util: use standard name for snprintf()
[mesa.git] / src / gallium / drivers / svga / svga_pipe_constants.c
1 /**********************************************************
2 * Copyright 2008-2009 VMware, Inc. All rights reserved.
3 *
4 * Permission is hereby granted, free of charge, to any person
5 * obtaining a copy of this software and associated documentation
6 * files (the "Software"), to deal in the Software without
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9 * of the Software, and to permit persons to whom the Software is
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24 **********************************************************/
25
26 #include "util/u_inlines.h"
27 #include "pipe/p_defines.h"
28 #include "util/u_math.h"
29 #include "tgsi/tgsi_parse.h"
30
31 #include "svga_context.h"
32 #include "svga_resource_buffer.h"
33
34
35 struct svga_constbuf
36 {
37 unsigned type;
38 float (*data)[4];
39 unsigned count;
40 };
41
42
43
44 static void
45 svga_set_constant_buffer(struct pipe_context *pipe,
46 enum pipe_shader_type shader, uint index,
47 const struct pipe_constant_buffer *cb)
48 {
49 struct svga_screen *svgascreen = svga_screen(pipe->screen);
50 struct svga_context *svga = svga_context(pipe);
51 struct pipe_resource *buf = cb ? cb->buffer : NULL;
52 unsigned buffer_size = 0;
53
54 if (cb) {
55 buffer_size = cb->buffer_size;
56 if (cb->user_buffer) {
57 buf = svga_user_buffer_create(pipe->screen,
58 (void *) cb->user_buffer,
59 cb->buffer_size,
60 PIPE_BIND_CONSTANT_BUFFER);
61 }
62 }
63
64 assert(shader < PIPE_SHADER_TYPES);
65 assert(index < ARRAY_SIZE(svga->curr.constbufs[shader]));
66 assert(index < svgascreen->max_const_buffers);
67 (void) svgascreen;
68
69 pipe_resource_reference(&svga->curr.constbufs[shader][index].buffer, buf);
70
71 /* Make sure the constant buffer size to be updated is within the
72 * limit supported by the device.
73 */
74 svga->curr.constbufs[shader][index].buffer_size =
75 MIN2(buffer_size, SVGA_MAX_CONST_BUF_SIZE);
76
77 svga->curr.constbufs[shader][index].buffer_offset = cb ? cb->buffer_offset : 0;
78 svga->curr.constbufs[shader][index].user_buffer = NULL; /* not used */
79
80 if (shader == PIPE_SHADER_FRAGMENT)
81 svga->dirty |= SVGA_NEW_FS_CONST_BUFFER;
82 else if (shader == PIPE_SHADER_VERTEX)
83 svga->dirty |= SVGA_NEW_VS_CONST_BUFFER;
84 else
85 svga->dirty |= SVGA_NEW_GS_CONST_BUFFER;
86
87 /* update bitmask of dirty const buffers */
88 svga->state.dirty_constbufs[shader] |= (1 << index);
89
90 if (cb && cb->user_buffer) {
91 pipe_resource_reference(&buf, NULL);
92 }
93 }
94
95
96 void
97 svga_init_constbuffer_functions(struct svga_context *svga)
98 {
99 svga->pipe.set_constant_buffer = svga_set_constant_buffer;
100 }
101