softpipe: enable clear_texture with util_clear_texture
[mesa.git] / src / gallium / drivers / softpipe / sp_screen.c
1 /**************************************************************************
2 *
3 * Copyright 2008 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 #include "util/u_memory.h"
30 #include "util/u_format.h"
31 #include "util/u_format_s3tc.h"
32 #include "util/u_video.h"
33 #include "os/os_misc.h"
34 #include "os/os_time.h"
35 #include "pipe/p_defines.h"
36 #include "pipe/p_screen.h"
37 #include "draw/draw_context.h"
38
39 #include "state_tracker/sw_winsys.h"
40 #include "tgsi/tgsi_exec.h"
41
42 #include "sp_texture.h"
43 #include "sp_screen.h"
44 #include "sp_context.h"
45 #include "sp_fence.h"
46 #include "sp_public.h"
47
48 DEBUG_GET_ONCE_BOOL_OPTION(use_llvm, "SOFTPIPE_USE_LLVM", FALSE)
49
50 static const char *
51 softpipe_get_vendor(struct pipe_screen *screen)
52 {
53 return "VMware, Inc.";
54 }
55
56
57 static const char *
58 softpipe_get_name(struct pipe_screen *screen)
59 {
60 return "softpipe";
61 }
62
63
64 static int
65 softpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
66 {
67 switch (param) {
68 case PIPE_CAP_NPOT_TEXTURES:
69 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
70 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
71 return 1;
72 case PIPE_CAP_TWO_SIDED_STENCIL:
73 return 1;
74 case PIPE_CAP_SM3:
75 return 1;
76 case PIPE_CAP_ANISOTROPIC_FILTER:
77 return 1;
78 case PIPE_CAP_POINT_SPRITE:
79 return 1;
80 case PIPE_CAP_MAX_RENDER_TARGETS:
81 return PIPE_MAX_COLOR_BUFS;
82 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
83 return 1;
84 case PIPE_CAP_OCCLUSION_QUERY:
85 return 1;
86 case PIPE_CAP_QUERY_TIME_ELAPSED:
87 return 1;
88 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
89 return 1;
90 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
91 return 1;
92 case PIPE_CAP_TEXTURE_SHADOW_MAP:
93 return 1;
94 case PIPE_CAP_TEXTURE_SWIZZLE:
95 return 1;
96 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
97 return 0;
98 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
99 return SP_MAX_TEXTURE_2D_LEVELS;
100 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
101 return SP_MAX_TEXTURE_3D_LEVELS;
102 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
103 return SP_MAX_TEXTURE_CUBE_LEVELS;
104 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
105 return 1;
106 case PIPE_CAP_INDEP_BLEND_ENABLE:
107 return 1;
108 case PIPE_CAP_INDEP_BLEND_FUNC:
109 return 1;
110 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
111 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
112 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
113 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
114 return 1;
115 case PIPE_CAP_DEPTH_CLIP_DISABLE:
116 return 1;
117 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
118 return PIPE_MAX_SO_BUFFERS;
119 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
120 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
121 return 16*4;
122 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
123 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
124 return 1024;
125 case PIPE_CAP_MAX_VERTEX_STREAMS:
126 return 1;
127 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
128 return 2048;
129 case PIPE_CAP_PRIMITIVE_RESTART:
130 return 1;
131 case PIPE_CAP_SHADER_STENCIL_EXPORT:
132 return 1;
133 case PIPE_CAP_TGSI_INSTANCEID:
134 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
135 case PIPE_CAP_START_INSTANCE:
136 return 1;
137 case PIPE_CAP_SEAMLESS_CUBE_MAP:
138 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
139 return 1;
140 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
141 return 256; /* for GL3 */
142 case PIPE_CAP_MIN_TEXEL_OFFSET:
143 return -8;
144 case PIPE_CAP_MAX_TEXEL_OFFSET:
145 return 7;
146 case PIPE_CAP_CONDITIONAL_RENDER:
147 return 1;
148 case PIPE_CAP_TEXTURE_BARRIER:
149 return 0;
150 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
151 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED: /* draw module */
152 case PIPE_CAP_VERTEX_COLOR_CLAMPED: /* draw module */
153 return 1;
154 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
155 return 0;
156 case PIPE_CAP_GLSL_FEATURE_LEVEL:
157 return 330;
158 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
159 return 0;
160 case PIPE_CAP_COMPUTE:
161 return 1;
162 case PIPE_CAP_USER_VERTEX_BUFFERS:
163 case PIPE_CAP_USER_INDEX_BUFFERS:
164 case PIPE_CAP_USER_CONSTANT_BUFFERS:
165 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
166 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
167 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
168 case PIPE_CAP_DOUBLES:
169 case PIPE_CAP_INT64:
170 case PIPE_CAP_INT64_DIVMOD:
171 return 1;
172 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
173 return 16;
174 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
175 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
176 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
177 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
178 case PIPE_CAP_TEXTURE_MULTISAMPLE:
179 return 0;
180 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
181 return 64;
182 case PIPE_CAP_QUERY_TIMESTAMP:
183 case PIPE_CAP_CUBE_MAP_ARRAY:
184 return 1;
185 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
186 return 1;
187 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
188 return 0;
189 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
190 return 65536;
191 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
192 return 0;
193 case PIPE_CAP_TGSI_TEXCOORD:
194 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
195 return 0;
196 case PIPE_CAP_MAX_VIEWPORTS:
197 return PIPE_MAX_VIEWPORTS;
198 case PIPE_CAP_ENDIANNESS:
199 return PIPE_ENDIAN_NATIVE;
200 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
201 return 4;
202 case PIPE_CAP_TEXTURE_GATHER_SM5:
203 case PIPE_CAP_TEXTURE_QUERY_LOD:
204 return 1;
205 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
206 case PIPE_CAP_SAMPLE_SHADING:
207 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
208 return 0;
209 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
210 return 1;
211 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
212 return 0;
213 case PIPE_CAP_SAMPLER_VIEW_TARGET:
214 return 1;
215 case PIPE_CAP_FAKE_SW_MSAA:
216 return 1;
217 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
218 return -32;
219 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
220 return 31;
221 case PIPE_CAP_DRAW_INDIRECT:
222 return 1;
223
224 case PIPE_CAP_VENDOR_ID:
225 return 0xFFFFFFFF;
226 case PIPE_CAP_DEVICE_ID:
227 return 0xFFFFFFFF;
228 case PIPE_CAP_ACCELERATED:
229 return 0;
230 case PIPE_CAP_VIDEO_MEMORY: {
231 /* XXX: Do we want to return the full amount fo system memory ? */
232 uint64_t system_memory;
233
234 if (!os_get_total_physical_memory(&system_memory))
235 return 0;
236
237 if (sizeof(void *) == 4)
238 /* Cap to 2 GB on 32 bits system. We do this because softpipe does
239 * eat application memory, which is quite limited on 32 bits. App
240 * shouldn't expect too much available memory. */
241 system_memory = MIN2(system_memory, 2048 << 20);
242
243 return (int)(system_memory >> 20);
244 }
245 case PIPE_CAP_UMA:
246 return 0;
247 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
248 return 1;
249 case PIPE_CAP_CLIP_HALFZ:
250 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
251 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
252 return 1;
253 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
254 case PIPE_CAP_CULL_DISTANCE:
255 return 1;
256 case PIPE_CAP_VERTEXID_NOBASE:
257 return 0;
258 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
259 return 0;
260 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
261 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
262 return 1;
263 case PIPE_CAP_CLEAR_TEXTURE:
264 return 1;
265 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
266 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
267 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
268 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
269 case PIPE_CAP_DEPTH_BOUNDS_TEST:
270 case PIPE_CAP_TGSI_TXQS:
271 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
272 case PIPE_CAP_SHAREABLE_SHADERS:
273 case PIPE_CAP_DRAW_PARAMETERS:
274 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
275 case PIPE_CAP_MULTI_DRAW_INDIRECT:
276 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
277 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
278 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
279 case PIPE_CAP_INVALIDATE_BUFFER:
280 case PIPE_CAP_GENERATE_MIPMAP:
281 case PIPE_CAP_STRING_MARKER:
282 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
283 case PIPE_CAP_QUERY_BUFFER_OBJECT:
284 case PIPE_CAP_QUERY_MEMORY_INFO:
285 case PIPE_CAP_PCI_GROUP:
286 case PIPE_CAP_PCI_BUS:
287 case PIPE_CAP_PCI_DEVICE:
288 case PIPE_CAP_PCI_FUNCTION:
289 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
290 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
291 case PIPE_CAP_TGSI_VOTE:
292 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
293 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
294 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
295 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
296 case PIPE_CAP_NATIVE_FENCE_FD:
297 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
298 case PIPE_CAP_TGSI_FS_FBFETCH:
299 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
300 return 0;
301 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
302 return 4;
303 }
304 /* should only get here on unhandled cases */
305 debug_printf("Unexpected PIPE_CAP %d query\n", param);
306 return 0;
307 }
308
309 static int
310 softpipe_get_shader_param(struct pipe_screen *screen, unsigned shader, enum pipe_shader_cap param)
311 {
312 struct softpipe_screen *sp_screen = softpipe_screen(screen);
313 switch(shader)
314 {
315 case PIPE_SHADER_FRAGMENT:
316 return tgsi_exec_get_shader_param(param);
317 case PIPE_SHADER_COMPUTE:
318 return tgsi_exec_get_shader_param(param);
319 case PIPE_SHADER_VERTEX:
320 case PIPE_SHADER_GEOMETRY:
321 if (sp_screen->use_llvm)
322 return draw_get_shader_param(shader, param);
323 else
324 return draw_get_shader_param_no_llvm(shader, param);
325 default:
326 return 0;
327 }
328 }
329
330 static float
331 softpipe_get_paramf(struct pipe_screen *screen, enum pipe_capf param)
332 {
333 switch (param) {
334 case PIPE_CAPF_MAX_LINE_WIDTH:
335 /* fall-through */
336 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
337 return 255.0; /* arbitrary */
338 case PIPE_CAPF_MAX_POINT_WIDTH:
339 /* fall-through */
340 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
341 return 255.0; /* arbitrary */
342 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
343 return 16.0;
344 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
345 return 16.0; /* arbitrary */
346 case PIPE_CAPF_GUARD_BAND_LEFT:
347 case PIPE_CAPF_GUARD_BAND_TOP:
348 case PIPE_CAPF_GUARD_BAND_RIGHT:
349 case PIPE_CAPF_GUARD_BAND_BOTTOM:
350 return 0.0;
351 }
352 /* should only get here on unhandled cases */
353 debug_printf("Unexpected PIPE_CAPF %d query\n", param);
354 return 0.0;
355 }
356
357 /**
358 * Query format support for creating a texture, drawing surface, etc.
359 * \param format the format to test
360 * \param type one of PIPE_TEXTURE, PIPE_SURFACE
361 */
362 static boolean
363 softpipe_is_format_supported( struct pipe_screen *screen,
364 enum pipe_format format,
365 enum pipe_texture_target target,
366 unsigned sample_count,
367 unsigned bind)
368 {
369 struct sw_winsys *winsys = softpipe_screen(screen)->winsys;
370 const struct util_format_description *format_desc;
371
372 assert(target == PIPE_BUFFER ||
373 target == PIPE_TEXTURE_1D ||
374 target == PIPE_TEXTURE_1D_ARRAY ||
375 target == PIPE_TEXTURE_2D ||
376 target == PIPE_TEXTURE_2D_ARRAY ||
377 target == PIPE_TEXTURE_RECT ||
378 target == PIPE_TEXTURE_3D ||
379 target == PIPE_TEXTURE_CUBE ||
380 target == PIPE_TEXTURE_CUBE_ARRAY);
381
382 format_desc = util_format_description(format);
383 if (!format_desc)
384 return FALSE;
385
386 if (sample_count > 1)
387 return FALSE;
388
389 if (bind & (PIPE_BIND_DISPLAY_TARGET |
390 PIPE_BIND_SCANOUT |
391 PIPE_BIND_SHARED)) {
392 if(!winsys->is_displaytarget_format_supported(winsys, bind, format))
393 return FALSE;
394 }
395
396 if (bind & PIPE_BIND_RENDER_TARGET) {
397 if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS)
398 return FALSE;
399
400 /*
401 * Although possible, it is unnatural to render into compressed or YUV
402 * surfaces. So disable these here to avoid going into weird paths
403 * inside the state trackers.
404 */
405 if (format_desc->block.width != 1 ||
406 format_desc->block.height != 1)
407 return FALSE;
408 }
409
410 if (bind & PIPE_BIND_DEPTH_STENCIL) {
411 if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
412 return FALSE;
413 }
414
415 if (format_desc->layout == UTIL_FORMAT_LAYOUT_BPTC ||
416 format_desc->layout == UTIL_FORMAT_LAYOUT_ASTC) {
417 /* Software decoding is not hooked up. */
418 return FALSE;
419 }
420
421 if ((bind & (PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW)) &&
422 ((bind & PIPE_BIND_DISPLAY_TARGET) == 0) &&
423 target != PIPE_BUFFER) {
424 const struct util_format_description *desc =
425 util_format_description(format);
426 if (desc->nr_channels == 3 && desc->is_array) {
427 /* Don't support any 3-component formats for rendering/texturing
428 * since we don't support the corresponding 8-bit 3 channel UNORM
429 * formats. This allows us to support GL_ARB_copy_image between
430 * GL_RGB8 and GL_RGB8UI, for example. Otherwise, we may be asked to
431 * do a resource copy between PIPE_FORMAT_R8G8B8_UINT and
432 * PIPE_FORMAT_R8G8B8X8_UNORM, for example, which will not work
433 * (different bpp).
434 */
435 return FALSE;
436 }
437 }
438
439 if (format_desc->layout == UTIL_FORMAT_LAYOUT_ETC &&
440 format != PIPE_FORMAT_ETC1_RGB8)
441 return FALSE;
442
443 /*
444 * All other operations (sampling, transfer, etc).
445 */
446
447 if (format_desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
448 return util_format_s3tc_enabled;
449 }
450
451 /*
452 * Everything else should be supported by u_format.
453 */
454 return TRUE;
455 }
456
457
458 static void
459 softpipe_destroy_screen( struct pipe_screen *screen )
460 {
461 struct softpipe_screen *sp_screen = softpipe_screen(screen);
462 struct sw_winsys *winsys = sp_screen->winsys;
463
464 if(winsys->destroy)
465 winsys->destroy(winsys);
466
467 FREE(screen);
468 }
469
470
471 /* This is often overriden by the co-state tracker.
472 */
473 static void
474 softpipe_flush_frontbuffer(struct pipe_screen *_screen,
475 struct pipe_resource *resource,
476 unsigned level, unsigned layer,
477 void *context_private,
478 struct pipe_box *sub_box)
479 {
480 struct softpipe_screen *screen = softpipe_screen(_screen);
481 struct sw_winsys *winsys = screen->winsys;
482 struct softpipe_resource *texture = softpipe_resource(resource);
483
484 assert(texture->dt);
485 if (texture->dt)
486 winsys->displaytarget_display(winsys, texture->dt, context_private, sub_box);
487 }
488
489 static uint64_t
490 softpipe_get_timestamp(struct pipe_screen *_screen)
491 {
492 return os_time_get_nano();
493 }
494
495 static int
496 softpipe_get_compute_param(struct pipe_screen *_screen,
497 enum pipe_shader_ir ir_type,
498 enum pipe_compute_cap param,
499 void *ret)
500 {
501 switch (param) {
502 case PIPE_COMPUTE_CAP_IR_TARGET:
503 return 0;
504 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
505 if (ret) {
506 uint64_t *grid_size = ret;
507 grid_size[0] = 65535;
508 grid_size[1] = 65535;
509 grid_size[2] = 65535;
510 }
511 return 3 * sizeof(uint64_t) ;
512 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
513 if (ret) {
514 uint64_t *block_size = ret;
515 block_size[0] = 1024;
516 block_size[1] = 1024;
517 block_size[2] = 1024;
518 }
519 return 3 * sizeof(uint64_t);
520 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
521 if (ret) {
522 uint64_t *max_threads_per_block = ret;
523 *max_threads_per_block = 1024;
524 }
525 return sizeof(uint64_t);
526 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE:
527 if (ret) {
528 uint64_t *max_local_size = ret;
529 *max_local_size = 32768;
530 }
531 return sizeof(uint64_t);
532 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
533 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE:
534 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE:
535 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE:
536 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
537 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
538 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
539 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
540 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
541 case PIPE_COMPUTE_CAP_ADDRESS_BITS:
542 case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
543 break;
544 }
545 return 0;
546 }
547
548 /**
549 * Create a new pipe_screen object
550 * Note: we're not presently subclassing pipe_screen (no softpipe_screen).
551 */
552 struct pipe_screen *
553 softpipe_create_screen(struct sw_winsys *winsys)
554 {
555 struct softpipe_screen *screen = CALLOC_STRUCT(softpipe_screen);
556
557 if (!screen)
558 return NULL;
559
560 screen->winsys = winsys;
561
562 screen->base.destroy = softpipe_destroy_screen;
563
564 screen->base.get_name = softpipe_get_name;
565 screen->base.get_vendor = softpipe_get_vendor;
566 screen->base.get_device_vendor = softpipe_get_vendor; // TODO should be the CPU vendor
567 screen->base.get_param = softpipe_get_param;
568 screen->base.get_shader_param = softpipe_get_shader_param;
569 screen->base.get_paramf = softpipe_get_paramf;
570 screen->base.get_timestamp = softpipe_get_timestamp;
571 screen->base.is_format_supported = softpipe_is_format_supported;
572 screen->base.context_create = softpipe_create_context;
573 screen->base.flush_frontbuffer = softpipe_flush_frontbuffer;
574 screen->base.get_compute_param = softpipe_get_compute_param;
575 screen->use_llvm = debug_get_option_use_llvm();
576
577 util_format_s3tc_init();
578
579 softpipe_init_screen_texture_funcs(&screen->base);
580 softpipe_init_screen_fence_funcs(&screen->base);
581
582 return &screen->base;
583 }