svga: update buffer code for GBS
[mesa.git] / src / gallium / drivers / svga / svga_resource_buffer.c
1 /**********************************************************
2 * Copyright 2008-2009 VMware, Inc. All rights reserved.
3 *
4 * Permission is hereby granted, free of charge, to any person
5 * obtaining a copy of this software and associated documentation
6 * files (the "Software"), to deal in the Software without
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9 * of the Software, and to permit persons to whom the Software is
10 * furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice shall be
13 * included in all copies or substantial portions of the Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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20 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22 * SOFTWARE.
23 *
24 **********************************************************/
25
26 #include "svga_cmd.h"
27
28 #include "pipe/p_state.h"
29 #include "pipe/p_defines.h"
30 #include "util/u_inlines.h"
31 #include "os/os_thread.h"
32 #include "util/u_math.h"
33 #include "util/u_memory.h"
34 #include "util/u_resource.h"
35
36 #include "svga_context.h"
37 #include "svga_screen.h"
38 #include "svga_resource_buffer.h"
39 #include "svga_resource_buffer_upload.h"
40 #include "svga_winsys.h"
41 #include "svga_debug.h"
42
43
44 /**
45 * Vertex and index buffers need hardware backing. Constant buffers
46 * do not. No other types of buffers currently supported.
47 */
48 static INLINE boolean
49 svga_buffer_needs_hw_storage(unsigned usage)
50 {
51 return usage & (PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER);
52 }
53
54
55 /**
56 * Create a buffer transfer.
57 *
58 * Unlike texture DMAs (which are written immediately to the command buffer and
59 * therefore inherently serialized with other context operations), for buffers
60 * we try to coalesce multiple range mappings (i.e, multiple calls to this
61 * function) into a single DMA command, for better efficiency in command
62 * processing. This means we need to exercise extra care here to ensure that
63 * the end result is exactly the same as if one DMA was used for every mapped
64 * range.
65 */
66 static void *
67 svga_buffer_transfer_map(struct pipe_context *pipe,
68 struct pipe_resource *resource,
69 unsigned level,
70 unsigned usage,
71 const struct pipe_box *box,
72 struct pipe_transfer **ptransfer)
73 {
74 struct svga_context *svga = svga_context(pipe);
75 struct svga_screen *ss = svga_screen(pipe->screen);
76 struct svga_buffer *sbuf = svga_buffer(resource);
77 struct pipe_transfer *transfer;
78 uint8_t *map;
79
80 transfer = CALLOC_STRUCT(pipe_transfer);
81 if (transfer == NULL) {
82 return NULL;
83 }
84
85 transfer->resource = resource;
86 transfer->level = level;
87 transfer->usage = usage;
88 transfer->box = *box;
89
90 if (usage & PIPE_TRANSFER_WRITE) {
91 if (usage & PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE) {
92 /*
93 * Flush any pending primitives, finish writing any pending DMA
94 * commands, and tell the host to discard the buffer contents on
95 * the next DMA operation.
96 */
97
98 svga_hwtnl_flush_buffer(svga, resource);
99
100 if (sbuf->dma.pending) {
101 svga_buffer_upload_flush(svga, sbuf);
102
103 /*
104 * Instead of flushing the context command buffer, simply discard
105 * the current hwbuf, and start a new one.
106 * With GB objects, the map operation takes care of this
107 * if passed the PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE flag,
108 * and the old backing store is busy.
109 */
110
111 if (!svga_have_gb_objects(svga))
112 svga_buffer_destroy_hw_storage(ss, sbuf);
113 }
114
115 sbuf->map.num_ranges = 0;
116 sbuf->dma.flags.discard = TRUE;
117 }
118
119 if (usage & PIPE_TRANSFER_UNSYNCHRONIZED) {
120 if (!sbuf->map.num_ranges) {
121 /*
122 * No pending ranges to upload so far, so we can tell the host to
123 * not synchronize on the next DMA command.
124 */
125
126 sbuf->dma.flags.unsynchronized = TRUE;
127 }
128 } else {
129 /*
130 * Synchronizing, so flush any pending primitives, finish writing any
131 * pending DMA command, and ensure the next DMA will be done in order.
132 */
133
134 svga_hwtnl_flush_buffer(svga, resource);
135
136 if (sbuf->dma.pending) {
137 svga_buffer_upload_flush(svga, sbuf);
138
139 if (svga_buffer_has_hw_storage(sbuf)) {
140 /*
141 * We have a pending DMA upload from a hardware buffer, therefore
142 * we need to ensure that the host finishes processing that DMA
143 * command before the state tracker can start overwriting the
144 * hardware buffer.
145 *
146 * XXX: This could be avoided by tying the hardware buffer to
147 * the transfer (just as done with textures), which would allow
148 * overlapping DMAs commands to be queued on the same context
149 * buffer. However, due to the likelihood of software vertex
150 * processing, it is more convenient to hold on to the hardware
151 * buffer, allowing to quickly access the contents from the CPU
152 * without having to do a DMA download from the host.
153 */
154
155 if (usage & PIPE_TRANSFER_DONTBLOCK) {
156 /*
157 * Flushing the command buffer here will most likely cause
158 * the map of the hwbuf below to block, so preemptively
159 * return NULL here if DONTBLOCK is set to prevent unnecessary
160 * command buffer flushes.
161 */
162
163 FREE(transfer);
164 return NULL;
165 }
166
167 svga_context_flush(svga, NULL);
168 }
169 }
170
171 sbuf->dma.flags.unsynchronized = FALSE;
172 }
173 }
174
175 if (!sbuf->swbuf && !svga_buffer_has_hw_storage(sbuf)) {
176 if (svga_buffer_create_hw_storage(ss, sbuf) != PIPE_OK) {
177 /*
178 * We can't create a hardware buffer big enough, so create a malloc
179 * buffer instead.
180 */
181 if (0) {
182 debug_printf("%s: failed to allocate %u KB of DMA, "
183 "splitting DMA transfers\n",
184 __FUNCTION__,
185 (sbuf->b.b.width0 + 1023)/1024);
186 }
187
188 sbuf->swbuf = align_malloc(sbuf->b.b.width0, 16);
189 if (!sbuf->swbuf) {
190 FREE(transfer);
191 return NULL;
192 }
193 }
194 }
195
196 if (sbuf->swbuf) {
197 /* User/malloc buffer */
198 map = sbuf->swbuf;
199 }
200 else if (svga_buffer_has_hw_storage(sbuf)) {
201 boolean retry;
202
203 map = svga_buffer_hw_storage_map(svga, sbuf, transfer->usage, &retry);
204 if (map == NULL && retry) {
205 /*
206 * At this point, svga_buffer_get_transfer() has already
207 * hit the DISCARD_WHOLE_RESOURCE path and flushed HWTNL
208 * for this buffer.
209 */
210 svga_context_flush(svga, NULL);
211 map = svga_buffer_hw_storage_map(svga, sbuf, transfer->usage, &retry);
212 }
213 }
214 else {
215 map = NULL;
216 }
217
218 if (map) {
219 ++sbuf->map.count;
220 map += transfer->box.x;
221 *ptransfer = transfer;
222 } else {
223 FREE(transfer);
224 }
225
226 return map;
227 }
228
229
230 static void
231 svga_buffer_transfer_flush_region( struct pipe_context *pipe,
232 struct pipe_transfer *transfer,
233 const struct pipe_box *box)
234 {
235 struct svga_screen *ss = svga_screen(pipe->screen);
236 struct svga_buffer *sbuf = svga_buffer(transfer->resource);
237
238 unsigned offset = transfer->box.x + box->x;
239 unsigned length = box->width;
240
241 assert(transfer->usage & PIPE_TRANSFER_WRITE);
242 assert(transfer->usage & PIPE_TRANSFER_FLUSH_EXPLICIT);
243
244 pipe_mutex_lock(ss->swc_mutex);
245 svga_buffer_add_range(sbuf, offset, offset + length);
246 pipe_mutex_unlock(ss->swc_mutex);
247 }
248
249
250 static void
251 svga_buffer_transfer_unmap( struct pipe_context *pipe,
252 struct pipe_transfer *transfer )
253 {
254 struct svga_screen *ss = svga_screen(pipe->screen);
255 struct svga_context *svga = svga_context(pipe);
256 struct svga_buffer *sbuf = svga_buffer(transfer->resource);
257
258 pipe_mutex_lock(ss->swc_mutex);
259
260 assert(sbuf->map.count);
261 if (sbuf->map.count) {
262 --sbuf->map.count;
263 }
264
265 if (svga_buffer_has_hw_storage(sbuf)) {
266 svga_buffer_hw_storage_unmap(svga, sbuf);
267 }
268
269 if (transfer->usage & PIPE_TRANSFER_WRITE) {
270 if (!(transfer->usage & PIPE_TRANSFER_FLUSH_EXPLICIT)) {
271 /*
272 * Mapped range not flushed explicitly, so flush the whole buffer,
273 * and tell the host to discard the contents when processing the DMA
274 * command.
275 */
276
277 SVGA_DBG(DEBUG_DMA, "flushing the whole buffer\n");
278
279 sbuf->dma.flags.discard = TRUE;
280
281 svga_buffer_add_range(sbuf, 0, sbuf->b.b.width0);
282 }
283 }
284
285 pipe_mutex_unlock(ss->swc_mutex);
286 FREE(transfer);
287 }
288
289
290 static void
291 svga_buffer_destroy( struct pipe_screen *screen,
292 struct pipe_resource *buf )
293 {
294 struct svga_screen *ss = svga_screen(screen);
295 struct svga_buffer *sbuf = svga_buffer( buf );
296
297 assert(!p_atomic_read(&buf->reference.count));
298
299 assert(!sbuf->dma.pending);
300
301 if(sbuf->handle)
302 svga_buffer_destroy_host_surface(ss, sbuf);
303
304 if(sbuf->uploaded.buffer)
305 pipe_resource_reference(&sbuf->uploaded.buffer, NULL);
306
307 if(sbuf->hwbuf)
308 svga_buffer_destroy_hw_storage(ss, sbuf);
309
310 if(sbuf->swbuf && !sbuf->user)
311 align_free(sbuf->swbuf);
312
313 ss->total_resource_bytes -= sbuf->size;
314
315 FREE(sbuf);
316 }
317
318
319 struct u_resource_vtbl svga_buffer_vtbl =
320 {
321 u_default_resource_get_handle, /* get_handle */
322 svga_buffer_destroy, /* resource_destroy */
323 svga_buffer_transfer_map, /* transfer_map */
324 svga_buffer_transfer_flush_region, /* transfer_flush_region */
325 svga_buffer_transfer_unmap, /* transfer_unmap */
326 u_default_transfer_inline_write /* transfer_inline_write */
327 };
328
329
330
331 struct pipe_resource *
332 svga_buffer_create(struct pipe_screen *screen,
333 const struct pipe_resource *template)
334 {
335 struct svga_screen *ss = svga_screen(screen);
336 struct svga_buffer *sbuf;
337
338 sbuf = CALLOC_STRUCT(svga_buffer);
339 if(!sbuf)
340 goto error1;
341
342 sbuf->b.b = *template;
343 sbuf->b.vtbl = &svga_buffer_vtbl;
344 pipe_reference_init(&sbuf->b.b.reference, 1);
345 sbuf->b.b.screen = screen;
346
347 if(svga_buffer_needs_hw_storage(template->bind)) {
348 if(svga_buffer_create_host_surface(ss, sbuf) != PIPE_OK)
349 goto error2;
350 }
351 else {
352 sbuf->swbuf = align_malloc(template->width0, 64);
353 if(!sbuf->swbuf)
354 goto error2;
355 }
356
357 debug_reference(&sbuf->b.b.reference,
358 (debug_reference_descriptor)debug_describe_resource, 0);
359
360 sbuf->size = util_resource_size(template);
361 ss->total_resource_bytes += sbuf->size;
362
363 return &sbuf->b.b;
364
365 error2:
366 FREE(sbuf);
367 error1:
368 return NULL;
369 }
370
371 struct pipe_resource *
372 svga_user_buffer_create(struct pipe_screen *screen,
373 void *ptr,
374 unsigned bytes,
375 unsigned bind)
376 {
377 struct svga_buffer *sbuf;
378
379 sbuf = CALLOC_STRUCT(svga_buffer);
380 if(!sbuf)
381 goto no_sbuf;
382
383 pipe_reference_init(&sbuf->b.b.reference, 1);
384 sbuf->b.vtbl = &svga_buffer_vtbl;
385 sbuf->b.b.screen = screen;
386 sbuf->b.b.format = PIPE_FORMAT_R8_UNORM; /* ?? */
387 sbuf->b.b.usage = PIPE_USAGE_IMMUTABLE;
388 sbuf->b.b.bind = bind;
389 sbuf->b.b.width0 = bytes;
390 sbuf->b.b.height0 = 1;
391 sbuf->b.b.depth0 = 1;
392 sbuf->b.b.array_size = 1;
393
394 sbuf->swbuf = ptr;
395 sbuf->user = TRUE;
396
397 debug_reference(&sbuf->b.b.reference,
398 (debug_reference_descriptor)debug_describe_resource, 0);
399
400 return &sbuf->b.b;
401
402 no_sbuf:
403 return NULL;
404 }
405
406
407