babd171cbdbe6a7a791ca35787297f110d428671
[mesa.git] / src / gallium / drivers / radeonsi / si_state.c
1 /*
2 * Copyright 2012 Advanced Micro Devices, Inc.
3 * All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25 #include "si_build_pm4.h"
26 #include "gfx9d.h"
27 #include "si_query.h"
28
29 #include "util/u_dual_blend.h"
30 #include "util/u_format.h"
31 #include "util/u_format_s3tc.h"
32 #include "util/u_memory.h"
33 #include "util/u_resource.h"
34 #include "util/u_upload_mgr.h"
35
36 static unsigned si_map_swizzle(unsigned swizzle)
37 {
38 switch (swizzle) {
39 case PIPE_SWIZZLE_Y:
40 return V_008F0C_SQ_SEL_Y;
41 case PIPE_SWIZZLE_Z:
42 return V_008F0C_SQ_SEL_Z;
43 case PIPE_SWIZZLE_W:
44 return V_008F0C_SQ_SEL_W;
45 case PIPE_SWIZZLE_0:
46 return V_008F0C_SQ_SEL_0;
47 case PIPE_SWIZZLE_1:
48 return V_008F0C_SQ_SEL_1;
49 default: /* PIPE_SWIZZLE_X */
50 return V_008F0C_SQ_SEL_X;
51 }
52 }
53
54 /* 12.4 fixed-point */
55 static unsigned si_pack_float_12p4(float x)
56 {
57 return x <= 0 ? 0 :
58 x >= 4096 ? 0xffff : x * 16;
59 }
60
61 /*
62 * Inferred framebuffer and blender state.
63 *
64 * CB_TARGET_MASK is emitted here to avoid a hang with dual source blending
65 * if there is not enough PS outputs.
66 */
67 static void si_emit_cb_render_state(struct si_context *sctx)
68 {
69 struct radeon_cmdbuf *cs = sctx->gfx_cs;
70 struct si_state_blend *blend = sctx->queued.named.blend;
71 /* CB_COLORn_INFO.FORMAT=INVALID should disable unbound colorbuffers,
72 * but you never know. */
73 uint32_t cb_target_mask = sctx->framebuffer.colorbuf_enabled_4bit;
74 unsigned i;
75
76 if (blend)
77 cb_target_mask &= blend->cb_target_mask;
78
79 /* Avoid a hang that happens when dual source blending is enabled
80 * but there is not enough color outputs. This is undefined behavior,
81 * so disable color writes completely.
82 *
83 * Reproducible with Unigine Heaven 4.0 and drirc missing.
84 */
85 if (blend && blend->dual_src_blend &&
86 sctx->ps_shader.cso &&
87 (sctx->ps_shader.cso->info.colors_written & 0x3) != 0x3)
88 cb_target_mask = 0;
89
90 radeon_opt_set_context_reg(sctx, R_028238_CB_TARGET_MASK,
91 SI_TRACKED_CB_TARGET_MASK, cb_target_mask);
92
93 /* GFX9: Flush DFSM when CB_TARGET_MASK changes.
94 * I think we don't have to do anything between IBs.
95 */
96 if (sctx->screen->dfsm_allowed &&
97 sctx->last_cb_target_mask != cb_target_mask) {
98 sctx->last_cb_target_mask = cb_target_mask;
99
100 radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
101 radeon_emit(cs, EVENT_TYPE(V_028A90_FLUSH_DFSM) | EVENT_INDEX(0));
102 }
103
104 if (sctx->chip_class >= VI) {
105 /* DCC MSAA workaround for blending.
106 * Alternatively, we can set CB_COLORi_DCC_CONTROL.OVERWRITE_-
107 * COMBINER_DISABLE, but that would be more complicated.
108 */
109 bool oc_disable = (sctx->chip_class == VI ||
110 sctx->chip_class == GFX9) &&
111 blend &&
112 blend->blend_enable_4bit & cb_target_mask &&
113 sctx->framebuffer.nr_samples >= 2;
114
115 radeon_opt_set_context_reg(
116 sctx, R_028424_CB_DCC_CONTROL,
117 SI_TRACKED_CB_DCC_CONTROL,
118 S_028424_OVERWRITE_COMBINER_MRT_SHARING_DISABLE(1) |
119 S_028424_OVERWRITE_COMBINER_WATERMARK(4) |
120 S_028424_OVERWRITE_COMBINER_DISABLE(oc_disable));
121 }
122
123 /* RB+ register settings. */
124 if (sctx->screen->rbplus_allowed) {
125 unsigned spi_shader_col_format =
126 sctx->ps_shader.cso ?
127 sctx->ps_shader.current->key.part.ps.epilog.spi_shader_col_format : 0;
128 unsigned sx_ps_downconvert = 0;
129 unsigned sx_blend_opt_epsilon = 0;
130 unsigned sx_blend_opt_control = 0;
131
132 for (i = 0; i < sctx->framebuffer.state.nr_cbufs; i++) {
133 struct si_surface *surf =
134 (struct si_surface*)sctx->framebuffer.state.cbufs[i];
135 unsigned format, swap, spi_format, colormask;
136 bool has_alpha, has_rgb;
137
138 if (!surf)
139 continue;
140
141 format = G_028C70_FORMAT(surf->cb_color_info);
142 swap = G_028C70_COMP_SWAP(surf->cb_color_info);
143 spi_format = (spi_shader_col_format >> (i * 4)) & 0xf;
144 colormask = (cb_target_mask >> (i * 4)) & 0xf;
145
146 /* Set if RGB and A are present. */
147 has_alpha = !G_028C74_FORCE_DST_ALPHA_1(surf->cb_color_attrib);
148
149 if (format == V_028C70_COLOR_8 ||
150 format == V_028C70_COLOR_16 ||
151 format == V_028C70_COLOR_32)
152 has_rgb = !has_alpha;
153 else
154 has_rgb = true;
155
156 /* Check the colormask and export format. */
157 if (!(colormask & (PIPE_MASK_RGBA & ~PIPE_MASK_A)))
158 has_rgb = false;
159 if (!(colormask & PIPE_MASK_A))
160 has_alpha = false;
161
162 if (spi_format == V_028714_SPI_SHADER_ZERO) {
163 has_rgb = false;
164 has_alpha = false;
165 }
166
167 /* Disable value checking for disabled channels. */
168 if (!has_rgb)
169 sx_blend_opt_control |= S_02875C_MRT0_COLOR_OPT_DISABLE(1) << (i * 4);
170 if (!has_alpha)
171 sx_blend_opt_control |= S_02875C_MRT0_ALPHA_OPT_DISABLE(1) << (i * 4);
172
173 /* Enable down-conversion for 32bpp and smaller formats. */
174 switch (format) {
175 case V_028C70_COLOR_8:
176 case V_028C70_COLOR_8_8:
177 case V_028C70_COLOR_8_8_8_8:
178 /* For 1 and 2-channel formats, use the superset thereof. */
179 if (spi_format == V_028714_SPI_SHADER_FP16_ABGR ||
180 spi_format == V_028714_SPI_SHADER_UINT16_ABGR ||
181 spi_format == V_028714_SPI_SHADER_SINT16_ABGR) {
182 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_8_8_8_8 << (i * 4);
183 sx_blend_opt_epsilon |= V_028758_8BIT_FORMAT << (i * 4);
184 }
185 break;
186
187 case V_028C70_COLOR_5_6_5:
188 if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) {
189 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_5_6_5 << (i * 4);
190 sx_blend_opt_epsilon |= V_028758_6BIT_FORMAT << (i * 4);
191 }
192 break;
193
194 case V_028C70_COLOR_1_5_5_5:
195 if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) {
196 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_1_5_5_5 << (i * 4);
197 sx_blend_opt_epsilon |= V_028758_5BIT_FORMAT << (i * 4);
198 }
199 break;
200
201 case V_028C70_COLOR_4_4_4_4:
202 if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) {
203 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_4_4_4_4 << (i * 4);
204 sx_blend_opt_epsilon |= V_028758_4BIT_FORMAT << (i * 4);
205 }
206 break;
207
208 case V_028C70_COLOR_32:
209 if (swap == V_028C70_SWAP_STD &&
210 spi_format == V_028714_SPI_SHADER_32_R)
211 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_32_R << (i * 4);
212 else if (swap == V_028C70_SWAP_ALT_REV &&
213 spi_format == V_028714_SPI_SHADER_32_AR)
214 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_32_A << (i * 4);
215 break;
216
217 case V_028C70_COLOR_16:
218 case V_028C70_COLOR_16_16:
219 /* For 1-channel formats, use the superset thereof. */
220 if (spi_format == V_028714_SPI_SHADER_UNORM16_ABGR ||
221 spi_format == V_028714_SPI_SHADER_SNORM16_ABGR ||
222 spi_format == V_028714_SPI_SHADER_UINT16_ABGR ||
223 spi_format == V_028714_SPI_SHADER_SINT16_ABGR) {
224 if (swap == V_028C70_SWAP_STD ||
225 swap == V_028C70_SWAP_STD_REV)
226 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_16_16_GR << (i * 4);
227 else
228 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_16_16_AR << (i * 4);
229 }
230 break;
231
232 case V_028C70_COLOR_10_11_11:
233 if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) {
234 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_10_11_11 << (i * 4);
235 sx_blend_opt_epsilon |= V_028758_11BIT_FORMAT << (i * 4);
236 }
237 break;
238
239 case V_028C70_COLOR_2_10_10_10:
240 if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) {
241 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_2_10_10_10 << (i * 4);
242 sx_blend_opt_epsilon |= V_028758_10BIT_FORMAT << (i * 4);
243 }
244 break;
245 }
246 }
247
248 /* SX_PS_DOWNCONVERT, SX_BLEND_OPT_EPSILON, SX_BLEND_OPT_CONTROL */
249 radeon_opt_set_context_reg3(sctx, R_028754_SX_PS_DOWNCONVERT,
250 SI_TRACKED_SX_PS_DOWNCONVERT,
251 sx_ps_downconvert, sx_blend_opt_epsilon,
252 sx_blend_opt_control);
253 }
254 }
255
256 /*
257 * Blender functions
258 */
259
260 static uint32_t si_translate_blend_function(int blend_func)
261 {
262 switch (blend_func) {
263 case PIPE_BLEND_ADD:
264 return V_028780_COMB_DST_PLUS_SRC;
265 case PIPE_BLEND_SUBTRACT:
266 return V_028780_COMB_SRC_MINUS_DST;
267 case PIPE_BLEND_REVERSE_SUBTRACT:
268 return V_028780_COMB_DST_MINUS_SRC;
269 case PIPE_BLEND_MIN:
270 return V_028780_COMB_MIN_DST_SRC;
271 case PIPE_BLEND_MAX:
272 return V_028780_COMB_MAX_DST_SRC;
273 default:
274 PRINT_ERR("Unknown blend function %d\n", blend_func);
275 assert(0);
276 break;
277 }
278 return 0;
279 }
280
281 static uint32_t si_translate_blend_factor(int blend_fact)
282 {
283 switch (blend_fact) {
284 case PIPE_BLENDFACTOR_ONE:
285 return V_028780_BLEND_ONE;
286 case PIPE_BLENDFACTOR_SRC_COLOR:
287 return V_028780_BLEND_SRC_COLOR;
288 case PIPE_BLENDFACTOR_SRC_ALPHA:
289 return V_028780_BLEND_SRC_ALPHA;
290 case PIPE_BLENDFACTOR_DST_ALPHA:
291 return V_028780_BLEND_DST_ALPHA;
292 case PIPE_BLENDFACTOR_DST_COLOR:
293 return V_028780_BLEND_DST_COLOR;
294 case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE:
295 return V_028780_BLEND_SRC_ALPHA_SATURATE;
296 case PIPE_BLENDFACTOR_CONST_COLOR:
297 return V_028780_BLEND_CONSTANT_COLOR;
298 case PIPE_BLENDFACTOR_CONST_ALPHA:
299 return V_028780_BLEND_CONSTANT_ALPHA;
300 case PIPE_BLENDFACTOR_ZERO:
301 return V_028780_BLEND_ZERO;
302 case PIPE_BLENDFACTOR_INV_SRC_COLOR:
303 return V_028780_BLEND_ONE_MINUS_SRC_COLOR;
304 case PIPE_BLENDFACTOR_INV_SRC_ALPHA:
305 return V_028780_BLEND_ONE_MINUS_SRC_ALPHA;
306 case PIPE_BLENDFACTOR_INV_DST_ALPHA:
307 return V_028780_BLEND_ONE_MINUS_DST_ALPHA;
308 case PIPE_BLENDFACTOR_INV_DST_COLOR:
309 return V_028780_BLEND_ONE_MINUS_DST_COLOR;
310 case PIPE_BLENDFACTOR_INV_CONST_COLOR:
311 return V_028780_BLEND_ONE_MINUS_CONSTANT_COLOR;
312 case PIPE_BLENDFACTOR_INV_CONST_ALPHA:
313 return V_028780_BLEND_ONE_MINUS_CONSTANT_ALPHA;
314 case PIPE_BLENDFACTOR_SRC1_COLOR:
315 return V_028780_BLEND_SRC1_COLOR;
316 case PIPE_BLENDFACTOR_SRC1_ALPHA:
317 return V_028780_BLEND_SRC1_ALPHA;
318 case PIPE_BLENDFACTOR_INV_SRC1_COLOR:
319 return V_028780_BLEND_INV_SRC1_COLOR;
320 case PIPE_BLENDFACTOR_INV_SRC1_ALPHA:
321 return V_028780_BLEND_INV_SRC1_ALPHA;
322 default:
323 PRINT_ERR("Bad blend factor %d not supported!\n", blend_fact);
324 assert(0);
325 break;
326 }
327 return 0;
328 }
329
330 static uint32_t si_translate_blend_opt_function(int blend_func)
331 {
332 switch (blend_func) {
333 case PIPE_BLEND_ADD:
334 return V_028760_OPT_COMB_ADD;
335 case PIPE_BLEND_SUBTRACT:
336 return V_028760_OPT_COMB_SUBTRACT;
337 case PIPE_BLEND_REVERSE_SUBTRACT:
338 return V_028760_OPT_COMB_REVSUBTRACT;
339 case PIPE_BLEND_MIN:
340 return V_028760_OPT_COMB_MIN;
341 case PIPE_BLEND_MAX:
342 return V_028760_OPT_COMB_MAX;
343 default:
344 return V_028760_OPT_COMB_BLEND_DISABLED;
345 }
346 }
347
348 static uint32_t si_translate_blend_opt_factor(int blend_fact, bool is_alpha)
349 {
350 switch (blend_fact) {
351 case PIPE_BLENDFACTOR_ZERO:
352 return V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_ALL;
353 case PIPE_BLENDFACTOR_ONE:
354 return V_028760_BLEND_OPT_PRESERVE_ALL_IGNORE_NONE;
355 case PIPE_BLENDFACTOR_SRC_COLOR:
356 return is_alpha ? V_028760_BLEND_OPT_PRESERVE_A1_IGNORE_A0
357 : V_028760_BLEND_OPT_PRESERVE_C1_IGNORE_C0;
358 case PIPE_BLENDFACTOR_INV_SRC_COLOR:
359 return is_alpha ? V_028760_BLEND_OPT_PRESERVE_A0_IGNORE_A1
360 : V_028760_BLEND_OPT_PRESERVE_C0_IGNORE_C1;
361 case PIPE_BLENDFACTOR_SRC_ALPHA:
362 return V_028760_BLEND_OPT_PRESERVE_A1_IGNORE_A0;
363 case PIPE_BLENDFACTOR_INV_SRC_ALPHA:
364 return V_028760_BLEND_OPT_PRESERVE_A0_IGNORE_A1;
365 case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE:
366 return is_alpha ? V_028760_BLEND_OPT_PRESERVE_ALL_IGNORE_NONE
367 : V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_A0;
368 default:
369 return V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE;
370 }
371 }
372
373 static void si_blend_check_commutativity(struct si_screen *sscreen,
374 struct si_state_blend *blend,
375 enum pipe_blend_func func,
376 enum pipe_blendfactor src,
377 enum pipe_blendfactor dst,
378 unsigned chanmask)
379 {
380 /* Src factor is allowed when it does not depend on Dst */
381 static const uint32_t src_allowed =
382 (1u << PIPE_BLENDFACTOR_ONE) |
383 (1u << PIPE_BLENDFACTOR_SRC_COLOR) |
384 (1u << PIPE_BLENDFACTOR_SRC_ALPHA) |
385 (1u << PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE) |
386 (1u << PIPE_BLENDFACTOR_CONST_COLOR) |
387 (1u << PIPE_BLENDFACTOR_CONST_ALPHA) |
388 (1u << PIPE_BLENDFACTOR_SRC1_COLOR) |
389 (1u << PIPE_BLENDFACTOR_SRC1_ALPHA) |
390 (1u << PIPE_BLENDFACTOR_ZERO) |
391 (1u << PIPE_BLENDFACTOR_INV_SRC_COLOR) |
392 (1u << PIPE_BLENDFACTOR_INV_SRC_ALPHA) |
393 (1u << PIPE_BLENDFACTOR_INV_CONST_COLOR) |
394 (1u << PIPE_BLENDFACTOR_INV_CONST_ALPHA) |
395 (1u << PIPE_BLENDFACTOR_INV_SRC1_COLOR) |
396 (1u << PIPE_BLENDFACTOR_INV_SRC1_ALPHA);
397
398 if (dst == PIPE_BLENDFACTOR_ONE &&
399 (src_allowed & (1u << src))) {
400 /* Addition is commutative, but floating point addition isn't
401 * associative: subtle changes can be introduced via different
402 * rounding.
403 *
404 * Out-of-order is also non-deterministic, which means that
405 * this breaks OpenGL invariance requirements. So only enable
406 * out-of-order additive blending if explicitly allowed by a
407 * setting.
408 */
409 if (func == PIPE_BLEND_MAX || func == PIPE_BLEND_MIN ||
410 (func == PIPE_BLEND_ADD && sscreen->commutative_blend_add))
411 blend->commutative_4bit |= chanmask;
412 }
413 }
414
415 /**
416 * Get rid of DST in the blend factors by commuting the operands:
417 * func(src * DST, dst * 0) ---> func(src * 0, dst * SRC)
418 */
419 static void si_blend_remove_dst(unsigned *func, unsigned *src_factor,
420 unsigned *dst_factor, unsigned expected_dst,
421 unsigned replacement_src)
422 {
423 if (*src_factor == expected_dst &&
424 *dst_factor == PIPE_BLENDFACTOR_ZERO) {
425 *src_factor = PIPE_BLENDFACTOR_ZERO;
426 *dst_factor = replacement_src;
427
428 /* Commuting the operands requires reversing subtractions. */
429 if (*func == PIPE_BLEND_SUBTRACT)
430 *func = PIPE_BLEND_REVERSE_SUBTRACT;
431 else if (*func == PIPE_BLEND_REVERSE_SUBTRACT)
432 *func = PIPE_BLEND_SUBTRACT;
433 }
434 }
435
436 static bool si_blend_factor_uses_dst(unsigned factor)
437 {
438 return factor == PIPE_BLENDFACTOR_DST_COLOR ||
439 factor == PIPE_BLENDFACTOR_DST_ALPHA ||
440 factor == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE ||
441 factor == PIPE_BLENDFACTOR_INV_DST_ALPHA ||
442 factor == PIPE_BLENDFACTOR_INV_DST_COLOR;
443 }
444
445 static void *si_create_blend_state_mode(struct pipe_context *ctx,
446 const struct pipe_blend_state *state,
447 unsigned mode)
448 {
449 struct si_context *sctx = (struct si_context*)ctx;
450 struct si_state_blend *blend = CALLOC_STRUCT(si_state_blend);
451 struct si_pm4_state *pm4 = &blend->pm4;
452 uint32_t sx_mrt_blend_opt[8] = {0};
453 uint32_t color_control = 0;
454
455 if (!blend)
456 return NULL;
457
458 blend->alpha_to_coverage = state->alpha_to_coverage;
459 blend->alpha_to_one = state->alpha_to_one;
460 blend->dual_src_blend = util_blend_state_is_dual(state, 0);
461 blend->logicop_enable = state->logicop_enable;
462
463 if (state->logicop_enable) {
464 color_control |= S_028808_ROP3(state->logicop_func | (state->logicop_func << 4));
465 } else {
466 color_control |= S_028808_ROP3(0xcc);
467 }
468
469 si_pm4_set_reg(pm4, R_028B70_DB_ALPHA_TO_MASK,
470 S_028B70_ALPHA_TO_MASK_ENABLE(state->alpha_to_coverage) |
471 S_028B70_ALPHA_TO_MASK_OFFSET0(2) |
472 S_028B70_ALPHA_TO_MASK_OFFSET1(2) |
473 S_028B70_ALPHA_TO_MASK_OFFSET2(2) |
474 S_028B70_ALPHA_TO_MASK_OFFSET3(2));
475
476 if (state->alpha_to_coverage)
477 blend->need_src_alpha_4bit |= 0xf;
478
479 blend->cb_target_mask = 0;
480 blend->cb_target_enabled_4bit = 0;
481
482 for (int i = 0; i < 8; i++) {
483 /* state->rt entries > 0 only written if independent blending */
484 const int j = state->independent_blend_enable ? i : 0;
485
486 unsigned eqRGB = state->rt[j].rgb_func;
487 unsigned srcRGB = state->rt[j].rgb_src_factor;
488 unsigned dstRGB = state->rt[j].rgb_dst_factor;
489 unsigned eqA = state->rt[j].alpha_func;
490 unsigned srcA = state->rt[j].alpha_src_factor;
491 unsigned dstA = state->rt[j].alpha_dst_factor;
492
493 unsigned srcRGB_opt, dstRGB_opt, srcA_opt, dstA_opt;
494 unsigned blend_cntl = 0;
495
496 sx_mrt_blend_opt[i] =
497 S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED) |
498 S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED);
499
500 /* Only set dual source blending for MRT0 to avoid a hang. */
501 if (i >= 1 && blend->dual_src_blend) {
502 /* Vulkan does this for dual source blending. */
503 if (i == 1)
504 blend_cntl |= S_028780_ENABLE(1);
505
506 si_pm4_set_reg(pm4, R_028780_CB_BLEND0_CONTROL + i * 4, blend_cntl);
507 continue;
508 }
509
510 /* Only addition and subtraction equations are supported with
511 * dual source blending.
512 */
513 if (blend->dual_src_blend &&
514 (eqRGB == PIPE_BLEND_MIN || eqRGB == PIPE_BLEND_MAX ||
515 eqA == PIPE_BLEND_MIN || eqA == PIPE_BLEND_MAX)) {
516 assert(!"Unsupported equation for dual source blending");
517 si_pm4_set_reg(pm4, R_028780_CB_BLEND0_CONTROL + i * 4, blend_cntl);
518 continue;
519 }
520
521 /* cb_render_state will disable unused ones */
522 blend->cb_target_mask |= (unsigned)state->rt[j].colormask << (4 * i);
523 if (state->rt[j].colormask)
524 blend->cb_target_enabled_4bit |= 0xf << (4 * i);
525
526 if (!state->rt[j].colormask || !state->rt[j].blend_enable) {
527 si_pm4_set_reg(pm4, R_028780_CB_BLEND0_CONTROL + i * 4, blend_cntl);
528 continue;
529 }
530
531 si_blend_check_commutativity(sctx->screen, blend,
532 eqRGB, srcRGB, dstRGB, 0x7 << (4 * i));
533 si_blend_check_commutativity(sctx->screen, blend,
534 eqA, srcA, dstA, 0x8 << (4 * i));
535
536 /* Blending optimizations for RB+.
537 * These transformations don't change the behavior.
538 *
539 * First, get rid of DST in the blend factors:
540 * func(src * DST, dst * 0) ---> func(src * 0, dst * SRC)
541 */
542 si_blend_remove_dst(&eqRGB, &srcRGB, &dstRGB,
543 PIPE_BLENDFACTOR_DST_COLOR,
544 PIPE_BLENDFACTOR_SRC_COLOR);
545 si_blend_remove_dst(&eqA, &srcA, &dstA,
546 PIPE_BLENDFACTOR_DST_COLOR,
547 PIPE_BLENDFACTOR_SRC_COLOR);
548 si_blend_remove_dst(&eqA, &srcA, &dstA,
549 PIPE_BLENDFACTOR_DST_ALPHA,
550 PIPE_BLENDFACTOR_SRC_ALPHA);
551
552 /* Look up the ideal settings from tables. */
553 srcRGB_opt = si_translate_blend_opt_factor(srcRGB, false);
554 dstRGB_opt = si_translate_blend_opt_factor(dstRGB, false);
555 srcA_opt = si_translate_blend_opt_factor(srcA, true);
556 dstA_opt = si_translate_blend_opt_factor(dstA, true);
557
558 /* Handle interdependencies. */
559 if (si_blend_factor_uses_dst(srcRGB))
560 dstRGB_opt = V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE;
561 if (si_blend_factor_uses_dst(srcA))
562 dstA_opt = V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE;
563
564 if (srcRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE &&
565 (dstRGB == PIPE_BLENDFACTOR_ZERO ||
566 dstRGB == PIPE_BLENDFACTOR_SRC_ALPHA ||
567 dstRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE))
568 dstRGB_opt = V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_A0;
569
570 /* Set the final value. */
571 sx_mrt_blend_opt[i] =
572 S_028760_COLOR_SRC_OPT(srcRGB_opt) |
573 S_028760_COLOR_DST_OPT(dstRGB_opt) |
574 S_028760_COLOR_COMB_FCN(si_translate_blend_opt_function(eqRGB)) |
575 S_028760_ALPHA_SRC_OPT(srcA_opt) |
576 S_028760_ALPHA_DST_OPT(dstA_opt) |
577 S_028760_ALPHA_COMB_FCN(si_translate_blend_opt_function(eqA));
578
579 /* Set blend state. */
580 blend_cntl |= S_028780_ENABLE(1);
581 blend_cntl |= S_028780_COLOR_COMB_FCN(si_translate_blend_function(eqRGB));
582 blend_cntl |= S_028780_COLOR_SRCBLEND(si_translate_blend_factor(srcRGB));
583 blend_cntl |= S_028780_COLOR_DESTBLEND(si_translate_blend_factor(dstRGB));
584
585 if (srcA != srcRGB || dstA != dstRGB || eqA != eqRGB) {
586 blend_cntl |= S_028780_SEPARATE_ALPHA_BLEND(1);
587 blend_cntl |= S_028780_ALPHA_COMB_FCN(si_translate_blend_function(eqA));
588 blend_cntl |= S_028780_ALPHA_SRCBLEND(si_translate_blend_factor(srcA));
589 blend_cntl |= S_028780_ALPHA_DESTBLEND(si_translate_blend_factor(dstA));
590 }
591 si_pm4_set_reg(pm4, R_028780_CB_BLEND0_CONTROL + i * 4, blend_cntl);
592
593 blend->blend_enable_4bit |= 0xfu << (i * 4);
594
595 /* This is only important for formats without alpha. */
596 if (srcRGB == PIPE_BLENDFACTOR_SRC_ALPHA ||
597 dstRGB == PIPE_BLENDFACTOR_SRC_ALPHA ||
598 srcRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE ||
599 dstRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE ||
600 srcRGB == PIPE_BLENDFACTOR_INV_SRC_ALPHA ||
601 dstRGB == PIPE_BLENDFACTOR_INV_SRC_ALPHA)
602 blend->need_src_alpha_4bit |= 0xfu << (i * 4);
603 }
604
605 if (blend->cb_target_mask) {
606 color_control |= S_028808_MODE(mode);
607 } else {
608 color_control |= S_028808_MODE(V_028808_CB_DISABLE);
609 }
610
611 if (sctx->screen->rbplus_allowed) {
612 /* Disable RB+ blend optimizations for dual source blending.
613 * Vulkan does this.
614 */
615 if (blend->dual_src_blend) {
616 for (int i = 0; i < 8; i++) {
617 sx_mrt_blend_opt[i] =
618 S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_NONE) |
619 S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_NONE);
620 }
621 }
622
623 for (int i = 0; i < 8; i++)
624 si_pm4_set_reg(pm4, R_028760_SX_MRT0_BLEND_OPT + i * 4,
625 sx_mrt_blend_opt[i]);
626
627 /* RB+ doesn't work with dual source blending, logic op, and RESOLVE. */
628 if (blend->dual_src_blend || state->logicop_enable ||
629 mode == V_028808_CB_RESOLVE)
630 color_control |= S_028808_DISABLE_DUAL_QUAD(1);
631 }
632
633 si_pm4_set_reg(pm4, R_028808_CB_COLOR_CONTROL, color_control);
634 return blend;
635 }
636
637 static void *si_create_blend_state(struct pipe_context *ctx,
638 const struct pipe_blend_state *state)
639 {
640 return si_create_blend_state_mode(ctx, state, V_028808_CB_NORMAL);
641 }
642
643 static void si_bind_blend_state(struct pipe_context *ctx, void *state)
644 {
645 struct si_context *sctx = (struct si_context *)ctx;
646 struct si_state_blend *old_blend = sctx->queued.named.blend;
647 struct si_state_blend *blend = (struct si_state_blend *)state;
648
649 if (!state)
650 return;
651
652 si_pm4_bind_state(sctx, blend, state);
653
654 if (!old_blend ||
655 old_blend->cb_target_mask != blend->cb_target_mask ||
656 old_blend->dual_src_blend != blend->dual_src_blend ||
657 (old_blend->blend_enable_4bit != blend->blend_enable_4bit &&
658 sctx->framebuffer.nr_samples >= 2 &&
659 sctx->screen->dcc_msaa_allowed))
660 si_mark_atom_dirty(sctx, &sctx->atoms.s.cb_render_state);
661
662 if (!old_blend ||
663 old_blend->cb_target_mask != blend->cb_target_mask ||
664 old_blend->alpha_to_coverage != blend->alpha_to_coverage ||
665 old_blend->alpha_to_one != blend->alpha_to_one ||
666 old_blend->dual_src_blend != blend->dual_src_blend ||
667 old_blend->blend_enable_4bit != blend->blend_enable_4bit ||
668 old_blend->need_src_alpha_4bit != blend->need_src_alpha_4bit)
669 sctx->do_update_shaders = true;
670
671 if (sctx->screen->dpbb_allowed &&
672 (!old_blend ||
673 old_blend->alpha_to_coverage != blend->alpha_to_coverage ||
674 old_blend->blend_enable_4bit != blend->blend_enable_4bit ||
675 old_blend->cb_target_enabled_4bit != blend->cb_target_enabled_4bit))
676 si_mark_atom_dirty(sctx, &sctx->atoms.s.dpbb_state);
677
678 if (sctx->screen->has_out_of_order_rast &&
679 (!old_blend ||
680 (old_blend->blend_enable_4bit != blend->blend_enable_4bit ||
681 old_blend->cb_target_enabled_4bit != blend->cb_target_enabled_4bit ||
682 old_blend->commutative_4bit != blend->commutative_4bit ||
683 old_blend->logicop_enable != blend->logicop_enable)))
684 si_mark_atom_dirty(sctx, &sctx->atoms.s.msaa_config);
685 }
686
687 static void si_delete_blend_state(struct pipe_context *ctx, void *state)
688 {
689 struct si_context *sctx = (struct si_context *)ctx;
690 si_pm4_delete_state(sctx, blend, (struct si_state_blend *)state);
691 }
692
693 static void si_set_blend_color(struct pipe_context *ctx,
694 const struct pipe_blend_color *state)
695 {
696 struct si_context *sctx = (struct si_context *)ctx;
697 static const struct pipe_blend_color zeros;
698
699 sctx->blend_color.state = *state;
700 sctx->blend_color.any_nonzeros = memcmp(state, &zeros, sizeof(*state)) != 0;
701 si_mark_atom_dirty(sctx, &sctx->atoms.s.blend_color);
702 }
703
704 static void si_emit_blend_color(struct si_context *sctx)
705 {
706 struct radeon_cmdbuf *cs = sctx->gfx_cs;
707
708 radeon_set_context_reg_seq(cs, R_028414_CB_BLEND_RED, 4);
709 radeon_emit_array(cs, (uint32_t*)sctx->blend_color.state.color, 4);
710 }
711
712 /*
713 * Clipping
714 */
715
716 static void si_set_clip_state(struct pipe_context *ctx,
717 const struct pipe_clip_state *state)
718 {
719 struct si_context *sctx = (struct si_context *)ctx;
720 struct pipe_constant_buffer cb;
721 static const struct pipe_clip_state zeros;
722
723 if (memcmp(&sctx->clip_state.state, state, sizeof(*state)) == 0)
724 return;
725
726 sctx->clip_state.state = *state;
727 sctx->clip_state.any_nonzeros = memcmp(state, &zeros, sizeof(*state)) != 0;
728 si_mark_atom_dirty(sctx, &sctx->atoms.s.clip_state);
729
730 cb.buffer = NULL;
731 cb.user_buffer = state->ucp;
732 cb.buffer_offset = 0;
733 cb.buffer_size = 4*4*8;
734 si_set_rw_buffer(sctx, SI_VS_CONST_CLIP_PLANES, &cb);
735 pipe_resource_reference(&cb.buffer, NULL);
736 }
737
738 static void si_emit_clip_state(struct si_context *sctx)
739 {
740 struct radeon_cmdbuf *cs = sctx->gfx_cs;
741
742 radeon_set_context_reg_seq(cs, R_0285BC_PA_CL_UCP_0_X, 6*4);
743 radeon_emit_array(cs, (uint32_t*)sctx->clip_state.state.ucp, 6*4);
744 }
745
746 static void si_emit_clip_regs(struct si_context *sctx)
747 {
748 struct si_shader *vs = si_get_vs_state(sctx);
749 struct si_shader_selector *vs_sel = vs->selector;
750 struct tgsi_shader_info *info = &vs_sel->info;
751 struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
752 unsigned window_space =
753 info->properties[TGSI_PROPERTY_VS_WINDOW_SPACE_POSITION];
754 unsigned clipdist_mask = vs_sel->clipdist_mask;
755 unsigned ucp_mask = clipdist_mask ? 0 : rs->clip_plane_enable & SIX_BITS;
756 unsigned culldist_mask = vs_sel->culldist_mask;
757 unsigned total_mask;
758
759 if (vs->key.opt.clip_disable) {
760 assert(!info->culldist_writemask);
761 clipdist_mask = 0;
762 culldist_mask = 0;
763 }
764 total_mask = clipdist_mask | culldist_mask;
765
766 /* Clip distances on points have no effect, so need to be implemented
767 * as cull distances. This applies for the clipvertex case as well.
768 *
769 * Setting this for primitives other than points should have no adverse
770 * effects.
771 */
772 clipdist_mask &= rs->clip_plane_enable;
773 culldist_mask |= clipdist_mask;
774
775 radeon_opt_set_context_reg(sctx, R_02881C_PA_CL_VS_OUT_CNTL,
776 SI_TRACKED_PA_CL_VS_OUT_CNTL,
777 vs_sel->pa_cl_vs_out_cntl |
778 S_02881C_VS_OUT_CCDIST0_VEC_ENA((total_mask & 0x0F) != 0) |
779 S_02881C_VS_OUT_CCDIST1_VEC_ENA((total_mask & 0xF0) != 0) |
780 clipdist_mask | (culldist_mask << 8));
781 radeon_opt_set_context_reg(sctx, R_028810_PA_CL_CLIP_CNTL,
782 SI_TRACKED_PA_CL_CLIP_CNTL,
783 rs->pa_cl_clip_cntl |
784 ucp_mask |
785 S_028810_CLIP_DISABLE(window_space));
786 }
787
788 /*
789 * inferred state between framebuffer and rasterizer
790 */
791 static void si_update_poly_offset_state(struct si_context *sctx)
792 {
793 struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
794
795 if (!rs || !rs->uses_poly_offset || !sctx->framebuffer.state.zsbuf) {
796 si_pm4_bind_state(sctx, poly_offset, NULL);
797 return;
798 }
799
800 /* Use the user format, not db_render_format, so that the polygon
801 * offset behaves as expected by applications.
802 */
803 switch (sctx->framebuffer.state.zsbuf->texture->format) {
804 case PIPE_FORMAT_Z16_UNORM:
805 si_pm4_bind_state(sctx, poly_offset, &rs->pm4_poly_offset[0]);
806 break;
807 default: /* 24-bit */
808 si_pm4_bind_state(sctx, poly_offset, &rs->pm4_poly_offset[1]);
809 break;
810 case PIPE_FORMAT_Z32_FLOAT:
811 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
812 si_pm4_bind_state(sctx, poly_offset, &rs->pm4_poly_offset[2]);
813 break;
814 }
815 }
816
817 /*
818 * Rasterizer
819 */
820
821 static uint32_t si_translate_fill(uint32_t func)
822 {
823 switch(func) {
824 case PIPE_POLYGON_MODE_FILL:
825 return V_028814_X_DRAW_TRIANGLES;
826 case PIPE_POLYGON_MODE_LINE:
827 return V_028814_X_DRAW_LINES;
828 case PIPE_POLYGON_MODE_POINT:
829 return V_028814_X_DRAW_POINTS;
830 default:
831 assert(0);
832 return V_028814_X_DRAW_POINTS;
833 }
834 }
835
836 static void *si_create_rs_state(struct pipe_context *ctx,
837 const struct pipe_rasterizer_state *state)
838 {
839 struct si_screen *sscreen = ((struct si_context *)ctx)->screen;
840 struct si_state_rasterizer *rs = CALLOC_STRUCT(si_state_rasterizer);
841 struct si_pm4_state *pm4 = &rs->pm4;
842 unsigned tmp, i;
843 float psize_min, psize_max;
844
845 if (!rs) {
846 return NULL;
847 }
848
849 rs->scissor_enable = state->scissor;
850 rs->clip_halfz = state->clip_halfz;
851 rs->two_side = state->light_twoside;
852 rs->multisample_enable = state->multisample;
853 rs->force_persample_interp = state->force_persample_interp;
854 rs->clip_plane_enable = state->clip_plane_enable;
855 rs->line_stipple_enable = state->line_stipple_enable;
856 rs->poly_stipple_enable = state->poly_stipple_enable;
857 rs->line_smooth = state->line_smooth;
858 rs->line_width = state->line_width;
859 rs->poly_smooth = state->poly_smooth;
860 rs->uses_poly_offset = state->offset_point || state->offset_line ||
861 state->offset_tri;
862 rs->clamp_fragment_color = state->clamp_fragment_color;
863 rs->clamp_vertex_color = state->clamp_vertex_color;
864 rs->flatshade = state->flatshade;
865 rs->sprite_coord_enable = state->sprite_coord_enable;
866 rs->rasterizer_discard = state->rasterizer_discard;
867 rs->pa_sc_line_stipple = state->line_stipple_enable ?
868 S_028A0C_LINE_PATTERN(state->line_stipple_pattern) |
869 S_028A0C_REPEAT_COUNT(state->line_stipple_factor) : 0;
870 rs->pa_cl_clip_cntl =
871 S_028810_DX_CLIP_SPACE_DEF(state->clip_halfz) |
872 S_028810_ZCLIP_NEAR_DISABLE(!state->depth_clip_near) |
873 S_028810_ZCLIP_FAR_DISABLE(!state->depth_clip_far) |
874 S_028810_DX_RASTERIZATION_KILL(state->rasterizer_discard) |
875 S_028810_DX_LINEAR_ATTR_CLIP_ENA(1);
876
877 si_pm4_set_reg(pm4, R_0286D4_SPI_INTERP_CONTROL_0,
878 S_0286D4_FLAT_SHADE_ENA(1) |
879 S_0286D4_PNT_SPRITE_ENA(state->point_quad_rasterization) |
880 S_0286D4_PNT_SPRITE_OVRD_X(V_0286D4_SPI_PNT_SPRITE_SEL_S) |
881 S_0286D4_PNT_SPRITE_OVRD_Y(V_0286D4_SPI_PNT_SPRITE_SEL_T) |
882 S_0286D4_PNT_SPRITE_OVRD_Z(V_0286D4_SPI_PNT_SPRITE_SEL_0) |
883 S_0286D4_PNT_SPRITE_OVRD_W(V_0286D4_SPI_PNT_SPRITE_SEL_1) |
884 S_0286D4_PNT_SPRITE_TOP_1(state->sprite_coord_mode != PIPE_SPRITE_COORD_UPPER_LEFT));
885
886 /* point size 12.4 fixed point */
887 tmp = (unsigned)(state->point_size * 8.0);
888 si_pm4_set_reg(pm4, R_028A00_PA_SU_POINT_SIZE, S_028A00_HEIGHT(tmp) | S_028A00_WIDTH(tmp));
889
890 if (state->point_size_per_vertex) {
891 psize_min = util_get_min_point_size(state);
892 psize_max = 8192;
893 } else {
894 /* Force the point size to be as if the vertex output was disabled. */
895 psize_min = state->point_size;
896 psize_max = state->point_size;
897 }
898 rs->max_point_size = psize_max;
899
900 /* Divide by two, because 0.5 = 1 pixel. */
901 si_pm4_set_reg(pm4, R_028A04_PA_SU_POINT_MINMAX,
902 S_028A04_MIN_SIZE(si_pack_float_12p4(psize_min/2)) |
903 S_028A04_MAX_SIZE(si_pack_float_12p4(psize_max/2)));
904
905 si_pm4_set_reg(pm4, R_028A08_PA_SU_LINE_CNTL,
906 S_028A08_WIDTH(si_pack_float_12p4(state->line_width/2)));
907 si_pm4_set_reg(pm4, R_028A48_PA_SC_MODE_CNTL_0,
908 S_028A48_LINE_STIPPLE_ENABLE(state->line_stipple_enable) |
909 S_028A48_MSAA_ENABLE(state->multisample ||
910 state->poly_smooth ||
911 state->line_smooth) |
912 S_028A48_VPORT_SCISSOR_ENABLE(1) |
913 S_028A48_ALTERNATE_RBS_PER_TILE(sscreen->info.chip_class >= GFX9));
914
915 si_pm4_set_reg(pm4, R_028BE4_PA_SU_VTX_CNTL,
916 S_028BE4_PIX_CENTER(state->half_pixel_center) |
917 S_028BE4_QUANT_MODE(V_028BE4_X_16_8_FIXED_POINT_1_256TH));
918
919 si_pm4_set_reg(pm4, R_028B7C_PA_SU_POLY_OFFSET_CLAMP, fui(state->offset_clamp));
920 si_pm4_set_reg(pm4, R_028814_PA_SU_SC_MODE_CNTL,
921 S_028814_PROVOKING_VTX_LAST(!state->flatshade_first) |
922 S_028814_CULL_FRONT((state->cull_face & PIPE_FACE_FRONT) ? 1 : 0) |
923 S_028814_CULL_BACK((state->cull_face & PIPE_FACE_BACK) ? 1 : 0) |
924 S_028814_FACE(!state->front_ccw) |
925 S_028814_POLY_OFFSET_FRONT_ENABLE(util_get_offset(state, state->fill_front)) |
926 S_028814_POLY_OFFSET_BACK_ENABLE(util_get_offset(state, state->fill_back)) |
927 S_028814_POLY_OFFSET_PARA_ENABLE(state->offset_point || state->offset_line) |
928 S_028814_POLY_MODE(state->fill_front != PIPE_POLYGON_MODE_FILL ||
929 state->fill_back != PIPE_POLYGON_MODE_FILL) |
930 S_028814_POLYMODE_FRONT_PTYPE(si_translate_fill(state->fill_front)) |
931 S_028814_POLYMODE_BACK_PTYPE(si_translate_fill(state->fill_back)));
932
933 if (!rs->uses_poly_offset)
934 return rs;
935
936 rs->pm4_poly_offset = CALLOC(3, sizeof(struct si_pm4_state));
937 if (!rs->pm4_poly_offset) {
938 FREE(rs);
939 return NULL;
940 }
941
942 /* Precalculate polygon offset states for 16-bit, 24-bit, and 32-bit zbuffers. */
943 for (i = 0; i < 3; i++) {
944 struct si_pm4_state *pm4 = &rs->pm4_poly_offset[i];
945 float offset_units = state->offset_units;
946 float offset_scale = state->offset_scale * 16.0f;
947 uint32_t pa_su_poly_offset_db_fmt_cntl = 0;
948
949 if (!state->offset_units_unscaled) {
950 switch (i) {
951 case 0: /* 16-bit zbuffer */
952 offset_units *= 4.0f;
953 pa_su_poly_offset_db_fmt_cntl =
954 S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-16);
955 break;
956 case 1: /* 24-bit zbuffer */
957 offset_units *= 2.0f;
958 pa_su_poly_offset_db_fmt_cntl =
959 S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-24);
960 break;
961 case 2: /* 32-bit zbuffer */
962 offset_units *= 1.0f;
963 pa_su_poly_offset_db_fmt_cntl = S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-23) |
964 S_028B78_POLY_OFFSET_DB_IS_FLOAT_FMT(1);
965 break;
966 }
967 }
968
969 si_pm4_set_reg(pm4, R_028B80_PA_SU_POLY_OFFSET_FRONT_SCALE,
970 fui(offset_scale));
971 si_pm4_set_reg(pm4, R_028B84_PA_SU_POLY_OFFSET_FRONT_OFFSET,
972 fui(offset_units));
973 si_pm4_set_reg(pm4, R_028B88_PA_SU_POLY_OFFSET_BACK_SCALE,
974 fui(offset_scale));
975 si_pm4_set_reg(pm4, R_028B8C_PA_SU_POLY_OFFSET_BACK_OFFSET,
976 fui(offset_units));
977 si_pm4_set_reg(pm4, R_028B78_PA_SU_POLY_OFFSET_DB_FMT_CNTL,
978 pa_su_poly_offset_db_fmt_cntl);
979 }
980
981 return rs;
982 }
983
984 static void si_bind_rs_state(struct pipe_context *ctx, void *state)
985 {
986 struct si_context *sctx = (struct si_context *)ctx;
987 struct si_state_rasterizer *old_rs =
988 (struct si_state_rasterizer*)sctx->queued.named.rasterizer;
989 struct si_state_rasterizer *rs = (struct si_state_rasterizer *)state;
990
991 if (!state)
992 return;
993
994 if (!old_rs || old_rs->multisample_enable != rs->multisample_enable) {
995 si_mark_atom_dirty(sctx, &sctx->atoms.s.db_render_state);
996
997 /* Update the small primitive filter workaround if necessary. */
998 if (sctx->screen->has_msaa_sample_loc_bug &&
999 sctx->framebuffer.nr_samples > 1)
1000 si_mark_atom_dirty(sctx, &sctx->atoms.s.msaa_sample_locs);
1001 }
1002
1003 sctx->current_vs_state &= C_VS_STATE_CLAMP_VERTEX_COLOR;
1004 sctx->current_vs_state |= S_VS_STATE_CLAMP_VERTEX_COLOR(rs->clamp_vertex_color);
1005
1006 si_pm4_bind_state(sctx, rasterizer, rs);
1007 si_update_poly_offset_state(sctx);
1008
1009 if (!old_rs ||
1010 old_rs->scissor_enable != rs->scissor_enable) {
1011 sctx->scissors.dirty_mask = (1 << SI_MAX_VIEWPORTS) - 1;
1012 si_mark_atom_dirty(sctx, &sctx->atoms.s.scissors);
1013 }
1014
1015 if (!old_rs ||
1016 old_rs->line_width != rs->line_width ||
1017 old_rs->max_point_size != rs->max_point_size)
1018 si_mark_atom_dirty(sctx, &sctx->atoms.s.guardband);
1019
1020 if (!old_rs ||
1021 old_rs->clip_halfz != rs->clip_halfz) {
1022 sctx->viewports.depth_range_dirty_mask = (1 << SI_MAX_VIEWPORTS) - 1;
1023 si_mark_atom_dirty(sctx, &sctx->atoms.s.viewports);
1024 }
1025
1026 if (!old_rs ||
1027 old_rs->clip_plane_enable != rs->clip_plane_enable ||
1028 old_rs->pa_cl_clip_cntl != rs->pa_cl_clip_cntl)
1029 si_mark_atom_dirty(sctx, &sctx->atoms.s.clip_regs);
1030
1031 sctx->ia_multi_vgt_param_key.u.line_stipple_enabled =
1032 rs->line_stipple_enable;
1033
1034 if (!old_rs ||
1035 old_rs->clip_plane_enable != rs->clip_plane_enable ||
1036 old_rs->rasterizer_discard != rs->rasterizer_discard ||
1037 old_rs->sprite_coord_enable != rs->sprite_coord_enable ||
1038 old_rs->flatshade != rs->flatshade ||
1039 old_rs->two_side != rs->two_side ||
1040 old_rs->multisample_enable != rs->multisample_enable ||
1041 old_rs->poly_stipple_enable != rs->poly_stipple_enable ||
1042 old_rs->poly_smooth != rs->poly_smooth ||
1043 old_rs->line_smooth != rs->line_smooth ||
1044 old_rs->clamp_fragment_color != rs->clamp_fragment_color ||
1045 old_rs->force_persample_interp != rs->force_persample_interp)
1046 sctx->do_update_shaders = true;
1047 }
1048
1049 static void si_delete_rs_state(struct pipe_context *ctx, void *state)
1050 {
1051 struct si_context *sctx = (struct si_context *)ctx;
1052 struct si_state_rasterizer *rs = (struct si_state_rasterizer *)state;
1053
1054 if (sctx->queued.named.rasterizer == state)
1055 si_pm4_bind_state(sctx, poly_offset, NULL);
1056
1057 FREE(rs->pm4_poly_offset);
1058 si_pm4_delete_state(sctx, rasterizer, rs);
1059 }
1060
1061 /*
1062 * infeered state between dsa and stencil ref
1063 */
1064 static void si_emit_stencil_ref(struct si_context *sctx)
1065 {
1066 struct radeon_cmdbuf *cs = sctx->gfx_cs;
1067 struct pipe_stencil_ref *ref = &sctx->stencil_ref.state;
1068 struct si_dsa_stencil_ref_part *dsa = &sctx->stencil_ref.dsa_part;
1069
1070 radeon_set_context_reg_seq(cs, R_028430_DB_STENCILREFMASK, 2);
1071 radeon_emit(cs, S_028430_STENCILTESTVAL(ref->ref_value[0]) |
1072 S_028430_STENCILMASK(dsa->valuemask[0]) |
1073 S_028430_STENCILWRITEMASK(dsa->writemask[0]) |
1074 S_028430_STENCILOPVAL(1));
1075 radeon_emit(cs, S_028434_STENCILTESTVAL_BF(ref->ref_value[1]) |
1076 S_028434_STENCILMASK_BF(dsa->valuemask[1]) |
1077 S_028434_STENCILWRITEMASK_BF(dsa->writemask[1]) |
1078 S_028434_STENCILOPVAL_BF(1));
1079 }
1080
1081 static void si_set_stencil_ref(struct pipe_context *ctx,
1082 const struct pipe_stencil_ref *state)
1083 {
1084 struct si_context *sctx = (struct si_context *)ctx;
1085
1086 if (memcmp(&sctx->stencil_ref.state, state, sizeof(*state)) == 0)
1087 return;
1088
1089 sctx->stencil_ref.state = *state;
1090 si_mark_atom_dirty(sctx, &sctx->atoms.s.stencil_ref);
1091 }
1092
1093
1094 /*
1095 * DSA
1096 */
1097
1098 static uint32_t si_translate_stencil_op(int s_op)
1099 {
1100 switch (s_op) {
1101 case PIPE_STENCIL_OP_KEEP:
1102 return V_02842C_STENCIL_KEEP;
1103 case PIPE_STENCIL_OP_ZERO:
1104 return V_02842C_STENCIL_ZERO;
1105 case PIPE_STENCIL_OP_REPLACE:
1106 return V_02842C_STENCIL_REPLACE_TEST;
1107 case PIPE_STENCIL_OP_INCR:
1108 return V_02842C_STENCIL_ADD_CLAMP;
1109 case PIPE_STENCIL_OP_DECR:
1110 return V_02842C_STENCIL_SUB_CLAMP;
1111 case PIPE_STENCIL_OP_INCR_WRAP:
1112 return V_02842C_STENCIL_ADD_WRAP;
1113 case PIPE_STENCIL_OP_DECR_WRAP:
1114 return V_02842C_STENCIL_SUB_WRAP;
1115 case PIPE_STENCIL_OP_INVERT:
1116 return V_02842C_STENCIL_INVERT;
1117 default:
1118 PRINT_ERR("Unknown stencil op %d", s_op);
1119 assert(0);
1120 break;
1121 }
1122 return 0;
1123 }
1124
1125 static bool si_dsa_writes_stencil(const struct pipe_stencil_state *s)
1126 {
1127 return s->enabled && s->writemask &&
1128 (s->fail_op != PIPE_STENCIL_OP_KEEP ||
1129 s->zfail_op != PIPE_STENCIL_OP_KEEP ||
1130 s->zpass_op != PIPE_STENCIL_OP_KEEP);
1131 }
1132
1133 static bool si_order_invariant_stencil_op(enum pipe_stencil_op op)
1134 {
1135 /* REPLACE is normally order invariant, except when the stencil
1136 * reference value is written by the fragment shader. Tracking this
1137 * interaction does not seem worth the effort, so be conservative. */
1138 return op != PIPE_STENCIL_OP_INCR &&
1139 op != PIPE_STENCIL_OP_DECR &&
1140 op != PIPE_STENCIL_OP_REPLACE;
1141 }
1142
1143 /* Compute whether, assuming Z writes are disabled, this stencil state is order
1144 * invariant in the sense that the set of passing fragments as well as the
1145 * final stencil buffer result does not depend on the order of fragments. */
1146 static bool si_order_invariant_stencil_state(const struct pipe_stencil_state *state)
1147 {
1148 return !state->enabled || !state->writemask ||
1149 /* The following assumes that Z writes are disabled. */
1150 (state->func == PIPE_FUNC_ALWAYS &&
1151 si_order_invariant_stencil_op(state->zpass_op) &&
1152 si_order_invariant_stencil_op(state->zfail_op)) ||
1153 (state->func == PIPE_FUNC_NEVER &&
1154 si_order_invariant_stencil_op(state->fail_op));
1155 }
1156
1157 static void *si_create_dsa_state(struct pipe_context *ctx,
1158 const struct pipe_depth_stencil_alpha_state *state)
1159 {
1160 struct si_context *sctx = (struct si_context *)ctx;
1161 struct si_state_dsa *dsa = CALLOC_STRUCT(si_state_dsa);
1162 struct si_pm4_state *pm4 = &dsa->pm4;
1163 unsigned db_depth_control;
1164 uint32_t db_stencil_control = 0;
1165
1166 if (!dsa) {
1167 return NULL;
1168 }
1169
1170 dsa->stencil_ref.valuemask[0] = state->stencil[0].valuemask;
1171 dsa->stencil_ref.valuemask[1] = state->stencil[1].valuemask;
1172 dsa->stencil_ref.writemask[0] = state->stencil[0].writemask;
1173 dsa->stencil_ref.writemask[1] = state->stencil[1].writemask;
1174
1175 db_depth_control = S_028800_Z_ENABLE(state->depth.enabled) |
1176 S_028800_Z_WRITE_ENABLE(state->depth.writemask) |
1177 S_028800_ZFUNC(state->depth.func) |
1178 S_028800_DEPTH_BOUNDS_ENABLE(state->depth.bounds_test);
1179
1180 /* stencil */
1181 if (state->stencil[0].enabled) {
1182 db_depth_control |= S_028800_STENCIL_ENABLE(1);
1183 db_depth_control |= S_028800_STENCILFUNC(state->stencil[0].func);
1184 db_stencil_control |= S_02842C_STENCILFAIL(si_translate_stencil_op(state->stencil[0].fail_op));
1185 db_stencil_control |= S_02842C_STENCILZPASS(si_translate_stencil_op(state->stencil[0].zpass_op));
1186 db_stencil_control |= S_02842C_STENCILZFAIL(si_translate_stencil_op(state->stencil[0].zfail_op));
1187
1188 if (state->stencil[1].enabled) {
1189 db_depth_control |= S_028800_BACKFACE_ENABLE(1);
1190 db_depth_control |= S_028800_STENCILFUNC_BF(state->stencil[1].func);
1191 db_stencil_control |= S_02842C_STENCILFAIL_BF(si_translate_stencil_op(state->stencil[1].fail_op));
1192 db_stencil_control |= S_02842C_STENCILZPASS_BF(si_translate_stencil_op(state->stencil[1].zpass_op));
1193 db_stencil_control |= S_02842C_STENCILZFAIL_BF(si_translate_stencil_op(state->stencil[1].zfail_op));
1194 }
1195 }
1196
1197 /* alpha */
1198 if (state->alpha.enabled) {
1199 dsa->alpha_func = state->alpha.func;
1200
1201 si_pm4_set_reg(pm4, R_00B030_SPI_SHADER_USER_DATA_PS_0 +
1202 SI_SGPR_ALPHA_REF * 4, fui(state->alpha.ref_value));
1203 } else {
1204 dsa->alpha_func = PIPE_FUNC_ALWAYS;
1205 }
1206
1207 si_pm4_set_reg(pm4, R_028800_DB_DEPTH_CONTROL, db_depth_control);
1208 if (state->stencil[0].enabled)
1209 si_pm4_set_reg(pm4, R_02842C_DB_STENCIL_CONTROL, db_stencil_control);
1210 if (state->depth.bounds_test) {
1211 si_pm4_set_reg(pm4, R_028020_DB_DEPTH_BOUNDS_MIN, fui(state->depth.bounds_min));
1212 si_pm4_set_reg(pm4, R_028024_DB_DEPTH_BOUNDS_MAX, fui(state->depth.bounds_max));
1213 }
1214
1215 dsa->depth_enabled = state->depth.enabled;
1216 dsa->depth_write_enabled = state->depth.enabled &&
1217 state->depth.writemask;
1218 dsa->stencil_enabled = state->stencil[0].enabled;
1219 dsa->stencil_write_enabled = state->stencil[0].enabled &&
1220 (si_dsa_writes_stencil(&state->stencil[0]) ||
1221 si_dsa_writes_stencil(&state->stencil[1]));
1222 dsa->db_can_write = dsa->depth_write_enabled ||
1223 dsa->stencil_write_enabled;
1224
1225 bool zfunc_is_ordered =
1226 state->depth.func == PIPE_FUNC_NEVER ||
1227 state->depth.func == PIPE_FUNC_LESS ||
1228 state->depth.func == PIPE_FUNC_LEQUAL ||
1229 state->depth.func == PIPE_FUNC_GREATER ||
1230 state->depth.func == PIPE_FUNC_GEQUAL;
1231
1232 bool nozwrite_and_order_invariant_stencil =
1233 !dsa->db_can_write ||
1234 (!dsa->depth_write_enabled &&
1235 si_order_invariant_stencil_state(&state->stencil[0]) &&
1236 si_order_invariant_stencil_state(&state->stencil[1]));
1237
1238 dsa->order_invariance[1].zs =
1239 nozwrite_and_order_invariant_stencil ||
1240 (!dsa->stencil_write_enabled && zfunc_is_ordered);
1241 dsa->order_invariance[0].zs = !dsa->depth_write_enabled || zfunc_is_ordered;
1242
1243 dsa->order_invariance[1].pass_set =
1244 nozwrite_and_order_invariant_stencil ||
1245 (!dsa->stencil_write_enabled &&
1246 (state->depth.func == PIPE_FUNC_ALWAYS ||
1247 state->depth.func == PIPE_FUNC_NEVER));
1248 dsa->order_invariance[0].pass_set =
1249 !dsa->depth_write_enabled ||
1250 (state->depth.func == PIPE_FUNC_ALWAYS ||
1251 state->depth.func == PIPE_FUNC_NEVER);
1252
1253 dsa->order_invariance[1].pass_last =
1254 sctx->screen->assume_no_z_fights &&
1255 !dsa->stencil_write_enabled &&
1256 dsa->depth_write_enabled && zfunc_is_ordered;
1257 dsa->order_invariance[0].pass_last =
1258 sctx->screen->assume_no_z_fights &&
1259 dsa->depth_write_enabled && zfunc_is_ordered;
1260
1261 return dsa;
1262 }
1263
1264 static void si_bind_dsa_state(struct pipe_context *ctx, void *state)
1265 {
1266 struct si_context *sctx = (struct si_context *)ctx;
1267 struct si_state_dsa *old_dsa = sctx->queued.named.dsa;
1268 struct si_state_dsa *dsa = state;
1269
1270 if (!state)
1271 return;
1272
1273 si_pm4_bind_state(sctx, dsa, dsa);
1274
1275 if (memcmp(&dsa->stencil_ref, &sctx->stencil_ref.dsa_part,
1276 sizeof(struct si_dsa_stencil_ref_part)) != 0) {
1277 sctx->stencil_ref.dsa_part = dsa->stencil_ref;
1278 si_mark_atom_dirty(sctx, &sctx->atoms.s.stencil_ref);
1279 }
1280
1281 if (!old_dsa || old_dsa->alpha_func != dsa->alpha_func)
1282 sctx->do_update_shaders = true;
1283
1284 if (sctx->screen->dpbb_allowed &&
1285 (!old_dsa ||
1286 (old_dsa->depth_enabled != dsa->depth_enabled ||
1287 old_dsa->stencil_enabled != dsa->stencil_enabled ||
1288 old_dsa->db_can_write != dsa->db_can_write)))
1289 si_mark_atom_dirty(sctx, &sctx->atoms.s.dpbb_state);
1290
1291 if (sctx->screen->has_out_of_order_rast &&
1292 (!old_dsa ||
1293 memcmp(old_dsa->order_invariance, dsa->order_invariance,
1294 sizeof(old_dsa->order_invariance))))
1295 si_mark_atom_dirty(sctx, &sctx->atoms.s.msaa_config);
1296 }
1297
1298 static void si_delete_dsa_state(struct pipe_context *ctx, void *state)
1299 {
1300 struct si_context *sctx = (struct si_context *)ctx;
1301 si_pm4_delete_state(sctx, dsa, (struct si_state_dsa *)state);
1302 }
1303
1304 static void *si_create_db_flush_dsa(struct si_context *sctx)
1305 {
1306 struct pipe_depth_stencil_alpha_state dsa = {};
1307
1308 return sctx->b.create_depth_stencil_alpha_state(&sctx->b, &dsa);
1309 }
1310
1311 /* DB RENDER STATE */
1312
1313 static void si_set_active_query_state(struct pipe_context *ctx, boolean enable)
1314 {
1315 struct si_context *sctx = (struct si_context*)ctx;
1316
1317 /* Pipeline stat & streamout queries. */
1318 if (enable) {
1319 sctx->flags &= ~SI_CONTEXT_STOP_PIPELINE_STATS;
1320 sctx->flags |= SI_CONTEXT_START_PIPELINE_STATS;
1321 } else {
1322 sctx->flags &= ~SI_CONTEXT_START_PIPELINE_STATS;
1323 sctx->flags |= SI_CONTEXT_STOP_PIPELINE_STATS;
1324 }
1325
1326 /* Occlusion queries. */
1327 if (sctx->occlusion_queries_disabled != !enable) {
1328 sctx->occlusion_queries_disabled = !enable;
1329 si_mark_atom_dirty(sctx, &sctx->atoms.s.db_render_state);
1330 }
1331 }
1332
1333 void si_set_occlusion_query_state(struct si_context *sctx,
1334 bool old_perfect_enable)
1335 {
1336 si_mark_atom_dirty(sctx, &sctx->atoms.s.db_render_state);
1337
1338 bool perfect_enable = sctx->num_perfect_occlusion_queries != 0;
1339
1340 if (perfect_enable != old_perfect_enable)
1341 si_mark_atom_dirty(sctx, &sctx->atoms.s.msaa_config);
1342 }
1343
1344 void si_save_qbo_state(struct si_context *sctx, struct si_qbo_state *st)
1345 {
1346 st->saved_compute = sctx->cs_shader_state.program;
1347
1348 si_get_pipe_constant_buffer(sctx, PIPE_SHADER_COMPUTE, 0, &st->saved_const0);
1349 si_get_shader_buffers(sctx, PIPE_SHADER_COMPUTE, 0, 3, st->saved_ssbo);
1350 }
1351
1352 static void si_emit_db_render_state(struct si_context *sctx)
1353 {
1354 struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
1355 unsigned db_shader_control, db_render_control, db_count_control;
1356
1357 /* DB_RENDER_CONTROL */
1358 if (sctx->dbcb_depth_copy_enabled ||
1359 sctx->dbcb_stencil_copy_enabled) {
1360 db_render_control =
1361 S_028000_DEPTH_COPY(sctx->dbcb_depth_copy_enabled) |
1362 S_028000_STENCIL_COPY(sctx->dbcb_stencil_copy_enabled) |
1363 S_028000_COPY_CENTROID(1) |
1364 S_028000_COPY_SAMPLE(sctx->dbcb_copy_sample);
1365 } else if (sctx->db_flush_depth_inplace || sctx->db_flush_stencil_inplace) {
1366 db_render_control =
1367 S_028000_DEPTH_COMPRESS_DISABLE(sctx->db_flush_depth_inplace) |
1368 S_028000_STENCIL_COMPRESS_DISABLE(sctx->db_flush_stencil_inplace);
1369 } else {
1370 db_render_control =
1371 S_028000_DEPTH_CLEAR_ENABLE(sctx->db_depth_clear) |
1372 S_028000_STENCIL_CLEAR_ENABLE(sctx->db_stencil_clear);
1373 }
1374
1375 /* DB_COUNT_CONTROL (occlusion queries) */
1376 if (sctx->num_occlusion_queries > 0 &&
1377 !sctx->occlusion_queries_disabled) {
1378 bool perfect = sctx->num_perfect_occlusion_queries > 0;
1379
1380 if (sctx->chip_class >= CIK) {
1381 unsigned log_sample_rate = sctx->framebuffer.log_samples;
1382
1383 /* Stoney doesn't increment occlusion query counters
1384 * if the sample rate is 16x. Use 8x sample rate instead.
1385 */
1386 if (sctx->family == CHIP_STONEY)
1387 log_sample_rate = MIN2(log_sample_rate, 3);
1388
1389 db_count_control =
1390 S_028004_PERFECT_ZPASS_COUNTS(perfect) |
1391 S_028004_SAMPLE_RATE(log_sample_rate) |
1392 S_028004_ZPASS_ENABLE(1) |
1393 S_028004_SLICE_EVEN_ENABLE(1) |
1394 S_028004_SLICE_ODD_ENABLE(1);
1395 } else {
1396 db_count_control =
1397 S_028004_PERFECT_ZPASS_COUNTS(perfect) |
1398 S_028004_SAMPLE_RATE(sctx->framebuffer.log_samples);
1399 }
1400 } else {
1401 /* Disable occlusion queries. */
1402 if (sctx->chip_class >= CIK) {
1403 db_count_control = 0;
1404 } else {
1405 db_count_control = S_028004_ZPASS_INCREMENT_DISABLE(1);
1406 }
1407 }
1408
1409 radeon_opt_set_context_reg2(sctx, R_028000_DB_RENDER_CONTROL,
1410 SI_TRACKED_DB_RENDER_CONTROL, db_render_control,
1411 db_count_control);
1412
1413 /* DB_RENDER_OVERRIDE2 */
1414 radeon_opt_set_context_reg(sctx, R_028010_DB_RENDER_OVERRIDE2,
1415 SI_TRACKED_DB_RENDER_OVERRIDE2,
1416 S_028010_DISABLE_ZMASK_EXPCLEAR_OPTIMIZATION(sctx->db_depth_disable_expclear) |
1417 S_028010_DISABLE_SMEM_EXPCLEAR_OPTIMIZATION(sctx->db_stencil_disable_expclear) |
1418 S_028010_DECOMPRESS_Z_ON_FLUSH(sctx->framebuffer.nr_samples >= 4));
1419
1420 db_shader_control = sctx->ps_db_shader_control;
1421
1422 /* Bug workaround for smoothing (overrasterization) on SI. */
1423 if (sctx->chip_class == SI && sctx->smoothing_enabled) {
1424 db_shader_control &= C_02880C_Z_ORDER;
1425 db_shader_control |= S_02880C_Z_ORDER(V_02880C_LATE_Z);
1426 }
1427
1428 /* Disable the gl_SampleMask fragment shader output if MSAA is disabled. */
1429 if (!rs->multisample_enable)
1430 db_shader_control &= C_02880C_MASK_EXPORT_ENABLE;
1431
1432 if (sctx->screen->has_rbplus &&
1433 !sctx->screen->rbplus_allowed)
1434 db_shader_control |= S_02880C_DUAL_QUAD_DISABLE(1);
1435
1436 radeon_opt_set_context_reg(sctx, R_02880C_DB_SHADER_CONTROL,
1437 SI_TRACKED_DB_SHADER_CONTROL, db_shader_control);
1438 }
1439
1440 /*
1441 * format translation
1442 */
1443 static uint32_t si_translate_colorformat(enum pipe_format format)
1444 {
1445 const struct util_format_description *desc = util_format_description(format);
1446 if (!desc)
1447 return V_028C70_COLOR_INVALID;
1448
1449 #define HAS_SIZE(x,y,z,w) \
1450 (desc->channel[0].size == (x) && desc->channel[1].size == (y) && \
1451 desc->channel[2].size == (z) && desc->channel[3].size == (w))
1452
1453 if (format == PIPE_FORMAT_R11G11B10_FLOAT) /* isn't plain */
1454 return V_028C70_COLOR_10_11_11;
1455
1456 if (desc->layout != UTIL_FORMAT_LAYOUT_PLAIN)
1457 return V_028C70_COLOR_INVALID;
1458
1459 /* hw cannot support mixed formats (except depth/stencil, since
1460 * stencil is not written to). */
1461 if (desc->is_mixed && desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
1462 return V_028C70_COLOR_INVALID;
1463
1464 switch (desc->nr_channels) {
1465 case 1:
1466 switch (desc->channel[0].size) {
1467 case 8:
1468 return V_028C70_COLOR_8;
1469 case 16:
1470 return V_028C70_COLOR_16;
1471 case 32:
1472 return V_028C70_COLOR_32;
1473 }
1474 break;
1475 case 2:
1476 if (desc->channel[0].size == desc->channel[1].size) {
1477 switch (desc->channel[0].size) {
1478 case 8:
1479 return V_028C70_COLOR_8_8;
1480 case 16:
1481 return V_028C70_COLOR_16_16;
1482 case 32:
1483 return V_028C70_COLOR_32_32;
1484 }
1485 } else if (HAS_SIZE(8,24,0,0)) {
1486 return V_028C70_COLOR_24_8;
1487 } else if (HAS_SIZE(24,8,0,0)) {
1488 return V_028C70_COLOR_8_24;
1489 }
1490 break;
1491 case 3:
1492 if (HAS_SIZE(5,6,5,0)) {
1493 return V_028C70_COLOR_5_6_5;
1494 } else if (HAS_SIZE(32,8,24,0)) {
1495 return V_028C70_COLOR_X24_8_32_FLOAT;
1496 }
1497 break;
1498 case 4:
1499 if (desc->channel[0].size == desc->channel[1].size &&
1500 desc->channel[0].size == desc->channel[2].size &&
1501 desc->channel[0].size == desc->channel[3].size) {
1502 switch (desc->channel[0].size) {
1503 case 4:
1504 return V_028C70_COLOR_4_4_4_4;
1505 case 8:
1506 return V_028C70_COLOR_8_8_8_8;
1507 case 16:
1508 return V_028C70_COLOR_16_16_16_16;
1509 case 32:
1510 return V_028C70_COLOR_32_32_32_32;
1511 }
1512 } else if (HAS_SIZE(5,5,5,1)) {
1513 return V_028C70_COLOR_1_5_5_5;
1514 } else if (HAS_SIZE(1,5,5,5)) {
1515 return V_028C70_COLOR_5_5_5_1;
1516 } else if (HAS_SIZE(10,10,10,2)) {
1517 return V_028C70_COLOR_2_10_10_10;
1518 }
1519 break;
1520 }
1521 return V_028C70_COLOR_INVALID;
1522 }
1523
1524 static uint32_t si_colorformat_endian_swap(uint32_t colorformat)
1525 {
1526 if (SI_BIG_ENDIAN) {
1527 switch(colorformat) {
1528 /* 8-bit buffers. */
1529 case V_028C70_COLOR_8:
1530 return V_028C70_ENDIAN_NONE;
1531
1532 /* 16-bit buffers. */
1533 case V_028C70_COLOR_5_6_5:
1534 case V_028C70_COLOR_1_5_5_5:
1535 case V_028C70_COLOR_4_4_4_4:
1536 case V_028C70_COLOR_16:
1537 case V_028C70_COLOR_8_8:
1538 return V_028C70_ENDIAN_8IN16;
1539
1540 /* 32-bit buffers. */
1541 case V_028C70_COLOR_8_8_8_8:
1542 case V_028C70_COLOR_2_10_10_10:
1543 case V_028C70_COLOR_8_24:
1544 case V_028C70_COLOR_24_8:
1545 case V_028C70_COLOR_16_16:
1546 return V_028C70_ENDIAN_8IN32;
1547
1548 /* 64-bit buffers. */
1549 case V_028C70_COLOR_16_16_16_16:
1550 return V_028C70_ENDIAN_8IN16;
1551
1552 case V_028C70_COLOR_32_32:
1553 return V_028C70_ENDIAN_8IN32;
1554
1555 /* 128-bit buffers. */
1556 case V_028C70_COLOR_32_32_32_32:
1557 return V_028C70_ENDIAN_8IN32;
1558 default:
1559 return V_028C70_ENDIAN_NONE; /* Unsupported. */
1560 }
1561 } else {
1562 return V_028C70_ENDIAN_NONE;
1563 }
1564 }
1565
1566 static uint32_t si_translate_dbformat(enum pipe_format format)
1567 {
1568 switch (format) {
1569 case PIPE_FORMAT_Z16_UNORM:
1570 return V_028040_Z_16;
1571 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
1572 case PIPE_FORMAT_X8Z24_UNORM:
1573 case PIPE_FORMAT_Z24X8_UNORM:
1574 case PIPE_FORMAT_Z24_UNORM_S8_UINT:
1575 return V_028040_Z_24; /* deprecated on SI */
1576 case PIPE_FORMAT_Z32_FLOAT:
1577 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
1578 return V_028040_Z_32_FLOAT;
1579 default:
1580 return V_028040_Z_INVALID;
1581 }
1582 }
1583
1584 /*
1585 * Texture translation
1586 */
1587
1588 static uint32_t si_translate_texformat(struct pipe_screen *screen,
1589 enum pipe_format format,
1590 const struct util_format_description *desc,
1591 int first_non_void)
1592 {
1593 struct si_screen *sscreen = (struct si_screen*)screen;
1594 bool uniform = true;
1595 int i;
1596
1597 /* Colorspace (return non-RGB formats directly). */
1598 switch (desc->colorspace) {
1599 /* Depth stencil formats */
1600 case UTIL_FORMAT_COLORSPACE_ZS:
1601 switch (format) {
1602 case PIPE_FORMAT_Z16_UNORM:
1603 return V_008F14_IMG_DATA_FORMAT_16;
1604 case PIPE_FORMAT_X24S8_UINT:
1605 case PIPE_FORMAT_S8X24_UINT:
1606 /*
1607 * Implemented as an 8_8_8_8 data format to fix texture
1608 * gathers in stencil sampling. This affects at least
1609 * GL45-CTS.texture_cube_map_array.sampling on VI.
1610 */
1611 if (sscreen->info.chip_class <= VI)
1612 return V_008F14_IMG_DATA_FORMAT_8_8_8_8;
1613
1614 if (format == PIPE_FORMAT_X24S8_UINT)
1615 return V_008F14_IMG_DATA_FORMAT_8_24;
1616 else
1617 return V_008F14_IMG_DATA_FORMAT_24_8;
1618 case PIPE_FORMAT_Z24X8_UNORM:
1619 case PIPE_FORMAT_Z24_UNORM_S8_UINT:
1620 return V_008F14_IMG_DATA_FORMAT_8_24;
1621 case PIPE_FORMAT_X8Z24_UNORM:
1622 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
1623 return V_008F14_IMG_DATA_FORMAT_24_8;
1624 case PIPE_FORMAT_S8_UINT:
1625 return V_008F14_IMG_DATA_FORMAT_8;
1626 case PIPE_FORMAT_Z32_FLOAT:
1627 return V_008F14_IMG_DATA_FORMAT_32;
1628 case PIPE_FORMAT_X32_S8X24_UINT:
1629 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
1630 return V_008F14_IMG_DATA_FORMAT_X24_8_32;
1631 default:
1632 goto out_unknown;
1633 }
1634
1635 case UTIL_FORMAT_COLORSPACE_YUV:
1636 goto out_unknown; /* TODO */
1637
1638 case UTIL_FORMAT_COLORSPACE_SRGB:
1639 if (desc->nr_channels != 4 && desc->nr_channels != 1)
1640 goto out_unknown;
1641 break;
1642
1643 default:
1644 break;
1645 }
1646
1647 if (desc->layout == UTIL_FORMAT_LAYOUT_RGTC) {
1648 if (!sscreen->info.has_format_bc1_through_bc7)
1649 goto out_unknown;
1650
1651 switch (format) {
1652 case PIPE_FORMAT_RGTC1_SNORM:
1653 case PIPE_FORMAT_LATC1_SNORM:
1654 case PIPE_FORMAT_RGTC1_UNORM:
1655 case PIPE_FORMAT_LATC1_UNORM:
1656 return V_008F14_IMG_DATA_FORMAT_BC4;
1657 case PIPE_FORMAT_RGTC2_SNORM:
1658 case PIPE_FORMAT_LATC2_SNORM:
1659 case PIPE_FORMAT_RGTC2_UNORM:
1660 case PIPE_FORMAT_LATC2_UNORM:
1661 return V_008F14_IMG_DATA_FORMAT_BC5;
1662 default:
1663 goto out_unknown;
1664 }
1665 }
1666
1667 if (desc->layout == UTIL_FORMAT_LAYOUT_ETC &&
1668 (sscreen->info.family == CHIP_STONEY ||
1669 sscreen->info.family == CHIP_VEGA10 ||
1670 sscreen->info.family == CHIP_RAVEN)) {
1671 switch (format) {
1672 case PIPE_FORMAT_ETC1_RGB8:
1673 case PIPE_FORMAT_ETC2_RGB8:
1674 case PIPE_FORMAT_ETC2_SRGB8:
1675 return V_008F14_IMG_DATA_FORMAT_ETC2_RGB;
1676 case PIPE_FORMAT_ETC2_RGB8A1:
1677 case PIPE_FORMAT_ETC2_SRGB8A1:
1678 return V_008F14_IMG_DATA_FORMAT_ETC2_RGBA1;
1679 case PIPE_FORMAT_ETC2_RGBA8:
1680 case PIPE_FORMAT_ETC2_SRGBA8:
1681 return V_008F14_IMG_DATA_FORMAT_ETC2_RGBA;
1682 case PIPE_FORMAT_ETC2_R11_UNORM:
1683 case PIPE_FORMAT_ETC2_R11_SNORM:
1684 return V_008F14_IMG_DATA_FORMAT_ETC2_R;
1685 case PIPE_FORMAT_ETC2_RG11_UNORM:
1686 case PIPE_FORMAT_ETC2_RG11_SNORM:
1687 return V_008F14_IMG_DATA_FORMAT_ETC2_RG;
1688 default:
1689 goto out_unknown;
1690 }
1691 }
1692
1693 if (desc->layout == UTIL_FORMAT_LAYOUT_BPTC) {
1694 if (!sscreen->info.has_format_bc1_through_bc7)
1695 goto out_unknown;
1696
1697 switch (format) {
1698 case PIPE_FORMAT_BPTC_RGBA_UNORM:
1699 case PIPE_FORMAT_BPTC_SRGBA:
1700 return V_008F14_IMG_DATA_FORMAT_BC7;
1701 case PIPE_FORMAT_BPTC_RGB_FLOAT:
1702 case PIPE_FORMAT_BPTC_RGB_UFLOAT:
1703 return V_008F14_IMG_DATA_FORMAT_BC6;
1704 default:
1705 goto out_unknown;
1706 }
1707 }
1708
1709 if (desc->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED) {
1710 switch (format) {
1711 case PIPE_FORMAT_R8G8_B8G8_UNORM:
1712 case PIPE_FORMAT_G8R8_B8R8_UNORM:
1713 return V_008F14_IMG_DATA_FORMAT_GB_GR;
1714 case PIPE_FORMAT_G8R8_G8B8_UNORM:
1715 case PIPE_FORMAT_R8G8_R8B8_UNORM:
1716 return V_008F14_IMG_DATA_FORMAT_BG_RG;
1717 default:
1718 goto out_unknown;
1719 }
1720 }
1721
1722 if (desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
1723 if (!sscreen->info.has_format_bc1_through_bc7)
1724 goto out_unknown;
1725
1726 switch (format) {
1727 case PIPE_FORMAT_DXT1_RGB:
1728 case PIPE_FORMAT_DXT1_RGBA:
1729 case PIPE_FORMAT_DXT1_SRGB:
1730 case PIPE_FORMAT_DXT1_SRGBA:
1731 return V_008F14_IMG_DATA_FORMAT_BC1;
1732 case PIPE_FORMAT_DXT3_RGBA:
1733 case PIPE_FORMAT_DXT3_SRGBA:
1734 return V_008F14_IMG_DATA_FORMAT_BC2;
1735 case PIPE_FORMAT_DXT5_RGBA:
1736 case PIPE_FORMAT_DXT5_SRGBA:
1737 return V_008F14_IMG_DATA_FORMAT_BC3;
1738 default:
1739 goto out_unknown;
1740 }
1741 }
1742
1743 if (format == PIPE_FORMAT_R9G9B9E5_FLOAT) {
1744 return V_008F14_IMG_DATA_FORMAT_5_9_9_9;
1745 } else if (format == PIPE_FORMAT_R11G11B10_FLOAT) {
1746 return V_008F14_IMG_DATA_FORMAT_10_11_11;
1747 }
1748
1749 /* R8G8Bx_SNORM - TODO CxV8U8 */
1750
1751 /* hw cannot support mixed formats (except depth/stencil, since only
1752 * depth is read).*/
1753 if (desc->is_mixed && desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
1754 goto out_unknown;
1755
1756 /* See whether the components are of the same size. */
1757 for (i = 1; i < desc->nr_channels; i++) {
1758 uniform = uniform && desc->channel[0].size == desc->channel[i].size;
1759 }
1760
1761 /* Non-uniform formats. */
1762 if (!uniform) {
1763 switch(desc->nr_channels) {
1764 case 3:
1765 if (desc->channel[0].size == 5 &&
1766 desc->channel[1].size == 6 &&
1767 desc->channel[2].size == 5) {
1768 return V_008F14_IMG_DATA_FORMAT_5_6_5;
1769 }
1770 goto out_unknown;
1771 case 4:
1772 if (desc->channel[0].size == 5 &&
1773 desc->channel[1].size == 5 &&
1774 desc->channel[2].size == 5 &&
1775 desc->channel[3].size == 1) {
1776 return V_008F14_IMG_DATA_FORMAT_1_5_5_5;
1777 }
1778 if (desc->channel[0].size == 1 &&
1779 desc->channel[1].size == 5 &&
1780 desc->channel[2].size == 5 &&
1781 desc->channel[3].size == 5) {
1782 return V_008F14_IMG_DATA_FORMAT_5_5_5_1;
1783 }
1784 if (desc->channel[0].size == 10 &&
1785 desc->channel[1].size == 10 &&
1786 desc->channel[2].size == 10 &&
1787 desc->channel[3].size == 2) {
1788 return V_008F14_IMG_DATA_FORMAT_2_10_10_10;
1789 }
1790 goto out_unknown;
1791 }
1792 goto out_unknown;
1793 }
1794
1795 if (first_non_void < 0 || first_non_void > 3)
1796 goto out_unknown;
1797
1798 /* uniform formats */
1799 switch (desc->channel[first_non_void].size) {
1800 case 4:
1801 switch (desc->nr_channels) {
1802 #if 0 /* Not supported for render targets */
1803 case 2:
1804 return V_008F14_IMG_DATA_FORMAT_4_4;
1805 #endif
1806 case 4:
1807 return V_008F14_IMG_DATA_FORMAT_4_4_4_4;
1808 }
1809 break;
1810 case 8:
1811 switch (desc->nr_channels) {
1812 case 1:
1813 return V_008F14_IMG_DATA_FORMAT_8;
1814 case 2:
1815 return V_008F14_IMG_DATA_FORMAT_8_8;
1816 case 4:
1817 return V_008F14_IMG_DATA_FORMAT_8_8_8_8;
1818 }
1819 break;
1820 case 16:
1821 switch (desc->nr_channels) {
1822 case 1:
1823 return V_008F14_IMG_DATA_FORMAT_16;
1824 case 2:
1825 return V_008F14_IMG_DATA_FORMAT_16_16;
1826 case 4:
1827 return V_008F14_IMG_DATA_FORMAT_16_16_16_16;
1828 }
1829 break;
1830 case 32:
1831 switch (desc->nr_channels) {
1832 case 1:
1833 return V_008F14_IMG_DATA_FORMAT_32;
1834 case 2:
1835 return V_008F14_IMG_DATA_FORMAT_32_32;
1836 #if 0 /* Not supported for render targets */
1837 case 3:
1838 return V_008F14_IMG_DATA_FORMAT_32_32_32;
1839 #endif
1840 case 4:
1841 return V_008F14_IMG_DATA_FORMAT_32_32_32_32;
1842 }
1843 }
1844
1845 out_unknown:
1846 return ~0;
1847 }
1848
1849 static unsigned si_tex_wrap(unsigned wrap)
1850 {
1851 switch (wrap) {
1852 default:
1853 case PIPE_TEX_WRAP_REPEAT:
1854 return V_008F30_SQ_TEX_WRAP;
1855 case PIPE_TEX_WRAP_CLAMP:
1856 return V_008F30_SQ_TEX_CLAMP_HALF_BORDER;
1857 case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
1858 return V_008F30_SQ_TEX_CLAMP_LAST_TEXEL;
1859 case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
1860 return V_008F30_SQ_TEX_CLAMP_BORDER;
1861 case PIPE_TEX_WRAP_MIRROR_REPEAT:
1862 return V_008F30_SQ_TEX_MIRROR;
1863 case PIPE_TEX_WRAP_MIRROR_CLAMP:
1864 return V_008F30_SQ_TEX_MIRROR_ONCE_HALF_BORDER;
1865 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
1866 return V_008F30_SQ_TEX_MIRROR_ONCE_LAST_TEXEL;
1867 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
1868 return V_008F30_SQ_TEX_MIRROR_ONCE_BORDER;
1869 }
1870 }
1871
1872 static unsigned si_tex_mipfilter(unsigned filter)
1873 {
1874 switch (filter) {
1875 case PIPE_TEX_MIPFILTER_NEAREST:
1876 return V_008F38_SQ_TEX_Z_FILTER_POINT;
1877 case PIPE_TEX_MIPFILTER_LINEAR:
1878 return V_008F38_SQ_TEX_Z_FILTER_LINEAR;
1879 default:
1880 case PIPE_TEX_MIPFILTER_NONE:
1881 return V_008F38_SQ_TEX_Z_FILTER_NONE;
1882 }
1883 }
1884
1885 static unsigned si_tex_compare(unsigned compare)
1886 {
1887 switch (compare) {
1888 default:
1889 case PIPE_FUNC_NEVER:
1890 return V_008F30_SQ_TEX_DEPTH_COMPARE_NEVER;
1891 case PIPE_FUNC_LESS:
1892 return V_008F30_SQ_TEX_DEPTH_COMPARE_LESS;
1893 case PIPE_FUNC_EQUAL:
1894 return V_008F30_SQ_TEX_DEPTH_COMPARE_EQUAL;
1895 case PIPE_FUNC_LEQUAL:
1896 return V_008F30_SQ_TEX_DEPTH_COMPARE_LESSEQUAL;
1897 case PIPE_FUNC_GREATER:
1898 return V_008F30_SQ_TEX_DEPTH_COMPARE_GREATER;
1899 case PIPE_FUNC_NOTEQUAL:
1900 return V_008F30_SQ_TEX_DEPTH_COMPARE_NOTEQUAL;
1901 case PIPE_FUNC_GEQUAL:
1902 return V_008F30_SQ_TEX_DEPTH_COMPARE_GREATEREQUAL;
1903 case PIPE_FUNC_ALWAYS:
1904 return V_008F30_SQ_TEX_DEPTH_COMPARE_ALWAYS;
1905 }
1906 }
1907
1908 static unsigned si_tex_dim(struct si_screen *sscreen, struct si_texture *tex,
1909 unsigned view_target, unsigned nr_samples)
1910 {
1911 unsigned res_target = tex->buffer.b.b.target;
1912
1913 if (view_target == PIPE_TEXTURE_CUBE ||
1914 view_target == PIPE_TEXTURE_CUBE_ARRAY)
1915 res_target = view_target;
1916 /* If interpreting cubemaps as something else, set 2D_ARRAY. */
1917 else if (res_target == PIPE_TEXTURE_CUBE ||
1918 res_target == PIPE_TEXTURE_CUBE_ARRAY)
1919 res_target = PIPE_TEXTURE_2D_ARRAY;
1920
1921 /* GFX9 allocates 1D textures as 2D. */
1922 if ((res_target == PIPE_TEXTURE_1D ||
1923 res_target == PIPE_TEXTURE_1D_ARRAY) &&
1924 sscreen->info.chip_class >= GFX9 &&
1925 tex->surface.u.gfx9.resource_type == RADEON_RESOURCE_2D) {
1926 if (res_target == PIPE_TEXTURE_1D)
1927 res_target = PIPE_TEXTURE_2D;
1928 else
1929 res_target = PIPE_TEXTURE_2D_ARRAY;
1930 }
1931
1932 switch (res_target) {
1933 default:
1934 case PIPE_TEXTURE_1D:
1935 return V_008F1C_SQ_RSRC_IMG_1D;
1936 case PIPE_TEXTURE_1D_ARRAY:
1937 return V_008F1C_SQ_RSRC_IMG_1D_ARRAY;
1938 case PIPE_TEXTURE_2D:
1939 case PIPE_TEXTURE_RECT:
1940 return nr_samples > 1 ? V_008F1C_SQ_RSRC_IMG_2D_MSAA :
1941 V_008F1C_SQ_RSRC_IMG_2D;
1942 case PIPE_TEXTURE_2D_ARRAY:
1943 return nr_samples > 1 ? V_008F1C_SQ_RSRC_IMG_2D_MSAA_ARRAY :
1944 V_008F1C_SQ_RSRC_IMG_2D_ARRAY;
1945 case PIPE_TEXTURE_3D:
1946 return V_008F1C_SQ_RSRC_IMG_3D;
1947 case PIPE_TEXTURE_CUBE:
1948 case PIPE_TEXTURE_CUBE_ARRAY:
1949 return V_008F1C_SQ_RSRC_IMG_CUBE;
1950 }
1951 }
1952
1953 /*
1954 * Format support testing
1955 */
1956
1957 static bool si_is_sampler_format_supported(struct pipe_screen *screen, enum pipe_format format)
1958 {
1959 const struct util_format_description *desc = util_format_description(format);
1960 if (!desc)
1961 return false;
1962
1963 return si_translate_texformat(screen, format, desc,
1964 util_format_get_first_non_void_channel(format)) != ~0U;
1965 }
1966
1967 static uint32_t si_translate_buffer_dataformat(struct pipe_screen *screen,
1968 const struct util_format_description *desc,
1969 int first_non_void)
1970 {
1971 int i;
1972
1973 if (desc->format == PIPE_FORMAT_R11G11B10_FLOAT)
1974 return V_008F0C_BUF_DATA_FORMAT_10_11_11;
1975
1976 assert(first_non_void >= 0);
1977
1978 if (desc->nr_channels == 4 &&
1979 desc->channel[0].size == 10 &&
1980 desc->channel[1].size == 10 &&
1981 desc->channel[2].size == 10 &&
1982 desc->channel[3].size == 2)
1983 return V_008F0C_BUF_DATA_FORMAT_2_10_10_10;
1984
1985 /* See whether the components are of the same size. */
1986 for (i = 0; i < desc->nr_channels; i++) {
1987 if (desc->channel[first_non_void].size != desc->channel[i].size)
1988 return V_008F0C_BUF_DATA_FORMAT_INVALID;
1989 }
1990
1991 switch (desc->channel[first_non_void].size) {
1992 case 8:
1993 switch (desc->nr_channels) {
1994 case 1:
1995 case 3: /* 3 loads */
1996 return V_008F0C_BUF_DATA_FORMAT_8;
1997 case 2:
1998 return V_008F0C_BUF_DATA_FORMAT_8_8;
1999 case 4:
2000 return V_008F0C_BUF_DATA_FORMAT_8_8_8_8;
2001 }
2002 break;
2003 case 16:
2004 switch (desc->nr_channels) {
2005 case 1:
2006 case 3: /* 3 loads */
2007 return V_008F0C_BUF_DATA_FORMAT_16;
2008 case 2:
2009 return V_008F0C_BUF_DATA_FORMAT_16_16;
2010 case 4:
2011 return V_008F0C_BUF_DATA_FORMAT_16_16_16_16;
2012 }
2013 break;
2014 case 32:
2015 switch (desc->nr_channels) {
2016 case 1:
2017 return V_008F0C_BUF_DATA_FORMAT_32;
2018 case 2:
2019 return V_008F0C_BUF_DATA_FORMAT_32_32;
2020 case 3:
2021 return V_008F0C_BUF_DATA_FORMAT_32_32_32;
2022 case 4:
2023 return V_008F0C_BUF_DATA_FORMAT_32_32_32_32;
2024 }
2025 break;
2026 case 64:
2027 /* Legacy double formats. */
2028 switch (desc->nr_channels) {
2029 case 1: /* 1 load */
2030 return V_008F0C_BUF_DATA_FORMAT_32_32;
2031 case 2: /* 1 load */
2032 return V_008F0C_BUF_DATA_FORMAT_32_32_32_32;
2033 case 3: /* 3 loads */
2034 return V_008F0C_BUF_DATA_FORMAT_32_32;
2035 case 4: /* 2 loads */
2036 return V_008F0C_BUF_DATA_FORMAT_32_32_32_32;
2037 }
2038 break;
2039 }
2040
2041 return V_008F0C_BUF_DATA_FORMAT_INVALID;
2042 }
2043
2044 static uint32_t si_translate_buffer_numformat(struct pipe_screen *screen,
2045 const struct util_format_description *desc,
2046 int first_non_void)
2047 {
2048 if (desc->format == PIPE_FORMAT_R11G11B10_FLOAT)
2049 return V_008F0C_BUF_NUM_FORMAT_FLOAT;
2050
2051 assert(first_non_void >= 0);
2052
2053 switch (desc->channel[first_non_void].type) {
2054 case UTIL_FORMAT_TYPE_SIGNED:
2055 case UTIL_FORMAT_TYPE_FIXED:
2056 if (desc->channel[first_non_void].size >= 32 ||
2057 desc->channel[first_non_void].pure_integer)
2058 return V_008F0C_BUF_NUM_FORMAT_SINT;
2059 else if (desc->channel[first_non_void].normalized)
2060 return V_008F0C_BUF_NUM_FORMAT_SNORM;
2061 else
2062 return V_008F0C_BUF_NUM_FORMAT_SSCALED;
2063 break;
2064 case UTIL_FORMAT_TYPE_UNSIGNED:
2065 if (desc->channel[first_non_void].size >= 32 ||
2066 desc->channel[first_non_void].pure_integer)
2067 return V_008F0C_BUF_NUM_FORMAT_UINT;
2068 else if (desc->channel[first_non_void].normalized)
2069 return V_008F0C_BUF_NUM_FORMAT_UNORM;
2070 else
2071 return V_008F0C_BUF_NUM_FORMAT_USCALED;
2072 break;
2073 case UTIL_FORMAT_TYPE_FLOAT:
2074 default:
2075 return V_008F0C_BUF_NUM_FORMAT_FLOAT;
2076 }
2077 }
2078
2079 static unsigned si_is_vertex_format_supported(struct pipe_screen *screen,
2080 enum pipe_format format,
2081 unsigned usage)
2082 {
2083 const struct util_format_description *desc;
2084 int first_non_void;
2085 unsigned data_format;
2086
2087 assert((usage & ~(PIPE_BIND_SHADER_IMAGE |
2088 PIPE_BIND_SAMPLER_VIEW |
2089 PIPE_BIND_VERTEX_BUFFER)) == 0);
2090
2091 desc = util_format_description(format);
2092 if (!desc)
2093 return 0;
2094
2095 /* There are no native 8_8_8 or 16_16_16 data formats, and we currently
2096 * select 8_8_8_8 and 16_16_16_16 instead. This works reasonably well
2097 * for read-only access (with caveats surrounding bounds checks), but
2098 * obviously fails for write access which we have to implement for
2099 * shader images. Luckily, OpenGL doesn't expect this to be supported
2100 * anyway, and so the only impact is on PBO uploads / downloads, which
2101 * shouldn't be expected to be fast for GL_RGB anyway.
2102 */
2103 if (desc->block.bits == 3 * 8 ||
2104 desc->block.bits == 3 * 16) {
2105 if (usage & (PIPE_BIND_SHADER_IMAGE | PIPE_BIND_SAMPLER_VIEW)) {
2106 usage &= ~(PIPE_BIND_SHADER_IMAGE | PIPE_BIND_SAMPLER_VIEW);
2107 if (!usage)
2108 return 0;
2109 }
2110 }
2111
2112 first_non_void = util_format_get_first_non_void_channel(format);
2113 data_format = si_translate_buffer_dataformat(screen, desc, first_non_void);
2114 if (data_format == V_008F0C_BUF_DATA_FORMAT_INVALID)
2115 return 0;
2116
2117 return usage;
2118 }
2119
2120 static bool si_is_colorbuffer_format_supported(enum pipe_format format)
2121 {
2122 return si_translate_colorformat(format) != V_028C70_COLOR_INVALID &&
2123 si_translate_colorswap(format, false) != ~0U;
2124 }
2125
2126 static bool si_is_zs_format_supported(enum pipe_format format)
2127 {
2128 return si_translate_dbformat(format) != V_028040_Z_INVALID;
2129 }
2130
2131 static boolean si_is_format_supported(struct pipe_screen *screen,
2132 enum pipe_format format,
2133 enum pipe_texture_target target,
2134 unsigned sample_count,
2135 unsigned storage_sample_count,
2136 unsigned usage)
2137 {
2138 struct si_screen *sscreen = (struct si_screen *)screen;
2139 unsigned retval = 0;
2140
2141 if (target >= PIPE_MAX_TEXTURE_TYPES) {
2142 PRINT_ERR("r600: unsupported texture type %d\n", target);
2143 return false;
2144 }
2145
2146 if (MAX2(1, sample_count) < MAX2(1, storage_sample_count))
2147 return false;
2148
2149 if (sample_count > 1) {
2150 if (!screen->get_param(screen, PIPE_CAP_TEXTURE_MULTISAMPLE))
2151 return false;
2152
2153 if (usage & PIPE_BIND_SHADER_IMAGE)
2154 return false;
2155
2156 /* Only power-of-two sample counts are supported. */
2157 if (!util_is_power_of_two_or_zero(sample_count) ||
2158 !util_is_power_of_two_or_zero(storage_sample_count))
2159 return false;
2160
2161 /* MSAA support without framebuffer attachments. */
2162 if (format == PIPE_FORMAT_NONE && sample_count <= 16)
2163 return true;
2164
2165 if (!sscreen->info.has_eqaa_surface_allocator ||
2166 util_format_is_depth_or_stencil(format)) {
2167 /* Color without EQAA or depth/stencil. */
2168 if (sample_count > 8 ||
2169 sample_count != storage_sample_count)
2170 return false;
2171 } else {
2172 /* Color with EQAA. */
2173 if (sample_count > 16 ||
2174 storage_sample_count > 8)
2175 return false;
2176 }
2177 }
2178
2179 if (usage & (PIPE_BIND_SAMPLER_VIEW |
2180 PIPE_BIND_SHADER_IMAGE)) {
2181 if (target == PIPE_BUFFER) {
2182 retval |= si_is_vertex_format_supported(
2183 screen, format, usage & (PIPE_BIND_SAMPLER_VIEW |
2184 PIPE_BIND_SHADER_IMAGE));
2185 } else {
2186 if (si_is_sampler_format_supported(screen, format))
2187 retval |= usage & (PIPE_BIND_SAMPLER_VIEW |
2188 PIPE_BIND_SHADER_IMAGE);
2189 }
2190 }
2191
2192 if ((usage & (PIPE_BIND_RENDER_TARGET |
2193 PIPE_BIND_DISPLAY_TARGET |
2194 PIPE_BIND_SCANOUT |
2195 PIPE_BIND_SHARED |
2196 PIPE_BIND_BLENDABLE)) &&
2197 si_is_colorbuffer_format_supported(format)) {
2198 retval |= usage &
2199 (PIPE_BIND_RENDER_TARGET |
2200 PIPE_BIND_DISPLAY_TARGET |
2201 PIPE_BIND_SCANOUT |
2202 PIPE_BIND_SHARED);
2203 if (!util_format_is_pure_integer(format) &&
2204 !util_format_is_depth_or_stencil(format))
2205 retval |= usage & PIPE_BIND_BLENDABLE;
2206 }
2207
2208 if ((usage & PIPE_BIND_DEPTH_STENCIL) &&
2209 si_is_zs_format_supported(format)) {
2210 retval |= PIPE_BIND_DEPTH_STENCIL;
2211 }
2212
2213 if (usage & PIPE_BIND_VERTEX_BUFFER) {
2214 retval |= si_is_vertex_format_supported(screen, format,
2215 PIPE_BIND_VERTEX_BUFFER);
2216 }
2217
2218 if ((usage & PIPE_BIND_LINEAR) &&
2219 !util_format_is_compressed(format) &&
2220 !(usage & PIPE_BIND_DEPTH_STENCIL))
2221 retval |= PIPE_BIND_LINEAR;
2222
2223 return retval == usage;
2224 }
2225
2226 /*
2227 * framebuffer handling
2228 */
2229
2230 static void si_choose_spi_color_formats(struct si_surface *surf,
2231 unsigned format, unsigned swap,
2232 unsigned ntype, bool is_depth)
2233 {
2234 /* Alpha is needed for alpha-to-coverage.
2235 * Blending may be with or without alpha.
2236 */
2237 unsigned normal = 0; /* most optimal, may not support blending or export alpha */
2238 unsigned alpha = 0; /* exports alpha, but may not support blending */
2239 unsigned blend = 0; /* supports blending, but may not export alpha */
2240 unsigned blend_alpha = 0; /* least optimal, supports blending and exports alpha */
2241
2242 /* Choose the SPI color formats. These are required values for RB+.
2243 * Other chips have multiple choices, though they are not necessarily better.
2244 */
2245 switch (format) {
2246 case V_028C70_COLOR_5_6_5:
2247 case V_028C70_COLOR_1_5_5_5:
2248 case V_028C70_COLOR_5_5_5_1:
2249 case V_028C70_COLOR_4_4_4_4:
2250 case V_028C70_COLOR_10_11_11:
2251 case V_028C70_COLOR_11_11_10:
2252 case V_028C70_COLOR_8:
2253 case V_028C70_COLOR_8_8:
2254 case V_028C70_COLOR_8_8_8_8:
2255 case V_028C70_COLOR_10_10_10_2:
2256 case V_028C70_COLOR_2_10_10_10:
2257 if (ntype == V_028C70_NUMBER_UINT)
2258 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_UINT16_ABGR;
2259 else if (ntype == V_028C70_NUMBER_SINT)
2260 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_SINT16_ABGR;
2261 else
2262 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_FP16_ABGR;
2263 break;
2264
2265 case V_028C70_COLOR_16:
2266 case V_028C70_COLOR_16_16:
2267 case V_028C70_COLOR_16_16_16_16:
2268 if (ntype == V_028C70_NUMBER_UNORM ||
2269 ntype == V_028C70_NUMBER_SNORM) {
2270 /* UNORM16 and SNORM16 don't support blending */
2271 if (ntype == V_028C70_NUMBER_UNORM)
2272 normal = alpha = V_028714_SPI_SHADER_UNORM16_ABGR;
2273 else
2274 normal = alpha = V_028714_SPI_SHADER_SNORM16_ABGR;
2275
2276 /* Use 32 bits per channel for blending. */
2277 if (format == V_028C70_COLOR_16) {
2278 if (swap == V_028C70_SWAP_STD) { /* R */
2279 blend = V_028714_SPI_SHADER_32_R;
2280 blend_alpha = V_028714_SPI_SHADER_32_AR;
2281 } else if (swap == V_028C70_SWAP_ALT_REV) /* A */
2282 blend = blend_alpha = V_028714_SPI_SHADER_32_AR;
2283 else
2284 assert(0);
2285 } else if (format == V_028C70_COLOR_16_16) {
2286 if (swap == V_028C70_SWAP_STD) { /* RG */
2287 blend = V_028714_SPI_SHADER_32_GR;
2288 blend_alpha = V_028714_SPI_SHADER_32_ABGR;
2289 } else if (swap == V_028C70_SWAP_ALT) /* RA */
2290 blend = blend_alpha = V_028714_SPI_SHADER_32_AR;
2291 else
2292 assert(0);
2293 } else /* 16_16_16_16 */
2294 blend = blend_alpha = V_028714_SPI_SHADER_32_ABGR;
2295 } else if (ntype == V_028C70_NUMBER_UINT)
2296 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_UINT16_ABGR;
2297 else if (ntype == V_028C70_NUMBER_SINT)
2298 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_SINT16_ABGR;
2299 else if (ntype == V_028C70_NUMBER_FLOAT)
2300 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_FP16_ABGR;
2301 else
2302 assert(0);
2303 break;
2304
2305 case V_028C70_COLOR_32:
2306 if (swap == V_028C70_SWAP_STD) { /* R */
2307 blend = normal = V_028714_SPI_SHADER_32_R;
2308 alpha = blend_alpha = V_028714_SPI_SHADER_32_AR;
2309 } else if (swap == V_028C70_SWAP_ALT_REV) /* A */
2310 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_32_AR;
2311 else
2312 assert(0);
2313 break;
2314
2315 case V_028C70_COLOR_32_32:
2316 if (swap == V_028C70_SWAP_STD) { /* RG */
2317 blend = normal = V_028714_SPI_SHADER_32_GR;
2318 alpha = blend_alpha = V_028714_SPI_SHADER_32_ABGR;
2319 } else if (swap == V_028C70_SWAP_ALT) /* RA */
2320 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_32_AR;
2321 else
2322 assert(0);
2323 break;
2324
2325 case V_028C70_COLOR_32_32_32_32:
2326 case V_028C70_COLOR_8_24:
2327 case V_028C70_COLOR_24_8:
2328 case V_028C70_COLOR_X24_8_32_FLOAT:
2329 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_32_ABGR;
2330 break;
2331
2332 default:
2333 assert(0);
2334 return;
2335 }
2336
2337 /* The DB->CB copy needs 32_ABGR. */
2338 if (is_depth)
2339 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_32_ABGR;
2340
2341 surf->spi_shader_col_format = normal;
2342 surf->spi_shader_col_format_alpha = alpha;
2343 surf->spi_shader_col_format_blend = blend;
2344 surf->spi_shader_col_format_blend_alpha = blend_alpha;
2345 }
2346
2347 static void si_initialize_color_surface(struct si_context *sctx,
2348 struct si_surface *surf)
2349 {
2350 struct si_texture *tex = (struct si_texture*)surf->base.texture;
2351 unsigned color_info, color_attrib;
2352 unsigned format, swap, ntype, endian;
2353 const struct util_format_description *desc;
2354 int firstchan;
2355 unsigned blend_clamp = 0, blend_bypass = 0;
2356
2357 desc = util_format_description(surf->base.format);
2358 for (firstchan = 0; firstchan < 4; firstchan++) {
2359 if (desc->channel[firstchan].type != UTIL_FORMAT_TYPE_VOID) {
2360 break;
2361 }
2362 }
2363 if (firstchan == 4 || desc->channel[firstchan].type == UTIL_FORMAT_TYPE_FLOAT) {
2364 ntype = V_028C70_NUMBER_FLOAT;
2365 } else {
2366 ntype = V_028C70_NUMBER_UNORM;
2367 if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB)
2368 ntype = V_028C70_NUMBER_SRGB;
2369 else if (desc->channel[firstchan].type == UTIL_FORMAT_TYPE_SIGNED) {
2370 if (desc->channel[firstchan].pure_integer) {
2371 ntype = V_028C70_NUMBER_SINT;
2372 } else {
2373 assert(desc->channel[firstchan].normalized);
2374 ntype = V_028C70_NUMBER_SNORM;
2375 }
2376 } else if (desc->channel[firstchan].type == UTIL_FORMAT_TYPE_UNSIGNED) {
2377 if (desc->channel[firstchan].pure_integer) {
2378 ntype = V_028C70_NUMBER_UINT;
2379 } else {
2380 assert(desc->channel[firstchan].normalized);
2381 ntype = V_028C70_NUMBER_UNORM;
2382 }
2383 }
2384 }
2385
2386 format = si_translate_colorformat(surf->base.format);
2387 if (format == V_028C70_COLOR_INVALID) {
2388 PRINT_ERR("Invalid CB format: %d, disabling CB.\n", surf->base.format);
2389 }
2390 assert(format != V_028C70_COLOR_INVALID);
2391 swap = si_translate_colorswap(surf->base.format, false);
2392 endian = si_colorformat_endian_swap(format);
2393
2394 /* blend clamp should be set for all NORM/SRGB types */
2395 if (ntype == V_028C70_NUMBER_UNORM ||
2396 ntype == V_028C70_NUMBER_SNORM ||
2397 ntype == V_028C70_NUMBER_SRGB)
2398 blend_clamp = 1;
2399
2400 /* set blend bypass according to docs if SINT/UINT or
2401 8/24 COLOR variants */
2402 if (ntype == V_028C70_NUMBER_UINT || ntype == V_028C70_NUMBER_SINT ||
2403 format == V_028C70_COLOR_8_24 || format == V_028C70_COLOR_24_8 ||
2404 format == V_028C70_COLOR_X24_8_32_FLOAT) {
2405 blend_clamp = 0;
2406 blend_bypass = 1;
2407 }
2408
2409 if (ntype == V_028C70_NUMBER_UINT || ntype == V_028C70_NUMBER_SINT) {
2410 if (format == V_028C70_COLOR_8 ||
2411 format == V_028C70_COLOR_8_8 ||
2412 format == V_028C70_COLOR_8_8_8_8)
2413 surf->color_is_int8 = true;
2414 else if (format == V_028C70_COLOR_10_10_10_2 ||
2415 format == V_028C70_COLOR_2_10_10_10)
2416 surf->color_is_int10 = true;
2417 }
2418
2419 color_info = S_028C70_FORMAT(format) |
2420 S_028C70_COMP_SWAP(swap) |
2421 S_028C70_BLEND_CLAMP(blend_clamp) |
2422 S_028C70_BLEND_BYPASS(blend_bypass) |
2423 S_028C70_SIMPLE_FLOAT(1) |
2424 S_028C70_ROUND_MODE(ntype != V_028C70_NUMBER_UNORM &&
2425 ntype != V_028C70_NUMBER_SNORM &&
2426 ntype != V_028C70_NUMBER_SRGB &&
2427 format != V_028C70_COLOR_8_24 &&
2428 format != V_028C70_COLOR_24_8) |
2429 S_028C70_NUMBER_TYPE(ntype) |
2430 S_028C70_ENDIAN(endian);
2431
2432 /* Intensity is implemented as Red, so treat it that way. */
2433 color_attrib = S_028C74_FORCE_DST_ALPHA_1(desc->swizzle[3] == PIPE_SWIZZLE_1 ||
2434 util_format_is_intensity(surf->base.format));
2435
2436 if (tex->buffer.b.b.nr_samples > 1) {
2437 unsigned log_samples = util_logbase2(tex->buffer.b.b.nr_samples);
2438 unsigned log_fragments = util_logbase2(tex->buffer.b.b.nr_storage_samples);
2439
2440 color_attrib |= S_028C74_NUM_SAMPLES(log_samples) |
2441 S_028C74_NUM_FRAGMENTS(log_fragments);
2442
2443 if (tex->surface.fmask_size) {
2444 color_info |= S_028C70_COMPRESSION(1);
2445 unsigned fmask_bankh = util_logbase2(tex->surface.u.legacy.fmask.bankh);
2446
2447 if (sctx->chip_class == SI) {
2448 /* due to a hw bug, FMASK_BANK_HEIGHT must be set on SI too */
2449 color_attrib |= S_028C74_FMASK_BANK_HEIGHT(fmask_bankh);
2450 }
2451 }
2452 }
2453
2454 if (sctx->chip_class >= VI) {
2455 unsigned max_uncompressed_block_size = V_028C78_MAX_BLOCK_SIZE_256B;
2456 unsigned min_compressed_block_size = V_028C78_MIN_BLOCK_SIZE_32B;
2457
2458 /* amdvlk: [min-compressed-block-size] should be set to 32 for dGPU and
2459 64 for APU because all of our APUs to date use DIMMs which have
2460 a request granularity size of 64B while all other chips have a
2461 32B request size */
2462 if (!sctx->screen->info.has_dedicated_vram)
2463 min_compressed_block_size = V_028C78_MIN_BLOCK_SIZE_64B;
2464
2465 if (tex->buffer.b.b.nr_storage_samples > 1) {
2466 if (tex->surface.bpe == 1)
2467 max_uncompressed_block_size = V_028C78_MAX_BLOCK_SIZE_64B;
2468 else if (tex->surface.bpe == 2)
2469 max_uncompressed_block_size = V_028C78_MAX_BLOCK_SIZE_128B;
2470 }
2471
2472 surf->cb_dcc_control = S_028C78_MAX_UNCOMPRESSED_BLOCK_SIZE(max_uncompressed_block_size) |
2473 S_028C78_MIN_COMPRESSED_BLOCK_SIZE(min_compressed_block_size) |
2474 S_028C78_INDEPENDENT_64B_BLOCKS(1);
2475 }
2476
2477 /* This must be set for fast clear to work without FMASK. */
2478 if (!tex->surface.fmask_size && sctx->chip_class == SI) {
2479 unsigned bankh = util_logbase2(tex->surface.u.legacy.bankh);
2480 color_attrib |= S_028C74_FMASK_BANK_HEIGHT(bankh);
2481 }
2482
2483 unsigned color_view = S_028C6C_SLICE_START(surf->base.u.tex.first_layer) |
2484 S_028C6C_SLICE_MAX(surf->base.u.tex.last_layer);
2485
2486 if (sctx->chip_class >= GFX9) {
2487 unsigned mip0_depth = util_max_layer(&tex->buffer.b.b, 0);
2488
2489 color_view |= S_028C6C_MIP_LEVEL(surf->base.u.tex.level);
2490 color_attrib |= S_028C74_MIP0_DEPTH(mip0_depth) |
2491 S_028C74_RESOURCE_TYPE(tex->surface.u.gfx9.resource_type);
2492 surf->cb_color_attrib2 = S_028C68_MIP0_WIDTH(surf->width0 - 1) |
2493 S_028C68_MIP0_HEIGHT(surf->height0 - 1) |
2494 S_028C68_MAX_MIP(tex->buffer.b.b.last_level);
2495 }
2496
2497 surf->cb_color_view = color_view;
2498 surf->cb_color_info = color_info;
2499 surf->cb_color_attrib = color_attrib;
2500
2501 /* Determine pixel shader export format */
2502 si_choose_spi_color_formats(surf, format, swap, ntype, tex->is_depth);
2503
2504 surf->color_initialized = true;
2505 }
2506
2507 static void si_init_depth_surface(struct si_context *sctx,
2508 struct si_surface *surf)
2509 {
2510 struct si_texture *tex = (struct si_texture*)surf->base.texture;
2511 unsigned level = surf->base.u.tex.level;
2512 unsigned format, stencil_format;
2513 uint32_t z_info, s_info;
2514
2515 format = si_translate_dbformat(tex->db_render_format);
2516 stencil_format = tex->surface.has_stencil ?
2517 V_028044_STENCIL_8 : V_028044_STENCIL_INVALID;
2518
2519 assert(format != V_028040_Z_INVALID);
2520 if (format == V_028040_Z_INVALID)
2521 PRINT_ERR("Invalid DB format: %d, disabling DB.\n", tex->buffer.b.b.format);
2522
2523 surf->db_depth_view = S_028008_SLICE_START(surf->base.u.tex.first_layer) |
2524 S_028008_SLICE_MAX(surf->base.u.tex.last_layer);
2525 surf->db_htile_data_base = 0;
2526 surf->db_htile_surface = 0;
2527
2528 if (sctx->chip_class >= GFX9) {
2529 assert(tex->surface.u.gfx9.surf_offset == 0);
2530 surf->db_depth_base = tex->buffer.gpu_address >> 8;
2531 surf->db_stencil_base = (tex->buffer.gpu_address +
2532 tex->surface.u.gfx9.stencil_offset) >> 8;
2533 z_info = S_028038_FORMAT(format) |
2534 S_028038_NUM_SAMPLES(util_logbase2(tex->buffer.b.b.nr_samples)) |
2535 S_028038_SW_MODE(tex->surface.u.gfx9.surf.swizzle_mode) |
2536 S_028038_MAXMIP(tex->buffer.b.b.last_level);
2537 s_info = S_02803C_FORMAT(stencil_format) |
2538 S_02803C_SW_MODE(tex->surface.u.gfx9.stencil.swizzle_mode);
2539 surf->db_z_info2 = S_028068_EPITCH(tex->surface.u.gfx9.surf.epitch);
2540 surf->db_stencil_info2 = S_02806C_EPITCH(tex->surface.u.gfx9.stencil.epitch);
2541 surf->db_depth_view |= S_028008_MIPID(level);
2542 surf->db_depth_size = S_02801C_X_MAX(tex->buffer.b.b.width0 - 1) |
2543 S_02801C_Y_MAX(tex->buffer.b.b.height0 - 1);
2544
2545 if (si_htile_enabled(tex, level)) {
2546 z_info |= S_028038_TILE_SURFACE_ENABLE(1) |
2547 S_028038_ALLOW_EXPCLEAR(1);
2548
2549 if (tex->tc_compatible_htile) {
2550 unsigned max_zplanes = 4;
2551
2552 if (tex->db_render_format == PIPE_FORMAT_Z16_UNORM &&
2553 tex->buffer.b.b.nr_samples > 1)
2554 max_zplanes = 2;
2555
2556 z_info |= S_028038_DECOMPRESS_ON_N_ZPLANES(max_zplanes + 1) |
2557 S_028038_ITERATE_FLUSH(1);
2558 s_info |= S_02803C_ITERATE_FLUSH(1);
2559 }
2560
2561 if (tex->surface.has_stencil) {
2562 /* Stencil buffer workaround ported from the SI-CI-VI code.
2563 * See that for explanation.
2564 */
2565 s_info |= S_02803C_ALLOW_EXPCLEAR(tex->buffer.b.b.nr_samples <= 1);
2566 } else {
2567 /* Use all HTILE for depth if there's no stencil. */
2568 s_info |= S_02803C_TILE_STENCIL_DISABLE(1);
2569 }
2570
2571 surf->db_htile_data_base = (tex->buffer.gpu_address +
2572 tex->htile_offset) >> 8;
2573 surf->db_htile_surface = S_028ABC_FULL_CACHE(1) |
2574 S_028ABC_PIPE_ALIGNED(tex->surface.u.gfx9.htile.pipe_aligned) |
2575 S_028ABC_RB_ALIGNED(tex->surface.u.gfx9.htile.rb_aligned);
2576 }
2577 } else {
2578 /* SI-CI-VI */
2579 struct legacy_surf_level *levelinfo = &tex->surface.u.legacy.level[level];
2580
2581 assert(levelinfo->nblk_x % 8 == 0 && levelinfo->nblk_y % 8 == 0);
2582
2583 surf->db_depth_base = (tex->buffer.gpu_address +
2584 tex->surface.u.legacy.level[level].offset) >> 8;
2585 surf->db_stencil_base = (tex->buffer.gpu_address +
2586 tex->surface.u.legacy.stencil_level[level].offset) >> 8;
2587
2588 z_info = S_028040_FORMAT(format) |
2589 S_028040_NUM_SAMPLES(util_logbase2(tex->buffer.b.b.nr_samples));
2590 s_info = S_028044_FORMAT(stencil_format);
2591 surf->db_depth_info = S_02803C_ADDR5_SWIZZLE_MASK(!tex->tc_compatible_htile);
2592
2593 if (sctx->chip_class >= CIK) {
2594 struct radeon_info *info = &sctx->screen->info;
2595 unsigned index = tex->surface.u.legacy.tiling_index[level];
2596 unsigned stencil_index = tex->surface.u.legacy.stencil_tiling_index[level];
2597 unsigned macro_index = tex->surface.u.legacy.macro_tile_index;
2598 unsigned tile_mode = info->si_tile_mode_array[index];
2599 unsigned stencil_tile_mode = info->si_tile_mode_array[stencil_index];
2600 unsigned macro_mode = info->cik_macrotile_mode_array[macro_index];
2601
2602 surf->db_depth_info |=
2603 S_02803C_ARRAY_MODE(G_009910_ARRAY_MODE(tile_mode)) |
2604 S_02803C_PIPE_CONFIG(G_009910_PIPE_CONFIG(tile_mode)) |
2605 S_02803C_BANK_WIDTH(G_009990_BANK_WIDTH(macro_mode)) |
2606 S_02803C_BANK_HEIGHT(G_009990_BANK_HEIGHT(macro_mode)) |
2607 S_02803C_MACRO_TILE_ASPECT(G_009990_MACRO_TILE_ASPECT(macro_mode)) |
2608 S_02803C_NUM_BANKS(G_009990_NUM_BANKS(macro_mode));
2609 z_info |= S_028040_TILE_SPLIT(G_009910_TILE_SPLIT(tile_mode));
2610 s_info |= S_028044_TILE_SPLIT(G_009910_TILE_SPLIT(stencil_tile_mode));
2611 } else {
2612 unsigned tile_mode_index = si_tile_mode_index(tex, level, false);
2613 z_info |= S_028040_TILE_MODE_INDEX(tile_mode_index);
2614 tile_mode_index = si_tile_mode_index(tex, level, true);
2615 s_info |= S_028044_TILE_MODE_INDEX(tile_mode_index);
2616 }
2617
2618 surf->db_depth_size = S_028058_PITCH_TILE_MAX((levelinfo->nblk_x / 8) - 1) |
2619 S_028058_HEIGHT_TILE_MAX((levelinfo->nblk_y / 8) - 1);
2620 surf->db_depth_slice = S_02805C_SLICE_TILE_MAX((levelinfo->nblk_x *
2621 levelinfo->nblk_y) / 64 - 1);
2622
2623 if (si_htile_enabled(tex, level)) {
2624 z_info |= S_028040_TILE_SURFACE_ENABLE(1) |
2625 S_028040_ALLOW_EXPCLEAR(1);
2626
2627 if (tex->surface.has_stencil) {
2628 /* Workaround: For a not yet understood reason, the
2629 * combination of MSAA, fast stencil clear and stencil
2630 * decompress messes with subsequent stencil buffer
2631 * uses. Problem was reproduced on Verde, Bonaire,
2632 * Tonga, and Carrizo.
2633 *
2634 * Disabling EXPCLEAR works around the problem.
2635 *
2636 * Check piglit's arb_texture_multisample-stencil-clear
2637 * test if you want to try changing this.
2638 */
2639 if (tex->buffer.b.b.nr_samples <= 1)
2640 s_info |= S_028044_ALLOW_EXPCLEAR(1);
2641 } else if (!tex->tc_compatible_htile) {
2642 /* Use all of the htile_buffer for depth if there's no stencil.
2643 * This must not be set when TC-compatible HTILE is enabled
2644 * due to a hw bug.
2645 */
2646 s_info |= S_028044_TILE_STENCIL_DISABLE(1);
2647 }
2648
2649 surf->db_htile_data_base = (tex->buffer.gpu_address +
2650 tex->htile_offset) >> 8;
2651 surf->db_htile_surface = S_028ABC_FULL_CACHE(1);
2652
2653 if (tex->tc_compatible_htile) {
2654 surf->db_htile_surface |= S_028ABC_TC_COMPATIBLE(1);
2655
2656 /* 0 = full compression. N = only compress up to N-1 Z planes. */
2657 if (tex->buffer.b.b.nr_samples <= 1)
2658 z_info |= S_028040_DECOMPRESS_ON_N_ZPLANES(5);
2659 else if (tex->buffer.b.b.nr_samples <= 4)
2660 z_info |= S_028040_DECOMPRESS_ON_N_ZPLANES(3);
2661 else
2662 z_info |= S_028040_DECOMPRESS_ON_N_ZPLANES(2);
2663 }
2664 }
2665 }
2666
2667 surf->db_z_info = z_info;
2668 surf->db_stencil_info = s_info;
2669
2670 surf->depth_initialized = true;
2671 }
2672
2673 void si_update_fb_dirtiness_after_rendering(struct si_context *sctx)
2674 {
2675 if (sctx->decompression_enabled)
2676 return;
2677
2678 if (sctx->framebuffer.state.zsbuf) {
2679 struct pipe_surface *surf = sctx->framebuffer.state.zsbuf;
2680 struct si_texture *tex = (struct si_texture *)surf->texture;
2681
2682 tex->dirty_level_mask |= 1 << surf->u.tex.level;
2683
2684 if (tex->surface.has_stencil)
2685 tex->stencil_dirty_level_mask |= 1 << surf->u.tex.level;
2686 }
2687
2688 unsigned compressed_cb_mask = sctx->framebuffer.compressed_cb_mask;
2689 while (compressed_cb_mask) {
2690 unsigned i = u_bit_scan(&compressed_cb_mask);
2691 struct pipe_surface *surf = sctx->framebuffer.state.cbufs[i];
2692 struct si_texture *tex = (struct si_texture*)surf->texture;
2693
2694 if (tex->surface.fmask_size)
2695 tex->dirty_level_mask |= 1 << surf->u.tex.level;
2696 if (tex->dcc_gather_statistics)
2697 tex->separate_dcc_dirty = true;
2698 }
2699 }
2700
2701 static void si_dec_framebuffer_counters(const struct pipe_framebuffer_state *state)
2702 {
2703 for (int i = 0; i < state->nr_cbufs; ++i) {
2704 struct si_surface *surf = NULL;
2705 struct si_texture *tex;
2706
2707 if (!state->cbufs[i])
2708 continue;
2709 surf = (struct si_surface*)state->cbufs[i];
2710 tex = (struct si_texture*)surf->base.texture;
2711
2712 p_atomic_dec(&tex->framebuffers_bound);
2713 }
2714 }
2715
2716 static void si_set_framebuffer_state(struct pipe_context *ctx,
2717 const struct pipe_framebuffer_state *state)
2718 {
2719 struct si_context *sctx = (struct si_context *)ctx;
2720 struct pipe_constant_buffer constbuf = {0};
2721 struct si_surface *surf = NULL;
2722 struct si_texture *tex;
2723 bool old_any_dst_linear = sctx->framebuffer.any_dst_linear;
2724 unsigned old_nr_samples = sctx->framebuffer.nr_samples;
2725 unsigned old_colorbuf_enabled_4bit = sctx->framebuffer.colorbuf_enabled_4bit;
2726 bool old_has_zsbuf = !!sctx->framebuffer.state.zsbuf;
2727 bool old_has_stencil =
2728 old_has_zsbuf &&
2729 ((struct si_texture*)sctx->framebuffer.state.zsbuf->texture)->surface.has_stencil;
2730 bool unbound = false;
2731 int i;
2732
2733 /* Reject zero-sized framebuffers due to a hw bug on SI that occurs
2734 * when PA_SU_HARDWARE_SCREEN_OFFSET != 0 and any_scissor.BR_X/Y <= 0.
2735 * We could implement the full workaround here, but it's a useless case.
2736 */
2737 if ((!state->width || !state->height) && (state->nr_cbufs || state->zsbuf)) {
2738 unreachable("the framebuffer shouldn't have zero area");
2739 return;
2740 }
2741
2742 si_update_fb_dirtiness_after_rendering(sctx);
2743
2744 for (i = 0; i < sctx->framebuffer.state.nr_cbufs; i++) {
2745 if (!sctx->framebuffer.state.cbufs[i])
2746 continue;
2747
2748 tex = (struct si_texture*)sctx->framebuffer.state.cbufs[i]->texture;
2749 if (tex->dcc_gather_statistics)
2750 vi_separate_dcc_stop_query(sctx, tex);
2751 }
2752
2753 /* Disable DCC if the formats are incompatible. */
2754 for (i = 0; i < state->nr_cbufs; i++) {
2755 if (!state->cbufs[i])
2756 continue;
2757
2758 surf = (struct si_surface*)state->cbufs[i];
2759 tex = (struct si_texture*)surf->base.texture;
2760
2761 if (!surf->dcc_incompatible)
2762 continue;
2763
2764 /* Since the DCC decompression calls back into set_framebuffer-
2765 * _state, we need to unbind the framebuffer, so that
2766 * vi_separate_dcc_stop_query isn't called twice with the same
2767 * color buffer.
2768 */
2769 if (!unbound) {
2770 util_copy_framebuffer_state(&sctx->framebuffer.state, NULL);
2771 unbound = true;
2772 }
2773
2774 if (vi_dcc_enabled(tex, surf->base.u.tex.level))
2775 if (!si_texture_disable_dcc(sctx, tex))
2776 si_decompress_dcc(sctx, tex);
2777
2778 surf->dcc_incompatible = false;
2779 }
2780
2781 /* Only flush TC when changing the framebuffer state, because
2782 * the only client not using TC that can change textures is
2783 * the framebuffer.
2784 *
2785 * Wait for compute shaders because of possible transitions:
2786 * - FB write -> shader read
2787 * - shader write -> FB read
2788 *
2789 * DB caches are flushed on demand (using si_decompress_textures).
2790 *
2791 * When MSAA is enabled, CB and TC caches are flushed on demand
2792 * (after FMASK decompression). Shader write -> FB read transitions
2793 * cannot happen for MSAA textures, because MSAA shader images are
2794 * not supported.
2795 *
2796 * Only flush and wait for CB if there is actually a bound color buffer.
2797 */
2798 if (sctx->framebuffer.uncompressed_cb_mask)
2799 si_make_CB_shader_coherent(sctx, sctx->framebuffer.nr_samples,
2800 sctx->framebuffer.CB_has_shader_readable_metadata);
2801
2802 sctx->flags |= SI_CONTEXT_CS_PARTIAL_FLUSH;
2803
2804 /* u_blitter doesn't invoke depth decompression when it does multiple
2805 * blits in a row, but the only case when it matters for DB is when
2806 * doing generate_mipmap. So here we flush DB manually between
2807 * individual generate_mipmap blits.
2808 * Note that lower mipmap levels aren't compressed.
2809 */
2810 if (sctx->generate_mipmap_for_depth) {
2811 si_make_DB_shader_coherent(sctx, 1, false,
2812 sctx->framebuffer.DB_has_shader_readable_metadata);
2813 } else if (sctx->chip_class == GFX9) {
2814 /* It appears that DB metadata "leaks" in a sequence of:
2815 * - depth clear
2816 * - DCC decompress for shader image writes (with DB disabled)
2817 * - render with DEPTH_BEFORE_SHADER=1
2818 * Flushing DB metadata works around the problem.
2819 */
2820 sctx->flags |= SI_CONTEXT_FLUSH_AND_INV_DB_META;
2821 }
2822
2823 /* Take the maximum of the old and new count. If the new count is lower,
2824 * dirtying is needed to disable the unbound colorbuffers.
2825 */
2826 sctx->framebuffer.dirty_cbufs |=
2827 (1 << MAX2(sctx->framebuffer.state.nr_cbufs, state->nr_cbufs)) - 1;
2828 sctx->framebuffer.dirty_zsbuf |= sctx->framebuffer.state.zsbuf != state->zsbuf;
2829
2830 si_dec_framebuffer_counters(&sctx->framebuffer.state);
2831 util_copy_framebuffer_state(&sctx->framebuffer.state, state);
2832
2833 sctx->framebuffer.colorbuf_enabled_4bit = 0;
2834 sctx->framebuffer.spi_shader_col_format = 0;
2835 sctx->framebuffer.spi_shader_col_format_alpha = 0;
2836 sctx->framebuffer.spi_shader_col_format_blend = 0;
2837 sctx->framebuffer.spi_shader_col_format_blend_alpha = 0;
2838 sctx->framebuffer.color_is_int8 = 0;
2839 sctx->framebuffer.color_is_int10 = 0;
2840
2841 sctx->framebuffer.compressed_cb_mask = 0;
2842 sctx->framebuffer.uncompressed_cb_mask = 0;
2843 sctx->framebuffer.nr_samples = util_framebuffer_get_num_samples(state);
2844 sctx->framebuffer.nr_color_samples = sctx->framebuffer.nr_samples;
2845 sctx->framebuffer.log_samples = util_logbase2(sctx->framebuffer.nr_samples);
2846 sctx->framebuffer.any_dst_linear = false;
2847 sctx->framebuffer.CB_has_shader_readable_metadata = false;
2848 sctx->framebuffer.DB_has_shader_readable_metadata = false;
2849
2850 for (i = 0; i < state->nr_cbufs; i++) {
2851 if (!state->cbufs[i])
2852 continue;
2853
2854 surf = (struct si_surface*)state->cbufs[i];
2855 tex = (struct si_texture*)surf->base.texture;
2856
2857 if (!surf->color_initialized) {
2858 si_initialize_color_surface(sctx, surf);
2859 }
2860
2861 sctx->framebuffer.colorbuf_enabled_4bit |= 0xf << (i * 4);
2862 sctx->framebuffer.spi_shader_col_format |=
2863 surf->spi_shader_col_format << (i * 4);
2864 sctx->framebuffer.spi_shader_col_format_alpha |=
2865 surf->spi_shader_col_format_alpha << (i * 4);
2866 sctx->framebuffer.spi_shader_col_format_blend |=
2867 surf->spi_shader_col_format_blend << (i * 4);
2868 sctx->framebuffer.spi_shader_col_format_blend_alpha |=
2869 surf->spi_shader_col_format_blend_alpha << (i * 4);
2870
2871 if (surf->color_is_int8)
2872 sctx->framebuffer.color_is_int8 |= 1 << i;
2873 if (surf->color_is_int10)
2874 sctx->framebuffer.color_is_int10 |= 1 << i;
2875
2876 if (tex->surface.fmask_size)
2877 sctx->framebuffer.compressed_cb_mask |= 1 << i;
2878 else
2879 sctx->framebuffer.uncompressed_cb_mask |= 1 << i;
2880
2881 /* Don't update nr_color_samples for non-AA buffers.
2882 * (e.g. destination of MSAA resolve)
2883 */
2884 if (tex->buffer.b.b.nr_samples >= 2 &&
2885 tex->buffer.b.b.nr_storage_samples < tex->buffer.b.b.nr_samples) {
2886 sctx->framebuffer.nr_color_samples =
2887 MIN2(sctx->framebuffer.nr_color_samples,
2888 tex->buffer.b.b.nr_storage_samples);
2889 sctx->framebuffer.nr_color_samples =
2890 MAX2(1, sctx->framebuffer.nr_color_samples);
2891 }
2892
2893 if (tex->surface.is_linear)
2894 sctx->framebuffer.any_dst_linear = true;
2895
2896 if (vi_dcc_enabled(tex, surf->base.u.tex.level))
2897 sctx->framebuffer.CB_has_shader_readable_metadata = true;
2898
2899 si_context_add_resource_size(sctx, surf->base.texture);
2900
2901 p_atomic_inc(&tex->framebuffers_bound);
2902
2903 if (tex->dcc_gather_statistics) {
2904 /* Dirty tracking must be enabled for DCC usage analysis. */
2905 sctx->framebuffer.compressed_cb_mask |= 1 << i;
2906 vi_separate_dcc_start_query(sctx, tex);
2907 }
2908 }
2909
2910 struct si_texture *zstex = NULL;
2911
2912 if (state->zsbuf) {
2913 surf = (struct si_surface*)state->zsbuf;
2914 zstex = (struct si_texture*)surf->base.texture;
2915
2916 if (!surf->depth_initialized) {
2917 si_init_depth_surface(sctx, surf);
2918 }
2919
2920 if (vi_tc_compat_htile_enabled(zstex, surf->base.u.tex.level))
2921 sctx->framebuffer.DB_has_shader_readable_metadata = true;
2922
2923 si_context_add_resource_size(sctx, surf->base.texture);
2924 }
2925
2926 si_update_ps_colorbuf0_slot(sctx);
2927 si_update_poly_offset_state(sctx);
2928 si_mark_atom_dirty(sctx, &sctx->atoms.s.cb_render_state);
2929 si_mark_atom_dirty(sctx, &sctx->atoms.s.framebuffer);
2930
2931 if (sctx->screen->dpbb_allowed)
2932 si_mark_atom_dirty(sctx, &sctx->atoms.s.dpbb_state);
2933
2934 if (sctx->framebuffer.any_dst_linear != old_any_dst_linear)
2935 si_mark_atom_dirty(sctx, &sctx->atoms.s.msaa_config);
2936
2937 if (sctx->screen->has_out_of_order_rast &&
2938 (sctx->framebuffer.colorbuf_enabled_4bit != old_colorbuf_enabled_4bit ||
2939 !!sctx->framebuffer.state.zsbuf != old_has_zsbuf ||
2940 (zstex && zstex->surface.has_stencil != old_has_stencil)))
2941 si_mark_atom_dirty(sctx, &sctx->atoms.s.msaa_config);
2942
2943 if (sctx->framebuffer.nr_samples != old_nr_samples) {
2944 si_mark_atom_dirty(sctx, &sctx->atoms.s.msaa_config);
2945 si_mark_atom_dirty(sctx, &sctx->atoms.s.db_render_state);
2946
2947 /* Set sample locations as fragment shader constants. */
2948 switch (sctx->framebuffer.nr_samples) {
2949 case 1:
2950 constbuf.user_buffer = sctx->sample_locations_1x;
2951 break;
2952 case 2:
2953 constbuf.user_buffer = sctx->sample_locations_2x;
2954 break;
2955 case 4:
2956 constbuf.user_buffer = sctx->sample_locations_4x;
2957 break;
2958 case 8:
2959 constbuf.user_buffer = sctx->sample_locations_8x;
2960 break;
2961 case 16:
2962 constbuf.user_buffer = sctx->sample_locations_16x;
2963 break;
2964 default:
2965 PRINT_ERR("Requested an invalid number of samples %i.\n",
2966 sctx->framebuffer.nr_samples);
2967 assert(0);
2968 }
2969 constbuf.buffer_size = sctx->framebuffer.nr_samples * 2 * 4;
2970 si_set_rw_buffer(sctx, SI_PS_CONST_SAMPLE_POSITIONS, &constbuf);
2971
2972 si_mark_atom_dirty(sctx, &sctx->atoms.s.msaa_sample_locs);
2973 }
2974
2975 sctx->do_update_shaders = true;
2976
2977 if (!sctx->decompression_enabled) {
2978 /* Prevent textures decompression when the framebuffer state
2979 * changes come from the decompression passes themselves.
2980 */
2981 sctx->need_check_render_feedback = true;
2982 }
2983 }
2984
2985 static void si_emit_framebuffer_state(struct si_context *sctx)
2986 {
2987 struct radeon_cmdbuf *cs = sctx->gfx_cs;
2988 struct pipe_framebuffer_state *state = &sctx->framebuffer.state;
2989 unsigned i, nr_cbufs = state->nr_cbufs;
2990 struct si_texture *tex = NULL;
2991 struct si_surface *cb = NULL;
2992 unsigned cb_color_info = 0;
2993
2994 /* Colorbuffers. */
2995 for (i = 0; i < nr_cbufs; i++) {
2996 uint64_t cb_color_base, cb_color_fmask, cb_color_cmask, cb_dcc_base;
2997 unsigned cb_color_attrib;
2998
2999 if (!(sctx->framebuffer.dirty_cbufs & (1 << i)))
3000 continue;
3001
3002 cb = (struct si_surface*)state->cbufs[i];
3003 if (!cb) {
3004 radeon_set_context_reg(cs, R_028C70_CB_COLOR0_INFO + i * 0x3C,
3005 S_028C70_FORMAT(V_028C70_COLOR_INVALID));
3006 continue;
3007 }
3008
3009 tex = (struct si_texture *)cb->base.texture;
3010 radeon_add_to_buffer_list(sctx, sctx->gfx_cs,
3011 &tex->buffer, RADEON_USAGE_READWRITE,
3012 tex->buffer.b.b.nr_samples > 1 ?
3013 RADEON_PRIO_COLOR_BUFFER_MSAA :
3014 RADEON_PRIO_COLOR_BUFFER);
3015
3016 if (tex->cmask_buffer && tex->cmask_buffer != &tex->buffer) {
3017 radeon_add_to_buffer_list(sctx, sctx->gfx_cs,
3018 tex->cmask_buffer, RADEON_USAGE_READWRITE,
3019 RADEON_PRIO_SEPARATE_META);
3020 }
3021
3022 if (tex->dcc_separate_buffer)
3023 radeon_add_to_buffer_list(sctx, sctx->gfx_cs,
3024 tex->dcc_separate_buffer,
3025 RADEON_USAGE_READWRITE,
3026 RADEON_PRIO_SEPARATE_META);
3027
3028 /* Compute mutable surface parameters. */
3029 cb_color_base = tex->buffer.gpu_address >> 8;
3030 cb_color_fmask = 0;
3031 cb_color_cmask = tex->cmask_base_address_reg;
3032 cb_dcc_base = 0;
3033 cb_color_info = cb->cb_color_info | tex->cb_color_info;
3034 cb_color_attrib = cb->cb_color_attrib;
3035
3036 if (cb->base.u.tex.level > 0)
3037 cb_color_info &= C_028C70_FAST_CLEAR;
3038
3039 if (tex->surface.fmask_size) {
3040 cb_color_fmask = (tex->buffer.gpu_address + tex->fmask_offset) >> 8;
3041 cb_color_fmask |= tex->surface.fmask_tile_swizzle;
3042 }
3043
3044 /* Set up DCC. */
3045 if (vi_dcc_enabled(tex, cb->base.u.tex.level)) {
3046 bool is_msaa_resolve_dst = state->cbufs[0] &&
3047 state->cbufs[0]->texture->nr_samples > 1 &&
3048 state->cbufs[1] == &cb->base &&
3049 state->cbufs[1]->texture->nr_samples <= 1;
3050
3051 if (!is_msaa_resolve_dst)
3052 cb_color_info |= S_028C70_DCC_ENABLE(1);
3053
3054 cb_dcc_base = ((!tex->dcc_separate_buffer ? tex->buffer.gpu_address : 0) +
3055 tex->dcc_offset) >> 8;
3056 cb_dcc_base |= tex->surface.tile_swizzle;
3057 }
3058
3059 if (sctx->chip_class >= GFX9) {
3060 struct gfx9_surf_meta_flags meta;
3061
3062 if (tex->dcc_offset)
3063 meta = tex->surface.u.gfx9.dcc;
3064 else
3065 meta = tex->surface.u.gfx9.cmask;
3066
3067 /* Set mutable surface parameters. */
3068 cb_color_base += tex->surface.u.gfx9.surf_offset >> 8;
3069 cb_color_base |= tex->surface.tile_swizzle;
3070 if (!tex->surface.fmask_size)
3071 cb_color_fmask = cb_color_base;
3072 if (cb->base.u.tex.level > 0)
3073 cb_color_cmask = cb_color_base;
3074 cb_color_attrib |= S_028C74_COLOR_SW_MODE(tex->surface.u.gfx9.surf.swizzle_mode) |
3075 S_028C74_FMASK_SW_MODE(tex->surface.u.gfx9.fmask.swizzle_mode) |
3076 S_028C74_RB_ALIGNED(meta.rb_aligned) |
3077 S_028C74_PIPE_ALIGNED(meta.pipe_aligned);
3078
3079 radeon_set_context_reg_seq(cs, R_028C60_CB_COLOR0_BASE + i * 0x3C, 15);
3080 radeon_emit(cs, cb_color_base); /* CB_COLOR0_BASE */
3081 radeon_emit(cs, S_028C64_BASE_256B(cb_color_base >> 32)); /* CB_COLOR0_BASE_EXT */
3082 radeon_emit(cs, cb->cb_color_attrib2); /* CB_COLOR0_ATTRIB2 */
3083 radeon_emit(cs, cb->cb_color_view); /* CB_COLOR0_VIEW */
3084 radeon_emit(cs, cb_color_info); /* CB_COLOR0_INFO */
3085 radeon_emit(cs, cb_color_attrib); /* CB_COLOR0_ATTRIB */
3086 radeon_emit(cs, cb->cb_dcc_control); /* CB_COLOR0_DCC_CONTROL */
3087 radeon_emit(cs, cb_color_cmask); /* CB_COLOR0_CMASK */
3088 radeon_emit(cs, S_028C80_BASE_256B(cb_color_cmask >> 32)); /* CB_COLOR0_CMASK_BASE_EXT */
3089 radeon_emit(cs, cb_color_fmask); /* CB_COLOR0_FMASK */
3090 radeon_emit(cs, S_028C88_BASE_256B(cb_color_fmask >> 32)); /* CB_COLOR0_FMASK_BASE_EXT */
3091 radeon_emit(cs, tex->color_clear_value[0]); /* CB_COLOR0_CLEAR_WORD0 */
3092 radeon_emit(cs, tex->color_clear_value[1]); /* CB_COLOR0_CLEAR_WORD1 */
3093 radeon_emit(cs, cb_dcc_base); /* CB_COLOR0_DCC_BASE */
3094 radeon_emit(cs, S_028C98_BASE_256B(cb_dcc_base >> 32)); /* CB_COLOR0_DCC_BASE_EXT */
3095
3096 radeon_set_context_reg(cs, R_0287A0_CB_MRT0_EPITCH + i * 4,
3097 S_0287A0_EPITCH(tex->surface.u.gfx9.surf.epitch));
3098 } else {
3099 /* Compute mutable surface parameters (SI-CI-VI). */
3100 const struct legacy_surf_level *level_info =
3101 &tex->surface.u.legacy.level[cb->base.u.tex.level];
3102 unsigned pitch_tile_max, slice_tile_max, tile_mode_index;
3103 unsigned cb_color_pitch, cb_color_slice, cb_color_fmask_slice;
3104
3105 cb_color_base += level_info->offset >> 8;
3106 /* Only macrotiled modes can set tile swizzle. */
3107 if (level_info->mode == RADEON_SURF_MODE_2D)
3108 cb_color_base |= tex->surface.tile_swizzle;
3109
3110 if (!tex->surface.fmask_size)
3111 cb_color_fmask = cb_color_base;
3112 if (cb->base.u.tex.level > 0)
3113 cb_color_cmask = cb_color_base;
3114 if (cb_dcc_base)
3115 cb_dcc_base += level_info->dcc_offset >> 8;
3116
3117 pitch_tile_max = level_info->nblk_x / 8 - 1;
3118 slice_tile_max = level_info->nblk_x *
3119 level_info->nblk_y / 64 - 1;
3120 tile_mode_index = si_tile_mode_index(tex, cb->base.u.tex.level, false);
3121
3122 cb_color_attrib |= S_028C74_TILE_MODE_INDEX(tile_mode_index);
3123 cb_color_pitch = S_028C64_TILE_MAX(pitch_tile_max);
3124 cb_color_slice = S_028C68_TILE_MAX(slice_tile_max);
3125
3126 if (tex->surface.fmask_size) {
3127 if (sctx->chip_class >= CIK)
3128 cb_color_pitch |= S_028C64_FMASK_TILE_MAX(tex->surface.u.legacy.fmask.pitch_in_pixels / 8 - 1);
3129 cb_color_attrib |= S_028C74_FMASK_TILE_MODE_INDEX(tex->surface.u.legacy.fmask.tiling_index);
3130 cb_color_fmask_slice = S_028C88_TILE_MAX(tex->surface.u.legacy.fmask.slice_tile_max);
3131 } else {
3132 /* This must be set for fast clear to work without FMASK. */
3133 if (sctx->chip_class >= CIK)
3134 cb_color_pitch |= S_028C64_FMASK_TILE_MAX(pitch_tile_max);
3135 cb_color_attrib |= S_028C74_FMASK_TILE_MODE_INDEX(tile_mode_index);
3136 cb_color_fmask_slice = S_028C88_TILE_MAX(slice_tile_max);
3137 }
3138
3139 radeon_set_context_reg_seq(cs, R_028C60_CB_COLOR0_BASE + i * 0x3C,
3140 sctx->chip_class >= VI ? 14 : 13);
3141 radeon_emit(cs, cb_color_base); /* CB_COLOR0_BASE */
3142 radeon_emit(cs, cb_color_pitch); /* CB_COLOR0_PITCH */
3143 radeon_emit(cs, cb_color_slice); /* CB_COLOR0_SLICE */
3144 radeon_emit(cs, cb->cb_color_view); /* CB_COLOR0_VIEW */
3145 radeon_emit(cs, cb_color_info); /* CB_COLOR0_INFO */
3146 radeon_emit(cs, cb_color_attrib); /* CB_COLOR0_ATTRIB */
3147 radeon_emit(cs, cb->cb_dcc_control); /* CB_COLOR0_DCC_CONTROL */
3148 radeon_emit(cs, cb_color_cmask); /* CB_COLOR0_CMASK */
3149 radeon_emit(cs, tex->surface.u.legacy.cmask_slice_tile_max); /* CB_COLOR0_CMASK_SLICE */
3150 radeon_emit(cs, cb_color_fmask); /* CB_COLOR0_FMASK */
3151 radeon_emit(cs, cb_color_fmask_slice); /* CB_COLOR0_FMASK_SLICE */
3152 radeon_emit(cs, tex->color_clear_value[0]); /* CB_COLOR0_CLEAR_WORD0 */
3153 radeon_emit(cs, tex->color_clear_value[1]); /* CB_COLOR0_CLEAR_WORD1 */
3154
3155 if (sctx->chip_class >= VI) /* R_028C94_CB_COLOR0_DCC_BASE */
3156 radeon_emit(cs, cb_dcc_base);
3157 }
3158 }
3159 for (; i < 8 ; i++)
3160 if (sctx->framebuffer.dirty_cbufs & (1 << i))
3161 radeon_set_context_reg(cs, R_028C70_CB_COLOR0_INFO + i * 0x3C, 0);
3162
3163 /* ZS buffer. */
3164 if (state->zsbuf && sctx->framebuffer.dirty_zsbuf) {
3165 struct si_surface *zb = (struct si_surface*)state->zsbuf;
3166 struct si_texture *tex = (struct si_texture*)zb->base.texture;
3167
3168 radeon_add_to_buffer_list(sctx, sctx->gfx_cs,
3169 &tex->buffer, RADEON_USAGE_READWRITE,
3170 zb->base.texture->nr_samples > 1 ?
3171 RADEON_PRIO_DEPTH_BUFFER_MSAA :
3172 RADEON_PRIO_DEPTH_BUFFER);
3173
3174 if (sctx->chip_class >= GFX9) {
3175 radeon_set_context_reg_seq(cs, R_028014_DB_HTILE_DATA_BASE, 3);
3176 radeon_emit(cs, zb->db_htile_data_base); /* DB_HTILE_DATA_BASE */
3177 radeon_emit(cs, S_028018_BASE_HI(zb->db_htile_data_base >> 32)); /* DB_HTILE_DATA_BASE_HI */
3178 radeon_emit(cs, zb->db_depth_size); /* DB_DEPTH_SIZE */
3179
3180 radeon_set_context_reg_seq(cs, R_028038_DB_Z_INFO, 10);
3181 radeon_emit(cs, zb->db_z_info | /* DB_Z_INFO */
3182 S_028038_ZRANGE_PRECISION(tex->depth_clear_value != 0));
3183 radeon_emit(cs, zb->db_stencil_info); /* DB_STENCIL_INFO */
3184 radeon_emit(cs, zb->db_depth_base); /* DB_Z_READ_BASE */
3185 radeon_emit(cs, S_028044_BASE_HI(zb->db_depth_base >> 32)); /* DB_Z_READ_BASE_HI */
3186 radeon_emit(cs, zb->db_stencil_base); /* DB_STENCIL_READ_BASE */
3187 radeon_emit(cs, S_02804C_BASE_HI(zb->db_stencil_base >> 32)); /* DB_STENCIL_READ_BASE_HI */
3188 radeon_emit(cs, zb->db_depth_base); /* DB_Z_WRITE_BASE */
3189 radeon_emit(cs, S_028054_BASE_HI(zb->db_depth_base >> 32)); /* DB_Z_WRITE_BASE_HI */
3190 radeon_emit(cs, zb->db_stencil_base); /* DB_STENCIL_WRITE_BASE */
3191 radeon_emit(cs, S_02805C_BASE_HI(zb->db_stencil_base >> 32)); /* DB_STENCIL_WRITE_BASE_HI */
3192
3193 radeon_set_context_reg_seq(cs, R_028068_DB_Z_INFO2, 2);
3194 radeon_emit(cs, zb->db_z_info2); /* DB_Z_INFO2 */
3195 radeon_emit(cs, zb->db_stencil_info2); /* DB_STENCIL_INFO2 */
3196 } else {
3197 radeon_set_context_reg(cs, R_028014_DB_HTILE_DATA_BASE, zb->db_htile_data_base);
3198
3199 radeon_set_context_reg_seq(cs, R_02803C_DB_DEPTH_INFO, 9);
3200 radeon_emit(cs, zb->db_depth_info); /* DB_DEPTH_INFO */
3201 radeon_emit(cs, zb->db_z_info | /* DB_Z_INFO */
3202 S_028040_ZRANGE_PRECISION(tex->depth_clear_value != 0));
3203 radeon_emit(cs, zb->db_stencil_info); /* DB_STENCIL_INFO */
3204 radeon_emit(cs, zb->db_depth_base); /* DB_Z_READ_BASE */
3205 radeon_emit(cs, zb->db_stencil_base); /* DB_STENCIL_READ_BASE */
3206 radeon_emit(cs, zb->db_depth_base); /* DB_Z_WRITE_BASE */
3207 radeon_emit(cs, zb->db_stencil_base); /* DB_STENCIL_WRITE_BASE */
3208 radeon_emit(cs, zb->db_depth_size); /* DB_DEPTH_SIZE */
3209 radeon_emit(cs, zb->db_depth_slice); /* DB_DEPTH_SLICE */
3210 }
3211
3212 radeon_set_context_reg_seq(cs, R_028028_DB_STENCIL_CLEAR, 2);
3213 radeon_emit(cs, tex->stencil_clear_value); /* R_028028_DB_STENCIL_CLEAR */
3214 radeon_emit(cs, fui(tex->depth_clear_value)); /* R_02802C_DB_DEPTH_CLEAR */
3215
3216 radeon_set_context_reg(cs, R_028008_DB_DEPTH_VIEW, zb->db_depth_view);
3217 radeon_set_context_reg(cs, R_028ABC_DB_HTILE_SURFACE, zb->db_htile_surface);
3218 } else if (sctx->framebuffer.dirty_zsbuf) {
3219 if (sctx->chip_class >= GFX9)
3220 radeon_set_context_reg_seq(cs, R_028038_DB_Z_INFO, 2);
3221 else
3222 radeon_set_context_reg_seq(cs, R_028040_DB_Z_INFO, 2);
3223
3224 radeon_emit(cs, S_028040_FORMAT(V_028040_Z_INVALID)); /* DB_Z_INFO */
3225 radeon_emit(cs, S_028044_FORMAT(V_028044_STENCIL_INVALID)); /* DB_STENCIL_INFO */
3226 }
3227
3228 /* Framebuffer dimensions. */
3229 /* PA_SC_WINDOW_SCISSOR_TL is set in si_init_config() */
3230 radeon_set_context_reg(cs, R_028208_PA_SC_WINDOW_SCISSOR_BR,
3231 S_028208_BR_X(state->width) | S_028208_BR_Y(state->height));
3232
3233 if (sctx->screen->dfsm_allowed) {
3234 radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
3235 radeon_emit(cs, EVENT_TYPE(V_028A90_BREAK_BATCH) | EVENT_INDEX(0));
3236 }
3237
3238 sctx->framebuffer.dirty_cbufs = 0;
3239 sctx->framebuffer.dirty_zsbuf = false;
3240 }
3241
3242 static void si_emit_msaa_sample_locs(struct si_context *sctx)
3243 {
3244 struct radeon_cmdbuf *cs = sctx->gfx_cs;
3245 unsigned nr_samples = sctx->framebuffer.nr_samples;
3246 bool has_msaa_sample_loc_bug = sctx->screen->has_msaa_sample_loc_bug;
3247
3248 /* Smoothing (only possible with nr_samples == 1) uses the same
3249 * sample locations as the MSAA it simulates.
3250 */
3251 if (nr_samples <= 1 && sctx->smoothing_enabled)
3252 nr_samples = SI_NUM_SMOOTH_AA_SAMPLES;
3253
3254 /* On Polaris, the small primitive filter uses the sample locations
3255 * even when MSAA is off, so we need to make sure they're set to 0.
3256 */
3257 if (has_msaa_sample_loc_bug)
3258 nr_samples = MAX2(nr_samples, 1);
3259
3260 if (nr_samples != sctx->sample_locs_num_samples) {
3261 sctx->sample_locs_num_samples = nr_samples;
3262 si_emit_sample_locations(cs, nr_samples);
3263 }
3264
3265 if (sctx->family >= CHIP_POLARIS10) {
3266 struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
3267 unsigned small_prim_filter_cntl =
3268 S_028830_SMALL_PRIM_FILTER_ENABLE(1) |
3269 /* line bug */
3270 S_028830_LINE_FILTER_DISABLE(sctx->family <= CHIP_POLARIS12);
3271
3272 /* The alternative of setting sample locations to 0 would
3273 * require a DB flush to avoid Z errors, see
3274 * https://bugs.freedesktop.org/show_bug.cgi?id=96908
3275 */
3276 if (has_msaa_sample_loc_bug &&
3277 sctx->framebuffer.nr_samples > 1 &&
3278 !rs->multisample_enable)
3279 small_prim_filter_cntl &= C_028830_SMALL_PRIM_FILTER_ENABLE;
3280
3281 radeon_opt_set_context_reg(sctx,
3282 R_028830_PA_SU_SMALL_PRIM_FILTER_CNTL,
3283 SI_TRACKED_PA_SU_SMALL_PRIM_FILTER_CNTL,
3284 small_prim_filter_cntl);
3285 }
3286 }
3287
3288 static bool si_out_of_order_rasterization(struct si_context *sctx)
3289 {
3290 struct si_state_blend *blend = sctx->queued.named.blend;
3291 struct si_state_dsa *dsa = sctx->queued.named.dsa;
3292
3293 if (!sctx->screen->has_out_of_order_rast)
3294 return false;
3295
3296 unsigned colormask = sctx->framebuffer.colorbuf_enabled_4bit;
3297
3298 if (blend) {
3299 colormask &= blend->cb_target_enabled_4bit;
3300 } else {
3301 colormask = 0;
3302 }
3303
3304 /* Conservative: No logic op. */
3305 if (colormask && blend->logicop_enable)
3306 return false;
3307
3308 struct si_dsa_order_invariance dsa_order_invariant = {
3309 .zs = true, .pass_set = true, .pass_last = false
3310 };
3311
3312 if (sctx->framebuffer.state.zsbuf) {
3313 struct si_texture *zstex =
3314 (struct si_texture*)sctx->framebuffer.state.zsbuf->texture;
3315 bool has_stencil = zstex->surface.has_stencil;
3316 dsa_order_invariant = dsa->order_invariance[has_stencil];
3317 if (!dsa_order_invariant.zs)
3318 return false;
3319
3320 /* The set of PS invocations is always order invariant,
3321 * except when early Z/S tests are requested. */
3322 if (sctx->ps_shader.cso &&
3323 sctx->ps_shader.cso->info.writes_memory &&
3324 sctx->ps_shader.cso->info.properties[TGSI_PROPERTY_FS_EARLY_DEPTH_STENCIL] &&
3325 !dsa_order_invariant.pass_set)
3326 return false;
3327
3328 if (sctx->num_perfect_occlusion_queries != 0 &&
3329 !dsa_order_invariant.pass_set)
3330 return false;
3331 }
3332
3333 if (!colormask)
3334 return true;
3335
3336 unsigned blendmask = colormask & blend->blend_enable_4bit;
3337
3338 if (blendmask) {
3339 /* Only commutative blending. */
3340 if (blendmask & ~blend->commutative_4bit)
3341 return false;
3342
3343 if (!dsa_order_invariant.pass_set)
3344 return false;
3345 }
3346
3347 if (colormask & ~blendmask) {
3348 if (!dsa_order_invariant.pass_last)
3349 return false;
3350 }
3351
3352 return true;
3353 }
3354
3355 static void si_emit_msaa_config(struct si_context *sctx)
3356 {
3357 struct radeon_cmdbuf *cs = sctx->gfx_cs;
3358 unsigned num_tile_pipes = sctx->screen->info.num_tile_pipes;
3359 /* 33% faster rendering to linear color buffers */
3360 bool dst_is_linear = sctx->framebuffer.any_dst_linear;
3361 bool out_of_order_rast = si_out_of_order_rasterization(sctx);
3362 unsigned sc_mode_cntl_1 =
3363 S_028A4C_WALK_SIZE(dst_is_linear) |
3364 S_028A4C_WALK_FENCE_ENABLE(!dst_is_linear) |
3365 S_028A4C_WALK_FENCE_SIZE(num_tile_pipes == 2 ? 2 : 3) |
3366 S_028A4C_OUT_OF_ORDER_PRIMITIVE_ENABLE(out_of_order_rast) |
3367 S_028A4C_OUT_OF_ORDER_WATER_MARK(0x7) |
3368 /* always 1: */
3369 S_028A4C_WALK_ALIGN8_PRIM_FITS_ST(1) |
3370 S_028A4C_SUPERTILE_WALK_ORDER_ENABLE(1) |
3371 S_028A4C_TILE_WALK_ORDER_ENABLE(1) |
3372 S_028A4C_MULTI_SHADER_ENGINE_PRIM_DISCARD_ENABLE(1) |
3373 S_028A4C_FORCE_EOV_CNTDWN_ENABLE(1) |
3374 S_028A4C_FORCE_EOV_REZ_ENABLE(1);
3375 unsigned db_eqaa = S_028804_HIGH_QUALITY_INTERSECTIONS(1) |
3376 S_028804_INCOHERENT_EQAA_READS(1) |
3377 S_028804_INTERPOLATE_COMP_Z(1) |
3378 S_028804_STATIC_ANCHOR_ASSOCIATIONS(1);
3379 unsigned coverage_samples, color_samples, z_samples;
3380
3381 /* S: Coverage samples (up to 16x):
3382 * - Scan conversion samples (PA_SC_AA_CONFIG.MSAA_NUM_SAMPLES)
3383 * - CB FMASK samples (CB_COLORi_ATTRIB.NUM_SAMPLES)
3384 *
3385 * Z: Z/S samples (up to 8x, must be <= coverage samples and >= color samples):
3386 * - Value seen by DB (DB_Z_INFO.NUM_SAMPLES)
3387 * - Value seen by CB, must be correct even if Z/S is unbound (DB_EQAA.MAX_ANCHOR_SAMPLES)
3388 * # Missing samples are derived from Z planes if Z is compressed (up to 16x quality), or
3389 * # from the closest defined sample if Z is uncompressed (same quality as the number of
3390 * # Z samples).
3391 *
3392 * F: Color samples (up to 8x, must be <= coverage samples):
3393 * - CB color samples (CB_COLORi_ATTRIB.NUM_FRAGMENTS)
3394 * - PS iter samples (DB_EQAA.PS_ITER_SAMPLES)
3395 *
3396 * Can be anything between coverage and color samples:
3397 * - SampleMaskIn samples (PA_SC_AA_CONFIG.MSAA_EXPOSED_SAMPLES)
3398 * - SampleMaskOut samples (DB_EQAA.MASK_EXPORT_NUM_SAMPLES)
3399 * - Alpha-to-coverage samples (DB_EQAA.ALPHA_TO_MASK_NUM_SAMPLES)
3400 * - Occlusion query samples (DB_COUNT_CONTROL.SAMPLE_RATE)
3401 * # All are currently set the same as coverage samples.
3402 *
3403 * If color samples < coverage samples, FMASK has a higher bpp to store an "unknown"
3404 * flag for undefined color samples. A shader-based resolve must handle unknowns
3405 * or mask them out with AND. Unknowns can also be guessed from neighbors via
3406 * an edge-detect shader-based resolve, which is required to make "color samples = 1"
3407 * useful. The CB resolve always drops unknowns.
3408 *
3409 * Sensible AA configurations:
3410 * EQAA 16s 8z 8f - might look the same as 16x MSAA if Z is compressed
3411 * EQAA 16s 8z 4f - might look the same as 16x MSAA if Z is compressed
3412 * EQAA 16s 4z 4f - might look the same as 16x MSAA if Z is compressed
3413 * EQAA 8s 8z 8f = 8x MSAA
3414 * EQAA 8s 8z 4f - might look the same as 8x MSAA
3415 * EQAA 8s 8z 2f - might look the same as 8x MSAA with low-density geometry
3416 * EQAA 8s 4z 4f - might look the same as 8x MSAA if Z is compressed
3417 * EQAA 8s 4z 2f - might look the same as 8x MSAA with low-density geometry if Z is compressed
3418 * EQAA 4s 4z 4f = 4x MSAA
3419 * EQAA 4s 4z 2f - might look the same as 4x MSAA with low-density geometry
3420 * EQAA 2s 2z 2f = 2x MSAA
3421 */
3422 if (sctx->framebuffer.nr_samples > 1) {
3423 coverage_samples = sctx->framebuffer.nr_samples;
3424 color_samples = sctx->framebuffer.nr_color_samples;
3425
3426 if (sctx->framebuffer.state.zsbuf) {
3427 z_samples = sctx->framebuffer.state.zsbuf->texture->nr_samples;
3428 z_samples = MAX2(1, z_samples);
3429 } else {
3430 z_samples = coverage_samples;
3431 }
3432 } else if (sctx->smoothing_enabled) {
3433 coverage_samples = color_samples = z_samples = SI_NUM_SMOOTH_AA_SAMPLES;
3434 } else {
3435 coverage_samples = color_samples = z_samples = 1;
3436 }
3437
3438 /* Required by OpenGL line rasterization.
3439 *
3440 * TODO: We should also enable perpendicular endcaps for AA lines,
3441 * but that requires implementing line stippling in the pixel
3442 * shader. SC can only do line stippling with axis-aligned
3443 * endcaps.
3444 */
3445 unsigned sc_line_cntl = S_028BDC_DX10_DIAMOND_TEST_ENA(1);
3446 unsigned sc_aa_config = 0;
3447
3448 if (coverage_samples > 1) {
3449 /* distance from the pixel center, indexed by log2(nr_samples) */
3450 static unsigned max_dist[] = {
3451 0, /* unused */
3452 4, /* 2x MSAA */
3453 6, /* 4x MSAA */
3454 7, /* 8x MSAA */
3455 8, /* 16x MSAA */
3456 };
3457 unsigned log_samples = util_logbase2(coverage_samples);
3458 unsigned log_z_samples = util_logbase2(z_samples);
3459 unsigned ps_iter_samples = si_get_ps_iter_samples(sctx);
3460 unsigned log_ps_iter_samples = util_logbase2(ps_iter_samples);
3461
3462 sc_line_cntl |= S_028BDC_EXPAND_LINE_WIDTH(1);
3463 sc_aa_config = S_028BE0_MSAA_NUM_SAMPLES(log_samples) |
3464 S_028BE0_MAX_SAMPLE_DIST(max_dist[log_samples]) |
3465 S_028BE0_MSAA_EXPOSED_SAMPLES(log_samples);
3466
3467 if (sctx->framebuffer.nr_samples > 1) {
3468 db_eqaa |= S_028804_MAX_ANCHOR_SAMPLES(log_z_samples) |
3469 S_028804_PS_ITER_SAMPLES(log_ps_iter_samples) |
3470 S_028804_MASK_EXPORT_NUM_SAMPLES(log_samples) |
3471 S_028804_ALPHA_TO_MASK_NUM_SAMPLES(log_samples);
3472 sc_mode_cntl_1 |= S_028A4C_PS_ITER_SAMPLE(ps_iter_samples > 1);
3473 } else if (sctx->smoothing_enabled) {
3474 db_eqaa |= S_028804_OVERRASTERIZATION_AMOUNT(log_samples);
3475 }
3476 }
3477
3478 /* R_028BDC_PA_SC_LINE_CNTL, R_028BE0_PA_SC_AA_CONFIG */
3479 radeon_opt_set_context_reg2(sctx, R_028BDC_PA_SC_LINE_CNTL,
3480 SI_TRACKED_PA_SC_LINE_CNTL, sc_line_cntl,
3481 sc_aa_config);
3482 /* R_028804_DB_EQAA */
3483 radeon_opt_set_context_reg(sctx, R_028804_DB_EQAA, SI_TRACKED_DB_EQAA,
3484 db_eqaa);
3485 /* R_028A4C_PA_SC_MODE_CNTL_1 */
3486 radeon_opt_set_context_reg(sctx, R_028A4C_PA_SC_MODE_CNTL_1,
3487 SI_TRACKED_PA_SC_MODE_CNTL_1, sc_mode_cntl_1);
3488
3489 /* GFX9: Flush DFSM when the AA mode changes. */
3490 if (sctx->screen->dfsm_allowed) {
3491 radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
3492 radeon_emit(cs, EVENT_TYPE(V_028A90_FLUSH_DFSM) | EVENT_INDEX(0));
3493 }
3494 }
3495
3496 void si_update_ps_iter_samples(struct si_context *sctx)
3497 {
3498 if (sctx->framebuffer.nr_samples > 1)
3499 si_mark_atom_dirty(sctx, &sctx->atoms.s.msaa_config);
3500 if (sctx->screen->dpbb_allowed)
3501 si_mark_atom_dirty(sctx, &sctx->atoms.s.dpbb_state);
3502 }
3503
3504 static void si_set_min_samples(struct pipe_context *ctx, unsigned min_samples)
3505 {
3506 struct si_context *sctx = (struct si_context *)ctx;
3507
3508 /* The hardware can only do sample shading with 2^n samples. */
3509 min_samples = util_next_power_of_two(min_samples);
3510
3511 if (sctx->ps_iter_samples == min_samples)
3512 return;
3513
3514 sctx->ps_iter_samples = min_samples;
3515 sctx->do_update_shaders = true;
3516
3517 si_update_ps_iter_samples(sctx);
3518 }
3519
3520 /*
3521 * Samplers
3522 */
3523
3524 /**
3525 * Build the sampler view descriptor for a buffer texture.
3526 * @param state 256-bit descriptor; only the high 128 bits are filled in
3527 */
3528 void
3529 si_make_buffer_descriptor(struct si_screen *screen, struct r600_resource *buf,
3530 enum pipe_format format,
3531 unsigned offset, unsigned size,
3532 uint32_t *state)
3533 {
3534 const struct util_format_description *desc;
3535 int first_non_void;
3536 unsigned stride;
3537 unsigned num_records;
3538 unsigned num_format, data_format;
3539
3540 desc = util_format_description(format);
3541 first_non_void = util_format_get_first_non_void_channel(format);
3542 stride = desc->block.bits / 8;
3543 num_format = si_translate_buffer_numformat(&screen->b, desc, first_non_void);
3544 data_format = si_translate_buffer_dataformat(&screen->b, desc, first_non_void);
3545
3546 num_records = size / stride;
3547 num_records = MIN2(num_records, (buf->b.b.width0 - offset) / stride);
3548
3549 /* The NUM_RECORDS field has a different meaning depending on the chip,
3550 * instruction type, STRIDE, and SWIZZLE_ENABLE.
3551 *
3552 * SI-CIK:
3553 * - If STRIDE == 0, it's in byte units.
3554 * - If STRIDE != 0, it's in units of STRIDE, used with inst.IDXEN.
3555 *
3556 * VI:
3557 * - For SMEM and STRIDE == 0, it's in byte units.
3558 * - For SMEM and STRIDE != 0, it's in units of STRIDE.
3559 * - For VMEM and STRIDE == 0 or SWIZZLE_ENABLE == 0, it's in byte units.
3560 * - For VMEM and STRIDE != 0 and SWIZZLE_ENABLE == 1, it's in units of STRIDE.
3561 * NOTE: There is incompatibility between VMEM and SMEM opcodes due to SWIZZLE_-
3562 * ENABLE. The workaround is to set STRIDE = 0 if SWIZZLE_ENABLE == 0 when
3563 * using SMEM. This can be done in the shader by clearing STRIDE with s_and.
3564 * That way the same descriptor can be used by both SMEM and VMEM.
3565 *
3566 * GFX9:
3567 * - For SMEM and STRIDE == 0, it's in byte units.
3568 * - For SMEM and STRIDE != 0, it's in units of STRIDE.
3569 * - For VMEM and inst.IDXEN == 0 or STRIDE == 0, it's in byte units.
3570 * - For VMEM and inst.IDXEN == 1 and STRIDE != 0, it's in units of STRIDE.
3571 */
3572 if (screen->info.chip_class >= GFX9)
3573 /* When vindex == 0, LLVM sets IDXEN = 0, thus changing units
3574 * from STRIDE to bytes. This works around it by setting
3575 * NUM_RECORDS to at least the size of one element, so that
3576 * the first element is readable when IDXEN == 0.
3577 *
3578 * TODO: Fix this in LLVM, but do we need a new intrinsic where
3579 * IDXEN is enforced?
3580 */
3581 num_records = num_records ? MAX2(num_records, stride) : 0;
3582 else if (screen->info.chip_class == VI)
3583 num_records *= stride;
3584
3585 state[4] = 0;
3586 state[5] = S_008F04_STRIDE(stride);
3587 state[6] = num_records;
3588 state[7] = S_008F0C_DST_SEL_X(si_map_swizzle(desc->swizzle[0])) |
3589 S_008F0C_DST_SEL_Y(si_map_swizzle(desc->swizzle[1])) |
3590 S_008F0C_DST_SEL_Z(si_map_swizzle(desc->swizzle[2])) |
3591 S_008F0C_DST_SEL_W(si_map_swizzle(desc->swizzle[3])) |
3592 S_008F0C_NUM_FORMAT(num_format) |
3593 S_008F0C_DATA_FORMAT(data_format);
3594 }
3595
3596 static unsigned gfx9_border_color_swizzle(const unsigned char swizzle[4])
3597 {
3598 unsigned bc_swizzle = V_008F20_BC_SWIZZLE_XYZW;
3599
3600 if (swizzle[3] == PIPE_SWIZZLE_X) {
3601 /* For the pre-defined border color values (white, opaque
3602 * black, transparent black), the only thing that matters is
3603 * that the alpha channel winds up in the correct place
3604 * (because the RGB channels are all the same) so either of
3605 * these enumerations will work.
3606 */
3607 if (swizzle[2] == PIPE_SWIZZLE_Y)
3608 bc_swizzle = V_008F20_BC_SWIZZLE_WZYX;
3609 else
3610 bc_swizzle = V_008F20_BC_SWIZZLE_WXYZ;
3611 } else if (swizzle[0] == PIPE_SWIZZLE_X) {
3612 if (swizzle[1] == PIPE_SWIZZLE_Y)
3613 bc_swizzle = V_008F20_BC_SWIZZLE_XYZW;
3614 else
3615 bc_swizzle = V_008F20_BC_SWIZZLE_XWYZ;
3616 } else if (swizzle[1] == PIPE_SWIZZLE_X) {
3617 bc_swizzle = V_008F20_BC_SWIZZLE_YXWZ;
3618 } else if (swizzle[2] == PIPE_SWIZZLE_X) {
3619 bc_swizzle = V_008F20_BC_SWIZZLE_ZYXW;
3620 }
3621
3622 return bc_swizzle;
3623 }
3624
3625 /**
3626 * Build the sampler view descriptor for a texture.
3627 */
3628 void
3629 si_make_texture_descriptor(struct si_screen *screen,
3630 struct si_texture *tex,
3631 bool sampler,
3632 enum pipe_texture_target target,
3633 enum pipe_format pipe_format,
3634 const unsigned char state_swizzle[4],
3635 unsigned first_level, unsigned last_level,
3636 unsigned first_layer, unsigned last_layer,
3637 unsigned width, unsigned height, unsigned depth,
3638 uint32_t *state,
3639 uint32_t *fmask_state)
3640 {
3641 struct pipe_resource *res = &tex->buffer.b.b;
3642 const struct util_format_description *desc;
3643 unsigned char swizzle[4];
3644 int first_non_void;
3645 unsigned num_format, data_format, type, num_samples;
3646 uint64_t va;
3647
3648 desc = util_format_description(pipe_format);
3649
3650 num_samples = desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS ?
3651 MAX2(1, res->nr_samples) :
3652 MAX2(1, res->nr_storage_samples);
3653
3654 if (desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS) {
3655 const unsigned char swizzle_xxxx[4] = {0, 0, 0, 0};
3656 const unsigned char swizzle_yyyy[4] = {1, 1, 1, 1};
3657 const unsigned char swizzle_wwww[4] = {3, 3, 3, 3};
3658
3659 switch (pipe_format) {
3660 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
3661 case PIPE_FORMAT_X32_S8X24_UINT:
3662 case PIPE_FORMAT_X8Z24_UNORM:
3663 util_format_compose_swizzles(swizzle_yyyy, state_swizzle, swizzle);
3664 break;
3665 case PIPE_FORMAT_X24S8_UINT:
3666 /*
3667 * X24S8 is implemented as an 8_8_8_8 data format, to
3668 * fix texture gathers. This affects at least
3669 * GL45-CTS.texture_cube_map_array.sampling on VI.
3670 */
3671 if (screen->info.chip_class <= VI)
3672 util_format_compose_swizzles(swizzle_wwww, state_swizzle, swizzle);
3673 else
3674 util_format_compose_swizzles(swizzle_yyyy, state_swizzle, swizzle);
3675 break;
3676 default:
3677 util_format_compose_swizzles(swizzle_xxxx, state_swizzle, swizzle);
3678 }
3679 } else {
3680 util_format_compose_swizzles(desc->swizzle, state_swizzle, swizzle);
3681 }
3682
3683 first_non_void = util_format_get_first_non_void_channel(pipe_format);
3684
3685 switch (pipe_format) {
3686 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
3687 num_format = V_008F14_IMG_NUM_FORMAT_UNORM;
3688 break;
3689 default:
3690 if (first_non_void < 0) {
3691 if (util_format_is_compressed(pipe_format)) {
3692 switch (pipe_format) {
3693 case PIPE_FORMAT_DXT1_SRGB:
3694 case PIPE_FORMAT_DXT1_SRGBA:
3695 case PIPE_FORMAT_DXT3_SRGBA:
3696 case PIPE_FORMAT_DXT5_SRGBA:
3697 case PIPE_FORMAT_BPTC_SRGBA:
3698 case PIPE_FORMAT_ETC2_SRGB8:
3699 case PIPE_FORMAT_ETC2_SRGB8A1:
3700 case PIPE_FORMAT_ETC2_SRGBA8:
3701 num_format = V_008F14_IMG_NUM_FORMAT_SRGB;
3702 break;
3703 case PIPE_FORMAT_RGTC1_SNORM:
3704 case PIPE_FORMAT_LATC1_SNORM:
3705 case PIPE_FORMAT_RGTC2_SNORM:
3706 case PIPE_FORMAT_LATC2_SNORM:
3707 case PIPE_FORMAT_ETC2_R11_SNORM:
3708 case PIPE_FORMAT_ETC2_RG11_SNORM:
3709 /* implies float, so use SNORM/UNORM to determine
3710 whether data is signed or not */
3711 case PIPE_FORMAT_BPTC_RGB_FLOAT:
3712 num_format = V_008F14_IMG_NUM_FORMAT_SNORM;
3713 break;
3714 default:
3715 num_format = V_008F14_IMG_NUM_FORMAT_UNORM;
3716 break;
3717 }
3718 } else if (desc->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED) {
3719 num_format = V_008F14_IMG_NUM_FORMAT_UNORM;
3720 } else {
3721 num_format = V_008F14_IMG_NUM_FORMAT_FLOAT;
3722 }
3723 } else if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB) {
3724 num_format = V_008F14_IMG_NUM_FORMAT_SRGB;
3725 } else {
3726 num_format = V_008F14_IMG_NUM_FORMAT_UNORM;
3727
3728 switch (desc->channel[first_non_void].type) {
3729 case UTIL_FORMAT_TYPE_FLOAT:
3730 num_format = V_008F14_IMG_NUM_FORMAT_FLOAT;
3731 break;
3732 case UTIL_FORMAT_TYPE_SIGNED:
3733 if (desc->channel[first_non_void].normalized)
3734 num_format = V_008F14_IMG_NUM_FORMAT_SNORM;
3735 else if (desc->channel[first_non_void].pure_integer)
3736 num_format = V_008F14_IMG_NUM_FORMAT_SINT;
3737 else
3738 num_format = V_008F14_IMG_NUM_FORMAT_SSCALED;
3739 break;
3740 case UTIL_FORMAT_TYPE_UNSIGNED:
3741 if (desc->channel[first_non_void].normalized)
3742 num_format = V_008F14_IMG_NUM_FORMAT_UNORM;
3743 else if (desc->channel[first_non_void].pure_integer)
3744 num_format = V_008F14_IMG_NUM_FORMAT_UINT;
3745 else
3746 num_format = V_008F14_IMG_NUM_FORMAT_USCALED;
3747 }
3748 }
3749 }
3750
3751 data_format = si_translate_texformat(&screen->b, pipe_format, desc, first_non_void);
3752 if (data_format == ~0) {
3753 data_format = 0;
3754 }
3755
3756 /* S8 with Z32 HTILE needs a special format. */
3757 if (screen->info.chip_class >= GFX9 &&
3758 pipe_format == PIPE_FORMAT_S8_UINT &&
3759 tex->tc_compatible_htile)
3760 data_format = V_008F14_IMG_DATA_FORMAT_S8_32;
3761
3762 if (!sampler &&
3763 (res->target == PIPE_TEXTURE_CUBE ||
3764 res->target == PIPE_TEXTURE_CUBE_ARRAY ||
3765 (screen->info.chip_class <= VI &&
3766 res->target == PIPE_TEXTURE_3D))) {
3767 /* For the purpose of shader images, treat cube maps and 3D
3768 * textures as 2D arrays. For 3D textures, the address
3769 * calculations for mipmaps are different, so we rely on the
3770 * caller to effectively disable mipmaps.
3771 */
3772 type = V_008F1C_SQ_RSRC_IMG_2D_ARRAY;
3773
3774 assert(res->target != PIPE_TEXTURE_3D || (first_level == 0 && last_level == 0));
3775 } else {
3776 type = si_tex_dim(screen, tex, target, num_samples);
3777 }
3778
3779 if (type == V_008F1C_SQ_RSRC_IMG_1D_ARRAY) {
3780 height = 1;
3781 depth = res->array_size;
3782 } else if (type == V_008F1C_SQ_RSRC_IMG_2D_ARRAY ||
3783 type == V_008F1C_SQ_RSRC_IMG_2D_MSAA_ARRAY) {
3784 if (sampler || res->target != PIPE_TEXTURE_3D)
3785 depth = res->array_size;
3786 } else if (type == V_008F1C_SQ_RSRC_IMG_CUBE)
3787 depth = res->array_size / 6;
3788
3789 state[0] = 0;
3790 state[1] = (S_008F14_DATA_FORMAT_GFX6(data_format) |
3791 S_008F14_NUM_FORMAT_GFX6(num_format));
3792 state[2] = (S_008F18_WIDTH(width - 1) |
3793 S_008F18_HEIGHT(height - 1) |
3794 S_008F18_PERF_MOD(4));
3795 state[3] = (S_008F1C_DST_SEL_X(si_map_swizzle(swizzle[0])) |
3796 S_008F1C_DST_SEL_Y(si_map_swizzle(swizzle[1])) |
3797 S_008F1C_DST_SEL_Z(si_map_swizzle(swizzle[2])) |
3798 S_008F1C_DST_SEL_W(si_map_swizzle(swizzle[3])) |
3799 S_008F1C_BASE_LEVEL(num_samples > 1 ? 0 : first_level) |
3800 S_008F1C_LAST_LEVEL(num_samples > 1 ?
3801 util_logbase2(num_samples) :
3802 last_level) |
3803 S_008F1C_TYPE(type));
3804 state[4] = 0;
3805 state[5] = S_008F24_BASE_ARRAY(first_layer);
3806 state[6] = 0;
3807 state[7] = 0;
3808
3809 if (screen->info.chip_class >= GFX9) {
3810 unsigned bc_swizzle = gfx9_border_color_swizzle(desc->swizzle);
3811
3812 /* Depth is the the last accessible layer on Gfx9.
3813 * The hw doesn't need to know the total number of layers.
3814 */
3815 if (type == V_008F1C_SQ_RSRC_IMG_3D)
3816 state[4] |= S_008F20_DEPTH(depth - 1);
3817 else
3818 state[4] |= S_008F20_DEPTH(last_layer);
3819
3820 state[4] |= S_008F20_BC_SWIZZLE(bc_swizzle);
3821 state[5] |= S_008F24_MAX_MIP(num_samples > 1 ?
3822 util_logbase2(num_samples) :
3823 tex->buffer.b.b.last_level);
3824 } else {
3825 state[3] |= S_008F1C_POW2_PAD(res->last_level > 0);
3826 state[4] |= S_008F20_DEPTH(depth - 1);
3827 state[5] |= S_008F24_LAST_ARRAY(last_layer);
3828 }
3829
3830 if (tex->dcc_offset) {
3831 state[6] = S_008F28_ALPHA_IS_ON_MSB(vi_alpha_is_on_msb(pipe_format));
3832 } else {
3833 /* The last dword is unused by hw. The shader uses it to clear
3834 * bits in the first dword of sampler state.
3835 */
3836 if (screen->info.chip_class <= CIK && res->nr_samples <= 1) {
3837 if (first_level == last_level)
3838 state[7] = C_008F30_MAX_ANISO_RATIO;
3839 else
3840 state[7] = 0xffffffff;
3841 }
3842 }
3843
3844 /* Initialize the sampler view for FMASK. */
3845 if (tex->surface.fmask_size) {
3846 uint32_t data_format, num_format;
3847
3848 va = tex->buffer.gpu_address + tex->fmask_offset;
3849
3850 #define FMASK(s,f) (((unsigned)(MAX2(1, s)) * 16) + (MAX2(1, f)))
3851 if (screen->info.chip_class >= GFX9) {
3852 data_format = V_008F14_IMG_DATA_FORMAT_FMASK;
3853 switch (FMASK(res->nr_samples, res->nr_storage_samples)) {
3854 case FMASK(2,1):
3855 num_format = V_008F14_IMG_FMASK_8_2_1;
3856 break;
3857 case FMASK(2,2):
3858 num_format = V_008F14_IMG_FMASK_8_2_2;
3859 break;
3860 case FMASK(4,1):
3861 num_format = V_008F14_IMG_FMASK_8_4_1;
3862 break;
3863 case FMASK(4,2):
3864 num_format = V_008F14_IMG_FMASK_8_4_2;
3865 break;
3866 case FMASK(4,4):
3867 num_format = V_008F14_IMG_FMASK_8_4_4;
3868 break;
3869 case FMASK(8,1):
3870 num_format = V_008F14_IMG_FMASK_8_8_1;
3871 break;
3872 case FMASK(8,2):
3873 num_format = V_008F14_IMG_FMASK_16_8_2;
3874 break;
3875 case FMASK(8,4):
3876 num_format = V_008F14_IMG_FMASK_32_8_4;
3877 break;
3878 case FMASK(8,8):
3879 num_format = V_008F14_IMG_FMASK_32_8_8;
3880 break;
3881 case FMASK(16,1):
3882 num_format = V_008F14_IMG_FMASK_16_16_1;
3883 break;
3884 case FMASK(16,2):
3885 num_format = V_008F14_IMG_FMASK_32_16_2;
3886 break;
3887 case FMASK(16,4):
3888 num_format = V_008F14_IMG_FMASK_64_16_4;
3889 break;
3890 case FMASK(16,8):
3891 num_format = V_008F14_IMG_FMASK_64_16_8;
3892 break;
3893 default:
3894 unreachable("invalid nr_samples");
3895 }
3896 } else {
3897 switch (FMASK(res->nr_samples, res->nr_storage_samples)) {
3898 case FMASK(2,1):
3899 data_format = V_008F14_IMG_DATA_FORMAT_FMASK8_S2_F1;
3900 break;
3901 case FMASK(2,2):
3902 data_format = V_008F14_IMG_DATA_FORMAT_FMASK8_S2_F2;
3903 break;
3904 case FMASK(4,1):
3905 data_format = V_008F14_IMG_DATA_FORMAT_FMASK8_S4_F1;
3906 break;
3907 case FMASK(4,2):
3908 data_format = V_008F14_IMG_DATA_FORMAT_FMASK8_S4_F2;
3909 break;
3910 case FMASK(4,4):
3911 data_format = V_008F14_IMG_DATA_FORMAT_FMASK8_S4_F4;
3912 break;
3913 case FMASK(8,1):
3914 data_format = V_008F14_IMG_DATA_FORMAT_FMASK8_S8_F1;
3915 break;
3916 case FMASK(8,2):
3917 data_format = V_008F14_IMG_DATA_FORMAT_FMASK16_S8_F2;
3918 break;
3919 case FMASK(8,4):
3920 data_format = V_008F14_IMG_DATA_FORMAT_FMASK32_S8_F4;
3921 break;
3922 case FMASK(8,8):
3923 data_format = V_008F14_IMG_DATA_FORMAT_FMASK32_S8_F8;
3924 break;
3925 case FMASK(16,1):
3926 data_format = V_008F14_IMG_DATA_FORMAT_FMASK16_S16_F1;
3927 break;
3928 case FMASK(16,2):
3929 data_format = V_008F14_IMG_DATA_FORMAT_FMASK32_S16_F2;
3930 break;
3931 case FMASK(16,4):
3932 data_format = V_008F14_IMG_DATA_FORMAT_FMASK64_S16_F4;
3933 break;
3934 case FMASK(16,8):
3935 data_format = V_008F14_IMG_DATA_FORMAT_FMASK64_S16_F8;
3936 break;
3937 default:
3938 unreachable("invalid nr_samples");
3939 }
3940 num_format = V_008F14_IMG_NUM_FORMAT_UINT;
3941 }
3942 #undef FMASK
3943
3944 fmask_state[0] = (va >> 8) | tex->surface.fmask_tile_swizzle;
3945 fmask_state[1] = S_008F14_BASE_ADDRESS_HI(va >> 40) |
3946 S_008F14_DATA_FORMAT_GFX6(data_format) |
3947 S_008F14_NUM_FORMAT_GFX6(num_format);
3948 fmask_state[2] = S_008F18_WIDTH(width - 1) |
3949 S_008F18_HEIGHT(height - 1);
3950 fmask_state[3] = S_008F1C_DST_SEL_X(V_008F1C_SQ_SEL_X) |
3951 S_008F1C_DST_SEL_Y(V_008F1C_SQ_SEL_X) |
3952 S_008F1C_DST_SEL_Z(V_008F1C_SQ_SEL_X) |
3953 S_008F1C_DST_SEL_W(V_008F1C_SQ_SEL_X) |
3954 S_008F1C_TYPE(si_tex_dim(screen, tex, target, 0));
3955 fmask_state[4] = 0;
3956 fmask_state[5] = S_008F24_BASE_ARRAY(first_layer);
3957 fmask_state[6] = 0;
3958 fmask_state[7] = 0;
3959
3960 if (screen->info.chip_class >= GFX9) {
3961 fmask_state[3] |= S_008F1C_SW_MODE(tex->surface.u.gfx9.fmask.swizzle_mode);
3962 fmask_state[4] |= S_008F20_DEPTH(last_layer) |
3963 S_008F20_PITCH_GFX9(tex->surface.u.gfx9.fmask.epitch);
3964 fmask_state[5] |= S_008F24_META_PIPE_ALIGNED(tex->surface.u.gfx9.cmask.pipe_aligned) |
3965 S_008F24_META_RB_ALIGNED(tex->surface.u.gfx9.cmask.rb_aligned);
3966 } else {
3967 fmask_state[3] |= S_008F1C_TILING_INDEX(tex->surface.u.legacy.fmask.tiling_index);
3968 fmask_state[4] |= S_008F20_DEPTH(depth - 1) |
3969 S_008F20_PITCH_GFX6(tex->surface.u.legacy.fmask.pitch_in_pixels - 1);
3970 fmask_state[5] |= S_008F24_LAST_ARRAY(last_layer);
3971 }
3972 }
3973 }
3974
3975 /**
3976 * Create a sampler view.
3977 *
3978 * @param ctx context
3979 * @param texture texture
3980 * @param state sampler view template
3981 * @param width0 width0 override (for compressed textures as int)
3982 * @param height0 height0 override (for compressed textures as int)
3983 * @param force_level set the base address to the level (for compressed textures)
3984 */
3985 struct pipe_sampler_view *
3986 si_create_sampler_view_custom(struct pipe_context *ctx,
3987 struct pipe_resource *texture,
3988 const struct pipe_sampler_view *state,
3989 unsigned width0, unsigned height0,
3990 unsigned force_level)
3991 {
3992 struct si_context *sctx = (struct si_context*)ctx;
3993 struct si_sampler_view *view = CALLOC_STRUCT(si_sampler_view);
3994 struct si_texture *tex = (struct si_texture*)texture;
3995 unsigned base_level, first_level, last_level;
3996 unsigned char state_swizzle[4];
3997 unsigned height, depth, width;
3998 unsigned last_layer = state->u.tex.last_layer;
3999 enum pipe_format pipe_format;
4000 const struct legacy_surf_level *surflevel;
4001
4002 if (!view)
4003 return NULL;
4004
4005 /* initialize base object */
4006 view->base = *state;
4007 view->base.texture = NULL;
4008 view->base.reference.count = 1;
4009 view->base.context = ctx;
4010
4011 assert(texture);
4012 pipe_resource_reference(&view->base.texture, texture);
4013
4014 if (state->format == PIPE_FORMAT_X24S8_UINT ||
4015 state->format == PIPE_FORMAT_S8X24_UINT ||
4016 state->format == PIPE_FORMAT_X32_S8X24_UINT ||
4017 state->format == PIPE_FORMAT_S8_UINT)
4018 view->is_stencil_sampler = true;
4019
4020 /* Buffer resource. */
4021 if (texture->target == PIPE_BUFFER) {
4022 si_make_buffer_descriptor(sctx->screen,
4023 r600_resource(texture),
4024 state->format,
4025 state->u.buf.offset,
4026 state->u.buf.size,
4027 view->state);
4028 return &view->base;
4029 }
4030
4031 state_swizzle[0] = state->swizzle_r;
4032 state_swizzle[1] = state->swizzle_g;
4033 state_swizzle[2] = state->swizzle_b;
4034 state_swizzle[3] = state->swizzle_a;
4035
4036 base_level = 0;
4037 first_level = state->u.tex.first_level;
4038 last_level = state->u.tex.last_level;
4039 width = width0;
4040 height = height0;
4041 depth = texture->depth0;
4042
4043 if (sctx->chip_class <= VI && force_level) {
4044 assert(force_level == first_level &&
4045 force_level == last_level);
4046 base_level = force_level;
4047 first_level = 0;
4048 last_level = 0;
4049 width = u_minify(width, force_level);
4050 height = u_minify(height, force_level);
4051 depth = u_minify(depth, force_level);
4052 }
4053
4054 /* This is not needed if state trackers set last_layer correctly. */
4055 if (state->target == PIPE_TEXTURE_1D ||
4056 state->target == PIPE_TEXTURE_2D ||
4057 state->target == PIPE_TEXTURE_RECT ||
4058 state->target == PIPE_TEXTURE_CUBE)
4059 last_layer = state->u.tex.first_layer;
4060
4061 /* Texturing with separate depth and stencil. */
4062 pipe_format = state->format;
4063
4064 /* Depth/stencil texturing sometimes needs separate texture. */
4065 if (tex->is_depth && !si_can_sample_zs(tex, view->is_stencil_sampler)) {
4066 if (!tex->flushed_depth_texture &&
4067 !si_init_flushed_depth_texture(ctx, texture, NULL)) {
4068 pipe_resource_reference(&view->base.texture, NULL);
4069 FREE(view);
4070 return NULL;
4071 }
4072
4073 assert(tex->flushed_depth_texture);
4074
4075 /* Override format for the case where the flushed texture
4076 * contains only Z or only S.
4077 */
4078 if (tex->flushed_depth_texture->buffer.b.b.format != tex->buffer.b.b.format)
4079 pipe_format = tex->flushed_depth_texture->buffer.b.b.format;
4080
4081 tex = tex->flushed_depth_texture;
4082 }
4083
4084 surflevel = tex->surface.u.legacy.level;
4085
4086 if (tex->db_compatible) {
4087 if (!view->is_stencil_sampler)
4088 pipe_format = tex->db_render_format;
4089
4090 switch (pipe_format) {
4091 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
4092 pipe_format = PIPE_FORMAT_Z32_FLOAT;
4093 break;
4094 case PIPE_FORMAT_X8Z24_UNORM:
4095 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
4096 /* Z24 is always stored like this for DB
4097 * compatibility.
4098 */
4099 pipe_format = PIPE_FORMAT_Z24X8_UNORM;
4100 break;
4101 case PIPE_FORMAT_X24S8_UINT:
4102 case PIPE_FORMAT_S8X24_UINT:
4103 case PIPE_FORMAT_X32_S8X24_UINT:
4104 pipe_format = PIPE_FORMAT_S8_UINT;
4105 surflevel = tex->surface.u.legacy.stencil_level;
4106 break;
4107 default:;
4108 }
4109 }
4110
4111 view->dcc_incompatible =
4112 vi_dcc_formats_are_incompatible(texture,
4113 state->u.tex.first_level,
4114 state->format);
4115
4116 si_make_texture_descriptor(sctx->screen, tex, true,
4117 state->target, pipe_format, state_swizzle,
4118 first_level, last_level,
4119 state->u.tex.first_layer, last_layer,
4120 width, height, depth,
4121 view->state, view->fmask_state);
4122
4123 unsigned num_format = G_008F14_NUM_FORMAT_GFX6(view->state[1]);
4124 view->is_integer =
4125 num_format == V_008F14_IMG_NUM_FORMAT_USCALED ||
4126 num_format == V_008F14_IMG_NUM_FORMAT_SSCALED ||
4127 num_format == V_008F14_IMG_NUM_FORMAT_UINT ||
4128 num_format == V_008F14_IMG_NUM_FORMAT_SINT;
4129 view->base_level_info = &surflevel[base_level];
4130 view->base_level = base_level;
4131 view->block_width = util_format_get_blockwidth(pipe_format);
4132 return &view->base;
4133 }
4134
4135 static struct pipe_sampler_view *
4136 si_create_sampler_view(struct pipe_context *ctx,
4137 struct pipe_resource *texture,
4138 const struct pipe_sampler_view *state)
4139 {
4140 return si_create_sampler_view_custom(ctx, texture, state,
4141 texture ? texture->width0 : 0,
4142 texture ? texture->height0 : 0, 0);
4143 }
4144
4145 static void si_sampler_view_destroy(struct pipe_context *ctx,
4146 struct pipe_sampler_view *state)
4147 {
4148 struct si_sampler_view *view = (struct si_sampler_view *)state;
4149
4150 pipe_resource_reference(&state->texture, NULL);
4151 FREE(view);
4152 }
4153
4154 static bool wrap_mode_uses_border_color(unsigned wrap, bool linear_filter)
4155 {
4156 return wrap == PIPE_TEX_WRAP_CLAMP_TO_BORDER ||
4157 wrap == PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER ||
4158 (linear_filter &&
4159 (wrap == PIPE_TEX_WRAP_CLAMP ||
4160 wrap == PIPE_TEX_WRAP_MIRROR_CLAMP));
4161 }
4162
4163 static uint32_t si_translate_border_color(struct si_context *sctx,
4164 const struct pipe_sampler_state *state,
4165 const union pipe_color_union *color,
4166 bool is_integer)
4167 {
4168 bool linear_filter = state->min_img_filter != PIPE_TEX_FILTER_NEAREST ||
4169 state->mag_img_filter != PIPE_TEX_FILTER_NEAREST;
4170
4171 if (!wrap_mode_uses_border_color(state->wrap_s, linear_filter) &&
4172 !wrap_mode_uses_border_color(state->wrap_t, linear_filter) &&
4173 !wrap_mode_uses_border_color(state->wrap_r, linear_filter))
4174 return S_008F3C_BORDER_COLOR_TYPE(V_008F3C_SQ_TEX_BORDER_COLOR_TRANS_BLACK);
4175
4176 #define simple_border_types(elt) \
4177 do { \
4178 if (color->elt[0] == 0 && color->elt[1] == 0 && \
4179 color->elt[2] == 0 && color->elt[3] == 0) \
4180 return S_008F3C_BORDER_COLOR_TYPE(V_008F3C_SQ_TEX_BORDER_COLOR_TRANS_BLACK); \
4181 if (color->elt[0] == 0 && color->elt[1] == 0 && \
4182 color->elt[2] == 0 && color->elt[3] == 1) \
4183 return S_008F3C_BORDER_COLOR_TYPE(V_008F3C_SQ_TEX_BORDER_COLOR_OPAQUE_BLACK); \
4184 if (color->elt[0] == 1 && color->elt[1] == 1 && \
4185 color->elt[2] == 1 && color->elt[3] == 1) \
4186 return S_008F3C_BORDER_COLOR_TYPE(V_008F3C_SQ_TEX_BORDER_COLOR_OPAQUE_WHITE); \
4187 } while (false)
4188
4189 if (is_integer)
4190 simple_border_types(ui);
4191 else
4192 simple_border_types(f);
4193
4194 #undef simple_border_types
4195
4196 int i;
4197
4198 /* Check if the border has been uploaded already. */
4199 for (i = 0; i < sctx->border_color_count; i++)
4200 if (memcmp(&sctx->border_color_table[i], color,
4201 sizeof(*color)) == 0)
4202 break;
4203
4204 if (i >= SI_MAX_BORDER_COLORS) {
4205 /* Getting 4096 unique border colors is very unlikely. */
4206 fprintf(stderr, "radeonsi: The border color table is full. "
4207 "Any new border colors will be just black. "
4208 "Please file a bug.\n");
4209 return S_008F3C_BORDER_COLOR_TYPE(V_008F3C_SQ_TEX_BORDER_COLOR_TRANS_BLACK);
4210 }
4211
4212 if (i == sctx->border_color_count) {
4213 /* Upload a new border color. */
4214 memcpy(&sctx->border_color_table[i], color,
4215 sizeof(*color));
4216 util_memcpy_cpu_to_le32(&sctx->border_color_map[i],
4217 color, sizeof(*color));
4218 sctx->border_color_count++;
4219 }
4220
4221 return S_008F3C_BORDER_COLOR_PTR(i) |
4222 S_008F3C_BORDER_COLOR_TYPE(V_008F3C_SQ_TEX_BORDER_COLOR_REGISTER);
4223 }
4224
4225 static inline int S_FIXED(float value, unsigned frac_bits)
4226 {
4227 return value * (1 << frac_bits);
4228 }
4229
4230 static inline unsigned si_tex_filter(unsigned filter, unsigned max_aniso)
4231 {
4232 if (filter == PIPE_TEX_FILTER_LINEAR)
4233 return max_aniso > 1 ? V_008F38_SQ_TEX_XY_FILTER_ANISO_BILINEAR
4234 : V_008F38_SQ_TEX_XY_FILTER_BILINEAR;
4235 else
4236 return max_aniso > 1 ? V_008F38_SQ_TEX_XY_FILTER_ANISO_POINT
4237 : V_008F38_SQ_TEX_XY_FILTER_POINT;
4238 }
4239
4240 static inline unsigned si_tex_aniso_filter(unsigned filter)
4241 {
4242 if (filter < 2)
4243 return 0;
4244 if (filter < 4)
4245 return 1;
4246 if (filter < 8)
4247 return 2;
4248 if (filter < 16)
4249 return 3;
4250 return 4;
4251 }
4252
4253 static void *si_create_sampler_state(struct pipe_context *ctx,
4254 const struct pipe_sampler_state *state)
4255 {
4256 struct si_context *sctx = (struct si_context *)ctx;
4257 struct si_screen *sscreen = sctx->screen;
4258 struct si_sampler_state *rstate = CALLOC_STRUCT(si_sampler_state);
4259 unsigned max_aniso = sscreen->force_aniso >= 0 ? sscreen->force_aniso
4260 : state->max_anisotropy;
4261 unsigned max_aniso_ratio = si_tex_aniso_filter(max_aniso);
4262 union pipe_color_union clamped_border_color;
4263
4264 if (!rstate) {
4265 return NULL;
4266 }
4267
4268 #ifdef DEBUG
4269 rstate->magic = SI_SAMPLER_STATE_MAGIC;
4270 #endif
4271 rstate->val[0] = (S_008F30_CLAMP_X(si_tex_wrap(state->wrap_s)) |
4272 S_008F30_CLAMP_Y(si_tex_wrap(state->wrap_t)) |
4273 S_008F30_CLAMP_Z(si_tex_wrap(state->wrap_r)) |
4274 S_008F30_MAX_ANISO_RATIO(max_aniso_ratio) |
4275 S_008F30_DEPTH_COMPARE_FUNC(si_tex_compare(state->compare_func)) |
4276 S_008F30_FORCE_UNNORMALIZED(!state->normalized_coords) |
4277 S_008F30_ANISO_THRESHOLD(max_aniso_ratio >> 1) |
4278 S_008F30_ANISO_BIAS(max_aniso_ratio) |
4279 S_008F30_DISABLE_CUBE_WRAP(!state->seamless_cube_map) |
4280 S_008F30_COMPAT_MODE(sctx->chip_class >= VI));
4281 rstate->val[1] = (S_008F34_MIN_LOD(S_FIXED(CLAMP(state->min_lod, 0, 15), 8)) |
4282 S_008F34_MAX_LOD(S_FIXED(CLAMP(state->max_lod, 0, 15), 8)) |
4283 S_008F34_PERF_MIP(max_aniso_ratio ? max_aniso_ratio + 6 : 0));
4284 rstate->val[2] = (S_008F38_LOD_BIAS(S_FIXED(CLAMP(state->lod_bias, -16, 16), 8)) |
4285 S_008F38_XY_MAG_FILTER(si_tex_filter(state->mag_img_filter, max_aniso)) |
4286 S_008F38_XY_MIN_FILTER(si_tex_filter(state->min_img_filter, max_aniso)) |
4287 S_008F38_MIP_FILTER(si_tex_mipfilter(state->min_mip_filter)) |
4288 S_008F38_MIP_POINT_PRECLAMP(0) |
4289 S_008F38_DISABLE_LSB_CEIL(sctx->chip_class <= VI) |
4290 S_008F38_FILTER_PREC_FIX(1) |
4291 S_008F38_ANISO_OVERRIDE(sctx->chip_class >= VI));
4292 rstate->val[3] = si_translate_border_color(sctx, state, &state->border_color, false);
4293
4294 /* Create sampler resource for integer textures. */
4295 memcpy(rstate->integer_val, rstate->val, sizeof(rstate->val));
4296 rstate->integer_val[3] = si_translate_border_color(sctx, state, &state->border_color, true);
4297
4298 /* Create sampler resource for upgraded depth textures. */
4299 memcpy(rstate->upgraded_depth_val, rstate->val, sizeof(rstate->val));
4300
4301 for (unsigned i = 0; i < 4; ++i) {
4302 /* Use channel 0 on purpose, so that we can use OPAQUE_WHITE
4303 * when the border color is 1.0. */
4304 clamped_border_color.f[i] = CLAMP(state->border_color.f[0], 0, 1);
4305 }
4306
4307 if (memcmp(&state->border_color, &clamped_border_color, sizeof(clamped_border_color)) == 0)
4308 rstate->upgraded_depth_val[3] |= S_008F3C_UPGRADED_DEPTH(1);
4309 else
4310 rstate->upgraded_depth_val[3] =
4311 si_translate_border_color(sctx, state, &clamped_border_color, false) |
4312 S_008F3C_UPGRADED_DEPTH(1);
4313
4314 return rstate;
4315 }
4316
4317 static void si_set_sample_mask(struct pipe_context *ctx, unsigned sample_mask)
4318 {
4319 struct si_context *sctx = (struct si_context *)ctx;
4320
4321 if (sctx->sample_mask == (uint16_t)sample_mask)
4322 return;
4323
4324 sctx->sample_mask = sample_mask;
4325 si_mark_atom_dirty(sctx, &sctx->atoms.s.sample_mask);
4326 }
4327
4328 static void si_emit_sample_mask(struct si_context *sctx)
4329 {
4330 struct radeon_cmdbuf *cs = sctx->gfx_cs;
4331 unsigned mask = sctx->sample_mask;
4332
4333 /* Needed for line and polygon smoothing as well as for the Polaris
4334 * small primitive filter. We expect the state tracker to take care of
4335 * this for us.
4336 */
4337 assert(mask == 0xffff || sctx->framebuffer.nr_samples > 1 ||
4338 (mask & 1 && sctx->blitter->running));
4339
4340 radeon_set_context_reg_seq(cs, R_028C38_PA_SC_AA_MASK_X0Y0_X1Y0, 2);
4341 radeon_emit(cs, mask | (mask << 16));
4342 radeon_emit(cs, mask | (mask << 16));
4343 }
4344
4345 static void si_delete_sampler_state(struct pipe_context *ctx, void *state)
4346 {
4347 #ifdef DEBUG
4348 struct si_sampler_state *s = state;
4349
4350 assert(s->magic == SI_SAMPLER_STATE_MAGIC);
4351 s->magic = 0;
4352 #endif
4353 free(state);
4354 }
4355
4356 /*
4357 * Vertex elements & buffers
4358 */
4359
4360 static void *si_create_vertex_elements(struct pipe_context *ctx,
4361 unsigned count,
4362 const struct pipe_vertex_element *elements)
4363 {
4364 struct si_screen *sscreen = (struct si_screen*)ctx->screen;
4365 struct si_vertex_elements *v = CALLOC_STRUCT(si_vertex_elements);
4366 bool used[SI_NUM_VERTEX_BUFFERS] = {};
4367 int i;
4368
4369 assert(count <= SI_MAX_ATTRIBS);
4370 if (!v)
4371 return NULL;
4372
4373 v->count = count;
4374 v->desc_list_byte_size = align(count * 16, SI_CPDMA_ALIGNMENT);
4375
4376 for (i = 0; i < count; ++i) {
4377 const struct util_format_description *desc;
4378 const struct util_format_channel_description *channel;
4379 unsigned data_format, num_format;
4380 int first_non_void;
4381 unsigned vbo_index = elements[i].vertex_buffer_index;
4382 unsigned char swizzle[4];
4383
4384 if (vbo_index >= SI_NUM_VERTEX_BUFFERS) {
4385 FREE(v);
4386 return NULL;
4387 }
4388
4389 if (elements[i].instance_divisor) {
4390 v->uses_instance_divisors = true;
4391 v->instance_divisors[i] = elements[i].instance_divisor;
4392
4393 if (v->instance_divisors[i] == 1)
4394 v->instance_divisor_is_one |= 1u << i;
4395 else
4396 v->instance_divisor_is_fetched |= 1u << i;
4397 }
4398
4399 if (!used[vbo_index]) {
4400 v->first_vb_use_mask |= 1 << i;
4401 used[vbo_index] = true;
4402 }
4403
4404 desc = util_format_description(elements[i].src_format);
4405 first_non_void = util_format_get_first_non_void_channel(elements[i].src_format);
4406 data_format = si_translate_buffer_dataformat(ctx->screen, desc, first_non_void);
4407 num_format = si_translate_buffer_numformat(ctx->screen, desc, first_non_void);
4408 channel = first_non_void >= 0 ? &desc->channel[first_non_void] : NULL;
4409 memcpy(swizzle, desc->swizzle, sizeof(swizzle));
4410
4411 v->format_size[i] = desc->block.bits / 8;
4412 v->src_offset[i] = elements[i].src_offset;
4413 v->vertex_buffer_index[i] = vbo_index;
4414
4415 /* The hardware always treats the 2-bit alpha channel as
4416 * unsigned, so a shader workaround is needed. The affected
4417 * chips are VI and older except Stoney (GFX8.1).
4418 */
4419 if (data_format == V_008F0C_BUF_DATA_FORMAT_2_10_10_10 &&
4420 sscreen->info.chip_class <= VI &&
4421 sscreen->info.family != CHIP_STONEY) {
4422 if (num_format == V_008F0C_BUF_NUM_FORMAT_SNORM) {
4423 v->fix_fetch[i] = SI_FIX_FETCH_A2_SNORM;
4424 } else if (num_format == V_008F0C_BUF_NUM_FORMAT_SSCALED) {
4425 v->fix_fetch[i] = SI_FIX_FETCH_A2_SSCALED;
4426 } else if (num_format == V_008F0C_BUF_NUM_FORMAT_SINT) {
4427 /* This isn't actually used in OpenGL. */
4428 v->fix_fetch[i] = SI_FIX_FETCH_A2_SINT;
4429 }
4430 } else if (channel && channel->type == UTIL_FORMAT_TYPE_FIXED) {
4431 if (desc->swizzle[3] == PIPE_SWIZZLE_1)
4432 v->fix_fetch[i] = SI_FIX_FETCH_RGBX_32_FIXED;
4433 else
4434 v->fix_fetch[i] = SI_FIX_FETCH_RGBA_32_FIXED;
4435 } else if (channel && channel->size == 32 && !channel->pure_integer) {
4436 if (channel->type == UTIL_FORMAT_TYPE_SIGNED) {
4437 if (channel->normalized) {
4438 if (desc->swizzle[3] == PIPE_SWIZZLE_1)
4439 v->fix_fetch[i] = SI_FIX_FETCH_RGBX_32_SNORM;
4440 else
4441 v->fix_fetch[i] = SI_FIX_FETCH_RGBA_32_SNORM;
4442 } else {
4443 v->fix_fetch[i] = SI_FIX_FETCH_RGBA_32_SSCALED;
4444 }
4445 } else if (channel->type == UTIL_FORMAT_TYPE_UNSIGNED) {
4446 if (channel->normalized) {
4447 if (desc->swizzle[3] == PIPE_SWIZZLE_1)
4448 v->fix_fetch[i] = SI_FIX_FETCH_RGBX_32_UNORM;
4449 else
4450 v->fix_fetch[i] = SI_FIX_FETCH_RGBA_32_UNORM;
4451 } else {
4452 v->fix_fetch[i] = SI_FIX_FETCH_RGBA_32_USCALED;
4453 }
4454 }
4455 } else if (channel && channel->size == 64 &&
4456 channel->type == UTIL_FORMAT_TYPE_FLOAT) {
4457 switch (desc->nr_channels) {
4458 case 1:
4459 case 2:
4460 v->fix_fetch[i] = SI_FIX_FETCH_RG_64_FLOAT;
4461 swizzle[0] = PIPE_SWIZZLE_X;
4462 swizzle[1] = PIPE_SWIZZLE_Y;
4463 swizzle[2] = desc->nr_channels == 2 ? PIPE_SWIZZLE_Z : PIPE_SWIZZLE_0;
4464 swizzle[3] = desc->nr_channels == 2 ? PIPE_SWIZZLE_W : PIPE_SWIZZLE_0;
4465 break;
4466 case 3:
4467 v->fix_fetch[i] = SI_FIX_FETCH_RGB_64_FLOAT;
4468 swizzle[0] = PIPE_SWIZZLE_X; /* 3 loads */
4469 swizzle[1] = PIPE_SWIZZLE_Y;
4470 swizzle[2] = PIPE_SWIZZLE_0;
4471 swizzle[3] = PIPE_SWIZZLE_0;
4472 break;
4473 case 4:
4474 v->fix_fetch[i] = SI_FIX_FETCH_RGBA_64_FLOAT;
4475 swizzle[0] = PIPE_SWIZZLE_X; /* 2 loads */
4476 swizzle[1] = PIPE_SWIZZLE_Y;
4477 swizzle[2] = PIPE_SWIZZLE_Z;
4478 swizzle[3] = PIPE_SWIZZLE_W;
4479 break;
4480 default:
4481 assert(0);
4482 }
4483 } else if (channel && desc->nr_channels == 3) {
4484 assert(desc->swizzle[0] == PIPE_SWIZZLE_X);
4485
4486 if (channel->size == 8) {
4487 if (channel->pure_integer)
4488 v->fix_fetch[i] = SI_FIX_FETCH_RGB_8_INT;
4489 else
4490 v->fix_fetch[i] = SI_FIX_FETCH_RGB_8;
4491 } else if (channel->size == 16) {
4492 if (channel->pure_integer)
4493 v->fix_fetch[i] = SI_FIX_FETCH_RGB_16_INT;
4494 else
4495 v->fix_fetch[i] = SI_FIX_FETCH_RGB_16;
4496 }
4497 }
4498
4499 v->rsrc_word3[i] = S_008F0C_DST_SEL_X(si_map_swizzle(swizzle[0])) |
4500 S_008F0C_DST_SEL_Y(si_map_swizzle(swizzle[1])) |
4501 S_008F0C_DST_SEL_Z(si_map_swizzle(swizzle[2])) |
4502 S_008F0C_DST_SEL_W(si_map_swizzle(swizzle[3])) |
4503 S_008F0C_NUM_FORMAT(num_format) |
4504 S_008F0C_DATA_FORMAT(data_format);
4505 }
4506 return v;
4507 }
4508
4509 static void si_bind_vertex_elements(struct pipe_context *ctx, void *state)
4510 {
4511 struct si_context *sctx = (struct si_context *)ctx;
4512 struct si_vertex_elements *old = sctx->vertex_elements;
4513 struct si_vertex_elements *v = (struct si_vertex_elements*)state;
4514
4515 sctx->vertex_elements = v;
4516 sctx->vertex_buffers_dirty = true;
4517
4518 if (v &&
4519 (!old ||
4520 old->count != v->count ||
4521 old->uses_instance_divisors != v->uses_instance_divisors ||
4522 v->uses_instance_divisors || /* we don't check which divisors changed */
4523 memcmp(old->fix_fetch, v->fix_fetch, sizeof(v->fix_fetch[0]) * v->count)))
4524 sctx->do_update_shaders = true;
4525
4526 if (v && v->instance_divisor_is_fetched) {
4527 struct pipe_constant_buffer cb;
4528
4529 cb.buffer = NULL;
4530 cb.user_buffer = v->instance_divisors;
4531 cb.buffer_offset = 0;
4532 cb.buffer_size = sizeof(uint32_t) * v->count;
4533 si_set_rw_buffer(sctx, SI_VS_CONST_INSTANCE_DIVISORS, &cb);
4534 }
4535 }
4536
4537 static void si_delete_vertex_element(struct pipe_context *ctx, void *state)
4538 {
4539 struct si_context *sctx = (struct si_context *)ctx;
4540
4541 if (sctx->vertex_elements == state)
4542 sctx->vertex_elements = NULL;
4543 FREE(state);
4544 }
4545
4546 static void si_set_vertex_buffers(struct pipe_context *ctx,
4547 unsigned start_slot, unsigned count,
4548 const struct pipe_vertex_buffer *buffers)
4549 {
4550 struct si_context *sctx = (struct si_context *)ctx;
4551 struct pipe_vertex_buffer *dst = sctx->vertex_buffer + start_slot;
4552 int i;
4553
4554 assert(start_slot + count <= ARRAY_SIZE(sctx->vertex_buffer));
4555
4556 if (buffers) {
4557 for (i = 0; i < count; i++) {
4558 const struct pipe_vertex_buffer *src = buffers + i;
4559 struct pipe_vertex_buffer *dsti = dst + i;
4560 struct pipe_resource *buf = src->buffer.resource;
4561
4562 pipe_resource_reference(&dsti->buffer.resource, buf);
4563 dsti->buffer_offset = src->buffer_offset;
4564 dsti->stride = src->stride;
4565 si_context_add_resource_size(sctx, buf);
4566 if (buf)
4567 r600_resource(buf)->bind_history |= PIPE_BIND_VERTEX_BUFFER;
4568 }
4569 } else {
4570 for (i = 0; i < count; i++) {
4571 pipe_resource_reference(&dst[i].buffer.resource, NULL);
4572 }
4573 }
4574 sctx->vertex_buffers_dirty = true;
4575 }
4576
4577 /*
4578 * Misc
4579 */
4580
4581 static void si_set_tess_state(struct pipe_context *ctx,
4582 const float default_outer_level[4],
4583 const float default_inner_level[2])
4584 {
4585 struct si_context *sctx = (struct si_context *)ctx;
4586 struct pipe_constant_buffer cb;
4587 float array[8];
4588
4589 memcpy(array, default_outer_level, sizeof(float) * 4);
4590 memcpy(array+4, default_inner_level, sizeof(float) * 2);
4591
4592 cb.buffer = NULL;
4593 cb.user_buffer = NULL;
4594 cb.buffer_size = sizeof(array);
4595
4596 si_upload_const_buffer(sctx, (struct r600_resource**)&cb.buffer,
4597 (void*)array, sizeof(array),
4598 &cb.buffer_offset);
4599
4600 si_set_rw_buffer(sctx, SI_HS_CONST_DEFAULT_TESS_LEVELS, &cb);
4601 pipe_resource_reference(&cb.buffer, NULL);
4602 }
4603
4604 static void si_texture_barrier(struct pipe_context *ctx, unsigned flags)
4605 {
4606 struct si_context *sctx = (struct si_context *)ctx;
4607
4608 si_update_fb_dirtiness_after_rendering(sctx);
4609
4610 /* Multisample surfaces are flushed in si_decompress_textures. */
4611 if (sctx->framebuffer.uncompressed_cb_mask)
4612 si_make_CB_shader_coherent(sctx, sctx->framebuffer.nr_samples,
4613 sctx->framebuffer.CB_has_shader_readable_metadata);
4614 }
4615
4616 /* This only ensures coherency for shader image/buffer stores. */
4617 static void si_memory_barrier(struct pipe_context *ctx, unsigned flags)
4618 {
4619 struct si_context *sctx = (struct si_context *)ctx;
4620
4621 /* Subsequent commands must wait for all shader invocations to
4622 * complete. */
4623 sctx->flags |= SI_CONTEXT_PS_PARTIAL_FLUSH |
4624 SI_CONTEXT_CS_PARTIAL_FLUSH;
4625
4626 if (flags & PIPE_BARRIER_CONSTANT_BUFFER)
4627 sctx->flags |= SI_CONTEXT_INV_SMEM_L1 |
4628 SI_CONTEXT_INV_VMEM_L1;
4629
4630 if (flags & (PIPE_BARRIER_VERTEX_BUFFER |
4631 PIPE_BARRIER_SHADER_BUFFER |
4632 PIPE_BARRIER_TEXTURE |
4633 PIPE_BARRIER_IMAGE |
4634 PIPE_BARRIER_STREAMOUT_BUFFER |
4635 PIPE_BARRIER_GLOBAL_BUFFER)) {
4636 /* As far as I can tell, L1 contents are written back to L2
4637 * automatically at end of shader, but the contents of other
4638 * L1 caches might still be stale. */
4639 sctx->flags |= SI_CONTEXT_INV_VMEM_L1;
4640 }
4641
4642 if (flags & PIPE_BARRIER_INDEX_BUFFER) {
4643 /* Indices are read through TC L2 since VI.
4644 * L1 isn't used.
4645 */
4646 if (sctx->screen->info.chip_class <= CIK)
4647 sctx->flags |= SI_CONTEXT_WRITEBACK_GLOBAL_L2;
4648 }
4649
4650 /* MSAA color, any depth and any stencil are flushed in
4651 * si_decompress_textures when needed.
4652 */
4653 if (flags & PIPE_BARRIER_FRAMEBUFFER &&
4654 sctx->framebuffer.uncompressed_cb_mask) {
4655 sctx->flags |= SI_CONTEXT_FLUSH_AND_INV_CB;
4656
4657 if (sctx->chip_class <= VI)
4658 sctx->flags |= SI_CONTEXT_WRITEBACK_GLOBAL_L2;
4659 }
4660
4661 /* Indirect buffers use TC L2 on GFX9, but not older hw. */
4662 if (sctx->screen->info.chip_class <= VI &&
4663 flags & PIPE_BARRIER_INDIRECT_BUFFER)
4664 sctx->flags |= SI_CONTEXT_WRITEBACK_GLOBAL_L2;
4665 }
4666
4667 static void *si_create_blend_custom(struct si_context *sctx, unsigned mode)
4668 {
4669 struct pipe_blend_state blend;
4670
4671 memset(&blend, 0, sizeof(blend));
4672 blend.independent_blend_enable = true;
4673 blend.rt[0].colormask = 0xf;
4674 return si_create_blend_state_mode(&sctx->b, &blend, mode);
4675 }
4676
4677 static void si_init_config(struct si_context *sctx);
4678
4679 void si_init_state_functions(struct si_context *sctx)
4680 {
4681 sctx->atoms.s.framebuffer.emit = si_emit_framebuffer_state;
4682 sctx->atoms.s.msaa_sample_locs.emit = si_emit_msaa_sample_locs;
4683 sctx->atoms.s.db_render_state.emit = si_emit_db_render_state;
4684 sctx->atoms.s.dpbb_state.emit = si_emit_dpbb_state;
4685 sctx->atoms.s.msaa_config.emit = si_emit_msaa_config;
4686 sctx->atoms.s.sample_mask.emit = si_emit_sample_mask;
4687 sctx->atoms.s.cb_render_state.emit = si_emit_cb_render_state;
4688 sctx->atoms.s.blend_color.emit = si_emit_blend_color;
4689 sctx->atoms.s.clip_regs.emit = si_emit_clip_regs;
4690 sctx->atoms.s.clip_state.emit = si_emit_clip_state;
4691 sctx->atoms.s.stencil_ref.emit = si_emit_stencil_ref;
4692
4693 sctx->b.create_blend_state = si_create_blend_state;
4694 sctx->b.bind_blend_state = si_bind_blend_state;
4695 sctx->b.delete_blend_state = si_delete_blend_state;
4696 sctx->b.set_blend_color = si_set_blend_color;
4697
4698 sctx->b.create_rasterizer_state = si_create_rs_state;
4699 sctx->b.bind_rasterizer_state = si_bind_rs_state;
4700 sctx->b.delete_rasterizer_state = si_delete_rs_state;
4701
4702 sctx->b.create_depth_stencil_alpha_state = si_create_dsa_state;
4703 sctx->b.bind_depth_stencil_alpha_state = si_bind_dsa_state;
4704 sctx->b.delete_depth_stencil_alpha_state = si_delete_dsa_state;
4705
4706 sctx->custom_dsa_flush = si_create_db_flush_dsa(sctx);
4707 sctx->custom_blend_resolve = si_create_blend_custom(sctx, V_028808_CB_RESOLVE);
4708 sctx->custom_blend_fmask_decompress = si_create_blend_custom(sctx, V_028808_CB_FMASK_DECOMPRESS);
4709 sctx->custom_blend_eliminate_fastclear = si_create_blend_custom(sctx, V_028808_CB_ELIMINATE_FAST_CLEAR);
4710 sctx->custom_blend_dcc_decompress = si_create_blend_custom(sctx, V_028808_CB_DCC_DECOMPRESS);
4711
4712 sctx->b.set_clip_state = si_set_clip_state;
4713 sctx->b.set_stencil_ref = si_set_stencil_ref;
4714
4715 sctx->b.set_framebuffer_state = si_set_framebuffer_state;
4716
4717 sctx->b.create_sampler_state = si_create_sampler_state;
4718 sctx->b.delete_sampler_state = si_delete_sampler_state;
4719
4720 sctx->b.create_sampler_view = si_create_sampler_view;
4721 sctx->b.sampler_view_destroy = si_sampler_view_destroy;
4722
4723 sctx->b.set_sample_mask = si_set_sample_mask;
4724
4725 sctx->b.create_vertex_elements_state = si_create_vertex_elements;
4726 sctx->b.bind_vertex_elements_state = si_bind_vertex_elements;
4727 sctx->b.delete_vertex_elements_state = si_delete_vertex_element;
4728 sctx->b.set_vertex_buffers = si_set_vertex_buffers;
4729
4730 sctx->b.texture_barrier = si_texture_barrier;
4731 sctx->b.memory_barrier = si_memory_barrier;
4732 sctx->b.set_min_samples = si_set_min_samples;
4733 sctx->b.set_tess_state = si_set_tess_state;
4734
4735 sctx->b.set_active_query_state = si_set_active_query_state;
4736
4737 sctx->b.draw_vbo = si_draw_vbo;
4738
4739 si_init_config(sctx);
4740 }
4741
4742 void si_init_screen_state_functions(struct si_screen *sscreen)
4743 {
4744 sscreen->b.is_format_supported = si_is_format_supported;
4745 }
4746
4747 static void si_set_grbm_gfx_index(struct si_context *sctx,
4748 struct si_pm4_state *pm4, unsigned value)
4749 {
4750 unsigned reg = sctx->chip_class >= CIK ? R_030800_GRBM_GFX_INDEX :
4751 R_00802C_GRBM_GFX_INDEX;
4752 si_pm4_set_reg(pm4, reg, value);
4753 }
4754
4755 static void si_set_grbm_gfx_index_se(struct si_context *sctx,
4756 struct si_pm4_state *pm4, unsigned se)
4757 {
4758 assert(se == ~0 || se < sctx->screen->info.max_se);
4759 si_set_grbm_gfx_index(sctx, pm4,
4760 (se == ~0 ? S_030800_SE_BROADCAST_WRITES(1) :
4761 S_030800_SE_INDEX(se)) |
4762 S_030800_SH_BROADCAST_WRITES(1) |
4763 S_030800_INSTANCE_BROADCAST_WRITES(1));
4764 }
4765
4766 static void
4767 si_write_harvested_raster_configs(struct si_context *sctx,
4768 struct si_pm4_state *pm4,
4769 unsigned raster_config,
4770 unsigned raster_config_1)
4771 {
4772 unsigned num_se = MAX2(sctx->screen->info.max_se, 1);
4773 unsigned raster_config_se[4];
4774 unsigned se;
4775
4776 ac_get_harvested_configs(&sctx->screen->info,
4777 raster_config,
4778 &raster_config_1,
4779 raster_config_se);
4780
4781 for (se = 0; se < num_se; se++) {
4782 si_set_grbm_gfx_index_se(sctx, pm4, se);
4783 si_pm4_set_reg(pm4, R_028350_PA_SC_RASTER_CONFIG, raster_config_se[se]);
4784 }
4785 si_set_grbm_gfx_index(sctx, pm4, ~0);
4786
4787 if (sctx->chip_class >= CIK) {
4788 si_pm4_set_reg(pm4, R_028354_PA_SC_RASTER_CONFIG_1, raster_config_1);
4789 }
4790 }
4791
4792 static void si_set_raster_config(struct si_context *sctx, struct si_pm4_state *pm4)
4793 {
4794 struct si_screen *sscreen = sctx->screen;
4795 unsigned num_rb = MIN2(sscreen->info.num_render_backends, 16);
4796 unsigned rb_mask = sscreen->info.enabled_rb_mask;
4797 unsigned raster_config = sscreen->pa_sc_raster_config;
4798 unsigned raster_config_1 = sscreen->pa_sc_raster_config_1;
4799
4800 if (!rb_mask || util_bitcount(rb_mask) >= num_rb) {
4801 /* Always use the default config when all backends are enabled
4802 * (or when we failed to determine the enabled backends).
4803 */
4804 si_pm4_set_reg(pm4, R_028350_PA_SC_RASTER_CONFIG,
4805 raster_config);
4806 if (sctx->chip_class >= CIK)
4807 si_pm4_set_reg(pm4, R_028354_PA_SC_RASTER_CONFIG_1,
4808 raster_config_1);
4809 } else {
4810 si_write_harvested_raster_configs(sctx, pm4, raster_config, raster_config_1);
4811 }
4812 }
4813
4814 static void si_init_config(struct si_context *sctx)
4815 {
4816 struct si_screen *sscreen = sctx->screen;
4817 uint64_t border_color_va = sctx->border_color_buffer->gpu_address;
4818 bool has_clear_state = sscreen->has_clear_state;
4819 struct si_pm4_state *pm4 = CALLOC_STRUCT(si_pm4_state);
4820
4821 /* Only SI can disable CLEAR_STATE for now. */
4822 assert(has_clear_state || sscreen->info.chip_class == SI);
4823
4824 if (!pm4)
4825 return;
4826
4827 si_pm4_cmd_begin(pm4, PKT3_CONTEXT_CONTROL);
4828 si_pm4_cmd_add(pm4, CONTEXT_CONTROL_LOAD_ENABLE(1));
4829 si_pm4_cmd_add(pm4, CONTEXT_CONTROL_SHADOW_ENABLE(1));
4830 si_pm4_cmd_end(pm4, false);
4831
4832 if (has_clear_state) {
4833 si_pm4_cmd_begin(pm4, PKT3_CLEAR_STATE);
4834 si_pm4_cmd_add(pm4, 0);
4835 si_pm4_cmd_end(pm4, false);
4836 }
4837
4838 if (sctx->chip_class <= VI)
4839 si_set_raster_config(sctx, pm4);
4840
4841 si_pm4_set_reg(pm4, R_028A18_VGT_HOS_MAX_TESS_LEVEL, fui(64));
4842 if (!has_clear_state)
4843 si_pm4_set_reg(pm4, R_028A1C_VGT_HOS_MIN_TESS_LEVEL, fui(0));
4844
4845 /* FIXME calculate these values somehow ??? */
4846 if (sctx->chip_class <= VI) {
4847 si_pm4_set_reg(pm4, R_028A54_VGT_GS_PER_ES, SI_GS_PER_ES);
4848 si_pm4_set_reg(pm4, R_028A58_VGT_ES_PER_GS, 0x40);
4849 }
4850
4851 if (!has_clear_state) {
4852 si_pm4_set_reg(pm4, R_028A5C_VGT_GS_PER_VS, 0x2);
4853 si_pm4_set_reg(pm4, R_028A8C_VGT_PRIMITIVEID_RESET, 0x0);
4854 si_pm4_set_reg(pm4, R_028B98_VGT_STRMOUT_BUFFER_CONFIG, 0x0);
4855 }
4856
4857 si_pm4_set_reg(pm4, R_028AA0_VGT_INSTANCE_STEP_RATE_0, 1);
4858 if (!has_clear_state)
4859 si_pm4_set_reg(pm4, R_028AB8_VGT_VTX_CNT_EN, 0x0);
4860 if (sctx->chip_class < CIK)
4861 si_pm4_set_reg(pm4, R_008A14_PA_CL_ENHANCE, S_008A14_NUM_CLIP_SEQ(3) |
4862 S_008A14_CLIP_VTX_REORDER_ENA(1));
4863
4864 if (!has_clear_state)
4865 si_pm4_set_reg(pm4, R_02882C_PA_SU_PRIM_FILTER_CNTL, 0);
4866
4867 /* CLEAR_STATE doesn't clear these correctly on certain generations.
4868 * I don't know why. Deduced by trial and error.
4869 */
4870 if (sctx->chip_class <= CIK) {
4871 si_pm4_set_reg(pm4, R_028B28_VGT_STRMOUT_DRAW_OPAQUE_OFFSET, 0);
4872 si_pm4_set_reg(pm4, R_028204_PA_SC_WINDOW_SCISSOR_TL, S_028204_WINDOW_OFFSET_DISABLE(1));
4873 si_pm4_set_reg(pm4, R_028240_PA_SC_GENERIC_SCISSOR_TL, S_028240_WINDOW_OFFSET_DISABLE(1));
4874 si_pm4_set_reg(pm4, R_028244_PA_SC_GENERIC_SCISSOR_BR,
4875 S_028244_BR_X(16384) | S_028244_BR_Y(16384));
4876 si_pm4_set_reg(pm4, R_028030_PA_SC_SCREEN_SCISSOR_TL, 0);
4877 si_pm4_set_reg(pm4, R_028034_PA_SC_SCREEN_SCISSOR_BR,
4878 S_028034_BR_X(16384) | S_028034_BR_Y(16384));
4879 }
4880
4881 if (!has_clear_state) {
4882 si_pm4_set_reg(pm4, R_028230_PA_SC_EDGERULE,
4883 S_028230_ER_TRI(0xA) |
4884 S_028230_ER_POINT(0xA) |
4885 S_028230_ER_RECT(0xA) |
4886 /* Required by DX10_DIAMOND_TEST_ENA: */
4887 S_028230_ER_LINE_LR(0x1A) |
4888 S_028230_ER_LINE_RL(0x26) |
4889 S_028230_ER_LINE_TB(0xA) |
4890 S_028230_ER_LINE_BT(0xA));
4891 si_pm4_set_reg(pm4, R_028820_PA_CL_NANINF_CNTL, 0);
4892 si_pm4_set_reg(pm4, R_028AC0_DB_SRESULTS_COMPARE_STATE0, 0x0);
4893 si_pm4_set_reg(pm4, R_028AC4_DB_SRESULTS_COMPARE_STATE1, 0x0);
4894 si_pm4_set_reg(pm4, R_028AC8_DB_PRELOAD_CONTROL, 0x0);
4895 si_pm4_set_reg(pm4, R_02800C_DB_RENDER_OVERRIDE, 0);
4896 }
4897
4898 if (sctx->chip_class >= GFX9) {
4899 si_pm4_set_reg(pm4, R_030920_VGT_MAX_VTX_INDX, ~0);
4900 si_pm4_set_reg(pm4, R_030924_VGT_MIN_VTX_INDX, 0);
4901 si_pm4_set_reg(pm4, R_030928_VGT_INDX_OFFSET, 0);
4902 } else {
4903 /* These registers, when written, also overwrite the CLEAR_STATE
4904 * context, so we can't rely on CLEAR_STATE setting them.
4905 * It would be an issue if there was another UMD changing them.
4906 */
4907 si_pm4_set_reg(pm4, R_028400_VGT_MAX_VTX_INDX, ~0);
4908 si_pm4_set_reg(pm4, R_028404_VGT_MIN_VTX_INDX, 0);
4909 si_pm4_set_reg(pm4, R_028408_VGT_INDX_OFFSET, 0);
4910 }
4911
4912 if (sctx->chip_class >= CIK) {
4913 if (sctx->chip_class >= GFX9) {
4914 si_pm4_set_reg(pm4, R_00B41C_SPI_SHADER_PGM_RSRC3_HS,
4915 S_00B41C_CU_EN(0xffff) | S_00B41C_WAVE_LIMIT(0x3F));
4916 } else {
4917 si_pm4_set_reg(pm4, R_00B51C_SPI_SHADER_PGM_RSRC3_LS,
4918 S_00B51C_CU_EN(0xffff) | S_00B51C_WAVE_LIMIT(0x3F));
4919 si_pm4_set_reg(pm4, R_00B41C_SPI_SHADER_PGM_RSRC3_HS,
4920 S_00B41C_WAVE_LIMIT(0x3F));
4921 si_pm4_set_reg(pm4, R_00B31C_SPI_SHADER_PGM_RSRC3_ES,
4922 S_00B31C_CU_EN(0xffff) | S_00B31C_WAVE_LIMIT(0x3F));
4923
4924 /* If this is 0, Bonaire can hang even if GS isn't being used.
4925 * Other chips are unaffected. These are suboptimal values,
4926 * but we don't use on-chip GS.
4927 */
4928 si_pm4_set_reg(pm4, R_028A44_VGT_GS_ONCHIP_CNTL,
4929 S_028A44_ES_VERTS_PER_SUBGRP(64) |
4930 S_028A44_GS_PRIMS_PER_SUBGRP(4));
4931 }
4932 si_pm4_set_reg(pm4, R_00B21C_SPI_SHADER_PGM_RSRC3_GS,
4933 S_00B21C_CU_EN(0xffff) | S_00B21C_WAVE_LIMIT(0x3F));
4934
4935 /* Compute LATE_ALLOC_VS.LIMIT. */
4936 unsigned num_cu_per_sh = sscreen->info.num_good_cu_per_sh;
4937 unsigned late_alloc_limit; /* The limit is per SH. */
4938
4939 if (sctx->family == CHIP_KABINI) {
4940 late_alloc_limit = 0; /* Potential hang on Kabini. */
4941 } else if (num_cu_per_sh <= 4) {
4942 /* Too few available compute units per SH. Disallowing
4943 * VS to run on one CU could hurt us more than late VS
4944 * allocation would help.
4945 *
4946 * 2 is the highest safe number that allows us to keep
4947 * all CUs enabled.
4948 */
4949 late_alloc_limit = 2;
4950 } else {
4951 /* This is a good initial value, allowing 1 late_alloc
4952 * wave per SIMD on num_cu - 2.
4953 */
4954 late_alloc_limit = (num_cu_per_sh - 2) * 4;
4955
4956 /* The limit is 0-based, so 0 means 1. */
4957 assert(late_alloc_limit > 0 && late_alloc_limit <= 64);
4958 late_alloc_limit -= 1;
4959 }
4960
4961 /* VS can't execute on one CU if the limit is > 2. */
4962 si_pm4_set_reg(pm4, R_00B118_SPI_SHADER_PGM_RSRC3_VS,
4963 S_00B118_CU_EN(late_alloc_limit > 2 ? 0xfffe : 0xffff) |
4964 S_00B118_WAVE_LIMIT(0x3F));
4965 si_pm4_set_reg(pm4, R_00B11C_SPI_SHADER_LATE_ALLOC_VS,
4966 S_00B11C_LIMIT(late_alloc_limit));
4967 si_pm4_set_reg(pm4, R_00B01C_SPI_SHADER_PGM_RSRC3_PS,
4968 S_00B01C_CU_EN(0xffff) | S_00B01C_WAVE_LIMIT(0x3F));
4969 }
4970
4971 if (sctx->chip_class >= VI) {
4972 unsigned vgt_tess_distribution;
4973
4974 vgt_tess_distribution =
4975 S_028B50_ACCUM_ISOLINE(32) |
4976 S_028B50_ACCUM_TRI(11) |
4977 S_028B50_ACCUM_QUAD(11) |
4978 S_028B50_DONUT_SPLIT(16);
4979
4980 /* Testing with Unigine Heaven extreme tesselation yielded best results
4981 * with TRAP_SPLIT = 3.
4982 */
4983 if (sctx->family == CHIP_FIJI ||
4984 sctx->family >= CHIP_POLARIS10)
4985 vgt_tess_distribution |= S_028B50_TRAP_SPLIT(3);
4986
4987 si_pm4_set_reg(pm4, R_028B50_VGT_TESS_DISTRIBUTION, vgt_tess_distribution);
4988 } else if (!has_clear_state) {
4989 si_pm4_set_reg(pm4, R_028C58_VGT_VERTEX_REUSE_BLOCK_CNTL, 14);
4990 si_pm4_set_reg(pm4, R_028C5C_VGT_OUT_DEALLOC_CNTL, 16);
4991 }
4992
4993 si_pm4_set_reg(pm4, R_028080_TA_BC_BASE_ADDR, border_color_va >> 8);
4994 if (sctx->chip_class >= CIK) {
4995 si_pm4_set_reg(pm4, R_028084_TA_BC_BASE_ADDR_HI,
4996 S_028084_ADDRESS(border_color_va >> 40));
4997 }
4998 si_pm4_add_bo(pm4, sctx->border_color_buffer, RADEON_USAGE_READ,
4999 RADEON_PRIO_BORDER_COLORS);
5000
5001 if (sctx->chip_class >= GFX9) {
5002 unsigned num_se = sscreen->info.max_se;
5003 unsigned pc_lines = 0;
5004
5005 switch (sctx->family) {
5006 case CHIP_VEGA10:
5007 case CHIP_VEGA12:
5008 case CHIP_VEGA20:
5009 pc_lines = 4096;
5010 break;
5011 case CHIP_RAVEN:
5012 pc_lines = 1024;
5013 break;
5014 default:
5015 assert(0);
5016 }
5017
5018 si_pm4_set_reg(pm4, R_028C48_PA_SC_BINNER_CNTL_1,
5019 S_028C48_MAX_ALLOC_COUNT(MIN2(128, pc_lines / (4 * num_se))) |
5020 S_028C48_MAX_PRIM_PER_BATCH(1023));
5021 si_pm4_set_reg(pm4, R_028C4C_PA_SC_CONSERVATIVE_RASTERIZATION_CNTL,
5022 S_028C4C_NULL_SQUAD_AA_MASK_ENABLE(1));
5023 si_pm4_set_reg(pm4, R_030968_VGT_INSTANCE_BASE_ID, 0);
5024 }
5025
5026 si_pm4_upload_indirect_buffer(sctx, pm4);
5027 sctx->init_config = pm4;
5028 }