Merge remote branch 'origin/master' into nv50-compiler
[mesa.git] / src / gallium / drivers / rbug / rbug_context.h
1 /**************************************************************************
2 *
3 * Copyright 2010 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #ifndef RBUG_CONTEXT_H
29 #define RBUG_CONTEXT_H
30
31 #include "pipe/p_state.h"
32 #include "pipe/p_context.h"
33
34 #include "rbug_screen.h"
35
36
37 struct rbug_context {
38 struct pipe_context base; /**< base class */
39
40 struct pipe_context *pipe;
41
42 struct rbug_list list;
43
44 /* call locking */
45 pipe_mutex call_mutex;
46
47 /* current state */
48 struct {
49 struct rbug_shader *fs;
50 struct rbug_shader *vs;
51 struct rbug_shader *gs;
52
53 struct rbug_sampler_view *fs_views[PIPE_MAX_SAMPLERS];
54 struct rbug_resource *fs_texs[PIPE_MAX_SAMPLERS];
55 unsigned num_fs_views;
56
57 struct rbug_sampler_view *vs_views[PIPE_MAX_VERTEX_SAMPLERS];
58 struct rbug_resource *vs_texs[PIPE_MAX_VERTEX_SAMPLERS];
59 unsigned num_vs_views;
60
61 unsigned nr_cbufs;
62 struct rbug_resource *cbufs[PIPE_MAX_COLOR_BUFS];
63 struct rbug_resource *zsbuf;
64 } curr;
65
66 /* draw locking */
67 pipe_mutex draw_mutex;
68 pipe_condvar draw_cond;
69 unsigned draw_num_rules;
70 int draw_blocker;
71 int draw_blocked;
72
73 struct {
74 struct rbug_shader *fs;
75 struct rbug_shader *vs;
76
77 struct rbug_resource *texture;
78 struct rbug_resource *surf;
79
80 int blocker;
81 } draw_rule;
82
83 /* list of state objects */
84 pipe_mutex list_mutex;
85 unsigned num_shaders;
86 struct rbug_list shaders;
87 };
88
89 static INLINE struct rbug_context *
90 rbug_context(struct pipe_context *pipe)
91 {
92 return (struct rbug_context *)pipe;
93 }
94
95
96 /**********************************************************
97 * rbug_context.c
98 */
99
100 struct pipe_context *
101 rbug_context_create(struct pipe_screen *screen, struct pipe_context *pipe);
102
103
104 /**********************************************************
105 * rbug_core.c
106 */
107
108 void rbug_notify_draw_blocked(struct rbug_context *rb_context);
109
110
111 #endif /* RBUG_CONTEXT_H */