint
->zero
;
2198 static void si_dump_streamout(struct pipe_stream_output_info
*so
)
2202 if (so
->num_outputs
)
2203 fprintf(stderr
, "STREAMOUT\n");
2205 for (i
= 0; i
< so
->num_outputs
; i
++) {
2206 unsigned mask
= ((1 << so
->output
[i
].num_components
) - 1) <<
2207 so
->output
[i
].start_component
;
2208 fprintf(stderr
, " %i: BUF%i[%i..%i] <- OUT[%i].%s%s%s%s\n",
2209 i
, so
->output
[i
].output_buffer
,
2210 so
->output
[i
].dst_offset
, so
->output
[i
].dst_offset
+ so
->output
[i
].num_components
- 1,
2211 so
->output
[i
].register_index
,
2212 mask
& 1 ? "x" : "",
2213 mask
& 2 ? "y" : "",
2214 mask
& 4 ? "z" : "",
2215 mask
& 8 ? "w" : "");
2219 static void emit_streamout_output(struct si_shader_context
*ctx
,
2220 LLVMValueRef
const *so_buffers
,
2221 LLVMValueRef
const *so_write_offsets
,
2222 struct pipe_stream_output
*stream_out
,
2223 struct si_shader_output_values
*shader_out
)
2225 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
2226 LLVMBuilderRef builder
= gallivm
->builder
;
2227 unsigned buf_idx
= stream_out
->output_buffer
;
2228 unsigned start
= stream_out
->start_component
;
2229 unsigned num_comps
= stream_out
->num_components
;
2230 LLVMValueRef out
[4];
2232 assert(num_comps
&& num_comps
<= 4);
2233 if (!num_comps
|| num_comps
> 4)
2236 /* Load the output as int. */
2237 for (int j
= 0; j
< num_comps
; j
++) {
2238 assert(stream_out
->stream
== shader_out
->vertex_stream
[start
+ j
]);
2240 out
[j
] = LLVMBuildBitCast(builder
,
2241 shader_out
->values
[start
+ j
],
2245 /* Pack the output. */
2246 LLVMValueRef vdata
= NULL
;
2248 switch (num_comps
) {
2249 case 1: /* as i32 */
2252 case 2: /* as v2i32 */
2253 case 3: /* as v4i32 (aligned to 4) */
2254 case 4: /* as v4i32 */
2255 vdata
= LLVMGetUndef(LLVMVectorType(ctx
->i32
, util_next_power_of_two(num_comps
)));
2256 for (int j
= 0; j
< num_comps
; j
++) {
2257 vdata
= LLVMBuildInsertElement(builder
, vdata
, out
[j
],
2258 LLVMConstInt(ctx
->i32
, j
, 0), "");
2263 build_tbuffer_store_dwords(ctx
, so_buffers
[buf_idx
],
2265 so_write_offsets
[buf_idx
],
2266 LLVMConstInt(ctx
->i32
, 0, 0),
2267 stream_out
->dst_offset
* 4);
2271 * Write streamout data to buffers for vertex stream @p stream (different
2272 * vertex streams can occur for GS copy shaders).
2274 static void si_llvm_emit_streamout(struct si_shader_context
*ctx
,
2275 struct si_shader_output_values
*outputs
,
2276 unsigned noutput
, unsigned stream
)
2278 struct si_shader_selector
*sel
= ctx
->shader
->selector
;
2279 struct pipe_stream_output_info
*so
= &sel
->so
;
2280 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
2281 LLVMBuilderRef builder
= gallivm
->builder
;
2283 struct lp_build_if_state if_ctx
;
2285 /* Get bits [22:16], i.e. (so_param >> 16) & 127; */
2286 LLVMValueRef so_vtx_count
=
2287 unpack_param(ctx
, ctx
->param_streamout_config
, 16, 7);
2289 LLVMValueRef tid
= get_thread_id(ctx
);
2291 /* can_emit = tid < so_vtx_count; */
2292 LLVMValueRef can_emit
=
2293 LLVMBuildICmp(builder
, LLVMIntULT
, tid
, so_vtx_count
, "");
2295 /* Emit the streamout code conditionally. This actually avoids
2296 * out-of-bounds buffer access. The hw tells us via the SGPR
2297 * (so_vtx_count) which threads are allowed to emit streamout data. */
2298 lp_build_if(&if_ctx
, gallivm
, can_emit
);
2300 /* The buffer offset is computed as follows:
2301 * ByteOffset = streamout_offset[buffer_id]*4 +
2302 * (streamout_write_index + thread_id)*stride[buffer_id] +
2306 LLVMValueRef so_write_index
=
2307 LLVMGetParam(ctx
->main_fn
,
2308 ctx
->param_streamout_write_index
);
2310 /* Compute (streamout_write_index + thread_id). */
2311 so_write_index
= LLVMBuildAdd(builder
, so_write_index
, tid
, "");
2313 /* Load the descriptor and compute the write offset for each
2314 * enabled buffer. */
2315 LLVMValueRef so_write_offset
[4] = {};
2316 LLVMValueRef so_buffers
[4];
2317 LLVMValueRef buf_ptr
= LLVMGetParam(ctx
->main_fn
,
2318 SI_PARAM_RW_BUFFERS
);
2320 for (i
= 0; i
< 4; i
++) {
2324 LLVMValueRef offset
= lp_build_const_int32(gallivm
,
2325 SI_VS_STREAMOUT_BUF0
+ i
);
2327 so_buffers
[i
] = build_indexed_load_const(ctx
, buf_ptr
, offset
);
2329 LLVMValueRef so_offset
= LLVMGetParam(ctx
->main_fn
,
2330 ctx
->param_streamout_offset
[i
]);
2331 so_offset
= LLVMBuildMul(builder
, so_offset
, LLVMConstInt(ctx
->i32
, 4, 0), "");
2333 so_write_offset
[i
] = LLVMBuildMul(builder
, so_write_index
,
2334 LLVMConstInt(ctx
->i32
, so
->stride
[i
]*4, 0), "");
2335 so_write_offset
[i
] = LLVMBuildAdd(builder
, so_write_offset
[i
], so_offset
, "");
2338 /* Write streamout data. */
2339 for (i
= 0; i
< so
->num_outputs
; i
++) {
2340 unsigned reg
= so
->output
[i
].register_index
;
2345 if (stream
!= so
->output
[i
].stream
)
2348 emit_streamout_output(ctx
, so_buffers
, so_write_offset
,
2349 &so
->output
[i
], &outputs
[reg
]);
2352 lp_build_endif(&if_ctx
);
2356 /* Generate export instructions for hardware VS shader stage */
2357 static void si_llvm_export_vs(struct lp_build_tgsi_context
*bld_base
,
2358 struct si_shader_output_values
*outputs
,
2361 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2362 struct si_shader
*shader
= ctx
->shader
;
2363 struct lp_build_context
*base
= &bld_base
->base
;
2364 struct lp_build_context
*uint
= &ctx
->bld_base
.uint_bld
;
2365 LLVMValueRef args
[9];
2366 LLVMValueRef pos_args
[4][9] = { { 0 } };
2367 LLVMValueRef psize_value
= NULL
, edgeflag_value
= NULL
, layer_value
= NULL
, viewport_index_value
= NULL
;
2368 unsigned semantic_name
, semantic_index
;
2370 unsigned param_count
= 0;
2374 for (i
= 0; i
< noutput
; i
++) {
2375 semantic_name
= outputs
[i
].semantic_name
;
2376 semantic_index
= outputs
[i
].semantic_index
;
2377 bool export_param
= true;
2379 switch (semantic_name
) {
2380 case TGSI_SEMANTIC_POSITION
: /* ignore these */
2381 case TGSI_SEMANTIC_PSIZE
:
2382 case TGSI_SEMANTIC_CLIPVERTEX
:
2383 case TGSI_SEMANTIC_EDGEFLAG
:
2385 case TGSI_SEMANTIC_GENERIC
:
2386 case TGSI_SEMANTIC_CLIPDIST
:
2387 if (shader
->key
.opt
.hw_vs
.kill_outputs
&
2388 (1ull << si_shader_io_get_unique_index(semantic_name
, semantic_index
)))
2389 export_param
= false;
2392 if (shader
->key
.opt
.hw_vs
.kill_outputs2
&
2393 (1u << si_shader_io_get_unique_index2(semantic_name
, semantic_index
)))
2394 export_param
= false;
2398 if (outputs
[i
].vertex_stream
[0] != 0 &&
2399 outputs
[i
].vertex_stream
[1] != 0 &&
2400 outputs
[i
].vertex_stream
[2] != 0 &&
2401 outputs
[i
].vertex_stream
[3] != 0)
2402 export_param
= false;
2405 /* Select the correct target */
2406 switch(semantic_name
) {
2407 case TGSI_SEMANTIC_PSIZE
:
2408 psize_value
= outputs
[i
].values
[0];
2410 case TGSI_SEMANTIC_EDGEFLAG
:
2411 edgeflag_value
= outputs
[i
].values
[0];
2413 case TGSI_SEMANTIC_LAYER
:
2414 layer_value
= outputs
[i
].values
[0];
2415 semantic_name
= TGSI_SEMANTIC_GENERIC
;
2416 goto handle_semantic
;
2417 case TGSI_SEMANTIC_VIEWPORT_INDEX
:
2418 viewport_index_value
= outputs
[i
].values
[0];
2419 semantic_name
= TGSI_SEMANTIC_GENERIC
;
2420 goto handle_semantic
;
2421 case TGSI_SEMANTIC_POSITION
:
2422 target
= V_008DFC_SQ_EXP_POS
;
2424 case TGSI_SEMANTIC_CLIPDIST
:
2425 if (shader
->key
.opt
.hw_vs
.clip_disable
) {
2426 semantic_name
= TGSI_SEMANTIC_GENERIC
;
2427 goto handle_semantic
;
2429 target
= V_008DFC_SQ_EXP_POS
+ 2 + semantic_index
;
2431 case TGSI_SEMANTIC_CLIPVERTEX
:
2432 if (shader
->key
.opt
.hw_vs
.clip_disable
)
2434 si_llvm_emit_clipvertex(bld_base
, pos_args
, outputs
[i
].values
);
2436 case TGSI_SEMANTIC_COLOR
:
2437 case TGSI_SEMANTIC_BCOLOR
:
2438 case TGSI_SEMANTIC_PRIMID
:
2439 case TGSI_SEMANTIC_FOG
:
2440 case TGSI_SEMANTIC_TEXCOORD
:
2441 case TGSI_SEMANTIC_GENERIC
:
2444 target
= V_008DFC_SQ_EXP_PARAM
+ param_count
;
2445 assert(i
< ARRAY_SIZE(shader
->info
.vs_output_param_offset
));
2446 shader
->info
.vs_output_param_offset
[i
] = param_count
;
2452 "Warning: SI unhandled vs output type:%d\n",
2456 si_llvm_init_export_args(bld_base
, outputs
[i
].values
, target
, args
);
2458 if (target
>= V_008DFC_SQ_EXP_POS
&&
2459 target
<= (V_008DFC_SQ_EXP_POS
+ 3)) {
2460 memcpy(pos_args
[target
- V_008DFC_SQ_EXP_POS
],
2461 args
, sizeof(args
));
2463 lp_build_intrinsic(base
->gallivm
->builder
,
2464 "llvm.SI.export", ctx
->voidt
,
2468 if (semantic_name
== TGSI_SEMANTIC_CLIPDIST
) {
2469 semantic_name
= TGSI_SEMANTIC_GENERIC
;
2470 goto handle_semantic
;
2474 shader
->info
.nr_param_exports
= param_count
;
2476 /* We need to add the position output manually if it's missing. */
2477 if (!pos_args
[0][0]) {
2478 pos_args
[0][0] = lp_build_const_int32(base
->gallivm
, 0xf); /* writemask */
2479 pos_args
[0][1] = uint
->zero
; /* EXEC mask */
2480 pos_args
[0][2] = uint
->zero
; /* last export? */
2481 pos_args
[0][3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_POS
);
2482 pos_args
[0][4] = uint
->zero
; /* COMPR flag */
2483 pos_args
[0][5] = base
->zero
; /* X */
2484 pos_args
[0][6] = base
->zero
; /* Y */
2485 pos_args
[0][7] = base
->zero
; /* Z */
2486 pos_args
[0][8] = base
->one
; /* W */
2489 /* Write the misc vector (point size, edgeflag, layer, viewport). */
2490 if (shader
->selector
->info
.writes_psize
||
2491 shader
->selector
->info
.writes_edgeflag
||
2492 shader
->selector
->info
.writes_viewport_index
||
2493 shader
->selector
->info
.writes_layer
) {
2494 pos_args
[1][0] = lp_build_const_int32(base
->gallivm
, /* writemask */
2495 shader
->selector
->info
.writes_psize
|
2496 (shader
->selector
->info
.writes_edgeflag
<< 1) |
2497 (shader
->selector
->info
.writes_layer
<< 2) |
2498 (shader
->selector
->info
.writes_viewport_index
<< 3));
2499 pos_args
[1][1] = uint
->zero
; /* EXEC mask */
2500 pos_args
[1][2] = uint
->zero
; /* last export? */
2501 pos_args
[1][3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_POS
+ 1);
2502 pos_args
[1][4] = uint
->zero
; /* COMPR flag */
2503 pos_args
[1][5] = base
->zero
; /* X */
2504 pos_args
[1][6] = base
->zero
; /* Y */
2505 pos_args
[1][7] = base
->zero
; /* Z */
2506 pos_args
[1][8] = base
->zero
; /* W */
2508 if (shader
->selector
->info
.writes_psize
)
2509 pos_args
[1][5] = psize_value
;
2511 if (shader
->selector
->info
.writes_edgeflag
) {
2512 /* The output is a float, but the hw expects an integer
2513 * with the first bit containing the edge flag. */
2514 edgeflag_value
= LLVMBuildFPToUI(base
->gallivm
->builder
,
2517 edgeflag_value
= lp_build_min(&bld_base
->int_bld
,
2519 bld_base
->int_bld
.one
);
2521 /* The LLVM intrinsic expects a float. */
2522 pos_args
[1][6] = LLVMBuildBitCast(base
->gallivm
->builder
,
2527 if (shader
->selector
->info
.writes_layer
)
2528 pos_args
[1][7] = layer_value
;
2530 if (shader
->selector
->info
.writes_viewport_index
)
2531 pos_args
[1][8] = viewport_index_value
;
2534 for (i
= 0; i
< 4; i
++)
2536 shader
->info
.nr_pos_exports
++;
2539 for (i
= 0; i
< 4; i
++) {
2540 if (!pos_args
[i
][0])
2543 /* Specify the target we are exporting */
2544 pos_args
[i
][3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_POS
+ pos_idx
++);
2546 if (pos_idx
== shader
->info
.nr_pos_exports
)
2547 /* Specify that this is the last export */
2548 pos_args
[i
][2] = uint
->one
;
2550 lp_build_intrinsic(base
->gallivm
->builder
, "llvm.SI.export",
2551 ctx
->voidt
, pos_args
[i
], 9, 0);
2556 * Forward all outputs from the vertex shader to the TES. This is only used
2557 * for the fixed function TCS.
2559 static void si_copy_tcs_inputs(struct lp_build_tgsi_context
*bld_base
)
2561 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2562 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2563 LLVMValueRef invocation_id
, rw_buffers
, buffer
, buffer_offset
;
2564 LLVMValueRef lds_vertex_stride
, lds_vertex_offset
, lds_base
;
2567 invocation_id
= unpack_param(ctx
, SI_PARAM_REL_IDS
, 8, 5);
2569 rw_buffers
= LLVMGetParam(ctx
->main_fn
, SI_PARAM_RW_BUFFERS
);
2570 buffer
= build_indexed_load_const(ctx
, rw_buffers
,
2571 lp_build_const_int32(gallivm
, SI_HS_RING_TESS_OFFCHIP
));
2573 buffer_offset
= LLVMGetParam(ctx
->main_fn
, ctx
->param_oc_lds
);
2575 lds_vertex_stride
= unpack_param(ctx
, SI_PARAM_TCS_IN_LAYOUT
, 13, 8);
2576 lds_vertex_offset
= LLVMBuildMul(gallivm
->builder
, invocation_id
,
2577 lds_vertex_stride
, "");
2578 lds_base
= get_tcs_in_current_patch_offset(ctx
);
2579 lds_base
= LLVMBuildAdd(gallivm
->builder
, lds_base
, lds_vertex_offset
, "");
2581 inputs
= ctx
->shader
->key
.mono
.tcs
.inputs_to_copy
;
2583 unsigned i
= u_bit_scan64(&inputs
);
2585 LLVMValueRef lds_ptr
= LLVMBuildAdd(gallivm
->builder
, lds_base
,
2586 lp_build_const_int32(gallivm
, 4 * i
),
2589 LLVMValueRef buffer_addr
= get_tcs_tes_buffer_address(ctx
,
2591 lp_build_const_int32(gallivm
, i
));
2593 LLVMValueRef value
= lds_load(bld_base
, TGSI_TYPE_SIGNED
, ~0,
2596 build_tbuffer_store_dwords(ctx
, buffer
, value
, 4, buffer_addr
,
2601 static void si_write_tess_factors(struct lp_build_tgsi_context
*bld_base
,
2602 LLVMValueRef rel_patch_id
,
2603 LLVMValueRef invocation_id
,
2604 LLVMValueRef tcs_out_current_patch_data_offset
)
2606 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2607 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2608 struct si_shader
*shader
= ctx
->shader
;
2609 unsigned tess_inner_index
, tess_outer_index
;
2610 LLVMValueRef lds_base
, lds_inner
, lds_outer
, byteoffset
, buffer
;
2611 LLVMValueRef out
[6], vec0
, vec1
, rw_buffers
, tf_base
;
2612 unsigned stride
, outer_comps
, inner_comps
, i
;
2613 struct lp_build_if_state if_ctx
, inner_if_ctx
;
2615 si_llvm_emit_barrier(NULL
, bld_base
, NULL
);
2617 /* Do this only for invocation 0, because the tess levels are per-patch,
2620 * This can't jump, because invocation 0 executes this. It should
2621 * at least mask out the loads and stores for other invocations.
2623 lp_build_if(&if_ctx
, gallivm
,
2624 LLVMBuildICmp(gallivm
->builder
, LLVMIntEQ
,
2625 invocation_id
, bld_base
->uint_bld
.zero
, ""));
2627 /* Determine the layout of one tess factor element in the buffer. */
2628 switch (shader
->key
.part
.tcs
.epilog
.prim_mode
) {
2629 case PIPE_PRIM_LINES
:
2630 stride
= 2; /* 2 dwords, 1 vec2 store */
2634 case PIPE_PRIM_TRIANGLES
:
2635 stride
= 4; /* 4 dwords, 1 vec4 store */
2639 case PIPE_PRIM_QUADS
:
2640 stride
= 6; /* 6 dwords, 2 stores (vec4 + vec2) */
2649 /* Load tess_inner and tess_outer from LDS.
2650 * Any invocation can write them, so we can't get them from a temporary.
2652 tess_inner_index
= si_shader_io_get_unique_index(TGSI_SEMANTIC_TESSINNER
, 0);
2653 tess_outer_index
= si_shader_io_get_unique_index(TGSI_SEMANTIC_TESSOUTER
, 0);
2655 lds_base
= tcs_out_current_patch_data_offset
;
2656 lds_inner
= LLVMBuildAdd(gallivm
->builder
, lds_base
,
2657 lp_build_const_int32(gallivm
,
2658 tess_inner_index
* 4), "");
2659 lds_outer
= LLVMBuildAdd(gallivm
->builder
, lds_base
,
2660 lp_build_const_int32(gallivm
,
2661 tess_outer_index
* 4), "");
2663 if (shader
->key
.part
.tcs
.epilog
.prim_mode
== PIPE_PRIM_LINES
) {
2664 /* For isolines, the hardware expects tess factors in the
2665 * reverse order from what GLSL / TGSI specify.
2667 out
[0] = lds_load(bld_base
, TGSI_TYPE_SIGNED
, 1, lds_outer
);
2668 out
[1] = lds_load(bld_base
, TGSI_TYPE_SIGNED
, 0, lds_outer
);
2670 for (i
= 0; i
< outer_comps
; i
++)
2671 out
[i
] = lds_load(bld_base
, TGSI_TYPE_SIGNED
, i
, lds_outer
);
2672 for (i
= 0; i
< inner_comps
; i
++)
2673 out
[outer_comps
+i
] = lds_load(bld_base
, TGSI_TYPE_SIGNED
, i
, lds_inner
);
2676 /* Convert the outputs to vectors for stores. */
2677 vec0
= lp_build_gather_values(gallivm
, out
, MIN2(stride
, 4));
2681 vec1
= lp_build_gather_values(gallivm
, out
+4, stride
- 4);
2683 /* Get the buffer. */
2684 rw_buffers
= LLVMGetParam(ctx
->main_fn
,
2685 SI_PARAM_RW_BUFFERS
);
2686 buffer
= build_indexed_load_const(ctx
, rw_buffers
,
2687 lp_build_const_int32(gallivm
, SI_HS_RING_TESS_FACTOR
));
2689 /* Get the offset. */
2690 tf_base
= LLVMGetParam(ctx
->main_fn
,
2691 SI_PARAM_TESS_FACTOR_OFFSET
);
2692 byteoffset
= LLVMBuildMul(gallivm
->builder
, rel_patch_id
,
2693 lp_build_const_int32(gallivm
, 4 * stride
), "");
2695 lp_build_if(&inner_if_ctx
, gallivm
,
2696 LLVMBuildICmp(gallivm
->builder
, LLVMIntEQ
,
2697 rel_patch_id
, bld_base
->uint_bld
.zero
, ""));
2699 /* Store the dynamic HS control word. */
2700 build_tbuffer_store_dwords(ctx
, buffer
,
2701 lp_build_const_int32(gallivm
, 0x80000000),
2702 1, lp_build_const_int32(gallivm
, 0), tf_base
, 0);
2704 lp_build_endif(&inner_if_ctx
);
2706 /* Store the tessellation factors. */
2707 build_tbuffer_store_dwords(ctx
, buffer
, vec0
,
2708 MIN2(stride
, 4), byteoffset
, tf_base
, 4);
2710 build_tbuffer_store_dwords(ctx
, buffer
, vec1
,
2711 stride
- 4, byteoffset
, tf_base
, 20);
2712 lp_build_endif(&if_ctx
);
2715 /* This only writes the tessellation factor levels. */
2716 static void si_llvm_emit_tcs_epilogue(struct lp_build_tgsi_context
*bld_base
)
2718 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2719 LLVMValueRef rel_patch_id
, invocation_id
, tf_lds_offset
;
2721 si_copy_tcs_inputs(bld_base
);
2723 rel_patch_id
= get_rel_patch_id(ctx
);
2724 invocation_id
= unpack_param(ctx
, SI_PARAM_REL_IDS
, 8, 5);
2725 tf_lds_offset
= get_tcs_out_current_patch_data_offset(ctx
);
2727 /* Return epilog parameters from this function. */
2728 LLVMBuilderRef builder
= bld_base
->base
.gallivm
->builder
;
2729 LLVMValueRef ret
= ctx
->return_value
;
2730 LLVMValueRef rw_buffers
, rw0
, rw1
, tf_soffset
;
2733 /* RW_BUFFERS pointer */
2734 rw_buffers
= LLVMGetParam(ctx
->main_fn
,
2735 SI_PARAM_RW_BUFFERS
);
2736 rw_buffers
= LLVMBuildPtrToInt(builder
, rw_buffers
, ctx
->i64
, "");
2737 rw_buffers
= LLVMBuildBitCast(builder
, rw_buffers
, ctx
->v2i32
, "");
2738 rw0
= LLVMBuildExtractElement(builder
, rw_buffers
,
2739 bld_base
->uint_bld
.zero
, "");
2740 rw1
= LLVMBuildExtractElement(builder
, rw_buffers
,
2741 bld_base
->uint_bld
.one
, "");
2742 ret
= LLVMBuildInsertValue(builder
, ret
, rw0
, 0, "");
2743 ret
= LLVMBuildInsertValue(builder
, ret
, rw1
, 1, "");
2745 /* Tess factor buffer soffset is after user SGPRs. */
2746 tf_soffset
= LLVMGetParam(ctx
->main_fn
,
2747 SI_PARAM_TESS_FACTOR_OFFSET
);
2748 ret
= LLVMBuildInsertValue(builder
, ret
, tf_soffset
,
2749 SI_TCS_NUM_USER_SGPR
+ 1, "");
2752 rel_patch_id
= bitcast(bld_base
, TGSI_TYPE_FLOAT
, rel_patch_id
);
2753 invocation_id
= bitcast(bld_base
, TGSI_TYPE_FLOAT
, invocation_id
);
2754 tf_lds_offset
= bitcast(bld_base
, TGSI_TYPE_FLOAT
, tf_lds_offset
);
2756 vgpr
= SI_TCS_NUM_USER_SGPR
+ 2;
2757 ret
= LLVMBuildInsertValue(builder
, ret
, rel_patch_id
, vgpr
++, "");
2758 ret
= LLVMBuildInsertValue(builder
, ret
, invocation_id
, vgpr
++, "");
2759 ret
= LLVMBuildInsertValue(builder
, ret
, tf_lds_offset
, vgpr
++, "");
2760 ctx
->return_value
= ret
;
2763 static void si_llvm_emit_ls_epilogue(struct lp_build_tgsi_context
*bld_base
)
2765 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2766 struct si_shader
*shader
= ctx
->shader
;
2767 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
2768 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2770 LLVMValueRef vertex_id
= LLVMGetParam(ctx
->main_fn
,
2771 ctx
->param_rel_auto_id
);
2772 LLVMValueRef vertex_dw_stride
=
2773 unpack_param(ctx
, SI_PARAM_LS_OUT_LAYOUT
, 13, 8);
2774 LLVMValueRef base_dw_addr
= LLVMBuildMul(gallivm
->builder
, vertex_id
,
2775 vertex_dw_stride
, "");
2777 /* Write outputs to LDS. The next shader (TCS aka HS) will read
2778 * its inputs from it. */
2779 for (i
= 0; i
< info
->num_outputs
; i
++) {
2780 LLVMValueRef
*out_ptr
= ctx
->outputs
[i
];
2781 unsigned name
= info
->output_semantic_name
[i
];
2782 unsigned index
= info
->output_semantic_index
[i
];
2783 int param
= si_shader_io_get_unique_index(name
, index
);
2784 LLVMValueRef dw_addr
= LLVMBuildAdd(gallivm
->builder
, base_dw_addr
,
2785 lp_build_const_int32(gallivm
, param
* 4), "");
2787 for (chan
= 0; chan
< 4; chan
++) {
2788 lds_store(bld_base
, chan
, dw_addr
,
2789 LLVMBuildLoad(gallivm
->builder
, out_ptr
[chan
], ""));
2794 static void si_llvm_emit_es_epilogue(struct lp_build_tgsi_context
*bld_base
)
2796 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2797 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2798 struct si_shader
*es
= ctx
->shader
;
2799 struct tgsi_shader_info
*info
= &es
->selector
->info
;
2800 LLVMValueRef soffset
= LLVMGetParam(ctx
->main_fn
,
2801 ctx
->param_es2gs_offset
);
2805 for (i
= 0; i
< info
->num_outputs
; i
++) {
2806 LLVMValueRef
*out_ptr
= ctx
->outputs
[i
];
2809 if (info
->output_semantic_name
[i
] == TGSI_SEMANTIC_VIEWPORT_INDEX
||
2810 info
->output_semantic_name
[i
] == TGSI_SEMANTIC_LAYER
)
2813 param_index
= si_shader_io_get_unique_index(info
->output_semantic_name
[i
],
2814 info
->output_semantic_index
[i
]);
2816 for (chan
= 0; chan
< 4; chan
++) {
2817 LLVMValueRef out_val
= LLVMBuildLoad(gallivm
->builder
, out_ptr
[chan
], "");
2818 out_val
= LLVMBuildBitCast(gallivm
->builder
, out_val
, ctx
->i32
, "");
2820 build_tbuffer_store(ctx
,
2823 LLVMGetUndef(ctx
->i32
), soffset
,
2824 (4 * param_index
+ chan
) * 4,
2825 V_008F0C_BUF_DATA_FORMAT_32
,
2826 V_008F0C_BUF_NUM_FORMAT_UINT
,
2832 static void si_llvm_emit_gs_epilogue(struct lp_build_tgsi_context
*bld_base
)
2834 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2835 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2836 LLVMValueRef args
[2];
2838 args
[0] = lp_build_const_int32(gallivm
, SENDMSG_GS_OP_NOP
| SENDMSG_GS_DONE
);
2839 args
[1] = LLVMGetParam(ctx
->main_fn
, SI_PARAM_GS_WAVE_ID
);
2840 lp_build_intrinsic(gallivm
->builder
, "llvm.SI.sendmsg",
2841 ctx
->voidt
, args
, 2, 0);
2844 static void si_llvm_emit_vs_epilogue(struct lp_build_tgsi_context
*bld_base
)
2846 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2847 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2848 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
2849 struct si_shader_output_values
*outputs
= NULL
;
2852 assert(!ctx
->shader
->is_gs_copy_shader
);
2854 outputs
= MALLOC((info
->num_outputs
+ 1) * sizeof(outputs
[0]));
2856 /* Vertex color clamping.
2858 * This uses a state constant loaded in a user data SGPR and
2859 * an IF statement is added that clamps all colors if the constant
2862 if (ctx
->type
== PIPE_SHADER_VERTEX
) {
2863 struct lp_build_if_state if_ctx
;
2864 LLVMValueRef cond
= NULL
;
2865 LLVMValueRef addr
, val
;
2867 for (i
= 0; i
< info
->num_outputs
; i
++) {
2868 if (info
->output_semantic_name
[i
] != TGSI_SEMANTIC_COLOR
&&
2869 info
->output_semantic_name
[i
] != TGSI_SEMANTIC_BCOLOR
)
2872 /* We've found a color. */
2874 /* The state is in the first bit of the user SGPR. */
2875 cond
= LLVMGetParam(ctx
->main_fn
,
2876 SI_PARAM_VS_STATE_BITS
);
2877 cond
= LLVMBuildTrunc(gallivm
->builder
, cond
,
2879 lp_build_if(&if_ctx
, gallivm
, cond
);
2882 for (j
= 0; j
< 4; j
++) {
2883 addr
= ctx
->outputs
[i
][j
];
2884 val
= LLVMBuildLoad(gallivm
->builder
, addr
, "");
2885 val
= si_llvm_saturate(bld_base
, val
);
2886 LLVMBuildStore(gallivm
->builder
, val
, addr
);
2891 lp_build_endif(&if_ctx
);
2894 for (i
= 0; i
< info
->num_outputs
; i
++) {
2895 outputs
[i
].semantic_name
= info
->output_semantic_name
[i
];
2896 outputs
[i
].semantic_index
= info
->output_semantic_index
[i
];
2898 for (j
= 0; j
< 4; j
++) {
2899 outputs
[i
].values
[j
] =
2900 LLVMBuildLoad(gallivm
->builder
,
2903 outputs
[i
].vertex_stream
[j
] =
2904 (info
->output_streams
[i
] >> (2 * j
)) & 3;
2909 /* Return the primitive ID from the LLVM function. */
2911 LLVMBuildInsertValue(gallivm
->builder
,
2913 bitcast(bld_base
, TGSI_TYPE_FLOAT
,
2914 get_primitive_id(bld_base
, 0)),
2915 VS_EPILOG_PRIMID_LOC
, "");
2917 if (ctx
->shader
->selector
->so
.num_outputs
)
2918 si_llvm_emit_streamout(ctx
, outputs
, i
, 0);
2919 si_llvm_export_vs(bld_base
, outputs
, i
);
2923 struct si_ps_exports
{
2925 LLVMValueRef args
[10][9];
2928 unsigned si_get_spi_shader_z_format(bool writes_z
, bool writes_stencil
,
2929 bool writes_samplemask
)
2932 /* Z needs 32 bits. */
2933 if (writes_samplemask
)
2934 return V_028710_SPI_SHADER_32_ABGR
;
2935 else if (writes_stencil
)
2936 return V_028710_SPI_SHADER_32_GR
;
2938 return V_028710_SPI_SHADER_32_R
;
2939 } else if (writes_stencil
|| writes_samplemask
) {
2940 /* Both stencil and sample mask need only 16 bits. */
2941 return V_028710_SPI_SHADER_UINT16_ABGR
;
2943 return V_028710_SPI_SHADER_ZERO
;
2947 static void si_export_mrt_z(struct lp_build_tgsi_context
*bld_base
,
2948 LLVMValueRef depth
, LLVMValueRef stencil
,
2949 LLVMValueRef samplemask
, struct si_ps_exports
*exp
)
2951 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2952 struct lp_build_context
*base
= &bld_base
->base
;
2953 struct lp_build_context
*uint
= &bld_base
->uint_bld
;
2954 LLVMValueRef args
[9];
2956 unsigned format
= si_get_spi_shader_z_format(depth
!= NULL
,
2958 samplemask
!= NULL
);
2960 assert(depth
|| stencil
|| samplemask
);
2962 args
[1] = uint
->one
; /* whether the EXEC mask is valid */
2963 args
[2] = uint
->one
; /* DONE bit */
2965 /* Specify the target we are exporting */
2966 args
[3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_MRTZ
);
2968 args
[4] = uint
->zero
; /* COMP flag */
2969 args
[5] = base
->undef
; /* R, depth */
2970 args
[6] = base
->undef
; /* G, stencil test value[0:7], stencil op value[8:15] */
2971 args
[7] = base
->undef
; /* B, sample mask */
2972 args
[8] = base
->undef
; /* A, alpha to mask */
2974 if (format
== V_028710_SPI_SHADER_UINT16_ABGR
) {
2976 args
[4] = uint
->one
; /* COMPR flag */
2979 /* Stencil should be in X[23:16]. */
2980 stencil
= bitcast(bld_base
, TGSI_TYPE_UNSIGNED
, stencil
);
2981 stencil
= LLVMBuildShl(base
->gallivm
->builder
, stencil
,
2982 LLVMConstInt(ctx
->i32
, 16, 0), "");
2983 args
[5] = bitcast(bld_base
, TGSI_TYPE_FLOAT
, stencil
);
2987 /* SampleMask should be in Y[15:0]. */
2988 args
[6] = samplemask
;
3001 args
[7] = samplemask
;
3006 /* SI (except OLAND and HAINAN) has a bug that it only looks
3007 * at the X writemask component. */
3008 if (ctx
->screen
->b
.chip_class
== SI
&&
3009 ctx
->screen
->b
.family
!= CHIP_OLAND
&&
3010 ctx
->screen
->b
.family
!= CHIP_HAINAN
)
3013 /* Specify which components to enable */
3014 args
[0] = lp_build_const_int32(base
->gallivm
, mask
);
3016 memcpy(exp
->args
[exp
->num
++], args
, sizeof(args
));
3019 static void si_export_mrt_color(struct lp_build_tgsi_context
*bld_base
,
3020 LLVMValueRef
*color
, unsigned index
,
3021 unsigned samplemask_param
,
3022 bool is_last
, struct si_ps_exports
*exp
)
3024 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3025 struct lp_build_context
*base
= &bld_base
->base
;
3029 if (ctx
->shader
->key
.part
.ps
.epilog
.clamp_color
)
3030 for (i
= 0; i
< 4; i
++)
3031 color
[i
] = si_llvm_saturate(bld_base
, color
[i
]);
3034 if (ctx
->shader
->key
.part
.ps
.epilog
.alpha_to_one
)
3035 color
[3] = base
->one
;
3039 ctx
->shader
->key
.part
.ps
.epilog
.alpha_func
!= PIPE_FUNC_ALWAYS
)
3040 si_alpha_test(bld_base
, color
[3]);
3042 /* Line & polygon smoothing */
3043 if (ctx
->shader
->key
.part
.ps
.epilog
.poly_line_smoothing
)
3044 color
[3] = si_scale_alpha_by_sample_mask(bld_base
, color
[3],
3047 /* If last_cbuf > 0, FS_COLOR0_WRITES_ALL_CBUFS is true. */
3048 if (ctx
->shader
->key
.part
.ps
.epilog
.last_cbuf
> 0) {
3049 LLVMValueRef args
[8][9];
3052 /* Get the export arguments, also find out what the last one is. */
3053 for (c
= 0; c
<= ctx
->shader
->key
.part
.ps
.epilog
.last_cbuf
; c
++) {
3054 si_llvm_init_export_args(bld_base
, color
,
3055 V_008DFC_SQ_EXP_MRT
+ c
, args
[c
]);
3056 if (args
[c
][0] != bld_base
->uint_bld
.zero
)
3060 /* Emit all exports. */
3061 for (c
= 0; c
<= ctx
->shader
->key
.part
.ps
.epilog
.last_cbuf
; c
++) {
3062 if (is_last
&& last
== c
) {
3063 args
[c
][1] = bld_base
->uint_bld
.one
; /* whether the EXEC mask is valid */
3064 args
[c
][2] = bld_base
->uint_bld
.one
; /* DONE bit */
3065 } else if (args
[c
][0] == bld_base
->uint_bld
.zero
)
3066 continue; /* unnecessary NULL export */
3068 memcpy(exp
->args
[exp
->num
++], args
[c
], sizeof(args
[c
]));
3071 LLVMValueRef args
[9];
3074 si_llvm_init_export_args(bld_base
, color
, V_008DFC_SQ_EXP_MRT
+ index
,
3077 args
[1] = bld_base
->uint_bld
.one
; /* whether the EXEC mask is valid */
3078 args
[2] = bld_base
->uint_bld
.one
; /* DONE bit */
3079 } else if (args
[0] == bld_base
->uint_bld
.zero
)
3080 return; /* unnecessary NULL export */
3082 memcpy(exp
->args
[exp
->num
++], args
, sizeof(args
));
3086 static void si_emit_ps_exports(struct si_shader_context
*ctx
,
3087 struct si_ps_exports
*exp
)
3089 for (unsigned i
= 0; i
< exp
->num
; i
++)
3090 lp_build_intrinsic(ctx
->gallivm
.builder
,
3091 "llvm.SI.export", ctx
->voidt
,
3092 exp
->args
[i
], 9, 0);
3095 static void si_export_null(struct lp_build_tgsi_context
*bld_base
)
3097 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3098 struct lp_build_context
*base
= &bld_base
->base
;
3099 struct lp_build_context
*uint
= &bld_base
->uint_bld
;
3100 LLVMValueRef args
[9];
3102 args
[0] = lp_build_const_int32(base
->gallivm
, 0x0); /* enabled channels */
3103 args
[1] = uint
->one
; /* whether the EXEC mask is valid */
3104 args
[2] = uint
->one
; /* DONE bit */
3105 args
[3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_NULL
);
3106 args
[4] = uint
->zero
; /* COMPR flag (0 = 32-bit export) */
3107 args
[5] = base
->undef
; /* R */
3108 args
[6] = base
->undef
; /* G */
3109 args
[7] = base
->undef
; /* B */
3110 args
[8] = base
->undef
; /* A */
3112 lp_build_intrinsic(base
->gallivm
->builder
, "llvm.SI.export",
3113 ctx
->voidt
, args
, 9, 0);
3117 * Return PS outputs in this order:
3119 * v[0:3] = color0.xyzw
3120 * v[4:7] = color1.xyzw
3125 * vN+3 = SampleMaskIn (used for OpenGL smoothing)
3127 * The alpha-ref SGPR is returned via its original location.
3129 static void si_llvm_return_fs_outputs(struct lp_build_tgsi_context
*bld_base
)
3131 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3132 struct si_shader
*shader
= ctx
->shader
;
3133 struct lp_build_context
*base
= &bld_base
->base
;
3134 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
3135 LLVMBuilderRef builder
= base
->gallivm
->builder
;
3136 unsigned i
, j
, first_vgpr
, vgpr
;
3138 LLVMValueRef color
[8][4] = {};
3139 LLVMValueRef depth
= NULL
, stencil
= NULL
, samplemask
= NULL
;
3142 /* Read the output values. */
3143 for (i
= 0; i
< info
->num_outputs
; i
++) {
3144 unsigned semantic_name
= info
->output_semantic_name
[i
];
3145 unsigned semantic_index
= info
->output_semantic_index
[i
];
3147 switch (semantic_name
) {
3148 case TGSI_SEMANTIC_COLOR
:
3149 assert(semantic_index
< 8);
3150 for (j
= 0; j
< 4; j
++) {
3151 LLVMValueRef ptr
= ctx
->outputs
[i
][j
];
3152 LLVMValueRef result
= LLVMBuildLoad(builder
, ptr
, "");
3153 color
[semantic_index
][j
] = result
;
3156 case TGSI_SEMANTIC_POSITION
:
3157 depth
= LLVMBuildLoad(builder
,
3158 ctx
->outputs
[i
][2], "");
3160 case TGSI_SEMANTIC_STENCIL
:
3161 stencil
= LLVMBuildLoad(builder
,
3162 ctx
->outputs
[i
][1], "");
3164 case TGSI_SEMANTIC_SAMPLEMASK
:
3165 samplemask
= LLVMBuildLoad(builder
,
3166 ctx
->outputs
[i
][0], "");
3169 fprintf(stderr
, "Warning: SI unhandled fs output type:%d\n",
3174 /* Fill the return structure. */
3175 ret
= ctx
->return_value
;
3178 ret
= LLVMBuildInsertValue(builder
, ret
,
3179 bitcast(bld_base
, TGSI_TYPE_SIGNED
,
3180 LLVMGetParam(ctx
->main_fn
,
3181 SI_PARAM_ALPHA_REF
)),
3182 SI_SGPR_ALPHA_REF
, "");
3185 first_vgpr
= vgpr
= SI_SGPR_ALPHA_REF
+ 1;
3186 for (i
= 0; i
< ARRAY_SIZE(color
); i
++) {
3190 for (j
= 0; j
< 4; j
++)
3191 ret
= LLVMBuildInsertValue(builder
, ret
, color
[i
][j
], vgpr
++, "");
3194 ret
= LLVMBuildInsertValue(builder
, ret
, depth
, vgpr
++, "");
3196 ret
= LLVMBuildInsertValue(builder
, ret
, stencil
, vgpr
++, "");
3198 ret
= LLVMBuildInsertValue(builder
, ret
, samplemask
, vgpr
++, "");
3200 /* Add the input sample mask for smoothing at the end. */
3201 if (vgpr
< first_vgpr
+ PS_EPILOG_SAMPLEMASK_MIN_LOC
)
3202 vgpr
= first_vgpr
+ PS_EPILOG_SAMPLEMASK_MIN_LOC
;
3203 ret
= LLVMBuildInsertValue(builder
, ret
,
3204 LLVMGetParam(ctx
->main_fn
,
3205 SI_PARAM_SAMPLE_COVERAGE
), vgpr
++, "");
3207 ctx
->return_value
= ret
;
3211 * Given a v8i32 resource descriptor for a buffer, extract the size of the
3212 * buffer in number of elements and return it as an i32.
3214 static LLVMValueRef
get_buffer_size(
3215 struct lp_build_tgsi_context
*bld_base
,
3216 LLVMValueRef descriptor
)
3218 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3219 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3220 LLVMBuilderRef builder
= gallivm
->builder
;
3222 LLVMBuildExtractElement(builder
, descriptor
,
3223 lp_build_const_int32(gallivm
, 2), "");
3225 if (ctx
->screen
->b
.chip_class
>= VI
) {
3226 /* On VI, the descriptor contains the size in bytes,
3227 * but TXQ must return the size in elements.
3228 * The stride is always non-zero for resources using TXQ.
3230 LLVMValueRef stride
=
3231 LLVMBuildExtractElement(builder
, descriptor
,
3232 lp_build_const_int32(gallivm
, 1), "");
3233 stride
= LLVMBuildLShr(builder
, stride
,
3234 lp_build_const_int32(gallivm
, 16), "");
3235 stride
= LLVMBuildAnd(builder
, stride
,
3236 lp_build_const_int32(gallivm
, 0x3FFF), "");
3238 size
= LLVMBuildUDiv(builder
, size
, stride
, "");
3245 * Given the i32 or vNi32 \p type, generate the textual name (e.g. for use with
3248 static void build_type_name_for_intr(
3250 char *buf
, unsigned bufsize
)
3252 LLVMTypeRef elem_type
= type
;
3254 assert(bufsize
>= 8);
3256 if (LLVMGetTypeKind(type
) == LLVMVectorTypeKind
) {
3257 int ret
= snprintf(buf
, bufsize
, "v%u",
3258 LLVMGetVectorSize(type
));
3260 char *type_name
= LLVMPrintTypeToString(type
);
3261 fprintf(stderr
, "Error building type name for: %s\n",
3265 elem_type
= LLVMGetElementType(type
);
3269 switch (LLVMGetTypeKind(elem_type
)) {
3271 case LLVMIntegerTypeKind
:
3272 snprintf(buf
, bufsize
, "i%d", LLVMGetIntTypeWidth(elem_type
));
3274 case LLVMFloatTypeKind
:
3275 snprintf(buf
, bufsize
, "f32");
3277 case LLVMDoubleTypeKind
:
3278 snprintf(buf
, bufsize
, "f64");
3283 static void build_tex_intrinsic(const struct lp_build_tgsi_action
*action
,
3284 struct lp_build_tgsi_context
*bld_base
,
3285 struct lp_build_emit_data
*emit_data
);
3287 /* Prevent optimizations (at least of memory accesses) across the current
3288 * point in the program by emitting empty inline assembly that is marked as
3289 * having side effects.
3291 #if 0 /* unused currently */
3292 static void emit_optimization_barrier(struct si_shader_context
*ctx
)
3294 LLVMBuilderRef builder
= ctx
->gallivm
.builder
;
3295 LLVMTypeRef ftype
= LLVMFunctionType(ctx
->voidt
, NULL
, 0, false);
3296 LLVMValueRef inlineasm
= LLVMConstInlineAsm(ftype
, "", "", true, false);
3297 LLVMBuildCall(builder
, inlineasm
, NULL
, 0, "");
3301 /* Combine these with & instead of |. */
3302 #define NOOP_WAITCNT 0xf7f
3303 #define LGKM_CNT 0x07f
3304 #define VM_CNT 0xf70
3306 static void emit_waitcnt(struct si_shader_context
*ctx
, unsigned simm16
)
3308 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
3309 LLVMBuilderRef builder
= gallivm
->builder
;
3310 LLVMValueRef args
[1] = {
3311 lp_build_const_int32(gallivm
, simm16
)
3313 lp_build_intrinsic(builder
, "llvm.amdgcn.s.waitcnt",
3314 ctx
->voidt
, args
, 1, 0);
3317 static void membar_emit(
3318 const struct lp_build_tgsi_action
*action
,
3319 struct lp_build_tgsi_context
*bld_base
,
3320 struct lp_build_emit_data
*emit_data
)
3322 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3323 LLVMValueRef src0
= lp_build_emit_fetch(bld_base
, emit_data
->inst
, 0, 0);
3324 unsigned flags
= LLVMConstIntGetZExtValue(src0
);
3325 unsigned waitcnt
= NOOP_WAITCNT
;
3327 if (flags
& TGSI_MEMBAR_THREAD_GROUP
)
3328 waitcnt
&= VM_CNT
& LGKM_CNT
;
3330 if (flags
& (TGSI_MEMBAR_ATOMIC_BUFFER
|
3331 TGSI_MEMBAR_SHADER_BUFFER
|
3332 TGSI_MEMBAR_SHADER_IMAGE
))
3335 if (flags
& TGSI_MEMBAR_SHARED
)
3336 waitcnt
&= LGKM_CNT
;
3338 if (waitcnt
!= NOOP_WAITCNT
)
3339 emit_waitcnt(ctx
, waitcnt
);
3343 shader_buffer_fetch_rsrc(struct si_shader_context
*ctx
,
3344 const struct tgsi_full_src_register
*reg
)
3347 LLVMValueRef rsrc_ptr
= LLVMGetParam(ctx
->main_fn
,
3348 SI_PARAM_SHADER_BUFFERS
);
3350 if (!reg
->Register
.Indirect
)
3351 index
= LLVMConstInt(ctx
->i32
, reg
->Register
.Index
, 0);
3353 index
= get_bounded_indirect_index(ctx
, ®
->Indirect
,
3354 reg
->Register
.Index
,
3355 SI_NUM_SHADER_BUFFERS
);
3357 return build_indexed_load_const(ctx
, rsrc_ptr
, index
);
3360 static bool tgsi_is_array_sampler(unsigned target
)
3362 return target
== TGSI_TEXTURE_1D_ARRAY
||
3363 target
== TGSI_TEXTURE_SHADOW1D_ARRAY
||
3364 target
== TGSI_TEXTURE_2D_ARRAY
||
3365 target
== TGSI_TEXTURE_SHADOW2D_ARRAY
||
3366 target
== TGSI_TEXTURE_CUBE_ARRAY
||
3367 target
== TGSI_TEXTURE_SHADOWCUBE_ARRAY
||
3368 target
== TGSI_TEXTURE_2D_ARRAY_MSAA
;
3371 static bool tgsi_is_array_image(unsigned target
)
3373 return target
== TGSI_TEXTURE_3D
||
3374 target
== TGSI_TEXTURE_CUBE
||
3375 target
== TGSI_TEXTURE_1D_ARRAY
||
3376 target
== TGSI_TEXTURE_2D_ARRAY
||
3377 target
== TGSI_TEXTURE_CUBE_ARRAY
||
3378 target
== TGSI_TEXTURE_2D_ARRAY_MSAA
;
3382 * Given a 256-bit resource descriptor, force the DCC enable bit to off.
3384 * At least on Tonga, executing image stores on images with DCC enabled and
3385 * non-trivial can eventually lead to lockups. This can occur when an
3386 * application binds an image as read-only but then uses a shader that writes
3387 * to it. The OpenGL spec allows almost arbitrarily bad behavior (including
3388 * program termination) in this case, but it doesn't cost much to be a bit
3389 * nicer: disabling DCC in the shader still leads to undefined results but
3390 * avoids the lockup.
3392 static LLVMValueRef
force_dcc_off(struct si_shader_context
*ctx
,
3395 if (ctx
->screen
->b
.chip_class
<= CIK
) {
3398 LLVMBuilderRef builder
= ctx
->gallivm
.builder
;
3399 LLVMValueRef i32_6
= LLVMConstInt(ctx
->i32
, 6, 0);
3400 LLVMValueRef i32_C
= LLVMConstInt(ctx
->i32
, C_008F28_COMPRESSION_EN
, 0);
3403 tmp
= LLVMBuildExtractElement(builder
, rsrc
, i32_6
, "");
3404 tmp
= LLVMBuildAnd(builder
, tmp
, i32_C
, "");
3405 return LLVMBuildInsertElement(builder
, rsrc
, tmp
, i32_6
, "");
3409 static LLVMTypeRef
const_array(LLVMTypeRef elem_type
, int num_elements
)
3411 return LLVMPointerType(LLVMArrayType(elem_type
, num_elements
),
3416 * Load the resource descriptor for \p image.
3420 struct lp_build_tgsi_context
*bld_base
,
3421 const struct tgsi_full_src_register
*image
,
3422 bool is_store
, unsigned target
,
3425 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3426 LLVMValueRef rsrc_ptr
= LLVMGetParam(ctx
->main_fn
,
3428 LLVMValueRef index
, tmp
;
3429 bool dcc_off
= target
!= TGSI_TEXTURE_BUFFER
&& is_store
;
3431 assert(image
->Register
.File
== TGSI_FILE_IMAGE
);
3433 if (!image
->Register
.Indirect
) {
3434 const struct tgsi_shader_info
*info
= bld_base
->info
;
3436 index
= LLVMConstInt(ctx
->i32
, image
->Register
.Index
, 0);
3438 if (info
->images_writemask
& (1 << image
->Register
.Index
) &&
3439 target
!= TGSI_TEXTURE_BUFFER
)
3442 /* From the GL_ARB_shader_image_load_store extension spec:
3444 * If a shader performs an image load, store, or atomic
3445 * operation using an image variable declared as an array,
3446 * and if the index used to select an individual element is
3447 * negative or greater than or equal to the size of the
3448 * array, the results of the operation are undefined but may
3449 * not lead to termination.
3451 index
= get_bounded_indirect_index(ctx
, &image
->Indirect
,
3452 image
->Register
.Index
,
3456 if (target
== TGSI_TEXTURE_BUFFER
) {
3457 LLVMBuilderRef builder
= ctx
->gallivm
.builder
;
3459 rsrc_ptr
= LLVMBuildPointerCast(builder
, rsrc_ptr
,
3460 const_array(ctx
->v4i32
, 0), "");
3461 index
= LLVMBuildMul(builder
, index
,
3462 LLVMConstInt(ctx
->i32
, 2, 0), "");
3463 index
= LLVMBuildAdd(builder
, index
,
3464 LLVMConstInt(ctx
->i32
, 1, 0), "");
3465 *rsrc
= build_indexed_load_const(ctx
, rsrc_ptr
, index
);
3469 tmp
= build_indexed_load_const(ctx
, rsrc_ptr
, index
);
3471 tmp
= force_dcc_off(ctx
, tmp
);
3475 static LLVMValueRef
image_fetch_coords(
3476 struct lp_build_tgsi_context
*bld_base
,
3477 const struct tgsi_full_instruction
*inst
,
3480 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3481 LLVMBuilderRef builder
= gallivm
->builder
;
3482 unsigned target
= inst
->Memory
.Texture
;
3483 unsigned num_coords
= tgsi_util_get_texture_coord_dim(target
);
3484 LLVMValueRef coords
[4];
3488 for (chan
= 0; chan
< num_coords
; ++chan
) {
3489 tmp
= lp_build_emit_fetch(bld_base
, inst
, src
, chan
);
3490 tmp
= LLVMBuildBitCast(builder
, tmp
, bld_base
->uint_bld
.elem_type
, "");
3494 if (num_coords
== 1)
3497 if (num_coords
== 3) {
3498 /* LLVM has difficulties lowering 3-element vectors. */
3499 coords
[3] = bld_base
->uint_bld
.undef
;
3503 return lp_build_gather_values(gallivm
, coords
, num_coords
);
3507 * Append the extra mode bits that are used by image load and store.
3509 static void image_append_args(
3510 struct si_shader_context
*ctx
,
3511 struct lp_build_emit_data
* emit_data
,
3516 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3517 LLVMValueRef i1false
= LLVMConstInt(ctx
->i1
, 0, 0);
3518 LLVMValueRef i1true
= LLVMConstInt(ctx
->i1
, 1, 0);
3519 LLVMValueRef r128
= i1false
;
3520 LLVMValueRef da
= tgsi_is_array_image(target
) ? i1true
: i1false
;
3523 inst
->Memory
.Qualifier
& (TGSI_MEMORY_COHERENT
| TGSI_MEMORY_VOLATILE
) ?
3525 LLVMValueRef slc
= i1false
;
3526 LLVMValueRef lwe
= i1false
;
3528 if (atomic
|| (HAVE_LLVM
<= 0x0309)) {
3529 emit_data
->args
[emit_data
->arg_count
++] = r128
;
3530 emit_data
->args
[emit_data
->arg_count
++] = da
;
3532 emit_data
->args
[emit_data
->arg_count
++] = glc
;
3534 emit_data
->args
[emit_data
->arg_count
++] = slc
;
3538 /* HAVE_LLVM >= 0x0400 */
3539 emit_data
->args
[emit_data
->arg_count
++] = glc
;
3540 emit_data
->args
[emit_data
->arg_count
++] = slc
;
3541 emit_data
->args
[emit_data
->arg_count
++] = lwe
;
3542 emit_data
->args
[emit_data
->arg_count
++] = da
;
3546 * Append the resource and indexing arguments for buffer intrinsics.
3548 * \param rsrc the v4i32 buffer resource
3549 * \param index index into the buffer (stride-based)
3550 * \param offset byte offset into the buffer
3552 static void buffer_append_args(
3553 struct si_shader_context
*ctx
,
3554 struct lp_build_emit_data
*emit_data
,
3557 LLVMValueRef offset
,
3561 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3562 LLVMValueRef i1false
= LLVMConstInt(ctx
->i1
, 0, 0);
3563 LLVMValueRef i1true
= LLVMConstInt(ctx
->i1
, 1, 0);
3565 emit_data
->args
[emit_data
->arg_count
++] = rsrc
;
3566 emit_data
->args
[emit_data
->arg_count
++] = index
; /* vindex */
3567 emit_data
->args
[emit_data
->arg_count
++] = offset
; /* voffset */
3569 emit_data
->args
[emit_data
->arg_count
++] =
3571 inst
->Memory
.Qualifier
& (TGSI_MEMORY_COHERENT
| TGSI_MEMORY_VOLATILE
) ?
3572 i1true
: i1false
; /* glc */
3574 emit_data
->args
[emit_data
->arg_count
++] = i1false
; /* slc */
3577 static void load_fetch_args(
3578 struct lp_build_tgsi_context
* bld_base
,
3579 struct lp_build_emit_data
* emit_data
)
3581 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3582 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3583 const struct tgsi_full_instruction
* inst
= emit_data
->inst
;
3584 unsigned target
= inst
->Memory
.Texture
;
3587 emit_data
->dst_type
= LLVMVectorType(bld_base
->base
.elem_type
, 4);
3589 if (inst
->Src
[0].Register
.File
== TGSI_FILE_BUFFER
) {
3590 LLVMBuilderRef builder
= gallivm
->builder
;
3591 LLVMValueRef offset
;
3594 rsrc
= shader_buffer_fetch_rsrc(ctx
, &inst
->Src
[0]);
3596 tmp
= lp_build_emit_fetch(bld_base
, inst
, 1, 0);
3597 offset
= LLVMBuildBitCast(builder
, tmp
, bld_base
->uint_bld
.elem_type
, "");
3599 buffer_append_args(ctx
, emit_data
, rsrc
, bld_base
->uint_bld
.zero
,
3600 offset
, false, false);
3601 } else if (inst
->Src
[0].Register
.File
== TGSI_FILE_IMAGE
) {
3602 LLVMValueRef coords
;
3604 image_fetch_rsrc(bld_base
, &inst
->Src
[0], false, target
, &rsrc
);
3605 coords
= image_fetch_coords(bld_base
, inst
, 1);
3607 if (target
== TGSI_TEXTURE_BUFFER
) {
3608 buffer_append_args(ctx
, emit_data
, rsrc
, coords
,
3609 bld_base
->uint_bld
.zero
, false, false);
3611 emit_data
->args
[0] = coords
;
3612 emit_data
->args
[1] = rsrc
;
3613 emit_data
->args
[2] = lp_build_const_int32(gallivm
, 15); /* dmask */
3614 emit_data
->arg_count
= 3;
3616 image_append_args(ctx
, emit_data
, target
, false, false);
3621 static void load_emit_buffer(struct si_shader_context
*ctx
,
3622 struct lp_build_emit_data
*emit_data
)
3624 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3625 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
3626 LLVMBuilderRef builder
= gallivm
->builder
;
3627 uint writemask
= inst
->Dst
[0].Register
.WriteMask
;
3628 uint count
= util_last_bit(writemask
);
3629 const char *intrinsic_name
;
3630 LLVMTypeRef dst_type
;
3634 intrinsic_name
= "llvm.amdgcn.buffer.load.f32";
3635 dst_type
= ctx
->f32
;
3638 intrinsic_name
= "llvm.amdgcn.buffer.load.v2f32";
3639 dst_type
= LLVMVectorType(ctx
->f32
, 2);
3642 intrinsic_name
= "llvm.amdgcn.buffer.load.v4f32";
3643 dst_type
= ctx
->v4f32
;
3647 emit_data
->output
[emit_data
->chan
] = lp_build_intrinsic(
3648 builder
, intrinsic_name
, dst_type
,
3649 emit_data
->args
, emit_data
->arg_count
,
3650 LP_FUNC_ATTR_READONLY
);
3653 static LLVMValueRef
get_memory_ptr(struct si_shader_context
*ctx
,
3654 const struct tgsi_full_instruction
*inst
,
3655 LLVMTypeRef type
, int arg
)
3657 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
3658 LLVMBuilderRef builder
= gallivm
->builder
;
3659 LLVMValueRef offset
, ptr
;
3662 offset
= lp_build_emit_fetch(&ctx
->bld_base
, inst
, arg
, 0);
3663 offset
= LLVMBuildBitCast(builder
, offset
, ctx
->i32
, "");
3665 ptr
= ctx
->shared_memory
;
3666 ptr
= LLVMBuildGEP(builder
, ptr
, &offset
, 1, "");
3667 addr_space
= LLVMGetPointerAddressSpace(LLVMTypeOf(ptr
));
3668 ptr
= LLVMBuildBitCast(builder
, ptr
, LLVMPointerType(type
, addr_space
), "");
3673 static void load_emit_memory(
3674 struct si_shader_context
*ctx
,
3675 struct lp_build_emit_data
*emit_data
)
3677 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3678 struct lp_build_context
*base
= &ctx
->bld_base
.base
;
3679 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
3680 LLVMBuilderRef builder
= gallivm
->builder
;
3681 unsigned writemask
= inst
->Dst
[0].Register
.WriteMask
;
3682 LLVMValueRef channels
[4], ptr
, derived_ptr
, index
;
3685 ptr
= get_memory_ptr(ctx
, inst
, base
->elem_type
, 1);
3687 for (chan
= 0; chan
< 4; ++chan
) {
3688 if (!(writemask
& (1 << chan
))) {
3689 channels
[chan
] = LLVMGetUndef(base
->elem_type
);
3693 index
= lp_build_const_int32(gallivm
, chan
);
3694 derived_ptr
= LLVMBuildGEP(builder
, ptr
, &index
, 1, "");
3695 channels
[chan
] = LLVMBuildLoad(builder
, derived_ptr
, "");
3697 emit_data
->output
[emit_data
->chan
] = lp_build_gather_values(gallivm
, channels
, 4);
3700 static void get_image_intr_name(const char *base_name
,
3701 LLVMTypeRef data_type
,
3702 LLVMTypeRef coords_type
,
3703 LLVMTypeRef rsrc_type
,
3704 char *out_name
, unsigned out_len
)
3706 char coords_type_name
[8];
3708 build_type_name_for_intr(coords_type
, coords_type_name
,
3709 sizeof(coords_type_name
));
3711 if (HAVE_LLVM
<= 0x0309) {
3712 snprintf(out_name
, out_len
, "%s.%s", base_name
, coords_type_name
);
3714 char data_type_name
[8];
3715 char rsrc_type_name
[8];
3717 build_type_name_for_intr(data_type
, data_type_name
,
3718 sizeof(data_type_name
));
3719 build_type_name_for_intr(rsrc_type
, rsrc_type_name
,
3720 sizeof(rsrc_type_name
));
3721 snprintf(out_name
, out_len
, "%s.%s.%s.%s", base_name
,
3722 data_type_name
, coords_type_name
, rsrc_type_name
);
3726 static void load_emit(
3727 const struct lp_build_tgsi_action
*action
,
3728 struct lp_build_tgsi_context
*bld_base
,
3729 struct lp_build_emit_data
*emit_data
)
3731 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3732 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3733 LLVMBuilderRef builder
= gallivm
->builder
;
3734 const struct tgsi_full_instruction
* inst
= emit_data
->inst
;
3735 char intrinsic_name
[64];
3737 if (inst
->Src
[0].Register
.File
== TGSI_FILE_MEMORY
) {
3738 load_emit_memory(ctx
, emit_data
);
3742 if (inst
->Memory
.Qualifier
& TGSI_MEMORY_VOLATILE
)
3743 emit_waitcnt(ctx
, VM_CNT
);
3745 if (inst
->Src
[0].Register
.File
== TGSI_FILE_BUFFER
) {
3746 load_emit_buffer(ctx
, emit_data
);
3750 if (inst
->Memory
.Texture
== TGSI_TEXTURE_BUFFER
) {
3751 emit_data
->output
[emit_data
->chan
] =
3753 builder
, "llvm.amdgcn.buffer.load.format.v4f32", emit_data
->dst_type
,
3754 emit_data
->args
, emit_data
->arg_count
,
3755 LP_FUNC_ATTR_READONLY
);
3757 get_image_intr_name("llvm.amdgcn.image.load",
3758 emit_data
->dst_type
, /* vdata */
3759 LLVMTypeOf(emit_data
->args
[0]), /* coords */
3760 LLVMTypeOf(emit_data
->args
[1]), /* rsrc */
3761 intrinsic_name
, sizeof(intrinsic_name
));
3763 emit_data
->output
[emit_data
->chan
] =
3765 builder
, intrinsic_name
, emit_data
->dst_type
,
3766 emit_data
->args
, emit_data
->arg_count
,
3767 LP_FUNC_ATTR_READONLY
);
3771 static void store_fetch_args(
3772 struct lp_build_tgsi_context
* bld_base
,
3773 struct lp_build_emit_data
* emit_data
)
3775 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3776 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3777 LLVMBuilderRef builder
= gallivm
->builder
;
3778 const struct tgsi_full_instruction
* inst
= emit_data
->inst
;
3779 struct tgsi_full_src_register memory
;
3780 LLVMValueRef chans
[4];
3785 emit_data
->dst_type
= LLVMVoidTypeInContext(gallivm
->context
);
3787 for (chan
= 0; chan
< 4; ++chan
) {
3788 chans
[chan
] = lp_build_emit_fetch(bld_base
, inst
, 1, chan
);
3790 data
= lp_build_gather_values(gallivm
, chans
, 4);
3792 emit_data
->args
[emit_data
->arg_count
++] = data
;
3794 memory
= tgsi_full_src_register_from_dst(&inst
->Dst
[0]);
3796 if (inst
->Dst
[0].Register
.File
== TGSI_FILE_BUFFER
) {
3797 LLVMValueRef offset
;
3800 rsrc
= shader_buffer_fetch_rsrc(ctx
, &memory
);
3802 tmp
= lp_build_emit_fetch(bld_base
, inst
, 0, 0);
3803 offset
= LLVMBuildBitCast(builder
, tmp
, bld_base
->uint_bld
.elem_type
, "");
3805 buffer_append_args(ctx
, emit_data
, rsrc
, bld_base
->uint_bld
.zero
,
3806 offset
, false, false);
3807 } else if (inst
->Dst
[0].Register
.File
== TGSI_FILE_IMAGE
) {
3808 unsigned target
= inst
->Memory
.Texture
;
3809 LLVMValueRef coords
;
3811 /* 8bit/16bit TC L1 write corruption bug on SI.
3812 * All store opcodes not aligned to a dword are affected.
3814 * The only way to get unaligned stores in radeonsi is through
3817 bool force_glc
= ctx
->screen
->b
.chip_class
== SI
;
3819 coords
= image_fetch_coords(bld_base
, inst
, 0);
3821 if (target
== TGSI_TEXTURE_BUFFER
) {
3822 image_fetch_rsrc(bld_base
, &memory
, true, target
, &rsrc
);
3823 buffer_append_args(ctx
, emit_data
, rsrc
, coords
,
3824 bld_base
->uint_bld
.zero
, false, force_glc
);
3826 emit_data
->args
[1] = coords
;
3827 image_fetch_rsrc(bld_base
, &memory
, true, target
,
3828 &emit_data
->args
[2]);
3829 emit_data
->args
[3] = lp_build_const_int32(gallivm
, 15); /* dmask */
3830 emit_data
->arg_count
= 4;
3832 image_append_args(ctx
, emit_data
, target
, false, force_glc
);
3837 static void store_emit_buffer(
3838 struct si_shader_context
*ctx
,
3839 struct lp_build_emit_data
*emit_data
)
3841 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3842 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
3843 LLVMBuilderRef builder
= gallivm
->builder
;
3844 struct lp_build_context
*uint_bld
= &ctx
->bld_base
.uint_bld
;
3845 LLVMValueRef base_data
= emit_data
->args
[0];
3846 LLVMValueRef base_offset
= emit_data
->args
[3];
3847 unsigned writemask
= inst
->Dst
[0].Register
.WriteMask
;
3851 const char *intrinsic_name
;
3853 LLVMValueRef offset
;
3856 u_bit_scan_consecutive_range(&writemask
, &start
, &count
);
3858 /* Due to an LLVM limitation, split 3-element writes
3859 * into a 2-element and a 1-element write. */
3861 writemask
|= 1 << (start
+ 2);
3867 intrinsic_name
= "llvm.amdgcn.buffer.store.v4f32";
3868 } else if (count
== 2) {
3869 LLVMTypeRef v2f32
= LLVMVectorType(ctx
->f32
, 2);
3871 tmp
= LLVMBuildExtractElement(
3873 lp_build_const_int32(gallivm
, start
), "");
3874 data
= LLVMBuildInsertElement(
3875 builder
, LLVMGetUndef(v2f32
), tmp
,
3876 uint_bld
->zero
, "");
3878 tmp
= LLVMBuildExtractElement(
3880 lp_build_const_int32(gallivm
, start
+ 1), "");
3881 data
= LLVMBuildInsertElement(
3882 builder
, data
, tmp
, uint_bld
->one
, "");
3884 intrinsic_name
= "llvm.amdgcn.buffer.store.v2f32";
3887 data
= LLVMBuildExtractElement(
3889 lp_build_const_int32(gallivm
, start
), "");
3890 intrinsic_name
= "llvm.amdgcn.buffer.store.f32";
3893 offset
= base_offset
;
3895 offset
= LLVMBuildAdd(
3897 lp_build_const_int32(gallivm
, start
* 4), "");
3900 emit_data
->args
[0] = data
;
3901 emit_data
->args
[3] = offset
;
3904 builder
, intrinsic_name
, emit_data
->dst_type
,
3905 emit_data
->args
, emit_data
->arg_count
, 0);
3909 static void store_emit_memory(
3910 struct si_shader_context
*ctx
,
3911 struct lp_build_emit_data
*emit_data
)
3913 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3914 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
3915 struct lp_build_context
*base
= &ctx
->bld_base
.base
;
3916 LLVMBuilderRef builder
= gallivm
->builder
;
3917 unsigned writemask
= inst
->Dst
[0].Register
.WriteMask
;
3918 LLVMValueRef ptr
, derived_ptr
, data
, index
;
3921 ptr
= get_memory_ptr(ctx
, inst
, base
->elem_type
, 0);
3923 for (chan
= 0; chan
< 4; ++chan
) {
3924 if (!(writemask
& (1 << chan
))) {
3927 data
= lp_build_emit_fetch(&ctx
->bld_base
, inst
, 1, chan
);
3928 index
= lp_build_const_int32(gallivm
, chan
);
3929 derived_ptr
= LLVMBuildGEP(builder
, ptr
, &index
, 1, "");
3930 LLVMBuildStore(builder
, data
, derived_ptr
);
3934 static void store_emit(
3935 const struct lp_build_tgsi_action
*action
,
3936 struct lp_build_tgsi_context
*bld_base
,
3937 struct lp_build_emit_data
*emit_data
)
3939 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3940 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3941 LLVMBuilderRef builder
= gallivm
->builder
;
3942 const struct tgsi_full_instruction
* inst
= emit_data
->inst
;
3943 unsigned target
= inst
->Memory
.Texture
;
3944 char intrinsic_name
[64];
3946 if (inst
->Dst
[0].Register
.File
== TGSI_FILE_MEMORY
) {
3947 store_emit_memory(ctx
, emit_data
);
3951 if (inst
->Memory
.Qualifier
& TGSI_MEMORY_VOLATILE
)
3952 emit_waitcnt(ctx
, VM_CNT
);
3954 if (inst
->Dst
[0].Register
.File
== TGSI_FILE_BUFFER
) {
3955 store_emit_buffer(ctx
, emit_data
);
3959 if (target
== TGSI_TEXTURE_BUFFER
) {
3960 emit_data
->output
[emit_data
->chan
] = lp_build_intrinsic(
3961 builder
, "llvm.amdgcn.buffer.store.format.v4f32",
3962 emit_data
->dst_type
, emit_data
->args
,
3963 emit_data
->arg_count
, 0);
3965 get_image_intr_name("llvm.amdgcn.image.store",
3966 LLVMTypeOf(emit_data
->args
[0]), /* vdata */
3967 LLVMTypeOf(emit_data
->args
[1]), /* coords */
3968 LLVMTypeOf(emit_data
->args
[2]), /* rsrc */
3969 intrinsic_name
, sizeof(intrinsic_name
));
3971 emit_data
->output
[emit_data
->chan
] =
3973 builder
, intrinsic_name
, emit_data
->dst_type
,
3974 emit_data
->args
, emit_data
->arg_count
, 0);
3978 static void atomic_fetch_args(
3979 struct lp_build_tgsi_context
* bld_base
,
3980 struct lp_build_emit_data
* emit_data
)
3982 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3983 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3984 LLVMBuilderRef builder
= gallivm
->builder
;
3985 const struct tgsi_full_instruction
* inst
= emit_data
->inst
;
3986 LLVMValueRef data1
, data2
;
3990 emit_data
->dst_type
= bld_base
->base
.elem_type
;
3992 tmp
= lp_build_emit_fetch(bld_base
, inst
, 2, 0);
3993 data1
= LLVMBuildBitCast(builder
, tmp
, bld_base
->uint_bld
.elem_type
, "");
3995 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_ATOMCAS
) {
3996 tmp
= lp_build_emit_fetch(bld_base
, inst
, 3, 0);
3997 data2
= LLVMBuildBitCast(builder
, tmp
, bld_base
->uint_bld
.elem_type
, "");
4000 /* llvm.amdgcn.image/buffer.atomic.cmpswap reflect the hardware order
4001 * of arguments, which is reversed relative to TGSI (and GLSL)
4003 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_ATOMCAS
)
4004 emit_data
->args
[emit_data
->arg_count
++] = data2
;
4005 emit_data
->args
[emit_data
->arg_count
++] = data1
;
4007 if (inst
->Src
[0].Register
.File
== TGSI_FILE_BUFFER
) {
4008 LLVMValueRef offset
;
4010 rsrc
= shader_buffer_fetch_rsrc(ctx
, &inst
->Src
[0]);
4012 tmp
= lp_build_emit_fetch(bld_base
, inst
, 1, 0);
4013 offset
= LLVMBuildBitCast(builder
, tmp
, bld_base
->uint_bld
.elem_type
, "");
4015 buffer_append_args(ctx
, emit_data
, rsrc
, bld_base
->uint_bld
.zero
,
4016 offset
, true, false);
4017 } else if (inst
->Src
[0].Register
.File
== TGSI_FILE_IMAGE
) {
4018 unsigned target
= inst
->Memory
.Texture
;
4019 LLVMValueRef coords
;
4021 image_fetch_rsrc(bld_base
, &inst
->Src
[0], true, target
, &rsrc
);
4022 coords
= image_fetch_coords(bld_base
, inst
, 1);
4024 if (target
== TGSI_TEXTURE_BUFFER
) {
4025 buffer_append_args(ctx
, emit_data
, rsrc
, coords
,
4026 bld_base
->uint_bld
.zero
, true, false);
4028 emit_data
->args
[emit_data
->arg_count
++] = coords
;
4029 emit_data
->args
[emit_data
->arg_count
++] = rsrc
;
4031 image_append_args(ctx
, emit_data
, target
, true, false);
4036 static void atomic_emit_memory(struct si_shader_context
*ctx
,
4037 struct lp_build_emit_data
*emit_data
) {
4038 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
4039 LLVMBuilderRef builder
= gallivm
->builder
;
4040 const struct tgsi_full_instruction
* inst
= emit_data
->inst
;
4041 LLVMValueRef ptr
, result
, arg
;
4043 ptr
= get_memory_ptr(ctx
, inst
, ctx
->i32
, 1);
4045 arg
= lp_build_emit_fetch(&ctx
->bld_base
, inst
, 2, 0);
4046 arg
= LLVMBuildBitCast(builder
, arg
, ctx
->i32
, "");
4048 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_ATOMCAS
) {
4049 LLVMValueRef new_data
;
4050 new_data
= lp_build_emit_fetch(&ctx
->bld_base
,
4053 new_data
= LLVMBuildBitCast(builder
, new_data
, ctx
->i32
, "");
4055 #if HAVE_LLVM >= 0x309
4056 result
= LLVMBuildAtomicCmpXchg(builder
, ptr
, arg
, new_data
,
4057 LLVMAtomicOrderingSequentiallyConsistent
,
4058 LLVMAtomicOrderingSequentiallyConsistent
,
4062 result
= LLVMBuildExtractValue(builder
, result
, 0, "");
4064 LLVMAtomicRMWBinOp op
;
4066 switch(inst
->Instruction
.Opcode
) {
4067 case TGSI_OPCODE_ATOMUADD
:
4068 op
= LLVMAtomicRMWBinOpAdd
;
4070 case TGSI_OPCODE_ATOMXCHG
:
4071 op
= LLVMAtomicRMWBinOpXchg
;
4073 case TGSI_OPCODE_ATOMAND
:
4074 op
= LLVMAtomicRMWBinOpAnd
;
4076 case TGSI_OPCODE_ATOMOR
:
4077 op
= LLVMAtomicRMWBinOpOr
;
4079 case TGSI_OPCODE_ATOMXOR
:
4080 op
= LLVMAtomicRMWBinOpXor
;
4082 case TGSI_OPCODE_ATOMUMIN
:
4083 op
= LLVMAtomicRMWBinOpUMin
;
4085 case TGSI_OPCODE_ATOMUMAX
:
4086 op
= LLVMAtomicRMWBinOpUMax
;
4088 case TGSI_OPCODE_ATOMIMIN
:
4089 op
= LLVMAtomicRMWBinOpMin
;
4091 case TGSI_OPCODE_ATOMIMAX
:
4092 op
= LLVMAtomicRMWBinOpMax
;
4095 unreachable("unknown atomic opcode");
4098 result
= LLVMBuildAtomicRMW(builder
, op
, ptr
, arg
,
4099 LLVMAtomicOrderingSequentiallyConsistent
,
4102 emit_data
->output
[emit_data
->chan
] = LLVMBuildBitCast(builder
, result
, emit_data
->dst_type
, "");
4105 static void atomic_emit(
4106 const struct lp_build_tgsi_action
*action
,
4107 struct lp_build_tgsi_context
*bld_base
,
4108 struct lp_build_emit_data
*emit_data
)
4110 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4111 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
4112 LLVMBuilderRef builder
= gallivm
->builder
;
4113 const struct tgsi_full_instruction
* inst
= emit_data
->inst
;
4114 char intrinsic_name
[40];
4117 if (inst
->Src
[0].Register
.File
== TGSI_FILE_MEMORY
) {
4118 atomic_emit_memory(ctx
, emit_data
);
4122 if (inst
->Src
[0].Register
.File
== TGSI_FILE_BUFFER
||
4123 inst
->Memory
.Texture
== TGSI_TEXTURE_BUFFER
) {
4124 snprintf(intrinsic_name
, sizeof(intrinsic_name
),
4125 "llvm.amdgcn.buffer.atomic.%s", action
->intr_name
);
4127 LLVMValueRef coords
;
4128 char coords_type
[8];
4130 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_ATOMCAS
)
4131 coords
= emit_data
->args
[2];
4133 coords
= emit_data
->args
[1];
4135 build_type_name_for_intr(LLVMTypeOf(coords
), coords_type
, sizeof(coords_type
));
4136 snprintf(intrinsic_name
, sizeof(intrinsic_name
),
4137 "llvm.amdgcn.image.atomic.%s.%s",
4138 action
->intr_name
, coords_type
);
4141 tmp
= lp_build_intrinsic(
4142 builder
, intrinsic_name
, bld_base
->uint_bld
.elem_type
,
4143 emit_data
->args
, emit_data
->arg_count
, 0);
4144 emit_data
->output
[emit_data
->chan
] =
4145 LLVMBuildBitCast(builder
, tmp
, bld_base
->base
.elem_type
, "");
4148 static void resq_fetch_args(
4149 struct lp_build_tgsi_context
* bld_base
,
4150 struct lp_build_emit_data
* emit_data
)
4152 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4153 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
4154 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
4155 const struct tgsi_full_src_register
*reg
= &inst
->Src
[0];
4157 emit_data
->dst_type
= ctx
->v4i32
;
4159 if (reg
->Register
.File
== TGSI_FILE_BUFFER
) {
4160 emit_data
->args
[0] = shader_buffer_fetch_rsrc(ctx
, reg
);
4161 emit_data
->arg_count
= 1;
4162 } else if (inst
->Memory
.Texture
== TGSI_TEXTURE_BUFFER
) {
4163 image_fetch_rsrc(bld_base
, reg
, false, inst
->Memory
.Texture
,
4164 &emit_data
->args
[0]);
4165 emit_data
->arg_count
= 1;
4167 emit_data
->args
[0] = bld_base
->uint_bld
.zero
; /* mip level */
4168 image_fetch_rsrc(bld_base
, reg
, false, inst
->Memory
.Texture
,
4169 &emit_data
->args
[1]);
4170 emit_data
->args
[2] = lp_build_const_int32(gallivm
, 15); /* dmask */
4171 emit_data
->args
[3] = bld_base
->uint_bld
.zero
; /* unorm */
4172 emit_data
->args
[4] = bld_base
->uint_bld
.zero
; /* r128 */
4173 emit_data
->args
[5] = tgsi_is_array_image(inst
->Memory
.Texture
) ?
4174 bld_base
->uint_bld
.one
: bld_base
->uint_bld
.zero
; /* da */
4175 emit_data
->args
[6] = bld_base
->uint_bld
.zero
; /* glc */
4176 emit_data
->args
[7] = bld_base
->uint_bld
.zero
; /* slc */
4177 emit_data
->args
[8] = bld_base
->uint_bld
.zero
; /* tfe */
4178 emit_data
->args
[9] = bld_base
->uint_bld
.zero
; /* lwe */
4179 emit_data
->arg_count
= 10;
4183 static void resq_emit(
4184 const struct lp_build_tgsi_action
*action
,
4185 struct lp_build_tgsi_context
*bld_base
,
4186 struct lp_build_emit_data
*emit_data
)
4188 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
4189 LLVMBuilderRef builder
= gallivm
->builder
;
4190 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
4193 if (inst
->Src
[0].Register
.File
== TGSI_FILE_BUFFER
) {
4194 out
= LLVMBuildExtractElement(builder
, emit_data
->args
[0],
4195 lp_build_const_int32(gallivm
, 2), "");
4196 } else if (inst
->Memory
.Texture
== TGSI_TEXTURE_BUFFER
) {
4197 out
= get_buffer_size(bld_base
, emit_data
->args
[0]);
4199 out
= lp_build_intrinsic(
4200 builder
, "llvm.SI.getresinfo.i32", emit_data
->dst_type
,
4201 emit_data
->args
, emit_data
->arg_count
,
4202 LP_FUNC_ATTR_READNONE
);
4204 /* Divide the number of layers by 6 to get the number of cubes. */
4205 if (inst
->Memory
.Texture
== TGSI_TEXTURE_CUBE_ARRAY
) {
4206 LLVMValueRef imm2
= lp_build_const_int32(gallivm
, 2);
4207 LLVMValueRef imm6
= lp_build_const_int32(gallivm
, 6);
4209 LLVMValueRef z
= LLVMBuildExtractElement(builder
, out
, imm2
, "");
4210 z
= LLVMBuildSDiv(builder
, z
, imm6
, "");
4211 out
= LLVMBuildInsertElement(builder
, out
, z
, imm2
, "");
4215 emit_data
->output
[emit_data
->chan
] = out
;
4218 static void set_tex_fetch_args(struct si_shader_context
*ctx
,
4219 struct lp_build_emit_data
*emit_data
,
4220 unsigned opcode
, unsigned target
,
4221 LLVMValueRef res_ptr
, LLVMValueRef samp_ptr
,
4222 LLVMValueRef
*param
, unsigned count
,
4225 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
4227 unsigned is_rect
= target
== TGSI_TEXTURE_RECT
;
4229 /* Pad to power of two vector */
4230 while (count
< util_next_power_of_two(count
))
4231 param
[count
++] = LLVMGetUndef(ctx
->i32
);
4233 /* Texture coordinates. */
4235 emit_data
->args
[0] = lp_build_gather_values(gallivm
, param
, count
);
4237 emit_data
->args
[0] = param
[0];
4240 emit_data
->args
[1] = res_ptr
;
4243 if (opcode
== TGSI_OPCODE_TXF
|| opcode
== TGSI_OPCODE_TXQ
)
4244 emit_data
->dst_type
= ctx
->v4i32
;
4246 emit_data
->dst_type
= ctx
->v4f32
;
4248 emit_data
->args
[num_args
++] = samp_ptr
;
4251 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
, dmask
);
4252 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
, is_rect
); /* unorm */
4253 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
, 0); /* r128 */
4254 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
,
4255 tgsi_is_array_sampler(target
)); /* da */
4256 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
, 0); /* glc */
4257 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
, 0); /* slc */
4258 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
, 0); /* tfe */
4259 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
, 0); /* lwe */
4261 emit_data
->arg_count
= num_args
;
4264 static const struct lp_build_tgsi_action tex_action
;
4274 * Load an image view, fmask view. or sampler state descriptor.
4276 static LLVMValueRef
load_sampler_desc_custom(struct si_shader_context
*ctx
,
4277 LLVMValueRef list
, LLVMValueRef index
,
4278 enum desc_type type
)
4280 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
4281 LLVMBuilderRef builder
= gallivm
->builder
;
4285 /* The image is at [0:7]. */
4286 index
= LLVMBuildMul(builder
, index
, LLVMConstInt(ctx
->i32
, 2, 0), "");
4289 /* The buffer is in [4:7]. */
4290 index
= LLVMBuildMul(builder
, index
, LLVMConstInt(ctx
->i32
, 4, 0), "");
4291 index
= LLVMBuildAdd(builder
, index
, LLVMConstInt(ctx
->i32
, 1, 0), "");
4292 list
= LLVMBuildPointerCast(builder
, list
,
4293 const_array(ctx
->v4i32
, 0), "");
4296 /* The FMASK is at [8:15]. */
4297 index
= LLVMBuildMul(builder
, index
, LLVMConstInt(ctx
->i32
, 2, 0), "");
4298 index
= LLVMBuildAdd(builder
, index
, LLVMConstInt(ctx
->i32
, 1, 0), "");
4301 /* The sampler state is at [12:15]. */
4302 index
= LLVMBuildMul(builder
, index
, LLVMConstInt(ctx
->i32
, 4, 0), "");
4303 index
= LLVMBuildAdd(builder
, index
, LLVMConstInt(ctx
->i32
, 3, 0), "");
4304 list
= LLVMBuildPointerCast(builder
, list
,
4305 const_array(ctx
->v4i32
, 0), "");
4309 return build_indexed_load_const(ctx
, list
, index
);
4312 static LLVMValueRef
load_sampler_desc(struct si_shader_context
*ctx
,
4313 LLVMValueRef index
, enum desc_type type
)
4315 LLVMValueRef list
= LLVMGetParam(ctx
->main_fn
,
4318 return load_sampler_desc_custom(ctx
, list
, index
, type
);
4321 /* Disable anisotropic filtering if BASE_LEVEL == LAST_LEVEL.
4324 * If BASE_LEVEL == LAST_LEVEL, the shader must disable anisotropic
4325 * filtering manually. The driver sets img7 to a mask clearing
4326 * MAX_ANISO_RATIO if BASE_LEVEL == LAST_LEVEL. The shader must do:
4327 * s_and_b32 samp0, samp0, img7
4330 * The ANISO_OVERRIDE sampler field enables this fix in TA.
4332 static LLVMValueRef
sici_fix_sampler_aniso(struct si_shader_context
*ctx
,
4333 LLVMValueRef res
, LLVMValueRef samp
)
4335 LLVMBuilderRef builder
= ctx
->gallivm
.builder
;
4336 LLVMValueRef img7
, samp0
;
4338 if (ctx
->screen
->b
.chip_class
>= VI
)
4341 img7
= LLVMBuildExtractElement(builder
, res
,
4342 LLVMConstInt(ctx
->i32
, 7, 0), "");
4343 samp0
= LLVMBuildExtractElement(builder
, samp
,
4344 LLVMConstInt(ctx
->i32
, 0, 0), "");
4345 samp0
= LLVMBuildAnd(builder
, samp0
, img7
, "");
4346 return LLVMBuildInsertElement(builder
, samp
, samp0
,
4347 LLVMConstInt(ctx
->i32
, 0, 0), "");
4350 static void tex_fetch_ptrs(
4351 struct lp_build_tgsi_context
*bld_base
,
4352 struct lp_build_emit_data
*emit_data
,
4353 LLVMValueRef
*res_ptr
, LLVMValueRef
*samp_ptr
, LLVMValueRef
*fmask_ptr
)
4355 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4356 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
4357 unsigned target
= inst
->Texture
.Texture
;
4358 unsigned sampler_src
;
4359 unsigned sampler_index
;
4362 sampler_src
= emit_data
->inst
->Instruction
.NumSrcRegs
- 1;
4363 sampler_index
= emit_data
->inst
->Src
[sampler_src
].Register
.Index
;
4365 if (emit_data
->inst
->Src
[sampler_src
].Register
.Indirect
) {
4366 const struct tgsi_full_src_register
*reg
= &emit_data
->inst
->Src
[sampler_src
];
4368 index
= get_bounded_indirect_index(ctx
,
4370 reg
->Register
.Index
,
4373 index
= LLVMConstInt(ctx
->i32
, sampler_index
, 0);
4376 if (target
== TGSI_TEXTURE_BUFFER
)
4377 *res_ptr
= load_sampler_desc(ctx
, index
, DESC_BUFFER
);
4379 *res_ptr
= load_sampler_desc(ctx
, index
, DESC_IMAGE
);
4386 if (target
== TGSI_TEXTURE_2D_MSAA
||
4387 target
== TGSI_TEXTURE_2D_ARRAY_MSAA
) {
4389 *fmask_ptr
= load_sampler_desc(ctx
, index
, DESC_FMASK
);
4390 } else if (target
!= TGSI_TEXTURE_BUFFER
) {
4392 *samp_ptr
= load_sampler_desc(ctx
, index
, DESC_SAMPLER
);
4393 *samp_ptr
= sici_fix_sampler_aniso(ctx
, *res_ptr
, *samp_ptr
);
4398 static void txq_fetch_args(
4399 struct lp_build_tgsi_context
*bld_base
,
4400 struct lp_build_emit_data
*emit_data
)
4402 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4403 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
4404 unsigned target
= inst
->Texture
.Texture
;
4405 LLVMValueRef res_ptr
;
4406 LLVMValueRef address
;
4408 tex_fetch_ptrs(bld_base
, emit_data
, &res_ptr
, NULL
, NULL
);
4410 if (target
== TGSI_TEXTURE_BUFFER
) {
4411 /* Read the size from the buffer descriptor directly. */
4412 emit_data
->args
[0] = get_buffer_size(bld_base
, res_ptr
);
4416 /* Textures - set the mip level. */
4417 address
= lp_build_emit_fetch(bld_base
, inst
, 0, TGSI_CHAN_X
);
4419 set_tex_fetch_args(ctx
, emit_data
, TGSI_OPCODE_TXQ
, target
, res_ptr
,
4420 NULL
, &address
, 1, 0xf);
4423 static void txq_emit(const struct lp_build_tgsi_action
*action
,
4424 struct lp_build_tgsi_context
*bld_base
,
4425 struct lp_build_emit_data
*emit_data
)
4427 struct lp_build_context
*base
= &bld_base
->base
;
4428 unsigned target
= emit_data
->inst
->Texture
.Texture
;
4430 if (target
== TGSI_TEXTURE_BUFFER
) {
4431 /* Just return the buffer size. */
4432 emit_data
->output
[emit_data
->chan
] = emit_data
->args
[0];
4436 emit_data
->output
[emit_data
->chan
] = lp_build_intrinsic(
4437 base
->gallivm
->builder
, "llvm.SI.getresinfo.i32",
4438 emit_data
->dst_type
, emit_data
->args
, emit_data
->arg_count
,
4439 LP_FUNC_ATTR_READNONE
);
4441 /* Divide the number of layers by 6 to get the number of cubes. */
4442 if (target
== TGSI_TEXTURE_CUBE_ARRAY
||
4443 target
== TGSI_TEXTURE_SHADOWCUBE_ARRAY
) {
4444 LLVMBuilderRef builder
= bld_base
->base
.gallivm
->builder
;
4445 LLVMValueRef two
= lp_build_const_int32(bld_base
->base
.gallivm
, 2);
4446 LLVMValueRef six
= lp_build_const_int32(bld_base
->base
.gallivm
, 6);
4448 LLVMValueRef v4
= emit_data
->output
[emit_data
->chan
];
4449 LLVMValueRef z
= LLVMBuildExtractElement(builder
, v4
, two
, "");
4450 z
= LLVMBuildSDiv(builder
, z
, six
, "");
4452 emit_data
->output
[emit_data
->chan
] =
4453 LLVMBuildInsertElement(builder
, v4
, z
, two
, "");
4457 static void tex_fetch_args(
4458 struct lp_build_tgsi_context
*bld_base
,
4459 struct lp_build_emit_data
*emit_data
)
4461 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4462 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
4463 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
4464 unsigned opcode
= inst
->Instruction
.Opcode
;
4465 unsigned target
= inst
->Texture
.Texture
;
4466 LLVMValueRef coords
[5], derivs
[6];
4467 LLVMValueRef address
[16];
4468 unsigned num_coords
= tgsi_util_get_texture_coord_dim(target
);
4469 int ref_pos
= tgsi_util_get_shadow_ref_src_index(target
);
4472 unsigned num_deriv_channels
= 0;
4473 bool has_offset
= inst
->Texture
.NumOffsets
> 0;
4474 LLVMValueRef res_ptr
, samp_ptr
, fmask_ptr
= NULL
;
4475 unsigned dmask
= 0xf;
4477 tex_fetch_ptrs(bld_base
, emit_data
, &res_ptr
, &samp_ptr
, &fmask_ptr
);
4479 if (target
== TGSI_TEXTURE_BUFFER
) {
4480 emit_data
->dst_type
= ctx
->v4f32
;
4481 emit_data
->args
[0] = LLVMBuildBitCast(gallivm
->builder
, res_ptr
,
4483 emit_data
->args
[1] = bld_base
->uint_bld
.zero
;
4484 emit_data
->args
[2] = lp_build_emit_fetch(bld_base
, emit_data
->inst
, 0, TGSI_CHAN_X
);
4485 emit_data
->arg_count
= 3;
4489 /* Fetch and project texture coordinates */
4490 coords
[3] = lp_build_emit_fetch(bld_base
, emit_data
->inst
, 0, TGSI_CHAN_W
);
4491 for (chan
= 0; chan
< 3; chan
++ ) {
4492 coords
[chan
] = lp_build_emit_fetch(bld_base
,
4495 if (opcode
== TGSI_OPCODE_TXP
)
4496 coords
[chan
] = lp_build_emit_llvm_binary(bld_base
,
4502 if (opcode
== TGSI_OPCODE_TXP
)
4503 coords
[3] = bld_base
->base
.one
;
4506 if (has_offset
&& opcode
!= TGSI_OPCODE_TXF
) {
4507 /* The offsets are six-bit signed integers packed like this:
4508 * X=[5:0], Y=[13:8], and Z=[21:16].
4510 LLVMValueRef offset
[3], pack
;
4512 assert(inst
->Texture
.NumOffsets
== 1);
4514 for (chan
= 0; chan
< 3; chan
++) {
4515 offset
[chan
] = lp_build_emit_fetch_texoffset(bld_base
,
4516 emit_data
->inst
, 0, chan
);
4517 offset
[chan
] = LLVMBuildAnd(gallivm
->builder
, offset
[chan
],
4518 lp_build_const_int32(gallivm
, 0x3f), "");
4520 offset
[chan
] = LLVMBuildShl(gallivm
->builder
, offset
[chan
],
4521 lp_build_const_int32(gallivm
, chan
*8), "");
4524 pack
= LLVMBuildOr(gallivm
->builder
, offset
[0], offset
[1], "");
4525 pack
= LLVMBuildOr(gallivm
->builder
, pack
, offset
[2], "");
4526 address
[count
++] = pack
;
4529 /* Pack LOD bias value */
4530 if (opcode
== TGSI_OPCODE_TXB
)
4531 address
[count
++] = coords
[3];
4532 if (opcode
== TGSI_OPCODE_TXB2
)
4533 address
[count
++] = lp_build_emit_fetch(bld_base
, inst
, 1, TGSI_CHAN_X
);
4535 /* Pack depth comparison value */
4536 if (tgsi_is_shadow_target(target
) && opcode
!= TGSI_OPCODE_LODQ
) {
4539 if (target
== TGSI_TEXTURE_SHADOWCUBE_ARRAY
) {
4540 z
= lp_build_emit_fetch(bld_base
, inst
, 1, TGSI_CHAN_X
);
4542 assert(ref_pos
>= 0);
4543 z
= coords
[ref_pos
];
4546 /* TC-compatible HTILE promotes Z16 and Z24 to Z32_FLOAT,
4547 * so the depth comparison value isn't clamped for Z16 and
4548 * Z24 anymore. Do it manually here.
4550 * It's unnecessary if the original texture format was
4551 * Z32_FLOAT, but we don't know that here.
4553 if (ctx
->screen
->b
.chip_class
== VI
)
4554 z
= si_llvm_saturate(bld_base
, z
);
4556 address
[count
++] = z
;
4559 /* Pack user derivatives */
4560 if (opcode
== TGSI_OPCODE_TXD
) {
4561 int param
, num_src_deriv_channels
;
4564 case TGSI_TEXTURE_3D
:
4565 num_src_deriv_channels
= 3;
4566 num_deriv_channels
= 3;
4568 case TGSI_TEXTURE_2D
:
4569 case TGSI_TEXTURE_SHADOW2D
:
4570 case TGSI_TEXTURE_RECT
:
4571 case TGSI_TEXTURE_SHADOWRECT
:
4572 case TGSI_TEXTURE_2D_ARRAY
:
4573 case TGSI_TEXTURE_SHADOW2D_ARRAY
:
4574 num_src_deriv_channels
= 2;
4575 num_deriv_channels
= 2;
4577 case TGSI_TEXTURE_CUBE
:
4578 case TGSI_TEXTURE_SHADOWCUBE
:
4579 case TGSI_TEXTURE_CUBE_ARRAY
:
4580 case TGSI_TEXTURE_SHADOWCUBE_ARRAY
:
4581 /* Cube derivatives will be converted to 2D. */
4582 num_src_deriv_channels
= 3;
4583 num_deriv_channels
= 2;
4585 case TGSI_TEXTURE_1D
:
4586 case TGSI_TEXTURE_SHADOW1D
:
4587 case TGSI_TEXTURE_1D_ARRAY
:
4588 case TGSI_TEXTURE_SHADOW1D_ARRAY
:
4589 num_src_deriv_channels
= 1;
4590 num_deriv_channels
= 1;
4593 unreachable("invalid target");
4596 for (param
= 0; param
< 2; param
++)
4597 for (chan
= 0; chan
< num_src_deriv_channels
; chan
++)
4598 derivs
[param
* num_src_deriv_channels
+ chan
] =
4599 lp_build_emit_fetch(bld_base
, inst
, param
+1, chan
);
4602 if (target
== TGSI_TEXTURE_CUBE
||
4603 target
== TGSI_TEXTURE_CUBE_ARRAY
||
4604 target
== TGSI_TEXTURE_SHADOWCUBE
||
4605 target
== TGSI_TEXTURE_SHADOWCUBE_ARRAY
)
4606 ac_prepare_cube_coords(&ctx
->ac
,
4607 opcode
== TGSI_OPCODE_TXD
,
4608 target
== TGSI_TEXTURE_CUBE_ARRAY
||
4609 target
== TGSI_TEXTURE_SHADOWCUBE_ARRAY
,
4612 if (opcode
== TGSI_OPCODE_TXD
)
4613 for (int i
= 0; i
< num_deriv_channels
* 2; i
++)
4614 address
[count
++] = derivs
[i
];
4616 /* Pack texture coordinates */
4617 address
[count
++] = coords
[0];
4619 address
[count
++] = coords
[1];
4621 address
[count
++] = coords
[2];
4623 /* Pack LOD or sample index */
4624 if (opcode
== TGSI_OPCODE_TXL
|| opcode
== TGSI_OPCODE_TXF
)
4625 address
[count
++] = coords
[3];
4626 else if (opcode
== TGSI_OPCODE_TXL2
)
4627 address
[count
++] = lp_build_emit_fetch(bld_base
, inst
, 1, TGSI_CHAN_X
);
4630 assert(!"Cannot handle more than 16 texture address parameters");
4634 for (chan
= 0; chan
< count
; chan
++ ) {
4635 address
[chan
] = LLVMBuildBitCast(gallivm
->builder
,
4636 address
[chan
], ctx
->i32
, "");
4639 /* Adjust the sample index according to FMASK.
4641 * For uncompressed MSAA surfaces, FMASK should return 0x76543210,
4642 * which is the identity mapping. Each nibble says which physical sample
4643 * should be fetched to get that sample.
4645 * For example, 0x11111100 means there are only 2 samples stored and
4646 * the second sample covers 3/4 of the pixel. When reading samples 0
4647 * and 1, return physical sample 0 (determined by the first two 0s
4648 * in FMASK), otherwise return physical sample 1.
4650 * The sample index should be adjusted as follows:
4651 * sample_index = (fmask >> (sample_index * 4)) & 0xF;
4653 if (target
== TGSI_TEXTURE_2D_MSAA
||
4654 target
== TGSI_TEXTURE_2D_ARRAY_MSAA
) {
4655 struct lp_build_context
*uint_bld
= &bld_base
->uint_bld
;
4656 struct lp_build_emit_data txf_emit_data
= *emit_data
;
4657 LLVMValueRef txf_address
[4];
4658 unsigned txf_count
= count
;
4659 struct tgsi_full_instruction inst
= {};
4661 memcpy(txf_address
, address
, sizeof(txf_address
));
4663 if (target
== TGSI_TEXTURE_2D_MSAA
) {
4664 txf_address
[2] = bld_base
->uint_bld
.zero
;
4666 txf_address
[3] = bld_base
->uint_bld
.zero
;
4668 /* Read FMASK using TXF. */
4669 inst
.Instruction
.Opcode
= TGSI_OPCODE_TXF
;
4670 inst
.Texture
.Texture
= target
;
4671 txf_emit_data
.inst
= &inst
;
4672 txf_emit_data
.chan
= 0;
4673 set_tex_fetch_args(ctx
, &txf_emit_data
, TGSI_OPCODE_TXF
,
4674 target
, fmask_ptr
, NULL
,
4675 txf_address
, txf_count
, 0xf);
4676 build_tex_intrinsic(&tex_action
, bld_base
, &txf_emit_data
);
4678 /* Initialize some constants. */
4679 LLVMValueRef four
= LLVMConstInt(ctx
->i32
, 4, 0);
4680 LLVMValueRef F
= LLVMConstInt(ctx
->i32
, 0xF, 0);
4682 /* Apply the formula. */
4683 LLVMValueRef fmask
=
4684 LLVMBuildExtractElement(gallivm
->builder
,
4685 txf_emit_data
.output
[0],
4686 uint_bld
->zero
, "");
4688 unsigned sample_chan
= target
== TGSI_TEXTURE_2D_MSAA
? 2 : 3;
4690 LLVMValueRef sample_index4
=
4691 LLVMBuildMul(gallivm
->builder
, address
[sample_chan
], four
, "");
4693 LLVMValueRef shifted_fmask
=
4694 LLVMBuildLShr(gallivm
->builder
, fmask
, sample_index4
, "");
4696 LLVMValueRef final_sample
=
4697 LLVMBuildAnd(gallivm
->builder
, shifted_fmask
, F
, "");
4699 /* Don't rewrite the sample index if WORD1.DATA_FORMAT of the FMASK
4700 * resource descriptor is 0 (invalid),
4702 LLVMValueRef fmask_desc
=
4703 LLVMBuildBitCast(gallivm
->builder
, fmask_ptr
,
4706 LLVMValueRef fmask_word1
=
4707 LLVMBuildExtractElement(gallivm
->builder
, fmask_desc
,
4710 LLVMValueRef word1_is_nonzero
=
4711 LLVMBuildICmp(gallivm
->builder
, LLVMIntNE
,
4712 fmask_word1
, uint_bld
->zero
, "");
4714 /* Replace the MSAA sample index. */
4715 address
[sample_chan
] =
4716 LLVMBuildSelect(gallivm
->builder
, word1_is_nonzero
,
4717 final_sample
, address
[sample_chan
], "");
4720 if (opcode
== TGSI_OPCODE_TXF
) {
4721 /* add tex offsets */
4722 if (inst
->Texture
.NumOffsets
) {
4723 struct lp_build_context
*uint_bld
= &bld_base
->uint_bld
;
4724 const struct tgsi_texture_offset
*off
= inst
->TexOffsets
;
4726 assert(inst
->Texture
.NumOffsets
== 1);
4729 case TGSI_TEXTURE_3D
:
4730 address
[2] = lp_build_add(uint_bld
, address
[2],
4731 ctx
->imms
[off
->Index
* TGSI_NUM_CHANNELS
+ off
->SwizzleZ
]);
4733 case TGSI_TEXTURE_2D
:
4734 case TGSI_TEXTURE_SHADOW2D
:
4735 case TGSI_TEXTURE_RECT
:
4736 case TGSI_TEXTURE_SHADOWRECT
:
4737 case TGSI_TEXTURE_2D_ARRAY
:
4738 case TGSI_TEXTURE_SHADOW2D_ARRAY
:
4740 lp_build_add(uint_bld
, address
[1],
4741 ctx
->imms
[off
->Index
* TGSI_NUM_CHANNELS
+ off
->SwizzleY
]);
4743 case TGSI_TEXTURE_1D
:
4744 case TGSI_TEXTURE_SHADOW1D
:
4745 case TGSI_TEXTURE_1D_ARRAY
:
4746 case TGSI_TEXTURE_SHADOW1D_ARRAY
:
4748 lp_build_add(uint_bld
, address
[0],
4749 ctx
->imms
[off
->Index
* TGSI_NUM_CHANNELS
+ off
->SwizzleX
]);
4751 /* texture offsets do not apply to other texture targets */
4756 if (opcode
== TGSI_OPCODE_TG4
) {
4757 unsigned gather_comp
= 0;
4759 /* DMASK was repurposed for GATHER4. 4 components are always
4760 * returned and DMASK works like a swizzle - it selects
4761 * the component to fetch. The only valid DMASK values are
4762 * 1=red, 2=green, 4=blue, 8=alpha. (e.g. 1 returns
4763 * (red,red,red,red) etc.) The ISA document doesn't mention
4767 /* Get the component index from src1.x for Gather4. */
4768 if (!tgsi_is_shadow_target(target
)) {
4769 LLVMValueRef comp_imm
;
4770 struct tgsi_src_register src1
= inst
->Src
[1].Register
;
4772 assert(src1
.File
== TGSI_FILE_IMMEDIATE
);
4774 comp_imm
= ctx
->imms
[src1
.Index
* TGSI_NUM_CHANNELS
+ src1
.SwizzleX
];
4775 gather_comp
= LLVMConstIntGetZExtValue(comp_imm
);
4776 gather_comp
= CLAMP(gather_comp
, 0, 3);
4779 dmask
= 1 << gather_comp
;
4782 set_tex_fetch_args(ctx
, emit_data
, opcode
, target
, res_ptr
,
4783 samp_ptr
, address
, count
, dmask
);
4786 /* Gather4 should follow the same rules as bilinear filtering, but the hardware
4787 * incorrectly forces nearest filtering if the texture format is integer.
4788 * The only effect it has on Gather4, which always returns 4 texels for
4789 * bilinear filtering, is that the final coordinates are off by 0.5 of
4792 * The workaround is to subtract 0.5 from the unnormalized coordinates,
4793 * or (0.5 / size) from the normalized coordinates.
4795 static void si_lower_gather4_integer(struct si_shader_context
*ctx
,
4796 struct lp_build_emit_data
*emit_data
,
4797 const char *intr_name
,
4798 unsigned coord_vgpr_index
)
4800 LLVMBuilderRef builder
= ctx
->gallivm
.builder
;
4801 LLVMValueRef coord
= emit_data
->args
[0];
4802 LLVMValueRef half_texel
[2];
4805 if (emit_data
->inst
->Texture
.Texture
== TGSI_TEXTURE_RECT
||
4806 emit_data
->inst
->Texture
.Texture
== TGSI_TEXTURE_SHADOWRECT
) {
4807 half_texel
[0] = half_texel
[1] = LLVMConstReal(ctx
->f32
, -0.5);
4809 struct tgsi_full_instruction txq_inst
= {};
4810 struct lp_build_emit_data txq_emit_data
= {};
4812 /* Query the texture size. */
4813 txq_inst
.Texture
.Texture
= emit_data
->inst
->Texture
.Texture
;
4814 txq_emit_data
.inst
= &txq_inst
;
4815 txq_emit_data
.dst_type
= ctx
->v4i32
;
4816 set_tex_fetch_args(ctx
, &txq_emit_data
, TGSI_OPCODE_TXQ
,
4817 txq_inst
.Texture
.Texture
,
4818 emit_data
->args
[1], NULL
,
4819 &ctx
->bld_base
.uint_bld
.zero
,
4821 txq_emit(NULL
, &ctx
->bld_base
, &txq_emit_data
);
4823 /* Compute -0.5 / size. */
4824 for (c
= 0; c
< 2; c
++) {
4826 LLVMBuildExtractElement(builder
, txq_emit_data
.output
[0],
4827 LLVMConstInt(ctx
->i32
, c
, 0), "");
4828 half_texel
[c
] = LLVMBuildUIToFP(builder
, half_texel
[c
], ctx
->f32
, "");
4830 lp_build_emit_llvm_unary(&ctx
->bld_base
,
4831 TGSI_OPCODE_RCP
, half_texel
[c
]);
4832 half_texel
[c
] = LLVMBuildFMul(builder
, half_texel
[c
],
4833 LLVMConstReal(ctx
->f32
, -0.5), "");
4837 for (c
= 0; c
< 2; c
++) {
4839 LLVMValueRef index
= LLVMConstInt(ctx
->i32
, coord_vgpr_index
+ c
, 0);
4841 tmp
= LLVMBuildExtractElement(builder
, coord
, index
, "");
4842 tmp
= LLVMBuildBitCast(builder
, tmp
, ctx
->f32
, "");
4843 tmp
= LLVMBuildFAdd(builder
, tmp
, half_texel
[c
], "");
4844 tmp
= LLVMBuildBitCast(builder
, tmp
, ctx
->i32
, "");
4845 coord
= LLVMBuildInsertElement(builder
, coord
, tmp
, index
, "");
4848 emit_data
->args
[0] = coord
;
4849 emit_data
->output
[emit_data
->chan
] =
4850 lp_build_intrinsic(builder
, intr_name
, emit_data
->dst_type
,
4851 emit_data
->args
, emit_data
->arg_count
,
4852 LP_FUNC_ATTR_READNONE
);
4855 static void build_tex_intrinsic(const struct lp_build_tgsi_action
*action
,
4856 struct lp_build_tgsi_context
*bld_base
,
4857 struct lp_build_emit_data
*emit_data
)
4859 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4860 struct lp_build_context
*base
= &bld_base
->base
;
4861 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
4862 unsigned opcode
= inst
->Instruction
.Opcode
;
4863 unsigned target
= inst
->Texture
.Texture
;
4864 char intr_name
[127];
4865 bool has_offset
= inst
->Texture
.NumOffsets
> 0;
4866 bool is_shadow
= tgsi_is_shadow_target(target
);
4868 const char *name
= "llvm.SI.image.sample";
4869 const char *infix
= "";
4871 if (target
== TGSI_TEXTURE_BUFFER
) {
4872 emit_data
->output
[emit_data
->chan
] = lp_build_intrinsic(
4873 base
->gallivm
->builder
,
4874 "llvm.SI.vs.load.input", emit_data
->dst_type
,
4875 emit_data
->args
, emit_data
->arg_count
,
4876 LP_FUNC_ATTR_READNONE
);
4881 case TGSI_OPCODE_TXF
:
4882 name
= target
== TGSI_TEXTURE_2D_MSAA
||
4883 target
== TGSI_TEXTURE_2D_ARRAY_MSAA
?
4884 "llvm.SI.image.load" :
4885 "llvm.SI.image.load.mip";
4889 case TGSI_OPCODE_LODQ
:
4890 name
= "llvm.SI.getlod";
4894 case TGSI_OPCODE_TEX
:
4895 case TGSI_OPCODE_TEX2
:
4896 case TGSI_OPCODE_TXP
:
4897 if (ctx
->type
!= PIPE_SHADER_FRAGMENT
)
4900 case TGSI_OPCODE_TXB
:
4901 case TGSI_OPCODE_TXB2
:
4902 assert(ctx
->type
== PIPE_SHADER_FRAGMENT
);
4905 case TGSI_OPCODE_TXL
:
4906 case TGSI_OPCODE_TXL2
:
4909 case TGSI_OPCODE_TXD
:
4912 case TGSI_OPCODE_TG4
:
4913 name
= "llvm.SI.gather4";
4921 /* Add the type and suffixes .c, .o if needed. */
4922 build_type_name_for_intr(LLVMTypeOf(emit_data
->args
[0]), type
, sizeof(type
));
4923 sprintf(intr_name
, "%s%s%s%s.%s",
4924 name
, is_shadow
? ".c" : "", infix
,
4925 has_offset
? ".o" : "", type
);
4927 /* The hardware needs special lowering for Gather4 with integer formats. */
4928 if (opcode
== TGSI_OPCODE_TG4
) {
4929 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
4930 /* This will also work with non-constant indexing because of how
4931 * glsl_to_tgsi works and we intent to preserve that behavior.
4933 const unsigned src_idx
= 2;
4934 unsigned sampler
= inst
->Src
[src_idx
].Register
.Index
;
4936 assert(inst
->Src
[src_idx
].Register
.File
== TGSI_FILE_SAMPLER
);
4938 if (info
->sampler_type
[sampler
] == TGSI_RETURN_TYPE_SINT
||
4939 info
->sampler_type
[sampler
] == TGSI_RETURN_TYPE_UINT
) {
4940 /* Texture coordinates start after:
4941 * {offset, bias, z-compare, derivatives}
4942 * Only the offset and z-compare can occur here.
4944 si_lower_gather4_integer(ctx
, emit_data
, intr_name
,
4945 (int)has_offset
+ (int)is_shadow
);
4950 emit_data
->output
[emit_data
->chan
] = lp_build_intrinsic(
4951 base
->gallivm
->builder
, intr_name
, emit_data
->dst_type
,
4952 emit_data
->args
, emit_data
->arg_count
,
4953 LP_FUNC_ATTR_READNONE
);
4956 static void si_llvm_emit_txqs(
4957 const struct lp_build_tgsi_action
*action
,
4958 struct lp_build_tgsi_context
*bld_base
,
4959 struct lp_build_emit_data
*emit_data
)
4961 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4962 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
4963 LLVMBuilderRef builder
= gallivm
->builder
;
4964 LLVMValueRef res
, samples
;
4965 LLVMValueRef res_ptr
, samp_ptr
, fmask_ptr
= NULL
;
4967 tex_fetch_ptrs(bld_base
, emit_data
, &res_ptr
, &samp_ptr
, &fmask_ptr
);
4970 /* Read the samples from the descriptor directly. */
4971 res
= LLVMBuildBitCast(builder
, res_ptr
, ctx
->v8i32
, "");
4972 samples
= LLVMBuildExtractElement(
4974 lp_build_const_int32(gallivm
, 3), "");
4975 samples
= LLVMBuildLShr(builder
, samples
,
4976 lp_build_const_int32(gallivm
, 16), "");
4977 samples
= LLVMBuildAnd(builder
, samples
,
4978 lp_build_const_int32(gallivm
, 0xf), "");
4979 samples
= LLVMBuildShl(builder
, lp_build_const_int32(gallivm
, 1),
4982 emit_data
->output
[emit_data
->chan
] = samples
;
4986 * SI implements derivatives using the local data store (LDS)
4987 * All writes to the LDS happen in all executing threads at
4988 * the same time. TID is the Thread ID for the current
4989 * thread and is a value between 0 and 63, representing
4990 * the thread's position in the wavefront.
4992 * For the pixel shader threads are grouped into quads of four pixels.
4993 * The TIDs of the pixels of a quad are:
5001 * So, masking the TID with 0xfffffffc yields the TID of the top left pixel
5002 * of the quad, masking with 0xfffffffd yields the TID of the top pixel of
5003 * the current pixel's column, and masking with 0xfffffffe yields the TID
5004 * of the left pixel of the current pixel's row.
5006 * Adding 1 yields the TID of the pixel to the right of the left pixel, and
5007 * adding 2 yields the TID of the pixel below the top pixel.
5009 /* masks for thread ID. */
5010 #define TID_MASK_TOP_LEFT 0xfffffffc
5011 #define TID_MASK_TOP 0xfffffffd
5012 #define TID_MASK_LEFT 0xfffffffe
5014 static void si_llvm_emit_ddxy(
5015 const struct lp_build_tgsi_action
*action
,
5016 struct lp_build_tgsi_context
*bld_base
,
5017 struct lp_build_emit_data
*emit_data
)
5019 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
5020 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
5021 unsigned opcode
= emit_data
->info
->opcode
;
5022 LLVMValueRef thread_id
, tl
, trbl
, tl_tid
, trbl_tid
, val
, args
[2];
5026 thread_id
= get_thread_id(ctx
);
5028 if (opcode
== TGSI_OPCODE_DDX_FINE
)
5029 mask
= TID_MASK_LEFT
;
5030 else if (opcode
== TGSI_OPCODE_DDY_FINE
)
5031 mask
= TID_MASK_TOP
;
5033 mask
= TID_MASK_TOP_LEFT
;
5035 tl_tid
= LLVMBuildAnd(gallivm
->builder
, thread_id
,
5036 lp_build_const_int32(gallivm
, mask
), "");
5038 /* for DDX we want to next X pixel, DDY next Y pixel. */
5039 idx
= (opcode
== TGSI_OPCODE_DDX
|| opcode
== TGSI_OPCODE_DDX_FINE
) ? 1 : 2;
5040 trbl_tid
= LLVMBuildAdd(gallivm
->builder
, tl_tid
,
5041 lp_build_const_int32(gallivm
, idx
), "");
5043 val
= LLVMBuildBitCast(gallivm
->builder
, emit_data
->args
[0], ctx
->i32
, "");
5045 if (ctx
->screen
->has_ds_bpermute
) {
5046 args
[0] = LLVMBuildMul(gallivm
->builder
, tl_tid
,
5047 lp_build_const_int32(gallivm
, 4), "");
5049 tl
= lp_build_intrinsic(gallivm
->builder
,
5050 "llvm.amdgcn.ds.bpermute", ctx
->i32
,
5051 args
, 2, LP_FUNC_ATTR_READNONE
);
5053 args
[0] = LLVMBuildMul(gallivm
->builder
, trbl_tid
,
5054 lp_build_const_int32(gallivm
, 4), "");
5055 trbl
= lp_build_intrinsic(gallivm
->builder
,
5056 "llvm.amdgcn.ds.bpermute", ctx
->i32
,
5057 args
, 2, LP_FUNC_ATTR_READNONE
);
5059 LLVMValueRef store_ptr
, load_ptr0
, load_ptr1
;
5061 store_ptr
= build_gep0(ctx
, ctx
->lds
, thread_id
);
5062 load_ptr0
= build_gep0(ctx
, ctx
->lds
, tl_tid
);
5063 load_ptr1
= build_gep0(ctx
, ctx
->lds
, trbl_tid
);
5065 LLVMBuildStore(gallivm
->builder
, val
, store_ptr
);
5066 tl
= LLVMBuildLoad(gallivm
->builder
, load_ptr0
, "");
5067 trbl
= LLVMBuildLoad(gallivm
->builder
, load_ptr1
, "");
5070 tl
= LLVMBuildBitCast(gallivm
->builder
, tl
, ctx
->f32
, "");
5071 trbl
= LLVMBuildBitCast(gallivm
->builder
, trbl
, ctx
->f32
, "");
5073 emit_data
->output
[emit_data
->chan
] =
5074 LLVMBuildFSub(gallivm
->builder
, trbl
, tl
, "");
5078 * this takes an I,J coordinate pair,
5079 * and works out the X and Y derivatives.
5080 * it returns DDX(I), DDX(J), DDY(I), DDY(J).
5082 static LLVMValueRef
si_llvm_emit_ddxy_interp(
5083 struct lp_build_tgsi_context
*bld_base
,
5084 LLVMValueRef interp_ij
)
5086 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
5087 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
5088 LLVMValueRef result
[4], a
;
5091 for (i
= 0; i
< 2; i
++) {
5092 a
= LLVMBuildExtractElement(gallivm
->builder
, interp_ij
,
5093 LLVMConstInt(ctx
->i32
, i
, 0), "");
5094 result
[i
] = lp_build_emit_llvm_unary(bld_base
, TGSI_OPCODE_DDX
, a
);
5095 result
[2+i
] = lp_build_emit_llvm_unary(bld_base
, TGSI_OPCODE_DDY
, a
);
5098 return lp_build_gather_values(gallivm
, result
, 4);
5101 static void interp_fetch_args(
5102 struct lp_build_tgsi_context
*bld_base
,
5103 struct lp_build_emit_data
*emit_data
)
5105 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
5106 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
5107 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
5109 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_OFFSET
) {
5110 /* offset is in second src, first two channels */
5111 emit_data
->args
[0] = lp_build_emit_fetch(bld_base
,
5114 emit_data
->args
[1] = lp_build_emit_fetch(bld_base
,
5117 emit_data
->arg_count
= 2;
5118 } else if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_SAMPLE
) {
5119 LLVMValueRef sample_position
;
5120 LLVMValueRef sample_id
;
5121 LLVMValueRef halfval
= lp_build_const_float(gallivm
, 0.5f
);
5123 /* fetch sample ID, then fetch its sample position,
5124 * and place into first two channels.
5126 sample_id
= lp_build_emit_fetch(bld_base
,
5127 emit_data
->inst
, 1, TGSI_CHAN_X
);
5128 sample_id
= LLVMBuildBitCast(gallivm
->builder
, sample_id
,
5130 sample_position
= load_sample_position(ctx
, sample_id
);
5132 emit_data
->args
[0] = LLVMBuildExtractElement(gallivm
->builder
,
5134 lp_build_const_int32(gallivm
, 0), "");
5136 emit_data
->args
[0] = LLVMBuildFSub(gallivm
->builder
, emit_data
->args
[0], halfval
, "");
5137 emit_data
->args
[1] = LLVMBuildExtractElement(gallivm
->builder
,
5139 lp_build_const_int32(gallivm
, 1), "");
5140 emit_data
->args
[1] = LLVMBuildFSub(gallivm
->builder
, emit_data
->args
[1], halfval
, "");
5141 emit_data
->arg_count
= 2;
5145 static void build_interp_intrinsic(const struct lp_build_tgsi_action
*action
,
5146 struct lp_build_tgsi_context
*bld_base
,
5147 struct lp_build_emit_data
*emit_data
)
5149 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
5150 struct si_shader
*shader
= ctx
->shader
;
5151 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
5152 struct lp_build_context
*uint
= &bld_base
->uint_bld
;
5153 LLVMValueRef interp_param
;
5154 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
5155 int input_index
= inst
->Src
[0].Register
.Index
;
5158 LLVMValueRef attr_number
;
5159 LLVMValueRef params
= LLVMGetParam(ctx
->main_fn
, SI_PARAM_PRIM_MASK
);
5160 int interp_param_idx
;
5161 unsigned interp
= shader
->selector
->info
.input_interpolate
[input_index
];
5164 assert(inst
->Src
[0].Register
.File
== TGSI_FILE_INPUT
);
5166 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_OFFSET
||
5167 inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_SAMPLE
)
5168 location
= TGSI_INTERPOLATE_LOC_CENTER
;
5170 location
= TGSI_INTERPOLATE_LOC_CENTROID
;
5172 interp_param_idx
= lookup_interp_param_index(interp
, location
);
5173 if (interp_param_idx
== -1)
5175 else if (interp_param_idx
)
5176 interp_param
= LLVMGetParam(ctx
->main_fn
, interp_param_idx
);
5178 interp_param
= NULL
;
5180 attr_number
= lp_build_const_int32(gallivm
, input_index
);
5182 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_OFFSET
||
5183 inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_SAMPLE
) {
5184 LLVMValueRef ij_out
[2];
5185 LLVMValueRef ddxy_out
= si_llvm_emit_ddxy_interp(bld_base
, interp_param
);
5188 * take the I then J parameters, and the DDX/Y for it, and
5189 * calculate the IJ inputs for the interpolator.
5190 * temp1 = ddx * offset/sample.x + I;
5191 * interp_param.I = ddy * offset/sample.y + temp1;
5192 * temp1 = ddx * offset/sample.x + J;
5193 * interp_param.J = ddy * offset/sample.y + temp1;
5195 for (i
= 0; i
< 2; i
++) {
5196 LLVMValueRef ix_ll
= lp_build_const_int32(gallivm
, i
);
5197 LLVMValueRef iy_ll
= lp_build_const_int32(gallivm
, i
+ 2);
5198 LLVMValueRef ddx_el
= LLVMBuildExtractElement(gallivm
->builder
,
5199 ddxy_out
, ix_ll
, "");
5200 LLVMValueRef ddy_el
= LLVMBuildExtractElement(gallivm
->builder
,
5201 ddxy_out
, iy_ll
, "");
5202 LLVMValueRef interp_el
= LLVMBuildExtractElement(gallivm
->builder
,
5203 interp_param
, ix_ll
, "");
5204 LLVMValueRef temp1
, temp2
;
5206 interp_el
= LLVMBuildBitCast(gallivm
->builder
, interp_el
,
5209 temp1
= LLVMBuildFMul(gallivm
->builder
, ddx_el
, emit_data
->args
[0], "");
5211 temp1
= LLVMBuildFAdd(gallivm
->builder
, temp1
, interp_el
, "");
5213 temp2
= LLVMBuildFMul(gallivm
->builder
, ddy_el
, emit_data
->args
[1], "");
5215 ij_out
[i
] = LLVMBuildFAdd(gallivm
->builder
, temp2
, temp1
, "");
5217 interp_param
= lp_build_gather_values(bld_base
->base
.gallivm
, ij_out
, 2);
5220 for (chan
= 0; chan
< 4; chan
++) {
5221 LLVMValueRef llvm_chan
;
5224 schan
= tgsi_util_get_full_src_register_swizzle(&inst
->Src
[0], chan
);
5225 llvm_chan
= lp_build_const_int32(gallivm
, schan
);
5228 interp_param
= LLVMBuildBitCast(gallivm
->builder
,
5229 interp_param
, LLVMVectorType(ctx
->f32
, 2), "");
5230 LLVMValueRef i
= LLVMBuildExtractElement(
5231 gallivm
->builder
, interp_param
, uint
->zero
, "");
5232 LLVMValueRef j
= LLVMBuildExtractElement(
5233 gallivm
->builder
, interp_param
, uint
->one
, "");
5234 emit_data
->output
[chan
] = build_fs_interp(bld_base
,
5235 llvm_chan
, attr_number
, params
,
5238 emit_data
->output
[chan
] = build_fs_interp_mov(bld_base
,
5239 lp_build_const_int32(gallivm
, 2), /* P0 */
5240 llvm_chan
, attr_number
, params
);
5245 static unsigned si_llvm_get_stream(struct lp_build_tgsi_context
*bld_base
,
5246 struct lp_build_emit_data
*emit_data
)
5248 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
5249 struct tgsi_src_register src0
= emit_data
->inst
->Src
[0].Register
;
5253 assert(src0
.File
== TGSI_FILE_IMMEDIATE
);
5255 imm
= ctx
->imms
[src0
.Index
* TGSI_NUM_CHANNELS
+ src0
.SwizzleX
];
5256 stream
= LLVMConstIntGetZExtValue(imm
) & 0x3;
5260 /* Emit one vertex from the geometry shader */
5261 static void si_llvm_emit_vertex(
5262 const struct lp_build_tgsi_action
*action
,
5263 struct lp_build_tgsi_context
*bld_base
,
5264 struct lp_build_emit_data
*emit_data
)
5266 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
5267 struct lp_build_context
*uint
= &bld_base
->uint_bld
;
5268 struct si_shader
*shader
= ctx
->shader
;
5269 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
5270 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
5271 struct lp_build_if_state if_state
;
5272 LLVMValueRef soffset
= LLVMGetParam(ctx
->main_fn
,
5273 SI_PARAM_GS2VS_OFFSET
);
5274 LLVMValueRef gs_next_vertex
;
5275 LLVMValueRef can_emit
, kill
;
5276 LLVMValueRef args
[2];
5277 unsigned chan
, offset
;
5281 stream
= si_llvm_get_stream(bld_base
, emit_data
);
5283 /* Write vertex attribute values to GSVS ring */
5284 gs_next_vertex
= LLVMBuildLoad(gallivm
->builder
,
5285 ctx
->gs_next_vertex
[stream
],
5288 /* If this thread has already emitted the declared maximum number of
5289 * vertices, skip the write: excessive vertex emissions are not
5290 * supposed to have any effect.
5292 * If the shader has no writes to memory, kill it instead. This skips
5293 * further memory loads and may allow LLVM to skip to the end
5296 can_emit
= LLVMBuildICmp(gallivm
->builder
, LLVMIntULT
, gs_next_vertex
,
5297 lp_build_const_int32(gallivm
,
5298 shader
->selector
->gs_max_out_vertices
), "");
5300 bool use_kill
= !info
->writes_memory
;
5302 kill
= lp_build_select(&bld_base
->base
, can_emit
,
5303 lp_build_const_float(gallivm
, 1.0f
),
5304 lp_build_const_float(gallivm
, -1.0f
));
5306 lp_build_intrinsic(gallivm
->builder
, "llvm.AMDGPU.kill",
5307 ctx
->voidt
, &kill
, 1, 0);
5309 lp_build_if(&if_state
, gallivm
, can_emit
);
5313 for (i
= 0; i
< info
->num_outputs
; i
++) {
5314 LLVMValueRef
*out_ptr
= ctx
->outputs
[i
];
5316 for (chan
= 0; chan
< 4; chan
++) {
5317 if (!(info
->output_usagemask
[i
] & (1 << chan
)) ||
5318 ((info
->output_streams
[i
] >> (2 * chan
)) & 3) != stream
)
5321 LLVMValueRef out_val
= LLVMBuildLoad(gallivm
->builder
, out_ptr
[chan
], "");
5322 LLVMValueRef voffset
=
5323 lp_build_const_int32(gallivm
, offset
*
5324 shader
->selector
->gs_max_out_vertices
);
5327 voffset
= lp_build_add(uint
, voffset
, gs_next_vertex
);
5328 voffset
= lp_build_mul_imm(uint
, voffset
, 4);
5330 out_val
= LLVMBuildBitCast(gallivm
->builder
, out_val
, ctx
->i32
, "");
5332 build_tbuffer_store(ctx
,
5333 ctx
->gsvs_ring
[stream
],
5335 voffset
, soffset
, 0,
5336 V_008F0C_BUF_DATA_FORMAT_32
,
5337 V_008F0C_BUF_NUM_FORMAT_UINT
,
5342 gs_next_vertex
= lp_build_add(uint
, gs_next_vertex
,
5343 lp_build_const_int32(gallivm
, 1));
5345 LLVMBuildStore(gallivm
->builder
, gs_next_vertex
, ctx
->gs_next_vertex
[stream
]);
5347 /* Signal vertex emission */
5348 args
[0] = lp_build_const_int32(gallivm
, SENDMSG_GS_OP_EMIT
| SENDMSG_GS
| (stream
<< 8));
5349 args
[1] = LLVMGetParam(ctx
->main_fn
, SI_PARAM_GS_WAVE_ID
);
5350 lp_build_intrinsic(gallivm
->builder
, "llvm.SI.sendmsg",
5351 ctx
->voidt
, args
, 2, 0);
5354 lp_build_endif(&if_state
);
5357 /* Cut one primitive from the geometry shader */
5358 static void si_llvm_emit_primitive(
5359 const struct lp_build_tgsi_action
*action
,
5360 struct lp_build_tgsi_context
*bld_base
,
5361 struct lp_build_emit_data
*emit_data
)
5363 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
5364 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
5365 LLVMValueRef args
[2];
5368 /* Signal primitive cut */
5369 stream
= si_llvm_get_stream(bld_base
, emit_data
);
5370 args
[0] = lp_build_const_int32(gallivm
, SENDMSG_GS_OP_CUT
| SENDMSG_GS
| (stream
<< 8));
5371 args
[1] = LLVMGetParam(ctx
->main_fn
, SI_PARAM_GS_WAVE_ID
);
5372 lp_build_intrinsic(gallivm
->builder
, "llvm.SI.sendmsg",
5373 ctx
->voidt
, args
, 2, 0);
5376 static void si_llvm_emit_barrier(const struct lp_build_tgsi_action
*action
,
5377 struct lp_build_tgsi_context
*bld_base
,
5378 struct lp_build_emit_data
*emit_data
)
5380 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
5381 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
5383 /* The real barrier instruction isn’t needed, because an entire patch
5384 * always fits into a single wave.
5386 if (ctx
->type
== PIPE_SHADER_TESS_CTRL
) {
5387 emit_waitcnt(ctx
, LGKM_CNT
& VM_CNT
);
5391 lp_build_intrinsic(gallivm
->builder
,
5392 HAVE_LLVM
>= 0x0309 ? "llvm.amdgcn.s.barrier"
5393 : "llvm.AMDGPU.barrier.local",
5394 ctx
->voidt
, NULL
, 0, 0);
5397 static const struct lp_build_tgsi_action tex_action
= {
5398 .fetch_args
= tex_fetch_args
,
5399 .emit
= build_tex_intrinsic
,
5402 static const struct lp_build_tgsi_action interp_action
= {
5403 .fetch_args
= interp_fetch_args
,
5404 .emit
= build_interp_intrinsic
,
5407 static void si_create_function(struct si_shader_context
*ctx
,
5409 LLVMTypeRef
*returns
, unsigned num_returns
,
5410 LLVMTypeRef
*params
, unsigned num_params
,
5415 si_llvm_create_func(ctx
, name
, returns
, num_returns
,
5416 params
, num_params
);
5417 si_llvm_shader_type(ctx
->main_fn
, ctx
->type
);
5418 ctx
->return_value
= LLVMGetUndef(ctx
->return_type
);
5420 for (i
= 0; i
<= last_sgpr
; ++i
) {
5421 LLVMValueRef P
= LLVMGetParam(ctx
->main_fn
, i
);
5423 /* The combination of:
5427 * allows the optimization passes to move loads and reduces
5428 * SGPR spilling significantly.
5430 if (LLVMGetTypeKind(LLVMTypeOf(P
)) == LLVMPointerTypeKind
) {
5431 lp_add_function_attr(ctx
->main_fn
, i
+ 1, LP_FUNC_ATTR_BYVAL
);
5432 lp_add_attr_dereferenceable(P
, UINT64_MAX
);
5434 lp_add_function_attr(ctx
->main_fn
, i
+ 1, LP_FUNC_ATTR_INREG
);
5437 if (ctx
->screen
->b
.debug_flags
& DBG_UNSAFE_MATH
) {
5438 /* These were copied from some LLVM test. */
5439 LLVMAddTargetDependentFunctionAttr(ctx
->main_fn
,
5440 "less-precise-fpmad",
5442 LLVMAddTargetDependentFunctionAttr(ctx
->main_fn
,
5445 LLVMAddTargetDependentFunctionAttr(ctx
->main_fn
,
5448 LLVMAddTargetDependentFunctionAttr(ctx
->main_fn
,
5454 static void create_meta_data(struct si_shader_context
*ctx
)
5456 struct gallivm_state
*gallivm
= ctx
->bld_base
.base
.gallivm
;
5458 ctx
->invariant_load_md_kind
= LLVMGetMDKindIDInContext(gallivm
->context
,
5459 "invariant.load", 14);
5460 ctx
->range_md_kind
= LLVMGetMDKindIDInContext(gallivm
->context
,
5462 ctx
->uniform_md_kind
= LLVMGetMDKindIDInContext(gallivm
->context
,
5463 "amdgpu.uniform", 14);
5465 ctx
->empty_md
= LLVMMDNodeInContext(gallivm
->context
, NULL
, 0);
5468 static void declare_streamout_params(struct si_shader_context
*ctx
,
5469 struct pipe_stream_output_info
*so
,
5470 LLVMTypeRef
*params
, LLVMTypeRef i32
,
5471 unsigned *num_params
)
5475 /* Streamout SGPRs. */
5476 if (so
->num_outputs
) {
5477 if (ctx
->type
!= PIPE_SHADER_TESS_EVAL
)
5478 params
[ctx
->param_streamout_config
= (*num_params
)++] = i32
;
5480 ctx
->param_streamout_config
= ctx
->param_tess_offchip
;
5482 params
[ctx
->param_streamout_write_index
= (*num_params
)++] = i32
;
5484 /* A streamout buffer offset is loaded if the stride is non-zero. */
5485 for (i
= 0; i
< 4; i
++) {
5489 params
[ctx
->param_streamout_offset
[i
] = (*num_params
)++] = i32
;
5493 static unsigned llvm_get_type_size(LLVMTypeRef type
)
5495 LLVMTypeKind kind
= LLVMGetTypeKind(type
);
5498 case LLVMIntegerTypeKind
:
5499 return LLVMGetIntTypeWidth(type
) / 8;
5500 case LLVMFloatTypeKind
:
5502 case LLVMPointerTypeKind
:
5504 case LLVMVectorTypeKind
:
5505 return LLVMGetVectorSize(type
) *
5506 llvm_get_type_size(LLVMGetElementType(type
));
5507 case LLVMArrayTypeKind
:
5508 return LLVMGetArrayLength(type
) *
5509 llvm_get_type_size(LLVMGetElementType(type
));
5516 static void declare_tess_lds(struct si_shader_context
*ctx
)
5518 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
5519 struct lp_build_tgsi_context
*bld_base
= &ctx
->bld_base
;
5520 struct lp_build_context
*uint
= &bld_base
->uint_bld
;
5522 unsigned lds_size
= ctx
->screen
->b
.chip_class
>= CIK
? 65536 : 32768;
5523 ctx
->lds
= LLVMBuildIntToPtr(gallivm
->builder
, uint
->zero
,
5524 LLVMPointerType(LLVMArrayType(ctx
->i32
, lds_size
/ 4), LOCAL_ADDR_SPACE
),
5528 static unsigned si_get_max_workgroup_size(struct si_shader
*shader
)
5530 const unsigned *properties
= shader
->selector
->info
.properties
;
5531 unsigned max_work_group_size
=
5532 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH
] *
5533 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_HEIGHT
] *
5534 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_DEPTH
];
5536 if (!max_work_group_size
) {
5537 /* This is a variable group size compute shader,
5538 * compile it for the maximum possible group size.
5540 max_work_group_size
= SI_MAX_VARIABLE_THREADS_PER_BLOCK
;
5542 return max_work_group_size
;
5545 static void create_function(struct si_shader_context
*ctx
)
5547 struct lp_build_tgsi_context
*bld_base
= &ctx
->bld_base
;
5548 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
5549 struct si_shader
*shader
= ctx
->shader
;
5550 LLVMTypeRef params
[SI_NUM_PARAMS
+ SI_NUM_VERTEX_BUFFERS
], v3i32
;
5551 LLVMTypeRef returns
[16+32*4];
5552 unsigned i
, last_sgpr
, num_params
, num_return_sgprs
;
5553 unsigned num_returns
= 0;
5554 unsigned num_prolog_vgprs
= 0;
5556 v3i32
= LLVMVectorType(ctx
->i32
, 3);
5558 params
[SI_PARAM_RW_BUFFERS
] = const_array(ctx
->v16i8
, SI_NUM_RW_BUFFERS
);
5559 params
[SI_PARAM_CONST_BUFFERS
] = const_array(ctx
->v16i8
, SI_NUM_CONST_BUFFERS
);
5560 params
[SI_PARAM_SAMPLERS
] = const_array(ctx
->v8i32
, SI_NUM_SAMPLERS
);
5561 params
[SI_PARAM_IMAGES
] = const_array(ctx
->v8i32
, SI_NUM_IMAGES
);
5562 params
[SI_PARAM_SHADER_BUFFERS
] = const_array(ctx
->v4i32
, SI_NUM_SHADER_BUFFERS
);
5564 switch (ctx
->type
) {
5565 case PIPE_SHADER_VERTEX
:
5566 params
[SI_PARAM_VERTEX_BUFFERS
] = const_array(ctx
->v16i8
, SI_NUM_VERTEX_BUFFERS
);
5567 params
[SI_PARAM_BASE_VERTEX
] = ctx
->i32
;
5568 params
[SI_PARAM_START_INSTANCE
] = ctx
->i32
;
5569 params
[SI_PARAM_DRAWID
] = ctx
->i32
;
5570 num_params
= SI_PARAM_DRAWID
+1;
5572 if (shader
->key
.as_es
) {
5573 params
[ctx
->param_es2gs_offset
= num_params
++] = ctx
->i32
;
5574 } else if (shader
->key
.as_ls
) {
5575 params
[SI_PARAM_LS_OUT_LAYOUT
] = ctx
->i32
;
5576 num_params
= SI_PARAM_LS_OUT_LAYOUT
+1;
5578 if (shader
->is_gs_copy_shader
) {
5579 num_params
= SI_PARAM_RW_BUFFERS
+1;
5581 params
[SI_PARAM_VS_STATE_BITS
] = ctx
->i32
;
5582 num_params
= SI_PARAM_VS_STATE_BITS
+1;
5585 /* The locations of the other parameters are assigned dynamically. */
5586 declare_streamout_params(ctx
, &shader
->selector
->so
,
5587 params
, ctx
->i32
, &num_params
);
5590 last_sgpr
= num_params
-1;
5593 params
[ctx
->param_vertex_id
= num_params
++] = ctx
->i32
;
5594 params
[ctx
->param_rel_auto_id
= num_params
++] = ctx
->i32
;
5595 params
[ctx
->param_vs_prim_id
= num_params
++] = ctx
->i32
;
5596 params
[ctx
->param_instance_id
= num_params
++] = ctx
->i32
;
5598 if (!shader
->is_gs_copy_shader
) {
5599 /* Vertex load indices. */
5600 ctx
->param_vertex_index0
= num_params
;
5602 for (i
= 0; i
< shader
->selector
->info
.num_inputs
; i
++)
5603 params
[num_params
++] = ctx
->i32
;
5605 num_prolog_vgprs
+= shader
->selector
->info
.num_inputs
;
5607 /* PrimitiveID output. */
5608 if (!shader
->key
.as_es
&& !shader
->key
.as_ls
)
5609 for (i
= 0; i
<= VS_EPILOG_PRIMID_LOC
; i
++)
5610 returns
[num_returns
++] = ctx
->f32
;
5614 case PIPE_SHADER_TESS_CTRL
:
5615 params
[SI_PARAM_TCS_OFFCHIP_LAYOUT
] = ctx
->i32
;
5616 params
[SI_PARAM_TCS_OUT_OFFSETS
] = ctx
->i32
;
5617 params
[SI_PARAM_TCS_OUT_LAYOUT
] = ctx
->i32
;
5618 params
[SI_PARAM_TCS_IN_LAYOUT
] = ctx
->i32
;
5619 params
[ctx
->param_oc_lds
= SI_PARAM_TCS_OC_LDS
] = ctx
->i32
;
5620 params
[SI_PARAM_TESS_FACTOR_OFFSET
] = ctx
->i32
;
5621 last_sgpr
= SI_PARAM_TESS_FACTOR_OFFSET
;
5624 params
[SI_PARAM_PATCH_ID
] = ctx
->i32
;
5625 params
[SI_PARAM_REL_IDS
] = ctx
->i32
;
5626 num_params
= SI_PARAM_REL_IDS
+1;
5628 /* SI_PARAM_TCS_OC_LDS and PARAM_TESS_FACTOR_OFFSET are
5629 * placed after the user SGPRs.
5631 for (i
= 0; i
< SI_TCS_NUM_USER_SGPR
+ 2; i
++)
5632 returns
[num_returns
++] = ctx
->i32
; /* SGPRs */
5634 for (i
= 0; i
< 3; i
++)
5635 returns
[num_returns
++] = ctx
->f32
; /* VGPRs */
5638 case PIPE_SHADER_TESS_EVAL
:
5639 params
[SI_PARAM_TCS_OFFCHIP_LAYOUT
] = ctx
->i32
;
5640 num_params
= SI_PARAM_TCS_OFFCHIP_LAYOUT
+1;
5642 if (shader
->key
.as_es
) {
5643 params
[ctx
->param_oc_lds
= num_params
++] = ctx
->i32
;
5644 params
[ctx
->param_tess_offchip
= num_params
++] = ctx
->i32
;
5645 params
[ctx
->param_es2gs_offset
= num_params
++] = ctx
->i32
;
5647 params
[ctx
->param_tess_offchip
= num_params
++] = ctx
->i32
;
5648 declare_streamout_params(ctx
, &shader
->selector
->so
,
5649 params
, ctx
->i32
, &num_params
);
5650 params
[ctx
->param_oc_lds
= num_params
++] = ctx
->i32
;
5652 last_sgpr
= num_params
- 1;
5655 params
[ctx
->param_tes_u
= num_params
++] = ctx
->f32
;
5656 params
[ctx
->param_tes_v
= num_params
++] = ctx
->f32
;
5657 params
[ctx
->param_tes_rel_patch_id
= num_params
++] = ctx
->i32
;
5658 params
[ctx
->param_tes_patch_id
= num_params
++] = ctx
->i32
;
5660 /* PrimitiveID output. */
5661 if (!shader
->key
.as_es
)
5662 for (i
= 0; i
<= VS_EPILOG_PRIMID_LOC
; i
++)
5663 returns
[num_returns
++] = ctx
->f32
;
5666 case PIPE_SHADER_GEOMETRY
:
5667 params
[SI_PARAM_GS2VS_OFFSET
] = ctx
->i32
;
5668 params
[SI_PARAM_GS_WAVE_ID
] = ctx
->i32
;
5669 last_sgpr
= SI_PARAM_GS_WAVE_ID
;
5672 params
[SI_PARAM_VTX0_OFFSET
] = ctx
->i32
;
5673 params
[SI_PARAM_VTX1_OFFSET
] = ctx
->i32
;
5674 params
[SI_PARAM_PRIMITIVE_ID
] = ctx
->i32
;
5675 params
[SI_PARAM_VTX2_OFFSET
] = ctx
->i32
;
5676 params
[SI_PARAM_VTX3_OFFSET
] = ctx
->i32
;
5677 params
[SI_PARAM_VTX4_OFFSET
] = ctx
->i32
;
5678 params
[SI_PARAM_VTX5_OFFSET
] = ctx
->i32
;
5679 params
[SI_PARAM_GS_INSTANCE_ID
] = ctx
->i32
;
5680 num_params
= SI_PARAM_GS_INSTANCE_ID
+1;
5683 case PIPE_SHADER_FRAGMENT
:
5684 params
[SI_PARAM_ALPHA_REF
] = ctx
->f32
;
5685 params
[SI_PARAM_PRIM_MASK
] = ctx
->i32
;
5686 last_sgpr
= SI_PARAM_PRIM_MASK
;
5687 params
[SI_PARAM_PERSP_SAMPLE
] = ctx
->v2i32
;
5688 params
[SI_PARAM_PERSP_CENTER
] = ctx
->v2i32
;
5689 params
[SI_PARAM_PERSP_CENTROID
] = ctx
->v2i32
;
5690 params
[SI_PARAM_PERSP_PULL_MODEL
] = v3i32
;
5691 params
[SI_PARAM_LINEAR_SAMPLE
] = ctx
->v2i32
;
5692 params
[SI_PARAM_LINEAR_CENTER
] = ctx
->v2i32
;
5693 params
[SI_PARAM_LINEAR_CENTROID
] = ctx
->v2i32
;
5694 params
[SI_PARAM_LINE_STIPPLE_TEX
] = ctx
->f32
;
5695 params
[SI_PARAM_POS_X_FLOAT
] = ctx
->f32
;
5696 params
[SI_PARAM_POS_Y_FLOAT
] = ctx
->f32
;
5697 params
[SI_PARAM_POS_Z_FLOAT
] = ctx
->f32
;
5698 params
[SI_PARAM_POS_W_FLOAT
] = ctx
->f32
;
5699 params
[SI_PARAM_FRONT_FACE
] = ctx
->i32
;
5700 shader
->info
.face_vgpr_index
= 20;
5701 params
[SI_PARAM_ANCILLARY
] = ctx
->i32
;
5702 params
[SI_PARAM_SAMPLE_COVERAGE
] = ctx
->f32
;
5703 params
[SI_PARAM_POS_FIXED_PT
] = ctx
->i32
;
5704 num_params
= SI_PARAM_POS_FIXED_PT
+1;
5706 /* Color inputs from the prolog. */
5707 if (shader
->selector
->info
.colors_read
) {
5708 unsigned num_color_elements
=
5709 util_bitcount(shader
->selector
->info
.colors_read
);
5711 assert(num_params
+ num_color_elements
<= ARRAY_SIZE(params
));
5712 for (i
= 0; i
< num_color_elements
; i
++)
5713 params
[num_params
++] = ctx
->f32
;
5715 num_prolog_vgprs
+= num_color_elements
;
5718 /* Outputs for the epilog. */
5719 num_return_sgprs
= SI_SGPR_ALPHA_REF
+ 1;
5722 util_bitcount(shader
->selector
->info
.colors_written
) * 4 +
5723 shader
->selector
->info
.writes_z
+
5724 shader
->selector
->info
.writes_stencil
+
5725 shader
->selector
->info
.writes_samplemask
+
5726 1 /* SampleMaskIn */;
5728 num_returns
= MAX2(num_returns
,
5730 PS_EPILOG_SAMPLEMASK_MIN_LOC
+ 1);
5732 for (i
= 0; i
< num_return_sgprs
; i
++)
5733 returns
[i
] = ctx
->i32
;
5734 for (; i
< num_returns
; i
++)
5735 returns
[i
] = ctx
->f32
;
5738 case PIPE_SHADER_COMPUTE
:
5739 params
[SI_PARAM_GRID_SIZE
] = v3i32
;
5740 params
[SI_PARAM_BLOCK_SIZE
] = v3i32
;
5741 params
[SI_PARAM_BLOCK_ID
] = v3i32
;
5742 last_sgpr
= SI_PARAM_BLOCK_ID
;
5744 params
[SI_PARAM_THREAD_ID
] = v3i32
;
5745 num_params
= SI_PARAM_THREAD_ID
+ 1;
5748 assert(0 && "unimplemented shader");
5752 assert(num_params
<= ARRAY_SIZE(params
));
5754 si_create_function(ctx
, "main", returns
, num_returns
, params
,
5755 num_params
, last_sgpr
);
5757 /* Reserve register locations for VGPR inputs the PS prolog may need. */
5758 if (ctx
->type
== PIPE_SHADER_FRAGMENT
&&
5759 ctx
->separate_prolog
) {
5760 si_llvm_add_attribute(ctx
->main_fn
,
5761 "InitialPSInputAddr",
5762 S_0286D0_PERSP_SAMPLE_ENA(1) |
5763 S_0286D0_PERSP_CENTER_ENA(1) |
5764 S_0286D0_PERSP_CENTROID_ENA(1) |
5765 S_0286D0_LINEAR_SAMPLE_ENA(1) |
5766 S_0286D0_LINEAR_CENTER_ENA(1) |
5767 S_0286D0_LINEAR_CENTROID_ENA(1) |
5768 S_0286D0_FRONT_FACE_ENA(1) |
5769 S_0286D0_POS_FIXED_PT_ENA(1));
5770 } else if (ctx
->type
== PIPE_SHADER_COMPUTE
) {
5771 si_llvm_add_attribute(ctx
->main_fn
,
5772 "amdgpu-max-work-group-size",
5773 si_get_max_workgroup_size(shader
));
5776 shader
->info
.num_input_sgprs
= 0;
5777 shader
->info
.num_input_vgprs
= 0;
5779 for (i
= 0; i
<= last_sgpr
; ++i
)
5780 shader
->info
.num_input_sgprs
+= llvm_get_type_size(params
[i
]) / 4;
5782 for (; i
< num_params
; ++i
)
5783 shader
->info
.num_input_vgprs
+= llvm_get_type_size(params
[i
]) / 4;
5785 assert(shader
->info
.num_input_vgprs
>= num_prolog_vgprs
);
5786 shader
->info
.num_input_vgprs
-= num_prolog_vgprs
;
5788 if (!ctx
->screen
->has_ds_bpermute
&&
5790 (bld_base
->info
->opcode_count
[TGSI_OPCODE_DDX
] > 0 ||
5791 bld_base
->info
->opcode_count
[TGSI_OPCODE_DDY
] > 0 ||
5792 bld_base
->info
->opcode_count
[TGSI_OPCODE_DDX_FINE
] > 0 ||
5793 bld_base
->info
->opcode_count
[TGSI_OPCODE_DDY_FINE
] > 0 ||
5794 bld_base
->info
->opcode_count
[TGSI_OPCODE_INTERP_OFFSET
] > 0 ||
5795 bld_base
->info
->opcode_count
[TGSI_OPCODE_INTERP_SAMPLE
] > 0))
5797 LLVMAddGlobalInAddressSpace(gallivm
->module
,
5798 LLVMArrayType(ctx
->i32
, 64),
5802 if ((ctx
->type
== PIPE_SHADER_VERTEX
&& shader
->key
.as_ls
) ||
5803 ctx
->type
== PIPE_SHADER_TESS_CTRL
||
5804 ctx
->type
== PIPE_SHADER_TESS_EVAL
)
5805 declare_tess_lds(ctx
);
5809 * Load ESGS and GSVS ring buffer resource descriptors and save the variables
5812 static void preload_ring_buffers(struct si_shader_context
*ctx
)
5814 struct gallivm_state
*gallivm
= ctx
->bld_base
.base
.gallivm
;
5815 LLVMBuilderRef builder
= gallivm
->builder
;
5817 LLVMValueRef buf_ptr
= LLVMGetParam(ctx
->main_fn
,
5818 SI_PARAM_RW_BUFFERS
);
5820 if ((ctx
->type
== PIPE_SHADER_VERTEX
&&
5821 ctx
->shader
->key
.as_es
) ||
5822 (ctx
->type
== PIPE_SHADER_TESS_EVAL
&&
5823 ctx
->shader
->key
.as_es
) ||
5824 ctx
->type
== PIPE_SHADER_GEOMETRY
) {
5826 ctx
->type
== PIPE_SHADER_GEOMETRY
? SI_GS_RING_ESGS
5828 LLVMValueRef offset
= lp_build_const_int32(gallivm
, ring
);
5831 build_indexed_load_const(ctx
, buf_ptr
, offset
);
5834 if (ctx
->shader
->is_gs_copy_shader
) {
5835 LLVMValueRef offset
= lp_build_const_int32(gallivm
, SI_RING_GSVS
);
5838 build_indexed_load_const(ctx
, buf_ptr
, offset
);
5839 } else if (ctx
->type
== PIPE_SHADER_GEOMETRY
) {
5840 const struct si_shader_selector
*sel
= ctx
->shader
->selector
;
5841 struct lp_build_context
*uint
= &ctx
->bld_base
.uint_bld
;
5842 LLVMValueRef offset
= lp_build_const_int32(gallivm
, SI_RING_GSVS
);
5843 LLVMValueRef base_ring
;
5845 base_ring
= build_indexed_load_const(ctx
, buf_ptr
, offset
);
5847 /* The conceptual layout of the GSVS ring is
5848 * v0c0 .. vLv0 v0c1 .. vLc1 ..
5849 * but the real memory layout is swizzled across
5851 * t0v0c0 .. t15v0c0 t0v1c0 .. t15v1c0 ... t15vLcL
5853 * Override the buffer descriptor accordingly.
5855 LLVMTypeRef v2i64
= LLVMVectorType(ctx
->i64
, 2);
5856 uint64_t stream_offset
= 0;
5858 for (unsigned stream
= 0; stream
< 4; ++stream
) {
5859 unsigned num_components
;
5861 unsigned num_records
;
5862 LLVMValueRef ring
, tmp
;
5864 num_components
= sel
->info
.num_stream_output_components
[stream
];
5865 if (!num_components
)
5868 stride
= 4 * num_components
* sel
->gs_max_out_vertices
;
5870 /* Limit on the stride field for <= CIK. */
5871 assert(stride
< (1 << 14));
5875 ring
= LLVMBuildBitCast(builder
, base_ring
, v2i64
, "");
5876 tmp
= LLVMBuildExtractElement(builder
, ring
, uint
->zero
, "");
5877 tmp
= LLVMBuildAdd(builder
, tmp
,
5878 LLVMConstInt(ctx
->i64
,
5879 stream_offset
, 0), "");
5880 stream_offset
+= stride
* 64;
5882 ring
= LLVMBuildInsertElement(builder
, ring
, tmp
, uint
->zero
, "");
5883 ring
= LLVMBuildBitCast(builder
, ring
, ctx
->v4i32
, "");
5884 tmp
= LLVMBuildExtractElement(builder
, ring
, uint
->one
, "");
5885 tmp
= LLVMBuildOr(builder
, tmp
,
5886 LLVMConstInt(ctx
->i32
,
5887 S_008F04_STRIDE(stride
) |
5888 S_008F04_SWIZZLE_ENABLE(1), 0), "");
5889 ring
= LLVMBuildInsertElement(builder
, ring
, tmp
, uint
->one
, "");
5890 ring
= LLVMBuildInsertElement(builder
, ring
,
5891 LLVMConstInt(ctx
->i32
, num_records
, 0),
5892 LLVMConstInt(ctx
->i32
, 2, 0), "");
5893 ring
= LLVMBuildInsertElement(builder
, ring
,
5894 LLVMConstInt(ctx
->i32
,
5895 S_008F0C_DST_SEL_X(V_008F0C_SQ_SEL_X
) |
5896 S_008F0C_DST_SEL_Y(V_008F0C_SQ_SEL_Y
) |
5897 S_008F0C_DST_SEL_Z(V_008F0C_SQ_SEL_Z
) |
5898 S_008F0C_DST_SEL_W(V_008F0C_SQ_SEL_W
) |
5899 S_008F0C_NUM_FORMAT(V_008F0C_BUF_NUM_FORMAT_FLOAT
) |
5900 S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_32
) |
5901 S_008F0C_ELEMENT_SIZE(1) | /* element_size = 4 (bytes) */
5902 S_008F0C_INDEX_STRIDE(1) | /* index_stride = 16 (elements) */
5903 S_008F0C_ADD_TID_ENABLE(1),
5905 LLVMConstInt(ctx
->i32
, 3, 0), "");
5906 ring
= LLVMBuildBitCast(builder
, ring
, ctx
->v16i8
, "");
5908 ctx
->gsvs_ring
[stream
] = ring
;
5913 static void si_llvm_emit_polygon_stipple(struct si_shader_context
*ctx
,
5914 LLVMValueRef param_rw_buffers
,
5915 unsigned param_pos_fixed_pt
)
5917 struct lp_build_tgsi_context
*bld_base
= &ctx
->bld_base
;
5918 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
5919 LLVMBuilderRef builder
= gallivm
->builder
;
5920 LLVMValueRef slot
, desc
, offset
, row
, bit
, address
[2];
5922 /* Use the fixed-point gl_FragCoord input.
5923 * Since the stipple pattern is 32x32 and it repeats, just get 5 bits
5924 * per coordinate to get the repeating effect.
5926 address
[0] = unpack_param(ctx
, param_pos_fixed_pt
, 0, 5);
5927 address
[1] = unpack_param(ctx
, param_pos_fixed_pt
, 16, 5);
5929 /* Load the buffer descriptor. */
5930 slot
= lp_build_const_int32(gallivm
, SI_PS_CONST_POLY_STIPPLE
);
5931 desc
= build_indexed_load_const(ctx
, param_rw_buffers
, slot
);
5933 /* The stipple pattern is 32x32, each row has 32 bits. */
5934 offset
= LLVMBuildMul(builder
, address
[1],
5935 LLVMConstInt(ctx
->i32
, 4, 0), "");
5936 row
= buffer_load_const(ctx
, desc
, offset
);
5937 row
= LLVMBuildBitCast(builder
, row
, ctx
->i32
, "");
5938 bit
= LLVMBuildLShr(builder
, row
, address
[0], "");
5939 bit
= LLVMBuildTrunc(builder
, bit
, ctx
->i1
, "");
5941 /* The intrinsic kills the thread if arg < 0. */
5942 bit
= LLVMBuildSelect(builder
, bit
, LLVMConstReal(ctx
->f32
, 0),
5943 LLVMConstReal(ctx
->f32
, -1), "");
5944 lp_build_intrinsic(builder
, "llvm.AMDGPU.kill", ctx
->voidt
, &bit
, 1, 0);
5947 void si_shader_binary_read_config(struct radeon_shader_binary
*binary
,
5948 struct si_shader_config
*conf
,
5949 unsigned symbol_offset
)
5952 const unsigned char *config
=
5953 radeon_shader_binary_config_start(binary
, symbol_offset
);
5954 bool really_needs_scratch
= false;
5956 /* LLVM adds SGPR spills to the scratch size.
5957 * Find out if we really need the scratch buffer.
5959 for (i
= 0; i
< binary
->reloc_count
; i
++) {
5960 const struct radeon_shader_reloc
*reloc
= &binary
->relocs
[i
];
5962 if (!strcmp(scratch_rsrc_dword0_symbol
, reloc
->name
) ||
5963 !strcmp(scratch_rsrc_dword1_symbol
, reloc
->name
)) {
5964 really_needs_scratch
= true;
5969 /* XXX: We may be able to emit some of these values directly rather than
5970 * extracting fields to be emitted later.
5973 for (i
= 0; i
< binary
->config_size_per_symbol
; i
+= 8) {
5974 unsigned reg
= util_le32_to_cpu(*(uint32_t*)(config
+ i
));
5975 unsigned value
= util_le32_to_cpu(*(uint32_t*)(config
+ i
+ 4));
5977 case R_00B028_SPI_SHADER_PGM_RSRC1_PS
:
5978 case R_00B128_SPI_SHADER_PGM_RSRC1_VS
:
5979 case R_00B228_SPI_SHADER_PGM_RSRC1_GS
:
5980 case R_00B848_COMPUTE_PGM_RSRC1
:
5981 conf
->num_sgprs
= MAX2(conf
->num_sgprs
, (G_00B028_SGPRS(value
) + 1) * 8);
5982 conf
->num_vgprs
= MAX2(conf
->num_vgprs
, (G_00B028_VGPRS(value
) + 1) * 4);
5983 conf
->float_mode
= G_00B028_FLOAT_MODE(value
);
5984 conf
->rsrc1
= value
;
5986 case R_00B02C_SPI_SHADER_PGM_RSRC2_PS
:
5987 conf
->lds_size
= MAX2(conf
->lds_size
, G_00B02C_EXTRA_LDS_SIZE(value
));
5989 case R_00B84C_COMPUTE_PGM_RSRC2
:
5990 conf
->lds_size
= MAX2(conf
->lds_size
, G_00B84C_LDS_SIZE(value
));
5991 conf
->rsrc2
= value
;
5993 case R_0286CC_SPI_PS_INPUT_ENA
:
5994 conf
->spi_ps_input_ena
= value
;
5996 case R_0286D0_SPI_PS_INPUT_ADDR
:
5997 conf
->spi_ps_input_addr
= value
;
5999 case R_0286E8_SPI_TMPRING_SIZE
:
6000 case R_00B860_COMPUTE_TMPRING_SIZE
:
6001 /* WAVESIZE is in units of 256 dwords. */
6002 if (really_needs_scratch
)
6003 conf
->scratch_bytes_per_wave
=
6004 G_00B860_WAVESIZE(value
) * 256 * 4;
6006 case 0x4: /* SPILLED_SGPRS */
6007 conf
->spilled_sgprs
= value
;
6009 case 0x8: /* SPILLED_VGPRS */
6010 conf
->spilled_vgprs
= value
;
6014 static bool printed
;
6017 fprintf(stderr
, "Warning: LLVM emitted unknown "
6018 "config register: 0x%x\n", reg
);
6026 if (!conf
->spi_ps_input_addr
)
6027 conf
->spi_ps_input_addr
= conf
->spi_ps_input_ena
;
6030 void si_shader_apply_scratch_relocs(struct si_context
*sctx
,
6031 struct si_shader
*shader
,
6032 struct si_shader_config
*config
,
6033 uint64_t scratch_va
)
6036 uint32_t scratch_rsrc_dword0
= scratch_va
;
6037 uint32_t scratch_rsrc_dword1
=
6038 S_008F04_BASE_ADDRESS_HI(scratch_va
>> 32);
6040 /* Enable scratch coalescing if LLVM sets ELEMENT_SIZE & INDEX_STRIDE
6043 if (HAVE_LLVM
>= 0x0309)
6044 scratch_rsrc_dword1
|= S_008F04_SWIZZLE_ENABLE(1);
6046 scratch_rsrc_dword1
|=
6047 S_008F04_STRIDE(config
->scratch_bytes_per_wave
/ 64);
6049 for (i
= 0 ; i
< shader
->binary
.reloc_count
; i
++) {
6050 const struct radeon_shader_reloc
*reloc
=
6051 &shader
->binary
.relocs
[i
];
6052 if (!strcmp(scratch_rsrc_dword0_symbol
, reloc
->name
)) {
6053 util_memcpy_cpu_to_le32(shader
->binary
.code
+ reloc
->offset
,
6054 &scratch_rsrc_dword0
, 4);
6055 } else if (!strcmp(scratch_rsrc_dword1_symbol
, reloc
->name
)) {
6056 util_memcpy_cpu_to_le32(shader
->binary
.code
+ reloc
->offset
,
6057 &scratch_rsrc_dword1
, 4);
6062 static unsigned si_get_shader_binary_size(struct si_shader
*shader
)
6064 unsigned size
= shader
->binary
.code_size
;
6067 size
+= shader
->prolog
->binary
.code_size
;
6069 size
+= shader
->epilog
->binary
.code_size
;
6073 int si_shader_binary_upload(struct si_screen
*sscreen
, struct si_shader
*shader
)
6075 const struct radeon_shader_binary
*prolog
=
6076 shader
->prolog
? &shader
->prolog
->binary
: NULL
;
6077 const struct radeon_shader_binary
*epilog
=
6078 shader
->epilog
? &shader
->epilog
->binary
: NULL
;
6079 const struct radeon_shader_binary
*mainb
= &shader
->binary
;
6080 unsigned bo_size
= si_get_shader_binary_size(shader
) +
6081 (!epilog
? mainb
->rodata_size
: 0);
6084 assert(!prolog
|| !prolog
->rodata_size
);
6085 assert((!prolog
&& !epilog
) || !mainb
->rodata_size
);
6086 assert(!epilog
|| !epilog
->rodata_size
);
6088 r600_resource_reference(&shader
->bo
, NULL
);
6089 shader
->bo
= (struct r600_resource
*)
6090 pipe_buffer_create(&sscreen
->b
.b
, 0,
6091 PIPE_USAGE_IMMUTABLE
, bo_size
);
6096 ptr
= sscreen
->b
.ws
->buffer_map(shader
->bo
->buf
, NULL
,
6097 PIPE_TRANSFER_READ_WRITE
);
6100 util_memcpy_cpu_to_le32(ptr
, prolog
->code
, prolog
->code_size
);
6101 ptr
+= prolog
->code_size
;
6104 util_memcpy_cpu_to_le32(ptr
, mainb
->code
, mainb
->code_size
);
6105 ptr
+= mainb
->code_size
;
6108 util_memcpy_cpu_to_le32(ptr
, epilog
->code
, epilog
->code_size
);
6109 else if (mainb
->rodata_size
> 0)
6110 util_memcpy_cpu_to_le32(ptr
, mainb
->rodata
, mainb
->rodata_size
);
6112 sscreen
->b
.ws
->buffer_unmap(shader
->bo
->buf
);
6116 static void si_shader_dump_disassembly(const struct radeon_shader_binary
*binary
,
6117 struct pipe_debug_callback
*debug
,
6118 const char *name
, FILE *file
)
6123 if (binary
->disasm_string
) {
6124 fprintf(file
, "Shader %s disassembly:\n", name
);
6125 fprintf(file
, "%s", binary
->disasm_string
);
6127 if (debug
&& debug
->debug_message
) {
6128 /* Very long debug messages are cut off, so send the
6129 * disassembly one line at a time. This causes more
6130 * overhead, but on the plus side it simplifies
6131 * parsing of resulting logs.
6133 pipe_debug_message(debug
, SHADER_INFO
,
6134 "Shader Disassembly Begin");
6136 line
= binary
->disasm_string
;
6138 p
= util_strchrnul(line
, '\n');
6142 pipe_debug_message(debug
, SHADER_INFO
,
6143 "%.*s", count
, line
);
6151 pipe_debug_message(debug
, SHADER_INFO
,
6152 "Shader Disassembly End");
6155 fprintf(file
, "Shader %s binary:\n", name
);
6156 for (i
= 0; i
< binary
->code_size
; i
+= 4) {
6157 fprintf(file
, "@0x%x: %02x%02x%02x%02x\n", i
,
6158 binary
->code
[i
+ 3], binary
->code
[i
+ 2],
6159 binary
->code
[i
+ 1], binary
->code
[i
]);
6164 static void si_shader_dump_stats(struct si_screen
*sscreen
,
6165 struct si_shader
*shader
,
6166 struct pipe_debug_callback
*debug
,
6169 bool check_debug_option
)
6171 struct si_shader_config
*conf
= &shader
->config
;
6172 unsigned num_inputs
= shader
->selector
? shader
->selector
->info
.num_inputs
: 0;
6173 unsigned code_size
= si_get_shader_binary_size(shader
);
6174 unsigned lds_increment
= sscreen
->b
.chip_class
>= CIK
? 512 : 256;
6175 unsigned lds_per_wave
= 0;
6176 unsigned max_simd_waves
= 10;
6178 /* Compute LDS usage for PS. */
6179 switch (processor
) {
6180 case PIPE_SHADER_FRAGMENT
:
6181 /* The minimum usage per wave is (num_inputs * 48). The maximum
6182 * usage is (num_inputs * 48 * 16).
6183 * We can get anything in between and it varies between waves.
6185 * The 48 bytes per input for a single primitive is equal to
6186 * 4 bytes/component * 4 components/input * 3 points.
6188 * Other stages don't know the size at compile time or don't
6189 * allocate LDS per wave, but instead they do it per thread group.
6191 lds_per_wave
= conf
->lds_size
* lds_increment
+
6192 align(num_inputs
* 48, lds_increment
);
6194 case PIPE_SHADER_COMPUTE
:
6195 if (shader
->selector
) {
6196 unsigned max_workgroup_size
=
6197 si_get_max_workgroup_size(shader
);
6198 lds_per_wave
= (conf
->lds_size
* lds_increment
) /
6199 DIV_ROUND_UP(max_workgroup_size
, 64);
6204 /* Compute the per-SIMD wave counts. */
6205 if (conf
->num_sgprs
) {
6206 if (sscreen
->b
.chip_class
>= VI
)
6207 max_simd_waves
= MIN2(max_simd_waves
, 800 / conf
->num_sgprs
);
6209 max_simd_waves
= MIN2(max_simd_waves
, 512 / conf
->num_sgprs
);
6212 if (conf
->num_vgprs
)
6213 max_simd_waves
= MIN2(max_simd_waves
, 256 / conf
->num_vgprs
);
6215 /* LDS is 64KB per CU (4 SIMDs), which is 16KB per SIMD (usage above
6216 * 16KB makes some SIMDs unoccupied). */
6218 max_simd_waves
= MIN2(max_simd_waves
, 16384 / lds_per_wave
);
6220 if (!check_debug_option
||
6221 r600_can_dump_shader(&sscreen
->b
, processor
)) {
6222 if (processor
== PIPE_SHADER_FRAGMENT
) {
6223 fprintf(file
, "*** SHADER CONFIG ***\n"
6224 "SPI_PS_INPUT_ADDR = 0x%04x\n"
6225 "SPI_PS_INPUT_ENA = 0x%04x\n",
6226 conf
->spi_ps_input_addr
, conf
->spi_ps_input_ena
);
6229 fprintf(file
, "*** SHADER STATS ***\n"
6232 "Spilled SGPRs: %d\n"
6233 "Spilled VGPRs: %d\n"
6234 "Private memory VGPRs: %d\n"
6235 "Code Size: %d bytes\n"
6237 "Scratch: %d bytes per wave\n"
6239 "********************\n\n\n",
6240 conf
->num_sgprs
, conf
->num_vgprs
,
6241 conf
->spilled_sgprs
, conf
->spilled_vgprs
,
6242 conf
->private_mem_vgprs
, code_size
,
6243 conf
->lds_size
, conf
->scratch_bytes_per_wave
,
6247 pipe_debug_message(debug
, SHADER_INFO
,
6248 "Shader Stats: SGPRS: %d VGPRS: %d Code Size: %d "
6249 "LDS: %d Scratch: %d Max Waves: %d Spilled SGPRs: %d "
6250 "Spilled VGPRs: %d PrivMem VGPRs: %d",
6251 conf
->num_sgprs
, conf
->num_vgprs
, code_size
,
6252 conf
->lds_size
, conf
->scratch_bytes_per_wave
,
6253 max_simd_waves
, conf
->spilled_sgprs
,
6254 conf
->spilled_vgprs
, conf
->private_mem_vgprs
);
6257 static const char *si_get_shader_name(struct si_shader
*shader
,
6260 switch (processor
) {
6261 case PIPE_SHADER_VERTEX
:
6262 if (shader
->key
.as_es
)
6263 return "Vertex Shader as ES";
6264 else if (shader
->key
.as_ls
)
6265 return "Vertex Shader as LS";
6267 return "Vertex Shader as VS";
6268 case PIPE_SHADER_TESS_CTRL
:
6269 return "Tessellation Control Shader";
6270 case PIPE_SHADER_TESS_EVAL
:
6271 if (shader
->key
.as_es
)
6272 return "Tessellation Evaluation Shader as ES";
6274 return "Tessellation Evaluation Shader as VS";
6275 case PIPE_SHADER_GEOMETRY
:
6276 if (shader
->is_gs_copy_shader
)
6277 return "GS Copy Shader as VS";
6279 return "Geometry Shader";
6280 case PIPE_SHADER_FRAGMENT
:
6281 return "Pixel Shader";
6282 case PIPE_SHADER_COMPUTE
:
6283 return "Compute Shader";
6285 return "Unknown Shader";
6289 void si_shader_dump(struct si_screen
*sscreen
, struct si_shader
*shader
,
6290 struct pipe_debug_callback
*debug
, unsigned processor
,
6291 FILE *file
, bool check_debug_option
)
6293 if (!check_debug_option
||
6294 r600_can_dump_shader(&sscreen
->b
, processor
))
6295 si_dump_shader_key(processor
, &shader
->key
, file
);
6297 if (!check_debug_option
&& shader
->binary
.llvm_ir_string
) {
6298 fprintf(file
, "\n%s - main shader part - LLVM IR:\n\n",
6299 si_get_shader_name(shader
, processor
));
6300 fprintf(file
, "%s\n", shader
->binary
.llvm_ir_string
);
6303 if (!check_debug_option
||
6304 (r600_can_dump_shader(&sscreen
->b
, processor
) &&
6305 !(sscreen
->b
.debug_flags
& DBG_NO_ASM
))) {
6306 fprintf(file
, "\n%s:\n", si_get_shader_name(shader
, processor
));
6309 si_shader_dump_disassembly(&shader
->prolog
->binary
,
6310 debug
, "prolog", file
);
6312 si_shader_dump_disassembly(&shader
->binary
, debug
, "main", file
);
6315 si_shader_dump_disassembly(&shader
->epilog
->binary
,
6316 debug
, "epilog", file
);
6317 fprintf(file
, "\n");
6320 si_shader_dump_stats(sscreen
, shader
, debug
, processor
, file
,
6321 check_debug_option
);
6324 int si_compile_llvm(struct si_screen
*sscreen
,
6325 struct radeon_shader_binary
*binary
,
6326 struct si_shader_config
*conf
,
6327 LLVMTargetMachineRef tm
,
6329 struct pipe_debug_callback
*debug
,
6334 unsigned count
= p_atomic_inc_return(&sscreen
->b
.num_compilations
);
6336 if (r600_can_dump_shader(&sscreen
->b
, processor
)) {
6337 fprintf(stderr
, "radeonsi: Compiling shader %d\n", count
);
6339 if (!(sscreen
->b
.debug_flags
& (DBG_NO_IR
| DBG_PREOPT_IR
))) {
6340 fprintf(stderr
, "%s LLVM IR:\n\n", name
);
6341 LLVMDumpModule(mod
);
6342 fprintf(stderr
, "\n");
6346 if (sscreen
->record_llvm_ir
) {
6347 char *ir
= LLVMPrintModuleToString(mod
);
6348 binary
->llvm_ir_string
= strdup(ir
);
6349 LLVMDisposeMessage(ir
);
6352 if (!si_replace_shader(count
, binary
)) {
6353 r
= si_llvm_compile(mod
, binary
, tm
, debug
);
6358 si_shader_binary_read_config(binary
, conf
, 0);
6360 /* Enable 64-bit and 16-bit denormals, because there is no performance
6363 * If denormals are enabled, all floating-point output modifiers are
6366 * Don't enable denormals for 32-bit floats, because:
6367 * - Floating-point output modifiers would be ignored by the hw.
6368 * - Some opcodes don't support denormals, such as v_mad_f32. We would
6369 * have to stop using those.
6370 * - SI & CI would be very slow.
6372 conf
->float_mode
|= V_00B028_FP_64_DENORMS
;
6374 FREE(binary
->config
);
6375 FREE(binary
->global_symbol_offsets
);
6376 binary
->config
= NULL
;
6377 binary
->global_symbol_offsets
= NULL
;
6379 /* Some shaders can't have rodata because their binaries can be
6382 if (binary
->rodata_size
&&
6383 (processor
== PIPE_SHADER_VERTEX
||
6384 processor
== PIPE_SHADER_TESS_CTRL
||
6385 processor
== PIPE_SHADER_TESS_EVAL
||
6386 processor
== PIPE_SHADER_FRAGMENT
)) {
6387 fprintf(stderr
, "radeonsi: The shader can't have rodata.");
6394 static void si_llvm_build_ret(struct si_shader_context
*ctx
, LLVMValueRef ret
)
6396 if (LLVMGetTypeKind(LLVMTypeOf(ret
)) == LLVMVoidTypeKind
)
6397 LLVMBuildRetVoid(ctx
->gallivm
.builder
);
6399 LLVMBuildRet(ctx
->gallivm
.builder
, ret
);
6402 /* Generate code for the hardware VS shader stage to go with a geometry shader */
6404 si_generate_gs_copy_shader(struct si_screen
*sscreen
,
6405 LLVMTargetMachineRef tm
,
6406 struct si_shader_selector
*gs_selector
,
6407 struct pipe_debug_callback
*debug
)
6409 struct si_shader_context ctx
;
6410 struct si_shader
*shader
;
6411 struct gallivm_state
*gallivm
= &ctx
.gallivm
;
6412 LLVMBuilderRef builder
;
6413 struct lp_build_tgsi_context
*bld_base
= &ctx
.bld_base
;
6414 struct lp_build_context
*uint
= &bld_base
->uint_bld
;
6415 struct si_shader_output_values
*outputs
;
6416 struct tgsi_shader_info
*gsinfo
= &gs_selector
->info
;
6417 LLVMValueRef args
[9];
6420 outputs
= MALLOC(gsinfo
->num_outputs
* sizeof(outputs
[0]));
6425 shader
= CALLOC_STRUCT(si_shader
);
6432 shader
->selector
= gs_selector
;
6433 shader
->is_gs_copy_shader
= true;
6435 si_init_shader_ctx(&ctx
, sscreen
, shader
, tm
);
6436 ctx
.type
= PIPE_SHADER_VERTEX
;
6438 builder
= gallivm
->builder
;
6440 create_meta_data(&ctx
);
6441 create_function(&ctx
);
6442 preload_ring_buffers(&ctx
);
6444 args
[0] = ctx
.gsvs_ring
[0];
6445 args
[1] = lp_build_mul_imm(uint
,
6446 LLVMGetParam(ctx
.main_fn
,
6447 ctx
.param_vertex_id
),
6449 args
[3] = uint
->zero
;
6450 args
[4] = uint
->one
; /* OFFEN */
6451 args
[5] = uint
->zero
; /* IDXEN */
6452 args
[6] = uint
->one
; /* GLC */
6453 args
[7] = uint
->one
; /* SLC */
6454 args
[8] = uint
->zero
; /* TFE */
6456 /* Fetch the vertex stream ID.*/
6457 LLVMValueRef stream_id
;
6459 if (gs_selector
->so
.num_outputs
)
6460 stream_id
= unpack_param(&ctx
, ctx
.param_streamout_config
, 24, 2);
6462 stream_id
= uint
->zero
;
6464 /* Fill in output information. */
6465 for (i
= 0; i
< gsinfo
->num_outputs
; ++i
) {
6466 outputs
[i
].semantic_name
= gsinfo
->output_semantic_name
[i
];
6467 outputs
[i
].semantic_index
= gsinfo
->output_semantic_index
[i
];
6469 for (int chan
= 0; chan
< 4; chan
++) {
6470 outputs
[i
].vertex_stream
[chan
] =
6471 (gsinfo
->output_streams
[i
] >> (2 * chan
)) & 3;
6475 LLVMBasicBlockRef end_bb
;
6476 LLVMValueRef switch_inst
;
6478 end_bb
= LLVMAppendBasicBlockInContext(gallivm
->context
, ctx
.main_fn
, "end");
6479 switch_inst
= LLVMBuildSwitch(builder
, stream_id
, end_bb
, 4);
6481 for (int stream
= 0; stream
< 4; stream
++) {
6482 LLVMBasicBlockRef bb
;
6485 if (!gsinfo
->num_stream_output_components
[stream
])
6488 if (stream
> 0 && !gs_selector
->so
.num_outputs
)
6491 bb
= LLVMInsertBasicBlockInContext(gallivm
->context
, end_bb
, "out");
6492 LLVMAddCase(switch_inst
, lp_build_const_int32(gallivm
, stream
), bb
);
6493 LLVMPositionBuilderAtEnd(builder
, bb
);
6495 /* Fetch vertex data from GSVS ring */
6497 for (i
= 0; i
< gsinfo
->num_outputs
; ++i
) {
6498 for (unsigned chan
= 0; chan
< 4; chan
++) {
6499 if (!(gsinfo
->output_usagemask
[i
] & (1 << chan
)) ||
6500 outputs
[i
].vertex_stream
[chan
] != stream
) {
6501 outputs
[i
].values
[chan
] = ctx
.bld_base
.base
.undef
;
6505 args
[2] = lp_build_const_int32(
6507 offset
* gs_selector
->gs_max_out_vertices
* 16 * 4);
6510 outputs
[i
].values
[chan
] =
6511 LLVMBuildBitCast(gallivm
->builder
,
6512 lp_build_intrinsic(gallivm
->builder
,
6513 "llvm.SI.buffer.load.dword.i32.i32",
6515 LP_FUNC_ATTR_READONLY
),
6520 /* Streamout and exports. */
6521 if (gs_selector
->so
.num_outputs
) {
6522 si_llvm_emit_streamout(&ctx
, outputs
,
6523 gsinfo
->num_outputs
,
6528 si_llvm_export_vs(bld_base
, outputs
, gsinfo
->num_outputs
);
6530 LLVMBuildBr(builder
, end_bb
);
6533 LLVMPositionBuilderAtEnd(builder
, end_bb
);
6535 LLVMBuildRetVoid(gallivm
->builder
);
6537 /* Dump LLVM IR before any optimization passes */
6538 if (sscreen
->b
.debug_flags
& DBG_PREOPT_IR
&&
6539 r600_can_dump_shader(&sscreen
->b
, PIPE_SHADER_GEOMETRY
))
6540 LLVMDumpModule(bld_base
->base
.gallivm
->module
);
6542 si_llvm_finalize_module(&ctx
,
6543 r600_extra_shader_checks(&sscreen
->b
, PIPE_SHADER_GEOMETRY
));
6545 r
= si_compile_llvm(sscreen
, &ctx
.shader
->binary
,
6546 &ctx
.shader
->config
, ctx
.tm
,
6547 bld_base
->base
.gallivm
->module
,
6548 debug
, PIPE_SHADER_GEOMETRY
,
6551 if (r600_can_dump_shader(&sscreen
->b
, PIPE_SHADER_GEOMETRY
))
6552 fprintf(stderr
, "GS Copy Shader:\n");
6553 si_shader_dump(sscreen
, ctx
.shader
, debug
,
6554 PIPE_SHADER_GEOMETRY
, stderr
, true);
6555 r
= si_shader_binary_upload(sscreen
, ctx
.shader
);
6558 si_llvm_dispose(&ctx
);
6569 static void si_dump_shader_key(unsigned shader
, struct si_shader_key
*key
,
6574 fprintf(f
, "SHADER KEY\n");
6577 case PIPE_SHADER_VERTEX
:
6578 fprintf(f
, " part.vs.prolog.instance_divisors = {");
6579 for (i
= 0; i
< ARRAY_SIZE(key
->part
.vs
.prolog
.instance_divisors
); i
++)
6580 fprintf(f
, !i
? "%u" : ", %u",
6581 key
->part
.vs
.prolog
.instance_divisors
[i
]);
6583 fprintf(f
, " part.vs.epilog.export_prim_id = %u\n", key
->part
.vs
.epilog
.export_prim_id
);
6584 fprintf(f
, " as_es = %u\n", key
->as_es
);
6585 fprintf(f
, " as_ls = %u\n", key
->as_ls
);
6586 fprintf(f
, " mono.vs.fix_fetch = 0x%x\n", key
->mono
.vs
.fix_fetch
);
6589 case PIPE_SHADER_TESS_CTRL
:
6590 fprintf(f
, " part.tcs.epilog.prim_mode = %u\n", key
->part
.tcs
.epilog
.prim_mode
);
6591 fprintf(f
, " mono.tcs.inputs_to_copy = 0x%"PRIx64
"\n", key
->mono
.tcs
.inputs_to_copy
);
6594 case PIPE_SHADER_TESS_EVAL
:
6595 fprintf(f
, " part.tes.epilog.export_prim_id = %u\n", key
->part
.tes
.epilog
.export_prim_id
);
6596 fprintf(f
, " as_es = %u\n", key
->as_es
);
6599 case PIPE_SHADER_GEOMETRY
:
6600 fprintf(f
, " part.gs.prolog.tri_strip_adj_fix = %u\n", key
->part
.gs
.prolog
.tri_strip_adj_fix
);
6603 case PIPE_SHADER_COMPUTE
:
6606 case PIPE_SHADER_FRAGMENT
:
6607 fprintf(f
, " part.ps.prolog.color_two_side = %u\n", key
->part
.ps
.prolog
.color_two_side
);
6608 fprintf(f
, " part.ps.prolog.flatshade_colors = %u\n", key
->part
.ps
.prolog
.flatshade_colors
);
6609 fprintf(f
, " part.ps.prolog.poly_stipple = %u\n", key
->part
.ps
.prolog
.poly_stipple
);
6610 fprintf(f
, " part.ps.prolog.force_persp_sample_interp = %u\n", key
->part
.ps
.prolog
.force_persp_sample_interp
);
6611 fprintf(f
, " part.ps.prolog.force_linear_sample_interp = %u\n", key
->part
.ps
.prolog
.force_linear_sample_interp
);
6612 fprintf(f
, " part.ps.prolog.force_persp_center_interp = %u\n", key
->part
.ps
.prolog
.force_persp_center_interp
);
6613 fprintf(f
, " part.ps.prolog.force_linear_center_interp = %u\n", key
->part
.ps
.prolog
.force_linear_center_interp
);
6614 fprintf(f
, " part.ps.prolog.bc_optimize_for_persp = %u\n", key
->part
.ps
.prolog
.bc_optimize_for_persp
);
6615 fprintf(f
, " part.ps.prolog.bc_optimize_for_linear = %u\n", key
->part
.ps
.prolog
.bc_optimize_for_linear
);
6616 fprintf(f
, " part.ps.epilog.spi_shader_col_format = 0x%x\n", key
->part
.ps
.epilog
.spi_shader_col_format
);
6617 fprintf(f
, " part.ps.epilog.color_is_int8 = 0x%X\n", key
->part
.ps
.epilog
.color_is_int8
);
6618 fprintf(f
, " part.ps.epilog.last_cbuf = %u\n", key
->part
.ps
.epilog
.last_cbuf
);
6619 fprintf(f
, " part.ps.epilog.alpha_func = %u\n", key
->part
.ps
.epilog
.alpha_func
);
6620 fprintf(f
, " part.ps.epilog.alpha_to_one = %u\n", key
->part
.ps
.epilog
.alpha_to_one
);
6621 fprintf(f
, " part.ps.epilog.poly_line_smoothing = %u\n", key
->part
.ps
.epilog
.poly_line_smoothing
);
6622 fprintf(f
, " part.ps.epilog.clamp_color = %u\n", key
->part
.ps
.epilog
.clamp_color
);
6629 if ((shader
== PIPE_SHADER_GEOMETRY
||
6630 shader
== PIPE_SHADER_TESS_EVAL
||
6631 shader
== PIPE_SHADER_VERTEX
) &&
6632 !key
->as_es
&& !key
->as_ls
) {
6633 fprintf(f
, " opt.hw_vs.kill_outputs = 0x%"PRIx64
"\n", key
->opt
.hw_vs
.kill_outputs
);
6634 fprintf(f
, " opt.hw_vs.kill_outputs2 = 0x%x\n", key
->opt
.hw_vs
.kill_outputs2
);
6635 fprintf(f
, " opt.hw_vs.clip_disable = %u\n", key
->opt
.hw_vs
.clip_disable
);
6639 static void si_init_shader_ctx(struct si_shader_context
*ctx
,
6640 struct si_screen
*sscreen
,
6641 struct si_shader
*shader
,
6642 LLVMTargetMachineRef tm
)
6644 struct lp_build_tgsi_context
*bld_base
;
6645 struct lp_build_tgsi_action tmpl
= {};
6647 si_llvm_context_init(ctx
, sscreen
, shader
, tm
,
6648 (shader
&& shader
->selector
) ? &shader
->selector
->info
: NULL
,
6649 (shader
&& shader
->selector
) ? shader
->selector
->tokens
: NULL
);
6651 bld_base
= &ctx
->bld_base
;
6652 bld_base
->emit_fetch_funcs
[TGSI_FILE_CONSTANT
] = fetch_constant
;
6654 bld_base
->op_actions
[TGSI_OPCODE_INTERP_CENTROID
] = interp_action
;
6655 bld_base
->op_actions
[TGSI_OPCODE_INTERP_SAMPLE
] = interp_action
;
6656 bld_base
->op_actions
[TGSI_OPCODE_INTERP_OFFSET
] = interp_action
;
6658 bld_base
->op_actions
[TGSI_OPCODE_TEX
] = tex_action
;
6659 bld_base
->op_actions
[TGSI_OPCODE_TEX2
] = tex_action
;
6660 bld_base
->op_actions
[TGSI_OPCODE_TXB
] = tex_action
;
6661 bld_base
->op_actions
[TGSI_OPCODE_TXB2
] = tex_action
;
6662 bld_base
->op_actions
[TGSI_OPCODE_TXD
] = tex_action
;
6663 bld_base
->op_actions
[TGSI_OPCODE_TXF
] = tex_action
;
6664 bld_base
->op_actions
[TGSI_OPCODE_TXL
] = tex_action
;
6665 bld_base
->op_actions
[TGSI_OPCODE_TXL2
] = tex_action
;
6666 bld_base
->op_actions
[TGSI_OPCODE_TXP
] = tex_action
;
6667 bld_base
->op_actions
[TGSI_OPCODE_TXQ
].fetch_args
= txq_fetch_args
;
6668 bld_base
->op_actions
[TGSI_OPCODE_TXQ
].emit
= txq_emit
;
6669 bld_base
->op_actions
[TGSI_OPCODE_TG4
] = tex_action
;
6670 bld_base
->op_actions
[TGSI_OPCODE_LODQ
] = tex_action
;
6671 bld_base
->op_actions
[TGSI_OPCODE_TXQS
].emit
= si_llvm_emit_txqs
;
6673 bld_base
->op_actions
[TGSI_OPCODE_LOAD
].fetch_args
= load_fetch_args
;
6674 bld_base
->op_actions
[TGSI_OPCODE_LOAD
].emit
= load_emit
;
6675 bld_base
->op_actions
[TGSI_OPCODE_STORE
].fetch_args
= store_fetch_args
;
6676 bld_base
->op_actions
[TGSI_OPCODE_STORE
].emit
= store_emit
;
6677 bld_base
->op_actions
[TGSI_OPCODE_RESQ
].fetch_args
= resq_fetch_args
;
6678 bld_base
->op_actions
[TGSI_OPCODE_RESQ
].emit
= resq_emit
;
6680 tmpl
.fetch_args
= atomic_fetch_args
;
6681 tmpl
.emit
= atomic_emit
;
6682 bld_base
->op_actions
[TGSI_OPCODE_ATOMUADD
] = tmpl
;
6683 bld_base
->op_actions
[TGSI_OPCODE_ATOMUADD
].intr_name
= "add";
6684 bld_base
->op_actions
[TGSI_OPCODE_ATOMXCHG
] = tmpl
;
6685 bld_base
->op_actions
[TGSI_OPCODE_ATOMXCHG
].intr_name
= "swap";
6686 bld_base
->op_actions
[TGSI_OPCODE_ATOMCAS
] = tmpl
;
6687 bld_base
->op_actions
[TGSI_OPCODE_ATOMCAS
].intr_name
= "cmpswap";
6688 bld_base
->op_actions
[TGSI_OPCODE_ATOMAND
] = tmpl
;
6689 bld_base
->op_actions
[TGSI_OPCODE_ATOMAND
].intr_name
= "and";
6690 bld_base
->op_actions
[TGSI_OPCODE_ATOMOR
] = tmpl
;
6691 bld_base
->op_actions
[TGSI_OPCODE_ATOMOR
].intr_name
= "or";
6692 bld_base
->op_actions
[TGSI_OPCODE_ATOMXOR
] = tmpl
;
6693 bld_base
->op_actions
[TGSI_OPCODE_ATOMXOR
].intr_name
= "xor";
6694 bld_base
->op_actions
[TGSI_OPCODE_ATOMUMIN
] = tmpl
;
6695 bld_base
->op_actions
[TGSI_OPCODE_ATOMUMIN
].intr_name
= "umin";
6696 bld_base
->op_actions
[TGSI_OPCODE_ATOMUMAX
] = tmpl
;
6697 bld_base
->op_actions
[TGSI_OPCODE_ATOMUMAX
].intr_name
= "umax";
6698 bld_base
->op_actions
[TGSI_OPCODE_ATOMIMIN
] = tmpl
;
6699 bld_base
->op_actions
[TGSI_OPCODE_ATOMIMIN
].intr_name
= "smin";
6700 bld_base
->op_actions
[TGSI_OPCODE_ATOMIMAX
] = tmpl
;
6701 bld_base
->op_actions
[TGSI_OPCODE_ATOMIMAX
].intr_name
= "smax";
6703 bld_base
->op_actions
[TGSI_OPCODE_MEMBAR
].emit
= membar_emit
;
6705 bld_base
->op_actions
[TGSI_OPCODE_DDX
].emit
= si_llvm_emit_ddxy
;
6706 bld_base
->op_actions
[TGSI_OPCODE_DDY
].emit
= si_llvm_emit_ddxy
;
6707 bld_base
->op_actions
[TGSI_OPCODE_DDX_FINE
].emit
= si_llvm_emit_ddxy
;
6708 bld_base
->op_actions
[TGSI_OPCODE_DDY_FINE
].emit
= si_llvm_emit_ddxy
;
6710 bld_base
->op_actions
[TGSI_OPCODE_EMIT
].emit
= si_llvm_emit_vertex
;
6711 bld_base
->op_actions
[TGSI_OPCODE_ENDPRIM
].emit
= si_llvm_emit_primitive
;
6712 bld_base
->op_actions
[TGSI_OPCODE_BARRIER
].emit
= si_llvm_emit_barrier
;
6715 /* Return true if the PARAM export has been eliminated. */
6716 static bool si_eliminate_const_output(struct si_shader_context
*ctx
,
6717 LLVMValueRef inst
, unsigned offset
)
6719 struct si_shader
*shader
= ctx
->shader
;
6720 unsigned num_outputs
= shader
->selector
->info
.num_outputs
;
6721 unsigned i
, default_val
; /* SPI_PS_INPUT_CNTL_i.DEFAULT_VAL */
6722 bool is_zero
[4] = {}, is_one
[4] = {};
6724 for (i
= 0; i
< 4; i
++) {
6725 LLVMBool loses_info
;
6726 LLVMValueRef p
= LLVMGetOperand(inst
, 5 + i
);
6728 /* It's a constant expression. Undef outputs are eliminated too. */
6729 if (LLVMIsUndef(p
)) {
6732 } else if (LLVMIsAConstantFP(p
)) {
6733 double a
= LLVMConstRealGetDouble(p
, &loses_info
);
6740 return false; /* other constant */
6745 /* Only certain combinations of 0 and 1 can be eliminated. */
6746 if (is_zero
[0] && is_zero
[1] && is_zero
[2])
6747 default_val
= is_zero
[3] ? 0 : 1;
6748 else if (is_one
[0] && is_one
[1] && is_one
[2])
6749 default_val
= is_zero
[3] ? 2 : 3;
6753 /* The PARAM export can be represented as DEFAULT_VAL. Kill it. */
6754 LLVMInstructionEraseFromParent(inst
);
6756 /* Change OFFSET to DEFAULT_VAL. */
6757 for (i
= 0; i
< num_outputs
; i
++) {
6758 if (shader
->info
.vs_output_param_offset
[i
] == offset
) {
6759 shader
->info
.vs_output_param_offset
[i
] =
6760 EXP_PARAM_DEFAULT_VAL_0000
+ default_val
;
6767 struct si_vs_exports
{
6769 unsigned offset
[SI_MAX_VS_OUTPUTS
];
6770 LLVMValueRef inst
[SI_MAX_VS_OUTPUTS
];
6773 static void si_eliminate_const_vs_outputs(struct si_shader_context
*ctx
)
6775 struct si_shader
*shader
= ctx
->shader
;
6776 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
6777 LLVMBasicBlockRef bb
;
6778 struct si_vs_exports exports
;
6779 bool removed_any
= false;
6783 if (ctx
->type
== PIPE_SHADER_FRAGMENT
||
6784 ctx
->type
== PIPE_SHADER_COMPUTE
||
6785 shader
->key
.as_es
||
6789 /* Process all LLVM instructions. */
6790 bb
= LLVMGetFirstBasicBlock(ctx
->main_fn
);
6792 LLVMValueRef inst
= LLVMGetFirstInstruction(bb
);
6795 LLVMValueRef cur
= inst
;
6796 inst
= LLVMGetNextInstruction(inst
);
6798 if (LLVMGetInstructionOpcode(cur
) != LLVMCall
)
6801 LLVMValueRef callee
= lp_get_called_value(cur
);
6803 if (!lp_is_function(callee
))
6806 const char *name
= LLVMGetValueName(callee
);
6807 unsigned num_args
= LLVMCountParams(callee
);
6809 /* Check if this is an export instruction. */
6810 if (num_args
!= 9 || strcmp(name
, "llvm.SI.export"))
6813 LLVMValueRef arg
= LLVMGetOperand(cur
, 3);
6814 unsigned target
= LLVMConstIntGetZExtValue(arg
);
6816 if (target
< V_008DFC_SQ_EXP_PARAM
)
6819 target
-= V_008DFC_SQ_EXP_PARAM
;
6821 /* Eliminate constant value PARAM exports. */
6822 if (si_eliminate_const_output(ctx
, cur
, target
)) {
6825 exports
.offset
[exports
.num
] = target
;
6826 exports
.inst
[exports
.num
] = cur
;
6830 bb
= LLVMGetNextBasicBlock(bb
);
6833 /* Remove holes in export memory due to removed PARAM exports.
6834 * This is done by renumbering all PARAM exports.
6837 ubyte current_offset
[SI_MAX_VS_OUTPUTS
];
6838 unsigned new_count
= 0;
6841 /* Make a copy of the offsets. We need the old version while
6842 * we are modifying some of them. */
6843 assert(sizeof(current_offset
) ==
6844 sizeof(shader
->info
.vs_output_param_offset
));
6845 memcpy(current_offset
, shader
->info
.vs_output_param_offset
,
6846 sizeof(current_offset
));
6848 for (i
= 0; i
< exports
.num
; i
++) {
6849 unsigned offset
= exports
.offset
[i
];
6851 for (out
= 0; out
< info
->num_outputs
; out
++) {
6852 if (current_offset
[out
] != offset
)
6855 LLVMSetOperand(exports
.inst
[i
], 3,
6856 LLVMConstInt(ctx
->i32
,
6857 V_008DFC_SQ_EXP_PARAM
+ new_count
, 0));
6858 shader
->info
.vs_output_param_offset
[out
] = new_count
;
6863 shader
->info
.nr_param_exports
= new_count
;
6867 static void si_count_scratch_private_memory(struct si_shader_context
*ctx
)
6869 ctx
->shader
->config
.private_mem_vgprs
= 0;
6871 /* Process all LLVM instructions. */
6872 LLVMBasicBlockRef bb
= LLVMGetFirstBasicBlock(ctx
->main_fn
);
6874 LLVMValueRef next
= LLVMGetFirstInstruction(bb
);
6877 LLVMValueRef inst
= next
;
6878 next
= LLVMGetNextInstruction(next
);
6880 if (LLVMGetInstructionOpcode(inst
) != LLVMAlloca
)
6883 LLVMTypeRef type
= LLVMGetElementType(LLVMTypeOf(inst
));
6884 /* No idea why LLVM aligns allocas to 4 elements. */
6885 unsigned alignment
= LLVMGetAlignment(inst
);
6886 unsigned dw_size
= align(llvm_get_type_size(type
) / 4, alignment
);
6887 ctx
->shader
->config
.private_mem_vgprs
+= dw_size
;
6889 bb
= LLVMGetNextBasicBlock(bb
);
6893 static bool si_compile_tgsi_main(struct si_shader_context
*ctx
,
6894 struct si_shader
*shader
)
6896 struct si_shader_selector
*sel
= shader
->selector
;
6897 struct lp_build_tgsi_context
*bld_base
= &ctx
->bld_base
;
6899 switch (ctx
->type
) {
6900 case PIPE_SHADER_VERTEX
:
6901 ctx
->load_input
= declare_input_vs
;
6902 if (shader
->key
.as_ls
)
6903 bld_base
->emit_epilogue
= si_llvm_emit_ls_epilogue
;
6904 else if (shader
->key
.as_es
)
6905 bld_base
->emit_epilogue
= si_llvm_emit_es_epilogue
;
6907 bld_base
->emit_epilogue
= si_llvm_emit_vs_epilogue
;
6909 case PIPE_SHADER_TESS_CTRL
:
6910 bld_base
->emit_fetch_funcs
[TGSI_FILE_INPUT
] = fetch_input_tcs
;
6911 bld_base
->emit_fetch_funcs
[TGSI_FILE_OUTPUT
] = fetch_output_tcs
;
6912 bld_base
->emit_store
= store_output_tcs
;
6913 bld_base
->emit_epilogue
= si_llvm_emit_tcs_epilogue
;
6915 case PIPE_SHADER_TESS_EVAL
:
6916 bld_base
->emit_fetch_funcs
[TGSI_FILE_INPUT
] = fetch_input_tes
;
6917 if (shader
->key
.as_es
)
6918 bld_base
->emit_epilogue
= si_llvm_emit_es_epilogue
;
6920 bld_base
->emit_epilogue
= si_llvm_emit_vs_epilogue
;
6922 case PIPE_SHADER_GEOMETRY
:
6923 bld_base
->emit_fetch_funcs
[TGSI_FILE_INPUT
] = fetch_input_gs
;
6924 bld_base
->emit_epilogue
= si_llvm_emit_gs_epilogue
;
6926 case PIPE_SHADER_FRAGMENT
:
6927 ctx
->load_input
= declare_input_fs
;
6928 bld_base
->emit_epilogue
= si_llvm_return_fs_outputs
;
6930 case PIPE_SHADER_COMPUTE
:
6931 ctx
->declare_memory_region
= declare_compute_memory
;
6934 assert(!"Unsupported shader type");
6938 create_meta_data(ctx
);
6939 create_function(ctx
);
6940 preload_ring_buffers(ctx
);
6942 if (ctx
->type
== PIPE_SHADER_GEOMETRY
) {
6944 for (i
= 0; i
< 4; i
++) {
6945 ctx
->gs_next_vertex
[i
] =
6946 lp_build_alloca(bld_base
->base
.gallivm
,
6951 if (!lp_build_tgsi_llvm(bld_base
, sel
->tokens
)) {
6952 fprintf(stderr
, "Failed to translate shader from TGSI to LLVM\n");
6956 si_llvm_build_ret(ctx
, ctx
->return_value
);
6961 * Compute the VS prolog key, which contains all the information needed to
6962 * build the VS prolog function, and set shader->info bits where needed.
6964 static void si_get_vs_prolog_key(struct si_shader
*shader
,
6965 union si_shader_part_key
*key
)
6967 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
6969 memset(key
, 0, sizeof(*key
));
6970 key
->vs_prolog
.states
= shader
->key
.part
.vs
.prolog
;
6971 key
->vs_prolog
.num_input_sgprs
= shader
->info
.num_input_sgprs
;
6972 key
->vs_prolog
.last_input
= MAX2(1, info
->num_inputs
) - 1;
6974 /* Set the instanceID flag. */
6975 for (unsigned i
= 0; i
< info
->num_inputs
; i
++)
6976 if (key
->vs_prolog
.states
.instance_divisors
[i
])
6977 shader
->info
.uses_instanceid
= true;
6981 * Compute the VS epilog key, which contains all the information needed to
6982 * build the VS epilog function, and set the PrimitiveID output offset.
6984 static void si_get_vs_epilog_key(struct si_shader
*shader
,
6985 struct si_vs_epilog_bits
*states
,
6986 union si_shader_part_key
*key
)
6988 memset(key
, 0, sizeof(*key
));
6989 key
->vs_epilog
.states
= *states
;
6991 /* Set up the PrimitiveID output. */
6992 if (shader
->key
.part
.vs
.epilog
.export_prim_id
) {
6993 unsigned index
= shader
->selector
->info
.num_outputs
;
6994 unsigned offset
= shader
->info
.nr_param_exports
++;
6996 key
->vs_epilog
.prim_id_param_offset
= offset
;
6997 assert(index
< ARRAY_SIZE(shader
->info
.vs_output_param_offset
));
6998 shader
->info
.vs_output_param_offset
[index
] = offset
;
7003 * Compute the PS prolog key, which contains all the information needed to
7004 * build the PS prolog function, and set related bits in shader->config.
7006 static void si_get_ps_prolog_key(struct si_shader
*shader
,
7007 union si_shader_part_key
*key
,
7008 bool separate_prolog
)
7010 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
7012 memset(key
, 0, sizeof(*key
));
7013 key
->ps_prolog
.states
= shader
->key
.part
.ps
.prolog
;
7014 key
->ps_prolog
.colors_read
= info
->colors_read
;
7015 key
->ps_prolog
.num_input_sgprs
= shader
->info
.num_input_sgprs
;
7016 key
->ps_prolog
.num_input_vgprs
= shader
->info
.num_input_vgprs
;
7017 key
->ps_prolog
.wqm
= info
->uses_derivatives
&&
7018 (key
->ps_prolog
.colors_read
||
7019 key
->ps_prolog
.states
.force_persp_sample_interp
||
7020 key
->ps_prolog
.states
.force_linear_sample_interp
||
7021 key
->ps_prolog
.states
.force_persp_center_interp
||
7022 key
->ps_prolog
.states
.force_linear_center_interp
||
7023 key
->ps_prolog
.states
.bc_optimize_for_persp
||
7024 key
->ps_prolog
.states
.bc_optimize_for_linear
);
7026 if (info
->colors_read
) {
7027 unsigned *color
= shader
->selector
->color_attr_index
;
7029 if (shader
->key
.part
.ps
.prolog
.color_two_side
) {
7030 /* BCOLORs are stored after the last input. */
7031 key
->ps_prolog
.num_interp_inputs
= info
->num_inputs
;
7032 key
->ps_prolog
.face_vgpr_index
= shader
->info
.face_vgpr_index
;
7033 shader
->config
.spi_ps_input_ena
|= S_0286CC_FRONT_FACE_ENA(1);
7036 for (unsigned i
= 0; i
< 2; i
++) {
7037 unsigned interp
= info
->input_interpolate
[color
[i
]];
7038 unsigned location
= info
->input_interpolate_loc
[color
[i
]];
7040 if (!(info
->colors_read
& (0xf << i
*4)))
7043 key
->ps_prolog
.color_attr_index
[i
] = color
[i
];
7045 if (shader
->key
.part
.ps
.prolog
.flatshade_colors
&&
7046 interp
== TGSI_INTERPOLATE_COLOR
)
7047 interp
= TGSI_INTERPOLATE_CONSTANT
;
7050 case TGSI_INTERPOLATE_CONSTANT
:
7051 key
->ps_prolog
.color_interp_vgpr_index
[i
] = -1;
7053 case TGSI_INTERPOLATE_PERSPECTIVE
:
7054 case TGSI_INTERPOLATE_COLOR
:
7055 /* Force the interpolation location for colors here. */
7056 if (shader
->key
.part
.ps
.prolog
.force_persp_sample_interp
)
7057 location
= TGSI_INTERPOLATE_LOC_SAMPLE
;
7058 if (shader
->key
.part
.ps
.prolog
.force_persp_center_interp
)
7059 location
= TGSI_INTERPOLATE_LOC_CENTER
;
7062 case TGSI_INTERPOLATE_LOC_SAMPLE
:
7063 key
->ps_prolog
.color_interp_vgpr_index
[i
] = 0;
7064 shader
->config
.spi_ps_input_ena
|=
7065 S_0286CC_PERSP_SAMPLE_ENA(1);
7067 case TGSI_INTERPOLATE_LOC_CENTER
:
7068 key
->ps_prolog
.color_interp_vgpr_index
[i
] = 2;
7069 shader
->config
.spi_ps_input_ena
|=
7070 S_0286CC_PERSP_CENTER_ENA(1);
7072 case TGSI_INTERPOLATE_LOC_CENTROID
:
7073 key
->ps_prolog
.color_interp_vgpr_index
[i
] = 4;
7074 shader
->config
.spi_ps_input_ena
|=
7075 S_0286CC_PERSP_CENTROID_ENA(1);
7081 case TGSI_INTERPOLATE_LINEAR
:
7082 /* Force the interpolation location for colors here. */
7083 if (shader
->key
.part
.ps
.prolog
.force_linear_sample_interp
)
7084 location
= TGSI_INTERPOLATE_LOC_SAMPLE
;
7085 if (shader
->key
.part
.ps
.prolog
.force_linear_center_interp
)
7086 location
= TGSI_INTERPOLATE_LOC_CENTER
;
7088 /* The VGPR assignment for non-monolithic shaders
7089 * works because InitialPSInputAddr is set on the
7090 * main shader and PERSP_PULL_MODEL is never used.
7093 case TGSI_INTERPOLATE_LOC_SAMPLE
:
7094 key
->ps_prolog
.color_interp_vgpr_index
[i
] =
7095 separate_prolog
? 6 : 9;
7096 shader
->config
.spi_ps_input_ena
|=
7097 S_0286CC_LINEAR_SAMPLE_ENA(1);
7099 case TGSI_INTERPOLATE_LOC_CENTER
:
7100 key
->ps_prolog
.color_interp_vgpr_index
[i
] =
7101 separate_prolog
? 8 : 11;
7102 shader
->config
.spi_ps_input_ena
|=
7103 S_0286CC_LINEAR_CENTER_ENA(1);
7105 case TGSI_INTERPOLATE_LOC_CENTROID
:
7106 key
->ps_prolog
.color_interp_vgpr_index
[i
] =
7107 separate_prolog
? 10 : 13;
7108 shader
->config
.spi_ps_input_ena
|=
7109 S_0286CC_LINEAR_CENTROID_ENA(1);
7123 * Check whether a PS prolog is required based on the key.
7125 static bool si_need_ps_prolog(const union si_shader_part_key
*key
)
7127 return key
->ps_prolog
.colors_read
||
7128 key
->ps_prolog
.states
.force_persp_sample_interp
||
7129 key
->ps_prolog
.states
.force_linear_sample_interp
||
7130 key
->ps_prolog
.states
.force_persp_center_interp
||
7131 key
->ps_prolog
.states
.force_linear_center_interp
||
7132 key
->ps_prolog
.states
.bc_optimize_for_persp
||
7133 key
->ps_prolog
.states
.bc_optimize_for_linear
||
7134 key
->ps_prolog
.states
.poly_stipple
;
7138 * Compute the PS epilog key, which contains all the information needed to
7139 * build the PS epilog function.
7141 static void si_get_ps_epilog_key(struct si_shader
*shader
,
7142 union si_shader_part_key
*key
)
7144 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
7145 memset(key
, 0, sizeof(*key
));
7146 key
->ps_epilog
.colors_written
= info
->colors_written
;
7147 key
->ps_epilog
.writes_z
= info
->writes_z
;
7148 key
->ps_epilog
.writes_stencil
= info
->writes_stencil
;
7149 key
->ps_epilog
.writes_samplemask
= info
->writes_samplemask
;
7150 key
->ps_epilog
.states
= shader
->key
.part
.ps
.epilog
;
7154 * Build the GS prolog function. Rotate the input vertices for triangle strips
7157 static void si_build_gs_prolog_function(struct si_shader_context
*ctx
,
7158 union si_shader_part_key
*key
)
7160 const unsigned num_sgprs
= SI_GS_NUM_USER_SGPR
+ 2;
7161 const unsigned num_vgprs
= 8;
7162 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
7163 LLVMBuilderRef builder
= gallivm
->builder
;
7164 LLVMTypeRef params
[32];
7165 LLVMTypeRef returns
[32];
7166 LLVMValueRef func
, ret
;
7168 for (unsigned i
= 0; i
< num_sgprs
; ++i
) {
7169 params
[i
] = ctx
->i32
;
7170 returns
[i
] = ctx
->i32
;
7173 for (unsigned i
= 0; i
< num_vgprs
; ++i
) {
7174 params
[num_sgprs
+ i
] = ctx
->i32
;
7175 returns
[num_sgprs
+ i
] = ctx
->f32
;
7178 /* Create the function. */
7179 si_create_function(ctx
, "gs_prolog", returns
, num_sgprs
+ num_vgprs
,
7180 params
, num_sgprs
+ num_vgprs
, num_sgprs
- 1);
7181 func
= ctx
->main_fn
;
7183 /* Copy inputs to outputs. This should be no-op, as the registers match,
7184 * but it will prevent the compiler from overwriting them unintentionally.
7186 ret
= ctx
->return_value
;
7187 for (unsigned i
= 0; i
< num_sgprs
; i
++) {
7188 LLVMValueRef p
= LLVMGetParam(func
, i
);
7189 ret
= LLVMBuildInsertValue(builder
, ret
, p
, i
, "");
7191 for (unsigned i
= 0; i
< num_vgprs
; i
++) {
7192 LLVMValueRef p
= LLVMGetParam(func
, num_sgprs
+ i
);
7193 p
= LLVMBuildBitCast(builder
, p
, ctx
->f32
, "");
7194 ret
= LLVMBuildInsertValue(builder
, ret
, p
, num_sgprs
+ i
, "");
7197 if (key
->gs_prolog
.states
.tri_strip_adj_fix
) {
7198 /* Remap the input vertices for every other primitive. */
7199 const unsigned vtx_params
[6] = {
7207 LLVMValueRef prim_id
, rotate
;
7209 prim_id
= LLVMGetParam(func
, num_sgprs
+ 2);
7210 rotate
= LLVMBuildTrunc(builder
, prim_id
, ctx
->i1
, "");
7212 for (unsigned i
= 0; i
< 6; ++i
) {
7213 LLVMValueRef base
, rotated
, actual
;
7214 base
= LLVMGetParam(func
, vtx_params
[i
]);
7215 rotated
= LLVMGetParam(func
, vtx_params
[(i
+ 4) % 6]);
7216 actual
= LLVMBuildSelect(builder
, rotate
, rotated
, base
, "");
7217 actual
= LLVMBuildBitCast(builder
, actual
, ctx
->f32
, "");
7218 ret
= LLVMBuildInsertValue(builder
, ret
, actual
, vtx_params
[i
], "");
7222 LLVMBuildRet(builder
, ret
);
7226 * Given a list of shader part functions, build a wrapper function that
7227 * runs them in sequence to form a monolithic shader.
7229 static void si_build_wrapper_function(struct si_shader_context
*ctx
,
7230 LLVMValueRef
*parts
,
7234 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
7235 LLVMBuilderRef builder
= ctx
->gallivm
.builder
;
7236 /* PS epilog has one arg per color component */
7237 LLVMTypeRef param_types
[48];
7238 LLVMValueRef out
[48];
7239 LLVMTypeRef function_type
;
7240 unsigned num_params
;
7242 MAYBE_UNUSED
unsigned num_out_sgpr
; /* used in debug checks */
7243 unsigned num_sgprs
, num_vgprs
;
7244 unsigned last_sgpr_param
;
7247 for (unsigned i
= 0; i
< num_parts
; ++i
) {
7248 lp_add_function_attr(parts
[i
], -1, LP_FUNC_ATTR_ALWAYSINLINE
);
7249 LLVMSetLinkage(parts
[i
], LLVMPrivateLinkage
);
7252 /* The parameters of the wrapper function correspond to those of the
7253 * first part in terms of SGPRs and VGPRs, but we use the types of the
7254 * main part to get the right types. This is relevant for the
7255 * dereferenceable attribute on descriptor table pointers.
7260 function_type
= LLVMGetElementType(LLVMTypeOf(parts
[0]));
7261 num_params
= LLVMCountParamTypes(function_type
);
7263 for (unsigned i
= 0; i
< num_params
; ++i
) {
7264 LLVMValueRef param
= LLVMGetParam(parts
[0], i
);
7266 if (ac_is_sgpr_param(param
)) {
7267 assert(num_vgprs
== 0);
7268 num_sgprs
+= llvm_get_type_size(LLVMTypeOf(param
)) / 4;
7270 num_vgprs
+= llvm_get_type_size(LLVMTypeOf(param
)) / 4;
7273 assert(num_vgprs
+ num_sgprs
<= ARRAY_SIZE(param_types
));
7276 last_sgpr_param
= 0;
7278 while (gprs
< num_sgprs
+ num_vgprs
) {
7279 LLVMValueRef param
= LLVMGetParam(parts
[main_part
], num_params
);
7282 param_types
[num_params
] = LLVMTypeOf(param
);
7283 if (gprs
< num_sgprs
)
7284 last_sgpr_param
= num_params
;
7285 size
= llvm_get_type_size(param_types
[num_params
]) / 4;
7288 assert(ac_is_sgpr_param(param
) == (gprs
< num_sgprs
));
7289 assert(gprs
+ size
<= num_sgprs
+ num_vgprs
&&
7290 (gprs
>= num_sgprs
|| gprs
+ size
<= num_sgprs
));
7295 si_create_function(ctx
, "wrapper", NULL
, 0, param_types
, num_params
, last_sgpr_param
);
7297 /* Record the arguments of the function as if they were an output of
7303 for (unsigned i
= 0; i
< num_params
; ++i
) {
7304 LLVMValueRef param
= LLVMGetParam(ctx
->main_fn
, i
);
7305 LLVMTypeRef param_type
= LLVMTypeOf(param
);
7306 LLVMTypeRef out_type
= i
<= last_sgpr_param
? ctx
->i32
: ctx
->f32
;
7307 unsigned size
= llvm_get_type_size(param_type
) / 4;
7310 if (param_type
!= out_type
)
7311 param
= LLVMBuildBitCast(builder
, param
, out_type
, "");
7312 out
[num_out
++] = param
;
7314 LLVMTypeRef vector_type
= LLVMVectorType(out_type
, size
);
7316 if (LLVMGetTypeKind(param_type
) == LLVMPointerTypeKind
) {
7317 param
= LLVMBuildPtrToInt(builder
, param
, ctx
->i64
, "");
7318 param_type
= ctx
->i64
;
7321 if (param_type
!= vector_type
)
7322 param
= LLVMBuildBitCast(builder
, param
, vector_type
, "");
7324 for (unsigned j
= 0; j
< size
; ++j
)
7325 out
[num_out
++] = LLVMBuildExtractElement(
7326 builder
, param
, LLVMConstInt(ctx
->i32
, j
, 0), "");
7329 if (i
<= last_sgpr_param
)
7330 num_out_sgpr
= num_out
;
7333 /* Now chain the parts. */
7334 for (unsigned part
= 0; part
< num_parts
; ++part
) {
7335 LLVMValueRef in
[48];
7337 LLVMTypeRef ret_type
;
7338 unsigned out_idx
= 0;
7340 num_params
= LLVMCountParams(parts
[part
]);
7341 assert(num_params
<= ARRAY_SIZE(param_types
));
7343 /* Derive arguments for the next part from outputs of the
7346 for (unsigned param_idx
= 0; param_idx
< num_params
; ++param_idx
) {
7348 LLVMTypeRef param_type
;
7350 unsigned param_size
;
7351 LLVMValueRef arg
= NULL
;
7353 param
= LLVMGetParam(parts
[part
], param_idx
);
7354 param_type
= LLVMTypeOf(param
);
7355 param_size
= llvm_get_type_size(param_type
) / 4;
7356 is_sgpr
= ac_is_sgpr_param(param
);
7359 #if HAVE_LLVM < 0x0400
7360 LLVMRemoveAttribute(param
, LLVMByValAttribute
);
7362 unsigned kind_id
= LLVMGetEnumAttributeKindForName("byval", 5);
7363 LLVMRemoveEnumAttributeAtIndex(parts
[part
], param_idx
+ 1, kind_id
);
7365 lp_add_function_attr(parts
[part
], param_idx
+ 1, LP_FUNC_ATTR_INREG
);
7368 assert(out_idx
+ param_size
<= (is_sgpr
? num_out_sgpr
: num_out
));
7369 assert(is_sgpr
|| out_idx
>= num_out_sgpr
);
7371 if (param_size
== 1)
7374 arg
= lp_build_gather_values(gallivm
, &out
[out_idx
], param_size
);
7376 if (LLVMTypeOf(arg
) != param_type
) {
7377 if (LLVMGetTypeKind(param_type
) == LLVMPointerTypeKind
) {
7378 arg
= LLVMBuildBitCast(builder
, arg
, ctx
->i64
, "");
7379 arg
= LLVMBuildIntToPtr(builder
, arg
, param_type
, "");
7381 arg
= LLVMBuildBitCast(builder
, arg
, param_type
, "");
7385 in
[param_idx
] = arg
;
7386 out_idx
+= param_size
;
7389 ret
= LLVMBuildCall(builder
, parts
[part
], in
, num_params
, "");
7390 ret_type
= LLVMTypeOf(ret
);
7392 /* Extract the returned GPRs. */
7396 if (LLVMGetTypeKind(ret_type
) != LLVMVoidTypeKind
) {
7397 assert(LLVMGetTypeKind(ret_type
) == LLVMStructTypeKind
);
7399 unsigned ret_size
= LLVMCountStructElementTypes(ret_type
);
7401 for (unsigned i
= 0; i
< ret_size
; ++i
) {
7403 LLVMBuildExtractValue(builder
, ret
, i
, "");
7405 out
[num_out
++] = val
;
7407 if (LLVMTypeOf(val
) == ctx
->i32
) {
7408 assert(num_out_sgpr
+ 1 == num_out
);
7409 num_out_sgpr
= num_out
;
7415 LLVMBuildRetVoid(builder
);
7418 int si_compile_tgsi_shader(struct si_screen
*sscreen
,
7419 LLVMTargetMachineRef tm
,
7420 struct si_shader
*shader
,
7422 struct pipe_debug_callback
*debug
)
7424 struct si_shader_selector
*sel
= shader
->selector
;
7425 struct si_shader_context ctx
;
7426 struct lp_build_tgsi_context
*bld_base
;
7430 /* Dump TGSI code before doing TGSI->LLVM conversion in case the
7431 * conversion fails. */
7432 if (r600_can_dump_shader(&sscreen
->b
, sel
->info
.processor
) &&
7433 !(sscreen
->b
.debug_flags
& DBG_NO_TGSI
)) {
7434 tgsi_dump(sel
->tokens
, 0);
7435 si_dump_streamout(&sel
->so
);
7438 si_init_shader_ctx(&ctx
, sscreen
, shader
, tm
);
7439 ctx
.separate_prolog
= !is_monolithic
;
7441 memset(shader
->info
.vs_output_param_offset
, EXP_PARAM_UNDEFINED
,
7442 sizeof(shader
->info
.vs_output_param_offset
));
7444 shader
->info
.uses_instanceid
= sel
->info
.uses_instanceid
;
7446 bld_base
= &ctx
.bld_base
;
7447 ctx
.load_system_value
= declare_system_value
;
7449 if (!si_compile_tgsi_main(&ctx
, shader
)) {
7450 si_llvm_dispose(&ctx
);
7454 if (is_monolithic
&& ctx
.type
== PIPE_SHADER_VERTEX
) {
7455 LLVMValueRef parts
[3];
7459 need_prolog
= sel
->info
.num_inputs
;
7460 need_epilog
= !shader
->key
.as_es
&& !shader
->key
.as_ls
;
7462 parts
[need_prolog
? 1 : 0] = ctx
.main_fn
;
7465 union si_shader_part_key prolog_key
;
7466 si_get_vs_prolog_key(shader
, &prolog_key
);
7467 si_build_vs_prolog_function(&ctx
, &prolog_key
);
7468 parts
[0] = ctx
.main_fn
;
7472 union si_shader_part_key epilog_key
;
7473 si_get_vs_epilog_key(shader
, &shader
->key
.part
.vs
.epilog
, &epilog_key
);
7474 si_build_vs_epilog_function(&ctx
, &epilog_key
);
7475 parts
[need_prolog
? 2 : 1] = ctx
.main_fn
;
7478 si_build_wrapper_function(&ctx
, parts
, 1 + need_prolog
+ need_epilog
,
7479 need_prolog
? 1 : 0);
7480 } else if (is_monolithic
&& ctx
.type
== PIPE_SHADER_TESS_CTRL
) {
7481 LLVMValueRef parts
[2];
7482 union si_shader_part_key epilog_key
;
7484 parts
[0] = ctx
.main_fn
;
7486 memset(&epilog_key
, 0, sizeof(epilog_key
));
7487 epilog_key
.tcs_epilog
.states
= shader
->key
.part
.tcs
.epilog
;
7488 si_build_tcs_epilog_function(&ctx
, &epilog_key
);
7489 parts
[1] = ctx
.main_fn
;
7491 si_build_wrapper_function(&ctx
, parts
, 2, 0);
7492 } else if (is_monolithic
&& ctx
.type
== PIPE_SHADER_TESS_EVAL
&&
7493 !shader
->key
.as_es
) {
7494 LLVMValueRef parts
[2];
7495 union si_shader_part_key epilog_key
;
7497 parts
[0] = ctx
.main_fn
;
7499 si_get_vs_epilog_key(shader
, &shader
->key
.part
.tes
.epilog
, &epilog_key
);
7500 si_build_vs_epilog_function(&ctx
, &epilog_key
);
7501 parts
[1] = ctx
.main_fn
;
7503 si_build_wrapper_function(&ctx
, parts
, 2, 0);
7504 } else if (is_monolithic
&& ctx
.type
== PIPE_SHADER_GEOMETRY
) {
7505 LLVMValueRef parts
[2];
7506 union si_shader_part_key prolog_key
;
7508 parts
[1] = ctx
.main_fn
;
7510 memset(&prolog_key
, 0, sizeof(prolog_key
));
7511 prolog_key
.gs_prolog
.states
= shader
->key
.part
.gs
.prolog
;
7512 si_build_gs_prolog_function(&ctx
, &prolog_key
);
7513 parts
[0] = ctx
.main_fn
;
7515 si_build_wrapper_function(&ctx
, parts
, 2, 1);
7516 } else if (is_monolithic
&& ctx
.type
== PIPE_SHADER_FRAGMENT
) {
7517 LLVMValueRef parts
[3];
7518 union si_shader_part_key prolog_key
;
7519 union si_shader_part_key epilog_key
;
7522 si_get_ps_prolog_key(shader
, &prolog_key
, false);
7523 need_prolog
= si_need_ps_prolog(&prolog_key
);
7525 parts
[need_prolog
? 1 : 0] = ctx
.main_fn
;
7528 si_build_ps_prolog_function(&ctx
, &prolog_key
);
7529 parts
[0] = ctx
.main_fn
;
7532 si_get_ps_epilog_key(shader
, &epilog_key
);
7533 si_build_ps_epilog_function(&ctx
, &epilog_key
);
7534 parts
[need_prolog
? 2 : 1] = ctx
.main_fn
;
7536 si_build_wrapper_function(&ctx
, parts
, need_prolog
? 3 : 2, need_prolog
? 1 : 0);
7539 mod
= bld_base
->base
.gallivm
->module
;
7541 /* Dump LLVM IR before any optimization passes */
7542 if (sscreen
->b
.debug_flags
& DBG_PREOPT_IR
&&
7543 r600_can_dump_shader(&sscreen
->b
, ctx
.type
))
7544 LLVMDumpModule(mod
);
7546 si_llvm_finalize_module(&ctx
,
7547 r600_extra_shader_checks(&sscreen
->b
, ctx
.type
));
7549 /* Post-optimization transformations and analysis. */
7550 si_eliminate_const_vs_outputs(&ctx
);
7552 if ((debug
&& debug
->debug_message
) ||
7553 r600_can_dump_shader(&sscreen
->b
, ctx
.type
))
7554 si_count_scratch_private_memory(&ctx
);
7556 /* Compile to bytecode. */
7557 r
= si_compile_llvm(sscreen
, &shader
->binary
, &shader
->config
, tm
,
7558 mod
, debug
, ctx
.type
, "TGSI shader");
7559 si_llvm_dispose(&ctx
);
7561 fprintf(stderr
, "LLVM failed to compile shader\n");
7565 /* Validate SGPR and VGPR usage for compute to detect compiler bugs.
7566 * LLVM 3.9svn has this bug.
7568 if (sel
->type
== PIPE_SHADER_COMPUTE
) {
7569 unsigned wave_size
= 64;
7570 unsigned max_vgprs
= 256;
7571 unsigned max_sgprs
= sscreen
->b
.chip_class
>= VI
? 800 : 512;
7572 unsigned max_sgprs_per_wave
= 128;
7573 unsigned max_block_threads
= si_get_max_workgroup_size(shader
);
7574 unsigned min_waves_per_cu
= DIV_ROUND_UP(max_block_threads
, wave_size
);
7575 unsigned min_waves_per_simd
= DIV_ROUND_UP(min_waves_per_cu
, 4);
7577 max_vgprs
= max_vgprs
/ min_waves_per_simd
;
7578 max_sgprs
= MIN2(max_sgprs
/ min_waves_per_simd
, max_sgprs_per_wave
);
7580 if (shader
->config
.num_sgprs
> max_sgprs
||
7581 shader
->config
.num_vgprs
> max_vgprs
) {
7582 fprintf(stderr
, "LLVM failed to compile a shader correctly: "
7583 "SGPR:VGPR usage is %u:%u, but the hw limit is %u:%u\n",
7584 shader
->config
.num_sgprs
, shader
->config
.num_vgprs
,
7585 max_sgprs
, max_vgprs
);
7587 /* Just terminate the process, because dependent
7588 * shaders can hang due to bad input data, but use
7589 * the env var to allow shader-db to work.
7591 if (!debug_get_bool_option("SI_PASS_BAD_SHADERS", false))
7596 /* Add the scratch offset to input SGPRs. */
7597 if (shader
->config
.scratch_bytes_per_wave
)
7598 shader
->info
.num_input_sgprs
+= 1; /* scratch byte offset */
7600 /* Calculate the number of fragment input VGPRs. */
7601 if (ctx
.type
== PIPE_SHADER_FRAGMENT
) {
7602 shader
->info
.num_input_vgprs
= 0;
7603 shader
->info
.face_vgpr_index
= -1;
7605 if (G_0286CC_PERSP_SAMPLE_ENA(shader
->config
.spi_ps_input_addr
))
7606 shader
->info
.num_input_vgprs
+= 2;
7607 if (G_0286CC_PERSP_CENTER_ENA(shader
->config
.spi_ps_input_addr
))
7608 shader
->info
.num_input_vgprs
+= 2;
7609 if (G_0286CC_PERSP_CENTROID_ENA(shader
->config
.spi_ps_input_addr
))
7610 shader
->info
.num_input_vgprs
+= 2;
7611 if (G_0286CC_PERSP_PULL_MODEL_ENA(shader
->config
.spi_ps_input_addr
))
7612 shader
->info
.num_input_vgprs
+= 3;
7613 if (G_0286CC_LINEAR_SAMPLE_ENA(shader
->config
.spi_ps_input_addr
))
7614 shader
->info
.num_input_vgprs
+= 2;
7615 if (G_0286CC_LINEAR_CENTER_ENA(shader
->config
.spi_ps_input_addr
))
7616 shader
->info
.num_input_vgprs
+= 2;
7617 if (G_0286CC_LINEAR_CENTROID_ENA(shader
->config
.spi_ps_input_addr
))
7618 shader
->info
.num_input_vgprs
+= 2;
7619 if (G_0286CC_LINE_STIPPLE_TEX_ENA(shader
->config
.spi_ps_input_addr
))
7620 shader
->info
.num_input_vgprs
+= 1;
7621 if (G_0286CC_POS_X_FLOAT_ENA(shader
->config
.spi_ps_input_addr
))
7622 shader
->info
.num_input_vgprs
+= 1;
7623 if (G_0286CC_POS_Y_FLOAT_ENA(shader
->config
.spi_ps_input_addr
))
7624 shader
->info
.num_input_vgprs
+= 1;
7625 if (G_0286CC_POS_Z_FLOAT_ENA(shader
->config
.spi_ps_input_addr
))
7626 shader
->info
.num_input_vgprs
+= 1;
7627 if (G_0286CC_POS_W_FLOAT_ENA(shader
->config
.spi_ps_input_addr
))
7628 shader
->info
.num_input_vgprs
+= 1;
7629 if (G_0286CC_FRONT_FACE_ENA(shader
->config
.spi_ps_input_addr
)) {
7630 shader
->info
.face_vgpr_index
= shader
->info
.num_input_vgprs
;
7631 shader
->info
.num_input_vgprs
+= 1;
7633 if (G_0286CC_ANCILLARY_ENA(shader
->config
.spi_ps_input_addr
))
7634 shader
->info
.num_input_vgprs
+= 1;
7635 if (G_0286CC_SAMPLE_COVERAGE_ENA(shader
->config
.spi_ps_input_addr
))
7636 shader
->info
.num_input_vgprs
+= 1;
7637 if (G_0286CC_POS_FIXED_PT_ENA(shader
->config
.spi_ps_input_addr
))
7638 shader
->info
.num_input_vgprs
+= 1;
7645 * Create, compile and return a shader part (prolog or epilog).
7647 * \param sscreen screen
7648 * \param list list of shader parts of the same category
7649 * \param type shader type
7650 * \param key shader part key
7651 * \param prolog whether the part being requested is a prolog
7652 * \param tm LLVM target machine
7653 * \param debug debug callback
7654 * \param build the callback responsible for building the main function
7655 * \return non-NULL on success
7657 static struct si_shader_part
*
7658 si_get_shader_part(struct si_screen
*sscreen
,
7659 struct si_shader_part
**list
,
7660 enum pipe_shader_type type
,
7662 union si_shader_part_key
*key
,
7663 LLVMTargetMachineRef tm
,
7664 struct pipe_debug_callback
*debug
,
7665 void (*build
)(struct si_shader_context
*,
7666 union si_shader_part_key
*),
7669 struct si_shader_part
*result
;
7671 pipe_mutex_lock(sscreen
->shader_parts_mutex
);
7673 /* Find existing. */
7674 for (result
= *list
; result
; result
= result
->next
) {
7675 if (memcmp(&result
->key
, key
, sizeof(*key
)) == 0) {
7676 pipe_mutex_unlock(sscreen
->shader_parts_mutex
);
7681 /* Compile a new one. */
7682 result
= CALLOC_STRUCT(si_shader_part
);
7685 struct si_shader shader
= {};
7686 struct si_shader_context ctx
;
7687 struct gallivm_state
*gallivm
= &ctx
.gallivm
;
7689 si_init_shader_ctx(&ctx
, sscreen
, &shader
, tm
);
7693 case PIPE_SHADER_VERTEX
:
7695 case PIPE_SHADER_TESS_CTRL
:
7697 shader
.key
.part
.tcs
.epilog
= key
->tcs_epilog
.states
;
7699 case PIPE_SHADER_GEOMETRY
:
7702 case PIPE_SHADER_FRAGMENT
:
7704 shader
.key
.part
.ps
.prolog
= key
->ps_prolog
.states
;
7706 shader
.key
.part
.ps
.epilog
= key
->ps_epilog
.states
;
7709 unreachable("bad shader part");
7715 si_llvm_finalize_module(&ctx
,
7716 r600_extra_shader_checks(&sscreen
->b
, PIPE_SHADER_FRAGMENT
));
7718 if (si_compile_llvm(sscreen
, &result
->binary
, &result
->config
, tm
,
7719 gallivm
->module
, debug
, ctx
.type
, name
)) {
7725 result
->next
= *list
;
7729 si_llvm_dispose(&ctx
);
7730 pipe_mutex_unlock(sscreen
->shader_parts_mutex
);
7735 * Build the vertex shader prolog function.
7737 * The inputs are the same as VS (a lot of SGPRs and 4 VGPR system values).
7738 * All inputs are returned unmodified. The vertex load indices are
7739 * stored after them, which will be used by the API VS for fetching inputs.
7741 * For example, the expected outputs for instance_divisors[] = {0, 1, 2} are:
7746 * (VertexID + BaseVertex),
7747 * (InstanceID + StartInstance),
7748 * (InstanceID / 2 + StartInstance)
7750 static void si_build_vs_prolog_function(struct si_shader_context
*ctx
,
7751 union si_shader_part_key
*key
)
7753 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
7754 LLVMTypeRef
*params
, *returns
;
7755 LLVMValueRef ret
, func
;
7756 int last_sgpr
, num_params
, num_returns
, i
;
7758 ctx
->param_vertex_id
= key
->vs_prolog
.num_input_sgprs
;
7759 ctx
->param_instance_id
= key
->vs_prolog
.num_input_sgprs
+ 3;
7761 /* 4 preloaded VGPRs + vertex load indices as prolog outputs */
7762 params
= alloca((key
->vs_prolog
.num_input_sgprs
+ 4) *
7763 sizeof(LLVMTypeRef
));
7764 returns
= alloca((key
->vs_prolog
.num_input_sgprs
+ 4 +
7765 key
->vs_prolog
.last_input
+ 1) *
7766 sizeof(LLVMTypeRef
));
7770 /* Declare input and output SGPRs. */
7772 for (i
= 0; i
< key
->vs_prolog
.num_input_sgprs
; i
++) {
7773 params
[num_params
++] = ctx
->i32
;
7774 returns
[num_returns
++] = ctx
->i32
;
7776 last_sgpr
= num_params
- 1;
7778 /* 4 preloaded VGPRs (outputs must be floats) */
7779 for (i
= 0; i
< 4; i
++) {
7780 params
[num_params
++] = ctx
->i32
;
7781 returns
[num_returns
++] = ctx
->f32
;
7784 /* Vertex load indices. */
7785 for (i
= 0; i
<= key
->vs_prolog
.last_input
; i
++)
7786 returns
[num_returns
++] = ctx
->f32
;
7788 /* Create the function. */
7789 si_create_function(ctx
, "vs_prolog", returns
, num_returns
, params
,
7790 num_params
, last_sgpr
);
7791 func
= ctx
->main_fn
;
7793 /* Copy inputs to outputs. This should be no-op, as the registers match,
7794 * but it will prevent the compiler from overwriting them unintentionally.
7796 ret
= ctx
->return_value
;
7797 for (i
= 0; i
< key
->vs_prolog
.num_input_sgprs
; i
++) {
7798 LLVMValueRef p
= LLVMGetParam(func
, i
);
7799 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
, p
, i
, "");
7801 for (i
= num_params
- 4; i
< num_params
; i
++) {
7802 LLVMValueRef p
= LLVMGetParam(func
, i
);
7803 p
= LLVMBuildBitCast(gallivm
->builder
, p
, ctx
->f32
, "");
7804 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
, p
, i
, "");
7807 /* Compute vertex load indices from instance divisors. */
7808 for (i
= 0; i
<= key
->vs_prolog
.last_input
; i
++) {
7809 unsigned divisor
= key
->vs_prolog
.states
.instance_divisors
[i
];
7813 /* InstanceID / Divisor + StartInstance */
7814 index
= get_instance_index_for_fetch(ctx
,
7815 SI_SGPR_START_INSTANCE
,
7818 /* VertexID + BaseVertex */
7819 index
= LLVMBuildAdd(gallivm
->builder
,
7820 LLVMGetParam(func
, ctx
->param_vertex_id
),
7821 LLVMGetParam(func
, SI_SGPR_BASE_VERTEX
), "");
7824 index
= LLVMBuildBitCast(gallivm
->builder
, index
, ctx
->f32
, "");
7825 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
, index
,
7829 si_llvm_build_ret(ctx
, ret
);
7833 * Build the vertex shader epilog function. This is also used by the tessellation
7834 * evaluation shader compiled as VS.
7836 * The input is PrimitiveID.
7838 * If PrimitiveID is required by the pixel shader, export it.
7839 * Otherwise, do nothing.
7841 static void si_build_vs_epilog_function(struct si_shader_context
*ctx
,
7842 union si_shader_part_key
*key
)
7844 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
7845 struct lp_build_tgsi_context
*bld_base
= &ctx
->bld_base
;
7846 LLVMTypeRef params
[5];
7849 /* Declare input VGPRs. */
7850 num_params
= key
->vs_epilog
.states
.export_prim_id
?
7851 (VS_EPILOG_PRIMID_LOC
+ 1) : 0;
7852 assert(num_params
<= ARRAY_SIZE(params
));
7854 for (i
= 0; i
< num_params
; i
++)
7855 params
[i
] = ctx
->f32
;
7857 /* Create the function. */
7858 si_create_function(ctx
, "vs_epilog", NULL
, 0, params
, num_params
, -1);
7861 if (key
->vs_epilog
.states
.export_prim_id
) {
7862 struct lp_build_context
*base
= &bld_base
->base
;
7863 struct lp_build_context
*uint
= &bld_base
->uint_bld
;
7864 LLVMValueRef args
[9];
7866 args
[0] = lp_build_const_int32(base
->gallivm
, 0x0); /* enabled channels */
7867 args
[1] = uint
->zero
; /* whether the EXEC mask is valid */
7868 args
[2] = uint
->zero
; /* DONE bit */
7869 args
[3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_PARAM
+
7870 key
->vs_epilog
.prim_id_param_offset
);
7871 args
[4] = uint
->zero
; /* COMPR flag (0 = 32-bit export) */
7872 args
[5] = LLVMGetParam(ctx
->main_fn
,
7873 VS_EPILOG_PRIMID_LOC
); /* X */
7874 args
[6] = base
->undef
; /* Y */
7875 args
[7] = base
->undef
; /* Z */
7876 args
[8] = base
->undef
; /* W */
7878 lp_build_intrinsic(base
->gallivm
->builder
, "llvm.SI.export",
7879 LLVMVoidTypeInContext(base
->gallivm
->context
),
7883 LLVMBuildRetVoid(gallivm
->builder
);
7887 * Create & compile a vertex shader epilog. This a helper used by VS and TES.
7889 static bool si_get_vs_epilog(struct si_screen
*sscreen
,
7890 LLVMTargetMachineRef tm
,
7891 struct si_shader
*shader
,
7892 struct pipe_debug_callback
*debug
,
7893 struct si_vs_epilog_bits
*states
)
7895 union si_shader_part_key epilog_key
;
7897 si_get_vs_epilog_key(shader
, states
, &epilog_key
);
7899 shader
->epilog
= si_get_shader_part(sscreen
, &sscreen
->vs_epilogs
,
7900 PIPE_SHADER_VERTEX
, true,
7901 &epilog_key
, tm
, debug
,
7902 si_build_vs_epilog_function
,
7903 "Vertex Shader Epilog");
7904 return shader
->epilog
!= NULL
;
7908 * Select and compile (or reuse) vertex shader parts (prolog & epilog).
7910 static bool si_shader_select_vs_parts(struct si_screen
*sscreen
,
7911 LLVMTargetMachineRef tm
,
7912 struct si_shader
*shader
,
7913 struct pipe_debug_callback
*debug
)
7915 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
7916 union si_shader_part_key prolog_key
;
7918 /* Get the prolog. */
7919 si_get_vs_prolog_key(shader
, &prolog_key
);
7921 /* The prolog is a no-op if there are no inputs. */
7922 if (info
->num_inputs
) {
7924 si_get_shader_part(sscreen
, &sscreen
->vs_prologs
,
7925 PIPE_SHADER_VERTEX
, true,
7926 &prolog_key
, tm
, debug
,
7927 si_build_vs_prolog_function
,
7928 "Vertex Shader Prolog");
7929 if (!shader
->prolog
)
7933 /* Get the epilog. */
7934 if (!shader
->key
.as_es
&& !shader
->key
.as_ls
&&
7935 !si_get_vs_epilog(sscreen
, tm
, shader
, debug
,
7936 &shader
->key
.part
.vs
.epilog
))
7943 * Select and compile (or reuse) TES parts (epilog).
7945 static bool si_shader_select_tes_parts(struct si_screen
*sscreen
,
7946 LLVMTargetMachineRef tm
,
7947 struct si_shader
*shader
,
7948 struct pipe_debug_callback
*debug
)
7950 if (shader
->key
.as_es
)
7953 /* TES compiled as VS. */
7954 return si_get_vs_epilog(sscreen
, tm
, shader
, debug
,
7955 &shader
->key
.part
.tes
.epilog
);
7959 * Compile the TCS epilog function. This writes tesselation factors to memory
7960 * based on the output primitive type of the tesselator (determined by TES).
7962 static void si_build_tcs_epilog_function(struct si_shader_context
*ctx
,
7963 union si_shader_part_key
*key
)
7965 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
7966 struct lp_build_tgsi_context
*bld_base
= &ctx
->bld_base
;
7967 LLVMTypeRef params
[16];
7969 int last_sgpr
, num_params
;
7971 /* Declare inputs. Only RW_BUFFERS and TESS_FACTOR_OFFSET are used. */
7972 params
[SI_PARAM_RW_BUFFERS
] = const_array(ctx
->v16i8
, SI_NUM_RW_BUFFERS
);
7973 params
[SI_PARAM_CONST_BUFFERS
] = ctx
->i64
;
7974 params
[SI_PARAM_SAMPLERS
] = ctx
->i64
;
7975 params
[SI_PARAM_IMAGES
] = ctx
->i64
;
7976 params
[SI_PARAM_SHADER_BUFFERS
] = ctx
->i64
;
7977 params
[SI_PARAM_TCS_OFFCHIP_LAYOUT
] = ctx
->i32
;
7978 params
[SI_PARAM_TCS_OUT_OFFSETS
] = ctx
->i32
;
7979 params
[SI_PARAM_TCS_OUT_LAYOUT
] = ctx
->i32
;
7980 params
[SI_PARAM_TCS_IN_LAYOUT
] = ctx
->i32
;
7981 params
[ctx
->param_oc_lds
= SI_PARAM_TCS_OC_LDS
] = ctx
->i32
;
7982 params
[SI_PARAM_TESS_FACTOR_OFFSET
] = ctx
->i32
;
7983 last_sgpr
= SI_PARAM_TESS_FACTOR_OFFSET
;
7984 num_params
= last_sgpr
+ 1;
7986 params
[num_params
++] = ctx
->i32
; /* patch index within the wave (REL_PATCH_ID) */
7987 params
[num_params
++] = ctx
->i32
; /* invocation ID within the patch */
7988 params
[num_params
++] = ctx
->i32
; /* LDS offset where tess factors should be loaded from */
7990 /* Create the function. */
7991 si_create_function(ctx
, "tcs_epilog", NULL
, 0, params
, num_params
, last_sgpr
);
7992 declare_tess_lds(ctx
);
7993 func
= ctx
->main_fn
;
7995 si_write_tess_factors(bld_base
,
7996 LLVMGetParam(func
, last_sgpr
+ 1),
7997 LLVMGetParam(func
, last_sgpr
+ 2),
7998 LLVMGetParam(func
, last_sgpr
+ 3));
8000 LLVMBuildRetVoid(gallivm
->builder
);
8004 * Select and compile (or reuse) TCS parts (epilog).
8006 static bool si_shader_select_tcs_parts(struct si_screen
*sscreen
,
8007 LLVMTargetMachineRef tm
,
8008 struct si_shader
*shader
,
8009 struct pipe_debug_callback
*debug
)
8011 union si_shader_part_key epilog_key
;
8013 /* Get the epilog. */
8014 memset(&epilog_key
, 0, sizeof(epilog_key
));
8015 epilog_key
.tcs_epilog
.states
= shader
->key
.part
.tcs
.epilog
;
8017 shader
->epilog
= si_get_shader_part(sscreen
, &sscreen
->tcs_epilogs
,
8018 PIPE_SHADER_TESS_CTRL
, false,
8019 &epilog_key
, tm
, debug
,
8020 si_build_tcs_epilog_function
,
8021 "Tessellation Control Shader Epilog");
8022 return shader
->epilog
!= NULL
;
8026 * Select and compile (or reuse) GS parts (prolog).
8028 static bool si_shader_select_gs_parts(struct si_screen
*sscreen
,
8029 LLVMTargetMachineRef tm
,
8030 struct si_shader
*shader
,
8031 struct pipe_debug_callback
*debug
)
8033 union si_shader_part_key prolog_key
;
8035 if (!shader
->key
.part
.gs
.prolog
.tri_strip_adj_fix
)
8038 memset(&prolog_key
, 0, sizeof(prolog_key
));
8039 prolog_key
.gs_prolog
.states
= shader
->key
.part
.gs
.prolog
;
8041 shader
->prolog
= si_get_shader_part(sscreen
, &sscreen
->gs_prologs
,
8042 PIPE_SHADER_GEOMETRY
, true,
8043 &prolog_key
, tm
, debug
,
8044 si_build_gs_prolog_function
,
8045 "Geometry Shader Prolog");
8046 return shader
->prolog
!= NULL
;
8050 * Build the pixel shader prolog function. This handles:
8051 * - two-side color selection and interpolation
8052 * - overriding interpolation parameters for the API PS
8053 * - polygon stippling
8055 * All preloaded SGPRs and VGPRs are passed through unmodified unless they are
8056 * overriden by other states. (e.g. per-sample interpolation)
8057 * Interpolated colors are stored after the preloaded VGPRs.
8059 static void si_build_ps_prolog_function(struct si_shader_context
*ctx
,
8060 union si_shader_part_key
*key
)
8062 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
8063 LLVMTypeRef
*params
;
8064 LLVMValueRef ret
, func
;
8065 int last_sgpr
, num_params
, num_returns
, i
, num_color_channels
;
8067 assert(si_need_ps_prolog(key
));
8069 /* Number of inputs + 8 color elements. */
8070 params
= alloca((key
->ps_prolog
.num_input_sgprs
+
8071 key
->ps_prolog
.num_input_vgprs
+ 8) *
8072 sizeof(LLVMTypeRef
));
8074 /* Declare inputs. */
8076 for (i
= 0; i
< key
->ps_prolog
.num_input_sgprs
; i
++)
8077 params
[num_params
++] = ctx
->i32
;
8078 last_sgpr
= num_params
- 1;
8080 for (i
= 0; i
< key
->ps_prolog
.num_input_vgprs
; i
++)
8081 params
[num_params
++] = ctx
->f32
;
8083 /* Declare outputs (same as inputs + add colors if needed) */
8084 num_returns
= num_params
;
8085 num_color_channels
= util_bitcount(key
->ps_prolog
.colors_read
);
8086 for (i
= 0; i
< num_color_channels
; i
++)
8087 params
[num_returns
++] = ctx
->f32
;
8089 /* Create the function. */
8090 si_create_function(ctx
, "ps_prolog", params
, num_returns
, params
,
8091 num_params
, last_sgpr
);
8092 func
= ctx
->main_fn
;
8094 /* Copy inputs to outputs. This should be no-op, as the registers match,
8095 * but it will prevent the compiler from overwriting them unintentionally.
8097 ret
= ctx
->return_value
;
8098 for (i
= 0; i
< num_params
; i
++) {
8099 LLVMValueRef p
= LLVMGetParam(func
, i
);
8100 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
, p
, i
, "");
8103 /* Polygon stippling. */
8104 if (key
->ps_prolog
.states
.poly_stipple
) {
8105 /* POS_FIXED_PT is always last. */
8106 unsigned pos
= key
->ps_prolog
.num_input_sgprs
+
8107 key
->ps_prolog
.num_input_vgprs
- 1;
8108 LLVMValueRef ptr
[2], list
;
8110 /* Get the pointer to rw buffers. */
8111 ptr
[0] = LLVMGetParam(func
, SI_SGPR_RW_BUFFERS
);
8112 ptr
[1] = LLVMGetParam(func
, SI_SGPR_RW_BUFFERS_HI
);
8113 list
= lp_build_gather_values(gallivm
, ptr
, 2);
8114 list
= LLVMBuildBitCast(gallivm
->builder
, list
, ctx
->i64
, "");
8115 list
= LLVMBuildIntToPtr(gallivm
->builder
, list
,
8116 const_array(ctx
->v16i8
, SI_NUM_RW_BUFFERS
), "");
8118 si_llvm_emit_polygon_stipple(ctx
, list
, pos
);
8121 if (key
->ps_prolog
.states
.bc_optimize_for_persp
||
8122 key
->ps_prolog
.states
.bc_optimize_for_linear
) {
8123 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
8124 LLVMValueRef center
[2], centroid
[2], tmp
, bc_optimize
;
8126 /* The shader should do: if (PRIM_MASK[31]) CENTROID = CENTER;
8127 * The hw doesn't compute CENTROID if the whole wave only
8128 * contains fully-covered quads.
8130 * PRIM_MASK is after user SGPRs.
8132 bc_optimize
= LLVMGetParam(func
, SI_PS_NUM_USER_SGPR
);
8133 bc_optimize
= LLVMBuildLShr(gallivm
->builder
, bc_optimize
,
8134 LLVMConstInt(ctx
->i32
, 31, 0), "");
8135 bc_optimize
= LLVMBuildTrunc(gallivm
->builder
, bc_optimize
,
8138 if (key
->ps_prolog
.states
.bc_optimize_for_persp
) {
8139 /* Read PERSP_CENTER. */
8140 for (i
= 0; i
< 2; i
++)
8141 center
[i
] = LLVMGetParam(func
, base
+ 2 + i
);
8142 /* Read PERSP_CENTROID. */
8143 for (i
= 0; i
< 2; i
++)
8144 centroid
[i
] = LLVMGetParam(func
, base
+ 4 + i
);
8145 /* Select PERSP_CENTROID. */
8146 for (i
= 0; i
< 2; i
++) {
8147 tmp
= LLVMBuildSelect(gallivm
->builder
, bc_optimize
,
8148 center
[i
], centroid
[i
], "");
8149 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
8150 tmp
, base
+ 4 + i
, "");
8153 if (key
->ps_prolog
.states
.bc_optimize_for_linear
) {
8154 /* Read LINEAR_CENTER. */
8155 for (i
= 0; i
< 2; i
++)
8156 center
[i
] = LLVMGetParam(func
, base
+ 8 + i
);
8157 /* Read LINEAR_CENTROID. */
8158 for (i
= 0; i
< 2; i
++)
8159 centroid
[i
] = LLVMGetParam(func
, base
+ 10 + i
);
8160 /* Select LINEAR_CENTROID. */
8161 for (i
= 0; i
< 2; i
++) {
8162 tmp
= LLVMBuildSelect(gallivm
->builder
, bc_optimize
,
8163 center
[i
], centroid
[i
], "");
8164 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
8165 tmp
, base
+ 10 + i
, "");
8170 /* Force per-sample interpolation. */
8171 if (key
->ps_prolog
.states
.force_persp_sample_interp
) {
8172 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
8173 LLVMValueRef persp_sample
[2];
8175 /* Read PERSP_SAMPLE. */
8176 for (i
= 0; i
< 2; i
++)
8177 persp_sample
[i
] = LLVMGetParam(func
, base
+ i
);
8178 /* Overwrite PERSP_CENTER. */
8179 for (i
= 0; i
< 2; i
++)
8180 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
8181 persp_sample
[i
], base
+ 2 + i
, "");
8182 /* Overwrite PERSP_CENTROID. */
8183 for (i
= 0; i
< 2; i
++)
8184 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
8185 persp_sample
[i
], base
+ 4 + i
, "");
8187 if (key
->ps_prolog
.states
.force_linear_sample_interp
) {
8188 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
8189 LLVMValueRef linear_sample
[2];
8191 /* Read LINEAR_SAMPLE. */
8192 for (i
= 0; i
< 2; i
++)
8193 linear_sample
[i
] = LLVMGetParam(func
, base
+ 6 + i
);
8194 /* Overwrite LINEAR_CENTER. */
8195 for (i
= 0; i
< 2; i
++)
8196 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
8197 linear_sample
[i
], base
+ 8 + i
, "");
8198 /* Overwrite LINEAR_CENTROID. */
8199 for (i
= 0; i
< 2; i
++)
8200 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
8201 linear_sample
[i
], base
+ 10 + i
, "");
8204 /* Force center interpolation. */
8205 if (key
->ps_prolog
.states
.force_persp_center_interp
) {
8206 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
8207 LLVMValueRef persp_center
[2];
8209 /* Read PERSP_CENTER. */
8210 for (i
= 0; i
< 2; i
++)
8211 persp_center
[i
] = LLVMGetParam(func
, base
+ 2 + i
);
8212 /* Overwrite PERSP_SAMPLE. */
8213 for (i
= 0; i
< 2; i
++)
8214 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
8215 persp_center
[i
], base
+ i
, "");
8216 /* Overwrite PERSP_CENTROID. */
8217 for (i
= 0; i
< 2; i
++)
8218 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
8219 persp_center
[i
], base
+ 4 + i
, "");
8221 if (key
->ps_prolog
.states
.force_linear_center_interp
) {
8222 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
8223 LLVMValueRef linear_center
[2];
8225 /* Read LINEAR_CENTER. */
8226 for (i
= 0; i
< 2; i
++)
8227 linear_center
[i
] = LLVMGetParam(func
, base
+ 8 + i
);
8228 /* Overwrite LINEAR_SAMPLE. */
8229 for (i
= 0; i
< 2; i
++)
8230 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
8231 linear_center
[i
], base
+ 6 + i
, "");
8232 /* Overwrite LINEAR_CENTROID. */
8233 for (i
= 0; i
< 2; i
++)
8234 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
8235 linear_center
[i
], base
+ 10 + i
, "");
8238 /* Interpolate colors. */
8239 for (i
= 0; i
< 2; i
++) {
8240 unsigned writemask
= (key
->ps_prolog
.colors_read
>> (i
* 4)) & 0xf;
8241 unsigned face_vgpr
= key
->ps_prolog
.num_input_sgprs
+
8242 key
->ps_prolog
.face_vgpr_index
;
8243 LLVMValueRef interp
[2], color
[4];
8244 LLVMValueRef interp_ij
= NULL
, prim_mask
= NULL
, face
= NULL
;
8249 /* If the interpolation qualifier is not CONSTANT (-1). */
8250 if (key
->ps_prolog
.color_interp_vgpr_index
[i
] != -1) {
8251 unsigned interp_vgpr
= key
->ps_prolog
.num_input_sgprs
+
8252 key
->ps_prolog
.color_interp_vgpr_index
[i
];
8254 /* Get the (i,j) updated by bc_optimize handling. */
8255 interp
[0] = LLVMBuildExtractValue(gallivm
->builder
, ret
,
8257 interp
[1] = LLVMBuildExtractValue(gallivm
->builder
, ret
,
8258 interp_vgpr
+ 1, "");
8259 interp_ij
= lp_build_gather_values(gallivm
, interp
, 2);
8262 /* Use the absolute location of the input. */
8263 prim_mask
= LLVMGetParam(func
, SI_PS_NUM_USER_SGPR
);
8265 if (key
->ps_prolog
.states
.color_two_side
) {
8266 face
= LLVMGetParam(func
, face_vgpr
);
8267 face
= LLVMBuildBitCast(gallivm
->builder
, face
, ctx
->i32
, "");
8270 interp_fs_input(ctx
,
8271 key
->ps_prolog
.color_attr_index
[i
],
8272 TGSI_SEMANTIC_COLOR
, i
,
8273 key
->ps_prolog
.num_interp_inputs
,
8274 key
->ps_prolog
.colors_read
, interp_ij
,
8275 prim_mask
, face
, color
);
8278 unsigned chan
= u_bit_scan(&writemask
);
8279 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
, color
[chan
],
8284 /* Tell LLVM to insert WQM instruction sequence when needed. */
8285 if (key
->ps_prolog
.wqm
) {
8286 LLVMAddTargetDependentFunctionAttr(func
,
8287 "amdgpu-ps-wqm-outputs", "");
8290 si_llvm_build_ret(ctx
, ret
);
8294 * Build the pixel shader epilog function. This handles everything that must be
8295 * emulated for pixel shader exports. (alpha-test, format conversions, etc)
8297 static void si_build_ps_epilog_function(struct si_shader_context
*ctx
,
8298 union si_shader_part_key
*key
)
8300 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
8301 struct lp_build_tgsi_context
*bld_base
= &ctx
->bld_base
;
8302 LLVMTypeRef params
[16+8*4+3];
8303 LLVMValueRef depth
= NULL
, stencil
= NULL
, samplemask
= NULL
;
8304 int last_sgpr
, num_params
, i
;
8305 struct si_ps_exports exp
= {};
8307 /* Declare input SGPRs. */
8308 params
[SI_PARAM_RW_BUFFERS
] = ctx
->i64
;
8309 params
[SI_PARAM_CONST_BUFFERS
] = ctx
->i64
;
8310 params
[SI_PARAM_SAMPLERS
] = ctx
->i64
;
8311 params
[SI_PARAM_IMAGES
] = ctx
->i64
;
8312 params
[SI_PARAM_SHADER_BUFFERS
] = ctx
->i64
;
8313 params
[SI_PARAM_ALPHA_REF
] = ctx
->f32
;
8314 last_sgpr
= SI_PARAM_ALPHA_REF
;
8316 /* Declare input VGPRs. */
8317 num_params
= (last_sgpr
+ 1) +
8318 util_bitcount(key
->ps_epilog
.colors_written
) * 4 +
8319 key
->ps_epilog
.writes_z
+
8320 key
->ps_epilog
.writes_stencil
+
8321 key
->ps_epilog
.writes_samplemask
;
8323 num_params
= MAX2(num_params
,
8324 last_sgpr
+ 1 + PS_EPILOG_SAMPLEMASK_MIN_LOC
+ 1);
8326 assert(num_params
<= ARRAY_SIZE(params
));
8328 for (i
= last_sgpr
+ 1; i
< num_params
; i
++)
8329 params
[i
] = ctx
->f32
;
8331 /* Create the function. */
8332 si_create_function(ctx
, "ps_epilog", NULL
, 0, params
, num_params
, last_sgpr
);
8333 /* Disable elimination of unused inputs. */
8334 si_llvm_add_attribute(ctx
->main_fn
,
8335 "InitialPSInputAddr", 0xffffff);
8337 /* Process colors. */
8338 unsigned vgpr
= last_sgpr
+ 1;
8339 unsigned colors_written
= key
->ps_epilog
.colors_written
;
8340 int last_color_export
= -1;
8342 /* Find the last color export. */
8343 if (!key
->ps_epilog
.writes_z
&&
8344 !key
->ps_epilog
.writes_stencil
&&
8345 !key
->ps_epilog
.writes_samplemask
) {
8346 unsigned spi_format
= key
->ps_epilog
.states
.spi_shader_col_format
;
8348 /* If last_cbuf > 0, FS_COLOR0_WRITES_ALL_CBUFS is true. */
8349 if (colors_written
== 0x1 && key
->ps_epilog
.states
.last_cbuf
> 0) {
8350 /* Just set this if any of the colorbuffers are enabled. */
8352 ((1llu << (4 * (key
->ps_epilog
.states
.last_cbuf
+ 1))) - 1))
8353 last_color_export
= 0;
8355 for (i
= 0; i
< 8; i
++)
8356 if (colors_written
& (1 << i
) &&
8357 (spi_format
>> (i
* 4)) & 0xf)
8358 last_color_export
= i
;
8362 while (colors_written
) {
8363 LLVMValueRef color
[4];
8364 int mrt
= u_bit_scan(&colors_written
);
8366 for (i
= 0; i
< 4; i
++)
8367 color
[i
] = LLVMGetParam(ctx
->main_fn
, vgpr
++);
8369 si_export_mrt_color(bld_base
, color
, mrt
,
8371 mrt
== last_color_export
, &exp
);
8374 /* Process depth, stencil, samplemask. */
8375 if (key
->ps_epilog
.writes_z
)
8376 depth
= LLVMGetParam(ctx
->main_fn
, vgpr
++);
8377 if (key
->ps_epilog
.writes_stencil
)
8378 stencil
= LLVMGetParam(ctx
->main_fn
, vgpr
++);
8379 if (key
->ps_epilog
.writes_samplemask
)
8380 samplemask
= LLVMGetParam(ctx
->main_fn
, vgpr
++);
8382 if (depth
|| stencil
|| samplemask
)
8383 si_export_mrt_z(bld_base
, depth
, stencil
, samplemask
, &exp
);
8384 else if (last_color_export
== -1)
8385 si_export_null(bld_base
);
8388 si_emit_ps_exports(ctx
, &exp
);
8391 LLVMBuildRetVoid(gallivm
->builder
);
8395 * Select and compile (or reuse) pixel shader parts (prolog & epilog).
8397 static bool si_shader_select_ps_parts(struct si_screen
*sscreen
,
8398 LLVMTargetMachineRef tm
,
8399 struct si_shader
*shader
,
8400 struct pipe_debug_callback
*debug
)
8402 union si_shader_part_key prolog_key
;
8403 union si_shader_part_key epilog_key
;
8405 /* Get the prolog. */
8406 si_get_ps_prolog_key(shader
, &prolog_key
, true);
8408 /* The prolog is a no-op if these aren't set. */
8409 if (si_need_ps_prolog(&prolog_key
)) {
8411 si_get_shader_part(sscreen
, &sscreen
->ps_prologs
,
8412 PIPE_SHADER_FRAGMENT
, true,
8413 &prolog_key
, tm
, debug
,
8414 si_build_ps_prolog_function
,
8415 "Fragment Shader Prolog");
8416 if (!shader
->prolog
)
8420 /* Get the epilog. */
8421 si_get_ps_epilog_key(shader
, &epilog_key
);
8424 si_get_shader_part(sscreen
, &sscreen
->ps_epilogs
,
8425 PIPE_SHADER_FRAGMENT
, false,
8426 &epilog_key
, tm
, debug
,
8427 si_build_ps_epilog_function
,
8428 "Fragment Shader Epilog");
8429 if (!shader
->epilog
)
8432 /* Enable POS_FIXED_PT if polygon stippling is enabled. */
8433 if (shader
->key
.part
.ps
.prolog
.poly_stipple
) {
8434 shader
->config
.spi_ps_input_ena
|= S_0286CC_POS_FIXED_PT_ENA(1);
8435 assert(G_0286CC_POS_FIXED_PT_ENA(shader
->config
.spi_ps_input_addr
));
8438 /* Set up the enable bits for per-sample shading if needed. */
8439 if (shader
->key
.part
.ps
.prolog
.force_persp_sample_interp
&&
8440 (G_0286CC_PERSP_CENTER_ENA(shader
->config
.spi_ps_input_ena
) ||
8441 G_0286CC_PERSP_CENTROID_ENA(shader
->config
.spi_ps_input_ena
))) {
8442 shader
->config
.spi_ps_input_ena
&= C_0286CC_PERSP_CENTER_ENA
;
8443 shader
->config
.spi_ps_input_ena
&= C_0286CC_PERSP_CENTROID_ENA
;
8444 shader
->config
.spi_ps_input_ena
|= S_0286CC_PERSP_SAMPLE_ENA(1);
8446 if (shader
->key
.part
.ps
.prolog
.force_linear_sample_interp
&&
8447 (G_0286CC_LINEAR_CENTER_ENA(shader
->config
.spi_ps_input_ena
) ||
8448 G_0286CC_LINEAR_CENTROID_ENA(shader
->config
.spi_ps_input_ena
))) {
8449 shader
->config
.spi_ps_input_ena
&= C_0286CC_LINEAR_CENTER_ENA
;
8450 shader
->config
.spi_ps_input_ena
&= C_0286CC_LINEAR_CENTROID_ENA
;
8451 shader
->config
.spi_ps_input_ena
|= S_0286CC_LINEAR_SAMPLE_ENA(1);
8453 if (shader
->key
.part
.ps
.prolog
.force_persp_center_interp
&&
8454 (G_0286CC_PERSP_SAMPLE_ENA(shader
->config
.spi_ps_input_ena
) ||
8455 G_0286CC_PERSP_CENTROID_ENA(shader
->config
.spi_ps_input_ena
))) {
8456 shader
->config
.spi_ps_input_ena
&= C_0286CC_PERSP_SAMPLE_ENA
;
8457 shader
->config
.spi_ps_input_ena
&= C_0286CC_PERSP_CENTROID_ENA
;
8458 shader
->config
.spi_ps_input_ena
|= S_0286CC_PERSP_CENTER_ENA(1);
8460 if (shader
->key
.part
.ps
.prolog
.force_linear_center_interp
&&
8461 (G_0286CC_LINEAR_SAMPLE_ENA(shader
->config
.spi_ps_input_ena
) ||
8462 G_0286CC_LINEAR_CENTROID_ENA(shader
->config
.spi_ps_input_ena
))) {
8463 shader
->config
.spi_ps_input_ena
&= C_0286CC_LINEAR_SAMPLE_ENA
;
8464 shader
->config
.spi_ps_input_ena
&= C_0286CC_LINEAR_CENTROID_ENA
;
8465 shader
->config
.spi_ps_input_ena
|= S_0286CC_LINEAR_CENTER_ENA(1);
8468 /* POW_W_FLOAT requires that one of the perspective weights is enabled. */
8469 if (G_0286CC_POS_W_FLOAT_ENA(shader
->config
.spi_ps_input_ena
) &&
8470 !(shader
->config
.spi_ps_input_ena
& 0xf)) {
8471 shader
->config
.spi_ps_input_ena
|= S_0286CC_PERSP_CENTER_ENA(1);
8472 assert(G_0286CC_PERSP_CENTER_ENA(shader
->config
.spi_ps_input_addr
));
8475 /* At least one pair of interpolation weights must be enabled. */
8476 if (!(shader
->config
.spi_ps_input_ena
& 0x7f)) {
8477 shader
->config
.spi_ps_input_ena
|= S_0286CC_LINEAR_CENTER_ENA(1);
8478 assert(G_0286CC_LINEAR_CENTER_ENA(shader
->config
.spi_ps_input_addr
));
8481 /* The sample mask input is always enabled, because the API shader always
8482 * passes it through to the epilog. Disable it here if it's unused.
8484 if (!shader
->key
.part
.ps
.epilog
.poly_line_smoothing
&&
8485 !shader
->selector
->info
.reads_samplemask
)
8486 shader
->config
.spi_ps_input_ena
&= C_0286CC_SAMPLE_COVERAGE_ENA
;
8491 void si_multiwave_lds_size_workaround(struct si_screen
*sscreen
,
8494 /* SPI barrier management bug:
8495 * Make sure we have at least 4k of LDS in use to avoid the bug.
8496 * It applies to workgroup sizes of more than one wavefront.
8498 if (sscreen
->b
.family
== CHIP_BONAIRE
||
8499 sscreen
->b
.family
== CHIP_KABINI
||
8500 sscreen
->b
.family
== CHIP_MULLINS
)
8501 *lds_size
= MAX2(*lds_size
, 8);
8504 static void si_fix_resource_usage(struct si_screen
*sscreen
,
8505 struct si_shader
*shader
)
8507 unsigned min_sgprs
= shader
->info
.num_input_sgprs
+ 2; /* VCC */
8509 shader
->config
.num_sgprs
= MAX2(shader
->config
.num_sgprs
, min_sgprs
);
8511 if (shader
->selector
->type
== PIPE_SHADER_COMPUTE
&&
8512 si_get_max_workgroup_size(shader
) > 64) {
8513 si_multiwave_lds_size_workaround(sscreen
,
8514 &shader
->config
.lds_size
);
8518 int si_shader_create(struct si_screen
*sscreen
, LLVMTargetMachineRef tm
,
8519 struct si_shader
*shader
,
8520 struct pipe_debug_callback
*debug
)
8522 struct si_shader_selector
*sel
= shader
->selector
;
8523 struct si_shader
*mainp
= sel
->main_shader_part
;
8526 /* LS, ES, VS are compiled on demand if the main part hasn't been
8527 * compiled for that stage.
8529 * Vertex shaders are compiled on demand when a vertex fetch
8530 * workaround must be applied.
8532 if (shader
->is_monolithic
) {
8533 /* Monolithic shader (compiled as a whole, has many variants,
8534 * may take a long time to compile).
8536 r
= si_compile_tgsi_shader(sscreen
, tm
, shader
, true, debug
);
8540 /* The shader consists of 2-3 parts:
8542 * - the middle part is the user shader, it has 1 variant only
8543 * and it was compiled during the creation of the shader
8545 * - the prolog part is inserted at the beginning
8546 * - the epilog part is inserted at the end
8548 * The prolog and epilog have many (but simple) variants.
8551 /* Copy the compiled TGSI shader data over. */
8552 shader
->is_binary_shared
= true;
8553 shader
->binary
= mainp
->binary
;
8554 shader
->config
= mainp
->config
;
8555 shader
->info
.num_input_sgprs
= mainp
->info
.num_input_sgprs
;
8556 shader
->info
.num_input_vgprs
= mainp
->info
.num_input_vgprs
;
8557 shader
->info
.face_vgpr_index
= mainp
->info
.face_vgpr_index
;
8558 memcpy(shader
->info
.vs_output_param_offset
,
8559 mainp
->info
.vs_output_param_offset
,
8560 sizeof(mainp
->info
.vs_output_param_offset
));
8561 shader
->info
.uses_instanceid
= mainp
->info
.uses_instanceid
;
8562 shader
->info
.nr_pos_exports
= mainp
->info
.nr_pos_exports
;
8563 shader
->info
.nr_param_exports
= mainp
->info
.nr_param_exports
;
8565 /* Select prologs and/or epilogs. */
8566 switch (sel
->type
) {
8567 case PIPE_SHADER_VERTEX
:
8568 if (!si_shader_select_vs_parts(sscreen
, tm
, shader
, debug
))
8571 case PIPE_SHADER_TESS_CTRL
:
8572 if (!si_shader_select_tcs_parts(sscreen
, tm
, shader
, debug
))
8575 case PIPE_SHADER_TESS_EVAL
:
8576 if (!si_shader_select_tes_parts(sscreen
, tm
, shader
, debug
))
8579 case PIPE_SHADER_GEOMETRY
:
8580 if (!si_shader_select_gs_parts(sscreen
, tm
, shader
, debug
))
8583 case PIPE_SHADER_FRAGMENT
:
8584 if (!si_shader_select_ps_parts(sscreen
, tm
, shader
, debug
))
8587 /* Make sure we have at least as many VGPRs as there
8588 * are allocated inputs.
8590 shader
->config
.num_vgprs
= MAX2(shader
->config
.num_vgprs
,
8591 shader
->info
.num_input_vgprs
);
8595 /* Update SGPR and VGPR counts. */
8596 if (shader
->prolog
) {
8597 shader
->config
.num_sgprs
= MAX2(shader
->config
.num_sgprs
,
8598 shader
->prolog
->config
.num_sgprs
);
8599 shader
->config
.num_vgprs
= MAX2(shader
->config
.num_vgprs
,
8600 shader
->prolog
->config
.num_vgprs
);
8602 if (shader
->epilog
) {
8603 shader
->config
.num_sgprs
= MAX2(shader
->config
.num_sgprs
,
8604 shader
->epilog
->config
.num_sgprs
);
8605 shader
->config
.num_vgprs
= MAX2(shader
->config
.num_vgprs
,
8606 shader
->epilog
->config
.num_vgprs
);
8610 si_fix_resource_usage(sscreen
, shader
);
8611 si_shader_dump(sscreen
, shader
, debug
, sel
->info
.processor
,
8615 r
= si_shader_binary_upload(sscreen
, shader
);
8617 fprintf(stderr
, "LLVM failed to upload shader\n");
8624 void si_shader_destroy(struct si_shader
*shader
)
8626 if (shader
->scratch_bo
)
8627 r600_resource_reference(&shader
->scratch_bo
, NULL
);
8629 r600_resource_reference(&shader
->bo
, NULL
);
8631 if (!shader
->is_binary_shared
)
8632 radeon_shader_binary_clean(&shader
->binary
);
8634 free(shader
->shader_log
);