vc4: Drop a weird argument in the BOs-from-handles API.
[mesa.git] / src / gallium / drivers / vc4 / vc4_screen.c
1 /*
2 * Copyright © 2014 Broadcom
3 * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
22 * IN THE SOFTWARE.
23 */
24
25 #include "os/os_misc.h"
26 #include "pipe/p_defines.h"
27 #include "pipe/p_screen.h"
28 #include "pipe/p_state.h"
29
30 #include "util/u_debug.h"
31 #include "util/u_memory.h"
32 #include "util/u_format.h"
33 #include "util/ralloc.h"
34
35 #include "vc4_screen.h"
36 #include "vc4_context.h"
37 #include "vc4_resource.h"
38
39 static const struct debug_named_value debug_options[] = {
40 { "cl", VC4_DEBUG_CL,
41 "Dump command list during creation" },
42 { "qpu", VC4_DEBUG_QPU,
43 "Dump generated QPU instructions" },
44 { "qir", VC4_DEBUG_QIR,
45 "Dump QPU IR during program compile" },
46 { "tgsi", VC4_DEBUG_TGSI,
47 "Dump TGSI during program compile" },
48 { "shaderdb", VC4_DEBUG_SHADERDB,
49 "Dump program compile information for shader-db analysis" },
50 { "perf", VC4_DEBUG_PERF,
51 "Print during performance-related events" },
52 { "norast", VC4_DEBUG_NORAST,
53 "Skip actual hardware execution of commands" },
54 { "always_flush", VC4_DEBUG_ALWAYS_FLUSH,
55 "Flush after each draw call" },
56 { "always_sync", VC4_DEBUG_ALWAYS_SYNC,
57 "Wait for finish after each flush" },
58 { NULL }
59 };
60
61 DEBUG_GET_ONCE_FLAGS_OPTION(vc4_debug, "VC4_DEBUG", debug_options, 0)
62 uint32_t vc4_debug;
63
64 static const char *
65 vc4_screen_get_name(struct pipe_screen *pscreen)
66 {
67 return "VC4";
68 }
69
70 static const char *
71 vc4_screen_get_vendor(struct pipe_screen *pscreen)
72 {
73 return "Broadcom";
74 }
75
76 static void
77 vc4_screen_destroy(struct pipe_screen *pscreen)
78 {
79 ralloc_free(pscreen);
80 }
81
82 static int
83 vc4_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
84 {
85 switch (param) {
86 /* Supported features (boolean caps). */
87 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
88 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
89 case PIPE_CAP_NPOT_TEXTURES:
90 case PIPE_CAP_USER_CONSTANT_BUFFERS:
91 case PIPE_CAP_TEXTURE_SHADOW_MAP:
92 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
93 case PIPE_CAP_TWO_SIDED_STENCIL:
94 return 1;
95
96 /* lying for GL 2.0 */
97 case PIPE_CAP_OCCLUSION_QUERY:
98 case PIPE_CAP_POINT_SPRITE:
99 return 1;
100
101 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
102 return 256;
103
104 case PIPE_CAP_GLSL_FEATURE_LEVEL:
105 return 120;
106
107 case PIPE_CAP_MAX_VIEWPORTS:
108 return 1;
109
110 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
111 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
112 return 1;
113
114 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
115 return 1;
116
117 /* Unsupported features. */
118 case PIPE_CAP_ANISOTROPIC_FILTER:
119 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
120 case PIPE_CAP_CUBE_MAP_ARRAY:
121 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
122 case PIPE_CAP_TEXTURE_SWIZZLE:
123 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
124 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
125 case PIPE_CAP_SEAMLESS_CUBE_MAP:
126 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
127 case PIPE_CAP_TGSI_INSTANCEID:
128 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
129 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
130 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
131 case PIPE_CAP_COMPUTE:
132 case PIPE_CAP_START_INSTANCE:
133 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
134 case PIPE_CAP_SHADER_STENCIL_EXPORT:
135 case PIPE_CAP_TGSI_TEXCOORD:
136 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
137 case PIPE_CAP_CONDITIONAL_RENDER:
138 case PIPE_CAP_PRIMITIVE_RESTART:
139 case PIPE_CAP_TEXTURE_MULTISAMPLE:
140 case PIPE_CAP_TEXTURE_BARRIER:
141 case PIPE_CAP_SM3:
142 case PIPE_CAP_INDEP_BLEND_ENABLE:
143 case PIPE_CAP_INDEP_BLEND_FUNC:
144 case PIPE_CAP_DEPTH_CLIP_DISABLE:
145 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
146 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
147 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
148 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
149 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
150 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
151 case PIPE_CAP_USER_VERTEX_BUFFERS:
152 case PIPE_CAP_USER_INDEX_BUFFERS:
153 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
154 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
155 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
156 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
157 case PIPE_CAP_TEXTURE_GATHER_SM5:
158 case PIPE_CAP_FAKE_SW_MSAA:
159 case PIPE_CAP_TEXTURE_QUERY_LOD:
160 case PIPE_CAP_SAMPLE_SHADING:
161 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
162 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
163 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
164 case PIPE_CAP_MAX_TEXEL_OFFSET:
165 case PIPE_CAP_MAX_VERTEX_STREAMS:
166 case PIPE_CAP_DRAW_INDIRECT:
167 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
168 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
169 case PIPE_CAP_SAMPLER_VIEW_TARGET:
170 case PIPE_CAP_CLIP_HALFZ:
171 case PIPE_CAP_VERTEXID_NOBASE:
172 return 0;
173
174 /* Stream output. */
175 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
176 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
177 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
178 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
179 return 0;
180
181 /* Geometry shader output, unsupported. */
182 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
183 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
184 return 0;
185
186 /* Texturing. */
187 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
188 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
189 return VC4_MAX_MIP_LEVELS;
190 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
191 /* Note: Not supported in hardware, just faking it. */
192 return 5;
193 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
194 return 0;
195
196 /* Render targets. */
197 case PIPE_CAP_MAX_RENDER_TARGETS:
198 return 1;
199
200 /* Queries. */
201 case PIPE_CAP_QUERY_TIME_ELAPSED:
202 case PIPE_CAP_QUERY_TIMESTAMP:
203 return 0;
204
205 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
206 case PIPE_CAP_MIN_TEXEL_OFFSET:
207 return 0;
208
209 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
210 return 2048;
211
212 case PIPE_CAP_ENDIANNESS:
213 return PIPE_ENDIAN_LITTLE;
214
215 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
216 return 64;
217
218 case PIPE_CAP_VENDOR_ID:
219 return 0x14E4;
220 case PIPE_CAP_DEVICE_ID:
221 return 0xFFFFFFFF;
222 case PIPE_CAP_ACCELERATED:
223 return 1;
224 case PIPE_CAP_VIDEO_MEMORY: {
225 uint64_t system_memory;
226
227 if (!os_get_total_physical_memory(&system_memory))
228 return 0;
229
230 return (int)(system_memory >> 20);
231 }
232 case PIPE_CAP_UMA:
233 return 1;
234
235 default:
236 fprintf(stderr, "unknown param %d\n", param);
237 return 0;
238 }
239 }
240
241 static float
242 vc4_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
243 {
244 switch (param) {
245 case PIPE_CAPF_MAX_LINE_WIDTH:
246 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
247 return 32;
248
249 case PIPE_CAPF_MAX_POINT_WIDTH:
250 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
251 return 512.0f;
252
253 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
254 return 0.0f;
255 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
256 return 0.0f;
257 case PIPE_CAPF_GUARD_BAND_LEFT:
258 case PIPE_CAPF_GUARD_BAND_TOP:
259 case PIPE_CAPF_GUARD_BAND_RIGHT:
260 case PIPE_CAPF_GUARD_BAND_BOTTOM:
261 return 0.0f;
262 default:
263 fprintf(stderr, "unknown paramf %d\n", param);
264 return 0;
265 }
266 }
267
268 static int
269 vc4_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
270 enum pipe_shader_cap param)
271 {
272 if (shader != PIPE_SHADER_VERTEX &&
273 shader != PIPE_SHADER_FRAGMENT) {
274 return 0;
275 }
276
277 /* this is probably not totally correct.. but it's a start: */
278 switch (param) {
279 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
280 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
281 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
282 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
283 return 16384;
284 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
285 return 0;
286 case PIPE_SHADER_CAP_MAX_INPUTS:
287 if (shader == PIPE_SHADER_FRAGMENT)
288 return 8;
289 else
290 return 16;
291 case PIPE_SHADER_CAP_MAX_OUTPUTS:
292 return shader == PIPE_SHADER_FRAGMENT ? 1 : 8;
293 case PIPE_SHADER_CAP_MAX_TEMPS:
294 return 256; /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
295 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
296 return 16 * 1024 * sizeof(float);
297 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
298 return 1;
299 case PIPE_SHADER_CAP_MAX_PREDS:
300 return 0; /* nothing uses this */
301 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
302 return 0;
303 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
304 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
305 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
306 return 0;
307 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
308 return 1;
309 case PIPE_SHADER_CAP_SUBROUTINES:
310 return 0;
311 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
312 return 0;
313 case PIPE_SHADER_CAP_INTEGERS:
314 return 1;
315 case PIPE_SHADER_CAP_DOUBLES:
316 return 0;
317 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
318 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
319 return VC4_MAX_TEXTURE_SAMPLERS;
320 case PIPE_SHADER_CAP_PREFERRED_IR:
321 return PIPE_SHADER_IR_TGSI;
322 default:
323 fprintf(stderr, "unknown shader param %d\n", param);
324 return 0;
325 }
326 return 0;
327 }
328
329 static boolean
330 vc4_screen_is_format_supported(struct pipe_screen *pscreen,
331 enum pipe_format format,
332 enum pipe_texture_target target,
333 unsigned sample_count,
334 unsigned usage)
335 {
336 unsigned retval = 0;
337
338 if ((target >= PIPE_MAX_TEXTURE_TYPES) ||
339 (sample_count > 1) ||
340 !util_format_is_supported(format, usage)) {
341 return FALSE;
342 }
343
344 if (usage & PIPE_BIND_VERTEX_BUFFER) {
345 switch (format) {
346 case PIPE_FORMAT_R32G32B32A32_FLOAT:
347 case PIPE_FORMAT_R32G32B32_FLOAT:
348 case PIPE_FORMAT_R32G32_FLOAT:
349 case PIPE_FORMAT_R32_FLOAT:
350 case PIPE_FORMAT_R32G32B32A32_SNORM:
351 case PIPE_FORMAT_R32G32B32_SNORM:
352 case PIPE_FORMAT_R32G32_SNORM:
353 case PIPE_FORMAT_R32_SNORM:
354 case PIPE_FORMAT_R32G32B32A32_SSCALED:
355 case PIPE_FORMAT_R32G32B32_SSCALED:
356 case PIPE_FORMAT_R32G32_SSCALED:
357 case PIPE_FORMAT_R32_SSCALED:
358 case PIPE_FORMAT_R16G16B16A16_UNORM:
359 case PIPE_FORMAT_R16G16B16_UNORM:
360 case PIPE_FORMAT_R16G16_UNORM:
361 case PIPE_FORMAT_R16_UNORM:
362 case PIPE_FORMAT_R16G16B16A16_SNORM:
363 case PIPE_FORMAT_R16G16B16_SNORM:
364 case PIPE_FORMAT_R16G16_SNORM:
365 case PIPE_FORMAT_R16_SNORM:
366 case PIPE_FORMAT_R16G16B16A16_USCALED:
367 case PIPE_FORMAT_R16G16B16_USCALED:
368 case PIPE_FORMAT_R16G16_USCALED:
369 case PIPE_FORMAT_R16_USCALED:
370 case PIPE_FORMAT_R16G16B16A16_SSCALED:
371 case PIPE_FORMAT_R16G16B16_SSCALED:
372 case PIPE_FORMAT_R16G16_SSCALED:
373 case PIPE_FORMAT_R16_SSCALED:
374 case PIPE_FORMAT_R8G8B8A8_UNORM:
375 case PIPE_FORMAT_R8G8B8_UNORM:
376 case PIPE_FORMAT_R8G8_UNORM:
377 case PIPE_FORMAT_R8_UNORM:
378 case PIPE_FORMAT_R8G8B8A8_SNORM:
379 case PIPE_FORMAT_R8G8B8_SNORM:
380 case PIPE_FORMAT_R8G8_SNORM:
381 case PIPE_FORMAT_R8_SNORM:
382 case PIPE_FORMAT_R8G8B8A8_USCALED:
383 case PIPE_FORMAT_R8G8B8_USCALED:
384 case PIPE_FORMAT_R8G8_USCALED:
385 case PIPE_FORMAT_R8_USCALED:
386 case PIPE_FORMAT_R8G8B8A8_SSCALED:
387 case PIPE_FORMAT_R8G8B8_SSCALED:
388 case PIPE_FORMAT_R8G8_SSCALED:
389 case PIPE_FORMAT_R8_SSCALED:
390 retval |= PIPE_BIND_VERTEX_BUFFER;
391 break;
392 default:
393 break;
394 }
395 }
396
397 if ((usage & PIPE_BIND_RENDER_TARGET) &&
398 vc4_rt_format_supported(format)) {
399 retval |= PIPE_BIND_RENDER_TARGET;
400 }
401
402 if ((usage & PIPE_BIND_SAMPLER_VIEW) &&
403 (vc4_tex_format_supported(format))) {
404 retval |= PIPE_BIND_SAMPLER_VIEW;
405 }
406
407 if ((usage & PIPE_BIND_DEPTH_STENCIL) &&
408 (format == PIPE_FORMAT_S8_UINT_Z24_UNORM ||
409 format == PIPE_FORMAT_X8Z24_UNORM)) {
410 retval |= PIPE_BIND_DEPTH_STENCIL;
411 }
412
413 if ((usage & PIPE_BIND_INDEX_BUFFER) &&
414 (format == PIPE_FORMAT_I8_UINT ||
415 format == PIPE_FORMAT_I16_UINT)) {
416 retval |= PIPE_BIND_INDEX_BUFFER;
417 }
418
419 if (usage & PIPE_BIND_TRANSFER_READ)
420 retval |= PIPE_BIND_TRANSFER_READ;
421 if (usage & PIPE_BIND_TRANSFER_WRITE)
422 retval |= PIPE_BIND_TRANSFER_WRITE;
423
424 #if 0
425 if (retval != usage) {
426 fprintf(stderr,
427 "not supported: format=%s, target=%d, sample_count=%d, "
428 "usage=0x%x, retval=0x%x\n", util_format_name(format),
429 target, sample_count, usage, retval);
430 }
431 #endif
432
433 return retval == usage;
434 }
435
436 struct pipe_screen *
437 vc4_screen_create(int fd)
438 {
439 struct vc4_screen *screen = rzalloc(NULL, struct vc4_screen);
440 struct pipe_screen *pscreen;
441
442 pscreen = &screen->base;
443
444 pscreen->destroy = vc4_screen_destroy;
445 pscreen->get_param = vc4_screen_get_param;
446 pscreen->get_paramf = vc4_screen_get_paramf;
447 pscreen->get_shader_param = vc4_screen_get_shader_param;
448 pscreen->context_create = vc4_context_create;
449 pscreen->is_format_supported = vc4_screen_is_format_supported;
450
451 screen->fd = fd;
452
453 vc4_fence_init(screen);
454
455 vc4_debug = debug_get_option_vc4_debug();
456 if (vc4_debug & VC4_DEBUG_SHADERDB)
457 vc4_debug |= VC4_DEBUG_NORAST;
458
459 #if USE_VC4_SIMULATOR
460 vc4_simulator_init(screen);
461 #endif
462
463 vc4_resource_screen_init(pscreen);
464
465 pscreen->get_name = vc4_screen_get_name;
466 pscreen->get_vendor = vc4_screen_get_vendor;
467
468 return pscreen;
469 }
470
471 boolean
472 vc4_screen_bo_get_handle(struct pipe_screen *pscreen,
473 struct vc4_bo *bo,
474 unsigned stride,
475 struct winsys_handle *whandle)
476 {
477 whandle->stride = stride;
478
479 switch (whandle->type) {
480 case DRM_API_HANDLE_TYPE_SHARED:
481 return vc4_bo_flink(bo, &whandle->handle);
482 case DRM_API_HANDLE_TYPE_KMS:
483 whandle->handle = bo->handle;
484 return TRUE;
485 }
486
487 return FALSE;
488 }
489
490 struct vc4_bo *
491 vc4_screen_bo_from_handle(struct pipe_screen *pscreen,
492 struct winsys_handle *whandle)
493 {
494 struct vc4_screen *screen = vc4_screen(pscreen);
495 struct vc4_bo *bo;
496
497 if (whandle->type != DRM_API_HANDLE_TYPE_SHARED) {
498 fprintf(stderr,
499 "Attempt to import unsupported handle type %d\n",
500 whandle->type);
501 return NULL;
502 }
503
504 bo = vc4_bo_open_name(screen, whandle->handle, whandle->stride);
505 if (!bo) {
506 fprintf(stderr, "Open name %d failed\n", whandle->handle);
507 return NULL;
508 }
509
510 return bo;
511 }