softpipe: remove dead get_texture_buffer function
[mesa.git] / src / gallium / drivers / softpipe / sp_texture.c
1 /**************************************************************************
2 *
3 * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27 /*
28 * Authors:
29 * Keith Whitwell <keith@tungstengraphics.com>
30 * Michel Dänzer <michel@tungstengraphics.com>
31 */
32
33 #include "pipe/p_defines.h"
34 #include "util/u_inlines.h"
35
36 #include "util/u_format.h"
37 #include "util/u_math.h"
38 #include "util/u_memory.h"
39
40 #include "sp_context.h"
41 #include "sp_texture.h"
42 #include "sp_screen.h"
43 #include "sp_winsys.h"
44
45
46 /**
47 * Conventional allocation path for non-display textures:
48 * Use a simple, maximally packed layout.
49 */
50 static boolean
51 softpipe_texture_layout(struct pipe_screen *screen,
52 struct softpipe_texture * spt)
53 {
54 struct pipe_texture *pt = &spt->base;
55 unsigned level;
56 unsigned width = pt->width0;
57 unsigned height = pt->height0;
58 unsigned depth = pt->depth0;
59 unsigned buffer_size = 0;
60
61 for (level = 0; level <= pt->last_level; level++) {
62 spt->stride[level] = util_format_get_stride(pt->format, width);
63
64 spt->level_offset[level] = buffer_size;
65
66 buffer_size += (util_format_get_nblocksy(pt->format, height) *
67 ((pt->target == PIPE_TEXTURE_CUBE) ? 6 : depth) *
68 spt->stride[level]);
69
70 width = u_minify(width, 1);
71 height = u_minify(height, 1);
72 depth = u_minify(depth, 1);
73 }
74
75 spt->buffer = screen->buffer_create(screen, 32,
76 PIPE_BUFFER_USAGE_PIXEL,
77 buffer_size);
78
79 return spt->buffer != NULL;
80 }
81
82
83 /**
84 * Texture layout for simple color buffers.
85 */
86 static boolean
87 softpipe_displaytarget_layout(struct pipe_screen *screen,
88 struct softpipe_texture * spt)
89 {
90 unsigned usage = (PIPE_BUFFER_USAGE_CPU_READ_WRITE |
91 PIPE_BUFFER_USAGE_GPU_READ_WRITE);
92 unsigned tex_usage = spt->base.tex_usage;
93
94 spt->buffer = screen->surface_buffer_create( screen,
95 spt->base.width0,
96 spt->base.height0,
97 spt->base.format,
98 usage,
99 tex_usage,
100 &spt->stride[0]);
101
102 return spt->buffer != NULL;
103 }
104
105
106 /**
107 * Create new pipe_texture given the template information.
108 */
109 static struct pipe_texture *
110 softpipe_texture_create(struct pipe_screen *screen,
111 const struct pipe_texture *template)
112 {
113 struct softpipe_texture *spt = CALLOC_STRUCT(softpipe_texture);
114 if (!spt)
115 return NULL;
116
117 spt->base = *template;
118 pipe_reference_init(&spt->base.reference, 1);
119 spt->base.screen = screen;
120
121 spt->pot = (util_is_power_of_two(template->width0) &&
122 util_is_power_of_two(template->height0) &&
123 util_is_power_of_two(template->depth0));
124
125 if (spt->base.tex_usage & (PIPE_TEXTURE_USAGE_DISPLAY_TARGET |
126 PIPE_TEXTURE_USAGE_SCANOUT |
127 PIPE_TEXTURE_USAGE_SHARED)) {
128 if (!softpipe_displaytarget_layout(screen, spt))
129 goto fail;
130 }
131 else {
132 if (!softpipe_texture_layout(screen, spt))
133 goto fail;
134 }
135
136 return &spt->base;
137
138 fail:
139 FREE(spt);
140 return NULL;
141 }
142
143
144 /**
145 * Create a new pipe_texture which wraps an existing buffer.
146 */
147 static struct pipe_texture *
148 softpipe_texture_blanket(struct pipe_screen * screen,
149 const struct pipe_texture *base,
150 const unsigned *stride,
151 struct pipe_buffer *buffer)
152 {
153 struct softpipe_texture *spt;
154 assert(screen);
155
156 /* Only supports one type */
157 if (base->target != PIPE_TEXTURE_2D ||
158 base->last_level != 0 ||
159 base->depth0 != 1) {
160 return NULL;
161 }
162
163 spt = CALLOC_STRUCT(softpipe_texture);
164 if (!spt)
165 return NULL;
166
167 spt->base = *base;
168 pipe_reference_init(&spt->base.reference, 1);
169 spt->base.screen = screen;
170 spt->stride[0] = stride[0];
171
172 pipe_buffer_reference(&spt->buffer, buffer);
173
174 return &spt->base;
175 }
176
177
178 static void
179 softpipe_texture_destroy(struct pipe_texture *pt)
180 {
181 struct softpipe_texture *spt = softpipe_texture(pt);
182
183 pipe_buffer_reference(&spt->buffer, NULL);
184 FREE(spt);
185 }
186
187
188 /**
189 * Get a pipe_surface "view" into a texture.
190 */
191 static struct pipe_surface *
192 softpipe_get_tex_surface(struct pipe_screen *screen,
193 struct pipe_texture *pt,
194 unsigned face, unsigned level, unsigned zslice,
195 unsigned usage)
196 {
197 struct softpipe_texture *spt = softpipe_texture(pt);
198 struct pipe_surface *ps;
199
200 assert(level <= pt->last_level);
201
202 ps = CALLOC_STRUCT(pipe_surface);
203 if (ps) {
204 pipe_reference_init(&ps->reference, 1);
205 pipe_texture_reference(&ps->texture, pt);
206 ps->format = pt->format;
207 ps->width = u_minify(pt->width0, level);
208 ps->height = u_minify(pt->height0, level);
209 ps->offset = spt->level_offset[level];
210 ps->usage = usage;
211
212 /* Because we are softpipe, anything that the state tracker
213 * thought was going to be done with the GPU will actually get
214 * done with the CPU. Let's adjust the flags to take that into
215 * account.
216 */
217 if (ps->usage & PIPE_BUFFER_USAGE_GPU_WRITE) {
218 /* GPU_WRITE means "render" and that can involve reads (blending) */
219 ps->usage |= PIPE_BUFFER_USAGE_CPU_WRITE | PIPE_BUFFER_USAGE_CPU_READ;
220 }
221
222 if (ps->usage & PIPE_BUFFER_USAGE_GPU_READ)
223 ps->usage |= PIPE_BUFFER_USAGE_CPU_READ;
224
225 if (ps->usage & (PIPE_BUFFER_USAGE_CPU_WRITE |
226 PIPE_BUFFER_USAGE_GPU_WRITE)) {
227 /* Mark the surface as dirty. The tile cache will look for this. */
228 spt->timestamp++;
229 softpipe_screen(screen)->timestamp++;
230 }
231
232 ps->face = face;
233 ps->level = level;
234 ps->zslice = zslice;
235
236 if (pt->target == PIPE_TEXTURE_CUBE) {
237 ps->offset += face * util_format_get_nblocksy(pt->format, u_minify(pt->height0, level)) *
238 spt->stride[level];
239 }
240 else if (pt->target == PIPE_TEXTURE_3D) {
241 ps->offset += zslice * util_format_get_nblocksy(pt->format, u_minify(pt->height0, level)) *
242 spt->stride[level];
243 }
244 else {
245 assert(face == 0);
246 assert(zslice == 0);
247 }
248 }
249 return ps;
250 }
251
252
253 /**
254 * Free a pipe_surface which was created with softpipe_get_tex_surface().
255 */
256 static void
257 softpipe_tex_surface_destroy(struct pipe_surface *surf)
258 {
259 /* Effectively do the texture_update work here - if texture images
260 * needed post-processing to put them into hardware layout, this is
261 * where it would happen. For softpipe, nothing to do.
262 */
263 assert(surf->texture);
264 pipe_texture_reference(&surf->texture, NULL);
265 FREE(surf);
266 }
267
268
269 /**
270 * Geta pipe_transfer object which is used for moving data in/out of
271 * a texture object.
272 * \param face one of PIPE_TEX_FACE_x or 0
273 * \param level texture mipmap level
274 * \param zslice 2D slice of a 3D texture
275 * \param usage one of PIPE_TRANSFER_READ/WRITE/READ_WRITE
276 * \param x X position of region to read/write
277 * \param y Y position of region to read/write
278 * \param width width of region to read/write
279 * \param height height of region to read/write
280 */
281 static struct pipe_transfer *
282 softpipe_get_tex_transfer(struct pipe_screen *screen,
283 struct pipe_texture *texture,
284 unsigned face, unsigned level, unsigned zslice,
285 enum pipe_transfer_usage usage,
286 unsigned x, unsigned y, unsigned w, unsigned h)
287 {
288 struct softpipe_texture *sptex = softpipe_texture(texture);
289 struct softpipe_transfer *spt;
290
291 assert(texture);
292 assert(level <= texture->last_level);
293
294 /* make sure the requested region is in the image bounds */
295 assert(x + w <= u_minify(texture->width0, level));
296 assert(y + h <= u_minify(texture->height0, level));
297
298 spt = CALLOC_STRUCT(softpipe_transfer);
299 if (spt) {
300 struct pipe_transfer *pt = &spt->base;
301 int nblocksy = util_format_get_nblocksy(texture->format, u_minify(texture->height0, level));
302 pipe_texture_reference(&pt->texture, texture);
303 pt->x = x;
304 pt->y = y;
305 pt->width = w;
306 pt->height = h;
307 pt->stride = sptex->stride[level];
308 pt->usage = usage;
309 pt->face = face;
310 pt->level = level;
311 pt->zslice = zslice;
312
313 spt->offset = sptex->level_offset[level];
314
315 if (texture->target == PIPE_TEXTURE_CUBE) {
316 spt->offset += face * nblocksy * pt->stride;
317 }
318 else if (texture->target == PIPE_TEXTURE_3D) {
319 spt->offset += zslice * nblocksy * pt->stride;
320 }
321 else {
322 assert(face == 0);
323 assert(zslice == 0);
324 }
325 return pt;
326 }
327 return NULL;
328 }
329
330
331 /**
332 * Free a pipe_transfer object which was created with
333 * softpipe_get_tex_transfer().
334 */
335 static void
336 softpipe_tex_transfer_destroy(struct pipe_transfer *transfer)
337 {
338 /* Effectively do the texture_update work here - if texture images
339 * needed post-processing to put them into hardware layout, this is
340 * where it would happen. For softpipe, nothing to do.
341 */
342 assert (transfer->texture);
343 pipe_texture_reference(&transfer->texture, NULL);
344 FREE(transfer);
345 }
346
347
348 /**
349 * Create memory mapping for given pipe_transfer object.
350 */
351 static void *
352 softpipe_transfer_map( struct pipe_screen *screen,
353 struct pipe_transfer *transfer )
354 {
355 ubyte *map, *xfer_map;
356 struct softpipe_texture *spt;
357 enum pipe_format format;
358
359 assert(transfer->texture);
360 spt = softpipe_texture(transfer->texture);
361 format = transfer->texture->format;
362
363 map = pipe_buffer_map(screen, spt->buffer, pipe_transfer_buffer_flags(transfer));
364 if (map == NULL)
365 return NULL;
366
367 /* May want to different things here depending on read/write nature
368 * of the map:
369 */
370 if (transfer->texture && (transfer->usage & PIPE_TRANSFER_WRITE)) {
371 /* Do something to notify sharing contexts of a texture change.
372 * In softpipe, that would mean flushing the texture cache.
373 */
374 softpipe_screen(screen)->timestamp++;
375 }
376
377 xfer_map = map + softpipe_transfer(transfer)->offset +
378 transfer->y / util_format_get_blockheight(format) * transfer->stride +
379 transfer->x / util_format_get_blockwidth(format) * util_format_get_blocksize(format);
380 /*printf("map = %p xfer map = %p\n", map, xfer_map);*/
381 return xfer_map;
382 }
383
384
385 /**
386 * Unmap memory mapping for given pipe_transfer object.
387 */
388 static void
389 softpipe_transfer_unmap(struct pipe_screen *screen,
390 struct pipe_transfer *transfer)
391 {
392 struct softpipe_texture *spt;
393
394 assert(transfer->texture);
395 spt = softpipe_texture(transfer->texture);
396
397 pipe_buffer_unmap( screen, spt->buffer );
398
399 if (transfer->usage & PIPE_TRANSFER_WRITE) {
400 /* Mark the texture as dirty to expire the tile caches. */
401 spt->timestamp++;
402 }
403 }
404
405
406 static struct pipe_video_surface*
407 softpipe_video_surface_create(struct pipe_screen *screen,
408 enum pipe_video_chroma_format chroma_format,
409 unsigned width, unsigned height)
410 {
411 struct softpipe_video_surface *sp_vsfc;
412 struct pipe_texture template;
413
414 assert(screen);
415 assert(width && height);
416
417 sp_vsfc = CALLOC_STRUCT(softpipe_video_surface);
418 if (!sp_vsfc)
419 return NULL;
420
421 pipe_reference_init(&sp_vsfc->base.reference, 1);
422 sp_vsfc->base.screen = screen;
423 sp_vsfc->base.chroma_format = chroma_format;
424 /*sp_vsfc->base.surface_format = PIPE_VIDEO_SURFACE_FORMAT_VUYA;*/
425 sp_vsfc->base.width = width;
426 sp_vsfc->base.height = height;
427
428 memset(&template, 0, sizeof(struct pipe_texture));
429 template.target = PIPE_TEXTURE_2D;
430 template.format = PIPE_FORMAT_X8R8G8B8_UNORM;
431 template.last_level = 0;
432 /* vl_mpeg12_mc_renderer expects this when it's initialized with pot_buffers=true */
433 template.width0 = util_next_power_of_two(width);
434 template.height0 = util_next_power_of_two(height);
435 template.depth0 = 1;
436 template.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER | PIPE_TEXTURE_USAGE_RENDER_TARGET;
437
438 sp_vsfc->tex = screen->texture_create(screen, &template);
439 if (!sp_vsfc->tex) {
440 FREE(sp_vsfc);
441 return NULL;
442 }
443
444 return &sp_vsfc->base;
445 }
446
447
448 static void
449 softpipe_video_surface_destroy(struct pipe_video_surface *vsfc)
450 {
451 struct softpipe_video_surface *sp_vsfc = softpipe_video_surface(vsfc);
452
453 pipe_texture_reference(&sp_vsfc->tex, NULL);
454 FREE(sp_vsfc);
455 }
456
457
458 void
459 softpipe_init_screen_texture_funcs(struct pipe_screen *screen)
460 {
461 screen->texture_create = softpipe_texture_create;
462 screen->texture_blanket = softpipe_texture_blanket;
463 screen->texture_destroy = softpipe_texture_destroy;
464
465 screen->get_tex_surface = softpipe_get_tex_surface;
466 screen->tex_surface_destroy = softpipe_tex_surface_destroy;
467
468 screen->get_tex_transfer = softpipe_get_tex_transfer;
469 screen->tex_transfer_destroy = softpipe_tex_transfer_destroy;
470 screen->transfer_map = softpipe_transfer_map;
471 screen->transfer_unmap = softpipe_transfer_unmap;
472
473 screen->video_surface_create = softpipe_video_surface_create;
474 screen->video_surface_destroy = softpipe_video_surface_destroy;
475 }
476
477
478