2 * Copyright 2012 Advanced Micro Devices, Inc.
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE.
25 #include "si_build_pm4.h"
29 #include "util/u_dual_blend.h"
30 #include "util/u_format.h"
31 #include "util/u_format_s3tc.h"
32 #include "util/u_memory.h"
33 #include "util/u_resource.h"
34 #include "util/u_upload_mgr.h"
35 #include "util/fast_idiv_by_const.h"
37 static unsigned si_map_swizzle(unsigned swizzle
)
41 return V_008F0C_SQ_SEL_Y
;
43 return V_008F0C_SQ_SEL_Z
;
45 return V_008F0C_SQ_SEL_W
;
47 return V_008F0C_SQ_SEL_0
;
49 return V_008F0C_SQ_SEL_1
;
50 default: /* PIPE_SWIZZLE_X */
51 return V_008F0C_SQ_SEL_X
;
55 /* 12.4 fixed-point */
56 static unsigned si_pack_float_12p4(float x
)
59 x
>= 4096 ? 0xffff : x
* 16;
63 * Inferred framebuffer and blender state.
65 * CB_TARGET_MASK is emitted here to avoid a hang with dual source blending
66 * if there is not enough PS outputs.
68 static void si_emit_cb_render_state(struct si_context
*sctx
)
70 struct radeon_cmdbuf
*cs
= sctx
->gfx_cs
;
71 struct si_state_blend
*blend
= sctx
->queued
.named
.blend
;
72 /* CB_COLORn_INFO.FORMAT=INVALID should disable unbound colorbuffers,
73 * but you never know. */
74 uint32_t cb_target_mask
= sctx
->framebuffer
.colorbuf_enabled_4bit
;
78 cb_target_mask
&= blend
->cb_target_mask
;
80 /* Avoid a hang that happens when dual source blending is enabled
81 * but there is not enough color outputs. This is undefined behavior,
82 * so disable color writes completely.
84 * Reproducible with Unigine Heaven 4.0 and drirc missing.
86 if (blend
&& blend
->dual_src_blend
&&
87 sctx
->ps_shader
.cso
&&
88 (sctx
->ps_shader
.cso
->info
.colors_written
& 0x3) != 0x3)
91 /* GFX9: Flush DFSM when CB_TARGET_MASK changes.
92 * I think we don't have to do anything between IBs.
94 if (sctx
->screen
->dfsm_allowed
&&
95 sctx
->last_cb_target_mask
!= cb_target_mask
) {
96 sctx
->last_cb_target_mask
= cb_target_mask
;
98 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
99 radeon_emit(cs
, EVENT_TYPE(V_028A90_FLUSH_DFSM
) | EVENT_INDEX(0));
102 unsigned initial_cdw
= cs
->current
.cdw
;
103 radeon_opt_set_context_reg(sctx
, R_028238_CB_TARGET_MASK
,
104 SI_TRACKED_CB_TARGET_MASK
, cb_target_mask
);
106 if (sctx
->chip_class
>= GFX8
) {
107 /* DCC MSAA workaround for blending.
108 * Alternatively, we can set CB_COLORi_DCC_CONTROL.OVERWRITE_-
109 * COMBINER_DISABLE, but that would be more complicated.
111 bool oc_disable
= (sctx
->chip_class
== GFX8
||
112 sctx
->chip_class
== GFX9
) &&
114 blend
->blend_enable_4bit
& cb_target_mask
&&
115 sctx
->framebuffer
.nr_samples
>= 2;
116 unsigned watermark
= sctx
->framebuffer
.dcc_overwrite_combiner_watermark
;
118 radeon_opt_set_context_reg(
119 sctx
, R_028424_CB_DCC_CONTROL
,
120 SI_TRACKED_CB_DCC_CONTROL
,
121 S_028424_OVERWRITE_COMBINER_MRT_SHARING_DISABLE(1) |
122 S_028424_OVERWRITE_COMBINER_WATERMARK(watermark
) |
123 S_028424_OVERWRITE_COMBINER_DISABLE(oc_disable
) |
124 S_028424_DISABLE_CONSTANT_ENCODE_REG(sctx
->screen
->has_dcc_constant_encode
));
127 /* RB+ register settings. */
128 if (sctx
->screen
->rbplus_allowed
) {
129 unsigned spi_shader_col_format
=
130 sctx
->ps_shader
.cso
?
131 sctx
->ps_shader
.current
->key
.part
.ps
.epilog
.spi_shader_col_format
: 0;
132 unsigned sx_ps_downconvert
= 0;
133 unsigned sx_blend_opt_epsilon
= 0;
134 unsigned sx_blend_opt_control
= 0;
136 for (i
= 0; i
< sctx
->framebuffer
.state
.nr_cbufs
; i
++) {
137 struct si_surface
*surf
=
138 (struct si_surface
*)sctx
->framebuffer
.state
.cbufs
[i
];
139 unsigned format
, swap
, spi_format
, colormask
;
140 bool has_alpha
, has_rgb
;
145 format
= G_028C70_FORMAT(surf
->cb_color_info
);
146 swap
= G_028C70_COMP_SWAP(surf
->cb_color_info
);
147 spi_format
= (spi_shader_col_format
>> (i
* 4)) & 0xf;
148 colormask
= (cb_target_mask
>> (i
* 4)) & 0xf;
150 /* Set if RGB and A are present. */
151 has_alpha
= !G_028C74_FORCE_DST_ALPHA_1(surf
->cb_color_attrib
);
153 if (format
== V_028C70_COLOR_8
||
154 format
== V_028C70_COLOR_16
||
155 format
== V_028C70_COLOR_32
)
156 has_rgb
= !has_alpha
;
160 /* Check the colormask and export format. */
161 if (!(colormask
& (PIPE_MASK_RGBA
& ~PIPE_MASK_A
)))
163 if (!(colormask
& PIPE_MASK_A
))
166 if (spi_format
== V_028714_SPI_SHADER_ZERO
) {
171 /* Disable value checking for disabled channels. */
173 sx_blend_opt_control
|= S_02875C_MRT0_COLOR_OPT_DISABLE(1) << (i
* 4);
175 sx_blend_opt_control
|= S_02875C_MRT0_ALPHA_OPT_DISABLE(1) << (i
* 4);
177 /* Enable down-conversion for 32bpp and smaller formats. */
179 case V_028C70_COLOR_8
:
180 case V_028C70_COLOR_8_8
:
181 case V_028C70_COLOR_8_8_8_8
:
182 /* For 1 and 2-channel formats, use the superset thereof. */
183 if (spi_format
== V_028714_SPI_SHADER_FP16_ABGR
||
184 spi_format
== V_028714_SPI_SHADER_UINT16_ABGR
||
185 spi_format
== V_028714_SPI_SHADER_SINT16_ABGR
) {
186 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_8_8_8_8
<< (i
* 4);
187 sx_blend_opt_epsilon
|= V_028758_8BIT_FORMAT
<< (i
* 4);
191 case V_028C70_COLOR_5_6_5
:
192 if (spi_format
== V_028714_SPI_SHADER_FP16_ABGR
) {
193 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_5_6_5
<< (i
* 4);
194 sx_blend_opt_epsilon
|= V_028758_6BIT_FORMAT
<< (i
* 4);
198 case V_028C70_COLOR_1_5_5_5
:
199 if (spi_format
== V_028714_SPI_SHADER_FP16_ABGR
) {
200 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_1_5_5_5
<< (i
* 4);
201 sx_blend_opt_epsilon
|= V_028758_5BIT_FORMAT
<< (i
* 4);
205 case V_028C70_COLOR_4_4_4_4
:
206 if (spi_format
== V_028714_SPI_SHADER_FP16_ABGR
) {
207 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_4_4_4_4
<< (i
* 4);
208 sx_blend_opt_epsilon
|= V_028758_4BIT_FORMAT
<< (i
* 4);
212 case V_028C70_COLOR_32
:
213 if (swap
== V_028C70_SWAP_STD
&&
214 spi_format
== V_028714_SPI_SHADER_32_R
)
215 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_32_R
<< (i
* 4);
216 else if (swap
== V_028C70_SWAP_ALT_REV
&&
217 spi_format
== V_028714_SPI_SHADER_32_AR
)
218 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_32_A
<< (i
* 4);
221 case V_028C70_COLOR_16
:
222 case V_028C70_COLOR_16_16
:
223 /* For 1-channel formats, use the superset thereof. */
224 if (spi_format
== V_028714_SPI_SHADER_UNORM16_ABGR
||
225 spi_format
== V_028714_SPI_SHADER_SNORM16_ABGR
||
226 spi_format
== V_028714_SPI_SHADER_UINT16_ABGR
||
227 spi_format
== V_028714_SPI_SHADER_SINT16_ABGR
) {
228 if (swap
== V_028C70_SWAP_STD
||
229 swap
== V_028C70_SWAP_STD_REV
)
230 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_16_16_GR
<< (i
* 4);
232 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_16_16_AR
<< (i
* 4);
236 case V_028C70_COLOR_10_11_11
:
237 if (spi_format
== V_028714_SPI_SHADER_FP16_ABGR
) {
238 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_10_11_11
<< (i
* 4);
239 sx_blend_opt_epsilon
|= V_028758_11BIT_FORMAT
<< (i
* 4);
243 case V_028C70_COLOR_2_10_10_10
:
244 if (spi_format
== V_028714_SPI_SHADER_FP16_ABGR
) {
245 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_2_10_10_10
<< (i
* 4);
246 sx_blend_opt_epsilon
|= V_028758_10BIT_FORMAT
<< (i
* 4);
252 /* SX_PS_DOWNCONVERT, SX_BLEND_OPT_EPSILON, SX_BLEND_OPT_CONTROL */
253 radeon_opt_set_context_reg3(sctx
, R_028754_SX_PS_DOWNCONVERT
,
254 SI_TRACKED_SX_PS_DOWNCONVERT
,
255 sx_ps_downconvert
, sx_blend_opt_epsilon
,
256 sx_blend_opt_control
);
258 if (initial_cdw
!= cs
->current
.cdw
)
259 sctx
->context_roll
= true;
266 static uint32_t si_translate_blend_function(int blend_func
)
268 switch (blend_func
) {
270 return V_028780_COMB_DST_PLUS_SRC
;
271 case PIPE_BLEND_SUBTRACT
:
272 return V_028780_COMB_SRC_MINUS_DST
;
273 case PIPE_BLEND_REVERSE_SUBTRACT
:
274 return V_028780_COMB_DST_MINUS_SRC
;
276 return V_028780_COMB_MIN_DST_SRC
;
278 return V_028780_COMB_MAX_DST_SRC
;
280 PRINT_ERR("Unknown blend function %d\n", blend_func
);
287 static uint32_t si_translate_blend_factor(int blend_fact
)
289 switch (blend_fact
) {
290 case PIPE_BLENDFACTOR_ONE
:
291 return V_028780_BLEND_ONE
;
292 case PIPE_BLENDFACTOR_SRC_COLOR
:
293 return V_028780_BLEND_SRC_COLOR
;
294 case PIPE_BLENDFACTOR_SRC_ALPHA
:
295 return V_028780_BLEND_SRC_ALPHA
;
296 case PIPE_BLENDFACTOR_DST_ALPHA
:
297 return V_028780_BLEND_DST_ALPHA
;
298 case PIPE_BLENDFACTOR_DST_COLOR
:
299 return V_028780_BLEND_DST_COLOR
;
300 case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
:
301 return V_028780_BLEND_SRC_ALPHA_SATURATE
;
302 case PIPE_BLENDFACTOR_CONST_COLOR
:
303 return V_028780_BLEND_CONSTANT_COLOR
;
304 case PIPE_BLENDFACTOR_CONST_ALPHA
:
305 return V_028780_BLEND_CONSTANT_ALPHA
;
306 case PIPE_BLENDFACTOR_ZERO
:
307 return V_028780_BLEND_ZERO
;
308 case PIPE_BLENDFACTOR_INV_SRC_COLOR
:
309 return V_028780_BLEND_ONE_MINUS_SRC_COLOR
;
310 case PIPE_BLENDFACTOR_INV_SRC_ALPHA
:
311 return V_028780_BLEND_ONE_MINUS_SRC_ALPHA
;
312 case PIPE_BLENDFACTOR_INV_DST_ALPHA
:
313 return V_028780_BLEND_ONE_MINUS_DST_ALPHA
;
314 case PIPE_BLENDFACTOR_INV_DST_COLOR
:
315 return V_028780_BLEND_ONE_MINUS_DST_COLOR
;
316 case PIPE_BLENDFACTOR_INV_CONST_COLOR
:
317 return V_028780_BLEND_ONE_MINUS_CONSTANT_COLOR
;
318 case PIPE_BLENDFACTOR_INV_CONST_ALPHA
:
319 return V_028780_BLEND_ONE_MINUS_CONSTANT_ALPHA
;
320 case PIPE_BLENDFACTOR_SRC1_COLOR
:
321 return V_028780_BLEND_SRC1_COLOR
;
322 case PIPE_BLENDFACTOR_SRC1_ALPHA
:
323 return V_028780_BLEND_SRC1_ALPHA
;
324 case PIPE_BLENDFACTOR_INV_SRC1_COLOR
:
325 return V_028780_BLEND_INV_SRC1_COLOR
;
326 case PIPE_BLENDFACTOR_INV_SRC1_ALPHA
:
327 return V_028780_BLEND_INV_SRC1_ALPHA
;
329 PRINT_ERR("Bad blend factor %d not supported!\n", blend_fact
);
336 static uint32_t si_translate_blend_opt_function(int blend_func
)
338 switch (blend_func
) {
340 return V_028760_OPT_COMB_ADD
;
341 case PIPE_BLEND_SUBTRACT
:
342 return V_028760_OPT_COMB_SUBTRACT
;
343 case PIPE_BLEND_REVERSE_SUBTRACT
:
344 return V_028760_OPT_COMB_REVSUBTRACT
;
346 return V_028760_OPT_COMB_MIN
;
348 return V_028760_OPT_COMB_MAX
;
350 return V_028760_OPT_COMB_BLEND_DISABLED
;
354 static uint32_t si_translate_blend_opt_factor(int blend_fact
, bool is_alpha
)
356 switch (blend_fact
) {
357 case PIPE_BLENDFACTOR_ZERO
:
358 return V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_ALL
;
359 case PIPE_BLENDFACTOR_ONE
:
360 return V_028760_BLEND_OPT_PRESERVE_ALL_IGNORE_NONE
;
361 case PIPE_BLENDFACTOR_SRC_COLOR
:
362 return is_alpha
? V_028760_BLEND_OPT_PRESERVE_A1_IGNORE_A0
363 : V_028760_BLEND_OPT_PRESERVE_C1_IGNORE_C0
;
364 case PIPE_BLENDFACTOR_INV_SRC_COLOR
:
365 return is_alpha
? V_028760_BLEND_OPT_PRESERVE_A0_IGNORE_A1
366 : V_028760_BLEND_OPT_PRESERVE_C0_IGNORE_C1
;
367 case PIPE_BLENDFACTOR_SRC_ALPHA
:
368 return V_028760_BLEND_OPT_PRESERVE_A1_IGNORE_A0
;
369 case PIPE_BLENDFACTOR_INV_SRC_ALPHA
:
370 return V_028760_BLEND_OPT_PRESERVE_A0_IGNORE_A1
;
371 case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
:
372 return is_alpha
? V_028760_BLEND_OPT_PRESERVE_ALL_IGNORE_NONE
373 : V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_A0
;
375 return V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE
;
379 static void si_blend_check_commutativity(struct si_screen
*sscreen
,
380 struct si_state_blend
*blend
,
381 enum pipe_blend_func func
,
382 enum pipe_blendfactor src
,
383 enum pipe_blendfactor dst
,
386 /* Src factor is allowed when it does not depend on Dst */
387 static const uint32_t src_allowed
=
388 (1u << PIPE_BLENDFACTOR_ONE
) |
389 (1u << PIPE_BLENDFACTOR_SRC_COLOR
) |
390 (1u << PIPE_BLENDFACTOR_SRC_ALPHA
) |
391 (1u << PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
) |
392 (1u << PIPE_BLENDFACTOR_CONST_COLOR
) |
393 (1u << PIPE_BLENDFACTOR_CONST_ALPHA
) |
394 (1u << PIPE_BLENDFACTOR_SRC1_COLOR
) |
395 (1u << PIPE_BLENDFACTOR_SRC1_ALPHA
) |
396 (1u << PIPE_BLENDFACTOR_ZERO
) |
397 (1u << PIPE_BLENDFACTOR_INV_SRC_COLOR
) |
398 (1u << PIPE_BLENDFACTOR_INV_SRC_ALPHA
) |
399 (1u << PIPE_BLENDFACTOR_INV_CONST_COLOR
) |
400 (1u << PIPE_BLENDFACTOR_INV_CONST_ALPHA
) |
401 (1u << PIPE_BLENDFACTOR_INV_SRC1_COLOR
) |
402 (1u << PIPE_BLENDFACTOR_INV_SRC1_ALPHA
);
404 if (dst
== PIPE_BLENDFACTOR_ONE
&&
405 (src_allowed
& (1u << src
))) {
406 /* Addition is commutative, but floating point addition isn't
407 * associative: subtle changes can be introduced via different
410 * Out-of-order is also non-deterministic, which means that
411 * this breaks OpenGL invariance requirements. So only enable
412 * out-of-order additive blending if explicitly allowed by a
415 if (func
== PIPE_BLEND_MAX
|| func
== PIPE_BLEND_MIN
||
416 (func
== PIPE_BLEND_ADD
&& sscreen
->commutative_blend_add
))
417 blend
->commutative_4bit
|= chanmask
;
422 * Get rid of DST in the blend factors by commuting the operands:
423 * func(src * DST, dst * 0) ---> func(src * 0, dst * SRC)
425 static void si_blend_remove_dst(unsigned *func
, unsigned *src_factor
,
426 unsigned *dst_factor
, unsigned expected_dst
,
427 unsigned replacement_src
)
429 if (*src_factor
== expected_dst
&&
430 *dst_factor
== PIPE_BLENDFACTOR_ZERO
) {
431 *src_factor
= PIPE_BLENDFACTOR_ZERO
;
432 *dst_factor
= replacement_src
;
434 /* Commuting the operands requires reversing subtractions. */
435 if (*func
== PIPE_BLEND_SUBTRACT
)
436 *func
= PIPE_BLEND_REVERSE_SUBTRACT
;
437 else if (*func
== PIPE_BLEND_REVERSE_SUBTRACT
)
438 *func
= PIPE_BLEND_SUBTRACT
;
442 static bool si_blend_factor_uses_dst(unsigned factor
)
444 return factor
== PIPE_BLENDFACTOR_DST_COLOR
||
445 factor
== PIPE_BLENDFACTOR_DST_ALPHA
||
446 factor
== PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
||
447 factor
== PIPE_BLENDFACTOR_INV_DST_ALPHA
||
448 factor
== PIPE_BLENDFACTOR_INV_DST_COLOR
;
451 static void *si_create_blend_state_mode(struct pipe_context
*ctx
,
452 const struct pipe_blend_state
*state
,
455 struct si_context
*sctx
= (struct si_context
*)ctx
;
456 struct si_state_blend
*blend
= CALLOC_STRUCT(si_state_blend
);
457 struct si_pm4_state
*pm4
= &blend
->pm4
;
458 uint32_t sx_mrt_blend_opt
[8] = {0};
459 uint32_t color_control
= 0;
464 blend
->alpha_to_coverage
= state
->alpha_to_coverage
;
465 blend
->alpha_to_one
= state
->alpha_to_one
;
466 blend
->dual_src_blend
= util_blend_state_is_dual(state
, 0);
467 blend
->logicop_enable
= state
->logicop_enable
;
469 if (state
->logicop_enable
) {
470 color_control
|= S_028808_ROP3(state
->logicop_func
| (state
->logicop_func
<< 4));
472 color_control
|= S_028808_ROP3(0xcc);
475 si_pm4_set_reg(pm4
, R_028B70_DB_ALPHA_TO_MASK
,
476 S_028B70_ALPHA_TO_MASK_ENABLE(state
->alpha_to_coverage
) |
477 S_028B70_ALPHA_TO_MASK_OFFSET0(3) |
478 S_028B70_ALPHA_TO_MASK_OFFSET1(1) |
479 S_028B70_ALPHA_TO_MASK_OFFSET2(0) |
480 S_028B70_ALPHA_TO_MASK_OFFSET3(2) |
481 S_028B70_OFFSET_ROUND(1));
483 if (state
->alpha_to_coverage
)
484 blend
->need_src_alpha_4bit
|= 0xf;
486 blend
->cb_target_mask
= 0;
487 blend
->cb_target_enabled_4bit
= 0;
489 for (int i
= 0; i
< 8; i
++) {
490 /* state->rt entries > 0 only written if independent blending */
491 const int j
= state
->independent_blend_enable
? i
: 0;
493 unsigned eqRGB
= state
->rt
[j
].rgb_func
;
494 unsigned srcRGB
= state
->rt
[j
].rgb_src_factor
;
495 unsigned dstRGB
= state
->rt
[j
].rgb_dst_factor
;
496 unsigned eqA
= state
->rt
[j
].alpha_func
;
497 unsigned srcA
= state
->rt
[j
].alpha_src_factor
;
498 unsigned dstA
= state
->rt
[j
].alpha_dst_factor
;
500 unsigned srcRGB_opt
, dstRGB_opt
, srcA_opt
, dstA_opt
;
501 unsigned blend_cntl
= 0;
503 sx_mrt_blend_opt
[i
] =
504 S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED
) |
505 S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED
);
507 /* Only set dual source blending for MRT0 to avoid a hang. */
508 if (i
>= 1 && blend
->dual_src_blend
) {
509 /* Vulkan does this for dual source blending. */
511 blend_cntl
|= S_028780_ENABLE(1);
513 si_pm4_set_reg(pm4
, R_028780_CB_BLEND0_CONTROL
+ i
* 4, blend_cntl
);
517 /* Only addition and subtraction equations are supported with
518 * dual source blending.
520 if (blend
->dual_src_blend
&&
521 (eqRGB
== PIPE_BLEND_MIN
|| eqRGB
== PIPE_BLEND_MAX
||
522 eqA
== PIPE_BLEND_MIN
|| eqA
== PIPE_BLEND_MAX
)) {
523 assert(!"Unsupported equation for dual source blending");
524 si_pm4_set_reg(pm4
, R_028780_CB_BLEND0_CONTROL
+ i
* 4, blend_cntl
);
528 /* cb_render_state will disable unused ones */
529 blend
->cb_target_mask
|= (unsigned)state
->rt
[j
].colormask
<< (4 * i
);
530 if (state
->rt
[j
].colormask
)
531 blend
->cb_target_enabled_4bit
|= 0xf << (4 * i
);
533 if (!state
->rt
[j
].colormask
|| !state
->rt
[j
].blend_enable
) {
534 si_pm4_set_reg(pm4
, R_028780_CB_BLEND0_CONTROL
+ i
* 4, blend_cntl
);
538 si_blend_check_commutativity(sctx
->screen
, blend
,
539 eqRGB
, srcRGB
, dstRGB
, 0x7 << (4 * i
));
540 si_blend_check_commutativity(sctx
->screen
, blend
,
541 eqA
, srcA
, dstA
, 0x8 << (4 * i
));
543 /* Blending optimizations for RB+.
544 * These transformations don't change the behavior.
546 * First, get rid of DST in the blend factors:
547 * func(src * DST, dst * 0) ---> func(src * 0, dst * SRC)
549 si_blend_remove_dst(&eqRGB
, &srcRGB
, &dstRGB
,
550 PIPE_BLENDFACTOR_DST_COLOR
,
551 PIPE_BLENDFACTOR_SRC_COLOR
);
552 si_blend_remove_dst(&eqA
, &srcA
, &dstA
,
553 PIPE_BLENDFACTOR_DST_COLOR
,
554 PIPE_BLENDFACTOR_SRC_COLOR
);
555 si_blend_remove_dst(&eqA
, &srcA
, &dstA
,
556 PIPE_BLENDFACTOR_DST_ALPHA
,
557 PIPE_BLENDFACTOR_SRC_ALPHA
);
559 /* Look up the ideal settings from tables. */
560 srcRGB_opt
= si_translate_blend_opt_factor(srcRGB
, false);
561 dstRGB_opt
= si_translate_blend_opt_factor(dstRGB
, false);
562 srcA_opt
= si_translate_blend_opt_factor(srcA
, true);
563 dstA_opt
= si_translate_blend_opt_factor(dstA
, true);
565 /* Handle interdependencies. */
566 if (si_blend_factor_uses_dst(srcRGB
))
567 dstRGB_opt
= V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE
;
568 if (si_blend_factor_uses_dst(srcA
))
569 dstA_opt
= V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE
;
571 if (srcRGB
== PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
&&
572 (dstRGB
== PIPE_BLENDFACTOR_ZERO
||
573 dstRGB
== PIPE_BLENDFACTOR_SRC_ALPHA
||
574 dstRGB
== PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
))
575 dstRGB_opt
= V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_A0
;
577 /* Set the final value. */
578 sx_mrt_blend_opt
[i
] =
579 S_028760_COLOR_SRC_OPT(srcRGB_opt
) |
580 S_028760_COLOR_DST_OPT(dstRGB_opt
) |
581 S_028760_COLOR_COMB_FCN(si_translate_blend_opt_function(eqRGB
)) |
582 S_028760_ALPHA_SRC_OPT(srcA_opt
) |
583 S_028760_ALPHA_DST_OPT(dstA_opt
) |
584 S_028760_ALPHA_COMB_FCN(si_translate_blend_opt_function(eqA
));
586 /* Set blend state. */
587 blend_cntl
|= S_028780_ENABLE(1);
588 blend_cntl
|= S_028780_COLOR_COMB_FCN(si_translate_blend_function(eqRGB
));
589 blend_cntl
|= S_028780_COLOR_SRCBLEND(si_translate_blend_factor(srcRGB
));
590 blend_cntl
|= S_028780_COLOR_DESTBLEND(si_translate_blend_factor(dstRGB
));
592 if (srcA
!= srcRGB
|| dstA
!= dstRGB
|| eqA
!= eqRGB
) {
593 blend_cntl
|= S_028780_SEPARATE_ALPHA_BLEND(1);
594 blend_cntl
|= S_028780_ALPHA_COMB_FCN(si_translate_blend_function(eqA
));
595 blend_cntl
|= S_028780_ALPHA_SRCBLEND(si_translate_blend_factor(srcA
));
596 blend_cntl
|= S_028780_ALPHA_DESTBLEND(si_translate_blend_factor(dstA
));
598 si_pm4_set_reg(pm4
, R_028780_CB_BLEND0_CONTROL
+ i
* 4, blend_cntl
);
600 blend
->blend_enable_4bit
|= 0xfu
<< (i
* 4);
602 /* This is only important for formats without alpha. */
603 if (srcRGB
== PIPE_BLENDFACTOR_SRC_ALPHA
||
604 dstRGB
== PIPE_BLENDFACTOR_SRC_ALPHA
||
605 srcRGB
== PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
||
606 dstRGB
== PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
||
607 srcRGB
== PIPE_BLENDFACTOR_INV_SRC_ALPHA
||
608 dstRGB
== PIPE_BLENDFACTOR_INV_SRC_ALPHA
)
609 blend
->need_src_alpha_4bit
|= 0xfu
<< (i
* 4);
612 if (blend
->cb_target_mask
) {
613 color_control
|= S_028808_MODE(mode
);
615 color_control
|= S_028808_MODE(V_028808_CB_DISABLE
);
618 if (sctx
->screen
->rbplus_allowed
) {
619 /* Disable RB+ blend optimizations for dual source blending.
622 if (blend
->dual_src_blend
) {
623 for (int i
= 0; i
< 8; i
++) {
624 sx_mrt_blend_opt
[i
] =
625 S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_NONE
) |
626 S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_NONE
);
630 for (int i
= 0; i
< 8; i
++)
631 si_pm4_set_reg(pm4
, R_028760_SX_MRT0_BLEND_OPT
+ i
* 4,
632 sx_mrt_blend_opt
[i
]);
634 /* RB+ doesn't work with dual source blending, logic op, and RESOLVE. */
635 if (blend
->dual_src_blend
|| state
->logicop_enable
||
636 mode
== V_028808_CB_RESOLVE
)
637 color_control
|= S_028808_DISABLE_DUAL_QUAD(1);
640 si_pm4_set_reg(pm4
, R_028808_CB_COLOR_CONTROL
, color_control
);
644 static void *si_create_blend_state(struct pipe_context
*ctx
,
645 const struct pipe_blend_state
*state
)
647 return si_create_blend_state_mode(ctx
, state
, V_028808_CB_NORMAL
);
650 static void si_bind_blend_state(struct pipe_context
*ctx
, void *state
)
652 struct si_context
*sctx
= (struct si_context
*)ctx
;
653 struct si_state_blend
*old_blend
= sctx
->queued
.named
.blend
;
654 struct si_state_blend
*blend
= (struct si_state_blend
*)state
;
659 si_pm4_bind_state(sctx
, blend
, state
);
662 old_blend
->cb_target_mask
!= blend
->cb_target_mask
||
663 old_blend
->dual_src_blend
!= blend
->dual_src_blend
||
664 (old_blend
->blend_enable_4bit
!= blend
->blend_enable_4bit
&&
665 sctx
->framebuffer
.nr_samples
>= 2 &&
666 sctx
->screen
->dcc_msaa_allowed
))
667 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.cb_render_state
);
670 old_blend
->cb_target_mask
!= blend
->cb_target_mask
||
671 old_blend
->alpha_to_coverage
!= blend
->alpha_to_coverage
||
672 old_blend
->alpha_to_one
!= blend
->alpha_to_one
||
673 old_blend
->dual_src_blend
!= blend
->dual_src_blend
||
674 old_blend
->blend_enable_4bit
!= blend
->blend_enable_4bit
||
675 old_blend
->need_src_alpha_4bit
!= blend
->need_src_alpha_4bit
)
676 sctx
->do_update_shaders
= true;
678 if (sctx
->screen
->dpbb_allowed
&&
680 old_blend
->alpha_to_coverage
!= blend
->alpha_to_coverage
||
681 old_blend
->blend_enable_4bit
!= blend
->blend_enable_4bit
||
682 old_blend
->cb_target_enabled_4bit
!= blend
->cb_target_enabled_4bit
))
683 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.dpbb_state
);
685 if (sctx
->screen
->has_out_of_order_rast
&&
687 (old_blend
->blend_enable_4bit
!= blend
->blend_enable_4bit
||
688 old_blend
->cb_target_enabled_4bit
!= blend
->cb_target_enabled_4bit
||
689 old_blend
->commutative_4bit
!= blend
->commutative_4bit
||
690 old_blend
->logicop_enable
!= blend
->logicop_enable
)))
691 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.msaa_config
);
694 static void si_delete_blend_state(struct pipe_context
*ctx
, void *state
)
696 struct si_context
*sctx
= (struct si_context
*)ctx
;
697 si_pm4_delete_state(sctx
, blend
, (struct si_state_blend
*)state
);
700 static void si_set_blend_color(struct pipe_context
*ctx
,
701 const struct pipe_blend_color
*state
)
703 struct si_context
*sctx
= (struct si_context
*)ctx
;
704 static const struct pipe_blend_color zeros
;
706 sctx
->blend_color
.state
= *state
;
707 sctx
->blend_color
.any_nonzeros
= memcmp(state
, &zeros
, sizeof(*state
)) != 0;
708 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.blend_color
);
711 static void si_emit_blend_color(struct si_context
*sctx
)
713 struct radeon_cmdbuf
*cs
= sctx
->gfx_cs
;
715 radeon_set_context_reg_seq(cs
, R_028414_CB_BLEND_RED
, 4);
716 radeon_emit_array(cs
, (uint32_t*)sctx
->blend_color
.state
.color
, 4);
723 static void si_set_clip_state(struct pipe_context
*ctx
,
724 const struct pipe_clip_state
*state
)
726 struct si_context
*sctx
= (struct si_context
*)ctx
;
727 struct pipe_constant_buffer cb
;
728 static const struct pipe_clip_state zeros
;
730 if (memcmp(&sctx
->clip_state
.state
, state
, sizeof(*state
)) == 0)
733 sctx
->clip_state
.state
= *state
;
734 sctx
->clip_state
.any_nonzeros
= memcmp(state
, &zeros
, sizeof(*state
)) != 0;
735 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.clip_state
);
738 cb
.user_buffer
= state
->ucp
;
739 cb
.buffer_offset
= 0;
740 cb
.buffer_size
= 4*4*8;
741 si_set_rw_buffer(sctx
, SI_VS_CONST_CLIP_PLANES
, &cb
);
742 pipe_resource_reference(&cb
.buffer
, NULL
);
745 static void si_emit_clip_state(struct si_context
*sctx
)
747 struct radeon_cmdbuf
*cs
= sctx
->gfx_cs
;
749 radeon_set_context_reg_seq(cs
, R_0285BC_PA_CL_UCP_0_X
, 6*4);
750 radeon_emit_array(cs
, (uint32_t*)sctx
->clip_state
.state
.ucp
, 6*4);
753 static void si_emit_clip_regs(struct si_context
*sctx
)
755 struct si_shader
*vs
= si_get_vs_state(sctx
);
756 struct si_shader_selector
*vs_sel
= vs
->selector
;
757 struct tgsi_shader_info
*info
= &vs_sel
->info
;
758 struct si_state_rasterizer
*rs
= sctx
->queued
.named
.rasterizer
;
759 unsigned window_space
=
760 info
->properties
[TGSI_PROPERTY_VS_WINDOW_SPACE_POSITION
];
761 unsigned clipdist_mask
= vs_sel
->clipdist_mask
;
762 unsigned ucp_mask
= clipdist_mask
? 0 : rs
->clip_plane_enable
& SIX_BITS
;
763 unsigned culldist_mask
= vs_sel
->culldist_mask
;
766 if (vs
->key
.opt
.clip_disable
) {
767 assert(!info
->culldist_writemask
);
771 total_mask
= clipdist_mask
| culldist_mask
;
773 /* Clip distances on points have no effect, so need to be implemented
774 * as cull distances. This applies for the clipvertex case as well.
776 * Setting this for primitives other than points should have no adverse
779 clipdist_mask
&= rs
->clip_plane_enable
;
780 culldist_mask
|= clipdist_mask
;
782 unsigned initial_cdw
= sctx
->gfx_cs
->current
.cdw
;
783 radeon_opt_set_context_reg(sctx
, R_02881C_PA_CL_VS_OUT_CNTL
,
784 SI_TRACKED_PA_CL_VS_OUT_CNTL
,
785 vs_sel
->pa_cl_vs_out_cntl
|
786 S_02881C_VS_OUT_CCDIST0_VEC_ENA((total_mask
& 0x0F) != 0) |
787 S_02881C_VS_OUT_CCDIST1_VEC_ENA((total_mask
& 0xF0) != 0) |
788 clipdist_mask
| (culldist_mask
<< 8));
789 radeon_opt_set_context_reg(sctx
, R_028810_PA_CL_CLIP_CNTL
,
790 SI_TRACKED_PA_CL_CLIP_CNTL
,
791 rs
->pa_cl_clip_cntl
|
793 S_028810_CLIP_DISABLE(window_space
));
795 if (initial_cdw
!= sctx
->gfx_cs
->current
.cdw
)
796 sctx
->context_roll
= true;
800 * inferred state between framebuffer and rasterizer
802 static void si_update_poly_offset_state(struct si_context
*sctx
)
804 struct si_state_rasterizer
*rs
= sctx
->queued
.named
.rasterizer
;
806 if (!rs
|| !rs
->uses_poly_offset
|| !sctx
->framebuffer
.state
.zsbuf
) {
807 si_pm4_bind_state(sctx
, poly_offset
, NULL
);
811 /* Use the user format, not db_render_format, so that the polygon
812 * offset behaves as expected by applications.
814 switch (sctx
->framebuffer
.state
.zsbuf
->texture
->format
) {
815 case PIPE_FORMAT_Z16_UNORM
:
816 si_pm4_bind_state(sctx
, poly_offset
, &rs
->pm4_poly_offset
[0]);
818 default: /* 24-bit */
819 si_pm4_bind_state(sctx
, poly_offset
, &rs
->pm4_poly_offset
[1]);
821 case PIPE_FORMAT_Z32_FLOAT
:
822 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT
:
823 si_pm4_bind_state(sctx
, poly_offset
, &rs
->pm4_poly_offset
[2]);
832 static uint32_t si_translate_fill(uint32_t func
)
835 case PIPE_POLYGON_MODE_FILL
:
836 return V_028814_X_DRAW_TRIANGLES
;
837 case PIPE_POLYGON_MODE_LINE
:
838 return V_028814_X_DRAW_LINES
;
839 case PIPE_POLYGON_MODE_POINT
:
840 return V_028814_X_DRAW_POINTS
;
843 return V_028814_X_DRAW_POINTS
;
847 static void *si_create_rs_state(struct pipe_context
*ctx
,
848 const struct pipe_rasterizer_state
*state
)
850 struct si_screen
*sscreen
= ((struct si_context
*)ctx
)->screen
;
851 struct si_state_rasterizer
*rs
= CALLOC_STRUCT(si_state_rasterizer
);
852 struct si_pm4_state
*pm4
= &rs
->pm4
;
854 float psize_min
, psize_max
;
860 if (!state
->front_ccw
) {
861 rs
->cull_front
= !!(state
->cull_face
& PIPE_FACE_FRONT
);
862 rs
->cull_back
= !!(state
->cull_face
& PIPE_FACE_BACK
);
864 rs
->cull_back
= !!(state
->cull_face
& PIPE_FACE_FRONT
);
865 rs
->cull_front
= !!(state
->cull_face
& PIPE_FACE_BACK
);
867 rs
->depth_clamp_any
= !state
->depth_clip_near
|| !state
->depth_clip_far
;
868 rs
->provoking_vertex_first
= state
->flatshade_first
;
869 rs
->scissor_enable
= state
->scissor
;
870 rs
->clip_halfz
= state
->clip_halfz
;
871 rs
->two_side
= state
->light_twoside
;
872 rs
->multisample_enable
= state
->multisample
;
873 rs
->force_persample_interp
= state
->force_persample_interp
;
874 rs
->clip_plane_enable
= state
->clip_plane_enable
;
875 rs
->half_pixel_center
= state
->half_pixel_center
;
876 rs
->line_stipple_enable
= state
->line_stipple_enable
;
877 rs
->poly_stipple_enable
= state
->poly_stipple_enable
;
878 rs
->line_smooth
= state
->line_smooth
;
879 rs
->line_width
= state
->line_width
;
880 rs
->poly_smooth
= state
->poly_smooth
;
881 rs
->uses_poly_offset
= state
->offset_point
|| state
->offset_line
||
883 rs
->clamp_fragment_color
= state
->clamp_fragment_color
;
884 rs
->clamp_vertex_color
= state
->clamp_vertex_color
;
885 rs
->flatshade
= state
->flatshade
;
886 rs
->sprite_coord_enable
= state
->sprite_coord_enable
;
887 rs
->rasterizer_discard
= state
->rasterizer_discard
;
888 rs
->pa_sc_line_stipple
= state
->line_stipple_enable
?
889 S_028A0C_LINE_PATTERN(state
->line_stipple_pattern
) |
890 S_028A0C_REPEAT_COUNT(state
->line_stipple_factor
) : 0;
891 rs
->pa_cl_clip_cntl
=
892 S_028810_DX_CLIP_SPACE_DEF(state
->clip_halfz
) |
893 S_028810_ZCLIP_NEAR_DISABLE(!state
->depth_clip_near
) |
894 S_028810_ZCLIP_FAR_DISABLE(!state
->depth_clip_far
) |
895 S_028810_DX_RASTERIZATION_KILL(state
->rasterizer_discard
) |
896 S_028810_DX_LINEAR_ATTR_CLIP_ENA(1);
898 si_pm4_set_reg(pm4
, R_0286D4_SPI_INTERP_CONTROL_0
,
899 S_0286D4_FLAT_SHADE_ENA(1) |
900 S_0286D4_PNT_SPRITE_ENA(state
->point_quad_rasterization
) |
901 S_0286D4_PNT_SPRITE_OVRD_X(V_0286D4_SPI_PNT_SPRITE_SEL_S
) |
902 S_0286D4_PNT_SPRITE_OVRD_Y(V_0286D4_SPI_PNT_SPRITE_SEL_T
) |
903 S_0286D4_PNT_SPRITE_OVRD_Z(V_0286D4_SPI_PNT_SPRITE_SEL_0
) |
904 S_0286D4_PNT_SPRITE_OVRD_W(V_0286D4_SPI_PNT_SPRITE_SEL_1
) |
905 S_0286D4_PNT_SPRITE_TOP_1(state
->sprite_coord_mode
!= PIPE_SPRITE_COORD_UPPER_LEFT
));
907 /* point size 12.4 fixed point */
908 tmp
= (unsigned)(state
->point_size
* 8.0);
909 si_pm4_set_reg(pm4
, R_028A00_PA_SU_POINT_SIZE
, S_028A00_HEIGHT(tmp
) | S_028A00_WIDTH(tmp
));
911 if (state
->point_size_per_vertex
) {
912 psize_min
= util_get_min_point_size(state
);
913 psize_max
= SI_MAX_POINT_SIZE
;
915 /* Force the point size to be as if the vertex output was disabled. */
916 psize_min
= state
->point_size
;
917 psize_max
= state
->point_size
;
919 rs
->max_point_size
= psize_max
;
921 /* Divide by two, because 0.5 = 1 pixel. */
922 si_pm4_set_reg(pm4
, R_028A04_PA_SU_POINT_MINMAX
,
923 S_028A04_MIN_SIZE(si_pack_float_12p4(psize_min
/2)) |
924 S_028A04_MAX_SIZE(si_pack_float_12p4(psize_max
/2)));
926 si_pm4_set_reg(pm4
, R_028A08_PA_SU_LINE_CNTL
,
927 S_028A08_WIDTH(si_pack_float_12p4(state
->line_width
/2)));
928 si_pm4_set_reg(pm4
, R_028A48_PA_SC_MODE_CNTL_0
,
929 S_028A48_LINE_STIPPLE_ENABLE(state
->line_stipple_enable
) |
930 S_028A48_MSAA_ENABLE(state
->multisample
||
931 state
->poly_smooth
||
932 state
->line_smooth
) |
933 S_028A48_VPORT_SCISSOR_ENABLE(1) |
934 S_028A48_ALTERNATE_RBS_PER_TILE(sscreen
->info
.chip_class
>= GFX9
));
936 si_pm4_set_reg(pm4
, R_028B7C_PA_SU_POLY_OFFSET_CLAMP
, fui(state
->offset_clamp
));
937 si_pm4_set_reg(pm4
, R_028814_PA_SU_SC_MODE_CNTL
,
938 S_028814_PROVOKING_VTX_LAST(!state
->flatshade_first
) |
939 S_028814_CULL_FRONT((state
->cull_face
& PIPE_FACE_FRONT
) ? 1 : 0) |
940 S_028814_CULL_BACK((state
->cull_face
& PIPE_FACE_BACK
) ? 1 : 0) |
941 S_028814_FACE(!state
->front_ccw
) |
942 S_028814_POLY_OFFSET_FRONT_ENABLE(util_get_offset(state
, state
->fill_front
)) |
943 S_028814_POLY_OFFSET_BACK_ENABLE(util_get_offset(state
, state
->fill_back
)) |
944 S_028814_POLY_OFFSET_PARA_ENABLE(state
->offset_point
|| state
->offset_line
) |
945 S_028814_POLY_MODE(state
->fill_front
!= PIPE_POLYGON_MODE_FILL
||
946 state
->fill_back
!= PIPE_POLYGON_MODE_FILL
) |
947 S_028814_POLYMODE_FRONT_PTYPE(si_translate_fill(state
->fill_front
)) |
948 S_028814_POLYMODE_BACK_PTYPE(si_translate_fill(state
->fill_back
)));
950 if (!rs
->uses_poly_offset
)
953 rs
->pm4_poly_offset
= CALLOC(3, sizeof(struct si_pm4_state
));
954 if (!rs
->pm4_poly_offset
) {
959 /* Precalculate polygon offset states for 16-bit, 24-bit, and 32-bit zbuffers. */
960 for (i
= 0; i
< 3; i
++) {
961 struct si_pm4_state
*pm4
= &rs
->pm4_poly_offset
[i
];
962 float offset_units
= state
->offset_units
;
963 float offset_scale
= state
->offset_scale
* 16.0f
;
964 uint32_t pa_su_poly_offset_db_fmt_cntl
= 0;
966 if (!state
->offset_units_unscaled
) {
968 case 0: /* 16-bit zbuffer */
969 offset_units
*= 4.0f
;
970 pa_su_poly_offset_db_fmt_cntl
=
971 S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-16);
973 case 1: /* 24-bit zbuffer */
974 offset_units
*= 2.0f
;
975 pa_su_poly_offset_db_fmt_cntl
=
976 S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-24);
978 case 2: /* 32-bit zbuffer */
979 offset_units
*= 1.0f
;
980 pa_su_poly_offset_db_fmt_cntl
= S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-23) |
981 S_028B78_POLY_OFFSET_DB_IS_FLOAT_FMT(1);
986 si_pm4_set_reg(pm4
, R_028B80_PA_SU_POLY_OFFSET_FRONT_SCALE
,
988 si_pm4_set_reg(pm4
, R_028B84_PA_SU_POLY_OFFSET_FRONT_OFFSET
,
990 si_pm4_set_reg(pm4
, R_028B88_PA_SU_POLY_OFFSET_BACK_SCALE
,
992 si_pm4_set_reg(pm4
, R_028B8C_PA_SU_POLY_OFFSET_BACK_OFFSET
,
994 si_pm4_set_reg(pm4
, R_028B78_PA_SU_POLY_OFFSET_DB_FMT_CNTL
,
995 pa_su_poly_offset_db_fmt_cntl
);
1001 static void si_bind_rs_state(struct pipe_context
*ctx
, void *state
)
1003 struct si_context
*sctx
= (struct si_context
*)ctx
;
1004 struct si_state_rasterizer
*old_rs
=
1005 (struct si_state_rasterizer
*)sctx
->queued
.named
.rasterizer
;
1006 struct si_state_rasterizer
*rs
= (struct si_state_rasterizer
*)state
;
1011 if (!old_rs
|| old_rs
->multisample_enable
!= rs
->multisample_enable
) {
1012 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.db_render_state
);
1014 /* Update the small primitive filter workaround if necessary. */
1015 if (sctx
->screen
->has_msaa_sample_loc_bug
&&
1016 sctx
->framebuffer
.nr_samples
> 1)
1017 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.msaa_sample_locs
);
1020 sctx
->current_vs_state
&= C_VS_STATE_CLAMP_VERTEX_COLOR
;
1021 sctx
->current_vs_state
|= S_VS_STATE_CLAMP_VERTEX_COLOR(rs
->clamp_vertex_color
);
1023 si_pm4_bind_state(sctx
, rasterizer
, rs
);
1024 si_update_poly_offset_state(sctx
);
1027 old_rs
->scissor_enable
!= rs
->scissor_enable
)
1028 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.scissors
);
1031 old_rs
->line_width
!= rs
->line_width
||
1032 old_rs
->max_point_size
!= rs
->max_point_size
||
1033 old_rs
->half_pixel_center
!= rs
->half_pixel_center
)
1034 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.guardband
);
1037 old_rs
->clip_halfz
!= rs
->clip_halfz
)
1038 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.viewports
);
1041 old_rs
->clip_plane_enable
!= rs
->clip_plane_enable
||
1042 old_rs
->pa_cl_clip_cntl
!= rs
->pa_cl_clip_cntl
)
1043 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.clip_regs
);
1045 sctx
->ia_multi_vgt_param_key
.u
.line_stipple_enabled
=
1046 rs
->line_stipple_enable
;
1049 old_rs
->clip_plane_enable
!= rs
->clip_plane_enable
||
1050 old_rs
->rasterizer_discard
!= rs
->rasterizer_discard
||
1051 old_rs
->sprite_coord_enable
!= rs
->sprite_coord_enable
||
1052 old_rs
->flatshade
!= rs
->flatshade
||
1053 old_rs
->two_side
!= rs
->two_side
||
1054 old_rs
->multisample_enable
!= rs
->multisample_enable
||
1055 old_rs
->poly_stipple_enable
!= rs
->poly_stipple_enable
||
1056 old_rs
->poly_smooth
!= rs
->poly_smooth
||
1057 old_rs
->line_smooth
!= rs
->line_smooth
||
1058 old_rs
->clamp_fragment_color
!= rs
->clamp_fragment_color
||
1059 old_rs
->force_persample_interp
!= rs
->force_persample_interp
)
1060 sctx
->do_update_shaders
= true;
1063 static void si_delete_rs_state(struct pipe_context
*ctx
, void *state
)
1065 struct si_context
*sctx
= (struct si_context
*)ctx
;
1066 struct si_state_rasterizer
*rs
= (struct si_state_rasterizer
*)state
;
1068 if (sctx
->queued
.named
.rasterizer
== state
)
1069 si_pm4_bind_state(sctx
, poly_offset
, NULL
);
1071 FREE(rs
->pm4_poly_offset
);
1072 si_pm4_delete_state(sctx
, rasterizer
, rs
);
1076 * infeered state between dsa and stencil ref
1078 static void si_emit_stencil_ref(struct si_context
*sctx
)
1080 struct radeon_cmdbuf
*cs
= sctx
->gfx_cs
;
1081 struct pipe_stencil_ref
*ref
= &sctx
->stencil_ref
.state
;
1082 struct si_dsa_stencil_ref_part
*dsa
= &sctx
->stencil_ref
.dsa_part
;
1084 radeon_set_context_reg_seq(cs
, R_028430_DB_STENCILREFMASK
, 2);
1085 radeon_emit(cs
, S_028430_STENCILTESTVAL(ref
->ref_value
[0]) |
1086 S_028430_STENCILMASK(dsa
->valuemask
[0]) |
1087 S_028430_STENCILWRITEMASK(dsa
->writemask
[0]) |
1088 S_028430_STENCILOPVAL(1));
1089 radeon_emit(cs
, S_028434_STENCILTESTVAL_BF(ref
->ref_value
[1]) |
1090 S_028434_STENCILMASK_BF(dsa
->valuemask
[1]) |
1091 S_028434_STENCILWRITEMASK_BF(dsa
->writemask
[1]) |
1092 S_028434_STENCILOPVAL_BF(1));
1095 static void si_set_stencil_ref(struct pipe_context
*ctx
,
1096 const struct pipe_stencil_ref
*state
)
1098 struct si_context
*sctx
= (struct si_context
*)ctx
;
1100 if (memcmp(&sctx
->stencil_ref
.state
, state
, sizeof(*state
)) == 0)
1103 sctx
->stencil_ref
.state
= *state
;
1104 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.stencil_ref
);
1112 static uint32_t si_translate_stencil_op(int s_op
)
1115 case PIPE_STENCIL_OP_KEEP
:
1116 return V_02842C_STENCIL_KEEP
;
1117 case PIPE_STENCIL_OP_ZERO
:
1118 return V_02842C_STENCIL_ZERO
;
1119 case PIPE_STENCIL_OP_REPLACE
:
1120 return V_02842C_STENCIL_REPLACE_TEST
;
1121 case PIPE_STENCIL_OP_INCR
:
1122 return V_02842C_STENCIL_ADD_CLAMP
;
1123 case PIPE_STENCIL_OP_DECR
:
1124 return V_02842C_STENCIL_SUB_CLAMP
;
1125 case PIPE_STENCIL_OP_INCR_WRAP
:
1126 return V_02842C_STENCIL_ADD_WRAP
;
1127 case PIPE_STENCIL_OP_DECR_WRAP
:
1128 return V_02842C_STENCIL_SUB_WRAP
;
1129 case PIPE_STENCIL_OP_INVERT
:
1130 return V_02842C_STENCIL_INVERT
;
1132 PRINT_ERR("Unknown stencil op %d", s_op
);
1139 static bool si_dsa_writes_stencil(const struct pipe_stencil_state
*s
)
1141 return s
->enabled
&& s
->writemask
&&
1142 (s
->fail_op
!= PIPE_STENCIL_OP_KEEP
||
1143 s
->zfail_op
!= PIPE_STENCIL_OP_KEEP
||
1144 s
->zpass_op
!= PIPE_STENCIL_OP_KEEP
);
1147 static bool si_order_invariant_stencil_op(enum pipe_stencil_op op
)
1149 /* REPLACE is normally order invariant, except when the stencil
1150 * reference value is written by the fragment shader. Tracking this
1151 * interaction does not seem worth the effort, so be conservative. */
1152 return op
!= PIPE_STENCIL_OP_INCR
&&
1153 op
!= PIPE_STENCIL_OP_DECR
&&
1154 op
!= PIPE_STENCIL_OP_REPLACE
;
1157 /* Compute whether, assuming Z writes are disabled, this stencil state is order
1158 * invariant in the sense that the set of passing fragments as well as the
1159 * final stencil buffer result does not depend on the order of fragments. */
1160 static bool si_order_invariant_stencil_state(const struct pipe_stencil_state
*state
)
1162 return !state
->enabled
|| !state
->writemask
||
1163 /* The following assumes that Z writes are disabled. */
1164 (state
->func
== PIPE_FUNC_ALWAYS
&&
1165 si_order_invariant_stencil_op(state
->zpass_op
) &&
1166 si_order_invariant_stencil_op(state
->zfail_op
)) ||
1167 (state
->func
== PIPE_FUNC_NEVER
&&
1168 si_order_invariant_stencil_op(state
->fail_op
));
1171 static void *si_create_dsa_state(struct pipe_context
*ctx
,
1172 const struct pipe_depth_stencil_alpha_state
*state
)
1174 struct si_context
*sctx
= (struct si_context
*)ctx
;
1175 struct si_state_dsa
*dsa
= CALLOC_STRUCT(si_state_dsa
);
1176 struct si_pm4_state
*pm4
= &dsa
->pm4
;
1177 unsigned db_depth_control
;
1178 uint32_t db_stencil_control
= 0;
1184 dsa
->stencil_ref
.valuemask
[0] = state
->stencil
[0].valuemask
;
1185 dsa
->stencil_ref
.valuemask
[1] = state
->stencil
[1].valuemask
;
1186 dsa
->stencil_ref
.writemask
[0] = state
->stencil
[0].writemask
;
1187 dsa
->stencil_ref
.writemask
[1] = state
->stencil
[1].writemask
;
1189 db_depth_control
= S_028800_Z_ENABLE(state
->depth
.enabled
) |
1190 S_028800_Z_WRITE_ENABLE(state
->depth
.writemask
) |
1191 S_028800_ZFUNC(state
->depth
.func
) |
1192 S_028800_DEPTH_BOUNDS_ENABLE(state
->depth
.bounds_test
);
1195 if (state
->stencil
[0].enabled
) {
1196 db_depth_control
|= S_028800_STENCIL_ENABLE(1);
1197 db_depth_control
|= S_028800_STENCILFUNC(state
->stencil
[0].func
);
1198 db_stencil_control
|= S_02842C_STENCILFAIL(si_translate_stencil_op(state
->stencil
[0].fail_op
));
1199 db_stencil_control
|= S_02842C_STENCILZPASS(si_translate_stencil_op(state
->stencil
[0].zpass_op
));
1200 db_stencil_control
|= S_02842C_STENCILZFAIL(si_translate_stencil_op(state
->stencil
[0].zfail_op
));
1202 if (state
->stencil
[1].enabled
) {
1203 db_depth_control
|= S_028800_BACKFACE_ENABLE(1);
1204 db_depth_control
|= S_028800_STENCILFUNC_BF(state
->stencil
[1].func
);
1205 db_stencil_control
|= S_02842C_STENCILFAIL_BF(si_translate_stencil_op(state
->stencil
[1].fail_op
));
1206 db_stencil_control
|= S_02842C_STENCILZPASS_BF(si_translate_stencil_op(state
->stencil
[1].zpass_op
));
1207 db_stencil_control
|= S_02842C_STENCILZFAIL_BF(si_translate_stencil_op(state
->stencil
[1].zfail_op
));
1212 if (state
->alpha
.enabled
) {
1213 dsa
->alpha_func
= state
->alpha
.func
;
1215 si_pm4_set_reg(pm4
, R_00B030_SPI_SHADER_USER_DATA_PS_0
+
1216 SI_SGPR_ALPHA_REF
* 4, fui(state
->alpha
.ref_value
));
1218 dsa
->alpha_func
= PIPE_FUNC_ALWAYS
;
1221 si_pm4_set_reg(pm4
, R_028800_DB_DEPTH_CONTROL
, db_depth_control
);
1222 if (state
->stencil
[0].enabled
)
1223 si_pm4_set_reg(pm4
, R_02842C_DB_STENCIL_CONTROL
, db_stencil_control
);
1224 if (state
->depth
.bounds_test
) {
1225 si_pm4_set_reg(pm4
, R_028020_DB_DEPTH_BOUNDS_MIN
, fui(state
->depth
.bounds_min
));
1226 si_pm4_set_reg(pm4
, R_028024_DB_DEPTH_BOUNDS_MAX
, fui(state
->depth
.bounds_max
));
1229 dsa
->depth_enabled
= state
->depth
.enabled
;
1230 dsa
->depth_write_enabled
= state
->depth
.enabled
&&
1231 state
->depth
.writemask
;
1232 dsa
->stencil_enabled
= state
->stencil
[0].enabled
;
1233 dsa
->stencil_write_enabled
= state
->stencil
[0].enabled
&&
1234 (si_dsa_writes_stencil(&state
->stencil
[0]) ||
1235 si_dsa_writes_stencil(&state
->stencil
[1]));
1236 dsa
->db_can_write
= dsa
->depth_write_enabled
||
1237 dsa
->stencil_write_enabled
;
1239 bool zfunc_is_ordered
=
1240 state
->depth
.func
== PIPE_FUNC_NEVER
||
1241 state
->depth
.func
== PIPE_FUNC_LESS
||
1242 state
->depth
.func
== PIPE_FUNC_LEQUAL
||
1243 state
->depth
.func
== PIPE_FUNC_GREATER
||
1244 state
->depth
.func
== PIPE_FUNC_GEQUAL
;
1246 bool nozwrite_and_order_invariant_stencil
=
1247 !dsa
->db_can_write
||
1248 (!dsa
->depth_write_enabled
&&
1249 si_order_invariant_stencil_state(&state
->stencil
[0]) &&
1250 si_order_invariant_stencil_state(&state
->stencil
[1]));
1252 dsa
->order_invariance
[1].zs
=
1253 nozwrite_and_order_invariant_stencil
||
1254 (!dsa
->stencil_write_enabled
&& zfunc_is_ordered
);
1255 dsa
->order_invariance
[0].zs
= !dsa
->depth_write_enabled
|| zfunc_is_ordered
;
1257 dsa
->order_invariance
[1].pass_set
=
1258 nozwrite_and_order_invariant_stencil
||
1259 (!dsa
->stencil_write_enabled
&&
1260 (state
->depth
.func
== PIPE_FUNC_ALWAYS
||
1261 state
->depth
.func
== PIPE_FUNC_NEVER
));
1262 dsa
->order_invariance
[0].pass_set
=
1263 !dsa
->depth_write_enabled
||
1264 (state
->depth
.func
== PIPE_FUNC_ALWAYS
||
1265 state
->depth
.func
== PIPE_FUNC_NEVER
);
1267 dsa
->order_invariance
[1].pass_last
=
1268 sctx
->screen
->assume_no_z_fights
&&
1269 !dsa
->stencil_write_enabled
&&
1270 dsa
->depth_write_enabled
&& zfunc_is_ordered
;
1271 dsa
->order_invariance
[0].pass_last
=
1272 sctx
->screen
->assume_no_z_fights
&&
1273 dsa
->depth_write_enabled
&& zfunc_is_ordered
;
1278 static void si_bind_dsa_state(struct pipe_context
*ctx
, void *state
)
1280 struct si_context
*sctx
= (struct si_context
*)ctx
;
1281 struct si_state_dsa
*old_dsa
= sctx
->queued
.named
.dsa
;
1282 struct si_state_dsa
*dsa
= state
;
1287 si_pm4_bind_state(sctx
, dsa
, dsa
);
1289 if (memcmp(&dsa
->stencil_ref
, &sctx
->stencil_ref
.dsa_part
,
1290 sizeof(struct si_dsa_stencil_ref_part
)) != 0) {
1291 sctx
->stencil_ref
.dsa_part
= dsa
->stencil_ref
;
1292 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.stencil_ref
);
1295 if (!old_dsa
|| old_dsa
->alpha_func
!= dsa
->alpha_func
)
1296 sctx
->do_update_shaders
= true;
1298 if (sctx
->screen
->dpbb_allowed
&&
1300 (old_dsa
->depth_enabled
!= dsa
->depth_enabled
||
1301 old_dsa
->stencil_enabled
!= dsa
->stencil_enabled
||
1302 old_dsa
->db_can_write
!= dsa
->db_can_write
)))
1303 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.dpbb_state
);
1305 if (sctx
->screen
->has_out_of_order_rast
&&
1307 memcmp(old_dsa
->order_invariance
, dsa
->order_invariance
,
1308 sizeof(old_dsa
->order_invariance
))))
1309 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.msaa_config
);
1312 static void si_delete_dsa_state(struct pipe_context
*ctx
, void *state
)
1314 struct si_context
*sctx
= (struct si_context
*)ctx
;
1315 si_pm4_delete_state(sctx
, dsa
, (struct si_state_dsa
*)state
);
1318 static void *si_create_db_flush_dsa(struct si_context
*sctx
)
1320 struct pipe_depth_stencil_alpha_state dsa
= {};
1322 return sctx
->b
.create_depth_stencil_alpha_state(&sctx
->b
, &dsa
);
1325 /* DB RENDER STATE */
1327 static void si_set_active_query_state(struct pipe_context
*ctx
, boolean enable
)
1329 struct si_context
*sctx
= (struct si_context
*)ctx
;
1331 /* Pipeline stat & streamout queries. */
1333 sctx
->flags
&= ~SI_CONTEXT_STOP_PIPELINE_STATS
;
1334 sctx
->flags
|= SI_CONTEXT_START_PIPELINE_STATS
;
1336 sctx
->flags
&= ~SI_CONTEXT_START_PIPELINE_STATS
;
1337 sctx
->flags
|= SI_CONTEXT_STOP_PIPELINE_STATS
;
1340 /* Occlusion queries. */
1341 if (sctx
->occlusion_queries_disabled
!= !enable
) {
1342 sctx
->occlusion_queries_disabled
= !enable
;
1343 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.db_render_state
);
1347 void si_set_occlusion_query_state(struct si_context
*sctx
,
1348 bool old_perfect_enable
)
1350 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.db_render_state
);
1352 bool perfect_enable
= sctx
->num_perfect_occlusion_queries
!= 0;
1354 if (perfect_enable
!= old_perfect_enable
)
1355 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.msaa_config
);
1358 void si_save_qbo_state(struct si_context
*sctx
, struct si_qbo_state
*st
)
1360 st
->saved_compute
= sctx
->cs_shader_state
.program
;
1362 si_get_pipe_constant_buffer(sctx
, PIPE_SHADER_COMPUTE
, 0, &st
->saved_const0
);
1363 si_get_shader_buffers(sctx
, PIPE_SHADER_COMPUTE
, 0, 3, st
->saved_ssbo
);
1365 st
->saved_ssbo_writable_mask
= 0;
1367 for (unsigned i
= 0; i
< 3; i
++) {
1368 if (sctx
->const_and_shader_buffers
[PIPE_SHADER_COMPUTE
].writable_mask
&
1369 (1u << si_get_shaderbuf_slot(i
)))
1370 st
->saved_ssbo_writable_mask
|= 1 << i
;
1374 static void si_emit_db_render_state(struct si_context
*sctx
)
1376 struct si_state_rasterizer
*rs
= sctx
->queued
.named
.rasterizer
;
1377 unsigned db_shader_control
, db_render_control
, db_count_control
;
1378 unsigned initial_cdw
= sctx
->gfx_cs
->current
.cdw
;
1380 /* DB_RENDER_CONTROL */
1381 if (sctx
->dbcb_depth_copy_enabled
||
1382 sctx
->dbcb_stencil_copy_enabled
) {
1384 S_028000_DEPTH_COPY(sctx
->dbcb_depth_copy_enabled
) |
1385 S_028000_STENCIL_COPY(sctx
->dbcb_stencil_copy_enabled
) |
1386 S_028000_COPY_CENTROID(1) |
1387 S_028000_COPY_SAMPLE(sctx
->dbcb_copy_sample
);
1388 } else if (sctx
->db_flush_depth_inplace
|| sctx
->db_flush_stencil_inplace
) {
1390 S_028000_DEPTH_COMPRESS_DISABLE(sctx
->db_flush_depth_inplace
) |
1391 S_028000_STENCIL_COMPRESS_DISABLE(sctx
->db_flush_stencil_inplace
);
1394 S_028000_DEPTH_CLEAR_ENABLE(sctx
->db_depth_clear
) |
1395 S_028000_STENCIL_CLEAR_ENABLE(sctx
->db_stencil_clear
);
1398 /* DB_COUNT_CONTROL (occlusion queries) */
1399 if (sctx
->num_occlusion_queries
> 0 &&
1400 !sctx
->occlusion_queries_disabled
) {
1401 bool perfect
= sctx
->num_perfect_occlusion_queries
> 0;
1403 if (sctx
->chip_class
>= GFX7
) {
1404 unsigned log_sample_rate
= sctx
->framebuffer
.log_samples
;
1406 /* Stoney doesn't increment occlusion query counters
1407 * if the sample rate is 16x. Use 8x sample rate instead.
1409 if (sctx
->family
== CHIP_STONEY
)
1410 log_sample_rate
= MIN2(log_sample_rate
, 3);
1413 S_028004_PERFECT_ZPASS_COUNTS(perfect
) |
1414 S_028004_SAMPLE_RATE(log_sample_rate
) |
1415 S_028004_ZPASS_ENABLE(1) |
1416 S_028004_SLICE_EVEN_ENABLE(1) |
1417 S_028004_SLICE_ODD_ENABLE(1);
1420 S_028004_PERFECT_ZPASS_COUNTS(perfect
) |
1421 S_028004_SAMPLE_RATE(sctx
->framebuffer
.log_samples
);
1424 /* Disable occlusion queries. */
1425 if (sctx
->chip_class
>= GFX7
) {
1426 db_count_control
= 0;
1428 db_count_control
= S_028004_ZPASS_INCREMENT_DISABLE(1);
1432 radeon_opt_set_context_reg2(sctx
, R_028000_DB_RENDER_CONTROL
,
1433 SI_TRACKED_DB_RENDER_CONTROL
, db_render_control
,
1436 /* DB_RENDER_OVERRIDE2 */
1437 radeon_opt_set_context_reg(sctx
, R_028010_DB_RENDER_OVERRIDE2
,
1438 SI_TRACKED_DB_RENDER_OVERRIDE2
,
1439 S_028010_DISABLE_ZMASK_EXPCLEAR_OPTIMIZATION(sctx
->db_depth_disable_expclear
) |
1440 S_028010_DISABLE_SMEM_EXPCLEAR_OPTIMIZATION(sctx
->db_stencil_disable_expclear
) |
1441 S_028010_DECOMPRESS_Z_ON_FLUSH(sctx
->framebuffer
.nr_samples
>= 4));
1443 db_shader_control
= sctx
->ps_db_shader_control
;
1445 /* Bug workaround for smoothing (overrasterization) on GFX6. */
1446 if (sctx
->chip_class
== GFX6
&& sctx
->smoothing_enabled
) {
1447 db_shader_control
&= C_02880C_Z_ORDER
;
1448 db_shader_control
|= S_02880C_Z_ORDER(V_02880C_LATE_Z
);
1451 /* Disable the gl_SampleMask fragment shader output if MSAA is disabled. */
1452 if (!rs
->multisample_enable
)
1453 db_shader_control
&= C_02880C_MASK_EXPORT_ENABLE
;
1455 if (sctx
->screen
->has_rbplus
&&
1456 !sctx
->screen
->rbplus_allowed
)
1457 db_shader_control
|= S_02880C_DUAL_QUAD_DISABLE(1);
1459 radeon_opt_set_context_reg(sctx
, R_02880C_DB_SHADER_CONTROL
,
1460 SI_TRACKED_DB_SHADER_CONTROL
, db_shader_control
);
1462 if (initial_cdw
!= sctx
->gfx_cs
->current
.cdw
)
1463 sctx
->context_roll
= true;
1467 * format translation
1469 static uint32_t si_translate_colorformat(enum pipe_format format
)
1471 const struct util_format_description
*desc
= util_format_description(format
);
1473 return V_028C70_COLOR_INVALID
;
1475 #define HAS_SIZE(x,y,z,w) \
1476 (desc->channel[0].size == (x) && desc->channel[1].size == (y) && \
1477 desc->channel[2].size == (z) && desc->channel[3].size == (w))
1479 if (format
== PIPE_FORMAT_R11G11B10_FLOAT
) /* isn't plain */
1480 return V_028C70_COLOR_10_11_11
;
1482 if (desc
->layout
!= UTIL_FORMAT_LAYOUT_PLAIN
)
1483 return V_028C70_COLOR_INVALID
;
1485 /* hw cannot support mixed formats (except depth/stencil, since
1486 * stencil is not written to). */
1487 if (desc
->is_mixed
&& desc
->colorspace
!= UTIL_FORMAT_COLORSPACE_ZS
)
1488 return V_028C70_COLOR_INVALID
;
1490 switch (desc
->nr_channels
) {
1492 switch (desc
->channel
[0].size
) {
1494 return V_028C70_COLOR_8
;
1496 return V_028C70_COLOR_16
;
1498 return V_028C70_COLOR_32
;
1502 if (desc
->channel
[0].size
== desc
->channel
[1].size
) {
1503 switch (desc
->channel
[0].size
) {
1505 return V_028C70_COLOR_8_8
;
1507 return V_028C70_COLOR_16_16
;
1509 return V_028C70_COLOR_32_32
;
1511 } else if (HAS_SIZE(8,24,0,0)) {
1512 return V_028C70_COLOR_24_8
;
1513 } else if (HAS_SIZE(24,8,0,0)) {
1514 return V_028C70_COLOR_8_24
;
1518 if (HAS_SIZE(5,6,5,0)) {
1519 return V_028C70_COLOR_5_6_5
;
1520 } else if (HAS_SIZE(32,8,24,0)) {
1521 return V_028C70_COLOR_X24_8_32_FLOAT
;
1525 if (desc
->channel
[0].size
== desc
->channel
[1].size
&&
1526 desc
->channel
[0].size
== desc
->channel
[2].size
&&
1527 desc
->channel
[0].size
== desc
->channel
[3].size
) {
1528 switch (desc
->channel
[0].size
) {
1530 return V_028C70_COLOR_4_4_4_4
;
1532 return V_028C70_COLOR_8_8_8_8
;
1534 return V_028C70_COLOR_16_16_16_16
;
1536 return V_028C70_COLOR_32_32_32_32
;
1538 } else if (HAS_SIZE(5,5,5,1)) {
1539 return V_028C70_COLOR_1_5_5_5
;
1540 } else if (HAS_SIZE(1,5,5,5)) {
1541 return V_028C70_COLOR_5_5_5_1
;
1542 } else if (HAS_SIZE(10,10,10,2)) {
1543 return V_028C70_COLOR_2_10_10_10
;
1547 return V_028C70_COLOR_INVALID
;
1550 static uint32_t si_colorformat_endian_swap(uint32_t colorformat
)
1552 if (SI_BIG_ENDIAN
) {
1553 switch(colorformat
) {
1554 /* 8-bit buffers. */
1555 case V_028C70_COLOR_8
:
1556 return V_028C70_ENDIAN_NONE
;
1558 /* 16-bit buffers. */
1559 case V_028C70_COLOR_5_6_5
:
1560 case V_028C70_COLOR_1_5_5_5
:
1561 case V_028C70_COLOR_4_4_4_4
:
1562 case V_028C70_COLOR_16
:
1563 case V_028C70_COLOR_8_8
:
1564 return V_028C70_ENDIAN_8IN16
;
1566 /* 32-bit buffers. */
1567 case V_028C70_COLOR_8_8_8_8
:
1568 case V_028C70_COLOR_2_10_10_10
:
1569 case V_028C70_COLOR_8_24
:
1570 case V_028C70_COLOR_24_8
:
1571 case V_028C70_COLOR_16_16
:
1572 return V_028C70_ENDIAN_8IN32
;
1574 /* 64-bit buffers. */
1575 case V_028C70_COLOR_16_16_16_16
:
1576 return V_028C70_ENDIAN_8IN16
;
1578 case V_028C70_COLOR_32_32
:
1579 return V_028C70_ENDIAN_8IN32
;
1581 /* 128-bit buffers. */
1582 case V_028C70_COLOR_32_32_32_32
:
1583 return V_028C70_ENDIAN_8IN32
;
1585 return V_028C70_ENDIAN_NONE
; /* Unsupported. */
1588 return V_028C70_ENDIAN_NONE
;
1592 static uint32_t si_translate_dbformat(enum pipe_format format
)
1595 case PIPE_FORMAT_Z16_UNORM
:
1596 return V_028040_Z_16
;
1597 case PIPE_FORMAT_S8_UINT_Z24_UNORM
:
1598 case PIPE_FORMAT_X8Z24_UNORM
:
1599 case PIPE_FORMAT_Z24X8_UNORM
:
1600 case PIPE_FORMAT_Z24_UNORM_S8_UINT
:
1601 return V_028040_Z_24
; /* deprecated on AMD GCN */
1602 case PIPE_FORMAT_Z32_FLOAT
:
1603 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT
:
1604 return V_028040_Z_32_FLOAT
;
1606 return V_028040_Z_INVALID
;
1611 * Texture translation
1614 static uint32_t si_translate_texformat(struct pipe_screen
*screen
,
1615 enum pipe_format format
,
1616 const struct util_format_description
*desc
,
1619 struct si_screen
*sscreen
= (struct si_screen
*)screen
;
1620 bool uniform
= true;
1623 assert(sscreen
->info
.chip_class
<= GFX9
);
1625 /* Colorspace (return non-RGB formats directly). */
1626 switch (desc
->colorspace
) {
1627 /* Depth stencil formats */
1628 case UTIL_FORMAT_COLORSPACE_ZS
:
1630 case PIPE_FORMAT_Z16_UNORM
:
1631 return V_008F14_IMG_DATA_FORMAT_16
;
1632 case PIPE_FORMAT_X24S8_UINT
:
1633 case PIPE_FORMAT_S8X24_UINT
:
1635 * Implemented as an 8_8_8_8 data format to fix texture
1636 * gathers in stencil sampling. This affects at least
1637 * GL45-CTS.texture_cube_map_array.sampling on GFX8.
1639 if (sscreen
->info
.chip_class
<= GFX8
)
1640 return V_008F14_IMG_DATA_FORMAT_8_8_8_8
;
1642 if (format
== PIPE_FORMAT_X24S8_UINT
)
1643 return V_008F14_IMG_DATA_FORMAT_8_24
;
1645 return V_008F14_IMG_DATA_FORMAT_24_8
;
1646 case PIPE_FORMAT_Z24X8_UNORM
:
1647 case PIPE_FORMAT_Z24_UNORM_S8_UINT
:
1648 return V_008F14_IMG_DATA_FORMAT_8_24
;
1649 case PIPE_FORMAT_X8Z24_UNORM
:
1650 case PIPE_FORMAT_S8_UINT_Z24_UNORM
:
1651 return V_008F14_IMG_DATA_FORMAT_24_8
;
1652 case PIPE_FORMAT_S8_UINT
:
1653 return V_008F14_IMG_DATA_FORMAT_8
;
1654 case PIPE_FORMAT_Z32_FLOAT
:
1655 return V_008F14_IMG_DATA_FORMAT_32
;
1656 case PIPE_FORMAT_X32_S8X24_UINT
:
1657 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT
:
1658 return V_008F14_IMG_DATA_FORMAT_X24_8_32
;
1663 case UTIL_FORMAT_COLORSPACE_YUV
:
1664 goto out_unknown
; /* TODO */
1666 case UTIL_FORMAT_COLORSPACE_SRGB
:
1667 if (desc
->nr_channels
!= 4 && desc
->nr_channels
!= 1)
1675 if (desc
->layout
== UTIL_FORMAT_LAYOUT_RGTC
) {
1676 if (!sscreen
->info
.has_format_bc1_through_bc7
)
1680 case PIPE_FORMAT_RGTC1_SNORM
:
1681 case PIPE_FORMAT_LATC1_SNORM
:
1682 case PIPE_FORMAT_RGTC1_UNORM
:
1683 case PIPE_FORMAT_LATC1_UNORM
:
1684 return V_008F14_IMG_DATA_FORMAT_BC4
;
1685 case PIPE_FORMAT_RGTC2_SNORM
:
1686 case PIPE_FORMAT_LATC2_SNORM
:
1687 case PIPE_FORMAT_RGTC2_UNORM
:
1688 case PIPE_FORMAT_LATC2_UNORM
:
1689 return V_008F14_IMG_DATA_FORMAT_BC5
;
1695 if (desc
->layout
== UTIL_FORMAT_LAYOUT_ETC
&&
1696 (sscreen
->info
.family
== CHIP_STONEY
||
1697 sscreen
->info
.family
== CHIP_VEGA10
||
1698 sscreen
->info
.family
== CHIP_RAVEN
)) {
1700 case PIPE_FORMAT_ETC1_RGB8
:
1701 case PIPE_FORMAT_ETC2_RGB8
:
1702 case PIPE_FORMAT_ETC2_SRGB8
:
1703 return V_008F14_IMG_DATA_FORMAT_ETC2_RGB
;
1704 case PIPE_FORMAT_ETC2_RGB8A1
:
1705 case PIPE_FORMAT_ETC2_SRGB8A1
:
1706 return V_008F14_IMG_DATA_FORMAT_ETC2_RGBA1
;
1707 case PIPE_FORMAT_ETC2_RGBA8
:
1708 case PIPE_FORMAT_ETC2_SRGBA8
:
1709 return V_008F14_IMG_DATA_FORMAT_ETC2_RGBA
;
1710 case PIPE_FORMAT_ETC2_R11_UNORM
:
1711 case PIPE_FORMAT_ETC2_R11_SNORM
:
1712 return V_008F14_IMG_DATA_FORMAT_ETC2_R
;
1713 case PIPE_FORMAT_ETC2_RG11_UNORM
:
1714 case PIPE_FORMAT_ETC2_RG11_SNORM
:
1715 return V_008F14_IMG_DATA_FORMAT_ETC2_RG
;
1721 if (desc
->layout
== UTIL_FORMAT_LAYOUT_BPTC
) {
1722 if (!sscreen
->info
.has_format_bc1_through_bc7
)
1726 case PIPE_FORMAT_BPTC_RGBA_UNORM
:
1727 case PIPE_FORMAT_BPTC_SRGBA
:
1728 return V_008F14_IMG_DATA_FORMAT_BC7
;
1729 case PIPE_FORMAT_BPTC_RGB_FLOAT
:
1730 case PIPE_FORMAT_BPTC_RGB_UFLOAT
:
1731 return V_008F14_IMG_DATA_FORMAT_BC6
;
1737 if (desc
->layout
== UTIL_FORMAT_LAYOUT_SUBSAMPLED
) {
1739 case PIPE_FORMAT_R8G8_B8G8_UNORM
:
1740 case PIPE_FORMAT_G8R8_B8R8_UNORM
:
1741 return V_008F14_IMG_DATA_FORMAT_GB_GR
;
1742 case PIPE_FORMAT_G8R8_G8B8_UNORM
:
1743 case PIPE_FORMAT_R8G8_R8B8_UNORM
:
1744 return V_008F14_IMG_DATA_FORMAT_BG_RG
;
1750 if (desc
->layout
== UTIL_FORMAT_LAYOUT_S3TC
) {
1751 if (!sscreen
->info
.has_format_bc1_through_bc7
)
1755 case PIPE_FORMAT_DXT1_RGB
:
1756 case PIPE_FORMAT_DXT1_RGBA
:
1757 case PIPE_FORMAT_DXT1_SRGB
:
1758 case PIPE_FORMAT_DXT1_SRGBA
:
1759 return V_008F14_IMG_DATA_FORMAT_BC1
;
1760 case PIPE_FORMAT_DXT3_RGBA
:
1761 case PIPE_FORMAT_DXT3_SRGBA
:
1762 return V_008F14_IMG_DATA_FORMAT_BC2
;
1763 case PIPE_FORMAT_DXT5_RGBA
:
1764 case PIPE_FORMAT_DXT5_SRGBA
:
1765 return V_008F14_IMG_DATA_FORMAT_BC3
;
1771 if (format
== PIPE_FORMAT_R9G9B9E5_FLOAT
) {
1772 return V_008F14_IMG_DATA_FORMAT_5_9_9_9
;
1773 } else if (format
== PIPE_FORMAT_R11G11B10_FLOAT
) {
1774 return V_008F14_IMG_DATA_FORMAT_10_11_11
;
1777 /* R8G8Bx_SNORM - TODO CxV8U8 */
1779 /* hw cannot support mixed formats (except depth/stencil, since only
1781 if (desc
->is_mixed
&& desc
->colorspace
!= UTIL_FORMAT_COLORSPACE_ZS
)
1784 /* See whether the components are of the same size. */
1785 for (i
= 1; i
< desc
->nr_channels
; i
++) {
1786 uniform
= uniform
&& desc
->channel
[0].size
== desc
->channel
[i
].size
;
1789 /* Non-uniform formats. */
1791 switch(desc
->nr_channels
) {
1793 if (desc
->channel
[0].size
== 5 &&
1794 desc
->channel
[1].size
== 6 &&
1795 desc
->channel
[2].size
== 5) {
1796 return V_008F14_IMG_DATA_FORMAT_5_6_5
;
1800 if (desc
->channel
[0].size
== 5 &&
1801 desc
->channel
[1].size
== 5 &&
1802 desc
->channel
[2].size
== 5 &&
1803 desc
->channel
[3].size
== 1) {
1804 return V_008F14_IMG_DATA_FORMAT_1_5_5_5
;
1806 if (desc
->channel
[0].size
== 1 &&
1807 desc
->channel
[1].size
== 5 &&
1808 desc
->channel
[2].size
== 5 &&
1809 desc
->channel
[3].size
== 5) {
1810 return V_008F14_IMG_DATA_FORMAT_5_5_5_1
;
1812 if (desc
->channel
[0].size
== 10 &&
1813 desc
->channel
[1].size
== 10 &&
1814 desc
->channel
[2].size
== 10 &&
1815 desc
->channel
[3].size
== 2) {
1816 return V_008F14_IMG_DATA_FORMAT_2_10_10_10
;
1823 if (first_non_void
< 0 || first_non_void
> 3)
1826 /* uniform formats */
1827 switch (desc
->channel
[first_non_void
].size
) {
1829 switch (desc
->nr_channels
) {
1830 #if 0 /* Not supported for render targets */
1832 return V_008F14_IMG_DATA_FORMAT_4_4
;
1835 return V_008F14_IMG_DATA_FORMAT_4_4_4_4
;
1839 switch (desc
->nr_channels
) {
1841 return V_008F14_IMG_DATA_FORMAT_8
;
1843 return V_008F14_IMG_DATA_FORMAT_8_8
;
1845 return V_008F14_IMG_DATA_FORMAT_8_8_8_8
;
1849 switch (desc
->nr_channels
) {
1851 return V_008F14_IMG_DATA_FORMAT_16
;
1853 return V_008F14_IMG_DATA_FORMAT_16_16
;
1855 return V_008F14_IMG_DATA_FORMAT_16_16_16_16
;
1859 switch (desc
->nr_channels
) {
1861 return V_008F14_IMG_DATA_FORMAT_32
;
1863 return V_008F14_IMG_DATA_FORMAT_32_32
;
1864 #if 0 /* Not supported for render targets */
1866 return V_008F14_IMG_DATA_FORMAT_32_32_32
;
1869 return V_008F14_IMG_DATA_FORMAT_32_32_32_32
;
1877 static unsigned si_tex_wrap(unsigned wrap
)
1881 case PIPE_TEX_WRAP_REPEAT
:
1882 return V_008F30_SQ_TEX_WRAP
;
1883 case PIPE_TEX_WRAP_CLAMP
:
1884 return V_008F30_SQ_TEX_CLAMP_HALF_BORDER
;
1885 case PIPE_TEX_WRAP_CLAMP_TO_EDGE
:
1886 return V_008F30_SQ_TEX_CLAMP_LAST_TEXEL
;
1887 case PIPE_TEX_WRAP_CLAMP_TO_BORDER
:
1888 return V_008F30_SQ_TEX_CLAMP_BORDER
;
1889 case PIPE_TEX_WRAP_MIRROR_REPEAT
:
1890 return V_008F30_SQ_TEX_MIRROR
;
1891 case PIPE_TEX_WRAP_MIRROR_CLAMP
:
1892 return V_008F30_SQ_TEX_MIRROR_ONCE_HALF_BORDER
;
1893 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE
:
1894 return V_008F30_SQ_TEX_MIRROR_ONCE_LAST_TEXEL
;
1895 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER
:
1896 return V_008F30_SQ_TEX_MIRROR_ONCE_BORDER
;
1900 static unsigned si_tex_mipfilter(unsigned filter
)
1903 case PIPE_TEX_MIPFILTER_NEAREST
:
1904 return V_008F38_SQ_TEX_Z_FILTER_POINT
;
1905 case PIPE_TEX_MIPFILTER_LINEAR
:
1906 return V_008F38_SQ_TEX_Z_FILTER_LINEAR
;
1908 case PIPE_TEX_MIPFILTER_NONE
:
1909 return V_008F38_SQ_TEX_Z_FILTER_NONE
;
1913 static unsigned si_tex_compare(unsigned compare
)
1917 case PIPE_FUNC_NEVER
:
1918 return V_008F30_SQ_TEX_DEPTH_COMPARE_NEVER
;
1919 case PIPE_FUNC_LESS
:
1920 return V_008F30_SQ_TEX_DEPTH_COMPARE_LESS
;
1921 case PIPE_FUNC_EQUAL
:
1922 return V_008F30_SQ_TEX_DEPTH_COMPARE_EQUAL
;
1923 case PIPE_FUNC_LEQUAL
:
1924 return V_008F30_SQ_TEX_DEPTH_COMPARE_LESSEQUAL
;
1925 case PIPE_FUNC_GREATER
:
1926 return V_008F30_SQ_TEX_DEPTH_COMPARE_GREATER
;
1927 case PIPE_FUNC_NOTEQUAL
:
1928 return V_008F30_SQ_TEX_DEPTH_COMPARE_NOTEQUAL
;
1929 case PIPE_FUNC_GEQUAL
:
1930 return V_008F30_SQ_TEX_DEPTH_COMPARE_GREATEREQUAL
;
1931 case PIPE_FUNC_ALWAYS
:
1932 return V_008F30_SQ_TEX_DEPTH_COMPARE_ALWAYS
;
1936 static unsigned si_tex_dim(struct si_screen
*sscreen
, struct si_texture
*tex
,
1937 unsigned view_target
, unsigned nr_samples
)
1939 unsigned res_target
= tex
->buffer
.b
.b
.target
;
1941 if (view_target
== PIPE_TEXTURE_CUBE
||
1942 view_target
== PIPE_TEXTURE_CUBE_ARRAY
)
1943 res_target
= view_target
;
1944 /* If interpreting cubemaps as something else, set 2D_ARRAY. */
1945 else if (res_target
== PIPE_TEXTURE_CUBE
||
1946 res_target
== PIPE_TEXTURE_CUBE_ARRAY
)
1947 res_target
= PIPE_TEXTURE_2D_ARRAY
;
1949 /* GFX9 allocates 1D textures as 2D. */
1950 if ((res_target
== PIPE_TEXTURE_1D
||
1951 res_target
== PIPE_TEXTURE_1D_ARRAY
) &&
1952 sscreen
->info
.chip_class
>= GFX9
&&
1953 tex
->surface
.u
.gfx9
.resource_type
== RADEON_RESOURCE_2D
) {
1954 if (res_target
== PIPE_TEXTURE_1D
)
1955 res_target
= PIPE_TEXTURE_2D
;
1957 res_target
= PIPE_TEXTURE_2D_ARRAY
;
1960 switch (res_target
) {
1962 case PIPE_TEXTURE_1D
:
1963 return V_008F1C_SQ_RSRC_IMG_1D
;
1964 case PIPE_TEXTURE_1D_ARRAY
:
1965 return V_008F1C_SQ_RSRC_IMG_1D_ARRAY
;
1966 case PIPE_TEXTURE_2D
:
1967 case PIPE_TEXTURE_RECT
:
1968 return nr_samples
> 1 ? V_008F1C_SQ_RSRC_IMG_2D_MSAA
:
1969 V_008F1C_SQ_RSRC_IMG_2D
;
1970 case PIPE_TEXTURE_2D_ARRAY
:
1971 return nr_samples
> 1 ? V_008F1C_SQ_RSRC_IMG_2D_MSAA_ARRAY
:
1972 V_008F1C_SQ_RSRC_IMG_2D_ARRAY
;
1973 case PIPE_TEXTURE_3D
:
1974 return V_008F1C_SQ_RSRC_IMG_3D
;
1975 case PIPE_TEXTURE_CUBE
:
1976 case PIPE_TEXTURE_CUBE_ARRAY
:
1977 return V_008F1C_SQ_RSRC_IMG_CUBE
;
1982 * Format support testing
1985 static bool si_is_sampler_format_supported(struct pipe_screen
*screen
, enum pipe_format format
)
1987 const struct util_format_description
*desc
= util_format_description(format
);
1991 return si_translate_texformat(screen
, format
, desc
,
1992 util_format_get_first_non_void_channel(format
)) != ~0U;
1995 static uint32_t si_translate_buffer_dataformat(struct pipe_screen
*screen
,
1996 const struct util_format_description
*desc
,
2001 assert(((struct si_screen
*)screen
)->info
.chip_class
<= GFX9
);
2003 if (desc
->format
== PIPE_FORMAT_R11G11B10_FLOAT
)
2004 return V_008F0C_BUF_DATA_FORMAT_10_11_11
;
2006 assert(first_non_void
>= 0);
2008 if (desc
->nr_channels
== 4 &&
2009 desc
->channel
[0].size
== 10 &&
2010 desc
->channel
[1].size
== 10 &&
2011 desc
->channel
[2].size
== 10 &&
2012 desc
->channel
[3].size
== 2)
2013 return V_008F0C_BUF_DATA_FORMAT_2_10_10_10
;
2015 /* See whether the components are of the same size. */
2016 for (i
= 0; i
< desc
->nr_channels
; i
++) {
2017 if (desc
->channel
[first_non_void
].size
!= desc
->channel
[i
].size
)
2018 return V_008F0C_BUF_DATA_FORMAT_INVALID
;
2021 switch (desc
->channel
[first_non_void
].size
) {
2023 switch (desc
->nr_channels
) {
2025 case 3: /* 3 loads */
2026 return V_008F0C_BUF_DATA_FORMAT_8
;
2028 return V_008F0C_BUF_DATA_FORMAT_8_8
;
2030 return V_008F0C_BUF_DATA_FORMAT_8_8_8_8
;
2034 switch (desc
->nr_channels
) {
2036 case 3: /* 3 loads */
2037 return V_008F0C_BUF_DATA_FORMAT_16
;
2039 return V_008F0C_BUF_DATA_FORMAT_16_16
;
2041 return V_008F0C_BUF_DATA_FORMAT_16_16_16_16
;
2045 switch (desc
->nr_channels
) {
2047 return V_008F0C_BUF_DATA_FORMAT_32
;
2049 return V_008F0C_BUF_DATA_FORMAT_32_32
;
2051 return V_008F0C_BUF_DATA_FORMAT_32_32_32
;
2053 return V_008F0C_BUF_DATA_FORMAT_32_32_32_32
;
2057 /* Legacy double formats. */
2058 switch (desc
->nr_channels
) {
2059 case 1: /* 1 load */
2060 return V_008F0C_BUF_DATA_FORMAT_32_32
;
2061 case 2: /* 1 load */
2062 return V_008F0C_BUF_DATA_FORMAT_32_32_32_32
;
2063 case 3: /* 3 loads */
2064 return V_008F0C_BUF_DATA_FORMAT_32_32
;
2065 case 4: /* 2 loads */
2066 return V_008F0C_BUF_DATA_FORMAT_32_32_32_32
;
2071 return V_008F0C_BUF_DATA_FORMAT_INVALID
;
2074 static uint32_t si_translate_buffer_numformat(struct pipe_screen
*screen
,
2075 const struct util_format_description
*desc
,
2078 assert(((struct si_screen
*)screen
)->info
.chip_class
<= GFX9
);
2080 if (desc
->format
== PIPE_FORMAT_R11G11B10_FLOAT
)
2081 return V_008F0C_BUF_NUM_FORMAT_FLOAT
;
2083 assert(first_non_void
>= 0);
2085 switch (desc
->channel
[first_non_void
].type
) {
2086 case UTIL_FORMAT_TYPE_SIGNED
:
2087 case UTIL_FORMAT_TYPE_FIXED
:
2088 if (desc
->channel
[first_non_void
].size
>= 32 ||
2089 desc
->channel
[first_non_void
].pure_integer
)
2090 return V_008F0C_BUF_NUM_FORMAT_SINT
;
2091 else if (desc
->channel
[first_non_void
].normalized
)
2092 return V_008F0C_BUF_NUM_FORMAT_SNORM
;
2094 return V_008F0C_BUF_NUM_FORMAT_SSCALED
;
2096 case UTIL_FORMAT_TYPE_UNSIGNED
:
2097 if (desc
->channel
[first_non_void
].size
>= 32 ||
2098 desc
->channel
[first_non_void
].pure_integer
)
2099 return V_008F0C_BUF_NUM_FORMAT_UINT
;
2100 else if (desc
->channel
[first_non_void
].normalized
)
2101 return V_008F0C_BUF_NUM_FORMAT_UNORM
;
2103 return V_008F0C_BUF_NUM_FORMAT_USCALED
;
2105 case UTIL_FORMAT_TYPE_FLOAT
:
2107 return V_008F0C_BUF_NUM_FORMAT_FLOAT
;
2111 static unsigned si_is_vertex_format_supported(struct pipe_screen
*screen
,
2112 enum pipe_format format
,
2115 const struct util_format_description
*desc
;
2117 unsigned data_format
;
2119 assert((usage
& ~(PIPE_BIND_SHADER_IMAGE
|
2120 PIPE_BIND_SAMPLER_VIEW
|
2121 PIPE_BIND_VERTEX_BUFFER
)) == 0);
2123 desc
= util_format_description(format
);
2127 /* There are no native 8_8_8 or 16_16_16 data formats, and we currently
2128 * select 8_8_8_8 and 16_16_16_16 instead. This works reasonably well
2129 * for read-only access (with caveats surrounding bounds checks), but
2130 * obviously fails for write access which we have to implement for
2131 * shader images. Luckily, OpenGL doesn't expect this to be supported
2132 * anyway, and so the only impact is on PBO uploads / downloads, which
2133 * shouldn't be expected to be fast for GL_RGB anyway.
2135 if (desc
->block
.bits
== 3 * 8 ||
2136 desc
->block
.bits
== 3 * 16) {
2137 if (usage
& (PIPE_BIND_SHADER_IMAGE
| PIPE_BIND_SAMPLER_VIEW
)) {
2138 usage
&= ~(PIPE_BIND_SHADER_IMAGE
| PIPE_BIND_SAMPLER_VIEW
);
2144 first_non_void
= util_format_get_first_non_void_channel(format
);
2145 data_format
= si_translate_buffer_dataformat(screen
, desc
, first_non_void
);
2146 if (data_format
== V_008F0C_BUF_DATA_FORMAT_INVALID
)
2152 static bool si_is_colorbuffer_format_supported(enum pipe_format format
)
2154 return si_translate_colorformat(format
) != V_028C70_COLOR_INVALID
&&
2155 si_translate_colorswap(format
, false) != ~0U;
2158 static bool si_is_zs_format_supported(enum pipe_format format
)
2160 return si_translate_dbformat(format
) != V_028040_Z_INVALID
;
2163 static boolean
si_is_format_supported(struct pipe_screen
*screen
,
2164 enum pipe_format format
,
2165 enum pipe_texture_target target
,
2166 unsigned sample_count
,
2167 unsigned storage_sample_count
,
2170 struct si_screen
*sscreen
= (struct si_screen
*)screen
;
2171 unsigned retval
= 0;
2173 if (target
>= PIPE_MAX_TEXTURE_TYPES
) {
2174 PRINT_ERR("radeonsi: unsupported texture type %d\n", target
);
2178 if (MAX2(1, sample_count
) < MAX2(1, storage_sample_count
))
2181 if (sample_count
> 1) {
2182 if (!screen
->get_param(screen
, PIPE_CAP_TEXTURE_MULTISAMPLE
))
2185 if (usage
& PIPE_BIND_SHADER_IMAGE
)
2188 /* Only power-of-two sample counts are supported. */
2189 if (!util_is_power_of_two_or_zero(sample_count
) ||
2190 !util_is_power_of_two_or_zero(storage_sample_count
))
2193 /* MSAA support without framebuffer attachments. */
2194 if (format
== PIPE_FORMAT_NONE
&& sample_count
<= 16)
2197 if (!sscreen
->info
.has_eqaa_surface_allocator
||
2198 util_format_is_depth_or_stencil(format
)) {
2199 /* Color without EQAA or depth/stencil. */
2200 if (sample_count
> 8 ||
2201 sample_count
!= storage_sample_count
)
2204 /* Color with EQAA. */
2205 if (sample_count
> 16 ||
2206 storage_sample_count
> 8)
2211 if (usage
& (PIPE_BIND_SAMPLER_VIEW
|
2212 PIPE_BIND_SHADER_IMAGE
)) {
2213 if (target
== PIPE_BUFFER
) {
2214 retval
|= si_is_vertex_format_supported(
2215 screen
, format
, usage
& (PIPE_BIND_SAMPLER_VIEW
|
2216 PIPE_BIND_SHADER_IMAGE
));
2218 if (si_is_sampler_format_supported(screen
, format
))
2219 retval
|= usage
& (PIPE_BIND_SAMPLER_VIEW
|
2220 PIPE_BIND_SHADER_IMAGE
);
2224 if ((usage
& (PIPE_BIND_RENDER_TARGET
|
2225 PIPE_BIND_DISPLAY_TARGET
|
2228 PIPE_BIND_BLENDABLE
)) &&
2229 si_is_colorbuffer_format_supported(format
)) {
2231 (PIPE_BIND_RENDER_TARGET
|
2232 PIPE_BIND_DISPLAY_TARGET
|
2235 if (!util_format_is_pure_integer(format
) &&
2236 !util_format_is_depth_or_stencil(format
))
2237 retval
|= usage
& PIPE_BIND_BLENDABLE
;
2240 if ((usage
& PIPE_BIND_DEPTH_STENCIL
) &&
2241 si_is_zs_format_supported(format
)) {
2242 retval
|= PIPE_BIND_DEPTH_STENCIL
;
2245 if (usage
& PIPE_BIND_VERTEX_BUFFER
) {
2246 retval
|= si_is_vertex_format_supported(screen
, format
,
2247 PIPE_BIND_VERTEX_BUFFER
);
2250 if ((usage
& PIPE_BIND_LINEAR
) &&
2251 !util_format_is_compressed(format
) &&
2252 !(usage
& PIPE_BIND_DEPTH_STENCIL
))
2253 retval
|= PIPE_BIND_LINEAR
;
2255 return retval
== usage
;
2259 * framebuffer handling
2262 static void si_choose_spi_color_formats(struct si_surface
*surf
,
2263 unsigned format
, unsigned swap
,
2264 unsigned ntype
, bool is_depth
)
2266 /* Alpha is needed for alpha-to-coverage.
2267 * Blending may be with or without alpha.
2269 unsigned normal
= 0; /* most optimal, may not support blending or export alpha */
2270 unsigned alpha
= 0; /* exports alpha, but may not support blending */
2271 unsigned blend
= 0; /* supports blending, but may not export alpha */
2272 unsigned blend_alpha
= 0; /* least optimal, supports blending and exports alpha */
2274 /* Choose the SPI color formats. These are required values for RB+.
2275 * Other chips have multiple choices, though they are not necessarily better.
2278 case V_028C70_COLOR_5_6_5
:
2279 case V_028C70_COLOR_1_5_5_5
:
2280 case V_028C70_COLOR_5_5_5_1
:
2281 case V_028C70_COLOR_4_4_4_4
:
2282 case V_028C70_COLOR_10_11_11
:
2283 case V_028C70_COLOR_11_11_10
:
2284 case V_028C70_COLOR_8
:
2285 case V_028C70_COLOR_8_8
:
2286 case V_028C70_COLOR_8_8_8_8
:
2287 case V_028C70_COLOR_10_10_10_2
:
2288 case V_028C70_COLOR_2_10_10_10
:
2289 if (ntype
== V_028C70_NUMBER_UINT
)
2290 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_UINT16_ABGR
;
2291 else if (ntype
== V_028C70_NUMBER_SINT
)
2292 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_SINT16_ABGR
;
2294 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_FP16_ABGR
;
2297 case V_028C70_COLOR_16
:
2298 case V_028C70_COLOR_16_16
:
2299 case V_028C70_COLOR_16_16_16_16
:
2300 if (ntype
== V_028C70_NUMBER_UNORM
||
2301 ntype
== V_028C70_NUMBER_SNORM
) {
2302 /* UNORM16 and SNORM16 don't support blending */
2303 if (ntype
== V_028C70_NUMBER_UNORM
)
2304 normal
= alpha
= V_028714_SPI_SHADER_UNORM16_ABGR
;
2306 normal
= alpha
= V_028714_SPI_SHADER_SNORM16_ABGR
;
2308 /* Use 32 bits per channel for blending. */
2309 if (format
== V_028C70_COLOR_16
) {
2310 if (swap
== V_028C70_SWAP_STD
) { /* R */
2311 blend
= V_028714_SPI_SHADER_32_R
;
2312 blend_alpha
= V_028714_SPI_SHADER_32_AR
;
2313 } else if (swap
== V_028C70_SWAP_ALT_REV
) /* A */
2314 blend
= blend_alpha
= V_028714_SPI_SHADER_32_AR
;
2317 } else if (format
== V_028C70_COLOR_16_16
) {
2318 if (swap
== V_028C70_SWAP_STD
) { /* RG */
2319 blend
= V_028714_SPI_SHADER_32_GR
;
2320 blend_alpha
= V_028714_SPI_SHADER_32_ABGR
;
2321 } else if (swap
== V_028C70_SWAP_ALT
) /* RA */
2322 blend
= blend_alpha
= V_028714_SPI_SHADER_32_AR
;
2325 } else /* 16_16_16_16 */
2326 blend
= blend_alpha
= V_028714_SPI_SHADER_32_ABGR
;
2327 } else if (ntype
== V_028C70_NUMBER_UINT
)
2328 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_UINT16_ABGR
;
2329 else if (ntype
== V_028C70_NUMBER_SINT
)
2330 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_SINT16_ABGR
;
2331 else if (ntype
== V_028C70_NUMBER_FLOAT
)
2332 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_FP16_ABGR
;
2337 case V_028C70_COLOR_32
:
2338 if (swap
== V_028C70_SWAP_STD
) { /* R */
2339 blend
= normal
= V_028714_SPI_SHADER_32_R
;
2340 alpha
= blend_alpha
= V_028714_SPI_SHADER_32_AR
;
2341 } else if (swap
== V_028C70_SWAP_ALT_REV
) /* A */
2342 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_AR
;
2347 case V_028C70_COLOR_32_32
:
2348 if (swap
== V_028C70_SWAP_STD
) { /* RG */
2349 blend
= normal
= V_028714_SPI_SHADER_32_GR
;
2350 alpha
= blend_alpha
= V_028714_SPI_SHADER_32_ABGR
;
2351 } else if (swap
== V_028C70_SWAP_ALT
) /* RA */
2352 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_AR
;
2357 case V_028C70_COLOR_32_32_32_32
:
2358 case V_028C70_COLOR_8_24
:
2359 case V_028C70_COLOR_24_8
:
2360 case V_028C70_COLOR_X24_8_32_FLOAT
:
2361 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_ABGR
;
2369 /* The DB->CB copy needs 32_ABGR. */
2371 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_ABGR
;
2373 surf
->spi_shader_col_format
= normal
;
2374 surf
->spi_shader_col_format_alpha
= alpha
;
2375 surf
->spi_shader_col_format_blend
= blend
;
2376 surf
->spi_shader_col_format_blend_alpha
= blend_alpha
;
2379 static void si_initialize_color_surface(struct si_context
*sctx
,
2380 struct si_surface
*surf
)
2382 struct si_texture
*tex
= (struct si_texture
*)surf
->base
.texture
;
2383 unsigned color_info
, color_attrib
;
2384 unsigned format
, swap
, ntype
, endian
;
2385 const struct util_format_description
*desc
;
2387 unsigned blend_clamp
= 0, blend_bypass
= 0;
2389 desc
= util_format_description(surf
->base
.format
);
2390 for (firstchan
= 0; firstchan
< 4; firstchan
++) {
2391 if (desc
->channel
[firstchan
].type
!= UTIL_FORMAT_TYPE_VOID
) {
2395 if (firstchan
== 4 || desc
->channel
[firstchan
].type
== UTIL_FORMAT_TYPE_FLOAT
) {
2396 ntype
= V_028C70_NUMBER_FLOAT
;
2398 ntype
= V_028C70_NUMBER_UNORM
;
2399 if (desc
->colorspace
== UTIL_FORMAT_COLORSPACE_SRGB
)
2400 ntype
= V_028C70_NUMBER_SRGB
;
2401 else if (desc
->channel
[firstchan
].type
== UTIL_FORMAT_TYPE_SIGNED
) {
2402 if (desc
->channel
[firstchan
].pure_integer
) {
2403 ntype
= V_028C70_NUMBER_SINT
;
2405 assert(desc
->channel
[firstchan
].normalized
);
2406 ntype
= V_028C70_NUMBER_SNORM
;
2408 } else if (desc
->channel
[firstchan
].type
== UTIL_FORMAT_TYPE_UNSIGNED
) {
2409 if (desc
->channel
[firstchan
].pure_integer
) {
2410 ntype
= V_028C70_NUMBER_UINT
;
2412 assert(desc
->channel
[firstchan
].normalized
);
2413 ntype
= V_028C70_NUMBER_UNORM
;
2418 format
= si_translate_colorformat(surf
->base
.format
);
2419 if (format
== V_028C70_COLOR_INVALID
) {
2420 PRINT_ERR("Invalid CB format: %d, disabling CB.\n", surf
->base
.format
);
2422 assert(format
!= V_028C70_COLOR_INVALID
);
2423 swap
= si_translate_colorswap(surf
->base
.format
, false);
2424 endian
= si_colorformat_endian_swap(format
);
2426 /* blend clamp should be set for all NORM/SRGB types */
2427 if (ntype
== V_028C70_NUMBER_UNORM
||
2428 ntype
== V_028C70_NUMBER_SNORM
||
2429 ntype
== V_028C70_NUMBER_SRGB
)
2432 /* set blend bypass according to docs if SINT/UINT or
2433 8/24 COLOR variants */
2434 if (ntype
== V_028C70_NUMBER_UINT
|| ntype
== V_028C70_NUMBER_SINT
||
2435 format
== V_028C70_COLOR_8_24
|| format
== V_028C70_COLOR_24_8
||
2436 format
== V_028C70_COLOR_X24_8_32_FLOAT
) {
2441 if (ntype
== V_028C70_NUMBER_UINT
|| ntype
== V_028C70_NUMBER_SINT
) {
2442 if (format
== V_028C70_COLOR_8
||
2443 format
== V_028C70_COLOR_8_8
||
2444 format
== V_028C70_COLOR_8_8_8_8
)
2445 surf
->color_is_int8
= true;
2446 else if (format
== V_028C70_COLOR_10_10_10_2
||
2447 format
== V_028C70_COLOR_2_10_10_10
)
2448 surf
->color_is_int10
= true;
2451 color_info
= S_028C70_FORMAT(format
) |
2452 S_028C70_COMP_SWAP(swap
) |
2453 S_028C70_BLEND_CLAMP(blend_clamp
) |
2454 S_028C70_BLEND_BYPASS(blend_bypass
) |
2455 S_028C70_SIMPLE_FLOAT(1) |
2456 S_028C70_ROUND_MODE(ntype
!= V_028C70_NUMBER_UNORM
&&
2457 ntype
!= V_028C70_NUMBER_SNORM
&&
2458 ntype
!= V_028C70_NUMBER_SRGB
&&
2459 format
!= V_028C70_COLOR_8_24
&&
2460 format
!= V_028C70_COLOR_24_8
) |
2461 S_028C70_NUMBER_TYPE(ntype
) |
2462 S_028C70_ENDIAN(endian
);
2464 /* Intensity is implemented as Red, so treat it that way. */
2465 color_attrib
= S_028C74_FORCE_DST_ALPHA_1(desc
->swizzle
[3] == PIPE_SWIZZLE_1
||
2466 util_format_is_intensity(surf
->base
.format
));
2468 if (tex
->buffer
.b
.b
.nr_samples
> 1) {
2469 unsigned log_samples
= util_logbase2(tex
->buffer
.b
.b
.nr_samples
);
2470 unsigned log_fragments
= util_logbase2(tex
->buffer
.b
.b
.nr_storage_samples
);
2472 color_attrib
|= S_028C74_NUM_SAMPLES(log_samples
) |
2473 S_028C74_NUM_FRAGMENTS(log_fragments
);
2475 if (tex
->fmask_offset
) {
2476 color_info
|= S_028C70_COMPRESSION(1);
2477 unsigned fmask_bankh
= util_logbase2(tex
->surface
.u
.legacy
.fmask
.bankh
);
2479 if (sctx
->chip_class
== GFX6
) {
2480 /* due to a hw bug, FMASK_BANK_HEIGHT must be set on GFX6 too */
2481 color_attrib
|= S_028C74_FMASK_BANK_HEIGHT(fmask_bankh
);
2486 if (sctx
->chip_class
>= GFX8
) {
2487 unsigned max_uncompressed_block_size
= V_028C78_MAX_BLOCK_SIZE_256B
;
2488 unsigned min_compressed_block_size
= V_028C78_MIN_BLOCK_SIZE_32B
;
2490 /* amdvlk: [min-compressed-block-size] should be set to 32 for dGPU and
2491 64 for APU because all of our APUs to date use DIMMs which have
2492 a request granularity size of 64B while all other chips have a
2494 if (!sctx
->screen
->info
.has_dedicated_vram
)
2495 min_compressed_block_size
= V_028C78_MIN_BLOCK_SIZE_64B
;
2497 if (tex
->buffer
.b
.b
.nr_storage_samples
> 1) {
2498 if (tex
->surface
.bpe
== 1)
2499 max_uncompressed_block_size
= V_028C78_MAX_BLOCK_SIZE_64B
;
2500 else if (tex
->surface
.bpe
== 2)
2501 max_uncompressed_block_size
= V_028C78_MAX_BLOCK_SIZE_128B
;
2504 surf
->cb_dcc_control
= S_028C78_MAX_UNCOMPRESSED_BLOCK_SIZE(max_uncompressed_block_size
) |
2505 S_028C78_MIN_COMPRESSED_BLOCK_SIZE(min_compressed_block_size
) |
2506 S_028C78_INDEPENDENT_64B_BLOCKS(1);
2509 /* This must be set for fast clear to work without FMASK. */
2510 if (!tex
->surface
.fmask_size
&& sctx
->chip_class
== GFX6
) {
2511 unsigned bankh
= util_logbase2(tex
->surface
.u
.legacy
.bankh
);
2512 color_attrib
|= S_028C74_FMASK_BANK_HEIGHT(bankh
);
2515 unsigned color_view
= S_028C6C_SLICE_START(surf
->base
.u
.tex
.first_layer
) |
2516 S_028C6C_SLICE_MAX(surf
->base
.u
.tex
.last_layer
);
2518 if (sctx
->chip_class
>= GFX9
) {
2519 unsigned mip0_depth
= util_max_layer(&tex
->buffer
.b
.b
, 0);
2521 color_view
|= S_028C6C_MIP_LEVEL(surf
->base
.u
.tex
.level
);
2522 color_attrib
|= S_028C74_MIP0_DEPTH(mip0_depth
) |
2523 S_028C74_RESOURCE_TYPE(tex
->surface
.u
.gfx9
.resource_type
);
2524 surf
->cb_color_attrib2
= S_028C68_MIP0_WIDTH(surf
->width0
- 1) |
2525 S_028C68_MIP0_HEIGHT(surf
->height0
- 1) |
2526 S_028C68_MAX_MIP(tex
->buffer
.b
.b
.last_level
);
2529 surf
->cb_color_view
= color_view
;
2530 surf
->cb_color_info
= color_info
;
2531 surf
->cb_color_attrib
= color_attrib
;
2533 /* Determine pixel shader export format */
2534 si_choose_spi_color_formats(surf
, format
, swap
, ntype
, tex
->is_depth
);
2536 surf
->color_initialized
= true;
2539 static void si_init_depth_surface(struct si_context
*sctx
,
2540 struct si_surface
*surf
)
2542 struct si_texture
*tex
= (struct si_texture
*)surf
->base
.texture
;
2543 unsigned level
= surf
->base
.u
.tex
.level
;
2544 unsigned format
, stencil_format
;
2545 uint32_t z_info
, s_info
;
2547 format
= si_translate_dbformat(tex
->db_render_format
);
2548 stencil_format
= tex
->surface
.has_stencil
?
2549 V_028044_STENCIL_8
: V_028044_STENCIL_INVALID
;
2551 assert(format
!= V_028040_Z_INVALID
);
2552 if (format
== V_028040_Z_INVALID
)
2553 PRINT_ERR("Invalid DB format: %d, disabling DB.\n", tex
->buffer
.b
.b
.format
);
2555 surf
->db_depth_view
= S_028008_SLICE_START(surf
->base
.u
.tex
.first_layer
) |
2556 S_028008_SLICE_MAX(surf
->base
.u
.tex
.last_layer
);
2557 surf
->db_htile_data_base
= 0;
2558 surf
->db_htile_surface
= 0;
2560 if (sctx
->chip_class
>= GFX9
) {
2561 assert(tex
->surface
.u
.gfx9
.surf_offset
== 0);
2562 surf
->db_depth_base
= tex
->buffer
.gpu_address
>> 8;
2563 surf
->db_stencil_base
= (tex
->buffer
.gpu_address
+
2564 tex
->surface
.u
.gfx9
.stencil_offset
) >> 8;
2565 z_info
= S_028038_FORMAT(format
) |
2566 S_028038_NUM_SAMPLES(util_logbase2(tex
->buffer
.b
.b
.nr_samples
)) |
2567 S_028038_SW_MODE(tex
->surface
.u
.gfx9
.surf
.swizzle_mode
) |
2568 S_028038_MAXMIP(tex
->buffer
.b
.b
.last_level
);
2569 s_info
= S_02803C_FORMAT(stencil_format
) |
2570 S_02803C_SW_MODE(tex
->surface
.u
.gfx9
.stencil
.swizzle_mode
);
2571 surf
->db_z_info2
= S_028068_EPITCH(tex
->surface
.u
.gfx9
.surf
.epitch
);
2572 surf
->db_stencil_info2
= S_02806C_EPITCH(tex
->surface
.u
.gfx9
.stencil
.epitch
);
2573 surf
->db_depth_view
|= S_028008_MIPID(level
);
2574 surf
->db_depth_size
= S_02801C_X_MAX(tex
->buffer
.b
.b
.width0
- 1) |
2575 S_02801C_Y_MAX(tex
->buffer
.b
.b
.height0
- 1);
2577 if (si_htile_enabled(tex
, level
)) {
2578 z_info
|= S_028038_TILE_SURFACE_ENABLE(1) |
2579 S_028038_ALLOW_EXPCLEAR(1);
2581 if (tex
->tc_compatible_htile
) {
2582 unsigned max_zplanes
= 4;
2584 if (tex
->db_render_format
== PIPE_FORMAT_Z16_UNORM
&&
2585 tex
->buffer
.b
.b
.nr_samples
> 1)
2588 z_info
|= S_028038_DECOMPRESS_ON_N_ZPLANES(max_zplanes
+ 1) |
2589 S_028038_ITERATE_FLUSH(1);
2590 s_info
|= S_02803C_ITERATE_FLUSH(1);
2593 if (tex
->surface
.has_stencil
) {
2594 /* Stencil buffer workaround ported from the GFX6-GFX8 code.
2595 * See that for explanation.
2597 s_info
|= S_02803C_ALLOW_EXPCLEAR(tex
->buffer
.b
.b
.nr_samples
<= 1);
2599 /* Use all HTILE for depth if there's no stencil. */
2600 s_info
|= S_02803C_TILE_STENCIL_DISABLE(1);
2603 surf
->db_htile_data_base
= (tex
->buffer
.gpu_address
+
2604 tex
->htile_offset
) >> 8;
2605 surf
->db_htile_surface
= S_028ABC_FULL_CACHE(1) |
2606 S_028ABC_PIPE_ALIGNED(tex
->surface
.u
.gfx9
.htile
.pipe_aligned
) |
2607 S_028ABC_RB_ALIGNED(tex
->surface
.u
.gfx9
.htile
.rb_aligned
);
2611 struct legacy_surf_level
*levelinfo
= &tex
->surface
.u
.legacy
.level
[level
];
2613 assert(levelinfo
->nblk_x
% 8 == 0 && levelinfo
->nblk_y
% 8 == 0);
2615 surf
->db_depth_base
= (tex
->buffer
.gpu_address
+
2616 tex
->surface
.u
.legacy
.level
[level
].offset
) >> 8;
2617 surf
->db_stencil_base
= (tex
->buffer
.gpu_address
+
2618 tex
->surface
.u
.legacy
.stencil_level
[level
].offset
) >> 8;
2620 z_info
= S_028040_FORMAT(format
) |
2621 S_028040_NUM_SAMPLES(util_logbase2(tex
->buffer
.b
.b
.nr_samples
));
2622 s_info
= S_028044_FORMAT(stencil_format
);
2623 surf
->db_depth_info
= S_02803C_ADDR5_SWIZZLE_MASK(!tex
->tc_compatible_htile
);
2625 if (sctx
->chip_class
>= GFX7
) {
2626 struct radeon_info
*info
= &sctx
->screen
->info
;
2627 unsigned index
= tex
->surface
.u
.legacy
.tiling_index
[level
];
2628 unsigned stencil_index
= tex
->surface
.u
.legacy
.stencil_tiling_index
[level
];
2629 unsigned macro_index
= tex
->surface
.u
.legacy
.macro_tile_index
;
2630 unsigned tile_mode
= info
->si_tile_mode_array
[index
];
2631 unsigned stencil_tile_mode
= info
->si_tile_mode_array
[stencil_index
];
2632 unsigned macro_mode
= info
->cik_macrotile_mode_array
[macro_index
];
2634 surf
->db_depth_info
|=
2635 S_02803C_ARRAY_MODE(G_009910_ARRAY_MODE(tile_mode
)) |
2636 S_02803C_PIPE_CONFIG(G_009910_PIPE_CONFIG(tile_mode
)) |
2637 S_02803C_BANK_WIDTH(G_009990_BANK_WIDTH(macro_mode
)) |
2638 S_02803C_BANK_HEIGHT(G_009990_BANK_HEIGHT(macro_mode
)) |
2639 S_02803C_MACRO_TILE_ASPECT(G_009990_MACRO_TILE_ASPECT(macro_mode
)) |
2640 S_02803C_NUM_BANKS(G_009990_NUM_BANKS(macro_mode
));
2641 z_info
|= S_028040_TILE_SPLIT(G_009910_TILE_SPLIT(tile_mode
));
2642 s_info
|= S_028044_TILE_SPLIT(G_009910_TILE_SPLIT(stencil_tile_mode
));
2644 unsigned tile_mode_index
= si_tile_mode_index(tex
, level
, false);
2645 z_info
|= S_028040_TILE_MODE_INDEX(tile_mode_index
);
2646 tile_mode_index
= si_tile_mode_index(tex
, level
, true);
2647 s_info
|= S_028044_TILE_MODE_INDEX(tile_mode_index
);
2650 surf
->db_depth_size
= S_028058_PITCH_TILE_MAX((levelinfo
->nblk_x
/ 8) - 1) |
2651 S_028058_HEIGHT_TILE_MAX((levelinfo
->nblk_y
/ 8) - 1);
2652 surf
->db_depth_slice
= S_02805C_SLICE_TILE_MAX((levelinfo
->nblk_x
*
2653 levelinfo
->nblk_y
) / 64 - 1);
2655 if (si_htile_enabled(tex
, level
)) {
2656 z_info
|= S_028040_TILE_SURFACE_ENABLE(1) |
2657 S_028040_ALLOW_EXPCLEAR(1);
2659 if (tex
->surface
.has_stencil
) {
2660 /* Workaround: For a not yet understood reason, the
2661 * combination of MSAA, fast stencil clear and stencil
2662 * decompress messes with subsequent stencil buffer
2663 * uses. Problem was reproduced on Verde, Bonaire,
2664 * Tonga, and Carrizo.
2666 * Disabling EXPCLEAR works around the problem.
2668 * Check piglit's arb_texture_multisample-stencil-clear
2669 * test if you want to try changing this.
2671 if (tex
->buffer
.b
.b
.nr_samples
<= 1)
2672 s_info
|= S_028044_ALLOW_EXPCLEAR(1);
2673 } else if (!tex
->tc_compatible_htile
) {
2674 /* Use all of the htile_buffer for depth if there's no stencil.
2675 * This must not be set when TC-compatible HTILE is enabled
2678 s_info
|= S_028044_TILE_STENCIL_DISABLE(1);
2681 surf
->db_htile_data_base
= (tex
->buffer
.gpu_address
+
2682 tex
->htile_offset
) >> 8;
2683 surf
->db_htile_surface
= S_028ABC_FULL_CACHE(1);
2685 if (tex
->tc_compatible_htile
) {
2686 surf
->db_htile_surface
|= S_028ABC_TC_COMPATIBLE(1);
2688 /* 0 = full compression. N = only compress up to N-1 Z planes. */
2689 if (tex
->buffer
.b
.b
.nr_samples
<= 1)
2690 z_info
|= S_028040_DECOMPRESS_ON_N_ZPLANES(5);
2691 else if (tex
->buffer
.b
.b
.nr_samples
<= 4)
2692 z_info
|= S_028040_DECOMPRESS_ON_N_ZPLANES(3);
2694 z_info
|= S_028040_DECOMPRESS_ON_N_ZPLANES(2);
2699 surf
->db_z_info
= z_info
;
2700 surf
->db_stencil_info
= s_info
;
2702 surf
->depth_initialized
= true;
2705 void si_update_fb_dirtiness_after_rendering(struct si_context
*sctx
)
2707 if (sctx
->decompression_enabled
)
2710 if (sctx
->framebuffer
.state
.zsbuf
) {
2711 struct pipe_surface
*surf
= sctx
->framebuffer
.state
.zsbuf
;
2712 struct si_texture
*tex
= (struct si_texture
*)surf
->texture
;
2714 tex
->dirty_level_mask
|= 1 << surf
->u
.tex
.level
;
2716 if (tex
->surface
.has_stencil
)
2717 tex
->stencil_dirty_level_mask
|= 1 << surf
->u
.tex
.level
;
2720 unsigned compressed_cb_mask
= sctx
->framebuffer
.compressed_cb_mask
;
2721 while (compressed_cb_mask
) {
2722 unsigned i
= u_bit_scan(&compressed_cb_mask
);
2723 struct pipe_surface
*surf
= sctx
->framebuffer
.state
.cbufs
[i
];
2724 struct si_texture
*tex
= (struct si_texture
*)surf
->texture
;
2726 if (tex
->fmask_offset
)
2727 tex
->dirty_level_mask
|= 1 << surf
->u
.tex
.level
;
2728 if (tex
->dcc_gather_statistics
)
2729 tex
->separate_dcc_dirty
= true;
2733 static void si_dec_framebuffer_counters(const struct pipe_framebuffer_state
*state
)
2735 for (int i
= 0; i
< state
->nr_cbufs
; ++i
) {
2736 struct si_surface
*surf
= NULL
;
2737 struct si_texture
*tex
;
2739 if (!state
->cbufs
[i
])
2741 surf
= (struct si_surface
*)state
->cbufs
[i
];
2742 tex
= (struct si_texture
*)surf
->base
.texture
;
2744 p_atomic_dec(&tex
->framebuffers_bound
);
2748 static void si_set_framebuffer_state(struct pipe_context
*ctx
,
2749 const struct pipe_framebuffer_state
*state
)
2751 struct si_context
*sctx
= (struct si_context
*)ctx
;
2752 struct si_surface
*surf
= NULL
;
2753 struct si_texture
*tex
;
2754 bool old_any_dst_linear
= sctx
->framebuffer
.any_dst_linear
;
2755 unsigned old_nr_samples
= sctx
->framebuffer
.nr_samples
;
2756 unsigned old_colorbuf_enabled_4bit
= sctx
->framebuffer
.colorbuf_enabled_4bit
;
2757 bool old_has_zsbuf
= !!sctx
->framebuffer
.state
.zsbuf
;
2758 bool old_has_stencil
=
2760 ((struct si_texture
*)sctx
->framebuffer
.state
.zsbuf
->texture
)->surface
.has_stencil
;
2761 bool unbound
= false;
2764 /* Reject zero-sized framebuffers due to a hw bug on GFX6 that occurs
2765 * when PA_SU_HARDWARE_SCREEN_OFFSET != 0 and any_scissor.BR_X/Y <= 0.
2766 * We could implement the full workaround here, but it's a useless case.
2768 if ((!state
->width
|| !state
->height
) && (state
->nr_cbufs
|| state
->zsbuf
)) {
2769 unreachable("the framebuffer shouldn't have zero area");
2773 si_update_fb_dirtiness_after_rendering(sctx
);
2775 for (i
= 0; i
< sctx
->framebuffer
.state
.nr_cbufs
; i
++) {
2776 if (!sctx
->framebuffer
.state
.cbufs
[i
])
2779 tex
= (struct si_texture
*)sctx
->framebuffer
.state
.cbufs
[i
]->texture
;
2780 if (tex
->dcc_gather_statistics
)
2781 vi_separate_dcc_stop_query(sctx
, tex
);
2784 /* Disable DCC if the formats are incompatible. */
2785 for (i
= 0; i
< state
->nr_cbufs
; i
++) {
2786 if (!state
->cbufs
[i
])
2789 surf
= (struct si_surface
*)state
->cbufs
[i
];
2790 tex
= (struct si_texture
*)surf
->base
.texture
;
2792 if (!surf
->dcc_incompatible
)
2795 /* Since the DCC decompression calls back into set_framebuffer-
2796 * _state, we need to unbind the framebuffer, so that
2797 * vi_separate_dcc_stop_query isn't called twice with the same
2801 util_copy_framebuffer_state(&sctx
->framebuffer
.state
, NULL
);
2805 if (vi_dcc_enabled(tex
, surf
->base
.u
.tex
.level
))
2806 if (!si_texture_disable_dcc(sctx
, tex
))
2807 si_decompress_dcc(sctx
, tex
);
2809 surf
->dcc_incompatible
= false;
2812 /* Only flush TC when changing the framebuffer state, because
2813 * the only client not using TC that can change textures is
2816 * Wait for compute shaders because of possible transitions:
2817 * - FB write -> shader read
2818 * - shader write -> FB read
2820 * DB caches are flushed on demand (using si_decompress_textures).
2822 * When MSAA is enabled, CB and TC caches are flushed on demand
2823 * (after FMASK decompression). Shader write -> FB read transitions
2824 * cannot happen for MSAA textures, because MSAA shader images are
2827 * Only flush and wait for CB if there is actually a bound color buffer.
2829 if (sctx
->framebuffer
.uncompressed_cb_mask
) {
2830 si_make_CB_shader_coherent(sctx
, sctx
->framebuffer
.nr_samples
,
2831 sctx
->framebuffer
.CB_has_shader_readable_metadata
,
2832 sctx
->framebuffer
.all_DCC_pipe_aligned
);
2835 sctx
->flags
|= SI_CONTEXT_CS_PARTIAL_FLUSH
;
2837 /* u_blitter doesn't invoke depth decompression when it does multiple
2838 * blits in a row, but the only case when it matters for DB is when
2839 * doing generate_mipmap. So here we flush DB manually between
2840 * individual generate_mipmap blits.
2841 * Note that lower mipmap levels aren't compressed.
2843 if (sctx
->generate_mipmap_for_depth
) {
2844 si_make_DB_shader_coherent(sctx
, 1, false,
2845 sctx
->framebuffer
.DB_has_shader_readable_metadata
);
2846 } else if (sctx
->chip_class
== GFX9
) {
2847 /* It appears that DB metadata "leaks" in a sequence of:
2849 * - DCC decompress for shader image writes (with DB disabled)
2850 * - render with DEPTH_BEFORE_SHADER=1
2851 * Flushing DB metadata works around the problem.
2853 sctx
->flags
|= SI_CONTEXT_FLUSH_AND_INV_DB_META
;
2856 /* Take the maximum of the old and new count. If the new count is lower,
2857 * dirtying is needed to disable the unbound colorbuffers.
2859 sctx
->framebuffer
.dirty_cbufs
|=
2860 (1 << MAX2(sctx
->framebuffer
.state
.nr_cbufs
, state
->nr_cbufs
)) - 1;
2861 sctx
->framebuffer
.dirty_zsbuf
|= sctx
->framebuffer
.state
.zsbuf
!= state
->zsbuf
;
2863 si_dec_framebuffer_counters(&sctx
->framebuffer
.state
);
2864 util_copy_framebuffer_state(&sctx
->framebuffer
.state
, state
);
2866 sctx
->framebuffer
.colorbuf_enabled_4bit
= 0;
2867 sctx
->framebuffer
.spi_shader_col_format
= 0;
2868 sctx
->framebuffer
.spi_shader_col_format_alpha
= 0;
2869 sctx
->framebuffer
.spi_shader_col_format_blend
= 0;
2870 sctx
->framebuffer
.spi_shader_col_format_blend_alpha
= 0;
2871 sctx
->framebuffer
.color_is_int8
= 0;
2872 sctx
->framebuffer
.color_is_int10
= 0;
2874 sctx
->framebuffer
.compressed_cb_mask
= 0;
2875 sctx
->framebuffer
.uncompressed_cb_mask
= 0;
2876 sctx
->framebuffer
.nr_samples
= util_framebuffer_get_num_samples(state
);
2877 sctx
->framebuffer
.nr_color_samples
= sctx
->framebuffer
.nr_samples
;
2878 sctx
->framebuffer
.log_samples
= util_logbase2(sctx
->framebuffer
.nr_samples
);
2879 sctx
->framebuffer
.any_dst_linear
= false;
2880 sctx
->framebuffer
.CB_has_shader_readable_metadata
= false;
2881 sctx
->framebuffer
.DB_has_shader_readable_metadata
= false;
2882 sctx
->framebuffer
.all_DCC_pipe_aligned
= true;
2883 unsigned num_bpp64_colorbufs
= 0;
2885 for (i
= 0; i
< state
->nr_cbufs
; i
++) {
2886 if (!state
->cbufs
[i
])
2889 surf
= (struct si_surface
*)state
->cbufs
[i
];
2890 tex
= (struct si_texture
*)surf
->base
.texture
;
2892 if (!surf
->color_initialized
) {
2893 si_initialize_color_surface(sctx
, surf
);
2896 sctx
->framebuffer
.colorbuf_enabled_4bit
|= 0xf << (i
* 4);
2897 sctx
->framebuffer
.spi_shader_col_format
|=
2898 surf
->spi_shader_col_format
<< (i
* 4);
2899 sctx
->framebuffer
.spi_shader_col_format_alpha
|=
2900 surf
->spi_shader_col_format_alpha
<< (i
* 4);
2901 sctx
->framebuffer
.spi_shader_col_format_blend
|=
2902 surf
->spi_shader_col_format_blend
<< (i
* 4);
2903 sctx
->framebuffer
.spi_shader_col_format_blend_alpha
|=
2904 surf
->spi_shader_col_format_blend_alpha
<< (i
* 4);
2906 if (surf
->color_is_int8
)
2907 sctx
->framebuffer
.color_is_int8
|= 1 << i
;
2908 if (surf
->color_is_int10
)
2909 sctx
->framebuffer
.color_is_int10
|= 1 << i
;
2911 if (tex
->fmask_offset
)
2912 sctx
->framebuffer
.compressed_cb_mask
|= 1 << i
;
2914 sctx
->framebuffer
.uncompressed_cb_mask
|= 1 << i
;
2916 /* Don't update nr_color_samples for non-AA buffers.
2917 * (e.g. destination of MSAA resolve)
2919 if (tex
->buffer
.b
.b
.nr_samples
>= 2 &&
2920 tex
->buffer
.b
.b
.nr_storage_samples
< tex
->buffer
.b
.b
.nr_samples
) {
2921 sctx
->framebuffer
.nr_color_samples
=
2922 MIN2(sctx
->framebuffer
.nr_color_samples
,
2923 tex
->buffer
.b
.b
.nr_storage_samples
);
2924 sctx
->framebuffer
.nr_color_samples
=
2925 MAX2(1, sctx
->framebuffer
.nr_color_samples
);
2928 if (tex
->surface
.is_linear
)
2929 sctx
->framebuffer
.any_dst_linear
= true;
2930 if (tex
->surface
.bpe
>= 8)
2931 num_bpp64_colorbufs
++;
2933 if (vi_dcc_enabled(tex
, surf
->base
.u
.tex
.level
)) {
2934 sctx
->framebuffer
.CB_has_shader_readable_metadata
= true;
2936 if (sctx
->chip_class
>= GFX9
&&
2937 !tex
->surface
.u
.gfx9
.dcc
.pipe_aligned
)
2938 sctx
->framebuffer
.all_DCC_pipe_aligned
= false;
2941 si_context_add_resource_size(sctx
, surf
->base
.texture
);
2943 p_atomic_inc(&tex
->framebuffers_bound
);
2945 if (tex
->dcc_gather_statistics
) {
2946 /* Dirty tracking must be enabled for DCC usage analysis. */
2947 sctx
->framebuffer
.compressed_cb_mask
|= 1 << i
;
2948 vi_separate_dcc_start_query(sctx
, tex
);
2952 /* For optimal DCC performance. */
2953 if (sctx
->chip_class
== GFX8
)
2954 sctx
->framebuffer
.dcc_overwrite_combiner_watermark
= 4;
2955 else if (num_bpp64_colorbufs
>= 5)
2956 sctx
->framebuffer
.dcc_overwrite_combiner_watermark
= 8;
2958 sctx
->framebuffer
.dcc_overwrite_combiner_watermark
= 6;
2960 struct si_texture
*zstex
= NULL
;
2963 surf
= (struct si_surface
*)state
->zsbuf
;
2964 zstex
= (struct si_texture
*)surf
->base
.texture
;
2966 if (!surf
->depth_initialized
) {
2967 si_init_depth_surface(sctx
, surf
);
2970 if (vi_tc_compat_htile_enabled(zstex
, surf
->base
.u
.tex
.level
))
2971 sctx
->framebuffer
.DB_has_shader_readable_metadata
= true;
2973 si_context_add_resource_size(sctx
, surf
->base
.texture
);
2976 si_update_ps_colorbuf0_slot(sctx
);
2977 si_update_poly_offset_state(sctx
);
2978 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.cb_render_state
);
2979 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.framebuffer
);
2981 if (sctx
->screen
->dpbb_allowed
)
2982 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.dpbb_state
);
2984 if (sctx
->framebuffer
.any_dst_linear
!= old_any_dst_linear
)
2985 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.msaa_config
);
2987 if (sctx
->screen
->has_out_of_order_rast
&&
2988 (sctx
->framebuffer
.colorbuf_enabled_4bit
!= old_colorbuf_enabled_4bit
||
2989 !!sctx
->framebuffer
.state
.zsbuf
!= old_has_zsbuf
||
2990 (zstex
&& zstex
->surface
.has_stencil
!= old_has_stencil
)))
2991 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.msaa_config
);
2993 if (sctx
->framebuffer
.nr_samples
!= old_nr_samples
) {
2994 struct pipe_constant_buffer constbuf
= {0};
2996 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.msaa_config
);
2997 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.db_render_state
);
2999 constbuf
.buffer
= sctx
->sample_pos_buffer
;
3001 /* Set sample locations as fragment shader constants. */
3002 switch (sctx
->framebuffer
.nr_samples
) {
3004 constbuf
.buffer_offset
= 0;
3007 constbuf
.buffer_offset
= (ubyte
*)sctx
->sample_positions
.x2
-
3008 (ubyte
*)sctx
->sample_positions
.x1
;
3011 constbuf
.buffer_offset
= (ubyte
*)sctx
->sample_positions
.x4
-
3012 (ubyte
*)sctx
->sample_positions
.x1
;
3015 constbuf
.buffer_offset
= (ubyte
*)sctx
->sample_positions
.x8
-
3016 (ubyte
*)sctx
->sample_positions
.x1
;
3019 constbuf
.buffer_offset
= (ubyte
*)sctx
->sample_positions
.x16
-
3020 (ubyte
*)sctx
->sample_positions
.x1
;
3023 PRINT_ERR("Requested an invalid number of samples %i.\n",
3024 sctx
->framebuffer
.nr_samples
);
3027 constbuf
.buffer_size
= sctx
->framebuffer
.nr_samples
* 2 * 4;
3028 si_set_rw_buffer(sctx
, SI_PS_CONST_SAMPLE_POSITIONS
, &constbuf
);
3030 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.msaa_sample_locs
);
3033 sctx
->do_update_shaders
= true;
3035 if (!sctx
->decompression_enabled
) {
3036 /* Prevent textures decompression when the framebuffer state
3037 * changes come from the decompression passes themselves.
3039 sctx
->need_check_render_feedback
= true;
3043 static void si_emit_framebuffer_state(struct si_context
*sctx
)
3045 struct radeon_cmdbuf
*cs
= sctx
->gfx_cs
;
3046 struct pipe_framebuffer_state
*state
= &sctx
->framebuffer
.state
;
3047 unsigned i
, nr_cbufs
= state
->nr_cbufs
;
3048 struct si_texture
*tex
= NULL
;
3049 struct si_surface
*cb
= NULL
;
3050 unsigned cb_color_info
= 0;
3053 for (i
= 0; i
< nr_cbufs
; i
++) {
3054 uint64_t cb_color_base
, cb_color_fmask
, cb_color_cmask
, cb_dcc_base
;
3055 unsigned cb_color_attrib
;
3057 if (!(sctx
->framebuffer
.dirty_cbufs
& (1 << i
)))
3060 cb
= (struct si_surface
*)state
->cbufs
[i
];
3062 radeon_set_context_reg(cs
, R_028C70_CB_COLOR0_INFO
+ i
* 0x3C,
3063 S_028C70_FORMAT(V_028C70_COLOR_INVALID
));
3067 tex
= (struct si_texture
*)cb
->base
.texture
;
3068 radeon_add_to_buffer_list(sctx
, sctx
->gfx_cs
,
3069 &tex
->buffer
, RADEON_USAGE_READWRITE
,
3070 tex
->buffer
.b
.b
.nr_samples
> 1 ?
3071 RADEON_PRIO_COLOR_BUFFER_MSAA
:
3072 RADEON_PRIO_COLOR_BUFFER
);
3074 if (tex
->cmask_buffer
&& tex
->cmask_buffer
!= &tex
->buffer
) {
3075 radeon_add_to_buffer_list(sctx
, sctx
->gfx_cs
,
3076 tex
->cmask_buffer
, RADEON_USAGE_READWRITE
,
3077 RADEON_PRIO_SEPARATE_META
);
3080 if (tex
->dcc_separate_buffer
)
3081 radeon_add_to_buffer_list(sctx
, sctx
->gfx_cs
,
3082 tex
->dcc_separate_buffer
,
3083 RADEON_USAGE_READWRITE
,
3084 RADEON_PRIO_SEPARATE_META
);
3086 /* Compute mutable surface parameters. */
3087 cb_color_base
= tex
->buffer
.gpu_address
>> 8;
3089 cb_color_cmask
= tex
->cmask_base_address_reg
;
3091 cb_color_info
= cb
->cb_color_info
| tex
->cb_color_info
;
3092 cb_color_attrib
= cb
->cb_color_attrib
;
3094 if (cb
->base
.u
.tex
.level
> 0)
3095 cb_color_info
&= C_028C70_FAST_CLEAR
;
3097 if (tex
->fmask_offset
) {
3098 cb_color_fmask
= (tex
->buffer
.gpu_address
+ tex
->fmask_offset
) >> 8;
3099 cb_color_fmask
|= tex
->surface
.fmask_tile_swizzle
;
3103 if (vi_dcc_enabled(tex
, cb
->base
.u
.tex
.level
)) {
3104 bool is_msaa_resolve_dst
= state
->cbufs
[0] &&
3105 state
->cbufs
[0]->texture
->nr_samples
> 1 &&
3106 state
->cbufs
[1] == &cb
->base
&&
3107 state
->cbufs
[1]->texture
->nr_samples
<= 1;
3109 if (!is_msaa_resolve_dst
)
3110 cb_color_info
|= S_028C70_DCC_ENABLE(1);
3112 cb_dcc_base
= ((!tex
->dcc_separate_buffer
? tex
->buffer
.gpu_address
: 0) +
3113 tex
->dcc_offset
) >> 8;
3114 cb_dcc_base
|= tex
->surface
.tile_swizzle
;
3117 if (sctx
->chip_class
>= GFX9
) {
3118 struct gfx9_surf_meta_flags meta
;
3120 if (tex
->dcc_offset
)
3121 meta
= tex
->surface
.u
.gfx9
.dcc
;
3123 meta
= tex
->surface
.u
.gfx9
.cmask
;
3125 /* Set mutable surface parameters. */
3126 cb_color_base
+= tex
->surface
.u
.gfx9
.surf_offset
>> 8;
3127 cb_color_base
|= tex
->surface
.tile_swizzle
;
3128 if (!tex
->fmask_offset
)
3129 cb_color_fmask
= cb_color_base
;
3130 if (cb
->base
.u
.tex
.level
> 0)
3131 cb_color_cmask
= cb_color_base
;
3132 cb_color_attrib
|= S_028C74_COLOR_SW_MODE(tex
->surface
.u
.gfx9
.surf
.swizzle_mode
) |
3133 S_028C74_FMASK_SW_MODE(tex
->surface
.u
.gfx9
.fmask
.swizzle_mode
) |
3134 S_028C74_RB_ALIGNED(meta
.rb_aligned
) |
3135 S_028C74_PIPE_ALIGNED(meta
.pipe_aligned
);
3137 radeon_set_context_reg_seq(cs
, R_028C60_CB_COLOR0_BASE
+ i
* 0x3C, 15);
3138 radeon_emit(cs
, cb_color_base
); /* CB_COLOR0_BASE */
3139 radeon_emit(cs
, S_028C64_BASE_256B(cb_color_base
>> 32)); /* CB_COLOR0_BASE_EXT */
3140 radeon_emit(cs
, cb
->cb_color_attrib2
); /* CB_COLOR0_ATTRIB2 */
3141 radeon_emit(cs
, cb
->cb_color_view
); /* CB_COLOR0_VIEW */
3142 radeon_emit(cs
, cb_color_info
); /* CB_COLOR0_INFO */
3143 radeon_emit(cs
, cb_color_attrib
); /* CB_COLOR0_ATTRIB */
3144 radeon_emit(cs
, cb
->cb_dcc_control
); /* CB_COLOR0_DCC_CONTROL */
3145 radeon_emit(cs
, cb_color_cmask
); /* CB_COLOR0_CMASK */
3146 radeon_emit(cs
, S_028C80_BASE_256B(cb_color_cmask
>> 32)); /* CB_COLOR0_CMASK_BASE_EXT */
3147 radeon_emit(cs
, cb_color_fmask
); /* CB_COLOR0_FMASK */
3148 radeon_emit(cs
, S_028C88_BASE_256B(cb_color_fmask
>> 32)); /* CB_COLOR0_FMASK_BASE_EXT */
3149 radeon_emit(cs
, tex
->color_clear_value
[0]); /* CB_COLOR0_CLEAR_WORD0 */
3150 radeon_emit(cs
, tex
->color_clear_value
[1]); /* CB_COLOR0_CLEAR_WORD1 */
3151 radeon_emit(cs
, cb_dcc_base
); /* CB_COLOR0_DCC_BASE */
3152 radeon_emit(cs
, S_028C98_BASE_256B(cb_dcc_base
>> 32)); /* CB_COLOR0_DCC_BASE_EXT */
3154 radeon_set_context_reg(cs
, R_0287A0_CB_MRT0_EPITCH
+ i
* 4,
3155 S_0287A0_EPITCH(tex
->surface
.u
.gfx9
.surf
.epitch
));
3157 /* Compute mutable surface parameters (GFX6-GFX8). */
3158 const struct legacy_surf_level
*level_info
=
3159 &tex
->surface
.u
.legacy
.level
[cb
->base
.u
.tex
.level
];
3160 unsigned pitch_tile_max
, slice_tile_max
, tile_mode_index
;
3161 unsigned cb_color_pitch
, cb_color_slice
, cb_color_fmask_slice
;
3163 cb_color_base
+= level_info
->offset
>> 8;
3164 /* Only macrotiled modes can set tile swizzle. */
3165 if (level_info
->mode
== RADEON_SURF_MODE_2D
)
3166 cb_color_base
|= tex
->surface
.tile_swizzle
;
3168 if (!tex
->fmask_offset
)
3169 cb_color_fmask
= cb_color_base
;
3170 if (cb
->base
.u
.tex
.level
> 0)
3171 cb_color_cmask
= cb_color_base
;
3173 cb_dcc_base
+= level_info
->dcc_offset
>> 8;
3175 pitch_tile_max
= level_info
->nblk_x
/ 8 - 1;
3176 slice_tile_max
= level_info
->nblk_x
*
3177 level_info
->nblk_y
/ 64 - 1;
3178 tile_mode_index
= si_tile_mode_index(tex
, cb
->base
.u
.tex
.level
, false);
3180 cb_color_attrib
|= S_028C74_TILE_MODE_INDEX(tile_mode_index
);
3181 cb_color_pitch
= S_028C64_TILE_MAX(pitch_tile_max
);
3182 cb_color_slice
= S_028C68_TILE_MAX(slice_tile_max
);
3184 if (tex
->fmask_offset
) {
3185 if (sctx
->chip_class
>= GFX7
)
3186 cb_color_pitch
|= S_028C64_FMASK_TILE_MAX(tex
->surface
.u
.legacy
.fmask
.pitch_in_pixels
/ 8 - 1);
3187 cb_color_attrib
|= S_028C74_FMASK_TILE_MODE_INDEX(tex
->surface
.u
.legacy
.fmask
.tiling_index
);
3188 cb_color_fmask_slice
= S_028C88_TILE_MAX(tex
->surface
.u
.legacy
.fmask
.slice_tile_max
);
3190 /* This must be set for fast clear to work without FMASK. */
3191 if (sctx
->chip_class
>= GFX7
)
3192 cb_color_pitch
|= S_028C64_FMASK_TILE_MAX(pitch_tile_max
);
3193 cb_color_attrib
|= S_028C74_FMASK_TILE_MODE_INDEX(tile_mode_index
);
3194 cb_color_fmask_slice
= S_028C88_TILE_MAX(slice_tile_max
);
3197 radeon_set_context_reg_seq(cs
, R_028C60_CB_COLOR0_BASE
+ i
* 0x3C,
3198 sctx
->chip_class
>= GFX8
? 14 : 13);
3199 radeon_emit(cs
, cb_color_base
); /* CB_COLOR0_BASE */
3200 radeon_emit(cs
, cb_color_pitch
); /* CB_COLOR0_PITCH */
3201 radeon_emit(cs
, cb_color_slice
); /* CB_COLOR0_SLICE */
3202 radeon_emit(cs
, cb
->cb_color_view
); /* CB_COLOR0_VIEW */
3203 radeon_emit(cs
, cb_color_info
); /* CB_COLOR0_INFO */
3204 radeon_emit(cs
, cb_color_attrib
); /* CB_COLOR0_ATTRIB */
3205 radeon_emit(cs
, cb
->cb_dcc_control
); /* CB_COLOR0_DCC_CONTROL */
3206 radeon_emit(cs
, cb_color_cmask
); /* CB_COLOR0_CMASK */
3207 radeon_emit(cs
, tex
->surface
.u
.legacy
.cmask_slice_tile_max
); /* CB_COLOR0_CMASK_SLICE */
3208 radeon_emit(cs
, cb_color_fmask
); /* CB_COLOR0_FMASK */
3209 radeon_emit(cs
, cb_color_fmask_slice
); /* CB_COLOR0_FMASK_SLICE */
3210 radeon_emit(cs
, tex
->color_clear_value
[0]); /* CB_COLOR0_CLEAR_WORD0 */
3211 radeon_emit(cs
, tex
->color_clear_value
[1]); /* CB_COLOR0_CLEAR_WORD1 */
3213 if (sctx
->chip_class
>= GFX8
) /* R_028C94_CB_COLOR0_DCC_BASE */
3214 radeon_emit(cs
, cb_dcc_base
);
3218 if (sctx
->framebuffer
.dirty_cbufs
& (1 << i
))
3219 radeon_set_context_reg(cs
, R_028C70_CB_COLOR0_INFO
+ i
* 0x3C, 0);
3222 if (state
->zsbuf
&& sctx
->framebuffer
.dirty_zsbuf
) {
3223 struct si_surface
*zb
= (struct si_surface
*)state
->zsbuf
;
3224 struct si_texture
*tex
= (struct si_texture
*)zb
->base
.texture
;
3226 radeon_add_to_buffer_list(sctx
, sctx
->gfx_cs
,
3227 &tex
->buffer
, RADEON_USAGE_READWRITE
,
3228 zb
->base
.texture
->nr_samples
> 1 ?
3229 RADEON_PRIO_DEPTH_BUFFER_MSAA
:
3230 RADEON_PRIO_DEPTH_BUFFER
);
3232 if (sctx
->chip_class
>= GFX9
) {
3233 radeon_set_context_reg_seq(cs
, R_028014_DB_HTILE_DATA_BASE
, 3);
3234 radeon_emit(cs
, zb
->db_htile_data_base
); /* DB_HTILE_DATA_BASE */
3235 radeon_emit(cs
, S_028018_BASE_HI(zb
->db_htile_data_base
>> 32)); /* DB_HTILE_DATA_BASE_HI */
3236 radeon_emit(cs
, zb
->db_depth_size
); /* DB_DEPTH_SIZE */
3238 radeon_set_context_reg_seq(cs
, R_028038_DB_Z_INFO
, 10);
3239 radeon_emit(cs
, zb
->db_z_info
| /* DB_Z_INFO */
3240 S_028038_ZRANGE_PRECISION(tex
->depth_clear_value
!= 0));
3241 radeon_emit(cs
, zb
->db_stencil_info
); /* DB_STENCIL_INFO */
3242 radeon_emit(cs
, zb
->db_depth_base
); /* DB_Z_READ_BASE */
3243 radeon_emit(cs
, S_028044_BASE_HI(zb
->db_depth_base
>> 32)); /* DB_Z_READ_BASE_HI */
3244 radeon_emit(cs
, zb
->db_stencil_base
); /* DB_STENCIL_READ_BASE */
3245 radeon_emit(cs
, S_02804C_BASE_HI(zb
->db_stencil_base
>> 32)); /* DB_STENCIL_READ_BASE_HI */
3246 radeon_emit(cs
, zb
->db_depth_base
); /* DB_Z_WRITE_BASE */
3247 radeon_emit(cs
, S_028054_BASE_HI(zb
->db_depth_base
>> 32)); /* DB_Z_WRITE_BASE_HI */
3248 radeon_emit(cs
, zb
->db_stencil_base
); /* DB_STENCIL_WRITE_BASE */
3249 radeon_emit(cs
, S_02805C_BASE_HI(zb
->db_stencil_base
>> 32)); /* DB_STENCIL_WRITE_BASE_HI */
3251 radeon_set_context_reg_seq(cs
, R_028068_DB_Z_INFO2
, 2);
3252 radeon_emit(cs
, zb
->db_z_info2
); /* DB_Z_INFO2 */
3253 radeon_emit(cs
, zb
->db_stencil_info2
); /* DB_STENCIL_INFO2 */
3255 radeon_set_context_reg(cs
, R_028014_DB_HTILE_DATA_BASE
, zb
->db_htile_data_base
);
3257 radeon_set_context_reg_seq(cs
, R_02803C_DB_DEPTH_INFO
, 9);
3258 radeon_emit(cs
, zb
->db_depth_info
); /* DB_DEPTH_INFO */
3259 radeon_emit(cs
, zb
->db_z_info
| /* DB_Z_INFO */
3260 S_028040_ZRANGE_PRECISION(tex
->depth_clear_value
!= 0));
3261 radeon_emit(cs
, zb
->db_stencil_info
); /* DB_STENCIL_INFO */
3262 radeon_emit(cs
, zb
->db_depth_base
); /* DB_Z_READ_BASE */
3263 radeon_emit(cs
, zb
->db_stencil_base
); /* DB_STENCIL_READ_BASE */
3264 radeon_emit(cs
, zb
->db_depth_base
); /* DB_Z_WRITE_BASE */
3265 radeon_emit(cs
, zb
->db_stencil_base
); /* DB_STENCIL_WRITE_BASE */
3266 radeon_emit(cs
, zb
->db_depth_size
); /* DB_DEPTH_SIZE */
3267 radeon_emit(cs
, zb
->db_depth_slice
); /* DB_DEPTH_SLICE */
3270 radeon_set_context_reg_seq(cs
, R_028028_DB_STENCIL_CLEAR
, 2);
3271 radeon_emit(cs
, tex
->stencil_clear_value
); /* R_028028_DB_STENCIL_CLEAR */
3272 radeon_emit(cs
, fui(tex
->depth_clear_value
)); /* R_02802C_DB_DEPTH_CLEAR */
3274 radeon_set_context_reg(cs
, R_028008_DB_DEPTH_VIEW
, zb
->db_depth_view
);
3275 radeon_set_context_reg(cs
, R_028ABC_DB_HTILE_SURFACE
, zb
->db_htile_surface
);
3276 } else if (sctx
->framebuffer
.dirty_zsbuf
) {
3277 if (sctx
->chip_class
>= GFX9
)
3278 radeon_set_context_reg_seq(cs
, R_028038_DB_Z_INFO
, 2);
3280 radeon_set_context_reg_seq(cs
, R_028040_DB_Z_INFO
, 2);
3282 radeon_emit(cs
, S_028040_FORMAT(V_028040_Z_INVALID
)); /* DB_Z_INFO */
3283 radeon_emit(cs
, S_028044_FORMAT(V_028044_STENCIL_INVALID
)); /* DB_STENCIL_INFO */
3286 /* Framebuffer dimensions. */
3287 /* PA_SC_WINDOW_SCISSOR_TL is set in si_init_config() */
3288 radeon_set_context_reg(cs
, R_028208_PA_SC_WINDOW_SCISSOR_BR
,
3289 S_028208_BR_X(state
->width
) | S_028208_BR_Y(state
->height
));
3291 if (sctx
->screen
->dfsm_allowed
) {
3292 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
3293 radeon_emit(cs
, EVENT_TYPE(V_028A90_BREAK_BATCH
) | EVENT_INDEX(0));
3296 sctx
->framebuffer
.dirty_cbufs
= 0;
3297 sctx
->framebuffer
.dirty_zsbuf
= false;
3300 static void si_emit_msaa_sample_locs(struct si_context
*sctx
)
3302 struct radeon_cmdbuf
*cs
= sctx
->gfx_cs
;
3303 struct si_state_rasterizer
*rs
= sctx
->queued
.named
.rasterizer
;
3304 unsigned nr_samples
= sctx
->framebuffer
.nr_samples
;
3305 bool has_msaa_sample_loc_bug
= sctx
->screen
->has_msaa_sample_loc_bug
;
3307 /* Smoothing (only possible with nr_samples == 1) uses the same
3308 * sample locations as the MSAA it simulates.
3310 if (nr_samples
<= 1 && sctx
->smoothing_enabled
)
3311 nr_samples
= SI_NUM_SMOOTH_AA_SAMPLES
;
3313 /* On Polaris, the small primitive filter uses the sample locations
3314 * even when MSAA is off, so we need to make sure they're set to 0.
3316 if ((nr_samples
>= 2 || has_msaa_sample_loc_bug
) &&
3317 nr_samples
!= sctx
->sample_locs_num_samples
) {
3318 sctx
->sample_locs_num_samples
= nr_samples
;
3319 si_emit_sample_locations(cs
, nr_samples
);
3322 if (sctx
->family
>= CHIP_POLARIS10
) {
3323 unsigned small_prim_filter_cntl
=
3324 S_028830_SMALL_PRIM_FILTER_ENABLE(1) |
3326 S_028830_LINE_FILTER_DISABLE(sctx
->family
<= CHIP_POLARIS12
);
3328 /* The alternative of setting sample locations to 0 would
3329 * require a DB flush to avoid Z errors, see
3330 * https://bugs.freedesktop.org/show_bug.cgi?id=96908
3332 if (has_msaa_sample_loc_bug
&&
3333 sctx
->framebuffer
.nr_samples
> 1 &&
3334 !rs
->multisample_enable
)
3335 small_prim_filter_cntl
&= C_028830_SMALL_PRIM_FILTER_ENABLE
;
3337 radeon_opt_set_context_reg(sctx
,
3338 R_028830_PA_SU_SMALL_PRIM_FILTER_CNTL
,
3339 SI_TRACKED_PA_SU_SMALL_PRIM_FILTER_CNTL
,
3340 small_prim_filter_cntl
);
3343 /* The exclusion bits can be set to improve rasterization efficiency
3344 * if no sample lies on the pixel boundary (-8 sample offset).
3346 bool exclusion
= sctx
->chip_class
>= GFX7
&&
3347 (!rs
->multisample_enable
|| nr_samples
!= 16);
3348 radeon_opt_set_context_reg(sctx
, R_02882C_PA_SU_PRIM_FILTER_CNTL
,
3349 SI_TRACKED_PA_SU_PRIM_FILTER_CNTL
,
3350 S_02882C_XMAX_RIGHT_EXCLUSION(exclusion
) |
3351 S_02882C_YMAX_BOTTOM_EXCLUSION(exclusion
));
3354 static bool si_out_of_order_rasterization(struct si_context
*sctx
)
3356 struct si_state_blend
*blend
= sctx
->queued
.named
.blend
;
3357 struct si_state_dsa
*dsa
= sctx
->queued
.named
.dsa
;
3359 if (!sctx
->screen
->has_out_of_order_rast
)
3362 unsigned colormask
= sctx
->framebuffer
.colorbuf_enabled_4bit
;
3365 colormask
&= blend
->cb_target_enabled_4bit
;
3370 /* Conservative: No logic op. */
3371 if (colormask
&& blend
->logicop_enable
)
3374 struct si_dsa_order_invariance dsa_order_invariant
= {
3375 .zs
= true, .pass_set
= true, .pass_last
= false
3378 if (sctx
->framebuffer
.state
.zsbuf
) {
3379 struct si_texture
*zstex
=
3380 (struct si_texture
*)sctx
->framebuffer
.state
.zsbuf
->texture
;
3381 bool has_stencil
= zstex
->surface
.has_stencil
;
3382 dsa_order_invariant
= dsa
->order_invariance
[has_stencil
];
3383 if (!dsa_order_invariant
.zs
)
3386 /* The set of PS invocations is always order invariant,
3387 * except when early Z/S tests are requested. */
3388 if (sctx
->ps_shader
.cso
&&
3389 sctx
->ps_shader
.cso
->info
.writes_memory
&&
3390 sctx
->ps_shader
.cso
->info
.properties
[TGSI_PROPERTY_FS_EARLY_DEPTH_STENCIL
] &&
3391 !dsa_order_invariant
.pass_set
)
3394 if (sctx
->num_perfect_occlusion_queries
!= 0 &&
3395 !dsa_order_invariant
.pass_set
)
3402 unsigned blendmask
= colormask
& blend
->blend_enable_4bit
;
3405 /* Only commutative blending. */
3406 if (blendmask
& ~blend
->commutative_4bit
)
3409 if (!dsa_order_invariant
.pass_set
)
3413 if (colormask
& ~blendmask
) {
3414 if (!dsa_order_invariant
.pass_last
)
3421 static void si_emit_msaa_config(struct si_context
*sctx
)
3423 struct radeon_cmdbuf
*cs
= sctx
->gfx_cs
;
3424 unsigned num_tile_pipes
= sctx
->screen
->info
.num_tile_pipes
;
3425 /* 33% faster rendering to linear color buffers */
3426 bool dst_is_linear
= sctx
->framebuffer
.any_dst_linear
;
3427 bool out_of_order_rast
= si_out_of_order_rasterization(sctx
);
3428 unsigned sc_mode_cntl_1
=
3429 S_028A4C_WALK_SIZE(dst_is_linear
) |
3430 S_028A4C_WALK_FENCE_ENABLE(!dst_is_linear
) |
3431 S_028A4C_WALK_FENCE_SIZE(num_tile_pipes
== 2 ? 2 : 3) |
3432 S_028A4C_OUT_OF_ORDER_PRIMITIVE_ENABLE(out_of_order_rast
) |
3433 S_028A4C_OUT_OF_ORDER_WATER_MARK(0x7) |
3435 S_028A4C_WALK_ALIGN8_PRIM_FITS_ST(1) |
3436 S_028A4C_SUPERTILE_WALK_ORDER_ENABLE(1) |
3437 S_028A4C_TILE_WALK_ORDER_ENABLE(1) |
3438 S_028A4C_MULTI_SHADER_ENGINE_PRIM_DISCARD_ENABLE(1) |
3439 S_028A4C_FORCE_EOV_CNTDWN_ENABLE(1) |
3440 S_028A4C_FORCE_EOV_REZ_ENABLE(1);
3441 unsigned db_eqaa
= S_028804_HIGH_QUALITY_INTERSECTIONS(1) |
3442 S_028804_INCOHERENT_EQAA_READS(1) |
3443 S_028804_INTERPOLATE_COMP_Z(1) |
3444 S_028804_STATIC_ANCHOR_ASSOCIATIONS(1);
3445 unsigned coverage_samples
, color_samples
, z_samples
;
3446 struct si_state_rasterizer
*rs
= sctx
->queued
.named
.rasterizer
;
3448 /* S: Coverage samples (up to 16x):
3449 * - Scan conversion samples (PA_SC_AA_CONFIG.MSAA_NUM_SAMPLES)
3450 * - CB FMASK samples (CB_COLORi_ATTRIB.NUM_SAMPLES)
3452 * Z: Z/S samples (up to 8x, must be <= coverage samples and >= color samples):
3453 * - Value seen by DB (DB_Z_INFO.NUM_SAMPLES)
3454 * - Value seen by CB, must be correct even if Z/S is unbound (DB_EQAA.MAX_ANCHOR_SAMPLES)
3455 * # Missing samples are derived from Z planes if Z is compressed (up to 16x quality), or
3456 * # from the closest defined sample if Z is uncompressed (same quality as the number of
3459 * F: Color samples (up to 8x, must be <= coverage samples):
3460 * - CB color samples (CB_COLORi_ATTRIB.NUM_FRAGMENTS)
3461 * - PS iter samples (DB_EQAA.PS_ITER_SAMPLES)
3463 * Can be anything between coverage and color samples:
3464 * - SampleMaskIn samples (PA_SC_AA_CONFIG.MSAA_EXPOSED_SAMPLES)
3465 * - SampleMaskOut samples (DB_EQAA.MASK_EXPORT_NUM_SAMPLES)
3466 * - Alpha-to-coverage samples (DB_EQAA.ALPHA_TO_MASK_NUM_SAMPLES)
3467 * - Occlusion query samples (DB_COUNT_CONTROL.SAMPLE_RATE)
3468 * # All are currently set the same as coverage samples.
3470 * If color samples < coverage samples, FMASK has a higher bpp to store an "unknown"
3471 * flag for undefined color samples. A shader-based resolve must handle unknowns
3472 * or mask them out with AND. Unknowns can also be guessed from neighbors via
3473 * an edge-detect shader-based resolve, which is required to make "color samples = 1"
3474 * useful. The CB resolve always drops unknowns.
3476 * Sensible AA configurations:
3477 * EQAA 16s 8z 8f - might look the same as 16x MSAA if Z is compressed
3478 * EQAA 16s 8z 4f - might look the same as 16x MSAA if Z is compressed
3479 * EQAA 16s 4z 4f - might look the same as 16x MSAA if Z is compressed
3480 * EQAA 8s 8z 8f = 8x MSAA
3481 * EQAA 8s 8z 4f - might look the same as 8x MSAA
3482 * EQAA 8s 8z 2f - might look the same as 8x MSAA with low-density geometry
3483 * EQAA 8s 4z 4f - might look the same as 8x MSAA if Z is compressed
3484 * EQAA 8s 4z 2f - might look the same as 8x MSAA with low-density geometry if Z is compressed
3485 * EQAA 4s 4z 4f = 4x MSAA
3486 * EQAA 4s 4z 2f - might look the same as 4x MSAA with low-density geometry
3487 * EQAA 2s 2z 2f = 2x MSAA
3489 if (sctx
->framebuffer
.nr_samples
> 1 && rs
->multisample_enable
) {
3490 coverage_samples
= sctx
->framebuffer
.nr_samples
;
3491 color_samples
= sctx
->framebuffer
.nr_color_samples
;
3493 if (sctx
->framebuffer
.state
.zsbuf
) {
3494 z_samples
= sctx
->framebuffer
.state
.zsbuf
->texture
->nr_samples
;
3495 z_samples
= MAX2(1, z_samples
);
3497 z_samples
= coverage_samples
;
3499 } else if (sctx
->smoothing_enabled
) {
3500 coverage_samples
= color_samples
= z_samples
= SI_NUM_SMOOTH_AA_SAMPLES
;
3502 coverage_samples
= color_samples
= z_samples
= 1;
3505 /* Required by OpenGL line rasterization.
3507 * TODO: We should also enable perpendicular endcaps for AA lines,
3508 * but that requires implementing line stippling in the pixel
3509 * shader. SC can only do line stippling with axis-aligned
3512 unsigned sc_line_cntl
= S_028BDC_DX10_DIAMOND_TEST_ENA(1);
3513 unsigned sc_aa_config
= 0;
3515 if (coverage_samples
> 1) {
3516 /* distance from the pixel center, indexed by log2(nr_samples) */
3517 static unsigned max_dist
[] = {
3524 unsigned log_samples
= util_logbase2(coverage_samples
);
3525 unsigned log_z_samples
= util_logbase2(z_samples
);
3526 unsigned ps_iter_samples
= si_get_ps_iter_samples(sctx
);
3527 unsigned log_ps_iter_samples
= util_logbase2(ps_iter_samples
);
3529 sc_line_cntl
|= S_028BDC_EXPAND_LINE_WIDTH(1);
3530 sc_aa_config
= S_028BE0_MSAA_NUM_SAMPLES(log_samples
) |
3531 S_028BE0_MAX_SAMPLE_DIST(max_dist
[log_samples
]) |
3532 S_028BE0_MSAA_EXPOSED_SAMPLES(log_samples
);
3534 if (sctx
->framebuffer
.nr_samples
> 1) {
3535 db_eqaa
|= S_028804_MAX_ANCHOR_SAMPLES(log_z_samples
) |
3536 S_028804_PS_ITER_SAMPLES(log_ps_iter_samples
) |
3537 S_028804_MASK_EXPORT_NUM_SAMPLES(log_samples
) |
3538 S_028804_ALPHA_TO_MASK_NUM_SAMPLES(log_samples
);
3539 sc_mode_cntl_1
|= S_028A4C_PS_ITER_SAMPLE(ps_iter_samples
> 1);
3540 } else if (sctx
->smoothing_enabled
) {
3541 db_eqaa
|= S_028804_OVERRASTERIZATION_AMOUNT(log_samples
);
3545 unsigned initial_cdw
= cs
->current
.cdw
;
3547 /* R_028BDC_PA_SC_LINE_CNTL, R_028BE0_PA_SC_AA_CONFIG */
3548 radeon_opt_set_context_reg2(sctx
, R_028BDC_PA_SC_LINE_CNTL
,
3549 SI_TRACKED_PA_SC_LINE_CNTL
, sc_line_cntl
,
3551 /* R_028804_DB_EQAA */
3552 radeon_opt_set_context_reg(sctx
, R_028804_DB_EQAA
, SI_TRACKED_DB_EQAA
,
3554 /* R_028A4C_PA_SC_MODE_CNTL_1 */
3555 radeon_opt_set_context_reg(sctx
, R_028A4C_PA_SC_MODE_CNTL_1
,
3556 SI_TRACKED_PA_SC_MODE_CNTL_1
, sc_mode_cntl_1
);
3558 if (initial_cdw
!= cs
->current
.cdw
) {
3559 sctx
->context_roll
= true;
3561 /* GFX9: Flush DFSM when the AA mode changes. */
3562 if (sctx
->screen
->dfsm_allowed
) {
3563 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
3564 radeon_emit(cs
, EVENT_TYPE(V_028A90_FLUSH_DFSM
) | EVENT_INDEX(0));
3569 void si_update_ps_iter_samples(struct si_context
*sctx
)
3571 if (sctx
->framebuffer
.nr_samples
> 1)
3572 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.msaa_config
);
3573 if (sctx
->screen
->dpbb_allowed
)
3574 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.dpbb_state
);
3577 static void si_set_min_samples(struct pipe_context
*ctx
, unsigned min_samples
)
3579 struct si_context
*sctx
= (struct si_context
*)ctx
;
3581 /* The hardware can only do sample shading with 2^n samples. */
3582 min_samples
= util_next_power_of_two(min_samples
);
3584 if (sctx
->ps_iter_samples
== min_samples
)
3587 sctx
->ps_iter_samples
= min_samples
;
3588 sctx
->do_update_shaders
= true;
3590 si_update_ps_iter_samples(sctx
);
3598 * Build the sampler view descriptor for a buffer texture.
3599 * @param state 256-bit descriptor; only the high 128 bits are filled in
3602 si_make_buffer_descriptor(struct si_screen
*screen
, struct si_resource
*buf
,
3603 enum pipe_format format
,
3604 unsigned offset
, unsigned size
,
3607 const struct util_format_description
*desc
;
3610 unsigned num_records
;
3611 unsigned num_format
, data_format
;
3613 desc
= util_format_description(format
);
3614 first_non_void
= util_format_get_first_non_void_channel(format
);
3615 stride
= desc
->block
.bits
/ 8;
3616 num_format
= si_translate_buffer_numformat(&screen
->b
, desc
, first_non_void
);
3617 data_format
= si_translate_buffer_dataformat(&screen
->b
, desc
, first_non_void
);
3619 num_records
= size
/ stride
;
3620 num_records
= MIN2(num_records
, (buf
->b
.b
.width0
- offset
) / stride
);
3622 /* The NUM_RECORDS field has a different meaning depending on the chip,
3623 * instruction type, STRIDE, and SWIZZLE_ENABLE.
3626 * - If STRIDE == 0, it's in byte units.
3627 * - If STRIDE != 0, it's in units of STRIDE, used with inst.IDXEN.
3630 * - For SMEM and STRIDE == 0, it's in byte units.
3631 * - For SMEM and STRIDE != 0, it's in units of STRIDE.
3632 * - For VMEM and STRIDE == 0 or SWIZZLE_ENABLE == 0, it's in byte units.
3633 * - For VMEM and STRIDE != 0 and SWIZZLE_ENABLE == 1, it's in units of STRIDE.
3634 * NOTE: There is incompatibility between VMEM and SMEM opcodes due to SWIZZLE_-
3635 * ENABLE. The workaround is to set STRIDE = 0 if SWIZZLE_ENABLE == 0 when
3636 * using SMEM. This can be done in the shader by clearing STRIDE with s_and.
3637 * That way the same descriptor can be used by both SMEM and VMEM.
3640 * - For SMEM and STRIDE == 0, it's in byte units.
3641 * - For SMEM and STRIDE != 0, it's in units of STRIDE.
3642 * - For VMEM and inst.IDXEN == 0 or STRIDE == 0, it's in byte units.
3643 * - For VMEM and inst.IDXEN == 1 and STRIDE != 0, it's in units of STRIDE.
3645 if (screen
->info
.chip_class
>= GFX9
&& HAVE_LLVM
< 0x0800)
3646 /* When vindex == 0, LLVM < 8.0 sets IDXEN = 0, thus changing units
3647 * from STRIDE to bytes. This works around it by setting
3648 * NUM_RECORDS to at least the size of one element, so that
3649 * the first element is readable when IDXEN == 0.
3651 num_records
= num_records
? MAX2(num_records
, stride
) : 0;
3652 else if (screen
->info
.chip_class
== GFX8
)
3653 num_records
*= stride
;
3656 state
[5] = S_008F04_STRIDE(stride
);
3657 state
[6] = num_records
;
3658 state
[7] = S_008F0C_DST_SEL_X(si_map_swizzle(desc
->swizzle
[0])) |
3659 S_008F0C_DST_SEL_Y(si_map_swizzle(desc
->swizzle
[1])) |
3660 S_008F0C_DST_SEL_Z(si_map_swizzle(desc
->swizzle
[2])) |
3661 S_008F0C_DST_SEL_W(si_map_swizzle(desc
->swizzle
[3])) |
3662 S_008F0C_NUM_FORMAT(num_format
) |
3663 S_008F0C_DATA_FORMAT(data_format
);
3666 static unsigned gfx9_border_color_swizzle(const unsigned char swizzle
[4])
3668 unsigned bc_swizzle
= V_008F20_BC_SWIZZLE_XYZW
;
3670 if (swizzle
[3] == PIPE_SWIZZLE_X
) {
3671 /* For the pre-defined border color values (white, opaque
3672 * black, transparent black), the only thing that matters is
3673 * that the alpha channel winds up in the correct place
3674 * (because the RGB channels are all the same) so either of
3675 * these enumerations will work.
3677 if (swizzle
[2] == PIPE_SWIZZLE_Y
)
3678 bc_swizzle
= V_008F20_BC_SWIZZLE_WZYX
;
3680 bc_swizzle
= V_008F20_BC_SWIZZLE_WXYZ
;
3681 } else if (swizzle
[0] == PIPE_SWIZZLE_X
) {
3682 if (swizzle
[1] == PIPE_SWIZZLE_Y
)
3683 bc_swizzle
= V_008F20_BC_SWIZZLE_XYZW
;
3685 bc_swizzle
= V_008F20_BC_SWIZZLE_XWYZ
;
3686 } else if (swizzle
[1] == PIPE_SWIZZLE_X
) {
3687 bc_swizzle
= V_008F20_BC_SWIZZLE_YXWZ
;
3688 } else if (swizzle
[2] == PIPE_SWIZZLE_X
) {
3689 bc_swizzle
= V_008F20_BC_SWIZZLE_ZYXW
;
3696 * Build the sampler view descriptor for a texture.
3699 si_make_texture_descriptor(struct si_screen
*screen
,
3700 struct si_texture
*tex
,
3702 enum pipe_texture_target target
,
3703 enum pipe_format pipe_format
,
3704 const unsigned char state_swizzle
[4],
3705 unsigned first_level
, unsigned last_level
,
3706 unsigned first_layer
, unsigned last_layer
,
3707 unsigned width
, unsigned height
, unsigned depth
,
3709 uint32_t *fmask_state
)
3711 struct pipe_resource
*res
= &tex
->buffer
.b
.b
;
3712 const struct util_format_description
*desc
;
3713 unsigned char swizzle
[4];
3715 unsigned num_format
, data_format
, type
, num_samples
;
3718 desc
= util_format_description(pipe_format
);
3720 num_samples
= desc
->colorspace
== UTIL_FORMAT_COLORSPACE_ZS
?
3721 MAX2(1, res
->nr_samples
) :
3722 MAX2(1, res
->nr_storage_samples
);
3724 if (desc
->colorspace
== UTIL_FORMAT_COLORSPACE_ZS
) {
3725 const unsigned char swizzle_xxxx
[4] = {0, 0, 0, 0};
3726 const unsigned char swizzle_yyyy
[4] = {1, 1, 1, 1};
3727 const unsigned char swizzle_wwww
[4] = {3, 3, 3, 3};
3729 switch (pipe_format
) {
3730 case PIPE_FORMAT_S8_UINT_Z24_UNORM
:
3731 case PIPE_FORMAT_X32_S8X24_UINT
:
3732 case PIPE_FORMAT_X8Z24_UNORM
:
3733 util_format_compose_swizzles(swizzle_yyyy
, state_swizzle
, swizzle
);
3735 case PIPE_FORMAT_X24S8_UINT
:
3737 * X24S8 is implemented as an 8_8_8_8 data format, to
3738 * fix texture gathers. This affects at least
3739 * GL45-CTS.texture_cube_map_array.sampling on GFX8.
3741 if (screen
->info
.chip_class
<= GFX8
)
3742 util_format_compose_swizzles(swizzle_wwww
, state_swizzle
, swizzle
);
3744 util_format_compose_swizzles(swizzle_yyyy
, state_swizzle
, swizzle
);
3747 util_format_compose_swizzles(swizzle_xxxx
, state_swizzle
, swizzle
);
3750 util_format_compose_swizzles(desc
->swizzle
, state_swizzle
, swizzle
);
3753 first_non_void
= util_format_get_first_non_void_channel(pipe_format
);
3755 switch (pipe_format
) {
3756 case PIPE_FORMAT_S8_UINT_Z24_UNORM
:
3757 num_format
= V_008F14_IMG_NUM_FORMAT_UNORM
;
3760 if (first_non_void
< 0) {
3761 if (util_format_is_compressed(pipe_format
)) {
3762 switch (pipe_format
) {
3763 case PIPE_FORMAT_DXT1_SRGB
:
3764 case PIPE_FORMAT_DXT1_SRGBA
:
3765 case PIPE_FORMAT_DXT3_SRGBA
:
3766 case PIPE_FORMAT_DXT5_SRGBA
:
3767 case PIPE_FORMAT_BPTC_SRGBA
:
3768 case PIPE_FORMAT_ETC2_SRGB8
:
3769 case PIPE_FORMAT_ETC2_SRGB8A1
:
3770 case PIPE_FORMAT_ETC2_SRGBA8
:
3771 num_format
= V_008F14_IMG_NUM_FORMAT_SRGB
;
3773 case PIPE_FORMAT_RGTC1_SNORM
:
3774 case PIPE_FORMAT_LATC1_SNORM
:
3775 case PIPE_FORMAT_RGTC2_SNORM
:
3776 case PIPE_FORMAT_LATC2_SNORM
:
3777 case PIPE_FORMAT_ETC2_R11_SNORM
:
3778 case PIPE_FORMAT_ETC2_RG11_SNORM
:
3779 /* implies float, so use SNORM/UNORM to determine
3780 whether data is signed or not */
3781 case PIPE_FORMAT_BPTC_RGB_FLOAT
:
3782 num_format
= V_008F14_IMG_NUM_FORMAT_SNORM
;
3785 num_format
= V_008F14_IMG_NUM_FORMAT_UNORM
;
3788 } else if (desc
->layout
== UTIL_FORMAT_LAYOUT_SUBSAMPLED
) {
3789 num_format
= V_008F14_IMG_NUM_FORMAT_UNORM
;
3791 num_format
= V_008F14_IMG_NUM_FORMAT_FLOAT
;
3793 } else if (desc
->colorspace
== UTIL_FORMAT_COLORSPACE_SRGB
) {
3794 num_format
= V_008F14_IMG_NUM_FORMAT_SRGB
;
3796 num_format
= V_008F14_IMG_NUM_FORMAT_UNORM
;
3798 switch (desc
->channel
[first_non_void
].type
) {
3799 case UTIL_FORMAT_TYPE_FLOAT
:
3800 num_format
= V_008F14_IMG_NUM_FORMAT_FLOAT
;
3802 case UTIL_FORMAT_TYPE_SIGNED
:
3803 if (desc
->channel
[first_non_void
].normalized
)
3804 num_format
= V_008F14_IMG_NUM_FORMAT_SNORM
;
3805 else if (desc
->channel
[first_non_void
].pure_integer
)
3806 num_format
= V_008F14_IMG_NUM_FORMAT_SINT
;
3808 num_format
= V_008F14_IMG_NUM_FORMAT_SSCALED
;
3810 case UTIL_FORMAT_TYPE_UNSIGNED
:
3811 if (desc
->channel
[first_non_void
].normalized
)
3812 num_format
= V_008F14_IMG_NUM_FORMAT_UNORM
;
3813 else if (desc
->channel
[first_non_void
].pure_integer
)
3814 num_format
= V_008F14_IMG_NUM_FORMAT_UINT
;
3816 num_format
= V_008F14_IMG_NUM_FORMAT_USCALED
;
3821 data_format
= si_translate_texformat(&screen
->b
, pipe_format
, desc
, first_non_void
);
3822 if (data_format
== ~0) {
3826 /* S8 with Z32 HTILE needs a special format. */
3827 if (screen
->info
.chip_class
>= GFX9
&&
3828 pipe_format
== PIPE_FORMAT_S8_UINT
&&
3829 tex
->tc_compatible_htile
)
3830 data_format
= V_008F14_IMG_DATA_FORMAT_S8_32
;
3833 (res
->target
== PIPE_TEXTURE_CUBE
||
3834 res
->target
== PIPE_TEXTURE_CUBE_ARRAY
||
3835 (screen
->info
.chip_class
<= GFX8
&&
3836 res
->target
== PIPE_TEXTURE_3D
))) {
3837 /* For the purpose of shader images, treat cube maps and 3D
3838 * textures as 2D arrays. For 3D textures, the address
3839 * calculations for mipmaps are different, so we rely on the
3840 * caller to effectively disable mipmaps.
3842 type
= V_008F1C_SQ_RSRC_IMG_2D_ARRAY
;
3844 assert(res
->target
!= PIPE_TEXTURE_3D
|| (first_level
== 0 && last_level
== 0));
3846 type
= si_tex_dim(screen
, tex
, target
, num_samples
);
3849 if (type
== V_008F1C_SQ_RSRC_IMG_1D_ARRAY
) {
3851 depth
= res
->array_size
;
3852 } else if (type
== V_008F1C_SQ_RSRC_IMG_2D_ARRAY
||
3853 type
== V_008F1C_SQ_RSRC_IMG_2D_MSAA_ARRAY
) {
3854 if (sampler
|| res
->target
!= PIPE_TEXTURE_3D
)
3855 depth
= res
->array_size
;
3856 } else if (type
== V_008F1C_SQ_RSRC_IMG_CUBE
)
3857 depth
= res
->array_size
/ 6;
3860 state
[1] = (S_008F14_DATA_FORMAT(data_format
) |
3861 S_008F14_NUM_FORMAT(num_format
));
3862 state
[2] = (S_008F18_WIDTH(width
- 1) |
3863 S_008F18_HEIGHT(height
- 1) |
3864 S_008F18_PERF_MOD(4));
3865 state
[3] = (S_008F1C_DST_SEL_X(si_map_swizzle(swizzle
[0])) |
3866 S_008F1C_DST_SEL_Y(si_map_swizzle(swizzle
[1])) |
3867 S_008F1C_DST_SEL_Z(si_map_swizzle(swizzle
[2])) |
3868 S_008F1C_DST_SEL_W(si_map_swizzle(swizzle
[3])) |
3869 S_008F1C_BASE_LEVEL(num_samples
> 1 ? 0 : first_level
) |
3870 S_008F1C_LAST_LEVEL(num_samples
> 1 ?
3871 util_logbase2(num_samples
) :
3873 S_008F1C_TYPE(type
));
3875 state
[5] = S_008F24_BASE_ARRAY(first_layer
);
3879 if (screen
->info
.chip_class
>= GFX9
) {
3880 unsigned bc_swizzle
= gfx9_border_color_swizzle(desc
->swizzle
);
3882 /* Depth is the the last accessible layer on Gfx9.
3883 * The hw doesn't need to know the total number of layers.
3885 if (type
== V_008F1C_SQ_RSRC_IMG_3D
)
3886 state
[4] |= S_008F20_DEPTH(depth
- 1);
3888 state
[4] |= S_008F20_DEPTH(last_layer
);
3890 state
[4] |= S_008F20_BC_SWIZZLE(bc_swizzle
);
3891 state
[5] |= S_008F24_MAX_MIP(num_samples
> 1 ?
3892 util_logbase2(num_samples
) :
3893 tex
->buffer
.b
.b
.last_level
);
3895 state
[3] |= S_008F1C_POW2_PAD(res
->last_level
> 0);
3896 state
[4] |= S_008F20_DEPTH(depth
- 1);
3897 state
[5] |= S_008F24_LAST_ARRAY(last_layer
);
3900 if (tex
->dcc_offset
) {
3901 state
[6] = S_008F28_ALPHA_IS_ON_MSB(vi_alpha_is_on_msb(pipe_format
));
3903 /* The last dword is unused by hw. The shader uses it to clear
3904 * bits in the first dword of sampler state.
3906 if (screen
->info
.chip_class
<= GFX7
&& res
->nr_samples
<= 1) {
3907 if (first_level
== last_level
)
3908 state
[7] = C_008F30_MAX_ANISO_RATIO
;
3910 state
[7] = 0xffffffff;
3914 /* Initialize the sampler view for FMASK. */
3915 if (tex
->fmask_offset
) {
3916 uint32_t data_format
, num_format
;
3918 va
= tex
->buffer
.gpu_address
+ tex
->fmask_offset
;
3920 #define FMASK(s,f) (((unsigned)(MAX2(1, s)) * 16) + (MAX2(1, f)))
3921 if (screen
->info
.chip_class
>= GFX9
) {
3922 data_format
= V_008F14_IMG_DATA_FORMAT_FMASK
;
3923 switch (FMASK(res
->nr_samples
, res
->nr_storage_samples
)) {
3925 num_format
= V_008F14_IMG_FMASK_8_2_1
;
3928 num_format
= V_008F14_IMG_FMASK_8_2_2
;
3931 num_format
= V_008F14_IMG_FMASK_8_4_1
;
3934 num_format
= V_008F14_IMG_FMASK_8_4_2
;
3937 num_format
= V_008F14_IMG_FMASK_8_4_4
;
3940 num_format
= V_008F14_IMG_FMASK_8_8_1
;
3943 num_format
= V_008F14_IMG_FMASK_16_8_2
;
3946 num_format
= V_008F14_IMG_FMASK_32_8_4
;
3949 num_format
= V_008F14_IMG_FMASK_32_8_8
;
3952 num_format
= V_008F14_IMG_FMASK_16_16_1
;
3955 num_format
= V_008F14_IMG_FMASK_32_16_2
;
3958 num_format
= V_008F14_IMG_FMASK_64_16_4
;
3961 num_format
= V_008F14_IMG_FMASK_64_16_8
;
3964 unreachable("invalid nr_samples");
3967 switch (FMASK(res
->nr_samples
, res
->nr_storage_samples
)) {
3969 data_format
= V_008F14_IMG_DATA_FORMAT_FMASK8_S2_F1
;
3972 data_format
= V_008F14_IMG_DATA_FORMAT_FMASK8_S2_F2
;
3975 data_format
= V_008F14_IMG_DATA_FORMAT_FMASK8_S4_F1
;
3978 data_format
= V_008F14_IMG_DATA_FORMAT_FMASK8_S4_F2
;
3981 data_format
= V_008F14_IMG_DATA_FORMAT_FMASK8_S4_F4
;
3984 data_format
= V_008F14_IMG_DATA_FORMAT_FMASK8_S8_F1
;
3987 data_format
= V_008F14_IMG_DATA_FORMAT_FMASK16_S8_F2
;
3990 data_format
= V_008F14_IMG_DATA_FORMAT_FMASK32_S8_F4
;
3993 data_format
= V_008F14_IMG_DATA_FORMAT_FMASK32_S8_F8
;
3996 data_format
= V_008F14_IMG_DATA_FORMAT_FMASK16_S16_F1
;
3999 data_format
= V_008F14_IMG_DATA_FORMAT_FMASK32_S16_F2
;
4002 data_format
= V_008F14_IMG_DATA_FORMAT_FMASK64_S16_F4
;
4005 data_format
= V_008F14_IMG_DATA_FORMAT_FMASK64_S16_F8
;
4008 unreachable("invalid nr_samples");
4010 num_format
= V_008F14_IMG_NUM_FORMAT_UINT
;
4014 fmask_state
[0] = (va
>> 8) | tex
->surface
.fmask_tile_swizzle
;
4015 fmask_state
[1] = S_008F14_BASE_ADDRESS_HI(va
>> 40) |
4016 S_008F14_DATA_FORMAT(data_format
) |
4017 S_008F14_NUM_FORMAT(num_format
);
4018 fmask_state
[2] = S_008F18_WIDTH(width
- 1) |
4019 S_008F18_HEIGHT(height
- 1);
4020 fmask_state
[3] = S_008F1C_DST_SEL_X(V_008F1C_SQ_SEL_X
) |
4021 S_008F1C_DST_SEL_Y(V_008F1C_SQ_SEL_X
) |
4022 S_008F1C_DST_SEL_Z(V_008F1C_SQ_SEL_X
) |
4023 S_008F1C_DST_SEL_W(V_008F1C_SQ_SEL_X
) |
4024 S_008F1C_TYPE(si_tex_dim(screen
, tex
, target
, 0));
4026 fmask_state
[5] = S_008F24_BASE_ARRAY(first_layer
);
4030 if (screen
->info
.chip_class
>= GFX9
) {
4031 fmask_state
[3] |= S_008F1C_SW_MODE(tex
->surface
.u
.gfx9
.fmask
.swizzle_mode
);
4032 fmask_state
[4] |= S_008F20_DEPTH(last_layer
) |
4033 S_008F20_PITCH(tex
->surface
.u
.gfx9
.fmask
.epitch
);
4034 fmask_state
[5] |= S_008F24_META_PIPE_ALIGNED(tex
->surface
.u
.gfx9
.cmask
.pipe_aligned
) |
4035 S_008F24_META_RB_ALIGNED(tex
->surface
.u
.gfx9
.cmask
.rb_aligned
);
4037 fmask_state
[3] |= S_008F1C_TILING_INDEX(tex
->surface
.u
.legacy
.fmask
.tiling_index
);
4038 fmask_state
[4] |= S_008F20_DEPTH(depth
- 1) |
4039 S_008F20_PITCH(tex
->surface
.u
.legacy
.fmask
.pitch_in_pixels
- 1);
4040 fmask_state
[5] |= S_008F24_LAST_ARRAY(last_layer
);
4046 * Create a sampler view.
4048 * @param ctx context
4049 * @param texture texture
4050 * @param state sampler view template
4051 * @param width0 width0 override (for compressed textures as int)
4052 * @param height0 height0 override (for compressed textures as int)
4053 * @param force_level set the base address to the level (for compressed textures)
4055 struct pipe_sampler_view
*
4056 si_create_sampler_view_custom(struct pipe_context
*ctx
,
4057 struct pipe_resource
*texture
,
4058 const struct pipe_sampler_view
*state
,
4059 unsigned width0
, unsigned height0
,
4060 unsigned force_level
)
4062 struct si_context
*sctx
= (struct si_context
*)ctx
;
4063 struct si_sampler_view
*view
= CALLOC_STRUCT(si_sampler_view
);
4064 struct si_texture
*tex
= (struct si_texture
*)texture
;
4065 unsigned base_level
, first_level
, last_level
;
4066 unsigned char state_swizzle
[4];
4067 unsigned height
, depth
, width
;
4068 unsigned last_layer
= state
->u
.tex
.last_layer
;
4069 enum pipe_format pipe_format
;
4070 const struct legacy_surf_level
*surflevel
;
4075 /* initialize base object */
4076 view
->base
= *state
;
4077 view
->base
.texture
= NULL
;
4078 view
->base
.reference
.count
= 1;
4079 view
->base
.context
= ctx
;
4082 pipe_resource_reference(&view
->base
.texture
, texture
);
4084 if (state
->format
== PIPE_FORMAT_X24S8_UINT
||
4085 state
->format
== PIPE_FORMAT_S8X24_UINT
||
4086 state
->format
== PIPE_FORMAT_X32_S8X24_UINT
||
4087 state
->format
== PIPE_FORMAT_S8_UINT
)
4088 view
->is_stencil_sampler
= true;
4090 /* Buffer resource. */
4091 if (texture
->target
== PIPE_BUFFER
) {
4092 si_make_buffer_descriptor(sctx
->screen
,
4093 si_resource(texture
),
4095 state
->u
.buf
.offset
,
4101 state_swizzle
[0] = state
->swizzle_r
;
4102 state_swizzle
[1] = state
->swizzle_g
;
4103 state_swizzle
[2] = state
->swizzle_b
;
4104 state_swizzle
[3] = state
->swizzle_a
;
4107 first_level
= state
->u
.tex
.first_level
;
4108 last_level
= state
->u
.tex
.last_level
;
4111 depth
= texture
->depth0
;
4113 if (sctx
->chip_class
<= GFX8
&& force_level
) {
4114 assert(force_level
== first_level
&&
4115 force_level
== last_level
);
4116 base_level
= force_level
;
4119 width
= u_minify(width
, force_level
);
4120 height
= u_minify(height
, force_level
);
4121 depth
= u_minify(depth
, force_level
);
4124 /* This is not needed if state trackers set last_layer correctly. */
4125 if (state
->target
== PIPE_TEXTURE_1D
||
4126 state
->target
== PIPE_TEXTURE_2D
||
4127 state
->target
== PIPE_TEXTURE_RECT
||
4128 state
->target
== PIPE_TEXTURE_CUBE
)
4129 last_layer
= state
->u
.tex
.first_layer
;
4131 /* Texturing with separate depth and stencil. */
4132 pipe_format
= state
->format
;
4134 /* Depth/stencil texturing sometimes needs separate texture. */
4135 if (tex
->is_depth
&& !si_can_sample_zs(tex
, view
->is_stencil_sampler
)) {
4136 if (!tex
->flushed_depth_texture
&&
4137 !si_init_flushed_depth_texture(ctx
, texture
)) {
4138 pipe_resource_reference(&view
->base
.texture
, NULL
);
4143 assert(tex
->flushed_depth_texture
);
4145 /* Override format for the case where the flushed texture
4146 * contains only Z or only S.
4148 if (tex
->flushed_depth_texture
->buffer
.b
.b
.format
!= tex
->buffer
.b
.b
.format
)
4149 pipe_format
= tex
->flushed_depth_texture
->buffer
.b
.b
.format
;
4151 tex
= tex
->flushed_depth_texture
;
4154 surflevel
= tex
->surface
.u
.legacy
.level
;
4156 if (tex
->db_compatible
) {
4157 if (!view
->is_stencil_sampler
)
4158 pipe_format
= tex
->db_render_format
;
4160 switch (pipe_format
) {
4161 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT
:
4162 pipe_format
= PIPE_FORMAT_Z32_FLOAT
;
4164 case PIPE_FORMAT_X8Z24_UNORM
:
4165 case PIPE_FORMAT_S8_UINT_Z24_UNORM
:
4166 /* Z24 is always stored like this for DB
4169 pipe_format
= PIPE_FORMAT_Z24X8_UNORM
;
4171 case PIPE_FORMAT_X24S8_UINT
:
4172 case PIPE_FORMAT_S8X24_UINT
:
4173 case PIPE_FORMAT_X32_S8X24_UINT
:
4174 pipe_format
= PIPE_FORMAT_S8_UINT
;
4175 surflevel
= tex
->surface
.u
.legacy
.stencil_level
;
4181 view
->dcc_incompatible
=
4182 vi_dcc_formats_are_incompatible(texture
,
4183 state
->u
.tex
.first_level
,
4186 si_make_texture_descriptor(sctx
->screen
, tex
, true,
4187 state
->target
, pipe_format
, state_swizzle
,
4188 first_level
, last_level
,
4189 state
->u
.tex
.first_layer
, last_layer
,
4190 width
, height
, depth
,
4191 view
->state
, view
->fmask_state
);
4193 unsigned num_format
= G_008F14_NUM_FORMAT(view
->state
[1]);
4195 num_format
== V_008F14_IMG_NUM_FORMAT_USCALED
||
4196 num_format
== V_008F14_IMG_NUM_FORMAT_SSCALED
||
4197 num_format
== V_008F14_IMG_NUM_FORMAT_UINT
||
4198 num_format
== V_008F14_IMG_NUM_FORMAT_SINT
;
4199 view
->base_level_info
= &surflevel
[base_level
];
4200 view
->base_level
= base_level
;
4201 view
->block_width
= util_format_get_blockwidth(pipe_format
);
4205 static struct pipe_sampler_view
*
4206 si_create_sampler_view(struct pipe_context
*ctx
,
4207 struct pipe_resource
*texture
,
4208 const struct pipe_sampler_view
*state
)
4210 return si_create_sampler_view_custom(ctx
, texture
, state
,
4211 texture
? texture
->width0
: 0,
4212 texture
? texture
->height0
: 0, 0);
4215 static void si_sampler_view_destroy(struct pipe_context
*ctx
,
4216 struct pipe_sampler_view
*state
)
4218 struct si_sampler_view
*view
= (struct si_sampler_view
*)state
;
4220 pipe_resource_reference(&state
->texture
, NULL
);
4224 static bool wrap_mode_uses_border_color(unsigned wrap
, bool linear_filter
)
4226 return wrap
== PIPE_TEX_WRAP_CLAMP_TO_BORDER
||
4227 wrap
== PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER
||
4229 (wrap
== PIPE_TEX_WRAP_CLAMP
||
4230 wrap
== PIPE_TEX_WRAP_MIRROR_CLAMP
));
4233 static uint32_t si_translate_border_color(struct si_context
*sctx
,
4234 const struct pipe_sampler_state
*state
,
4235 const union pipe_color_union
*color
,
4238 bool linear_filter
= state
->min_img_filter
!= PIPE_TEX_FILTER_NEAREST
||
4239 state
->mag_img_filter
!= PIPE_TEX_FILTER_NEAREST
;
4241 if (!wrap_mode_uses_border_color(state
->wrap_s
, linear_filter
) &&
4242 !wrap_mode_uses_border_color(state
->wrap_t
, linear_filter
) &&
4243 !wrap_mode_uses_border_color(state
->wrap_r
, linear_filter
))
4244 return S_008F3C_BORDER_COLOR_TYPE(V_008F3C_SQ_TEX_BORDER_COLOR_TRANS_BLACK
);
4246 #define simple_border_types(elt) \
4248 if (color->elt[0] == 0 && color->elt[1] == 0 && \
4249 color->elt[2] == 0 && color->elt[3] == 0) \
4250 return S_008F3C_BORDER_COLOR_TYPE(V_008F3C_SQ_TEX_BORDER_COLOR_TRANS_BLACK); \
4251 if (color->elt[0] == 0 && color->elt[1] == 0 && \
4252 color->elt[2] == 0 && color->elt[3] == 1) \
4253 return S_008F3C_BORDER_COLOR_TYPE(V_008F3C_SQ_TEX_BORDER_COLOR_OPAQUE_BLACK); \
4254 if (color->elt[0] == 1 && color->elt[1] == 1 && \
4255 color->elt[2] == 1 && color->elt[3] == 1) \
4256 return S_008F3C_BORDER_COLOR_TYPE(V_008F3C_SQ_TEX_BORDER_COLOR_OPAQUE_WHITE); \
4260 simple_border_types(ui
);
4262 simple_border_types(f
);
4264 #undef simple_border_types
4268 /* Check if the border has been uploaded already. */
4269 for (i
= 0; i
< sctx
->border_color_count
; i
++)
4270 if (memcmp(&sctx
->border_color_table
[i
], color
,
4271 sizeof(*color
)) == 0)
4274 if (i
>= SI_MAX_BORDER_COLORS
) {
4275 /* Getting 4096 unique border colors is very unlikely. */
4276 fprintf(stderr
, "radeonsi: The border color table is full. "
4277 "Any new border colors will be just black. "
4278 "Please file a bug.\n");
4279 return S_008F3C_BORDER_COLOR_TYPE(V_008F3C_SQ_TEX_BORDER_COLOR_TRANS_BLACK
);
4282 if (i
== sctx
->border_color_count
) {
4283 /* Upload a new border color. */
4284 memcpy(&sctx
->border_color_table
[i
], color
,
4286 util_memcpy_cpu_to_le32(&sctx
->border_color_map
[i
],
4287 color
, sizeof(*color
));
4288 sctx
->border_color_count
++;
4291 return S_008F3C_BORDER_COLOR_PTR(i
) |
4292 S_008F3C_BORDER_COLOR_TYPE(V_008F3C_SQ_TEX_BORDER_COLOR_REGISTER
);
4295 static inline int S_FIXED(float value
, unsigned frac_bits
)
4297 return value
* (1 << frac_bits
);
4300 static inline unsigned si_tex_filter(unsigned filter
, unsigned max_aniso
)
4302 if (filter
== PIPE_TEX_FILTER_LINEAR
)
4303 return max_aniso
> 1 ? V_008F38_SQ_TEX_XY_FILTER_ANISO_BILINEAR
4304 : V_008F38_SQ_TEX_XY_FILTER_BILINEAR
;
4306 return max_aniso
> 1 ? V_008F38_SQ_TEX_XY_FILTER_ANISO_POINT
4307 : V_008F38_SQ_TEX_XY_FILTER_POINT
;
4310 static inline unsigned si_tex_aniso_filter(unsigned filter
)
4323 static void *si_create_sampler_state(struct pipe_context
*ctx
,
4324 const struct pipe_sampler_state
*state
)
4326 struct si_context
*sctx
= (struct si_context
*)ctx
;
4327 struct si_screen
*sscreen
= sctx
->screen
;
4328 struct si_sampler_state
*rstate
= CALLOC_STRUCT(si_sampler_state
);
4329 unsigned max_aniso
= sscreen
->force_aniso
>= 0 ? sscreen
->force_aniso
4330 : state
->max_anisotropy
;
4331 unsigned max_aniso_ratio
= si_tex_aniso_filter(max_aniso
);
4332 union pipe_color_union clamped_border_color
;
4339 rstate
->magic
= SI_SAMPLER_STATE_MAGIC
;
4341 rstate
->val
[0] = (S_008F30_CLAMP_X(si_tex_wrap(state
->wrap_s
)) |
4342 S_008F30_CLAMP_Y(si_tex_wrap(state
->wrap_t
)) |
4343 S_008F30_CLAMP_Z(si_tex_wrap(state
->wrap_r
)) |
4344 S_008F30_MAX_ANISO_RATIO(max_aniso_ratio
) |
4345 S_008F30_DEPTH_COMPARE_FUNC(si_tex_compare(state
->compare_func
)) |
4346 S_008F30_FORCE_UNNORMALIZED(!state
->normalized_coords
) |
4347 S_008F30_ANISO_THRESHOLD(max_aniso_ratio
>> 1) |
4348 S_008F30_ANISO_BIAS(max_aniso_ratio
) |
4349 S_008F30_DISABLE_CUBE_WRAP(!state
->seamless_cube_map
) |
4350 S_008F30_COMPAT_MODE(sctx
->chip_class
>= GFX8
));
4351 rstate
->val
[1] = (S_008F34_MIN_LOD(S_FIXED(CLAMP(state
->min_lod
, 0, 15), 8)) |
4352 S_008F34_MAX_LOD(S_FIXED(CLAMP(state
->max_lod
, 0, 15), 8)) |
4353 S_008F34_PERF_MIP(max_aniso_ratio
? max_aniso_ratio
+ 6 : 0));
4354 rstate
->val
[2] = (S_008F38_LOD_BIAS(S_FIXED(CLAMP(state
->lod_bias
, -16, 16), 8)) |
4355 S_008F38_XY_MAG_FILTER(si_tex_filter(state
->mag_img_filter
, max_aniso
)) |
4356 S_008F38_XY_MIN_FILTER(si_tex_filter(state
->min_img_filter
, max_aniso
)) |
4357 S_008F38_MIP_FILTER(si_tex_mipfilter(state
->min_mip_filter
)) |
4358 S_008F38_MIP_POINT_PRECLAMP(0) |
4359 S_008F38_DISABLE_LSB_CEIL(sctx
->chip_class
<= GFX8
) |
4360 S_008F38_FILTER_PREC_FIX(1) |
4361 S_008F38_ANISO_OVERRIDE(sctx
->chip_class
>= GFX8
));
4362 rstate
->val
[3] = si_translate_border_color(sctx
, state
, &state
->border_color
, false);
4364 /* Create sampler resource for integer textures. */
4365 memcpy(rstate
->integer_val
, rstate
->val
, sizeof(rstate
->val
));
4366 rstate
->integer_val
[3] = si_translate_border_color(sctx
, state
, &state
->border_color
, true);
4368 /* Create sampler resource for upgraded depth textures. */
4369 memcpy(rstate
->upgraded_depth_val
, rstate
->val
, sizeof(rstate
->val
));
4371 for (unsigned i
= 0; i
< 4; ++i
) {
4372 /* Use channel 0 on purpose, so that we can use OPAQUE_WHITE
4373 * when the border color is 1.0. */
4374 clamped_border_color
.f
[i
] = CLAMP(state
->border_color
.f
[0], 0, 1);
4377 if (memcmp(&state
->border_color
, &clamped_border_color
, sizeof(clamped_border_color
)) == 0)
4378 rstate
->upgraded_depth_val
[3] |= S_008F3C_UPGRADED_DEPTH(1);
4380 rstate
->upgraded_depth_val
[3] =
4381 si_translate_border_color(sctx
, state
, &clamped_border_color
, false) |
4382 S_008F3C_UPGRADED_DEPTH(1);
4387 static void si_set_sample_mask(struct pipe_context
*ctx
, unsigned sample_mask
)
4389 struct si_context
*sctx
= (struct si_context
*)ctx
;
4391 if (sctx
->sample_mask
== (uint16_t)sample_mask
)
4394 sctx
->sample_mask
= sample_mask
;
4395 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.sample_mask
);
4398 static void si_emit_sample_mask(struct si_context
*sctx
)
4400 struct radeon_cmdbuf
*cs
= sctx
->gfx_cs
;
4401 unsigned mask
= sctx
->sample_mask
;
4403 /* Needed for line and polygon smoothing as well as for the Polaris
4404 * small primitive filter. We expect the state tracker to take care of
4407 assert(mask
== 0xffff || sctx
->framebuffer
.nr_samples
> 1 ||
4408 (mask
& 1 && sctx
->blitter
->running
));
4410 radeon_set_context_reg_seq(cs
, R_028C38_PA_SC_AA_MASK_X0Y0_X1Y0
, 2);
4411 radeon_emit(cs
, mask
| (mask
<< 16));
4412 radeon_emit(cs
, mask
| (mask
<< 16));
4415 static void si_delete_sampler_state(struct pipe_context
*ctx
, void *state
)
4418 struct si_sampler_state
*s
= state
;
4420 assert(s
->magic
== SI_SAMPLER_STATE_MAGIC
);
4427 * Vertex elements & buffers
4430 struct si_fast_udiv_info32
4431 si_compute_fast_udiv_info32(uint32_t D
, unsigned num_bits
)
4433 struct util_fast_udiv_info info
=
4434 util_compute_fast_udiv_info(D
, num_bits
, 32);
4436 struct si_fast_udiv_info32 result
= {
4445 static void *si_create_vertex_elements(struct pipe_context
*ctx
,
4447 const struct pipe_vertex_element
*elements
)
4449 struct si_screen
*sscreen
= (struct si_screen
*)ctx
->screen
;
4450 struct si_vertex_elements
*v
= CALLOC_STRUCT(si_vertex_elements
);
4451 bool used
[SI_NUM_VERTEX_BUFFERS
] = {};
4452 struct si_fast_udiv_info32 divisor_factors
[SI_MAX_ATTRIBS
] = {};
4453 STATIC_ASSERT(sizeof(struct si_fast_udiv_info32
) == 16);
4454 STATIC_ASSERT(sizeof(divisor_factors
[0].multiplier
) == 4);
4455 STATIC_ASSERT(sizeof(divisor_factors
[0].pre_shift
) == 4);
4456 STATIC_ASSERT(sizeof(divisor_factors
[0].post_shift
) == 4);
4457 STATIC_ASSERT(sizeof(divisor_factors
[0].increment
) == 4);
4460 assert(count
<= SI_MAX_ATTRIBS
);
4465 v
->desc_list_byte_size
= align(count
* 16, SI_CPDMA_ALIGNMENT
);
4467 for (i
= 0; i
< count
; ++i
) {
4468 const struct util_format_description
*desc
;
4469 const struct util_format_channel_description
*channel
;
4471 unsigned vbo_index
= elements
[i
].vertex_buffer_index
;
4473 if (vbo_index
>= SI_NUM_VERTEX_BUFFERS
) {
4478 unsigned instance_divisor
= elements
[i
].instance_divisor
;
4479 if (instance_divisor
) {
4480 v
->uses_instance_divisors
= true;
4482 if (instance_divisor
== 1) {
4483 v
->instance_divisor_is_one
|= 1u << i
;
4485 v
->instance_divisor_is_fetched
|= 1u << i
;
4486 divisor_factors
[i
] =
4487 si_compute_fast_udiv_info32(instance_divisor
, 32);
4491 if (!used
[vbo_index
]) {
4492 v
->first_vb_use_mask
|= 1 << i
;
4493 used
[vbo_index
] = true;
4496 desc
= util_format_description(elements
[i
].src_format
);
4497 first_non_void
= util_format_get_first_non_void_channel(elements
[i
].src_format
);
4498 channel
= first_non_void
>= 0 ? &desc
->channel
[first_non_void
] : NULL
;
4500 v
->format_size
[i
] = desc
->block
.bits
/ 8;
4501 v
->src_offset
[i
] = elements
[i
].src_offset
;
4502 v
->vertex_buffer_index
[i
] = vbo_index
;
4504 bool always_fix
= false;
4505 union si_vs_fix_fetch fix_fetch
;
4506 unsigned log_hw_load_size
; /* the load element size as seen by the hardware */
4509 log_hw_load_size
= MIN2(2, util_logbase2(desc
->block
.bits
) - 3);
4512 switch (channel
->type
) {
4513 case UTIL_FORMAT_TYPE_FLOAT
: fix_fetch
.u
.format
= AC_FETCH_FORMAT_FLOAT
; break;
4514 case UTIL_FORMAT_TYPE_FIXED
: fix_fetch
.u
.format
= AC_FETCH_FORMAT_FIXED
; break;
4515 case UTIL_FORMAT_TYPE_SIGNED
: {
4516 if (channel
->pure_integer
)
4517 fix_fetch
.u
.format
= AC_FETCH_FORMAT_SINT
;
4518 else if (channel
->normalized
)
4519 fix_fetch
.u
.format
= AC_FETCH_FORMAT_SNORM
;
4521 fix_fetch
.u
.format
= AC_FETCH_FORMAT_SSCALED
;
4524 case UTIL_FORMAT_TYPE_UNSIGNED
: {
4525 if (channel
->pure_integer
)
4526 fix_fetch
.u
.format
= AC_FETCH_FORMAT_UINT
;
4527 else if (channel
->normalized
)
4528 fix_fetch
.u
.format
= AC_FETCH_FORMAT_UNORM
;
4530 fix_fetch
.u
.format
= AC_FETCH_FORMAT_USCALED
;
4533 default: unreachable("bad format type");
4536 switch (elements
[i
].src_format
) {
4537 case PIPE_FORMAT_R11G11B10_FLOAT
: fix_fetch
.u
.format
= AC_FETCH_FORMAT_FLOAT
; break;
4538 default: unreachable("bad other format");
4542 if (desc
->channel
[0].size
== 10) {
4543 fix_fetch
.u
.log_size
= 3; /* special encoding for 2_10_10_10 */
4544 log_hw_load_size
= 2;
4546 /* The hardware always treats the 2-bit alpha channel as
4547 * unsigned, so a shader workaround is needed. The affected
4548 * chips are GFX8 and older except Stoney (GFX8.1).
4550 always_fix
= sscreen
->info
.chip_class
<= GFX8
&&
4551 sscreen
->info
.family
!= CHIP_STONEY
&&
4552 channel
->type
== UTIL_FORMAT_TYPE_SIGNED
;
4553 } else if (elements
[i
].src_format
== PIPE_FORMAT_R11G11B10_FLOAT
) {
4554 fix_fetch
.u
.log_size
= 3; /* special encoding */
4555 fix_fetch
.u
.format
= AC_FETCH_FORMAT_FIXED
;
4556 log_hw_load_size
= 2;
4558 fix_fetch
.u
.log_size
= util_logbase2(channel
->size
) - 3;
4559 fix_fetch
.u
.num_channels_m1
= desc
->nr_channels
- 1;
4562 * - doubles (multiple loads + truncate to float)
4563 * - 32-bit requiring a conversion
4566 (fix_fetch
.u
.log_size
== 3) ||
4567 (fix_fetch
.u
.log_size
== 2 &&
4568 fix_fetch
.u
.format
!= AC_FETCH_FORMAT_FLOAT
&&
4569 fix_fetch
.u
.format
!= AC_FETCH_FORMAT_UINT
&&
4570 fix_fetch
.u
.format
!= AC_FETCH_FORMAT_SINT
);
4572 /* Also fixup 8_8_8 and 16_16_16. */
4573 if (desc
->nr_channels
== 3 && fix_fetch
.u
.log_size
<= 1) {
4575 log_hw_load_size
= fix_fetch
.u
.log_size
;
4579 if (desc
->swizzle
[0] != PIPE_SWIZZLE_X
) {
4580 assert(desc
->swizzle
[0] == PIPE_SWIZZLE_Z
&&
4581 (desc
->swizzle
[2] == PIPE_SWIZZLE_X
|| desc
->swizzle
[2] == PIPE_SWIZZLE_0
));
4582 fix_fetch
.u
.reverse
= 1;
4585 /* Force the workaround for unaligned access here already if the
4586 * offset relative to the vertex buffer base is unaligned.
4588 * There is a theoretical case in which this is too conservative:
4589 * if the vertex buffer's offset is also unaligned in just the
4590 * right way, we end up with an aligned address after all.
4591 * However, this case should be extremely rare in practice (it
4592 * won't happen in well-behaved applications), and taking it
4593 * into account would complicate the fast path (where everything
4594 * is nicely aligned).
4596 bool check_alignment
= log_hw_load_size
>= 1 && sscreen
->info
.chip_class
== GFX6
;
4597 bool opencode
= sscreen
->options
.vs_fetch_always_opencode
;
4599 if (check_alignment
&&
4600 (elements
[i
].src_offset
& ((1 << log_hw_load_size
) - 1)) != 0)
4603 if (always_fix
|| check_alignment
|| opencode
)
4604 v
->fix_fetch
[i
] = fix_fetch
.bits
;
4607 v
->fix_fetch_opencode
|= 1 << i
;
4608 if (opencode
|| always_fix
)
4609 v
->fix_fetch_always
|= 1 << i
;
4611 if (check_alignment
&& !opencode
) {
4612 assert(log_hw_load_size
== 1 || log_hw_load_size
== 2);
4614 v
->fix_fetch_unaligned
|= 1 << i
;
4615 v
->hw_load_is_dword
|= (log_hw_load_size
- 1) << i
;
4616 v
->vb_alignment_check_mask
|= 1 << vbo_index
;
4619 v
->rsrc_word3
[i
] = S_008F0C_DST_SEL_X(si_map_swizzle(desc
->swizzle
[0])) |
4620 S_008F0C_DST_SEL_Y(si_map_swizzle(desc
->swizzle
[1])) |
4621 S_008F0C_DST_SEL_Z(si_map_swizzle(desc
->swizzle
[2])) |
4622 S_008F0C_DST_SEL_W(si_map_swizzle(desc
->swizzle
[3]));
4624 unsigned data_format
, num_format
;
4625 data_format
= si_translate_buffer_dataformat(ctx
->screen
, desc
, first_non_void
);
4626 num_format
= si_translate_buffer_numformat(ctx
->screen
, desc
, first_non_void
);
4627 v
->rsrc_word3
[i
] |= S_008F0C_NUM_FORMAT(num_format
) |
4628 S_008F0C_DATA_FORMAT(data_format
);
4631 if (v
->instance_divisor_is_fetched
) {
4632 unsigned num_divisors
= util_last_bit(v
->instance_divisor_is_fetched
);
4634 v
->instance_divisor_factor_buffer
=
4635 (struct si_resource
*)
4636 pipe_buffer_create(&sscreen
->b
, 0, PIPE_USAGE_DEFAULT
,
4637 num_divisors
* sizeof(divisor_factors
[0]));
4638 if (!v
->instance_divisor_factor_buffer
) {
4642 void *map
= sscreen
->ws
->buffer_map(v
->instance_divisor_factor_buffer
->buf
,
4643 NULL
, PIPE_TRANSFER_WRITE
);
4644 memcpy(map
, divisor_factors
, num_divisors
* sizeof(divisor_factors
[0]));
4649 static void si_bind_vertex_elements(struct pipe_context
*ctx
, void *state
)
4651 struct si_context
*sctx
= (struct si_context
*)ctx
;
4652 struct si_vertex_elements
*old
= sctx
->vertex_elements
;
4653 struct si_vertex_elements
*v
= (struct si_vertex_elements
*)state
;
4655 sctx
->vertex_elements
= v
;
4656 sctx
->vertex_buffers_dirty
= true;
4660 old
->count
!= v
->count
||
4661 old
->uses_instance_divisors
!= v
->uses_instance_divisors
||
4662 /* we don't check which divisors changed */
4663 v
->uses_instance_divisors
||
4664 (old
->vb_alignment_check_mask
^ v
->vb_alignment_check_mask
) & sctx
->vertex_buffer_unaligned
||
4665 ((v
->vb_alignment_check_mask
& sctx
->vertex_buffer_unaligned
) &&
4666 memcmp(old
->vertex_buffer_index
, v
->vertex_buffer_index
,
4667 sizeof(v
->vertex_buffer_index
[0]) * v
->count
)) ||
4668 /* fix_fetch_{always,opencode,unaligned} and hw_load_is_dword are
4669 * functions of fix_fetch and the src_offset alignment.
4670 * If they change and fix_fetch doesn't, it must be due to different
4671 * src_offset alignment, which is reflected in fix_fetch_opencode. */
4672 old
->fix_fetch_opencode
!= v
->fix_fetch_opencode
||
4673 memcmp(old
->fix_fetch
, v
->fix_fetch
, sizeof(v
->fix_fetch
[0]) * v
->count
)))
4674 sctx
->do_update_shaders
= true;
4676 if (v
&& v
->instance_divisor_is_fetched
) {
4677 struct pipe_constant_buffer cb
;
4679 cb
.buffer
= &v
->instance_divisor_factor_buffer
->b
.b
;
4680 cb
.user_buffer
= NULL
;
4681 cb
.buffer_offset
= 0;
4682 cb
.buffer_size
= 0xffffffff;
4683 si_set_rw_buffer(sctx
, SI_VS_CONST_INSTANCE_DIVISORS
, &cb
);
4687 static void si_delete_vertex_element(struct pipe_context
*ctx
, void *state
)
4689 struct si_context
*sctx
= (struct si_context
*)ctx
;
4690 struct si_vertex_elements
*v
= (struct si_vertex_elements
*)state
;
4692 if (sctx
->vertex_elements
== state
)
4693 sctx
->vertex_elements
= NULL
;
4694 si_resource_reference(&v
->instance_divisor_factor_buffer
, NULL
);
4698 static void si_set_vertex_buffers(struct pipe_context
*ctx
,
4699 unsigned start_slot
, unsigned count
,
4700 const struct pipe_vertex_buffer
*buffers
)
4702 struct si_context
*sctx
= (struct si_context
*)ctx
;
4703 struct pipe_vertex_buffer
*dst
= sctx
->vertex_buffer
+ start_slot
;
4704 uint32_t orig_unaligned
= sctx
->vertex_buffer_unaligned
;
4705 uint32_t unaligned
= orig_unaligned
;
4708 assert(start_slot
+ count
<= ARRAY_SIZE(sctx
->vertex_buffer
));
4711 for (i
= 0; i
< count
; i
++) {
4712 const struct pipe_vertex_buffer
*src
= buffers
+ i
;
4713 struct pipe_vertex_buffer
*dsti
= dst
+ i
;
4714 struct pipe_resource
*buf
= src
->buffer
.resource
;
4716 pipe_resource_reference(&dsti
->buffer
.resource
, buf
);
4717 dsti
->buffer_offset
= src
->buffer_offset
;
4718 dsti
->stride
= src
->stride
;
4719 if (dsti
->buffer_offset
& 3 || dsti
->stride
& 3)
4720 unaligned
|= 1 << (start_slot
+ i
);
4722 unaligned
&= ~(1 << (start_slot
+ i
));
4724 si_context_add_resource_size(sctx
, buf
);
4726 si_resource(buf
)->bind_history
|= PIPE_BIND_VERTEX_BUFFER
;
4729 for (i
= 0; i
< count
; i
++) {
4730 pipe_resource_reference(&dst
[i
].buffer
.resource
, NULL
);
4732 unaligned
&= ~u_bit_consecutive(start_slot
, count
);
4734 sctx
->vertex_buffers_dirty
= true;
4735 sctx
->vertex_buffer_unaligned
= unaligned
;
4737 /* Check whether alignment may have changed in a way that requires
4738 * shader changes. This check is conservative: a vertex buffer can only
4739 * trigger a shader change if the misalignment amount changes (e.g.
4740 * from byte-aligned to short-aligned), but we only keep track of
4741 * whether buffers are at least dword-aligned, since that should always
4742 * be the case in well-behaved applications anyway.
4744 if (sctx
->vertex_elements
&&
4745 (sctx
->vertex_elements
->vb_alignment_check_mask
&
4746 (unaligned
| orig_unaligned
) & u_bit_consecutive(start_slot
, count
)))
4747 sctx
->do_update_shaders
= true;
4754 static void si_set_tess_state(struct pipe_context
*ctx
,
4755 const float default_outer_level
[4],
4756 const float default_inner_level
[2])
4758 struct si_context
*sctx
= (struct si_context
*)ctx
;
4759 struct pipe_constant_buffer cb
;
4762 memcpy(array
, default_outer_level
, sizeof(float) * 4);
4763 memcpy(array
+4, default_inner_level
, sizeof(float) * 2);
4766 cb
.user_buffer
= NULL
;
4767 cb
.buffer_size
= sizeof(array
);
4769 si_upload_const_buffer(sctx
, (struct si_resource
**)&cb
.buffer
,
4770 (void*)array
, sizeof(array
),
4773 si_set_rw_buffer(sctx
, SI_HS_CONST_DEFAULT_TESS_LEVELS
, &cb
);
4774 pipe_resource_reference(&cb
.buffer
, NULL
);
4777 static void si_texture_barrier(struct pipe_context
*ctx
, unsigned flags
)
4779 struct si_context
*sctx
= (struct si_context
*)ctx
;
4781 si_update_fb_dirtiness_after_rendering(sctx
);
4783 /* Multisample surfaces are flushed in si_decompress_textures. */
4784 if (sctx
->framebuffer
.uncompressed_cb_mask
) {
4785 si_make_CB_shader_coherent(sctx
, sctx
->framebuffer
.nr_samples
,
4786 sctx
->framebuffer
.CB_has_shader_readable_metadata
,
4787 sctx
->framebuffer
.all_DCC_pipe_aligned
);
4791 /* This only ensures coherency for shader image/buffer stores. */
4792 static void si_memory_barrier(struct pipe_context
*ctx
, unsigned flags
)
4794 struct si_context
*sctx
= (struct si_context
*)ctx
;
4796 if (!(flags
& ~PIPE_BARRIER_UPDATE
))
4799 /* Subsequent commands must wait for all shader invocations to
4801 sctx
->flags
|= SI_CONTEXT_PS_PARTIAL_FLUSH
|
4802 SI_CONTEXT_CS_PARTIAL_FLUSH
;
4804 if (flags
& PIPE_BARRIER_CONSTANT_BUFFER
)
4805 sctx
->flags
|= SI_CONTEXT_INV_SCACHE
|
4806 SI_CONTEXT_INV_VCACHE
;
4808 if (flags
& (PIPE_BARRIER_VERTEX_BUFFER
|
4809 PIPE_BARRIER_SHADER_BUFFER
|
4810 PIPE_BARRIER_TEXTURE
|
4811 PIPE_BARRIER_IMAGE
|
4812 PIPE_BARRIER_STREAMOUT_BUFFER
|
4813 PIPE_BARRIER_GLOBAL_BUFFER
)) {
4814 /* As far as I can tell, L1 contents are written back to L2
4815 * automatically at end of shader, but the contents of other
4816 * L1 caches might still be stale. */
4817 sctx
->flags
|= SI_CONTEXT_INV_VCACHE
;
4820 if (flags
& PIPE_BARRIER_INDEX_BUFFER
) {
4821 /* Indices are read through TC L2 since GFX8.
4824 if (sctx
->screen
->info
.chip_class
<= GFX7
)
4825 sctx
->flags
|= SI_CONTEXT_WB_L2
;
4828 /* MSAA color, any depth and any stencil are flushed in
4829 * si_decompress_textures when needed.
4831 if (flags
& PIPE_BARRIER_FRAMEBUFFER
&&
4832 sctx
->framebuffer
.uncompressed_cb_mask
) {
4833 sctx
->flags
|= SI_CONTEXT_FLUSH_AND_INV_CB
;
4835 if (sctx
->chip_class
<= GFX8
)
4836 sctx
->flags
|= SI_CONTEXT_WB_L2
;
4839 /* Indirect buffers use TC L2 on GFX9, but not older hw. */
4840 if (sctx
->screen
->info
.chip_class
<= GFX8
&&
4841 flags
& PIPE_BARRIER_INDIRECT_BUFFER
)
4842 sctx
->flags
|= SI_CONTEXT_WB_L2
;
4845 static void *si_create_blend_custom(struct si_context
*sctx
, unsigned mode
)
4847 struct pipe_blend_state blend
;
4849 memset(&blend
, 0, sizeof(blend
));
4850 blend
.independent_blend_enable
= true;
4851 blend
.rt
[0].colormask
= 0xf;
4852 return si_create_blend_state_mode(&sctx
->b
, &blend
, mode
);
4855 static void si_init_config(struct si_context
*sctx
);
4857 void si_init_state_compute_functions(struct si_context
*sctx
)
4859 sctx
->b
.create_sampler_state
= si_create_sampler_state
;
4860 sctx
->b
.delete_sampler_state
= si_delete_sampler_state
;
4861 sctx
->b
.create_sampler_view
= si_create_sampler_view
;
4862 sctx
->b
.sampler_view_destroy
= si_sampler_view_destroy
;
4863 sctx
->b
.memory_barrier
= si_memory_barrier
;
4866 void si_init_state_functions(struct si_context
*sctx
)
4868 sctx
->atoms
.s
.framebuffer
.emit
= si_emit_framebuffer_state
;
4869 sctx
->atoms
.s
.msaa_sample_locs
.emit
= si_emit_msaa_sample_locs
;
4870 sctx
->atoms
.s
.db_render_state
.emit
= si_emit_db_render_state
;
4871 sctx
->atoms
.s
.dpbb_state
.emit
= si_emit_dpbb_state
;
4872 sctx
->atoms
.s
.msaa_config
.emit
= si_emit_msaa_config
;
4873 sctx
->atoms
.s
.sample_mask
.emit
= si_emit_sample_mask
;
4874 sctx
->atoms
.s
.cb_render_state
.emit
= si_emit_cb_render_state
;
4875 sctx
->atoms
.s
.blend_color
.emit
= si_emit_blend_color
;
4876 sctx
->atoms
.s
.clip_regs
.emit
= si_emit_clip_regs
;
4877 sctx
->atoms
.s
.clip_state
.emit
= si_emit_clip_state
;
4878 sctx
->atoms
.s
.stencil_ref
.emit
= si_emit_stencil_ref
;
4880 sctx
->b
.create_blend_state
= si_create_blend_state
;
4881 sctx
->b
.bind_blend_state
= si_bind_blend_state
;
4882 sctx
->b
.delete_blend_state
= si_delete_blend_state
;
4883 sctx
->b
.set_blend_color
= si_set_blend_color
;
4885 sctx
->b
.create_rasterizer_state
= si_create_rs_state
;
4886 sctx
->b
.bind_rasterizer_state
= si_bind_rs_state
;
4887 sctx
->b
.delete_rasterizer_state
= si_delete_rs_state
;
4889 sctx
->b
.create_depth_stencil_alpha_state
= si_create_dsa_state
;
4890 sctx
->b
.bind_depth_stencil_alpha_state
= si_bind_dsa_state
;
4891 sctx
->b
.delete_depth_stencil_alpha_state
= si_delete_dsa_state
;
4893 sctx
->custom_dsa_flush
= si_create_db_flush_dsa(sctx
);
4894 sctx
->custom_blend_resolve
= si_create_blend_custom(sctx
, V_028808_CB_RESOLVE
);
4895 sctx
->custom_blend_fmask_decompress
= si_create_blend_custom(sctx
, V_028808_CB_FMASK_DECOMPRESS
);
4896 sctx
->custom_blend_eliminate_fastclear
= si_create_blend_custom(sctx
, V_028808_CB_ELIMINATE_FAST_CLEAR
);
4897 sctx
->custom_blend_dcc_decompress
= si_create_blend_custom(sctx
, V_028808_CB_DCC_DECOMPRESS
);
4899 sctx
->b
.set_clip_state
= si_set_clip_state
;
4900 sctx
->b
.set_stencil_ref
= si_set_stencil_ref
;
4902 sctx
->b
.set_framebuffer_state
= si_set_framebuffer_state
;
4904 sctx
->b
.set_sample_mask
= si_set_sample_mask
;
4906 sctx
->b
.create_vertex_elements_state
= si_create_vertex_elements
;
4907 sctx
->b
.bind_vertex_elements_state
= si_bind_vertex_elements
;
4908 sctx
->b
.delete_vertex_elements_state
= si_delete_vertex_element
;
4909 sctx
->b
.set_vertex_buffers
= si_set_vertex_buffers
;
4911 sctx
->b
.texture_barrier
= si_texture_barrier
;
4912 sctx
->b
.set_min_samples
= si_set_min_samples
;
4913 sctx
->b
.set_tess_state
= si_set_tess_state
;
4915 sctx
->b
.set_active_query_state
= si_set_active_query_state
;
4917 si_init_config(sctx
);
4920 void si_init_screen_state_functions(struct si_screen
*sscreen
)
4922 sscreen
->b
.is_format_supported
= si_is_format_supported
;
4925 static void si_set_grbm_gfx_index(struct si_context
*sctx
,
4926 struct si_pm4_state
*pm4
, unsigned value
)
4928 unsigned reg
= sctx
->chip_class
>= GFX7
? R_030800_GRBM_GFX_INDEX
:
4929 R_00802C_GRBM_GFX_INDEX
;
4930 si_pm4_set_reg(pm4
, reg
, value
);
4933 static void si_set_grbm_gfx_index_se(struct si_context
*sctx
,
4934 struct si_pm4_state
*pm4
, unsigned se
)
4936 assert(se
== ~0 || se
< sctx
->screen
->info
.max_se
);
4937 si_set_grbm_gfx_index(sctx
, pm4
,
4938 (se
== ~0 ? S_030800_SE_BROADCAST_WRITES(1) :
4939 S_030800_SE_INDEX(se
)) |
4940 S_030800_SH_BROADCAST_WRITES(1) |
4941 S_030800_INSTANCE_BROADCAST_WRITES(1));
4945 si_write_harvested_raster_configs(struct si_context
*sctx
,
4946 struct si_pm4_state
*pm4
,
4947 unsigned raster_config
,
4948 unsigned raster_config_1
)
4950 unsigned num_se
= MAX2(sctx
->screen
->info
.max_se
, 1);
4951 unsigned raster_config_se
[4];
4954 ac_get_harvested_configs(&sctx
->screen
->info
,
4959 for (se
= 0; se
< num_se
; se
++) {
4960 si_set_grbm_gfx_index_se(sctx
, pm4
, se
);
4961 si_pm4_set_reg(pm4
, R_028350_PA_SC_RASTER_CONFIG
, raster_config_se
[se
]);
4963 si_set_grbm_gfx_index(sctx
, pm4
, ~0);
4965 if (sctx
->chip_class
>= GFX7
) {
4966 si_pm4_set_reg(pm4
, R_028354_PA_SC_RASTER_CONFIG_1
, raster_config_1
);
4970 static void si_set_raster_config(struct si_context
*sctx
, struct si_pm4_state
*pm4
)
4972 struct si_screen
*sscreen
= sctx
->screen
;
4973 unsigned num_rb
= MIN2(sscreen
->info
.num_render_backends
, 16);
4974 unsigned rb_mask
= sscreen
->info
.enabled_rb_mask
;
4975 unsigned raster_config
= sscreen
->pa_sc_raster_config
;
4976 unsigned raster_config_1
= sscreen
->pa_sc_raster_config_1
;
4978 if (!rb_mask
|| util_bitcount(rb_mask
) >= num_rb
) {
4979 /* Always use the default config when all backends are enabled
4980 * (or when we failed to determine the enabled backends).
4982 si_pm4_set_reg(pm4
, R_028350_PA_SC_RASTER_CONFIG
,
4984 if (sctx
->chip_class
>= GFX7
)
4985 si_pm4_set_reg(pm4
, R_028354_PA_SC_RASTER_CONFIG_1
,
4988 si_write_harvested_raster_configs(sctx
, pm4
, raster_config
, raster_config_1
);
4992 static void si_init_config(struct si_context
*sctx
)
4994 struct si_screen
*sscreen
= sctx
->screen
;
4995 uint64_t border_color_va
= sctx
->border_color_buffer
->gpu_address
;
4996 bool has_clear_state
= sscreen
->has_clear_state
;
4997 struct si_pm4_state
*pm4
= CALLOC_STRUCT(si_pm4_state
);
4999 /* GFX6, radeon kernel disabled CLEAR_STATE. */
5000 assert(has_clear_state
|| sscreen
->info
.chip_class
== GFX6
||
5001 !sscreen
->info
.is_amdgpu
);
5006 si_pm4_cmd_begin(pm4
, PKT3_CONTEXT_CONTROL
);
5007 si_pm4_cmd_add(pm4
, CONTEXT_CONTROL_LOAD_ENABLE(1));
5008 si_pm4_cmd_add(pm4
, CONTEXT_CONTROL_SHADOW_ENABLE(1));
5009 si_pm4_cmd_end(pm4
, false);
5011 if (has_clear_state
) {
5012 si_pm4_cmd_begin(pm4
, PKT3_CLEAR_STATE
);
5013 si_pm4_cmd_add(pm4
, 0);
5014 si_pm4_cmd_end(pm4
, false);
5017 if (sctx
->chip_class
<= GFX8
)
5018 si_set_raster_config(sctx
, pm4
);
5020 si_pm4_set_reg(pm4
, R_028A18_VGT_HOS_MAX_TESS_LEVEL
, fui(64));
5021 if (!has_clear_state
)
5022 si_pm4_set_reg(pm4
, R_028A1C_VGT_HOS_MIN_TESS_LEVEL
, fui(0));
5024 /* FIXME calculate these values somehow ??? */
5025 if (sctx
->chip_class
<= GFX8
) {
5026 si_pm4_set_reg(pm4
, R_028A54_VGT_GS_PER_ES
, SI_GS_PER_ES
);
5027 si_pm4_set_reg(pm4
, R_028A58_VGT_ES_PER_GS
, 0x40);
5030 if (!has_clear_state
) {
5031 si_pm4_set_reg(pm4
, R_028A5C_VGT_GS_PER_VS
, 0x2);
5032 si_pm4_set_reg(pm4
, R_028A8C_VGT_PRIMITIVEID_RESET
, 0x0);
5033 si_pm4_set_reg(pm4
, R_028B98_VGT_STRMOUT_BUFFER_CONFIG
, 0x0);
5036 si_pm4_set_reg(pm4
, R_028AA0_VGT_INSTANCE_STEP_RATE_0
, 1);
5037 if (!has_clear_state
)
5038 si_pm4_set_reg(pm4
, R_028AB8_VGT_VTX_CNT_EN
, 0x0);
5039 if (sctx
->chip_class
< GFX7
)
5040 si_pm4_set_reg(pm4
, R_008A14_PA_CL_ENHANCE
, S_008A14_NUM_CLIP_SEQ(3) |
5041 S_008A14_CLIP_VTX_REORDER_ENA(1));
5043 /* CLEAR_STATE doesn't clear these correctly on certain generations.
5044 * I don't know why. Deduced by trial and error.
5046 if (sctx
->chip_class
<= GFX7
) {
5047 si_pm4_set_reg(pm4
, R_028B28_VGT_STRMOUT_DRAW_OPAQUE_OFFSET
, 0);
5048 si_pm4_set_reg(pm4
, R_028204_PA_SC_WINDOW_SCISSOR_TL
, S_028204_WINDOW_OFFSET_DISABLE(1));
5049 si_pm4_set_reg(pm4
, R_028240_PA_SC_GENERIC_SCISSOR_TL
, S_028240_WINDOW_OFFSET_DISABLE(1));
5050 si_pm4_set_reg(pm4
, R_028244_PA_SC_GENERIC_SCISSOR_BR
,
5051 S_028244_BR_X(16384) | S_028244_BR_Y(16384));
5052 si_pm4_set_reg(pm4
, R_028030_PA_SC_SCREEN_SCISSOR_TL
, 0);
5053 si_pm4_set_reg(pm4
, R_028034_PA_SC_SCREEN_SCISSOR_BR
,
5054 S_028034_BR_X(16384) | S_028034_BR_Y(16384));
5057 if (!has_clear_state
) {
5058 si_pm4_set_reg(pm4
, R_028230_PA_SC_EDGERULE
,
5059 S_028230_ER_TRI(0xA) |
5060 S_028230_ER_POINT(0xA) |
5061 S_028230_ER_RECT(0xA) |
5062 /* Required by DX10_DIAMOND_TEST_ENA: */
5063 S_028230_ER_LINE_LR(0x1A) |
5064 S_028230_ER_LINE_RL(0x26) |
5065 S_028230_ER_LINE_TB(0xA) |
5066 S_028230_ER_LINE_BT(0xA));
5067 si_pm4_set_reg(pm4
, R_028820_PA_CL_NANINF_CNTL
, 0);
5068 si_pm4_set_reg(pm4
, R_028AC0_DB_SRESULTS_COMPARE_STATE0
, 0x0);
5069 si_pm4_set_reg(pm4
, R_028AC4_DB_SRESULTS_COMPARE_STATE1
, 0x0);
5070 si_pm4_set_reg(pm4
, R_028AC8_DB_PRELOAD_CONTROL
, 0x0);
5071 si_pm4_set_reg(pm4
, R_02800C_DB_RENDER_OVERRIDE
, 0);
5074 if (sctx
->chip_class
>= GFX9
) {
5075 si_pm4_set_reg(pm4
, R_030920_VGT_MAX_VTX_INDX
, ~0);
5076 si_pm4_set_reg(pm4
, R_030924_VGT_MIN_VTX_INDX
, 0);
5077 si_pm4_set_reg(pm4
, R_030928_VGT_INDX_OFFSET
, 0);
5079 /* These registers, when written, also overwrite the CLEAR_STATE
5080 * context, so we can't rely on CLEAR_STATE setting them.
5081 * It would be an issue if there was another UMD changing them.
5083 si_pm4_set_reg(pm4
, R_028400_VGT_MAX_VTX_INDX
, ~0);
5084 si_pm4_set_reg(pm4
, R_028404_VGT_MIN_VTX_INDX
, 0);
5085 si_pm4_set_reg(pm4
, R_028408_VGT_INDX_OFFSET
, 0);
5088 if (sctx
->chip_class
>= GFX7
) {
5089 if (sctx
->chip_class
>= GFX9
) {
5090 si_pm4_set_reg(pm4
, R_00B41C_SPI_SHADER_PGM_RSRC3_HS
,
5091 S_00B41C_CU_EN(0xffff) | S_00B41C_WAVE_LIMIT(0x3F));
5093 si_pm4_set_reg(pm4
, R_00B51C_SPI_SHADER_PGM_RSRC3_LS
,
5094 S_00B51C_CU_EN(0xffff) | S_00B51C_WAVE_LIMIT(0x3F));
5095 si_pm4_set_reg(pm4
, R_00B41C_SPI_SHADER_PGM_RSRC3_HS
,
5096 S_00B41C_WAVE_LIMIT(0x3F));
5097 si_pm4_set_reg(pm4
, R_00B31C_SPI_SHADER_PGM_RSRC3_ES
,
5098 S_00B31C_CU_EN(0xffff) | S_00B31C_WAVE_LIMIT(0x3F));
5100 /* If this is 0, Bonaire can hang even if GS isn't being used.
5101 * Other chips are unaffected. These are suboptimal values,
5102 * but we don't use on-chip GS.
5104 si_pm4_set_reg(pm4
, R_028A44_VGT_GS_ONCHIP_CNTL
,
5105 S_028A44_ES_VERTS_PER_SUBGRP(64) |
5106 S_028A44_GS_PRIMS_PER_SUBGRP(4));
5108 si_pm4_set_reg(pm4
, R_00B21C_SPI_SHADER_PGM_RSRC3_GS
,
5109 S_00B21C_CU_EN(0xffff) | S_00B21C_WAVE_LIMIT(0x3F));
5111 /* Compute LATE_ALLOC_VS.LIMIT. */
5112 unsigned num_cu_per_sh
= sscreen
->info
.num_good_cu_per_sh
;
5113 unsigned late_alloc_limit
; /* The limit is per SH. */
5115 if (sctx
->family
== CHIP_KABINI
) {
5116 late_alloc_limit
= 0; /* Potential hang on Kabini. */
5117 } else if (num_cu_per_sh
<= 4) {
5118 /* Too few available compute units per SH. Disallowing
5119 * VS to run on one CU could hurt us more than late VS
5120 * allocation would help.
5122 * 2 is the highest safe number that allows us to keep
5125 late_alloc_limit
= 2;
5127 /* This is a good initial value, allowing 1 late_alloc
5128 * wave per SIMD on num_cu - 2.
5130 late_alloc_limit
= (num_cu_per_sh
- 2) * 4;
5132 /* The limit is 0-based, so 0 means 1. */
5133 assert(late_alloc_limit
> 0 && late_alloc_limit
<= 64);
5134 late_alloc_limit
-= 1;
5137 /* VS can't execute on one CU if the limit is > 2. */
5138 si_pm4_set_reg(pm4
, R_00B118_SPI_SHADER_PGM_RSRC3_VS
,
5139 S_00B118_CU_EN(late_alloc_limit
> 2 ? 0xfffe : 0xffff) |
5140 S_00B118_WAVE_LIMIT(0x3F));
5141 si_pm4_set_reg(pm4
, R_00B11C_SPI_SHADER_LATE_ALLOC_VS
,
5142 S_00B11C_LIMIT(late_alloc_limit
));
5143 si_pm4_set_reg(pm4
, R_00B01C_SPI_SHADER_PGM_RSRC3_PS
,
5144 S_00B01C_CU_EN(0xffff) | S_00B01C_WAVE_LIMIT(0x3F));
5147 if (sctx
->chip_class
>= GFX8
) {
5148 unsigned vgt_tess_distribution
;
5150 vgt_tess_distribution
=
5151 S_028B50_ACCUM_ISOLINE(32) |
5152 S_028B50_ACCUM_TRI(11) |
5153 S_028B50_ACCUM_QUAD(11) |
5154 S_028B50_DONUT_SPLIT(16);
5156 /* Testing with Unigine Heaven extreme tesselation yielded best results
5157 * with TRAP_SPLIT = 3.
5159 if (sctx
->family
== CHIP_FIJI
||
5160 sctx
->family
>= CHIP_POLARIS10
)
5161 vgt_tess_distribution
|= S_028B50_TRAP_SPLIT(3);
5163 si_pm4_set_reg(pm4
, R_028B50_VGT_TESS_DISTRIBUTION
, vgt_tess_distribution
);
5164 } else if (!has_clear_state
) {
5165 si_pm4_set_reg(pm4
, R_028C58_VGT_VERTEX_REUSE_BLOCK_CNTL
, 14);
5166 si_pm4_set_reg(pm4
, R_028C5C_VGT_OUT_DEALLOC_CNTL
, 16);
5169 si_pm4_set_reg(pm4
, R_028080_TA_BC_BASE_ADDR
, border_color_va
>> 8);
5170 if (sctx
->chip_class
>= GFX7
) {
5171 si_pm4_set_reg(pm4
, R_028084_TA_BC_BASE_ADDR_HI
,
5172 S_028084_ADDRESS(border_color_va
>> 40));
5174 si_pm4_add_bo(pm4
, sctx
->border_color_buffer
, RADEON_USAGE_READ
,
5175 RADEON_PRIO_BORDER_COLORS
);
5177 if (sctx
->chip_class
>= GFX9
) {
5178 unsigned num_se
= sscreen
->info
.max_se
;
5179 unsigned pc_lines
= 0;
5181 switch (sctx
->family
) {
5195 si_pm4_set_reg(pm4
, R_028C48_PA_SC_BINNER_CNTL_1
,
5196 S_028C48_MAX_ALLOC_COUNT(MIN2(128, pc_lines
/ (4 * num_se
))) |
5197 S_028C48_MAX_PRIM_PER_BATCH(1023));
5198 si_pm4_set_reg(pm4
, R_028C4C_PA_SC_CONSERVATIVE_RASTERIZATION_CNTL
,
5199 S_028C4C_NULL_SQUAD_AA_MASK_ENABLE(1));
5200 si_pm4_set_reg(pm4
, R_030968_VGT_INSTANCE_BASE_ID
, 0);
5203 si_pm4_upload_indirect_buffer(sctx
, pm4
);
5204 sctx
->init_config
= pm4
;