swr: allocate all scratch space in one go for vertex buffers
[mesa.git] / src / gallium / drivers / swr / swr_scratch.cpp
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23
24 #include "util/u_memory.h"
25 #include "swr_context.h"
26 #include "swr_scratch.h"
27 #include "api.h"
28
29
30 void *
31 swr_copy_to_scratch_space(struct swr_context *ctx,
32 struct swr_scratch_space *space,
33 const void *user_buffer,
34 unsigned int size)
35 {
36 void *ptr;
37 assert(space);
38 assert(size);
39
40 if (size >= 2048) { /* XXX TODO create KNOB_ for this */
41 /* Use per draw SwrAllocDrawContextMemory for larger copies */
42 ptr = SwrAllocDrawContextMemory(ctx->swrContext, size, 4);
43 } else {
44 /* Allocate enough so that MAX_DRAWS_IN_FLIGHT sets fit. */
45 unsigned int max_size_in_flight = size * KNOB_MAX_DRAWS_IN_FLIGHT;
46
47 /* Need to grow space */
48 if (max_size_in_flight > space->current_size) {
49 /* Must idle the pipeline, this is infrequent */
50 SwrWaitForIdle(ctx->swrContext);
51
52 space->current_size = max_size_in_flight;
53
54 if (space->base) {
55 align_free(space->base);
56 space->base = NULL;
57 }
58
59 if (!space->base) {
60 space->base = (uint8_t *)align_malloc(space->current_size, 4);
61 space->head = (void *)space->base;
62 }
63 }
64
65 /* Wrap */
66 if (((uint8_t *)space->head + size)
67 >= ((uint8_t *)space->base + space->current_size)) {
68 /*
69 * TODO XXX: Should add a fence on wrap. Assumption is that
70 * current_space >> size, and there are at least MAX_DRAWS_IN_FLIGHT
71 * draws in scratch. So fence would always be met on wrap. A fence
72 * would ensure that first frame in buffer is done before wrapping.
73 * If fence ever needs to be waited on, can increase buffer size.
74 * So far in testing, this hasn't been necessary.
75 */
76 space->head = space->base;
77 }
78
79 ptr = space->head;
80 space->head = (uint8_t *)space->head + size;
81 }
82
83 /* Copy user_buffer to scratch */
84 if (user_buffer)
85 memcpy(ptr, user_buffer, size);
86
87 return ptr;
88 }
89
90
91 void
92 swr_init_scratch_buffers(struct swr_context *ctx)
93 {
94 struct swr_scratch_buffers *scratch;
95
96 scratch = CALLOC_STRUCT(swr_scratch_buffers);
97 ctx->scratch = scratch;
98 }
99
100 void
101 swr_destroy_scratch_buffers(struct swr_context *ctx)
102 {
103 struct swr_scratch_buffers *scratch = ctx->scratch;
104
105 if (scratch) {
106 if (scratch->vs_constants.base)
107 align_free(scratch->vs_constants.base);
108 if (scratch->fs_constants.base)
109 align_free(scratch->fs_constants.base);
110 if (scratch->vertex_buffer.base)
111 align_free(scratch->vertex_buffer.base);
112 if (scratch->index_buffer.base)
113 align_free(scratch->index_buffer.base);
114 FREE(scratch);
115 }
116 }