Merge remote branch 'origin/master' into HEAD
[mesa.git] / src / gallium / drivers / softpipe / sp_quad_stipple.c
1
2 /**
3 * quad polygon stipple stage
4 */
5
6 #include "sp_context.h"
7 #include "sp_quad.h"
8 #include "sp_quad_pipe.h"
9 #include "pipe/p_defines.h"
10 #include "util/u_memory.h"
11
12
13 /**
14 * Apply polygon stipple to quads produced by triangle rasterization
15 */
16 static void
17 stipple_quad(struct quad_stage *qs, struct quad_header *quad)
18 {
19 static const uint bit31 = 1 << 31;
20 static const uint bit30 = 1 << 30;
21
22 if (quad->input.prim == QUAD_PRIM_TRI) {
23 struct softpipe_context *softpipe = qs->softpipe;
24 /* need to invert Y to index into OpenGL's stipple pattern */
25 const int col0 = quad->input.x0 % 32;
26 const int y0 = quad->input.y0;
27 const int y1 = y0 + 1;
28 const uint stipple0 = softpipe->poly_stipple.stipple[y0 % 32];
29 const uint stipple1 = softpipe->poly_stipple.stipple[y1 % 32];
30
31 /* turn off quad mask bits that fail the stipple test */
32 if ((stipple0 & (bit31 >> col0)) == 0)
33 quad->inout.mask &= ~MASK_TOP_LEFT;
34
35 if ((stipple0 & (bit30 >> col0)) == 0)
36 quad->inout.mask &= ~MASK_TOP_RIGHT;
37
38 if ((stipple1 & (bit31 >> col0)) == 0)
39 quad->inout.mask &= ~MASK_BOTTOM_LEFT;
40
41 if ((stipple1 & (bit30 >> col0)) == 0)
42 quad->inout.mask &= ~MASK_BOTTOM_RIGHT;
43
44 if (!quad->inout.mask) {
45 /* all fragments failed stipple test, end of quad pipeline */
46 return;
47 }
48 }
49
50 qs->next->run(qs->next, quad);
51 }
52
53
54 static void stipple_begin(struct quad_stage *qs)
55 {
56 qs->next->begin(qs->next);
57 }
58
59
60 static void stipple_destroy(struct quad_stage *qs)
61 {
62 FREE( qs );
63 }
64
65
66 struct quad_stage *
67 sp_quad_polygon_stipple_stage( struct softpipe_context *softpipe )
68 {
69 struct quad_stage *stage = CALLOC_STRUCT(quad_stage);
70
71 stage->softpipe = softpipe;
72 stage->begin = stipple_begin;
73 stage->run = stipple_quad;
74 stage->destroy = stipple_destroy;
75
76 return stage;
77 }