2 * Copyright 2012 Advanced Micro Devices, Inc.
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE.
25 #include "si_build_pm4.h"
29 #include "util/u_dual_blend.h"
30 #include "util/u_format.h"
31 #include "util/u_format_s3tc.h"
32 #include "util/u_memory.h"
33 #include "util/u_resource.h"
34 #include "util/u_upload_mgr.h"
36 static unsigned si_map_swizzle(unsigned swizzle
)
40 return V_008F0C_SQ_SEL_Y
;
42 return V_008F0C_SQ_SEL_Z
;
44 return V_008F0C_SQ_SEL_W
;
46 return V_008F0C_SQ_SEL_0
;
48 return V_008F0C_SQ_SEL_1
;
49 default: /* PIPE_SWIZZLE_X */
50 return V_008F0C_SQ_SEL_X
;
54 /* 12.4 fixed-point */
55 static unsigned si_pack_float_12p4(float x
)
58 x
>= 4096 ? 0xffff : x
* 16;
62 * Inferred framebuffer and blender state.
64 * CB_TARGET_MASK is emitted here to avoid a hang with dual source blending
65 * if there is not enough PS outputs.
67 static void si_emit_cb_render_state(struct si_context
*sctx
)
69 struct radeon_cmdbuf
*cs
= sctx
->gfx_cs
;
70 struct si_state_blend
*blend
= sctx
->queued
.named
.blend
;
71 /* CB_COLORn_INFO.FORMAT=INVALID should disable unbound colorbuffers,
72 * but you never know. */
73 uint32_t cb_target_mask
= sctx
->framebuffer
.colorbuf_enabled_4bit
;
77 cb_target_mask
&= blend
->cb_target_mask
;
79 /* Avoid a hang that happens when dual source blending is enabled
80 * but there is not enough color outputs. This is undefined behavior,
81 * so disable color writes completely.
83 * Reproducible with Unigine Heaven 4.0 and drirc missing.
85 if (blend
&& blend
->dual_src_blend
&&
86 sctx
->ps_shader
.cso
&&
87 (sctx
->ps_shader
.cso
->info
.colors_written
& 0x3) != 0x3)
90 radeon_opt_set_context_reg(sctx
, R_028238_CB_TARGET_MASK
,
91 SI_TRACKED_CB_TARGET_MASK
, cb_target_mask
);
93 /* GFX9: Flush DFSM when CB_TARGET_MASK changes.
94 * I think we don't have to do anything between IBs.
96 if (sctx
->screen
->dfsm_allowed
&&
97 sctx
->last_cb_target_mask
!= cb_target_mask
) {
98 sctx
->last_cb_target_mask
= cb_target_mask
;
100 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
101 radeon_emit(cs
, EVENT_TYPE(V_028A90_FLUSH_DFSM
) | EVENT_INDEX(0));
104 if (sctx
->chip_class
>= VI
) {
105 /* DCC MSAA workaround for blending.
106 * Alternatively, we can set CB_COLORi_DCC_CONTROL.OVERWRITE_-
107 * COMBINER_DISABLE, but that would be more complicated.
109 bool oc_disable
= (sctx
->chip_class
== VI
||
110 sctx
->chip_class
== GFX9
) &&
112 blend
->blend_enable_4bit
& cb_target_mask
&&
113 sctx
->framebuffer
.nr_samples
>= 2;
115 radeon_opt_set_context_reg(
116 sctx
, R_028424_CB_DCC_CONTROL
,
117 SI_TRACKED_CB_DCC_CONTROL
,
118 S_028424_OVERWRITE_COMBINER_MRT_SHARING_DISABLE(1) |
119 S_028424_OVERWRITE_COMBINER_WATERMARK(4) |
120 S_028424_OVERWRITE_COMBINER_DISABLE(oc_disable
));
123 /* RB+ register settings. */
124 if (sctx
->screen
->rbplus_allowed
) {
125 unsigned spi_shader_col_format
=
126 sctx
->ps_shader
.cso
?
127 sctx
->ps_shader
.current
->key
.part
.ps
.epilog
.spi_shader_col_format
: 0;
128 unsigned sx_ps_downconvert
= 0;
129 unsigned sx_blend_opt_epsilon
= 0;
130 unsigned sx_blend_opt_control
= 0;
132 for (i
= 0; i
< sctx
->framebuffer
.state
.nr_cbufs
; i
++) {
133 struct r600_surface
*surf
=
134 (struct r600_surface
*)sctx
->framebuffer
.state
.cbufs
[i
];
135 unsigned format
, swap
, spi_format
, colormask
;
136 bool has_alpha
, has_rgb
;
141 format
= G_028C70_FORMAT(surf
->cb_color_info
);
142 swap
= G_028C70_COMP_SWAP(surf
->cb_color_info
);
143 spi_format
= (spi_shader_col_format
>> (i
* 4)) & 0xf;
144 colormask
= (cb_target_mask
>> (i
* 4)) & 0xf;
146 /* Set if RGB and A are present. */
147 has_alpha
= !G_028C74_FORCE_DST_ALPHA_1(surf
->cb_color_attrib
);
149 if (format
== V_028C70_COLOR_8
||
150 format
== V_028C70_COLOR_16
||
151 format
== V_028C70_COLOR_32
)
152 has_rgb
= !has_alpha
;
156 /* Check the colormask and export format. */
157 if (!(colormask
& (PIPE_MASK_RGBA
& ~PIPE_MASK_A
)))
159 if (!(colormask
& PIPE_MASK_A
))
162 if (spi_format
== V_028714_SPI_SHADER_ZERO
) {
167 /* Disable value checking for disabled channels. */
169 sx_blend_opt_control
|= S_02875C_MRT0_COLOR_OPT_DISABLE(1) << (i
* 4);
171 sx_blend_opt_control
|= S_02875C_MRT0_ALPHA_OPT_DISABLE(1) << (i
* 4);
173 /* Enable down-conversion for 32bpp and smaller formats. */
175 case V_028C70_COLOR_8
:
176 case V_028C70_COLOR_8_8
:
177 case V_028C70_COLOR_8_8_8_8
:
178 /* For 1 and 2-channel formats, use the superset thereof. */
179 if (spi_format
== V_028714_SPI_SHADER_FP16_ABGR
||
180 spi_format
== V_028714_SPI_SHADER_UINT16_ABGR
||
181 spi_format
== V_028714_SPI_SHADER_SINT16_ABGR
) {
182 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_8_8_8_8
<< (i
* 4);
183 sx_blend_opt_epsilon
|= V_028758_8BIT_FORMAT
<< (i
* 4);
187 case V_028C70_COLOR_5_6_5
:
188 if (spi_format
== V_028714_SPI_SHADER_FP16_ABGR
) {
189 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_5_6_5
<< (i
* 4);
190 sx_blend_opt_epsilon
|= V_028758_6BIT_FORMAT
<< (i
* 4);
194 case V_028C70_COLOR_1_5_5_5
:
195 if (spi_format
== V_028714_SPI_SHADER_FP16_ABGR
) {
196 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_1_5_5_5
<< (i
* 4);
197 sx_blend_opt_epsilon
|= V_028758_5BIT_FORMAT
<< (i
* 4);
201 case V_028C70_COLOR_4_4_4_4
:
202 if (spi_format
== V_028714_SPI_SHADER_FP16_ABGR
) {
203 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_4_4_4_4
<< (i
* 4);
204 sx_blend_opt_epsilon
|= V_028758_4BIT_FORMAT
<< (i
* 4);
208 case V_028C70_COLOR_32
:
209 if (swap
== V_028C70_SWAP_STD
&&
210 spi_format
== V_028714_SPI_SHADER_32_R
)
211 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_32_R
<< (i
* 4);
212 else if (swap
== V_028C70_SWAP_ALT_REV
&&
213 spi_format
== V_028714_SPI_SHADER_32_AR
)
214 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_32_A
<< (i
* 4);
217 case V_028C70_COLOR_16
:
218 case V_028C70_COLOR_16_16
:
219 /* For 1-channel formats, use the superset thereof. */
220 if (spi_format
== V_028714_SPI_SHADER_UNORM16_ABGR
||
221 spi_format
== V_028714_SPI_SHADER_SNORM16_ABGR
||
222 spi_format
== V_028714_SPI_SHADER_UINT16_ABGR
||
223 spi_format
== V_028714_SPI_SHADER_SINT16_ABGR
) {
224 if (swap
== V_028C70_SWAP_STD
||
225 swap
== V_028C70_SWAP_STD_REV
)
226 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_16_16_GR
<< (i
* 4);
228 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_16_16_AR
<< (i
* 4);
232 case V_028C70_COLOR_10_11_11
:
233 if (spi_format
== V_028714_SPI_SHADER_FP16_ABGR
) {
234 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_10_11_11
<< (i
* 4);
235 sx_blend_opt_epsilon
|= V_028758_11BIT_FORMAT
<< (i
* 4);
239 case V_028C70_COLOR_2_10_10_10
:
240 if (spi_format
== V_028714_SPI_SHADER_FP16_ABGR
) {
241 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_2_10_10_10
<< (i
* 4);
242 sx_blend_opt_epsilon
|= V_028758_10BIT_FORMAT
<< (i
* 4);
248 /* SX_PS_DOWNCONVERT, SX_BLEND_OPT_EPSILON, SX_BLEND_OPT_CONTROL */
249 radeon_opt_set_context_reg3(sctx
, R_028754_SX_PS_DOWNCONVERT
,
250 SI_TRACKED_SX_PS_DOWNCONVERT
,
251 sx_ps_downconvert
, sx_blend_opt_epsilon
,
252 sx_blend_opt_control
);
260 static uint32_t si_translate_blend_function(int blend_func
)
262 switch (blend_func
) {
264 return V_028780_COMB_DST_PLUS_SRC
;
265 case PIPE_BLEND_SUBTRACT
:
266 return V_028780_COMB_SRC_MINUS_DST
;
267 case PIPE_BLEND_REVERSE_SUBTRACT
:
268 return V_028780_COMB_DST_MINUS_SRC
;
270 return V_028780_COMB_MIN_DST_SRC
;
272 return V_028780_COMB_MAX_DST_SRC
;
274 PRINT_ERR("Unknown blend function %d\n", blend_func
);
281 static uint32_t si_translate_blend_factor(int blend_fact
)
283 switch (blend_fact
) {
284 case PIPE_BLENDFACTOR_ONE
:
285 return V_028780_BLEND_ONE
;
286 case PIPE_BLENDFACTOR_SRC_COLOR
:
287 return V_028780_BLEND_SRC_COLOR
;
288 case PIPE_BLENDFACTOR_SRC_ALPHA
:
289 return V_028780_BLEND_SRC_ALPHA
;
290 case PIPE_BLENDFACTOR_DST_ALPHA
:
291 return V_028780_BLEND_DST_ALPHA
;
292 case PIPE_BLENDFACTOR_DST_COLOR
:
293 return V_028780_BLEND_DST_COLOR
;
294 case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
:
295 return V_028780_BLEND_SRC_ALPHA_SATURATE
;
296 case PIPE_BLENDFACTOR_CONST_COLOR
:
297 return V_028780_BLEND_CONSTANT_COLOR
;
298 case PIPE_BLENDFACTOR_CONST_ALPHA
:
299 return V_028780_BLEND_CONSTANT_ALPHA
;
300 case PIPE_BLENDFACTOR_ZERO
:
301 return V_028780_BLEND_ZERO
;
302 case PIPE_BLENDFACTOR_INV_SRC_COLOR
:
303 return V_028780_BLEND_ONE_MINUS_SRC_COLOR
;
304 case PIPE_BLENDFACTOR_INV_SRC_ALPHA
:
305 return V_028780_BLEND_ONE_MINUS_SRC_ALPHA
;
306 case PIPE_BLENDFACTOR_INV_DST_ALPHA
:
307 return V_028780_BLEND_ONE_MINUS_DST_ALPHA
;
308 case PIPE_BLENDFACTOR_INV_DST_COLOR
:
309 return V_028780_BLEND_ONE_MINUS_DST_COLOR
;
310 case PIPE_BLENDFACTOR_INV_CONST_COLOR
:
311 return V_028780_BLEND_ONE_MINUS_CONSTANT_COLOR
;
312 case PIPE_BLENDFACTOR_INV_CONST_ALPHA
:
313 return V_028780_BLEND_ONE_MINUS_CONSTANT_ALPHA
;
314 case PIPE_BLENDFACTOR_SRC1_COLOR
:
315 return V_028780_BLEND_SRC1_COLOR
;
316 case PIPE_BLENDFACTOR_SRC1_ALPHA
:
317 return V_028780_BLEND_SRC1_ALPHA
;
318 case PIPE_BLENDFACTOR_INV_SRC1_COLOR
:
319 return V_028780_BLEND_INV_SRC1_COLOR
;
320 case PIPE_BLENDFACTOR_INV_SRC1_ALPHA
:
321 return V_028780_BLEND_INV_SRC1_ALPHA
;
323 PRINT_ERR("Bad blend factor %d not supported!\n", blend_fact
);
330 static uint32_t si_translate_blend_opt_function(int blend_func
)
332 switch (blend_func
) {
334 return V_028760_OPT_COMB_ADD
;
335 case PIPE_BLEND_SUBTRACT
:
336 return V_028760_OPT_COMB_SUBTRACT
;
337 case PIPE_BLEND_REVERSE_SUBTRACT
:
338 return V_028760_OPT_COMB_REVSUBTRACT
;
340 return V_028760_OPT_COMB_MIN
;
342 return V_028760_OPT_COMB_MAX
;
344 return V_028760_OPT_COMB_BLEND_DISABLED
;
348 static uint32_t si_translate_blend_opt_factor(int blend_fact
, bool is_alpha
)
350 switch (blend_fact
) {
351 case PIPE_BLENDFACTOR_ZERO
:
352 return V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_ALL
;
353 case PIPE_BLENDFACTOR_ONE
:
354 return V_028760_BLEND_OPT_PRESERVE_ALL_IGNORE_NONE
;
355 case PIPE_BLENDFACTOR_SRC_COLOR
:
356 return is_alpha
? V_028760_BLEND_OPT_PRESERVE_A1_IGNORE_A0
357 : V_028760_BLEND_OPT_PRESERVE_C1_IGNORE_C0
;
358 case PIPE_BLENDFACTOR_INV_SRC_COLOR
:
359 return is_alpha
? V_028760_BLEND_OPT_PRESERVE_A0_IGNORE_A1
360 : V_028760_BLEND_OPT_PRESERVE_C0_IGNORE_C1
;
361 case PIPE_BLENDFACTOR_SRC_ALPHA
:
362 return V_028760_BLEND_OPT_PRESERVE_A1_IGNORE_A0
;
363 case PIPE_BLENDFACTOR_INV_SRC_ALPHA
:
364 return V_028760_BLEND_OPT_PRESERVE_A0_IGNORE_A1
;
365 case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
:
366 return is_alpha
? V_028760_BLEND_OPT_PRESERVE_ALL_IGNORE_NONE
367 : V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_A0
;
369 return V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE
;
373 static void si_blend_check_commutativity(struct si_screen
*sscreen
,
374 struct si_state_blend
*blend
,
375 enum pipe_blend_func func
,
376 enum pipe_blendfactor src
,
377 enum pipe_blendfactor dst
,
380 /* Src factor is allowed when it does not depend on Dst */
381 static const uint32_t src_allowed
=
382 (1u << PIPE_BLENDFACTOR_ONE
) |
383 (1u << PIPE_BLENDFACTOR_SRC_COLOR
) |
384 (1u << PIPE_BLENDFACTOR_SRC_ALPHA
) |
385 (1u << PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
) |
386 (1u << PIPE_BLENDFACTOR_CONST_COLOR
) |
387 (1u << PIPE_BLENDFACTOR_CONST_ALPHA
) |
388 (1u << PIPE_BLENDFACTOR_SRC1_COLOR
) |
389 (1u << PIPE_BLENDFACTOR_SRC1_ALPHA
) |
390 (1u << PIPE_BLENDFACTOR_ZERO
) |
391 (1u << PIPE_BLENDFACTOR_INV_SRC_COLOR
) |
392 (1u << PIPE_BLENDFACTOR_INV_SRC_ALPHA
) |
393 (1u << PIPE_BLENDFACTOR_INV_CONST_COLOR
) |
394 (1u << PIPE_BLENDFACTOR_INV_CONST_ALPHA
) |
395 (1u << PIPE_BLENDFACTOR_INV_SRC1_COLOR
) |
396 (1u << PIPE_BLENDFACTOR_INV_SRC1_ALPHA
);
398 if (dst
== PIPE_BLENDFACTOR_ONE
&&
399 (src_allowed
& (1u << src
))) {
400 /* Addition is commutative, but floating point addition isn't
401 * associative: subtle changes can be introduced via different
404 * Out-of-order is also non-deterministic, which means that
405 * this breaks OpenGL invariance requirements. So only enable
406 * out-of-order additive blending if explicitly allowed by a
409 if (func
== PIPE_BLEND_MAX
|| func
== PIPE_BLEND_MIN
||
410 (func
== PIPE_BLEND_ADD
&& sscreen
->commutative_blend_add
))
411 blend
->commutative_4bit
|= chanmask
;
416 * Get rid of DST in the blend factors by commuting the operands:
417 * func(src * DST, dst * 0) ---> func(src * 0, dst * SRC)
419 static void si_blend_remove_dst(unsigned *func
, unsigned *src_factor
,
420 unsigned *dst_factor
, unsigned expected_dst
,
421 unsigned replacement_src
)
423 if (*src_factor
== expected_dst
&&
424 *dst_factor
== PIPE_BLENDFACTOR_ZERO
) {
425 *src_factor
= PIPE_BLENDFACTOR_ZERO
;
426 *dst_factor
= replacement_src
;
428 /* Commuting the operands requires reversing subtractions. */
429 if (*func
== PIPE_BLEND_SUBTRACT
)
430 *func
= PIPE_BLEND_REVERSE_SUBTRACT
;
431 else if (*func
== PIPE_BLEND_REVERSE_SUBTRACT
)
432 *func
= PIPE_BLEND_SUBTRACT
;
436 static bool si_blend_factor_uses_dst(unsigned factor
)
438 return factor
== PIPE_BLENDFACTOR_DST_COLOR
||
439 factor
== PIPE_BLENDFACTOR_DST_ALPHA
||
440 factor
== PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
||
441 factor
== PIPE_BLENDFACTOR_INV_DST_ALPHA
||
442 factor
== PIPE_BLENDFACTOR_INV_DST_COLOR
;
445 static void *si_create_blend_state_mode(struct pipe_context
*ctx
,
446 const struct pipe_blend_state
*state
,
449 struct si_context
*sctx
= (struct si_context
*)ctx
;
450 struct si_state_blend
*blend
= CALLOC_STRUCT(si_state_blend
);
451 struct si_pm4_state
*pm4
= &blend
->pm4
;
452 uint32_t sx_mrt_blend_opt
[8] = {0};
453 uint32_t color_control
= 0;
458 blend
->alpha_to_coverage
= state
->alpha_to_coverage
;
459 blend
->alpha_to_one
= state
->alpha_to_one
;
460 blend
->dual_src_blend
= util_blend_state_is_dual(state
, 0);
461 blend
->logicop_enable
= state
->logicop_enable
;
463 if (state
->logicop_enable
) {
464 color_control
|= S_028808_ROP3(state
->logicop_func
| (state
->logicop_func
<< 4));
466 color_control
|= S_028808_ROP3(0xcc);
469 si_pm4_set_reg(pm4
, R_028B70_DB_ALPHA_TO_MASK
,
470 S_028B70_ALPHA_TO_MASK_ENABLE(state
->alpha_to_coverage
) |
471 S_028B70_ALPHA_TO_MASK_OFFSET0(2) |
472 S_028B70_ALPHA_TO_MASK_OFFSET1(2) |
473 S_028B70_ALPHA_TO_MASK_OFFSET2(2) |
474 S_028B70_ALPHA_TO_MASK_OFFSET3(2));
476 if (state
->alpha_to_coverage
)
477 blend
->need_src_alpha_4bit
|= 0xf;
479 blend
->cb_target_mask
= 0;
480 blend
->cb_target_enabled_4bit
= 0;
482 for (int i
= 0; i
< 8; i
++) {
483 /* state->rt entries > 0 only written if independent blending */
484 const int j
= state
->independent_blend_enable
? i
: 0;
486 unsigned eqRGB
= state
->rt
[j
].rgb_func
;
487 unsigned srcRGB
= state
->rt
[j
].rgb_src_factor
;
488 unsigned dstRGB
= state
->rt
[j
].rgb_dst_factor
;
489 unsigned eqA
= state
->rt
[j
].alpha_func
;
490 unsigned srcA
= state
->rt
[j
].alpha_src_factor
;
491 unsigned dstA
= state
->rt
[j
].alpha_dst_factor
;
493 unsigned srcRGB_opt
, dstRGB_opt
, srcA_opt
, dstA_opt
;
494 unsigned blend_cntl
= 0;
496 sx_mrt_blend_opt
[i
] =
497 S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED
) |
498 S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED
);
500 /* Only set dual source blending for MRT0 to avoid a hang. */
501 if (i
>= 1 && blend
->dual_src_blend
) {
502 /* Vulkan does this for dual source blending. */
504 blend_cntl
|= S_028780_ENABLE(1);
506 si_pm4_set_reg(pm4
, R_028780_CB_BLEND0_CONTROL
+ i
* 4, blend_cntl
);
510 /* Only addition and subtraction equations are supported with
511 * dual source blending.
513 if (blend
->dual_src_blend
&&
514 (eqRGB
== PIPE_BLEND_MIN
|| eqRGB
== PIPE_BLEND_MAX
||
515 eqA
== PIPE_BLEND_MIN
|| eqA
== PIPE_BLEND_MAX
)) {
516 assert(!"Unsupported equation for dual source blending");
517 si_pm4_set_reg(pm4
, R_028780_CB_BLEND0_CONTROL
+ i
* 4, blend_cntl
);
521 /* cb_render_state will disable unused ones */
522 blend
->cb_target_mask
|= (unsigned)state
->rt
[j
].colormask
<< (4 * i
);
523 if (state
->rt
[j
].colormask
)
524 blend
->cb_target_enabled_4bit
|= 0xf << (4 * i
);
526 if (!state
->rt
[j
].colormask
|| !state
->rt
[j
].blend_enable
) {
527 si_pm4_set_reg(pm4
, R_028780_CB_BLEND0_CONTROL
+ i
* 4, blend_cntl
);
531 si_blend_check_commutativity(sctx
->screen
, blend
,
532 eqRGB
, srcRGB
, dstRGB
, 0x7 << (4 * i
));
533 si_blend_check_commutativity(sctx
->screen
, blend
,
534 eqA
, srcA
, dstA
, 0x8 << (4 * i
));
536 /* Blending optimizations for RB+.
537 * These transformations don't change the behavior.
539 * First, get rid of DST in the blend factors:
540 * func(src * DST, dst * 0) ---> func(src * 0, dst * SRC)
542 si_blend_remove_dst(&eqRGB
, &srcRGB
, &dstRGB
,
543 PIPE_BLENDFACTOR_DST_COLOR
,
544 PIPE_BLENDFACTOR_SRC_COLOR
);
545 si_blend_remove_dst(&eqA
, &srcA
, &dstA
,
546 PIPE_BLENDFACTOR_DST_COLOR
,
547 PIPE_BLENDFACTOR_SRC_COLOR
);
548 si_blend_remove_dst(&eqA
, &srcA
, &dstA
,
549 PIPE_BLENDFACTOR_DST_ALPHA
,
550 PIPE_BLENDFACTOR_SRC_ALPHA
);
552 /* Look up the ideal settings from tables. */
553 srcRGB_opt
= si_translate_blend_opt_factor(srcRGB
, false);
554 dstRGB_opt
= si_translate_blend_opt_factor(dstRGB
, false);
555 srcA_opt
= si_translate_blend_opt_factor(srcA
, true);
556 dstA_opt
= si_translate_blend_opt_factor(dstA
, true);
558 /* Handle interdependencies. */
559 if (si_blend_factor_uses_dst(srcRGB
))
560 dstRGB_opt
= V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE
;
561 if (si_blend_factor_uses_dst(srcA
))
562 dstA_opt
= V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE
;
564 if (srcRGB
== PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
&&
565 (dstRGB
== PIPE_BLENDFACTOR_ZERO
||
566 dstRGB
== PIPE_BLENDFACTOR_SRC_ALPHA
||
567 dstRGB
== PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
))
568 dstRGB_opt
= V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_A0
;
570 /* Set the final value. */
571 sx_mrt_blend_opt
[i
] =
572 S_028760_COLOR_SRC_OPT(srcRGB_opt
) |
573 S_028760_COLOR_DST_OPT(dstRGB_opt
) |
574 S_028760_COLOR_COMB_FCN(si_translate_blend_opt_function(eqRGB
)) |
575 S_028760_ALPHA_SRC_OPT(srcA_opt
) |
576 S_028760_ALPHA_DST_OPT(dstA_opt
) |
577 S_028760_ALPHA_COMB_FCN(si_translate_blend_opt_function(eqA
));
579 /* Set blend state. */
580 blend_cntl
|= S_028780_ENABLE(1);
581 blend_cntl
|= S_028780_COLOR_COMB_FCN(si_translate_blend_function(eqRGB
));
582 blend_cntl
|= S_028780_COLOR_SRCBLEND(si_translate_blend_factor(srcRGB
));
583 blend_cntl
|= S_028780_COLOR_DESTBLEND(si_translate_blend_factor(dstRGB
));
585 if (srcA
!= srcRGB
|| dstA
!= dstRGB
|| eqA
!= eqRGB
) {
586 blend_cntl
|= S_028780_SEPARATE_ALPHA_BLEND(1);
587 blend_cntl
|= S_028780_ALPHA_COMB_FCN(si_translate_blend_function(eqA
));
588 blend_cntl
|= S_028780_ALPHA_SRCBLEND(si_translate_blend_factor(srcA
));
589 blend_cntl
|= S_028780_ALPHA_DESTBLEND(si_translate_blend_factor(dstA
));
591 si_pm4_set_reg(pm4
, R_028780_CB_BLEND0_CONTROL
+ i
* 4, blend_cntl
);
593 blend
->blend_enable_4bit
|= 0xfu
<< (i
* 4);
595 /* This is only important for formats without alpha. */
596 if (srcRGB
== PIPE_BLENDFACTOR_SRC_ALPHA
||
597 dstRGB
== PIPE_BLENDFACTOR_SRC_ALPHA
||
598 srcRGB
== PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
||
599 dstRGB
== PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
||
600 srcRGB
== PIPE_BLENDFACTOR_INV_SRC_ALPHA
||
601 dstRGB
== PIPE_BLENDFACTOR_INV_SRC_ALPHA
)
602 blend
->need_src_alpha_4bit
|= 0xfu
<< (i
* 4);
605 if (blend
->cb_target_mask
) {
606 color_control
|= S_028808_MODE(mode
);
608 color_control
|= S_028808_MODE(V_028808_CB_DISABLE
);
611 if (sctx
->screen
->rbplus_allowed
) {
612 /* Disable RB+ blend optimizations for dual source blending.
615 if (blend
->dual_src_blend
) {
616 for (int i
= 0; i
< 8; i
++) {
617 sx_mrt_blend_opt
[i
] =
618 S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_NONE
) |
619 S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_NONE
);
623 for (int i
= 0; i
< 8; i
++)
624 si_pm4_set_reg(pm4
, R_028760_SX_MRT0_BLEND_OPT
+ i
* 4,
625 sx_mrt_blend_opt
[i
]);
627 /* RB+ doesn't work with dual source blending, logic op, and RESOLVE. */
628 if (blend
->dual_src_blend
|| state
->logicop_enable
||
629 mode
== V_028808_CB_RESOLVE
)
630 color_control
|= S_028808_DISABLE_DUAL_QUAD(1);
633 si_pm4_set_reg(pm4
, R_028808_CB_COLOR_CONTROL
, color_control
);
637 static void *si_create_blend_state(struct pipe_context
*ctx
,
638 const struct pipe_blend_state
*state
)
640 return si_create_blend_state_mode(ctx
, state
, V_028808_CB_NORMAL
);
643 static void si_bind_blend_state(struct pipe_context
*ctx
, void *state
)
645 struct si_context
*sctx
= (struct si_context
*)ctx
;
646 struct si_state_blend
*old_blend
= sctx
->queued
.named
.blend
;
647 struct si_state_blend
*blend
= (struct si_state_blend
*)state
;
652 si_pm4_bind_state(sctx
, blend
, state
);
655 old_blend
->cb_target_mask
!= blend
->cb_target_mask
||
656 old_blend
->dual_src_blend
!= blend
->dual_src_blend
||
657 (old_blend
->blend_enable_4bit
!= blend
->blend_enable_4bit
&&
658 sctx
->framebuffer
.nr_samples
>= 2 &&
659 sctx
->screen
->dcc_msaa_allowed
))
660 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.cb_render_state
);
663 old_blend
->cb_target_mask
!= blend
->cb_target_mask
||
664 old_blend
->alpha_to_coverage
!= blend
->alpha_to_coverage
||
665 old_blend
->alpha_to_one
!= blend
->alpha_to_one
||
666 old_blend
->dual_src_blend
!= blend
->dual_src_blend
||
667 old_blend
->blend_enable_4bit
!= blend
->blend_enable_4bit
||
668 old_blend
->need_src_alpha_4bit
!= blend
->need_src_alpha_4bit
)
669 sctx
->do_update_shaders
= true;
671 if (sctx
->screen
->dpbb_allowed
&&
673 old_blend
->alpha_to_coverage
!= blend
->alpha_to_coverage
||
674 old_blend
->blend_enable_4bit
!= blend
->blend_enable_4bit
||
675 old_blend
->cb_target_enabled_4bit
!= blend
->cb_target_enabled_4bit
))
676 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.dpbb_state
);
678 if (sctx
->screen
->has_out_of_order_rast
&&
680 (old_blend
->blend_enable_4bit
!= blend
->blend_enable_4bit
||
681 old_blend
->cb_target_enabled_4bit
!= blend
->cb_target_enabled_4bit
||
682 old_blend
->commutative_4bit
!= blend
->commutative_4bit
||
683 old_blend
->logicop_enable
!= blend
->logicop_enable
)))
684 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.msaa_config
);
687 static void si_delete_blend_state(struct pipe_context
*ctx
, void *state
)
689 struct si_context
*sctx
= (struct si_context
*)ctx
;
690 si_pm4_delete_state(sctx
, blend
, (struct si_state_blend
*)state
);
693 static void si_set_blend_color(struct pipe_context
*ctx
,
694 const struct pipe_blend_color
*state
)
696 struct si_context
*sctx
= (struct si_context
*)ctx
;
697 static const struct pipe_blend_color zeros
;
699 sctx
->blend_color
.state
= *state
;
700 sctx
->blend_color
.any_nonzeros
= memcmp(state
, &zeros
, sizeof(*state
)) != 0;
701 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.blend_color
);
704 static void si_emit_blend_color(struct si_context
*sctx
)
706 struct radeon_cmdbuf
*cs
= sctx
->gfx_cs
;
708 radeon_set_context_reg_seq(cs
, R_028414_CB_BLEND_RED
, 4);
709 radeon_emit_array(cs
, (uint32_t*)sctx
->blend_color
.state
.color
, 4);
716 static void si_set_clip_state(struct pipe_context
*ctx
,
717 const struct pipe_clip_state
*state
)
719 struct si_context
*sctx
= (struct si_context
*)ctx
;
720 struct pipe_constant_buffer cb
;
721 static const struct pipe_clip_state zeros
;
723 if (memcmp(&sctx
->clip_state
.state
, state
, sizeof(*state
)) == 0)
726 sctx
->clip_state
.state
= *state
;
727 sctx
->clip_state
.any_nonzeros
= memcmp(state
, &zeros
, sizeof(*state
)) != 0;
728 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.clip_state
);
731 cb
.user_buffer
= state
->ucp
;
732 cb
.buffer_offset
= 0;
733 cb
.buffer_size
= 4*4*8;
734 si_set_rw_buffer(sctx
, SI_VS_CONST_CLIP_PLANES
, &cb
);
735 pipe_resource_reference(&cb
.buffer
, NULL
);
738 static void si_emit_clip_state(struct si_context
*sctx
)
740 struct radeon_cmdbuf
*cs
= sctx
->gfx_cs
;
742 radeon_set_context_reg_seq(cs
, R_0285BC_PA_CL_UCP_0_X
, 6*4);
743 radeon_emit_array(cs
, (uint32_t*)sctx
->clip_state
.state
.ucp
, 6*4);
746 static void si_emit_clip_regs(struct si_context
*sctx
)
748 struct si_shader
*vs
= si_get_vs_state(sctx
);
749 struct si_shader_selector
*vs_sel
= vs
->selector
;
750 struct tgsi_shader_info
*info
= &vs_sel
->info
;
751 struct si_state_rasterizer
*rs
= sctx
->queued
.named
.rasterizer
;
752 unsigned window_space
=
753 info
->properties
[TGSI_PROPERTY_VS_WINDOW_SPACE_POSITION
];
754 unsigned clipdist_mask
= vs_sel
->clipdist_mask
;
755 unsigned ucp_mask
= clipdist_mask
? 0 : rs
->clip_plane_enable
& SIX_BITS
;
756 unsigned culldist_mask
= vs_sel
->culldist_mask
;
759 if (vs
->key
.opt
.clip_disable
) {
760 assert(!info
->culldist_writemask
);
764 total_mask
= clipdist_mask
| culldist_mask
;
766 /* Clip distances on points have no effect, so need to be implemented
767 * as cull distances. This applies for the clipvertex case as well.
769 * Setting this for primitives other than points should have no adverse
772 clipdist_mask
&= rs
->clip_plane_enable
;
773 culldist_mask
|= clipdist_mask
;
775 radeon_opt_set_context_reg(sctx
, R_02881C_PA_CL_VS_OUT_CNTL
,
776 SI_TRACKED_PA_CL_VS_OUT_CNTL
,
777 vs_sel
->pa_cl_vs_out_cntl
|
778 S_02881C_VS_OUT_CCDIST0_VEC_ENA((total_mask
& 0x0F) != 0) |
779 S_02881C_VS_OUT_CCDIST1_VEC_ENA((total_mask
& 0xF0) != 0) |
780 clipdist_mask
| (culldist_mask
<< 8));
781 radeon_opt_set_context_reg(sctx
, R_028810_PA_CL_CLIP_CNTL
,
782 SI_TRACKED_PA_CL_CLIP_CNTL
,
783 rs
->pa_cl_clip_cntl
|
785 S_028810_CLIP_DISABLE(window_space
));
789 * inferred state between framebuffer and rasterizer
791 static void si_update_poly_offset_state(struct si_context
*sctx
)
793 struct si_state_rasterizer
*rs
= sctx
->queued
.named
.rasterizer
;
795 if (!rs
|| !rs
->uses_poly_offset
|| !sctx
->framebuffer
.state
.zsbuf
) {
796 si_pm4_bind_state(sctx
, poly_offset
, NULL
);
800 /* Use the user format, not db_render_format, so that the polygon
801 * offset behaves as expected by applications.
803 switch (sctx
->framebuffer
.state
.zsbuf
->texture
->format
) {
804 case PIPE_FORMAT_Z16_UNORM
:
805 si_pm4_bind_state(sctx
, poly_offset
, &rs
->pm4_poly_offset
[0]);
807 default: /* 24-bit */
808 si_pm4_bind_state(sctx
, poly_offset
, &rs
->pm4_poly_offset
[1]);
810 case PIPE_FORMAT_Z32_FLOAT
:
811 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT
:
812 si_pm4_bind_state(sctx
, poly_offset
, &rs
->pm4_poly_offset
[2]);
821 static uint32_t si_translate_fill(uint32_t func
)
824 case PIPE_POLYGON_MODE_FILL
:
825 return V_028814_X_DRAW_TRIANGLES
;
826 case PIPE_POLYGON_MODE_LINE
:
827 return V_028814_X_DRAW_LINES
;
828 case PIPE_POLYGON_MODE_POINT
:
829 return V_028814_X_DRAW_POINTS
;
832 return V_028814_X_DRAW_POINTS
;
836 static void *si_create_rs_state(struct pipe_context
*ctx
,
837 const struct pipe_rasterizer_state
*state
)
839 struct si_screen
*sscreen
= ((struct si_context
*)ctx
)->screen
;
840 struct si_state_rasterizer
*rs
= CALLOC_STRUCT(si_state_rasterizer
);
841 struct si_pm4_state
*pm4
= &rs
->pm4
;
843 float psize_min
, psize_max
;
849 rs
->scissor_enable
= state
->scissor
;
850 rs
->clip_halfz
= state
->clip_halfz
;
851 rs
->two_side
= state
->light_twoside
;
852 rs
->multisample_enable
= state
->multisample
;
853 rs
->force_persample_interp
= state
->force_persample_interp
;
854 rs
->clip_plane_enable
= state
->clip_plane_enable
;
855 rs
->line_stipple_enable
= state
->line_stipple_enable
;
856 rs
->poly_stipple_enable
= state
->poly_stipple_enable
;
857 rs
->line_smooth
= state
->line_smooth
;
858 rs
->line_width
= state
->line_width
;
859 rs
->poly_smooth
= state
->poly_smooth
;
860 rs
->uses_poly_offset
= state
->offset_point
|| state
->offset_line
||
862 rs
->clamp_fragment_color
= state
->clamp_fragment_color
;
863 rs
->clamp_vertex_color
= state
->clamp_vertex_color
;
864 rs
->flatshade
= state
->flatshade
;
865 rs
->sprite_coord_enable
= state
->sprite_coord_enable
;
866 rs
->rasterizer_discard
= state
->rasterizer_discard
;
867 rs
->pa_sc_line_stipple
= state
->line_stipple_enable
?
868 S_028A0C_LINE_PATTERN(state
->line_stipple_pattern
) |
869 S_028A0C_REPEAT_COUNT(state
->line_stipple_factor
) : 0;
870 rs
->pa_cl_clip_cntl
=
871 S_028810_DX_CLIP_SPACE_DEF(state
->clip_halfz
) |
872 S_028810_ZCLIP_NEAR_DISABLE(!state
->depth_clip
) |
873 S_028810_ZCLIP_FAR_DISABLE(!state
->depth_clip
) |
874 S_028810_DX_RASTERIZATION_KILL(state
->rasterizer_discard
) |
875 S_028810_DX_LINEAR_ATTR_CLIP_ENA(1);
877 si_pm4_set_reg(pm4
, R_0286D4_SPI_INTERP_CONTROL_0
,
878 S_0286D4_FLAT_SHADE_ENA(1) |
879 S_0286D4_PNT_SPRITE_ENA(state
->point_quad_rasterization
) |
880 S_0286D4_PNT_SPRITE_OVRD_X(V_0286D4_SPI_PNT_SPRITE_SEL_S
) |
881 S_0286D4_PNT_SPRITE_OVRD_Y(V_0286D4_SPI_PNT_SPRITE_SEL_T
) |
882 S_0286D4_PNT_SPRITE_OVRD_Z(V_0286D4_SPI_PNT_SPRITE_SEL_0
) |
883 S_0286D4_PNT_SPRITE_OVRD_W(V_0286D4_SPI_PNT_SPRITE_SEL_1
) |
884 S_0286D4_PNT_SPRITE_TOP_1(state
->sprite_coord_mode
!= PIPE_SPRITE_COORD_UPPER_LEFT
));
886 /* point size 12.4 fixed point */
887 tmp
= (unsigned)(state
->point_size
* 8.0);
888 si_pm4_set_reg(pm4
, R_028A00_PA_SU_POINT_SIZE
, S_028A00_HEIGHT(tmp
) | S_028A00_WIDTH(tmp
));
890 if (state
->point_size_per_vertex
) {
891 psize_min
= util_get_min_point_size(state
);
894 /* Force the point size to be as if the vertex output was disabled. */
895 psize_min
= state
->point_size
;
896 psize_max
= state
->point_size
;
898 rs
->max_point_size
= psize_max
;
900 /* Divide by two, because 0.5 = 1 pixel. */
901 si_pm4_set_reg(pm4
, R_028A04_PA_SU_POINT_MINMAX
,
902 S_028A04_MIN_SIZE(si_pack_float_12p4(psize_min
/2)) |
903 S_028A04_MAX_SIZE(si_pack_float_12p4(psize_max
/2)));
905 si_pm4_set_reg(pm4
, R_028A08_PA_SU_LINE_CNTL
,
906 S_028A08_WIDTH(si_pack_float_12p4(state
->line_width
/2)));
907 si_pm4_set_reg(pm4
, R_028A48_PA_SC_MODE_CNTL_0
,
908 S_028A48_LINE_STIPPLE_ENABLE(state
->line_stipple_enable
) |
909 S_028A48_MSAA_ENABLE(state
->multisample
||
910 state
->poly_smooth
||
911 state
->line_smooth
) |
912 S_028A48_VPORT_SCISSOR_ENABLE(1) |
913 S_028A48_ALTERNATE_RBS_PER_TILE(sscreen
->info
.chip_class
>= GFX9
));
915 si_pm4_set_reg(pm4
, R_028BE4_PA_SU_VTX_CNTL
,
916 S_028BE4_PIX_CENTER(state
->half_pixel_center
) |
917 S_028BE4_QUANT_MODE(V_028BE4_X_16_8_FIXED_POINT_1_256TH
));
919 si_pm4_set_reg(pm4
, R_028B7C_PA_SU_POLY_OFFSET_CLAMP
, fui(state
->offset_clamp
));
920 si_pm4_set_reg(pm4
, R_028814_PA_SU_SC_MODE_CNTL
,
921 S_028814_PROVOKING_VTX_LAST(!state
->flatshade_first
) |
922 S_028814_CULL_FRONT((state
->cull_face
& PIPE_FACE_FRONT
) ? 1 : 0) |
923 S_028814_CULL_BACK((state
->cull_face
& PIPE_FACE_BACK
) ? 1 : 0) |
924 S_028814_FACE(!state
->front_ccw
) |
925 S_028814_POLY_OFFSET_FRONT_ENABLE(util_get_offset(state
, state
->fill_front
)) |
926 S_028814_POLY_OFFSET_BACK_ENABLE(util_get_offset(state
, state
->fill_back
)) |
927 S_028814_POLY_OFFSET_PARA_ENABLE(state
->offset_point
|| state
->offset_line
) |
928 S_028814_POLY_MODE(state
->fill_front
!= PIPE_POLYGON_MODE_FILL
||
929 state
->fill_back
!= PIPE_POLYGON_MODE_FILL
) |
930 S_028814_POLYMODE_FRONT_PTYPE(si_translate_fill(state
->fill_front
)) |
931 S_028814_POLYMODE_BACK_PTYPE(si_translate_fill(state
->fill_back
)));
933 if (!rs
->uses_poly_offset
)
936 rs
->pm4_poly_offset
= CALLOC(3, sizeof(struct si_pm4_state
));
937 if (!rs
->pm4_poly_offset
) {
942 /* Precalculate polygon offset states for 16-bit, 24-bit, and 32-bit zbuffers. */
943 for (i
= 0; i
< 3; i
++) {
944 struct si_pm4_state
*pm4
= &rs
->pm4_poly_offset
[i
];
945 float offset_units
= state
->offset_units
;
946 float offset_scale
= state
->offset_scale
* 16.0f
;
947 uint32_t pa_su_poly_offset_db_fmt_cntl
= 0;
949 if (!state
->offset_units_unscaled
) {
951 case 0: /* 16-bit zbuffer */
952 offset_units
*= 4.0f
;
953 pa_su_poly_offset_db_fmt_cntl
=
954 S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-16);
956 case 1: /* 24-bit zbuffer */
957 offset_units
*= 2.0f
;
958 pa_su_poly_offset_db_fmt_cntl
=
959 S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-24);
961 case 2: /* 32-bit zbuffer */
962 offset_units
*= 1.0f
;
963 pa_su_poly_offset_db_fmt_cntl
= S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-23) |
964 S_028B78_POLY_OFFSET_DB_IS_FLOAT_FMT(1);
969 si_pm4_set_reg(pm4
, R_028B80_PA_SU_POLY_OFFSET_FRONT_SCALE
,
971 si_pm4_set_reg(pm4
, R_028B84_PA_SU_POLY_OFFSET_FRONT_OFFSET
,
973 si_pm4_set_reg(pm4
, R_028B88_PA_SU_POLY_OFFSET_BACK_SCALE
,
975 si_pm4_set_reg(pm4
, R_028B8C_PA_SU_POLY_OFFSET_BACK_OFFSET
,
977 si_pm4_set_reg(pm4
, R_028B78_PA_SU_POLY_OFFSET_DB_FMT_CNTL
,
978 pa_su_poly_offset_db_fmt_cntl
);
984 static void si_bind_rs_state(struct pipe_context
*ctx
, void *state
)
986 struct si_context
*sctx
= (struct si_context
*)ctx
;
987 struct si_state_rasterizer
*old_rs
=
988 (struct si_state_rasterizer
*)sctx
->queued
.named
.rasterizer
;
989 struct si_state_rasterizer
*rs
= (struct si_state_rasterizer
*)state
;
994 if (!old_rs
|| old_rs
->multisample_enable
!= rs
->multisample_enable
) {
995 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.db_render_state
);
997 /* Update the small primitive filter workaround if necessary. */
998 if (sctx
->screen
->has_msaa_sample_loc_bug
&&
999 sctx
->framebuffer
.nr_samples
> 1)
1000 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.msaa_sample_locs
);
1003 sctx
->current_vs_state
&= C_VS_STATE_CLAMP_VERTEX_COLOR
;
1004 sctx
->current_vs_state
|= S_VS_STATE_CLAMP_VERTEX_COLOR(rs
->clamp_vertex_color
);
1006 si_pm4_bind_state(sctx
, rasterizer
, rs
);
1007 si_update_poly_offset_state(sctx
);
1010 old_rs
->scissor_enable
!= rs
->scissor_enable
) {
1011 sctx
->scissors
.dirty_mask
= (1 << SI_MAX_VIEWPORTS
) - 1;
1012 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.scissors
);
1016 old_rs
->line_width
!= rs
->line_width
||
1017 old_rs
->max_point_size
!= rs
->max_point_size
)
1018 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.guardband
);
1021 old_rs
->clip_halfz
!= rs
->clip_halfz
) {
1022 sctx
->viewports
.depth_range_dirty_mask
= (1 << SI_MAX_VIEWPORTS
) - 1;
1023 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.viewports
);
1027 old_rs
->clip_plane_enable
!= rs
->clip_plane_enable
||
1028 old_rs
->pa_cl_clip_cntl
!= rs
->pa_cl_clip_cntl
)
1029 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.clip_regs
);
1031 sctx
->ia_multi_vgt_param_key
.u
.line_stipple_enabled
=
1032 rs
->line_stipple_enable
;
1035 old_rs
->clip_plane_enable
!= rs
->clip_plane_enable
||
1036 old_rs
->rasterizer_discard
!= rs
->rasterizer_discard
||
1037 old_rs
->sprite_coord_enable
!= rs
->sprite_coord_enable
||
1038 old_rs
->flatshade
!= rs
->flatshade
||
1039 old_rs
->two_side
!= rs
->two_side
||
1040 old_rs
->multisample_enable
!= rs
->multisample_enable
||
1041 old_rs
->poly_stipple_enable
!= rs
->poly_stipple_enable
||
1042 old_rs
->poly_smooth
!= rs
->poly_smooth
||
1043 old_rs
->line_smooth
!= rs
->line_smooth
||
1044 old_rs
->clamp_fragment_color
!= rs
->clamp_fragment_color
||
1045 old_rs
->force_persample_interp
!= rs
->force_persample_interp
)
1046 sctx
->do_update_shaders
= true;
1049 static void si_delete_rs_state(struct pipe_context
*ctx
, void *state
)
1051 struct si_context
*sctx
= (struct si_context
*)ctx
;
1052 struct si_state_rasterizer
*rs
= (struct si_state_rasterizer
*)state
;
1054 if (sctx
->queued
.named
.rasterizer
== state
)
1055 si_pm4_bind_state(sctx
, poly_offset
, NULL
);
1057 FREE(rs
->pm4_poly_offset
);
1058 si_pm4_delete_state(sctx
, rasterizer
, rs
);
1062 * infeered state between dsa and stencil ref
1064 static void si_emit_stencil_ref(struct si_context
*sctx
)
1066 struct radeon_cmdbuf
*cs
= sctx
->gfx_cs
;
1067 struct pipe_stencil_ref
*ref
= &sctx
->stencil_ref
.state
;
1068 struct si_dsa_stencil_ref_part
*dsa
= &sctx
->stencil_ref
.dsa_part
;
1070 radeon_set_context_reg_seq(cs
, R_028430_DB_STENCILREFMASK
, 2);
1071 radeon_emit(cs
, S_028430_STENCILTESTVAL(ref
->ref_value
[0]) |
1072 S_028430_STENCILMASK(dsa
->valuemask
[0]) |
1073 S_028430_STENCILWRITEMASK(dsa
->writemask
[0]) |
1074 S_028430_STENCILOPVAL(1));
1075 radeon_emit(cs
, S_028434_STENCILTESTVAL_BF(ref
->ref_value
[1]) |
1076 S_028434_STENCILMASK_BF(dsa
->valuemask
[1]) |
1077 S_028434_STENCILWRITEMASK_BF(dsa
->writemask
[1]) |
1078 S_028434_STENCILOPVAL_BF(1));
1081 static void si_set_stencil_ref(struct pipe_context
*ctx
,
1082 const struct pipe_stencil_ref
*state
)
1084 struct si_context
*sctx
= (struct si_context
*)ctx
;
1086 if (memcmp(&sctx
->stencil_ref
.state
, state
, sizeof(*state
)) == 0)
1089 sctx
->stencil_ref
.state
= *state
;
1090 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.stencil_ref
);
1098 static uint32_t si_translate_stencil_op(int s_op
)
1101 case PIPE_STENCIL_OP_KEEP
:
1102 return V_02842C_STENCIL_KEEP
;
1103 case PIPE_STENCIL_OP_ZERO
:
1104 return V_02842C_STENCIL_ZERO
;
1105 case PIPE_STENCIL_OP_REPLACE
:
1106 return V_02842C_STENCIL_REPLACE_TEST
;
1107 case PIPE_STENCIL_OP_INCR
:
1108 return V_02842C_STENCIL_ADD_CLAMP
;
1109 case PIPE_STENCIL_OP_DECR
:
1110 return V_02842C_STENCIL_SUB_CLAMP
;
1111 case PIPE_STENCIL_OP_INCR_WRAP
:
1112 return V_02842C_STENCIL_ADD_WRAP
;
1113 case PIPE_STENCIL_OP_DECR_WRAP
:
1114 return V_02842C_STENCIL_SUB_WRAP
;
1115 case PIPE_STENCIL_OP_INVERT
:
1116 return V_02842C_STENCIL_INVERT
;
1118 PRINT_ERR("Unknown stencil op %d", s_op
);
1125 static bool si_dsa_writes_stencil(const struct pipe_stencil_state
*s
)
1127 return s
->enabled
&& s
->writemask
&&
1128 (s
->fail_op
!= PIPE_STENCIL_OP_KEEP
||
1129 s
->zfail_op
!= PIPE_STENCIL_OP_KEEP
||
1130 s
->zpass_op
!= PIPE_STENCIL_OP_KEEP
);
1133 static bool si_order_invariant_stencil_op(enum pipe_stencil_op op
)
1135 /* REPLACE is normally order invariant, except when the stencil
1136 * reference value is written by the fragment shader. Tracking this
1137 * interaction does not seem worth the effort, so be conservative. */
1138 return op
!= PIPE_STENCIL_OP_INCR
&&
1139 op
!= PIPE_STENCIL_OP_DECR
&&
1140 op
!= PIPE_STENCIL_OP_REPLACE
;
1143 /* Compute whether, assuming Z writes are disabled, this stencil state is order
1144 * invariant in the sense that the set of passing fragments as well as the
1145 * final stencil buffer result does not depend on the order of fragments. */
1146 static bool si_order_invariant_stencil_state(const struct pipe_stencil_state
*state
)
1148 return !state
->enabled
|| !state
->writemask
||
1149 /* The following assumes that Z writes are disabled. */
1150 (state
->func
== PIPE_FUNC_ALWAYS
&&
1151 si_order_invariant_stencil_op(state
->zpass_op
) &&
1152 si_order_invariant_stencil_op(state
->zfail_op
)) ||
1153 (state
->func
== PIPE_FUNC_NEVER
&&
1154 si_order_invariant_stencil_op(state
->fail_op
));
1157 static void *si_create_dsa_state(struct pipe_context
*ctx
,
1158 const struct pipe_depth_stencil_alpha_state
*state
)
1160 struct si_context
*sctx
= (struct si_context
*)ctx
;
1161 struct si_state_dsa
*dsa
= CALLOC_STRUCT(si_state_dsa
);
1162 struct si_pm4_state
*pm4
= &dsa
->pm4
;
1163 unsigned db_depth_control
;
1164 uint32_t db_stencil_control
= 0;
1170 dsa
->stencil_ref
.valuemask
[0] = state
->stencil
[0].valuemask
;
1171 dsa
->stencil_ref
.valuemask
[1] = state
->stencil
[1].valuemask
;
1172 dsa
->stencil_ref
.writemask
[0] = state
->stencil
[0].writemask
;
1173 dsa
->stencil_ref
.writemask
[1] = state
->stencil
[1].writemask
;
1175 db_depth_control
= S_028800_Z_ENABLE(state
->depth
.enabled
) |
1176 S_028800_Z_WRITE_ENABLE(state
->depth
.writemask
) |
1177 S_028800_ZFUNC(state
->depth
.func
) |
1178 S_028800_DEPTH_BOUNDS_ENABLE(state
->depth
.bounds_test
);
1181 if (state
->stencil
[0].enabled
) {
1182 db_depth_control
|= S_028800_STENCIL_ENABLE(1);
1183 db_depth_control
|= S_028800_STENCILFUNC(state
->stencil
[0].func
);
1184 db_stencil_control
|= S_02842C_STENCILFAIL(si_translate_stencil_op(state
->stencil
[0].fail_op
));
1185 db_stencil_control
|= S_02842C_STENCILZPASS(si_translate_stencil_op(state
->stencil
[0].zpass_op
));
1186 db_stencil_control
|= S_02842C_STENCILZFAIL(si_translate_stencil_op(state
->stencil
[0].zfail_op
));
1188 if (state
->stencil
[1].enabled
) {
1189 db_depth_control
|= S_028800_BACKFACE_ENABLE(1);
1190 db_depth_control
|= S_028800_STENCILFUNC_BF(state
->stencil
[1].func
);
1191 db_stencil_control
|= S_02842C_STENCILFAIL_BF(si_translate_stencil_op(state
->stencil
[1].fail_op
));
1192 db_stencil_control
|= S_02842C_STENCILZPASS_BF(si_translate_stencil_op(state
->stencil
[1].zpass_op
));
1193 db_stencil_control
|= S_02842C_STENCILZFAIL_BF(si_translate_stencil_op(state
->stencil
[1].zfail_op
));
1198 if (state
->alpha
.enabled
) {
1199 dsa
->alpha_func
= state
->alpha
.func
;
1201 si_pm4_set_reg(pm4
, R_00B030_SPI_SHADER_USER_DATA_PS_0
+
1202 SI_SGPR_ALPHA_REF
* 4, fui(state
->alpha
.ref_value
));
1204 dsa
->alpha_func
= PIPE_FUNC_ALWAYS
;
1207 si_pm4_set_reg(pm4
, R_028800_DB_DEPTH_CONTROL
, db_depth_control
);
1208 if (state
->stencil
[0].enabled
)
1209 si_pm4_set_reg(pm4
, R_02842C_DB_STENCIL_CONTROL
, db_stencil_control
);
1210 if (state
->depth
.bounds_test
) {
1211 si_pm4_set_reg(pm4
, R_028020_DB_DEPTH_BOUNDS_MIN
, fui(state
->depth
.bounds_min
));
1212 si_pm4_set_reg(pm4
, R_028024_DB_DEPTH_BOUNDS_MAX
, fui(state
->depth
.bounds_max
));
1215 dsa
->depth_enabled
= state
->depth
.enabled
;
1216 dsa
->depth_write_enabled
= state
->depth
.enabled
&&
1217 state
->depth
.writemask
;
1218 dsa
->stencil_enabled
= state
->stencil
[0].enabled
;
1219 dsa
->stencil_write_enabled
= state
->stencil
[0].enabled
&&
1220 (si_dsa_writes_stencil(&state
->stencil
[0]) ||
1221 si_dsa_writes_stencil(&state
->stencil
[1]));
1222 dsa
->db_can_write
= dsa
->depth_write_enabled
||
1223 dsa
->stencil_write_enabled
;
1225 bool zfunc_is_ordered
=
1226 state
->depth
.func
== PIPE_FUNC_NEVER
||
1227 state
->depth
.func
== PIPE_FUNC_LESS
||
1228 state
->depth
.func
== PIPE_FUNC_LEQUAL
||
1229 state
->depth
.func
== PIPE_FUNC_GREATER
||
1230 state
->depth
.func
== PIPE_FUNC_GEQUAL
;
1232 bool nozwrite_and_order_invariant_stencil
=
1233 !dsa
->db_can_write
||
1234 (!dsa
->depth_write_enabled
&&
1235 si_order_invariant_stencil_state(&state
->stencil
[0]) &&
1236 si_order_invariant_stencil_state(&state
->stencil
[1]));
1238 dsa
->order_invariance
[1].zs
=
1239 nozwrite_and_order_invariant_stencil
||
1240 (!dsa
->stencil_write_enabled
&& zfunc_is_ordered
);
1241 dsa
->order_invariance
[0].zs
= !dsa
->depth_write_enabled
|| zfunc_is_ordered
;
1243 dsa
->order_invariance
[1].pass_set
=
1244 nozwrite_and_order_invariant_stencil
||
1245 (!dsa
->stencil_write_enabled
&&
1246 (state
->depth
.func
== PIPE_FUNC_ALWAYS
||
1247 state
->depth
.func
== PIPE_FUNC_NEVER
));
1248 dsa
->order_invariance
[0].pass_set
=
1249 !dsa
->depth_write_enabled
||
1250 (state
->depth
.func
== PIPE_FUNC_ALWAYS
||
1251 state
->depth
.func
== PIPE_FUNC_NEVER
);
1253 dsa
->order_invariance
[1].pass_last
=
1254 sctx
->screen
->assume_no_z_fights
&&
1255 !dsa
->stencil_write_enabled
&&
1256 dsa
->depth_write_enabled
&& zfunc_is_ordered
;
1257 dsa
->order_invariance
[0].pass_last
=
1258 sctx
->screen
->assume_no_z_fights
&&
1259 dsa
->depth_write_enabled
&& zfunc_is_ordered
;
1264 static void si_bind_dsa_state(struct pipe_context
*ctx
, void *state
)
1266 struct si_context
*sctx
= (struct si_context
*)ctx
;
1267 struct si_state_dsa
*old_dsa
= sctx
->queued
.named
.dsa
;
1268 struct si_state_dsa
*dsa
= state
;
1273 si_pm4_bind_state(sctx
, dsa
, dsa
);
1275 if (memcmp(&dsa
->stencil_ref
, &sctx
->stencil_ref
.dsa_part
,
1276 sizeof(struct si_dsa_stencil_ref_part
)) != 0) {
1277 sctx
->stencil_ref
.dsa_part
= dsa
->stencil_ref
;
1278 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.stencil_ref
);
1281 if (!old_dsa
|| old_dsa
->alpha_func
!= dsa
->alpha_func
)
1282 sctx
->do_update_shaders
= true;
1284 if (sctx
->screen
->dpbb_allowed
&&
1286 (old_dsa
->depth_enabled
!= dsa
->depth_enabled
||
1287 old_dsa
->stencil_enabled
!= dsa
->stencil_enabled
||
1288 old_dsa
->db_can_write
!= dsa
->db_can_write
)))
1289 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.dpbb_state
);
1291 if (sctx
->screen
->has_out_of_order_rast
&&
1293 memcmp(old_dsa
->order_invariance
, dsa
->order_invariance
,
1294 sizeof(old_dsa
->order_invariance
))))
1295 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.msaa_config
);
1298 static void si_delete_dsa_state(struct pipe_context
*ctx
, void *state
)
1300 struct si_context
*sctx
= (struct si_context
*)ctx
;
1301 si_pm4_delete_state(sctx
, dsa
, (struct si_state_dsa
*)state
);
1304 static void *si_create_db_flush_dsa(struct si_context
*sctx
)
1306 struct pipe_depth_stencil_alpha_state dsa
= {};
1308 return sctx
->b
.create_depth_stencil_alpha_state(&sctx
->b
, &dsa
);
1311 /* DB RENDER STATE */
1313 static void si_set_active_query_state(struct pipe_context
*ctx
, boolean enable
)
1315 struct si_context
*sctx
= (struct si_context
*)ctx
;
1317 /* Pipeline stat & streamout queries. */
1319 sctx
->flags
&= ~SI_CONTEXT_STOP_PIPELINE_STATS
;
1320 sctx
->flags
|= SI_CONTEXT_START_PIPELINE_STATS
;
1322 sctx
->flags
&= ~SI_CONTEXT_START_PIPELINE_STATS
;
1323 sctx
->flags
|= SI_CONTEXT_STOP_PIPELINE_STATS
;
1326 /* Occlusion queries. */
1327 if (sctx
->occlusion_queries_disabled
!= !enable
) {
1328 sctx
->occlusion_queries_disabled
= !enable
;
1329 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.db_render_state
);
1333 void si_set_occlusion_query_state(struct si_context
*sctx
,
1334 bool old_perfect_enable
)
1336 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.db_render_state
);
1338 bool perfect_enable
= sctx
->num_perfect_occlusion_queries
!= 0;
1340 if (perfect_enable
!= old_perfect_enable
)
1341 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.msaa_config
);
1344 void si_save_qbo_state(struct si_context
*sctx
, struct si_qbo_state
*st
)
1346 st
->saved_compute
= sctx
->cs_shader_state
.program
;
1348 si_get_pipe_constant_buffer(sctx
, PIPE_SHADER_COMPUTE
, 0, &st
->saved_const0
);
1349 si_get_shader_buffers(sctx
, PIPE_SHADER_COMPUTE
, 0, 3, st
->saved_ssbo
);
1352 static void si_emit_db_render_state(struct si_context
*sctx
)
1354 struct si_state_rasterizer
*rs
= sctx
->queued
.named
.rasterizer
;
1355 unsigned db_shader_control
, db_render_control
, db_count_control
;
1357 /* DB_RENDER_CONTROL */
1358 if (sctx
->dbcb_depth_copy_enabled
||
1359 sctx
->dbcb_stencil_copy_enabled
) {
1361 S_028000_DEPTH_COPY(sctx
->dbcb_depth_copy_enabled
) |
1362 S_028000_STENCIL_COPY(sctx
->dbcb_stencil_copy_enabled
) |
1363 S_028000_COPY_CENTROID(1) |
1364 S_028000_COPY_SAMPLE(sctx
->dbcb_copy_sample
);
1365 } else if (sctx
->db_flush_depth_inplace
|| sctx
->db_flush_stencil_inplace
) {
1367 S_028000_DEPTH_COMPRESS_DISABLE(sctx
->db_flush_depth_inplace
) |
1368 S_028000_STENCIL_COMPRESS_DISABLE(sctx
->db_flush_stencil_inplace
);
1371 S_028000_DEPTH_CLEAR_ENABLE(sctx
->db_depth_clear
) |
1372 S_028000_STENCIL_CLEAR_ENABLE(sctx
->db_stencil_clear
);
1375 /* DB_COUNT_CONTROL (occlusion queries) */
1376 if (sctx
->num_occlusion_queries
> 0 &&
1377 !sctx
->occlusion_queries_disabled
) {
1378 bool perfect
= sctx
->num_perfect_occlusion_queries
> 0;
1380 if (sctx
->chip_class
>= CIK
) {
1382 S_028004_PERFECT_ZPASS_COUNTS(perfect
) |
1383 S_028004_SAMPLE_RATE(sctx
->framebuffer
.log_samples
) |
1384 S_028004_ZPASS_ENABLE(1) |
1385 S_028004_SLICE_EVEN_ENABLE(1) |
1386 S_028004_SLICE_ODD_ENABLE(1);
1389 S_028004_PERFECT_ZPASS_COUNTS(perfect
) |
1390 S_028004_SAMPLE_RATE(sctx
->framebuffer
.log_samples
);
1393 /* Disable occlusion queries. */
1394 if (sctx
->chip_class
>= CIK
) {
1395 db_count_control
= 0;
1397 db_count_control
= S_028004_ZPASS_INCREMENT_DISABLE(1);
1401 radeon_opt_set_context_reg2(sctx
, R_028000_DB_RENDER_CONTROL
,
1402 SI_TRACKED_DB_RENDER_CONTROL
, db_render_control
,
1405 /* DB_RENDER_OVERRIDE2 */
1406 radeon_opt_set_context_reg(sctx
, R_028010_DB_RENDER_OVERRIDE2
,
1407 SI_TRACKED_DB_RENDER_OVERRIDE2
,
1408 S_028010_DISABLE_ZMASK_EXPCLEAR_OPTIMIZATION(sctx
->db_depth_disable_expclear
) |
1409 S_028010_DISABLE_SMEM_EXPCLEAR_OPTIMIZATION(sctx
->db_stencil_disable_expclear
) |
1410 S_028010_DECOMPRESS_Z_ON_FLUSH(sctx
->framebuffer
.nr_samples
>= 4));
1412 db_shader_control
= sctx
->ps_db_shader_control
;
1414 /* Bug workaround for smoothing (overrasterization) on SI. */
1415 if (sctx
->chip_class
== SI
&& sctx
->smoothing_enabled
) {
1416 db_shader_control
&= C_02880C_Z_ORDER
;
1417 db_shader_control
|= S_02880C_Z_ORDER(V_02880C_LATE_Z
);
1420 /* Disable the gl_SampleMask fragment shader output if MSAA is disabled. */
1421 if (!rs
->multisample_enable
)
1422 db_shader_control
&= C_02880C_MASK_EXPORT_ENABLE
;
1424 if (sctx
->screen
->has_rbplus
&&
1425 !sctx
->screen
->rbplus_allowed
)
1426 db_shader_control
|= S_02880C_DUAL_QUAD_DISABLE(1);
1428 radeon_opt_set_context_reg(sctx
, R_02880C_DB_SHADER_CONTROL
,
1429 SI_TRACKED_DB_SHADER_CONTROL
, db_shader_control
);
1433 * format translation
1435 static uint32_t si_translate_colorformat(enum pipe_format format
)
1437 const struct util_format_description
*desc
= util_format_description(format
);
1439 return V_028C70_COLOR_INVALID
;
1441 #define HAS_SIZE(x,y,z,w) \
1442 (desc->channel[0].size == (x) && desc->channel[1].size == (y) && \
1443 desc->channel[2].size == (z) && desc->channel[3].size == (w))
1445 if (format
== PIPE_FORMAT_R11G11B10_FLOAT
) /* isn't plain */
1446 return V_028C70_COLOR_10_11_11
;
1448 if (desc
->layout
!= UTIL_FORMAT_LAYOUT_PLAIN
)
1449 return V_028C70_COLOR_INVALID
;
1451 /* hw cannot support mixed formats (except depth/stencil, since
1452 * stencil is not written to). */
1453 if (desc
->is_mixed
&& desc
->colorspace
!= UTIL_FORMAT_COLORSPACE_ZS
)
1454 return V_028C70_COLOR_INVALID
;
1456 switch (desc
->nr_channels
) {
1458 switch (desc
->channel
[0].size
) {
1460 return V_028C70_COLOR_8
;
1462 return V_028C70_COLOR_16
;
1464 return V_028C70_COLOR_32
;
1468 if (desc
->channel
[0].size
== desc
->channel
[1].size
) {
1469 switch (desc
->channel
[0].size
) {
1471 return V_028C70_COLOR_8_8
;
1473 return V_028C70_COLOR_16_16
;
1475 return V_028C70_COLOR_32_32
;
1477 } else if (HAS_SIZE(8,24,0,0)) {
1478 return V_028C70_COLOR_24_8
;
1479 } else if (HAS_SIZE(24,8,0,0)) {
1480 return V_028C70_COLOR_8_24
;
1484 if (HAS_SIZE(5,6,5,0)) {
1485 return V_028C70_COLOR_5_6_5
;
1486 } else if (HAS_SIZE(32,8,24,0)) {
1487 return V_028C70_COLOR_X24_8_32_FLOAT
;
1491 if (desc
->channel
[0].size
== desc
->channel
[1].size
&&
1492 desc
->channel
[0].size
== desc
->channel
[2].size
&&
1493 desc
->channel
[0].size
== desc
->channel
[3].size
) {
1494 switch (desc
->channel
[0].size
) {
1496 return V_028C70_COLOR_4_4_4_4
;
1498 return V_028C70_COLOR_8_8_8_8
;
1500 return V_028C70_COLOR_16_16_16_16
;
1502 return V_028C70_COLOR_32_32_32_32
;
1504 } else if (HAS_SIZE(5,5,5,1)) {
1505 return V_028C70_COLOR_1_5_5_5
;
1506 } else if (HAS_SIZE(1,5,5,5)) {
1507 return V_028C70_COLOR_5_5_5_1
;
1508 } else if (HAS_SIZE(10,10,10,2)) {
1509 return V_028C70_COLOR_2_10_10_10
;
1513 return V_028C70_COLOR_INVALID
;
1516 static uint32_t si_colorformat_endian_swap(uint32_t colorformat
)
1518 if (SI_BIG_ENDIAN
) {
1519 switch(colorformat
) {
1520 /* 8-bit buffers. */
1521 case V_028C70_COLOR_8
:
1522 return V_028C70_ENDIAN_NONE
;
1524 /* 16-bit buffers. */
1525 case V_028C70_COLOR_5_6_5
:
1526 case V_028C70_COLOR_1_5_5_5
:
1527 case V_028C70_COLOR_4_4_4_4
:
1528 case V_028C70_COLOR_16
:
1529 case V_028C70_COLOR_8_8
:
1530 return V_028C70_ENDIAN_8IN16
;
1532 /* 32-bit buffers. */
1533 case V_028C70_COLOR_8_8_8_8
:
1534 case V_028C70_COLOR_2_10_10_10
:
1535 case V_028C70_COLOR_8_24
:
1536 case V_028C70_COLOR_24_8
:
1537 case V_028C70_COLOR_16_16
:
1538 return V_028C70_ENDIAN_8IN32
;
1540 /* 64-bit buffers. */
1541 case V_028C70_COLOR_16_16_16_16
:
1542 return V_028C70_ENDIAN_8IN16
;
1544 case V_028C70_COLOR_32_32
:
1545 return V_028C70_ENDIAN_8IN32
;
1547 /* 128-bit buffers. */
1548 case V_028C70_COLOR_32_32_32_32
:
1549 return V_028C70_ENDIAN_8IN32
;
1551 return V_028C70_ENDIAN_NONE
; /* Unsupported. */
1554 return V_028C70_ENDIAN_NONE
;
1558 static uint32_t si_translate_dbformat(enum pipe_format format
)
1561 case PIPE_FORMAT_Z16_UNORM
:
1562 return V_028040_Z_16
;
1563 case PIPE_FORMAT_S8_UINT_Z24_UNORM
:
1564 case PIPE_FORMAT_X8Z24_UNORM
:
1565 case PIPE_FORMAT_Z24X8_UNORM
:
1566 case PIPE_FORMAT_Z24_UNORM_S8_UINT
:
1567 return V_028040_Z_24
; /* deprecated on SI */
1568 case PIPE_FORMAT_Z32_FLOAT
:
1569 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT
:
1570 return V_028040_Z_32_FLOAT
;
1572 return V_028040_Z_INVALID
;
1577 * Texture translation
1580 static uint32_t si_translate_texformat(struct pipe_screen
*screen
,
1581 enum pipe_format format
,
1582 const struct util_format_description
*desc
,
1585 struct si_screen
*sscreen
= (struct si_screen
*)screen
;
1586 bool uniform
= true;
1589 /* Colorspace (return non-RGB formats directly). */
1590 switch (desc
->colorspace
) {
1591 /* Depth stencil formats */
1592 case UTIL_FORMAT_COLORSPACE_ZS
:
1594 case PIPE_FORMAT_Z16_UNORM
:
1595 return V_008F14_IMG_DATA_FORMAT_16
;
1596 case PIPE_FORMAT_X24S8_UINT
:
1597 case PIPE_FORMAT_S8X24_UINT
:
1599 * Implemented as an 8_8_8_8 data format to fix texture
1600 * gathers in stencil sampling. This affects at least
1601 * GL45-CTS.texture_cube_map_array.sampling on VI.
1603 if (sscreen
->info
.chip_class
<= VI
)
1604 return V_008F14_IMG_DATA_FORMAT_8_8_8_8
;
1606 if (format
== PIPE_FORMAT_X24S8_UINT
)
1607 return V_008F14_IMG_DATA_FORMAT_8_24
;
1609 return V_008F14_IMG_DATA_FORMAT_24_8
;
1610 case PIPE_FORMAT_Z24X8_UNORM
:
1611 case PIPE_FORMAT_Z24_UNORM_S8_UINT
:
1612 return V_008F14_IMG_DATA_FORMAT_8_24
;
1613 case PIPE_FORMAT_X8Z24_UNORM
:
1614 case PIPE_FORMAT_S8_UINT_Z24_UNORM
:
1615 return V_008F14_IMG_DATA_FORMAT_24_8
;
1616 case PIPE_FORMAT_S8_UINT
:
1617 return V_008F14_IMG_DATA_FORMAT_8
;
1618 case PIPE_FORMAT_Z32_FLOAT
:
1619 return V_008F14_IMG_DATA_FORMAT_32
;
1620 case PIPE_FORMAT_X32_S8X24_UINT
:
1621 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT
:
1622 return V_008F14_IMG_DATA_FORMAT_X24_8_32
;
1627 case UTIL_FORMAT_COLORSPACE_YUV
:
1628 goto out_unknown
; /* TODO */
1630 case UTIL_FORMAT_COLORSPACE_SRGB
:
1631 if (desc
->nr_channels
!= 4 && desc
->nr_channels
!= 1)
1639 if (desc
->layout
== UTIL_FORMAT_LAYOUT_RGTC
) {
1640 if (!sscreen
->info
.has_format_bc1_through_bc7
)
1644 case PIPE_FORMAT_RGTC1_SNORM
:
1645 case PIPE_FORMAT_LATC1_SNORM
:
1646 case PIPE_FORMAT_RGTC1_UNORM
:
1647 case PIPE_FORMAT_LATC1_UNORM
:
1648 return V_008F14_IMG_DATA_FORMAT_BC4
;
1649 case PIPE_FORMAT_RGTC2_SNORM
:
1650 case PIPE_FORMAT_LATC2_SNORM
:
1651 case PIPE_FORMAT_RGTC2_UNORM
:
1652 case PIPE_FORMAT_LATC2_UNORM
:
1653 return V_008F14_IMG_DATA_FORMAT_BC5
;
1659 if (desc
->layout
== UTIL_FORMAT_LAYOUT_ETC
&&
1660 (sscreen
->info
.family
== CHIP_STONEY
||
1661 sscreen
->info
.family
== CHIP_VEGA10
||
1662 sscreen
->info
.family
== CHIP_RAVEN
)) {
1664 case PIPE_FORMAT_ETC1_RGB8
:
1665 case PIPE_FORMAT_ETC2_RGB8
:
1666 case PIPE_FORMAT_ETC2_SRGB8
:
1667 return V_008F14_IMG_DATA_FORMAT_ETC2_RGB
;
1668 case PIPE_FORMAT_ETC2_RGB8A1
:
1669 case PIPE_FORMAT_ETC2_SRGB8A1
:
1670 return V_008F14_IMG_DATA_FORMAT_ETC2_RGBA1
;
1671 case PIPE_FORMAT_ETC2_RGBA8
:
1672 case PIPE_FORMAT_ETC2_SRGBA8
:
1673 return V_008F14_IMG_DATA_FORMAT_ETC2_RGBA
;
1674 case PIPE_FORMAT_ETC2_R11_UNORM
:
1675 case PIPE_FORMAT_ETC2_R11_SNORM
:
1676 return V_008F14_IMG_DATA_FORMAT_ETC2_R
;
1677 case PIPE_FORMAT_ETC2_RG11_UNORM
:
1678 case PIPE_FORMAT_ETC2_RG11_SNORM
:
1679 return V_008F14_IMG_DATA_FORMAT_ETC2_RG
;
1685 if (desc
->layout
== UTIL_FORMAT_LAYOUT_BPTC
) {
1686 if (!sscreen
->info
.has_format_bc1_through_bc7
)
1690 case PIPE_FORMAT_BPTC_RGBA_UNORM
:
1691 case PIPE_FORMAT_BPTC_SRGBA
:
1692 return V_008F14_IMG_DATA_FORMAT_BC7
;
1693 case PIPE_FORMAT_BPTC_RGB_FLOAT
:
1694 case PIPE_FORMAT_BPTC_RGB_UFLOAT
:
1695 return V_008F14_IMG_DATA_FORMAT_BC6
;
1701 if (desc
->layout
== UTIL_FORMAT_LAYOUT_SUBSAMPLED
) {
1703 case PIPE_FORMAT_R8G8_B8G8_UNORM
:
1704 case PIPE_FORMAT_G8R8_B8R8_UNORM
:
1705 return V_008F14_IMG_DATA_FORMAT_GB_GR
;
1706 case PIPE_FORMAT_G8R8_G8B8_UNORM
:
1707 case PIPE_FORMAT_R8G8_R8B8_UNORM
:
1708 return V_008F14_IMG_DATA_FORMAT_BG_RG
;
1714 if (desc
->layout
== UTIL_FORMAT_LAYOUT_S3TC
) {
1715 if (!sscreen
->info
.has_format_bc1_through_bc7
)
1719 case PIPE_FORMAT_DXT1_RGB
:
1720 case PIPE_FORMAT_DXT1_RGBA
:
1721 case PIPE_FORMAT_DXT1_SRGB
:
1722 case PIPE_FORMAT_DXT1_SRGBA
:
1723 return V_008F14_IMG_DATA_FORMAT_BC1
;
1724 case PIPE_FORMAT_DXT3_RGBA
:
1725 case PIPE_FORMAT_DXT3_SRGBA
:
1726 return V_008F14_IMG_DATA_FORMAT_BC2
;
1727 case PIPE_FORMAT_DXT5_RGBA
:
1728 case PIPE_FORMAT_DXT5_SRGBA
:
1729 return V_008F14_IMG_DATA_FORMAT_BC3
;
1735 if (format
== PIPE_FORMAT_R9G9B9E5_FLOAT
) {
1736 return V_008F14_IMG_DATA_FORMAT_5_9_9_9
;
1737 } else if (format
== PIPE_FORMAT_R11G11B10_FLOAT
) {
1738 return V_008F14_IMG_DATA_FORMAT_10_11_11
;
1741 /* R8G8Bx_SNORM - TODO CxV8U8 */
1743 /* hw cannot support mixed formats (except depth/stencil, since only
1745 if (desc
->is_mixed
&& desc
->colorspace
!= UTIL_FORMAT_COLORSPACE_ZS
)
1748 /* See whether the components are of the same size. */
1749 for (i
= 1; i
< desc
->nr_channels
; i
++) {
1750 uniform
= uniform
&& desc
->channel
[0].size
== desc
->channel
[i
].size
;
1753 /* Non-uniform formats. */
1755 switch(desc
->nr_channels
) {
1757 if (desc
->channel
[0].size
== 5 &&
1758 desc
->channel
[1].size
== 6 &&
1759 desc
->channel
[2].size
== 5) {
1760 return V_008F14_IMG_DATA_FORMAT_5_6_5
;
1764 if (desc
->channel
[0].size
== 5 &&
1765 desc
->channel
[1].size
== 5 &&
1766 desc
->channel
[2].size
== 5 &&
1767 desc
->channel
[3].size
== 1) {
1768 return V_008F14_IMG_DATA_FORMAT_1_5_5_5
;
1770 if (desc
->channel
[0].size
== 1 &&
1771 desc
->channel
[1].size
== 5 &&
1772 desc
->channel
[2].size
== 5 &&
1773 desc
->channel
[3].size
== 5) {
1774 return V_008F14_IMG_DATA_FORMAT_5_5_5_1
;
1776 if (desc
->channel
[0].size
== 10 &&
1777 desc
->channel
[1].size
== 10 &&
1778 desc
->channel
[2].size
== 10 &&
1779 desc
->channel
[3].size
== 2) {
1780 return V_008F14_IMG_DATA_FORMAT_2_10_10_10
;
1787 if (first_non_void
< 0 || first_non_void
> 3)
1790 /* uniform formats */
1791 switch (desc
->channel
[first_non_void
].size
) {
1793 switch (desc
->nr_channels
) {
1794 #if 0 /* Not supported for render targets */
1796 return V_008F14_IMG_DATA_FORMAT_4_4
;
1799 return V_008F14_IMG_DATA_FORMAT_4_4_4_4
;
1803 switch (desc
->nr_channels
) {
1805 return V_008F14_IMG_DATA_FORMAT_8
;
1807 return V_008F14_IMG_DATA_FORMAT_8_8
;
1809 return V_008F14_IMG_DATA_FORMAT_8_8_8_8
;
1813 switch (desc
->nr_channels
) {
1815 return V_008F14_IMG_DATA_FORMAT_16
;
1817 return V_008F14_IMG_DATA_FORMAT_16_16
;
1819 return V_008F14_IMG_DATA_FORMAT_16_16_16_16
;
1823 switch (desc
->nr_channels
) {
1825 return V_008F14_IMG_DATA_FORMAT_32
;
1827 return V_008F14_IMG_DATA_FORMAT_32_32
;
1828 #if 0 /* Not supported for render targets */
1830 return V_008F14_IMG_DATA_FORMAT_32_32_32
;
1833 return V_008F14_IMG_DATA_FORMAT_32_32_32_32
;
1841 static unsigned si_tex_wrap(unsigned wrap
)
1845 case PIPE_TEX_WRAP_REPEAT
:
1846 return V_008F30_SQ_TEX_WRAP
;
1847 case PIPE_TEX_WRAP_CLAMP
:
1848 return V_008F30_SQ_TEX_CLAMP_HALF_BORDER
;
1849 case PIPE_TEX_WRAP_CLAMP_TO_EDGE
:
1850 return V_008F30_SQ_TEX_CLAMP_LAST_TEXEL
;
1851 case PIPE_TEX_WRAP_CLAMP_TO_BORDER
:
1852 return V_008F30_SQ_TEX_CLAMP_BORDER
;
1853 case PIPE_TEX_WRAP_MIRROR_REPEAT
:
1854 return V_008F30_SQ_TEX_MIRROR
;
1855 case PIPE_TEX_WRAP_MIRROR_CLAMP
:
1856 return V_008F30_SQ_TEX_MIRROR_ONCE_HALF_BORDER
;
1857 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE
:
1858 return V_008F30_SQ_TEX_MIRROR_ONCE_LAST_TEXEL
;
1859 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER
:
1860 return V_008F30_SQ_TEX_MIRROR_ONCE_BORDER
;
1864 static unsigned si_tex_mipfilter(unsigned filter
)
1867 case PIPE_TEX_MIPFILTER_NEAREST
:
1868 return V_008F38_SQ_TEX_Z_FILTER_POINT
;
1869 case PIPE_TEX_MIPFILTER_LINEAR
:
1870 return V_008F38_SQ_TEX_Z_FILTER_LINEAR
;
1872 case PIPE_TEX_MIPFILTER_NONE
:
1873 return V_008F38_SQ_TEX_Z_FILTER_NONE
;
1877 static unsigned si_tex_compare(unsigned compare
)
1881 case PIPE_FUNC_NEVER
:
1882 return V_008F30_SQ_TEX_DEPTH_COMPARE_NEVER
;
1883 case PIPE_FUNC_LESS
:
1884 return V_008F30_SQ_TEX_DEPTH_COMPARE_LESS
;
1885 case PIPE_FUNC_EQUAL
:
1886 return V_008F30_SQ_TEX_DEPTH_COMPARE_EQUAL
;
1887 case PIPE_FUNC_LEQUAL
:
1888 return V_008F30_SQ_TEX_DEPTH_COMPARE_LESSEQUAL
;
1889 case PIPE_FUNC_GREATER
:
1890 return V_008F30_SQ_TEX_DEPTH_COMPARE_GREATER
;
1891 case PIPE_FUNC_NOTEQUAL
:
1892 return V_008F30_SQ_TEX_DEPTH_COMPARE_NOTEQUAL
;
1893 case PIPE_FUNC_GEQUAL
:
1894 return V_008F30_SQ_TEX_DEPTH_COMPARE_GREATEREQUAL
;
1895 case PIPE_FUNC_ALWAYS
:
1896 return V_008F30_SQ_TEX_DEPTH_COMPARE_ALWAYS
;
1900 static unsigned si_tex_dim(struct si_screen
*sscreen
, struct r600_texture
*rtex
,
1901 unsigned view_target
, unsigned nr_samples
)
1903 unsigned res_target
= rtex
->buffer
.b
.b
.target
;
1905 if (view_target
== PIPE_TEXTURE_CUBE
||
1906 view_target
== PIPE_TEXTURE_CUBE_ARRAY
)
1907 res_target
= view_target
;
1908 /* If interpreting cubemaps as something else, set 2D_ARRAY. */
1909 else if (res_target
== PIPE_TEXTURE_CUBE
||
1910 res_target
== PIPE_TEXTURE_CUBE_ARRAY
)
1911 res_target
= PIPE_TEXTURE_2D_ARRAY
;
1913 /* GFX9 allocates 1D textures as 2D. */
1914 if ((res_target
== PIPE_TEXTURE_1D
||
1915 res_target
== PIPE_TEXTURE_1D_ARRAY
) &&
1916 sscreen
->info
.chip_class
>= GFX9
&&
1917 rtex
->surface
.u
.gfx9
.resource_type
== RADEON_RESOURCE_2D
) {
1918 if (res_target
== PIPE_TEXTURE_1D
)
1919 res_target
= PIPE_TEXTURE_2D
;
1921 res_target
= PIPE_TEXTURE_2D_ARRAY
;
1924 switch (res_target
) {
1926 case PIPE_TEXTURE_1D
:
1927 return V_008F1C_SQ_RSRC_IMG_1D
;
1928 case PIPE_TEXTURE_1D_ARRAY
:
1929 return V_008F1C_SQ_RSRC_IMG_1D_ARRAY
;
1930 case PIPE_TEXTURE_2D
:
1931 case PIPE_TEXTURE_RECT
:
1932 return nr_samples
> 1 ? V_008F1C_SQ_RSRC_IMG_2D_MSAA
:
1933 V_008F1C_SQ_RSRC_IMG_2D
;
1934 case PIPE_TEXTURE_2D_ARRAY
:
1935 return nr_samples
> 1 ? V_008F1C_SQ_RSRC_IMG_2D_MSAA_ARRAY
:
1936 V_008F1C_SQ_RSRC_IMG_2D_ARRAY
;
1937 case PIPE_TEXTURE_3D
:
1938 return V_008F1C_SQ_RSRC_IMG_3D
;
1939 case PIPE_TEXTURE_CUBE
:
1940 case PIPE_TEXTURE_CUBE_ARRAY
:
1941 return V_008F1C_SQ_RSRC_IMG_CUBE
;
1946 * Format support testing
1949 static bool si_is_sampler_format_supported(struct pipe_screen
*screen
, enum pipe_format format
)
1951 const struct util_format_description
*desc
= util_format_description(format
);
1955 return si_translate_texformat(screen
, format
, desc
,
1956 util_format_get_first_non_void_channel(format
)) != ~0U;
1959 static uint32_t si_translate_buffer_dataformat(struct pipe_screen
*screen
,
1960 const struct util_format_description
*desc
,
1965 if (desc
->format
== PIPE_FORMAT_R11G11B10_FLOAT
)
1966 return V_008F0C_BUF_DATA_FORMAT_10_11_11
;
1968 assert(first_non_void
>= 0);
1970 if (desc
->nr_channels
== 4 &&
1971 desc
->channel
[0].size
== 10 &&
1972 desc
->channel
[1].size
== 10 &&
1973 desc
->channel
[2].size
== 10 &&
1974 desc
->channel
[3].size
== 2)
1975 return V_008F0C_BUF_DATA_FORMAT_2_10_10_10
;
1977 /* See whether the components are of the same size. */
1978 for (i
= 0; i
< desc
->nr_channels
; i
++) {
1979 if (desc
->channel
[first_non_void
].size
!= desc
->channel
[i
].size
)
1980 return V_008F0C_BUF_DATA_FORMAT_INVALID
;
1983 switch (desc
->channel
[first_non_void
].size
) {
1985 switch (desc
->nr_channels
) {
1987 case 3: /* 3 loads */
1988 return V_008F0C_BUF_DATA_FORMAT_8
;
1990 return V_008F0C_BUF_DATA_FORMAT_8_8
;
1992 return V_008F0C_BUF_DATA_FORMAT_8_8_8_8
;
1996 switch (desc
->nr_channels
) {
1998 case 3: /* 3 loads */
1999 return V_008F0C_BUF_DATA_FORMAT_16
;
2001 return V_008F0C_BUF_DATA_FORMAT_16_16
;
2003 return V_008F0C_BUF_DATA_FORMAT_16_16_16_16
;
2007 switch (desc
->nr_channels
) {
2009 return V_008F0C_BUF_DATA_FORMAT_32
;
2011 return V_008F0C_BUF_DATA_FORMAT_32_32
;
2013 return V_008F0C_BUF_DATA_FORMAT_32_32_32
;
2015 return V_008F0C_BUF_DATA_FORMAT_32_32_32_32
;
2019 /* Legacy double formats. */
2020 switch (desc
->nr_channels
) {
2021 case 1: /* 1 load */
2022 return V_008F0C_BUF_DATA_FORMAT_32_32
;
2023 case 2: /* 1 load */
2024 return V_008F0C_BUF_DATA_FORMAT_32_32_32_32
;
2025 case 3: /* 3 loads */
2026 return V_008F0C_BUF_DATA_FORMAT_32_32
;
2027 case 4: /* 2 loads */
2028 return V_008F0C_BUF_DATA_FORMAT_32_32_32_32
;
2033 return V_008F0C_BUF_DATA_FORMAT_INVALID
;
2036 static uint32_t si_translate_buffer_numformat(struct pipe_screen
*screen
,
2037 const struct util_format_description
*desc
,
2040 if (desc
->format
== PIPE_FORMAT_R11G11B10_FLOAT
)
2041 return V_008F0C_BUF_NUM_FORMAT_FLOAT
;
2043 assert(first_non_void
>= 0);
2045 switch (desc
->channel
[first_non_void
].type
) {
2046 case UTIL_FORMAT_TYPE_SIGNED
:
2047 case UTIL_FORMAT_TYPE_FIXED
:
2048 if (desc
->channel
[first_non_void
].size
>= 32 ||
2049 desc
->channel
[first_non_void
].pure_integer
)
2050 return V_008F0C_BUF_NUM_FORMAT_SINT
;
2051 else if (desc
->channel
[first_non_void
].normalized
)
2052 return V_008F0C_BUF_NUM_FORMAT_SNORM
;
2054 return V_008F0C_BUF_NUM_FORMAT_SSCALED
;
2056 case UTIL_FORMAT_TYPE_UNSIGNED
:
2057 if (desc
->channel
[first_non_void
].size
>= 32 ||
2058 desc
->channel
[first_non_void
].pure_integer
)
2059 return V_008F0C_BUF_NUM_FORMAT_UINT
;
2060 else if (desc
->channel
[first_non_void
].normalized
)
2061 return V_008F0C_BUF_NUM_FORMAT_UNORM
;
2063 return V_008F0C_BUF_NUM_FORMAT_USCALED
;
2065 case UTIL_FORMAT_TYPE_FLOAT
:
2067 return V_008F0C_BUF_NUM_FORMAT_FLOAT
;
2071 static unsigned si_is_vertex_format_supported(struct pipe_screen
*screen
,
2072 enum pipe_format format
,
2075 const struct util_format_description
*desc
;
2077 unsigned data_format
;
2079 assert((usage
& ~(PIPE_BIND_SHADER_IMAGE
|
2080 PIPE_BIND_SAMPLER_VIEW
|
2081 PIPE_BIND_VERTEX_BUFFER
)) == 0);
2083 desc
= util_format_description(format
);
2087 /* There are no native 8_8_8 or 16_16_16 data formats, and we currently
2088 * select 8_8_8_8 and 16_16_16_16 instead. This works reasonably well
2089 * for read-only access (with caveats surrounding bounds checks), but
2090 * obviously fails for write access which we have to implement for
2091 * shader images. Luckily, OpenGL doesn't expect this to be supported
2092 * anyway, and so the only impact is on PBO uploads / downloads, which
2093 * shouldn't be expected to be fast for GL_RGB anyway.
2095 if (desc
->block
.bits
== 3 * 8 ||
2096 desc
->block
.bits
== 3 * 16) {
2097 if (usage
& (PIPE_BIND_SHADER_IMAGE
| PIPE_BIND_SAMPLER_VIEW
)) {
2098 usage
&= ~(PIPE_BIND_SHADER_IMAGE
| PIPE_BIND_SAMPLER_VIEW
);
2104 first_non_void
= util_format_get_first_non_void_channel(format
);
2105 data_format
= si_translate_buffer_dataformat(screen
, desc
, first_non_void
);
2106 if (data_format
== V_008F0C_BUF_DATA_FORMAT_INVALID
)
2112 static bool si_is_colorbuffer_format_supported(enum pipe_format format
)
2114 return si_translate_colorformat(format
) != V_028C70_COLOR_INVALID
&&
2115 si_translate_colorswap(format
, false) != ~0U;
2118 static bool si_is_zs_format_supported(enum pipe_format format
)
2120 return si_translate_dbformat(format
) != V_028040_Z_INVALID
;
2123 static boolean
si_is_format_supported(struct pipe_screen
*screen
,
2124 enum pipe_format format
,
2125 enum pipe_texture_target target
,
2126 unsigned sample_count
,
2129 struct si_screen
*sscreen
= (struct si_screen
*)screen
;
2130 unsigned retval
= 0;
2132 if (target
>= PIPE_MAX_TEXTURE_TYPES
) {
2133 PRINT_ERR("r600: unsupported texture type %d\n", target
);
2137 if (!util_format_is_supported(format
, usage
))
2140 if (sample_count
> 1) {
2141 if (!screen
->get_param(screen
, PIPE_CAP_TEXTURE_MULTISAMPLE
))
2144 if (usage
& PIPE_BIND_SHADER_IMAGE
)
2147 switch (sample_count
) {
2153 /* Allow resource_copy_region with nr_samples == 16. */
2154 if (sscreen
->eqaa_force_coverage_samples
== 16 &&
2155 !util_format_is_depth_or_stencil(format
))
2157 if (format
== PIPE_FORMAT_NONE
)
2166 if (usage
& (PIPE_BIND_SAMPLER_VIEW
|
2167 PIPE_BIND_SHADER_IMAGE
)) {
2168 if (target
== PIPE_BUFFER
) {
2169 retval
|= si_is_vertex_format_supported(
2170 screen
, format
, usage
& (PIPE_BIND_SAMPLER_VIEW
|
2171 PIPE_BIND_SHADER_IMAGE
));
2173 if (si_is_sampler_format_supported(screen
, format
))
2174 retval
|= usage
& (PIPE_BIND_SAMPLER_VIEW
|
2175 PIPE_BIND_SHADER_IMAGE
);
2179 if ((usage
& (PIPE_BIND_RENDER_TARGET
|
2180 PIPE_BIND_DISPLAY_TARGET
|
2183 PIPE_BIND_BLENDABLE
)) &&
2184 si_is_colorbuffer_format_supported(format
)) {
2186 (PIPE_BIND_RENDER_TARGET
|
2187 PIPE_BIND_DISPLAY_TARGET
|
2190 if (!util_format_is_pure_integer(format
) &&
2191 !util_format_is_depth_or_stencil(format
))
2192 retval
|= usage
& PIPE_BIND_BLENDABLE
;
2195 if ((usage
& PIPE_BIND_DEPTH_STENCIL
) &&
2196 si_is_zs_format_supported(format
)) {
2197 retval
|= PIPE_BIND_DEPTH_STENCIL
;
2200 if (usage
& PIPE_BIND_VERTEX_BUFFER
) {
2201 retval
|= si_is_vertex_format_supported(screen
, format
,
2202 PIPE_BIND_VERTEX_BUFFER
);
2205 if ((usage
& PIPE_BIND_LINEAR
) &&
2206 !util_format_is_compressed(format
) &&
2207 !(usage
& PIPE_BIND_DEPTH_STENCIL
))
2208 retval
|= PIPE_BIND_LINEAR
;
2210 return retval
== usage
;
2214 * framebuffer handling
2217 static void si_choose_spi_color_formats(struct r600_surface
*surf
,
2218 unsigned format
, unsigned swap
,
2219 unsigned ntype
, bool is_depth
)
2221 /* Alpha is needed for alpha-to-coverage.
2222 * Blending may be with or without alpha.
2224 unsigned normal
= 0; /* most optimal, may not support blending or export alpha */
2225 unsigned alpha
= 0; /* exports alpha, but may not support blending */
2226 unsigned blend
= 0; /* supports blending, but may not export alpha */
2227 unsigned blend_alpha
= 0; /* least optimal, supports blending and exports alpha */
2229 /* Choose the SPI color formats. These are required values for RB+.
2230 * Other chips have multiple choices, though they are not necessarily better.
2233 case V_028C70_COLOR_5_6_5
:
2234 case V_028C70_COLOR_1_5_5_5
:
2235 case V_028C70_COLOR_5_5_5_1
:
2236 case V_028C70_COLOR_4_4_4_4
:
2237 case V_028C70_COLOR_10_11_11
:
2238 case V_028C70_COLOR_11_11_10
:
2239 case V_028C70_COLOR_8
:
2240 case V_028C70_COLOR_8_8
:
2241 case V_028C70_COLOR_8_8_8_8
:
2242 case V_028C70_COLOR_10_10_10_2
:
2243 case V_028C70_COLOR_2_10_10_10
:
2244 if (ntype
== V_028C70_NUMBER_UINT
)
2245 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_UINT16_ABGR
;
2246 else if (ntype
== V_028C70_NUMBER_SINT
)
2247 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_SINT16_ABGR
;
2249 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_FP16_ABGR
;
2252 case V_028C70_COLOR_16
:
2253 case V_028C70_COLOR_16_16
:
2254 case V_028C70_COLOR_16_16_16_16
:
2255 if (ntype
== V_028C70_NUMBER_UNORM
||
2256 ntype
== V_028C70_NUMBER_SNORM
) {
2257 /* UNORM16 and SNORM16 don't support blending */
2258 if (ntype
== V_028C70_NUMBER_UNORM
)
2259 normal
= alpha
= V_028714_SPI_SHADER_UNORM16_ABGR
;
2261 normal
= alpha
= V_028714_SPI_SHADER_SNORM16_ABGR
;
2263 /* Use 32 bits per channel for blending. */
2264 if (format
== V_028C70_COLOR_16
) {
2265 if (swap
== V_028C70_SWAP_STD
) { /* R */
2266 blend
= V_028714_SPI_SHADER_32_R
;
2267 blend_alpha
= V_028714_SPI_SHADER_32_AR
;
2268 } else if (swap
== V_028C70_SWAP_ALT_REV
) /* A */
2269 blend
= blend_alpha
= V_028714_SPI_SHADER_32_AR
;
2272 } else if (format
== V_028C70_COLOR_16_16
) {
2273 if (swap
== V_028C70_SWAP_STD
) { /* RG */
2274 blend
= V_028714_SPI_SHADER_32_GR
;
2275 blend_alpha
= V_028714_SPI_SHADER_32_ABGR
;
2276 } else if (swap
== V_028C70_SWAP_ALT
) /* RA */
2277 blend
= blend_alpha
= V_028714_SPI_SHADER_32_AR
;
2280 } else /* 16_16_16_16 */
2281 blend
= blend_alpha
= V_028714_SPI_SHADER_32_ABGR
;
2282 } else if (ntype
== V_028C70_NUMBER_UINT
)
2283 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_UINT16_ABGR
;
2284 else if (ntype
== V_028C70_NUMBER_SINT
)
2285 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_SINT16_ABGR
;
2286 else if (ntype
== V_028C70_NUMBER_FLOAT
)
2287 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_FP16_ABGR
;
2292 case V_028C70_COLOR_32
:
2293 if (swap
== V_028C70_SWAP_STD
) { /* R */
2294 blend
= normal
= V_028714_SPI_SHADER_32_R
;
2295 alpha
= blend_alpha
= V_028714_SPI_SHADER_32_AR
;
2296 } else if (swap
== V_028C70_SWAP_ALT_REV
) /* A */
2297 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_AR
;
2302 case V_028C70_COLOR_32_32
:
2303 if (swap
== V_028C70_SWAP_STD
) { /* RG */
2304 blend
= normal
= V_028714_SPI_SHADER_32_GR
;
2305 alpha
= blend_alpha
= V_028714_SPI_SHADER_32_ABGR
;
2306 } else if (swap
== V_028C70_SWAP_ALT
) /* RA */
2307 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_AR
;
2312 case V_028C70_COLOR_32_32_32_32
:
2313 case V_028C70_COLOR_8_24
:
2314 case V_028C70_COLOR_24_8
:
2315 case V_028C70_COLOR_X24_8_32_FLOAT
:
2316 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_ABGR
;
2324 /* The DB->CB copy needs 32_ABGR. */
2326 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_ABGR
;
2328 surf
->spi_shader_col_format
= normal
;
2329 surf
->spi_shader_col_format_alpha
= alpha
;
2330 surf
->spi_shader_col_format_blend
= blend
;
2331 surf
->spi_shader_col_format_blend_alpha
= blend_alpha
;
2334 static void si_initialize_color_surface(struct si_context
*sctx
,
2335 struct r600_surface
*surf
)
2337 struct r600_texture
*rtex
= (struct r600_texture
*)surf
->base
.texture
;
2338 unsigned color_info
, color_attrib
;
2339 unsigned format
, swap
, ntype
, endian
;
2340 const struct util_format_description
*desc
;
2342 unsigned blend_clamp
= 0, blend_bypass
= 0;
2344 desc
= util_format_description(surf
->base
.format
);
2345 for (firstchan
= 0; firstchan
< 4; firstchan
++) {
2346 if (desc
->channel
[firstchan
].type
!= UTIL_FORMAT_TYPE_VOID
) {
2350 if (firstchan
== 4 || desc
->channel
[firstchan
].type
== UTIL_FORMAT_TYPE_FLOAT
) {
2351 ntype
= V_028C70_NUMBER_FLOAT
;
2353 ntype
= V_028C70_NUMBER_UNORM
;
2354 if (desc
->colorspace
== UTIL_FORMAT_COLORSPACE_SRGB
)
2355 ntype
= V_028C70_NUMBER_SRGB
;
2356 else if (desc
->channel
[firstchan
].type
== UTIL_FORMAT_TYPE_SIGNED
) {
2357 if (desc
->channel
[firstchan
].pure_integer
) {
2358 ntype
= V_028C70_NUMBER_SINT
;
2360 assert(desc
->channel
[firstchan
].normalized
);
2361 ntype
= V_028C70_NUMBER_SNORM
;
2363 } else if (desc
->channel
[firstchan
].type
== UTIL_FORMAT_TYPE_UNSIGNED
) {
2364 if (desc
->channel
[firstchan
].pure_integer
) {
2365 ntype
= V_028C70_NUMBER_UINT
;
2367 assert(desc
->channel
[firstchan
].normalized
);
2368 ntype
= V_028C70_NUMBER_UNORM
;
2373 format
= si_translate_colorformat(surf
->base
.format
);
2374 if (format
== V_028C70_COLOR_INVALID
) {
2375 PRINT_ERR("Invalid CB format: %d, disabling CB.\n", surf
->base
.format
);
2377 assert(format
!= V_028C70_COLOR_INVALID
);
2378 swap
= si_translate_colorswap(surf
->base
.format
, false);
2379 endian
= si_colorformat_endian_swap(format
);
2381 /* blend clamp should be set for all NORM/SRGB types */
2382 if (ntype
== V_028C70_NUMBER_UNORM
||
2383 ntype
== V_028C70_NUMBER_SNORM
||
2384 ntype
== V_028C70_NUMBER_SRGB
)
2387 /* set blend bypass according to docs if SINT/UINT or
2388 8/24 COLOR variants */
2389 if (ntype
== V_028C70_NUMBER_UINT
|| ntype
== V_028C70_NUMBER_SINT
||
2390 format
== V_028C70_COLOR_8_24
|| format
== V_028C70_COLOR_24_8
||
2391 format
== V_028C70_COLOR_X24_8_32_FLOAT
) {
2396 if (ntype
== V_028C70_NUMBER_UINT
|| ntype
== V_028C70_NUMBER_SINT
) {
2397 if (format
== V_028C70_COLOR_8
||
2398 format
== V_028C70_COLOR_8_8
||
2399 format
== V_028C70_COLOR_8_8_8_8
)
2400 surf
->color_is_int8
= true;
2401 else if (format
== V_028C70_COLOR_10_10_10_2
||
2402 format
== V_028C70_COLOR_2_10_10_10
)
2403 surf
->color_is_int10
= true;
2406 color_info
= S_028C70_FORMAT(format
) |
2407 S_028C70_COMP_SWAP(swap
) |
2408 S_028C70_BLEND_CLAMP(blend_clamp
) |
2409 S_028C70_BLEND_BYPASS(blend_bypass
) |
2410 S_028C70_SIMPLE_FLOAT(1) |
2411 S_028C70_ROUND_MODE(ntype
!= V_028C70_NUMBER_UNORM
&&
2412 ntype
!= V_028C70_NUMBER_SNORM
&&
2413 ntype
!= V_028C70_NUMBER_SRGB
&&
2414 format
!= V_028C70_COLOR_8_24
&&
2415 format
!= V_028C70_COLOR_24_8
) |
2416 S_028C70_NUMBER_TYPE(ntype
) |
2417 S_028C70_ENDIAN(endian
);
2419 /* Intensity is implemented as Red, so treat it that way. */
2420 color_attrib
= S_028C74_FORCE_DST_ALPHA_1(desc
->swizzle
[3] == PIPE_SWIZZLE_1
||
2421 util_format_is_intensity(surf
->base
.format
));
2423 if (rtex
->buffer
.b
.b
.nr_samples
> 1) {
2424 unsigned log_samples
= util_logbase2(rtex
->buffer
.b
.b
.nr_samples
);
2425 unsigned log_fragments
= util_logbase2(rtex
->num_color_samples
);
2427 color_attrib
|= S_028C74_NUM_SAMPLES(log_samples
) |
2428 S_028C74_NUM_FRAGMENTS(log_fragments
);
2430 if (rtex
->surface
.fmask_size
) {
2431 color_info
|= S_028C70_COMPRESSION(1);
2432 unsigned fmask_bankh
= util_logbase2(rtex
->surface
.u
.legacy
.fmask
.bankh
);
2434 if (sctx
->chip_class
== SI
) {
2435 /* due to a hw bug, FMASK_BANK_HEIGHT must be set on SI too */
2436 color_attrib
|= S_028C74_FMASK_BANK_HEIGHT(fmask_bankh
);
2441 if (sctx
->chip_class
>= VI
) {
2442 unsigned max_uncompressed_block_size
= V_028C78_MAX_BLOCK_SIZE_256B
;
2443 unsigned min_compressed_block_size
= V_028C78_MIN_BLOCK_SIZE_32B
;
2445 /* amdvlk: [min-compressed-block-size] should be set to 32 for dGPU and
2446 64 for APU because all of our APUs to date use DIMMs which have
2447 a request granularity size of 64B while all other chips have a
2449 if (!sctx
->screen
->info
.has_dedicated_vram
)
2450 min_compressed_block_size
= V_028C78_MIN_BLOCK_SIZE_64B
;
2452 if (rtex
->num_color_samples
> 1) {
2453 if (rtex
->surface
.bpe
== 1)
2454 max_uncompressed_block_size
= V_028C78_MAX_BLOCK_SIZE_64B
;
2455 else if (rtex
->surface
.bpe
== 2)
2456 max_uncompressed_block_size
= V_028C78_MAX_BLOCK_SIZE_128B
;
2459 surf
->cb_dcc_control
= S_028C78_MAX_UNCOMPRESSED_BLOCK_SIZE(max_uncompressed_block_size
) |
2460 S_028C78_MIN_COMPRESSED_BLOCK_SIZE(min_compressed_block_size
) |
2461 S_028C78_INDEPENDENT_64B_BLOCKS(1);
2464 /* This must be set for fast clear to work without FMASK. */
2465 if (!rtex
->surface
.fmask_size
&& sctx
->chip_class
== SI
) {
2466 unsigned bankh
= util_logbase2(rtex
->surface
.u
.legacy
.bankh
);
2467 color_attrib
|= S_028C74_FMASK_BANK_HEIGHT(bankh
);
2470 unsigned color_view
= S_028C6C_SLICE_START(surf
->base
.u
.tex
.first_layer
) |
2471 S_028C6C_SLICE_MAX(surf
->base
.u
.tex
.last_layer
);
2473 if (sctx
->chip_class
>= GFX9
) {
2474 unsigned mip0_depth
= util_max_layer(&rtex
->buffer
.b
.b
, 0);
2476 color_view
|= S_028C6C_MIP_LEVEL(surf
->base
.u
.tex
.level
);
2477 color_attrib
|= S_028C74_MIP0_DEPTH(mip0_depth
) |
2478 S_028C74_RESOURCE_TYPE(rtex
->surface
.u
.gfx9
.resource_type
);
2479 surf
->cb_color_attrib2
= S_028C68_MIP0_WIDTH(surf
->width0
- 1) |
2480 S_028C68_MIP0_HEIGHT(surf
->height0
- 1) |
2481 S_028C68_MAX_MIP(rtex
->buffer
.b
.b
.last_level
);
2484 surf
->cb_color_view
= color_view
;
2485 surf
->cb_color_info
= color_info
;
2486 surf
->cb_color_attrib
= color_attrib
;
2488 /* Determine pixel shader export format */
2489 si_choose_spi_color_formats(surf
, format
, swap
, ntype
, rtex
->is_depth
);
2491 surf
->color_initialized
= true;
2494 static void si_init_depth_surface(struct si_context
*sctx
,
2495 struct r600_surface
*surf
)
2497 struct r600_texture
*rtex
= (struct r600_texture
*)surf
->base
.texture
;
2498 unsigned level
= surf
->base
.u
.tex
.level
;
2499 unsigned format
, stencil_format
;
2500 uint32_t z_info
, s_info
;
2502 format
= si_translate_dbformat(rtex
->db_render_format
);
2503 stencil_format
= rtex
->surface
.has_stencil
?
2504 V_028044_STENCIL_8
: V_028044_STENCIL_INVALID
;
2506 assert(format
!= V_028040_Z_INVALID
);
2507 if (format
== V_028040_Z_INVALID
)
2508 PRINT_ERR("Invalid DB format: %d, disabling DB.\n", rtex
->buffer
.b
.b
.format
);
2510 surf
->db_depth_view
= S_028008_SLICE_START(surf
->base
.u
.tex
.first_layer
) |
2511 S_028008_SLICE_MAX(surf
->base
.u
.tex
.last_layer
);
2512 surf
->db_htile_data_base
= 0;
2513 surf
->db_htile_surface
= 0;
2515 if (sctx
->chip_class
>= GFX9
) {
2516 assert(rtex
->surface
.u
.gfx9
.surf_offset
== 0);
2517 surf
->db_depth_base
= rtex
->buffer
.gpu_address
>> 8;
2518 surf
->db_stencil_base
= (rtex
->buffer
.gpu_address
+
2519 rtex
->surface
.u
.gfx9
.stencil_offset
) >> 8;
2520 z_info
= S_028038_FORMAT(format
) |
2521 S_028038_NUM_SAMPLES(util_logbase2(rtex
->buffer
.b
.b
.nr_samples
)) |
2522 S_028038_SW_MODE(rtex
->surface
.u
.gfx9
.surf
.swizzle_mode
) |
2523 S_028038_MAXMIP(rtex
->buffer
.b
.b
.last_level
);
2524 s_info
= S_02803C_FORMAT(stencil_format
) |
2525 S_02803C_SW_MODE(rtex
->surface
.u
.gfx9
.stencil
.swizzle_mode
);
2526 surf
->db_z_info2
= S_028068_EPITCH(rtex
->surface
.u
.gfx9
.surf
.epitch
);
2527 surf
->db_stencil_info2
= S_02806C_EPITCH(rtex
->surface
.u
.gfx9
.stencil
.epitch
);
2528 surf
->db_depth_view
|= S_028008_MIPID(level
);
2529 surf
->db_depth_size
= S_02801C_X_MAX(rtex
->buffer
.b
.b
.width0
- 1) |
2530 S_02801C_Y_MAX(rtex
->buffer
.b
.b
.height0
- 1);
2532 if (si_htile_enabled(rtex
, level
)) {
2533 z_info
|= S_028038_TILE_SURFACE_ENABLE(1) |
2534 S_028038_ALLOW_EXPCLEAR(1);
2536 if (rtex
->tc_compatible_htile
) {
2537 unsigned max_zplanes
= 4;
2539 if (rtex
->db_render_format
== PIPE_FORMAT_Z16_UNORM
&&
2540 rtex
->buffer
.b
.b
.nr_samples
> 1)
2543 z_info
|= S_028038_DECOMPRESS_ON_N_ZPLANES(max_zplanes
+ 1) |
2544 S_028038_ITERATE_FLUSH(1);
2545 s_info
|= S_02803C_ITERATE_FLUSH(1);
2548 if (rtex
->surface
.has_stencil
) {
2549 /* Stencil buffer workaround ported from the SI-CI-VI code.
2550 * See that for explanation.
2552 s_info
|= S_02803C_ALLOW_EXPCLEAR(rtex
->buffer
.b
.b
.nr_samples
<= 1);
2554 /* Use all HTILE for depth if there's no stencil. */
2555 s_info
|= S_02803C_TILE_STENCIL_DISABLE(1);
2558 surf
->db_htile_data_base
= (rtex
->buffer
.gpu_address
+
2559 rtex
->htile_offset
) >> 8;
2560 surf
->db_htile_surface
= S_028ABC_FULL_CACHE(1) |
2561 S_028ABC_PIPE_ALIGNED(rtex
->surface
.u
.gfx9
.htile
.pipe_aligned
) |
2562 S_028ABC_RB_ALIGNED(rtex
->surface
.u
.gfx9
.htile
.rb_aligned
);
2566 struct legacy_surf_level
*levelinfo
= &rtex
->surface
.u
.legacy
.level
[level
];
2568 assert(levelinfo
->nblk_x
% 8 == 0 && levelinfo
->nblk_y
% 8 == 0);
2570 surf
->db_depth_base
= (rtex
->buffer
.gpu_address
+
2571 rtex
->surface
.u
.legacy
.level
[level
].offset
) >> 8;
2572 surf
->db_stencil_base
= (rtex
->buffer
.gpu_address
+
2573 rtex
->surface
.u
.legacy
.stencil_level
[level
].offset
) >> 8;
2575 z_info
= S_028040_FORMAT(format
) |
2576 S_028040_NUM_SAMPLES(util_logbase2(rtex
->buffer
.b
.b
.nr_samples
));
2577 s_info
= S_028044_FORMAT(stencil_format
);
2578 surf
->db_depth_info
= S_02803C_ADDR5_SWIZZLE_MASK(!rtex
->tc_compatible_htile
);
2580 if (sctx
->chip_class
>= CIK
) {
2581 struct radeon_info
*info
= &sctx
->screen
->info
;
2582 unsigned index
= rtex
->surface
.u
.legacy
.tiling_index
[level
];
2583 unsigned stencil_index
= rtex
->surface
.u
.legacy
.stencil_tiling_index
[level
];
2584 unsigned macro_index
= rtex
->surface
.u
.legacy
.macro_tile_index
;
2585 unsigned tile_mode
= info
->si_tile_mode_array
[index
];
2586 unsigned stencil_tile_mode
= info
->si_tile_mode_array
[stencil_index
];
2587 unsigned macro_mode
= info
->cik_macrotile_mode_array
[macro_index
];
2589 surf
->db_depth_info
|=
2590 S_02803C_ARRAY_MODE(G_009910_ARRAY_MODE(tile_mode
)) |
2591 S_02803C_PIPE_CONFIG(G_009910_PIPE_CONFIG(tile_mode
)) |
2592 S_02803C_BANK_WIDTH(G_009990_BANK_WIDTH(macro_mode
)) |
2593 S_02803C_BANK_HEIGHT(G_009990_BANK_HEIGHT(macro_mode
)) |
2594 S_02803C_MACRO_TILE_ASPECT(G_009990_MACRO_TILE_ASPECT(macro_mode
)) |
2595 S_02803C_NUM_BANKS(G_009990_NUM_BANKS(macro_mode
));
2596 z_info
|= S_028040_TILE_SPLIT(G_009910_TILE_SPLIT(tile_mode
));
2597 s_info
|= S_028044_TILE_SPLIT(G_009910_TILE_SPLIT(stencil_tile_mode
));
2599 unsigned tile_mode_index
= si_tile_mode_index(rtex
, level
, false);
2600 z_info
|= S_028040_TILE_MODE_INDEX(tile_mode_index
);
2601 tile_mode_index
= si_tile_mode_index(rtex
, level
, true);
2602 s_info
|= S_028044_TILE_MODE_INDEX(tile_mode_index
);
2605 surf
->db_depth_size
= S_028058_PITCH_TILE_MAX((levelinfo
->nblk_x
/ 8) - 1) |
2606 S_028058_HEIGHT_TILE_MAX((levelinfo
->nblk_y
/ 8) - 1);
2607 surf
->db_depth_slice
= S_02805C_SLICE_TILE_MAX((levelinfo
->nblk_x
*
2608 levelinfo
->nblk_y
) / 64 - 1);
2610 if (si_htile_enabled(rtex
, level
)) {
2611 z_info
|= S_028040_TILE_SURFACE_ENABLE(1) |
2612 S_028040_ALLOW_EXPCLEAR(1);
2614 if (rtex
->surface
.has_stencil
) {
2615 /* Workaround: For a not yet understood reason, the
2616 * combination of MSAA, fast stencil clear and stencil
2617 * decompress messes with subsequent stencil buffer
2618 * uses. Problem was reproduced on Verde, Bonaire,
2619 * Tonga, and Carrizo.
2621 * Disabling EXPCLEAR works around the problem.
2623 * Check piglit's arb_texture_multisample-stencil-clear
2624 * test if you want to try changing this.
2626 if (rtex
->buffer
.b
.b
.nr_samples
<= 1)
2627 s_info
|= S_028044_ALLOW_EXPCLEAR(1);
2628 } else if (!rtex
->tc_compatible_htile
) {
2629 /* Use all of the htile_buffer for depth if there's no stencil.
2630 * This must not be set when TC-compatible HTILE is enabled
2633 s_info
|= S_028044_TILE_STENCIL_DISABLE(1);
2636 surf
->db_htile_data_base
= (rtex
->buffer
.gpu_address
+
2637 rtex
->htile_offset
) >> 8;
2638 surf
->db_htile_surface
= S_028ABC_FULL_CACHE(1);
2640 if (rtex
->tc_compatible_htile
) {
2641 surf
->db_htile_surface
|= S_028ABC_TC_COMPATIBLE(1);
2643 /* 0 = full compression. N = only compress up to N-1 Z planes. */
2644 if (rtex
->buffer
.b
.b
.nr_samples
<= 1)
2645 z_info
|= S_028040_DECOMPRESS_ON_N_ZPLANES(5);
2646 else if (rtex
->buffer
.b
.b
.nr_samples
<= 4)
2647 z_info
|= S_028040_DECOMPRESS_ON_N_ZPLANES(3);
2649 z_info
|= S_028040_DECOMPRESS_ON_N_ZPLANES(2);
2654 surf
->db_z_info
= z_info
;
2655 surf
->db_stencil_info
= s_info
;
2657 surf
->depth_initialized
= true;
2660 void si_update_fb_dirtiness_after_rendering(struct si_context
*sctx
)
2662 if (sctx
->decompression_enabled
)
2665 if (sctx
->framebuffer
.state
.zsbuf
) {
2666 struct pipe_surface
*surf
= sctx
->framebuffer
.state
.zsbuf
;
2667 struct r600_texture
*rtex
= (struct r600_texture
*)surf
->texture
;
2669 rtex
->dirty_level_mask
|= 1 << surf
->u
.tex
.level
;
2671 if (rtex
->surface
.has_stencil
)
2672 rtex
->stencil_dirty_level_mask
|= 1 << surf
->u
.tex
.level
;
2675 unsigned compressed_cb_mask
= sctx
->framebuffer
.compressed_cb_mask
;
2676 while (compressed_cb_mask
) {
2677 unsigned i
= u_bit_scan(&compressed_cb_mask
);
2678 struct pipe_surface
*surf
= sctx
->framebuffer
.state
.cbufs
[i
];
2679 struct r600_texture
*rtex
= (struct r600_texture
*)surf
->texture
;
2681 if (rtex
->surface
.fmask_size
)
2682 rtex
->dirty_level_mask
|= 1 << surf
->u
.tex
.level
;
2683 if (rtex
->dcc_gather_statistics
)
2684 rtex
->separate_dcc_dirty
= true;
2688 static void si_dec_framebuffer_counters(const struct pipe_framebuffer_state
*state
)
2690 for (int i
= 0; i
< state
->nr_cbufs
; ++i
) {
2691 struct r600_surface
*surf
= NULL
;
2692 struct r600_texture
*rtex
;
2694 if (!state
->cbufs
[i
])
2696 surf
= (struct r600_surface
*)state
->cbufs
[i
];
2697 rtex
= (struct r600_texture
*)surf
->base
.texture
;
2699 p_atomic_dec(&rtex
->framebuffers_bound
);
2703 static void si_set_framebuffer_state(struct pipe_context
*ctx
,
2704 const struct pipe_framebuffer_state
*state
)
2706 struct si_context
*sctx
= (struct si_context
*)ctx
;
2707 struct pipe_constant_buffer constbuf
= {0};
2708 struct r600_surface
*surf
= NULL
;
2709 struct r600_texture
*rtex
;
2710 bool old_any_dst_linear
= sctx
->framebuffer
.any_dst_linear
;
2711 unsigned old_nr_samples
= sctx
->framebuffer
.nr_samples
;
2712 unsigned old_colorbuf_enabled_4bit
= sctx
->framebuffer
.colorbuf_enabled_4bit
;
2713 bool old_has_zsbuf
= !!sctx
->framebuffer
.state
.zsbuf
;
2714 bool old_has_stencil
=
2716 ((struct r600_texture
*)sctx
->framebuffer
.state
.zsbuf
->texture
)->surface
.has_stencil
;
2717 bool unbound
= false;
2720 si_update_fb_dirtiness_after_rendering(sctx
);
2722 for (i
= 0; i
< sctx
->framebuffer
.state
.nr_cbufs
; i
++) {
2723 if (!sctx
->framebuffer
.state
.cbufs
[i
])
2726 rtex
= (struct r600_texture
*)sctx
->framebuffer
.state
.cbufs
[i
]->texture
;
2727 if (rtex
->dcc_gather_statistics
)
2728 vi_separate_dcc_stop_query(sctx
, rtex
);
2731 /* Disable DCC if the formats are incompatible. */
2732 for (i
= 0; i
< state
->nr_cbufs
; i
++) {
2733 if (!state
->cbufs
[i
])
2736 surf
= (struct r600_surface
*)state
->cbufs
[i
];
2737 rtex
= (struct r600_texture
*)surf
->base
.texture
;
2739 if (!surf
->dcc_incompatible
)
2742 /* Since the DCC decompression calls back into set_framebuffer-
2743 * _state, we need to unbind the framebuffer, so that
2744 * vi_separate_dcc_stop_query isn't called twice with the same
2748 util_copy_framebuffer_state(&sctx
->framebuffer
.state
, NULL
);
2752 if (vi_dcc_enabled(rtex
, surf
->base
.u
.tex
.level
))
2753 if (!si_texture_disable_dcc(sctx
, rtex
))
2754 si_decompress_dcc(sctx
, rtex
);
2756 surf
->dcc_incompatible
= false;
2759 /* Only flush TC when changing the framebuffer state, because
2760 * the only client not using TC that can change textures is
2763 * Wait for compute shaders because of possible transitions:
2764 * - FB write -> shader read
2765 * - shader write -> FB read
2767 * DB caches are flushed on demand (using si_decompress_textures).
2769 * When MSAA is enabled, CB and TC caches are flushed on demand
2770 * (after FMASK decompression). Shader write -> FB read transitions
2771 * cannot happen for MSAA textures, because MSAA shader images are
2774 * Only flush and wait for CB if there is actually a bound color buffer.
2776 if (sctx
->framebuffer
.uncompressed_cb_mask
)
2777 si_make_CB_shader_coherent(sctx
, sctx
->framebuffer
.nr_samples
,
2778 sctx
->framebuffer
.CB_has_shader_readable_metadata
);
2780 sctx
->flags
|= SI_CONTEXT_CS_PARTIAL_FLUSH
;
2782 /* u_blitter doesn't invoke depth decompression when it does multiple
2783 * blits in a row, but the only case when it matters for DB is when
2784 * doing generate_mipmap. So here we flush DB manually between
2785 * individual generate_mipmap blits.
2786 * Note that lower mipmap levels aren't compressed.
2788 if (sctx
->generate_mipmap_for_depth
) {
2789 si_make_DB_shader_coherent(sctx
, 1, false,
2790 sctx
->framebuffer
.DB_has_shader_readable_metadata
);
2791 } else if (sctx
->chip_class
== GFX9
) {
2792 /* It appears that DB metadata "leaks" in a sequence of:
2794 * - DCC decompress for shader image writes (with DB disabled)
2795 * - render with DEPTH_BEFORE_SHADER=1
2796 * Flushing DB metadata works around the problem.
2798 sctx
->flags
|= SI_CONTEXT_FLUSH_AND_INV_DB_META
;
2801 /* Take the maximum of the old and new count. If the new count is lower,
2802 * dirtying is needed to disable the unbound colorbuffers.
2804 sctx
->framebuffer
.dirty_cbufs
|=
2805 (1 << MAX2(sctx
->framebuffer
.state
.nr_cbufs
, state
->nr_cbufs
)) - 1;
2806 sctx
->framebuffer
.dirty_zsbuf
|= sctx
->framebuffer
.state
.zsbuf
!= state
->zsbuf
;
2808 si_dec_framebuffer_counters(&sctx
->framebuffer
.state
);
2809 util_copy_framebuffer_state(&sctx
->framebuffer
.state
, state
);
2811 sctx
->framebuffer
.colorbuf_enabled_4bit
= 0;
2812 sctx
->framebuffer
.spi_shader_col_format
= 0;
2813 sctx
->framebuffer
.spi_shader_col_format_alpha
= 0;
2814 sctx
->framebuffer
.spi_shader_col_format_blend
= 0;
2815 sctx
->framebuffer
.spi_shader_col_format_blend_alpha
= 0;
2816 sctx
->framebuffer
.color_is_int8
= 0;
2817 sctx
->framebuffer
.color_is_int10
= 0;
2819 sctx
->framebuffer
.compressed_cb_mask
= 0;
2820 sctx
->framebuffer
.uncompressed_cb_mask
= 0;
2821 sctx
->framebuffer
.nr_samples
= util_framebuffer_get_num_samples(state
);
2822 sctx
->framebuffer
.nr_color_samples
= sctx
->framebuffer
.nr_samples
;
2823 sctx
->framebuffer
.log_samples
= util_logbase2(sctx
->framebuffer
.nr_samples
);
2824 sctx
->framebuffer
.any_dst_linear
= false;
2825 sctx
->framebuffer
.CB_has_shader_readable_metadata
= false;
2826 sctx
->framebuffer
.DB_has_shader_readable_metadata
= false;
2828 for (i
= 0; i
< state
->nr_cbufs
; i
++) {
2829 if (!state
->cbufs
[i
])
2832 surf
= (struct r600_surface
*)state
->cbufs
[i
];
2833 rtex
= (struct r600_texture
*)surf
->base
.texture
;
2835 if (!surf
->color_initialized
) {
2836 si_initialize_color_surface(sctx
, surf
);
2839 sctx
->framebuffer
.colorbuf_enabled_4bit
|= 0xf << (i
* 4);
2840 sctx
->framebuffer
.spi_shader_col_format
|=
2841 surf
->spi_shader_col_format
<< (i
* 4);
2842 sctx
->framebuffer
.spi_shader_col_format_alpha
|=
2843 surf
->spi_shader_col_format_alpha
<< (i
* 4);
2844 sctx
->framebuffer
.spi_shader_col_format_blend
|=
2845 surf
->spi_shader_col_format_blend
<< (i
* 4);
2846 sctx
->framebuffer
.spi_shader_col_format_blend_alpha
|=
2847 surf
->spi_shader_col_format_blend_alpha
<< (i
* 4);
2849 if (surf
->color_is_int8
)
2850 sctx
->framebuffer
.color_is_int8
|= 1 << i
;
2851 if (surf
->color_is_int10
)
2852 sctx
->framebuffer
.color_is_int10
|= 1 << i
;
2854 if (rtex
->surface
.fmask_size
)
2855 sctx
->framebuffer
.compressed_cb_mask
|= 1 << i
;
2857 sctx
->framebuffer
.uncompressed_cb_mask
|= 1 << i
;
2859 /* Don't update nr_color_samples for non-AA buffers.
2860 * (e.g. destination of MSAA resolve)
2862 if (rtex
->buffer
.b
.b
.nr_samples
>= 2 &&
2863 rtex
->num_color_samples
< rtex
->buffer
.b
.b
.nr_samples
) {
2864 sctx
->framebuffer
.nr_color_samples
=
2865 MIN2(sctx
->framebuffer
.nr_color_samples
,
2866 rtex
->num_color_samples
);
2869 if (rtex
->surface
.is_linear
)
2870 sctx
->framebuffer
.any_dst_linear
= true;
2872 if (vi_dcc_enabled(rtex
, surf
->base
.u
.tex
.level
))
2873 sctx
->framebuffer
.CB_has_shader_readable_metadata
= true;
2875 si_context_add_resource_size(sctx
, surf
->base
.texture
);
2877 p_atomic_inc(&rtex
->framebuffers_bound
);
2879 if (rtex
->dcc_gather_statistics
) {
2880 /* Dirty tracking must be enabled for DCC usage analysis. */
2881 sctx
->framebuffer
.compressed_cb_mask
|= 1 << i
;
2882 vi_separate_dcc_start_query(sctx
, rtex
);
2886 struct r600_texture
*zstex
= NULL
;
2889 surf
= (struct r600_surface
*)state
->zsbuf
;
2890 zstex
= (struct r600_texture
*)surf
->base
.texture
;
2892 if (!surf
->depth_initialized
) {
2893 si_init_depth_surface(sctx
, surf
);
2896 if (vi_tc_compat_htile_enabled(zstex
, surf
->base
.u
.tex
.level
))
2897 sctx
->framebuffer
.DB_has_shader_readable_metadata
= true;
2899 si_context_add_resource_size(sctx
, surf
->base
.texture
);
2902 si_update_ps_colorbuf0_slot(sctx
);
2903 si_update_poly_offset_state(sctx
);
2904 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.cb_render_state
);
2905 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.framebuffer
);
2907 if (sctx
->screen
->dpbb_allowed
)
2908 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.dpbb_state
);
2910 if (sctx
->framebuffer
.any_dst_linear
!= old_any_dst_linear
)
2911 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.msaa_config
);
2913 if (sctx
->screen
->has_out_of_order_rast
&&
2914 (sctx
->framebuffer
.colorbuf_enabled_4bit
!= old_colorbuf_enabled_4bit
||
2915 !!sctx
->framebuffer
.state
.zsbuf
!= old_has_zsbuf
||
2916 (zstex
&& zstex
->surface
.has_stencil
!= old_has_stencil
)))
2917 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.msaa_config
);
2919 if (sctx
->framebuffer
.nr_samples
!= old_nr_samples
) {
2920 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.msaa_config
);
2921 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.db_render_state
);
2923 /* Set sample locations as fragment shader constants. */
2924 switch (sctx
->framebuffer
.nr_samples
) {
2926 constbuf
.user_buffer
= sctx
->sample_locations_1x
;
2929 constbuf
.user_buffer
= sctx
->sample_locations_2x
;
2932 constbuf
.user_buffer
= sctx
->sample_locations_4x
;
2935 constbuf
.user_buffer
= sctx
->sample_locations_8x
;
2938 constbuf
.user_buffer
= sctx
->sample_locations_16x
;
2941 PRINT_ERR("Requested an invalid number of samples %i.\n",
2942 sctx
->framebuffer
.nr_samples
);
2945 constbuf
.buffer_size
= sctx
->framebuffer
.nr_samples
* 2 * 4;
2946 si_set_rw_buffer(sctx
, SI_PS_CONST_SAMPLE_POSITIONS
, &constbuf
);
2948 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.msaa_sample_locs
);
2951 sctx
->do_update_shaders
= true;
2953 if (!sctx
->decompression_enabled
) {
2954 /* Prevent textures decompression when the framebuffer state
2955 * changes come from the decompression passes themselves.
2957 sctx
->need_check_render_feedback
= true;
2961 static void si_emit_framebuffer_state(struct si_context
*sctx
)
2963 struct radeon_cmdbuf
*cs
= sctx
->gfx_cs
;
2964 struct pipe_framebuffer_state
*state
= &sctx
->framebuffer
.state
;
2965 unsigned i
, nr_cbufs
= state
->nr_cbufs
;
2966 struct r600_texture
*tex
= NULL
;
2967 struct r600_surface
*cb
= NULL
;
2968 unsigned cb_color_info
= 0;
2971 for (i
= 0; i
< nr_cbufs
; i
++) {
2972 uint64_t cb_color_base
, cb_color_fmask
, cb_color_cmask
, cb_dcc_base
;
2973 unsigned cb_color_attrib
;
2975 if (!(sctx
->framebuffer
.dirty_cbufs
& (1 << i
)))
2978 cb
= (struct r600_surface
*)state
->cbufs
[i
];
2980 radeon_set_context_reg(cs
, R_028C70_CB_COLOR0_INFO
+ i
* 0x3C,
2981 S_028C70_FORMAT(V_028C70_COLOR_INVALID
));
2985 tex
= (struct r600_texture
*)cb
->base
.texture
;
2986 radeon_add_to_buffer_list(sctx
, sctx
->gfx_cs
,
2987 &tex
->buffer
, RADEON_USAGE_READWRITE
,
2988 tex
->buffer
.b
.b
.nr_samples
> 1 ?
2989 RADEON_PRIO_COLOR_BUFFER_MSAA
:
2990 RADEON_PRIO_COLOR_BUFFER
);
2992 if (tex
->cmask_buffer
&& tex
->cmask_buffer
!= &tex
->buffer
) {
2993 radeon_add_to_buffer_list(sctx
, sctx
->gfx_cs
,
2994 tex
->cmask_buffer
, RADEON_USAGE_READWRITE
,
2998 if (tex
->dcc_separate_buffer
)
2999 radeon_add_to_buffer_list(sctx
, sctx
->gfx_cs
,
3000 tex
->dcc_separate_buffer
,
3001 RADEON_USAGE_READWRITE
,
3004 /* Compute mutable surface parameters. */
3005 cb_color_base
= tex
->buffer
.gpu_address
>> 8;
3007 cb_color_cmask
= tex
->cmask
.base_address_reg
;
3009 cb_color_info
= cb
->cb_color_info
| tex
->cb_color_info
;
3010 cb_color_attrib
= cb
->cb_color_attrib
;
3012 if (cb
->base
.u
.tex
.level
> 0)
3013 cb_color_info
&= C_028C70_FAST_CLEAR
;
3015 if (tex
->surface
.fmask_size
) {
3016 cb_color_fmask
= (tex
->buffer
.gpu_address
+ tex
->fmask_offset
) >> 8;
3017 cb_color_fmask
|= tex
->surface
.fmask_tile_swizzle
;
3021 if (vi_dcc_enabled(tex
, cb
->base
.u
.tex
.level
)) {
3022 bool is_msaa_resolve_dst
= state
->cbufs
[0] &&
3023 state
->cbufs
[0]->texture
->nr_samples
> 1 &&
3024 state
->cbufs
[1] == &cb
->base
&&
3025 state
->cbufs
[1]->texture
->nr_samples
<= 1;
3027 if (!is_msaa_resolve_dst
)
3028 cb_color_info
|= S_028C70_DCC_ENABLE(1);
3030 cb_dcc_base
= ((!tex
->dcc_separate_buffer
? tex
->buffer
.gpu_address
: 0) +
3031 tex
->dcc_offset
) >> 8;
3032 cb_dcc_base
|= tex
->surface
.tile_swizzle
;
3035 if (sctx
->chip_class
>= GFX9
) {
3036 struct gfx9_surf_meta_flags meta
;
3038 if (tex
->dcc_offset
)
3039 meta
= tex
->surface
.u
.gfx9
.dcc
;
3041 meta
= tex
->surface
.u
.gfx9
.cmask
;
3043 /* Set mutable surface parameters. */
3044 cb_color_base
+= tex
->surface
.u
.gfx9
.surf_offset
>> 8;
3045 cb_color_base
|= tex
->surface
.tile_swizzle
;
3046 if (!tex
->surface
.fmask_size
)
3047 cb_color_fmask
= cb_color_base
;
3048 if (cb
->base
.u
.tex
.level
> 0)
3049 cb_color_cmask
= cb_color_base
;
3050 cb_color_attrib
|= S_028C74_COLOR_SW_MODE(tex
->surface
.u
.gfx9
.surf
.swizzle_mode
) |
3051 S_028C74_FMASK_SW_MODE(tex
->surface
.u
.gfx9
.fmask
.swizzle_mode
) |
3052 S_028C74_RB_ALIGNED(meta
.rb_aligned
) |
3053 S_028C74_PIPE_ALIGNED(meta
.pipe_aligned
);
3055 radeon_set_context_reg_seq(cs
, R_028C60_CB_COLOR0_BASE
+ i
* 0x3C, 15);
3056 radeon_emit(cs
, cb_color_base
); /* CB_COLOR0_BASE */
3057 radeon_emit(cs
, S_028C64_BASE_256B(cb_color_base
>> 32)); /* CB_COLOR0_BASE_EXT */
3058 radeon_emit(cs
, cb
->cb_color_attrib2
); /* CB_COLOR0_ATTRIB2 */
3059 radeon_emit(cs
, cb
->cb_color_view
); /* CB_COLOR0_VIEW */
3060 radeon_emit(cs
, cb_color_info
); /* CB_COLOR0_INFO */
3061 radeon_emit(cs
, cb_color_attrib
); /* CB_COLOR0_ATTRIB */
3062 radeon_emit(cs
, cb
->cb_dcc_control
); /* CB_COLOR0_DCC_CONTROL */
3063 radeon_emit(cs
, cb_color_cmask
); /* CB_COLOR0_CMASK */
3064 radeon_emit(cs
, S_028C80_BASE_256B(cb_color_cmask
>> 32)); /* CB_COLOR0_CMASK_BASE_EXT */
3065 radeon_emit(cs
, cb_color_fmask
); /* CB_COLOR0_FMASK */
3066 radeon_emit(cs
, S_028C88_BASE_256B(cb_color_fmask
>> 32)); /* CB_COLOR0_FMASK_BASE_EXT */
3067 radeon_emit(cs
, tex
->color_clear_value
[0]); /* CB_COLOR0_CLEAR_WORD0 */
3068 radeon_emit(cs
, tex
->color_clear_value
[1]); /* CB_COLOR0_CLEAR_WORD1 */
3069 radeon_emit(cs
, cb_dcc_base
); /* CB_COLOR0_DCC_BASE */
3070 radeon_emit(cs
, S_028C98_BASE_256B(cb_dcc_base
>> 32)); /* CB_COLOR0_DCC_BASE_EXT */
3072 radeon_set_context_reg(cs
, R_0287A0_CB_MRT0_EPITCH
+ i
* 4,
3073 S_0287A0_EPITCH(tex
->surface
.u
.gfx9
.surf
.epitch
));
3075 /* Compute mutable surface parameters (SI-CI-VI). */
3076 const struct legacy_surf_level
*level_info
=
3077 &tex
->surface
.u
.legacy
.level
[cb
->base
.u
.tex
.level
];
3078 unsigned pitch_tile_max
, slice_tile_max
, tile_mode_index
;
3079 unsigned cb_color_pitch
, cb_color_slice
, cb_color_fmask_slice
;
3081 cb_color_base
+= level_info
->offset
>> 8;
3082 /* Only macrotiled modes can set tile swizzle. */
3083 if (level_info
->mode
== RADEON_SURF_MODE_2D
)
3084 cb_color_base
|= tex
->surface
.tile_swizzle
;
3086 if (!tex
->surface
.fmask_size
)
3087 cb_color_fmask
= cb_color_base
;
3088 if (cb
->base
.u
.tex
.level
> 0)
3089 cb_color_cmask
= cb_color_base
;
3091 cb_dcc_base
+= level_info
->dcc_offset
>> 8;
3093 pitch_tile_max
= level_info
->nblk_x
/ 8 - 1;
3094 slice_tile_max
= level_info
->nblk_x
*
3095 level_info
->nblk_y
/ 64 - 1;
3096 tile_mode_index
= si_tile_mode_index(tex
, cb
->base
.u
.tex
.level
, false);
3098 cb_color_attrib
|= S_028C74_TILE_MODE_INDEX(tile_mode_index
);
3099 cb_color_pitch
= S_028C64_TILE_MAX(pitch_tile_max
);
3100 cb_color_slice
= S_028C68_TILE_MAX(slice_tile_max
);
3102 if (tex
->surface
.fmask_size
) {
3103 if (sctx
->chip_class
>= CIK
)
3104 cb_color_pitch
|= S_028C64_FMASK_TILE_MAX(tex
->surface
.u
.legacy
.fmask
.pitch_in_pixels
/ 8 - 1);
3105 cb_color_attrib
|= S_028C74_FMASK_TILE_MODE_INDEX(tex
->surface
.u
.legacy
.fmask
.tiling_index
);
3106 cb_color_fmask_slice
= S_028C88_TILE_MAX(tex
->surface
.u
.legacy
.fmask
.slice_tile_max
);
3108 /* This must be set for fast clear to work without FMASK. */
3109 if (sctx
->chip_class
>= CIK
)
3110 cb_color_pitch
|= S_028C64_FMASK_TILE_MAX(pitch_tile_max
);
3111 cb_color_attrib
|= S_028C74_FMASK_TILE_MODE_INDEX(tile_mode_index
);
3112 cb_color_fmask_slice
= S_028C88_TILE_MAX(slice_tile_max
);
3115 radeon_set_context_reg_seq(cs
, R_028C60_CB_COLOR0_BASE
+ i
* 0x3C,
3116 sctx
->chip_class
>= VI
? 14 : 13);
3117 radeon_emit(cs
, cb_color_base
); /* CB_COLOR0_BASE */
3118 radeon_emit(cs
, cb_color_pitch
); /* CB_COLOR0_PITCH */
3119 radeon_emit(cs
, cb_color_slice
); /* CB_COLOR0_SLICE */
3120 radeon_emit(cs
, cb
->cb_color_view
); /* CB_COLOR0_VIEW */
3121 radeon_emit(cs
, cb_color_info
); /* CB_COLOR0_INFO */
3122 radeon_emit(cs
, cb_color_attrib
); /* CB_COLOR0_ATTRIB */
3123 radeon_emit(cs
, cb
->cb_dcc_control
); /* CB_COLOR0_DCC_CONTROL */
3124 radeon_emit(cs
, cb_color_cmask
); /* CB_COLOR0_CMASK */
3125 radeon_emit(cs
, tex
->cmask
.slice_tile_max
); /* CB_COLOR0_CMASK_SLICE */
3126 radeon_emit(cs
, cb_color_fmask
); /* CB_COLOR0_FMASK */
3127 radeon_emit(cs
, cb_color_fmask_slice
); /* CB_COLOR0_FMASK_SLICE */
3128 radeon_emit(cs
, tex
->color_clear_value
[0]); /* CB_COLOR0_CLEAR_WORD0 */
3129 radeon_emit(cs
, tex
->color_clear_value
[1]); /* CB_COLOR0_CLEAR_WORD1 */
3131 if (sctx
->chip_class
>= VI
) /* R_028C94_CB_COLOR0_DCC_BASE */
3132 radeon_emit(cs
, cb_dcc_base
);
3136 if (sctx
->framebuffer
.dirty_cbufs
& (1 << i
))
3137 radeon_set_context_reg(cs
, R_028C70_CB_COLOR0_INFO
+ i
* 0x3C, 0);
3140 if (state
->zsbuf
&& sctx
->framebuffer
.dirty_zsbuf
) {
3141 struct r600_surface
*zb
= (struct r600_surface
*)state
->zsbuf
;
3142 struct r600_texture
*rtex
= (struct r600_texture
*)zb
->base
.texture
;
3144 radeon_add_to_buffer_list(sctx
, sctx
->gfx_cs
,
3145 &rtex
->buffer
, RADEON_USAGE_READWRITE
,
3146 zb
->base
.texture
->nr_samples
> 1 ?
3147 RADEON_PRIO_DEPTH_BUFFER_MSAA
:
3148 RADEON_PRIO_DEPTH_BUFFER
);
3150 if (sctx
->chip_class
>= GFX9
) {
3151 radeon_set_context_reg_seq(cs
, R_028014_DB_HTILE_DATA_BASE
, 3);
3152 radeon_emit(cs
, zb
->db_htile_data_base
); /* DB_HTILE_DATA_BASE */
3153 radeon_emit(cs
, S_028018_BASE_HI(zb
->db_htile_data_base
>> 32)); /* DB_HTILE_DATA_BASE_HI */
3154 radeon_emit(cs
, zb
->db_depth_size
); /* DB_DEPTH_SIZE */
3156 radeon_set_context_reg_seq(cs
, R_028038_DB_Z_INFO
, 10);
3157 radeon_emit(cs
, zb
->db_z_info
| /* DB_Z_INFO */
3158 S_028038_ZRANGE_PRECISION(rtex
->depth_clear_value
!= 0));
3159 radeon_emit(cs
, zb
->db_stencil_info
); /* DB_STENCIL_INFO */
3160 radeon_emit(cs
, zb
->db_depth_base
); /* DB_Z_READ_BASE */
3161 radeon_emit(cs
, S_028044_BASE_HI(zb
->db_depth_base
>> 32)); /* DB_Z_READ_BASE_HI */
3162 radeon_emit(cs
, zb
->db_stencil_base
); /* DB_STENCIL_READ_BASE */
3163 radeon_emit(cs
, S_02804C_BASE_HI(zb
->db_stencil_base
>> 32)); /* DB_STENCIL_READ_BASE_HI */
3164 radeon_emit(cs
, zb
->db_depth_base
); /* DB_Z_WRITE_BASE */
3165 radeon_emit(cs
, S_028054_BASE_HI(zb
->db_depth_base
>> 32)); /* DB_Z_WRITE_BASE_HI */
3166 radeon_emit(cs
, zb
->db_stencil_base
); /* DB_STENCIL_WRITE_BASE */
3167 radeon_emit(cs
, S_02805C_BASE_HI(zb
->db_stencil_base
>> 32)); /* DB_STENCIL_WRITE_BASE_HI */
3169 radeon_set_context_reg_seq(cs
, R_028068_DB_Z_INFO2
, 2);
3170 radeon_emit(cs
, zb
->db_z_info2
); /* DB_Z_INFO2 */
3171 radeon_emit(cs
, zb
->db_stencil_info2
); /* DB_STENCIL_INFO2 */
3173 radeon_set_context_reg(cs
, R_028014_DB_HTILE_DATA_BASE
, zb
->db_htile_data_base
);
3175 radeon_set_context_reg_seq(cs
, R_02803C_DB_DEPTH_INFO
, 9);
3176 radeon_emit(cs
, zb
->db_depth_info
); /* DB_DEPTH_INFO */
3177 radeon_emit(cs
, zb
->db_z_info
| /* DB_Z_INFO */
3178 S_028040_ZRANGE_PRECISION(rtex
->depth_clear_value
!= 0));
3179 radeon_emit(cs
, zb
->db_stencil_info
); /* DB_STENCIL_INFO */
3180 radeon_emit(cs
, zb
->db_depth_base
); /* DB_Z_READ_BASE */
3181 radeon_emit(cs
, zb
->db_stencil_base
); /* DB_STENCIL_READ_BASE */
3182 radeon_emit(cs
, zb
->db_depth_base
); /* DB_Z_WRITE_BASE */
3183 radeon_emit(cs
, zb
->db_stencil_base
); /* DB_STENCIL_WRITE_BASE */
3184 radeon_emit(cs
, zb
->db_depth_size
); /* DB_DEPTH_SIZE */
3185 radeon_emit(cs
, zb
->db_depth_slice
); /* DB_DEPTH_SLICE */
3188 radeon_set_context_reg_seq(cs
, R_028028_DB_STENCIL_CLEAR
, 2);
3189 radeon_emit(cs
, rtex
->stencil_clear_value
); /* R_028028_DB_STENCIL_CLEAR */
3190 radeon_emit(cs
, fui(rtex
->depth_clear_value
)); /* R_02802C_DB_DEPTH_CLEAR */
3192 radeon_set_context_reg(cs
, R_028008_DB_DEPTH_VIEW
, zb
->db_depth_view
);
3193 radeon_set_context_reg(cs
, R_028ABC_DB_HTILE_SURFACE
, zb
->db_htile_surface
);
3194 } else if (sctx
->framebuffer
.dirty_zsbuf
) {
3195 if (sctx
->chip_class
>= GFX9
)
3196 radeon_set_context_reg_seq(cs
, R_028038_DB_Z_INFO
, 2);
3198 radeon_set_context_reg_seq(cs
, R_028040_DB_Z_INFO
, 2);
3200 radeon_emit(cs
, S_028040_FORMAT(V_028040_Z_INVALID
)); /* DB_Z_INFO */
3201 radeon_emit(cs
, S_028044_FORMAT(V_028044_STENCIL_INVALID
)); /* DB_STENCIL_INFO */
3204 /* Framebuffer dimensions. */
3205 /* PA_SC_WINDOW_SCISSOR_TL is set in si_init_config() */
3206 radeon_set_context_reg(cs
, R_028208_PA_SC_WINDOW_SCISSOR_BR
,
3207 S_028208_BR_X(state
->width
) | S_028208_BR_Y(state
->height
));
3209 if (sctx
->screen
->dfsm_allowed
) {
3210 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
3211 radeon_emit(cs
, EVENT_TYPE(V_028A90_BREAK_BATCH
) | EVENT_INDEX(0));
3214 sctx
->framebuffer
.dirty_cbufs
= 0;
3215 sctx
->framebuffer
.dirty_zsbuf
= false;
3218 static void si_emit_msaa_sample_locs(struct si_context
*sctx
)
3220 struct radeon_cmdbuf
*cs
= sctx
->gfx_cs
;
3221 unsigned nr_samples
= sctx
->framebuffer
.nr_samples
;
3222 bool has_msaa_sample_loc_bug
= sctx
->screen
->has_msaa_sample_loc_bug
;
3224 /* Smoothing (only possible with nr_samples == 1) uses the same
3225 * sample locations as the MSAA it simulates.
3227 if (nr_samples
<= 1 && sctx
->smoothing_enabled
)
3228 nr_samples
= SI_NUM_SMOOTH_AA_SAMPLES
;
3230 /* On Polaris, the small primitive filter uses the sample locations
3231 * even when MSAA is off, so we need to make sure they're set to 0.
3233 if (has_msaa_sample_loc_bug
)
3234 nr_samples
= MAX2(nr_samples
, 1);
3236 if (nr_samples
!= sctx
->sample_locs_num_samples
) {
3237 sctx
->sample_locs_num_samples
= nr_samples
;
3238 si_emit_sample_locations(cs
, nr_samples
);
3241 if (sctx
->family
>= CHIP_POLARIS10
) {
3242 struct si_state_rasterizer
*rs
= sctx
->queued
.named
.rasterizer
;
3243 unsigned small_prim_filter_cntl
=
3244 S_028830_SMALL_PRIM_FILTER_ENABLE(1) |
3246 S_028830_LINE_FILTER_DISABLE(sctx
->family
<= CHIP_POLARIS12
);
3248 /* The alternative of setting sample locations to 0 would
3249 * require a DB flush to avoid Z errors, see
3250 * https://bugs.freedesktop.org/show_bug.cgi?id=96908
3252 if (has_msaa_sample_loc_bug
&&
3253 sctx
->framebuffer
.nr_samples
> 1 &&
3254 !rs
->multisample_enable
)
3255 small_prim_filter_cntl
&= C_028830_SMALL_PRIM_FILTER_ENABLE
;
3257 radeon_opt_set_context_reg(sctx
,
3258 R_028830_PA_SU_SMALL_PRIM_FILTER_CNTL
,
3259 SI_TRACKED_PA_SU_SMALL_PRIM_FILTER_CNTL
,
3260 small_prim_filter_cntl
);
3264 static bool si_out_of_order_rasterization(struct si_context
*sctx
)
3266 struct si_state_blend
*blend
= sctx
->queued
.named
.blend
;
3267 struct si_state_dsa
*dsa
= sctx
->queued
.named
.dsa
;
3269 if (!sctx
->screen
->has_out_of_order_rast
)
3272 unsigned colormask
= sctx
->framebuffer
.colorbuf_enabled_4bit
;
3275 colormask
&= blend
->cb_target_enabled_4bit
;
3280 /* Conservative: No logic op. */
3281 if (colormask
&& blend
->logicop_enable
)
3284 struct si_dsa_order_invariance dsa_order_invariant
= {
3285 .zs
= true, .pass_set
= true, .pass_last
= false
3288 if (sctx
->framebuffer
.state
.zsbuf
) {
3289 struct r600_texture
*zstex
=
3290 (struct r600_texture
*)sctx
->framebuffer
.state
.zsbuf
->texture
;
3291 bool has_stencil
= zstex
->surface
.has_stencil
;
3292 dsa_order_invariant
= dsa
->order_invariance
[has_stencil
];
3293 if (!dsa_order_invariant
.zs
)
3296 /* The set of PS invocations is always order invariant,
3297 * except when early Z/S tests are requested. */
3298 if (sctx
->ps_shader
.cso
&&
3299 sctx
->ps_shader
.cso
->info
.writes_memory
&&
3300 sctx
->ps_shader
.cso
->info
.properties
[TGSI_PROPERTY_FS_EARLY_DEPTH_STENCIL
] &&
3301 !dsa_order_invariant
.pass_set
)
3304 if (sctx
->num_perfect_occlusion_queries
!= 0 &&
3305 !dsa_order_invariant
.pass_set
)
3312 unsigned blendmask
= colormask
& blend
->blend_enable_4bit
;
3315 /* Only commutative blending. */
3316 if (blendmask
& ~blend
->commutative_4bit
)
3319 if (!dsa_order_invariant
.pass_set
)
3323 if (colormask
& ~blendmask
) {
3324 if (!dsa_order_invariant
.pass_last
)
3331 static void si_emit_msaa_config(struct si_context
*sctx
)
3333 struct radeon_cmdbuf
*cs
= sctx
->gfx_cs
;
3334 unsigned num_tile_pipes
= sctx
->screen
->info
.num_tile_pipes
;
3335 /* 33% faster rendering to linear color buffers */
3336 bool dst_is_linear
= sctx
->framebuffer
.any_dst_linear
;
3337 bool out_of_order_rast
= si_out_of_order_rasterization(sctx
);
3338 unsigned sc_mode_cntl_1
=
3339 S_028A4C_WALK_SIZE(dst_is_linear
) |
3340 S_028A4C_WALK_FENCE_ENABLE(!dst_is_linear
) |
3341 S_028A4C_WALK_FENCE_SIZE(num_tile_pipes
== 2 ? 2 : 3) |
3342 S_028A4C_OUT_OF_ORDER_PRIMITIVE_ENABLE(out_of_order_rast
) |
3343 S_028A4C_OUT_OF_ORDER_WATER_MARK(0x7) |
3345 S_028A4C_WALK_ALIGN8_PRIM_FITS_ST(1) |
3346 S_028A4C_SUPERTILE_WALK_ORDER_ENABLE(1) |
3347 S_028A4C_TILE_WALK_ORDER_ENABLE(1) |
3348 S_028A4C_MULTI_SHADER_ENGINE_PRIM_DISCARD_ENABLE(1) |
3349 S_028A4C_FORCE_EOV_CNTDWN_ENABLE(1) |
3350 S_028A4C_FORCE_EOV_REZ_ENABLE(1);
3351 unsigned db_eqaa
= S_028804_HIGH_QUALITY_INTERSECTIONS(1) |
3352 S_028804_INCOHERENT_EQAA_READS(1) |
3353 S_028804_INTERPOLATE_COMP_Z(1) |
3354 S_028804_STATIC_ANCHOR_ASSOCIATIONS(1);
3355 unsigned coverage_samples
, color_samples
, z_samples
;
3357 /* S: Coverage samples (up to 16x):
3358 * - Scan conversion samples (PA_SC_AA_CONFIG.MSAA_NUM_SAMPLES)
3359 * - CB FMASK samples (CB_COLORi_ATTRIB.NUM_SAMPLES)
3361 * Z: Z/S samples (up to 8x, must be <= coverage samples and >= color samples):
3362 * - Value seen by DB (DB_Z_INFO.NUM_SAMPLES)
3363 * - Value seen by CB, must be correct even if Z/S is unbound (DB_EQAA.MAX_ANCHOR_SAMPLES)
3364 * # Missing samples are derived from Z planes if Z is compressed (up to 16x quality), or
3365 * # from the closest defined sample if Z is uncompressed (same quality as the number of
3368 * F: Color samples (up to 8x, must be <= coverage samples):
3369 * - CB color samples (CB_COLORi_ATTRIB.NUM_FRAGMENTS)
3370 * - PS iter samples (DB_EQAA.PS_ITER_SAMPLES)
3372 * Can be anything between coverage and color samples:
3373 * - SampleMaskIn samples (PA_SC_AA_CONFIG.MSAA_EXPOSED_SAMPLES)
3374 * - SampleMaskOut samples (DB_EQAA.MASK_EXPORT_NUM_SAMPLES)
3375 * - Alpha-to-coverage samples (DB_EQAA.ALPHA_TO_MASK_NUM_SAMPLES)
3376 * - Occlusion query samples (DB_COUNT_CONTROL.SAMPLE_RATE)
3377 * # All are currently set the same as coverage samples.
3379 * If color samples < coverage samples, FMASK has a higher bpp to store an "unknown"
3380 * flag for undefined color samples. A shader-based resolve must handle unknowns
3381 * or mask them out with AND. Unknowns can also be guessed from neighbors via
3382 * an edge-detect shader-based resolve, which is required to make "color samples = 1"
3383 * useful. The CB resolve always drops unknowns.
3385 * Sensible AA configurations:
3386 * EQAA 16s 8z 8f - might look the same as 16x MSAA if Z is compressed
3387 * EQAA 16s 8z 4f - might look the same as 16x MSAA if Z is compressed
3388 * EQAA 16s 4z 4f - might look the same as 16x MSAA if Z is compressed
3389 * EQAA 8s 8z 8f = 8x MSAA
3390 * EQAA 8s 8z 4f - might look the same as 8x MSAA
3391 * EQAA 8s 8z 2f - might look the same as 8x MSAA with low-density geometry
3392 * EQAA 8s 4z 4f - might look the same as 8x MSAA if Z is compressed
3393 * EQAA 8s 4z 2f - might look the same as 8x MSAA with low-density geometry if Z is compressed
3394 * EQAA 4s 4z 4f = 4x MSAA
3395 * EQAA 4s 4z 2f - might look the same as 4x MSAA with low-density geometry
3396 * EQAA 2s 2z 2f = 2x MSAA
3398 if (sctx
->framebuffer
.nr_samples
> 1) {
3399 coverage_samples
= sctx
->framebuffer
.nr_samples
;
3400 color_samples
= sctx
->framebuffer
.nr_color_samples
;
3402 if (sctx
->framebuffer
.state
.zsbuf
) {
3403 z_samples
= sctx
->framebuffer
.state
.zsbuf
->texture
->nr_samples
;
3404 z_samples
= MAX2(1, z_samples
);
3406 z_samples
= coverage_samples
;
3408 } else if (sctx
->smoothing_enabled
) {
3409 coverage_samples
= color_samples
= z_samples
= SI_NUM_SMOOTH_AA_SAMPLES
;
3411 coverage_samples
= color_samples
= z_samples
= 1;
3414 /* Required by OpenGL line rasterization.
3416 * TODO: We should also enable perpendicular endcaps for AA lines,
3417 * but that requires implementing line stippling in the pixel
3418 * shader. SC can only do line stippling with axis-aligned
3421 unsigned sc_line_cntl
= S_028BDC_DX10_DIAMOND_TEST_ENA(1);
3422 unsigned sc_aa_config
= 0;
3424 if (coverage_samples
> 1) {
3425 /* distance from the pixel center, indexed by log2(nr_samples) */
3426 static unsigned max_dist
[] = {
3433 unsigned log_samples
= util_logbase2(coverage_samples
);
3434 unsigned log_z_samples
= util_logbase2(z_samples
);
3435 unsigned ps_iter_samples
= si_get_ps_iter_samples(sctx
);
3436 unsigned log_ps_iter_samples
= util_logbase2(ps_iter_samples
);
3438 sc_line_cntl
|= S_028BDC_EXPAND_LINE_WIDTH(1);
3439 sc_aa_config
= S_028BE0_MSAA_NUM_SAMPLES(log_samples
) |
3440 S_028BE0_MAX_SAMPLE_DIST(max_dist
[log_samples
]) |
3441 S_028BE0_MSAA_EXPOSED_SAMPLES(log_samples
);
3443 if (sctx
->framebuffer
.nr_samples
> 1) {
3444 db_eqaa
|= S_028804_MAX_ANCHOR_SAMPLES(log_z_samples
) |
3445 S_028804_PS_ITER_SAMPLES(log_ps_iter_samples
) |
3446 S_028804_MASK_EXPORT_NUM_SAMPLES(log_samples
) |
3447 S_028804_ALPHA_TO_MASK_NUM_SAMPLES(log_samples
);
3448 sc_mode_cntl_1
|= S_028A4C_PS_ITER_SAMPLE(ps_iter_samples
> 1);
3449 } else if (sctx
->smoothing_enabled
) {
3450 db_eqaa
|= S_028804_OVERRASTERIZATION_AMOUNT(log_samples
);
3454 /* R_028BDC_PA_SC_LINE_CNTL, R_028BE0_PA_SC_AA_CONFIG */
3455 radeon_opt_set_context_reg2(sctx
, R_028BDC_PA_SC_LINE_CNTL
,
3456 SI_TRACKED_PA_SC_LINE_CNTL
, sc_line_cntl
,
3458 /* R_028804_DB_EQAA */
3459 radeon_opt_set_context_reg(sctx
, R_028804_DB_EQAA
, SI_TRACKED_DB_EQAA
,
3461 /* R_028A4C_PA_SC_MODE_CNTL_1 */
3462 radeon_opt_set_context_reg(sctx
, R_028A4C_PA_SC_MODE_CNTL_1
,
3463 SI_TRACKED_PA_SC_MODE_CNTL_1
, sc_mode_cntl_1
);
3465 /* GFX9: Flush DFSM when the AA mode changes. */
3466 if (sctx
->screen
->dfsm_allowed
) {
3467 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
3468 radeon_emit(cs
, EVENT_TYPE(V_028A90_FLUSH_DFSM
) | EVENT_INDEX(0));
3472 void si_update_ps_iter_samples(struct si_context
*sctx
)
3474 if (sctx
->framebuffer
.nr_samples
> 1)
3475 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.msaa_config
);
3476 if (sctx
->screen
->dpbb_allowed
)
3477 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.dpbb_state
);
3480 static void si_set_min_samples(struct pipe_context
*ctx
, unsigned min_samples
)
3482 struct si_context
*sctx
= (struct si_context
*)ctx
;
3484 /* The hardware can only do sample shading with 2^n samples. */
3485 min_samples
= util_next_power_of_two(min_samples
);
3487 if (sctx
->ps_iter_samples
== min_samples
)
3490 sctx
->ps_iter_samples
= min_samples
;
3491 sctx
->do_update_shaders
= true;
3493 si_update_ps_iter_samples(sctx
);
3501 * Build the sampler view descriptor for a buffer texture.
3502 * @param state 256-bit descriptor; only the high 128 bits are filled in
3505 si_make_buffer_descriptor(struct si_screen
*screen
, struct r600_resource
*buf
,
3506 enum pipe_format format
,
3507 unsigned offset
, unsigned size
,
3510 const struct util_format_description
*desc
;
3513 unsigned num_records
;
3514 unsigned num_format
, data_format
;
3516 desc
= util_format_description(format
);
3517 first_non_void
= util_format_get_first_non_void_channel(format
);
3518 stride
= desc
->block
.bits
/ 8;
3519 num_format
= si_translate_buffer_numformat(&screen
->b
, desc
, first_non_void
);
3520 data_format
= si_translate_buffer_dataformat(&screen
->b
, desc
, first_non_void
);
3522 num_records
= size
/ stride
;
3523 num_records
= MIN2(num_records
, (buf
->b
.b
.width0
- offset
) / stride
);
3525 /* The NUM_RECORDS field has a different meaning depending on the chip,
3526 * instruction type, STRIDE, and SWIZZLE_ENABLE.
3529 * - If STRIDE == 0, it's in byte units.
3530 * - If STRIDE != 0, it's in units of STRIDE, used with inst.IDXEN.
3533 * - For SMEM and STRIDE == 0, it's in byte units.
3534 * - For SMEM and STRIDE != 0, it's in units of STRIDE.
3535 * - For VMEM and STRIDE == 0 or SWIZZLE_ENABLE == 0, it's in byte units.
3536 * - For VMEM and STRIDE != 0 and SWIZZLE_ENABLE == 1, it's in units of STRIDE.
3537 * NOTE: There is incompatibility between VMEM and SMEM opcodes due to SWIZZLE_-
3538 * ENABLE. The workaround is to set STRIDE = 0 if SWIZZLE_ENABLE == 0 when
3539 * using SMEM. This can be done in the shader by clearing STRIDE with s_and.
3540 * That way the same descriptor can be used by both SMEM and VMEM.
3543 * - For SMEM and STRIDE == 0, it's in byte units.
3544 * - For SMEM and STRIDE != 0, it's in units of STRIDE.
3545 * - For VMEM and inst.IDXEN == 0 or STRIDE == 0, it's in byte units.
3546 * - For VMEM and inst.IDXEN == 1 and STRIDE != 0, it's in units of STRIDE.
3548 if (screen
->info
.chip_class
>= GFX9
)
3549 /* When vindex == 0, LLVM sets IDXEN = 0, thus changing units
3550 * from STRIDE to bytes. This works around it by setting
3551 * NUM_RECORDS to at least the size of one element, so that
3552 * the first element is readable when IDXEN == 0.
3554 * TODO: Fix this in LLVM, but do we need a new intrinsic where
3555 * IDXEN is enforced?
3557 num_records
= num_records
? MAX2(num_records
, stride
) : 0;
3558 else if (screen
->info
.chip_class
== VI
)
3559 num_records
*= stride
;
3562 state
[5] = S_008F04_STRIDE(stride
);
3563 state
[6] = num_records
;
3564 state
[7] = S_008F0C_DST_SEL_X(si_map_swizzle(desc
->swizzle
[0])) |
3565 S_008F0C_DST_SEL_Y(si_map_swizzle(desc
->swizzle
[1])) |
3566 S_008F0C_DST_SEL_Z(si_map_swizzle(desc
->swizzle
[2])) |
3567 S_008F0C_DST_SEL_W(si_map_swizzle(desc
->swizzle
[3])) |
3568 S_008F0C_NUM_FORMAT(num_format
) |
3569 S_008F0C_DATA_FORMAT(data_format
);
3572 static unsigned gfx9_border_color_swizzle(const unsigned char swizzle
[4])
3574 unsigned bc_swizzle
= V_008F20_BC_SWIZZLE_XYZW
;
3576 if (swizzle
[3] == PIPE_SWIZZLE_X
) {
3577 /* For the pre-defined border color values (white, opaque
3578 * black, transparent black), the only thing that matters is
3579 * that the alpha channel winds up in the correct place
3580 * (because the RGB channels are all the same) so either of
3581 * these enumerations will work.
3583 if (swizzle
[2] == PIPE_SWIZZLE_Y
)
3584 bc_swizzle
= V_008F20_BC_SWIZZLE_WZYX
;
3586 bc_swizzle
= V_008F20_BC_SWIZZLE_WXYZ
;
3587 } else if (swizzle
[0] == PIPE_SWIZZLE_X
) {
3588 if (swizzle
[1] == PIPE_SWIZZLE_Y
)
3589 bc_swizzle
= V_008F20_BC_SWIZZLE_XYZW
;
3591 bc_swizzle
= V_008F20_BC_SWIZZLE_XWYZ
;
3592 } else if (swizzle
[1] == PIPE_SWIZZLE_X
) {
3593 bc_swizzle
= V_008F20_BC_SWIZZLE_YXWZ
;
3594 } else if (swizzle
[2] == PIPE_SWIZZLE_X
) {
3595 bc_swizzle
= V_008F20_BC_SWIZZLE_ZYXW
;
3602 * Build the sampler view descriptor for a texture.
3605 si_make_texture_descriptor(struct si_screen
*screen
,
3606 struct r600_texture
*tex
,
3608 enum pipe_texture_target target
,
3609 enum pipe_format pipe_format
,
3610 const unsigned char state_swizzle
[4],
3611 unsigned first_level
, unsigned last_level
,
3612 unsigned first_layer
, unsigned last_layer
,
3613 unsigned width
, unsigned height
, unsigned depth
,
3615 uint32_t *fmask_state
)
3617 struct pipe_resource
*res
= &tex
->buffer
.b
.b
;
3618 const struct util_format_description
*desc
;
3619 unsigned char swizzle
[4];
3621 unsigned num_format
, data_format
, type
, num_samples
;
3624 desc
= util_format_description(pipe_format
);
3626 num_samples
= desc
->colorspace
== UTIL_FORMAT_COLORSPACE_ZS
?
3627 MAX2(1, res
->nr_samples
) : tex
->num_color_samples
;
3629 if (desc
->colorspace
== UTIL_FORMAT_COLORSPACE_ZS
) {
3630 const unsigned char swizzle_xxxx
[4] = {0, 0, 0, 0};
3631 const unsigned char swizzle_yyyy
[4] = {1, 1, 1, 1};
3632 const unsigned char swizzle_wwww
[4] = {3, 3, 3, 3};
3634 switch (pipe_format
) {
3635 case PIPE_FORMAT_S8_UINT_Z24_UNORM
:
3636 case PIPE_FORMAT_X32_S8X24_UINT
:
3637 case PIPE_FORMAT_X8Z24_UNORM
:
3638 util_format_compose_swizzles(swizzle_yyyy
, state_swizzle
, swizzle
);
3640 case PIPE_FORMAT_X24S8_UINT
:
3642 * X24S8 is implemented as an 8_8_8_8 data format, to
3643 * fix texture gathers. This affects at least
3644 * GL45-CTS.texture_cube_map_array.sampling on VI.
3646 if (screen
->info
.chip_class
<= VI
)
3647 util_format_compose_swizzles(swizzle_wwww
, state_swizzle
, swizzle
);
3649 util_format_compose_swizzles(swizzle_yyyy
, state_swizzle
, swizzle
);
3652 util_format_compose_swizzles(swizzle_xxxx
, state_swizzle
, swizzle
);
3655 util_format_compose_swizzles(desc
->swizzle
, state_swizzle
, swizzle
);
3658 first_non_void
= util_format_get_first_non_void_channel(pipe_format
);
3660 switch (pipe_format
) {
3661 case PIPE_FORMAT_S8_UINT_Z24_UNORM
:
3662 num_format
= V_008F14_IMG_NUM_FORMAT_UNORM
;
3665 if (first_non_void
< 0) {
3666 if (util_format_is_compressed(pipe_format
)) {
3667 switch (pipe_format
) {
3668 case PIPE_FORMAT_DXT1_SRGB
:
3669 case PIPE_FORMAT_DXT1_SRGBA
:
3670 case PIPE_FORMAT_DXT3_SRGBA
:
3671 case PIPE_FORMAT_DXT5_SRGBA
:
3672 case PIPE_FORMAT_BPTC_SRGBA
:
3673 case PIPE_FORMAT_ETC2_SRGB8
:
3674 case PIPE_FORMAT_ETC2_SRGB8A1
:
3675 case PIPE_FORMAT_ETC2_SRGBA8
:
3676 num_format
= V_008F14_IMG_NUM_FORMAT_SRGB
;
3678 case PIPE_FORMAT_RGTC1_SNORM
:
3679 case PIPE_FORMAT_LATC1_SNORM
:
3680 case PIPE_FORMAT_RGTC2_SNORM
:
3681 case PIPE_FORMAT_LATC2_SNORM
:
3682 case PIPE_FORMAT_ETC2_R11_SNORM
:
3683 case PIPE_FORMAT_ETC2_RG11_SNORM
:
3684 /* implies float, so use SNORM/UNORM to determine
3685 whether data is signed or not */
3686 case PIPE_FORMAT_BPTC_RGB_FLOAT
:
3687 num_format
= V_008F14_IMG_NUM_FORMAT_SNORM
;
3690 num_format
= V_008F14_IMG_NUM_FORMAT_UNORM
;
3693 } else if (desc
->layout
== UTIL_FORMAT_LAYOUT_SUBSAMPLED
) {
3694 num_format
= V_008F14_IMG_NUM_FORMAT_UNORM
;
3696 num_format
= V_008F14_IMG_NUM_FORMAT_FLOAT
;
3698 } else if (desc
->colorspace
== UTIL_FORMAT_COLORSPACE_SRGB
) {
3699 num_format
= V_008F14_IMG_NUM_FORMAT_SRGB
;
3701 num_format
= V_008F14_IMG_NUM_FORMAT_UNORM
;
3703 switch (desc
->channel
[first_non_void
].type
) {
3704 case UTIL_FORMAT_TYPE_FLOAT
:
3705 num_format
= V_008F14_IMG_NUM_FORMAT_FLOAT
;
3707 case UTIL_FORMAT_TYPE_SIGNED
:
3708 if (desc
->channel
[first_non_void
].normalized
)
3709 num_format
= V_008F14_IMG_NUM_FORMAT_SNORM
;
3710 else if (desc
->channel
[first_non_void
].pure_integer
)
3711 num_format
= V_008F14_IMG_NUM_FORMAT_SINT
;
3713 num_format
= V_008F14_IMG_NUM_FORMAT_SSCALED
;
3715 case UTIL_FORMAT_TYPE_UNSIGNED
:
3716 if (desc
->channel
[first_non_void
].normalized
)
3717 num_format
= V_008F14_IMG_NUM_FORMAT_UNORM
;
3718 else if (desc
->channel
[first_non_void
].pure_integer
)
3719 num_format
= V_008F14_IMG_NUM_FORMAT_UINT
;
3721 num_format
= V_008F14_IMG_NUM_FORMAT_USCALED
;
3726 data_format
= si_translate_texformat(&screen
->b
, pipe_format
, desc
, first_non_void
);
3727 if (data_format
== ~0) {
3731 /* S8 with Z32 HTILE needs a special format. */
3732 if (screen
->info
.chip_class
>= GFX9
&&
3733 pipe_format
== PIPE_FORMAT_S8_UINT
&&
3734 tex
->tc_compatible_htile
)
3735 data_format
= V_008F14_IMG_DATA_FORMAT_S8_32
;
3738 (res
->target
== PIPE_TEXTURE_CUBE
||
3739 res
->target
== PIPE_TEXTURE_CUBE_ARRAY
||
3740 (screen
->info
.chip_class
<= VI
&&
3741 res
->target
== PIPE_TEXTURE_3D
))) {
3742 /* For the purpose of shader images, treat cube maps and 3D
3743 * textures as 2D arrays. For 3D textures, the address
3744 * calculations for mipmaps are different, so we rely on the
3745 * caller to effectively disable mipmaps.
3747 type
= V_008F1C_SQ_RSRC_IMG_2D_ARRAY
;
3749 assert(res
->target
!= PIPE_TEXTURE_3D
|| (first_level
== 0 && last_level
== 0));
3751 type
= si_tex_dim(screen
, tex
, target
, num_samples
);
3754 if (type
== V_008F1C_SQ_RSRC_IMG_1D_ARRAY
) {
3756 depth
= res
->array_size
;
3757 } else if (type
== V_008F1C_SQ_RSRC_IMG_2D_ARRAY
||
3758 type
== V_008F1C_SQ_RSRC_IMG_2D_MSAA_ARRAY
) {
3759 if (sampler
|| res
->target
!= PIPE_TEXTURE_3D
)
3760 depth
= res
->array_size
;
3761 } else if (type
== V_008F1C_SQ_RSRC_IMG_CUBE
)
3762 depth
= res
->array_size
/ 6;
3765 state
[1] = (S_008F14_DATA_FORMAT_GFX6(data_format
) |
3766 S_008F14_NUM_FORMAT_GFX6(num_format
));
3767 state
[2] = (S_008F18_WIDTH(width
- 1) |
3768 S_008F18_HEIGHT(height
- 1) |
3769 S_008F18_PERF_MOD(4));
3770 state
[3] = (S_008F1C_DST_SEL_X(si_map_swizzle(swizzle
[0])) |
3771 S_008F1C_DST_SEL_Y(si_map_swizzle(swizzle
[1])) |
3772 S_008F1C_DST_SEL_Z(si_map_swizzle(swizzle
[2])) |
3773 S_008F1C_DST_SEL_W(si_map_swizzle(swizzle
[3])) |
3774 S_008F1C_BASE_LEVEL(num_samples
> 1 ? 0 : first_level
) |
3775 S_008F1C_LAST_LEVEL(num_samples
> 1 ?
3776 util_logbase2(num_samples
) :
3778 S_008F1C_TYPE(type
));
3780 state
[5] = S_008F24_BASE_ARRAY(first_layer
);
3784 if (screen
->info
.chip_class
>= GFX9
) {
3785 unsigned bc_swizzle
= gfx9_border_color_swizzle(desc
->swizzle
);
3787 /* Depth is the the last accessible layer on Gfx9.
3788 * The hw doesn't need to know the total number of layers.
3790 if (type
== V_008F1C_SQ_RSRC_IMG_3D
)
3791 state
[4] |= S_008F20_DEPTH(depth
- 1);
3793 state
[4] |= S_008F20_DEPTH(last_layer
);
3795 state
[4] |= S_008F20_BC_SWIZZLE(bc_swizzle
);
3796 state
[5] |= S_008F24_MAX_MIP(num_samples
> 1 ?
3797 util_logbase2(num_samples
) :
3798 tex
->buffer
.b
.b
.last_level
);
3800 state
[3] |= S_008F1C_POW2_PAD(res
->last_level
> 0);
3801 state
[4] |= S_008F20_DEPTH(depth
- 1);
3802 state
[5] |= S_008F24_LAST_ARRAY(last_layer
);
3805 if (tex
->dcc_offset
) {
3806 state
[6] = S_008F28_ALPHA_IS_ON_MSB(vi_alpha_is_on_msb(pipe_format
));
3808 /* The last dword is unused by hw. The shader uses it to clear
3809 * bits in the first dword of sampler state.
3811 if (screen
->info
.chip_class
<= CIK
&& res
->nr_samples
<= 1) {
3812 if (first_level
== last_level
)
3813 state
[7] = C_008F30_MAX_ANISO_RATIO
;
3815 state
[7] = 0xffffffff;
3819 /* Initialize the sampler view for FMASK. */
3820 if (tex
->surface
.fmask_size
) {
3821 uint32_t data_format
, num_format
;
3823 va
= tex
->buffer
.gpu_address
+ tex
->fmask_offset
;
3825 #define FMASK(s,f) (((unsigned)(s) * 16) + (f))
3826 if (screen
->info
.chip_class
>= GFX9
) {
3827 data_format
= V_008F14_IMG_DATA_FORMAT_FMASK
;
3828 switch (FMASK(res
->nr_samples
, tex
->num_color_samples
)) {
3830 num_format
= V_008F14_IMG_FMASK_8_2_1
;
3833 num_format
= V_008F14_IMG_FMASK_8_2_2
;
3836 num_format
= V_008F14_IMG_FMASK_8_4_1
;
3839 num_format
= V_008F14_IMG_FMASK_8_4_2
;
3842 num_format
= V_008F14_IMG_FMASK_8_4_4
;
3845 num_format
= V_008F14_IMG_FMASK_8_8_1
;
3848 num_format
= V_008F14_IMG_FMASK_16_8_2
;
3851 num_format
= V_008F14_IMG_FMASK_32_8_4
;
3854 num_format
= V_008F14_IMG_FMASK_32_8_8
;
3857 num_format
= V_008F14_IMG_FMASK_16_16_1
;
3860 num_format
= V_008F14_IMG_FMASK_32_16_2
;
3863 num_format
= V_008F14_IMG_FMASK_64_16_4
;
3866 num_format
= V_008F14_IMG_FMASK_64_16_8
;
3869 unreachable("invalid nr_samples");
3872 switch (FMASK(res
->nr_samples
, tex
->num_color_samples
)) {
3874 data_format
= V_008F14_IMG_DATA_FORMAT_FMASK8_S2_F1
;
3877 data_format
= V_008F14_IMG_DATA_FORMAT_FMASK8_S2_F2
;
3880 data_format
= V_008F14_IMG_DATA_FORMAT_FMASK8_S4_F1
;
3883 data_format
= V_008F14_IMG_DATA_FORMAT_FMASK8_S4_F2
;
3886 data_format
= V_008F14_IMG_DATA_FORMAT_FMASK8_S4_F4
;
3889 data_format
= V_008F14_IMG_DATA_FORMAT_FMASK8_S8_F1
;
3892 data_format
= V_008F14_IMG_DATA_FORMAT_FMASK16_S8_F2
;
3895 data_format
= V_008F14_IMG_DATA_FORMAT_FMASK32_S8_F4
;
3898 data_format
= V_008F14_IMG_DATA_FORMAT_FMASK32_S8_F8
;
3901 data_format
= V_008F14_IMG_DATA_FORMAT_FMASK16_S16_F1
;
3904 data_format
= V_008F14_IMG_DATA_FORMAT_FMASK32_S16_F2
;
3907 data_format
= V_008F14_IMG_DATA_FORMAT_FMASK64_S16_F4
;
3910 data_format
= V_008F14_IMG_DATA_FORMAT_FMASK64_S16_F8
;
3913 unreachable("invalid nr_samples");
3915 num_format
= V_008F14_IMG_NUM_FORMAT_UINT
;
3919 fmask_state
[0] = (va
>> 8) | tex
->surface
.fmask_tile_swizzle
;
3920 fmask_state
[1] = S_008F14_BASE_ADDRESS_HI(va
>> 40) |
3921 S_008F14_DATA_FORMAT_GFX6(data_format
) |
3922 S_008F14_NUM_FORMAT_GFX6(num_format
);
3923 fmask_state
[2] = S_008F18_WIDTH(width
- 1) |
3924 S_008F18_HEIGHT(height
- 1);
3925 fmask_state
[3] = S_008F1C_DST_SEL_X(V_008F1C_SQ_SEL_X
) |
3926 S_008F1C_DST_SEL_Y(V_008F1C_SQ_SEL_X
) |
3927 S_008F1C_DST_SEL_Z(V_008F1C_SQ_SEL_X
) |
3928 S_008F1C_DST_SEL_W(V_008F1C_SQ_SEL_X
) |
3929 S_008F1C_TYPE(si_tex_dim(screen
, tex
, target
, 0));
3931 fmask_state
[5] = S_008F24_BASE_ARRAY(first_layer
);
3935 if (screen
->info
.chip_class
>= GFX9
) {
3936 fmask_state
[3] |= S_008F1C_SW_MODE(tex
->surface
.u
.gfx9
.fmask
.swizzle_mode
);
3937 fmask_state
[4] |= S_008F20_DEPTH(last_layer
) |
3938 S_008F20_PITCH_GFX9(tex
->surface
.u
.gfx9
.fmask
.epitch
);
3939 fmask_state
[5] |= S_008F24_META_PIPE_ALIGNED(tex
->surface
.u
.gfx9
.cmask
.pipe_aligned
) |
3940 S_008F24_META_RB_ALIGNED(tex
->surface
.u
.gfx9
.cmask
.rb_aligned
);
3942 fmask_state
[3] |= S_008F1C_TILING_INDEX(tex
->surface
.u
.legacy
.fmask
.tiling_index
);
3943 fmask_state
[4] |= S_008F20_DEPTH(depth
- 1) |
3944 S_008F20_PITCH_GFX6(tex
->surface
.u
.legacy
.fmask
.pitch_in_pixels
- 1);
3945 fmask_state
[5] |= S_008F24_LAST_ARRAY(last_layer
);
3951 * Create a sampler view.
3953 * @param ctx context
3954 * @param texture texture
3955 * @param state sampler view template
3956 * @param width0 width0 override (for compressed textures as int)
3957 * @param height0 height0 override (for compressed textures as int)
3958 * @param force_level set the base address to the level (for compressed textures)
3960 struct pipe_sampler_view
*
3961 si_create_sampler_view_custom(struct pipe_context
*ctx
,
3962 struct pipe_resource
*texture
,
3963 const struct pipe_sampler_view
*state
,
3964 unsigned width0
, unsigned height0
,
3965 unsigned force_level
)
3967 struct si_context
*sctx
= (struct si_context
*)ctx
;
3968 struct si_sampler_view
*view
= CALLOC_STRUCT(si_sampler_view
);
3969 struct r600_texture
*tmp
= (struct r600_texture
*)texture
;
3970 unsigned base_level
, first_level
, last_level
;
3971 unsigned char state_swizzle
[4];
3972 unsigned height
, depth
, width
;
3973 unsigned last_layer
= state
->u
.tex
.last_layer
;
3974 enum pipe_format pipe_format
;
3975 const struct legacy_surf_level
*surflevel
;
3980 /* initialize base object */
3981 view
->base
= *state
;
3982 view
->base
.texture
= NULL
;
3983 view
->base
.reference
.count
= 1;
3984 view
->base
.context
= ctx
;
3987 pipe_resource_reference(&view
->base
.texture
, texture
);
3989 if (state
->format
== PIPE_FORMAT_X24S8_UINT
||
3990 state
->format
== PIPE_FORMAT_S8X24_UINT
||
3991 state
->format
== PIPE_FORMAT_X32_S8X24_UINT
||
3992 state
->format
== PIPE_FORMAT_S8_UINT
)
3993 view
->is_stencil_sampler
= true;
3995 /* Buffer resource. */
3996 if (texture
->target
== PIPE_BUFFER
) {
3997 si_make_buffer_descriptor(sctx
->screen
,
3998 r600_resource(texture
),
4000 state
->u
.buf
.offset
,
4006 state_swizzle
[0] = state
->swizzle_r
;
4007 state_swizzle
[1] = state
->swizzle_g
;
4008 state_swizzle
[2] = state
->swizzle_b
;
4009 state_swizzle
[3] = state
->swizzle_a
;
4012 first_level
= state
->u
.tex
.first_level
;
4013 last_level
= state
->u
.tex
.last_level
;
4016 depth
= texture
->depth0
;
4018 if (sctx
->chip_class
<= VI
&& force_level
) {
4019 assert(force_level
== first_level
&&
4020 force_level
== last_level
);
4021 base_level
= force_level
;
4024 width
= u_minify(width
, force_level
);
4025 height
= u_minify(height
, force_level
);
4026 depth
= u_minify(depth
, force_level
);
4029 /* This is not needed if state trackers set last_layer correctly. */
4030 if (state
->target
== PIPE_TEXTURE_1D
||
4031 state
->target
== PIPE_TEXTURE_2D
||
4032 state
->target
== PIPE_TEXTURE_RECT
||
4033 state
->target
== PIPE_TEXTURE_CUBE
)
4034 last_layer
= state
->u
.tex
.first_layer
;
4036 /* Texturing with separate depth and stencil. */
4037 pipe_format
= state
->format
;
4039 /* Depth/stencil texturing sometimes needs separate texture. */
4040 if (tmp
->is_depth
&& !si_can_sample_zs(tmp
, view
->is_stencil_sampler
)) {
4041 if (!tmp
->flushed_depth_texture
&&
4042 !si_init_flushed_depth_texture(ctx
, texture
, NULL
)) {
4043 pipe_resource_reference(&view
->base
.texture
, NULL
);
4048 assert(tmp
->flushed_depth_texture
);
4050 /* Override format for the case where the flushed texture
4051 * contains only Z or only S.
4053 if (tmp
->flushed_depth_texture
->buffer
.b
.b
.format
!= tmp
->buffer
.b
.b
.format
)
4054 pipe_format
= tmp
->flushed_depth_texture
->buffer
.b
.b
.format
;
4056 tmp
= tmp
->flushed_depth_texture
;
4059 surflevel
= tmp
->surface
.u
.legacy
.level
;
4061 if (tmp
->db_compatible
) {
4062 if (!view
->is_stencil_sampler
)
4063 pipe_format
= tmp
->db_render_format
;
4065 switch (pipe_format
) {
4066 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT
:
4067 pipe_format
= PIPE_FORMAT_Z32_FLOAT
;
4069 case PIPE_FORMAT_X8Z24_UNORM
:
4070 case PIPE_FORMAT_S8_UINT_Z24_UNORM
:
4071 /* Z24 is always stored like this for DB
4074 pipe_format
= PIPE_FORMAT_Z24X8_UNORM
;
4076 case PIPE_FORMAT_X24S8_UINT
:
4077 case PIPE_FORMAT_S8X24_UINT
:
4078 case PIPE_FORMAT_X32_S8X24_UINT
:
4079 pipe_format
= PIPE_FORMAT_S8_UINT
;
4080 surflevel
= tmp
->surface
.u
.legacy
.stencil_level
;
4086 view
->dcc_incompatible
=
4087 vi_dcc_formats_are_incompatible(texture
,
4088 state
->u
.tex
.first_level
,
4091 si_make_texture_descriptor(sctx
->screen
, tmp
, true,
4092 state
->target
, pipe_format
, state_swizzle
,
4093 first_level
, last_level
,
4094 state
->u
.tex
.first_layer
, last_layer
,
4095 width
, height
, depth
,
4096 view
->state
, view
->fmask_state
);
4098 unsigned num_format
= G_008F14_NUM_FORMAT_GFX6(view
->state
[1]);
4100 num_format
== V_008F14_IMG_NUM_FORMAT_USCALED
||
4101 num_format
== V_008F14_IMG_NUM_FORMAT_SSCALED
||
4102 num_format
== V_008F14_IMG_NUM_FORMAT_UINT
||
4103 num_format
== V_008F14_IMG_NUM_FORMAT_SINT
;
4104 view
->base_level_info
= &surflevel
[base_level
];
4105 view
->base_level
= base_level
;
4106 view
->block_width
= util_format_get_blockwidth(pipe_format
);
4110 static struct pipe_sampler_view
*
4111 si_create_sampler_view(struct pipe_context
*ctx
,
4112 struct pipe_resource
*texture
,
4113 const struct pipe_sampler_view
*state
)
4115 return si_create_sampler_view_custom(ctx
, texture
, state
,
4116 texture
? texture
->width0
: 0,
4117 texture
? texture
->height0
: 0, 0);
4120 static void si_sampler_view_destroy(struct pipe_context
*ctx
,
4121 struct pipe_sampler_view
*state
)
4123 struct si_sampler_view
*view
= (struct si_sampler_view
*)state
;
4125 pipe_resource_reference(&state
->texture
, NULL
);
4129 static bool wrap_mode_uses_border_color(unsigned wrap
, bool linear_filter
)
4131 return wrap
== PIPE_TEX_WRAP_CLAMP_TO_BORDER
||
4132 wrap
== PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER
||
4134 (wrap
== PIPE_TEX_WRAP_CLAMP
||
4135 wrap
== PIPE_TEX_WRAP_MIRROR_CLAMP
));
4138 static uint32_t si_translate_border_color(struct si_context
*sctx
,
4139 const struct pipe_sampler_state
*state
,
4140 const union pipe_color_union
*color
,
4143 bool linear_filter
= state
->min_img_filter
!= PIPE_TEX_FILTER_NEAREST
||
4144 state
->mag_img_filter
!= PIPE_TEX_FILTER_NEAREST
;
4146 if (!wrap_mode_uses_border_color(state
->wrap_s
, linear_filter
) &&
4147 !wrap_mode_uses_border_color(state
->wrap_t
, linear_filter
) &&
4148 !wrap_mode_uses_border_color(state
->wrap_r
, linear_filter
))
4149 return S_008F3C_BORDER_COLOR_TYPE(V_008F3C_SQ_TEX_BORDER_COLOR_TRANS_BLACK
);
4151 #define simple_border_types(elt) \
4153 if (color->elt[0] == 0 && color->elt[1] == 0 && \
4154 color->elt[2] == 0 && color->elt[3] == 0) \
4155 return S_008F3C_BORDER_COLOR_TYPE(V_008F3C_SQ_TEX_BORDER_COLOR_TRANS_BLACK); \
4156 if (color->elt[0] == 0 && color->elt[1] == 0 && \
4157 color->elt[2] == 0 && color->elt[3] == 1) \
4158 return S_008F3C_BORDER_COLOR_TYPE(V_008F3C_SQ_TEX_BORDER_COLOR_OPAQUE_BLACK); \
4159 if (color->elt[0] == 1 && color->elt[1] == 1 && \
4160 color->elt[2] == 1 && color->elt[3] == 1) \
4161 return S_008F3C_BORDER_COLOR_TYPE(V_008F3C_SQ_TEX_BORDER_COLOR_OPAQUE_WHITE); \
4165 simple_border_types(ui
);
4167 simple_border_types(f
);
4169 #undef simple_border_types
4173 /* Check if the border has been uploaded already. */
4174 for (i
= 0; i
< sctx
->border_color_count
; i
++)
4175 if (memcmp(&sctx
->border_color_table
[i
], color
,
4176 sizeof(*color
)) == 0)
4179 if (i
>= SI_MAX_BORDER_COLORS
) {
4180 /* Getting 4096 unique border colors is very unlikely. */
4181 fprintf(stderr
, "radeonsi: The border color table is full. "
4182 "Any new border colors will be just black. "
4183 "Please file a bug.\n");
4184 return S_008F3C_BORDER_COLOR_TYPE(V_008F3C_SQ_TEX_BORDER_COLOR_TRANS_BLACK
);
4187 if (i
== sctx
->border_color_count
) {
4188 /* Upload a new border color. */
4189 memcpy(&sctx
->border_color_table
[i
], color
,
4191 util_memcpy_cpu_to_le32(&sctx
->border_color_map
[i
],
4192 color
, sizeof(*color
));
4193 sctx
->border_color_count
++;
4196 return S_008F3C_BORDER_COLOR_PTR(i
) |
4197 S_008F3C_BORDER_COLOR_TYPE(V_008F3C_SQ_TEX_BORDER_COLOR_REGISTER
);
4200 static inline int S_FIXED(float value
, unsigned frac_bits
)
4202 return value
* (1 << frac_bits
);
4205 static inline unsigned si_tex_filter(unsigned filter
, unsigned max_aniso
)
4207 if (filter
== PIPE_TEX_FILTER_LINEAR
)
4208 return max_aniso
> 1 ? V_008F38_SQ_TEX_XY_FILTER_ANISO_BILINEAR
4209 : V_008F38_SQ_TEX_XY_FILTER_BILINEAR
;
4211 return max_aniso
> 1 ? V_008F38_SQ_TEX_XY_FILTER_ANISO_POINT
4212 : V_008F38_SQ_TEX_XY_FILTER_POINT
;
4215 static inline unsigned si_tex_aniso_filter(unsigned filter
)
4228 static void *si_create_sampler_state(struct pipe_context
*ctx
,
4229 const struct pipe_sampler_state
*state
)
4231 struct si_context
*sctx
= (struct si_context
*)ctx
;
4232 struct si_screen
*sscreen
= sctx
->screen
;
4233 struct si_sampler_state
*rstate
= CALLOC_STRUCT(si_sampler_state
);
4234 unsigned max_aniso
= sscreen
->force_aniso
>= 0 ? sscreen
->force_aniso
4235 : state
->max_anisotropy
;
4236 unsigned max_aniso_ratio
= si_tex_aniso_filter(max_aniso
);
4237 union pipe_color_union clamped_border_color
;
4244 rstate
->magic
= SI_SAMPLER_STATE_MAGIC
;
4246 rstate
->val
[0] = (S_008F30_CLAMP_X(si_tex_wrap(state
->wrap_s
)) |
4247 S_008F30_CLAMP_Y(si_tex_wrap(state
->wrap_t
)) |
4248 S_008F30_CLAMP_Z(si_tex_wrap(state
->wrap_r
)) |
4249 S_008F30_MAX_ANISO_RATIO(max_aniso_ratio
) |
4250 S_008F30_DEPTH_COMPARE_FUNC(si_tex_compare(state
->compare_func
)) |
4251 S_008F30_FORCE_UNNORMALIZED(!state
->normalized_coords
) |
4252 S_008F30_ANISO_THRESHOLD(max_aniso_ratio
>> 1) |
4253 S_008F30_ANISO_BIAS(max_aniso_ratio
) |
4254 S_008F30_DISABLE_CUBE_WRAP(!state
->seamless_cube_map
) |
4255 S_008F30_COMPAT_MODE(sctx
->chip_class
>= VI
));
4256 rstate
->val
[1] = (S_008F34_MIN_LOD(S_FIXED(CLAMP(state
->min_lod
, 0, 15), 8)) |
4257 S_008F34_MAX_LOD(S_FIXED(CLAMP(state
->max_lod
, 0, 15), 8)) |
4258 S_008F34_PERF_MIP(max_aniso_ratio
? max_aniso_ratio
+ 6 : 0));
4259 rstate
->val
[2] = (S_008F38_LOD_BIAS(S_FIXED(CLAMP(state
->lod_bias
, -16, 16), 8)) |
4260 S_008F38_XY_MAG_FILTER(si_tex_filter(state
->mag_img_filter
, max_aniso
)) |
4261 S_008F38_XY_MIN_FILTER(si_tex_filter(state
->min_img_filter
, max_aniso
)) |
4262 S_008F38_MIP_FILTER(si_tex_mipfilter(state
->min_mip_filter
)) |
4263 S_008F38_MIP_POINT_PRECLAMP(0) |
4264 S_008F38_DISABLE_LSB_CEIL(sctx
->chip_class
<= VI
) |
4265 S_008F38_FILTER_PREC_FIX(1) |
4266 S_008F38_ANISO_OVERRIDE(sctx
->chip_class
>= VI
));
4267 rstate
->val
[3] = si_translate_border_color(sctx
, state
, &state
->border_color
, false);
4269 /* Create sampler resource for integer textures. */
4270 memcpy(rstate
->integer_val
, rstate
->val
, sizeof(rstate
->val
));
4271 rstate
->integer_val
[3] = si_translate_border_color(sctx
, state
, &state
->border_color
, true);
4273 /* Create sampler resource for upgraded depth textures. */
4274 memcpy(rstate
->upgraded_depth_val
, rstate
->val
, sizeof(rstate
->val
));
4276 for (unsigned i
= 0; i
< 4; ++i
) {
4277 /* Use channel 0 on purpose, so that we can use OPAQUE_WHITE
4278 * when the border color is 1.0. */
4279 clamped_border_color
.f
[i
] = CLAMP(state
->border_color
.f
[0], 0, 1);
4282 if (memcmp(&state
->border_color
, &clamped_border_color
, sizeof(clamped_border_color
)) == 0)
4283 rstate
->upgraded_depth_val
[3] |= S_008F3C_UPGRADED_DEPTH(1);
4285 rstate
->upgraded_depth_val
[3] =
4286 si_translate_border_color(sctx
, state
, &clamped_border_color
, false) |
4287 S_008F3C_UPGRADED_DEPTH(1);
4292 static void si_set_sample_mask(struct pipe_context
*ctx
, unsigned sample_mask
)
4294 struct si_context
*sctx
= (struct si_context
*)ctx
;
4296 if (sctx
->sample_mask
== (uint16_t)sample_mask
)
4299 sctx
->sample_mask
= sample_mask
;
4300 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.sample_mask
);
4303 static void si_emit_sample_mask(struct si_context
*sctx
)
4305 struct radeon_cmdbuf
*cs
= sctx
->gfx_cs
;
4306 unsigned mask
= sctx
->sample_mask
;
4308 /* Needed for line and polygon smoothing as well as for the Polaris
4309 * small primitive filter. We expect the state tracker to take care of
4312 assert(mask
== 0xffff || sctx
->framebuffer
.nr_samples
> 1 ||
4313 (mask
& 1 && sctx
->blitter
->running
));
4315 radeon_set_context_reg_seq(cs
, R_028C38_PA_SC_AA_MASK_X0Y0_X1Y0
, 2);
4316 radeon_emit(cs
, mask
| (mask
<< 16));
4317 radeon_emit(cs
, mask
| (mask
<< 16));
4320 static void si_delete_sampler_state(struct pipe_context
*ctx
, void *state
)
4323 struct si_sampler_state
*s
= state
;
4325 assert(s
->magic
== SI_SAMPLER_STATE_MAGIC
);
4332 * Vertex elements & buffers
4335 static void *si_create_vertex_elements(struct pipe_context
*ctx
,
4337 const struct pipe_vertex_element
*elements
)
4339 struct si_screen
*sscreen
= (struct si_screen
*)ctx
->screen
;
4340 struct si_vertex_elements
*v
= CALLOC_STRUCT(si_vertex_elements
);
4341 bool used
[SI_NUM_VERTEX_BUFFERS
] = {};
4344 assert(count
<= SI_MAX_ATTRIBS
);
4349 v
->desc_list_byte_size
= align(count
* 16, SI_CPDMA_ALIGNMENT
);
4351 for (i
= 0; i
< count
; ++i
) {
4352 const struct util_format_description
*desc
;
4353 const struct util_format_channel_description
*channel
;
4354 unsigned data_format
, num_format
;
4356 unsigned vbo_index
= elements
[i
].vertex_buffer_index
;
4357 unsigned char swizzle
[4];
4359 if (vbo_index
>= SI_NUM_VERTEX_BUFFERS
) {
4364 if (elements
[i
].instance_divisor
) {
4365 v
->uses_instance_divisors
= true;
4366 v
->instance_divisors
[i
] = elements
[i
].instance_divisor
;
4368 if (v
->instance_divisors
[i
] == 1)
4369 v
->instance_divisor_is_one
|= 1u << i
;
4371 v
->instance_divisor_is_fetched
|= 1u << i
;
4374 if (!used
[vbo_index
]) {
4375 v
->first_vb_use_mask
|= 1 << i
;
4376 used
[vbo_index
] = true;
4379 desc
= util_format_description(elements
[i
].src_format
);
4380 first_non_void
= util_format_get_first_non_void_channel(elements
[i
].src_format
);
4381 data_format
= si_translate_buffer_dataformat(ctx
->screen
, desc
, first_non_void
);
4382 num_format
= si_translate_buffer_numformat(ctx
->screen
, desc
, first_non_void
);
4383 channel
= first_non_void
>= 0 ? &desc
->channel
[first_non_void
] : NULL
;
4384 memcpy(swizzle
, desc
->swizzle
, sizeof(swizzle
));
4386 v
->format_size
[i
] = desc
->block
.bits
/ 8;
4387 v
->src_offset
[i
] = elements
[i
].src_offset
;
4388 v
->vertex_buffer_index
[i
] = vbo_index
;
4390 /* The hardware always treats the 2-bit alpha channel as
4391 * unsigned, so a shader workaround is needed. The affected
4392 * chips are VI and older except Stoney (GFX8.1).
4394 if (data_format
== V_008F0C_BUF_DATA_FORMAT_2_10_10_10
&&
4395 sscreen
->info
.chip_class
<= VI
&&
4396 sscreen
->info
.family
!= CHIP_STONEY
) {
4397 if (num_format
== V_008F0C_BUF_NUM_FORMAT_SNORM
) {
4398 v
->fix_fetch
[i
] = SI_FIX_FETCH_A2_SNORM
;
4399 } else if (num_format
== V_008F0C_BUF_NUM_FORMAT_SSCALED
) {
4400 v
->fix_fetch
[i
] = SI_FIX_FETCH_A2_SSCALED
;
4401 } else if (num_format
== V_008F0C_BUF_NUM_FORMAT_SINT
) {
4402 /* This isn't actually used in OpenGL. */
4403 v
->fix_fetch
[i
] = SI_FIX_FETCH_A2_SINT
;
4405 } else if (channel
&& channel
->type
== UTIL_FORMAT_TYPE_FIXED
) {
4406 if (desc
->swizzle
[3] == PIPE_SWIZZLE_1
)
4407 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGBX_32_FIXED
;
4409 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGBA_32_FIXED
;
4410 } else if (channel
&& channel
->size
== 32 && !channel
->pure_integer
) {
4411 if (channel
->type
== UTIL_FORMAT_TYPE_SIGNED
) {
4412 if (channel
->normalized
) {
4413 if (desc
->swizzle
[3] == PIPE_SWIZZLE_1
)
4414 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGBX_32_SNORM
;
4416 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGBA_32_SNORM
;
4418 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGBA_32_SSCALED
;
4420 } else if (channel
->type
== UTIL_FORMAT_TYPE_UNSIGNED
) {
4421 if (channel
->normalized
) {
4422 if (desc
->swizzle
[3] == PIPE_SWIZZLE_1
)
4423 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGBX_32_UNORM
;
4425 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGBA_32_UNORM
;
4427 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGBA_32_USCALED
;
4430 } else if (channel
&& channel
->size
== 64 &&
4431 channel
->type
== UTIL_FORMAT_TYPE_FLOAT
) {
4432 switch (desc
->nr_channels
) {
4435 v
->fix_fetch
[i
] = SI_FIX_FETCH_RG_64_FLOAT
;
4436 swizzle
[0] = PIPE_SWIZZLE_X
;
4437 swizzle
[1] = PIPE_SWIZZLE_Y
;
4438 swizzle
[2] = desc
->nr_channels
== 2 ? PIPE_SWIZZLE_Z
: PIPE_SWIZZLE_0
;
4439 swizzle
[3] = desc
->nr_channels
== 2 ? PIPE_SWIZZLE_W
: PIPE_SWIZZLE_0
;
4442 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGB_64_FLOAT
;
4443 swizzle
[0] = PIPE_SWIZZLE_X
; /* 3 loads */
4444 swizzle
[1] = PIPE_SWIZZLE_Y
;
4445 swizzle
[2] = PIPE_SWIZZLE_0
;
4446 swizzle
[3] = PIPE_SWIZZLE_0
;
4449 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGBA_64_FLOAT
;
4450 swizzle
[0] = PIPE_SWIZZLE_X
; /* 2 loads */
4451 swizzle
[1] = PIPE_SWIZZLE_Y
;
4452 swizzle
[2] = PIPE_SWIZZLE_Z
;
4453 swizzle
[3] = PIPE_SWIZZLE_W
;
4458 } else if (channel
&& desc
->nr_channels
== 3) {
4459 assert(desc
->swizzle
[0] == PIPE_SWIZZLE_X
);
4461 if (channel
->size
== 8) {
4462 if (channel
->pure_integer
)
4463 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGB_8_INT
;
4465 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGB_8
;
4466 } else if (channel
->size
== 16) {
4467 if (channel
->pure_integer
)
4468 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGB_16_INT
;
4470 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGB_16
;
4474 v
->rsrc_word3
[i
] = S_008F0C_DST_SEL_X(si_map_swizzle(swizzle
[0])) |
4475 S_008F0C_DST_SEL_Y(si_map_swizzle(swizzle
[1])) |
4476 S_008F0C_DST_SEL_Z(si_map_swizzle(swizzle
[2])) |
4477 S_008F0C_DST_SEL_W(si_map_swizzle(swizzle
[3])) |
4478 S_008F0C_NUM_FORMAT(num_format
) |
4479 S_008F0C_DATA_FORMAT(data_format
);
4484 static void si_bind_vertex_elements(struct pipe_context
*ctx
, void *state
)
4486 struct si_context
*sctx
= (struct si_context
*)ctx
;
4487 struct si_vertex_elements
*old
= sctx
->vertex_elements
;
4488 struct si_vertex_elements
*v
= (struct si_vertex_elements
*)state
;
4490 sctx
->vertex_elements
= v
;
4491 sctx
->vertex_buffers_dirty
= true;
4495 old
->count
!= v
->count
||
4496 old
->uses_instance_divisors
!= v
->uses_instance_divisors
||
4497 v
->uses_instance_divisors
|| /* we don't check which divisors changed */
4498 memcmp(old
->fix_fetch
, v
->fix_fetch
, sizeof(v
->fix_fetch
[0]) * v
->count
)))
4499 sctx
->do_update_shaders
= true;
4501 if (v
&& v
->instance_divisor_is_fetched
) {
4502 struct pipe_constant_buffer cb
;
4505 cb
.user_buffer
= v
->instance_divisors
;
4506 cb
.buffer_offset
= 0;
4507 cb
.buffer_size
= sizeof(uint32_t) * v
->count
;
4508 si_set_rw_buffer(sctx
, SI_VS_CONST_INSTANCE_DIVISORS
, &cb
);
4512 static void si_delete_vertex_element(struct pipe_context
*ctx
, void *state
)
4514 struct si_context
*sctx
= (struct si_context
*)ctx
;
4516 if (sctx
->vertex_elements
== state
)
4517 sctx
->vertex_elements
= NULL
;
4521 static void si_set_vertex_buffers(struct pipe_context
*ctx
,
4522 unsigned start_slot
, unsigned count
,
4523 const struct pipe_vertex_buffer
*buffers
)
4525 struct si_context
*sctx
= (struct si_context
*)ctx
;
4526 struct pipe_vertex_buffer
*dst
= sctx
->vertex_buffer
+ start_slot
;
4529 assert(start_slot
+ count
<= ARRAY_SIZE(sctx
->vertex_buffer
));
4532 for (i
= 0; i
< count
; i
++) {
4533 const struct pipe_vertex_buffer
*src
= buffers
+ i
;
4534 struct pipe_vertex_buffer
*dsti
= dst
+ i
;
4535 struct pipe_resource
*buf
= src
->buffer
.resource
;
4537 pipe_resource_reference(&dsti
->buffer
.resource
, buf
);
4538 dsti
->buffer_offset
= src
->buffer_offset
;
4539 dsti
->stride
= src
->stride
;
4540 si_context_add_resource_size(sctx
, buf
);
4542 r600_resource(buf
)->bind_history
|= PIPE_BIND_VERTEX_BUFFER
;
4545 for (i
= 0; i
< count
; i
++) {
4546 pipe_resource_reference(&dst
[i
].buffer
.resource
, NULL
);
4549 sctx
->vertex_buffers_dirty
= true;
4556 static void si_set_tess_state(struct pipe_context
*ctx
,
4557 const float default_outer_level
[4],
4558 const float default_inner_level
[2])
4560 struct si_context
*sctx
= (struct si_context
*)ctx
;
4561 struct pipe_constant_buffer cb
;
4564 memcpy(array
, default_outer_level
, sizeof(float) * 4);
4565 memcpy(array
+4, default_inner_level
, sizeof(float) * 2);
4568 cb
.user_buffer
= NULL
;
4569 cb
.buffer_size
= sizeof(array
);
4571 si_upload_const_buffer(sctx
, (struct r600_resource
**)&cb
.buffer
,
4572 (void*)array
, sizeof(array
),
4575 si_set_rw_buffer(sctx
, SI_HS_CONST_DEFAULT_TESS_LEVELS
, &cb
);
4576 pipe_resource_reference(&cb
.buffer
, NULL
);
4579 static void si_texture_barrier(struct pipe_context
*ctx
, unsigned flags
)
4581 struct si_context
*sctx
= (struct si_context
*)ctx
;
4583 si_update_fb_dirtiness_after_rendering(sctx
);
4585 /* Multisample surfaces are flushed in si_decompress_textures. */
4586 if (sctx
->framebuffer
.uncompressed_cb_mask
)
4587 si_make_CB_shader_coherent(sctx
, sctx
->framebuffer
.nr_samples
,
4588 sctx
->framebuffer
.CB_has_shader_readable_metadata
);
4591 /* This only ensures coherency for shader image/buffer stores. */
4592 static void si_memory_barrier(struct pipe_context
*ctx
, unsigned flags
)
4594 struct si_context
*sctx
= (struct si_context
*)ctx
;
4596 /* Subsequent commands must wait for all shader invocations to
4598 sctx
->flags
|= SI_CONTEXT_PS_PARTIAL_FLUSH
|
4599 SI_CONTEXT_CS_PARTIAL_FLUSH
;
4601 if (flags
& PIPE_BARRIER_CONSTANT_BUFFER
)
4602 sctx
->flags
|= SI_CONTEXT_INV_SMEM_L1
|
4603 SI_CONTEXT_INV_VMEM_L1
;
4605 if (flags
& (PIPE_BARRIER_VERTEX_BUFFER
|
4606 PIPE_BARRIER_SHADER_BUFFER
|
4607 PIPE_BARRIER_TEXTURE
|
4608 PIPE_BARRIER_IMAGE
|
4609 PIPE_BARRIER_STREAMOUT_BUFFER
|
4610 PIPE_BARRIER_GLOBAL_BUFFER
)) {
4611 /* As far as I can tell, L1 contents are written back to L2
4612 * automatically at end of shader, but the contents of other
4613 * L1 caches might still be stale. */
4614 sctx
->flags
|= SI_CONTEXT_INV_VMEM_L1
;
4617 if (flags
& PIPE_BARRIER_INDEX_BUFFER
) {
4618 /* Indices are read through TC L2 since VI.
4621 if (sctx
->screen
->info
.chip_class
<= CIK
)
4622 sctx
->flags
|= SI_CONTEXT_WRITEBACK_GLOBAL_L2
;
4625 /* MSAA color, any depth and any stencil are flushed in
4626 * si_decompress_textures when needed.
4628 if (flags
& PIPE_BARRIER_FRAMEBUFFER
&&
4629 sctx
->framebuffer
.uncompressed_cb_mask
) {
4630 sctx
->flags
|= SI_CONTEXT_FLUSH_AND_INV_CB
;
4632 if (sctx
->chip_class
<= VI
)
4633 sctx
->flags
|= SI_CONTEXT_WRITEBACK_GLOBAL_L2
;
4636 /* Indirect buffers use TC L2 on GFX9, but not older hw. */
4637 if (sctx
->screen
->info
.chip_class
<= VI
&&
4638 flags
& PIPE_BARRIER_INDIRECT_BUFFER
)
4639 sctx
->flags
|= SI_CONTEXT_WRITEBACK_GLOBAL_L2
;
4642 static void *si_create_blend_custom(struct si_context
*sctx
, unsigned mode
)
4644 struct pipe_blend_state blend
;
4646 memset(&blend
, 0, sizeof(blend
));
4647 blend
.independent_blend_enable
= true;
4648 blend
.rt
[0].colormask
= 0xf;
4649 return si_create_blend_state_mode(&sctx
->b
, &blend
, mode
);
4652 static void si_init_config(struct si_context
*sctx
);
4654 void si_init_state_functions(struct si_context
*sctx
)
4656 sctx
->atoms
.s
.framebuffer
.emit
= si_emit_framebuffer_state
;
4657 sctx
->atoms
.s
.msaa_sample_locs
.emit
= si_emit_msaa_sample_locs
;
4658 sctx
->atoms
.s
.db_render_state
.emit
= si_emit_db_render_state
;
4659 sctx
->atoms
.s
.dpbb_state
.emit
= si_emit_dpbb_state
;
4660 sctx
->atoms
.s
.msaa_config
.emit
= si_emit_msaa_config
;
4661 sctx
->atoms
.s
.sample_mask
.emit
= si_emit_sample_mask
;
4662 sctx
->atoms
.s
.cb_render_state
.emit
= si_emit_cb_render_state
;
4663 sctx
->atoms
.s
.blend_color
.emit
= si_emit_blend_color
;
4664 sctx
->atoms
.s
.clip_regs
.emit
= si_emit_clip_regs
;
4665 sctx
->atoms
.s
.clip_state
.emit
= si_emit_clip_state
;
4666 sctx
->atoms
.s
.stencil_ref
.emit
= si_emit_stencil_ref
;
4668 sctx
->b
.create_blend_state
= si_create_blend_state
;
4669 sctx
->b
.bind_blend_state
= si_bind_blend_state
;
4670 sctx
->b
.delete_blend_state
= si_delete_blend_state
;
4671 sctx
->b
.set_blend_color
= si_set_blend_color
;
4673 sctx
->b
.create_rasterizer_state
= si_create_rs_state
;
4674 sctx
->b
.bind_rasterizer_state
= si_bind_rs_state
;
4675 sctx
->b
.delete_rasterizer_state
= si_delete_rs_state
;
4677 sctx
->b
.create_depth_stencil_alpha_state
= si_create_dsa_state
;
4678 sctx
->b
.bind_depth_stencil_alpha_state
= si_bind_dsa_state
;
4679 sctx
->b
.delete_depth_stencil_alpha_state
= si_delete_dsa_state
;
4681 sctx
->custom_dsa_flush
= si_create_db_flush_dsa(sctx
);
4682 sctx
->custom_blend_resolve
= si_create_blend_custom(sctx
, V_028808_CB_RESOLVE
);
4683 sctx
->custom_blend_fmask_decompress
= si_create_blend_custom(sctx
, V_028808_CB_FMASK_DECOMPRESS
);
4684 sctx
->custom_blend_eliminate_fastclear
= si_create_blend_custom(sctx
, V_028808_CB_ELIMINATE_FAST_CLEAR
);
4685 sctx
->custom_blend_dcc_decompress
= si_create_blend_custom(sctx
, V_028808_CB_DCC_DECOMPRESS
);
4687 sctx
->b
.set_clip_state
= si_set_clip_state
;
4688 sctx
->b
.set_stencil_ref
= si_set_stencil_ref
;
4690 sctx
->b
.set_framebuffer_state
= si_set_framebuffer_state
;
4692 sctx
->b
.create_sampler_state
= si_create_sampler_state
;
4693 sctx
->b
.delete_sampler_state
= si_delete_sampler_state
;
4695 sctx
->b
.create_sampler_view
= si_create_sampler_view
;
4696 sctx
->b
.sampler_view_destroy
= si_sampler_view_destroy
;
4698 sctx
->b
.set_sample_mask
= si_set_sample_mask
;
4700 sctx
->b
.create_vertex_elements_state
= si_create_vertex_elements
;
4701 sctx
->b
.bind_vertex_elements_state
= si_bind_vertex_elements
;
4702 sctx
->b
.delete_vertex_elements_state
= si_delete_vertex_element
;
4703 sctx
->b
.set_vertex_buffers
= si_set_vertex_buffers
;
4705 sctx
->b
.texture_barrier
= si_texture_barrier
;
4706 sctx
->b
.memory_barrier
= si_memory_barrier
;
4707 sctx
->b
.set_min_samples
= si_set_min_samples
;
4708 sctx
->b
.set_tess_state
= si_set_tess_state
;
4710 sctx
->b
.set_active_query_state
= si_set_active_query_state
;
4712 sctx
->b
.draw_vbo
= si_draw_vbo
;
4714 si_init_config(sctx
);
4717 void si_init_screen_state_functions(struct si_screen
*sscreen
)
4719 sscreen
->b
.is_format_supported
= si_is_format_supported
;
4722 static void si_set_grbm_gfx_index(struct si_context
*sctx
,
4723 struct si_pm4_state
*pm4
, unsigned value
)
4725 unsigned reg
= sctx
->chip_class
>= CIK
? R_030800_GRBM_GFX_INDEX
:
4726 R_00802C_GRBM_GFX_INDEX
;
4727 si_pm4_set_reg(pm4
, reg
, value
);
4730 static void si_set_grbm_gfx_index_se(struct si_context
*sctx
,
4731 struct si_pm4_state
*pm4
, unsigned se
)
4733 assert(se
== ~0 || se
< sctx
->screen
->info
.max_se
);
4734 si_set_grbm_gfx_index(sctx
, pm4
,
4735 (se
== ~0 ? S_030800_SE_BROADCAST_WRITES(1) :
4736 S_030800_SE_INDEX(se
)) |
4737 S_030800_SH_BROADCAST_WRITES(1) |
4738 S_030800_INSTANCE_BROADCAST_WRITES(1));
4742 si_write_harvested_raster_configs(struct si_context
*sctx
,
4743 struct si_pm4_state
*pm4
,
4744 unsigned raster_config
,
4745 unsigned raster_config_1
)
4747 unsigned num_se
= MAX2(sctx
->screen
->info
.max_se
, 1);
4748 unsigned raster_config_se
[4];
4751 ac_get_harvested_configs(&sctx
->screen
->info
,
4756 for (se
= 0; se
< num_se
; se
++) {
4757 si_set_grbm_gfx_index_se(sctx
, pm4
, se
);
4758 si_pm4_set_reg(pm4
, R_028350_PA_SC_RASTER_CONFIG
, raster_config_se
[se
]);
4760 si_set_grbm_gfx_index(sctx
, pm4
, ~0);
4762 if (sctx
->chip_class
>= CIK
) {
4763 si_pm4_set_reg(pm4
, R_028354_PA_SC_RASTER_CONFIG_1
, raster_config_1
);
4767 static void si_set_raster_config(struct si_context
*sctx
, struct si_pm4_state
*pm4
)
4769 unsigned num_rb
= MIN2(sctx
->screen
->info
.num_render_backends
, 16);
4770 unsigned rb_mask
= sctx
->screen
->info
.enabled_rb_mask
;
4771 unsigned raster_config
, raster_config_1
;
4773 ac_get_raster_config(&sctx
->screen
->info
,
4777 if (!rb_mask
|| util_bitcount(rb_mask
) >= num_rb
) {
4778 /* Always use the default config when all backends are enabled
4779 * (or when we failed to determine the enabled backends).
4781 si_pm4_set_reg(pm4
, R_028350_PA_SC_RASTER_CONFIG
,
4783 if (sctx
->chip_class
>= CIK
)
4784 si_pm4_set_reg(pm4
, R_028354_PA_SC_RASTER_CONFIG_1
,
4787 si_write_harvested_raster_configs(sctx
, pm4
, raster_config
, raster_config_1
);
4791 static void si_init_config(struct si_context
*sctx
)
4793 struct si_screen
*sscreen
= sctx
->screen
;
4794 uint64_t border_color_va
= sctx
->border_color_buffer
->gpu_address
;
4795 bool has_clear_state
= sscreen
->has_clear_state
;
4796 struct si_pm4_state
*pm4
= CALLOC_STRUCT(si_pm4_state
);
4798 /* Only SI can disable CLEAR_STATE for now. */
4799 assert(has_clear_state
|| sscreen
->info
.chip_class
== SI
);
4804 si_pm4_cmd_begin(pm4
, PKT3_CONTEXT_CONTROL
);
4805 si_pm4_cmd_add(pm4
, CONTEXT_CONTROL_LOAD_ENABLE(1));
4806 si_pm4_cmd_add(pm4
, CONTEXT_CONTROL_SHADOW_ENABLE(1));
4807 si_pm4_cmd_end(pm4
, false);
4809 if (has_clear_state
) {
4810 si_pm4_cmd_begin(pm4
, PKT3_CLEAR_STATE
);
4811 si_pm4_cmd_add(pm4
, 0);
4812 si_pm4_cmd_end(pm4
, false);
4815 if (sctx
->chip_class
<= VI
)
4816 si_set_raster_config(sctx
, pm4
);
4818 si_pm4_set_reg(pm4
, R_028A18_VGT_HOS_MAX_TESS_LEVEL
, fui(64));
4819 if (!has_clear_state
)
4820 si_pm4_set_reg(pm4
, R_028A1C_VGT_HOS_MIN_TESS_LEVEL
, fui(0));
4822 /* FIXME calculate these values somehow ??? */
4823 if (sctx
->chip_class
<= VI
) {
4824 si_pm4_set_reg(pm4
, R_028A54_VGT_GS_PER_ES
, SI_GS_PER_ES
);
4825 si_pm4_set_reg(pm4
, R_028A58_VGT_ES_PER_GS
, 0x40);
4828 if (!has_clear_state
) {
4829 si_pm4_set_reg(pm4
, R_028A5C_VGT_GS_PER_VS
, 0x2);
4830 si_pm4_set_reg(pm4
, R_028A8C_VGT_PRIMITIVEID_RESET
, 0x0);
4831 si_pm4_set_reg(pm4
, R_028B98_VGT_STRMOUT_BUFFER_CONFIG
, 0x0);
4834 si_pm4_set_reg(pm4
, R_028AA0_VGT_INSTANCE_STEP_RATE_0
, 1);
4835 if (!has_clear_state
)
4836 si_pm4_set_reg(pm4
, R_028AB8_VGT_VTX_CNT_EN
, 0x0);
4837 if (sctx
->chip_class
< CIK
)
4838 si_pm4_set_reg(pm4
, R_008A14_PA_CL_ENHANCE
, S_008A14_NUM_CLIP_SEQ(3) |
4839 S_008A14_CLIP_VTX_REORDER_ENA(1));
4841 if (!has_clear_state
)
4842 si_pm4_set_reg(pm4
, R_02882C_PA_SU_PRIM_FILTER_CNTL
, 0);
4844 /* CLEAR_STATE doesn't clear these correctly on certain generations.
4845 * I don't know why. Deduced by trial and error.
4847 if (sctx
->chip_class
<= CIK
) {
4848 si_pm4_set_reg(pm4
, R_028B28_VGT_STRMOUT_DRAW_OPAQUE_OFFSET
, 0);
4849 si_pm4_set_reg(pm4
, R_028204_PA_SC_WINDOW_SCISSOR_TL
, S_028204_WINDOW_OFFSET_DISABLE(1));
4850 si_pm4_set_reg(pm4
, R_028240_PA_SC_GENERIC_SCISSOR_TL
, S_028240_WINDOW_OFFSET_DISABLE(1));
4851 si_pm4_set_reg(pm4
, R_028244_PA_SC_GENERIC_SCISSOR_BR
,
4852 S_028244_BR_X(16384) | S_028244_BR_Y(16384));
4853 si_pm4_set_reg(pm4
, R_028030_PA_SC_SCREEN_SCISSOR_TL
, 0);
4854 si_pm4_set_reg(pm4
, R_028034_PA_SC_SCREEN_SCISSOR_BR
,
4855 S_028034_BR_X(16384) | S_028034_BR_Y(16384));
4858 if (!has_clear_state
) {
4859 si_pm4_set_reg(pm4
, R_02820C_PA_SC_CLIPRECT_RULE
, 0xFFFF);
4860 si_pm4_set_reg(pm4
, R_028230_PA_SC_EDGERULE
,
4861 S_028230_ER_TRI(0xA) |
4862 S_028230_ER_POINT(0xA) |
4863 S_028230_ER_RECT(0xA) |
4864 /* Required by DX10_DIAMOND_TEST_ENA: */
4865 S_028230_ER_LINE_LR(0x1A) |
4866 S_028230_ER_LINE_RL(0x26) |
4867 S_028230_ER_LINE_TB(0xA) |
4868 S_028230_ER_LINE_BT(0xA));
4869 /* PA_SU_HARDWARE_SCREEN_OFFSET must be 0 due to hw bug on SI */
4870 si_pm4_set_reg(pm4
, R_028234_PA_SU_HARDWARE_SCREEN_OFFSET
, 0);
4871 si_pm4_set_reg(pm4
, R_028820_PA_CL_NANINF_CNTL
, 0);
4872 si_pm4_set_reg(pm4
, R_028AC0_DB_SRESULTS_COMPARE_STATE0
, 0x0);
4873 si_pm4_set_reg(pm4
, R_028AC4_DB_SRESULTS_COMPARE_STATE1
, 0x0);
4874 si_pm4_set_reg(pm4
, R_028AC8_DB_PRELOAD_CONTROL
, 0x0);
4875 si_pm4_set_reg(pm4
, R_02800C_DB_RENDER_OVERRIDE
, 0);
4878 if (sctx
->chip_class
>= GFX9
) {
4879 si_pm4_set_reg(pm4
, R_030920_VGT_MAX_VTX_INDX
, ~0);
4880 si_pm4_set_reg(pm4
, R_030924_VGT_MIN_VTX_INDX
, 0);
4881 si_pm4_set_reg(pm4
, R_030928_VGT_INDX_OFFSET
, 0);
4883 /* These registers, when written, also overwrite the CLEAR_STATE
4884 * context, so we can't rely on CLEAR_STATE setting them.
4885 * It would be an issue if there was another UMD changing them.
4887 si_pm4_set_reg(pm4
, R_028400_VGT_MAX_VTX_INDX
, ~0);
4888 si_pm4_set_reg(pm4
, R_028404_VGT_MIN_VTX_INDX
, 0);
4889 si_pm4_set_reg(pm4
, R_028408_VGT_INDX_OFFSET
, 0);
4892 if (sctx
->chip_class
>= CIK
) {
4893 if (sctx
->chip_class
>= GFX9
) {
4894 si_pm4_set_reg(pm4
, R_00B41C_SPI_SHADER_PGM_RSRC3_HS
,
4895 S_00B41C_CU_EN(0xffff) | S_00B41C_WAVE_LIMIT(0x3F));
4897 si_pm4_set_reg(pm4
, R_00B51C_SPI_SHADER_PGM_RSRC3_LS
,
4898 S_00B51C_CU_EN(0xffff) | S_00B51C_WAVE_LIMIT(0x3F));
4899 si_pm4_set_reg(pm4
, R_00B41C_SPI_SHADER_PGM_RSRC3_HS
,
4900 S_00B41C_WAVE_LIMIT(0x3F));
4901 si_pm4_set_reg(pm4
, R_00B31C_SPI_SHADER_PGM_RSRC3_ES
,
4902 S_00B31C_CU_EN(0xffff) | S_00B31C_WAVE_LIMIT(0x3F));
4904 /* If this is 0, Bonaire can hang even if GS isn't being used.
4905 * Other chips are unaffected. These are suboptimal values,
4906 * but we don't use on-chip GS.
4908 si_pm4_set_reg(pm4
, R_028A44_VGT_GS_ONCHIP_CNTL
,
4909 S_028A44_ES_VERTS_PER_SUBGRP(64) |
4910 S_028A44_GS_PRIMS_PER_SUBGRP(4));
4912 si_pm4_set_reg(pm4
, R_00B21C_SPI_SHADER_PGM_RSRC3_GS
,
4913 S_00B21C_CU_EN(0xffff) | S_00B21C_WAVE_LIMIT(0x3F));
4915 /* Compute LATE_ALLOC_VS.LIMIT. */
4916 unsigned num_cu_per_sh
= sscreen
->info
.num_good_compute_units
/
4917 (sscreen
->info
.max_se
*
4918 sscreen
->info
.max_sh_per_se
);
4919 unsigned late_alloc_limit
; /* The limit is per SH. */
4921 if (sctx
->family
== CHIP_KABINI
) {
4922 late_alloc_limit
= 0; /* Potential hang on Kabini. */
4923 } else if (num_cu_per_sh
<= 4) {
4924 /* Too few available compute units per SH. Disallowing
4925 * VS to run on one CU could hurt us more than late VS
4926 * allocation would help.
4928 * 2 is the highest safe number that allows us to keep
4931 late_alloc_limit
= 2;
4933 /* This is a good initial value, allowing 1 late_alloc
4934 * wave per SIMD on num_cu - 2.
4936 late_alloc_limit
= (num_cu_per_sh
- 2) * 4;
4938 /* The limit is 0-based, so 0 means 1. */
4939 assert(late_alloc_limit
> 0 && late_alloc_limit
<= 64);
4940 late_alloc_limit
-= 1;
4943 /* VS can't execute on one CU if the limit is > 2. */
4944 si_pm4_set_reg(pm4
, R_00B118_SPI_SHADER_PGM_RSRC3_VS
,
4945 S_00B118_CU_EN(late_alloc_limit
> 2 ? 0xfffe : 0xffff) |
4946 S_00B118_WAVE_LIMIT(0x3F));
4947 si_pm4_set_reg(pm4
, R_00B11C_SPI_SHADER_LATE_ALLOC_VS
,
4948 S_00B11C_LIMIT(late_alloc_limit
));
4949 si_pm4_set_reg(pm4
, R_00B01C_SPI_SHADER_PGM_RSRC3_PS
,
4950 S_00B01C_CU_EN(0xffff) | S_00B01C_WAVE_LIMIT(0x3F));
4953 if (sctx
->chip_class
>= VI
) {
4954 unsigned vgt_tess_distribution
;
4956 vgt_tess_distribution
=
4957 S_028B50_ACCUM_ISOLINE(32) |
4958 S_028B50_ACCUM_TRI(11) |
4959 S_028B50_ACCUM_QUAD(11) |
4960 S_028B50_DONUT_SPLIT(16);
4962 /* Testing with Unigine Heaven extreme tesselation yielded best results
4963 * with TRAP_SPLIT = 3.
4965 if (sctx
->family
== CHIP_FIJI
||
4966 sctx
->family
>= CHIP_POLARIS10
)
4967 vgt_tess_distribution
|= S_028B50_TRAP_SPLIT(3);
4969 si_pm4_set_reg(pm4
, R_028B50_VGT_TESS_DISTRIBUTION
, vgt_tess_distribution
);
4970 } else if (!has_clear_state
) {
4971 si_pm4_set_reg(pm4
, R_028C58_VGT_VERTEX_REUSE_BLOCK_CNTL
, 14);
4972 si_pm4_set_reg(pm4
, R_028C5C_VGT_OUT_DEALLOC_CNTL
, 16);
4975 si_pm4_set_reg(pm4
, R_028080_TA_BC_BASE_ADDR
, border_color_va
>> 8);
4976 if (sctx
->chip_class
>= CIK
) {
4977 si_pm4_set_reg(pm4
, R_028084_TA_BC_BASE_ADDR_HI
,
4978 S_028084_ADDRESS(border_color_va
>> 40));
4980 si_pm4_add_bo(pm4
, sctx
->border_color_buffer
, RADEON_USAGE_READ
,
4981 RADEON_PRIO_BORDER_COLORS
);
4983 if (sctx
->chip_class
>= GFX9
) {
4984 unsigned num_se
= sscreen
->info
.max_se
;
4985 unsigned pc_lines
= 0;
4987 switch (sctx
->family
) {
4999 si_pm4_set_reg(pm4
, R_028C48_PA_SC_BINNER_CNTL_1
,
5000 S_028C48_MAX_ALLOC_COUNT(MIN2(128, pc_lines
/ (4 * num_se
))) |
5001 S_028C48_MAX_PRIM_PER_BATCH(1023));
5002 si_pm4_set_reg(pm4
, R_028C4C_PA_SC_CONSERVATIVE_RASTERIZATION_CNTL
,
5003 S_028C4C_NULL_SQUAD_AA_MASK_ENABLE(1));
5004 si_pm4_set_reg(pm4
, R_030968_VGT_INSTANCE_BASE_ID
, 0);
5007 si_pm4_upload_indirect_buffer(sctx
, pm4
);
5008 sctx
->init_config
= pm4
;