1 /**********************************************************
2 * Copyright 2008-2009 VMware, Inc. All rights reserved.
4 * Permission is hereby granted, free of charge, to any person
5 * obtaining a copy of this software and associated documentation
6 * files (the "Software"), to deal in the Software without
7 * restriction, including without limitation the rights to use, copy,
8 * modify, merge, publish, distribute, sublicense, and/or sell copies
9 * of the Software, and to permit persons to whom the Software is
10 * furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice shall be
13 * included in all copies or substantial portions of the Software.
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
19 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
20 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
24 **********************************************************/
30 #include "pipe/p_compiler.h"
31 #include "pipe/p_state.h"
32 #include "util/u_transfer.h"
34 #include "util/u_double_list.h"
36 #include "svga_screen_cache.h"
40 * Maximum number of discontiguous ranges
42 #define SVGA_BUFFER_MAX_RANGES 32
47 struct svga_winsys_buffer
;
48 struct svga_winsys_surface
;
51 extern struct u_resource_vtbl svga_buffer_vtbl
;
53 struct svga_buffer_range
68 * Regular (non DMA'able) memory.
70 * Used for user buffers or for buffers which we know before hand that can
71 * never be used by the virtual hardware directly, such as constant buffers.
76 * Whether swbuf was created by the user or not.
81 * Creation key for the host surface handle.
83 * This structure describes all the host surface characteristics so that it
84 * can be looked up in cache, since creating a host surface is often a slow
87 struct svga_host_surface_cache_key key
;
90 * Host surface handle.
92 * This is a platform independent abstraction for host SID. We create when
95 struct svga_winsys_surface
*handle
;
98 * Information about ongoing and past map operations.
102 * Number of concurrent mappings.
109 * Ranges that were touched by the application and need to be uploaded to
112 * This information will be copied into dma.boxes, when emiting the
113 * SVGA3dCmdSurfaceDMA command.
115 struct svga_buffer_range ranges
[SVGA_BUFFER_MAX_RANGES
];
120 * Information about uploaded version of user buffers.
123 struct pipe_resource
*buffer
;
126 * We combine multiple user buffers into the same hardware buffer. This
127 * is the relative offset within that buffer.
135 * A piece of GMR memory, with the same size of the buffer. It is created
136 * when mapping the buffer, and will be used to upload vertex data to the
139 struct svga_winsys_buffer
*hwbuf
;
142 * Information about pending DMA uploads.
147 * Whether this buffer has an unfinished DMA upload command.
149 * If not set then the rest of the information is null.
153 SVGA3dSurfaceDMAFlags flags
;
156 * Pointer to the DMA copy box *inside* the command buffer.
158 SVGA3dCopyBox
*boxes
;
161 * Context that has the pending DMA to this buffer.
163 struct svga_context
*svga
;
167 * Linked list head, used to gather all buffers with pending dma uploads on
168 * a context. It is only valid if the dma.pending is set above.
170 struct list_head head
;
174 static INLINE
struct svga_buffer
*
175 svga_buffer(struct pipe_resource
*buffer
)
178 assert(((struct svga_buffer
*)buffer
)->b
.vtbl
== &svga_buffer_vtbl
);
179 return (struct svga_buffer
*)buffer
;
186 * Returns TRUE for user buffers. We may
187 * decide to use an alternate upload path for these buffers.
189 static INLINE boolean
190 svga_buffer_is_user_buffer( struct pipe_resource
*buffer
)
192 return svga_buffer(buffer
)->user
;
198 struct pipe_resource
*
199 svga_user_buffer_create(struct pipe_screen
*screen
,
204 struct pipe_resource
*
205 svga_buffer_create(struct pipe_screen
*screen
,
206 const struct pipe_resource
*template);
211 * Get the host surface handle for this buffer.
213 * This will ensure the host surface is updated, issuing DMAs as needed.
215 * NOTE: This may insert new commands in the context, so it *must* be called
216 * before reserving command buffer space. And, in order to insert commands
217 * it may need to call svga_context_flush().
219 struct svga_winsys_surface
*
220 svga_buffer_handle(struct svga_context
*svga
,
221 struct pipe_resource
*buf
);
224 svga_context_flush_buffers(struct svga_context
*svga
);
226 struct svga_winsys_buffer
*
227 svga_winsys_buffer_create(struct svga_context
*svga
,
233 svga_redefine_user_buffer(struct pipe_context
*ctx
,
234 struct pipe_resource
*resource
,
238 #endif /* SVGA_BUFFER_H */