Merge branch 'gallium-noconstbuf'
[mesa.git] / src / gallium / drivers / svga / svga_pipe_constants.c
1 /**********************************************************
2 * Copyright 2008-2009 VMware, Inc. All rights reserved.
3 *
4 * Permission is hereby granted, free of charge, to any person
5 * obtaining a copy of this software and associated documentation
6 * files (the "Software"), to deal in the Software without
7 * restriction, including without limitation the rights to use, copy,
8 * modify, merge, publish, distribute, sublicense, and/or sell copies
9 * of the Software, and to permit persons to whom the Software is
10 * furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice shall be
13 * included in all copies or substantial portions of the Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
19 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
20 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22 * SOFTWARE.
23 *
24 **********************************************************/
25
26 #include "pipe/p_inlines.h"
27 #include "pipe/p_defines.h"
28 #include "util/u_math.h"
29 #include "util/u_memory.h"
30 #include "tgsi/tgsi_parse.h"
31
32 #include "svga_context.h"
33 #include "svga_state.h"
34 #include "svga_hw_reg.h"
35 #include "svga_cmd.h"
36
37 /***********************************************************************
38 * Constant buffers
39 */
40
41 struct svga_constbuf
42 {
43 unsigned type;
44 float (*data)[4];
45 unsigned count;
46 };
47
48
49
50 static void svga_set_constant_buffer(struct pipe_context *pipe,
51 uint shader, uint index,
52 struct pipe_buffer *buf)
53 {
54 struct svga_context *svga = svga_context(pipe);
55
56 assert(shader < PIPE_SHADER_TYPES);
57 assert(index == 0);
58
59 pipe_buffer_reference( &svga->curr.cb[shader],
60 buf );
61
62 if (shader == PIPE_SHADER_FRAGMENT)
63 svga->dirty |= SVGA_NEW_FS_CONST_BUFFER;
64 else
65 svga->dirty |= SVGA_NEW_VS_CONST_BUFFER;
66 }
67
68
69
70 void svga_init_constbuffer_functions( struct svga_context *svga )
71 {
72 svga->pipe.set_constant_buffer = svga_set_constant_buffer;
73 }
74