2 * Copyright 2012 Advanced Micro Devices, Inc.
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE.
25 #include "si_build_pm4.h"
28 #include "util/u_index_modify.h"
29 #include "util/u_log.h"
30 #include "util/u_upload_mgr.h"
31 #include "util/u_prim.h"
35 /* special primitive types */
36 #define SI_PRIM_RECTANGLE_LIST PIPE_PRIM_MAX
38 static unsigned si_conv_pipe_prim(unsigned mode
)
40 static const unsigned prim_conv
[] = {
41 [PIPE_PRIM_POINTS
] = V_008958_DI_PT_POINTLIST
,
42 [PIPE_PRIM_LINES
] = V_008958_DI_PT_LINELIST
,
43 [PIPE_PRIM_LINE_LOOP
] = V_008958_DI_PT_LINELOOP
,
44 [PIPE_PRIM_LINE_STRIP
] = V_008958_DI_PT_LINESTRIP
,
45 [PIPE_PRIM_TRIANGLES
] = V_008958_DI_PT_TRILIST
,
46 [PIPE_PRIM_TRIANGLE_STRIP
] = V_008958_DI_PT_TRISTRIP
,
47 [PIPE_PRIM_TRIANGLE_FAN
] = V_008958_DI_PT_TRIFAN
,
48 [PIPE_PRIM_QUADS
] = V_008958_DI_PT_QUADLIST
,
49 [PIPE_PRIM_QUAD_STRIP
] = V_008958_DI_PT_QUADSTRIP
,
50 [PIPE_PRIM_POLYGON
] = V_008958_DI_PT_POLYGON
,
51 [PIPE_PRIM_LINES_ADJACENCY
] = V_008958_DI_PT_LINELIST_ADJ
,
52 [PIPE_PRIM_LINE_STRIP_ADJACENCY
] = V_008958_DI_PT_LINESTRIP_ADJ
,
53 [PIPE_PRIM_TRIANGLES_ADJACENCY
] = V_008958_DI_PT_TRILIST_ADJ
,
54 [PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY
] = V_008958_DI_PT_TRISTRIP_ADJ
,
55 [PIPE_PRIM_PATCHES
] = V_008958_DI_PT_PATCH
,
56 [SI_PRIM_RECTANGLE_LIST
] = V_008958_DI_PT_RECTLIST
58 assert(mode
< ARRAY_SIZE(prim_conv
));
59 return prim_conv
[mode
];
63 * This calculates the LDS size for tessellation shaders (VS, TCS, TES).
64 * LS.LDS_SIZE is shared by all 3 shader stages.
66 * The information about LDS and other non-compile-time parameters is then
67 * written to userdata SGPRs.
69 static void si_emit_derived_tess_state(struct si_context
*sctx
,
70 const struct pipe_draw_info
*info
,
71 unsigned *num_patches
)
73 struct radeon_winsys_cs
*cs
= sctx
->gfx_cs
;
74 struct si_shader
*ls_current
;
75 struct si_shader_selector
*ls
;
76 /* The TES pointer will only be used for sctx->last_tcs.
77 * It would be wrong to think that TCS = TES. */
78 struct si_shader_selector
*tcs
=
79 sctx
->tcs_shader
.cso
? sctx
->tcs_shader
.cso
: sctx
->tes_shader
.cso
;
80 unsigned tess_uses_primid
= sctx
->ia_multi_vgt_param_key
.u
.tess_uses_prim_id
;
81 bool has_primid_instancing_bug
= sctx
->chip_class
== SI
&&
82 sctx
->screen
->info
.max_se
== 1;
83 unsigned tes_sh_base
= sctx
->shader_pointers
.sh_base
[PIPE_SHADER_TESS_EVAL
];
84 unsigned num_tcs_input_cp
= info
->vertices_per_patch
;
85 unsigned num_tcs_output_cp
, num_tcs_inputs
, num_tcs_outputs
;
86 unsigned num_tcs_patch_outputs
;
87 unsigned input_vertex_size
, output_vertex_size
, pervertex_output_patch_size
;
88 unsigned input_patch_size
, output_patch_size
, output_patch0_offset
;
89 unsigned perpatch_output_offset
, lds_size
;
90 unsigned tcs_in_layout
, tcs_out_layout
, tcs_out_offsets
;
91 unsigned offchip_layout
, hardware_lds_size
, ls_hs_config
;
93 /* Since GFX9 has merged LS-HS in the TCS state, set LS = TCS. */
94 if (sctx
->chip_class
>= GFX9
) {
95 if (sctx
->tcs_shader
.cso
)
96 ls_current
= sctx
->tcs_shader
.current
;
98 ls_current
= sctx
->fixed_func_tcs_shader
.current
;
100 ls
= ls_current
->key
.part
.tcs
.ls
;
102 ls_current
= sctx
->vs_shader
.current
;
103 ls
= sctx
->vs_shader
.cso
;
106 if (sctx
->last_ls
== ls_current
&&
107 sctx
->last_tcs
== tcs
&&
108 sctx
->last_tes_sh_base
== tes_sh_base
&&
109 sctx
->last_num_tcs_input_cp
== num_tcs_input_cp
&&
110 (!has_primid_instancing_bug
||
111 (sctx
->last_tess_uses_primid
== tess_uses_primid
))) {
112 *num_patches
= sctx
->last_num_patches
;
116 sctx
->last_ls
= ls_current
;
117 sctx
->last_tcs
= tcs
;
118 sctx
->last_tes_sh_base
= tes_sh_base
;
119 sctx
->last_num_tcs_input_cp
= num_tcs_input_cp
;
120 sctx
->last_tess_uses_primid
= tess_uses_primid
;
122 /* This calculates how shader inputs and outputs among VS, TCS, and TES
123 * are laid out in LDS. */
124 num_tcs_inputs
= util_last_bit64(ls
->outputs_written
);
126 if (sctx
->tcs_shader
.cso
) {
127 num_tcs_outputs
= util_last_bit64(tcs
->outputs_written
);
128 num_tcs_output_cp
= tcs
->info
.properties
[TGSI_PROPERTY_TCS_VERTICES_OUT
];
129 num_tcs_patch_outputs
= util_last_bit64(tcs
->patch_outputs_written
);
131 /* No TCS. Route varyings from LS to TES. */
132 num_tcs_outputs
= num_tcs_inputs
;
133 num_tcs_output_cp
= num_tcs_input_cp
;
134 num_tcs_patch_outputs
= 2; /* TESSINNER + TESSOUTER */
137 input_vertex_size
= num_tcs_inputs
* 16;
138 output_vertex_size
= num_tcs_outputs
* 16;
140 input_patch_size
= num_tcs_input_cp
* input_vertex_size
;
142 pervertex_output_patch_size
= num_tcs_output_cp
* output_vertex_size
;
143 output_patch_size
= pervertex_output_patch_size
+ num_tcs_patch_outputs
* 16;
145 /* Ensure that we only need one wave per SIMD so we don't need to check
146 * resource usage. Also ensures that the number of tcs in and out
147 * vertices per threadgroup are at most 256.
149 *num_patches
= 64 / MAX2(num_tcs_input_cp
, num_tcs_output_cp
) * 4;
151 /* Make sure that the data fits in LDS. This assumes the shaders only
152 * use LDS for the inputs and outputs.
154 * While CIK can use 64K per threadgroup, there is a hang on Stoney
155 * with 2 CUs if we use more than 32K. The closed Vulkan driver also
156 * uses 32K at most on all GCN chips.
158 hardware_lds_size
= 32768;
159 *num_patches
= MIN2(*num_patches
, hardware_lds_size
/ (input_patch_size
+
162 /* Make sure the output data fits in the offchip buffer */
163 *num_patches
= MIN2(*num_patches
,
164 (sctx
->screen
->tess_offchip_block_dw_size
* 4) /
167 /* Not necessary for correctness, but improves performance. The
168 * specific value is taken from the proprietary driver.
170 *num_patches
= MIN2(*num_patches
, 40);
172 if (sctx
->chip_class
== SI
) {
173 /* SI bug workaround, related to power management. Limit LS-HS
174 * threadgroups to only one wave.
176 unsigned one_wave
= 64 / MAX2(num_tcs_input_cp
, num_tcs_output_cp
);
177 *num_patches
= MIN2(*num_patches
, one_wave
);
180 /* The VGT HS block increments the patch ID unconditionally
181 * within a single threadgroup. This results in incorrect
182 * patch IDs when instanced draws are used.
184 * The intended solution is to restrict threadgroups to
185 * a single instance by setting SWITCH_ON_EOI, which
186 * should cause IA to split instances up. However, this
187 * doesn't work correctly on SI when there is no other
190 if (has_primid_instancing_bug
&& tess_uses_primid
)
193 sctx
->last_num_patches
= *num_patches
;
195 output_patch0_offset
= input_patch_size
* *num_patches
;
196 perpatch_output_offset
= output_patch0_offset
+ pervertex_output_patch_size
;
198 /* Compute userdata SGPRs. */
199 assert(((input_vertex_size
/ 4) & ~0xff) == 0);
200 assert(((output_vertex_size
/ 4) & ~0xff) == 0);
201 assert(((input_patch_size
/ 4) & ~0x1fff) == 0);
202 assert(((output_patch_size
/ 4) & ~0x1fff) == 0);
203 assert(((output_patch0_offset
/ 16) & ~0xffff) == 0);
204 assert(((perpatch_output_offset
/ 16) & ~0xffff) == 0);
205 assert(num_tcs_input_cp
<= 32);
206 assert(num_tcs_output_cp
<= 32);
208 uint64_t ring_va
= r600_resource(sctx
->tess_rings
)->gpu_address
;
209 assert((ring_va
& u_bit_consecutive(0, 19)) == 0);
211 tcs_in_layout
= S_VS_STATE_LS_OUT_PATCH_SIZE(input_patch_size
/ 4) |
212 S_VS_STATE_LS_OUT_VERTEX_SIZE(input_vertex_size
/ 4);
213 tcs_out_layout
= (output_patch_size
/ 4) |
214 (num_tcs_input_cp
<< 13) |
216 tcs_out_offsets
= (output_patch0_offset
/ 16) |
217 ((perpatch_output_offset
/ 16) << 16);
218 offchip_layout
= *num_patches
|
219 (num_tcs_output_cp
<< 6) |
220 (pervertex_output_patch_size
* *num_patches
<< 12);
222 /* Compute the LDS size. */
223 lds_size
= output_patch0_offset
+ output_patch_size
* *num_patches
;
225 if (sctx
->chip_class
>= CIK
) {
226 assert(lds_size
<= 65536);
227 lds_size
= align(lds_size
, 512) / 512;
229 assert(lds_size
<= 32768);
230 lds_size
= align(lds_size
, 256) / 256;
233 /* Set SI_SGPR_VS_STATE_BITS. */
234 sctx
->current_vs_state
&= C_VS_STATE_LS_OUT_PATCH_SIZE
&
235 C_VS_STATE_LS_OUT_VERTEX_SIZE
;
236 sctx
->current_vs_state
|= tcs_in_layout
;
238 if (sctx
->chip_class
>= GFX9
) {
239 unsigned hs_rsrc2
= ls_current
->config
.rsrc2
|
240 S_00B42C_LDS_SIZE(lds_size
);
242 radeon_set_sh_reg(cs
, R_00B42C_SPI_SHADER_PGM_RSRC2_HS
, hs_rsrc2
);
244 /* Set userdata SGPRs for merged LS-HS. */
245 radeon_set_sh_reg_seq(cs
,
246 R_00B430_SPI_SHADER_USER_DATA_LS_0
+
247 GFX9_SGPR_TCS_OFFCHIP_LAYOUT
* 4, 3);
248 radeon_emit(cs
, offchip_layout
);
249 radeon_emit(cs
, tcs_out_offsets
);
250 radeon_emit(cs
, tcs_out_layout
);
252 unsigned ls_rsrc2
= ls_current
->config
.rsrc2
;
254 si_multiwave_lds_size_workaround(sctx
->screen
, &lds_size
);
255 ls_rsrc2
|= S_00B52C_LDS_SIZE(lds_size
);
257 /* Due to a hw bug, RSRC2_LS must be written twice with another
258 * LS register written in between. */
259 if (sctx
->chip_class
== CIK
&& sctx
->family
!= CHIP_HAWAII
)
260 radeon_set_sh_reg(cs
, R_00B52C_SPI_SHADER_PGM_RSRC2_LS
, ls_rsrc2
);
261 radeon_set_sh_reg_seq(cs
, R_00B528_SPI_SHADER_PGM_RSRC1_LS
, 2);
262 radeon_emit(cs
, ls_current
->config
.rsrc1
);
263 radeon_emit(cs
, ls_rsrc2
);
265 /* Set userdata SGPRs for TCS. */
266 radeon_set_sh_reg_seq(cs
,
267 R_00B430_SPI_SHADER_USER_DATA_HS_0
+ GFX6_SGPR_TCS_OFFCHIP_LAYOUT
* 4, 4);
268 radeon_emit(cs
, offchip_layout
);
269 radeon_emit(cs
, tcs_out_offsets
);
270 radeon_emit(cs
, tcs_out_layout
);
271 radeon_emit(cs
, tcs_in_layout
);
274 /* Set userdata SGPRs for TES. */
275 radeon_set_sh_reg_seq(cs
, tes_sh_base
+ SI_SGPR_TES_OFFCHIP_LAYOUT
* 4, 2);
276 radeon_emit(cs
, offchip_layout
);
277 radeon_emit(cs
, ring_va
);
279 ls_hs_config
= S_028B58_NUM_PATCHES(*num_patches
) |
280 S_028B58_HS_NUM_INPUT_CP(num_tcs_input_cp
) |
281 S_028B58_HS_NUM_OUTPUT_CP(num_tcs_output_cp
);
283 if (sctx
->chip_class
>= CIK
)
284 radeon_set_context_reg_idx(cs
, R_028B58_VGT_LS_HS_CONFIG
, 2,
287 radeon_set_context_reg(cs
, R_028B58_VGT_LS_HS_CONFIG
,
291 static unsigned si_num_prims_for_vertices(const struct pipe_draw_info
*info
)
293 switch (info
->mode
) {
294 case PIPE_PRIM_PATCHES
:
295 return info
->count
/ info
->vertices_per_patch
;
296 case SI_PRIM_RECTANGLE_LIST
:
297 return info
->count
/ 3;
299 return u_prims_for_vertices(info
->mode
, info
->count
);
304 si_get_init_multi_vgt_param(struct si_screen
*sscreen
,
305 union si_vgt_param_key
*key
)
307 STATIC_ASSERT(sizeof(union si_vgt_param_key
) == 4);
308 unsigned max_primgroup_in_wave
= 2;
310 /* SWITCH_ON_EOP(0) is always preferable. */
311 bool wd_switch_on_eop
= false;
312 bool ia_switch_on_eop
= false;
313 bool ia_switch_on_eoi
= false;
314 bool partial_vs_wave
= false;
315 bool partial_es_wave
= false;
317 if (key
->u
.uses_tess
) {
318 /* SWITCH_ON_EOI must be set if PrimID is used. */
319 if (key
->u
.tess_uses_prim_id
)
320 ia_switch_on_eoi
= true;
322 /* Bug with tessellation and GS on Bonaire and older 2 SE chips. */
323 if ((sscreen
->info
.family
== CHIP_TAHITI
||
324 sscreen
->info
.family
== CHIP_PITCAIRN
||
325 sscreen
->info
.family
== CHIP_BONAIRE
) &&
327 partial_vs_wave
= true;
329 /* Needed for 028B6C_DISTRIBUTION_MODE != 0 */
330 if (sscreen
->has_distributed_tess
) {
331 if (key
->u
.uses_gs
) {
332 if (sscreen
->info
.chip_class
<= VI
)
333 partial_es_wave
= true;
335 /* GPU hang workaround. */
336 if (sscreen
->info
.family
== CHIP_TONGA
||
337 sscreen
->info
.family
== CHIP_FIJI
||
338 sscreen
->info
.family
== CHIP_POLARIS10
||
339 sscreen
->info
.family
== CHIP_POLARIS11
||
340 sscreen
->info
.family
== CHIP_POLARIS12
||
341 sscreen
->info
.family
== CHIP_VEGAM
)
342 partial_vs_wave
= true;
344 partial_vs_wave
= true;
349 /* This is a hardware requirement. */
350 if (key
->u
.line_stipple_enabled
||
351 (sscreen
->debug_flags
& DBG(SWITCH_ON_EOP
))) {
352 ia_switch_on_eop
= true;
353 wd_switch_on_eop
= true;
356 if (sscreen
->info
.chip_class
>= CIK
) {
357 /* WD_SWITCH_ON_EOP has no effect on GPUs with less than
358 * 4 shader engines. Set 1 to pass the assertion below.
359 * The other cases are hardware requirements.
361 * Polaris supports primitive restart with WD_SWITCH_ON_EOP=0
362 * for points, line strips, and tri strips.
364 if (sscreen
->info
.max_se
< 4 ||
365 key
->u
.prim
== PIPE_PRIM_POLYGON
||
366 key
->u
.prim
== PIPE_PRIM_LINE_LOOP
||
367 key
->u
.prim
== PIPE_PRIM_TRIANGLE_FAN
||
368 key
->u
.prim
== PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY
||
369 (key
->u
.primitive_restart
&&
370 (sscreen
->info
.family
< CHIP_POLARIS10
||
371 (key
->u
.prim
!= PIPE_PRIM_POINTS
&&
372 key
->u
.prim
!= PIPE_PRIM_LINE_STRIP
&&
373 key
->u
.prim
!= PIPE_PRIM_TRIANGLE_STRIP
))) ||
374 key
->u
.count_from_stream_output
)
375 wd_switch_on_eop
= true;
377 /* Hawaii hangs if instancing is enabled and WD_SWITCH_ON_EOP is 0.
378 * We don't know that for indirect drawing, so treat it as
379 * always problematic. */
380 if (sscreen
->info
.family
== CHIP_HAWAII
&&
381 key
->u
.uses_instancing
)
382 wd_switch_on_eop
= true;
384 /* Performance recommendation for 4 SE Gfx7-8 parts if
385 * instances are smaller than a primgroup.
386 * Assume indirect draws always use small instances.
387 * This is needed for good VS wave utilization.
389 if (sscreen
->info
.chip_class
<= VI
&&
390 sscreen
->info
.max_se
== 4 &&
391 key
->u
.multi_instances_smaller_than_primgroup
)
392 wd_switch_on_eop
= true;
394 /* Required on CIK and later. */
395 if (sscreen
->info
.max_se
> 2 && !wd_switch_on_eop
)
396 ia_switch_on_eoi
= true;
398 /* Required by Hawaii and, for some special cases, by VI. */
399 if (ia_switch_on_eoi
&&
400 (sscreen
->info
.family
== CHIP_HAWAII
||
401 (sscreen
->info
.chip_class
== VI
&&
402 (key
->u
.uses_gs
|| max_primgroup_in_wave
!= 2))))
403 partial_vs_wave
= true;
405 /* Instancing bug on Bonaire. */
406 if (sscreen
->info
.family
== CHIP_BONAIRE
&& ia_switch_on_eoi
&&
407 key
->u
.uses_instancing
)
408 partial_vs_wave
= true;
410 /* If the WD switch is false, the IA switch must be false too. */
411 assert(wd_switch_on_eop
|| !ia_switch_on_eop
);
414 /* If SWITCH_ON_EOI is set, PARTIAL_ES_WAVE must be set too. */
415 if (sscreen
->info
.chip_class
<= VI
&& ia_switch_on_eoi
)
416 partial_es_wave
= true;
418 return S_028AA8_SWITCH_ON_EOP(ia_switch_on_eop
) |
419 S_028AA8_SWITCH_ON_EOI(ia_switch_on_eoi
) |
420 S_028AA8_PARTIAL_VS_WAVE_ON(partial_vs_wave
) |
421 S_028AA8_PARTIAL_ES_WAVE_ON(partial_es_wave
) |
422 S_028AA8_WD_SWITCH_ON_EOP(sscreen
->info
.chip_class
>= CIK
? wd_switch_on_eop
: 0) |
423 /* The following field was moved to VGT_SHADER_STAGES_EN in GFX9. */
424 S_028AA8_MAX_PRIMGRP_IN_WAVE(sscreen
->info
.chip_class
== VI
?
425 max_primgroup_in_wave
: 0) |
426 S_030960_EN_INST_OPT_BASIC(sscreen
->info
.chip_class
>= GFX9
) |
427 S_030960_EN_INST_OPT_ADV(sscreen
->info
.chip_class
>= GFX9
);
430 void si_init_ia_multi_vgt_param_table(struct si_context
*sctx
)
432 for (int prim
= 0; prim
<= SI_PRIM_RECTANGLE_LIST
; prim
++)
433 for (int uses_instancing
= 0; uses_instancing
< 2; uses_instancing
++)
434 for (int multi_instances
= 0; multi_instances
< 2; multi_instances
++)
435 for (int primitive_restart
= 0; primitive_restart
< 2; primitive_restart
++)
436 for (int count_from_so
= 0; count_from_so
< 2; count_from_so
++)
437 for (int line_stipple
= 0; line_stipple
< 2; line_stipple
++)
438 for (int uses_tess
= 0; uses_tess
< 2; uses_tess
++)
439 for (int tess_uses_primid
= 0; tess_uses_primid
< 2; tess_uses_primid
++)
440 for (int uses_gs
= 0; uses_gs
< 2; uses_gs
++) {
441 union si_vgt_param_key key
;
445 key
.u
.uses_instancing
= uses_instancing
;
446 key
.u
.multi_instances_smaller_than_primgroup
= multi_instances
;
447 key
.u
.primitive_restart
= primitive_restart
;
448 key
.u
.count_from_stream_output
= count_from_so
;
449 key
.u
.line_stipple_enabled
= line_stipple
;
450 key
.u
.uses_tess
= uses_tess
;
451 key
.u
.tess_uses_prim_id
= tess_uses_primid
;
452 key
.u
.uses_gs
= uses_gs
;
454 sctx
->ia_multi_vgt_param
[key
.index
] =
455 si_get_init_multi_vgt_param(sctx
->screen
, &key
);
459 static unsigned si_get_ia_multi_vgt_param(struct si_context
*sctx
,
460 const struct pipe_draw_info
*info
,
461 unsigned num_patches
)
463 union si_vgt_param_key key
= sctx
->ia_multi_vgt_param_key
;
464 unsigned primgroup_size
;
465 unsigned ia_multi_vgt_param
;
467 if (sctx
->tes_shader
.cso
) {
468 primgroup_size
= num_patches
; /* must be a multiple of NUM_PATCHES */
469 } else if (sctx
->gs_shader
.cso
) {
470 primgroup_size
= 64; /* recommended with a GS */
472 primgroup_size
= 128; /* recommended without a GS and tess */
475 key
.u
.prim
= info
->mode
;
476 key
.u
.uses_instancing
= info
->indirect
|| info
->instance_count
> 1;
477 key
.u
.multi_instances_smaller_than_primgroup
=
479 (info
->instance_count
> 1 &&
480 (info
->count_from_stream_output
||
481 si_num_prims_for_vertices(info
) < primgroup_size
));
482 key
.u
.primitive_restart
= info
->primitive_restart
;
483 key
.u
.count_from_stream_output
= info
->count_from_stream_output
!= NULL
;
485 ia_multi_vgt_param
= sctx
->ia_multi_vgt_param
[key
.index
] |
486 S_028AA8_PRIMGROUP_SIZE(primgroup_size
- 1);
488 if (sctx
->gs_shader
.cso
) {
489 /* GS requirement. */
490 if (sctx
->chip_class
<= VI
&&
491 SI_GS_PER_ES
/ primgroup_size
>= sctx
->screen
->gs_table_depth
- 3)
492 ia_multi_vgt_param
|= S_028AA8_PARTIAL_ES_WAVE_ON(1);
494 /* GS hw bug with single-primitive instances and SWITCH_ON_EOI.
495 * The hw doc says all multi-SE chips are affected, but Vulkan
496 * only applies it to Hawaii. Do what Vulkan does.
498 if (sctx
->family
== CHIP_HAWAII
&&
499 G_028AA8_SWITCH_ON_EOI(ia_multi_vgt_param
) &&
501 (info
->instance_count
> 1 &&
502 (info
->count_from_stream_output
||
503 si_num_prims_for_vertices(info
) <= 1))))
504 sctx
->flags
|= SI_CONTEXT_VGT_FLUSH
;
507 return ia_multi_vgt_param
;
510 /* rast_prim is the primitive type after GS. */
511 static void si_emit_rasterizer_prim_state(struct si_context
*sctx
)
513 struct radeon_winsys_cs
*cs
= sctx
->gfx_cs
;
514 enum pipe_prim_type rast_prim
= sctx
->current_rast_prim
;
515 struct si_state_rasterizer
*rs
= sctx
->emitted
.named
.rasterizer
;
517 /* Skip this if not rendering lines. */
518 if (rast_prim
!= PIPE_PRIM_LINES
&&
519 rast_prim
!= PIPE_PRIM_LINE_LOOP
&&
520 rast_prim
!= PIPE_PRIM_LINE_STRIP
&&
521 rast_prim
!= PIPE_PRIM_LINES_ADJACENCY
&&
522 rast_prim
!= PIPE_PRIM_LINE_STRIP_ADJACENCY
)
525 if (rast_prim
== sctx
->last_rast_prim
&&
526 rs
->pa_sc_line_stipple
== sctx
->last_sc_line_stipple
)
529 /* For lines, reset the stipple pattern at each primitive. Otherwise,
530 * reset the stipple pattern at each packet (line strips, line loops).
532 radeon_set_context_reg(cs
, R_028A0C_PA_SC_LINE_STIPPLE
,
533 rs
->pa_sc_line_stipple
|
534 S_028A0C_AUTO_RESET_CNTL(rast_prim
== PIPE_PRIM_LINES
? 1 : 2));
536 sctx
->last_rast_prim
= rast_prim
;
537 sctx
->last_sc_line_stipple
= rs
->pa_sc_line_stipple
;
540 static void si_emit_vs_state(struct si_context
*sctx
,
541 const struct pipe_draw_info
*info
)
543 sctx
->current_vs_state
&= C_VS_STATE_INDEXED
;
544 sctx
->current_vs_state
|= S_VS_STATE_INDEXED(!!info
->index_size
);
546 if (sctx
->num_vs_blit_sgprs
) {
547 /* Re-emit the state after we leave u_blitter. */
548 sctx
->last_vs_state
= ~0;
552 if (sctx
->current_vs_state
!= sctx
->last_vs_state
) {
553 struct radeon_winsys_cs
*cs
= sctx
->gfx_cs
;
555 radeon_set_sh_reg(cs
,
556 sctx
->shader_pointers
.sh_base
[PIPE_SHADER_VERTEX
] +
557 SI_SGPR_VS_STATE_BITS
* 4,
558 sctx
->current_vs_state
);
560 sctx
->last_vs_state
= sctx
->current_vs_state
;
564 static void si_emit_draw_registers(struct si_context
*sctx
,
565 const struct pipe_draw_info
*info
,
566 unsigned num_patches
)
568 struct radeon_winsys_cs
*cs
= sctx
->gfx_cs
;
569 unsigned prim
= si_conv_pipe_prim(info
->mode
);
570 unsigned ia_multi_vgt_param
;
572 ia_multi_vgt_param
= si_get_ia_multi_vgt_param(sctx
, info
, num_patches
);
575 if (ia_multi_vgt_param
!= sctx
->last_multi_vgt_param
) {
576 if (sctx
->chip_class
>= GFX9
)
577 radeon_set_uconfig_reg_idx(cs
, R_030960_IA_MULTI_VGT_PARAM
, 4, ia_multi_vgt_param
);
578 else if (sctx
->chip_class
>= CIK
)
579 radeon_set_context_reg_idx(cs
, R_028AA8_IA_MULTI_VGT_PARAM
, 1, ia_multi_vgt_param
);
581 radeon_set_context_reg(cs
, R_028AA8_IA_MULTI_VGT_PARAM
, ia_multi_vgt_param
);
583 sctx
->last_multi_vgt_param
= ia_multi_vgt_param
;
585 if (prim
!= sctx
->last_prim
) {
586 if (sctx
->chip_class
>= CIK
)
587 radeon_set_uconfig_reg_idx(cs
, R_030908_VGT_PRIMITIVE_TYPE
, 1, prim
);
589 radeon_set_config_reg(cs
, R_008958_VGT_PRIMITIVE_TYPE
, prim
);
591 sctx
->last_prim
= prim
;
594 /* Primitive restart. */
595 if (info
->primitive_restart
!= sctx
->last_primitive_restart_en
) {
596 if (sctx
->chip_class
>= GFX9
)
597 radeon_set_uconfig_reg(cs
, R_03092C_VGT_MULTI_PRIM_IB_RESET_EN
,
598 info
->primitive_restart
);
600 radeon_set_context_reg(cs
, R_028A94_VGT_MULTI_PRIM_IB_RESET_EN
,
601 info
->primitive_restart
);
603 sctx
->last_primitive_restart_en
= info
->primitive_restart
;
606 if (info
->primitive_restart
&&
607 (info
->restart_index
!= sctx
->last_restart_index
||
608 sctx
->last_restart_index
== SI_RESTART_INDEX_UNKNOWN
)) {
609 radeon_set_context_reg(cs
, R_02840C_VGT_MULTI_PRIM_IB_RESET_INDX
,
610 info
->restart_index
);
611 sctx
->last_restart_index
= info
->restart_index
;
615 static void si_emit_draw_packets(struct si_context
*sctx
,
616 const struct pipe_draw_info
*info
,
617 struct pipe_resource
*indexbuf
,
619 unsigned index_offset
)
621 struct pipe_draw_indirect_info
*indirect
= info
->indirect
;
622 struct radeon_winsys_cs
*cs
= sctx
->gfx_cs
;
623 unsigned sh_base_reg
= sctx
->shader_pointers
.sh_base
[PIPE_SHADER_VERTEX
];
624 bool render_cond_bit
= sctx
->render_cond
&& !sctx
->render_cond_force_off
;
625 uint32_t index_max_size
= 0;
626 uint64_t index_va
= 0;
628 if (info
->count_from_stream_output
) {
629 struct si_streamout_target
*t
=
630 (struct si_streamout_target
*)info
->count_from_stream_output
;
631 uint64_t va
= t
->buf_filled_size
->gpu_address
+
632 t
->buf_filled_size_offset
;
634 radeon_set_context_reg(cs
, R_028B30_VGT_STRMOUT_DRAW_OPAQUE_VERTEX_STRIDE
,
637 radeon_emit(cs
, PKT3(PKT3_COPY_DATA
, 4, 0));
638 radeon_emit(cs
, COPY_DATA_SRC_SEL(COPY_DATA_MEM
) |
639 COPY_DATA_DST_SEL(COPY_DATA_REG
) |
640 COPY_DATA_WR_CONFIRM
);
641 radeon_emit(cs
, va
); /* src address lo */
642 radeon_emit(cs
, va
>> 32); /* src address hi */
643 radeon_emit(cs
, R_028B2C_VGT_STRMOUT_DRAW_OPAQUE_BUFFER_FILLED_SIZE
>> 2);
644 radeon_emit(cs
, 0); /* unused */
646 radeon_add_to_buffer_list(sctx
, sctx
->gfx_cs
,
647 t
->buf_filled_size
, RADEON_USAGE_READ
,
648 RADEON_PRIO_SO_FILLED_SIZE
);
653 if (index_size
!= sctx
->last_index_size
) {
657 switch (index_size
) {
659 index_type
= V_028A7C_VGT_INDEX_8
;
662 index_type
= V_028A7C_VGT_INDEX_16
|
663 (SI_BIG_ENDIAN
&& sctx
->chip_class
<= CIK
?
664 V_028A7C_VGT_DMA_SWAP_16_BIT
: 0);
667 index_type
= V_028A7C_VGT_INDEX_32
|
668 (SI_BIG_ENDIAN
&& sctx
->chip_class
<= CIK
?
669 V_028A7C_VGT_DMA_SWAP_32_BIT
: 0);
672 assert(!"unreachable");
676 if (sctx
->chip_class
>= GFX9
) {
677 radeon_set_uconfig_reg_idx(cs
, R_03090C_VGT_INDEX_TYPE
,
680 radeon_emit(cs
, PKT3(PKT3_INDEX_TYPE
, 0, 0));
681 radeon_emit(cs
, index_type
);
684 sctx
->last_index_size
= index_size
;
687 index_max_size
= (indexbuf
->width0
- index_offset
) /
689 index_va
= r600_resource(indexbuf
)->gpu_address
+ index_offset
;
691 radeon_add_to_buffer_list(sctx
, sctx
->gfx_cs
,
692 r600_resource(indexbuf
),
693 RADEON_USAGE_READ
, RADEON_PRIO_INDEX_BUFFER
);
695 /* On CI and later, non-indexed draws overwrite VGT_INDEX_TYPE,
696 * so the state must be re-emitted before the next indexed draw.
698 if (sctx
->chip_class
>= CIK
)
699 sctx
->last_index_size
= -1;
703 uint64_t indirect_va
= r600_resource(indirect
->buffer
)->gpu_address
;
705 assert(indirect_va
% 8 == 0);
707 si_invalidate_draw_sh_constants(sctx
);
709 radeon_emit(cs
, PKT3(PKT3_SET_BASE
, 2, 0));
711 radeon_emit(cs
, indirect_va
);
712 radeon_emit(cs
, indirect_va
>> 32);
714 radeon_add_to_buffer_list(sctx
, sctx
->gfx_cs
,
715 r600_resource(indirect
->buffer
),
716 RADEON_USAGE_READ
, RADEON_PRIO_DRAW_INDIRECT
);
718 unsigned di_src_sel
= index_size
? V_0287F0_DI_SRC_SEL_DMA
719 : V_0287F0_DI_SRC_SEL_AUTO_INDEX
;
721 assert(indirect
->offset
% 4 == 0);
724 radeon_emit(cs
, PKT3(PKT3_INDEX_BASE
, 1, 0));
725 radeon_emit(cs
, index_va
);
726 radeon_emit(cs
, index_va
>> 32);
728 radeon_emit(cs
, PKT3(PKT3_INDEX_BUFFER_SIZE
, 0, 0));
729 radeon_emit(cs
, index_max_size
);
732 if (!sctx
->screen
->has_draw_indirect_multi
) {
733 radeon_emit(cs
, PKT3(index_size
? PKT3_DRAW_INDEX_INDIRECT
734 : PKT3_DRAW_INDIRECT
,
735 3, render_cond_bit
));
736 radeon_emit(cs
, indirect
->offset
);
737 radeon_emit(cs
, (sh_base_reg
+ SI_SGPR_BASE_VERTEX
* 4 - SI_SH_REG_OFFSET
) >> 2);
738 radeon_emit(cs
, (sh_base_reg
+ SI_SGPR_START_INSTANCE
* 4 - SI_SH_REG_OFFSET
) >> 2);
739 radeon_emit(cs
, di_src_sel
);
741 uint64_t count_va
= 0;
743 if (indirect
->indirect_draw_count
) {
744 struct r600_resource
*params_buf
=
745 r600_resource(indirect
->indirect_draw_count
);
747 radeon_add_to_buffer_list(
748 sctx
, sctx
->gfx_cs
, params_buf
,
749 RADEON_USAGE_READ
, RADEON_PRIO_DRAW_INDIRECT
);
751 count_va
= params_buf
->gpu_address
+ indirect
->indirect_draw_count_offset
;
754 radeon_emit(cs
, PKT3(index_size
? PKT3_DRAW_INDEX_INDIRECT_MULTI
:
755 PKT3_DRAW_INDIRECT_MULTI
,
756 8, render_cond_bit
));
757 radeon_emit(cs
, indirect
->offset
);
758 radeon_emit(cs
, (sh_base_reg
+ SI_SGPR_BASE_VERTEX
* 4 - SI_SH_REG_OFFSET
) >> 2);
759 radeon_emit(cs
, (sh_base_reg
+ SI_SGPR_START_INSTANCE
* 4 - SI_SH_REG_OFFSET
) >> 2);
760 radeon_emit(cs
, ((sh_base_reg
+ SI_SGPR_DRAWID
* 4 - SI_SH_REG_OFFSET
) >> 2) |
761 S_2C3_DRAW_INDEX_ENABLE(1) |
762 S_2C3_COUNT_INDIRECT_ENABLE(!!indirect
->indirect_draw_count
));
763 radeon_emit(cs
, indirect
->draw_count
);
764 radeon_emit(cs
, count_va
);
765 radeon_emit(cs
, count_va
>> 32);
766 radeon_emit(cs
, indirect
->stride
);
767 radeon_emit(cs
, di_src_sel
);
772 radeon_emit(cs
, PKT3(PKT3_NUM_INSTANCES
, 0, 0));
773 radeon_emit(cs
, info
->instance_count
);
775 /* Base vertex and start instance. */
776 base_vertex
= index_size
? info
->index_bias
: info
->start
;
778 if (sctx
->num_vs_blit_sgprs
) {
779 /* Re-emit draw constants after we leave u_blitter. */
780 si_invalidate_draw_sh_constants(sctx
);
782 /* Blit VS doesn't use BASE_VERTEX, START_INSTANCE, and DRAWID. */
783 radeon_set_sh_reg_seq(cs
, sh_base_reg
+ SI_SGPR_VS_BLIT_DATA
* 4,
784 sctx
->num_vs_blit_sgprs
);
785 radeon_emit_array(cs
, sctx
->vs_blit_sh_data
,
786 sctx
->num_vs_blit_sgprs
);
787 } else if (base_vertex
!= sctx
->last_base_vertex
||
788 sctx
->last_base_vertex
== SI_BASE_VERTEX_UNKNOWN
||
789 info
->start_instance
!= sctx
->last_start_instance
||
790 info
->drawid
!= sctx
->last_drawid
||
791 sh_base_reg
!= sctx
->last_sh_base_reg
) {
792 radeon_set_sh_reg_seq(cs
, sh_base_reg
+ SI_SGPR_BASE_VERTEX
* 4, 3);
793 radeon_emit(cs
, base_vertex
);
794 radeon_emit(cs
, info
->start_instance
);
795 radeon_emit(cs
, info
->drawid
);
797 sctx
->last_base_vertex
= base_vertex
;
798 sctx
->last_start_instance
= info
->start_instance
;
799 sctx
->last_drawid
= info
->drawid
;
800 sctx
->last_sh_base_reg
= sh_base_reg
;
804 index_va
+= info
->start
* index_size
;
806 radeon_emit(cs
, PKT3(PKT3_DRAW_INDEX_2
, 4, render_cond_bit
));
807 radeon_emit(cs
, index_max_size
);
808 radeon_emit(cs
, index_va
);
809 radeon_emit(cs
, index_va
>> 32);
810 radeon_emit(cs
, info
->count
);
811 radeon_emit(cs
, V_0287F0_DI_SRC_SEL_DMA
);
813 radeon_emit(cs
, PKT3(PKT3_DRAW_INDEX_AUTO
, 1, render_cond_bit
));
814 radeon_emit(cs
, info
->count
);
815 radeon_emit(cs
, V_0287F0_DI_SRC_SEL_AUTO_INDEX
|
816 S_0287F0_USE_OPAQUE(!!info
->count_from_stream_output
));
821 static void si_emit_surface_sync(struct si_context
*sctx
,
822 unsigned cp_coher_cntl
)
824 struct radeon_winsys_cs
*cs
= sctx
->gfx_cs
;
826 if (sctx
->chip_class
>= GFX9
) {
827 /* Flush caches and wait for the caches to assert idle. */
828 radeon_emit(cs
, PKT3(PKT3_ACQUIRE_MEM
, 5, 0));
829 radeon_emit(cs
, cp_coher_cntl
); /* CP_COHER_CNTL */
830 radeon_emit(cs
, 0xffffffff); /* CP_COHER_SIZE */
831 radeon_emit(cs
, 0xffffff); /* CP_COHER_SIZE_HI */
832 radeon_emit(cs
, 0); /* CP_COHER_BASE */
833 radeon_emit(cs
, 0); /* CP_COHER_BASE_HI */
834 radeon_emit(cs
, 0x0000000A); /* POLL_INTERVAL */
836 /* ACQUIRE_MEM is only required on a compute ring. */
837 radeon_emit(cs
, PKT3(PKT3_SURFACE_SYNC
, 3, 0));
838 radeon_emit(cs
, cp_coher_cntl
); /* CP_COHER_CNTL */
839 radeon_emit(cs
, 0xffffffff); /* CP_COHER_SIZE */
840 radeon_emit(cs
, 0); /* CP_COHER_BASE */
841 radeon_emit(cs
, 0x0000000A); /* POLL_INTERVAL */
845 void si_emit_cache_flush(struct si_context
*sctx
)
847 struct radeon_winsys_cs
*cs
= sctx
->gfx_cs
;
848 uint32_t flags
= sctx
->flags
;
849 uint32_t cp_coher_cntl
= 0;
850 uint32_t flush_cb_db
= flags
& (SI_CONTEXT_FLUSH_AND_INV_CB
|
851 SI_CONTEXT_FLUSH_AND_INV_DB
);
853 if (flags
& SI_CONTEXT_FLUSH_AND_INV_CB
)
854 sctx
->num_cb_cache_flushes
++;
855 if (flags
& SI_CONTEXT_FLUSH_AND_INV_DB
)
856 sctx
->num_db_cache_flushes
++;
858 /* SI has a bug that it always flushes ICACHE and KCACHE if either
859 * bit is set. An alternative way is to write SQC_CACHES, but that
860 * doesn't seem to work reliably. Since the bug doesn't affect
861 * correctness (it only does more work than necessary) and
862 * the performance impact is likely negligible, there is no plan
863 * to add a workaround for it.
866 if (flags
& SI_CONTEXT_INV_ICACHE
)
867 cp_coher_cntl
|= S_0085F0_SH_ICACHE_ACTION_ENA(1);
868 if (flags
& SI_CONTEXT_INV_SMEM_L1
)
869 cp_coher_cntl
|= S_0085F0_SH_KCACHE_ACTION_ENA(1);
871 if (sctx
->chip_class
<= VI
) {
872 if (flags
& SI_CONTEXT_FLUSH_AND_INV_CB
) {
873 cp_coher_cntl
|= S_0085F0_CB_ACTION_ENA(1) |
874 S_0085F0_CB0_DEST_BASE_ENA(1) |
875 S_0085F0_CB1_DEST_BASE_ENA(1) |
876 S_0085F0_CB2_DEST_BASE_ENA(1) |
877 S_0085F0_CB3_DEST_BASE_ENA(1) |
878 S_0085F0_CB4_DEST_BASE_ENA(1) |
879 S_0085F0_CB5_DEST_BASE_ENA(1) |
880 S_0085F0_CB6_DEST_BASE_ENA(1) |
881 S_0085F0_CB7_DEST_BASE_ENA(1);
883 /* Necessary for DCC */
884 if (sctx
->chip_class
== VI
)
885 si_gfx_write_event_eop(sctx
, V_028A90_FLUSH_AND_INV_CB_DATA_TS
,
886 0, EOP_DATA_SEL_DISCARD
, NULL
,
889 if (flags
& SI_CONTEXT_FLUSH_AND_INV_DB
)
890 cp_coher_cntl
|= S_0085F0_DB_ACTION_ENA(1) |
891 S_0085F0_DB_DEST_BASE_ENA(1);
894 if (flags
& SI_CONTEXT_FLUSH_AND_INV_CB
) {
895 /* Flush CMASK/FMASK/DCC. SURFACE_SYNC will wait for idle. */
896 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
897 radeon_emit(cs
, EVENT_TYPE(V_028A90_FLUSH_AND_INV_CB_META
) | EVENT_INDEX(0));
899 if (flags
& (SI_CONTEXT_FLUSH_AND_INV_DB
|
900 SI_CONTEXT_FLUSH_AND_INV_DB_META
)) {
901 /* Flush HTILE. SURFACE_SYNC will wait for idle. */
902 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
903 radeon_emit(cs
, EVENT_TYPE(V_028A90_FLUSH_AND_INV_DB_META
) | EVENT_INDEX(0));
906 /* Wait for shader engines to go idle.
907 * VS and PS waits are unnecessary if SURFACE_SYNC is going to wait
908 * for everything including CB/DB cache flushes.
911 if (flags
& SI_CONTEXT_PS_PARTIAL_FLUSH
) {
912 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
913 radeon_emit(cs
, EVENT_TYPE(V_028A90_PS_PARTIAL_FLUSH
) | EVENT_INDEX(4));
914 /* Only count explicit shader flushes, not implicit ones
915 * done by SURFACE_SYNC.
917 sctx
->num_vs_flushes
++;
918 sctx
->num_ps_flushes
++;
919 } else if (flags
& SI_CONTEXT_VS_PARTIAL_FLUSH
) {
920 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
921 radeon_emit(cs
, EVENT_TYPE(V_028A90_VS_PARTIAL_FLUSH
) | EVENT_INDEX(4));
922 sctx
->num_vs_flushes
++;
926 if (flags
& SI_CONTEXT_CS_PARTIAL_FLUSH
&&
927 sctx
->compute_is_busy
) {
928 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
929 radeon_emit(cs
, EVENT_TYPE(V_028A90_CS_PARTIAL_FLUSH
| EVENT_INDEX(4)));
930 sctx
->num_cs_flushes
++;
931 sctx
->compute_is_busy
= false;
934 /* VGT state synchronization. */
935 if (flags
& SI_CONTEXT_VGT_FLUSH
) {
936 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
937 radeon_emit(cs
, EVENT_TYPE(V_028A90_VGT_FLUSH
) | EVENT_INDEX(0));
939 if (flags
& SI_CONTEXT_VGT_STREAMOUT_SYNC
) {
940 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
941 radeon_emit(cs
, EVENT_TYPE(V_028A90_VGT_STREAMOUT_SYNC
) | EVENT_INDEX(0));
944 /* GFX9: Wait for idle if we're flushing CB or DB. ACQUIRE_MEM doesn't
945 * wait for idle on GFX9. We have to use a TS event.
947 if (sctx
->chip_class
>= GFX9
&& flush_cb_db
) {
949 unsigned tc_flags
, cb_db_event
;
951 /* Set the CB/DB flush event. */
952 switch (flush_cb_db
) {
953 case SI_CONTEXT_FLUSH_AND_INV_CB
:
954 cb_db_event
= V_028A90_FLUSH_AND_INV_CB_DATA_TS
;
956 case SI_CONTEXT_FLUSH_AND_INV_DB
:
957 cb_db_event
= V_028A90_FLUSH_AND_INV_DB_DATA_TS
;
961 cb_db_event
= V_028A90_CACHE_FLUSH_AND_INV_TS_EVENT
;
964 /* These are the only allowed combinations. If you need to
965 * do multiple operations at once, do them separately.
966 * All operations that invalidate L2 also seem to invalidate
967 * metadata. Volatile (VOL) and WC flushes are not listed here.
969 * TC | TC_WB = writeback & invalidate L2 & L1
970 * TC | TC_WB | TC_NC = writeback & invalidate L2 for MTYPE == NC
971 * TC_WB | TC_NC = writeback L2 for MTYPE == NC
972 * TC | TC_NC = invalidate L2 for MTYPE == NC
973 * TC | TC_MD = writeback & invalidate L2 metadata (DCC, etc.)
974 * TCL1 = invalidate L1
978 if (flags
& SI_CONTEXT_INV_L2_METADATA
) {
979 tc_flags
= EVENT_TC_ACTION_ENA
|
980 EVENT_TC_MD_ACTION_ENA
;
983 /* Ideally flush TC together with CB/DB. */
984 if (flags
& SI_CONTEXT_INV_GLOBAL_L2
) {
985 /* Writeback and invalidate everything in L2 & L1. */
986 tc_flags
= EVENT_TC_ACTION_ENA
|
987 EVENT_TC_WB_ACTION_ENA
;
989 /* Clear the flags. */
990 flags
&= ~(SI_CONTEXT_INV_GLOBAL_L2
|
991 SI_CONTEXT_WRITEBACK_GLOBAL_L2
|
992 SI_CONTEXT_INV_VMEM_L1
);
993 sctx
->num_L2_invalidates
++;
996 /* Do the flush (enqueue the event and wait for it). */
997 va
= sctx
->wait_mem_scratch
->gpu_address
;
998 sctx
->wait_mem_number
++;
1000 si_gfx_write_event_eop(sctx
, cb_db_event
, tc_flags
,
1001 EOP_DATA_SEL_VALUE_32BIT
,
1002 sctx
->wait_mem_scratch
, va
,
1003 sctx
->wait_mem_number
, SI_NOT_QUERY
);
1004 si_gfx_wait_fence(sctx
, va
, sctx
->wait_mem_number
, 0xffffffff);
1007 /* Make sure ME is idle (it executes most packets) before continuing.
1008 * This prevents read-after-write hazards between PFP and ME.
1010 if (cp_coher_cntl
||
1011 (flags
& (SI_CONTEXT_CS_PARTIAL_FLUSH
|
1012 SI_CONTEXT_INV_VMEM_L1
|
1013 SI_CONTEXT_INV_GLOBAL_L2
|
1014 SI_CONTEXT_WRITEBACK_GLOBAL_L2
))) {
1015 radeon_emit(cs
, PKT3(PKT3_PFP_SYNC_ME
, 0, 0));
1020 * When one of the CP_COHER_CNTL.DEST_BASE flags is set, SURFACE_SYNC
1021 * waits for idle, so it should be last. SURFACE_SYNC is done in PFP.
1023 * cp_coher_cntl should contain all necessary flags except TC flags
1026 * SI-CIK don't support L2 write-back.
1028 if (flags
& SI_CONTEXT_INV_GLOBAL_L2
||
1029 (sctx
->chip_class
<= CIK
&&
1030 (flags
& SI_CONTEXT_WRITEBACK_GLOBAL_L2
))) {
1031 /* Invalidate L1 & L2. (L1 is always invalidated on SI)
1032 * WB must be set on VI+ when TC_ACTION is set.
1034 si_emit_surface_sync(sctx
, cp_coher_cntl
|
1035 S_0085F0_TC_ACTION_ENA(1) |
1036 S_0085F0_TCL1_ACTION_ENA(1) |
1037 S_0301F0_TC_WB_ACTION_ENA(sctx
->chip_class
>= VI
));
1039 sctx
->num_L2_invalidates
++;
1041 /* L1 invalidation and L2 writeback must be done separately,
1042 * because both operations can't be done together.
1044 if (flags
& SI_CONTEXT_WRITEBACK_GLOBAL_L2
) {
1046 * NC = apply to non-coherent MTYPEs
1047 * (i.e. MTYPE <= 1, which is what we use everywhere)
1049 * WB doesn't work without NC.
1051 si_emit_surface_sync(sctx
, cp_coher_cntl
|
1052 S_0301F0_TC_WB_ACTION_ENA(1) |
1053 S_0301F0_TC_NC_ACTION_ENA(1));
1055 sctx
->num_L2_writebacks
++;
1057 if (flags
& SI_CONTEXT_INV_VMEM_L1
) {
1058 /* Invalidate per-CU VMEM L1. */
1059 si_emit_surface_sync(sctx
, cp_coher_cntl
|
1060 S_0085F0_TCL1_ACTION_ENA(1));
1065 /* If TC flushes haven't cleared this... */
1067 si_emit_surface_sync(sctx
, cp_coher_cntl
);
1069 if (flags
& SI_CONTEXT_START_PIPELINE_STATS
) {
1070 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
1071 radeon_emit(cs
, EVENT_TYPE(V_028A90_PIPELINESTAT_START
) |
1073 } else if (flags
& SI_CONTEXT_STOP_PIPELINE_STATS
) {
1074 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
1075 radeon_emit(cs
, EVENT_TYPE(V_028A90_PIPELINESTAT_STOP
) |
1082 static void si_get_draw_start_count(struct si_context
*sctx
,
1083 const struct pipe_draw_info
*info
,
1084 unsigned *start
, unsigned *count
)
1086 struct pipe_draw_indirect_info
*indirect
= info
->indirect
;
1089 unsigned indirect_count
;
1090 struct pipe_transfer
*transfer
;
1091 unsigned begin
, end
;
1095 if (indirect
->indirect_draw_count
) {
1096 data
= pipe_buffer_map_range(&sctx
->b
,
1097 indirect
->indirect_draw_count
,
1098 indirect
->indirect_draw_count_offset
,
1100 PIPE_TRANSFER_READ
, &transfer
);
1102 indirect_count
= *data
;
1104 pipe_buffer_unmap(&sctx
->b
, transfer
);
1106 indirect_count
= indirect
->draw_count
;
1109 if (!indirect_count
) {
1110 *start
= *count
= 0;
1114 map_size
= (indirect_count
- 1) * indirect
->stride
+ 3 * sizeof(unsigned);
1115 data
= pipe_buffer_map_range(&sctx
->b
, indirect
->buffer
,
1116 indirect
->offset
, map_size
,
1117 PIPE_TRANSFER_READ
, &transfer
);
1122 for (unsigned i
= 0; i
< indirect_count
; ++i
) {
1123 unsigned count
= data
[0];
1124 unsigned start
= data
[2];
1127 begin
= MIN2(begin
, start
);
1128 end
= MAX2(end
, start
+ count
);
1131 data
+= indirect
->stride
/ sizeof(unsigned);
1134 pipe_buffer_unmap(&sctx
->b
, transfer
);
1138 *count
= end
- begin
;
1140 *start
= *count
= 0;
1143 *start
= info
->start
;
1144 *count
= info
->count
;
1148 static void si_emit_all_states(struct si_context
*sctx
, const struct pipe_draw_info
*info
,
1149 unsigned skip_atom_mask
)
1151 /* Emit state atoms. */
1152 unsigned mask
= sctx
->dirty_atoms
& ~skip_atom_mask
;
1154 sctx
->atoms
.array
[u_bit_scan(&mask
)].emit(sctx
);
1156 sctx
->dirty_atoms
&= skip_atom_mask
;
1159 mask
= sctx
->dirty_states
;
1161 unsigned i
= u_bit_scan(&mask
);
1162 struct si_pm4_state
*state
= sctx
->queued
.array
[i
];
1164 if (!state
|| sctx
->emitted
.array
[i
] == state
)
1167 si_pm4_emit(sctx
, state
);
1168 sctx
->emitted
.array
[i
] = state
;
1170 sctx
->dirty_states
= 0;
1172 /* Emit draw states. */
1173 unsigned num_patches
= 0;
1175 si_emit_rasterizer_prim_state(sctx
);
1176 if (sctx
->tes_shader
.cso
)
1177 si_emit_derived_tess_state(sctx
, info
, &num_patches
);
1178 si_emit_vs_state(sctx
, info
);
1179 si_emit_draw_registers(sctx
, info
, num_patches
);
1182 void si_draw_vbo(struct pipe_context
*ctx
, const struct pipe_draw_info
*info
)
1184 struct si_context
*sctx
= (struct si_context
*)ctx
;
1185 struct si_state_rasterizer
*rs
= sctx
->queued
.named
.rasterizer
;
1186 struct pipe_resource
*indexbuf
= info
->index
.resource
;
1187 unsigned dirty_tex_counter
;
1188 enum pipe_prim_type rast_prim
;
1189 unsigned index_size
= info
->index_size
;
1190 unsigned index_offset
= info
->indirect
? info
->start
* index_size
: 0;
1192 if (likely(!info
->indirect
)) {
1193 /* SI-CI treat instance_count==0 as instance_count==1. There is
1194 * no workaround for indirect draws, but we can at least skip
1197 if (unlikely(!info
->instance_count
))
1200 /* Handle count == 0. */
1201 if (unlikely(!info
->count
&&
1202 (index_size
|| !info
->count_from_stream_output
)))
1206 if (unlikely(!sctx
->vs_shader
.cso
)) {
1210 if (unlikely(!sctx
->ps_shader
.cso
&& (!rs
|| !rs
->rasterizer_discard
))) {
1214 if (unlikely(!!sctx
->tes_shader
.cso
!= (info
->mode
== PIPE_PRIM_PATCHES
))) {
1219 /* Recompute and re-emit the texture resource states if needed. */
1220 dirty_tex_counter
= p_atomic_read(&sctx
->screen
->dirty_tex_counter
);
1221 if (unlikely(dirty_tex_counter
!= sctx
->last_dirty_tex_counter
)) {
1222 sctx
->last_dirty_tex_counter
= dirty_tex_counter
;
1223 sctx
->framebuffer
.dirty_cbufs
|=
1224 ((1 << sctx
->framebuffer
.state
.nr_cbufs
) - 1);
1225 sctx
->framebuffer
.dirty_zsbuf
= true;
1226 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.framebuffer
);
1227 si_update_all_texture_descriptors(sctx
);
1230 si_decompress_textures(sctx
, u_bit_consecutive(0, SI_NUM_GRAPHICS_SHADERS
));
1232 /* Set the rasterization primitive type.
1234 * This must be done after si_decompress_textures, which can call
1235 * draw_vbo recursively, and before si_update_shaders, which uses
1236 * current_rast_prim for this draw_vbo call. */
1237 if (sctx
->gs_shader
.cso
)
1238 rast_prim
= sctx
->gs_shader
.cso
->gs_output_prim
;
1239 else if (sctx
->tes_shader
.cso
) {
1240 if (sctx
->tes_shader
.cso
->info
.properties
[TGSI_PROPERTY_TES_POINT_MODE
])
1241 rast_prim
= PIPE_PRIM_POINTS
;
1243 rast_prim
= sctx
->tes_shader
.cso
->info
.properties
[TGSI_PROPERTY_TES_PRIM_MODE
];
1245 rast_prim
= info
->mode
;
1247 if (rast_prim
!= sctx
->current_rast_prim
) {
1248 bool old_is_poly
= sctx
->current_rast_prim
>= PIPE_PRIM_TRIANGLES
;
1249 bool new_is_poly
= rast_prim
>= PIPE_PRIM_TRIANGLES
;
1250 if (old_is_poly
!= new_is_poly
) {
1251 sctx
->scissors
.dirty_mask
= (1 << SI_MAX_VIEWPORTS
) - 1;
1252 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.scissors
);
1255 sctx
->current_rast_prim
= rast_prim
;
1256 sctx
->do_update_shaders
= true;
1259 if (sctx
->tes_shader
.cso
&&
1260 sctx
->screen
->has_ls_vgpr_init_bug
) {
1261 /* Determine whether the LS VGPR fix should be applied.
1263 * It is only required when num input CPs > num output CPs,
1264 * which cannot happen with the fixed function TCS. We should
1265 * also update this bit when switching from TCS to fixed
1268 struct si_shader_selector
*tcs
= sctx
->tcs_shader
.cso
;
1271 info
->vertices_per_patch
>
1272 tcs
->info
.properties
[TGSI_PROPERTY_TCS_VERTICES_OUT
];
1274 if (ls_vgpr_fix
!= sctx
->ls_vgpr_fix
) {
1275 sctx
->ls_vgpr_fix
= ls_vgpr_fix
;
1276 sctx
->do_update_shaders
= true;
1280 if (sctx
->gs_shader
.cso
) {
1281 /* Determine whether the GS triangle strip adjacency fix should
1282 * be applied. Rotate every other triangle if
1283 * - triangle strips with adjacency are fed to the GS and
1284 * - primitive restart is disabled (the rotation doesn't help
1285 * when the restart occurs after an odd number of triangles).
1287 bool gs_tri_strip_adj_fix
=
1288 !sctx
->tes_shader
.cso
&&
1289 info
->mode
== PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY
&&
1290 !info
->primitive_restart
;
1292 if (gs_tri_strip_adj_fix
!= sctx
->gs_tri_strip_adj_fix
) {
1293 sctx
->gs_tri_strip_adj_fix
= gs_tri_strip_adj_fix
;
1294 sctx
->do_update_shaders
= true;
1298 if (sctx
->do_update_shaders
&& !si_update_shaders(sctx
))
1302 /* Translate or upload, if needed. */
1303 /* 8-bit indices are supported on VI. */
1304 if (sctx
->chip_class
<= CIK
&& index_size
== 1) {
1305 unsigned start
, count
, start_offset
, size
, offset
;
1308 si_get_draw_start_count(sctx
, info
, &start
, &count
);
1309 start_offset
= start
* 2;
1313 u_upload_alloc(ctx
->stream_uploader
, start_offset
,
1315 si_optimal_tcc_alignment(sctx
, size
),
1316 &offset
, &indexbuf
, &ptr
);
1320 util_shorten_ubyte_elts_to_userptr(&sctx
->b
, info
, 0, 0,
1321 index_offset
+ start
,
1324 /* info->start will be added by the drawing code */
1325 index_offset
= offset
- start_offset
;
1327 } else if (info
->has_user_indices
) {
1328 unsigned start_offset
;
1330 assert(!info
->indirect
);
1331 start_offset
= info
->start
* index_size
;
1334 u_upload_data(ctx
->stream_uploader
, start_offset
,
1335 info
->count
* index_size
,
1336 sctx
->screen
->info
.tcc_cache_line_size
,
1337 (char*)info
->index
.user
+ start_offset
,
1338 &index_offset
, &indexbuf
);
1342 /* info->start will be added by the drawing code */
1343 index_offset
-= start_offset
;
1344 } else if (sctx
->chip_class
<= CIK
&&
1345 r600_resource(indexbuf
)->TC_L2_dirty
) {
1346 /* VI reads index buffers through TC L2, so it doesn't
1348 sctx
->flags
|= SI_CONTEXT_WRITEBACK_GLOBAL_L2
;
1349 r600_resource(indexbuf
)->TC_L2_dirty
= false;
1353 if (info
->indirect
) {
1354 struct pipe_draw_indirect_info
*indirect
= info
->indirect
;
1356 /* Add the buffer size for memory checking in need_cs_space. */
1357 si_context_add_resource_size(sctx
, indirect
->buffer
);
1359 /* Indirect buffers use TC L2 on GFX9, but not older hw. */
1360 if (sctx
->chip_class
<= VI
) {
1361 if (r600_resource(indirect
->buffer
)->TC_L2_dirty
) {
1362 sctx
->flags
|= SI_CONTEXT_WRITEBACK_GLOBAL_L2
;
1363 r600_resource(indirect
->buffer
)->TC_L2_dirty
= false;
1366 if (indirect
->indirect_draw_count
&&
1367 r600_resource(indirect
->indirect_draw_count
)->TC_L2_dirty
) {
1368 sctx
->flags
|= SI_CONTEXT_WRITEBACK_GLOBAL_L2
;
1369 r600_resource(indirect
->indirect_draw_count
)->TC_L2_dirty
= false;
1374 si_need_gfx_cs_space(sctx
);
1376 /* Since we've called si_context_add_resource_size for vertex buffers,
1377 * this must be called after si_need_cs_space, because we must let
1378 * need_cs_space flush before we add buffers to the buffer list.
1380 if (!si_upload_vertex_buffer_descriptors(sctx
))
1383 /* Vega10/Raven scissor bug workaround. This must be done before VPORT
1384 * scissor registers are changed. There is also a more efficient but
1385 * more involved alternative workaround.
1387 if ((sctx
->family
== CHIP_VEGA10
|| sctx
->family
== CHIP_RAVEN
) &&
1388 si_is_atom_dirty(sctx
, &sctx
->atoms
.s
.scissors
)) {
1389 sctx
->flags
|= SI_CONTEXT_PS_PARTIAL_FLUSH
;
1390 si_emit_cache_flush(sctx
);
1393 /* Use optimal packet order based on whether we need to sync the pipeline. */
1394 if (unlikely(sctx
->flags
& (SI_CONTEXT_FLUSH_AND_INV_CB
|
1395 SI_CONTEXT_FLUSH_AND_INV_DB
|
1396 SI_CONTEXT_PS_PARTIAL_FLUSH
|
1397 SI_CONTEXT_CS_PARTIAL_FLUSH
))) {
1398 /* If we have to wait for idle, set all states first, so that all
1399 * SET packets are processed in parallel with previous draw calls.
1400 * Then draw and prefetch at the end. This ensures that the time
1401 * the CUs are idle is very short.
1403 unsigned masked_atoms
= 0;
1405 if (unlikely(sctx
->flags
& SI_CONTEXT_FLUSH_FOR_RENDER_COND
))
1406 masked_atoms
|= si_get_atom_bit(sctx
, &sctx
->atoms
.s
.render_cond
);
1408 if (!si_upload_graphics_shader_descriptors(sctx
))
1411 /* Emit all states except possibly render condition. */
1412 si_emit_all_states(sctx
, info
, masked_atoms
);
1413 si_emit_cache_flush(sctx
);
1414 /* <-- CUs are idle here. */
1416 if (si_is_atom_dirty(sctx
, &sctx
->atoms
.s
.render_cond
))
1417 sctx
->atoms
.s
.render_cond
.emit(sctx
);
1418 sctx
->dirty_atoms
= 0;
1420 si_emit_draw_packets(sctx
, info
, indexbuf
, index_size
, index_offset
);
1421 /* <-- CUs are busy here. */
1423 /* Start prefetches after the draw has been started. Both will run
1424 * in parallel, but starting the draw first is more important.
1426 if (sctx
->chip_class
>= CIK
&& sctx
->prefetch_L2_mask
)
1427 cik_emit_prefetch_L2(sctx
, false);
1429 /* If we don't wait for idle, start prefetches first, then set
1430 * states, and draw at the end.
1433 si_emit_cache_flush(sctx
);
1435 /* Only prefetch the API VS and VBO descriptors. */
1436 if (sctx
->chip_class
>= CIK
&& sctx
->prefetch_L2_mask
)
1437 cik_emit_prefetch_L2(sctx
, true);
1439 if (!si_upload_graphics_shader_descriptors(sctx
))
1442 si_emit_all_states(sctx
, info
, 0);
1443 si_emit_draw_packets(sctx
, info
, indexbuf
, index_size
, index_offset
);
1445 /* Prefetch the remaining shaders after the draw has been
1447 if (sctx
->chip_class
>= CIK
&& sctx
->prefetch_L2_mask
)
1448 cik_emit_prefetch_L2(sctx
, false);
1451 if (unlikely(sctx
->current_saved_cs
)) {
1452 si_trace_emit(sctx
);
1453 si_log_draw_state(sctx
, sctx
->log
);
1456 /* Workaround for a VGT hang when streamout is enabled.
1457 * It must be done after drawing. */
1458 if ((sctx
->family
== CHIP_HAWAII
||
1459 sctx
->family
== CHIP_TONGA
||
1460 sctx
->family
== CHIP_FIJI
) &&
1461 si_get_strmout_en(sctx
)) {
1462 sctx
->flags
|= SI_CONTEXT_VGT_STREAMOUT_SYNC
;
1465 if (unlikely(sctx
->decompression_enabled
)) {
1466 sctx
->num_decompress_calls
++;
1468 sctx
->num_draw_calls
++;
1469 if (sctx
->framebuffer
.state
.nr_cbufs
> 1)
1470 sctx
->num_mrt_draw_calls
++;
1471 if (info
->primitive_restart
)
1472 sctx
->num_prim_restart_calls
++;
1473 if (G_0286E8_WAVESIZE(sctx
->spi_tmpring_size
))
1474 sctx
->num_spill_draw_calls
++;
1476 if (index_size
&& indexbuf
!= info
->index
.resource
)
1477 pipe_resource_reference(&indexbuf
, NULL
);
1480 void si_draw_rectangle(struct blitter_context
*blitter
,
1481 void *vertex_elements_cso
,
1482 blitter_get_vs_func get_vs
,
1483 int x1
, int y1
, int x2
, int y2
,
1484 float depth
, unsigned num_instances
,
1485 enum blitter_attrib_type type
,
1486 const union blitter_attrib
*attrib
)
1488 struct pipe_context
*pipe
= util_blitter_get_pipe(blitter
);
1489 struct si_context
*sctx
= (struct si_context
*)pipe
;
1491 /* Pack position coordinates as signed int16. */
1492 sctx
->vs_blit_sh_data
[0] = (uint32_t)(x1
& 0xffff) |
1493 ((uint32_t)(y1
& 0xffff) << 16);
1494 sctx
->vs_blit_sh_data
[1] = (uint32_t)(x2
& 0xffff) |
1495 ((uint32_t)(y2
& 0xffff) << 16);
1496 sctx
->vs_blit_sh_data
[2] = fui(depth
);
1499 case UTIL_BLITTER_ATTRIB_COLOR
:
1500 memcpy(&sctx
->vs_blit_sh_data
[3], attrib
->color
,
1503 case UTIL_BLITTER_ATTRIB_TEXCOORD_XY
:
1504 case UTIL_BLITTER_ATTRIB_TEXCOORD_XYZW
:
1505 memcpy(&sctx
->vs_blit_sh_data
[3], &attrib
->texcoord
,
1506 sizeof(attrib
->texcoord
));
1508 case UTIL_BLITTER_ATTRIB_NONE
:;
1511 pipe
->bind_vs_state(pipe
, si_get_blit_vs(sctx
, type
, num_instances
));
1513 struct pipe_draw_info info
= {};
1514 info
.mode
= SI_PRIM_RECTANGLE_LIST
;
1516 info
.instance_count
= num_instances
;
1518 /* Don't set per-stage shader pointers for VS. */
1519 sctx
->shader_pointers_dirty
&= ~SI_DESCS_SHADER_MASK(VERTEX
);
1520 sctx
->vertex_buffer_pointer_dirty
= false;
1522 si_draw_vbo(pipe
, &info
);
1525 void si_trace_emit(struct si_context
*sctx
)
1527 struct radeon_winsys_cs
*cs
= sctx
->gfx_cs
;
1528 uint64_t va
= sctx
->current_saved_cs
->trace_buf
->gpu_address
;
1529 uint32_t trace_id
= ++sctx
->current_saved_cs
->trace_id
;
1531 radeon_emit(cs
, PKT3(PKT3_WRITE_DATA
, 3, 0));
1532 radeon_emit(cs
, S_370_DST_SEL(V_370_MEMORY_SYNC
) |
1533 S_370_WR_CONFIRM(1) |
1534 S_370_ENGINE_SEL(V_370_ME
));
1535 radeon_emit(cs
, va
);
1536 radeon_emit(cs
, va
>> 32);
1537 radeon_emit(cs
, trace_id
);
1538 radeon_emit(cs
, PKT3(PKT3_NOP
, 0, 0));
1539 radeon_emit(cs
, AC_ENCODE_TRACE_POINT(trace_id
));
1542 u_log_flush(sctx
->log
);