5882f070340bdce5fc61d16e2492d762c5bd3551
[mesa.git] / src / gallium / drivers / vc4 / vc4_screen.c
1 /*
2 * Copyright © 2014 Broadcom
3 * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
22 * IN THE SOFTWARE.
23 */
24
25 #include "os/os_misc.h"
26 #include "pipe/p_defines.h"
27 #include "pipe/p_screen.h"
28 #include "pipe/p_state.h"
29
30 #include "util/u_debug.h"
31 #include "util/u_memory.h"
32 #include "util/u_format.h"
33 #include "util/ralloc.h"
34
35 #include <xf86drm.h>
36 #include "vc4_drm.h"
37 #include "vc4_screen.h"
38 #include "vc4_context.h"
39 #include "vc4_resource.h"
40
41 static const struct debug_named_value debug_options[] = {
42 { "cl", VC4_DEBUG_CL,
43 "Dump command list during creation" },
44 { "qpu", VC4_DEBUG_QPU,
45 "Dump generated QPU instructions" },
46 { "qir", VC4_DEBUG_QIR,
47 "Dump QPU IR during program compile" },
48 { "nir", VC4_DEBUG_NIR,
49 "Dump NIR during program compile" },
50 { "tgsi", VC4_DEBUG_TGSI,
51 "Dump TGSI during program compile" },
52 { "shaderdb", VC4_DEBUG_SHADERDB,
53 "Dump program compile information for shader-db analysis" },
54 { "perf", VC4_DEBUG_PERF,
55 "Print during performance-related events" },
56 { "norast", VC4_DEBUG_NORAST,
57 "Skip actual hardware execution of commands" },
58 { "always_flush", VC4_DEBUG_ALWAYS_FLUSH,
59 "Flush after each draw call" },
60 { "always_sync", VC4_DEBUG_ALWAYS_SYNC,
61 "Wait for finish after each flush" },
62 #if USE_VC4_SIMULATOR
63 { "dump", VC4_DEBUG_DUMP,
64 "Write a GPU command stream trace file" },
65 #endif
66 { NULL }
67 };
68
69 DEBUG_GET_ONCE_FLAGS_OPTION(vc4_debug, "VC4_DEBUG", debug_options, 0)
70 uint32_t vc4_debug;
71
72 static const char *
73 vc4_screen_get_name(struct pipe_screen *pscreen)
74 {
75 struct vc4_screen *screen = vc4_screen(pscreen);
76
77 if (!screen->name) {
78 screen->name = ralloc_asprintf(screen,
79 "VC4 V3D %d.%d",
80 screen->v3d_ver / 10,
81 screen->v3d_ver % 10);
82 }
83
84 return screen->name;
85 }
86
87 static const char *
88 vc4_screen_get_vendor(struct pipe_screen *pscreen)
89 {
90 return "Broadcom";
91 }
92
93 static void
94 vc4_screen_destroy(struct pipe_screen *pscreen)
95 {
96 struct vc4_screen *screen = vc4_screen(pscreen);
97
98 vc4_bufmgr_destroy(pscreen);
99 close(screen->fd);
100 ralloc_free(pscreen);
101 }
102
103 static int
104 vc4_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
105 {
106 switch (param) {
107 /* Supported features (boolean caps). */
108 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
109 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
110 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
111 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
112 case PIPE_CAP_NPOT_TEXTURES:
113 case PIPE_CAP_SHAREABLE_SHADERS:
114 case PIPE_CAP_USER_CONSTANT_BUFFERS:
115 case PIPE_CAP_TEXTURE_SHADOW_MAP:
116 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
117 case PIPE_CAP_TWO_SIDED_STENCIL:
118 case PIPE_CAP_USER_INDEX_BUFFERS:
119 case PIPE_CAP_TEXTURE_MULTISAMPLE:
120 case PIPE_CAP_TEXTURE_SWIZZLE:
121 return 1;
122
123 /* lying for GL 2.0 */
124 case PIPE_CAP_OCCLUSION_QUERY:
125 case PIPE_CAP_POINT_SPRITE:
126 return 1;
127
128 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
129 return 256;
130
131 case PIPE_CAP_GLSL_FEATURE_LEVEL:
132 return 120;
133
134 case PIPE_CAP_MAX_VIEWPORTS:
135 return 1;
136
137 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
138 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
139 return 1;
140
141 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
142 return 1;
143
144 /* Unsupported features. */
145 case PIPE_CAP_ANISOTROPIC_FILTER:
146 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
147 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
148 case PIPE_CAP_CUBE_MAP_ARRAY:
149 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
150 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
151 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
152 case PIPE_CAP_SEAMLESS_CUBE_MAP:
153 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
154 case PIPE_CAP_TGSI_INSTANCEID:
155 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
156 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
157 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
158 case PIPE_CAP_COMPUTE:
159 case PIPE_CAP_START_INSTANCE:
160 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
161 case PIPE_CAP_SHADER_STENCIL_EXPORT:
162 case PIPE_CAP_TGSI_TEXCOORD:
163 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
164 case PIPE_CAP_CONDITIONAL_RENDER:
165 case PIPE_CAP_PRIMITIVE_RESTART:
166 case PIPE_CAP_TEXTURE_BARRIER:
167 case PIPE_CAP_SM3:
168 case PIPE_CAP_INDEP_BLEND_ENABLE:
169 case PIPE_CAP_INDEP_BLEND_FUNC:
170 case PIPE_CAP_DEPTH_CLIP_DISABLE:
171 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
172 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
173 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
174 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
175 case PIPE_CAP_USER_VERTEX_BUFFERS:
176 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
177 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
178 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
179 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
180 case PIPE_CAP_TEXTURE_GATHER_SM5:
181 case PIPE_CAP_FAKE_SW_MSAA:
182 case PIPE_CAP_TEXTURE_QUERY_LOD:
183 case PIPE_CAP_SAMPLE_SHADING:
184 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
185 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
186 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
187 case PIPE_CAP_MAX_TEXEL_OFFSET:
188 case PIPE_CAP_MAX_VERTEX_STREAMS:
189 case PIPE_CAP_DRAW_INDIRECT:
190 case PIPE_CAP_MULTI_DRAW_INDIRECT:
191 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
192 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
193 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
194 case PIPE_CAP_SAMPLER_VIEW_TARGET:
195 case PIPE_CAP_CLIP_HALFZ:
196 case PIPE_CAP_VERTEXID_NOBASE:
197 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
198 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
199 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
200 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
201 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
202 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
203 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
204 case PIPE_CAP_DEPTH_BOUNDS_TEST:
205 case PIPE_CAP_TGSI_TXQS:
206 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
207 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
208 case PIPE_CAP_CLEAR_TEXTURE:
209 case PIPE_CAP_DRAW_PARAMETERS:
210 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
211 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
212 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
213 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
214 case PIPE_CAP_INVALIDATE_BUFFER:
215 case PIPE_CAP_GENERATE_MIPMAP:
216 case PIPE_CAP_STRING_MARKER:
217 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
218 case PIPE_CAP_QUERY_BUFFER_OBJECT:
219 case PIPE_CAP_QUERY_MEMORY_INFO:
220 case PIPE_CAP_PCI_GROUP:
221 case PIPE_CAP_PCI_BUS:
222 case PIPE_CAP_PCI_DEVICE:
223 case PIPE_CAP_PCI_FUNCTION:
224 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
225 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
226 case PIPE_CAP_CULL_DISTANCE:
227 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
228 case PIPE_CAP_TGSI_VOTE:
229 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
230 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
231 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
232 return 0;
233
234 /* Stream output. */
235 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
236 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
237 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
238 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
239 return 0;
240
241 /* Geometry shader output, unsupported. */
242 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
243 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
244 return 0;
245
246 /* Texturing. */
247 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
248 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
249 return VC4_MAX_MIP_LEVELS;
250 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
251 /* Note: Not supported in hardware, just faking it. */
252 return 5;
253 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
254 return 0;
255
256 /* Render targets. */
257 case PIPE_CAP_MAX_RENDER_TARGETS:
258 return 1;
259
260 /* Queries. */
261 case PIPE_CAP_QUERY_TIME_ELAPSED:
262 case PIPE_CAP_QUERY_TIMESTAMP:
263 return 0;
264
265 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
266 case PIPE_CAP_MIN_TEXEL_OFFSET:
267 return 0;
268
269 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
270 return 2048;
271
272 case PIPE_CAP_ENDIANNESS:
273 return PIPE_ENDIAN_LITTLE;
274
275 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
276 return 64;
277
278 case PIPE_CAP_VENDOR_ID:
279 return 0x14E4;
280 case PIPE_CAP_DEVICE_ID:
281 return 0xFFFFFFFF;
282 case PIPE_CAP_ACCELERATED:
283 return 1;
284 case PIPE_CAP_VIDEO_MEMORY: {
285 uint64_t system_memory;
286
287 if (!os_get_total_physical_memory(&system_memory))
288 return 0;
289
290 return (int)(system_memory >> 20);
291 }
292 case PIPE_CAP_UMA:
293 return 1;
294
295 default:
296 fprintf(stderr, "unknown param %d\n", param);
297 return 0;
298 }
299 }
300
301 static float
302 vc4_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
303 {
304 switch (param) {
305 case PIPE_CAPF_MAX_LINE_WIDTH:
306 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
307 return 32;
308
309 case PIPE_CAPF_MAX_POINT_WIDTH:
310 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
311 return 512.0f;
312
313 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
314 return 0.0f;
315 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
316 return 0.0f;
317 case PIPE_CAPF_GUARD_BAND_LEFT:
318 case PIPE_CAPF_GUARD_BAND_TOP:
319 case PIPE_CAPF_GUARD_BAND_RIGHT:
320 case PIPE_CAPF_GUARD_BAND_BOTTOM:
321 return 0.0f;
322 default:
323 fprintf(stderr, "unknown paramf %d\n", param);
324 return 0;
325 }
326 }
327
328 static int
329 vc4_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
330 enum pipe_shader_cap param)
331 {
332 if (shader != PIPE_SHADER_VERTEX &&
333 shader != PIPE_SHADER_FRAGMENT) {
334 return 0;
335 }
336
337 /* this is probably not totally correct.. but it's a start: */
338 switch (param) {
339 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
340 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
341 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
342 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
343 return 16384;
344
345 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
346 return vc4_screen(pscreen)->has_control_flow;
347
348 case PIPE_SHADER_CAP_MAX_INPUTS:
349 if (shader == PIPE_SHADER_FRAGMENT)
350 return 8;
351 else
352 return 16;
353 case PIPE_SHADER_CAP_MAX_OUTPUTS:
354 return shader == PIPE_SHADER_FRAGMENT ? 1 : 8;
355 case PIPE_SHADER_CAP_MAX_TEMPS:
356 return 256; /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
357 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
358 return 16 * 1024 * sizeof(float);
359 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
360 return 1;
361 case PIPE_SHADER_CAP_MAX_PREDS:
362 return 0; /* nothing uses this */
363 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
364 return 0;
365 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
366 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
367 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
368 return 0;
369 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
370 return 1;
371 case PIPE_SHADER_CAP_SUBROUTINES:
372 return 0;
373 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
374 return 0;
375 case PIPE_SHADER_CAP_INTEGERS:
376 return 1;
377 case PIPE_SHADER_CAP_DOUBLES:
378 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
379 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
380 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
381 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
382 return 0;
383 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
384 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
385 return VC4_MAX_TEXTURE_SAMPLERS;
386 case PIPE_SHADER_CAP_PREFERRED_IR:
387 return PIPE_SHADER_IR_TGSI;
388 case PIPE_SHADER_CAP_SUPPORTED_IRS:
389 return 0;
390 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
391 return 32;
392 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
393 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
394 return 0;
395 default:
396 fprintf(stderr, "unknown shader param %d\n", param);
397 return 0;
398 }
399 return 0;
400 }
401
402 static boolean
403 vc4_screen_is_format_supported(struct pipe_screen *pscreen,
404 enum pipe_format format,
405 enum pipe_texture_target target,
406 unsigned sample_count,
407 unsigned usage)
408 {
409 unsigned retval = 0;
410
411 if (sample_count > 1 && sample_count != VC4_MAX_SAMPLES)
412 return FALSE;
413
414 if ((target >= PIPE_MAX_TEXTURE_TYPES) ||
415 !util_format_is_supported(format, usage)) {
416 return FALSE;
417 }
418
419 if (usage & PIPE_BIND_VERTEX_BUFFER) {
420 switch (format) {
421 case PIPE_FORMAT_R32G32B32A32_FLOAT:
422 case PIPE_FORMAT_R32G32B32_FLOAT:
423 case PIPE_FORMAT_R32G32_FLOAT:
424 case PIPE_FORMAT_R32_FLOAT:
425 case PIPE_FORMAT_R32G32B32A32_SNORM:
426 case PIPE_FORMAT_R32G32B32_SNORM:
427 case PIPE_FORMAT_R32G32_SNORM:
428 case PIPE_FORMAT_R32_SNORM:
429 case PIPE_FORMAT_R32G32B32A32_SSCALED:
430 case PIPE_FORMAT_R32G32B32_SSCALED:
431 case PIPE_FORMAT_R32G32_SSCALED:
432 case PIPE_FORMAT_R32_SSCALED:
433 case PIPE_FORMAT_R16G16B16A16_UNORM:
434 case PIPE_FORMAT_R16G16B16_UNORM:
435 case PIPE_FORMAT_R16G16_UNORM:
436 case PIPE_FORMAT_R16_UNORM:
437 case PIPE_FORMAT_R16G16B16A16_SNORM:
438 case PIPE_FORMAT_R16G16B16_SNORM:
439 case PIPE_FORMAT_R16G16_SNORM:
440 case PIPE_FORMAT_R16_SNORM:
441 case PIPE_FORMAT_R16G16B16A16_USCALED:
442 case PIPE_FORMAT_R16G16B16_USCALED:
443 case PIPE_FORMAT_R16G16_USCALED:
444 case PIPE_FORMAT_R16_USCALED:
445 case PIPE_FORMAT_R16G16B16A16_SSCALED:
446 case PIPE_FORMAT_R16G16B16_SSCALED:
447 case PIPE_FORMAT_R16G16_SSCALED:
448 case PIPE_FORMAT_R16_SSCALED:
449 case PIPE_FORMAT_R8G8B8A8_UNORM:
450 case PIPE_FORMAT_R8G8B8_UNORM:
451 case PIPE_FORMAT_R8G8_UNORM:
452 case PIPE_FORMAT_R8_UNORM:
453 case PIPE_FORMAT_R8G8B8A8_SNORM:
454 case PIPE_FORMAT_R8G8B8_SNORM:
455 case PIPE_FORMAT_R8G8_SNORM:
456 case PIPE_FORMAT_R8_SNORM:
457 case PIPE_FORMAT_R8G8B8A8_USCALED:
458 case PIPE_FORMAT_R8G8B8_USCALED:
459 case PIPE_FORMAT_R8G8_USCALED:
460 case PIPE_FORMAT_R8_USCALED:
461 case PIPE_FORMAT_R8G8B8A8_SSCALED:
462 case PIPE_FORMAT_R8G8B8_SSCALED:
463 case PIPE_FORMAT_R8G8_SSCALED:
464 case PIPE_FORMAT_R8_SSCALED:
465 retval |= PIPE_BIND_VERTEX_BUFFER;
466 break;
467 default:
468 break;
469 }
470 }
471
472 if ((usage & PIPE_BIND_RENDER_TARGET) &&
473 vc4_rt_format_supported(format)) {
474 retval |= PIPE_BIND_RENDER_TARGET;
475 }
476
477 if ((usage & PIPE_BIND_SAMPLER_VIEW) &&
478 vc4_tex_format_supported(format)) {
479 retval |= PIPE_BIND_SAMPLER_VIEW;
480 }
481
482 if ((usage & PIPE_BIND_DEPTH_STENCIL) &&
483 (format == PIPE_FORMAT_S8_UINT_Z24_UNORM ||
484 format == PIPE_FORMAT_X8Z24_UNORM)) {
485 retval |= PIPE_BIND_DEPTH_STENCIL;
486 }
487
488 if ((usage & PIPE_BIND_INDEX_BUFFER) &&
489 (format == PIPE_FORMAT_I8_UINT ||
490 format == PIPE_FORMAT_I16_UINT)) {
491 retval |= PIPE_BIND_INDEX_BUFFER;
492 }
493
494 if (usage & PIPE_BIND_TRANSFER_READ)
495 retval |= PIPE_BIND_TRANSFER_READ;
496 if (usage & PIPE_BIND_TRANSFER_WRITE)
497 retval |= PIPE_BIND_TRANSFER_WRITE;
498
499 #if 0
500 if (retval != usage) {
501 fprintf(stderr,
502 "not supported: format=%s, target=%d, sample_count=%d, "
503 "usage=0x%x, retval=0x%x\n", util_format_name(format),
504 target, sample_count, usage, retval);
505 }
506 #endif
507
508 return retval == usage;
509 }
510
511 static bool
512 vc4_supports_branches(struct vc4_screen *screen)
513 {
514 #if USE_VC4_SIMULATOR
515 return true;
516 #endif
517
518 struct drm_vc4_get_param p = {
519 .param = DRM_VC4_PARAM_SUPPORTS_BRANCHES,
520 };
521 int ret = drmIoctl(screen->fd, DRM_IOCTL_VC4_GET_PARAM, &p);
522
523 if (ret != 0)
524 return false;
525
526 return p.value;
527 }
528
529 static bool
530 vc4_get_chip_info(struct vc4_screen *screen)
531 {
532 #if USE_VC4_SIMULATOR
533 screen->v3d_ver = 21;
534 return true;
535 #endif
536
537 struct drm_vc4_get_param ident0 = {
538 .param = DRM_VC4_PARAM_V3D_IDENT0,
539 };
540 struct drm_vc4_get_param ident1 = {
541 .param = DRM_VC4_PARAM_V3D_IDENT1,
542 };
543 int ret;
544
545 ret = drmIoctl(screen->fd, DRM_IOCTL_VC4_GET_PARAM, &ident0);
546 if (ret != 0) {
547 if (errno == EINVAL) {
548 /* Backwards compatibility with 2835 kernels which
549 * only do V3D 2.1.
550 */
551 screen->v3d_ver = 21;
552 return true;
553 } else {
554 fprintf(stderr, "Couldn't get V3D IDENT0: %s\n",
555 strerror(errno));
556 return false;
557 }
558 }
559 ret = drmIoctl(screen->fd, DRM_IOCTL_VC4_GET_PARAM, &ident1);
560 if (ret != 0) {
561 fprintf(stderr, "Couldn't get V3D IDENT1: %s\n",
562 strerror(errno));
563 return false;
564 }
565
566 uint32_t major = (ident0.value >> 24) & 0xff;
567 uint32_t minor = (ident1.value >> 0) & 0xf;
568 screen->v3d_ver = major * 10 + minor;
569
570 if (screen->v3d_ver != 21) {
571 fprintf(stderr,
572 "V3D %d.%d not supported by this version of Mesa.\n",
573 screen->v3d_ver / 10,
574 screen->v3d_ver % 10);
575 return false;
576 }
577
578 return true;
579 }
580
581 struct pipe_screen *
582 vc4_screen_create(int fd)
583 {
584 struct vc4_screen *screen = rzalloc(NULL, struct vc4_screen);
585 struct pipe_screen *pscreen;
586
587 pscreen = &screen->base;
588
589 pscreen->destroy = vc4_screen_destroy;
590 pscreen->get_param = vc4_screen_get_param;
591 pscreen->get_paramf = vc4_screen_get_paramf;
592 pscreen->get_shader_param = vc4_screen_get_shader_param;
593 pscreen->context_create = vc4_context_create;
594 pscreen->is_format_supported = vc4_screen_is_format_supported;
595
596 screen->fd = fd;
597 list_inithead(&screen->bo_cache.time_list);
598
599 if (vc4_supports_branches(screen))
600 screen->has_control_flow = true;
601
602 if (!vc4_get_chip_info(screen))
603 goto fail;
604
605 vc4_fence_init(screen);
606
607 vc4_debug = debug_get_option_vc4_debug();
608 if (vc4_debug & VC4_DEBUG_SHADERDB)
609 vc4_debug |= VC4_DEBUG_NORAST;
610
611 #if USE_VC4_SIMULATOR
612 vc4_simulator_init(screen);
613 #endif
614
615 vc4_resource_screen_init(pscreen);
616
617 pscreen->get_name = vc4_screen_get_name;
618 pscreen->get_vendor = vc4_screen_get_vendor;
619 pscreen->get_device_vendor = vc4_screen_get_vendor;
620
621 return pscreen;
622
623 fail:
624 close(fd);
625 ralloc_free(pscreen);
626 return NULL;
627 }
628
629 boolean
630 vc4_screen_bo_get_handle(struct pipe_screen *pscreen,
631 struct vc4_bo *bo,
632 unsigned stride,
633 struct winsys_handle *whandle)
634 {
635 whandle->stride = stride;
636
637 /* If we're passing some reference to our BO out to some other part of
638 * the system, then we can't do any optimizations about only us being
639 * the ones seeing it (like BO caching or shadow update avoidance).
640 */
641 bo->private = false;
642
643 switch (whandle->type) {
644 case DRM_API_HANDLE_TYPE_SHARED:
645 return vc4_bo_flink(bo, &whandle->handle);
646 case DRM_API_HANDLE_TYPE_KMS:
647 whandle->handle = bo->handle;
648 return TRUE;
649 case DRM_API_HANDLE_TYPE_FD:
650 whandle->handle = vc4_bo_get_dmabuf(bo);
651 return whandle->handle != -1;
652 }
653
654 return FALSE;
655 }
656
657 struct vc4_bo *
658 vc4_screen_bo_from_handle(struct pipe_screen *pscreen,
659 struct winsys_handle *whandle)
660 {
661 struct vc4_screen *screen = vc4_screen(pscreen);
662
663 if (whandle->offset != 0) {
664 fprintf(stderr,
665 "Attempt to import unsupported winsys offset %u\n",
666 whandle->offset);
667 return NULL;
668 }
669
670 switch (whandle->type) {
671 case DRM_API_HANDLE_TYPE_SHARED:
672 return vc4_bo_open_name(screen, whandle->handle, whandle->stride);
673 case DRM_API_HANDLE_TYPE_FD:
674 return vc4_bo_open_dmabuf(screen, whandle->handle, whandle->stride);
675 default:
676 fprintf(stderr,
677 "Attempt to import unsupported handle type %d\n",
678 whandle->type);
679 return NULL;
680 }
681 }