radeonsi: move DB_SHADER_CONTROL into db_render_state
[mesa.git] / src / gallium / drivers / radeonsi / si_shader.h
1 /*
2 * Copyright 2012 Advanced Micro Devices, Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 * Tom Stellard <thomas.stellard@amd.com>
25 * Michel Dänzer <michel.daenzer@amd.com>
26 * Christian König <christian.koenig@amd.com>
27 */
28
29 #ifndef SI_SHADER_H
30 #define SI_SHADER_H
31
32 #include <llvm-c/Core.h> /* LLVMModuleRef */
33
34 #define SI_SGPR_CONST 0
35 #define SI_SGPR_SAMPLER 2
36 #define SI_SGPR_RESOURCE 4
37 #define SI_SGPR_RW_BUFFERS 6 /* rings (& stream-out, VS only) */
38 #define SI_SGPR_VERTEX_BUFFER 8 /* VS only */
39 #define SI_SGPR_BASE_VERTEX 10 /* VS only */
40 #define SI_SGPR_START_INSTANCE 11 /* VS only */
41 #define SI_SGPR_ALPHA_REF 8 /* PS only */
42
43 #define SI_VS_NUM_USER_SGPR 12
44 #define SI_GS_NUM_USER_SGPR 8
45 #define SI_PS_NUM_USER_SGPR 9
46
47 /* LLVM function parameter indices */
48 #define SI_PARAM_CONST 0
49 #define SI_PARAM_SAMPLER 1
50 #define SI_PARAM_RESOURCE 2
51 #define SI_PARAM_RW_BUFFERS 3
52
53 /* VS only parameters */
54 #define SI_PARAM_VERTEX_BUFFER 4
55 #define SI_PARAM_BASE_VERTEX 5
56 #define SI_PARAM_START_INSTANCE 6
57 /* the other VS parameters are assigned dynamically */
58
59 /* ES only parameters */
60 #define SI_PARAM_ES2GS_OFFSET 7
61
62 /* GS only parameters */
63 #define SI_PARAM_GS2VS_OFFSET 4
64 #define SI_PARAM_GS_WAVE_ID 5
65 #define SI_PARAM_VTX0_OFFSET 6
66 #define SI_PARAM_VTX1_OFFSET 7
67 #define SI_PARAM_PRIMITIVE_ID 8
68 #define SI_PARAM_VTX2_OFFSET 9
69 #define SI_PARAM_VTX3_OFFSET 10
70 #define SI_PARAM_VTX4_OFFSET 11
71 #define SI_PARAM_VTX5_OFFSET 12
72 #define SI_PARAM_GS_INSTANCE_ID 13
73
74 /* PS only parameters */
75 #define SI_PARAM_ALPHA_REF 4
76 #define SI_PARAM_PRIM_MASK 5
77 #define SI_PARAM_PERSP_SAMPLE 6
78 #define SI_PARAM_PERSP_CENTER 7
79 #define SI_PARAM_PERSP_CENTROID 8
80 #define SI_PARAM_PERSP_PULL_MODEL 9
81 #define SI_PARAM_LINEAR_SAMPLE 10
82 #define SI_PARAM_LINEAR_CENTER 11
83 #define SI_PARAM_LINEAR_CENTROID 12
84 #define SI_PARAM_LINE_STIPPLE_TEX 13
85 #define SI_PARAM_POS_X_FLOAT 14
86 #define SI_PARAM_POS_Y_FLOAT 15
87 #define SI_PARAM_POS_Z_FLOAT 16
88 #define SI_PARAM_POS_W_FLOAT 17
89 #define SI_PARAM_FRONT_FACE 18
90 #define SI_PARAM_ANCILLARY 19
91 #define SI_PARAM_SAMPLE_COVERAGE 20
92 #define SI_PARAM_POS_FIXED_PT 21
93
94 #define SI_NUM_PARAMS (SI_PARAM_POS_FIXED_PT + 1)
95
96 struct si_shader_input {
97 unsigned name;
98 int sid;
99 unsigned param_offset;
100 unsigned index;
101 unsigned interpolate;
102 bool centroid;
103 };
104
105 struct si_shader_output {
106 unsigned name;
107 int sid;
108 unsigned param_offset;
109 unsigned index;
110 unsigned usage;
111 };
112
113 struct si_pipe_shader;
114
115 struct si_pipe_shader_selector {
116 struct si_pipe_shader *current;
117
118 struct tgsi_token *tokens;
119 struct pipe_stream_output_info so;
120
121 unsigned num_shaders;
122
123 /* PIPE_SHADER_[VERTEX|FRAGMENT|...] */
124 unsigned type;
125
126 /* 1 when the shader contains
127 * TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS, otherwise it's 0.
128 * Used to determine whether we need to include nr_cbufs in the key */
129 unsigned fs_write_all;
130 };
131
132 struct si_shader {
133 unsigned ninput;
134 struct si_shader_input input[40];
135
136 unsigned noutput;
137 struct si_shader_output output[40];
138
139 /* geometry shader properties */
140 unsigned gs_input_prim;
141 unsigned gs_output_prim;
142 unsigned gs_max_out_vertices;
143
144 unsigned nparam;
145 bool uses_instanceid;
146 bool fs_write_all;
147 bool vs_out_misc_write;
148 bool vs_out_point_size;
149 bool vs_out_edgeflag;
150 bool vs_out_layer;
151 unsigned nr_pos_exports;
152 unsigned clip_dist_write;
153 };
154
155 union si_shader_key {
156 struct {
157 unsigned export_16bpc:8;
158 unsigned nr_cbufs:4;
159 unsigned color_two_side:1;
160 unsigned alpha_func:3;
161 unsigned flatshade:1;
162 unsigned interp_at_sample:1;
163 unsigned alpha_to_one:1;
164 } ps;
165 struct {
166 unsigned instance_divisors[PIPE_MAX_ATTRIBS];
167 unsigned ucps_enabled:2;
168 unsigned as_es:1;
169 } vs;
170 };
171
172 struct si_pipe_shader {
173 struct si_pipe_shader_selector *selector;
174 struct si_pipe_shader *next_variant;
175 struct si_pipe_shader *gs_copy_shader;
176 struct si_shader shader;
177 struct si_pm4_state *pm4;
178 struct r600_resource *bo;
179 struct r600_resource *scratch_bo;
180 unsigned num_sgprs;
181 unsigned num_vgprs;
182 unsigned lds_size;
183 unsigned spi_ps_input_ena;
184 unsigned scratch_bytes_per_wave;
185 unsigned spi_shader_col_format;
186 unsigned spi_shader_z_format;
187 unsigned db_shader_control;
188 unsigned cb_shader_mask;
189 union si_shader_key key;
190 };
191
192 static inline struct si_shader* si_get_vs_state(struct si_context *sctx)
193 {
194 if (sctx->gs_shader)
195 return &sctx->gs_shader->current->gs_copy_shader->shader;
196 else
197 return &sctx->vs_shader->current->shader;
198 }
199
200 /* radeonsi_shader.c */
201 int si_pipe_shader_create(struct pipe_context *ctx, struct si_pipe_shader *shader);
202 int si_pipe_shader_create(struct pipe_context *ctx, struct si_pipe_shader *shader);
203 int si_compile_llvm(struct si_context *sctx, struct si_pipe_shader *shader,
204 LLVMModuleRef mod);
205 void si_pipe_shader_destroy(struct pipe_context *ctx, struct si_pipe_shader *shader);
206
207 #endif