gallium: basic and initial implementation of the stream output interface
[mesa.git] / src / gallium / drivers / softpipe / sp_state.h
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /* Authors: Keith Whitwell <keith@tungstengraphics.com>
29 */
30
31 #ifndef SP_STATE_H
32 #define SP_STATE_H
33
34 #include "pipe/p_state.h"
35 #include "tgsi/tgsi_scan.h"
36
37
38 #define SP_NEW_VIEWPORT 0x1
39 #define SP_NEW_RASTERIZER 0x2
40 #define SP_NEW_FS 0x4
41 #define SP_NEW_BLEND 0x8
42 #define SP_NEW_CLIP 0x10
43 #define SP_NEW_SCISSOR 0x20
44 #define SP_NEW_STIPPLE 0x40
45 #define SP_NEW_FRAMEBUFFER 0x80
46 #define SP_NEW_DEPTH_STENCIL_ALPHA 0x100
47 #define SP_NEW_CONSTANTS 0x200
48 #define SP_NEW_SAMPLER 0x400
49 #define SP_NEW_TEXTURE 0x800
50 #define SP_NEW_VERTEX 0x1000
51 #define SP_NEW_VS 0x2000
52 #define SP_NEW_QUERY 0x4000
53 #define SP_NEW_GS 0x8000
54 #define SP_NEW_SO 0x10000
55 #define SP_NEW_SO_BUFFERS 0x20000
56
57
58 struct tgsi_sampler;
59 struct tgsi_exec_machine;
60 struct vertex_info;
61
62
63 /**
64 * Subclass of pipe_shader_state (though it doesn't really need to be).
65 *
66 * This is starting to look an awful lot like a quad pipeline stage...
67 */
68 struct sp_fragment_shader {
69 struct pipe_shader_state shader;
70
71 struct tgsi_shader_info info;
72
73 boolean origin_lower_left; /**< fragment shader uses lower left position origin? */
74 boolean pixel_center_integer; /**< fragment shader uses integer pixel center? */
75
76 void (*prepare)( const struct sp_fragment_shader *shader,
77 struct tgsi_exec_machine *machine,
78 struct tgsi_sampler **samplers);
79
80 /* Run the shader - this interface will get cleaned up in the
81 * future:
82 */
83 unsigned (*run)( const struct sp_fragment_shader *shader,
84 struct tgsi_exec_machine *machine,
85 struct quad_header *quad );
86
87
88 void (*delete)( struct sp_fragment_shader * );
89 };
90
91
92 /** Subclass of pipe_shader_state */
93 struct sp_vertex_shader {
94 struct pipe_shader_state shader;
95 struct draw_vertex_shader *draw_data;
96 int max_sampler; /* -1 if no samplers */
97 };
98
99 /** Subclass of pipe_shader_state */
100 struct sp_geometry_shader {
101 struct pipe_shader_state shader;
102 struct draw_geometry_shader *draw_data;
103 };
104
105 struct sp_velems_state {
106 unsigned count;
107 struct pipe_vertex_element velem[PIPE_MAX_ATTRIBS];
108 };
109
110 struct sp_so_state {
111 struct pipe_stream_output_state base;
112 };
113
114
115 void *
116 softpipe_create_blend_state(struct pipe_context *,
117 const struct pipe_blend_state *);
118 void softpipe_bind_blend_state(struct pipe_context *,
119 void *);
120 void softpipe_delete_blend_state(struct pipe_context *,
121 void *);
122
123 void *
124 softpipe_create_sampler_state(struct pipe_context *,
125 const struct pipe_sampler_state *);
126 void softpipe_bind_sampler_states(struct pipe_context *, unsigned, void **);
127 void
128 softpipe_bind_vertex_sampler_states(struct pipe_context *,
129 unsigned num_samplers,
130 void **samplers);
131 void softpipe_delete_sampler_state(struct pipe_context *, void *);
132
133 void *
134 softpipe_create_depth_stencil_state(struct pipe_context *,
135 const struct pipe_depth_stencil_alpha_state *);
136 void softpipe_bind_depth_stencil_state(struct pipe_context *, void *);
137 void softpipe_delete_depth_stencil_state(struct pipe_context *, void *);
138
139 void *
140 softpipe_create_rasterizer_state(struct pipe_context *,
141 const struct pipe_rasterizer_state *);
142 void softpipe_bind_rasterizer_state(struct pipe_context *, void *);
143 void softpipe_delete_rasterizer_state(struct pipe_context *, void *);
144
145 void softpipe_set_framebuffer_state( struct pipe_context *,
146 const struct pipe_framebuffer_state * );
147
148 void softpipe_set_blend_color( struct pipe_context *pipe,
149 const struct pipe_blend_color *blend_color );
150
151 void softpipe_set_stencil_ref( struct pipe_context *pipe,
152 const struct pipe_stencil_ref *stencil_ref );
153
154 void softpipe_set_clip_state( struct pipe_context *,
155 const struct pipe_clip_state * );
156
157 void softpipe_set_sample_mask( struct pipe_context *,
158 unsigned sample_mask );
159
160 void softpipe_set_constant_buffer(struct pipe_context *,
161 uint shader, uint index,
162 struct pipe_resource *buf);
163
164 void *softpipe_create_fs_state(struct pipe_context *,
165 const struct pipe_shader_state *);
166 void softpipe_bind_fs_state(struct pipe_context *, void *);
167 void softpipe_delete_fs_state(struct pipe_context *, void *);
168 void *softpipe_create_vs_state(struct pipe_context *,
169 const struct pipe_shader_state *);
170 void softpipe_bind_vs_state(struct pipe_context *, void *);
171 void softpipe_delete_vs_state(struct pipe_context *, void *);
172 void *softpipe_create_gs_state(struct pipe_context *,
173 const struct pipe_shader_state *);
174 void softpipe_bind_gs_state(struct pipe_context *, void *);
175 void softpipe_delete_gs_state(struct pipe_context *, void *);
176
177 void *softpipe_create_vertex_elements_state(struct pipe_context *,
178 unsigned count,
179 const struct pipe_vertex_element *);
180 void softpipe_bind_vertex_elements_state(struct pipe_context *, void *);
181 void softpipe_delete_vertex_elements_state(struct pipe_context *, void *);
182
183 void softpipe_set_polygon_stipple( struct pipe_context *,
184 const struct pipe_poly_stipple * );
185
186 void softpipe_set_scissor_state( struct pipe_context *,
187 const struct pipe_scissor_state * );
188
189 void softpipe_set_sampler_views( struct pipe_context *,
190 unsigned num,
191 struct pipe_sampler_view ** );
192
193 void
194 softpipe_set_vertex_sampler_views(struct pipe_context *,
195 unsigned num,
196 struct pipe_sampler_view **);
197
198 struct pipe_sampler_view *
199 softpipe_create_sampler_view(struct pipe_context *pipe,
200 struct pipe_resource *texture,
201 const struct pipe_sampler_view *templ);
202
203 void
204 softpipe_sampler_view_destroy(struct pipe_context *pipe,
205 struct pipe_sampler_view *view);
206
207 void softpipe_set_viewport_state( struct pipe_context *,
208 const struct pipe_viewport_state * );
209
210 void softpipe_set_vertex_buffers(struct pipe_context *,
211 unsigned count,
212 const struct pipe_vertex_buffer *);
213
214
215 void softpipe_update_derived( struct softpipe_context *softpipe );
216
217
218 void softpipe_draw_arrays(struct pipe_context *pipe, unsigned mode,
219 unsigned start, unsigned count);
220
221 void softpipe_draw_elements(struct pipe_context *pipe,
222 struct pipe_resource *indexBuffer,
223 unsigned indexSize, int indexBias,
224 unsigned mode, unsigned start, unsigned count);
225 void
226 softpipe_draw_range_elements(struct pipe_context *pipe,
227 struct pipe_resource *indexBuffer,
228 unsigned indexSize,
229 int indexBias,
230 unsigned min_index,
231 unsigned max_index,
232 unsigned mode, unsigned start, unsigned count);
233
234 void
235 softpipe_draw_arrays_instanced(struct pipe_context *pipe,
236 unsigned mode,
237 unsigned start,
238 unsigned count,
239 unsigned startInstance,
240 unsigned instanceCount);
241
242 void
243 softpipe_draw_elements_instanced(struct pipe_context *pipe,
244 struct pipe_resource *indexBuffer,
245 unsigned indexSize,
246 int indexBias,
247 unsigned mode,
248 unsigned start,
249 unsigned count,
250 unsigned startInstance,
251 unsigned instanceCount);
252
253 void
254 softpipe_map_transfers(struct softpipe_context *sp);
255
256 void
257 softpipe_unmap_transfers(struct softpipe_context *sp);
258
259 void
260 softpipe_map_texture_surfaces(struct softpipe_context *sp);
261
262 void
263 softpipe_unmap_texture_surfaces(struct softpipe_context *sp);
264
265
266 struct vertex_info *
267 softpipe_get_vertex_info(struct softpipe_context *softpipe);
268
269 struct vertex_info *
270 softpipe_get_vbuf_vertex_info(struct softpipe_context *softpipe);
271
272 void *
273 softpipe_create_stream_output_state(
274 struct pipe_context *pipe,
275 const struct pipe_stream_output_state *templ);
276 void
277 softpipe_bind_stream_output_state(struct pipe_context *pipe,
278 void *so);
279 void
280 softpipe_delete_stream_output_state(struct pipe_context *pipe, void *so);
281
282 void
283 softpipe_set_stream_output_buffers(struct pipe_context *pipe,
284 struct pipe_resource **buffers,
285 int *offsets,
286 int num_buffers);
287
288 #endif