1 /**************************************************************************
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
5 * Copyright 2008 VMware, Inc. All rights reserved.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the
9 * "Software"), to deal in the Software without restriction, including
10 * without limitation the rights to use, copy, modify, merge, publish,
11 * distribute, sub license, and/or sell copies of the Software, and to
12 * permit persons to whom the Software is furnished to do so, subject to
13 * the following conditions:
15 * The above copyright notice and this permission notice (including the
16 * next paragraph) shall be included in all copies or substantial portions
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
22 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
23 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
24 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
25 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
27 **************************************************************************/
30 * Keith Whitwell <keith@tungstengraphics.com>
33 #include "draw/draw_context.h"
34 #include "draw/draw_vbuf.h"
35 #include "pipe/p_defines.h"
36 #include "util/u_math.h"
37 #include "util/u_memory.h"
39 #include "sp_context.h"
41 #include "sp_prim_vbuf.h"
43 #include "sp_surface.h"
44 #include "sp_tile_cache.h"
45 #include "sp_tex_tile_cache.h"
46 #include "sp_texture.h"
47 #include "sp_winsys.h"
53 * Map any drawing surfaces which aren't already mapped
56 softpipe_map_transfers(struct softpipe_context
*sp
)
60 for (i
= 0; i
< sp
->framebuffer
.nr_cbufs
; i
++) {
61 sp_tile_cache_map_transfers(sp
->cbuf_cache
[i
]);
64 sp_tile_cache_map_transfers(sp
->zsbuf_cache
);
69 * Unmap any mapped drawing surfaces
72 softpipe_unmap_transfers(struct softpipe_context
*sp
)
76 for (i
= 0; i
< sp
->framebuffer
.nr_cbufs
; i
++) {
77 sp_tile_cache_unmap_transfers(sp
->cbuf_cache
[i
]);
80 sp_tile_cache_unmap_transfers(sp
->zsbuf_cache
);
84 static void softpipe_destroy( struct pipe_context
*pipe
)
86 struct softpipe_context
*softpipe
= softpipe_context( pipe
);
90 draw_destroy( softpipe
->draw
);
92 softpipe
->quad
.shade
->destroy( softpipe
->quad
.shade
);
93 softpipe
->quad
.depth_test
->destroy( softpipe
->quad
.depth_test
);
94 softpipe
->quad
.blend
->destroy( softpipe
->quad
.blend
);
96 for (i
= 0; i
< PIPE_MAX_COLOR_BUFS
; i
++)
97 sp_destroy_tile_cache(softpipe
->cbuf_cache
[i
]);
98 sp_destroy_tile_cache(softpipe
->zsbuf_cache
);
100 for (i
= 0; i
< PIPE_MAX_SAMPLERS
; i
++)
101 sp_destroy_tex_tile_cache(softpipe
->tex_cache
[i
]);
103 for (i
= 0; i
< Elements(softpipe
->constants
); i
++) {
104 if (softpipe
->constants
[i
].buffer
) {
105 pipe_buffer_reference(&softpipe
->constants
[i
].buffer
, NULL
);
113 softpipe_is_texture_referenced( struct pipe_context
*pipe
,
114 struct pipe_texture
*texture
,
115 unsigned face
, unsigned level
)
117 struct softpipe_context
*softpipe
= softpipe_context( pipe
);
120 if(softpipe
->dirty_render_cache
) {
121 for (i
= 0; i
< softpipe
->framebuffer
.nr_cbufs
; i
++) {
122 if(softpipe
->framebuffer
.cbufs
[i
] &&
123 softpipe
->framebuffer
.cbufs
[i
]->texture
== texture
)
124 return PIPE_REFERENCED_FOR_WRITE
;
126 if(softpipe
->framebuffer
.zsbuf
&&
127 softpipe
->framebuffer
.zsbuf
->texture
== texture
)
128 return PIPE_REFERENCED_FOR_WRITE
;
131 /* FIXME: we also need to do the same for the texture cache */
133 return PIPE_UNREFERENCED
;
137 softpipe_is_buffer_referenced( struct pipe_context
*pipe
,
138 struct pipe_buffer
*buf
)
140 return PIPE_UNREFERENCED
;
143 struct pipe_context
*
144 softpipe_create( struct pipe_screen
*screen
)
146 struct softpipe_context
*softpipe
= CALLOC_STRUCT(softpipe_context
);
152 softpipe
->use_sse
= !debug_get_bool_option( "GALLIUM_NOSSE", FALSE
);
154 softpipe
->use_sse
= FALSE
;
157 softpipe
->dump_fs
= debug_get_bool_option( "GALLIUM_DUMP_FS", FALSE
);
159 softpipe
->pipe
.winsys
= screen
->winsys
;
160 softpipe
->pipe
.screen
= screen
;
161 softpipe
->pipe
.destroy
= softpipe_destroy
;
164 softpipe
->pipe
.create_blend_state
= softpipe_create_blend_state
;
165 softpipe
->pipe
.bind_blend_state
= softpipe_bind_blend_state
;
166 softpipe
->pipe
.delete_blend_state
= softpipe_delete_blend_state
;
168 softpipe
->pipe
.create_sampler_state
= softpipe_create_sampler_state
;
169 softpipe
->pipe
.bind_sampler_states
= softpipe_bind_sampler_states
;
170 softpipe
->pipe
.delete_sampler_state
= softpipe_delete_sampler_state
;
172 softpipe
->pipe
.create_depth_stencil_alpha_state
= softpipe_create_depth_stencil_state
;
173 softpipe
->pipe
.bind_depth_stencil_alpha_state
= softpipe_bind_depth_stencil_state
;
174 softpipe
->pipe
.delete_depth_stencil_alpha_state
= softpipe_delete_depth_stencil_state
;
176 softpipe
->pipe
.create_rasterizer_state
= softpipe_create_rasterizer_state
;
177 softpipe
->pipe
.bind_rasterizer_state
= softpipe_bind_rasterizer_state
;
178 softpipe
->pipe
.delete_rasterizer_state
= softpipe_delete_rasterizer_state
;
180 softpipe
->pipe
.create_fs_state
= softpipe_create_fs_state
;
181 softpipe
->pipe
.bind_fs_state
= softpipe_bind_fs_state
;
182 softpipe
->pipe
.delete_fs_state
= softpipe_delete_fs_state
;
184 softpipe
->pipe
.create_vs_state
= softpipe_create_vs_state
;
185 softpipe
->pipe
.bind_vs_state
= softpipe_bind_vs_state
;
186 softpipe
->pipe
.delete_vs_state
= softpipe_delete_vs_state
;
188 softpipe
->pipe
.set_blend_color
= softpipe_set_blend_color
;
189 softpipe
->pipe
.set_clip_state
= softpipe_set_clip_state
;
190 softpipe
->pipe
.set_constant_buffer
= softpipe_set_constant_buffer
;
191 softpipe
->pipe
.set_framebuffer_state
= softpipe_set_framebuffer_state
;
192 softpipe
->pipe
.set_polygon_stipple
= softpipe_set_polygon_stipple
;
193 softpipe
->pipe
.set_scissor_state
= softpipe_set_scissor_state
;
194 softpipe
->pipe
.set_sampler_textures
= softpipe_set_sampler_textures
;
195 softpipe
->pipe
.set_viewport_state
= softpipe_set_viewport_state
;
197 softpipe
->pipe
.set_vertex_buffers
= softpipe_set_vertex_buffers
;
198 softpipe
->pipe
.set_vertex_elements
= softpipe_set_vertex_elements
;
200 softpipe
->pipe
.draw_arrays
= softpipe_draw_arrays
;
201 softpipe
->pipe
.draw_elements
= softpipe_draw_elements
;
202 softpipe
->pipe
.draw_range_elements
= softpipe_draw_range_elements
;
203 softpipe
->pipe
.set_edgeflags
= softpipe_set_edgeflags
;
206 softpipe
->pipe
.clear
= softpipe_clear
;
207 softpipe
->pipe
.flush
= softpipe_flush
;
209 softpipe
->pipe
.is_texture_referenced
= softpipe_is_texture_referenced
;
210 softpipe
->pipe
.is_buffer_referenced
= softpipe_is_buffer_referenced
;
212 softpipe_init_query_funcs( softpipe
);
213 softpipe_init_texture_funcs( softpipe
);
216 * Alloc caches for accessing drawing surfaces and textures.
217 * Must be before quad stage setup!
219 for (i
= 0; i
< PIPE_MAX_COLOR_BUFS
; i
++)
220 softpipe
->cbuf_cache
[i
] = sp_create_tile_cache( screen
);
221 softpipe
->zsbuf_cache
= sp_create_tile_cache( screen
);
223 for (i
= 0; i
< PIPE_MAX_SAMPLERS
; i
++)
224 softpipe
->tex_cache
[i
] = sp_create_tex_tile_cache( screen
);
227 /* setup quad rendering stages */
228 softpipe
->quad
.shade
= sp_quad_shade_stage(softpipe
);
229 softpipe
->quad
.depth_test
= sp_quad_depth_test_stage(softpipe
);
230 softpipe
->quad
.blend
= sp_quad_blend_stage(softpipe
);
234 * Create drawing context and plug our rendering stage into it.
236 softpipe
->draw
= draw_create();
240 draw_texture_samplers(softpipe
->draw
,
242 (struct tgsi_sampler
**)
243 softpipe
->tgsi
.vert_samplers_list
);
245 if (debug_get_bool_option( "SP_NO_RAST", FALSE
))
246 softpipe
->no_rast
= TRUE
;
248 softpipe
->vbuf_backend
= sp_create_vbuf_backend(softpipe
);
249 if (!softpipe
->vbuf_backend
)
252 softpipe
->vbuf
= draw_vbuf_stage(softpipe
->draw
, softpipe
->vbuf_backend
);
256 draw_set_rasterize_stage(softpipe
->draw
, softpipe
->vbuf
);
257 draw_set_render(softpipe
->draw
, softpipe
->vbuf_backend
);
261 /* plug in AA line/point stages */
262 draw_install_aaline_stage(softpipe
->draw
, &softpipe
->pipe
);
263 draw_install_aapoint_stage(softpipe
->draw
, &softpipe
->pipe
);
265 /* Do polygon stipple w/ texture map + frag prog? */
266 draw_install_pstipple_stage(softpipe
->draw
, &softpipe
->pipe
);
268 sp_init_surface_functions(softpipe
);
270 return &softpipe
->pipe
;
273 softpipe_destroy(&softpipe
->pipe
);