Merge branch 'primitive-restart-cleanup'
[mesa.git] / src / gallium / drivers / softpipe / sp_screen.c
1 /**************************************************************************
2 *
3 * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 #include "util/u_memory.h"
30 #include "util/u_format.h"
31 #include "util/u_format_s3tc.h"
32 #include "pipe/p_defines.h"
33 #include "pipe/p_screen.h"
34 #include "draw/draw_context.h"
35
36 #include "state_tracker/sw_winsys.h"
37 #include "tgsi/tgsi_exec.h"
38
39 #include "sp_texture.h"
40 #include "sp_screen.h"
41 #include "sp_context.h"
42 #include "sp_fence.h"
43 #include "sp_public.h"
44
45
46 static const char *
47 softpipe_get_vendor(struct pipe_screen *screen)
48 {
49 return "VMware, Inc.";
50 }
51
52
53 static const char *
54 softpipe_get_name(struct pipe_screen *screen)
55 {
56 return "softpipe";
57 }
58
59
60 static int
61 softpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
62 {
63 switch (param) {
64 case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS:
65 return PIPE_MAX_SAMPLERS;
66 case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS:
67 return PIPE_MAX_VERTEX_SAMPLERS;
68 case PIPE_CAP_MAX_COMBINED_SAMPLERS:
69 return PIPE_MAX_SAMPLERS + PIPE_MAX_VERTEX_SAMPLERS;
70 case PIPE_CAP_NPOT_TEXTURES:
71 return 1;
72 case PIPE_CAP_TWO_SIDED_STENCIL:
73 return 1;
74 case PIPE_CAP_GLSL:
75 return 1;
76 case PIPE_CAP_SM3:
77 return 1;
78 case PIPE_CAP_ANISOTROPIC_FILTER:
79 return 0;
80 case PIPE_CAP_POINT_SPRITE:
81 return 1;
82 case PIPE_CAP_MAX_RENDER_TARGETS:
83 return PIPE_MAX_COLOR_BUFS;
84 case PIPE_CAP_OCCLUSION_QUERY:
85 return 1;
86 case PIPE_CAP_TIMER_QUERY:
87 return 1;
88 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
89 return 1;
90 case PIPE_CAP_TEXTURE_MIRROR_REPEAT:
91 return 1;
92 case PIPE_CAP_TEXTURE_SHADOW_MAP:
93 return 1;
94 case PIPE_CAP_TEXTURE_SWIZZLE:
95 return 1;
96 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
97 return SP_MAX_TEXTURE_2D_LEVELS;
98 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
99 return SP_MAX_TEXTURE_3D_LEVELS;
100 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
101 return SP_MAX_TEXTURE_2D_LEVELS;
102 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
103 return 1;
104 case PIPE_CAP_INDEP_BLEND_ENABLE:
105 return 1;
106 case PIPE_CAP_INDEP_BLEND_FUNC:
107 return 1;
108 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
109 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
110 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
111 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
112 return 1;
113 case PIPE_CAP_STREAM_OUTPUT:
114 return 1;
115 case PIPE_CAP_PRIMITIVE_RESTART:
116 return 1;
117 case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE:
118 return 0;
119 case PIPE_CAP_SHADER_STENCIL_EXPORT:
120 return 1;
121 default:
122 return 0;
123 }
124 }
125
126 static int
127 softpipe_get_shader_param(struct pipe_screen *screen, unsigned shader, enum pipe_shader_cap param)
128 {
129 switch(shader)
130 {
131 case PIPE_SHADER_FRAGMENT:
132 return tgsi_exec_get_shader_param(param);
133 case PIPE_SHADER_VERTEX:
134 case PIPE_SHADER_GEOMETRY:
135 return draw_get_shader_param(shader, param);
136 default:
137 return 0;
138 }
139 }
140
141 static float
142 softpipe_get_paramf(struct pipe_screen *screen, enum pipe_cap param)
143 {
144 switch (param) {
145 case PIPE_CAP_MAX_LINE_WIDTH:
146 /* fall-through */
147 case PIPE_CAP_MAX_LINE_WIDTH_AA:
148 return 255.0; /* arbitrary */
149 case PIPE_CAP_MAX_POINT_WIDTH:
150 /* fall-through */
151 case PIPE_CAP_MAX_POINT_WIDTH_AA:
152 return 255.0; /* arbitrary */
153 case PIPE_CAP_MAX_TEXTURE_ANISOTROPY:
154 return 16.0; /* not actually signficant at this time */
155 case PIPE_CAP_MAX_TEXTURE_LOD_BIAS:
156 return 16.0; /* arbitrary */
157 default:
158 return 0;
159 }
160 }
161
162
163 /**
164 * Query format support for creating a texture, drawing surface, etc.
165 * \param format the format to test
166 * \param type one of PIPE_TEXTURE, PIPE_SURFACE
167 */
168 static boolean
169 softpipe_is_format_supported( struct pipe_screen *screen,
170 enum pipe_format format,
171 enum pipe_texture_target target,
172 unsigned sample_count,
173 unsigned bind,
174 unsigned geom_flags )
175 {
176 struct sw_winsys *winsys = softpipe_screen(screen)->winsys;
177 const struct util_format_description *format_desc;
178
179 assert(target == PIPE_BUFFER ||
180 target == PIPE_TEXTURE_1D ||
181 target == PIPE_TEXTURE_2D ||
182 target == PIPE_TEXTURE_RECT ||
183 target == PIPE_TEXTURE_3D ||
184 target == PIPE_TEXTURE_CUBE);
185
186 format_desc = util_format_description(format);
187 if (!format_desc)
188 return FALSE;
189
190 if (sample_count > 1)
191 return FALSE;
192
193 if (bind & (PIPE_BIND_DISPLAY_TARGET |
194 PIPE_BIND_SCANOUT |
195 PIPE_BIND_SHARED)) {
196 if(!winsys->is_displaytarget_format_supported(winsys, bind, format))
197 return FALSE;
198 }
199
200 if (bind & PIPE_BIND_RENDER_TARGET) {
201 if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS)
202 return FALSE;
203
204 /*
205 * Although possible, it is unnatural to render into compressed or YUV
206 * surfaces. So disable these here to avoid going into weird paths
207 * inside the state trackers.
208 */
209 if (format_desc->block.width != 1 ||
210 format_desc->block.height != 1)
211 return FALSE;
212
213 /*
214 * TODO: Unfortunately we cannot render into anything more than 32 bits
215 * because we encode color clear values into a 32bit word.
216 */
217 if (format_desc->block.bits > 32)
218 return FALSE;
219 }
220
221 if (bind & PIPE_BIND_DEPTH_STENCIL) {
222 if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
223 return FALSE;
224
225 /*
226 * TODO: Unfortunately we cannot render into anything more than 32 bits
227 * because we encode depth and stencil clear values into a 32bit word.
228 */
229 if (format_desc->block.bits > 32)
230 return FALSE;
231
232 /*
233 * TODO: eliminate this restriction
234 */
235 if (format == PIPE_FORMAT_Z32_FLOAT)
236 return FALSE;
237 }
238
239 /*
240 * All other operations (sampling, transfer, etc).
241 */
242
243 if (format_desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
244 return util_format_s3tc_enabled;
245 }
246
247 /*
248 * Everything else should be supported by u_format.
249 */
250 return TRUE;
251 }
252
253
254 static void
255 softpipe_destroy_screen( struct pipe_screen *screen )
256 {
257 struct softpipe_screen *sp_screen = softpipe_screen(screen);
258 struct sw_winsys *winsys = sp_screen->winsys;
259
260 if(winsys->destroy)
261 winsys->destroy(winsys);
262
263 FREE(screen);
264 }
265
266
267 /* This is often overriden by the co-state tracker.
268 */
269 static void
270 softpipe_flush_frontbuffer(struct pipe_screen *_screen,
271 struct pipe_surface *surface,
272 void *context_private)
273 {
274 struct softpipe_screen *screen = softpipe_screen(_screen);
275 struct sw_winsys *winsys = screen->winsys;
276 struct softpipe_resource *texture = softpipe_resource(surface->texture);
277
278 assert(texture->dt);
279 if (texture->dt)
280 winsys->displaytarget_display(winsys, texture->dt, context_private);
281 }
282
283 /**
284 * Create a new pipe_screen object
285 * Note: we're not presently subclassing pipe_screen (no softpipe_screen).
286 */
287 struct pipe_screen *
288 softpipe_create_screen(struct sw_winsys *winsys)
289 {
290 struct softpipe_screen *screen = CALLOC_STRUCT(softpipe_screen);
291
292 if (!screen)
293 return NULL;
294
295 screen->winsys = winsys;
296
297 screen->base.winsys = NULL;
298 screen->base.destroy = softpipe_destroy_screen;
299
300 screen->base.get_name = softpipe_get_name;
301 screen->base.get_vendor = softpipe_get_vendor;
302 screen->base.get_param = softpipe_get_param;
303 screen->base.get_shader_param = softpipe_get_shader_param;
304 screen->base.get_paramf = softpipe_get_paramf;
305 screen->base.is_format_supported = softpipe_is_format_supported;
306 screen->base.context_create = softpipe_create_context;
307 screen->base.flush_frontbuffer = softpipe_flush_frontbuffer;
308
309 util_format_s3tc_init();
310
311 softpipe_init_screen_texture_funcs(&screen->base);
312 softpipe_init_screen_fence_funcs(&screen->base);
313
314 return &screen->base;
315 }