svga: sync devcap name changes in svga3d_devcaps.h
[mesa.git] / src / gallium / drivers / svga / svga_resource_texture.h
1 /**********************************************************
2 * Copyright 2008-2009 VMware, Inc. All rights reserved.
3 *
4 * Permission is hereby granted, free of charge, to any person
5 * obtaining a copy of this software and associated documentation
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9 * of the Software, and to permit persons to whom the Software is
10 * furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice shall be
13 * included in all copies or substantial portions of the Software.
14 *
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16 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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22 * SOFTWARE.
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24 **********************************************************/
25
26 #ifndef SVGA_TEXTURE_H
27 #define SVGA_TEXTURE_H
28
29
30 #include "pipe/p_compiler.h"
31 #include "pipe/p_state.h"
32 #include "util/u_inlines.h"
33 #include "util/u_memory.h"
34 #include "util/u_transfer.h"
35 #include "svga_screen_cache.h"
36
37 struct pipe_context;
38 struct pipe_screen;
39 struct svga_context;
40 struct svga_winsys_surface;
41 enum SVGA3dSurfaceFormat;
42
43
44 #define SVGA_MAX_TEXTURE_LEVELS 16
45
46
47 extern struct u_resource_vtbl svga_texture_vtbl;
48
49
50 struct svga_texture
51 {
52 struct u_resource b;
53
54 ushort *defined;
55
56 struct svga_sampler_view *cached_view;
57
58 unsigned view_age[SVGA_MAX_TEXTURE_LEVELS];
59 unsigned age;
60
61 boolean views_modified;
62
63 /**
64 * Creation key for the host surface handle.
65 *
66 * This structure describes all the host surface characteristics so that it
67 * can be looked up in cache, since creating a host surface is often a slow
68 * operation.
69 */
70 struct svga_host_surface_cache_key key;
71
72 /**
73 * Handle for the host side surface.
74 *
75 * This handle is owned by this texture. Views should hold on to a reference
76 * to this texture and never destroy this handle directly.
77 */
78 struct svga_winsys_surface *handle;
79
80 /**
81 * Whether the host side surface is validated, either through the
82 * InvalidateGBSurface command or after the surface is updated
83 * or rendered to.
84 */
85 boolean validated;
86
87 /**
88 * Whether the host side surface is imported and not created by this
89 * driver.
90 */
91 boolean imported;
92
93 /**
94 * Whether texture upload buffer can be used on this texture
95 */
96 boolean can_use_upload;
97
98 unsigned size; /**< Approximate size in bytes */
99
100 /** array indexed by cube face or 3D/array slice, one bit per mipmap level */
101 ushort *rendered_to;
102
103 /** array indexed by cube face or 3D/array slice, one bit per mipmap level.
104 * Set if the level is marked as dirty.
105 */
106 ushort *dirty;
107
108 /**
109 * A cached backing host side surface to be used if this texture is being
110 * used for rendering and sampling at the same time.
111 * Currently we only cache one handle. If needed, we can extend this to
112 * support multiple handles.
113 */
114 struct svga_host_surface_cache_key backed_key;
115 struct svga_winsys_surface *backed_handle;
116 unsigned backed_age;
117 };
118
119
120
121 /* Note this is only used for texture (not buffer) transfers:
122 */
123 struct svga_transfer
124 {
125 struct pipe_transfer base;
126
127 unsigned slice; /**< array slice or cube face */
128
129 struct svga_winsys_buffer *hwbuf;
130
131 /* Height of the hardware buffer in pixel blocks */
132 unsigned hw_nblocksy;
133
134 /* Temporary malloc buffer when we can't allocate a hardware buffer
135 * big enough */
136 void *swbuf;
137
138 /* True if guest backed surface is supported and we can directly map
139 * to the surface for this transfer.
140 */
141 boolean use_direct_map;
142
143 struct {
144 struct pipe_resource *buf; /* points to the upload buffer if this
145 * transfer is done via the upload buffer
146 * instead of directly mapping to the
147 * resource's surface.
148 */
149 void *map;
150 unsigned offset;
151 SVGA3dBox box;
152 unsigned nlayers;
153 } upload;
154 };
155
156
157 static inline struct svga_texture *
158 svga_texture(struct pipe_resource *resource)
159 {
160 struct svga_texture *tex = (struct svga_texture *)resource;
161 assert(tex == NULL || tex->b.vtbl == &svga_texture_vtbl);
162 return tex;
163 }
164
165
166 static inline struct svga_transfer *
167 svga_transfer(struct pipe_transfer *transfer)
168 {
169 assert(transfer);
170 return (struct svga_transfer *)transfer;
171 }
172
173
174 /**
175 * Increment the age of a view into a texture
176 * This is used to track updates to textures when we draw into
177 * them via a surface.
178 */
179 static inline void
180 svga_age_texture_view(struct svga_texture *tex, unsigned level)
181 {
182 assert(level < ARRAY_SIZE(tex->view_age));
183 tex->view_age[level] = ++(tex->age);
184 }
185
186
187 /** For debugging, check that face and level are legal */
188 static inline void
189 check_face_level(const struct svga_texture *tex,
190 unsigned face, unsigned level)
191 {
192 if (tex->b.b.target == PIPE_TEXTURE_CUBE) {
193 assert(face < 6);
194 }
195 else if (tex->b.b.target == PIPE_TEXTURE_3D) {
196 assert(face < tex->b.b.depth0);
197 }
198 else {
199 assert(face < tex->b.b.array_size);
200 }
201
202 assert(level < 8 * sizeof(tex->rendered_to[0]));
203 }
204
205
206 /**
207 * Mark the given texture face/level as being defined.
208 */
209 static inline void
210 svga_define_texture_level(struct svga_texture *tex,
211 unsigned face,unsigned level)
212 {
213 check_face_level(tex, face, level);
214 tex->defined[face] |= 1 << level;
215 tex->validated = TRUE;
216 }
217
218
219 static inline bool
220 svga_is_texture_level_defined(const struct svga_texture *tex,
221 unsigned face, unsigned level)
222 {
223 check_face_level(tex, face, level);
224 return (tex->defined[face] & (1 << level)) != 0;
225 }
226
227
228 static inline void
229 svga_set_texture_rendered_to(struct svga_texture *tex,
230 unsigned face, unsigned level)
231 {
232 check_face_level(tex, face, level);
233 tex->rendered_to[face] |= 1 << level;
234 tex->validated = TRUE;
235 }
236
237
238 static inline void
239 svga_clear_texture_rendered_to(struct svga_texture *tex,
240 unsigned face, unsigned level)
241 {
242 check_face_level(tex, face, level);
243 tex->rendered_to[face] &= ~(1 << level);
244 }
245
246
247 static inline boolean
248 svga_was_texture_rendered_to(const struct svga_texture *tex,
249 unsigned face, unsigned level)
250 {
251 check_face_level(tex, face, level);
252 return !!(tex->rendered_to[face] & (1 << level));
253 }
254
255 static inline void
256 svga_set_texture_dirty(struct svga_texture *tex,
257 unsigned face, unsigned level)
258 {
259 check_face_level(tex, face, level);
260 tex->dirty[face] |= 1 << level;
261 }
262
263 static inline void
264 svga_clear_texture_dirty(struct svga_texture *tex)
265 {
266 unsigned i;
267 for (i = 0; i < tex->b.b.depth0 * tex->b.b.array_size; i++) {
268 tex->dirty[i] = 0;
269 }
270 }
271
272 static inline boolean
273 svga_is_texture_dirty(const struct svga_texture *tex,
274 unsigned face, unsigned level)
275 {
276 check_face_level(tex, face, level);
277 return !!(tex->dirty[face] & (1 << level));
278 }
279
280 struct pipe_resource *
281 svga_texture_create(struct pipe_screen *screen,
282 const struct pipe_resource *template);
283
284 struct pipe_resource *
285 svga_texture_from_handle(struct pipe_screen * screen,
286 const struct pipe_resource *template,
287 struct winsys_handle *whandle);
288
289 boolean
290 svga_texture_generate_mipmap(struct pipe_context *pipe,
291 struct pipe_resource *pt,
292 enum pipe_format format,
293 unsigned base_level,
294 unsigned last_level,
295 unsigned first_layer,
296 unsigned last_layer);
297
298 boolean
299 svga_texture_transfer_map_upload_create(struct svga_context *svga);
300
301 void
302 svga_texture_transfer_map_upload_destroy(struct svga_context *svga);
303
304 boolean
305 svga_texture_transfer_map_can_upload(const struct svga_screen *svgascreen,
306 const struct pipe_resource *pt);
307
308 void *
309 svga_texture_transfer_map_upload(struct svga_context *svga,
310 struct svga_transfer *st);
311
312 void
313 svga_texture_transfer_unmap_upload(struct svga_context *svga,
314 struct svga_transfer *st);
315
316 boolean
317 svga_texture_device_format_has_alpha(struct pipe_resource *texture);
318
319 #endif /* SVGA_TEXTURE_H */