radeonsi: fix gnome-shell crash
[mesa.git] / src / gallium / drivers / radeonsi / si_state_viewport.c
1 /*
2 * Copyright 2012 Advanced Micro Devices, Inc.
3 * All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25 #include "si_build_pm4.h"
26 #include "util/u_viewport.h"
27 #include "tgsi/tgsi_scan.h"
28
29 #define SI_MAX_SCISSOR 16384
30
31 static void si_set_scissor_states(struct pipe_context *pctx,
32 unsigned start_slot,
33 unsigned num_scissors,
34 const struct pipe_scissor_state *state)
35 {
36 struct si_context *ctx = (struct si_context *)pctx;
37 int i;
38
39 for (i = 0; i < num_scissors; i++)
40 ctx->scissors.states[start_slot + i] = state[i];
41
42 if (!ctx->queued.named.rasterizer ||
43 !ctx->queued.named.rasterizer->scissor_enable)
44 return;
45
46 ctx->scissors.dirty_mask |= ((1 << num_scissors) - 1) << start_slot;
47 si_mark_atom_dirty(ctx, &ctx->atoms.s.scissors);
48 }
49
50 /* Since the guard band disables clipping, we have to clip per-pixel
51 * using a scissor.
52 */
53 static void si_get_scissor_from_viewport(struct si_context *ctx,
54 const struct pipe_viewport_state *vp,
55 struct si_signed_scissor *scissor)
56 {
57 float tmp, minx, miny, maxx, maxy;
58
59 /* Convert (-1, -1) and (1, 1) from clip space into window space. */
60 minx = -vp->scale[0] + vp->translate[0];
61 miny = -vp->scale[1] + vp->translate[1];
62 maxx = vp->scale[0] + vp->translate[0];
63 maxy = vp->scale[1] + vp->translate[1];
64
65 /* Handle inverted viewports. */
66 if (minx > maxx) {
67 tmp = minx;
68 minx = maxx;
69 maxx = tmp;
70 }
71 if (miny > maxy) {
72 tmp = miny;
73 miny = maxy;
74 maxy = tmp;
75 }
76
77 /* Convert to integer and round up the max bounds. */
78 scissor->minx = minx;
79 scissor->miny = miny;
80 scissor->maxx = ceilf(maxx);
81 scissor->maxy = ceilf(maxy);
82 }
83
84 static void si_clamp_scissor(struct si_context *ctx,
85 struct pipe_scissor_state *out,
86 struct si_signed_scissor *scissor)
87 {
88 out->minx = CLAMP(scissor->minx, 0, SI_MAX_SCISSOR);
89 out->miny = CLAMP(scissor->miny, 0, SI_MAX_SCISSOR);
90 out->maxx = CLAMP(scissor->maxx, 0, SI_MAX_SCISSOR);
91 out->maxy = CLAMP(scissor->maxy, 0, SI_MAX_SCISSOR);
92 }
93
94 static void si_clip_scissor(struct pipe_scissor_state *out,
95 struct pipe_scissor_state *clip)
96 {
97 out->minx = MAX2(out->minx, clip->minx);
98 out->miny = MAX2(out->miny, clip->miny);
99 out->maxx = MIN2(out->maxx, clip->maxx);
100 out->maxy = MIN2(out->maxy, clip->maxy);
101 }
102
103 static void si_scissor_make_union(struct si_signed_scissor *out,
104 struct si_signed_scissor *in)
105 {
106 out->minx = MIN2(out->minx, in->minx);
107 out->miny = MIN2(out->miny, in->miny);
108 out->maxx = MAX2(out->maxx, in->maxx);
109 out->maxy = MAX2(out->maxy, in->maxy);
110 out->quant_mode = MIN2(out->quant_mode, in->quant_mode);
111 }
112
113 static void si_emit_one_scissor(struct si_context *ctx,
114 struct radeon_cmdbuf *cs,
115 struct si_signed_scissor *vp_scissor,
116 struct pipe_scissor_state *scissor)
117 {
118 struct pipe_scissor_state final;
119
120 if (ctx->vs_disables_clipping_viewport) {
121 final.minx = final.miny = 0;
122 final.maxx = final.maxy = SI_MAX_SCISSOR;
123 } else {
124 si_clamp_scissor(ctx, &final, vp_scissor);
125 }
126
127 if (scissor)
128 si_clip_scissor(&final, scissor);
129
130 /* Workaround for a hw bug on SI that occurs when PA_SU_HARDWARE_-
131 * SCREEN_OFFSET != 0 and any_scissor.BR_X/Y <= 0.
132 */
133 if (ctx->chip_class == SI && (final.maxx == 0 || final.maxy == 0)) {
134 radeon_emit(cs, S_028250_TL_X(1) |
135 S_028250_TL_Y(1) |
136 S_028250_WINDOW_OFFSET_DISABLE(1));
137 radeon_emit(cs, S_028254_BR_X(1) |
138 S_028254_BR_Y(1));
139 return;
140 }
141
142 radeon_emit(cs, S_028250_TL_X(final.minx) |
143 S_028250_TL_Y(final.miny) |
144 S_028250_WINDOW_OFFSET_DISABLE(1));
145 radeon_emit(cs, S_028254_BR_X(final.maxx) |
146 S_028254_BR_Y(final.maxy));
147 }
148
149 static void si_emit_guardband(struct si_context *ctx)
150 {
151 const struct si_state_rasterizer *rs = ctx->queued.named.rasterizer;
152 struct si_signed_scissor vp_as_scissor;
153 struct pipe_viewport_state vp;
154 float left, top, right, bottom, max_range, guardband_x, guardband_y;
155 float discard_x, discard_y;
156
157 if (ctx->vs_writes_viewport_index) {
158 /* Shaders can draw to any viewport. Make a union of all
159 * viewports. */
160 vp_as_scissor = ctx->viewports.as_scissor[0];
161 for (unsigned i = 1; i < SI_MAX_VIEWPORTS; i++) {
162 si_scissor_make_union(&vp_as_scissor,
163 &ctx->viewports.as_scissor[i]);
164 }
165 } else {
166 vp_as_scissor = ctx->viewports.as_scissor[0];
167 }
168
169 /* Blits don't set the viewport state. The vertex shader determines
170 * the viewport size by scaling the coordinates, so we don't know
171 * how large the viewport is. Assume the worst case.
172 */
173 if (ctx->vs_disables_clipping_viewport)
174 vp_as_scissor.quant_mode = SI_QUANT_MODE_16_8_FIXED_POINT_1_256TH;
175
176 /* Determine the optimal hardware screen offset to center the viewport
177 * within the viewport range in order to maximize the guardband size.
178 */
179 int hw_screen_offset_x = (vp_as_scissor.maxx + vp_as_scissor.minx) / 2;
180 int hw_screen_offset_y = (vp_as_scissor.maxy + vp_as_scissor.miny) / 2;
181
182 const unsigned hw_screen_offset_max = 8176;
183 /* SI-CI need to align the offset to an ubertile consisting of all SEs. */
184 const unsigned hw_screen_offset_alignment =
185 ctx->chip_class >= VI ? 16 : MAX2(ctx->screen->se_tile_repeat, 16);
186
187 hw_screen_offset_x = CLAMP(hw_screen_offset_x, 0, hw_screen_offset_max);
188 hw_screen_offset_y = CLAMP(hw_screen_offset_y, 0, hw_screen_offset_max);
189
190 /* Align the screen offset by dropping the low 4 bits. */
191 hw_screen_offset_x &= ~(hw_screen_offset_alignment - 1);
192 hw_screen_offset_y &= ~(hw_screen_offset_alignment - 1);
193
194 /* Apply the offset to center the viewport and maximize the guardband. */
195 vp_as_scissor.minx -= hw_screen_offset_x;
196 vp_as_scissor.maxx -= hw_screen_offset_x;
197 vp_as_scissor.miny -= hw_screen_offset_y;
198 vp_as_scissor.maxy -= hw_screen_offset_y;
199
200 /* Reconstruct the viewport transformation from the scissor. */
201 vp.translate[0] = (vp_as_scissor.minx + vp_as_scissor.maxx) / 2.0;
202 vp.translate[1] = (vp_as_scissor.miny + vp_as_scissor.maxy) / 2.0;
203 vp.scale[0] = vp_as_scissor.maxx - vp.translate[0];
204 vp.scale[1] = vp_as_scissor.maxy - vp.translate[1];
205
206 /* Treat a 0x0 viewport as 1x1 to prevent division by zero. */
207 if (vp_as_scissor.minx == vp_as_scissor.maxx)
208 vp.scale[0] = 0.5;
209 if (vp_as_scissor.miny == vp_as_scissor.maxy)
210 vp.scale[1] = 0.5;
211
212 /* Find the biggest guard band that is inside the supported viewport
213 * range. The guard band is specified as a horizontal and vertical
214 * distance from (0,0) in clip space.
215 *
216 * This is done by applying the inverse viewport transformation
217 * on the viewport limits to get those limits in clip space.
218 *
219 * The viewport range is [-max_viewport_size/2, max_viewport_size/2].
220 */
221 static unsigned max_viewport_size[] = {65535, 16383, 4095};
222 assert(vp_as_scissor.quant_mode < ARRAY_SIZE(max_viewport_size));
223 max_range = max_viewport_size[vp_as_scissor.quant_mode] / 2;
224 left = (-max_range - vp.translate[0]) / vp.scale[0];
225 right = ( max_range - vp.translate[0]) / vp.scale[0];
226 top = (-max_range - vp.translate[1]) / vp.scale[1];
227 bottom = ( max_range - vp.translate[1]) / vp.scale[1];
228
229 assert(left <= -1 && top <= -1 && right >= 1 && bottom >= 1);
230
231 guardband_x = MIN2(-left, right);
232 guardband_y = MIN2(-top, bottom);
233
234 discard_x = 1.0;
235 discard_y = 1.0;
236
237 if (unlikely(util_prim_is_points_or_lines(ctx->current_rast_prim))) {
238 /* When rendering wide points or lines, we need to be more
239 * conservative about when to discard them entirely. */
240 float pixels;
241
242 if (ctx->current_rast_prim == PIPE_PRIM_POINTS)
243 pixels = rs->max_point_size;
244 else
245 pixels = rs->line_width;
246
247 /* Add half the point size / line width */
248 discard_x += pixels / (2.0 * vp.scale[0]);
249 discard_y += pixels / (2.0 * vp.scale[1]);
250
251 /* Discard primitives that would lie entirely outside the clip
252 * region. */
253 discard_x = MIN2(discard_x, guardband_x);
254 discard_y = MIN2(discard_y, guardband_y);
255 }
256
257 /* If any of the GB registers is updated, all of them must be updated.
258 * R_028BE8_PA_CL_GB_VERT_CLIP_ADJ, R_028BEC_PA_CL_GB_VERT_DISC_ADJ
259 * R_028BF0_PA_CL_GB_HORZ_CLIP_ADJ, R_028BF4_PA_CL_GB_HORZ_DISC_ADJ
260 */
261 unsigned initial_cdw = ctx->gfx_cs->current.cdw;
262 radeon_opt_set_context_reg4(ctx, R_028BE8_PA_CL_GB_VERT_CLIP_ADJ,
263 SI_TRACKED_PA_CL_GB_VERT_CLIP_ADJ,
264 fui(guardband_y), fui(discard_y),
265 fui(guardband_x), fui(discard_x));
266 radeon_opt_set_context_reg(ctx, R_028234_PA_SU_HARDWARE_SCREEN_OFFSET,
267 SI_TRACKED_PA_SU_HARDWARE_SCREEN_OFFSET,
268 S_028234_HW_SCREEN_OFFSET_X(hw_screen_offset_x >> 4) |
269 S_028234_HW_SCREEN_OFFSET_Y(hw_screen_offset_y >> 4));
270 radeon_opt_set_context_reg(ctx, R_028BE4_PA_SU_VTX_CNTL,
271 SI_TRACKED_PA_SU_VTX_CNTL,
272 S_028BE4_PIX_CENTER(rs->half_pixel_center) |
273 S_028BE4_QUANT_MODE(V_028BE4_X_16_8_FIXED_POINT_1_256TH +
274 vp_as_scissor.quant_mode));
275 if (initial_cdw != ctx->gfx_cs->current.cdw)
276 ctx->context_roll_counter++;
277 }
278
279 static void si_emit_scissors(struct si_context *ctx)
280 {
281 struct radeon_cmdbuf *cs = ctx->gfx_cs;
282 struct pipe_scissor_state *states = ctx->scissors.states;
283 unsigned mask = ctx->scissors.dirty_mask;
284 bool scissor_enabled = ctx->queued.named.rasterizer->scissor_enable;
285
286 /* The simple case: Only 1 viewport is active. */
287 if (!ctx->vs_writes_viewport_index) {
288 struct si_signed_scissor *vp = &ctx->viewports.as_scissor[0];
289
290 if (!(mask & 1))
291 return;
292
293 radeon_set_context_reg_seq(cs, R_028250_PA_SC_VPORT_SCISSOR_0_TL, 2);
294 si_emit_one_scissor(ctx, cs, vp, scissor_enabled ? &states[0] : NULL);
295 ctx->scissors.dirty_mask &= ~1; /* clear one bit */
296 return;
297 }
298
299 while (mask) {
300 int start, count, i;
301
302 u_bit_scan_consecutive_range(&mask, &start, &count);
303
304 radeon_set_context_reg_seq(cs, R_028250_PA_SC_VPORT_SCISSOR_0_TL +
305 start * 4 * 2, count * 2);
306 for (i = start; i < start+count; i++) {
307 si_emit_one_scissor(ctx, cs, &ctx->viewports.as_scissor[i],
308 scissor_enabled ? &states[i] : NULL);
309 }
310 }
311 ctx->scissors.dirty_mask = 0;
312 }
313
314 static void si_set_viewport_states(struct pipe_context *pctx,
315 unsigned start_slot,
316 unsigned num_viewports,
317 const struct pipe_viewport_state *state)
318 {
319 struct si_context *ctx = (struct si_context *)pctx;
320 unsigned mask;
321 int i;
322
323 for (i = 0; i < num_viewports; i++) {
324 unsigned index = start_slot + i;
325 struct si_signed_scissor *scissor = &ctx->viewports.as_scissor[index];
326
327 ctx->viewports.states[index] = state[i];
328
329 si_get_scissor_from_viewport(ctx, &state[i], scissor);
330
331 unsigned w = scissor->maxx - scissor->minx;
332 unsigned h = scissor->maxy - scissor->miny;
333 unsigned max_extent = MAX2(w, h);
334
335 /* Determine the best quantization mode (subpixel precision),
336 * but also leave enough space for the guardband.
337 *
338 * Note that primitive binning requires QUANT_MODE == 16_8 on Vega10
339 * and Raven1. What we do depends on the chip:
340 * - Vega10: Never use primitive binning.
341 * - Raven1: Always use QUANT_MODE == 16_8.
342 */
343 if (ctx->family == CHIP_RAVEN)
344 max_extent = 16384; /* Use QUANT_MODE == 16_8. */
345
346 if (max_extent <= 1024) /* 4K scanline area for guardband */
347 scissor->quant_mode = SI_QUANT_MODE_12_12_FIXED_POINT_1_4096TH;
348 else if (max_extent <= 4096) /* 16K scanline area for guardband */
349 scissor->quant_mode = SI_QUANT_MODE_14_10_FIXED_POINT_1_1024TH;
350 else /* 64K scanline area for guardband */
351 scissor->quant_mode = SI_QUANT_MODE_16_8_FIXED_POINT_1_256TH;
352 }
353
354 mask = ((1 << num_viewports) - 1) << start_slot;
355 ctx->viewports.dirty_mask |= mask;
356 ctx->viewports.depth_range_dirty_mask |= mask;
357 ctx->scissors.dirty_mask |= mask;
358 si_mark_atom_dirty(ctx, &ctx->atoms.s.viewports);
359 si_mark_atom_dirty(ctx, &ctx->atoms.s.guardband);
360 si_mark_atom_dirty(ctx, &ctx->atoms.s.scissors);
361 }
362
363 static void si_emit_one_viewport(struct si_context *ctx,
364 struct pipe_viewport_state *state)
365 {
366 struct radeon_cmdbuf *cs = ctx->gfx_cs;
367
368 radeon_emit(cs, fui(state->scale[0]));
369 radeon_emit(cs, fui(state->translate[0]));
370 radeon_emit(cs, fui(state->scale[1]));
371 radeon_emit(cs, fui(state->translate[1]));
372 radeon_emit(cs, fui(state->scale[2]));
373 radeon_emit(cs, fui(state->translate[2]));
374 }
375
376 static void si_emit_viewports(struct si_context *ctx)
377 {
378 struct radeon_cmdbuf *cs = ctx->gfx_cs;
379 struct pipe_viewport_state *states = ctx->viewports.states;
380 unsigned mask = ctx->viewports.dirty_mask;
381
382 /* The simple case: Only 1 viewport is active. */
383 if (!ctx->vs_writes_viewport_index) {
384 if (!(mask & 1))
385 return;
386
387 radeon_set_context_reg_seq(cs, R_02843C_PA_CL_VPORT_XSCALE, 6);
388 si_emit_one_viewport(ctx, &states[0]);
389 ctx->viewports.dirty_mask &= ~1; /* clear one bit */
390 return;
391 }
392
393 while (mask) {
394 int start, count, i;
395
396 u_bit_scan_consecutive_range(&mask, &start, &count);
397
398 radeon_set_context_reg_seq(cs, R_02843C_PA_CL_VPORT_XSCALE +
399 start * 4 * 6, count * 6);
400 for (i = start; i < start+count; i++)
401 si_emit_one_viewport(ctx, &states[i]);
402 }
403 ctx->viewports.dirty_mask = 0;
404 }
405
406 static inline void
407 si_viewport_zmin_zmax(const struct pipe_viewport_state *vp, bool halfz,
408 bool window_space_position, float *zmin, float *zmax)
409 {
410 if (window_space_position) {
411 *zmin = 0;
412 *zmax = 1;
413 return;
414 }
415 util_viewport_zmin_zmax(vp, halfz, zmin, zmax);
416 }
417
418 static void si_emit_depth_ranges(struct si_context *ctx)
419 {
420 struct radeon_cmdbuf *cs = ctx->gfx_cs;
421 struct pipe_viewport_state *states = ctx->viewports.states;
422 unsigned mask = ctx->viewports.depth_range_dirty_mask;
423 bool clip_halfz = ctx->queued.named.rasterizer->clip_halfz;
424 bool window_space = ctx->vs_disables_clipping_viewport;
425 float zmin, zmax;
426
427 /* The simple case: Only 1 viewport is active. */
428 if (!ctx->vs_writes_viewport_index) {
429 if (!(mask & 1))
430 return;
431
432 si_viewport_zmin_zmax(&states[0], clip_halfz, window_space,
433 &zmin, &zmax);
434
435 radeon_set_context_reg_seq(cs, R_0282D0_PA_SC_VPORT_ZMIN_0, 2);
436 radeon_emit(cs, fui(zmin));
437 radeon_emit(cs, fui(zmax));
438 ctx->viewports.depth_range_dirty_mask &= ~1; /* clear one bit */
439 return;
440 }
441
442 while (mask) {
443 int start, count, i;
444
445 u_bit_scan_consecutive_range(&mask, &start, &count);
446
447 radeon_set_context_reg_seq(cs, R_0282D0_PA_SC_VPORT_ZMIN_0 +
448 start * 4 * 2, count * 2);
449 for (i = start; i < start+count; i++) {
450 si_viewport_zmin_zmax(&states[i], clip_halfz, window_space,
451 &zmin, &zmax);
452 radeon_emit(cs, fui(zmin));
453 radeon_emit(cs, fui(zmax));
454 }
455 }
456 ctx->viewports.depth_range_dirty_mask = 0;
457 }
458
459 static void si_emit_viewport_states(struct si_context *ctx)
460 {
461 si_emit_viewports(ctx);
462 si_emit_depth_ranges(ctx);
463 }
464
465 /**
466 * This reacts to 2 state changes:
467 * - VS.writes_viewport_index
468 * - VS output position in window space (enable/disable)
469 *
470 * Normally, we only emit 1 viewport and 1 scissor if no shader is using
471 * the VIEWPORT_INDEX output, and emitting the other viewports and scissors
472 * is delayed. When a shader with VIEWPORT_INDEX appears, this should be
473 * called to emit the rest.
474 */
475 void si_update_vs_viewport_state(struct si_context *ctx)
476 {
477 struct tgsi_shader_info *info = si_get_vs_info(ctx);
478 bool vs_window_space;
479
480 if (!info)
481 return;
482
483 /* When the VS disables clipping and viewport transformation. */
484 vs_window_space =
485 info->properties[TGSI_PROPERTY_VS_WINDOW_SPACE_POSITION];
486
487 if (ctx->vs_disables_clipping_viewport != vs_window_space) {
488 ctx->vs_disables_clipping_viewport = vs_window_space;
489 ctx->scissors.dirty_mask = (1 << SI_MAX_VIEWPORTS) - 1;
490 ctx->viewports.depth_range_dirty_mask = (1 << SI_MAX_VIEWPORTS) - 1;
491 si_mark_atom_dirty(ctx, &ctx->atoms.s.scissors);
492 si_mark_atom_dirty(ctx, &ctx->atoms.s.viewports);
493 }
494
495 /* Viewport index handling. */
496 if (ctx->vs_writes_viewport_index == info->writes_viewport_index)
497 return;
498
499 /* This changes how the guardband is computed. */
500 ctx->vs_writes_viewport_index = info->writes_viewport_index;
501 si_mark_atom_dirty(ctx, &ctx->atoms.s.guardband);
502
503 if (!ctx->vs_writes_viewport_index)
504 return;
505
506 if (ctx->scissors.dirty_mask)
507 si_mark_atom_dirty(ctx, &ctx->atoms.s.scissors);
508
509 if (ctx->viewports.dirty_mask ||
510 ctx->viewports.depth_range_dirty_mask)
511 si_mark_atom_dirty(ctx, &ctx->atoms.s.viewports);
512 }
513
514 static void si_emit_window_rectangles(struct si_context *sctx)
515 {
516 /* There are four clipping rectangles. Their corner coordinates are inclusive.
517 * Every pixel is assigned a number from 0 and 15 by setting bits 0-3 depending
518 * on whether the pixel is inside cliprects 0-3, respectively. For example,
519 * if a pixel is inside cliprects 0 and 1, but outside 2 and 3, it is assigned
520 * the number 3 (binary 0011).
521 *
522 * If CLIPRECT_RULE & (1 << number), the pixel is rasterized.
523 */
524 struct radeon_cmdbuf *cs = sctx->gfx_cs;
525 static const unsigned outside[4] = {
526 /* outside rectangle 0 */
527 V_02820C_OUT |
528 V_02820C_IN_1 |
529 V_02820C_IN_2 |
530 V_02820C_IN_21 |
531 V_02820C_IN_3 |
532 V_02820C_IN_31 |
533 V_02820C_IN_32 |
534 V_02820C_IN_321,
535 /* outside rectangles 0, 1 */
536 V_02820C_OUT |
537 V_02820C_IN_2 |
538 V_02820C_IN_3 |
539 V_02820C_IN_32,
540 /* outside rectangles 0, 1, 2 */
541 V_02820C_OUT |
542 V_02820C_IN_3,
543 /* outside rectangles 0, 1, 2, 3 */
544 V_02820C_OUT,
545 };
546 const unsigned disabled = 0xffff; /* all inside and outside cases */
547 unsigned num_rectangles = sctx->num_window_rectangles;
548 struct pipe_scissor_state *rects = sctx->window_rectangles;
549 unsigned rule;
550
551 assert(num_rectangles <= 4);
552
553 if (num_rectangles == 0)
554 rule = disabled;
555 else if (sctx->window_rectangles_include)
556 rule = ~outside[num_rectangles - 1];
557 else
558 rule = outside[num_rectangles - 1];
559
560 radeon_opt_set_context_reg(sctx, R_02820C_PA_SC_CLIPRECT_RULE,
561 SI_TRACKED_PA_SC_CLIPRECT_RULE, rule);
562 if (num_rectangles == 0)
563 return;
564
565 radeon_set_context_reg_seq(cs, R_028210_PA_SC_CLIPRECT_0_TL,
566 num_rectangles * 2);
567 for (unsigned i = 0; i < num_rectangles; i++) {
568 radeon_emit(cs, S_028210_TL_X(rects[i].minx) |
569 S_028210_TL_Y(rects[i].miny));
570 radeon_emit(cs, S_028214_BR_X(rects[i].maxx) |
571 S_028214_BR_Y(rects[i].maxy));
572 }
573 }
574
575 static void si_set_window_rectangles(struct pipe_context *ctx,
576 boolean include,
577 unsigned num_rectangles,
578 const struct pipe_scissor_state *rects)
579 {
580 struct si_context *sctx = (struct si_context *)ctx;
581
582 sctx->num_window_rectangles = num_rectangles;
583 sctx->window_rectangles_include = include;
584 if (num_rectangles) {
585 memcpy(sctx->window_rectangles, rects,
586 sizeof(*rects) * num_rectangles);
587 }
588
589 si_mark_atom_dirty(sctx, &sctx->atoms.s.window_rectangles);
590 }
591
592 void si_init_viewport_functions(struct si_context *ctx)
593 {
594 ctx->atoms.s.guardband.emit = si_emit_guardband;
595 ctx->atoms.s.scissors.emit = si_emit_scissors;
596 ctx->atoms.s.viewports.emit = si_emit_viewport_states;
597 ctx->atoms.s.window_rectangles.emit = si_emit_window_rectangles;
598
599 ctx->b.set_scissor_states = si_set_scissor_states;
600 ctx->b.set_viewport_states = si_set_viewport_states;
601 ctx->b.set_window_rectangles = si_set_window_rectangles;
602
603 for (unsigned i = 0; i < 16; i++)
604 ctx->viewports.as_scissor[i].quant_mode = SI_QUANT_MODE_16_8_FIXED_POINT_1_256TH;
605 }