Merge commit 'origin/gallium-master-merge'
[mesa.git] / src / gallium / drivers / softpipe / sp_headers.h
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /* Authors: Keith Whitwell <keith@tungstengraphics.com>
29 */
30
31 #ifndef SP_HEADERS_H
32 #define SP_HEADERS_H
33
34 #include "pipe/p_state.h"
35 #include "tgsi/tgsi_exec.h"
36
37 #define PRIM_POINT 1
38 #define PRIM_LINE 2
39 #define PRIM_TRI 3
40
41
42 /* The rasterizer generates 2x2 quads of fragment and feeds them to
43 * the current fp_machine (see below).
44 * Remember that Y=0=top with Y increasing down the window.
45 */
46 #define QUAD_TOP_LEFT 0
47 #define QUAD_TOP_RIGHT 1
48 #define QUAD_BOTTOM_LEFT 2
49 #define QUAD_BOTTOM_RIGHT 3
50
51 #define MASK_TOP_LEFT (1 << QUAD_TOP_LEFT)
52 #define MASK_TOP_RIGHT (1 << QUAD_TOP_RIGHT)
53 #define MASK_BOTTOM_LEFT (1 << QUAD_BOTTOM_LEFT)
54 #define MASK_BOTTOM_RIGHT (1 << QUAD_BOTTOM_RIGHT)
55 #define MASK_ALL 0xf
56
57
58 /**
59 * Encodes everything we need to know about a 2x2 pixel block. Uses
60 * "Channel-Serial" or "SoA" layout.
61 */
62 struct quad_header_input
63 {
64 int x0;
65 int y0;
66 float coverage[QUAD_SIZE]; /** fragment coverage for antialiasing */
67 unsigned facing:1; /**< Front (0) or back (1) facing? */
68 unsigned prim:2; /**< PRIM_POINT, LINE, TRI */
69 };
70
71 struct quad_header_inout
72 {
73 unsigned mask:4;
74 };
75
76 struct quad_header_output
77 {
78 /** colors in SOA format (rrrr, gggg, bbbb, aaaa) */
79 float color[PIPE_MAX_COLOR_BUFS][NUM_CHANNELS][QUAD_SIZE];
80 float depth[QUAD_SIZE];
81 };
82
83 struct quad_header {
84 struct quad_header_input input;
85 struct quad_header_inout inout;
86 struct quad_header_output output;
87
88 const struct tgsi_interp_coef *coef;
89 const struct tgsi_interp_coef *posCoef;
90
91 unsigned nr_attrs;
92 };
93
94 #endif /* SP_HEADERS_H */
95