softpipe: make vertex state functions static
[mesa.git] / src / gallium / drivers / softpipe / sp_context.c
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 * Copyright 2008 VMware, Inc. All rights reserved.
6 *
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12 * permit persons to whom the Software is furnished to do so, subject to
13 * the following conditions:
14 *
15 * The above copyright notice and this permission notice (including the
16 * next paragraph) shall be included in all copies or substantial portions
17 * of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
22 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
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24 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
25 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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27 **************************************************************************/
28
29 /* Author:
30 * Keith Whitwell <keith@tungstengraphics.com>
31 */
32
33 #include "draw/draw_context.h"
34 #include "draw/draw_vbuf.h"
35 #include "pipe/p_defines.h"
36 #include "util/u_math.h"
37 #include "util/u_memory.h"
38 #include "util/u_inlines.h"
39 #include "tgsi/tgsi_exec.h"
40 #include "sp_clear.h"
41 #include "sp_context.h"
42 #include "sp_flush.h"
43 #include "sp_prim_vbuf.h"
44 #include "sp_state.h"
45 #include "sp_surface.h"
46 #include "sp_tile_cache.h"
47 #include "sp_tex_tile_cache.h"
48 #include "sp_texture.h"
49 #include "sp_query.h"
50
51
52
53 /**
54 * Map any drawing surfaces which aren't already mapped
55 */
56 void
57 softpipe_map_transfers(struct softpipe_context *sp)
58 {
59 unsigned i;
60
61 for (i = 0; i < sp->framebuffer.nr_cbufs; i++) {
62 sp_tile_cache_map_transfers(sp->cbuf_cache[i]);
63 }
64
65 sp_tile_cache_map_transfers(sp->zsbuf_cache);
66 }
67
68
69 /**
70 * Unmap any mapped drawing surfaces
71 */
72 void
73 softpipe_unmap_transfers(struct softpipe_context *sp)
74 {
75 uint i;
76
77 for (i = 0; i < sp->framebuffer.nr_cbufs; i++) {
78 sp_tile_cache_unmap_transfers(sp->cbuf_cache[i]);
79 }
80
81 sp_tile_cache_unmap_transfers(sp->zsbuf_cache);
82 }
83
84
85 static void
86 softpipe_destroy( struct pipe_context *pipe )
87 {
88 struct softpipe_context *softpipe = softpipe_context( pipe );
89 uint i;
90
91 if (softpipe->draw)
92 draw_destroy( softpipe->draw );
93
94 softpipe->quad.shade->destroy( softpipe->quad.shade );
95 softpipe->quad.depth_test->destroy( softpipe->quad.depth_test );
96 softpipe->quad.blend->destroy( softpipe->quad.blend );
97 softpipe->quad.pstipple->destroy( softpipe->quad.pstipple );
98
99 for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
100 sp_destroy_tile_cache(softpipe->cbuf_cache[i]);
101 pipe_surface_reference(&softpipe->framebuffer.cbufs[i], NULL);
102 }
103
104 sp_destroy_tile_cache(softpipe->zsbuf_cache);
105 pipe_surface_reference(&softpipe->framebuffer.zsbuf, NULL);
106
107 for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
108 sp_destroy_tex_tile_cache(softpipe->tex_cache[i]);
109 pipe_sampler_view_reference(&softpipe->sampler_views[i], NULL);
110 }
111
112 for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) {
113 sp_destroy_tex_tile_cache(softpipe->vertex_tex_cache[i]);
114 pipe_sampler_view_reference(&softpipe->vertex_sampler_views[i], NULL);
115 }
116
117 for (i = 0; i < PIPE_MAX_GEOMETRY_SAMPLERS; i++) {
118 sp_destroy_tex_tile_cache(softpipe->geometry_tex_cache[i]);
119 pipe_sampler_view_reference(&softpipe->geometry_sampler_views[i], NULL);
120 }
121
122 for (i = 0; i < PIPE_SHADER_TYPES; i++) {
123 uint j;
124
125 for (j = 0; j < PIPE_MAX_CONSTANT_BUFFERS; j++) {
126 if (softpipe->constants[i][j]) {
127 pipe_resource_reference(&softpipe->constants[i][j], NULL);
128 }
129 }
130 }
131
132 tgsi_exec_machine_destroy(softpipe->fs_machine);
133
134 FREE( softpipe );
135 }
136
137
138 /**
139 * if (the texture is being used as a framebuffer surface)
140 * return PIPE_REFERENCED_FOR_WRITE
141 * else if (the texture is a bound texture source)
142 * return PIPE_REFERENCED_FOR_READ
143 * else
144 * return PIPE_UNREFERENCED
145 */
146 static unsigned int
147 softpipe_is_resource_referenced( struct pipe_context *pipe,
148 struct pipe_resource *texture,
149 unsigned face, unsigned level)
150 {
151 struct softpipe_context *softpipe = softpipe_context( pipe );
152 unsigned i;
153
154 if (texture->target == PIPE_BUFFER)
155 return PIPE_UNREFERENCED;
156
157 /* check if any of the bound drawing surfaces are this texture */
158 if (softpipe->dirty_render_cache) {
159 for (i = 0; i < softpipe->framebuffer.nr_cbufs; i++) {
160 if (softpipe->framebuffer.cbufs[i] &&
161 softpipe->framebuffer.cbufs[i]->texture == texture) {
162 return PIPE_REFERENCED_FOR_WRITE;
163 }
164 }
165 if (softpipe->framebuffer.zsbuf &&
166 softpipe->framebuffer.zsbuf->texture == texture) {
167 return PIPE_REFERENCED_FOR_WRITE;
168 }
169 }
170
171 /* check if any of the tex_cache textures are this texture */
172 for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
173 if (softpipe->tex_cache[i] &&
174 softpipe->tex_cache[i]->texture == texture)
175 return PIPE_REFERENCED_FOR_READ;
176 }
177 for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) {
178 if (softpipe->vertex_tex_cache[i] &&
179 softpipe->vertex_tex_cache[i]->texture == texture)
180 return PIPE_REFERENCED_FOR_READ;
181 }
182 for (i = 0; i < PIPE_MAX_GEOMETRY_SAMPLERS; i++) {
183 if (softpipe->geometry_tex_cache[i] &&
184 softpipe->geometry_tex_cache[i]->texture == texture)
185 return PIPE_REFERENCED_FOR_READ;
186 }
187
188 return PIPE_UNREFERENCED;
189 }
190
191
192
193
194 static void
195 softpipe_render_condition( struct pipe_context *pipe,
196 struct pipe_query *query,
197 uint mode )
198 {
199 struct softpipe_context *softpipe = softpipe_context( pipe );
200
201 softpipe->render_cond_query = query;
202 softpipe->render_cond_mode = mode;
203 }
204
205
206
207 struct pipe_context *
208 softpipe_create_context( struct pipe_screen *screen,
209 void *priv )
210 {
211 struct softpipe_context *softpipe = CALLOC_STRUCT(softpipe_context);
212 uint i;
213
214 util_init_math();
215
216 #ifdef PIPE_ARCH_X86
217 softpipe->use_sse = !debug_get_bool_option( "GALLIUM_NOSSE", FALSE );
218 #else
219 softpipe->use_sse = FALSE;
220 #endif
221
222 softpipe->dump_fs = debug_get_bool_option( "GALLIUM_DUMP_FS", FALSE );
223 softpipe->dump_gs = debug_get_bool_option( "SOFTPIPE_DUMP_GS", FALSE );
224
225 softpipe->pipe.winsys = NULL;
226 softpipe->pipe.screen = screen;
227 softpipe->pipe.destroy = softpipe_destroy;
228 softpipe->pipe.priv = priv;
229
230 /* state setters */
231 softpipe_init_blend_funcs(&softpipe->pipe);
232 softpipe_init_sampler_funcs(&softpipe->pipe);
233
234 softpipe->pipe.create_rasterizer_state = softpipe_create_rasterizer_state;
235 softpipe->pipe.bind_rasterizer_state = softpipe_bind_rasterizer_state;
236 softpipe->pipe.delete_rasterizer_state = softpipe_delete_rasterizer_state;
237
238 softpipe_init_shader_funcs(&softpipe->pipe);
239
240 softpipe_init_vertex_funcs(&softpipe->pipe);
241
242 softpipe->pipe.create_stream_output_state = softpipe_create_stream_output_state;
243 softpipe->pipe.bind_stream_output_state = softpipe_bind_stream_output_state;
244 softpipe->pipe.delete_stream_output_state = softpipe_delete_stream_output_state;
245
246 softpipe->pipe.set_clip_state = softpipe_set_clip_state;
247 softpipe->pipe.set_framebuffer_state = softpipe_set_framebuffer_state;
248 softpipe->pipe.set_polygon_stipple = softpipe_set_polygon_stipple;
249 softpipe->pipe.set_scissor_state = softpipe_set_scissor_state;
250
251 softpipe->pipe.set_viewport_state = softpipe_set_viewport_state;
252 softpipe->pipe.set_stream_output_buffers = softpipe_set_stream_output_buffers;
253
254 softpipe->pipe.draw_vbo = softpipe_draw_vbo;
255 softpipe->pipe.draw_stream_output = softpipe_draw_stream_output;
256
257 softpipe->pipe.clear = softpipe_clear;
258 softpipe->pipe.flush = softpipe_flush;
259
260 softpipe->pipe.is_resource_referenced = softpipe_is_resource_referenced;
261
262 softpipe_init_query_funcs( softpipe );
263 softpipe_init_texture_funcs( &softpipe->pipe );
264
265 softpipe->pipe.render_condition = softpipe_render_condition;
266
267 /*
268 * Alloc caches for accessing drawing surfaces and textures.
269 * Must be before quad stage setup!
270 */
271 for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++)
272 softpipe->cbuf_cache[i] = sp_create_tile_cache( &softpipe->pipe );
273 softpipe->zsbuf_cache = sp_create_tile_cache( &softpipe->pipe );
274
275 for (i = 0; i < PIPE_MAX_SAMPLERS; i++)
276 softpipe->tex_cache[i] = sp_create_tex_tile_cache( &softpipe->pipe );
277 for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) {
278 softpipe->vertex_tex_cache[i] = sp_create_tex_tile_cache( &softpipe->pipe );
279 }
280 for (i = 0; i < PIPE_MAX_GEOMETRY_SAMPLERS; i++) {
281 softpipe->geometry_tex_cache[i] = sp_create_tex_tile_cache( &softpipe->pipe );
282 }
283
284 softpipe->fs_machine = tgsi_exec_machine_create();
285
286 /* setup quad rendering stages */
287 softpipe->quad.shade = sp_quad_shade_stage(softpipe);
288 softpipe->quad.depth_test = sp_quad_depth_test_stage(softpipe);
289 softpipe->quad.blend = sp_quad_blend_stage(softpipe);
290 softpipe->quad.pstipple = sp_quad_polygon_stipple_stage(softpipe);
291
292
293 /*
294 * Create drawing context and plug our rendering stage into it.
295 */
296 softpipe->draw = draw_create(&softpipe->pipe);
297 if (!softpipe->draw)
298 goto fail;
299
300 draw_texture_samplers(softpipe->draw,
301 PIPE_SHADER_VERTEX,
302 PIPE_MAX_VERTEX_SAMPLERS,
303 (struct tgsi_sampler **)
304 softpipe->tgsi.vert_samplers_list);
305
306 draw_texture_samplers(softpipe->draw,
307 PIPE_SHADER_GEOMETRY,
308 PIPE_MAX_GEOMETRY_SAMPLERS,
309 (struct tgsi_sampler **)
310 softpipe->tgsi.geom_samplers_list);
311
312 if (debug_get_bool_option( "SP_NO_RAST", FALSE ))
313 softpipe->no_rast = TRUE;
314
315 softpipe->vbuf_backend = sp_create_vbuf_backend(softpipe);
316 if (!softpipe->vbuf_backend)
317 goto fail;
318
319 softpipe->vbuf = draw_vbuf_stage(softpipe->draw, softpipe->vbuf_backend);
320 if (!softpipe->vbuf)
321 goto fail;
322
323 draw_set_rasterize_stage(softpipe->draw, softpipe->vbuf);
324 draw_set_render(softpipe->draw, softpipe->vbuf_backend);
325
326
327 /* plug in AA line/point stages */
328 draw_install_aaline_stage(softpipe->draw, &softpipe->pipe);
329 draw_install_aapoint_stage(softpipe->draw, &softpipe->pipe);
330
331 /* Do polygon stipple w/ texture map + frag prog? */
332 #if DO_PSTIPPLE_IN_DRAW_MODULE
333 draw_install_pstipple_stage(softpipe->draw, &softpipe->pipe);
334 #endif
335
336 draw_wide_point_sprites(softpipe->draw, TRUE);
337
338 sp_init_surface_functions(softpipe);
339
340 return &softpipe->pipe;
341
342 fail:
343 softpipe_destroy(&softpipe->pipe);
344 return NULL;
345 }