svga: Use transfer information on buffer transfers.
[mesa.git] / src / gallium / drivers / svga / svga_resource_buffer.h
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25
26 #ifndef SVGA_BUFFER_H
27 #define SVGA_BUFFER_H
28
29
30 #include "pipe/p_compiler.h"
31 #include "pipe/p_state.h"
32 #include "util/u_transfer.h"
33
34 #include "util/u_double_list.h"
35
36 #include "svga_screen_cache.h"
37
38
39 /**
40 * Maximum number of discontiguous ranges
41 */
42 #define SVGA_BUFFER_MAX_RANGES 32
43
44
45 struct svga_screen;
46 struct svga_context;
47 struct svga_winsys_buffer;
48 struct svga_winsys_surface;
49
50
51 extern struct u_resource_vtbl svga_buffer_vtbl;
52
53 struct svga_buffer_range
54 {
55 unsigned start;
56 unsigned end;
57 };
58
59
60 /**
61 * SVGA pipe buffer.
62 */
63 struct svga_buffer
64 {
65 struct u_resource b;
66
67 /**
68 * Regular (non DMA'able) memory.
69 *
70 * Used for user buffers or for buffers which we know before hand that can
71 * never be used by the virtual hardware directly, such as constant buffers.
72 */
73 void *swbuf;
74
75 /**
76 * Whether swbuf was created by the user or not.
77 */
78 boolean user;
79
80 /**
81 * Creation key for the host surface handle.
82 *
83 * This structure describes all the host surface characteristics so that it
84 * can be looked up in cache, since creating a host surface is often a slow
85 * operation.
86 */
87 struct svga_host_surface_cache_key key;
88
89 /**
90 * Host surface handle.
91 *
92 * This is a platform independent abstraction for host SID. We create when
93 * trying to bind
94 */
95 struct svga_winsys_surface *handle;
96
97 /**
98 * Information about ongoing and past map operations.
99 */
100 struct {
101 /**
102 * Number of concurrent mappings.
103 */
104 unsigned count;
105
106 /**
107 * Dirty ranges.
108 *
109 * Ranges that were touched by the application and need to be uploaded to
110 * the host.
111 *
112 * This information will be copied into dma.boxes, when emiting the
113 * SVGA3dCmdSurfaceDMA command.
114 */
115 struct svga_buffer_range ranges[SVGA_BUFFER_MAX_RANGES];
116 unsigned num_ranges;
117 } map;
118
119 /**
120 * Information about uploaded version of user buffers.
121 */
122 struct {
123 struct pipe_resource *buffer;
124
125 /**
126 * We combine multiple user buffers into the same hardware buffer. This
127 * is the relative offset within that buffer.
128 */
129 unsigned offset;
130 } uploaded;
131
132 /**
133 * DMA'ble memory.
134 *
135 * A piece of GMR memory, with the same size of the buffer. It is created
136 * when mapping the buffer, and will be used to upload vertex data to the
137 * host.
138 */
139 struct svga_winsys_buffer *hwbuf;
140
141 /**
142 * Information about pending DMA uploads.
143 *
144 */
145 struct {
146 /**
147 * Whether this buffer has an unfinished DMA upload command.
148 *
149 * If not set then the rest of the information is null.
150 */
151 boolean pending;
152
153 SVGA3dSurfaceDMAFlags flags;
154
155 /**
156 * Pointer to the DMA copy box *inside* the command buffer.
157 */
158 SVGA3dCopyBox *boxes;
159
160 /**
161 * Context that has the pending DMA to this buffer.
162 */
163 struct svga_context *svga;
164 } dma;
165
166 /**
167 * Linked list head, used to gather all buffers with pending dma uploads on
168 * a context. It is only valid if the dma.pending is set above.
169 */
170 struct list_head head;
171 };
172
173
174 static INLINE struct svga_buffer *
175 svga_buffer(struct pipe_resource *buffer)
176 {
177 if (buffer) {
178 assert(((struct svga_buffer *)buffer)->b.vtbl == &svga_buffer_vtbl);
179 return (struct svga_buffer *)buffer;
180 }
181 return NULL;
182 }
183
184
185 /**
186 * Returns TRUE for user buffers. We may
187 * decide to use an alternate upload path for these buffers.
188 */
189 static INLINE boolean
190 svga_buffer_is_user_buffer( struct pipe_resource *buffer )
191 {
192 return svga_buffer(buffer)->user;
193 }
194
195
196
197
198 struct pipe_resource *
199 svga_user_buffer_create(struct pipe_screen *screen,
200 void *ptr,
201 unsigned bytes,
202 unsigned usage);
203
204 struct pipe_resource *
205 svga_buffer_create(struct pipe_screen *screen,
206 const struct pipe_resource *template);
207
208
209
210 /**
211 * Get the host surface handle for this buffer.
212 *
213 * This will ensure the host surface is updated, issuing DMAs as needed.
214 *
215 * NOTE: This may insert new commands in the context, so it *must* be called
216 * before reserving command buffer space. And, in order to insert commands
217 * it may need to call svga_context_flush().
218 */
219 struct svga_winsys_surface *
220 svga_buffer_handle(struct svga_context *svga,
221 struct pipe_resource *buf);
222
223 void
224 svga_context_flush_buffers(struct svga_context *svga);
225
226 struct svga_winsys_buffer *
227 svga_winsys_buffer_create(struct svga_context *svga,
228 unsigned alignment,
229 unsigned usage,
230 unsigned size);
231
232 void
233 svga_redefine_user_buffer(struct pipe_context *ctx,
234 struct pipe_resource *resource,
235 unsigned offset,
236 unsigned size);
237
238 #endif /* SVGA_BUFFER_H */