[g3dvl] and finally remove pipe_video_context
[mesa.git] / src / gallium / drivers / softpipe / sp_screen.c
1 /**************************************************************************
2 *
3 * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 #include "util/u_memory.h"
30 #include "util/u_format.h"
31 #include "util/u_format_s3tc.h"
32 #include "util/u_video.h"
33 #include "pipe/p_defines.h"
34 #include "pipe/p_screen.h"
35 #include "draw/draw_context.h"
36 #include "vl/vl_video_buffer.h"
37
38 #include "state_tracker/sw_winsys.h"
39 #include "tgsi/tgsi_exec.h"
40
41 #include "sp_texture.h"
42 #include "sp_screen.h"
43 #include "sp_context.h"
44 #include "sp_fence.h"
45 #include "sp_public.h"
46
47
48 static const char *
49 softpipe_get_vendor(struct pipe_screen *screen)
50 {
51 return "VMware, Inc.";
52 }
53
54
55 static const char *
56 softpipe_get_name(struct pipe_screen *screen)
57 {
58 return "softpipe";
59 }
60
61
62 static int
63 softpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
64 {
65 switch (param) {
66 case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS:
67 return PIPE_MAX_SAMPLERS;
68 case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS:
69 #ifdef HAVE_LLVM
70 /* Softpipe doesn't yet know how to tell draw/llvm about textures */
71 return 0;
72 #else
73 return PIPE_MAX_VERTEX_SAMPLERS;
74 #endif
75 case PIPE_CAP_MAX_COMBINED_SAMPLERS:
76 return PIPE_MAX_SAMPLERS + PIPE_MAX_VERTEX_SAMPLERS;
77 case PIPE_CAP_NPOT_TEXTURES:
78 return 1;
79 case PIPE_CAP_TWO_SIDED_STENCIL:
80 return 1;
81 case PIPE_CAP_GLSL:
82 return 1;
83 case PIPE_CAP_SM3:
84 return 1;
85 case PIPE_CAP_ANISOTROPIC_FILTER:
86 return 1;
87 case PIPE_CAP_POINT_SPRITE:
88 return 1;
89 case PIPE_CAP_MAX_RENDER_TARGETS:
90 return PIPE_MAX_COLOR_BUFS;
91 case PIPE_CAP_OCCLUSION_QUERY:
92 return 1;
93 case PIPE_CAP_TIMER_QUERY:
94 return 1;
95 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
96 return 1;
97 case PIPE_CAP_TEXTURE_MIRROR_REPEAT:
98 return 1;
99 case PIPE_CAP_TEXTURE_SHADOW_MAP:
100 return 1;
101 case PIPE_CAP_TEXTURE_SWIZZLE:
102 return 1;
103 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
104 return SP_MAX_TEXTURE_2D_LEVELS;
105 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
106 return SP_MAX_TEXTURE_3D_LEVELS;
107 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
108 return SP_MAX_TEXTURE_2D_LEVELS;
109 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
110 return 1;
111 case PIPE_CAP_INDEP_BLEND_ENABLE:
112 return 1;
113 case PIPE_CAP_INDEP_BLEND_FUNC:
114 return 1;
115 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
116 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
117 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
118 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
119 return 1;
120 case PIPE_CAP_STREAM_OUTPUT:
121 return 1;
122 case PIPE_CAP_PRIMITIVE_RESTART:
123 return 1;
124 case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE:
125 return 0;
126 case PIPE_CAP_SHADER_STENCIL_EXPORT:
127 return 1;
128 case PIPE_CAP_TGSI_INSTANCEID:
129 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
130 return 1;
131 case PIPE_CAP_ARRAY_TEXTURES:
132 return 1;
133 default:
134 return 0;
135 }
136 }
137
138 static int
139 softpipe_get_shader_param(struct pipe_screen *screen, unsigned shader, enum pipe_shader_cap param)
140 {
141 switch(shader)
142 {
143 case PIPE_SHADER_FRAGMENT:
144 return tgsi_exec_get_shader_param(param);
145 case PIPE_SHADER_VERTEX:
146 case PIPE_SHADER_GEOMETRY:
147 return draw_get_shader_param(shader, param);
148 default:
149 return 0;
150 }
151 }
152
153 static float
154 softpipe_get_paramf(struct pipe_screen *screen, enum pipe_cap param)
155 {
156 switch (param) {
157 case PIPE_CAP_MAX_LINE_WIDTH:
158 /* fall-through */
159 case PIPE_CAP_MAX_LINE_WIDTH_AA:
160 return 255.0; /* arbitrary */
161 case PIPE_CAP_MAX_POINT_WIDTH:
162 /* fall-through */
163 case PIPE_CAP_MAX_POINT_WIDTH_AA:
164 return 255.0; /* arbitrary */
165 case PIPE_CAP_MAX_TEXTURE_ANISOTROPY:
166 return 16.0;
167 case PIPE_CAP_MAX_TEXTURE_LOD_BIAS:
168 return 16.0; /* arbitrary */
169 default:
170 return 0;
171 }
172 }
173
174 static int
175 softpipe_get_video_param(struct pipe_screen *screen,
176 enum pipe_video_profile profile,
177 enum pipe_video_cap param)
178 {
179 switch (param) {
180 case PIPE_VIDEO_CAP_NPOT_TEXTURES:
181 return 0;
182 default:
183 return 0;
184 }
185 }
186
187 /**
188 * Query format support for creating a texture, drawing surface, etc.
189 * \param format the format to test
190 * \param type one of PIPE_TEXTURE, PIPE_SURFACE
191 */
192 static boolean
193 softpipe_is_format_supported( struct pipe_screen *screen,
194 enum pipe_format format,
195 enum pipe_texture_target target,
196 unsigned sample_count,
197 unsigned bind)
198 {
199 struct sw_winsys *winsys = softpipe_screen(screen)->winsys;
200 const struct util_format_description *format_desc;
201
202 assert(target == PIPE_BUFFER ||
203 target == PIPE_TEXTURE_1D ||
204 target == PIPE_TEXTURE_1D_ARRAY ||
205 target == PIPE_TEXTURE_2D ||
206 target == PIPE_TEXTURE_2D_ARRAY ||
207 target == PIPE_TEXTURE_RECT ||
208 target == PIPE_TEXTURE_3D ||
209 target == PIPE_TEXTURE_CUBE);
210
211 format_desc = util_format_description(format);
212 if (!format_desc)
213 return FALSE;
214
215 if (sample_count > 1)
216 return FALSE;
217
218 if (bind & (PIPE_BIND_DISPLAY_TARGET |
219 PIPE_BIND_SCANOUT |
220 PIPE_BIND_SHARED)) {
221 if(!winsys->is_displaytarget_format_supported(winsys, bind, format))
222 return FALSE;
223 }
224
225 if (bind & PIPE_BIND_RENDER_TARGET) {
226 if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS)
227 return FALSE;
228
229 /*
230 * Although possible, it is unnatural to render into compressed or YUV
231 * surfaces. So disable these here to avoid going into weird paths
232 * inside the state trackers.
233 */
234 if (format_desc->block.width != 1 ||
235 format_desc->block.height != 1)
236 return FALSE;
237 }
238
239 if (bind & PIPE_BIND_DEPTH_STENCIL) {
240 if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
241 return FALSE;
242
243 /*
244 * TODO: Unfortunately we cannot render into anything more than 32 bits
245 * because we encode depth and stencil clear values into a 32bit word.
246 */
247 if (format_desc->block.bits > 32)
248 return FALSE;
249
250 /*
251 * TODO: eliminate this restriction
252 */
253 if (format == PIPE_FORMAT_Z32_FLOAT)
254 return FALSE;
255 }
256
257 /*
258 * All other operations (sampling, transfer, etc).
259 */
260
261 if (format_desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
262 return util_format_s3tc_enabled;
263 }
264
265 /*
266 * Everything else should be supported by u_format.
267 */
268 return TRUE;
269 }
270
271
272 static void
273 softpipe_destroy_screen( struct pipe_screen *screen )
274 {
275 struct softpipe_screen *sp_screen = softpipe_screen(screen);
276 struct sw_winsys *winsys = sp_screen->winsys;
277
278 if(winsys->destroy)
279 winsys->destroy(winsys);
280
281 FREE(screen);
282 }
283
284
285 /* This is often overriden by the co-state tracker.
286 */
287 static void
288 softpipe_flush_frontbuffer(struct pipe_screen *_screen,
289 struct pipe_resource *resource,
290 unsigned level, unsigned layer,
291 void *context_private)
292 {
293 struct softpipe_screen *screen = softpipe_screen(_screen);
294 struct sw_winsys *winsys = screen->winsys;
295 struct softpipe_resource *texture = softpipe_resource(resource);
296
297 assert(texture->dt);
298 if (texture->dt)
299 winsys->displaytarget_display(winsys, texture->dt, context_private);
300 }
301
302 /**
303 * Create a new pipe_screen object
304 * Note: we're not presently subclassing pipe_screen (no softpipe_screen).
305 */
306 struct pipe_screen *
307 softpipe_create_screen(struct sw_winsys *winsys)
308 {
309 struct softpipe_screen *screen = CALLOC_STRUCT(softpipe_screen);
310
311 if (!screen)
312 return NULL;
313
314 screen->winsys = winsys;
315
316 screen->base.winsys = NULL;
317 screen->base.destroy = softpipe_destroy_screen;
318
319 screen->base.get_name = softpipe_get_name;
320 screen->base.get_vendor = softpipe_get_vendor;
321 screen->base.get_param = softpipe_get_param;
322 screen->base.get_shader_param = softpipe_get_shader_param;
323 screen->base.get_paramf = softpipe_get_paramf;
324 screen->base.get_video_param = softpipe_get_video_param;
325 screen->base.is_format_supported = softpipe_is_format_supported;
326 screen->base.is_video_format_supported = vl_video_buffer_is_format_supported;
327 screen->base.context_create = softpipe_create_context;
328 screen->base.flush_frontbuffer = softpipe_flush_frontbuffer;
329
330 util_format_s3tc_init();
331
332 softpipe_init_screen_texture_funcs(&screen->base);
333 softpipe_init_screen_fence_funcs(&screen->base);
334
335 return &screen->base;
336 }