gallium: add PIPE_CAP_MAX_TEXTURE_UPLOAD_MEMORY_BUDGET
[mesa.git] / src / gallium / drivers / softpipe / sp_screen.c
1 /**************************************************************************
2 *
3 * Copyright 2008 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 #include "util/u_memory.h"
30 #include "util/u_format.h"
31 #include "util/u_format_s3tc.h"
32 #include "util/u_screen.h"
33 #include "util/u_video.h"
34 #include "os/os_misc.h"
35 #include "util/os_time.h"
36 #include "pipe/p_defines.h"
37 #include "pipe/p_screen.h"
38 #include "draw/draw_context.h"
39
40 #include "state_tracker/sw_winsys.h"
41 #include "tgsi/tgsi_exec.h"
42
43 #include "sp_texture.h"
44 #include "sp_screen.h"
45 #include "sp_context.h"
46 #include "sp_fence.h"
47 #include "sp_public.h"
48
49 DEBUG_GET_ONCE_BOOL_OPTION(use_llvm, "SOFTPIPE_USE_LLVM", FALSE)
50
51 static const char *
52 softpipe_get_vendor(struct pipe_screen *screen)
53 {
54 return "VMware, Inc.";
55 }
56
57
58 static const char *
59 softpipe_get_name(struct pipe_screen *screen)
60 {
61 return "softpipe";
62 }
63
64
65 static int
66 softpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
67 {
68 switch (param) {
69 case PIPE_CAP_NPOT_TEXTURES:
70 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
71 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
72 return 1;
73 case PIPE_CAP_SM3:
74 return 1;
75 case PIPE_CAP_ANISOTROPIC_FILTER:
76 return 1;
77 case PIPE_CAP_POINT_SPRITE:
78 return 1;
79 case PIPE_CAP_MAX_RENDER_TARGETS:
80 return PIPE_MAX_COLOR_BUFS;
81 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
82 return 1;
83 case PIPE_CAP_OCCLUSION_QUERY:
84 return 1;
85 case PIPE_CAP_QUERY_TIME_ELAPSED:
86 return 1;
87 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
88 return 1;
89 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
90 case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
91 return 1;
92 case PIPE_CAP_TEXTURE_SWIZZLE:
93 return 1;
94 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
95 case PIPE_CAP_MAX_TEXTURE_UPLOAD_MEMORY_BUDGET:
96 return 0;
97 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
98 return SP_MAX_TEXTURE_2D_LEVELS;
99 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
100 return SP_MAX_TEXTURE_3D_LEVELS;
101 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
102 return SP_MAX_TEXTURE_CUBE_LEVELS;
103 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
104 return 1;
105 case PIPE_CAP_INDEP_BLEND_ENABLE:
106 return 1;
107 case PIPE_CAP_INDEP_BLEND_FUNC:
108 return 1;
109 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
110 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
111 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
112 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
113 return 1;
114 case PIPE_CAP_DEPTH_CLIP_DISABLE:
115 return 1;
116 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
117 return PIPE_MAX_SO_BUFFERS;
118 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
119 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
120 return 16*4;
121 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
122 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
123 return 1024;
124 case PIPE_CAP_MAX_VERTEX_STREAMS:
125 return 1;
126 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
127 return 2048;
128 case PIPE_CAP_PRIMITIVE_RESTART:
129 return 1;
130 case PIPE_CAP_SHADER_STENCIL_EXPORT:
131 return 1;
132 case PIPE_CAP_TGSI_INSTANCEID:
133 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
134 case PIPE_CAP_START_INSTANCE:
135 return 1;
136 case PIPE_CAP_SEAMLESS_CUBE_MAP:
137 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
138 return 1;
139 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
140 return 256; /* for GL3 */
141 case PIPE_CAP_MIN_TEXEL_OFFSET:
142 return -8;
143 case PIPE_CAP_MAX_TEXEL_OFFSET:
144 return 7;
145 case PIPE_CAP_CONDITIONAL_RENDER:
146 return 1;
147 case PIPE_CAP_TEXTURE_BARRIER:
148 case PIPE_CAP_DEPTH_CLIP_DISABLE_SEPARATE:
149 return 0;
150 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
151 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED: /* draw module */
152 case PIPE_CAP_VERTEX_COLOR_CLAMPED: /* draw module */
153 return 1;
154 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
155 return 0;
156 case PIPE_CAP_GLSL_FEATURE_LEVEL:
157 return 330;
158 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
159 return 140;
160 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
161 case PIPE_CAP_TGSI_TEX_TXF_LZ:
162 return 0;
163 case PIPE_CAP_COMPUTE:
164 return 1;
165 case PIPE_CAP_USER_VERTEX_BUFFERS:
166 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
167 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
168 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
169 case PIPE_CAP_DOUBLES:
170 case PIPE_CAP_INT64:
171 case PIPE_CAP_INT64_DIVMOD:
172 return 1;
173 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
174 return 16;
175 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
176 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
177 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
178 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
179 case PIPE_CAP_TEXTURE_MULTISAMPLE:
180 return 0;
181 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
182 return 64;
183 case PIPE_CAP_QUERY_TIMESTAMP:
184 case PIPE_CAP_CUBE_MAP_ARRAY:
185 return 1;
186 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
187 return 1;
188 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
189 return 0;
190 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
191 return 65536;
192 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
193 return 0;
194 case PIPE_CAP_TGSI_TEXCOORD:
195 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
196 return 0;
197 case PIPE_CAP_MAX_VIEWPORTS:
198 return PIPE_MAX_VIEWPORTS;
199 case PIPE_CAP_ENDIANNESS:
200 return PIPE_ENDIAN_NATIVE;
201 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
202 return 4;
203 case PIPE_CAP_TEXTURE_GATHER_SM5:
204 case PIPE_CAP_TEXTURE_QUERY_LOD:
205 return 1;
206 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
207 case PIPE_CAP_SAMPLE_SHADING:
208 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
209 return 0;
210 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
211 return 1;
212 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
213 return 0;
214 case PIPE_CAP_SAMPLER_VIEW_TARGET:
215 return 1;
216 case PIPE_CAP_FAKE_SW_MSAA:
217 return 1;
218 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
219 return -32;
220 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
221 return 31;
222 case PIPE_CAP_DRAW_INDIRECT:
223 return 1;
224 case PIPE_CAP_QUERY_SO_OVERFLOW:
225 return 1;
226
227 case PIPE_CAP_VENDOR_ID:
228 return 0xFFFFFFFF;
229 case PIPE_CAP_DEVICE_ID:
230 return 0xFFFFFFFF;
231 case PIPE_CAP_ACCELERATED:
232 return 0;
233 case PIPE_CAP_VIDEO_MEMORY: {
234 /* XXX: Do we want to return the full amount fo system memory ? */
235 uint64_t system_memory;
236
237 if (!os_get_total_physical_memory(&system_memory))
238 return 0;
239
240 if (sizeof(void *) == 4)
241 /* Cap to 2 GB on 32 bits system. We do this because softpipe does
242 * eat application memory, which is quite limited on 32 bits. App
243 * shouldn't expect too much available memory. */
244 system_memory = MIN2(system_memory, 2048 << 20);
245
246 return (int)(system_memory >> 20);
247 }
248 case PIPE_CAP_UMA:
249 return 0;
250 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
251 return 1;
252 case PIPE_CAP_CLIP_HALFZ:
253 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
254 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
255 return 1;
256 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
257 case PIPE_CAP_CULL_DISTANCE:
258 return 1;
259 case PIPE_CAP_VERTEXID_NOBASE:
260 return 0;
261 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
262 return 0;
263 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
264 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
265 return 1;
266 case PIPE_CAP_CLEAR_TEXTURE:
267 return 1;
268 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
269 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
270 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
271 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
272 case PIPE_CAP_DEPTH_BOUNDS_TEST:
273 case PIPE_CAP_TGSI_TXQS:
274 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
275 case PIPE_CAP_SHAREABLE_SHADERS:
276 case PIPE_CAP_DRAW_PARAMETERS:
277 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
278 case PIPE_CAP_MULTI_DRAW_INDIRECT:
279 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
280 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
281 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
282 case PIPE_CAP_INVALIDATE_BUFFER:
283 case PIPE_CAP_GENERATE_MIPMAP:
284 case PIPE_CAP_STRING_MARKER:
285 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
286 case PIPE_CAP_QUERY_BUFFER_OBJECT:
287 case PIPE_CAP_QUERY_MEMORY_INFO:
288 case PIPE_CAP_PCI_GROUP:
289 case PIPE_CAP_PCI_BUS:
290 case PIPE_CAP_PCI_DEVICE:
291 case PIPE_CAP_PCI_FUNCTION:
292 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
293 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
294 case PIPE_CAP_TGSI_VOTE:
295 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
296 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
297 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
298 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
299 case PIPE_CAP_NATIVE_FENCE_FD:
300 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
301 case PIPE_CAP_TGSI_FS_FBFETCH:
302 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
303 case PIPE_CAP_TGSI_CLOCK:
304 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
305 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
306 case PIPE_CAP_TGSI_BALLOT:
307 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
308 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
309 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
310 case PIPE_CAP_POST_DEPTH_COVERAGE:
311 case PIPE_CAP_BINDLESS_TEXTURE:
312 case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
313 case PIPE_CAP_MEMOBJ:
314 case PIPE_CAP_LOAD_CONSTBUF:
315 case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
316 case PIPE_CAP_TILE_RASTER_ORDER:
317 case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
318 case PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTS:
319 case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
320 case PIPE_CAP_CONTEXT_PRIORITY_MASK:
321 case PIPE_CAP_FENCE_SIGNAL:
322 case PIPE_CAP_CONSTBUF0_FLAGS:
323 case PIPE_CAP_PACKED_UNIFORMS:
324 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_TRIANGLES:
325 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_POINTS_LINES:
326 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_TRIANGLES:
327 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES:
328 case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE:
329 case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS:
330 case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS:
331 return 0;
332 case PIPE_CAP_MAX_GS_INVOCATIONS:
333 return 32;
334 case PIPE_CAP_MAX_SHADER_BUFFER_SIZE:
335 return 1 << 27;
336 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
337 return 4;
338 default:
339 return u_pipe_screen_get_param_defaults(screen, param);
340 }
341 }
342
343 static int
344 softpipe_get_shader_param(struct pipe_screen *screen,
345 enum pipe_shader_type shader,
346 enum pipe_shader_cap param)
347 {
348 struct softpipe_screen *sp_screen = softpipe_screen(screen);
349 switch(shader)
350 {
351 case PIPE_SHADER_FRAGMENT:
352 return tgsi_exec_get_shader_param(param);
353 case PIPE_SHADER_COMPUTE:
354 return tgsi_exec_get_shader_param(param);
355 case PIPE_SHADER_VERTEX:
356 case PIPE_SHADER_GEOMETRY:
357 if (sp_screen->use_llvm)
358 return draw_get_shader_param(shader, param);
359 else
360 return draw_get_shader_param_no_llvm(shader, param);
361 default:
362 return 0;
363 }
364 }
365
366 static float
367 softpipe_get_paramf(struct pipe_screen *screen, enum pipe_capf param)
368 {
369 switch (param) {
370 case PIPE_CAPF_MAX_LINE_WIDTH:
371 /* fall-through */
372 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
373 return 255.0; /* arbitrary */
374 case PIPE_CAPF_MAX_POINT_WIDTH:
375 /* fall-through */
376 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
377 return 255.0; /* arbitrary */
378 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
379 return 16.0;
380 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
381 return 16.0; /* arbitrary */
382 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
383 return 0.0;
384 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
385 return 0.0;
386 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
387 return 0.0;
388 }
389 /* should only get here on unhandled cases */
390 debug_printf("Unexpected PIPE_CAPF %d query\n", param);
391 return 0.0;
392 }
393
394 /**
395 * Query format support for creating a texture, drawing surface, etc.
396 * \param format the format to test
397 * \param type one of PIPE_TEXTURE, PIPE_SURFACE
398 */
399 static boolean
400 softpipe_is_format_supported( struct pipe_screen *screen,
401 enum pipe_format format,
402 enum pipe_texture_target target,
403 unsigned sample_count,
404 unsigned storage_sample_count,
405 unsigned bind)
406 {
407 struct sw_winsys *winsys = softpipe_screen(screen)->winsys;
408 const struct util_format_description *format_desc;
409
410 assert(target == PIPE_BUFFER ||
411 target == PIPE_TEXTURE_1D ||
412 target == PIPE_TEXTURE_1D_ARRAY ||
413 target == PIPE_TEXTURE_2D ||
414 target == PIPE_TEXTURE_2D_ARRAY ||
415 target == PIPE_TEXTURE_RECT ||
416 target == PIPE_TEXTURE_3D ||
417 target == PIPE_TEXTURE_CUBE ||
418 target == PIPE_TEXTURE_CUBE_ARRAY);
419
420 if (MAX2(1, sample_count) != MAX2(1, storage_sample_count))
421 return false;
422
423 format_desc = util_format_description(format);
424 if (!format_desc)
425 return FALSE;
426
427 if (sample_count > 1)
428 return FALSE;
429
430 if (bind & (PIPE_BIND_DISPLAY_TARGET |
431 PIPE_BIND_SCANOUT |
432 PIPE_BIND_SHARED)) {
433 if(!winsys->is_displaytarget_format_supported(winsys, bind, format))
434 return FALSE;
435 }
436
437 if (bind & PIPE_BIND_RENDER_TARGET) {
438 if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS)
439 return FALSE;
440
441 /*
442 * Although possible, it is unnatural to render into compressed or YUV
443 * surfaces. So disable these here to avoid going into weird paths
444 * inside the state trackers.
445 */
446 if (format_desc->block.width != 1 ||
447 format_desc->block.height != 1)
448 return FALSE;
449 }
450
451 if (bind & PIPE_BIND_DEPTH_STENCIL) {
452 if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
453 return FALSE;
454 }
455
456 if (format_desc->layout == UTIL_FORMAT_LAYOUT_ASTC) {
457 /* Software decoding is not hooked up. */
458 return FALSE;
459 }
460
461 if ((bind & (PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW)) &&
462 ((bind & PIPE_BIND_DISPLAY_TARGET) == 0) &&
463 target != PIPE_BUFFER) {
464 const struct util_format_description *desc =
465 util_format_description(format);
466 if (desc->nr_channels == 3 && desc->is_array) {
467 /* Don't support any 3-component formats for rendering/texturing
468 * since we don't support the corresponding 8-bit 3 channel UNORM
469 * formats. This allows us to support GL_ARB_copy_image between
470 * GL_RGB8 and GL_RGB8UI, for example. Otherwise, we may be asked to
471 * do a resource copy between PIPE_FORMAT_R8G8B8_UINT and
472 * PIPE_FORMAT_R8G8B8X8_UNORM, for example, which will not work
473 * (different bpp).
474 */
475 return FALSE;
476 }
477 }
478
479 if (format_desc->layout == UTIL_FORMAT_LAYOUT_ETC &&
480 format != PIPE_FORMAT_ETC1_RGB8)
481 return FALSE;
482
483 /*
484 * All other operations (sampling, transfer, etc).
485 */
486
487 /*
488 * Everything else should be supported by u_format.
489 */
490 return TRUE;
491 }
492
493
494 static void
495 softpipe_destroy_screen( struct pipe_screen *screen )
496 {
497 struct softpipe_screen *sp_screen = softpipe_screen(screen);
498 struct sw_winsys *winsys = sp_screen->winsys;
499
500 if(winsys->destroy)
501 winsys->destroy(winsys);
502
503 FREE(screen);
504 }
505
506
507 /* This is often overriden by the co-state tracker.
508 */
509 static void
510 softpipe_flush_frontbuffer(struct pipe_screen *_screen,
511 struct pipe_resource *resource,
512 unsigned level, unsigned layer,
513 void *context_private,
514 struct pipe_box *sub_box)
515 {
516 struct softpipe_screen *screen = softpipe_screen(_screen);
517 struct sw_winsys *winsys = screen->winsys;
518 struct softpipe_resource *texture = softpipe_resource(resource);
519
520 assert(texture->dt);
521 if (texture->dt)
522 winsys->displaytarget_display(winsys, texture->dt, context_private, sub_box);
523 }
524
525 static uint64_t
526 softpipe_get_timestamp(struct pipe_screen *_screen)
527 {
528 return os_time_get_nano();
529 }
530
531 static int
532 softpipe_get_compute_param(struct pipe_screen *_screen,
533 enum pipe_shader_ir ir_type,
534 enum pipe_compute_cap param,
535 void *ret)
536 {
537 switch (param) {
538 case PIPE_COMPUTE_CAP_IR_TARGET:
539 return 0;
540 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
541 if (ret) {
542 uint64_t *grid_size = ret;
543 grid_size[0] = 65535;
544 grid_size[1] = 65535;
545 grid_size[2] = 65535;
546 }
547 return 3 * sizeof(uint64_t) ;
548 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
549 if (ret) {
550 uint64_t *block_size = ret;
551 block_size[0] = 1024;
552 block_size[1] = 1024;
553 block_size[2] = 1024;
554 }
555 return 3 * sizeof(uint64_t);
556 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
557 if (ret) {
558 uint64_t *max_threads_per_block = ret;
559 *max_threads_per_block = 1024;
560 }
561 return sizeof(uint64_t);
562 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE:
563 if (ret) {
564 uint64_t *max_local_size = ret;
565 *max_local_size = 32768;
566 }
567 return sizeof(uint64_t);
568 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
569 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE:
570 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE:
571 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE:
572 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
573 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
574 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
575 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
576 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
577 case PIPE_COMPUTE_CAP_ADDRESS_BITS:
578 case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
579 break;
580 }
581 return 0;
582 }
583
584 /**
585 * Create a new pipe_screen object
586 * Note: we're not presently subclassing pipe_screen (no softpipe_screen).
587 */
588 struct pipe_screen *
589 softpipe_create_screen(struct sw_winsys *winsys)
590 {
591 struct softpipe_screen *screen = CALLOC_STRUCT(softpipe_screen);
592
593 if (!screen)
594 return NULL;
595
596 screen->winsys = winsys;
597
598 screen->base.destroy = softpipe_destroy_screen;
599
600 screen->base.get_name = softpipe_get_name;
601 screen->base.get_vendor = softpipe_get_vendor;
602 screen->base.get_device_vendor = softpipe_get_vendor; // TODO should be the CPU vendor
603 screen->base.get_param = softpipe_get_param;
604 screen->base.get_shader_param = softpipe_get_shader_param;
605 screen->base.get_paramf = softpipe_get_paramf;
606 screen->base.get_timestamp = softpipe_get_timestamp;
607 screen->base.is_format_supported = softpipe_is_format_supported;
608 screen->base.context_create = softpipe_create_context;
609 screen->base.flush_frontbuffer = softpipe_flush_frontbuffer;
610 screen->base.get_compute_param = softpipe_get_compute_param;
611 screen->use_llvm = debug_get_option_use_llvm();
612
613 softpipe_init_screen_texture_funcs(&screen->base);
614 softpipe_init_screen_fence_funcs(&screen->base);
615
616 return &screen->base;
617 }