broadcom: Move v3d_get_device_info to common
[mesa.git] / src / gallium / drivers / v3d / v3d_screen.c
1 /*
2 * Copyright © 2014-2017 Broadcom
3 * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
22 * IN THE SOFTWARE.
23 */
24
25 #include <sys/sysinfo.h>
26
27 #include "common/v3d_device_info.h"
28 #include "util/os_misc.h"
29 #include "pipe/p_defines.h"
30 #include "pipe/p_screen.h"
31 #include "pipe/p_state.h"
32
33 #include "util/u_debug.h"
34 #include "util/u_memory.h"
35 #include "util/u_format.h"
36 #include "util/u_hash_table.h"
37 #include "util/u_screen.h"
38 #include "util/u_transfer_helper.h"
39 #include "util/ralloc.h"
40 #include "util/xmlconfig.h"
41
42 #include <xf86drm.h>
43 #include "v3d_screen.h"
44 #include "v3d_context.h"
45 #include "v3d_resource.h"
46 #include "compiler/v3d_compiler.h"
47 #include "drm-uapi/drm_fourcc.h"
48
49 static const char *
50 v3d_screen_get_name(struct pipe_screen *pscreen)
51 {
52 struct v3d_screen *screen = v3d_screen(pscreen);
53
54 if (!screen->name) {
55 screen->name = ralloc_asprintf(screen,
56 "V3D %d.%d",
57 screen->devinfo.ver / 10,
58 screen->devinfo.ver % 10);
59 }
60
61 return screen->name;
62 }
63
64 static const char *
65 v3d_screen_get_vendor(struct pipe_screen *pscreen)
66 {
67 return "Broadcom";
68 }
69
70 static void
71 v3d_screen_destroy(struct pipe_screen *pscreen)
72 {
73 struct v3d_screen *screen = v3d_screen(pscreen);
74
75 util_hash_table_destroy(screen->bo_handles);
76 v3d_bufmgr_destroy(pscreen);
77 slab_destroy_parent(&screen->transfer_pool);
78 free(screen->ro);
79
80 if (using_v3d_simulator)
81 v3d_simulator_destroy(screen);
82
83 v3d_compiler_free(screen->compiler);
84 u_transfer_helper_destroy(pscreen->transfer_helper);
85
86 close(screen->fd);
87 ralloc_free(pscreen);
88 }
89
90 static bool
91 v3d_has_feature(struct v3d_screen *screen, enum drm_v3d_param feature)
92 {
93 struct drm_v3d_get_param p = {
94 .param = feature,
95 };
96 int ret = v3d_ioctl(screen->fd, DRM_IOCTL_V3D_GET_PARAM, &p);
97
98 if (ret != 0)
99 return false;
100
101 return p.value;
102 }
103
104 static int
105 v3d_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
106 {
107 struct v3d_screen *screen = v3d_screen(pscreen);
108
109 switch (param) {
110 /* Supported features (boolean caps). */
111 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
112 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
113 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
114 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
115 case PIPE_CAP_NPOT_TEXTURES:
116 case PIPE_CAP_SHAREABLE_SHADERS:
117 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
118 case PIPE_CAP_TEXTURE_MULTISAMPLE:
119 case PIPE_CAP_TEXTURE_SWIZZLE:
120 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
121 case PIPE_CAP_START_INSTANCE:
122 case PIPE_CAP_TGSI_INSTANCEID:
123 case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD:
124 case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES:
125 case PIPE_CAP_VERTEX_SHADER_SATURATE:
126 case PIPE_CAP_TEXTURE_QUERY_LOD:
127 case PIPE_CAP_PRIMITIVE_RESTART:
128 case PIPE_CAP_OCCLUSION_QUERY:
129 case PIPE_CAP_POINT_SPRITE:
130 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
131 case PIPE_CAP_DRAW_INDIRECT:
132 case PIPE_CAP_MULTI_DRAW_INDIRECT:
133 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
134 case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
135 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
136 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
137 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
138 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
139 return 1;
140
141 case PIPE_CAP_PACKED_UNIFORMS:
142 /* We can't enable this flag, because it results in load_ubo
143 * intrinsics across a 16b boundary, but v3d's TMU general
144 * memory accesses wrap on 16b boundaries.
145 */
146 return 0;
147
148 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
149 /* XXX perf: we don't want to emit these extra blits for
150 * glReadPixels(), since we still have to do an uncached read
151 * from the GPU of the result after waiting for the TFU blit
152 * to happen. However, disabling this introduces instability
153 * in
154 * dEQP-GLES31.functional.image_load_store.early_fragment_tests.*
155 * and corruption in chromium's rendering.
156 */
157 return 1;
158
159 case PIPE_CAP_COMPUTE:
160 return screen->has_csd && screen->devinfo.ver >= 41;
161
162 case PIPE_CAP_GENERATE_MIPMAP:
163 return v3d_has_feature(screen, DRM_V3D_PARAM_SUPPORTS_TFU);
164
165 case PIPE_CAP_INDEP_BLEND_ENABLE:
166 return screen->devinfo.ver >= 40;
167
168 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
169 return 256;
170
171 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
172 if (screen->devinfo.ver < 40)
173 return 0;
174 return 4;
175
176 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
177 return 4;
178
179 case PIPE_CAP_GLSL_FEATURE_LEVEL:
180 return 330;
181
182 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
183 return 140;
184
185 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
186 return 1;
187 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
188 return 0;
189 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
190 if (screen->devinfo.ver >= 40)
191 return 0;
192 else
193 return 1;
194 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
195 if (screen->devinfo.ver >= 40)
196 return 1;
197 else
198 return 0;
199
200 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
201 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
202 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
203 return 1;
204
205 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
206 return 4;
207
208 case PIPE_CAP_MAX_VARYINGS:
209 return V3D_MAX_FS_INPUTS / 4;
210
211 /* Texturing. */
212 case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
213 if (screen->devinfo.ver < 40)
214 return 2048;
215 else if (screen->nonmsaa_texture_size_limit)
216 return 7680;
217 else
218 return 4096;
219 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
220 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
221 if (screen->devinfo.ver < 40)
222 return 12;
223 else
224 return V3D_MAX_MIP_LEVELS;
225 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
226 return 2048;
227
228 /* Render targets. */
229 case PIPE_CAP_MAX_RENDER_TARGETS:
230 return 4;
231
232 case PIPE_CAP_VENDOR_ID:
233 return 0x14E4;
234 case PIPE_CAP_ACCELERATED:
235 return 1;
236 case PIPE_CAP_VIDEO_MEMORY: {
237 uint64_t system_memory;
238
239 if (!os_get_total_physical_memory(&system_memory))
240 return 0;
241
242 return (int)(system_memory >> 20);
243 }
244 case PIPE_CAP_UMA:
245 return 1;
246
247 default:
248 return u_pipe_screen_get_param_defaults(pscreen, param);
249 }
250 }
251
252 static float
253 v3d_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
254 {
255 switch (param) {
256 case PIPE_CAPF_MAX_LINE_WIDTH:
257 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
258 return 32;
259
260 case PIPE_CAPF_MAX_POINT_WIDTH:
261 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
262 return 512.0f;
263
264 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
265 return 0.0f;
266 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
267 return 16.0f;
268
269 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
270 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
271 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
272 return 0.0f;
273 default:
274 fprintf(stderr, "unknown paramf %d\n", param);
275 return 0;
276 }
277 }
278
279 static int
280 v3d_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
281 enum pipe_shader_cap param)
282 {
283 struct v3d_screen *screen = v3d_screen(pscreen);
284
285 switch (shader) {
286 case PIPE_SHADER_VERTEX:
287 case PIPE_SHADER_FRAGMENT:
288 break;
289 case PIPE_SHADER_COMPUTE:
290 if (!screen->has_csd)
291 return 0;
292 break;
293 default:
294 return 0;
295 }
296
297 /* this is probably not totally correct.. but it's a start: */
298 switch (param) {
299 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
300 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
301 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
302 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
303 return 16384;
304
305 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
306 return UINT_MAX;
307
308 case PIPE_SHADER_CAP_MAX_INPUTS:
309 if (shader == PIPE_SHADER_FRAGMENT)
310 return V3D_MAX_FS_INPUTS / 4;
311 else
312 return V3D_MAX_VS_INPUTS / 4;
313 case PIPE_SHADER_CAP_MAX_OUTPUTS:
314 if (shader == PIPE_SHADER_FRAGMENT)
315 return 4;
316 else
317 return V3D_MAX_FS_INPUTS / 4;
318 case PIPE_SHADER_CAP_MAX_TEMPS:
319 return 256; /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
320 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
321 /* Note: Limited by the offset size in
322 * v3d_unit_data_create().
323 */
324 return 16 * 1024 * sizeof(float);
325 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
326 return 16;
327 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
328 return 0;
329 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
330 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
331 return 0;
332 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
333 return 1;
334 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
335 return 1;
336 case PIPE_SHADER_CAP_SUBROUTINES:
337 return 0;
338 case PIPE_SHADER_CAP_INTEGERS:
339 return 1;
340 case PIPE_SHADER_CAP_FP16:
341 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
342 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
343 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
344 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
345 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
346 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
347 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
348 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
349 return 0;
350 case PIPE_SHADER_CAP_SCALAR_ISA:
351 return 1;
352 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
353 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
354 return V3D_MAX_TEXTURE_SAMPLERS;
355
356 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
357 if (shader == PIPE_SHADER_VERTEX)
358 return 0;
359
360 return PIPE_MAX_SHADER_BUFFERS;
361
362 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
363 if (screen->devinfo.ver < 41)
364 return 0;
365 else
366 return PIPE_MAX_SHADER_IMAGES;
367
368 case PIPE_SHADER_CAP_PREFERRED_IR:
369 return PIPE_SHADER_IR_NIR;
370 case PIPE_SHADER_CAP_SUPPORTED_IRS:
371 return 1 << PIPE_SHADER_IR_NIR;
372 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
373 return 32;
374 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
375 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
376 return 0;
377 default:
378 fprintf(stderr, "unknown shader param %d\n", param);
379 return 0;
380 }
381 return 0;
382 }
383
384 static int
385 v3d_get_compute_param(struct pipe_screen *pscreen, enum pipe_shader_ir ir_type,
386 enum pipe_compute_cap param, void *ret)
387 {
388 struct v3d_screen *screen = v3d_screen(pscreen);
389
390 if (!screen->has_csd)
391 return 0;
392
393 #define RET(x) do { \
394 if (ret) \
395 memcpy(ret, x, sizeof(x)); \
396 return sizeof(x); \
397 } while (0)
398
399 switch (param) {
400 case PIPE_COMPUTE_CAP_ADDRESS_BITS:
401 RET((uint32_t []) { 32 });
402 break;
403
404 case PIPE_COMPUTE_CAP_IR_TARGET:
405 sprintf(ret, "v3d");
406 return strlen(ret);
407
408 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
409 RET((uint64_t []) { 3 });
410
411 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
412 /* GL_MAX_COMPUTE_SHADER_WORK_GROUP_COUNT: The CSD has a
413 * 16-bit field for the number of workgroups in each
414 * dimension.
415 */
416 RET(((uint64_t []) { 65535, 65535, 65535 }));
417
418 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
419 /* GL_MAX_COMPUTE_WORK_GROUP_SIZE */
420 RET(((uint64_t []) { 256, 256, 256 }));
421
422 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
423 case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
424 /* GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS: This is
425 * limited by WG_SIZE in the CSD.
426 */
427 RET((uint64_t []) { 256 });
428
429 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE:
430 RET((uint64_t []) { 1024 * 1024 * 1024 });
431
432 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE:
433 /* GL_MAX_COMPUTE_SHARED_MEMORY_SIZE */
434 RET((uint64_t []) { 32768 });
435
436 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE:
437 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE:
438 RET((uint64_t []) { 4096 });
439
440 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE: {
441 struct sysinfo si;
442 sysinfo(&si);
443 RET((uint64_t []) { si.totalram });
444 }
445
446 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
447 /* OpenCL only */
448 RET((uint32_t []) { 0 });
449
450 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
451 RET((uint32_t []) { 1 });
452
453 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
454 RET((uint32_t []) { 1 });
455
456 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
457 RET((uint32_t []) { 16 });
458
459 }
460
461 return 0;
462 }
463
464 static boolean
465 v3d_screen_is_format_supported(struct pipe_screen *pscreen,
466 enum pipe_format format,
467 enum pipe_texture_target target,
468 unsigned sample_count,
469 unsigned storage_sample_count,
470 unsigned usage)
471 {
472 struct v3d_screen *screen = v3d_screen(pscreen);
473
474 if (MAX2(1, sample_count) != MAX2(1, storage_sample_count))
475 return false;
476
477 if (sample_count > 1 && sample_count != V3D_MAX_SAMPLES)
478 return FALSE;
479
480 if (target >= PIPE_MAX_TEXTURE_TYPES) {
481 return FALSE;
482 }
483
484 if (usage & PIPE_BIND_VERTEX_BUFFER) {
485 switch (format) {
486 case PIPE_FORMAT_R32G32B32A32_FLOAT:
487 case PIPE_FORMAT_R32G32B32_FLOAT:
488 case PIPE_FORMAT_R32G32_FLOAT:
489 case PIPE_FORMAT_R32_FLOAT:
490 case PIPE_FORMAT_R32G32B32A32_SNORM:
491 case PIPE_FORMAT_R32G32B32_SNORM:
492 case PIPE_FORMAT_R32G32_SNORM:
493 case PIPE_FORMAT_R32_SNORM:
494 case PIPE_FORMAT_R32G32B32A32_SSCALED:
495 case PIPE_FORMAT_R32G32B32_SSCALED:
496 case PIPE_FORMAT_R32G32_SSCALED:
497 case PIPE_FORMAT_R32_SSCALED:
498 case PIPE_FORMAT_R16G16B16A16_UNORM:
499 case PIPE_FORMAT_R16G16B16_UNORM:
500 case PIPE_FORMAT_R16G16_UNORM:
501 case PIPE_FORMAT_R16_UNORM:
502 case PIPE_FORMAT_R16G16B16A16_SNORM:
503 case PIPE_FORMAT_R16G16B16_SNORM:
504 case PIPE_FORMAT_R16G16_SNORM:
505 case PIPE_FORMAT_R16_SNORM:
506 case PIPE_FORMAT_R16G16B16A16_USCALED:
507 case PIPE_FORMAT_R16G16B16_USCALED:
508 case PIPE_FORMAT_R16G16_USCALED:
509 case PIPE_FORMAT_R16_USCALED:
510 case PIPE_FORMAT_R16G16B16A16_SSCALED:
511 case PIPE_FORMAT_R16G16B16_SSCALED:
512 case PIPE_FORMAT_R16G16_SSCALED:
513 case PIPE_FORMAT_R16_SSCALED:
514 case PIPE_FORMAT_R8G8B8A8_UNORM:
515 case PIPE_FORMAT_R8G8B8_UNORM:
516 case PIPE_FORMAT_R8G8_UNORM:
517 case PIPE_FORMAT_R8_UNORM:
518 case PIPE_FORMAT_R8G8B8A8_SNORM:
519 case PIPE_FORMAT_R8G8B8_SNORM:
520 case PIPE_FORMAT_R8G8_SNORM:
521 case PIPE_FORMAT_R8_SNORM:
522 case PIPE_FORMAT_R8G8B8A8_USCALED:
523 case PIPE_FORMAT_R8G8B8_USCALED:
524 case PIPE_FORMAT_R8G8_USCALED:
525 case PIPE_FORMAT_R8_USCALED:
526 case PIPE_FORMAT_R8G8B8A8_SSCALED:
527 case PIPE_FORMAT_R8G8B8_SSCALED:
528 case PIPE_FORMAT_R8G8_SSCALED:
529 case PIPE_FORMAT_R8_SSCALED:
530 case PIPE_FORMAT_R10G10B10A2_UNORM:
531 case PIPE_FORMAT_B10G10R10A2_UNORM:
532 case PIPE_FORMAT_R10G10B10A2_SNORM:
533 case PIPE_FORMAT_B10G10R10A2_SNORM:
534 case PIPE_FORMAT_R10G10B10A2_USCALED:
535 case PIPE_FORMAT_B10G10R10A2_USCALED:
536 case PIPE_FORMAT_R10G10B10A2_SSCALED:
537 case PIPE_FORMAT_B10G10R10A2_SSCALED:
538 break;
539 default:
540 return FALSE;
541 }
542 }
543
544 /* FORMAT_NONE gets allowed for ARB_framebuffer_no_attachments's probe
545 * of FRAMEBUFFER_MAX_SAMPLES
546 */
547 if ((usage & PIPE_BIND_RENDER_TARGET) &&
548 format != PIPE_FORMAT_NONE &&
549 !v3d_rt_format_supported(&screen->devinfo, format)) {
550 return FALSE;
551 }
552
553 if ((usage & PIPE_BIND_SAMPLER_VIEW) &&
554 !v3d_tex_format_supported(&screen->devinfo, format)) {
555 return FALSE;
556 }
557
558 if ((usage & PIPE_BIND_DEPTH_STENCIL) &&
559 !(format == PIPE_FORMAT_S8_UINT_Z24_UNORM ||
560 format == PIPE_FORMAT_X8Z24_UNORM ||
561 format == PIPE_FORMAT_Z16_UNORM ||
562 format == PIPE_FORMAT_Z32_FLOAT ||
563 format == PIPE_FORMAT_Z32_FLOAT_S8X24_UINT)) {
564 return FALSE;
565 }
566
567 if ((usage & PIPE_BIND_INDEX_BUFFER) &&
568 !(format == PIPE_FORMAT_I8_UINT ||
569 format == PIPE_FORMAT_I16_UINT ||
570 format == PIPE_FORMAT_I32_UINT)) {
571 return FALSE;
572 }
573
574 return TRUE;
575 }
576
577 #define PTR_TO_UINT(x) ((unsigned)((intptr_t)(x)))
578
579 static unsigned handle_hash(void *key)
580 {
581 return PTR_TO_UINT(key);
582 }
583
584 static int handle_compare(void *key1, void *key2)
585 {
586 return PTR_TO_UINT(key1) != PTR_TO_UINT(key2);
587 }
588
589 static const void *
590 v3d_screen_get_compiler_options(struct pipe_screen *pscreen,
591 enum pipe_shader_ir ir, unsigned shader)
592 {
593 return &v3d_nir_options;
594 }
595
596 static void
597 v3d_screen_query_dmabuf_modifiers(struct pipe_screen *pscreen,
598 enum pipe_format format, int max,
599 uint64_t *modifiers,
600 unsigned int *external_only,
601 int *count)
602 {
603 int i;
604 uint64_t available_modifiers[] = {
605 DRM_FORMAT_MOD_BROADCOM_UIF,
606 DRM_FORMAT_MOD_LINEAR,
607 };
608 int num_modifiers = ARRAY_SIZE(available_modifiers);
609
610 if (!modifiers) {
611 *count = num_modifiers;
612 return;
613 }
614
615 *count = MIN2(max, num_modifiers);
616 for (i = 0; i < *count; i++) {
617 modifiers[i] = available_modifiers[i];
618 if (external_only)
619 external_only[i] = false;
620 }
621 }
622
623 struct pipe_screen *
624 v3d_screen_create(int fd, const struct pipe_screen_config *config,
625 struct renderonly *ro)
626 {
627 struct v3d_screen *screen = rzalloc(NULL, struct v3d_screen);
628 struct pipe_screen *pscreen;
629
630 pscreen = &screen->base;
631
632 pscreen->destroy = v3d_screen_destroy;
633 pscreen->get_param = v3d_screen_get_param;
634 pscreen->get_paramf = v3d_screen_get_paramf;
635 pscreen->get_shader_param = v3d_screen_get_shader_param;
636 pscreen->get_compute_param = v3d_get_compute_param;
637 pscreen->context_create = v3d_context_create;
638 pscreen->is_format_supported = v3d_screen_is_format_supported;
639
640 screen->fd = fd;
641 if (ro) {
642 screen->ro = renderonly_dup(ro);
643 if (!screen->ro) {
644 fprintf(stderr, "Failed to dup renderonly object\n");
645 ralloc_free(screen);
646 return NULL;
647 }
648 }
649 list_inithead(&screen->bo_cache.time_list);
650 (void)mtx_init(&screen->bo_handles_mutex, mtx_plain);
651 screen->bo_handles = util_hash_table_create(handle_hash, handle_compare);
652
653 #if defined(USE_V3D_SIMULATOR)
654 v3d_simulator_init(screen);
655 #endif
656
657 if (!v3d_get_device_info(screen->fd, &screen->devinfo, &v3d_ioctl))
658 goto fail;
659
660 /* We have to driCheckOption for the simulator mode to not assertion
661 * fail on not having our XML config.
662 */
663 const char *nonmsaa_name = "v3d_nonmsaa_texture_size_limit";
664 screen->nonmsaa_texture_size_limit =
665 driCheckOption(config->options, nonmsaa_name, DRI_BOOL) &&
666 driQueryOptionb(config->options, nonmsaa_name);
667
668 slab_create_parent(&screen->transfer_pool, sizeof(struct v3d_transfer), 16);
669
670 screen->has_csd = false; /* until the UABI is enabled. */
671
672 v3d_fence_init(screen);
673
674 v3d_process_debug_variable();
675
676 v3d_resource_screen_init(pscreen);
677
678 screen->compiler = v3d_compiler_init(&screen->devinfo);
679
680 pscreen->get_name = v3d_screen_get_name;
681 pscreen->get_vendor = v3d_screen_get_vendor;
682 pscreen->get_device_vendor = v3d_screen_get_vendor;
683 pscreen->get_compiler_options = v3d_screen_get_compiler_options;
684 pscreen->query_dmabuf_modifiers = v3d_screen_query_dmabuf_modifiers;
685
686 return pscreen;
687
688 fail:
689 close(fd);
690 ralloc_free(pscreen);
691 return NULL;
692 }