gallium: add PIPE_SHADER_CAP_GLSL_16BIT_TEMPS for LowerPrecisionTemporaries
[mesa.git] / src / gallium / drivers / svga / svga_format.c
1 /**********************************************************
2 * Copyright 2011 VMware, Inc. All rights reserved.
3 *
4 * Permission is hereby granted, free of charge, to any person
5 * obtaining a copy of this software and associated documentation
6 * files (the "Software"), to deal in the Software without
7 * restriction, including without limitation the rights to use, copy,
8 * modify, merge, publish, distribute, sublicense, and/or sell copies
9 * of the Software, and to permit persons to whom the Software is
10 * furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice shall be
13 * included in all copies or substantial portions of the Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
19 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
20 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22 * SOFTWARE.
23 *
24 **********************************************************/
25
26
27 #include "pipe/p_format.h"
28 #include "util/u_debug.h"
29 #include "util/format/u_format.h"
30 #include "util/u_memory.h"
31
32 #include "svga_winsys.h"
33 #include "svga_screen.h"
34 #include "svga_format.h"
35
36
37 /** Describes mapping from gallium formats to SVGA vertex/pixel formats */
38 struct vgpu10_format_entry
39 {
40 SVGA3dSurfaceFormat vertex_format;
41 SVGA3dSurfaceFormat pixel_format;
42 SVGA3dSurfaceFormat view_format; /* view format for texture buffer */
43 unsigned flags;
44 };
45
46 struct format_compat_entry
47 {
48 enum pipe_format pformat;
49 const SVGA3dSurfaceFormat *compat_format;
50 };
51
52
53 /**
54 * Table mapping Gallium formats to SVGA3d vertex/pixel formats.
55 * Note: the table is ordered according to PIPE_FORMAT_x order.
56 */
57 static const struct vgpu10_format_entry format_conversion_table[] =
58 {
59 /* Gallium format SVGA3D vertex format SVGA3D pixel format SVGA3D texbuf view format Flags */
60 [ PIPE_FORMAT_B8G8R8A8_UNORM ] = { SVGA3D_B8G8R8A8_UNORM, SVGA3D_B8G8R8A8_UNORM, SVGA3D_B8G8R8A8_UNORM, TF_GEN_MIPS },
61 [ PIPE_FORMAT_B8G8R8X8_UNORM ] = { SVGA3D_FORMAT_INVALID, SVGA3D_B8G8R8X8_UNORM, SVGA3D_B8G8R8X8_UNORM, TF_GEN_MIPS },
62 [ PIPE_FORMAT_B5G5R5A1_UNORM ] = { SVGA3D_FORMAT_INVALID, SVGA3D_B5G5R5A1_UNORM, SVGA3D_B5G5R5A1_UNORM, TF_GEN_MIPS },
63 [ PIPE_FORMAT_B5G6R5_UNORM ] = { SVGA3D_FORMAT_INVALID, SVGA3D_B5G6R5_UNORM, SVGA3D_B5G6R5_UNORM, TF_GEN_MIPS },
64 [ PIPE_FORMAT_R10G10B10A2_UNORM ] = { SVGA3D_R10G10B10A2_UNORM, SVGA3D_R10G10B10A2_UNORM, SVGA3D_R10G10B10A2_UNORM, TF_GEN_MIPS },
65 [ PIPE_FORMAT_L8_UNORM ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R8_UNORM, TF_XXX1 },
66 [ PIPE_FORMAT_A8_UNORM ] = { SVGA3D_FORMAT_INVALID, SVGA3D_A8_UNORM, SVGA3D_R8_UNORM, TF_GEN_MIPS | TF_000X},
67 [ PIPE_FORMAT_I8_UNORM ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R8_UNORM, TF_XXXX },
68 [ PIPE_FORMAT_L8A8_UNORM ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R8G8_UNORM, TF_XXXY },
69 [ PIPE_FORMAT_L16_UNORM ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R16_UNORM, TF_XXX1 },
70 [ PIPE_FORMAT_Z16_UNORM ] = { SVGA3D_FORMAT_INVALID, SVGA3D_D16_UNORM, SVGA3D_D16_UNORM, 0 },
71 [ PIPE_FORMAT_Z32_FLOAT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_D32_FLOAT, SVGA3D_D32_FLOAT, 0 },
72 [ PIPE_FORMAT_Z24_UNORM_S8_UINT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_D24_UNORM_S8_UINT, SVGA3D_D24_UNORM_S8_UINT, 0 },
73 [ PIPE_FORMAT_Z24X8_UNORM ] = { SVGA3D_FORMAT_INVALID, SVGA3D_D24_UNORM_S8_UINT, SVGA3D_D24_UNORM_S8_UINT, 0 },
74 [ PIPE_FORMAT_R32_FLOAT ] = { SVGA3D_R32_FLOAT, SVGA3D_R32_FLOAT, SVGA3D_R32_FLOAT, TF_GEN_MIPS },
75 [ PIPE_FORMAT_R32G32_FLOAT ] = { SVGA3D_R32G32_FLOAT, SVGA3D_R32G32_FLOAT, SVGA3D_R32G32_FLOAT, TF_GEN_MIPS },
76 [ PIPE_FORMAT_R32G32B32_FLOAT ] = { SVGA3D_R32G32B32_FLOAT, SVGA3D_R32G32B32_FLOAT, SVGA3D_R32G32B32_FLOAT, TF_GEN_MIPS },
77 [ PIPE_FORMAT_R32G32B32A32_FLOAT ] = { SVGA3D_R32G32B32A32_FLOAT, SVGA3D_R32G32B32A32_FLOAT, SVGA3D_R32G32B32A32_FLOAT, TF_GEN_MIPS },
78 [ PIPE_FORMAT_R32_USCALED ] = { SVGA3D_R32_UINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_U_TO_F_CAST },
79 [ PIPE_FORMAT_R32G32_USCALED ] = { SVGA3D_R32G32_UINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_U_TO_F_CAST },
80 [ PIPE_FORMAT_R32G32B32_USCALED ] = { SVGA3D_R32G32B32_UINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_U_TO_F_CAST },
81 [ PIPE_FORMAT_R32G32B32A32_USCALED ] = { SVGA3D_R32G32B32A32_UINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_U_TO_F_CAST },
82 [ PIPE_FORMAT_R32_SSCALED ] = { SVGA3D_R32_SINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_I_TO_F_CAST },
83 [ PIPE_FORMAT_R32G32_SSCALED ] = { SVGA3D_R32G32_SINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_I_TO_F_CAST },
84 [ PIPE_FORMAT_R32G32B32_SSCALED ] = { SVGA3D_R32G32B32_SINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_I_TO_F_CAST },
85 [ PIPE_FORMAT_R32G32B32A32_SSCALED ] = { SVGA3D_R32G32B32A32_SINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_I_TO_F_CAST },
86 [ PIPE_FORMAT_R16_UNORM ] = { SVGA3D_R16_UNORM, SVGA3D_R16_UNORM, SVGA3D_R16_UNORM, TF_GEN_MIPS },
87 [ PIPE_FORMAT_R16G16_UNORM ] = { SVGA3D_R16G16_UNORM, SVGA3D_R16G16_UNORM, SVGA3D_R16G16_UNORM, TF_GEN_MIPS },
88 [ PIPE_FORMAT_R16G16B16_UNORM ] = { SVGA3D_R16G16B16A16_UNORM, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_W_TO_1 },
89 [ PIPE_FORMAT_R16G16B16A16_UNORM ] = { SVGA3D_R16G16B16A16_UNORM, SVGA3D_R16G16B16A16_UNORM, SVGA3D_R16G16B16A16_UNORM, TF_GEN_MIPS },
90 [ PIPE_FORMAT_R16_USCALED ] = { SVGA3D_R16_UINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_U_TO_F_CAST },
91 [ PIPE_FORMAT_R16G16_USCALED ] = { SVGA3D_R16G16_UINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_U_TO_F_CAST },
92 [ PIPE_FORMAT_R16G16B16_USCALED ] = { SVGA3D_R16G16B16A16_UINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_W_TO_1 | VF_U_TO_F_CAST },
93 [ PIPE_FORMAT_R16G16B16A16_USCALED ] = { SVGA3D_R16G16B16A16_UINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_U_TO_F_CAST },
94 [ PIPE_FORMAT_R16_SNORM ] = { SVGA3D_R16_SNORM, SVGA3D_R16_SNORM, SVGA3D_R16_SNORM, 0 },
95 [ PIPE_FORMAT_R16G16_SNORM ] = { SVGA3D_R16G16_SNORM, SVGA3D_R16G16_SNORM, SVGA3D_R16G16_SNORM, 0 },
96 [ PIPE_FORMAT_R16G16B16_SNORM ] = { SVGA3D_R16G16B16A16_SNORM, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_W_TO_1 },
97 [ PIPE_FORMAT_R16G16B16A16_SNORM ] = { SVGA3D_R16G16B16A16_SNORM, SVGA3D_R16G16B16A16_SNORM, SVGA3D_R16G16B16A16_SNORM, 0 },
98 [ PIPE_FORMAT_R16_SSCALED ] = { SVGA3D_R16_SINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_I_TO_F_CAST },
99 [ PIPE_FORMAT_R16G16_SSCALED ] = { SVGA3D_R16G16_SINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_I_TO_F_CAST },
100 [ PIPE_FORMAT_R16G16B16_SSCALED ] = { SVGA3D_R16G16B16A16_SINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_W_TO_1 | VF_I_TO_F_CAST },
101 [ PIPE_FORMAT_R16G16B16A16_SSCALED ] = { SVGA3D_R16G16B16A16_SINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_I_TO_F_CAST },
102 [ PIPE_FORMAT_R8_UNORM ] = { SVGA3D_R8_UNORM, SVGA3D_R8_UNORM, SVGA3D_R8_UNORM, TF_GEN_MIPS },
103 [ PIPE_FORMAT_R8G8_UNORM ] = { SVGA3D_R8G8_UNORM, SVGA3D_R8G8_UNORM, SVGA3D_R8G8_UNORM, TF_GEN_MIPS },
104 [ PIPE_FORMAT_R8G8B8_UNORM ] = { SVGA3D_R8G8B8A8_UNORM, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_W_TO_1 },
105 [ PIPE_FORMAT_R8G8B8A8_UNORM ] = { SVGA3D_R8G8B8A8_UNORM, SVGA3D_R8G8B8A8_UNORM, SVGA3D_R8G8B8A8_UNORM, TF_GEN_MIPS },
106 [ PIPE_FORMAT_R8_USCALED ] = { SVGA3D_R8_UINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_U_TO_F_CAST },
107 [ PIPE_FORMAT_R8G8_USCALED ] = { SVGA3D_R8G8_UINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_U_TO_F_CAST },
108 [ PIPE_FORMAT_R8G8B8_USCALED ] = { SVGA3D_R8G8B8A8_UINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_W_TO_1 | VF_U_TO_F_CAST },
109 [ PIPE_FORMAT_R8G8B8A8_USCALED ] = { SVGA3D_R8G8B8A8_UINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_U_TO_F_CAST },
110
111 [ PIPE_FORMAT_R8_SNORM ] = { SVGA3D_R8_SNORM, SVGA3D_R8_SNORM, SVGA3D_R8_SNORM, 0 },
112 [ PIPE_FORMAT_R8G8_SNORM ] = { SVGA3D_R8G8_SNORM, SVGA3D_R8G8_SNORM, SVGA3D_R8G8_SNORM, 0 },
113 [ PIPE_FORMAT_R8G8B8_SNORM ] = { SVGA3D_R8G8B8A8_SNORM, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_W_TO_1 },
114 [ PIPE_FORMAT_R8G8B8A8_SNORM ] = { SVGA3D_R8G8B8A8_SNORM, SVGA3D_R8G8B8A8_SNORM, SVGA3D_R8G8B8A8_SNORM, 0 },
115
116 [ PIPE_FORMAT_R8_SSCALED ] = { SVGA3D_R8_SINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_I_TO_F_CAST },
117 [ PIPE_FORMAT_R8G8_SSCALED ] = { SVGA3D_R8G8_SINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_I_TO_F_CAST },
118 [ PIPE_FORMAT_R8G8B8_SSCALED ] = { SVGA3D_R8G8B8A8_SINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_W_TO_1 | VF_I_TO_F_CAST },
119 [ PIPE_FORMAT_R8G8B8A8_SSCALED ] = { SVGA3D_R8G8B8A8_SINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_I_TO_F_CAST },
120
121 [ PIPE_FORMAT_R16_FLOAT ] = { SVGA3D_R16_FLOAT, SVGA3D_R16_FLOAT, SVGA3D_R16_FLOAT, TF_GEN_MIPS },
122 [ PIPE_FORMAT_R16G16_FLOAT ] = { SVGA3D_R16G16_FLOAT, SVGA3D_R16G16_FLOAT, SVGA3D_R16G16_FLOAT, TF_GEN_MIPS },
123 [ PIPE_FORMAT_R16G16B16_FLOAT ] = { SVGA3D_R16G16B16A16_FLOAT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_W_TO_1 },
124 [ PIPE_FORMAT_R16G16B16A16_FLOAT ] = { SVGA3D_R16G16B16A16_FLOAT, SVGA3D_R16G16B16A16_FLOAT, SVGA3D_R16G16B16A16_FLOAT, TF_GEN_MIPS },
125 [ PIPE_FORMAT_B8G8R8A8_SRGB ] = { SVGA3D_FORMAT_INVALID, SVGA3D_B8G8R8A8_UNORM_SRGB, SVGA3D_FORMAT_INVALID, TF_GEN_MIPS },
126 [ PIPE_FORMAT_B8G8R8X8_SRGB ] = { SVGA3D_FORMAT_INVALID, SVGA3D_B8G8R8X8_UNORM_SRGB, SVGA3D_FORMAT_INVALID, TF_GEN_MIPS },
127 [ PIPE_FORMAT_R8G8B8A8_SRGB ] = { SVGA3D_FORMAT_INVALID, SVGA3D_R8G8B8A8_UNORM_SRGB, SVGA3D_FORMAT_INVALID, TF_GEN_MIPS },
128 [ PIPE_FORMAT_DXT1_RGB ] = { SVGA3D_FORMAT_INVALID, SVGA3D_BC1_UNORM, SVGA3D_FORMAT_INVALID, 0 },
129 [ PIPE_FORMAT_DXT1_RGBA ] = { SVGA3D_FORMAT_INVALID, SVGA3D_BC1_UNORM, SVGA3D_FORMAT_INVALID, 0 },
130 [ PIPE_FORMAT_DXT3_RGBA ] = { SVGA3D_FORMAT_INVALID, SVGA3D_BC2_UNORM, SVGA3D_FORMAT_INVALID, 0 },
131 [ PIPE_FORMAT_DXT5_RGBA ] = { SVGA3D_FORMAT_INVALID, SVGA3D_BC3_UNORM, SVGA3D_FORMAT_INVALID, 0 },
132 [ PIPE_FORMAT_DXT1_SRGB ] = { SVGA3D_FORMAT_INVALID, SVGA3D_BC1_UNORM_SRGB, SVGA3D_FORMAT_INVALID, 0 },
133 [ PIPE_FORMAT_DXT1_SRGBA ] = { SVGA3D_FORMAT_INVALID, SVGA3D_BC1_UNORM_SRGB, SVGA3D_FORMAT_INVALID, 0 },
134 [ PIPE_FORMAT_DXT3_SRGBA ] = { SVGA3D_FORMAT_INVALID, SVGA3D_BC2_UNORM_SRGB, SVGA3D_FORMAT_INVALID, 0 },
135 [ PIPE_FORMAT_DXT5_SRGBA ] = { SVGA3D_FORMAT_INVALID, SVGA3D_BC3_UNORM_SRGB, SVGA3D_FORMAT_INVALID, 0 },
136 [ PIPE_FORMAT_RGTC1_UNORM ] = { SVGA3D_FORMAT_INVALID, SVGA3D_BC4_UNORM, SVGA3D_FORMAT_INVALID, 0 },
137 [ PIPE_FORMAT_RGTC1_SNORM ] = { SVGA3D_FORMAT_INVALID, SVGA3D_BC4_SNORM, SVGA3D_FORMAT_INVALID, 0 },
138 [ PIPE_FORMAT_RGTC2_UNORM ] = { SVGA3D_FORMAT_INVALID, SVGA3D_BC5_UNORM, SVGA3D_FORMAT_INVALID, 0 },
139 [ PIPE_FORMAT_RGTC2_SNORM ] = { SVGA3D_FORMAT_INVALID, SVGA3D_BC5_SNORM, SVGA3D_FORMAT_INVALID, 0 },
140 [ PIPE_FORMAT_R10G10B10A2_USCALED ] = { SVGA3D_R10G10B10A2_UNORM, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_PUINT_TO_USCALED },
141 [ PIPE_FORMAT_R11G11B10_FLOAT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_R11G11B10_FLOAT, SVGA3D_R11G11B10_FLOAT, TF_GEN_MIPS },
142 [ PIPE_FORMAT_R9G9B9E5_FLOAT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_R9G9B9E5_SHAREDEXP, SVGA3D_FORMAT_INVALID, 0 },
143 [ PIPE_FORMAT_Z32_FLOAT_S8X24_UINT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_D32_FLOAT_S8X24_UINT, SVGA3D_FORMAT_INVALID, 0 },
144 [ PIPE_FORMAT_B10G10R10A2_UNORM ] = { SVGA3D_R10G10B10A2_UNORM, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_BGRA },
145 [ PIPE_FORMAT_L16A16_UNORM ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R16G16_UNORM, TF_XXXY },
146 [ PIPE_FORMAT_A16_UNORM ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R16_UNORM, TF_000X },
147 [ PIPE_FORMAT_I16_UNORM ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R16_UNORM, TF_XXXX },
148 [ PIPE_FORMAT_A16_FLOAT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R16_FLOAT, TF_000X },
149 [ PIPE_FORMAT_L16_FLOAT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R16_FLOAT, TF_XXX1 },
150 [ PIPE_FORMAT_L16A16_FLOAT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R16G16_FLOAT, TF_XXXY },
151 [ PIPE_FORMAT_I16_FLOAT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R16_FLOAT, TF_XXXX },
152 [ PIPE_FORMAT_A32_FLOAT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R32_FLOAT, TF_000X },
153 [ PIPE_FORMAT_L32_FLOAT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R32_FLOAT, TF_XXX1 },
154 [ PIPE_FORMAT_L32A32_FLOAT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R32G32_FLOAT, TF_XXXY },
155 [ PIPE_FORMAT_I32_FLOAT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R32_FLOAT, TF_XXXX },
156 [ PIPE_FORMAT_R10G10B10A2_SSCALED ] = { SVGA3D_R32_UINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_PUINT_TO_SSCALED },
157 [ PIPE_FORMAT_R10G10B10A2_SNORM ] = { SVGA3D_R10G10B10A2_UNORM, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_PUINT_TO_SNORM },
158 [ PIPE_FORMAT_B10G10R10A2_USCALED ] = { SVGA3D_R10G10B10A2_UNORM, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_BGRA | VF_PUINT_TO_USCALED },
159 [ PIPE_FORMAT_B10G10R10A2_SSCALED ] = { SVGA3D_R32_UINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_BGRA | VF_PUINT_TO_SSCALED },
160 [ PIPE_FORMAT_B10G10R10A2_SNORM ] = { SVGA3D_R10G10B10A2_UNORM, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_BGRA | VF_PUINT_TO_SNORM },
161 [ PIPE_FORMAT_R8_UINT ] = { SVGA3D_R8_UINT, SVGA3D_R8_UINT, SVGA3D_R8_UINT, 0 },
162 [ PIPE_FORMAT_R8G8_UINT ] = { SVGA3D_R8G8_UINT, SVGA3D_R8G8_UINT, SVGA3D_R8G8_UINT, 0 },
163 [ PIPE_FORMAT_R8G8B8_UINT ] = { SVGA3D_R8G8B8A8_UINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_W_TO_1 },
164 [ PIPE_FORMAT_R8G8B8A8_UINT ] = { SVGA3D_R8G8B8A8_UINT, SVGA3D_R8G8B8A8_UINT, SVGA3D_R8G8B8A8_UINT, 0 },
165 [ PIPE_FORMAT_R8_SINT ] = { SVGA3D_R8_SINT, SVGA3D_R8_SINT, SVGA3D_R8_SINT, 0 },
166 [ PIPE_FORMAT_R8G8_SINT ] = { SVGA3D_R8G8_SINT, SVGA3D_R8G8_SINT, SVGA3D_R8G8_SINT, 0 },
167 [ PIPE_FORMAT_R8G8B8_SINT ] = { SVGA3D_R8G8B8A8_SINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_W_TO_1 },
168 [ PIPE_FORMAT_R8G8B8A8_SINT ] = { SVGA3D_R8G8B8A8_SINT, SVGA3D_R8G8B8A8_SINT, SVGA3D_R8G8B8A8_SINT, 0 },
169 [ PIPE_FORMAT_R16_UINT ] = { SVGA3D_R16_UINT, SVGA3D_R16_UINT, SVGA3D_R16_UINT, 0 },
170 [ PIPE_FORMAT_R16G16_UINT ] = { SVGA3D_R16G16_UINT, SVGA3D_R16G16_UINT, SVGA3D_R16G16_UINT, 0 },
171 [ PIPE_FORMAT_R16G16B16_UINT ] = { SVGA3D_R16G16B16A16_UINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_W_TO_1 },
172 [ PIPE_FORMAT_R16G16B16A16_UINT ] = { SVGA3D_R16G16B16A16_UINT, SVGA3D_R16G16B16A16_UINT, SVGA3D_R16G16B16A16_UINT, 0 },
173 [ PIPE_FORMAT_R16_SINT ] = { SVGA3D_R16_SINT, SVGA3D_R16_SINT, SVGA3D_R16_SINT, 0 },
174 [ PIPE_FORMAT_R16G16_SINT ] = { SVGA3D_R16G16_SINT, SVGA3D_R16G16_SINT, SVGA3D_R16G16_SINT, 0 },
175 [ PIPE_FORMAT_R16G16B16_SINT ] = { SVGA3D_R16G16B16A16_SINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_W_TO_1 },
176 [ PIPE_FORMAT_R16G16B16A16_SINT ] = { SVGA3D_R16G16B16A16_SINT, SVGA3D_R16G16B16A16_SINT, SVGA3D_R16G16B16A16_SINT, 0 },
177 [ PIPE_FORMAT_R32_UINT ] = { SVGA3D_R32_UINT, SVGA3D_R32_UINT, SVGA3D_R32_UINT, 0 },
178 [ PIPE_FORMAT_R32G32_UINT ] = { SVGA3D_R32G32_UINT, SVGA3D_R32G32_UINT, SVGA3D_R32G32_UINT, 0 },
179 [ PIPE_FORMAT_R32G32B32_UINT ] = { SVGA3D_R32G32B32_UINT, SVGA3D_R32G32B32_UINT, SVGA3D_R32G32B32_UINT, 0 },
180 [ PIPE_FORMAT_R32G32B32A32_UINT ] = { SVGA3D_R32G32B32A32_UINT, SVGA3D_R32G32B32A32_UINT, SVGA3D_R32G32B32A32_UINT, 0 },
181 [ PIPE_FORMAT_R32_SINT ] = { SVGA3D_R32_SINT, SVGA3D_R32_SINT, SVGA3D_R32_SINT, 0 },
182 [ PIPE_FORMAT_R32G32_SINT ] = { SVGA3D_R32G32_SINT, SVGA3D_R32G32_SINT, SVGA3D_R32G32_SINT, 0 },
183 [ PIPE_FORMAT_R32G32B32_SINT ] = { SVGA3D_R32G32B32_SINT, SVGA3D_R32G32B32_SINT, SVGA3D_R32G32B32_SINT, 0 },
184 [ PIPE_FORMAT_R32G32B32A32_SINT ] = { SVGA3D_R32G32B32A32_SINT, SVGA3D_R32G32B32A32_SINT, SVGA3D_R32G32B32A32_SINT, 0 },
185 [ PIPE_FORMAT_A8_UINT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R8_UINT, TF_000X },
186 [ PIPE_FORMAT_I8_UINT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R8_UINT, TF_XXXX },
187 [ PIPE_FORMAT_L8_UINT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R8_UINT, TF_XXX1 },
188 [ PIPE_FORMAT_L8A8_UINT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R8G8_UINT, TF_XXXY },
189 [ PIPE_FORMAT_A8_SINT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R8_SINT, TF_000X },
190 [ PIPE_FORMAT_I8_SINT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R8_SINT, TF_XXXX },
191 [ PIPE_FORMAT_L8_SINT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R8_SINT, TF_XXX1 },
192 [ PIPE_FORMAT_L8A8_SINT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R8G8_SINT, TF_XXXY },
193 [ PIPE_FORMAT_A16_UINT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R16_UINT, TF_000X },
194 [ PIPE_FORMAT_I16_UINT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R16_UINT, TF_XXXX },
195 [ PIPE_FORMAT_L16_UINT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R16_UINT, TF_XXX1 },
196 [ PIPE_FORMAT_L16A16_UINT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R16G16_UINT, TF_XXXY },
197 [ PIPE_FORMAT_A16_SINT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R16_SINT, TF_000X },
198 [ PIPE_FORMAT_I16_SINT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R16_SINT, TF_XXXX },
199 [ PIPE_FORMAT_L16_SINT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R16_SINT, TF_XXX1 },
200 [ PIPE_FORMAT_L16A16_SINT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R16G16_SINT, TF_XXXY },
201 [ PIPE_FORMAT_A32_UINT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R32_UINT, TF_000X },
202 [ PIPE_FORMAT_I32_UINT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R32_UINT, TF_XXXX },
203 [ PIPE_FORMAT_L32_UINT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R32_UINT, TF_XXX1 },
204 [ PIPE_FORMAT_L32A32_UINT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R32G32_UINT, TF_XXXY },
205 [ PIPE_FORMAT_A32_SINT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R32_SINT, TF_000X },
206 [ PIPE_FORMAT_I32_SINT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R32_SINT, TF_XXXX },
207 [ PIPE_FORMAT_L32_SINT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R32_SINT, TF_XXX1 },
208 [ PIPE_FORMAT_L32A32_SINT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R32G32_SINT, TF_XXXY },
209 [ PIPE_FORMAT_R10G10B10A2_UINT ] = { SVGA3D_R10G10B10A2_UINT, SVGA3D_R10G10B10A2_UINT, SVGA3D_R10G10B10A2_UINT, 0 },
210 /* Must specify following entry to give the sense of size of format_conversion_table[] */
211 [ PIPE_FORMAT_COUNT ] = {SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, 0 },
212 };
213
214
215 static const struct vgpu10_format_entry *
216 svga_format_entry(enum pipe_format format)
217 {
218 /* Sparse filling of the table requires this. */
219 STATIC_ASSERT(SVGA3D_FORMAT_INVALID == 0);
220 assert(format < ARRAY_SIZE(format_conversion_table));
221 if (format >= ARRAY_SIZE(format_conversion_table))
222 return &format_conversion_table[PIPE_FORMAT_NONE];
223 else
224 return &format_conversion_table[format];
225 }
226
227 /**
228 * Translate a gallium vertex format to a vgpu10 vertex format.
229 * Also, return any special vertex format flags.
230 */
231 void
232 svga_translate_vertex_format_vgpu10(enum pipe_format format,
233 SVGA3dSurfaceFormat *svga_format,
234 unsigned *vf_flags)
235 {
236 const struct vgpu10_format_entry *entry = svga_format_entry(format);
237
238 *svga_format = entry->vertex_format;
239 *vf_flags = entry->flags;
240 }
241
242
243 /**
244 * Translate a gallium pixel format to a vgpu10 format
245 * to be used in a shader resource view for a texture buffer.
246 * Also return any special texture format flags such as
247 * any special swizzle mask.
248 */
249 void
250 svga_translate_texture_buffer_view_format(enum pipe_format format,
251 SVGA3dSurfaceFormat *svga_format,
252 unsigned *tf_flags)
253 {
254 const struct vgpu10_format_entry *entry = svga_format_entry(format);
255
256 *svga_format = entry->view_format;
257 *tf_flags = entry->flags;
258 }
259
260
261 /**
262 * Translate a gallium scanout format to a svga format valid
263 * for screen target surface.
264 */
265 static SVGA3dSurfaceFormat
266 svga_translate_screen_target_format_vgpu10(enum pipe_format format)
267 {
268 switch (format) {
269 case PIPE_FORMAT_B8G8R8A8_UNORM:
270 return SVGA3D_B8G8R8A8_UNORM;
271 case PIPE_FORMAT_B8G8R8X8_UNORM:
272 return SVGA3D_B8G8R8X8_UNORM;
273 case PIPE_FORMAT_B5G6R5_UNORM:
274 return SVGA3D_R5G6B5;
275 case PIPE_FORMAT_B5G5R5A1_UNORM:
276 return SVGA3D_A1R5G5B5;
277 default:
278 debug_printf("Invalid format %s specified for screen target\n",
279 svga_format_name(format));
280 return SVGA3D_FORMAT_INVALID;
281 }
282 }
283
284 /*
285 * Translate from gallium format to SVGA3D format.
286 */
287 SVGA3dSurfaceFormat
288 svga_translate_format(const struct svga_screen *ss,
289 enum pipe_format format,
290 unsigned bind)
291 {
292 const struct vgpu10_format_entry *entry = svga_format_entry(format);
293
294 if (ss->sws->have_vgpu10) {
295 if (bind & (PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER)) {
296 return entry->vertex_format;
297 }
298 else if (bind & PIPE_BIND_SCANOUT) {
299 return svga_translate_screen_target_format_vgpu10(format);
300 }
301 else {
302 return entry->pixel_format;
303 }
304 }
305
306 switch(format) {
307 case PIPE_FORMAT_B8G8R8A8_UNORM:
308 return SVGA3D_A8R8G8B8;
309 case PIPE_FORMAT_B8G8R8X8_UNORM:
310 return SVGA3D_X8R8G8B8;
311
312 /* sRGB required for GL2.1 */
313 case PIPE_FORMAT_B8G8R8A8_SRGB:
314 return SVGA3D_A8R8G8B8;
315 case PIPE_FORMAT_DXT1_SRGB:
316 case PIPE_FORMAT_DXT1_SRGBA:
317 return SVGA3D_DXT1;
318 case PIPE_FORMAT_DXT3_SRGBA:
319 return SVGA3D_DXT3;
320 case PIPE_FORMAT_DXT5_SRGBA:
321 return SVGA3D_DXT5;
322
323 case PIPE_FORMAT_B5G6R5_UNORM:
324 return SVGA3D_R5G6B5;
325 case PIPE_FORMAT_B5G5R5A1_UNORM:
326 return SVGA3D_A1R5G5B5;
327 case PIPE_FORMAT_B4G4R4A4_UNORM:
328 return SVGA3D_A4R4G4B4;
329
330 case PIPE_FORMAT_R16G16B16A16_UNORM:
331 return SVGA3D_A16B16G16R16;
332
333 case PIPE_FORMAT_Z16_UNORM:
334 assert(!ss->sws->have_vgpu10);
335 return bind & PIPE_BIND_SAMPLER_VIEW ? ss->depth.z16 : SVGA3D_Z_D16;
336 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
337 assert(!ss->sws->have_vgpu10);
338 return bind & PIPE_BIND_SAMPLER_VIEW ? ss->depth.s8z24 : SVGA3D_Z_D24S8;
339 case PIPE_FORMAT_X8Z24_UNORM:
340 assert(!ss->sws->have_vgpu10);
341 return bind & PIPE_BIND_SAMPLER_VIEW ? ss->depth.x8z24 : SVGA3D_Z_D24X8;
342
343 case PIPE_FORMAT_A8_UNORM:
344 return SVGA3D_ALPHA8;
345 case PIPE_FORMAT_L8_UNORM:
346 return SVGA3D_LUMINANCE8;
347
348 case PIPE_FORMAT_DXT1_RGB:
349 case PIPE_FORMAT_DXT1_RGBA:
350 return SVGA3D_DXT1;
351 case PIPE_FORMAT_DXT3_RGBA:
352 return SVGA3D_DXT3;
353 case PIPE_FORMAT_DXT5_RGBA:
354 return SVGA3D_DXT5;
355
356 /* Float formats (only 1, 2 and 4-component formats supported) */
357 case PIPE_FORMAT_R32_FLOAT:
358 return SVGA3D_R_S23E8;
359 case PIPE_FORMAT_R32G32_FLOAT:
360 return SVGA3D_RG_S23E8;
361 case PIPE_FORMAT_R32G32B32A32_FLOAT:
362 return SVGA3D_ARGB_S23E8;
363 case PIPE_FORMAT_R16_FLOAT:
364 return SVGA3D_R_S10E5;
365 case PIPE_FORMAT_R16G16_FLOAT:
366 return SVGA3D_RG_S10E5;
367 case PIPE_FORMAT_R16G16B16A16_FLOAT:
368 return SVGA3D_ARGB_S10E5;
369
370 case PIPE_FORMAT_Z32_UNORM:
371 /* SVGA3D_Z_D32 is not yet unsupported */
372 /* fall-through */
373 default:
374 return SVGA3D_FORMAT_INVALID;
375 }
376 }
377
378
379 /*
380 * Format capability description entry.
381 */
382 struct format_cap {
383 const char *name;
384
385 SVGA3dSurfaceFormat format;
386
387 /*
388 * Capability index corresponding to the format.
389 */
390 SVGA3dDevCapIndex devcap;
391
392 /* size of each pixel/block */
393 unsigned block_width, block_height, block_bytes;
394
395 /*
396 * Mask of supported SVGA3dFormatOp operations, to be inferred when the
397 * capability is not explicitly present.
398 */
399 uint32 defaultOperations;
400 };
401
402
403 /*
404 * Format capability description table.
405 *
406 * Ordered by increasing SVGA3dSurfaceFormat value, but with gaps.
407 */
408 static const struct format_cap format_cap_table[] = {
409 {
410 "SVGA3D_FORMAT_INVALID",
411 SVGA3D_FORMAT_INVALID, 0, 0, 0, 0, 0
412 },
413 {
414 "SVGA3D_X8R8G8B8",
415 SVGA3D_X8R8G8B8,
416 SVGA3D_DEVCAP_SURFACEFMT_X8R8G8B8,
417 1, 1, 4,
418 SVGA3DFORMAT_OP_TEXTURE |
419 SVGA3DFORMAT_OP_CUBETEXTURE |
420 SVGA3DFORMAT_OP_VOLUMETEXTURE |
421 SVGA3DFORMAT_OP_DISPLAYMODE |
422 SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
423 },
424 {
425 "SVGA3D_A8R8G8B8",
426 SVGA3D_A8R8G8B8,
427 SVGA3D_DEVCAP_SURFACEFMT_A8R8G8B8,
428 1, 1, 4,
429 SVGA3DFORMAT_OP_TEXTURE |
430 SVGA3DFORMAT_OP_CUBETEXTURE |
431 SVGA3DFORMAT_OP_VOLUMETEXTURE |
432 SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
433 },
434 {
435 "SVGA3D_R5G6B5",
436 SVGA3D_R5G6B5,
437 SVGA3D_DEVCAP_SURFACEFMT_R5G6B5,
438 1, 1, 2,
439 SVGA3DFORMAT_OP_TEXTURE |
440 SVGA3DFORMAT_OP_CUBETEXTURE |
441 SVGA3DFORMAT_OP_VOLUMETEXTURE |
442 SVGA3DFORMAT_OP_DISPLAYMODE |
443 SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
444 },
445 {
446 "SVGA3D_X1R5G5B5",
447 SVGA3D_X1R5G5B5,
448 SVGA3D_DEVCAP_SURFACEFMT_X1R5G5B5,
449 1, 1, 2,
450 SVGA3DFORMAT_OP_TEXTURE |
451 SVGA3DFORMAT_OP_CUBETEXTURE |
452 SVGA3DFORMAT_OP_VOLUMETEXTURE |
453 SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
454 },
455 {
456 "SVGA3D_A1R5G5B5",
457 SVGA3D_A1R5G5B5,
458 SVGA3D_DEVCAP_SURFACEFMT_A1R5G5B5,
459 1, 1, 2,
460 SVGA3DFORMAT_OP_TEXTURE |
461 SVGA3DFORMAT_OP_CUBETEXTURE |
462 SVGA3DFORMAT_OP_VOLUMETEXTURE |
463 SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
464 },
465 {
466 "SVGA3D_A4R4G4B4",
467 SVGA3D_A4R4G4B4,
468 SVGA3D_DEVCAP_SURFACEFMT_A4R4G4B4,
469 1, 1, 2,
470 SVGA3DFORMAT_OP_TEXTURE |
471 SVGA3DFORMAT_OP_CUBETEXTURE |
472 SVGA3DFORMAT_OP_VOLUMETEXTURE |
473 SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
474 },
475 {
476 /*
477 * SVGA3D_Z_D32 is not yet supported, and has no corresponding
478 * SVGA3D_DEVCAP_xxx.
479 */
480 "SVGA3D_Z_D32",
481 SVGA3D_Z_D32, 0, 0, 0, 0, 0
482 },
483 {
484 "SVGA3D_Z_D16",
485 SVGA3D_Z_D16,
486 SVGA3D_DEVCAP_SURFACEFMT_Z_D16,
487 1, 1, 2,
488 SVGA3DFORMAT_OP_ZSTENCIL
489 },
490 {
491 "SVGA3D_Z_D24S8",
492 SVGA3D_Z_D24S8,
493 SVGA3D_DEVCAP_SURFACEFMT_Z_D24S8,
494 1, 1, 4,
495 SVGA3DFORMAT_OP_ZSTENCIL
496 },
497 {
498 "SVGA3D_Z_D15S1",
499 SVGA3D_Z_D15S1,
500 SVGA3D_DEVCAP_MAX,
501 1, 1, 2,
502 SVGA3DFORMAT_OP_ZSTENCIL
503 },
504 {
505 "SVGA3D_LUMINANCE8",
506 SVGA3D_LUMINANCE8,
507 SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE8,
508 1, 1, 1,
509 SVGA3DFORMAT_OP_TEXTURE |
510 SVGA3DFORMAT_OP_CUBETEXTURE |
511 SVGA3DFORMAT_OP_VOLUMETEXTURE
512 },
513 {
514 /*
515 * SVGA3D_LUMINANCE4_ALPHA4 is not supported, and has no corresponding
516 * SVGA3D_DEVCAP_xxx.
517 */
518 "SVGA3D_LUMINANCE4_ALPHA4",
519 SVGA3D_LUMINANCE4_ALPHA4, 0, 0, 0, 0, 0
520 },
521 {
522 "SVGA3D_LUMINANCE16",
523 SVGA3D_LUMINANCE16,
524 SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE16,
525 1, 1, 2,
526 SVGA3DFORMAT_OP_TEXTURE |
527 SVGA3DFORMAT_OP_CUBETEXTURE |
528 SVGA3DFORMAT_OP_VOLUMETEXTURE
529 },
530 {
531 "SVGA3D_LUMINANCE8_ALPHA8",
532 SVGA3D_LUMINANCE8_ALPHA8,
533 SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE8_ALPHA8,
534 1, 1, 2,
535 SVGA3DFORMAT_OP_TEXTURE |
536 SVGA3DFORMAT_OP_CUBETEXTURE |
537 SVGA3DFORMAT_OP_VOLUMETEXTURE
538 },
539 {
540 "SVGA3D_DXT1",
541 SVGA3D_DXT1,
542 SVGA3D_DEVCAP_SURFACEFMT_DXT1,
543 4, 4, 8,
544 SVGA3DFORMAT_OP_TEXTURE |
545 SVGA3DFORMAT_OP_CUBETEXTURE
546 },
547 {
548 "SVGA3D_DXT2",
549 SVGA3D_DXT2,
550 SVGA3D_DEVCAP_SURFACEFMT_DXT2,
551 4, 4, 8,
552 SVGA3DFORMAT_OP_TEXTURE |
553 SVGA3DFORMAT_OP_CUBETEXTURE
554 },
555 {
556 "SVGA3D_DXT3",
557 SVGA3D_DXT3,
558 SVGA3D_DEVCAP_SURFACEFMT_DXT3,
559 4, 4, 16,
560 SVGA3DFORMAT_OP_TEXTURE |
561 SVGA3DFORMAT_OP_CUBETEXTURE
562 },
563 {
564 "SVGA3D_DXT4",
565 SVGA3D_DXT4,
566 SVGA3D_DEVCAP_SURFACEFMT_DXT4,
567 4, 4, 16,
568 SVGA3DFORMAT_OP_TEXTURE |
569 SVGA3DFORMAT_OP_CUBETEXTURE
570 },
571 {
572 "SVGA3D_DXT5",
573 SVGA3D_DXT5,
574 SVGA3D_DEVCAP_SURFACEFMT_DXT5,
575 4, 4, 8,
576 SVGA3DFORMAT_OP_TEXTURE |
577 SVGA3DFORMAT_OP_CUBETEXTURE
578 },
579 {
580 "SVGA3D_BUMPU8V8",
581 SVGA3D_BUMPU8V8,
582 SVGA3D_DEVCAP_SURFACEFMT_BUMPU8V8,
583 1, 1, 2,
584 SVGA3DFORMAT_OP_TEXTURE |
585 SVGA3DFORMAT_OP_CUBETEXTURE |
586 SVGA3DFORMAT_OP_VOLUMETEXTURE
587 },
588 {
589 /*
590 * SVGA3D_BUMPL6V5U5 is unsupported; it has no corresponding
591 * SVGA3D_DEVCAP_xxx.
592 */
593 "SVGA3D_BUMPL6V5U5",
594 SVGA3D_BUMPL6V5U5, 0, 0, 0, 0, 0
595 },
596 {
597 "SVGA3D_BUMPX8L8V8U8",
598 SVGA3D_BUMPX8L8V8U8,
599 SVGA3D_DEVCAP_SURFACEFMT_BUMPX8L8V8U8,
600 1, 1, 4,
601 SVGA3DFORMAT_OP_TEXTURE |
602 SVGA3DFORMAT_OP_CUBETEXTURE
603 },
604 {
605 "SVGA3D_FORMAT_DEAD1",
606 SVGA3D_FORMAT_DEAD1, 0, 0, 0, 0, 0
607 },
608 {
609 "SVGA3D_ARGB_S10E5",
610 SVGA3D_ARGB_S10E5,
611 SVGA3D_DEVCAP_SURFACEFMT_ARGB_S10E5,
612 1, 1, 2,
613 SVGA3DFORMAT_OP_TEXTURE |
614 SVGA3DFORMAT_OP_CUBETEXTURE |
615 SVGA3DFORMAT_OP_VOLUMETEXTURE |
616 SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
617 },
618 {
619 "SVGA3D_ARGB_S23E8",
620 SVGA3D_ARGB_S23E8,
621 SVGA3D_DEVCAP_SURFACEFMT_ARGB_S23E8,
622 1, 1, 4,
623 SVGA3DFORMAT_OP_TEXTURE |
624 SVGA3DFORMAT_OP_CUBETEXTURE |
625 SVGA3DFORMAT_OP_VOLUMETEXTURE |
626 SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
627 },
628 {
629 "SVGA3D_A2R10G10B10",
630 SVGA3D_A2R10G10B10,
631 SVGA3D_DEVCAP_SURFACEFMT_A2R10G10B10,
632 1, 1, 4,
633 SVGA3DFORMAT_OP_TEXTURE |
634 SVGA3DFORMAT_OP_CUBETEXTURE |
635 SVGA3DFORMAT_OP_VOLUMETEXTURE |
636 SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
637 },
638 {
639 /*
640 * SVGA3D_V8U8 is unsupported; it has no corresponding
641 * SVGA3D_DEVCAP_xxx. SVGA3D_BUMPU8V8 should be used instead.
642 */
643 "SVGA3D_V8U8",
644 SVGA3D_V8U8, 0, 0, 0, 0, 0
645 },
646 {
647 "SVGA3D_Q8W8V8U8",
648 SVGA3D_Q8W8V8U8,
649 SVGA3D_DEVCAP_SURFACEFMT_Q8W8V8U8,
650 1, 1, 4,
651 SVGA3DFORMAT_OP_TEXTURE |
652 SVGA3DFORMAT_OP_CUBETEXTURE
653 },
654 {
655 "SVGA3D_CxV8U8",
656 SVGA3D_CxV8U8,
657 SVGA3D_DEVCAP_SURFACEFMT_CxV8U8,
658 1, 1, 2,
659 SVGA3DFORMAT_OP_TEXTURE
660 },
661 {
662 /*
663 * SVGA3D_X8L8V8U8 is unsupported; it has no corresponding
664 * SVGA3D_DEVCAP_xxx. SVGA3D_BUMPX8L8V8U8 should be used instead.
665 */
666 "SVGA3D_X8L8V8U8",
667 SVGA3D_X8L8V8U8, 0, 0, 0, 0, 0
668 },
669 {
670 "SVGA3D_A2W10V10U10",
671 SVGA3D_A2W10V10U10,
672 SVGA3D_DEVCAP_SURFACEFMT_A2W10V10U10,
673 1, 1, 4,
674 SVGA3DFORMAT_OP_TEXTURE
675 },
676 {
677 "SVGA3D_ALPHA8",
678 SVGA3D_ALPHA8,
679 SVGA3D_DEVCAP_SURFACEFMT_ALPHA8,
680 1, 1, 1,
681 SVGA3DFORMAT_OP_TEXTURE |
682 SVGA3DFORMAT_OP_CUBETEXTURE |
683 SVGA3DFORMAT_OP_VOLUMETEXTURE
684 },
685 {
686 "SVGA3D_R_S10E5",
687 SVGA3D_R_S10E5,
688 SVGA3D_DEVCAP_SURFACEFMT_R_S10E5,
689 1, 1, 2,
690 SVGA3DFORMAT_OP_TEXTURE |
691 SVGA3DFORMAT_OP_VOLUMETEXTURE |
692 SVGA3DFORMAT_OP_CUBETEXTURE |
693 SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
694 },
695 {
696 "SVGA3D_R_S23E8",
697 SVGA3D_R_S23E8,
698 SVGA3D_DEVCAP_SURFACEFMT_R_S23E8,
699 1, 1, 4,
700 SVGA3DFORMAT_OP_TEXTURE |
701 SVGA3DFORMAT_OP_VOLUMETEXTURE |
702 SVGA3DFORMAT_OP_CUBETEXTURE |
703 SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
704 },
705 {
706 "SVGA3D_RG_S10E5",
707 SVGA3D_RG_S10E5,
708 SVGA3D_DEVCAP_SURFACEFMT_RG_S10E5,
709 1, 1, 2,
710 SVGA3DFORMAT_OP_TEXTURE |
711 SVGA3DFORMAT_OP_VOLUMETEXTURE |
712 SVGA3DFORMAT_OP_CUBETEXTURE |
713 SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
714 },
715 {
716 "SVGA3D_RG_S23E8",
717 SVGA3D_RG_S23E8,
718 SVGA3D_DEVCAP_SURFACEFMT_RG_S23E8,
719 1, 1, 4,
720 SVGA3DFORMAT_OP_TEXTURE |
721 SVGA3DFORMAT_OP_VOLUMETEXTURE |
722 SVGA3DFORMAT_OP_CUBETEXTURE |
723 SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
724 },
725 {
726 /*
727 * SVGA3D_BUFFER is a placeholder format for index/vertex buffers.
728 */
729 "SVGA3D_BUFFER",
730 SVGA3D_BUFFER, 0, 1, 1, 1, 0
731 },
732 {
733 "SVGA3D_Z_D24X8",
734 SVGA3D_Z_D24X8,
735 SVGA3D_DEVCAP_SURFACEFMT_Z_D24X8,
736 1, 1, 4,
737 SVGA3DFORMAT_OP_ZSTENCIL
738 },
739 {
740 "SVGA3D_V16U16",
741 SVGA3D_V16U16,
742 SVGA3D_DEVCAP_SURFACEFMT_V16U16,
743 1, 1, 4,
744 SVGA3DFORMAT_OP_TEXTURE |
745 SVGA3DFORMAT_OP_CUBETEXTURE |
746 SVGA3DFORMAT_OP_VOLUMETEXTURE
747 },
748 {
749 "SVGA3D_G16R16",
750 SVGA3D_G16R16,
751 SVGA3D_DEVCAP_SURFACEFMT_G16R16,
752 1, 1, 4,
753 SVGA3DFORMAT_OP_TEXTURE |
754 SVGA3DFORMAT_OP_CUBETEXTURE |
755 SVGA3DFORMAT_OP_VOLUMETEXTURE |
756 SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
757 },
758 {
759 "SVGA3D_A16B16G16R16",
760 SVGA3D_A16B16G16R16,
761 SVGA3D_DEVCAP_SURFACEFMT_A16B16G16R16,
762 1, 1, 8,
763 SVGA3DFORMAT_OP_TEXTURE |
764 SVGA3DFORMAT_OP_CUBETEXTURE |
765 SVGA3DFORMAT_OP_VOLUMETEXTURE |
766 SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
767 },
768 {
769 "SVGA3D_UYVY",
770 SVGA3D_UYVY,
771 SVGA3D_DEVCAP_SURFACEFMT_UYVY,
772 0, 0, 0, 0
773 },
774 {
775 "SVGA3D_YUY2",
776 SVGA3D_YUY2,
777 SVGA3D_DEVCAP_SURFACEFMT_YUY2,
778 0, 0, 0, 0
779 },
780 {
781 "SVGA3D_NV12",
782 SVGA3D_NV12,
783 SVGA3D_DEVCAP_SURFACEFMT_NV12,
784 0, 0, 0, 0
785 },
786 {
787 "SVGA3D_AYUV",
788 SVGA3D_AYUV,
789 SVGA3D_DEVCAP_SURFACEFMT_AYUV,
790 0, 0, 0, 0
791 },
792 {
793 "SVGA3D_R32G32B32A32_TYPELESS",
794 SVGA3D_R32G32B32A32_TYPELESS,
795 SVGA3D_DEVCAP_DXFMT_R32G32B32A32_TYPELESS,
796 1, 1, 16, 0
797 },
798 {
799 "SVGA3D_R32G32B32A32_UINT",
800 SVGA3D_R32G32B32A32_UINT,
801 SVGA3D_DEVCAP_DXFMT_R32G32B32A32_UINT,
802 1, 1, 16, 0
803 },
804 {
805 "SVGA3D_R32G32B32A32_SINT",
806 SVGA3D_R32G32B32A32_SINT,
807 SVGA3D_DEVCAP_DXFMT_R32G32B32A32_SINT,
808 1, 1, 16, 0
809 },
810 {
811 "SVGA3D_R32G32B32_TYPELESS",
812 SVGA3D_R32G32B32_TYPELESS,
813 SVGA3D_DEVCAP_DXFMT_R32G32B32_TYPELESS,
814 1, 1, 12, 0
815 },
816 {
817 "SVGA3D_R32G32B32_FLOAT",
818 SVGA3D_R32G32B32_FLOAT,
819 SVGA3D_DEVCAP_DXFMT_R32G32B32_FLOAT,
820 1, 1, 12, 0
821 },
822 {
823 "SVGA3D_R32G32B32_UINT",
824 SVGA3D_R32G32B32_UINT,
825 SVGA3D_DEVCAP_DXFMT_R32G32B32_UINT,
826 1, 1, 12, 0
827 },
828 {
829 "SVGA3D_R32G32B32_SINT",
830 SVGA3D_R32G32B32_SINT,
831 SVGA3D_DEVCAP_DXFMT_R32G32B32_SINT,
832 1, 1, 12, 0
833 },
834 {
835 "SVGA3D_R16G16B16A16_TYPELESS",
836 SVGA3D_R16G16B16A16_TYPELESS,
837 SVGA3D_DEVCAP_DXFMT_R16G16B16A16_TYPELESS,
838 1, 1, 8, 0
839 },
840 {
841 "SVGA3D_R16G16B16A16_UINT",
842 SVGA3D_R16G16B16A16_UINT,
843 SVGA3D_DEVCAP_DXFMT_R16G16B16A16_UINT,
844 1, 1, 8, 0
845 },
846 {
847 "SVGA3D_R16G16B16A16_SNORM",
848 SVGA3D_R16G16B16A16_SNORM,
849 SVGA3D_DEVCAP_DXFMT_R16G16B16A16_SNORM,
850 1, 1, 8, 0
851 },
852 {
853 "SVGA3D_R16G16B16A16_SINT",
854 SVGA3D_R16G16B16A16_SINT,
855 SVGA3D_DEVCAP_DXFMT_R16G16B16A16_SINT,
856 1, 1, 8, 0
857 },
858 {
859 "SVGA3D_R32G32_TYPELESS",
860 SVGA3D_R32G32_TYPELESS,
861 SVGA3D_DEVCAP_DXFMT_R32G32_TYPELESS,
862 1, 1, 8, 0
863 },
864 {
865 "SVGA3D_R32G32_UINT",
866 SVGA3D_R32G32_UINT,
867 SVGA3D_DEVCAP_DXFMT_R32G32_UINT,
868 1, 1, 8, 0
869 },
870 {
871 "SVGA3D_R32G32_SINT",
872 SVGA3D_R32G32_SINT,
873 SVGA3D_DEVCAP_DXFMT_R32G32_SINT,
874 1, 1, 8,
875 0
876 },
877 {
878 "SVGA3D_R32G8X24_TYPELESS",
879 SVGA3D_R32G8X24_TYPELESS,
880 SVGA3D_DEVCAP_DXFMT_R32G8X24_TYPELESS,
881 1, 1, 8, 0
882 },
883 {
884 "SVGA3D_D32_FLOAT_S8X24_UINT",
885 SVGA3D_D32_FLOAT_S8X24_UINT,
886 SVGA3D_DEVCAP_DXFMT_D32_FLOAT_S8X24_UINT,
887 1, 1, 8, 0
888 },
889 {
890 "SVGA3D_R32_FLOAT_X8X24",
891 SVGA3D_R32_FLOAT_X8X24,
892 SVGA3D_DEVCAP_DXFMT_R32_FLOAT_X8X24,
893 1, 1, 8, 0
894 },
895 {
896 "SVGA3D_X32_G8X24_UINT",
897 SVGA3D_X32_G8X24_UINT,
898 SVGA3D_DEVCAP_DXFMT_X32_G8X24_UINT,
899 1, 1, 4, 0
900 },
901 {
902 "SVGA3D_R10G10B10A2_TYPELESS",
903 SVGA3D_R10G10B10A2_TYPELESS,
904 SVGA3D_DEVCAP_DXFMT_R10G10B10A2_TYPELESS,
905 1, 1, 4, 0
906 },
907 {
908 "SVGA3D_R10G10B10A2_UINT",
909 SVGA3D_R10G10B10A2_UINT,
910 SVGA3D_DEVCAP_DXFMT_R10G10B10A2_UINT,
911 1, 1, 4, 0
912 },
913 {
914 "SVGA3D_R11G11B10_FLOAT",
915 SVGA3D_R11G11B10_FLOAT,
916 SVGA3D_DEVCAP_DXFMT_R11G11B10_FLOAT,
917 1, 1, 4, 0
918 },
919 {
920 "SVGA3D_R8G8B8A8_TYPELESS",
921 SVGA3D_R8G8B8A8_TYPELESS,
922 SVGA3D_DEVCAP_DXFMT_R8G8B8A8_TYPELESS,
923 1, 1, 4, 0
924 },
925 {
926 "SVGA3D_R8G8B8A8_UNORM",
927 SVGA3D_R8G8B8A8_UNORM,
928 SVGA3D_DEVCAP_DXFMT_R8G8B8A8_UNORM,
929 1, 1, 4, 0
930 },
931 {
932 "SVGA3D_R8G8B8A8_UNORM_SRGB",
933 SVGA3D_R8G8B8A8_UNORM_SRGB,
934 SVGA3D_DEVCAP_DXFMT_R8G8B8A8_UNORM_SRGB,
935 1, 1, 4, 0
936 },
937 {
938 "SVGA3D_R8G8B8A8_UINT",
939 SVGA3D_R8G8B8A8_UINT,
940 SVGA3D_DEVCAP_DXFMT_R8G8B8A8_UINT,
941 1, 1, 4, 0
942 },
943 {
944 "SVGA3D_R8G8B8A8_SINT",
945 SVGA3D_R8G8B8A8_SINT,
946 SVGA3D_DEVCAP_DXFMT_R8G8B8A8_SINT,
947 1, 1, 4, 0
948 },
949 {
950 "SVGA3D_R16G16_TYPELESS",
951 SVGA3D_R16G16_TYPELESS,
952 SVGA3D_DEVCAP_DXFMT_R16G16_TYPELESS,
953 1, 1, 4, 0
954 },
955 {
956 "SVGA3D_R16G16_UINT",
957 SVGA3D_R16G16_UINT,
958 SVGA3D_DEVCAP_DXFMT_R16G16_UINT,
959 1, 1, 4, 0
960 },
961 {
962 "SVGA3D_R16G16_SINT",
963 SVGA3D_R16G16_SINT,
964 SVGA3D_DEVCAP_DXFMT_R16G16_SINT,
965 1, 1, 4, 0
966 },
967 {
968 "SVGA3D_R32_TYPELESS",
969 SVGA3D_R32_TYPELESS,
970 SVGA3D_DEVCAP_DXFMT_R32_TYPELESS,
971 1, 1, 4, 0
972 },
973 {
974 "SVGA3D_D32_FLOAT",
975 SVGA3D_D32_FLOAT,
976 SVGA3D_DEVCAP_DXFMT_D32_FLOAT,
977 1, 1, 4, 0
978 },
979 {
980 "SVGA3D_R32_UINT",
981 SVGA3D_R32_UINT,
982 SVGA3D_DEVCAP_DXFMT_R32_UINT,
983 1, 1, 4, 0
984 },
985 {
986 "SVGA3D_R32_SINT",
987 SVGA3D_R32_SINT,
988 SVGA3D_DEVCAP_DXFMT_R32_SINT,
989 1, 1, 4, 0
990 },
991 {
992 "SVGA3D_R24G8_TYPELESS",
993 SVGA3D_R24G8_TYPELESS,
994 SVGA3D_DEVCAP_DXFMT_R24G8_TYPELESS,
995 1, 1, 4, 0
996 },
997 {
998 "SVGA3D_D24_UNORM_S8_UINT",
999 SVGA3D_D24_UNORM_S8_UINT,
1000 SVGA3D_DEVCAP_DXFMT_D24_UNORM_S8_UINT,
1001 1, 1, 4, 0
1002 },
1003 {
1004 "SVGA3D_R24_UNORM_X8",
1005 SVGA3D_R24_UNORM_X8,
1006 SVGA3D_DEVCAP_DXFMT_R24_UNORM_X8,
1007 1, 1, 4, 0
1008 },
1009 {
1010 "SVGA3D_X24_G8_UINT",
1011 SVGA3D_X24_G8_UINT,
1012 SVGA3D_DEVCAP_DXFMT_X24_G8_UINT,
1013 1, 1, 4, 0
1014 },
1015 {
1016 "SVGA3D_R8G8_TYPELESS",
1017 SVGA3D_R8G8_TYPELESS,
1018 SVGA3D_DEVCAP_DXFMT_R8G8_TYPELESS,
1019 1, 1, 2, 0
1020 },
1021 {
1022 "SVGA3D_R8G8_UNORM",
1023 SVGA3D_R8G8_UNORM,
1024 SVGA3D_DEVCAP_DXFMT_R8G8_UNORM,
1025 1, 1, 2, 0
1026 },
1027 {
1028 "SVGA3D_R8G8_UINT",
1029 SVGA3D_R8G8_UINT,
1030 SVGA3D_DEVCAP_DXFMT_R8G8_UINT,
1031 1, 1, 2, 0
1032 },
1033 {
1034 "SVGA3D_R8G8_SINT",
1035 SVGA3D_R8G8_SINT,
1036 SVGA3D_DEVCAP_DXFMT_R8G8_SINT,
1037 1, 1, 2, 0
1038 },
1039 {
1040 "SVGA3D_R16_TYPELESS",
1041 SVGA3D_R16_TYPELESS,
1042 SVGA3D_DEVCAP_DXFMT_R16_TYPELESS,
1043 1, 1, 2, 0
1044 },
1045 {
1046 "SVGA3D_R16_UNORM",
1047 SVGA3D_R16_UNORM,
1048 SVGA3D_DEVCAP_DXFMT_R16_UNORM,
1049 1, 1, 2, 0
1050 },
1051 {
1052 "SVGA3D_R16_UINT",
1053 SVGA3D_R16_UINT,
1054 SVGA3D_DEVCAP_DXFMT_R16_UINT,
1055 1, 1, 2, 0
1056 },
1057 {
1058 "SVGA3D_R16_SNORM",
1059 SVGA3D_R16_SNORM,
1060 SVGA3D_DEVCAP_DXFMT_R16_SNORM,
1061 1, 1, 2, 0
1062 },
1063 {
1064 "SVGA3D_R16_SINT",
1065 SVGA3D_R16_SINT,
1066 SVGA3D_DEVCAP_DXFMT_R16_SINT,
1067 1, 1, 2, 0
1068 },
1069 {
1070 "SVGA3D_R8_TYPELESS",
1071 SVGA3D_R8_TYPELESS,
1072 SVGA3D_DEVCAP_DXFMT_R8_TYPELESS,
1073 1, 1, 1, 0
1074 },
1075 {
1076 "SVGA3D_R8_UNORM",
1077 SVGA3D_R8_UNORM,
1078 SVGA3D_DEVCAP_DXFMT_R8_UNORM,
1079 1, 1, 1, 0
1080 },
1081 {
1082 "SVGA3D_R8_UINT",
1083 SVGA3D_R8_UINT,
1084 SVGA3D_DEVCAP_DXFMT_R8_UINT,
1085 1, 1, 1, 0
1086 },
1087 {
1088 "SVGA3D_R8_SNORM",
1089 SVGA3D_R8_SNORM,
1090 SVGA3D_DEVCAP_DXFMT_R8_SNORM,
1091 1, 1, 1, 0
1092 },
1093 {
1094 "SVGA3D_R8_SINT",
1095 SVGA3D_R8_SINT,
1096 SVGA3D_DEVCAP_DXFMT_R8_SINT,
1097 1, 1, 1, 0
1098 },
1099 {
1100 "SVGA3D_P8",
1101 SVGA3D_P8, 0, 0, 0, 0, 0
1102 },
1103 {
1104 "SVGA3D_R9G9B9E5_SHAREDEXP",
1105 SVGA3D_R9G9B9E5_SHAREDEXP,
1106 SVGA3D_DEVCAP_DXFMT_R9G9B9E5_SHAREDEXP,
1107 1, 1, 4, 0
1108 },
1109 {
1110 "SVGA3D_R8G8_B8G8_UNORM",
1111 SVGA3D_R8G8_B8G8_UNORM, 0, 0, 0, 0, 0
1112 },
1113 {
1114 "SVGA3D_G8R8_G8B8_UNORM",
1115 SVGA3D_G8R8_G8B8_UNORM, 0, 0, 0, 0, 0
1116 },
1117 {
1118 "SVGA3D_BC1_TYPELESS",
1119 SVGA3D_BC1_TYPELESS,
1120 SVGA3D_DEVCAP_DXFMT_BC1_TYPELESS,
1121 4, 4, 8, 0
1122 },
1123 {
1124 "SVGA3D_BC1_UNORM_SRGB",
1125 SVGA3D_BC1_UNORM_SRGB,
1126 SVGA3D_DEVCAP_DXFMT_BC1_UNORM_SRGB,
1127 4, 4, 8, 0
1128 },
1129 {
1130 "SVGA3D_BC2_TYPELESS",
1131 SVGA3D_BC2_TYPELESS,
1132 SVGA3D_DEVCAP_DXFMT_BC2_TYPELESS,
1133 4, 4, 16, 0
1134 },
1135 {
1136 "SVGA3D_BC2_UNORM_SRGB",
1137 SVGA3D_BC2_UNORM_SRGB,
1138 SVGA3D_DEVCAP_DXFMT_BC2_UNORM_SRGB,
1139 4, 4, 16, 0
1140 },
1141 {
1142 "SVGA3D_BC3_TYPELESS",
1143 SVGA3D_BC3_TYPELESS,
1144 SVGA3D_DEVCAP_DXFMT_BC3_TYPELESS,
1145 4, 4, 16, 0
1146 },
1147 {
1148 "SVGA3D_BC3_UNORM_SRGB",
1149 SVGA3D_BC3_UNORM_SRGB,
1150 SVGA3D_DEVCAP_DXFMT_BC3_UNORM_SRGB,
1151 4, 4, 16, 0
1152 },
1153 {
1154 "SVGA3D_BC4_TYPELESS",
1155 SVGA3D_BC4_TYPELESS,
1156 SVGA3D_DEVCAP_DXFMT_BC4_TYPELESS,
1157 4, 4, 8, 0
1158 },
1159 {
1160 "SVGA3D_ATI1",
1161 SVGA3D_ATI1, 0, 0, 0, 0, 0
1162 },
1163 {
1164 "SVGA3D_BC4_SNORM",
1165 SVGA3D_BC4_SNORM,
1166 SVGA3D_DEVCAP_DXFMT_BC4_SNORM,
1167 4, 4, 8, 0
1168 },
1169 {
1170 "SVGA3D_BC5_TYPELESS",
1171 SVGA3D_BC5_TYPELESS,
1172 SVGA3D_DEVCAP_DXFMT_BC5_TYPELESS,
1173 4, 4, 16, 0
1174 },
1175 {
1176 "SVGA3D_ATI2",
1177 SVGA3D_ATI2, 0, 0, 0, 0, 0
1178 },
1179 {
1180 "SVGA3D_BC5_SNORM",
1181 SVGA3D_BC5_SNORM,
1182 SVGA3D_DEVCAP_DXFMT_BC5_SNORM,
1183 4, 4, 16, 0
1184 },
1185 {
1186 "SVGA3D_R10G10B10_XR_BIAS_A2_UNORM",
1187 SVGA3D_R10G10B10_XR_BIAS_A2_UNORM, 0, 0, 0, 0, 0
1188 },
1189 {
1190 "SVGA3D_B8G8R8A8_TYPELESS",
1191 SVGA3D_B8G8R8A8_TYPELESS,
1192 SVGA3D_DEVCAP_DXFMT_B8G8R8A8_TYPELESS,
1193 1, 1, 4, 0
1194 },
1195 {
1196 "SVGA3D_B8G8R8A8_UNORM_SRGB",
1197 SVGA3D_B8G8R8A8_UNORM_SRGB,
1198 SVGA3D_DEVCAP_DXFMT_B8G8R8A8_UNORM_SRGB,
1199 1, 1, 4, 0
1200 },
1201 {
1202 "SVGA3D_B8G8R8X8_TYPELESS",
1203 SVGA3D_B8G8R8X8_TYPELESS,
1204 SVGA3D_DEVCAP_DXFMT_B8G8R8X8_TYPELESS,
1205 1, 1, 4, 0
1206 },
1207 {
1208 "SVGA3D_B8G8R8X8_UNORM_SRGB",
1209 SVGA3D_B8G8R8X8_UNORM_SRGB,
1210 SVGA3D_DEVCAP_DXFMT_B8G8R8X8_UNORM_SRGB,
1211 1, 1, 4, 0
1212 },
1213 {
1214 "SVGA3D_Z_DF16",
1215 SVGA3D_Z_DF16,
1216 SVGA3D_DEVCAP_SURFACEFMT_Z_DF16,
1217 1, 1, 2, 0
1218 },
1219 {
1220 "SVGA3D_Z_DF24",
1221 SVGA3D_Z_DF24,
1222 SVGA3D_DEVCAP_SURFACEFMT_Z_DF24,
1223 1, 1, 4, 0
1224 },
1225 {
1226 "SVGA3D_Z_D24S8_INT",
1227 SVGA3D_Z_D24S8_INT,
1228 SVGA3D_DEVCAP_SURFACEFMT_Z_D24S8_INT,
1229 1, 1, 4, 0
1230 },
1231 {
1232 "SVGA3D_YV12",
1233 SVGA3D_YV12, 0, 0, 0, 0, 0
1234 },
1235 {
1236 "SVGA3D_R32G32B32A32_FLOAT",
1237 SVGA3D_R32G32B32A32_FLOAT,
1238 SVGA3D_DEVCAP_DXFMT_R32G32B32A32_FLOAT,
1239 1, 1, 16, 0
1240 },
1241 {
1242 "SVGA3D_R16G16B16A16_FLOAT",
1243 SVGA3D_R16G16B16A16_FLOAT,
1244 SVGA3D_DEVCAP_DXFMT_R16G16B16A16_FLOAT,
1245 1, 1, 8, 0
1246 },
1247 {
1248 "SVGA3D_R16G16B16A16_UNORM",
1249 SVGA3D_R16G16B16A16_UNORM,
1250 SVGA3D_DEVCAP_DXFMT_R16G16B16A16_UNORM,
1251 1, 1, 8, 0
1252 },
1253 {
1254 "SVGA3D_R32G32_FLOAT",
1255 SVGA3D_R32G32_FLOAT,
1256 SVGA3D_DEVCAP_DXFMT_R32G32_FLOAT,
1257 1, 1, 8, 0
1258 },
1259 {
1260 "SVGA3D_R10G10B10A2_UNORM",
1261 SVGA3D_R10G10B10A2_UNORM,
1262 SVGA3D_DEVCAP_DXFMT_R10G10B10A2_UNORM,
1263 1, 1, 4, 0
1264 },
1265 {
1266 "SVGA3D_R8G8B8A8_SNORM",
1267 SVGA3D_R8G8B8A8_SNORM,
1268 SVGA3D_DEVCAP_DXFMT_R8G8B8A8_SNORM,
1269 1, 1, 4, 0
1270 },
1271 {
1272 "SVGA3D_R16G16_FLOAT",
1273 SVGA3D_R16G16_FLOAT,
1274 SVGA3D_DEVCAP_DXFMT_R16G16_FLOAT,
1275 1, 1, 4, 0
1276 },
1277 {
1278 "SVGA3D_R16G16_UNORM",
1279 SVGA3D_R16G16_UNORM,
1280 SVGA3D_DEVCAP_DXFMT_R16G16_UNORM,
1281 1, 1, 4, 0
1282 },
1283 {
1284 "SVGA3D_R16G16_SNORM",
1285 SVGA3D_R16G16_SNORM,
1286 SVGA3D_DEVCAP_DXFMT_R16G16_SNORM,
1287 1, 1, 4, 0
1288 },
1289 {
1290 "SVGA3D_R32_FLOAT",
1291 SVGA3D_R32_FLOAT,
1292 SVGA3D_DEVCAP_DXFMT_R32_FLOAT,
1293 1, 1, 4, 0
1294 },
1295 {
1296 "SVGA3D_R8G8_SNORM",
1297 SVGA3D_R8G8_SNORM,
1298 SVGA3D_DEVCAP_DXFMT_R8G8_SNORM,
1299 1, 1, 2, 0
1300 },
1301 {
1302 "SVGA3D_R16_FLOAT",
1303 SVGA3D_R16_FLOAT,
1304 SVGA3D_DEVCAP_DXFMT_R16_FLOAT,
1305 1, 1, 2, 0
1306 },
1307 {
1308 "SVGA3D_D16_UNORM",
1309 SVGA3D_D16_UNORM,
1310 SVGA3D_DEVCAP_DXFMT_D16_UNORM,
1311 1, 1, 2, 0
1312 },
1313 {
1314 "SVGA3D_A8_UNORM",
1315 SVGA3D_A8_UNORM,
1316 SVGA3D_DEVCAP_DXFMT_A8_UNORM,
1317 1, 1, 1, 0
1318 },
1319 {
1320 "SVGA3D_BC1_UNORM",
1321 SVGA3D_BC1_UNORM,
1322 SVGA3D_DEVCAP_DXFMT_BC1_UNORM,
1323 4, 4, 8, 0
1324 },
1325 {
1326 "SVGA3D_BC2_UNORM",
1327 SVGA3D_BC2_UNORM,
1328 SVGA3D_DEVCAP_DXFMT_BC2_UNORM,
1329 4, 4, 16, 0
1330 },
1331 {
1332 "SVGA3D_BC3_UNORM",
1333 SVGA3D_BC3_UNORM,
1334 SVGA3D_DEVCAP_DXFMT_BC3_UNORM,
1335 4, 4, 16, 0
1336 },
1337 {
1338 "SVGA3D_B5G6R5_UNORM",
1339 SVGA3D_B5G6R5_UNORM,
1340 SVGA3D_DEVCAP_DXFMT_B5G6R5_UNORM,
1341 1, 1, 2, 0
1342 },
1343 {
1344 "SVGA3D_B5G5R5A1_UNORM",
1345 SVGA3D_B5G5R5A1_UNORM,
1346 SVGA3D_DEVCAP_DXFMT_B5G5R5A1_UNORM,
1347 1, 1, 2, 0
1348 },
1349 {
1350 "SVGA3D_B8G8R8A8_UNORM",
1351 SVGA3D_B8G8R8A8_UNORM,
1352 SVGA3D_DEVCAP_DXFMT_B8G8R8A8_UNORM,
1353 1, 1, 4, 0
1354 },
1355 {
1356 "SVGA3D_B8G8R8X8_UNORM",
1357 SVGA3D_B8G8R8X8_UNORM,
1358 SVGA3D_DEVCAP_DXFMT_B8G8R8X8_UNORM,
1359 1, 1, 4, 0
1360 },
1361 {
1362 "SVGA3D_BC4_UNORM",
1363 SVGA3D_BC4_UNORM,
1364 SVGA3D_DEVCAP_DXFMT_BC4_UNORM,
1365 4, 4, 8, 0
1366 },
1367 {
1368 "SVGA3D_BC5_UNORM",
1369 SVGA3D_BC5_UNORM,
1370 SVGA3D_DEVCAP_DXFMT_BC5_UNORM,
1371 4, 4, 16, 0
1372 }
1373 };
1374
1375 static const SVGA3dSurfaceFormat compat_x8r8g8b8[] = {
1376 SVGA3D_X8R8G8B8, SVGA3D_A8R8G8B8, SVGA3D_B8G8R8X8_UNORM,
1377 SVGA3D_B8G8R8A8_UNORM, 0
1378 };
1379 static const SVGA3dSurfaceFormat compat_r8[] = {
1380 SVGA3D_R8_UNORM, SVGA3D_NV12, SVGA3D_YV12, 0
1381 };
1382 static const SVGA3dSurfaceFormat compat_g8r8[] = {
1383 SVGA3D_R8G8_UNORM, SVGA3D_NV12, 0
1384 };
1385 static const SVGA3dSurfaceFormat compat_r5g6b5[] = {
1386 SVGA3D_R5G6B5, SVGA3D_B5G6R5_UNORM, 0
1387 };
1388
1389 static const struct format_compat_entry format_compats[] = {
1390 {PIPE_FORMAT_B8G8R8X8_UNORM, compat_x8r8g8b8},
1391 {PIPE_FORMAT_B8G8R8A8_UNORM, compat_x8r8g8b8},
1392 {PIPE_FORMAT_R8_UNORM, compat_r8},
1393 {PIPE_FORMAT_R8G8_UNORM, compat_g8r8},
1394 {PIPE_FORMAT_B5G6R5_UNORM, compat_r5g6b5}
1395 };
1396
1397 /**
1398 * Debug only:
1399 * 1. check that format_cap_table[i] matches the i-th SVGA3D format.
1400 * 2. check that format_conversion_table[i].pformat == i.
1401 */
1402 static void
1403 check_format_tables(void)
1404 {
1405 static boolean first_call = TRUE;
1406
1407 if (first_call) {
1408 unsigned i;
1409
1410 STATIC_ASSERT(ARRAY_SIZE(format_cap_table) == SVGA3D_FORMAT_MAX);
1411 for (i = 0; i < ARRAY_SIZE(format_cap_table); i++) {
1412 assert(format_cap_table[i].format == i);
1413 }
1414
1415 first_call = FALSE;
1416 }
1417 }
1418
1419
1420 /**
1421 * Return string name of an SVGA3dDevCapIndex value.
1422 * For debugging.
1423 */
1424 static const char *
1425 svga_devcap_name(SVGA3dDevCapIndex cap)
1426 {
1427 static const struct debug_named_value devcap_names[] = {
1428 /* Note, we only list the DXFMT devcaps so far */
1429 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_X8R8G8B8),
1430 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_A8R8G8B8),
1431 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R5G6B5),
1432 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_X1R5G5B5),
1433 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_A1R5G5B5),
1434 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_A4R4G4B4),
1435 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_Z_D32),
1436 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_Z_D16),
1437 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_Z_D24S8),
1438 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_Z_D15S1),
1439 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_LUMINANCE8),
1440 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_LUMINANCE4_ALPHA4),
1441 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_LUMINANCE16),
1442 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_LUMINANCE8_ALPHA8),
1443 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_DXT1),
1444 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_DXT2),
1445 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_DXT3),
1446 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_DXT4),
1447 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_DXT5),
1448 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_BUMPU8V8),
1449 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_BUMPL6V5U5),
1450 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_BUMPX8L8V8U8),
1451 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_FORMAT_DEAD1),
1452 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_ARGB_S10E5),
1453 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_ARGB_S23E8),
1454 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_A2R10G10B10),
1455 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_V8U8),
1456 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_Q8W8V8U8),
1457 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_CxV8U8),
1458 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_X8L8V8U8),
1459 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_A2W10V10U10),
1460 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_ALPHA8),
1461 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R_S10E5),
1462 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R_S23E8),
1463 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_RG_S10E5),
1464 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_RG_S23E8),
1465 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_BUFFER),
1466 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_Z_D24X8),
1467 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_V16U16),
1468 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_G16R16),
1469 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_A16B16G16R16),
1470 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_UYVY),
1471 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_YUY2),
1472 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_NV12),
1473 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_AYUV),
1474 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R32G32B32A32_TYPELESS),
1475 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R32G32B32A32_UINT),
1476 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R32G32B32A32_SINT),
1477 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R32G32B32_TYPELESS),
1478 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R32G32B32_FLOAT),
1479 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R32G32B32_UINT),
1480 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R32G32B32_SINT),
1481 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R16G16B16A16_TYPELESS),
1482 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R16G16B16A16_UINT),
1483 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R16G16B16A16_SNORM),
1484 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R16G16B16A16_SINT),
1485 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R32G32_TYPELESS),
1486 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R32G32_UINT),
1487 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R32G32_SINT),
1488 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R32G8X24_TYPELESS),
1489 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_D32_FLOAT_S8X24_UINT),
1490 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R32_FLOAT_X8X24),
1491 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_X32_G8X24_UINT),
1492 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R10G10B10A2_TYPELESS),
1493 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R10G10B10A2_UINT),
1494 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R11G11B10_FLOAT),
1495 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R8G8B8A8_TYPELESS),
1496 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R8G8B8A8_UNORM),
1497 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R8G8B8A8_UNORM_SRGB),
1498 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R8G8B8A8_UINT),
1499 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R8G8B8A8_SINT),
1500 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R16G16_TYPELESS),
1501 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R16G16_UINT),
1502 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R16G16_SINT),
1503 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R32_TYPELESS),
1504 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_D32_FLOAT),
1505 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R32_UINT),
1506 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R32_SINT),
1507 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R24G8_TYPELESS),
1508 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_D24_UNORM_S8_UINT),
1509 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R24_UNORM_X8),
1510 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_X24_G8_UINT),
1511 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R8G8_TYPELESS),
1512 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R8G8_UNORM),
1513 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R8G8_UINT),
1514 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R8G8_SINT),
1515 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R16_TYPELESS),
1516 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R16_UNORM),
1517 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R16_UINT),
1518 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R16_SNORM),
1519 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R16_SINT),
1520 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R8_TYPELESS),
1521 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R8_UNORM),
1522 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R8_UINT),
1523 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R8_SNORM),
1524 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R8_SINT),
1525 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_P8),
1526 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R9G9B9E5_SHAREDEXP),
1527 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R8G8_B8G8_UNORM),
1528 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_G8R8_G8B8_UNORM),
1529 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_BC1_TYPELESS),
1530 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_BC1_UNORM_SRGB),
1531 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_BC2_TYPELESS),
1532 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_BC2_UNORM_SRGB),
1533 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_BC3_TYPELESS),
1534 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_BC3_UNORM_SRGB),
1535 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_BC4_TYPELESS),
1536 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_ATI1),
1537 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_BC4_SNORM),
1538 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_BC5_TYPELESS),
1539 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_ATI2),
1540 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_BC5_SNORM),
1541 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R10G10B10_XR_BIAS_A2_UNORM),
1542 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_B8G8R8A8_TYPELESS),
1543 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_B8G8R8A8_UNORM_SRGB),
1544 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_B8G8R8X8_TYPELESS),
1545 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_B8G8R8X8_UNORM_SRGB),
1546 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_Z_DF16),
1547 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_Z_DF24),
1548 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_Z_D24S8_INT),
1549 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_YV12),
1550 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R32G32B32A32_FLOAT),
1551 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R16G16B16A16_FLOAT),
1552 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R16G16B16A16_UNORM),
1553 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R32G32_FLOAT),
1554 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R10G10B10A2_UNORM),
1555 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R8G8B8A8_SNORM),
1556 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R16G16_FLOAT),
1557 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R16G16_UNORM),
1558 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R16G16_SNORM),
1559 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R32_FLOAT),
1560 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R8G8_SNORM),
1561 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R16_FLOAT),
1562 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_D16_UNORM),
1563 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_A8_UNORM),
1564 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_BC1_UNORM),
1565 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_BC2_UNORM),
1566 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_BC3_UNORM),
1567 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_B5G6R5_UNORM),
1568 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_B5G5R5A1_UNORM),
1569 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_B8G8R8A8_UNORM),
1570 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_B8G8R8X8_UNORM),
1571 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_BC4_UNORM),
1572 DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_BC5_UNORM),
1573 DEBUG_NAMED_VALUE_END,
1574 };
1575 return debug_dump_enum(devcap_names, cap);
1576 }
1577
1578
1579 /**
1580 * Return string for a bitmask of name of SVGA3D_DXFMT_x flags.
1581 * For debugging.
1582 */
1583 static const char *
1584 svga_devcap_format_flags(unsigned flags)
1585 {
1586 static const struct debug_named_value devcap_flags[] = {
1587 DEBUG_NAMED_VALUE(SVGA3D_DXFMT_SUPPORTED),
1588 DEBUG_NAMED_VALUE(SVGA3D_DXFMT_SHADER_SAMPLE),
1589 DEBUG_NAMED_VALUE(SVGA3D_DXFMT_COLOR_RENDERTARGET),
1590 DEBUG_NAMED_VALUE(SVGA3D_DXFMT_DEPTH_RENDERTARGET),
1591 DEBUG_NAMED_VALUE(SVGA3D_DXFMT_BLENDABLE),
1592 DEBUG_NAMED_VALUE(SVGA3D_DXFMT_MIPS),
1593 DEBUG_NAMED_VALUE(SVGA3D_DXFMT_ARRAY),
1594 DEBUG_NAMED_VALUE(SVGA3D_DXFMT_VOLUME),
1595 DEBUG_NAMED_VALUE(SVGA3D_DXFMT_DX_VERTEX_BUFFER),
1596 DEBUG_NAMED_VALUE(SVGA3D_DXFMT_MULTISAMPLE),
1597 DEBUG_NAMED_VALUE_END
1598 };
1599
1600 return debug_dump_flags(devcap_flags, flags);
1601 }
1602
1603
1604 /*
1605 * Get format capabilities from the host. It takes in consideration
1606 * deprecated/unsupported formats, and formats which are implicitely assumed to
1607 * be supported when the host does not provide an explicit capability entry.
1608 */
1609 void
1610 svga_get_format_cap(struct svga_screen *ss,
1611 SVGA3dSurfaceFormat format,
1612 SVGA3dSurfaceFormatCaps *caps)
1613 {
1614 struct svga_winsys_screen *sws = ss->sws;
1615 SVGA3dDevCapResult result;
1616 const struct format_cap *entry;
1617
1618 #ifdef DEBUG
1619 check_format_tables();
1620 #else
1621 (void) check_format_tables;
1622 #endif
1623
1624 assert(format < ARRAY_SIZE(format_cap_table));
1625 entry = &format_cap_table[format];
1626 assert(entry->format == format);
1627
1628 if (entry->devcap && sws->get_cap(sws, entry->devcap, &result)) {
1629 assert(format < SVGA3D_UYVY || entry->defaultOperations == 0);
1630 caps->value = result.u;
1631 } else {
1632 /* Implicitly advertised format -- use default caps */
1633 caps->value = entry->defaultOperations;
1634 }
1635 }
1636
1637
1638 /*
1639 * Get DX format capabilities from VGPU10 device.
1640 */
1641 static void
1642 svga_get_dx_format_cap(struct svga_screen *ss,
1643 SVGA3dSurfaceFormat format,
1644 SVGA3dDevCapResult *caps)
1645 {
1646 struct svga_winsys_screen *sws = ss->sws;
1647 const struct format_cap *entry;
1648
1649 #ifdef DEBUG
1650 check_format_tables();
1651 #else
1652 (void) check_format_tables;
1653 #endif
1654
1655 assert(sws->have_vgpu10);
1656 assert(format < ARRAY_SIZE(format_cap_table));
1657 entry = &format_cap_table[format];
1658 assert(entry->format == format);
1659 assert(entry->devcap > SVGA3D_DEVCAP_DXCONTEXT);
1660
1661 caps->u = 0;
1662 if (entry->devcap) {
1663 sws->get_cap(sws, entry->devcap, caps);
1664
1665 /* pre-SM41 capabable svga device supports SHADER_SAMPLE capability for
1666 * these formats but does not advertise the devcap.
1667 * So enable this bit here.
1668 */
1669 if (!sws->have_sm4_1 &&
1670 (format == SVGA3D_R32_FLOAT_X8X24 ||
1671 format == SVGA3D_R24_UNORM_X8)) {
1672 caps->u |= SVGA3D_DXFMT_SHADER_SAMPLE;
1673 }
1674 }
1675
1676 if (0) {
1677 debug_printf("Format %s, devcap %s = 0x%x (%s)\n",
1678 svga_format_name(format),
1679 svga_devcap_name(entry->devcap),
1680 caps->u,
1681 svga_devcap_format_flags(caps->u));
1682 }
1683 }
1684
1685
1686 void
1687 svga_format_size(SVGA3dSurfaceFormat format,
1688 unsigned *block_width,
1689 unsigned *block_height,
1690 unsigned *bytes_per_block)
1691 {
1692 assert(format < ARRAY_SIZE(format_cap_table));
1693 *block_width = format_cap_table[format].block_width;
1694 *block_height = format_cap_table[format].block_height;
1695 *bytes_per_block = format_cap_table[format].block_bytes;
1696 /* Make sure the table entry was valid */
1697 if (*block_width == 0)
1698 debug_printf("Bad table entry for %s\n", svga_format_name(format));
1699 assert(*block_width);
1700 assert(*block_height);
1701 assert(*bytes_per_block);
1702 }
1703
1704
1705 const char *
1706 svga_format_name(SVGA3dSurfaceFormat format)
1707 {
1708 assert(format < ARRAY_SIZE(format_cap_table));
1709 return format_cap_table[format].name;
1710 }
1711
1712
1713 /**
1714 * Is the given SVGA3dSurfaceFormat a signed or unsigned integer color format?
1715 */
1716 boolean
1717 svga_format_is_integer(SVGA3dSurfaceFormat format)
1718 {
1719 switch (format) {
1720 case SVGA3D_R32G32B32A32_SINT:
1721 case SVGA3D_R32G32B32_SINT:
1722 case SVGA3D_R32G32_SINT:
1723 case SVGA3D_R32_SINT:
1724 case SVGA3D_R16G16B16A16_SINT:
1725 case SVGA3D_R16G16_SINT:
1726 case SVGA3D_R16_SINT:
1727 case SVGA3D_R8G8B8A8_SINT:
1728 case SVGA3D_R8G8_SINT:
1729 case SVGA3D_R8_SINT:
1730 case SVGA3D_R32G32B32A32_UINT:
1731 case SVGA3D_R32G32B32_UINT:
1732 case SVGA3D_R32G32_UINT:
1733 case SVGA3D_R32_UINT:
1734 case SVGA3D_R16G16B16A16_UINT:
1735 case SVGA3D_R16G16_UINT:
1736 case SVGA3D_R16_UINT:
1737 case SVGA3D_R8G8B8A8_UINT:
1738 case SVGA3D_R8G8_UINT:
1739 case SVGA3D_R8_UINT:
1740 case SVGA3D_R10G10B10A2_UINT:
1741 return TRUE;
1742 default:
1743 return FALSE;
1744 }
1745 }
1746
1747 boolean
1748 svga_format_support_gen_mips(enum pipe_format format)
1749 {
1750 const struct vgpu10_format_entry *entry = svga_format_entry(format);
1751
1752 return (entry->flags & TF_GEN_MIPS) > 0;
1753 }
1754
1755
1756 /**
1757 * Given a texture format, return the expected data type returned from
1758 * the texture sampler. For example, UNORM8 formats return floating point
1759 * values while SINT formats returned signed integer values.
1760 * Note: this function could be moved into the gallum u_format.[ch] code
1761 * if it's useful to anyone else.
1762 */
1763 enum tgsi_return_type
1764 svga_get_texture_datatype(enum pipe_format format)
1765 {
1766 const struct util_format_description *desc = util_format_description(format);
1767 enum tgsi_return_type t;
1768
1769 if (desc->layout == UTIL_FORMAT_LAYOUT_PLAIN ) {
1770 if (util_format_is_depth_or_stencil(format)) {
1771 t = TGSI_RETURN_TYPE_FLOAT; /* XXX revisit this */
1772 }
1773 else if (desc->channel[0].type == UTIL_FORMAT_TYPE_FLOAT) {
1774 t = TGSI_RETURN_TYPE_FLOAT;
1775 }
1776 else if (desc->channel[0].type == UTIL_FORMAT_TYPE_UNSIGNED) {
1777 t = desc->channel[0].normalized ? TGSI_RETURN_TYPE_UNORM : TGSI_RETURN_TYPE_UINT;
1778 }
1779 else if (desc->channel[0].type == UTIL_FORMAT_TYPE_SIGNED) {
1780 t = desc->channel[0].normalized ? TGSI_RETURN_TYPE_SNORM : TGSI_RETURN_TYPE_SINT;
1781 }
1782 else {
1783 assert(!"Unexpected channel type in svga_get_texture_datatype()");
1784 t = TGSI_RETURN_TYPE_FLOAT;
1785 }
1786 }
1787 else {
1788 /* compressed format, shared exponent format, etc. */
1789 switch (format) {
1790 case PIPE_FORMAT_DXT1_RGB:
1791 case PIPE_FORMAT_DXT1_RGBA:
1792 case PIPE_FORMAT_DXT3_RGBA:
1793 case PIPE_FORMAT_DXT5_RGBA:
1794 case PIPE_FORMAT_DXT1_SRGB:
1795 case PIPE_FORMAT_DXT1_SRGBA:
1796 case PIPE_FORMAT_DXT3_SRGBA:
1797 case PIPE_FORMAT_DXT5_SRGBA:
1798 case PIPE_FORMAT_RGTC1_UNORM:
1799 case PIPE_FORMAT_RGTC2_UNORM:
1800 case PIPE_FORMAT_LATC1_UNORM:
1801 case PIPE_FORMAT_LATC2_UNORM:
1802 case PIPE_FORMAT_ETC1_RGB8:
1803 t = TGSI_RETURN_TYPE_UNORM;
1804 break;
1805 case PIPE_FORMAT_RGTC1_SNORM:
1806 case PIPE_FORMAT_RGTC2_SNORM:
1807 case PIPE_FORMAT_LATC1_SNORM:
1808 case PIPE_FORMAT_LATC2_SNORM:
1809 case PIPE_FORMAT_R10G10B10X2_SNORM:
1810 t = TGSI_RETURN_TYPE_SNORM;
1811 break;
1812 case PIPE_FORMAT_R11G11B10_FLOAT:
1813 case PIPE_FORMAT_R9G9B9E5_FLOAT:
1814 t = TGSI_RETURN_TYPE_FLOAT;
1815 break;
1816 default:
1817 assert(!"Unexpected channel type in svga_get_texture_datatype()");
1818 t = TGSI_RETURN_TYPE_FLOAT;
1819 }
1820 }
1821
1822 return t;
1823 }
1824
1825
1826 /**
1827 * Given an svga context, return true iff there are currently any integer color
1828 * buffers attached to the framebuffer.
1829 */
1830 boolean
1831 svga_has_any_integer_cbufs(const struct svga_context *svga)
1832 {
1833 unsigned i;
1834 for (i = 0; i < PIPE_MAX_COLOR_BUFS; ++i) {
1835 struct pipe_surface *cbuf = svga->curr.framebuffer.cbufs[i];
1836
1837 if (cbuf && util_format_is_pure_integer(cbuf->format)) {
1838 return TRUE;
1839 }
1840 }
1841 return FALSE;
1842 }
1843
1844
1845 /**
1846 * Given an SVGA format, return the corresponding typeless format.
1847 * If there is no typeless format, return the format unchanged.
1848 */
1849 SVGA3dSurfaceFormat
1850 svga_typeless_format(SVGA3dSurfaceFormat format)
1851 {
1852 switch (format) {
1853 case SVGA3D_R32G32B32A32_UINT:
1854 case SVGA3D_R32G32B32A32_SINT:
1855 case SVGA3D_R32G32B32A32_FLOAT:
1856 return SVGA3D_R32G32B32A32_TYPELESS;
1857 case SVGA3D_R32G32B32_FLOAT:
1858 case SVGA3D_R32G32B32_UINT:
1859 case SVGA3D_R32G32B32_SINT:
1860 return SVGA3D_R32G32B32_TYPELESS;
1861 case SVGA3D_R16G16B16A16_UINT:
1862 case SVGA3D_R16G16B16A16_UNORM:
1863 case SVGA3D_R16G16B16A16_SNORM:
1864 case SVGA3D_R16G16B16A16_SINT:
1865 case SVGA3D_R16G16B16A16_FLOAT:
1866 return SVGA3D_R16G16B16A16_TYPELESS;
1867 case SVGA3D_R32G32_UINT:
1868 case SVGA3D_R32G32_SINT:
1869 case SVGA3D_R32G32_FLOAT:
1870 return SVGA3D_R32G32_TYPELESS;
1871 case SVGA3D_D32_FLOAT_S8X24_UINT:
1872 case SVGA3D_X32_G8X24_UINT:
1873 case SVGA3D_R32G8X24_TYPELESS:
1874 return SVGA3D_R32G8X24_TYPELESS;
1875 case SVGA3D_R10G10B10A2_UINT:
1876 case SVGA3D_R10G10B10A2_UNORM:
1877 return SVGA3D_R10G10B10A2_TYPELESS;
1878 case SVGA3D_R8G8B8A8_UNORM:
1879 case SVGA3D_R8G8B8A8_SNORM:
1880 case SVGA3D_R8G8B8A8_UNORM_SRGB:
1881 case SVGA3D_R8G8B8A8_UINT:
1882 case SVGA3D_R8G8B8A8_SINT:
1883 case SVGA3D_R8G8B8A8_TYPELESS:
1884 return SVGA3D_R8G8B8A8_TYPELESS;
1885 case SVGA3D_R16G16_UINT:
1886 case SVGA3D_R16G16_SINT:
1887 case SVGA3D_R16G16_UNORM:
1888 case SVGA3D_R16G16_SNORM:
1889 case SVGA3D_R16G16_FLOAT:
1890 return SVGA3D_R16G16_TYPELESS;
1891 case SVGA3D_D32_FLOAT:
1892 case SVGA3D_R32_FLOAT:
1893 case SVGA3D_R32_UINT:
1894 case SVGA3D_R32_SINT:
1895 case SVGA3D_R32_TYPELESS:
1896 return SVGA3D_R32_TYPELESS;
1897 case SVGA3D_D24_UNORM_S8_UINT:
1898 case SVGA3D_R24G8_TYPELESS:
1899 return SVGA3D_R24G8_TYPELESS;
1900 case SVGA3D_X24_G8_UINT:
1901 return SVGA3D_R24_UNORM_X8;
1902 case SVGA3D_R8G8_UNORM:
1903 case SVGA3D_R8G8_SNORM:
1904 case SVGA3D_R8G8_UINT:
1905 case SVGA3D_R8G8_SINT:
1906 return SVGA3D_R8G8_TYPELESS;
1907 case SVGA3D_D16_UNORM:
1908 case SVGA3D_R16_UNORM:
1909 case SVGA3D_R16_UINT:
1910 case SVGA3D_R16_SNORM:
1911 case SVGA3D_R16_SINT:
1912 case SVGA3D_R16_FLOAT:
1913 case SVGA3D_R16_TYPELESS:
1914 return SVGA3D_R16_TYPELESS;
1915 case SVGA3D_R8_UNORM:
1916 case SVGA3D_R8_UINT:
1917 case SVGA3D_R8_SNORM:
1918 case SVGA3D_R8_SINT:
1919 return SVGA3D_R8_TYPELESS;
1920 case SVGA3D_B8G8R8A8_UNORM_SRGB:
1921 case SVGA3D_B8G8R8A8_UNORM:
1922 case SVGA3D_B8G8R8A8_TYPELESS:
1923 return SVGA3D_B8G8R8A8_TYPELESS;
1924 case SVGA3D_B8G8R8X8_UNORM_SRGB:
1925 case SVGA3D_B8G8R8X8_UNORM:
1926 case SVGA3D_B8G8R8X8_TYPELESS:
1927 return SVGA3D_B8G8R8X8_TYPELESS;
1928 case SVGA3D_BC1_UNORM:
1929 case SVGA3D_BC1_UNORM_SRGB:
1930 case SVGA3D_BC1_TYPELESS:
1931 return SVGA3D_BC1_TYPELESS;
1932 case SVGA3D_BC2_UNORM:
1933 case SVGA3D_BC2_UNORM_SRGB:
1934 case SVGA3D_BC2_TYPELESS:
1935 return SVGA3D_BC2_TYPELESS;
1936 case SVGA3D_BC3_UNORM:
1937 case SVGA3D_BC3_UNORM_SRGB:
1938 case SVGA3D_BC3_TYPELESS:
1939 return SVGA3D_BC3_TYPELESS;
1940 case SVGA3D_BC4_UNORM:
1941 case SVGA3D_BC4_SNORM:
1942 return SVGA3D_BC4_TYPELESS;
1943 case SVGA3D_BC5_UNORM:
1944 case SVGA3D_BC5_SNORM:
1945 return SVGA3D_BC5_TYPELESS;
1946
1947 /* Special cases (no corresponding _TYPELESS formats) */
1948 case SVGA3D_A8_UNORM:
1949 case SVGA3D_B5G5R5A1_UNORM:
1950 case SVGA3D_B5G6R5_UNORM:
1951 case SVGA3D_R11G11B10_FLOAT:
1952 case SVGA3D_R9G9B9E5_SHAREDEXP:
1953 return format;
1954 default:
1955 debug_printf("Unexpected format %s in %s\n",
1956 svga_format_name(format), __FUNCTION__);
1957 return format;
1958 }
1959 }
1960
1961
1962 /**
1963 * Given a surface format, return the corresponding format to use for
1964 * a texture sampler. In most cases, it's the format unchanged, but there
1965 * are some special cases.
1966 */
1967 SVGA3dSurfaceFormat
1968 svga_sampler_format(SVGA3dSurfaceFormat format)
1969 {
1970 switch (format) {
1971 case SVGA3D_D16_UNORM:
1972 return SVGA3D_R16_UNORM;
1973 case SVGA3D_D24_UNORM_S8_UINT:
1974 return SVGA3D_R24_UNORM_X8;
1975 case SVGA3D_D32_FLOAT:
1976 return SVGA3D_R32_FLOAT;
1977 case SVGA3D_D32_FLOAT_S8X24_UINT:
1978 return SVGA3D_R32_FLOAT_X8X24;
1979 default:
1980 return format;
1981 }
1982 }
1983
1984
1985 /**
1986 * Is the given format an uncompressed snorm format?
1987 */
1988 bool
1989 svga_format_is_uncompressed_snorm(SVGA3dSurfaceFormat format)
1990 {
1991 switch (format) {
1992 case SVGA3D_R8G8B8A8_SNORM:
1993 case SVGA3D_R8G8_SNORM:
1994 case SVGA3D_R8_SNORM:
1995 case SVGA3D_R16G16B16A16_SNORM:
1996 case SVGA3D_R16G16_SNORM:
1997 case SVGA3D_R16_SNORM:
1998 return true;
1999 default:
2000 return false;
2001 }
2002 }
2003
2004
2005 bool
2006 svga_format_is_typeless(SVGA3dSurfaceFormat format)
2007 {
2008 switch (format) {
2009 case SVGA3D_R32G32B32A32_TYPELESS:
2010 case SVGA3D_R32G32B32_TYPELESS:
2011 case SVGA3D_R16G16B16A16_TYPELESS:
2012 case SVGA3D_R32G32_TYPELESS:
2013 case SVGA3D_R32G8X24_TYPELESS:
2014 case SVGA3D_R10G10B10A2_TYPELESS:
2015 case SVGA3D_R8G8B8A8_TYPELESS:
2016 case SVGA3D_R16G16_TYPELESS:
2017 case SVGA3D_R32_TYPELESS:
2018 case SVGA3D_R24G8_TYPELESS:
2019 case SVGA3D_R8G8_TYPELESS:
2020 case SVGA3D_R16_TYPELESS:
2021 case SVGA3D_R8_TYPELESS:
2022 case SVGA3D_BC1_TYPELESS:
2023 case SVGA3D_BC2_TYPELESS:
2024 case SVGA3D_BC3_TYPELESS:
2025 case SVGA3D_BC4_TYPELESS:
2026 case SVGA3D_BC5_TYPELESS:
2027 case SVGA3D_B8G8R8A8_TYPELESS:
2028 case SVGA3D_B8G8R8X8_TYPELESS:
2029 return true;
2030 default:
2031 return false;
2032 }
2033 }
2034
2035
2036 /**
2037 * \brief Can we import a surface with a given SVGA3D format as a texture?
2038 *
2039 * \param ss[in] pointer to the svga screen.
2040 * \param pformat[in] pipe format of the local texture.
2041 * \param sformat[in] svga3d format of the imported surface.
2042 * \param bind[in] bind flags of the imported texture.
2043 * \param verbose[in] Print out incompatibilities in debug mode.
2044 */
2045 bool
2046 svga_format_is_shareable(const struct svga_screen *ss,
2047 enum pipe_format pformat,
2048 SVGA3dSurfaceFormat sformat,
2049 unsigned bind,
2050 bool verbose)
2051 {
2052 SVGA3dSurfaceFormat default_format =
2053 svga_translate_format(ss, pformat, bind);
2054 int i;
2055
2056 if (default_format == SVGA3D_FORMAT_INVALID)
2057 return false;
2058 if (default_format == sformat)
2059 return true;
2060
2061 for (i = 0; i < ARRAY_SIZE(format_compats); ++i) {
2062 if (format_compats[i].pformat == pformat) {
2063 const SVGA3dSurfaceFormat *compat_format =
2064 format_compats[i].compat_format;
2065 while (*compat_format != 0) {
2066 if (*compat_format == sformat)
2067 return true;
2068 compat_format++;
2069 }
2070 }
2071 }
2072
2073 if (verbose) {
2074 debug_printf("Incompatible imported surface format.\n");
2075 debug_printf("Texture format: \"%s\". Imported format: \"%s\".\n",
2076 svga_format_name(default_format),
2077 svga_format_name(sformat));
2078 }
2079
2080 return false;
2081 }
2082
2083
2084 /**
2085 * Return the sRGB format which corresponds to the given (linear) format.
2086 * If there's no such sRGB format, return the format as-is.
2087 */
2088 SVGA3dSurfaceFormat
2089 svga_linear_to_srgb(SVGA3dSurfaceFormat format)
2090 {
2091 switch (format) {
2092 case SVGA3D_R8G8B8A8_UNORM:
2093 return SVGA3D_R8G8B8A8_UNORM_SRGB;
2094 case SVGA3D_BC1_UNORM:
2095 return SVGA3D_BC1_UNORM_SRGB;
2096 case SVGA3D_BC2_UNORM:
2097 return SVGA3D_BC2_UNORM_SRGB;
2098 case SVGA3D_BC3_UNORM:
2099 return SVGA3D_BC3_UNORM_SRGB;
2100 case SVGA3D_B8G8R8A8_UNORM:
2101 return SVGA3D_B8G8R8A8_UNORM_SRGB;
2102 case SVGA3D_B8G8R8X8_UNORM:
2103 return SVGA3D_B8G8R8X8_UNORM_SRGB;
2104 default:
2105 return format;
2106 }
2107 }
2108
2109
2110 /**
2111 * Implement pipe_screen::is_format_supported().
2112 * \param bindings bitmask of PIPE_BIND_x flags
2113 */
2114 bool
2115 svga_is_format_supported(struct pipe_screen *screen,
2116 enum pipe_format format,
2117 enum pipe_texture_target target,
2118 unsigned sample_count,
2119 unsigned storage_sample_count,
2120 unsigned bindings)
2121 {
2122 struct svga_screen *ss = svga_screen(screen);
2123 SVGA3dSurfaceFormat svga_format;
2124 SVGA3dSurfaceFormatCaps caps;
2125 SVGA3dSurfaceFormatCaps mask;
2126
2127 assert(bindings);
2128 assert(!ss->sws->have_vgpu10);
2129
2130 /* Multisamples is not supported in VGPU9 device */
2131 if (sample_count > 1)
2132 return false;
2133
2134 svga_format = svga_translate_format(ss, format, bindings);
2135 if (svga_format == SVGA3D_FORMAT_INVALID) {
2136 return false;
2137 }
2138
2139 if (util_format_is_srgb(format) &&
2140 (bindings & (PIPE_BIND_DISPLAY_TARGET | PIPE_BIND_RENDER_TARGET))) {
2141 /* We only support sRGB rendering with vgpu10 */
2142 return false;
2143 }
2144
2145 /*
2146 * Override host capabilities, so that we end up with the same
2147 * visuals for all virtual hardware implementations.
2148 */
2149 if (bindings & PIPE_BIND_DISPLAY_TARGET) {
2150 switch (svga_format) {
2151 case SVGA3D_A8R8G8B8:
2152 case SVGA3D_X8R8G8B8:
2153 case SVGA3D_R5G6B5:
2154 break;
2155
2156 /* VGPU10 formats */
2157 case SVGA3D_B8G8R8A8_UNORM:
2158 case SVGA3D_B8G8R8X8_UNORM:
2159 case SVGA3D_B5G6R5_UNORM:
2160 case SVGA3D_B8G8R8X8_UNORM_SRGB:
2161 case SVGA3D_B8G8R8A8_UNORM_SRGB:
2162 case SVGA3D_R8G8B8A8_UNORM_SRGB:
2163 break;
2164
2165 /* Often unsupported/problematic. This means we end up with the same
2166 * visuals for all virtual hardware implementations.
2167 */
2168 case SVGA3D_A4R4G4B4:
2169 case SVGA3D_A1R5G5B5:
2170 return false;
2171
2172 default:
2173 return false;
2174 }
2175 }
2176
2177 /*
2178 * Query the host capabilities.
2179 */
2180 svga_get_format_cap(ss, svga_format, &caps);
2181
2182 if (bindings & PIPE_BIND_RENDER_TARGET) {
2183 /* Check that the color surface is blendable, unless it's an
2184 * integer format.
2185 */
2186 if (!svga_format_is_integer(svga_format) &&
2187 (caps.value & SVGA3DFORMAT_OP_NOALPHABLEND)) {
2188 return false;
2189 }
2190 }
2191
2192 mask.value = 0;
2193 if (bindings & PIPE_BIND_RENDER_TARGET)
2194 mask.value |= SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET;
2195
2196 if (bindings & PIPE_BIND_DEPTH_STENCIL)
2197 mask.value |= SVGA3DFORMAT_OP_ZSTENCIL;
2198
2199 if (bindings & PIPE_BIND_SAMPLER_VIEW)
2200 mask.value |= SVGA3DFORMAT_OP_TEXTURE;
2201
2202 if (target == PIPE_TEXTURE_CUBE)
2203 mask.value |= SVGA3DFORMAT_OP_CUBETEXTURE;
2204 else if (target == PIPE_TEXTURE_3D)
2205 mask.value |= SVGA3DFORMAT_OP_VOLUMETEXTURE;
2206
2207 return (caps.value & mask.value) == mask.value;
2208 }
2209
2210
2211 /**
2212 * Implement pipe_screen::is_format_supported() for VGPU10 device.
2213 * \param bindings bitmask of PIPE_BIND_x flags
2214 */
2215 bool
2216 svga_is_dx_format_supported(struct pipe_screen *screen,
2217 enum pipe_format format,
2218 enum pipe_texture_target target,
2219 unsigned sample_count,
2220 unsigned storage_sample_count,
2221 unsigned bindings)
2222 {
2223 struct svga_screen *ss = svga_screen(screen);
2224 SVGA3dSurfaceFormat svga_format;
2225 SVGA3dDevCapResult caps;
2226 unsigned int mask = 0;
2227
2228 assert(bindings);
2229 assert(ss->sws->have_vgpu10);
2230
2231 if (MAX2(1, sample_count) != MAX2(1, storage_sample_count))
2232 return false;
2233
2234 if (sample_count > 1) {
2235 /* In ms_samples, if bit N is set it means that we support
2236 * multisample with N+1 samples per pixel.
2237 */
2238 if ((ss->ms_samples & (1 << (sample_count - 1))) == 0) {
2239 return false;
2240 }
2241 mask |= SVGA3D_DXFMT_MULTISAMPLE;
2242 }
2243
2244 /*
2245 * For VGPU10 vertex formats, skip querying host capabilities
2246 */
2247
2248 if (bindings & PIPE_BIND_VERTEX_BUFFER) {
2249 SVGA3dSurfaceFormat svga_format;
2250 unsigned flags;
2251 svga_translate_vertex_format_vgpu10(format, &svga_format, &flags);
2252 return svga_format != SVGA3D_FORMAT_INVALID;
2253 }
2254
2255 if (bindings & PIPE_BIND_SAMPLER_VIEW && target == PIPE_BUFFER) {
2256 unsigned flags;
2257 svga_translate_texture_buffer_view_format(format, &svga_format, &flags);
2258 return svga_format != SVGA3D_FORMAT_INVALID;
2259 }
2260
2261 svga_format = svga_translate_format(ss, format, bindings);
2262 if (svga_format == SVGA3D_FORMAT_INVALID) {
2263 return false;
2264 }
2265
2266 /*
2267 * Override host capabilities, so that we end up with the same
2268 * visuals for all virtual hardware implementations.
2269 */
2270 if (bindings & PIPE_BIND_DISPLAY_TARGET) {
2271 switch (svga_format) {
2272 case SVGA3D_A8R8G8B8:
2273 case SVGA3D_X8R8G8B8:
2274 case SVGA3D_R5G6B5:
2275 break;
2276
2277 /* VGPU10 formats */
2278 case SVGA3D_B8G8R8A8_UNORM:
2279 case SVGA3D_B8G8R8X8_UNORM:
2280 case SVGA3D_B5G6R5_UNORM:
2281 case SVGA3D_B8G8R8X8_UNORM_SRGB:
2282 case SVGA3D_B8G8R8A8_UNORM_SRGB:
2283 case SVGA3D_R8G8B8A8_UNORM_SRGB:
2284 break;
2285
2286 /* Often unsupported/problematic. This means we end up with the same
2287 * visuals for all virtual hardware implementations.
2288 */
2289 case SVGA3D_A4R4G4B4:
2290 case SVGA3D_A1R5G5B5:
2291 return false;
2292
2293 default:
2294 return false;
2295 }
2296 }
2297
2298 /*
2299 * Query the host capabilities.
2300 */
2301 svga_get_dx_format_cap(ss, svga_format, &caps);
2302
2303 if (bindings & PIPE_BIND_RENDER_TARGET) {
2304 /* Check that the color surface is blendable, unless it's an
2305 * integer format.
2306 */
2307 if (!(svga_format_is_integer(svga_format) ||
2308 (caps.u & SVGA3D_DXFMT_BLENDABLE))) {
2309 return false;
2310 }
2311 mask |= SVGA3D_DXFMT_COLOR_RENDERTARGET;
2312 }
2313
2314 if (bindings & PIPE_BIND_DEPTH_STENCIL)
2315 mask |= SVGA3D_DXFMT_DEPTH_RENDERTARGET;
2316
2317 switch (target) {
2318 case PIPE_TEXTURE_3D:
2319 mask |= SVGA3D_DXFMT_VOLUME;
2320 break;
2321 case PIPE_TEXTURE_1D_ARRAY:
2322 case PIPE_TEXTURE_2D_ARRAY:
2323 case PIPE_TEXTURE_CUBE_ARRAY:
2324 mask |= SVGA3D_DXFMT_ARRAY;
2325 break;
2326 default:
2327 break;
2328 }
2329
2330 /* Is the format supported for rendering */
2331 if ((caps.u & mask) != mask)
2332 return false;
2333
2334 if (bindings & PIPE_BIND_SAMPLER_VIEW) {
2335 SVGA3dSurfaceFormat sampler_format;
2336
2337 /* Get the sampler view format */
2338 sampler_format = svga_sampler_format(svga_format);
2339 if (sampler_format != svga_format) {
2340 caps.u = 0;
2341 svga_get_dx_format_cap(ss, sampler_format, &caps);
2342 mask &= SVGA3D_DXFMT_VOLUME;
2343 mask |= SVGA3D_DXFMT_SHADER_SAMPLE;
2344 if ((caps.u & mask) != mask)
2345 return false;
2346 }
2347 }
2348
2349 return true;
2350 }